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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.121 by root, Tue Jan 2 11:11:52 2007 UTC vs.
Revision 1.206 by root, Sun Feb 11 22:27:05 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
25 27
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 28use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 29
30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
31
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 32# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 33$YAML::Syck::ImplicitUnicode = 1;
30 34
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 35$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 36
35our %COMMAND = (); 37our %COMMAND = ();
36our %COMMAND_TIME = (); 38our %COMMAND_TIME = ();
39
40our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 41our %EXTCMD = ();
42our %EXT_CORO = (); # coroutines bound to extensions
43our %EXT_MAP = (); # pluggable maps
38 44
39our @EVENT; 45our @EVENT;
40our $LIBDIR = datadir . "/ext"; 46our $LIBDIR = datadir . "/ext";
41 47
42our $TICK = MAX_TIME * 1e-6; 48our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 49our $TICK_WATCHER;
50our $AIO_POLL_WATCHER;
51our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 52our $NEXT_TICK;
45our $NOW; 53our $NOW;
54our $USE_FSYNC = 1; # use fsync to write maps - default off
55
56our $BDB_POLL_WATCHER;
57our $DB_ENV;
46 58
47our %CFG; 59our %CFG;
48 60
49our $UPTIME; $UPTIME ||= time; 61our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 62our $RUNTIME;
51 63
64our %PLAYER; # all users
52our %MAP; # all maps 65our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 66our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 67our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 68our $BDB_ENV_DIR = cf::localdir . "/db";
69
70our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
71our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
72
73# used to convert map paths into valid unix filenames by replacing / by ∕
74our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 75
58binmode STDOUT; 76binmode STDOUT;
59binmode STDERR; 77binmode STDERR;
60 78
61# read virtual server time, if available 79# read virtual server time, if available
68mkdir cf::localdir; 86mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 87mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 88mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 89mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 90mkdir $RANDOM_MAPS;
91mkdir $BDB_ENV_DIR;
73 92
74# a special map that is always available 93our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 94
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 95sub cf::map::normalise;
78 96
79############################################################################# 97#############################################################################
80 98
81=head2 GLOBAL VARIABLES 99=head2 GLOBAL VARIABLES
82 100
106 124
107=item %cf::CFG 125=item %cf::CFG
108 126
109Configuration for the server, loaded from C</etc/crossfire/config>, or 127Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 128from wherever your confdir points to.
129
130=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
131
132These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
133or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
134processing has been done. Call C<< ->wait >> on them to maximise the
135window of cpu time available, or simply to synchronise to the server tick.
111 136
112=back 137=back
113 138
114=cut 139=cut
115 140
119 utf8::encode $msg; 144 utf8::encode $msg;
120 145
121 $msg .= "\n" 146 $msg .= "\n"
122 unless $msg =~ /\n$/; 147 unless $msg =~ /\n$/;
123 148
124 LOG llevError, "cfperl: $msg"; 149 LOG llevError, $msg;
125 }; 150 };
126} 151}
127 152
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 153@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 154@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 172
148$Event::DIED = sub { 173$Event::DIED = sub {
149 warn "error in event callback: @_"; 174 warn "error in event callback: @_";
150}; 175};
151 176
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 177=head2 UTILITY FUNCTIONS
157 178
158=over 4 179=over 4
159 180
181=item dumpval $ref
182
160=cut 183=cut
184
185sub dumpval {
186 eval {
187 local $SIG{__DIE__};
188 my $d;
189 if (1) {
190 $d = new Data::Dumper([$_[0]], ["*var"]);
191 $d->Terse(1);
192 $d->Indent(2);
193 $d->Quotekeys(0);
194 $d->Useqq(1);
195 #$d->Bless(...);
196 $d->Seen($_[1]) if @_ > 1;
197 $d = $d->Dump();
198 }
199 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
200 $d
201 } || "[unable to dump $_[0]: '$@']";
202}
161 203
162use JSON::Syck (); # TODO# replace by JSON::PC once working 204use JSON::Syck (); # TODO# replace by JSON::PC once working
163 205
164=item $ref = cf::from_json $json 206=item $ref = cf::from_json $json
165 207
181sub to_json($) { 223sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 224 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 225 JSON::Syck::Dump $_[0]
184} 226}
185 227
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 228=item cf::lock_wait $string
209 229
210Wait until the given lock is available. See cf::lock_acquire. 230Wait until the given lock is available. See cf::lock_acquire.
211 231
212=item my $lock = cf::lock_acquire $string 232=item my $lock = cf::lock_acquire $string
213 233
214Wait until the given lock is available and then acquires it and returns 234Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 235a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 236for example when the coroutine gets canceled), the lock is automatically
217returned. 237returned.
218 238
219Lock names should begin with a unique identifier (for example, find_map 239Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 240uses map_find and cf::map::load uses map_load).
221 241
222=cut 242=cut
223 243
224our %LOCK; 244our %LOCK;
225 245
239 # wait, to be sure we are not locked 259 # wait, to be sure we are not locked
240 lock_wait $key; 260 lock_wait $key;
241 261
242 $LOCK{$key} = []; 262 $LOCK{$key} = [];
243 263
244 cf::guard { 264 Coro::guard {
245 # wake up all waiters, to be on the safe side 265 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 266 $_->ready for @{ delete $LOCK{$key} };
247 } 267 }
248} 268}
269
270sub freeze_mainloop {
271 return unless $TICK_WATCHER->is_active;
272
273 my $guard = Coro::guard {
274 $TICK_WATCHER->start;
275 $WRITE_RUNTIME_WATCHER->start;
276 };
277 $WRITE_RUNTIME_WATCHER->stop;
278 $TICK_WATCHER->stop;
279 $guard
280}
281
282=item cf::async { BLOCK }
283
284Currently the same as Coro::async_pool, meaning you cannot use
285C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
286thing you are allowed to do is call C<prio> on it.
287
288=cut
289
290BEGIN { *async = \&Coro::async_pool }
249 291
250=item cf::sync_job { BLOCK } 292=item cf::sync_job { BLOCK }
251 293
252The design of crossfire+ requires that the main coro ($Coro::main) is 294The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 295always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 309 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 310 # till the operation succeeds, freezing the server :/
269 311
270 # TODO: use suspend/resume instead 312 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 313 # (but this is cancel-safe)
272 local $FREEZE = 1; 314 my $freeze_guard = freeze_mainloop;
273 315
274 my $busy = 1; 316 my $busy = 1;
275 my @res; 317 my @res;
276 318
277 (Coro::async { 319 (async {
278 @res = eval { $job->() }; 320 @res = eval { $job->() };
279 warn $@ if $@; 321 warn $@ if $@;
280 undef $busy; 322 undef $busy;
281 })->prio (Coro::PRIO_MAX); 323 })->prio (Coro::PRIO_MAX);
282 324
283 while ($busy) { 325 while ($busy) {
284 Coro::cede_notself; 326 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 327 }
287 328
288 wantarray ? @res : $res[0] 329 wantarray ? @res : $res[0]
289 } else { 330 } else {
290 # we are in another coroutine, how wonderful, everything just works 331 # we are in another coroutine, how wonderful, everything just works
291 332
292 $job->() 333 $job->()
293 } 334 }
294} 335}
295 336
296=item $coro = cf::coro { BLOCK } 337=item $coro = cf::async_ext { BLOCK }
297 338
298Creates and returns a new coro. This coro is automcatially being canceled 339Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 340extension calling this is being unloaded.
300 341
301=cut 342=cut
302 343
303sub coro(&) { 344sub async_ext(&) {
304 my $cb = shift; 345 my $cb = shift;
305 346
306 my $coro; $coro = async { 347 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 348
313 $coro->on_destroy (sub { 349 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 350 delete $EXT_CORO{$coro+0};
315 }); 351 });
316 $EXT_CORO{$coro+0} = $coro; 352 $EXT_CORO{$coro+0} = $coro;
322 my $runtime = cf::localdir . "/runtime"; 358 my $runtime = cf::localdir . "/runtime";
323 359
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 360 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return; 361 or return;
326 362
363 my $value = $cf::RUNTIME + 90 + 10;
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 364 # 10 is the runtime save interval, for a monotonic clock
365 # 60 allows for the watchdog to kill the server.
366
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0 367 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return; 368 and return;
330 369
370 # always fsync - this file is important
331 aio_fsync $fh 371 aio_fsync $fh
332 and return; 372 and return;
333 373
334 close $fh 374 close $fh
335 or return; 375 or return;
341} 381}
342 382
343=back 383=back
344 384
345=cut 385=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 386
467############################################################################# 387#############################################################################
468 388
469=head2 ATTACHABLE OBJECTS 389=head2 ATTACHABLE OBJECTS
470 390
596our @CB_TYPE = (); # registry for type (cf-object class) based events 516our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 517our @CB_MAP = ();
598 518
599my %attachment; 519my %attachment;
600 520
521sub cf::attachable::thawer_merge {
522 # simply override everything except _meta
523 local $_[0]{_meta};
524 %{$_[0]} = %{$_[1]};
525}
526
601sub _attach_cb($$$$) { 527sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 528 my ($registry, $event, $prio, $cb) = @_;
603 529
604 use sort 'stable'; 530 use sort 'stable';
605 531
776# object support 702# object support
777 703
778sub reattach { 704sub reattach {
779 # basically do the same as instantiate, without calling instantiate 705 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 706 my ($obj) = @_;
707
708 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 709
782 my $registry = $obj->registry; 710 my $registry = $obj->registry;
783 711
784 @$registry = (); 712 @$registry = ();
785 713
832 $filename, length $$rdata, scalar @$objs; 760 $filename, length $$rdata, scalar @$objs;
833 761
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 762 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 763 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 764 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 765 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 766 close $fh;
839 767
840 if (@$objs) { 768 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 769 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 770 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 771 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 772 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 774 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 775 aio_rename "$filename.pst~", "$filename.pst";
848 } 776 }
849 } else { 777 } else {
850 aio_unlink "$filename.pst"; 778 aio_unlink "$filename.pst";
856 } 784 }
857 } else { 785 } else {
858 aio_unlink $filename; 786 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 787 aio_unlink "$filename.pst";
860 } 788 }
789
790 #d##TODO# nuke non .map-files if exist
791 if ($filename =~ s/\.map$//) {
792 aio_unlink $filename;
793 aio_unlink "$filename.pst";
794 }
861 } 795 }
862} 796}
863 797
864sub object_freezer_as_string { 798sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 799 my ($rdata, $objs) = @_;
871 805
872sub object_thawer_load { 806sub object_thawer_load {
873 my ($filename) = @_; 807 my ($filename) = @_;
874 808
875 my ($data, $av); 809 my ($data, $av);
810
811 #d#TODO remove .map if file does not exist
812 aio_stat $filename and $filename =~ s/\.map$//;
876 813
877 (aio_load $filename, $data) >= 0 814 (aio_load $filename, $data) >= 0
878 or return; 815 or return;
879 816
880 unless (aio_stat "$filename.pst") { 817 unless (aio_stat "$filename.pst") {
917=cut 854=cut
918 855
919sub register_extcmd { 856sub register_extcmd {
920 my ($name, $cb) = @_; 857 my ($name, $cb) = @_;
921 858
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 859 $EXTCMD{$name} = $cb;
926} 860}
927 861
928cf::player->attach ( 862cf::player->attach (
929 on_command => sub { 863 on_command => sub {
930 my ($pl, $name, $params) = @_; 864 my ($pl, $name, $params) = @_;
943 877
944 my $msg = eval { from_json $buf }; 878 my $msg = eval { from_json $buf };
945 879
946 if (ref $msg) { 880 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 881 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 882 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 883 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 884 }
951 } 885 }
952 } else { 886 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 889
956 cf::override; 890 cf::override;
957 }, 891 },
958); 892);
959 893
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 894sub load_extension {
967 my ($path) = @_; 895 my ($path) = @_;
968 896
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 897 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 898 my $base = $1;
971 my $pkg = $1; 899 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 900 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 901 $pkg = "ext::$pkg";
974 902
975 warn "loading '$path' into '$pkg'\n"; 903 warn "... loading '$path' into '$pkg'\n";
976 904
977 open my $fh, "<:utf8", $path 905 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 906 or die "$path: $!";
979 907
980 my $source = 908 my $source =
981 "package $pkg; use strict; use utf8;\n" 909 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 910 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 911 . (do { local $/; <$fh> })
984 . "\n};\n1"; 912 . "\n};\n1";
985 913
986 eval $source 914 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 915 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 916 : "extension disabled.\n";
989 917 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 918 warn $@;
991 $ext_pkg{$base} = $pkg; 919 warn "mandatory extension failed to load, exiting.\n";
992 920 exit 1;
993# no strict 'refs'; 921 }
994# @{"$pkg\::ISA"} = ext::; 922 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 923 }
1009 924
1010 # remove commands 925 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 926}
1035 927
1036sub load_extensions { 928sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 929 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 930 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 934 } or warn "$ext not loaded: $@";
1043 } 935 }
1044} 936}
1045 937
1046############################################################################# 938#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 939
1084=head2 CORE EXTENSIONS 940=head2 CORE EXTENSIONS
1085 941
1086Functions and methods that extend core crossfire objects. 942Functions and methods that extend core crossfire objects.
1087 943
944=cut
945
946package cf::player;
947
948use Coro::AIO;
949
1088=head3 cf::player 950=head3 cf::player
1089 951
1090=over 4 952=over 4
1091 953
1092=item cf::player::exists $login 954=item cf::player::find $login
1093 955
1094Returns true when the given account exists. 956Returns the given player object, loading it if necessary (might block).
1095 957
1096=cut 958=cut
1097 959
1098sub cf::player::exists($) { 960sub playerdir($) {
1099 cf::player::find $_[0] 961 cf::localdir
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 962 . "/"
963 . cf::playerdir
964 . "/"
965 . (ref $_[0] ? $_[0]->ob->name : $_[0])
966}
967
968sub path($) {
969 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
970
971 (playerdir $login) . "/$login.pl"
972}
973
974sub find_active($) {
975 $cf::PLAYER{$_[0]}
976 and $cf::PLAYER{$_[0]}->active
977 and $cf::PLAYER{$_[0]}
978}
979
980sub exists($) {
981 my ($login) = @_;
982
983 $cf::PLAYER{$login}
984 or cf::sync_job { !aio_stat path $login }
985}
986
987sub find($) {
988 return $cf::PLAYER{$_[0]} || do {
989 my $login = $_[0];
990
991 my $guard = cf::lock_acquire "user_find:$login";
992
993 $cf::PLAYER{$_[0]} || do {
994 my $pl = load_pl path $login
995 or return;
996 $cf::PLAYER{$login} = $pl
997 }
998 }
999}
1000
1001sub save($) {
1002 my ($pl) = @_;
1003
1004 return if $pl->{deny_save};
1005
1006 my $path = path $pl;
1007 my $guard = cf::lock_acquire "user_save:$path";
1008
1009 return if $pl->{deny_save};
1010
1011 aio_mkdir playerdir $pl, 0770;
1012 $pl->{last_save} = $cf::RUNTIME;
1013
1014 $pl->save_pl ($path);
1015 Coro::cede;
1016}
1017
1018sub new($) {
1019 my ($login) = @_;
1020
1021 my $self = create;
1022
1023 $self->ob->name ($login);
1024 $self->{deny_save} = 1;
1025
1026 $cf::PLAYER{$login} = $self;
1027
1028 $self
1029}
1030
1031=item $pl->quit_character
1032
1033Nukes the player without looking back. If logged in, the connection will
1034be destroyed. May block for a long time.
1035
1036=cut
1037
1038sub quit_character {
1039 my ($pl) = @_;
1040
1041 $pl->{deny_save} = 1;
1042 $pl->password ("*"); # this should lock out the player until we nuked the dir
1043
1044 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1045 $pl->deactivate;
1046 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1047 $pl->ns->destroy if $pl->ns;
1048
1049 my $path = playerdir $pl;
1050 my $temp = "$path~$cf::RUNTIME~deleting~";
1051 aio_rename $path, $temp;
1052 delete $cf::PLAYER{$pl->ob->name};
1053 $pl->destroy;
1054 IO::AIO::aio_rmtree $temp;
1055}
1056
1057=item cf::player::list_logins
1058
1059Returns am arrayref of all valid playernames in the system, can take a
1060while and may block, so not sync_job-capable, ever.
1061
1062=cut
1063
1064sub list_logins {
1065 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1066 or return [];
1067
1068 my @logins;
1069
1070 for my $login (@$dirs) {
1071 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1072 aio_read $fh, 0, 512, my $buf, 0 or next;
1073 $buf !~ /^password -------------$/m or next; # official not-valid tag
1074
1075 utf8::decode $login;
1076 push @logins, $login;
1077 }
1078
1079 \@logins
1080}
1081
1082=item $player->maps
1083
1084Returns an arrayref of map paths that are private for this
1085player. May block.
1086
1087=cut
1088
1089sub maps($) {
1090 my ($pl) = @_;
1091
1092 $pl = ref $pl ? $pl->ob->name : $pl;
1093
1094 my $files = aio_readdir playerdir $pl
1095 or return;
1096
1097 my @paths;
1098
1099 for (@$files) {
1100 utf8::decode $_;
1101 next if /\.(?:pl|pst)$/;
1102 next unless /^$PATH_SEP/o;
1103
1104 push @paths, cf::map::normalise "~$pl/$_";
1105 }
1106
1107 \@paths
1101} 1108}
1102 1109
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1110=item $player->ext_reply ($msgid, $msgtype, %msg)
1104 1111
1105Sends an ext reply to the player. 1112Sends an ext reply to the player.
1106 1113
1107=cut 1114=cut
1108 1115
1109sub cf::player::ext_reply($$$%) { 1116sub ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_; 1117 my ($self, $id, %msg) = @_;
1111 1118
1112 $msg{msgid} = $id; 1119 $msg{msgid} = $id;
1113 1120
1114 $self->send ("ext " . to_json \%msg); 1121 $self->send ("ext " . cf::to_json \%msg);
1115} 1122}
1123
1124package cf;
1116 1125
1117=back 1126=back
1118 1127
1119 1128
1120=head3 cf::map 1129=head3 cf::map
1126package cf::map; 1135package cf::map;
1127 1136
1128use Fcntl; 1137use Fcntl;
1129use Coro::AIO; 1138use Coro::AIO;
1130 1139
1140use overload
1141 '""' => \&as_string,
1142 fallback => 1;
1143
1131our $MAX_RESET = 7200; 1144our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1145our $DEFAULT_RESET = 3000;
1133 1146
1134sub generate_random_map { 1147sub generate_random_map {
1135 my ($path, $rmp) = @_; 1148 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1149 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1150 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1154 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1155 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1161 (cf::region::find $rmp->{region}), $rmp->{custom}
1162 )
1163}
1164
1165=item cf::map->register ($regex, $prio)
1166
1167Register a handler for the map path matching the given regex at the
1168givne priority (higher is better, built-in handlers have priority 0, the
1169default).
1170
1171=cut
1172
1173sub register {
1174 my (undef, $regex, $prio) = @_;
1175 my $pkg = caller;
1176
1177 no strict;
1178 push @{"$pkg\::ISA"}, __PACKAGE__;
1179
1180 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1181}
1182
1183# also paths starting with '/'
1184$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1185
1186sub thawer_merge {
1187 my ($self, $merge) = @_;
1188
1189 # we have to keep some variables in memory intact
1190 local $self->{path};
1191 local $self->{load_path};
1192 local $self->{deny_save};
1193 local $self->{deny_reset};
1194
1195 $self->SUPER::thawer_merge ($merge);
1196}
1197
1198sub normalise {
1199 my ($path, $base) = @_;
1200
1201 $path = "$path"; # make sure its a string
1202
1203 $path =~ s/\.map$//;
1204
1205 # map plan:
1206 #
1207 # /! non-realised random map exit (special hack!)
1208 # {... are special paths that are not being touched
1209 # ?xxx/... are special absolute paths
1210 # ?random/... random maps
1211 # /... normal maps
1212 # ~user/... per-player map of a specific user
1213
1214 $path =~ s/$PATH_SEP/\//go;
1215
1216 # treat it as relative path if it starts with
1217 # something that looks reasonable
1218 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1219 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1220
1221 $base =~ s{[^/]+/?$}{};
1222 $path = "$base/$path";
1223 }
1224
1225 for ($path) {
1226 redo if s{//}{/};
1227 redo if s{/\.?/}{/};
1228 redo if s{/[^/]+/\.\./}{/};
1229 }
1230
1231 $path
1232}
1233
1234sub new_from_path {
1235 my (undef, $path, $base) = @_;
1236
1237 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1238
1239 $path = normalise $path, $base;
1240
1241 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1242 if ($path =~ $EXT_MAP{$pkg}[1]) {
1243 my $self = bless cf::map::new, $pkg;
1244 $self->{path} = $path; $self->path ($path);
1245 $self->init; # pass $1 etc.
1246 return $self;
1247 }
1248 }
1249
1250 Carp::carp "unable to resolve path '$path' (base '$base').";
1251 ()
1252}
1253
1254sub init {
1255 my ($self) = @_;
1256
1257 $self
1258}
1259
1260sub as_string {
1261 my ($self) = @_;
1262
1263 "$self->{path}"
1264}
1265
1266# the displayed name, this is a one way mapping
1267sub visible_name {
1268 &as_string
1269}
1270
1271# the original (read-only) location
1272sub load_path {
1273 my ($self) = @_;
1274
1275 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1276}
1277
1278# the temporary/swap location
1279sub save_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1284}
1285
1286# the unique path, undef == no special unique path
1287sub uniq_path {
1288 my ($self) = @_;
1289
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1291 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1151} 1292}
1152 1293
1153# and all this just because we cannot iterate over 1294# and all this just because we cannot iterate over
1154# all maps in C++... 1295# all maps in C++...
1155sub change_all_map_light { 1296sub change_all_map_light {
1156 my ($change) = @_; 1297 my ($change) = @_;
1157 1298
1158 $_->change_map_light ($change) for values %cf::MAP; 1299 $_->change_map_light ($change)
1300 for grep $_->outdoor, values %cf::MAP;
1159} 1301}
1160 1302
1303sub unlink_save {
1304 my ($self) = @_;
1305
1306 utf8::encode (my $save = $self->save_path);
1307 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1308 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1309
1310 #d#TODO remove .map and also nuke
1311 $save =~ s/\.map// or return;#d#
1312 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1314}
1315
1161sub try_load_header($) { 1316sub load_header_from($) {
1162 my ($path) = @_; 1317 my ($self, $path) = @_;
1163 1318
1164 utf8::encode $path; 1319 utf8::encode $path;
1165 aio_open $path, O_RDONLY, 0 1320 #aio_open $path, O_RDONLY, 0
1321 # or return;
1322
1323 $self->_load_header ($path)
1166 or return; 1324 or return;
1167 1325
1168 my $map = cf::map::new 1326 $self->{load_path} = $path;
1327
1328 1
1329}
1330
1331sub load_header_orig {
1332 my ($self) = @_;
1333
1334 $self->load_header_from ($self->load_path)
1335}
1336
1337sub load_header_temp {
1338 my ($self) = @_;
1339
1340 $self->load_header_from ($self->save_path)
1341}
1342
1343sub prepare_temp {
1344 my ($self) = @_;
1345
1346 $self->last_access ((delete $self->{last_access})
1347 || $cf::RUNTIME); #d#
1348 # safety
1349 $self->{instantiate_time} = $cf::RUNTIME
1350 if $self->{instantiate_time} > $cf::RUNTIME;
1351}
1352
1353sub prepare_orig {
1354 my ($self) = @_;
1355
1356 $self->{load_original} = 1;
1357 $self->{instantiate_time} = $cf::RUNTIME;
1358 $self->last_access ($cf::RUNTIME);
1359 $self->instantiate;
1360}
1361
1362sub load_header {
1363 my ($self) = @_;
1364
1365 if ($self->load_header_temp) {
1366 $self->prepare_temp;
1367 } else {
1368 $self->load_header_orig
1169 or return; 1369 or return;
1370 $self->prepare_orig;
1371 }
1170 1372
1171 $map->load_header ($path) 1373 1
1172 or return;
1173
1174 $map->{load_path} = $path;
1175
1176 $map
1177} 1374}
1178 1375
1376sub find;
1179sub find_map { 1377sub find {
1180 my ($path, $origin) = @_; 1378 my ($path, $origin) = @_;
1181 1379
1182 #warn "find_map<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1380 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1381
1187 cf::lock_wait "map_find:$key"; 1382 cf::lock_wait "map_find:$path";
1188 1383
1189 $cf::MAP{$key} || do { 1384 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1385 my $guard = cf::lock_acquire "map_find:$path";
1191 1386 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 if ($map) {
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1387 or return;
1207 1388
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->instantiate;
1211
1212 # per-player maps become, after loading, normal maps
1213 $map->per_player (0) if $path->{user_rel};
1214 }
1215
1216 $map->path ($key);
1217 $map->{path} = $path;
1218 $map->{last_save} = $cf::RUNTIME; 1389 $map->{last_save} = $cf::RUNTIME;
1219 $map->last_access ($cf::RUNTIME);
1220 1390
1221 if ($map->should_reset) { 1391 $map->load_header
1392 or return;
1393
1394 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1395 # doing this can freeze the server in a sync job, obviously
1396 #$cf::WAIT_FOR_TICK->wait;
1222 $map->reset; 1397 $map->reset;
1223 $map = find_map $path; 1398 undef $guard;
1399 return find $path;
1224 } 1400 }
1225 1401
1226 $cf::MAP{$key} = $map 1402 $cf::MAP{$path} = $map
1227 } 1403 }
1228} 1404}
1405
1406sub pre_load { }
1407sub post_load { }
1229 1408
1230sub load { 1409sub load {
1231 my ($self) = @_; 1410 my ($self) = @_;
1232 1411
1412 local $self->{deny_reset} = 1; # loading can take a long time
1413
1233 my $path = $self->{path}; 1414 my $path = $self->{path};
1234 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1415 my $guard = cf::lock_acquire "map_load:$path";
1235 1416
1236 return if $self->in_memory != cf::MAP_SWAPPED; 1417 return if $self->in_memory != cf::MAP_SWAPPED;
1237 1418
1238 $self->in_memory (cf::MAP_LOADING); 1419 $self->in_memory (cf::MAP_LOADING);
1239 1420
1240 $self->alloc; 1421 $self->alloc;
1422
1423 $self->pre_load;
1424
1241 $self->load_objects ($self->{load_path}, 1) 1425 $self->_load_objects ($self->{load_path}, 1)
1242 or return; 1426 or return;
1243 1427
1244 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1428 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1245 if delete $self->{load_original}; 1429 if delete $self->{load_original};
1246 1430
1247 if (my $uniq = $path->uniq_path) { 1431 if (my $uniq = $self->uniq_path) {
1248 utf8::encode $uniq; 1432 utf8::encode $uniq;
1249 if (aio_open $uniq, O_RDONLY, 0) { 1433 if (aio_open $uniq, O_RDONLY, 0) {
1250 $self->clear_unique_items; 1434 $self->clear_unique_items;
1251 $self->load_objects ($uniq, 0); 1435 $self->_load_objects ($uniq, 0);
1252 } 1436 }
1253 } 1437 }
1438
1439 Coro::cede;
1254 1440
1255 # now do the right thing for maps 1441 # now do the right thing for maps
1256 $self->link_multipart_objects; 1442 $self->link_multipart_objects;
1257 1443
1258 if ($self->{path}->is_style_map) { 1444 unless ($self->{deny_activate}) {
1259 $self->{deny_save} = 1; 1445 $self->decay_objects;
1260 $self->{deny_reset} = 1;
1261 } else {
1262 $self->fix_auto_apply; 1446 $self->fix_auto_apply;
1263 $self->decay_objects;
1264 $self->update_buttons; 1447 $self->update_buttons;
1448 Coro::cede;
1265 $self->set_darkness_map; 1449 $self->set_darkness_map;
1266 $self->difficulty ($self->estimate_difficulty) 1450 $self->difficulty ($self->estimate_difficulty)
1267 unless $self->difficulty; 1451 unless $self->difficulty;
1452 Coro::cede;
1268 $self->activate; 1453 $self->activate;
1269 } 1454 }
1270 1455
1456 $self->post_load;
1457
1271 $self->in_memory (cf::MAP_IN_MEMORY); 1458 $self->in_memory (cf::MAP_IN_MEMORY);
1272} 1459}
1273 1460
1274sub load_map_sync { 1461sub customise_for {
1462 my ($self, $ob) = @_;
1463
1464 return find "~" . $ob->name . "/" . $self->{path}
1465 if $self->per_player;
1466
1467 $self
1468}
1469
1470# find and load all maps in the 3x3 area around a map
1471sub load_diag {
1472 my ($map) = @_;
1473
1474 my @diag; # diagonal neighbours
1475
1476 for (0 .. 3) {
1477 my $neigh = $map->tile_path ($_)
1478 or next;
1479 $neigh = find $neigh, $map
1480 or next;
1481 $neigh->load;
1482
1483 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1484 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1485 }
1486
1487 for (@diag) {
1488 my $neigh = find @$_
1489 or next;
1490 $neigh->load;
1491 }
1492}
1493
1494sub find_sync {
1275 my ($path, $origin) = @_; 1495 my ($path, $origin) = @_;
1276 1496
1277 #warn "load_map_sync<$path, $origin>\n";#d# 1497 cf::sync_job { find $path, $origin }
1498}
1278 1499
1279 cf::sync_job { 1500sub do_load_sync {
1280 my $map = cf::map::find_map $path, $origin 1501 my ($map) = @_;
1281 or return; 1502
1503 cf::sync_job { $map->load };
1504}
1505
1506our %MAP_PREFETCH;
1507our $MAP_PREFETCHER = undef;
1508
1509sub find_async {
1510 my ($path, $origin) = @_;
1511
1512 $path = normalise $path, $origin && $origin->{path};
1513
1514 if (my $map = $cf::MAP{$path}) {
1515 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1516 }
1517
1518 undef $MAP_PREFETCH{$path};
1519 $MAP_PREFETCHER ||= cf::async {
1520 while (%MAP_PREFETCH) {
1521 for my $path (keys %MAP_PREFETCH) {
1522 my $map = find $path
1523 or next;
1282 $map->load; 1524 $map->load;
1283 $map 1525
1526 delete $MAP_PREFETCH{$path};
1527 }
1528 }
1529 undef $MAP_PREFETCHER;
1284 } 1530 };
1531 $MAP_PREFETCHER->prio (6);
1532
1533 ()
1285} 1534}
1286 1535
1287sub save { 1536sub save {
1288 my ($self) = @_; 1537 my ($self) = @_;
1289 1538
1539 my $lock = cf::lock_acquire "map_data:" . $self->path;
1540
1290 $self->{last_save} = $cf::RUNTIME; 1541 $self->{last_save} = $cf::RUNTIME;
1291 1542
1292 return unless $self->dirty; 1543 return unless $self->dirty;
1293 1544
1294 my $save = $self->{path}->save_path; utf8::encode $save; 1545 my $save = $self->save_path; utf8::encode $save;
1295 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1546 my $uniq = $self->uniq_path; utf8::encode $uniq;
1296 1547
1297 $self->{load_path} = $save; 1548 $self->{load_path} = $save;
1298 1549
1299 return if $self->{deny_save}; 1550 return if $self->{deny_save};
1300 1551
1552 local $self->{last_access} = $self->last_access;#d#
1553
1554 cf::async {
1555 $_->contr->save for $self->players;
1556 };
1557
1301 if ($uniq) { 1558 if ($uniq) {
1302 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1559 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1303 $self->save_objects ($uniq, cf::IO_UNIQUES); 1560 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1304 } else { 1561 } else {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1306 } 1563 }
1307} 1564}
1308 1565
1309sub swap_out { 1566sub swap_out {
1310 my ($self) = @_; 1567 my ($self) = @_;
1568
1569 # save first because save cedes
1570 $self->save;
1571
1572 my $lock = cf::lock_acquire "map_data:" . $self->path;
1311 1573
1312 return if $self->players; 1574 return if $self->players;
1313 return if $self->in_memory != cf::MAP_IN_MEMORY; 1575 return if $self->in_memory != cf::MAP_IN_MEMORY;
1314 return if $self->{deny_save}; 1576 return if $self->{deny_save};
1315 1577
1316 $self->save;
1317 $self->clear; 1578 $self->clear;
1318 $self->in_memory (cf::MAP_SWAPPED); 1579 $self->in_memory (cf::MAP_SWAPPED);
1319} 1580}
1320 1581
1321sub reset_at { 1582sub reset_at {
1322 my ($self) = @_; 1583 my ($self) = @_;
1323 1584
1324 # TODO: safety, remove and allow resettable per-player maps 1585 # TODO: safety, remove and allow resettable per-player maps
1325 return 1e99 if $self->{path}{user_rel}; 1586 return 1e99 if $self->isa ("ext::map_per_player");#d#
1326 return 1e99 if $self->{deny_reset}; 1587 return 1e99 if $self->{deny_reset};
1327 1588
1328 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1589 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1329 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1590 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1330 1591
1335 my ($self) = @_; 1596 my ($self) = @_;
1336 1597
1337 $self->reset_at <= $cf::RUNTIME 1598 $self->reset_at <= $cf::RUNTIME
1338} 1599}
1339 1600
1340sub unlink_save {
1341 my ($self) = @_;
1342
1343 utf8::encode (my $save = $self->{path}->save_path);
1344 aioreq_pri 3; IO::AIO::aio_unlink $save;
1345 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1346}
1347
1348sub rename {
1349 my ($self, $new_path) = @_;
1350
1351 $self->unlink_save;
1352
1353 delete $cf::MAP{$self->path};
1354 $self->{path} = new cf::path $new_path;
1355 $self->path ($self->{path}->as_string);
1356 $cf::MAP{$self->path} = $self;
1357
1358 $self->save;
1359}
1360
1361sub reset { 1601sub reset {
1362 my ($self) = @_; 1602 my ($self) = @_;
1363 1603
1604 my $lock = cf::lock_acquire "map_data:$self->{path}";
1605
1364 return if $self->players; 1606 return if $self->players;
1365 return if $self->{path}{user_rel};#d# 1607 return if $self->isa ("ext::map_per_player");#d#
1366 1608
1367 warn "resetting map ", $self->path;#d# 1609 warn "resetting map ", $self->path;#d#
1368 1610
1369 delete $cf::MAP{$self->path}; 1611 delete $cf::MAP{$self->path};
1612
1613 $self->in_memory (cf::MAP_SWAPPED);
1614 $self->clear;
1370 1615
1371 $_->clear_links_to ($self) for values %cf::MAP; 1616 $_->clear_links_to ($self) for values %cf::MAP;
1372 1617
1373 $self->unlink_save; 1618 $self->unlink_save;
1374 $self->destroy; 1619 $self->destroy;
1377my $nuke_counter = "aaaa"; 1622my $nuke_counter = "aaaa";
1378 1623
1379sub nuke { 1624sub nuke {
1380 my ($self) = @_; 1625 my ($self) = @_;
1381 1626
1627 delete $cf::MAP{$self->path};
1628
1629 $self->unlink_save;
1630
1631 bless $self, "cf::map";
1632 delete $self->{deny_reset};
1382 $self->{deny_save} = 1; 1633 $self->{deny_save} = 1;
1383 $self->reset_timeout (1); 1634 $self->reset_timeout (1);
1384 $self->rename ("{nuke}/" . ($nuke_counter++)); 1635 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1636
1637 $cf::MAP{$self->path} = $self;
1638
1385 $self->reset; # polite request, might not happen 1639 $self->reset; # polite request, might not happen
1386} 1640}
1387 1641
1388sub customise_for { 1642=item cf::map::unique_maps
1389 my ($map, $ob) = @_;
1390 1643
1391 if ($map->per_player) { 1644Returns an arrayref of paths of all shared maps that have
1392 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1645instantiated unique items. May block.
1393 }
1394 1646
1395 $map 1647=cut
1396}
1397 1648
1398sub emergency_save { 1649sub unique_maps() {
1399 local $cf::FREEZE = 1; 1650 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1651 or return;
1400 1652
1401 warn "enter emergency map save\n"; 1653 my @paths;
1402 1654
1403 cf::sync_job { 1655 for (@$files) {
1404 warn "begin emergency map save\n"; 1656 utf8::decode $_;
1405 $_->save for values %cf::MAP; 1657 next if /\.pst$/;
1658 next unless /^$PATH_SEP/o;
1659
1660 push @paths, cf::map::normalise $_;
1406 }; 1661 }
1407 1662
1408 warn "end emergency map save\n"; 1663 \@paths
1409} 1664}
1410 1665
1411package cf; 1666package cf;
1412 1667
1413=back 1668=back
1414 1669
1670=head3 cf::object
1671
1672=cut
1673
1674package cf::object;
1675
1676=over 4
1677
1678=item $ob->inv_recursive
1679
1680Returns the inventory of the object _and_ their inventories, recursively.
1681
1682=cut
1683
1684sub inv_recursive_;
1685sub inv_recursive_ {
1686 map { $_, inv_recursive_ $_->inv } @_
1687}
1688
1689sub inv_recursive {
1690 inv_recursive_ inv $_[0]
1691}
1692
1693package cf;
1694
1695=back
1415 1696
1416=head3 cf::object::player 1697=head3 cf::object::player
1417 1698
1418=over 4 1699=over 4
1419 1700
1459 1740
1460=item $player_object->enter_link 1741=item $player_object->enter_link
1461 1742
1462Freezes the player and moves him/her to a special map (C<{link}>). 1743Freezes the player and moves him/her to a special map (C<{link}>).
1463 1744
1464The player should be reaosnably safe there for short amounts of time. You 1745The player should be reasonably safe there for short amounts of time. You
1465I<MUST> call C<leave_link> as soon as possible, though. 1746I<MUST> call C<leave_link> as soon as possible, though.
1466 1747
1748Will never block.
1749
1467=item $player_object->leave_link ($map, $x, $y) 1750=item $player_object->leave_link ($map, $x, $y)
1468 1751
1469Moves the player out of the specila link map onto the given map. If the 1752Moves the player out of the special C<{link}> map onto the specified
1470map is not valid (or omitted), the player will be moved back to the 1753map. If the map is not valid (or omitted), the player will be moved back
1471location he/she was before the call to C<enter_link>, or, if that fails, 1754to the location he/she was before the call to C<enter_link>, or, if that
1472to the emergency map position. 1755fails, to the emergency map position.
1473 1756
1474Might block. 1757Might block.
1475 1758
1476=cut 1759=cut
1760
1761sub link_map {
1762 unless ($LINK_MAP) {
1763 $LINK_MAP = cf::map::find "{link}"
1764 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1765 $LINK_MAP->load;
1766 }
1767
1768 $LINK_MAP
1769}
1477 1770
1478sub cf::object::player::enter_link { 1771sub cf::object::player::enter_link {
1479 my ($self) = @_; 1772 my ($self) = @_;
1480 1773
1481 $self->deactivate_recursive; 1774 $self->deactivate_recursive;
1482 1775
1483 return if $self->map == $LINK_MAP; 1776 return if UNIVERSAL::isa $self->map, "ext::map_link";
1484 1777
1485 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1778 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1486 if $self->map; 1779 if $self->map;
1487 1780
1488 $self->enter_map ($LINK_MAP, 20, 20); 1781 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1489} 1782}
1490 1783
1491sub cf::object::player::leave_link { 1784sub cf::object::player::leave_link {
1492 my ($self, $map, $x, $y) = @_; 1785 my ($self, $map, $x, $y) = @_;
1493 1786
1494 my $link_pos = delete $self->{_link_pos}; 1787 my $link_pos = delete $self->{_link_pos};
1495 1788
1496 unless ($map) { 1789 unless ($map) {
1497 # restore original map position 1790 # restore original map position
1498 ($map, $x, $y) = @{ $link_pos || [] }; 1791 ($map, $x, $y) = @{ $link_pos || [] };
1499 $map = cf::map::find_map $map; 1792 $map = cf::map::find $map;
1500 1793
1501 unless ($map) { 1794 unless ($map) {
1502 ($map, $x, $y) = @$EMERGENCY_POSITION; 1795 ($map, $x, $y) = @$EMERGENCY_POSITION;
1503 $map = cf::map::find_map $map 1796 $map = cf::map::find $map
1504 or die "FATAL: cannot load emergency map\n"; 1797 or die "FATAL: cannot load emergency map\n";
1505 } 1798 }
1506 } 1799 }
1507 1800
1508 ($x, $y) = (-1, -1) 1801 ($x, $y) = (-1, -1)
1511 # use -1 or undef as default coordinates, not 0, 0 1804 # use -1 or undef as default coordinates, not 0, 0
1512 ($x, $y) = ($map->enter_x, $map->enter_y) 1805 ($x, $y) = ($map->enter_x, $map->enter_y)
1513 if $x <=0 && $y <= 0; 1806 if $x <=0 && $y <= 0;
1514 1807
1515 $map->load; 1808 $map->load;
1809 $map->load_diag;
1516 1810
1811 return unless $self->contr->active;
1517 $self->activate_recursive; 1812 $self->activate_recursive;
1518 $self->enter_map ($map, $x, $y); 1813 $self->enter_map ($map, $x, $y);
1519} 1814}
1520 1815
1521cf::player->attach ( 1816cf::player->attach (
1534 1829
1535 # try to abort aborted map switching on player login :) 1830 # try to abort aborted map switching on player login :)
1536 # should happen only on crashes 1831 # should happen only on crashes
1537 if ($pl->ob->{_link_pos}) { 1832 if ($pl->ob->{_link_pos}) {
1538 $pl->ob->enter_link; 1833 $pl->ob->enter_link;
1539 Coro::async { 1834 (async {
1540 # we need this sleep as the login has a concurrent enter_exit running 1835 # we need this sleep as the login has a concurrent enter_exit running
1541 # and this sleep increases chances of the player not ending up in scorn 1836 # and this sleep increases chances of the player not ending up in scorn
1837 $pl->ob->reply (undef,
1838 "There was an internal problem at your last logout, "
1839 . "the server will try to bring you to your intended destination in a second.",
1840 cf::NDI_RED);
1542 Coro::Timer::sleep 1; 1841 Coro::Timer::sleep 1;
1543 $pl->ob->leave_link; 1842 $pl->ob->leave_link;
1544 }; 1843 })->prio (2);
1545 } 1844 }
1546 }, 1845 },
1547); 1846);
1548 1847
1549=item $player_object->goto_map ($path, $x, $y) 1848=item $player_object->goto ($path, $x, $y)
1550 1849
1551=cut 1850=cut
1552 1851
1553sub cf::object::player::goto_map { 1852sub cf::object::player::goto {
1554 my ($self, $path, $x, $y) = @_; 1853 my ($self, $path, $x, $y) = @_;
1555 1854
1556 $self->enter_link; 1855 $self->enter_link;
1557 1856
1558 (Coro::async { 1857 (async {
1559 $path = new cf::path $path; 1858 my $map = eval {
1560
1561 my $map = cf::map::find_map $path->as_string; 1859 my $map = cf::map::find $path;
1562 $map = $map->customise_for ($self) if $map; 1860 $map = $map->customise_for ($self) if $map;
1563 1861 $map
1564# warn "entering ", $map->path, " at ($x, $y)\n" 1862 } or
1565# if $map;
1566
1567 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1863 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1568 1864
1569 $self->leave_link ($map, $x, $y); 1865 $self->leave_link ($map, $x, $y);
1570 })->prio (1); 1866 })->prio (1);
1571} 1867}
1572 1868
1576 1872
1577sub parse_random_map_params { 1873sub parse_random_map_params {
1578 my ($spec) = @_; 1874 my ($spec) = @_;
1579 1875
1580 my $rmp = { # defaults 1876 my $rmp = { # defaults
1581 xsize => 10, 1877 xsize => (cf::rndm 15, 40),
1582 ysize => 10, 1878 ysize => (cf::rndm 15, 40),
1879 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1880 #layout => string,
1583 }; 1881 };
1584 1882
1585 for (split /\n/, $spec) { 1883 for (split /\n/, $spec) {
1586 my ($k, $v) = split /\s+/, $_, 2; 1884 my ($k, $v) = split /\s+/, $_, 2;
1587 1885
1591 $rmp 1889 $rmp
1592} 1890}
1593 1891
1594sub prepare_random_map { 1892sub prepare_random_map {
1595 my ($exit) = @_; 1893 my ($exit) = @_;
1894
1895 my $guard = cf::lock_acquire "exit_prepare:$exit";
1596 1896
1597 # all this does is basically replace the /! path by 1897 # all this does is basically replace the /! path by
1598 # a new random map path (?random/...) with a seed 1898 # a new random map path (?random/...) with a seed
1599 # that depends on the exit object 1899 # that depends on the exit object
1600 1900
1601 my $rmp = parse_random_map_params $exit->msg; 1901 my $rmp = parse_random_map_params $exit->msg;
1602 1902
1603 if ($exit->map) { 1903 if ($exit->map) {
1604 $rmp->{region} = $exit->map->region_name; 1904 $rmp->{region} = $exit->region->name;
1605 $rmp->{origin_map} = $exit->map->path; 1905 $rmp->{origin_map} = $exit->map->path;
1606 $rmp->{origin_x} = $exit->x; 1906 $rmp->{origin_x} = $exit->x;
1607 $rmp->{origin_y} = $exit->y; 1907 $rmp->{origin_y} = $exit->y;
1608 } 1908 }
1609 1909
1610 $rmp->{random_seed} ||= $exit->random_seed; 1910 $rmp->{random_seed} ||= $exit->random_seed;
1611 1911
1612 my $data = cf::to_json $rmp; 1912 my $data = cf::to_json $rmp;
1613 my $md5 = Digest::MD5::md5_hex $data; 1913 my $md5 = Digest::MD5::md5_hex $data;
1914 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1614 1915
1615 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1916 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1616 aio_write $fh, 0, (length $data), $data, 0; 1917 aio_write $fh, 0, (length $data), $data, 0;
1918 undef $fh;
1919 aio_rename "$meta~", $meta;
1617 1920
1618 $exit->slaying ("?random/$md5"); 1921 $exit->slaying ("?random/$md5");
1619 $exit->msg (undef); 1922 $exit->msg (undef);
1620 } 1923 }
1621} 1924}
1623sub cf::object::player::enter_exit { 1926sub cf::object::player::enter_exit {
1624 my ($self, $exit) = @_; 1927 my ($self, $exit) = @_;
1625 1928
1626 return unless $self->type == cf::PLAYER; 1929 return unless $self->type == cf::PLAYER;
1627 1930
1931 if ($exit->slaying eq "/!") {
1932 #TODO: this should de-fi-ni-te-ly not be a sync-job
1933 cf::sync_job { prepare_random_map $exit };
1934 }
1935
1936 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1937 my $hp = $exit->stats->hp;
1938 my $sp = $exit->stats->sp;
1939
1628 $self->enter_link; 1940 $self->enter_link;
1629 1941
1630 (Coro::async { 1942 (async {
1943 $self->deactivate_recursive; # just to be sure
1631 unless (eval { 1944 unless (eval {
1632 1945 $self->goto ($slaying, $hp, $sp);
1633 prepare_random_map $exit
1634 if $exit->slaying eq "/!";
1635
1636 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1637 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1638 1946
1639 1; 1947 1;
1640 }) { 1948 }) {
1641 $self->message ("Something went wrong deep within the crossfire server. " 1949 $self->message ("Something went wrong deep within the crossfire server. "
1642 . "I'll try to bring you back to the map you were before. " 1950 . "I'll try to bring you back to the map you were before. "
1643 . "Please report this to the dungeon master", 1951 . "Please report this to the dungeon master!",
1644 cf::NDI_UNIQUE | cf::NDI_RED); 1952 cf::NDI_UNIQUE | cf::NDI_RED);
1645 1953
1646 warn "ERROR in enter_exit: $@"; 1954 warn "ERROR in enter_exit: $@";
1647 $self->leave_link; 1955 $self->leave_link;
1648 } 1956 }
1699 on_reply => sub { 2007 on_reply => sub {
1700 my ($ns, $msg) = @_; 2008 my ($ns, $msg) = @_;
1701 2009
1702 # this weird shuffling is so that direct followup queries 2010 # this weird shuffling is so that direct followup queries
1703 # get handled first 2011 # get handled first
1704 my $queue = delete $ns->{query_queue}; 2012 my $queue = delete $ns->{query_queue}
2013 or return; # be conservative, not sure how that can happen, but we saw a crash here
1705 2014
1706 (shift @$queue)->[1]->($msg); 2015 (shift @$queue)->[1]->($msg);
2016 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1707 2017
1708 push @{ $ns->{query_queue} }, @$queue; 2018 push @{ $ns->{query_queue} }, @$queue;
1709 2019
1710 if (@{ $ns->{query_queue} } == @$queue) { 2020 if (@{ $ns->{query_queue} } == @$queue) {
1711 if (@$queue) { 2021 if (@$queue) {
1715 } 2025 }
1716 } 2026 }
1717 }, 2027 },
1718); 2028);
1719 2029
1720=item $client->coro (\&cb) 2030=item $client->async (\&cb)
1721 2031
1722Create a new coroutine, running the specified callback. The coroutine will 2032Create a new coroutine, running the specified callback. The coroutine will
1723be automatically cancelled when the client gets destroyed (e.g. on logout, 2033be automatically cancelled when the client gets destroyed (e.g. on logout,
1724or loss of connection). 2034or loss of connection).
1725 2035
1726=cut 2036=cut
1727 2037
1728sub cf::client::coro { 2038sub cf::client::async {
1729 my ($self, $cb) = @_; 2039 my ($self, $cb) = @_;
1730 2040
1731 my $coro; $coro = async { 2041 my $coro = &Coro::async ($cb);
1732 eval {
1733 $cb->();
1734 };
1735 warn $@ if $@;
1736 };
1737 2042
1738 $coro->on_destroy (sub { 2043 $coro->on_destroy (sub {
1739 delete $self->{_coro}{$coro+0}; 2044 delete $self->{_coro}{$coro+0};
1740 }); 2045 });
1741 2046
1935 sub db_sync() { 2240 sub db_sync() {
1936 db_save if $dirty; 2241 db_save if $dirty;
1937 undef $dirty; 2242 undef $dirty;
1938 } 2243 }
1939 2244
1940 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2245 my $idle = Event->idle (
1941 db_sync; 2246 reentrant => 0,
2247 min => 10,
2248 max => 20,
2249 repeat => 0,
2250 data => WF_AUTOCANCEL,
2251 cb => \&db_sync,
1942 }); 2252 );
1943 2253
1944 sub db_dirty() { 2254 sub db_dirty() {
1945 $dirty = 1; 2255 $dirty = 1;
1946 $idle->start; 2256 $idle->start;
1947 } 2257 }
1968 }, 2278 },
1969 ); 2279 );
1970} 2280}
1971 2281
1972############################################################################# 2282#############################################################################
1973# the server's main() 2283# the server's init and main functions
2284
2285sub load_resources {
2286 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2287 or die "unable to load regions file\n";#d#
2288}
1974 2289
1975sub cfg_load { 2290sub cfg_load {
1976 open my $fh, "<:utf8", cf::confdir . "/config" 2291 open my $fh, "<:utf8", cf::confdir . "/config"
1977 or return; 2292 or return;
1978 2293
1979 local $/; 2294 local $/;
1980 *CFG = YAML::Syck::Load <$fh>; 2295 *CFG = YAML::Syck::Load <$fh>;
2296
2297 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2298
2299 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2300 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2301
2302 if (exists $CFG{mlockall}) {
2303 eval {
2304 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2305 and die "WARNING: m(un)lockall failed: $!\n";
2306 };
2307 warn $@ if $@;
2308 }
2309}
2310
2311sub init {
2312 load_resources;
1981} 2313}
1982 2314
1983sub main { 2315sub main {
1984 # we must not ever block the main coroutine 2316 # we must not ever block the main coroutine
1985 local $Coro::idle = sub { 2317 local $Coro::idle = sub {
1986 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2318 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1987 (Coro::unblock_sub { 2319 (async {
1988 Event::one_event; 2320 Event::one_event;
1989 })->(); 2321 })->prio (Coro::PRIO_MAX);
1990 }; 2322 };
1991 2323
1992 cfg_load; 2324 cfg_load;
1993 db_load; 2325 db_load;
1994 load_extensions; 2326 load_extensions;
2327
2328 $TICK_WATCHER->start;
1995 Event::loop; 2329 Event::loop;
1996} 2330}
1997 2331
1998############################################################################# 2332#############################################################################
1999# initialisation 2333# initialisation and cleanup
2334
2335# install some emergency cleanup handlers
2336BEGIN {
2337 for my $signal (qw(INT HUP TERM)) {
2338 Event->signal (
2339 reentrant => 0,
2340 data => WF_AUTOCANCEL,
2341 signal => $signal,
2342 prio => 0,
2343 cb => sub {
2344 cf::cleanup "SIG$signal";
2345 },
2346 );
2347 }
2348}
2349
2350sub emergency_save() {
2351 my $freeze_guard = cf::freeze_mainloop;
2352
2353 warn "enter emergency perl save\n";
2354
2355 cf::sync_job {
2356 # use a peculiar iteration method to avoid tripping on perl
2357 # refcount bugs in for. also avoids problems with players
2358 # and maps saved/destroyed asynchronously.
2359 warn "begin emergency player save\n";
2360 for my $login (keys %cf::PLAYER) {
2361 my $pl = $cf::PLAYER{$login} or next;
2362 $pl->valid or next;
2363 $pl->save;
2364 }
2365 warn "end emergency player save\n";
2366
2367 warn "begin emergency map save\n";
2368 for my $path (keys %cf::MAP) {
2369 my $map = $cf::MAP{$path} or next;
2370 $map->valid or next;
2371 $map->save;
2372 }
2373 warn "end emergency map save\n";
2374 };
2375
2376 warn "leave emergency perl save\n";
2377}
2000 2378
2001sub reload() { 2379sub reload() {
2002 # can/must only be called in main 2380 # can/must only be called in main
2003 if ($Coro::current != $Coro::main) { 2381 if ($Coro::current != $Coro::main) {
2004 warn "can only reload from main coroutine\n"; 2382 warn "can only reload from main coroutine";
2005 return; 2383 return;
2006 } 2384 }
2007 2385
2008 warn "reloading..."; 2386 warn "reloading...";
2009 2387
2010 local $FREEZE = 1; 2388 warn "cancelling server ticker";
2389 $TICK_WATCHER->cancel;
2390
2011 cf::emergency_save; 2391 cf::emergency_save;
2012 2392
2013 eval { 2393 eval {
2014 # if anything goes wrong in here, we should simply crash as we already saved 2394 # if anything goes wrong in here, we should simply crash as we already saved
2015 2395
2016 # cancel all watchers 2396 warn "syncing database to disk";
2397 cf::db_sync;
2398
2399 warn "cancelling all WF_AUTOCANCEL watchers";
2017 for (Event::all_watchers) { 2400 for (Event::all_watchers) {
2018 $_->cancel if $_->data & WF_AUTOCANCEL; 2401 $_->cancel if $_->data & WF_AUTOCANCEL;
2019 } 2402 }
2020 2403
2404 warn "flushing outstanding aio requests";
2405 for (;;) {
2406 IO::AIO::flush;
2407 Coro::cede;
2408 last unless IO::AIO::nreqs;
2409 warn "iterate...";
2410 }
2411
2021 # cancel all extension coros 2412 warn "cancelling all extension coros";
2022 $_->cancel for values %EXT_CORO; 2413 $_->cancel for values %EXT_CORO;
2023 %EXT_CORO = (); 2414 %EXT_CORO = ();
2024 2415
2025 # unload all extensions 2416 warn "removing commands";
2026 for (@exts) { 2417 %COMMAND = ();
2418
2419 warn "removing ext commands";
2420 %EXTCMD = ();
2421
2422 warn "unloading/nuking all extensions";
2423 for my $pkg (@EXTS) {
2027 warn "unloading <$_>"; 2424 warn "... unloading $pkg";
2028 unload_extension $_; 2425
2426 if (my $cb = $pkg->can ("unload")) {
2427 eval {
2428 $cb->($pkg);
2429 1
2430 } or warn "$pkg unloaded, but with errors: $@";
2029 } 2431 }
2030 2432
2433 warn "... nuking $pkg";
2434 Symbol::delete_package $pkg;
2435 }
2436
2031 # unload all modules loaded from $LIBDIR 2437 warn "unloading all perl modules loaded from $LIBDIR";
2032 while (my ($k, $v) = each %INC) { 2438 while (my ($k, $v) = each %INC) {
2033 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2439 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2034 2440
2035 warn "removing <$k>"; 2441 warn "... unloading $k";
2036 delete $INC{$k}; 2442 delete $INC{$k};
2037 2443
2038 $k =~ s/\.pm$//; 2444 $k =~ s/\.pm$//;
2039 $k =~ s/\//::/g; 2445 $k =~ s/\//::/g;
2040 2446
2043 } 2449 }
2044 2450
2045 Symbol::delete_package $k; 2451 Symbol::delete_package $k;
2046 } 2452 }
2047 2453
2048 # sync database to disk
2049 cf::db_sync;
2050 IO::AIO::flush;
2051
2052 # get rid of safe::, as good as possible 2454 warn "getting rid of safe::, as good as possible";
2053 Symbol::delete_package "safe::$_" 2455 Symbol::delete_package "safe::$_"
2054 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2456 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2055 2457
2056 # remove register_script_function callbacks
2057 # TODO
2058
2059 # unload cf.pm "a bit" 2458 warn "unloading cf.pm \"a bit\"";
2060 delete $INC{"cf.pm"}; 2459 delete $INC{"cf.pm"};
2061 2460
2062 # don't, removes xs symbols, too, 2461 # don't, removes xs symbols, too,
2063 # and global variables created in xs 2462 # and global variables created in xs
2064 #Symbol::delete_package __PACKAGE__; 2463 #Symbol::delete_package __PACKAGE__;
2065 2464
2066 # reload cf.pm 2465 warn "unload completed, starting to reload now";
2466
2067 warn "reloading cf.pm"; 2467 warn "reloading cf.pm";
2068 require cf; 2468 require cf;
2069 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2469 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2070 2470
2071 # load config and database again 2471 warn "loading config and database again";
2072 cf::cfg_load; 2472 cf::cfg_load;
2073 cf::db_load; 2473 cf::db_load;
2074 2474
2075 # load extensions
2076 warn "load extensions"; 2475 warn "loading extensions";
2077 cf::load_extensions; 2476 cf::load_extensions;
2078 2477
2079 # reattach attachments to objects 2478 warn "reattaching attachments to objects/players";
2080 warn "reattach";
2081 _global_reattach; 2479 _global_reattach;
2480 warn "reattaching attachments to maps";
2481 reattach $_ for values %MAP;
2482
2483 warn "loading reloadable resources";
2484 load_resources;
2485
2486 warn "restarting server ticker";
2487
2488 $TICK_WATCHER->start;
2082 }; 2489 };
2083 2490
2084 if ($@) { 2491 if ($@) {
2085 warn $@; 2492 warn $@;
2086 warn "error while reloading, exiting."; 2493 warn "error while reloading, exiting.";
2087 exit 1; 2494 exit 1;
2088 } 2495 }
2089 2496
2090 warn "reloaded successfully"; 2497 warn "reloaded";
2091}; 2498};
2092 2499
2093############################################################################# 2500our $RELOAD_WATCHER; # used only during reload
2094
2095unless ($LINK_MAP) {
2096 $LINK_MAP = cf::map::new;
2097
2098 $LINK_MAP->width (41);
2099 $LINK_MAP->height (41);
2100 $LINK_MAP->alloc;
2101 $LINK_MAP->path ("{link}");
2102 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2103 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2104
2105 # dirty hack because... archetypes are not yet loaded
2106 Event->timer (
2107 after => 2,
2108 cb => sub {
2109 $_[0]->w->cancel;
2110
2111 # provide some exits "home"
2112 my $exit = cf::object::new "exit";
2113
2114 $exit->slaying ($EMERGENCY_POSITION->[0]);
2115 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2116 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2117
2118 $LINK_MAP->insert ($exit->clone, 19, 19);
2119 $LINK_MAP->insert ($exit->clone, 19, 20);
2120 $LINK_MAP->insert ($exit->clone, 19, 21);
2121 $LINK_MAP->insert ($exit->clone, 20, 19);
2122 $LINK_MAP->insert ($exit->clone, 20, 21);
2123 $LINK_MAP->insert ($exit->clone, 21, 19);
2124 $LINK_MAP->insert ($exit->clone, 21, 20);
2125 $LINK_MAP->insert ($exit->clone, 21, 21);
2126
2127 $exit->destroy;
2128 });
2129
2130 $LINK_MAP->{deny_save} = 1;
2131 $LINK_MAP->{deny_reset} = 1;
2132
2133 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2134}
2135
2136register "<global>", __PACKAGE__;
2137 2501
2138register_command "reload" => sub { 2502register_command "reload" => sub {
2139 my ($who, $arg) = @_; 2503 my ($who, $arg) = @_;
2140 2504
2141 if ($who->flag (FLAG_WIZ)) { 2505 if ($who->flag (FLAG_WIZ)) {
2142 $who->message ("start of reload."); 2506 $who->message ("reloading server.");
2507
2508 # doing reload synchronously and two reloads happen back-to-back,
2509 # coro crashes during coro_state_free->destroy here.
2510
2511 $RELOAD_WATCHER ||= Event->timer (
2512 reentrant => 0,
2513 after => 0,
2514 data => WF_AUTOCANCEL,
2515 cb => sub {
2143 reload; 2516 reload;
2144 $who->message ("end of reload."); 2517 undef $RELOAD_WATCHER;
2518 },
2519 );
2145 } 2520 }
2146}; 2521};
2147 2522
2148unshift @INC, $LIBDIR; 2523unshift @INC, $LIBDIR;
2524
2525my $bug_warning = 0;
2149 2526
2150$TICK_WATCHER = Event->timer ( 2527$TICK_WATCHER = Event->timer (
2151 reentrant => 0, 2528 reentrant => 0,
2529 parked => 1,
2152 prio => 0, 2530 prio => 0,
2153 at => $NEXT_TICK || $TICK, 2531 at => $NEXT_TICK || $TICK,
2154 data => WF_AUTOCANCEL, 2532 data => WF_AUTOCANCEL,
2155 cb => sub { 2533 cb => sub {
2156 unless ($FREEZE) { 2534 if ($Coro::current != $Coro::main) {
2535 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2536 unless ++$bug_warning > 10;
2537 return;
2538 }
2539
2540 $NOW = Event::time;
2541
2157 cf::server_tick; # one server iteration 2542 cf::server_tick; # one server iteration
2158 $RUNTIME += $TICK; 2543 $RUNTIME += $TICK;
2159 }
2160
2161 $NEXT_TICK += $TICK; 2544 $NEXT_TICK += $TICK;
2545
2546 $WAIT_FOR_TICK->broadcast;
2547 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2548
2549 Event::sweep;
2550 Coro::cede_notself;
2551
2552# my $AFTER = Event::time;
2553# warn $AFTER - $NOW;#d#
2162 2554
2163 # if we are delayed by four ticks or more, skip them all 2555 # if we are delayed by four ticks or more, skip them all
2164 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2556 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2165 2557
2166 $TICK_WATCHER->at ($NEXT_TICK); 2558 $TICK_WATCHER->at ($NEXT_TICK);
2167 $TICK_WATCHER->start; 2559 $TICK_WATCHER->start;
2168 }, 2560 },
2169); 2561);
2170 2562
2563{
2564 BDB::max_poll_time $TICK * 0.1;
2565 $BDB_POLL_WATCHER = Event->io (
2566 reentrant => 0,
2567 fd => BDB::poll_fileno,
2568 poll => 'r',
2569 prio => 0,
2570 data => WF_AUTOCANCEL,
2571 cb => \&BDB::poll_cb,
2572 );
2573 BDB::min_parallel 8;
2574
2575 BDB::set_sync_prepare {
2576 my $status;
2577 my $current = $Coro::current;
2578 (
2579 sub {
2580 $status = $!;
2581 $current->ready; undef $current;
2582 },
2583 sub {
2584 Coro::schedule while defined $current;
2585 $! = $status;
2586 },
2587 )
2588 };
2589
2590 unless ($DB_ENV) {
2591 $DB_ENV = BDB::db_env_create;
2592
2593 cf::sync_job {
2594 BDB::db_env_open
2595 $DB_ENV,
2596 $BDB_ENV_DIR,
2597 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2598 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2599 0666;
2600
2601 cf::cleanup "$!" if $!;
2602
2603 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2604 };
2605 }
2606}
2607
2608{
2609 IO::AIO::min_parallel 8;
2610
2611 undef $Coro::AIO::WATCHER;
2171IO::AIO::max_poll_time $TICK * 0.2; 2612 IO::AIO::max_poll_time $TICK * 0.1;
2172 2613 $AIO_POLL_WATCHER = Event->io (
2173Event->io ( 2614 reentrant => 0,
2174 fd => IO::AIO::poll_fileno, 2615 fd => IO::AIO::poll_fileno,
2175 poll => 'r', 2616 poll => 'r',
2176 prio => 5, 2617 prio => 6,
2177 data => WF_AUTOCANCEL, 2618 data => WF_AUTOCANCEL,
2178 cb => \&IO::AIO::poll_cb, 2619 cb => \&IO::AIO::poll_cb,
2179); 2620 );
2621}
2180 2622
2181Event->timer ( 2623$WRITE_RUNTIME_WATCHER = Event->timer (
2624 reentrant => 0,
2182 data => WF_AUTOCANCEL, 2625 data => WF_AUTOCANCEL,
2183 after => 0, 2626 after => 1,
2184 interval => 10, 2627 interval => 10,
2185 cb => sub { 2628 prio => 6, # keep it lowest so it acts like a watchdog
2186 (Coro::unblock_sub { 2629 cb => Coro::unblock_sub {
2187 write_runtime 2630 write_runtime
2188 or warn "ERROR: unable to write runtime file: $!"; 2631 or warn "ERROR: unable to write runtime file: $!";
2189 })->();
2190 }, 2632 },
2191); 2633);
2192 2634
2635END { cf::emergency_save }
2636
21931 26371
2194 2638

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