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Revision 1.120 by root, Tue Jan 2 11:08:36 2007 UTC vs.
Revision 1.593 by root, Fri Nov 9 01:59:33 2012 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use AnyEvent ();
38use AnyEvent::IO ();
39use AnyEvent::DNS ();
40
13use Coro 3.3; 41use Coro ();
42use Coro::State;
43use Coro::Handle;
44use Coro::EV;
14use Coro::Event; 45use Coro::AnyEvent;
15use Coro::Timer; 46use Coro::Timer;
16use Coro::Signal; 47use Coro::Signal;
17use Coro::Semaphore; 48use Coro::Semaphore;
49use Coro::SemaphoreSet;
50use Coro::AnyEvent;
18use Coro::AIO; 51use Coro::AIO;
52use Coro::BDB 1.6;
53use Coro::Storable;
54use Coro::Util ();
19 55
20use Digest::MD5; 56use Guard ();
57use JSON::XS 2.01 ();
58use BDB ();
59use Data::Dumper;
21use Fcntl; 60use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 61use YAML::XS ();
62use IO::AIO ();
24use Time::HiRes; 63use Time::HiRes;
64use Compress::LZF;
65use Digest::MD5 ();
25 66
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 67AnyEvent::detect;
27 68
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 69# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 70#
71$Storable::canonical = 1; # reduce rsync transfers
72Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 73
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 74$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
75
76# make sure c-lzf reinitialises itself
77Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
78Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
79
80# strictly for debugging
81$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 82
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 83sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
84
85our @ORIG_INC;
34 86
35our %COMMAND = (); 87our %COMMAND = ();
36our %COMMAND_TIME = (); 88our %COMMAND_TIME = ();
89
90our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 91our %EXTCMD = ();
92our %EXTICMD = ();
93our %EXT_CORO = (); # coroutines bound to extensions
94our %EXT_MAP = (); # pluggable maps
38 95
96our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 97our @EVENT;
40our $LIBDIR = datadir . "/ext"; 98our @REFLECT; # set by XS
99our %REFLECT; # set by us
41 100
42our $TICK = MAX_TIME * 1e-6; 101our $CONFDIR = confdir;
43our $TICK_WATCHER; 102
103our $DATADIR = datadir;
104our $LIBDIR = "$DATADIR/ext";
105our $PODDIR = "$DATADIR/pod";
106our $MAPDIR = "$DATADIR/" . mapdir;
107
108our $LOCALDIR = localdir;
109our $TMPDIR = "$LOCALDIR/" . tmpdir;
110our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
111our $PLAYERDIR = "$LOCALDIR/" . playerdir;
112our $RANDOMDIR = "$LOCALDIR/random";
113our $BDBDIR = "$LOCALDIR/db";
114our $PIDFILE = "$LOCALDIR/pid";
115our $RUNTIMEFILE = "$LOCALDIR/runtime";
116
117#our %RESOURCE; # unused
118
119our $OUTPUT_RATE_MIN = 3000;
120our $OUTPUT_RATE_MAX = 1000000;
121
122our $MAX_LINKS = 32; # how many chained exits to follow
123our $VERBOSE_IO = 1;
124
125our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
126our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 127our $NEXT_TICK;
128our $USE_FSYNC = 1; # use fsync to write maps - default on
129
130our $BDB_DEADLOCK_WATCHER;
131our $BDB_CHECKPOINT_WATCHER;
132our $BDB_TRICKLE_WATCHER;
133our $DB_ENV;
134
135our @EXTRA_MODULES = qw(pod match mapscript incloader);
136
137our %CFG;
138our %EXT_CFG; # cfgkeyname => [var-ref, defaultvalue]
139
140our $UPTIME; $UPTIME ||= time;
141our $RUNTIME = 0;
142our $SERVER_TICK = 0;
45our $NOW; 143our $NOW;
46 144
47our %CFG; 145our (%PLAYER, %PLAYER_LOADING); # all users
146our (%MAP, %MAP_LOADING ); # all maps
147our $LINK_MAP; # the special {link} map, which is always available
48 148
49our $UPTIME; $UPTIME ||= time; 149# used to convert map paths into valid unix filenames by replacing / by ∕
50our $RUNTIME; 150our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
51 151
52our %MAP; # all maps 152our $LOAD; # a number between 0 (idle) and 1 (too many objects)
53our $LINK_MAP; # the special {link} map 153our $LOADAVG; # same thing, but with alpha-smoothing
54our $FREEZE; 154our $JITTER; # average jitter
55our $RANDOM_MAPS = cf::localdir . "/random"; 155our $TICK_START; # for load detecting purposes
56our %EXT_CORO; 156
157our @POST_INIT;
158
159our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
160our $REALLY_UNLOOP; # never set to true, please :)
161
162our $WAIT_FOR_TICK = new Coro::Signal;
163our @WAIT_FOR_TICK_BEGIN;
57 164
58binmode STDOUT; 165binmode STDOUT;
59binmode STDERR; 166binmode STDERR;
60 167
61# read virtual server time, if available 168# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 169unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 170 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 171 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 172 $RUNTIME = <$fh> + 0.;
66} 173}
67 174
68mkdir cf::localdir; 175eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 176
74# a special map that is always available 177mkdir $_
75our $LINK_MAP; 178 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76 179
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 180our $EMERGENCY_POSITION;
181
182sub cf::map::normalise;
183
184sub in_main() {
185 $Coro::current == $Coro::main
186}
78 187
79############################################################################# 188#############################################################################
80 189
190%REFLECT = ();
191for (@REFLECT) {
192 my $reflect = JSON::XS::decode_json $_;
193 $REFLECT{$reflect->{class}} = $reflect;
194}
195
196# this is decidedly evil
197$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
198
199#############################################################################
200
81=head2 GLOBAL VARIABLES 201=head2 GLOBAL VARIABLES
82 202
83=over 4 203=over 4
84 204
85=item $cf::UPTIME 205=item $cf::UPTIME
86 206
87The timestamp of the server start (so not actually an uptime). 207The timestamp of the server start (so not actually an "uptime").
208
209=item $cf::SERVER_TICK
210
211An unsigned integer that starts at zero when the server is started and is
212incremented on every tick.
213
214=item $cf::NOW
215
216The (real) time of the last (current) server tick - updated before and
217after tick processing, so this is useful only as a rough "what time is it
218now" estimate.
219
220=item $cf::TICK
221
222The interval between each server tick, in seconds.
88 223
89=item $cf::RUNTIME 224=item $cf::RUNTIME
90 225
91The time this server has run, starts at 0 and is increased by $cf::TICK on 226The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 227every server tick.
93 228
94=item $cf::LIBDIR 229=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
230$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
231$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 232
96The perl library directory, where extensions and cf-specific modules can 233Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 234directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
235unique-items directory, player file directory, random maps directory and
236database environment.
98 237
238=item $cf::LOADAVG
239
240The current CPU load on the server (alpha-smoothed), as a value between 0
241(none) and 1 (overloaded), indicating how much time is spent on processing
242objects per tick. Healthy values are < 0.5.
243
99=item $cf::NOW 244=item $cf::LOAD
100 245
101The time of the last (current) server tick. 246The raw value load value from the last tick.
102
103=item $cf::TICK
104
105The interval between server ticks, in seconds.
106 247
107=item %cf::CFG 248=item %cf::CFG
108 249
109Configuration for the server, loaded from C</etc/crossfire/config>, or 250Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 251from wherever your confdir points to.
111 252
253=item cf::wait_for_tick, cf::wait_for_tick_begin
254
255These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
256returns directly I<after> the tick processing (and consequently, can only wake one thread
257per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
258
259Note that cf::Wait_for_tick will immediately return when the server is not
260ticking, making it suitable for small pauses in threads that need to run
261when the server is paused. If that is not applicable (i.e. you I<really>
262want to wait, use C<$cf::WAIT_FOR_TICK>).
263
264=item $cf::WAIT_FOR_TICK
265
266Note that C<cf::wait_for_tick> is probably the correct thing to use. This
267variable contains a L<Coro::Signal> that is broadcats after every server
268tick. Calling C<< ->wait >> on it will suspend the caller until after the
269next server tick.
270
271=cut
272
273sub wait_for_tick();
274sub wait_for_tick_begin();
275
276=item @cf::INVOKE_RESULTS
277
278This array contains the results of the last C<invoke ()> call. When
279C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
280that call.
281
282=item %cf::REFLECT
283
284Contains, for each (C++) class name, a hash reference with information
285about object members (methods, scalars, arrays and flags) and other
286metadata, which is useful for introspection.
287
112=back 288=back
113 289
114=cut 290=cut
115 291
116BEGIN { 292sub error(@) { LOG llevError, join "", @_ }
117 *CORE::GLOBAL::warn = sub { 293sub warn (@) { LOG llevWarn , join "", @_ }
294sub info (@) { LOG llevInfo , join "", @_ }
295sub debug(@) { LOG llevDebug, join "", @_ }
296sub trace(@) { LOG llevTrace, join "", @_ }
297
298$Coro::State::WARNHOOK = sub {
118 my $msg = join "", @_; 299 my $msg = join "", @_;
119 utf8::encode $msg;
120 300
121 $msg .= "\n" 301 $msg .= "\n"
122 unless $msg =~ /\n$/; 302 unless $msg =~ /\n$/;
123 303
124 LOG llevError, "cfperl: $msg"; 304 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
125 }; 305
126} 306 LOG llevWarn, $msg;
307};
308
309$Coro::State::DIEHOOK = sub {
310 return unless $^S eq 0; # "eq", not "=="
311
312 error Carp::longmess $_[0];
313
314 if (in_main) {#d#
315 error "DIEHOOK called in main context, Coro bug?\n";#d#
316 return;#d#
317 }#d#
318
319 # kill coroutine otherwise
320 Coro::terminate
321};
127 322
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 323@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 324@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 325@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 326@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 327@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
328@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 329@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 330
135# we bless all objects into (empty) derived classes to force a method lookup 331# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 332# within the Safe compartment.
137for my $pkg (qw( 333for my $pkg (qw(
138 cf::global cf::attachable 334 cf::global cf::attachable
139 cf::object cf::object::player 335 cf::object cf::object::player
140 cf::client cf::player 336 cf::client cf::player
141 cf::arch cf::living 337 cf::arch cf::living
338 cf::map cf::mapspace
142 cf::map cf::party cf::region 339 cf::party cf::region
143)) { 340)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 341 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 342}
147 343
148$Event::DIED = sub { 344$EV::DIED = sub {
149 warn "error in event callback: @_"; 345 warn "error in event callback: $@";
150}; 346};
151 347
152my %ext_pkg; 348#############################################################################
153my @exts; 349
154my @hook; 350sub fork_call(&@);
351sub get_slot($;$$);
352
353#############################################################################
155 354
156=head2 UTILITY FUNCTIONS 355=head2 UTILITY FUNCTIONS
157 356
158=over 4 357=over 4
159 358
160=cut 359=item dumpval $ref
161 360
162use JSON::Syck (); # TODO# replace by JSON::PC once working 361=cut
163 362
363sub dumpval {
364 eval {
365 local $SIG{__DIE__};
366 my $d;
367 if (1) {
368 $d = new Data::Dumper([$_[0]], ["*var"]);
369 $d->Terse(1);
370 $d->Indent(2);
371 $d->Quotekeys(0);
372 $d->Useqq(1);
373 #$d->Bless(...);
374 $d->Seen($_[1]) if @_ > 1;
375 $d = $d->Dump();
376 }
377 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
378 $d
379 } || "[unable to dump $_[0]: '$@']";
380}
381
382=item $scalar = cf::load_file $path
383
384Loads the given file from path and returns its contents. Croaks on error
385and can block.
386
387=cut
388
389sub load_file($) {
390 0 <= aio_load $_[0], my $data
391 or Carp::croak "$_[0]: $!";
392
393 $data
394}
395
396=item $success = cf::replace_file $path, $data, $sync
397
398Atomically replaces the file at the given $path with new $data, and
399optionally $sync the data to disk before replacing the file.
400
401=cut
402
403sub replace_file($$;$) {
404 my ($path, $data, $sync) = @_;
405
406 my $lock = cf::lock_acquire ("replace_file:$path");
407
408 my $fh = aio_open "$path~", Fcntl::O_WRONLY | Fcntl::O_CREAT | Fcntl::O_TRUNC, 0644
409 or return;
410
411 $data = $data->() if ref $data;
412
413 length $data == aio_write $fh, 0, (length $data), $data, 0
414 or return;
415
416 !$sync
417 or !aio_fsync $fh
418 or return;
419
420 aio_close $fh
421 and return;
422
423 aio_rename "$path~", $path
424 and return;
425
426 if ($sync) {
427 $path =~ s%/[^/]*$%%;
428 aio_pathsync $path;
429 }
430
431 1
432}
433
164=item $ref = cf::from_json $json 434=item $ref = cf::decode_json $json
165 435
166Converts a JSON string into the corresponding perl data structure. 436Converts a JSON string into the corresponding perl data structure.
167 437
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 438=item $json = cf::encode_json $ref
176 439
177Converts a perl data structure into its JSON representation. 440Converts a perl data structure into its JSON representation.
178 441
179=cut 442=cut
180 443
181sub to_json($) { 444our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 445
186=item my $guard = cf::guard { BLOCK } 446sub encode_json($) { $json_coder->encode ($_[0]) }
447sub decode_json($) { $json_coder->decode ($_[0]) }
187 448
188Run the given callback when the guard object gets destroyed (useful for 449=item $ref = cf::decode_storable $scalar
189coroutine cancellations).
190 450
191You can call C<< ->cancel >> on the guard object to stop the block from 451Same as Coro::Storable::thaw, so blocks.
192being executed.
193 452
194=cut 453=cut
195 454
196sub guard(&) { 455BEGIN { *decode_storable = \&Coro::Storable::thaw }
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199 456
200sub cf::guard::cancel { 457=item $ref = cf::decode_yaml $scalar
201 ${$_[0]} = sub { };
202}
203 458
204sub cf::guard::DESTROY { 459Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
205 ${$_[0]}->(); 460
461=cut
462
463sub decode_yaml($) {
464 fork_call { YAML::XS::Load $_[0] } @_
465}
466
467=item $scalar = cf::unlzf $scalar
468
469Same as Compress::LZF::compress, but takes server ticks into account, so
470blocks.
471
472=cut
473
474sub unlzf($) {
475 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
476 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
477 Compress::LZF::decompress $_[0]
478}
479
480=item cf::post_init { BLOCK }
481
482Execute the given codeblock, I<after> all extensions have been (re-)loaded,
483but I<before> the server starts ticking again.
484
485The codeblock will have a single boolean argument to indicate whether this
486is a reload or not.
487
488=cut
489
490sub post_init(&) {
491 push @POST_INIT, shift;
492}
493
494sub _post_init {
495 trace "running post_init jobs";
496
497 # run them in parallel...
498
499 my @join;
500
501 while () {
502 push @join, map &Coro::async ($_, 0), @POST_INIT;
503 @POST_INIT = ();
504
505 @join or last;
506
507 (pop @join)->join;
508 }
206} 509}
207 510
208=item cf::lock_wait $string 511=item cf::lock_wait $string
209 512
210Wait until the given lock is available. See cf::lock_acquire. 513Wait until the given lock is available. See cf::lock_acquire.
211 514
212=item my $lock = cf::lock_acquire $string 515=item my $lock = cf::lock_acquire $string
213 516
214Wait until the given lock is available and then acquires it and returns 517Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 518a L<Guard> object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 519for example when the coroutine gets canceled), the lock is automatically
217returned. 520returned.
218 521
522Locks are *not* recursive, locking from the same coro twice results in a
523deadlocked coro.
524
219Lock names should begin with a unique identifier (for example, find_map 525Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 526uses map_find and cf::map::load uses map_load).
221 527
222=cut 528=item $locked = cf::lock_active $string
223 529
224our %LOCK; 530Return true if the lock is currently active, i.e. somebody has locked it.
531
532=cut
533
534our $LOCKS = new Coro::SemaphoreSet;
225 535
226sub lock_wait($) { 536sub lock_wait($) {
227 my ($key) = @_; 537 $LOCKS->wait ($_[0]);
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234} 538}
235 539
236sub lock_acquire($) { 540sub lock_acquire($) {
237 my ($key) = @_; 541 $LOCKS->guard ($_[0])
238
239 # wait, to be sure we are not locked
240 lock_wait $key;
241
242 $LOCK{$key} = [];
243
244 cf::guard {
245 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} };
247 }
248} 542}
543
544sub lock_active($) {
545 $LOCKS->count ($_[0]) < 1
546}
547
548sub freeze_mainloop {
549 tick_inhibit_inc;
550
551 &Guard::guard (\&tick_inhibit_dec);
552}
553
554=item cf::periodic $interval, $cb
555
556Like EV::periodic, but randomly selects a starting point so that the actions
557get spread over time.
558
559=cut
560
561sub periodic($$) {
562 my ($interval, $cb) = @_;
563
564 my $start = rand List::Util::min 180, $interval;
565
566 EV::periodic $start, $interval, 0, $cb
567}
568
569=item cf::get_slot $time[, $priority[, $name]]
570
571Allocate $time seconds of blocking CPU time at priority C<$priority>
572(default: 0): This call blocks and returns only when you have at least
573C<$time> seconds of cpu time till the next tick. The slot is only valid
574till the next cede.
575
576Background jobs should use a priority les than zero, interactive jobs
577should use 100 or more.
578
579The optional C<$name> can be used to identify the job to run. It might be
580used for statistical purposes and should identify the same time-class.
581
582Useful for short background jobs.
583
584=cut
585
586our @SLOT_QUEUE;
587our $SLOT_QUEUE;
588our $SLOT_DECAY = 0.9;
589
590$SLOT_QUEUE->cancel if $SLOT_QUEUE;
591$SLOT_QUEUE = Coro::async {
592 $Coro::current->desc ("timeslot manager");
593
594 my $signal = new Coro::Signal;
595 my $busy;
596
597 while () {
598 next_job:
599
600 my $avail = cf::till_tick;
601
602 for (0 .. $#SLOT_QUEUE) {
603 if ($SLOT_QUEUE[$_][0] <= $avail) {
604 $busy = 0;
605 my $job = splice @SLOT_QUEUE, $_, 1, ();
606 $job->[2]->send;
607 Coro::cede;
608 goto next_job;
609 } else {
610 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
611 }
612 }
613
614 if (@SLOT_QUEUE) {
615 # we do not use wait_for_tick() as it returns immediately when tick is inactive
616 $WAIT_FOR_TICK->wait;
617 } else {
618 $busy = 0;
619 Coro::schedule;
620 }
621 }
622};
623
624sub get_slot($;$$) {
625 return if tick_inhibit || $Coro::current == $Coro::main;
626
627 my ($time, $pri, $name) = @_;
628
629 $time = clamp $time, 0.01, $TICK * .6;
630
631 my $sig = new Coro::Signal;
632
633 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
634 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
635 $SLOT_QUEUE->ready;
636 $sig->wait;
637}
638
639=item cf::async { BLOCK }
640
641Currently the same as Coro::async_pool, meaning you cannot use
642C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
643thing you are allowed to do is call C<prio> on it.
644
645=cut
646
647BEGIN { *async = \&Coro::async_pool }
249 648
250=item cf::sync_job { BLOCK } 649=item cf::sync_job { BLOCK }
251 650
252The design of crossfire+ requires that the main coro ($Coro::main) is 651The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 652is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 653partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
654acceptable.
255 655
256If it must be done, put the blocking parts into C<sync_job>. This will run 656If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 657the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 658server will be frozen during this time, so the block should either finish
259fast or be very important. 659fast or be very important.
261=cut 661=cut
262 662
263sub sync_job(&) { 663sub sync_job(&) {
264 my ($job) = @_; 664 my ($job) = @_;
265 665
266 if ($Coro::current == $Coro::main) { 666 if (in_main) {
667 my $time = AE::time;
668
267 # this is the main coro, too bad, we have to block 669 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 670 # till the operation succeeds, freezing the server :/
269 671
270 # TODO: use suspend/resume instead 672 #LOG llevError, Carp::longmess "sync job";#d#
271 # (but this is cancel-safe) 673
272 local $FREEZE = 1; 674 my $freeze_guard = freeze_mainloop;
273 675
274 my $busy = 1; 676 my $busy = 1;
275 my @res; 677 my @res;
276 678
277 (Coro::async { 679 (async {
680 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 681 @res = eval { $job->() };
279 warn $@ if $@; 682 error $@ if $@;
280 undef $busy; 683 undef $busy;
281 })->prio (Coro::PRIO_MAX); 684 })->prio (Coro::PRIO_MAX);
282 685
283 while ($busy) { 686 while ($busy) {
687 if (Coro::nready) {
284 Coro::cede_notself; 688 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 689 } else {
690 EV::loop EV::LOOP_ONESHOT;
286 } 691 }
692 }
693
694 my $time = AE::time - $time;
695
696 $TICK_START += $time; # do not account sync jobs to server load
287 697
288 wantarray ? @res : $res[0] 698 wantarray ? @res : $res[0]
289 } else { 699 } else {
290 # we are in another coroutine, how wonderful, everything just works 700 # we are in another coroutine, how wonderful, everything just works
291 701
292 $job->() 702 $job->()
293 } 703 }
294} 704}
295 705
296=item $coro = cf::coro { BLOCK } 706=item $coro = cf::async_ext { BLOCK }
297 707
298Creates and returns a new coro. This coro is automcatially being canceled 708Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 709extension calling this is being unloaded.
300 710
301=cut 711=cut
302 712
303sub coro(&) { 713sub async_ext(&) {
304 my $cb = shift; 714 my $cb = shift;
305 715
306 my $coro; $coro = async { 716 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 717
313 $coro->on_destroy (sub { 718 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 719 delete $EXT_CORO{$coro+0};
315 }); 720 });
316 $EXT_CORO{$coro+0} = $coro; 721 $EXT_CORO{$coro+0} = $coro;
317 722
318 $coro 723 $coro
319} 724}
320 725
321sub write_runtime { 726=item fork_call { }, @args
322 my $runtime = cf::localdir . "/runtime";
323 727
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 728Executes the given code block with the given arguments in a seperate
325 or return; 729process, returning the results. Everything must be serialisable with
730Coro::Storable. May, of course, block. Note that the executed sub may
731never block itself or use any form of event handling.
326 732
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 733=cut
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330 734
331 aio_fsync $fh 735sub post_fork {
332 and return; 736 reset_signals;
737}
333 738
334 close $fh 739sub fork_call(&@) {
335 or return; 740 my ($cb, @args) = @_;
336 741
337 aio_rename "$runtime~", $runtime 742 # we seemingly have to make a local copy of the whole thing,
338 and return; 743 # otherwise perl prematurely frees the stuff :/
744 # TODO: investigate and fix (likely this will be rather laborious)
339 745
746 my @res = Coro::Util::fork_eval {
747 cf::post_fork;
748 &$cb
749 } @args;
750
751 wantarray ? @res : $res[-1]
752}
753
754sub objinfo {
340 1 755 (
756 "counter value" => cf::object::object_count,
757 "objects created" => cf::object::create_count,
758 "objects destroyed" => cf::object::destroy_count,
759 "freelist size" => cf::object::free_count,
760 "allocated objects" => cf::object::objects_size,
761 "active objects" => cf::object::actives_size,
762 )
763}
764
765=item $coin = coin_from_name $name
766
767=cut
768
769our %coin_alias = (
770 "silver" => "silvercoin",
771 "silvercoin" => "silvercoin",
772 "silvercoins" => "silvercoin",
773 "gold" => "goldcoin",
774 "goldcoin" => "goldcoin",
775 "goldcoins" => "goldcoin",
776 "platinum" => "platinacoin",
777 "platinumcoin" => "platinacoin",
778 "platinumcoins" => "platinacoin",
779 "platina" => "platinacoin",
780 "platinacoin" => "platinacoin",
781 "platinacoins" => "platinacoin",
782 "royalty" => "royalty",
783 "royalties" => "royalty",
784);
785
786sub coin_from_name($) {
787 $coin_alias{$_[0]}
788 ? cf::arch::find $coin_alias{$_[0]}
789 : undef
790}
791
792=item $value = cf::db_get $family => $key
793
794Returns a single value from the environment database.
795
796=item cf::db_put $family => $key => $value
797
798Stores the given C<$value> in the family. It can currently store binary
799data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
800
801=item $db = cf::db_table "name"
802
803Create and/or open a new database table. The string must not be "db" and must be unique
804within each server.
805
806=cut
807
808sub db_table($) {
809 cf::error "db_get called from main context"
810 if $Coro::current == $Coro::main;
811
812 my ($name) = @_;
813 my $db = BDB::db_create $DB_ENV;
814
815 eval {
816 $db->set_flags (BDB::CHKSUM);
817
818 utf8::encode $name;
819 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
820 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
821 cf::cleanup "db_open(db): $!" if $!;
822 };
823 cf::cleanup "db_open(db): $@" if $@;
824
825 $db
826}
827
828our $DB;
829
830sub db_init {
831 $DB ||= db_table "db";
832}
833
834sub db_get($$) {
835 my $key = "$_[0]/$_[1]";
836
837 cf::error "db_get called from main context"
838 if $Coro::current == $Coro::main;
839
840 BDB::db_get $DB, undef, $key, my $data;
841
842 $! ? ()
843 : $data
844}
845
846sub db_put($$$) {
847 BDB::dbreq_pri 4;
848 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
849}
850
851=item cf::cache $id => [$paths...], $processversion => $process
852
853Generic caching function that returns the value of the resource $id,
854caching and regenerating as required.
855
856This function can block.
857
858=cut
859
860sub cache {
861 my ($id, $src, $processversion, $process) = @_;
862
863 my $meta =
864 join "\x00",
865 $processversion,
866 map {
867 aio_stat $_
868 and Carp::croak "$_: $!";
869
870 ($_, (stat _)[7,9])
871 } @$src;
872
873 my $dbmeta = db_get cache => "$id/meta";
874 if ($dbmeta ne $meta) {
875 # changed, we may need to process
876
877 my @data;
878 my $md5;
879
880 for (0 .. $#$src) {
881 $data[$_] = load_file $src->[$_];
882 }
883
884 # if processing is expensive, check
885 # checksum first
886 if (1) {
887 $md5 =
888 join "\x00",
889 $processversion,
890 map {
891 cf::cede_to_tick;
892 ($src->[$_], Digest::MD5::md5_hex $data[$_])
893 } 0.. $#$src;
894
895
896 my $dbmd5 = db_get cache => "$id/md5";
897 if ($dbmd5 eq $md5) {
898 db_put cache => "$id/meta", $meta;
899
900 return db_get cache => "$id/data";
901 }
902 }
903
904 my $t1 = Time::HiRes::time;
905 my $data = $process->(\@data);
906 my $t2 = Time::HiRes::time;
907
908 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
909
910 db_put cache => "$id/data", $data;
911 db_put cache => "$id/md5" , $md5;
912 db_put cache => "$id/meta", $meta;
913
914 return $data;
915 }
916
917 db_get cache => "$id/data"
918}
919
920=item cf::datalog type => key => value, ...
921
922Log a datalog packet of the given type with the given key-value pairs.
923
924=cut
925
926sub datalog($@) {
927 my ($type, %kv) = @_;
928 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
341} 929}
342 930
343=back 931=back
344 932
345=cut 933=cut
346 934
347############################################################################# 935#############################################################################
348 936
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466
467#############################################################################
468
469=head2 ATTACHABLE OBJECTS 937=head2 ATTACHABLE OBJECTS
470 938
471Many objects in crossfire are so-called attachable objects. That means you can 939Many objects in deliantra are so-called attachable objects. That means you can
472attach callbacks/event handlers (a collection of which is called an "attachment") 940attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods. 941to it. All such attachable objects support the following methods.
474 942
475In the following description, CLASS can be any of C<global>, C<object> 943In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in 944C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+). 945Deliantra).
478 946
479=over 4 947=over 4
480 948
481=item $attachable->attach ($attachment, key => $value...) 949=item $attachable->attach ($attachment, key => $value...)
482 950
526=item cf::CLASS::attachment $name, ... 994=item cf::CLASS::attachment $name, ...
527 995
528Register an attachment by C<$name> through which attachable objects of the 996Register an attachment by C<$name> through which attachable objects of the
529given CLASS can refer to this attachment. 997given CLASS can refer to this attachment.
530 998
531Some classes such as crossfire maps and objects can specify attachments 999Some classes such as deliantra maps and objects can specify attachments
532that are attached at load/instantiate time, thus the need for a name. 1000that are attached at load/instantiate time, thus the need for a name.
533 1001
534These calls expect any number of the following handler/hook descriptions: 1002These calls expect any number of the following handler/hook descriptions:
535 1003
536=over 4 1004=over 4
596our @CB_TYPE = (); # registry for type (cf-object class) based events 1064our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 1065our @CB_MAP = ();
598 1066
599my %attachment; 1067my %attachment;
600 1068
1069sub cf::attachable::thawer_merge {
1070 # simply override everything except _meta
1071 local $_[0]{_meta};
1072 %{$_[0]} = %{$_[1]};
1073}
1074
601sub _attach_cb($$$$) { 1075sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 1076 my ($registry, $event, $prio, $cb) = @_;
603 1077
604 use sort 'stable'; 1078 use sort 'stable';
605 1079
639 $registry = $CB_TYPE[$object_type] ||= []; 1113 $registry = $CB_TYPE[$object_type] ||= [];
640 1114
641 } elsif ($type eq "subtype") { 1115 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type"; 1116 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg; 1117 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1118 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
645 1119
646 } elsif ($type eq "package") { 1120 } elsif ($type eq "package") {
647 my $pkg = shift @arg; 1121 my $pkg = shift @arg;
648 1122
649 while (my ($name, $id) = each %cb_id) { 1123 while (my ($name, $id) = each %cb_id) {
654 1128
655 } elsif (exists $cb_id{$type}) { 1129 } elsif (exists $cb_id{$type}) {
656 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1130 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
657 1131
658 } elsif (ref $type) { 1132 } elsif (ref $type) {
659 warn "attaching objects not supported, ignoring.\n"; 1133 error "attaching objects not supported, ignoring.\n";
660 1134
661 } else { 1135 } else {
662 shift @arg; 1136 shift @arg;
663 warn "attach argument '$type' not supported, ignoring.\n"; 1137 error "attach argument '$type' not supported, ignoring.\n";
664 } 1138 }
665 } 1139 }
666} 1140}
667 1141
668sub _object_attach { 1142sub _object_attach {
678 _attach $registry, $klass, @attach; 1152 _attach $registry, $klass, @attach;
679 } 1153 }
680 1154
681 $obj->{$name} = \%arg; 1155 $obj->{$name} = \%arg;
682 } else { 1156 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n"; 1157 info "object uses attachment '$name' which is not available, postponing.\n";
684 } 1158 }
685 1159
686 $obj->{_attachment}{$name} = undef; 1160 $obj->{_attachment}{$name} = undef;
687} 1161}
688 1162
690 if (ref $_[0]) { 1164 if (ref $_[0]) {
691 _object_attach @_; 1165 _object_attach @_;
692 } else { 1166 } else {
693 _attach shift->_attach_registry, @_; 1167 _attach shift->_attach_registry, @_;
694 } 1168 }
1169 _recalc_want;
695}; 1170};
696 1171
697# all those should be optimised 1172# all those should be optimised
698sub cf::attachable::detach { 1173sub cf::attachable::detach {
699 my ($obj, $name) = @_; 1174 my ($obj, $name) = @_;
702 delete $obj->{_attachment}{$name}; 1177 delete $obj->{_attachment}{$name};
703 reattach ($obj); 1178 reattach ($obj);
704 } else { 1179 } else {
705 Carp::croak "cannot, currently, detach class attachments"; 1180 Carp::croak "cannot, currently, detach class attachments";
706 } 1181 }
1182 _recalc_want;
707}; 1183};
708 1184
709sub cf::attachable::attached { 1185sub cf::attachable::attached {
710 my ($obj, $name) = @_; 1186 my ($obj, $name) = @_;
711 1187
726 "; 1202 ";
727 die if $@; 1203 die if $@;
728} 1204}
729 1205
730our $override; 1206our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1207our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732 1208
733sub override { 1209sub override {
734 $override = 1; 1210 $override = 1;
735 @invoke_results = (); 1211 @INVOKE_RESULTS = (@_);
736} 1212}
737 1213
738sub do_invoke { 1214sub do_invoke {
739 my $event = shift; 1215 my $event = shift;
740 my $callbacks = shift; 1216 my $callbacks = shift;
741 1217
742 @invoke_results = (); 1218 @INVOKE_RESULTS = ();
743 1219
744 local $override; 1220 local $override;
745 1221
746 for (@$callbacks) { 1222 for (@$callbacks) {
747 eval { &{$_->[1]} }; 1223 eval { &{$_->[1]} };
748 1224
749 if ($@) { 1225 if ($@) {
750 warn "$@";
751 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1226 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
752 override; 1227 override;
753 } 1228 }
754 1229
755 return 1 if $override; 1230 return 1 if $override;
756 } 1231 }
757 1232
758 0 1233 0
759} 1234}
760 1235
761=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1236=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
762 1237
763=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1238=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
764 1239
765Generate an object-specific event with the given arguments. 1240Generate an object-specific event with the given arguments.
766 1241
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1242This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override 1243removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly). 1244results (if you must, access C<@cf::INVOKE_RESULTS> directly).
770 1245
771=back 1246=back
772 1247
773=cut 1248=cut
774 1249
775############################################################################# 1250#############################################################################
776# object support 1251# object support
1252
1253sub _object_equal($$);
1254sub _object_equal($$) {
1255 my ($a, $b) = @_;
1256
1257 return 0 unless (ref $a) eq (ref $b);
1258
1259 if ("HASH" eq ref $a) {
1260 my @ka = keys %$a;
1261 my @kb = keys %$b;
1262
1263 return 0 if @ka != @kb;
1264
1265 for (0 .. $#ka) {
1266 return 0 unless $ka[$_] eq $kb[$_];
1267 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1268 }
1269
1270 } elsif ("ARRAY" eq ref $a) {
1271
1272 return 0 if @$a != @$b;
1273
1274 for (0 .. $#$a) {
1275 return 0 unless _object_equal $a->[$_], $b->[$_];
1276 }
1277
1278 } elsif ($a ne $b) {
1279 return 0;
1280 }
1281
1282 1
1283}
1284
1285our $SLOW_MERGES;#d#
1286sub _can_merge {
1287 my ($ob1, $ob2) = @_;
1288
1289 ++$SLOW_MERGES;#d#
1290
1291 # we do the slow way here
1292 return _object_equal $ob1, $ob2
1293}
777 1294
778sub reattach { 1295sub reattach {
779 # basically do the same as instantiate, without calling instantiate 1296 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 1297 my ($obj) = @_;
1298
1299 # no longer needed after getting rid of delete_package?
1300 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 1301
782 my $registry = $obj->registry; 1302 my $registry = $obj->registry;
783 1303
784 @$registry = (); 1304 @$registry = ();
785 1305
790 for (@$attach) { 1310 for (@$attach) {
791 my ($klass, @attach) = @$_; 1311 my ($klass, @attach) = @$_;
792 _attach $registry, $klass, @attach; 1312 _attach $registry, $klass, @attach;
793 } 1313 }
794 } else { 1314 } else {
795 warn "object uses attachment '$name' that is not available, postponing.\n"; 1315 info "object uses attachment '$name' that is not available, postponing.\n";
796 } 1316 }
797 } 1317 }
798} 1318}
799 1319
800cf::attachable->attach ( 1320cf::attachable->attach (
801 prio => -1000000, 1321 prio => -1000000,
802 on_instantiate => sub { 1322 on_instantiate => sub {
803 my ($obj, $data) = @_; 1323 my ($obj, $data) = @_;
804 1324
805 $data = from_json $data; 1325 $data = decode_json $data;
806 1326
807 for (@$data) { 1327 for (@$data) {
808 my ($name, $args) = @$_; 1328 my ($name, $args) = @$_;
809 1329
810 $obj->attach ($name, %{$args || {} }); 1330 $obj->attach ($name, %{$args || {} });
826sub object_freezer_save { 1346sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_; 1347 my ($filename, $rdata, $objs) = @_;
828 1348
829 sync_job { 1349 sync_job {
830 if (length $$rdata) { 1350 if (length $$rdata) {
1351 utf8::decode (my $decname = $filename);
831 warn sprintf "saving %s (%d,%d)\n", 1352 trace sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs; 1353 $decname, length $$rdata, scalar @$objs
1354 if $VERBOSE_IO;
833 1355
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1356 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 1357 aio_chmod $fh, SAVE_MODE;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1358 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1359 if ($cf::USE_FSYNC) {
1360 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
837 aio_fsync $fh; 1361 aio_fsync $fh;
1362 }
838 close $fh; 1363 aio_close $fh;
839 1364
840 if (@$objs) { 1365 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1366 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 1367 aio_chmod $fh, SAVE_MODE;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1368 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 1369 aio_write $fh, 0, (length $data), $data, 0;
1370 if ($cf::USE_FSYNC) {
1371 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
845 aio_fsync $fh; 1372 aio_fsync $fh;
1373 }
846 close $fh; 1374 aio_close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 1375 aio_rename "$filename.pst~", "$filename.pst";
848 } 1376 }
849 } else { 1377 } else {
850 aio_unlink "$filename.pst"; 1378 aio_unlink "$filename.pst";
851 } 1379 }
852 1380
853 aio_rename "$filename~", $filename; 1381 aio_rename "$filename~", $filename;
1382
1383 $filename =~ s%/[^/]+$%%;
1384 aio_pathsync $filename if $cf::USE_FSYNC;
854 } else { 1385 } else {
855 warn "FATAL: $filename~: $!\n"; 1386 error "unable to save objects: $filename~: $!\n";
856 } 1387 }
857 } else { 1388 } else {
858 aio_unlink $filename; 1389 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 1390 aio_unlink "$filename.pst";
860 } 1391 }
861 } 1392 };
862} 1393}
863 1394
864sub object_freezer_as_string { 1395sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 1396 my ($rdata, $objs) = @_;
866 1397
878 or return; 1409 or return;
879 1410
880 unless (aio_stat "$filename.pst") { 1411 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0 1412 (aio_load "$filename.pst", $av) >= 0
882 or return; 1413 or return;
1414
883 $av = eval { (Storable::thaw $av)->{objs} }; 1415 my $st = eval { Coro::Storable::thaw $av };
1416 $av = $st->{objs};
884 } 1417 }
885 1418
1419 utf8::decode (my $decname = $filename);
886 warn sprintf "loading %s (%d)\n", 1420 trace sprintf "loading %s (%d,%d)\n",
887 $filename, length $data, scalar @{$av || []};#d# 1421 $decname, length $data, scalar @{$av || []}
1422 if $VERBOSE_IO;
1423
888 return ($data, $av); 1424 ($data, $av)
889} 1425}
1426
1427=head2 COMMAND CALLBACKS
1428
1429=over 4
1430
1431=cut
890 1432
891############################################################################# 1433#############################################################################
892# command handling &c 1434# command handling &c
893 1435
894=item cf::register_command $name => \&callback($ob,$args); 1436=item cf::register_command $name => \&callback($ob,$args)
895 1437
896Register a callback for execution when the client sends the user command 1438Register a callback for execution when the client sends the user command
897$name. 1439$name.
898 1440
899=cut 1441=cut
905 #warn "registering command '$name/$time' to '$caller'"; 1447 #warn "registering command '$name/$time' to '$caller'";
906 1448
907 push @{ $COMMAND{$name} }, [$caller, $cb]; 1449 push @{ $COMMAND{$name} }, [$caller, $cb];
908} 1450}
909 1451
910=item cf::register_extcmd $name => \&callback($pl,$packet); 1452=item cf::register_extcmd $name => \&callback($pl,$packet)
911 1453
912Register a callbackf ro execution when the client sends an extcmd packet. 1454Register a callback for execution when the client sends an (synchronous)
1455extcmd packet. Ext commands will be processed in the order they are
1456received by the server, like other user commands. The first argument is
1457the logged-in player. Ext commands can only be processed after a player
1458has logged in successfully.
913 1459
914If the callback returns something, it is sent back as if reply was being 1460If the callback returns something, it is sent back as if reply was being
915called. 1461called.
916 1462
1463=item cf::register_exticmd $name => \&callback($ns,$packet)
1464
1465Register a callback for execution when the client sends an (asynchronous)
1466exticmd packet. Exti commands are processed by the server as soon as they
1467are received, i.e. out of order w.r.t. other commands. The first argument
1468is a client socket. Exti commands can be received anytime, even before
1469log-in.
1470
1471If the callback returns something, it is sent back as if reply was being
1472called.
1473
917=cut 1474=cut
918 1475
919sub register_extcmd { 1476sub register_extcmd {
920 my ($name, $cb) = @_; 1477 my ($name, $cb) = @_;
921 1478
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 1479 $EXTCMD{$name} = $cb;
926} 1480}
1481
1482sub register_exticmd {
1483 my ($name, $cb) = @_;
1484
1485 $EXTICMD{$name} = $cb;
1486}
1487
1488use File::Glob ();
927 1489
928cf::player->attach ( 1490cf::player->attach (
929 on_command => sub { 1491 on_unknown_command => sub {
930 my ($pl, $name, $params) = @_; 1492 my ($pl, $name, $params) = @_;
931 1493
932 my $cb = $COMMAND{$name} 1494 my $cb = $COMMAND{$name}
933 or return; 1495 or return;
934 1496
939 cf::override; 1501 cf::override;
940 }, 1502 },
941 on_extcmd => sub { 1503 on_extcmd => sub {
942 my ($pl, $buf) = @_; 1504 my ($pl, $buf) = @_;
943 1505
944 my $msg = eval { from_json $buf }; 1506 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
945 1507
946 if (ref $msg) { 1508 if (ref $msg) {
1509 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
1510
1511 my @reply;
1512
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1513 if (my $cb = $EXTCMD{$type}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 1514 @reply = $cb->($pl, @payload);
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 } 1515 }
1516
1517 $pl->ext_msg ("reply-$reply", @reply)
1518 if $reply;
1519
952 } else { 1520 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1521 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 } 1522 }
955 1523
956 cf::override; 1524 cf::override;
957 }, 1525 },
958); 1526);
959 1527
960sub register { 1528# "readahead" all extensions
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 1529sub cache_extensions {
967 my ($path) = @_; 1530 my $grp = IO::AIO::aio_group;
968 1531
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1532 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
970 my $base = $1; 1533 for (grep /\.ext$/, @{$_[0]}) {
971 my $pkg = $1; 1534 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
972 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg";
974
975 warn "loading '$path' into '$pkg'\n";
976
977 open my $fh, "<:utf8", $path
978 or die "$path: $!";
979
980 my $source =
981 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> })
984 . "\n};\n1";
985
986 eval $source
987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
989
990 push @exts, $pkg;
991 $ext_pkg{$base} = $pkg;
992
993# no strict 'refs';
994# @{"$pkg\::ISA"} = ext::;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# }
1009
1010 # remove commands
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 } 1535 }
1019 } 1536 };
1020 1537
1021 # remove extcmds 1538 $grp
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) { 1539}
1023 delete $EXTCMD{$name};
1024 }
1025 1540
1026 if (my $cb = $pkg->can ("unload")) { 1541sub _ext_cfg_reg($$$$) {
1027 eval { 1542 my ($rvar, $varname, $cfgname, $default) = @_;
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032 1543
1033 Symbol::delete_package $pkg; 1544 $cfgname = lc $varname
1545 unless length $cfgname;
1546
1547 $EXT_CFG{$cfgname} = [$rvar, $default];
1548
1549 $$rvar = exists $CFG{$cfgname} ? $CFG{$cfgname} : $default;
1034} 1550}
1035 1551
1036sub load_extensions { 1552sub load_extensions {
1553 info "loading extensions...";
1554
1555 %EXT_CFG = ();
1556
1557 cf::sync_job {
1558 my %todo;
1559
1037 for my $ext (<$LIBDIR/*.ext>) { 1560 for my $path (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 1561 next unless -r $path;
1039 eval { 1562
1040 load_extension $ext; 1563 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1564 my $base = $1;
1565 my $pkg = $1;
1566 $pkg =~ s/[^[:word:]]/_/g;
1567 $pkg = "ext::$pkg";
1568
1569 open my $fh, "<:utf8", $path
1570 or die "$path: $!";
1571
1572 my $source = do { local $/; <$fh> };
1573
1574 my %ext = (
1575 path => $path,
1576 base => $base,
1577 pkg => $pkg,
1578 );
1579
1580 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1581 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1582
1583 $ext{source} =
1584 "package $pkg; use common::sense;\n"
1585 . "#line 1 \"$path\"\n{\n"
1586 . $source
1587 . "\n};\n1";
1588
1589 $todo{$base} = \%ext;
1590 }
1591
1592 my $pass = 0;
1593 my %done;
1594 while (%todo) {
1595 my $progress;
1596
1597 ++$pass;
1598
1599 ext:
1600 while (my ($k, $v) = each %todo) {
1601 for (split /,\s*/, $v->{meta}{depends}) {
1602 next ext
1603 unless exists $done{$_};
1604 }
1605
1606 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1607
1608 my $source = $v->{source};
1609
1610 # support "CONF varname :confname = default" pseudo-statements
1611 $source =~ s{
1612 ^ CONF \s+ ([^\s:=]+) \s* (?:: \s* ([^\s:=]+) \s* )? = ([^\n#]+)
1613 }{
1614 "our \$$1; BEGIN { cf::_ext_cfg_reg \\\$$1, q\x00$1\x00, q\x00$2\x00, $3 }";
1615 }gmxe;
1616
1617 my $active = eval $source;
1618
1619 if (length $@) {
1620 error "$v->{path}: $@\n";
1621
1622 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1623 if exists $v->{meta}{mandatory};
1624
1625 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1626 delete $todo{$k};
1627 } else {
1628 $done{$k} = delete $todo{$k};
1629 push @EXTS, $v->{pkg};
1630 $progress = 1;
1631
1632 info "$v->{base}: extension inactive.\n"
1633 unless $active;
1634 }
1041 1 1635 }
1042 } or warn "$ext not loaded: $@"; 1636
1637 unless ($progress) {
1638 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1639
1640 while (my ($k, $v) = each %todo) {
1641 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1642 if exists $v->{meta}{mandatory};
1643 }
1644
1645 last;
1646 }
1647 }
1043 } 1648 };
1044} 1649}
1045 1650
1046############################################################################# 1651#############################################################################
1047# load/save/clean perl data associated with a map
1048 1652
1049*cf::mapsupport::on_clean = sub { 1653=back
1654
1655=head2 CORE EXTENSIONS
1656
1657Functions and methods that extend core deliantra objects.
1658
1659=cut
1660
1661package cf::player;
1662
1663use Coro::AIO;
1664
1665=head3 cf::player
1666
1667=over 4
1668
1669=item cf::player::num_playing
1670
1671Returns the official number of playing players, as per the Crossfire metaserver rules.
1672
1673=cut
1674
1675sub num_playing {
1676 scalar grep
1677 $_->ob->map
1678 && !$_->hidden
1679 && !$_->ob->flag (cf::FLAG_WIZ),
1680 cf::player::list
1681}
1682
1683=item cf::player::find $login
1684
1685Returns the given player object, loading it if necessary (might block).
1686
1687=cut
1688
1689sub playerdir($) {
1690 "$PLAYERDIR/"
1691 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1692}
1693
1694sub path($) {
1695 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1696
1697 (playerdir $login) . "/playerdata"
1698}
1699
1700sub find_active($) {
1701 $cf::PLAYER{$_[0]}
1702 and $cf::PLAYER{$_[0]}->active
1703 and $cf::PLAYER{$_[0]}
1704}
1705
1706sub exists($) {
1050 my ($map) = @_; 1707 my ($login) = @_;
1051 1708
1052 my $path = $map->tmpname; 1709 $cf::PLAYER{$login}
1053 defined $path or return; 1710 or !aio_stat path $login
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065} 1711}
1066 1712
1067# TODO: compatibility cruft, remove when no longer needed 1713sub find($) {
1714 return $cf::PLAYER{$_[0]} || do {
1715 my $login = $_[0];
1716
1717 my $guard = cf::lock_acquire "user_find:$login";
1718
1719 $cf::PLAYER{$_[0]} || do {
1720 # rename old playerfiles to new ones
1721 #TODO: remove when no longer required
1722 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1723 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1724 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1725 aio_unlink +(playerdir $login) . "/$login.pl";
1726
1727 my $f = new_from_file cf::object::thawer path $login
1728 or return;
1729
1730 my $pl = cf::player::load_pl $f
1731 or return;
1732
1733 local $cf::PLAYER_LOADING{$login} = $pl;
1734 $f->resolve_delayed_derefs;
1735 $cf::PLAYER{$login} = $pl
1736 }
1737 }
1738}
1739
1068cf::player->attach ( 1740cf::player->attach (
1069 on_load => sub { 1741 on_load => sub {
1070 my ($pl, $path) = @_; 1742 my ($pl, $path) = @_;
1071 1743
1072 for my $o (all_objects $pl->ob) { 1744 # restore slots saved in save, below
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1745 my $slots = delete $pl->{_slots};
1074 $o->set_ob_key_value ("_perl_data");
1075 1746
1076 %$o = %{ Storable::thaw pack "H*", $value }; 1747 $pl->ob->current_weapon ($slots->[0]);
1077 } 1748 $pl->combat_ob ($slots->[1]);
1078 } 1749 $pl->ranged_ob ($slots->[2]);
1079 }, 1750 },
1080); 1751);
1081 1752
1082############################################################################# 1753sub save($) {
1754 my ($pl) = @_;
1083 1755
1084=head2 CORE EXTENSIONS 1756 return if $pl->{deny_save};
1085 1757
1086Functions and methods that extend core crossfire objects. 1758 my $path = path $pl;
1759 my $guard = cf::lock_acquire "user_save:$path";
1087 1760
1088=head3 cf::player 1761 return if $pl->{deny_save};
1762
1763 aio_mkdir playerdir $pl, 0770;
1764 $pl->{last_save} = $cf::RUNTIME;
1765
1766 cf::get_slot 0.01;
1767
1768 # save slots, to be restored later
1769 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1770
1771 $pl->save_pl ($path);
1772 cf::cede_to_tick;
1773}
1774
1775sub new($) {
1776 my ($login) = @_;
1777
1778 my $self = create;
1779
1780 $self->ob->name ($login);
1781 $self->{deny_save} = 1;
1782
1783 $cf::PLAYER{$login} = $self;
1784
1785 $self
1786}
1787
1788=item $player->send_msg ($channel, $msg, $color, [extra...])
1789
1790=cut
1791
1792sub send_msg {
1793 my $ns = shift->ns
1794 or return;
1795 $ns->send_msg (@_);
1796}
1797
1798=item $pl->quit_character
1799
1800Nukes the player without looking back. If logged in, the connection will
1801be destroyed. May block for a long time.
1802
1803=cut
1804
1805sub quit_character {
1806 my ($pl) = @_;
1807
1808 my $name = $pl->ob->name;
1809
1810 $pl->{deny_save} = 1;
1811 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1812
1813 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1814 $pl->deactivate;
1815
1816 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1817 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1818 ext::highscore::check ($pl->ob);
1819
1820 $pl->ns->destroy if $pl->ns;
1821
1822 my $path = playerdir $pl;
1823 my $temp = "$path~$cf::RUNTIME~deleting~";
1824 aio_rename $path, $temp;
1825 delete $cf::PLAYER{$pl->ob->name};
1826 $pl->destroy;
1827
1828 my $prefix = qr<^~\Q$name\E/>;
1829
1830 # nuke player maps
1831 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1832
1833 IO::AIO::aio_rmtree $temp;
1834}
1835
1836=item $pl->kick
1837
1838Kicks a player out of the game. This destroys the connection.
1839
1840=cut
1841
1842sub kick {
1843 my ($pl, $kicker) = @_;
1844
1845 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1846 $pl->killer ("kicked");
1847 $pl->ns->destroy;
1848}
1849
1850=item cf::player::list_logins
1851
1852Returns am arrayref of all valid playernames in the system, can take a
1853while and may block, so not sync_job-capable, ever.
1854
1855=cut
1856
1857sub list_logins {
1858 my $dirs = aio_readdir $PLAYERDIR
1859 or return [];
1860
1861 my @logins;
1862
1863 for my $login (@$dirs) {
1864 my $path = path $login;
1865
1866 # a .pst is a dead give-away for a valid player
1867 # if no pst file found, open and chekc for blocked users
1868 if (aio_stat "$path.pst") {
1869 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1870 aio_read $fh, 0, 512, my $buf, 0 or next;
1871 $buf !~ /^password -------------$/m or next; # official not-valid tag
1872 }
1873
1874 utf8::decode $login;
1875 push @logins, $login;
1876 }
1877
1878 \@logins
1879}
1880
1881=item $player->maps
1882
1883=item cf::player::maps $login
1884
1885Returns an arrayref of map paths that are private for this
1886player. May block.
1887
1888=cut
1889
1890sub maps($) {
1891 my ($pl) = @_;
1892
1893 $pl = ref $pl ? $pl->ob->name : $pl;
1894
1895 my $files = aio_readdir playerdir $pl
1896 or return;
1897
1898 my @paths;
1899
1900 for (@$files) {
1901 utf8::decode $_;
1902 next if /\.(?:pl|pst)$/;
1903 next unless /^$PATH_SEP/o;
1904
1905 push @paths, cf::map::normalise "~$pl/$_";
1906 }
1907
1908 \@paths
1909}
1910
1911=item $protocol_xml = $player->expand_cfpod ($cfpod)
1912
1913Expand deliantra pod fragments into protocol xml.
1914
1915=item $player->ext_msg ($type, @msg)
1916
1917Sends an ext event to the client.
1918
1919=cut
1920
1921sub ext_msg($$@) {
1922 my ($self, $type, @msg) = @_;
1923
1924 $self->ns->ext_msg ($type, @msg);
1925}
1926
1927=head3 cf::region
1089 1928
1090=over 4 1929=over 4
1091 1930
1092=item cf::player::exists $login
1093
1094Returns true when the given account exists.
1095
1096=cut 1931=cut
1097 1932
1098sub cf::player::exists($) { 1933package cf::region;
1099 cf::player::find $_[0]
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1101}
1102 1934
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1935=item cf::region::find_by_path $path
1104 1936
1105Sends an ext reply to the player. 1937Tries to decuce the likely region for a map knowing only its path.
1106 1938
1107=cut 1939=cut
1108 1940
1109sub cf::player::ext_reply($$$%) { 1941sub find_by_path($) {
1110 my ($self, $id, %msg) = @_; 1942 my ($path) = @_;
1111 1943
1112 $msg{msgid} = $id; 1944 $path =~ s/^~[^\/]*//; # skip ~login
1113 1945
1114 $self->send ("ext " . to_json \%msg); 1946 my ($match, $specificity);
1947
1948 for my $region (list) {
1949 if ($region->{match} && $path =~ $region->{match}) {
1950 ($match, $specificity) = ($region, $region->specificity)
1951 if $region->specificity > $specificity;
1952 }
1953 }
1954
1955 $match
1115} 1956}
1116 1957
1117=back 1958=back
1118
1119 1959
1120=head3 cf::map 1960=head3 cf::map
1121 1961
1122=over 4 1962=over 4
1123 1963
1126package cf::map; 1966package cf::map;
1127 1967
1128use Fcntl; 1968use Fcntl;
1129use Coro::AIO; 1969use Coro::AIO;
1130 1970
1971use overload
1972 '""' => \&as_string,
1973 fallback => 1;
1974
1131our $MAX_RESET = 7200; 1975our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1976our $DEFAULT_RESET = 3000;
1133 1977
1134sub generate_random_map { 1978sub generate_random_map {
1979 my ($self, $rmp) = @_;
1980
1981 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1982
1983 $self->_create_random_map ($rmp);
1984}
1985
1986=item cf::map->register ($regex, $prio)
1987
1988Register a handler for the map path matching the given regex at the
1989givne priority (higher is better, built-in handlers have priority 0, the
1990default).
1991
1992=cut
1993
1994sub register {
1995 my (undef, $regex, $prio) = @_;
1996 my $pkg = caller;
1997
1998 push @{"$pkg\::ISA"}, __PACKAGE__;
1999
2000 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
2001}
2002
2003# also paths starting with '/'
2004$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
2005
2006sub thawer_merge {
2007 my ($self, $merge) = @_;
2008
2009 # we have to keep some variables in memory intact
2010 local $self->{path};
2011 local $self->{load_path};
2012
2013 $self->SUPER::thawer_merge ($merge);
2014}
2015
2016sub normalise {
1135 my ($path, $rmp) = @_; 2017 my ($path, $base) = @_;
1136 2018
1137 # mit "rum" bekleckern, nicht 2019 $path = "$path"; # make sure it's a string
1138 cf::map::_create_random_map 2020
2021 $path =~ s/\.map$//;
2022
2023 # map plan:
2024 #
2025 # /! non-realised random map exit (special hack!)
2026 # {... are special paths that are not being touched
2027 # ?xxx/... are special absolute paths
2028 # ?random/... random maps
2029 # /... normal maps
2030 # ~user/... per-player map of a specific user
2031
2032 $path =~ s/$PATH_SEP/\//go;
2033
2034 # treat it as relative path if it starts with
2035 # something that looks reasonable
2036 if ($path =~ m{^(?:\./|\.\./|\w)}) {
2037 $base or Carp::carp "normalise called with relative path and no base: '$path'";
2038
2039 $base =~ s{[^/]+/?$}{};
2040 $path = "$base/$path";
2041 }
2042
2043 for ($path) {
2044 redo if s{/\.?/}{/};
2045 redo if s{/[^/]+/\.\./}{/};
2046 }
2047
1139 $path, 2048 $path
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region})
1151} 2049}
1152 2050
1153# and all this just because we cannot iterate over 2051sub new_from_path {
1154# all maps in C++... 2052 my (undef, $path, $base) = @_;
1155sub change_all_map_light { 2053
2054 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2055
2056 $path = normalise $path, $base;
2057
2058 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2059 if ($path =~ $EXT_MAP{$pkg}[1]) {
2060 my $self = bless cf::map::new, $pkg;
2061 $self->{path} = $path; $self->path ($path);
2062 $self->init; # pass $1 etc.
2063 return $self;
2064 }
2065 }
2066
2067 Carp::cluck "unable to resolve path '$path' (base '$base')";
2068 ()
2069}
2070
2071# may re-bless or do other evil things
2072sub init {
1156 my ($change) = @_; 2073 my ($self) = @_;
1157 2074
1158 $_->change_map_light ($change) for values %cf::MAP; 2075 $self
1159} 2076}
1160 2077
2078sub as_string {
2079 my ($self) = @_;
2080
2081 "$self->{path}"
2082}
2083
2084# the displayed name, this is a one way mapping
2085sub visible_name {
2086 &as_string
2087}
2088
2089# the original (read-only) location
2090sub load_path {
2091 my ($self) = @_;
2092
2093 "$MAPDIR/$self->{path}.map"
2094}
2095
2096# the temporary/swap location
2097sub save_path {
2098 my ($self) = @_;
2099
2100 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2101 "$TMPDIR/$path.map"
2102}
2103
2104# the unique path, undef == no special unique path
2105sub uniq_path {
2106 my ($self) = @_;
2107
2108 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2109 "$UNIQUEDIR/$path"
2110}
2111
2112sub decay_objects {
2113 my ($self) = @_;
2114
2115 return if $self->{deny_reset};
2116
2117 $self->do_decay_objects;
2118}
2119
2120sub unlink_save {
2121 my ($self) = @_;
2122
2123 utf8::encode (my $save = $self->save_path);
2124 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2125 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2126}
2127
1161sub try_load_header($) { 2128sub load_header_from($) {
1162 my ($path) = @_; 2129 my ($self, $path) = @_;
1163 2130
1164 utf8::encode $path; 2131 utf8::encode $path;
1165 aio_open $path, O_RDONLY, 0 2132 my $f = new_from_file cf::object::thawer $path
1166 or return; 2133 or return;
1167 2134
1168 my $map = cf::map::new 2135 $self->_load_header ($f)
1169 or return; 2136 or return;
1170 2137
1171 $map->load_header ($path) 2138 local $MAP_LOADING{$self->{path}} = $self;
2139 $f->resolve_delayed_derefs;
2140
2141 $self->{load_path} = $path;
2142
2143 1
2144}
2145
2146# used to laod the header of an original map
2147sub load_header_orig {
2148 my ($self) = @_;
2149
2150 $self->load_header_from ($self->load_path)
2151}
2152
2153# used to laod the header of an instantiated map
2154sub load_header_temp {
2155 my ($self) = @_;
2156
2157 $self->load_header_from ($self->save_path)
2158}
2159
2160# called after loading the header from an instantiated map
2161sub prepare_temp {
2162 my ($self) = @_;
2163
2164 $self->last_access ((delete $self->{last_access})
2165 || $cf::RUNTIME); #d#
2166 # safety
2167 $self->{instantiate_time} = $cf::RUNTIME
2168 if $self->{instantiate_time} > $cf::RUNTIME;
2169}
2170
2171# called after loading the header from an original map
2172sub prepare_orig {
2173 my ($self) = @_;
2174
2175 $self->{load_original} = 1;
2176 $self->{instantiate_time} = $cf::RUNTIME;
2177 $self->last_access ($cf::RUNTIME);
2178 $self->instantiate;
2179}
2180
2181sub load_header {
2182 my ($self) = @_;
2183
2184 if ($self->load_header_temp) {
2185 $self->prepare_temp;
2186 } else {
2187 $self->load_header_orig
1172 or return; 2188 or return;
2189 $self->prepare_orig;
2190 }
1173 2191
1174 $map->{load_path} = $path; 2192 $self->{deny_reset} = 1
2193 if $self->no_reset;
1175 2194
1176 $map 2195 $self->default_region (cf::region::find_by_path $self->{path})
1177} 2196 unless $self->default_region;
1178 2197
2198 1
2199}
2200
2201sub find;
1179sub find_map { 2202sub find {
1180 my ($path, $origin) = @_; 2203 my ($path, $origin) = @_;
1181 2204
1182 #warn "find_map<$path,$origin>\n";#d# 2205 cf::cede_to_tick;
1183 2206
1184 $path = new cf::path $path, $origin && $origin->path; 2207 $path = normalise $path, $origin;
1185 my $key = $path->as_string;
1186 2208
1187 cf::lock_wait "map_find:$key"; 2209 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1188
1189 $cf::MAP{$key} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 2210 my $guard2 = cf::lock_acquire "map_find:$path";
1191 2211
1192 # do it the slow way 2212 $cf::MAP{$path} || do {
1193 my $map = try_load_header $path->save_path; 2213 my $map = new_from_path cf::map $path
1194
1195 if ($map) {
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 2214 or return;
1207 2215
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->instantiate;
1211
1212 # per-player maps become, after loading, normal maps
1213 $map->per_player (0) if $path->{user_rel};
1214 }
1215 #Coro::Timer::sleep 1;#d#
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 2216 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 2217
1222 if ($map->should_reset) { 2218 $map->load_header
2219 or return;
2220
2221 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2222 # doing this can freeze the server in a sync job, obviously
2223 #$cf::WAIT_FOR_TICK->wait;
2224 undef $guard2;
2225 undef $guard1;
1223 $map->reset; 2226 $map->reset;
1224 $map = find_map $path; 2227 return find $path;
1225 } 2228 }
1226 2229
1227 $cf::MAP{$key} = $map 2230 $cf::MAP{$path} = $map
1228 } 2231 }
1229} 2232}
2233
2234sub pre_load { }
2235#sub post_load { } # XS
1230 2236
1231sub load { 2237sub load {
1232 my ($self) = @_; 2238 my ($self) = @_;
1233 2239
2240 local $self->{deny_reset} = 1; # loading can take a long time
2241
1234 my $path = $self->{path}; 2242 my $path = $self->{path};
2243
2244 {
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2245 my $guard = cf::lock_acquire "map_data:$path";
1236 2246
1237 return if $self->in_memory != cf::MAP_SWAPPED; 2247 return unless $self->valid;
2248 return unless $self->state == cf::MAP_SWAPPED;
1238 2249
1239 $self->in_memory (cf::MAP_LOADING);
1240
1241 $self->alloc; 2250 $self->alloc;
1242 $self->load_objects ($self->{load_path}, 1) 2251
2252 $self->pre_load;
2253 cf::cede_to_tick;
2254
2255 if (exists $self->{load_path}) {
2256 my $f = new_from_file cf::object::thawer $self->{load_path};
2257 $f->skip_block;
2258 $self->_load_objects ($f)
1243 or return; 2259 or return;
1244 2260
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2261 $self->post_load_original
1246 if delete $self->{load_original}; 2262 if delete $self->{load_original};
1247 2263
1248 if (my $uniq = $path->uniq_path) { 2264 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 2265 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 2266 unless (aio_stat $uniq) {
2267 if (my $f = new_from_file cf::object::thawer $uniq) {
1251 $self->clear_unique_items; 2268 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 2269 $self->_load_objects ($f);
2270 $f->resolve_delayed_derefs;
2271 }
2272 }
1253 } 2273 }
1254 }
1255 2274
2275 $f->resolve_delayed_derefs;
2276 } else {
2277 $self->post_load_original
2278 if delete $self->{load_original};
2279 }
2280
2281 $self->state (cf::MAP_INACTIVE);
2282
2283 cf::cede_to_tick;
1256 # now do the right thing for maps 2284 # now do the right thing for maps
1257 $self->link_multipart_objects; 2285 $self->link_multipart_objects;
1258
1259 if ($self->{path}->is_style_map) {
1260 $self->{deny_save} = 1;
1261 $self->{deny_reset} = 1;
1262 } else {
1263 $self->fix_auto_apply;
1264 $self->decay_objects;
1265 $self->update_buttons;
1266 $self->set_darkness_map;
1267 $self->difficulty ($self->estimate_difficulty) 2286 $self->difficulty ($self->estimate_difficulty)
1268 unless $self->difficulty; 2287 unless $self->difficulty;
1269 $self->activate; 2288 cf::cede_to_tick;
2289
2290 unless ($self->{deny_activate}) {
2291 $self->decay_objects;
2292 $self->fix_auto_apply;
2293 $self->update_buttons;
2294 cf::cede_to_tick;
2295 #$self->activate; # no longer activate maps automatically
2296 }
2297
2298 $self->{last_save} = $cf::RUNTIME;
2299 $self->last_access ($cf::RUNTIME);
2300 }
2301
2302 $self->post_load;
2303
1270 } 2304 1
1271
1272 $self->in_memory (cf::MAP_IN_MEMORY);
1273} 2305}
1274 2306
1275sub load_map_sync { 2307# customize the map for a given player, i.e.
2308# return the _real_ map. used by e.g. per-player
2309# maps to change the path to ~playername/mappath
2310sub customise_for {
2311 my ($self, $ob) = @_;
2312
2313 return find "~" . $ob->name . "/" . $self->{path}
2314 if $self->per_player;
2315
2316# return find "?party/" . $ob->name . "/" . $self->{path}
2317# if $self->per_party;
2318
2319 $self
2320}
2321
2322sub find_sync {
1276 my ($path, $origin) = @_; 2323 my ($path, $origin) = @_;
1277 2324
1278 #warn "load_map_sync<$path, $origin>\n";#d# 2325 # it's a bug to call this from the main context
2326 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2327 if $Coro::current == $Coro::main;
1279 2328
1280 cf::sync_job { 2329 find $path, $origin
1281 my $map = cf::map::find_map $path, $origin 2330}
1282 or return; 2331
2332sub do_load_sync {
2333 my ($map) = @_;
2334
2335 # it's a bug to call this from the main context
2336 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2337 if $Coro::current == $Coro::main;
2338
1283 $map->load; 2339 $map->load;
1284 $map 2340}
2341
2342our %MAP_PREFETCH;
2343our $MAP_PREFETCHER = undef;
2344
2345sub find_async {
2346 my ($path, $origin, $load) = @_;
2347
2348 $path = normalise $path, $origin;
2349
2350 if (my $map = $cf::MAP{$path}) {
2351 return $map if !$load || $map->linkable;
2352 }
2353
2354 $MAP_PREFETCH{$path} |= $load;
2355
2356 $MAP_PREFETCHER ||= cf::async {
2357 $Coro::current->{desc} = "map prefetcher";
2358
2359 while (%MAP_PREFETCH) {
2360 while (my ($k, $v) = each %MAP_PREFETCH) {
2361 if (my $map = find $k) {
2362 $map->load if $v;
2363 }
2364
2365 delete $MAP_PREFETCH{$k};
2366 }
2367 }
2368 undef $MAP_PREFETCHER;
2369 };
2370 $MAP_PREFETCHER->prio (6);
2371
2372 ()
2373}
2374
2375# common code, used by both ->save and ->swapout
2376sub _save {
2377 my ($self) = @_;
2378
2379 $self->{last_save} = $cf::RUNTIME;
2380
2381 return unless $self->dirty;
2382
2383 my $save = $self->save_path; utf8::encode $save;
2384 my $uniq = $self->uniq_path; utf8::encode $uniq;
2385
2386 $self->{load_path} = $save;
2387
2388 return if $self->{deny_save};
2389
2390 local $self->{last_access} = $self->last_access;#d#
2391
2392 cf::async {
2393 $Coro::current->{desc} = "map player save";
2394 $_->contr->save for $self->players;
2395 };
2396
2397 cf::get_slot 0.02;
2398
2399 if ($uniq) {
2400 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2401 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2402 } else {
2403 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1285 } 2404 }
1286} 2405}
1287 2406
1288sub save { 2407sub save {
1289 my ($self) = @_; 2408 my ($self) = @_;
1290 2409
1291 $self->{last_save} = $cf::RUNTIME; 2410 my $lock = cf::lock_acquire "map_data:$self->{path}";
1292 2411
1293 return unless $self->dirty; 2412 $self->_save;
1294
1295 my $save = $self->{path}->save_path; utf8::encode $save;
1296 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1297
1298 $self->{load_path} = $save;
1299
1300 return if $self->{deny_save};
1301
1302 if ($uniq) {
1303 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1304 $self->save_objects ($uniq, cf::IO_UNIQUES);
1305 } else {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1307 }
1308} 2413}
1309 2414
1310sub swap_out { 2415sub swap_out {
1311 my ($self) = @_; 2416 my ($self) = @_;
1312 2417
2418 my $lock = cf::lock_acquire "map_data:$self->{path}";
2419
2420 return if !$self->linkable;
2421 return if $self->{deny_save};
1313 return if $self->players; 2422 return if $self->players;
1314 return if $self->in_memory != cf::MAP_IN_MEMORY;
1315 return if $self->{deny_save};
1316 2423
2424 # first deactivate the map and "unlink" it from the core
2425 $self->deactivate;
2426 $_->clear_links_to ($self) for values %cf::MAP;
2427 $self->state (cf::MAP_SWAPPED);
2428
2429 # then atomically save
1317 $self->save; 2430 $self->_save;
2431
2432 # then free the map
1318 $self->clear; 2433 $self->clear;
1319 $self->in_memory (cf::MAP_SWAPPED);
1320} 2434}
1321 2435
1322sub reset_at { 2436sub reset_at {
1323 my ($self) = @_; 2437 my ($self) = @_;
1324 2438
1325 # TODO: safety, remove and allow resettable per-player maps 2439 # TODO: safety, remove and allow resettable per-player maps
1326 return 1e99 if $self->{path}{user_rel};
1327 return 1e99 if $self->{deny_reset}; 2440 return 1e99 if $self->{deny_reset};
1328 2441
1329 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2442 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1330 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2443 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1331 2444
1336 my ($self) = @_; 2449 my ($self) = @_;
1337 2450
1338 $self->reset_at <= $cf::RUNTIME 2451 $self->reset_at <= $cf::RUNTIME
1339} 2452}
1340 2453
1341sub unlink_save {
1342 my ($self) = @_;
1343
1344 utf8::encode (my $save = $self->{path}->save_path);
1345 aioreq_pri 3; IO::AIO::aio_unlink $save;
1346 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1347}
1348
1349sub rename {
1350 my ($self, $new_path) = @_;
1351
1352 $self->unlink_save;
1353
1354 delete $cf::MAP{$self->path};
1355 $self->{path} = new cf::path $new_path;
1356 $self->path ($self->{path}->as_string);
1357 $cf::MAP{$self->path} = $self;
1358
1359 $self->save;
1360}
1361
1362sub reset { 2454sub reset {
1363 my ($self) = @_; 2455 my ($self) = @_;
1364 2456
2457 my $lock = cf::lock_acquire "map_data:$self->{path}";
2458
1365 return if $self->players; 2459 return if $self->players;
1366 return if $self->{path}{user_rel};#d#
1367 2460
1368 warn "resetting map ", $self->path;#d# 2461 cf::trace "resetting map ", $self->path, "\n";
2462
2463 $self->state (cf::MAP_SWAPPED);
2464
2465 # need to save uniques path
2466 unless ($self->{deny_save}) {
2467 my $uniq = $self->uniq_path; utf8::encode $uniq;
2468
2469 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2470 if $uniq;
2471 }
1369 2472
1370 delete $cf::MAP{$self->path}; 2473 delete $cf::MAP{$self->path};
1371 2474
2475 $self->deactivate;
1372 $_->clear_links_to ($self) for values %cf::MAP; 2476 $_->clear_links_to ($self) for values %cf::MAP;
2477 $self->clear;
1373 2478
1374 $self->unlink_save; 2479 $self->unlink_save;
1375 $self->destroy; 2480 $self->destroy;
1376} 2481}
1377 2482
1378my $nuke_counter = "aaaa"; 2483my $nuke_counter = "aaaa";
1379 2484
1380sub nuke { 2485sub nuke {
1381 my ($self) = @_; 2486 my ($self) = @_;
1382 2487
2488 {
2489 my $lock = cf::lock_acquire "map_data:$self->{path}";
2490
2491 delete $cf::MAP{$self->path};
2492
2493 $self->unlink_save;
2494
2495 bless $self, "cf::map::wrap";
2496 delete $self->{deny_reset};
1383 $self->{deny_save} = 1; 2497 $self->{deny_save} = 1;
1384 $self->reset_timeout (1); 2498 $self->reset_timeout (1);
1385 $self->rename ("{nuke}/" . ($nuke_counter++)); 2499 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2500
2501 $cf::MAP{$self->path} = $self;
2502 }
2503
1386 $self->reset; # polite request, might not happen 2504 $self->reset; # polite request, might not happen
1387} 2505}
1388 2506
1389sub customise_for { 2507=item $maps = cf::map::tmp_maps
1390 my ($map, $ob) = @_;
1391 2508
1392 if ($map->per_player) { 2509Returns an arrayref with all map paths of currently instantiated and saved
1393 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2510maps. May block.
2511
2512=cut
2513
2514sub tmp_maps() {
1394 } 2515 [
1395 2516 map {
1396 $map 2517 utf8::decode $_;
2518 /\.map$/
2519 ? normalise $_
2520 : ()
2521 } @{ aio_readdir $TMPDIR or [] }
2522 ]
1397} 2523}
1398 2524
1399sub emergency_save { 2525=item $maps = cf::map::random_maps
1400 local $cf::FREEZE = 1;
1401 2526
1402 warn "enter emergency map save\n"; 2527Returns an arrayref with all map paths of currently instantiated and saved
2528random maps. May block.
1403 2529
1404 cf::sync_job { 2530=cut
1405 warn "begin emergency map save\n"; 2531
1406 $_->save for values %cf::MAP; 2532sub random_maps() {
2533 [
2534 map {
2535 utf8::decode $_;
2536 /\.map$/
2537 ? normalise "?random/$_"
2538 : ()
2539 } @{ aio_readdir $RANDOMDIR or [] }
2540 ]
2541}
2542
2543=item cf::map::unique_maps
2544
2545Returns an arrayref of paths of all shared maps that have
2546instantiated unique items. May block.
2547
2548=cut
2549
2550sub unique_maps() {
2551 [
2552 map {
2553 utf8::decode $_;
2554 s/\.map$//; # TODO future compatibility hack
2555 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2556 ? ()
2557 : normalise $_
2558 } @{ aio_readdir $UNIQUEDIR or [] }
2559 ]
2560}
2561
2562=item cf::map::static_maps
2563
2564Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2565file in the shared directory excluding F</styles> and F</editor>). May
2566block.
2567
2568=cut
2569
2570sub static_maps() {
2571 my @dirs = "";
2572 my @maps;
2573
2574 while (@dirs) {
2575 my $dir = shift @dirs;
2576
2577 next if $dir eq "/styles" || $dir eq "/editor";
2578
2579 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2580 or return;
2581
2582 for (@$files) {
2583 s/\.map$// or next;
2584 utf8::decode $_;
2585 push @maps, "$dir/$_";
2586 }
2587
2588 push @dirs, map "$dir/$_", @$dirs;
1407 }; 2589 }
1408 2590
1409 warn "end emergency map save\n"; 2591 \@maps
2592}
2593
2594=back
2595
2596=head3 cf::object
2597
2598=cut
2599
2600package cf::object;
2601
2602=over 4
2603
2604=item $ob->inv_recursive
2605
2606Returns the inventory of the object I<and> their inventories, recursively,
2607but I<not> the object itself.
2608
2609=cut
2610
2611sub inv_recursive_;
2612sub inv_recursive_ {
2613 map { $_, inv_recursive_ $_->inv } @_
2614}
2615
2616sub inv_recursive {
2617 inv_recursive_ inv $_[0]
2618}
2619
2620=item $ref = $ob->ref
2621
2622Creates and returns a persistent reference to an object that can be stored as a string.
2623
2624=item $ob = cf::object::deref ($refstring)
2625
2626returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2627even if the object actually exists. May block.
2628
2629=cut
2630
2631sub deref {
2632 my ($ref) = @_;
2633
2634 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2635 my ($uuid, $name) = ($1, $2);
2636 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2637 or return;
2638 $pl->ob->uuid eq $uuid
2639 or return;
2640
2641 $pl->ob
2642 } else {
2643 warn "$ref: cannot resolve object reference\n";
2644 undef
2645 }
1410} 2646}
1411 2647
1412package cf; 2648package cf;
1413 2649
1414=back 2650=back
1415
1416 2651
1417=head3 cf::object::player 2652=head3 cf::object::player
1418 2653
1419=over 4 2654=over 4
1420 2655
1423Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2658Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1424can be C<undef>. Does the right thing when the player is currently in a 2659can be C<undef>. Does the right thing when the player is currently in a
1425dialogue with the given NPC character. 2660dialogue with the given NPC character.
1426 2661
1427=cut 2662=cut
2663
2664our $SAY_CHANNEL = {
2665 id => "say",
2666 title => "Map",
2667 reply => "say ",
2668 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2669};
2670
2671our $CHAT_CHANNEL = {
2672 id => "chat",
2673 title => "Chat",
2674 reply => "chat ",
2675 tooltip => "Player chat and shouts, global to the server.",
2676};
1428 2677
1429# rough implementation of a future "reply" method that works 2678# rough implementation of a future "reply" method that works
1430# with dialog boxes. 2679# with dialog boxes.
1431#TODO: the first argument must go, split into a $npc->reply_to ( method 2680#TODO: the first argument must go, split into a $npc->reply_to ( method
1432sub cf::object::player::reply($$$;$) { 2681sub cf::object::player::reply($$$;$) {
1434 2683
1435 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2684 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1436 2685
1437 if ($self->{record_replies}) { 2686 if ($self->{record_replies}) {
1438 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2687 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2688
1439 } else { 2689 } else {
2690 my $pl = $self->contr;
2691
2692 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2693 my $dialog = $pl->{npc_dialog};
2694 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2695
2696 } else {
1440 $msg = $npc->name . " says: $msg" if $npc; 2697 $msg = $npc->name . " says: $msg" if $npc;
1441 $self->message ($msg, $flags); 2698 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2699 }
1442 } 2700 }
2701}
2702
2703=item $object->send_msg ($channel, $msg, $color, [extra...])
2704
2705=cut
2706
2707sub cf::object::send_msg {
2708 my $pl = shift->contr
2709 or return;
2710 $pl->send_msg (@_);
1443} 2711}
1444 2712
1445=item $player_object->may ("access") 2713=item $player_object->may ("access")
1446 2714
1447Returns wether the given player is authorized to access resource "access" 2715Returns wether the given player is authorized to access resource "access"
1460 2728
1461=item $player_object->enter_link 2729=item $player_object->enter_link
1462 2730
1463Freezes the player and moves him/her to a special map (C<{link}>). 2731Freezes the player and moves him/her to a special map (C<{link}>).
1464 2732
1465The player should be reaosnably safe there for short amounts of time. You 2733The player should be reasonably safe there for short amounts of time (e.g.
1466I<MUST> call C<leave_link> as soon as possible, though. 2734for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2735though, as the player cannot control the character while it is on the link
2736map.
2737
2738Will never block.
1467 2739
1468=item $player_object->leave_link ($map, $x, $y) 2740=item $player_object->leave_link ($map, $x, $y)
1469 2741
1470Moves the player out of the specila link map onto the given map. If the 2742Moves the player out of the special C<{link}> map onto the specified
1471map is not valid (or omitted), the player will be moved back to the 2743map. If the map is not valid (or omitted), the player will be moved back
1472location he/she was before the call to C<enter_link>, or, if that fails, 2744to the location he/she was before the call to C<enter_link>, or, if that
1473to the emergency map position. 2745fails, to the emergency map position.
1474 2746
1475Might block. 2747Might block.
1476 2748
1477=cut 2749=cut
2750
2751sub link_map {
2752 unless ($LINK_MAP) {
2753 $LINK_MAP = cf::map::find "{link}"
2754 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2755 $LINK_MAP->load;
2756 }
2757
2758 $LINK_MAP
2759}
1478 2760
1479sub cf::object::player::enter_link { 2761sub cf::object::player::enter_link {
1480 my ($self) = @_; 2762 my ($self) = @_;
1481 2763
1482 $self->deactivate_recursive; 2764 $self->deactivate_recursive;
1483 2765
1484 return if $self->map == $LINK_MAP; 2766 ++$self->{_link_recursion};
2767
2768 return if UNIVERSAL::isa $self->map, "ext::map_link";
1485 2769
1486 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2770 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1487 if $self->map; 2771 if $self->map && $self->map->{path} ne "{link}";
1488 2772
1489 $self->enter_map ($LINK_MAP, 20, 20); 2773 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1490} 2774}
1491 2775
1492sub cf::object::player::leave_link { 2776sub cf::object::player::leave_link {
1493 my ($self, $map, $x, $y) = @_; 2777 my ($self, $map, $x, $y) = @_;
2778
2779 return unless $self->contr->active;
1494 2780
1495 my $link_pos = delete $self->{_link_pos}; 2781 my $link_pos = delete $self->{_link_pos};
1496 2782
1497 unless ($map) { 2783 unless ($map) {
1498 # restore original map position 2784 # restore original map position
1499 ($map, $x, $y) = @{ $link_pos || [] }; 2785 ($map, $x, $y) = @{ $link_pos || [] };
1500 $map = cf::map::find_map $map; 2786 $map = cf::map::find $map;
1501 2787
1502 unless ($map) { 2788 unless ($map) {
1503 ($map, $x, $y) = @$EMERGENCY_POSITION; 2789 ($map, $x, $y) = @$EMERGENCY_POSITION;
1504 $map = cf::map::find_map $map 2790 $map = cf::map::find $map
1505 or die "FATAL: cannot load emergency map\n"; 2791 or die "FATAL: cannot load emergency map\n";
1506 } 2792 }
1507 } 2793 }
1508 2794
1509 ($x, $y) = (-1, -1) 2795 ($x, $y) = (-1, -1)
1510 unless (defined $x) && (defined $y); 2796 unless (defined $x) && (defined $y);
1511 2797
1512 # use -1 or undef as default coordinates, not 0, 0 2798 # use -1 or undef as default coordinates, not 0, 0
1513 ($x, $y) = ($map->enter_x, $map->enter_y) 2799 ($x, $y) = ($map->enter_x, $map->enter_y)
1514 if $x <=0 && $y <= 0; 2800 if $x <= 0 && $y <= 0;
1515 2801
1516 $map->load; 2802 $map->load;
1517 2803
2804 return unless $self->contr->active;
2805
2806 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2807 if ($self->enter_map ($map, $x, $y)) {
2808 # entering was successful
2809 delete $self->{_link_recursion};
2810 # only activate afterwards, to support waiting in hooks
1518 $self->activate_recursive; 2811 $self->activate_recursive;
1519 $self->enter_map ($map, $x, $y);
1520}
1521
1522cf::player->attach (
1523 on_logout => sub {
1524 my ($pl) = @_;
1525
1526 # abort map switching before logout
1527 if ($pl->ob->{_link_pos}) {
1528 cf::sync_job {
1529 $pl->ob->leave_link
1530 };
1531 }
1532 }, 2812 }
1533 on_login => sub {
1534 my ($pl) = @_;
1535 2813
1536 # try to abort aborted map switching on player login :) 2814}
1537 # should happen only on crashes
1538 if ($pl->ob->{_link_pos}) {
1539 $pl->ob->enter_link;
1540 Coro::async {
1541 # we need this sleep as the login has a concurrent enter_exit running
1542 # and this sleep increases chances of the player not ending up in scorn
1543 Coro::Timer::sleep 1;
1544 $pl->ob->leave_link;
1545 };
1546 }
1547 },
1548);
1549 2815
1550=item $player_object->goto_map ($path, $x, $y) 2816=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1551 2817
1552=cut 2818Moves the player to the given map-path and coordinates by first freezing
2819her, loading and preparing them map, calling the provided $check callback
2820that has to return the map if sucecssful, and then unfreezes the player on
2821the new (success) or old (failed) map position. In either case, $done will
2822be called at the end of this process.
1553 2823
2824Note that $check will be called with a potentially non-loaded map, so if
2825it needs a loaded map it has to call C<< ->load >>.
2826
2827=cut
2828
2829our $GOTOGEN;
2830
1554sub cf::object::player::goto_map { 2831sub cf::object::player::goto {
1555 my ($self, $path, $x, $y) = @_; 2832 my ($self, $path, $x, $y, $check, $done) = @_;
2833
2834 if ($self->{_link_recursion} >= $MAX_LINKS) {
2835 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2836 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2837 ($path, $x, $y) = @$EMERGENCY_POSITION;
2838 }
2839
2840 # do generation counting so two concurrent goto's will be executed in-order
2841 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1556 2842
1557 $self->enter_link; 2843 $self->enter_link;
1558 2844
1559 (Coro::async { 2845 (async {
1560 $path = new cf::path $path; 2846 $Coro::current->{desc} = "player::goto $path $x $y";
1561 2847
1562 my $map = cf::map::find_map $path->as_string; 2848 # *tag paths override both path and x|y
2849 if ($path =~ /^\*(.*)$/) {
2850 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2851 my $ob = $obs[rand @obs];
2852
2853 # see if we actually can go there
2854 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2855 $ob = $obs[rand @obs];
2856 } else {
2857 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2858 }
2859 # else put us there anyways for now #d#
2860
2861 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2862 } else {
2863 ($path, $x, $y) = (undef, undef, undef);
2864 }
2865 }
2866
2867 my $map = eval {
2868 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2869
2870 if ($map) {
1563 $map = $map->customise_for ($self) if $map; 2871 $map = $map->customise_for ($self);
1564 2872 $map = $check->($map, $x, $y, $self) if $check && $map;
1565# warn "entering ", $map->path, " at ($x, $y)\n" 2873 } else {
1566# if $map;
1567
1568 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2874 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2875 }
1569 2876
2877 $map
2878 };
2879
2880 if ($@) {
2881 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2882 LOG llevError | logBacktrace, Carp::longmess $@;
2883 }
2884
2885 if ($gen == $self->{_goto_generation}) {
2886 delete $self->{_goto_generation};
1570 $self->leave_link ($map, $x, $y); 2887 $self->leave_link ($map, $x, $y);
2888 }
2889
2890 $done->($self) if $done;
1571 })->prio (1); 2891 })->prio (1);
1572} 2892}
1573 2893
1574=item $player_object->enter_exit ($exit_object) 2894=item $player_object->enter_exit ($exit_object)
1575 2895
1577 2897
1578sub parse_random_map_params { 2898sub parse_random_map_params {
1579 my ($spec) = @_; 2899 my ($spec) = @_;
1580 2900
1581 my $rmp = { # defaults 2901 my $rmp = { # defaults
1582 xsize => 10, 2902 xsize => (cf::rndm 15, 40),
1583 ysize => 10, 2903 ysize => (cf::rndm 15, 40),
2904 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2905 #layout => string,
1584 }; 2906 };
1585 2907
1586 for (split /\n/, $spec) { 2908 for (split /\n/, $spec) {
1587 my ($k, $v) = split /\s+/, $_, 2; 2909 my ($k, $v) = split /\s+/, $_, 2;
1588 2910
1600 # that depends on the exit object 2922 # that depends on the exit object
1601 2923
1602 my $rmp = parse_random_map_params $exit->msg; 2924 my $rmp = parse_random_map_params $exit->msg;
1603 2925
1604 if ($exit->map) { 2926 if ($exit->map) {
1605 $rmp->{region} = $exit->map->region_name; 2927 $rmp->{region} = $exit->region->name;
1606 $rmp->{origin_map} = $exit->map->path; 2928 $rmp->{origin_map} = $exit->map->path;
1607 $rmp->{origin_x} = $exit->x; 2929 $rmp->{origin_x} = $exit->x;
1608 $rmp->{origin_y} = $exit->y; 2930 $rmp->{origin_y} = $exit->y;
2931
2932 $exit->map->touch;
1609 } 2933 }
1610 2934
1611 $rmp->{random_seed} ||= $exit->random_seed; 2935 $rmp->{random_seed} ||= $exit->random_seed;
1612 2936
1613 my $data = cf::to_json $rmp; 2937 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1614 my $md5 = Digest::MD5::md5_hex $data; 2938 my $md5 = Digest::MD5::md5_hex $data;
2939 my $meta = "$RANDOMDIR/$md5.meta";
1615 2940
1616 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2941 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1617 aio_write $fh, 0, (length $data), $data, 0; 2942 aio_write $fh, 0, (length $data), $data, 0;
2943 undef $fh;
2944 aio_rename "$meta~", $meta;
1618 2945
2946 my $slaying = "?random/$md5";
2947
2948 if ($exit->valid) {
1619 $exit->slaying ("?random/$md5"); 2949 $exit->slaying ("?random/$md5");
1620 $exit->msg (undef); 2950 $exit->msg (undef);
2951 }
1621 } 2952 }
1622} 2953}
1623 2954
1624sub cf::object::player::enter_exit { 2955sub cf::object::player::enter_exit {
1625 my ($self, $exit) = @_; 2956 my ($self, $exit) = @_;
1626 2957
1627 return unless $self->type == cf::PLAYER; 2958 return unless $self->type == cf::PLAYER;
1628 2959
1629 $self->enter_link; 2960 $self->enter_link;
1630 2961
1631 (Coro::async { 2962 (async {
2963 $Coro::current->{desc} = "enter_exit";
2964
1632 unless (eval { 2965 unless (eval {
2966 $self->deactivate_recursive; # just to be sure
1633 2967
2968 my $map = cf::map::normalise $exit->slaying, $exit->map;
2969 my $x = $exit->stats->hp;
2970 my $y = $exit->stats->sp;
2971
2972 # special map handling
2973 my $slaying = $exit->slaying;
2974
2975 # special map handling
2976 if ($slaying eq "/!") {
2977 my $guard = cf::lock_acquire "exit_prepare:$exit";
2978
1634 prepare_random_map $exit 2979 prepare_random_map $exit
2980 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2981
1635 if $exit->slaying eq "/!"; 2982 $map = $exit->slaying;
1636 2983
1637 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2984 } elsif ($slaying eq '!up') {
1638 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2985 $map = $exit->map->tile_path (cf::TILE_UP);
2986 $x = $exit->x;
2987 $y = $exit->y;
1639 2988
2989 } elsif ($slaying eq '!down') {
2990 $map = $exit->map->tile_path (cf::TILE_DOWN);
2991 $x = $exit->x;
2992 $y = $exit->y;
2993 }
2994
2995 $self->goto ($map, $x, $y);
2996
2997 # if exit is damned, update players death & WoR home-position
2998 $self->contr->savebed ($map, $x, $y)
2999 if $exit->flag (cf::FLAG_DAMNED);
3000
1640 1; 3001 1
1641 }) { 3002 }) {
1642 $self->message ("Something went wrong deep within the crossfire server. " 3003 $self->message ("Something went wrong deep within the deliantra server. "
1643 . "I'll try to bring you back to the map you were before. " 3004 . "I'll try to bring you back to the map you were before. "
1644 . "Please report this to the dungeon master", 3005 . "Please report this to the dungeon master!",
1645 cf::NDI_UNIQUE | cf::NDI_RED); 3006 cf::NDI_UNIQUE | cf::NDI_RED);
1646 3007
1647 warn "ERROR in enter_exit: $@"; 3008 error "ERROR in enter_exit: $@";
1648 $self->leave_link; 3009 $self->leave_link;
1649 } 3010 }
1650 })->prio (1); 3011 })->prio (1);
1651} 3012}
1652 3013
1663 3024
1664sub cf::client::send_drawinfo { 3025sub cf::client::send_drawinfo {
1665 my ($self, $text, $flags) = @_; 3026 my ($self, $text, $flags) = @_;
1666 3027
1667 utf8::encode $text; 3028 utf8::encode $text;
1668 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 3029 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1669} 3030}
1670 3031
3032=item $client->send_big_packet ($pkt)
3033
3034Like C<send_packet>, but tries to compress large packets, and fragments
3035them as required.
3036
3037=cut
3038
3039our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
3040
3041sub cf::client::send_big_packet {
3042 my ($self, $pkt) = @_;
3043
3044 # try lzf for large packets
3045 $pkt = "lzf " . Compress::LZF::compress $pkt
3046 if 1024 <= length $pkt and $self->{can_lzf};
3047
3048 # split very large packets
3049 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3050 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3051 $pkt = "frag";
3052 }
3053
3054 $self->send_packet ($pkt);
3055}
3056
3057=item $client->send_msg ($channel, $msg, $color, [extra...])
3058
3059Send a drawinfo or msg packet to the client, formatting the msg for the
3060client if neccessary. C<$type> should be a string identifying the type of
3061the message, with C<log> being the default. If C<$color> is negative, suppress
3062the message unless the client supports the msg packet.
3063
3064=cut
3065
3066# non-persistent channels (usually the info channel)
3067our %CHANNEL = (
3068 "c/motd" => {
3069 id => "infobox",
3070 title => "MOTD",
3071 reply => undef,
3072 tooltip => "The message of the day",
3073 },
3074 "c/identify" => {
3075 id => "infobox",
3076 title => "Identify",
3077 reply => undef,
3078 tooltip => "Items recently identified",
3079 },
3080 "c/examine" => {
3081 id => "infobox",
3082 title => "Examine",
3083 reply => undef,
3084 tooltip => "Signs and other items you examined",
3085 },
3086 "c/shopinfo" => {
3087 id => "infobox",
3088 title => "Shop Info",
3089 reply => undef,
3090 tooltip => "What your bargaining skill tells you about the shop",
3091 },
3092 "c/book" => {
3093 id => "infobox",
3094 title => "Book",
3095 reply => undef,
3096 tooltip => "The contents of a note or book",
3097 },
3098 "c/lookat" => {
3099 id => "infobox",
3100 title => "Look",
3101 reply => undef,
3102 tooltip => "What you saw there",
3103 },
3104 "c/who" => {
3105 id => "infobox",
3106 title => "Players",
3107 reply => undef,
3108 tooltip => "Shows players who are currently online",
3109 },
3110 "c/body" => {
3111 id => "infobox",
3112 title => "Body Parts",
3113 reply => undef,
3114 tooltip => "Shows which body parts you posess and are available",
3115 },
3116 "c/statistics" => {
3117 id => "infobox",
3118 title => "Statistics",
3119 reply => undef,
3120 tooltip => "Shows your primary statistics",
3121 },
3122 "c/skills" => {
3123 id => "infobox",
3124 title => "Skills",
3125 reply => undef,
3126 tooltip => "Shows your experience per skill and item power",
3127 },
3128 "c/shopitems" => {
3129 id => "infobox",
3130 title => "Shop Items",
3131 reply => undef,
3132 tooltip => "Shows the items currently for sale in this shop",
3133 },
3134 "c/resistances" => {
3135 id => "infobox",
3136 title => "Resistances",
3137 reply => undef,
3138 tooltip => "Shows your resistances",
3139 },
3140 "c/pets" => {
3141 id => "infobox",
3142 title => "Pets",
3143 reply => undef,
3144 tooltip => "Shows information abotu your pets/a specific pet",
3145 },
3146 "c/perceiveself" => {
3147 id => "infobox",
3148 title => "Perceive Self",
3149 reply => undef,
3150 tooltip => "You gained detailed knowledge about yourself",
3151 },
3152 "c/uptime" => {
3153 id => "infobox",
3154 title => "Uptime",
3155 reply => undef,
3156 tooltip => "How long the server has been running since last restart",
3157 },
3158 "c/mapinfo" => {
3159 id => "infobox",
3160 title => "Map Info",
3161 reply => undef,
3162 tooltip => "Information related to the maps",
3163 },
3164 "c/party" => {
3165 id => "party",
3166 title => "Party",
3167 reply => "gsay ",
3168 tooltip => "Messages and chat related to your party",
3169 },
3170 "c/death" => {
3171 id => "death",
3172 title => "Death",
3173 reply => undef,
3174 tooltip => "Reason for and more info about your most recent death",
3175 },
3176 "c/say" => $SAY_CHANNEL,
3177 "c/chat" => $CHAT_CHANNEL,
3178);
3179
3180sub cf::client::send_msg {
3181 my ($self, $channel, $msg, $color, @extra) = @_;
3182
3183 $msg = $self->pl->expand_cfpod ($msg)
3184 unless $color & cf::NDI_VERBATIM;
3185
3186 $color &= cf::NDI_CLIENT_MASK; # just in case...
3187
3188 # check predefined channels, for the benefit of C
3189 if ($CHANNEL{$channel}) {
3190 $channel = $CHANNEL{$channel};
3191
3192 $self->ext_msg (channel_info => $channel);
3193 $channel = $channel->{id};
3194
3195 } elsif (ref $channel) {
3196 # send meta info to client, if not yet sent
3197 unless (exists $self->{channel}{$channel->{id}}) {
3198 $self->{channel}{$channel->{id}} = $channel;
3199 $self->ext_msg (channel_info => $channel);
3200 }
3201
3202 $channel = $channel->{id};
3203 }
3204
3205 return unless @extra || length $msg;
3206
3207 # default colour, mask it out
3208 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3209 if $color & cf::NDI_DEF;
3210
3211 my $pkt = "msg "
3212 . $self->{json_coder}->encode (
3213 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3214 );
3215
3216 $self->send_big_packet ($pkt);
3217}
3218
3219=item $client->ext_msg ($type, @msg)
3220
3221Sends an ext event to the client.
3222
3223=cut
3224
3225sub cf::client::ext_msg($$@) {
3226 my ($self, $type, @msg) = @_;
3227
3228 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3229}
1671 3230
1672=item $success = $client->query ($flags, "text", \&cb) 3231=item $success = $client->query ($flags, "text", \&cb)
1673 3232
1674Queues a query to the client, calling the given callback with 3233Queues a query to the client, calling the given callback with
1675the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3234the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1676C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3235C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1677 3236
1678Queries can fail, so check the return code. Or don't, as queries will become 3237Queries can fail, so check the return code. Or don't, as queries will
1679reliable at some point in the future. 3238become reliable at some point in the future.
1680 3239
1681=cut 3240=cut
1682 3241
1683sub cf::client::query { 3242sub cf::client::query {
1684 my ($self, $flags, $text, $cb) = @_; 3243 my ($self, $flags, $text, $cb) = @_;
1692 utf8::encode $text; 3251 utf8::encode $text;
1693 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3252 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1694 3253
1695 $self->send_packet ($self->{query_queue}[0][0]) 3254 $self->send_packet ($self->{query_queue}[0][0])
1696 if @{ $self->{query_queue} } == 1; 3255 if @{ $self->{query_queue} } == 1;
3256
3257 1
1697} 3258}
1698 3259
1699cf::client->attach ( 3260cf::client->attach (
3261 on_connect => sub {
3262 my ($ns) = @_;
3263
3264 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3265 },
1700 on_reply => sub { 3266 on_reply => sub {
1701 my ($ns, $msg) = @_; 3267 my ($ns, $msg) = @_;
1702 3268
1703 # this weird shuffling is so that direct followup queries 3269 # this weird shuffling is so that direct followup queries
1704 # get handled first 3270 # get handled first
1705 my $queue = delete $ns->{query_queue}; 3271 my $queue = delete $ns->{query_queue}
3272 or return; # be conservative, not sure how that can happen, but we saw a crash here
1706 3273
1707 (shift @$queue)->[1]->($msg); 3274 (shift @$queue)->[1]->($msg);
3275 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1708 3276
1709 push @{ $ns->{query_queue} }, @$queue; 3277 push @{ $ns->{query_queue} }, @$queue;
1710 3278
1711 if (@{ $ns->{query_queue} } == @$queue) { 3279 if (@{ $ns->{query_queue} } == @$queue) {
1712 if (@$queue) { 3280 if (@$queue) {
1714 } else { 3282 } else {
1715 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3283 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1716 } 3284 }
1717 } 3285 }
1718 }, 3286 },
3287 on_exticmd => sub {
3288 my ($ns, $buf) = @_;
3289
3290 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3291
3292 if (ref $msg) {
3293 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
3294
3295 my @reply;
3296
3297 if (my $cb = $EXTICMD{$type}) {
3298 @reply = $cb->($ns, @payload);
3299 }
3300
3301 $ns->ext_msg ("reply-$reply", @reply)
3302 if $reply;
3303
3304 } else {
3305 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3306 }
3307
3308 cf::override;
3309 },
1719); 3310);
1720 3311
1721=item $client->coro (\&cb) 3312=item $client->async (\&cb)
1722 3313
1723Create a new coroutine, running the specified callback. The coroutine will 3314Create a new coroutine, running the specified callback. The coroutine will
1724be automatically cancelled when the client gets destroyed (e.g. on logout, 3315be automatically cancelled when the client gets destroyed (e.g. on logout,
1725or loss of connection). 3316or loss of connection).
1726 3317
1727=cut 3318=cut
1728 3319
1729sub cf::client::coro { 3320sub cf::client::async {
1730 my ($self, $cb) = @_; 3321 my ($self, $cb) = @_;
1731 3322
1732 my $coro; $coro = async { 3323 my $coro = &Coro::async ($cb);
1733 eval {
1734 $cb->();
1735 };
1736 warn $@ if $@;
1737 };
1738 3324
1739 $coro->on_destroy (sub { 3325 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 3326 delete $self->{_coro}{$coro+0};
1741 }); 3327 });
1742 3328
1744 3330
1745 $coro 3331 $coro
1746} 3332}
1747 3333
1748cf::client->attach ( 3334cf::client->attach (
1749 on_destroy => sub { 3335 on_client_destroy => sub {
1750 my ($ns) = @_; 3336 my ($ns) = @_;
1751 3337
1752 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3338 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1753 }, 3339 },
1754); 3340);
1769our $safe = new Safe "safe"; 3355our $safe = new Safe "safe";
1770our $safe_hole = new Safe::Hole; 3356our $safe_hole = new Safe::Hole;
1771 3357
1772$SIG{FPE} = 'IGNORE'; 3358$SIG{FPE} = 'IGNORE';
1773 3359
1774$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3360$safe->permit_only (Opcode::opset qw(
3361 :base_core :base_mem :base_orig :base_math :base_loop
3362 grepstart grepwhile mapstart mapwhile
3363 sort time
3364));
1775 3365
1776# here we export the classes and methods available to script code 3366# here we export the classes and methods available to script code
1777 3367
1778=pod 3368=pod
1779 3369
1780The following fucntions and emthods are available within a safe environment: 3370The following functions and methods are available within a safe environment:
1781 3371
1782 cf::object contr pay_amount pay_player map 3372 cf::object
3373 contr pay_amount pay_player map x y force_find force_add destroy
3374 insert remove name archname title slaying race decrease split
3375 value
3376
1783 cf::object::player player 3377 cf::object::player
1784 cf::player peaceful 3378 player
1785 cf::map trigger 3379
3380 cf::player
3381 peaceful
3382
3383 cf::map
3384 trigger
1786 3385
1787=cut 3386=cut
1788 3387
1789for ( 3388for (
1790 ["cf::object" => qw(contr pay_amount pay_player map)], 3389 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3390 insert remove inv nrof name archname title slaying race
3391 decrease split destroy change_exp value msg lore send_msg)],
1791 ["cf::object::player" => qw(player)], 3392 ["cf::object::player" => qw(player)],
1792 ["cf::player" => qw(peaceful)], 3393 ["cf::player" => qw(peaceful send_msg)],
1793 ["cf::map" => qw(trigger)], 3394 ["cf::map" => qw(trigger)],
1794) { 3395) {
1795 no strict 'refs';
1796 my ($pkg, @funs) = @$_; 3396 my ($pkg, @funs) = @$_;
1797 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3397 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1798 for @funs; 3398 for @funs;
1799} 3399}
1800 3400
1815 3415
1816 my $qcode = $code; 3416 my $qcode = $code;
1817 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3417 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1818 $qcode =~ s/\n/\\n/g; 3418 $qcode =~ s/\n/\\n/g;
1819 3419
3420 %vars = (_dummy => 0) unless %vars;
3421
3422 my @res;
1820 local $_; 3423 local $_;
1821 local @safe::cf::_safe_eval_args = values %vars;
1822 3424
1823 my $eval = 3425 my $eval =
1824 "do {\n" 3426 "do {\n"
1825 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3427 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1826 . "#line 0 \"{$qcode}\"\n" 3428 . "#line 0 \"{$qcode}\"\n"
1827 . $code 3429 . $code
1828 . "\n}" 3430 . "\n}"
1829 ; 3431 ;
1830 3432
3433 if ($CFG{safe_eval}) {
1831 sub_generation_inc; 3434 sub_generation_inc;
3435 local @safe::cf::_safe_eval_args = values %vars;
1832 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3436 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1833 sub_generation_inc; 3437 sub_generation_inc;
3438 } else {
3439 local @cf::_safe_eval_args = values %vars;
3440 @res = wantarray ? eval eval : scalar eval $eval;
3441 }
1834 3442
1835 if ($@) { 3443 if ($@) {
1836 warn "$@"; 3444 warn "$@",
1837 warn "while executing safe code '$code'\n"; 3445 "while executing safe code '$code'\n",
1838 warn "with arguments " . (join " ", %vars) . "\n"; 3446 "with arguments " . (join " ", %vars) . "\n";
1839 } 3447 }
1840 3448
1841 wantarray ? @res : $res[0] 3449 wantarray ? @res : $res[0]
1842} 3450}
1843 3451
1857=cut 3465=cut
1858 3466
1859sub register_script_function { 3467sub register_script_function {
1860 my ($fun, $cb) = @_; 3468 my ($fun, $cb) = @_;
1861 3469
1862 no strict 'refs'; 3470 $fun = "safe::$fun" if $CFG{safe_eval};
1863 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3471 *$fun = $safe_hole->wrap ($cb);
1864} 3472}
1865 3473
1866=back 3474=back
1867 3475
1868=cut 3476=cut
1869 3477
1870############################################################################# 3478#############################################################################
3479# the server's init and main functions
1871 3480
1872=head2 EXTENSION DATABASE SUPPORT 3481our %FACEHASH; # hash => idx, #d# HACK for http server
1873 3482
1874Crossfire maintains a very simple database for extension use. It can 3483# internal api, not fianlised
1875currently store anything that can be serialised using Storable, which 3484sub add_face {
1876excludes objects. 3485 my ($name, $type, $data) = @_;
1877 3486
1878The parameter C<$family> should best start with the name of the extension 3487 my $idx = cf::face::find $name;
1879using it, it should be unique.
1880 3488
1881=over 4 3489 if ($idx) {
1882 3490 delete $FACEHASH{cf::face::get_chksum $idx};
1883=item $hashref = cf::db_get $family
1884
1885Return a hashref for use by the extension C<$family>, which can be
1886modified. After modifications, you have to call C<cf::db_dirty> or
1887C<cf::db_sync>.
1888
1889=item $value = cf::db_get $family => $key
1890
1891Returns a single value from the database
1892
1893=item cf::db_put $family => $hashref
1894
1895Stores the given family hashref into the database. Updates are delayed, if
1896you want the data to be synced to disk immediately, use C<cf::db_sync>.
1897
1898=item cf::db_put $family => $key => $value
1899
1900Stores the given C<$value> in the family hash. Updates are delayed, if you
1901want the data to be synced to disk immediately, use C<cf::db_sync>.
1902
1903=item cf::db_dirty
1904
1905Marks the database as dirty, to be updated at a later time.
1906
1907=item cf::db_sync
1908
1909Immediately write the database to disk I<if it is dirty>.
1910
1911=cut
1912
1913our $DB;
1914
1915{
1916 my $path = cf::localdir . "/database.pst";
1917
1918 sub db_load() {
1919 warn "loading database $path\n";#d# remove later
1920 $DB = stat $path ? Storable::retrieve $path : { };
1921 }
1922
1923 my $pid;
1924
1925 sub db_save() {
1926 warn "saving database $path\n";#d# remove later
1927 waitpid $pid, 0 if $pid;
1928 if (0 == ($pid = fork)) {
1929 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path;
1932 cf::_exit 0 if defined $pid;
1933 }
1934 }
1935
1936 my $dirty;
1937
1938 sub db_sync() {
1939 db_save if $dirty;
1940 undef $dirty;
1941 }
1942
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1944 db_sync;
1945 });
1946
1947 sub db_dirty() {
1948 $dirty = 1;
1949 $idle->start;
1950 }
1951
1952 sub db_get($;$) {
1953 @_ >= 2
1954 ? $DB->{$_[0]}{$_[1]}
1955 : ($DB->{$_[0]} ||= { })
1956 }
1957
1958 sub db_put($$;$) {
1959 if (@_ >= 3) {
1960 $DB->{$_[0]}{$_[1]} = $_[2];
1961 } else { 3491 } else {
1962 $DB->{$_[0]} = $_[1]; 3492 $idx = cf::face::alloc $name;
1963 } 3493 }
1964 db_dirty; 3494
3495 my $hash = cf::face::mangle_chksum Digest::MD5::md5 $data;
3496
3497 cf::face::set_type $idx, $type;
3498 cf::face::set_data $idx, 0, $data, $hash;
3499 cf::face::set_meta $idx, $type & 1 ? undef : undef;
3500 $FACEHASH{$hash} = $idx;#d#
3501
3502 $idx
3503}
3504
3505sub load_facedata($) {
3506 my ($path) = @_;
3507
3508 # HACK to clear player env face cache, we need some signal framework
3509 # for this (global event?)
3510 %ext::player_env::MUSIC_FACE_CACHE = ();
3511
3512 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3513
3514 trace "loading facedata from $path\n";
3515
3516 my $facedata = decode_storable load_file $path;
3517
3518 $facedata->{version} == 2
3519 or cf::cleanup "$path: version mismatch, cannot proceed.";
3520
3521 cf::cede_to_tick;
3522
1965 } 3523 {
3524 my $faces = $facedata->{faceinfo};
1966 3525
1967 cf::global->attach ( 3526 for my $face (sort keys %$faces) {
1968 prio => 10000, 3527 my $info = $faces->{$face};
1969 on_cleanup => sub { 3528 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1970 db_sync; 3529
3530 cf::face::set_visibility $idx, $info->{visibility};
3531 cf::face::set_magicmap $idx, $info->{magicmap};
3532 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3533 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3534 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
3535 $FACEHASH{$info->{hash64}} = $idx;#d#
3536
3537 cf::cede_to_tick;
1971 }, 3538 }
3539
3540 while (my ($face, $info) = each %$faces) {
3541 next unless $info->{smooth};
3542
3543 my $idx = cf::face::find $face
3544 or next;
3545
3546 if (my $smooth = cf::face::find $info->{smooth}) {
3547 cf::face::set_smooth $idx, $smooth;
3548 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3549 } else {
3550 error "smooth face '$info->{smooth}' not found for face '$face'";
3551 }
3552
3553 cf::cede_to_tick;
3554 }
3555 }
3556
3557 {
3558 my $anims = $facedata->{animinfo};
3559
3560 while (my ($anim, $info) = each %$anims) {
3561 cf::anim::set $anim, $info->{frames}, $info->{facings};
3562 cf::cede_to_tick;
3563 }
3564
3565 cf::anim::invalidate_all; # d'oh
3566 }
3567
3568 {
3569 my $res = $facedata->{resource};
3570
3571 while (my ($name, $info) = each %$res) {
3572 if (defined (my $type = $info->{type})) {
3573 # TODO: different hash - must free and use new index, or cache ixface data queue
3574 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3575
3576 cf::face::set_type $idx, $type;
3577 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3578 cf::face::set_meta $idx, $type & 1 ? undef : $info->{meta}; # preserve meta unless prepended already
3579 $FACEHASH{$info->{hash}} = $idx;#d#
3580 } else {
3581# $RESOURCE{$name} = $info; # unused
3582 }
3583
3584 cf::cede_to_tick;
3585 }
3586 }
3587
3588 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3589
3590 1
3591}
3592
3593register_exticmd fx_want => sub {
3594 my ($ns, $want) = @_;
3595
3596 while (my ($k, $v) = each %$want) {
3597 $ns->fx_want ($k, $v);
3598 }
3599};
3600
3601sub load_resource_file($) {
3602 my $guard = lock_acquire "load_resource_file";
3603
3604 my $status = load_resource_file_ $_[0];
3605 get_slot 0.1, 100;
3606 cf::arch::commit_load;
3607
3608 $status
3609}
3610
3611sub reload_exp_table {
3612 _reload_exp_table;
3613
3614 add_face "res/exp_table" => FT_RSRC,
3615 JSON::XS->new->utf8->canonical->encode (
3616 [map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]
3617 );
3618}
3619
3620sub reload_materials {
3621 _reload_materials;
3622}
3623
3624sub reload_regions {
3625 # HACK to clear player env face cache, we need some signal framework
3626 # for this (global event?)
3627 %ext::player_env::MUSIC_FACE_CACHE = ();
3628
3629 load_resource_file "$MAPDIR/regions"
3630 or die "unable to load regions file\n";
3631
3632 for (cf::region::list) {
3633 $_->{match} = qr/$_->{match}/
3634 if exists $_->{match};
3635 }
3636}
3637
3638sub reload_facedata {
3639 load_facedata "$DATADIR/facedata"
3640 or die "unable to load facedata\n";
3641}
3642
3643sub reload_archetypes {
3644 load_resource_file "$DATADIR/archetypes"
3645 or die "unable to load archetypes\n";
3646
3647 add_face "res/skill_info" => FT_RSRC,
3648 JSON::XS->new->utf8->canonical->encode (
3649 [map [cf::arch::skillvec ($_)->name], 0 .. cf::arch::skillvec_size - 1]
3650 );
3651 add_face "res/spell_paths" => FT_RSRC,
3652 JSON::XS->new->utf8->canonical->encode (
3653 [map [cf::spellpathnames ($_)], 0 .. NRSPELLPATHS - 1]
3654 );
3655}
3656
3657sub reload_treasures {
3658 load_resource_file "$DATADIR/treasures"
3659 or die "unable to load treasurelists\n";
3660}
3661
3662sub reload_sound {
3663 trace "loading sound config from $DATADIR/sound\n";
3664
3665 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3666
3667 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3668 my $sound = $soundconf->{compat}[$_]
3669 or next;
3670
3671 my $face = cf::face::find "sound/$sound->[1]";
3672 cf::sound::set $sound->[0] => $face;
3673 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3674 }
3675
3676 while (my ($k, $v) = each %{$soundconf->{event}}) {
3677 my $face = cf::face::find "sound/$v";
3678 cf::sound::set $k => $face;
3679 }
3680}
3681
3682#d# move docstuff to help or so
3683our %DOCSTRING;
3684
3685sub reload_pod {
3686 trace "loading pods $PODDIR\n";
3687
3688 %DOCSTRING = ();
3689 my @command_list;
3690
3691 for (
3692 [0, "command_help"],
3693 [1, "emote_help"],
3694 [2, "dmcommand_help"],
3695 ) {
3696 my ($type, $path) = @$_;
3697
3698 my $paragraphs = &cf::pod::load_pod ("$PODDIR/$path.pod")
3699 or die "unable to load $path";
3700
3701 my $level = 1e9;
3702 my $rpar;
3703
3704 for my $par (@$paragraphs) {
3705 if ($par->{type} eq "head2") {
3706 # this code taken almost verbatim from DC/Protocol.pm
3707
3708 if ($par->{markup} =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x) {
3709 my $cmd = $1;
3710 my @args = split /\|/, $2;
3711 @args = (".*") unless @args;
3712
3713 $_ = $_ eq ".*" ? "" : " $_"
3714 for @args;
3715
3716 my @variants = map "$cmd$_", sort { (length $a) <=> (length $b) } @args;
3717
3718 $rpar = \($DOCSTRING{"command/$cmd"} = &cf::pod::as_cfpod ([$par]));
3719
3720 push @command_list, [$type, \@variants];
3721 $level = $par->{level};
3722 } else {
3723 error "$par->{markup}: unparsable command heading";
3724 }
3725 } elsif ($par->{level} > $level) {
3726 $$rpar .= &cf::pod::as_cfpod ([$par]);
3727 }
3728
3729 cf::cede_to_tick;
3730 }
3731 }
3732
3733 @command_list = sort {
3734 $a->[0] <=> $b->[0]
3735 or $a->[1] cmp $b->[1]
3736 } @command_list;
3737
3738 cf::cede_to_tick;
3739
3740 add_face "res/command_list" => FT_RSRC,
3741 JSON::XS->new->utf8->encode (\@command_list);
3742}
3743
3744sub reload_resources {
3745 trace "reloading resource files...\n";
3746
3747 reload_materials;
3748 reload_facedata;
3749 reload_exp_table;
3750 reload_sound;
3751 reload_archetypes;
3752 reload_regions;
3753 reload_treasures;
3754 reload_pod;
3755
3756 trace "finished reloading resource files\n";
3757}
3758
3759sub reload_config {
3760 trace "reloading config file...\n";
3761
3762 my $config = load_file "$CONFDIR/config";
3763 utf8::decode $config;
3764 *CFG = decode_yaml $config;
3765
3766 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3767
3768 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3769 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3770
3771 if (exists $CFG{mlockall}) {
3772 eval {
3773 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3774 and die "WARNING: m(un)lockall failed: $!\n";
3775 };
3776 warn $@ if $@;
3777 }
3778}
3779
3780sub pidfile() {
3781 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3782 or die "$PIDFILE: $!";
3783 flock $fh, &Fcntl::LOCK_EX
3784 or die "$PIDFILE: flock: $!";
3785 $fh
3786}
3787
3788# make sure only one server instance is running at any one time
3789sub atomic {
3790 my $fh = pidfile;
3791
3792 my $pid = <$fh>;
3793 kill 9, $pid if $pid > 0;
3794
3795 seek $fh, 0, 0;
3796 print $fh $$;
3797}
3798
3799sub main_loop {
3800 trace "EV::loop starting\n";
3801 if (1) {
3802 EV::loop;
3803 }
3804 trace "EV::loop returned\n";
3805 goto &main_loop unless $REALLY_UNLOOP;
3806}
3807
3808sub main {
3809 cf::init_globals; # initialise logging
3810
3811 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3812 LOG llevInfo, "Copyright (C) 2005-2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3813 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3814 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3815
3816 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3817
3818 # we must not ever block the main coroutine
3819 $Coro::idle = sub {
3820 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3821 (async {
3822 $Coro::current->{desc} = "IDLE BUG HANDLER";
3823 EV::loop EV::LOOP_ONESHOT;
3824 })->prio (Coro::PRIO_MAX);
1972 ); 3825 };
3826
3827 evthread_start IO::AIO::poll_fileno;
3828
3829 cf::sync_job {
3830 cf::incloader::init ();
3831
3832 db_init;
3833
3834 cf::init_anim;
3835 cf::init_attackmess;
3836 cf::init_dynamic;
3837
3838 cf::load_settings;
3839
3840 reload_resources;
3841 reload_config;
3842
3843 cf::init_uuid;
3844 cf::init_signals;
3845 cf::init_skills;
3846
3847 cf::init_beforeplay;
3848
3849 atomic;
3850
3851 load_extensions;
3852
3853 utime time, time, $RUNTIMEFILE;
3854
3855 # no (long-running) fork's whatsoever before this point(!)
3856 use POSIX ();
3857 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3858
3859 cf::_post_init 0;
3860 };
3861
3862 cf::object::thawer::errors_are_fatal 0;
3863 info "parse errors in files are no longer fatal from this point on.\n";
3864
3865 AE::postpone {
3866 undef &main; # free gobs of memory :)
3867 };
3868
3869 goto &main_loop;
1973} 3870}
1974 3871
1975############################################################################# 3872#############################################################################
1976# the server's main() 3873# initialisation and cleanup
1977 3874
1978sub cfg_load { 3875# install some emergency cleanup handlers
1979 open my $fh, "<:utf8", cf::confdir . "/config" 3876BEGIN {
3877 our %SIGWATCHER = ();
3878 for my $signal (qw(INT HUP TERM)) {
3879 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3880 cf::cleanup "SIG$signal";
3881 };
3882 }
3883}
3884
3885sub write_runtime_sync {
3886 my $t0 = AE::time;
3887
3888 # first touch the runtime file to show we are still running:
3889 # the fsync below can take a very very long time.
3890
3891 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3892
3893 my $guard = cf::lock_acquire "write_runtime";
3894
3895 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
1980 or return; 3896 or return;
1981 3897
1982 local $/; 3898 my $value = $cf::RUNTIME + 90 + 10;
1983 *CFG = YAML::Syck::Load <$fh>; 3899 # 10 is the runtime save interval, for a monotonic clock
1984} 3900 # 60 allows for the watchdog to kill the server.
1985 3901
1986sub main { 3902 (aio_write $fh, 0, (length $value), $value, 0) <= 0
1987 # we must not ever block the main coroutine 3903 and return;
1988 local $Coro::idle = sub { 3904
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3905 # always fsync - this file is important
1990 (Coro::unblock_sub { 3906 aio_fsync $fh
1991 Event::one_event; 3907 and return;
3908
3909 # touch it again to show we are up-to-date
3910 aio_utime $fh, undef, undef;
3911
3912 close $fh
3913 or return;
3914
3915 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3916 and return;
3917
3918 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3919
3920 1
3921}
3922
3923our $uuid_lock;
3924our $uuid_skip;
3925
3926sub write_uuid_sync($) {
3927 $uuid_skip ||= $_[0];
3928
3929 return if $uuid_lock;
3930 local $uuid_lock = 1;
3931
3932 my $uuid = "$LOCALDIR/uuid";
3933
3934 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3935 or return;
3936
3937 my $value = uuid_seq uuid_cur;
3938
3939 unless ($value) {
3940 info "cowardly refusing to write zero uuid value!\n";
3941 return;
3942 }
3943
3944 my $value = uuid_str $value + $uuid_skip;
3945 $uuid_skip = 0;
3946
3947 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3948 and return;
3949
3950 # always fsync - this file is important
3951 aio_fsync $fh
3952 and return;
3953
3954 close $fh
3955 or return;
3956
3957 aio_rename "$uuid~", $uuid
3958 and return;
3959
3960 trace "uuid file written ($value).\n";
3961
3962 1
3963
3964}
3965
3966sub write_uuid($$) {
3967 my ($skip, $sync) = @_;
3968
3969 $sync ? write_uuid_sync $skip
3970 : async { write_uuid_sync $skip };
3971}
3972
3973sub emergency_save() {
3974 my $freeze_guard = cf::freeze_mainloop;
3975
3976 info "emergency_perl_save: enter\n";
3977
3978 # this is a trade-off: we want to be very quick here, so
3979 # save all maps without fsync, and later call a global sync
3980 # (which in turn might be very very slow)
3981 local $USE_FSYNC = 0;
3982
3983 cf::sync_job {
3984 cf::write_runtime_sync; # external watchdog should not bark
3985
3986 # use a peculiar iteration method to avoid tripping on perl
3987 # refcount bugs in for. also avoids problems with players
3988 # and maps saved/destroyed asynchronously.
3989 info "emergency_perl_save: begin player save\n";
3990 for my $login (keys %cf::PLAYER) {
3991 my $pl = $cf::PLAYER{$login} or next;
3992 $pl->valid or next;
3993 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3994 $pl->save;
3995 }
3996 info "emergency_perl_save: end player save\n";
3997
3998 cf::write_runtime_sync; # external watchdog should not bark
3999
4000 info "emergency_perl_save: begin map save\n";
4001 for my $path (keys %cf::MAP) {
4002 my $map = $cf::MAP{$path} or next;
4003 $map->valid or next;
4004 $map->save;
4005 }
4006 info "emergency_perl_save: end map save\n";
4007
4008 cf::write_runtime_sync; # external watchdog should not bark
4009
4010 info "emergency_perl_save: begin database checkpoint\n";
4011 BDB::db_env_txn_checkpoint $DB_ENV;
4012 info "emergency_perl_save: end database checkpoint\n";
4013
4014 info "emergency_perl_save: begin write uuid\n";
4015 write_uuid_sync 1;
4016 info "emergency_perl_save: end write uuid\n";
4017
4018 cf::write_runtime_sync; # external watchdog should not bark
4019
4020 trace "emergency_perl_save: syncing database to disk";
4021 BDB::db_env_txn_checkpoint $DB_ENV;
4022
4023 info "emergency_perl_save: starting sync\n";
4024 IO::AIO::aio_sync sub {
4025 info "emergency_perl_save: finished sync\n";
1992 })->(); 4026 };
4027
4028 cf::write_runtime_sync; # external watchdog should not bark
4029
4030 trace "emergency_perl_save: flushing outstanding aio requests";
4031 while (IO::AIO::nreqs || BDB::nreqs) {
4032 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
4033 }
4034
4035 cf::write_runtime_sync; # external watchdog should not bark
1993 }; 4036 };
1994 4037
1995 cfg_load; 4038 info "emergency_perl_save: leave\n";
1996 db_load;
1997 load_extensions;
1998 Event::loop;
1999} 4039}
2000 4040
2001############################################################################# 4041sub post_cleanup {
2002# initialisation 4042 my ($make_core) = @_;
2003 4043
4044 IO::AIO::flush;
4045
4046 error Carp::longmess "post_cleanup backtrace"
4047 if $make_core;
4048
4049 my $fh = pidfile;
4050 unlink $PIDFILE if <$fh> == $$;
4051}
4052
4053# a safer delete_package, copied from Symbol
4054sub clear_package($) {
4055 my $pkg = shift;
4056
4057 # expand to full symbol table name if needed
4058 unless ($pkg =~ /^main::.*::$/) {
4059 $pkg = "main$pkg" if $pkg =~ /^::/;
4060 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
4061 $pkg .= '::' unless $pkg =~ /::$/;
4062 }
4063
4064 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
4065 my $stem_symtab = *{$stem}{HASH};
4066
4067 defined $stem_symtab and exists $stem_symtab->{$leaf}
4068 or return;
4069
4070 # clear all symbols
4071 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
4072 for my $name (keys %$leaf_symtab) {
4073 _gv_clear *{"$pkg$name"};
4074# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
4075 }
4076}
4077
2004sub reload() { 4078sub do_reload_perl() {
2005 # can/must only be called in main 4079 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 4080 unless (in_main) {
2007 warn "can only reload from main coroutine\n"; 4081 error "can only reload from main coroutine";
2008 return; 4082 return;
2009 } 4083 }
2010 4084
2011 warn "reloading..."; 4085 return if $RELOAD++;
2012 4086
2013 local $FREEZE = 1; 4087 my $t1 = AE::time;
4088
4089 while ($RELOAD) {
4090 cf::get_slot 0.1, -1, "reload_perl";
4091 info "perl_reload: reloading...";
4092
4093 trace "perl_reload: entering sync_job";
4094
4095 cf::sync_job {
2014 cf::emergency_save; 4096 #cf::emergency_save;
2015 4097
2016 eval { 4098 trace "perl_reload: cancelling all extension coros";
2017 # if anything goes wrong in here, we should simply crash as we already saved
2018
2019 # cancel all watchers
2020 for (Event::all_watchers) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL;
2022 }
2023
2024 # cancel all extension coros
2025 $_->cancel for values %EXT_CORO; 4099 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = (); 4100 %EXT_CORO = ();
2027 4101
2028 # unload all extensions 4102 trace "perl_reload: removing commands";
2029 for (@exts) { 4103 %COMMAND = ();
2030 warn "unloading <$_>";
2031 unload_extension $_;
2032 }
2033 4104
2034 # unload all modules loaded from $LIBDIR 4105 trace "perl_reload: removing ext/exti commands";
2035 while (my ($k, $v) = each %INC) { 4106 %EXTCMD = ();
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 4107 %EXTICMD = ();
2037 4108
2038 warn "removing <$k>"; 4109 trace "perl_reload: unloading/nuking all extensions";
2039 delete $INC{$k}; 4110 for my $pkg (@EXTS) {
4111 trace "... unloading $pkg";
2040 4112
2041 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g;
2043
2044 if (my $cb = $k->can ("unload_module")) { 4113 if (my $cb = $pkg->can ("unload")) {
4114 eval {
2045 $cb->(); 4115 $cb->($pkg);
4116 1
4117 } or error "$pkg unloaded, but with errors: $@";
4118 }
4119
4120 trace "... clearing $pkg";
4121 clear_package $pkg;
2046 } 4122 }
2047 4123
2048 Symbol::delete_package $k; 4124 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4125 while (my ($k, $v) = each %INC) {
4126 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4127
4128 trace "... unloading $k";
4129 delete $INC{$k};
4130
4131 $k =~ s/\.pm$//;
4132 $k =~ s/\//::/g;
4133
4134 if (my $cb = $k->can ("unload_module")) {
4135 $cb->();
4136 }
4137
4138 clear_package $k;
2049 } 4139 }
2050 4140
2051 # sync database to disk
2052 cf::db_sync;
2053 IO::AIO::flush;
2054
2055 # get rid of safe::, as good as possible 4141 trace "perl_reload: getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 4142 clear_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4143 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 4144
2059 # remove register_script_function callbacks 4145 trace "perl_reload: unloading cf.pm \"a bit\"";
2060 # TODO
2061
2062 # unload cf.pm "a bit"
2063 delete $INC{"cf.pm"}; 4146 delete $INC{"cf.pm"};
4147 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2064 4148
2065 # don't, removes xs symbols, too, 4149 # don't, removes xs symbols, too,
2066 # and global variables created in xs 4150 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 4151 #clear_package __PACKAGE__;
2068 4152
2069 # reload cf.pm 4153 info "perl_reload: unload completed, starting to reload now";
2070 warn "reloading cf.pm"; 4154
4155 trace "perl_reload: reloading cf.pm";
2071 require cf; 4156 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4157 cf::_connect_to_perl_1;
2073 4158
2074 # load config and database again 4159 trace "perl_reload: loading config and database again";
2075 cf::cfg_load; 4160 cf::reload_config;
2076 cf::db_load;
2077 4161
2078 # load extensions 4162 trace "perl_reload: loading extensions";
2079 warn "load extensions";
2080 cf::load_extensions; 4163 cf::load_extensions;
2081 4164
2082 # reattach attachments to objects 4165 if ($REATTACH_ON_RELOAD) {
2083 warn "reattach"; 4166 trace "perl_reload: reattaching attachments to objects/players";
2084 _global_reattach; 4167 _global_reattach; # objects, sockets
4168 trace "perl_reload: reattaching attachments to maps";
4169 reattach $_ for values %MAP;
4170 trace "perl_reload: reattaching attachments to players";
4171 reattach $_ for values %PLAYER;
4172 }
4173
4174 cf::_post_init 1;
4175
4176 trace "perl_reload: leaving sync_job";
4177
4178 1
4179 } or do {
4180 error $@;
4181 cf::cleanup "perl_reload: error, exiting.";
4182 };
4183
4184 --$RELOAD;
4185 }
4186
4187 $t1 = AE::time - $t1;
4188 info "perl_reload: completed in ${t1}s\n";
4189};
4190
4191our $RELOAD_WATCHER; # used only during reload
4192
4193sub reload_perl() {
4194 # doing reload synchronously and two reloads happen back-to-back,
4195 # coro crashes during coro_state_free->destroy here.
4196
4197 $RELOAD_WATCHER ||= cf::async {
4198 Coro::AIO::aio_wait cache_extensions;
4199
4200 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4201 do_reload_perl;
4202 undef $RELOAD_WATCHER;
4203 };
2085 }; 4204 };
2086
2087 if ($@) {
2088 warn $@;
2089 warn "error while reloading, exiting.";
2090 exit 1;
2091 }
2092
2093 warn "reloaded successfully";
2094};
2095
2096#############################################################################
2097
2098unless ($LINK_MAP) {
2099 $LINK_MAP = cf::map::new;
2100
2101 $LINK_MAP->width (41);
2102 $LINK_MAP->height (41);
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2,
2111 cb => sub {
2112 $_[0]->w->cancel;
2113
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 });
2132
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137} 4205}
2138
2139register "<global>", __PACKAGE__;
2140 4206
2141register_command "reload" => sub { 4207register_command "reload" => sub {
2142 my ($who, $arg) = @_; 4208 my ($who, $arg) = @_;
2143 4209
2144 if ($who->flag (FLAG_WIZ)) { 4210 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload.");
2146 reload;
2147 $who->message ("end of reload."); 4211 $who->message ("reloading server.");
4212 async {
4213 $Coro::current->{desc} = "perl_reload";
4214 reload_perl;
4215 };
2148 } 4216 }
2149}; 4217};
2150 4218
2151unshift @INC, $LIBDIR; 4219#############################################################################
2152 4220
2153$TICK_WATCHER = Event->timer ( 4221my $bug_warning = 0;
2154 reentrant => 0,
2155 prio => 0,
2156 at => $NEXT_TICK || $TICK,
2157 data => WF_AUTOCANCEL,
2158 cb => sub {
2159 unless ($FREEZE) {
2160 cf::server_tick; # one server iteration
2161 $RUNTIME += $TICK;
2162 }
2163 4222
2164 $NEXT_TICK += $TICK; 4223sub wait_for_tick() {
4224 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
2165 4225
2166 # if we are delayed by four ticks or more, skip them all 4226 $WAIT_FOR_TICK->wait;
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4227}
2168 4228
2169 $TICK_WATCHER->at ($NEXT_TICK); 4229sub wait_for_tick_begin() {
2170 $TICK_WATCHER->start; 4230 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4231
4232 my $signal = new Coro::Signal;
4233 push @WAIT_FOR_TICK_BEGIN, $signal;
4234 $signal->wait;
4235}
4236
4237sub tick {
4238 if ($Coro::current != $Coro::main) {
4239 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4240 unless ++$bug_warning > 10;
4241 return;
2171 }, 4242 }
2172);
2173 4243
2174IO::AIO::max_poll_time $TICK * 0.2; 4244 cf::one_tick; # one server iteration
2175 4245
2176Event->io ( 4246 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2177 fd => IO::AIO::poll_fileno,
2178 poll => 'r',
2179 prio => 5,
2180 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb,
2182);
2183 4247
2184Event->timer ( 4248 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2185 data => WF_AUTOCANCEL, 4249 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2186 after => 0, 4250 Coro::async_pool {
2187 interval => 10, 4251 $Coro::current->{desc} = "runtime saver";
2188 cb => sub {
2189 (Coro::unblock_sub {
2190 write_runtime 4252 write_runtime_sync
2191 or warn "ERROR: unable to write runtime file: $!"; 4253 or error "ERROR: unable to write runtime file: $!";
2192 })->(); 4254 };
2193 }, 4255 }
2194); 4256
4257 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4258 $sig->send;
4259 }
4260 $WAIT_FOR_TICK->broadcast;
4261
4262 $LOAD = ($NOW - $TICK_START) / $TICK;
4263 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4264
4265 if (0) {
4266 if ($NEXT_TICK) {
4267 my $jitter = $TICK_START - $NEXT_TICK;
4268 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4269 debug "jitter $JITTER\n";#d#
4270 }
4271 }
4272}
4273
4274{
4275 # configure BDB
4276 info "initialising database";
4277
4278 BDB::min_parallel 16;
4279 BDB::max_poll_reqs $TICK * 0.1;
4280 #$AnyEvent::BDB::WATCHER->priority (1);
4281
4282 unless ($DB_ENV) {
4283 $DB_ENV = BDB::db_env_create;
4284 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4285 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4286 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4287 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4288 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4289
4290 cf::sync_job {
4291 eval {
4292 BDB::db_env_open
4293 $DB_ENV,
4294 $BDBDIR,
4295 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4296 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4297 0666;
4298
4299 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4300 };
4301
4302 cf::cleanup "db_env_open(db): $@" if $@;
4303 };
4304 }
4305
4306 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4307 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4308 };
4309 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4310 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4311 };
4312 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4313 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4314 };
4315
4316 info "database initialised";
4317}
4318
4319{
4320 # configure IO::AIO
4321
4322 info "initialising aio";
4323 IO::AIO::min_parallel 8;
4324 IO::AIO::max_poll_time $TICK * 0.1;
4325 undef $AnyEvent::AIO::WATCHER;
4326 info "aio initialised";
4327}
4328
4329our $_log_backtrace;
4330our $_log_backtrace_last;
4331
4332sub _log_backtrace {
4333 my ($msg, @addr) = @_;
4334
4335 $msg =~ s/\n$//;
4336
4337 if ($_log_backtrace_last eq $msg) {
4338 LOG llevInfo, "[ABT] $msg\n";
4339 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4340 # limit the # of concurrent backtraces
4341 } elsif ($_log_backtrace < 2) {
4342 $_log_backtrace_last = $msg;
4343 ++$_log_backtrace;
4344 my $perl_bt = Carp::longmess $msg;
4345 async {
4346 $Coro::current->{desc} = "abt $msg";
4347
4348 my @bt = fork_call {
4349 @addr = map { sprintf "%x", $_ } @addr;
4350 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4351 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4352 or die "addr2line: $!";
4353
4354 my @funcs;
4355 my @res = <$fh>;
4356 chomp for @res;
4357 while (@res) {
4358 my ($func, $line) = splice @res, 0, 2, ();
4359 push @funcs, "[$func] $line";
4360 }
4361
4362 @funcs
4363 };
4364
4365 LOG llevInfo, "[ABT] $perl_bt\n";
4366 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4367 LOG llevInfo, "[ABT] $_\n" for @bt;
4368 --$_log_backtrace;
4369 };
4370 } else {
4371 LOG llevInfo, "[ABT] $msg\n";
4372 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4373 }
4374}
4375
4376# load additional modules
4377require "cf/$_.pm" for @EXTRA_MODULES;
4378cf::_connect_to_perl_2;
4379
4380END { cf::emergency_save }
2195 4381
21961 43821
2197 4383

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