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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.122 by root, Tue Jan 2 17:32:24 2007 UTC vs.
Revision 1.175 by root, Sun Jan 14 21:20:51 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
185 218
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 219=item cf::lock_wait $string
209 220
210Wait until the given lock is available. See cf::lock_acquire. 221Wait until the given lock is available. See cf::lock_acquire.
211 222
212=item my $lock = cf::lock_acquire $string 223=item my $lock = cf::lock_acquire $string
213 224
214Wait until the given lock is available and then acquires it and returns 225Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 227for example when the coroutine gets canceled), the lock is automatically
217returned. 228returned.
218 229
219Lock names should begin with a unique identifier (for example, find_map 230Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 231uses map_find and cf::map::load uses map_load).
221 232
222=cut 233=cut
223 234
224our %LOCK; 235our %LOCK;
225 236
239 # wait, to be sure we are not locked 250 # wait, to be sure we are not locked
240 lock_wait $key; 251 lock_wait $key;
241 252
242 $LOCK{$key} = []; 253 $LOCK{$key} = [];
243 254
244 cf::guard { 255 Coro::guard {
245 # wake up all waiters, to be on the safe side 256 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 257 $_->ready for @{ delete $LOCK{$key} };
247 } 258 }
248} 259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
249 282
250=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
251 284
252The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
269 302
270 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 304 # (but this is cancel-safe)
272 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
273 306
274 my $busy = 1; 307 my $busy = 1;
275 my @res; 308 my @res;
276 309
277 (Coro::async { 310 (async {
278 @res = eval { $job->() }; 311 @res = eval { $job->() };
279 warn $@ if $@; 312 warn $@ if $@;
280 undef $busy; 313 undef $busy;
281 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
282 315
283 while ($busy) { 316 while ($busy) {
284 Coro::cede_notself; 317 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 318 }
287 319
288 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
289 } else { 321 } else {
290 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
291 323
292 $job->() 324 $job->()
293 } 325 }
294} 326}
295 327
296=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
297 329
298Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 331extension calling this is being unloaded.
300 332
301=cut 333=cut
302 334
303sub coro(&) { 335sub async_ext(&) {
304 my $cb = shift; 336 my $cb = shift;
305 337
306 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 339
313 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
315 }); 342 });
316 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
341} 368}
342 369
343=back 370=back
344 371
345=cut 372=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 373
467############################################################################# 374#############################################################################
468 375
469=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
470 377
596our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 504our @CB_MAP = ();
598 505
599my %attachment; 506my %attachment;
600 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
601sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
603 516
604 use sort 'stable'; 517 use sort 'stable';
605 518
776# object support 689# object support
777 690
778sub reattach { 691sub reattach {
779 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 696
782 my $registry = $obj->registry; 697 my $registry = $obj->registry;
783 698
784 @$registry = (); 699 @$registry = ();
785 700
917=cut 832=cut
918 833
919sub register_extcmd { 834sub register_extcmd {
920 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
921 836
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
926} 838}
927 839
928cf::player->attach ( 840cf::player->attach (
929 on_command => sub { 841 on_command => sub {
930 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
943 855
944 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
945 857
946 if (ref $msg) { 858 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 862 }
951 } 863 }
952 } else { 864 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 867
956 cf::override; 868 cf::override;
957 }, 869 },
958); 870);
959 871
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 872sub load_extension {
967 my ($path) = @_; 873 my ($path) = @_;
968 874
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 876 my $base = $1;
971 my $pkg = $1; 877 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
974 880
975 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
976 882
977 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 884 or die "$path: $!";
979 885
980 my $source = 886 my $source =
981 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
984 . "\n};\n1"; 890 . "\n};\n1";
985 891
986 eval $source 892 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 894 : "extension disabled.\n";
989 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 896 warn $@;
991 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
992 898 exit 1;
993# no strict 'refs'; 899 }
994# @{"$pkg\::ISA"} = ext::; 900 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 901 }
1009 902
1010 # remove commands 903 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 904}
1035 905
1036sub load_extensions { 906sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 908 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
1043 } 913 }
1044} 914}
1045 915
1046############################################################################# 916#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 917
1084=head2 CORE EXTENSIONS 918=head2 CORE EXTENSIONS
1085 919
1086Functions and methods that extend core crossfire objects. 920Functions and methods that extend core crossfire objects.
1087 921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
1088=head3 cf::player 928=head3 cf::player
1089 929
1090=over 4 930=over 4
1091 931
1092=item cf::player::exists $login 932=item cf::player::find $login
1093 933
1094Returns true when the given account exists. 934Returns the given player object, loading it if necessary (might block).
1095 935
1096=cut 936=cut
1097 937
1098sub cf::player::exists($) { 938sub playerdir($) {
1099 cf::player::find $_[0] 939 cf::localdir
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
975 }
976 }
977}
978
979sub save($) {
980 my ($pl) = @_;
981
982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1101} 1085}
1102 1086
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1104 1088
1105Sends an ext reply to the player. 1089Sends an ext reply to the player.
1106 1090
1107=cut 1091=cut
1108 1092
1109sub cf::player::ext_reply($$$%) { 1093sub ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_; 1094 my ($self, $id, %msg) = @_;
1111 1095
1112 $msg{msgid} = $id; 1096 $msg{msgid} = $id;
1113 1097
1114 $self->send ("ext " . to_json \%msg); 1098 $self->send ("ext " . cf::to_json \%msg);
1115} 1099}
1100
1101package cf;
1116 1102
1117=back 1103=back
1118 1104
1119 1105
1120=head3 cf::map 1106=head3 cf::map
1126package cf::map; 1112package cf::map;
1127 1113
1128use Fcntl; 1114use Fcntl;
1129use Coro::AIO; 1115use Coro::AIO;
1130 1116
1117use overload
1118 '""' => \&as_string,
1119 fallback => 1;
1120
1131our $MAX_RESET = 7200; 1121our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1122our $DEFAULT_RESET = 3000;
1133 1123
1134sub generate_random_map { 1124sub generate_random_map {
1135 my ($path, $rmp) = @_; 1125 my ($self, $rmp) = @_;
1136 1126
1137 # mit "rum" bekleckern, nicht 1127 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1128 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1129 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1130 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1131 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1132 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1133 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1134 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1135 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1136 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1137 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1138 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1139 (cf::region::find $rmp->{region}), $rmp->{custom}
1140 )
1141}
1142
1143sub register {
1144 my (undef, $regex) = @_;
1145 my $pkg = caller;
1146
1147 no strict;
1148 push @{"$pkg\::ISA"}, __PACKAGE__;
1149
1150 $EXT_MAP{$pkg} = qr<$regex>;
1151}
1152
1153# also paths starting with '/'
1154$EXT_MAP{"cf::map"} = qr{^(?=/)};
1155
1156sub thawer_merge {
1157 my ($self, $merge) = @_;
1158
1159 # we have to keep some variables in memory intact
1160 local $self->{path};
1161 local $self->{load_path};
1162 local $self->{deny_save};
1163 local $self->{deny_reset};
1164
1165 $self->SUPER::thawer_merge ($merge);
1166}
1167
1168sub normalise {
1169 my ($path, $base) = @_;
1170
1171 # map plan:
1172 #
1173 # /! non-realised random map exit (special hack!)
1174 # {... are special paths that are not being touched
1175 # ?xxx/... are special absolute paths
1176 # ?random/... random maps
1177 # /... normal maps
1178 # ~user/... per-player map of a specific user
1179
1180 $path =~ s/$PATH_SEP/\//go;
1181
1182 # treat it as relative path if it starts with
1183 # something that looks reasonable
1184 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1185 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1186
1187 $base =~ s{[^/]+/?$}{};
1188 $path = "$base/$path";
1189 }
1190
1191 for ($path) {
1192 redo if s{//}{/};
1193 redo if s{/\.?/}{/};
1194 redo if s{/[^/]+/\.\./}{/};
1195 }
1196
1197 $path
1198}
1199
1200sub new_from_path {
1201 my (undef, $path, $base) = @_;
1202
1203 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1204
1205 $path = normalise $path, $base;
1206
1207 for my $pkg (keys %EXT_MAP) {
1208 if ($path =~ $EXT_MAP{$pkg}) {
1209 my $self = bless cf::map::new, $pkg;
1210 $self->{path} = $path; $self->path ($path);
1211 $self->init; # pass $1 etc.
1212 return $self;
1213 }
1214 }
1215
1216 Carp::carp "unable to resolve path '$path'.";
1217 ()
1218}
1219
1220sub init {
1221 my ($self) = @_;
1222
1223 $self
1224}
1225
1226sub as_string {
1227 my ($self) = @_;
1228
1229 "$self->{path}"
1230}
1231
1232# the displayed name, this is a one way mapping
1233sub visible_name {
1234 &as_string
1235}
1236
1237# the original (read-only) location
1238sub load_path {
1239 my ($self) = @_;
1240
1241 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1242}
1243
1244# the temporary/swap location
1245sub save_path {
1246 my ($self) = @_;
1247
1248 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1249 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1250}
1251
1252# the unique path, undef == no special unique path
1253sub uniq_path {
1254 my ($self) = @_;
1255
1256 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1257 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1151} 1258}
1152 1259
1153# and all this just because we cannot iterate over 1260# and all this just because we cannot iterate over
1154# all maps in C++... 1261# all maps in C++...
1155sub change_all_map_light { 1262sub change_all_map_light {
1157 1264
1158 $_->change_map_light ($change) 1265 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1266 for grep $_->outdoor, values %cf::MAP;
1160} 1267}
1161 1268
1269sub unlink_save {
1270 my ($self) = @_;
1271
1272 utf8::encode (my $save = $self->save_path);
1273 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1274 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1275}
1276
1162sub try_load_header($) { 1277sub load_header_from($) {
1163 my ($path) = @_; 1278 my ($self, $path) = @_;
1164 1279
1165 utf8::encode $path; 1280 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1281 aio_open $path, O_RDONLY, 0
1167 or return; 1282 or return;
1168 1283
1169 my $map = cf::map::new 1284 $self->_load_header ($path)
1170 or return; 1285 or return;
1171 1286
1172 $map->load_header ($path) 1287 $self->{load_path} = $path;
1288
1289 1
1290}
1291
1292sub load_orig {
1293 my ($self) = @_;
1294
1295 $self->load_header_from ($self->load_path)
1296}
1297
1298sub load_temp {
1299 my ($self) = @_;
1300
1301 $self->load_header_from ($self->save_path)
1302}
1303
1304sub load_header {
1305 my ($self) = @_;
1306
1307 if ($self->load_temp) {
1308 $self->last_access ((delete $self->{last_access})
1309 || $cf::RUNTIME); #d#
1310 # safety
1311 $self->{instantiate_time} = $cf::RUNTIME
1312 if $self->{instantiate_time} > $cf::RUNTIME;
1313 } else {
1314 $self->load_orig
1173 or return; 1315 or return;
1174 1316
1175 $map->{load_path} = $path; 1317 $self->{load_original} = 1;
1318 $self->{instantiate_time} = $cf::RUNTIME;
1319 $self->last_access ($cf::RUNTIME);
1320 $self->instantiate;
1321 }
1176 1322
1177 $map 1323 1
1178} 1324}
1179 1325
1326sub find;
1180sub find_map { 1327sub find {
1181 my ($path, $origin) = @_; 1328 my ($path, $origin) = @_;
1182 1329
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path; 1330 $path = normalise $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187 1331
1188 cf::lock_wait "map_find:$key"; 1332 cf::lock_wait "map_find:$path";
1189 1333
1190 $cf::MAP{$key} || do { 1334 $cf::MAP{$path} || do {
1191 my $guard = cf::lock_acquire "map_find:$key"; 1335 my $guard = cf::lock_acquire "map_find:$path";
1192 1336 my $map = new_from_path cf::map $path
1193 # do it the slow way
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 1337 or return;
1208 1338
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1339 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME); 1340
1341 $map->load_header
1342 or return;
1221 1343
1222 if ($map->should_reset) { 1344 if ($map->should_reset) {
1345 $cf::WAIT_FOR_TICK->wait;
1223 $map->reset; 1346 $map->reset;
1347 undef $guard;
1224 $map = find_map $path; 1348 $map = find $path
1349 or return;
1225 } 1350 }
1226 1351
1227 $cf::MAP{$key} = $map 1352 $cf::MAP{$path} = $map
1228 } 1353 }
1229} 1354}
1230 1355
1231sub load { 1356sub load {
1232 my ($self) = @_; 1357 my ($self) = @_;
1233 1358
1234 my $path = $self->{path}; 1359 my $path = $self->{path};
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1360 my $guard = cf::lock_acquire "map_load:$path";
1236 1361
1237 return if $self->in_memory != cf::MAP_SWAPPED; 1362 return if $self->in_memory != cf::MAP_SWAPPED;
1238 1363
1239 $self->in_memory (cf::MAP_LOADING); 1364 $self->in_memory (cf::MAP_LOADING);
1240 1365
1241 $self->alloc; 1366 $self->alloc;
1242 $self->load_objects ($self->{load_path}, 1) 1367 $self->_load_objects ($self->{load_path}, 1)
1243 or return; 1368 or return;
1244 1369
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1370 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original}; 1371 if delete $self->{load_original};
1247 1372
1248 if (my $uniq = $path->uniq_path) { 1373 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 1374 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 1375 if (aio_open $uniq, O_RDONLY, 0) {
1251 $self->clear_unique_items; 1376 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 1377 $self->_load_objects ($uniq, 0);
1253 } 1378 }
1254 } 1379 }
1380
1381 Coro::cede;
1255 1382
1256 # now do the right thing for maps 1383 # now do the right thing for maps
1257 $self->link_multipart_objects; 1384 $self->link_multipart_objects;
1258 1385
1259 if ($self->{path}->is_style_map) { 1386 unless ($self->{deny_activate}) {
1260 $self->{deny_save} = 1; 1387 $self->decay_objects;
1261 $self->{deny_reset} = 1;
1262 } else {
1263 $self->fix_auto_apply; 1388 $self->fix_auto_apply;
1264 $self->decay_objects;
1265 $self->update_buttons; 1389 $self->update_buttons;
1390 Coro::cede;
1266 $self->set_darkness_map; 1391 $self->set_darkness_map;
1267 $self->difficulty ($self->estimate_difficulty) 1392 $self->difficulty ($self->estimate_difficulty)
1268 unless $self->difficulty; 1393 unless $self->difficulty;
1394 Coro::cede;
1269 $self->activate; 1395 $self->activate;
1270 } 1396 }
1271 1397
1272 $self->in_memory (cf::MAP_IN_MEMORY); 1398 $self->in_memory (cf::MAP_IN_MEMORY);
1273} 1399}
1274 1400
1275sub load_map_sync { 1401sub customise_for {
1402 my ($self, $ob) = @_;
1403
1404 return find "~" . $ob->name . "/" . $self->{path}
1405 if $self->per_player;
1406
1407 $self
1408}
1409
1410# find and load all maps in the 3x3 area around a map
1411sub load_diag {
1412 my ($map) = @_;
1413
1414 my @diag; # diagonal neighbours
1415
1416 for (0 .. 3) {
1417 my $neigh = $map->tile_path ($_)
1418 or next;
1419 $neigh = find $neigh, $map
1420 or next;
1421 $neigh->load;
1422
1423 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1424 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1425 }
1426
1427 for (@diag) {
1428 my $neigh = find @$_
1429 or next;
1430 $neigh->load;
1431 }
1432}
1433
1434sub find_sync {
1276 my ($path, $origin) = @_; 1435 my ($path, $origin) = @_;
1277 1436
1278 #warn "load_map_sync<$path, $origin>\n";#d# 1437 cf::sync_job { find $path, $origin }
1438}
1279 1439
1280 cf::sync_job { 1440sub do_load_sync {
1281 my $map = cf::map::find_map $path, $origin 1441 my ($map) = @_;
1442
1443 cf::sync_job { $map->load };
1444}
1445
1446our %MAP_PREFETCH;
1447our $MAP_PREFETCHER = Coro::async {
1448 while () {
1449 for my $path (keys %MAP_PREFETCH) {
1450 my $map = find $path
1282 or return; 1451 or next;
1283 $map->load; 1452 $map->load;
1284 $map 1453
1454 delete $MAP_PREFETCH{$path};
1455 }
1456 Coro::schedule;
1285 } 1457 }
1458};
1459
1460sub find_async {
1461 my ($path, $origin) = @_;
1462
1463 $path = normalise $path, $origin && $origin->{path};
1464
1465 if (my $map = $cf::MAP{$path}) {
1466 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1467 }
1468
1469 $MAP_PREFETCH{$path} = 0;
1470 $MAP_PREFETCHER->ready;
1471
1472 ()
1286} 1473}
1287 1474
1288sub save { 1475sub save {
1289 my ($self) = @_; 1476 my ($self) = @_;
1290 1477
1478 my $lock = cf::lock_acquire "map_data:" . $self->path;
1479
1291 $self->{last_save} = $cf::RUNTIME; 1480 $self->{last_save} = $cf::RUNTIME;
1292 1481
1293 return unless $self->dirty; 1482 return unless $self->dirty;
1294 1483
1295 my $save = $self->{path}->save_path; utf8::encode $save; 1484 my $save = $self->save_path; utf8::encode $save;
1296 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1485 my $uniq = $self->uniq_path; utf8::encode $uniq;
1297 1486
1298 $self->{load_path} = $save; 1487 $self->{load_path} = $save;
1299 1488
1300 return if $self->{deny_save}; 1489 return if $self->{deny_save};
1301 1490
1491 local $self->{last_access} = $self->last_access;#d#
1492
1493 cf::async {
1494 $_->contr->save for $self->players;
1495 };
1496
1302 if ($uniq) { 1497 if ($uniq) {
1303 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1498 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1304 $self->save_objects ($uniq, cf::IO_UNIQUES); 1499 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1305 } else { 1500 } else {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1501 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1307 } 1502 }
1308} 1503}
1309 1504
1310sub swap_out { 1505sub swap_out {
1311 my ($self) = @_; 1506 my ($self) = @_;
1507
1508 # save first because save cedes
1509 $self->save;
1510
1511 my $lock = cf::lock_acquire "map_data:" . $self->path;
1312 1512
1313 return if $self->players; 1513 return if $self->players;
1314 return if $self->in_memory != cf::MAP_IN_MEMORY; 1514 return if $self->in_memory != cf::MAP_IN_MEMORY;
1315 return if $self->{deny_save}; 1515 return if $self->{deny_save};
1316 1516
1317 $self->save;
1318 $self->clear; 1517 $self->clear;
1319 $self->in_memory (cf::MAP_SWAPPED); 1518 $self->in_memory (cf::MAP_SWAPPED);
1320} 1519}
1321 1520
1322sub reset_at { 1521sub reset_at {
1323 my ($self) = @_; 1522 my ($self) = @_;
1324 1523
1325 # TODO: safety, remove and allow resettable per-player maps 1524 # TODO: safety, remove and allow resettable per-player maps
1326 return 1e99 if $self->{path}{user_rel}; 1525 return 1e99 if $self->isa ("ext::map_per_player");#d#
1327 return 1e99 if $self->{deny_reset}; 1526 return 1e99 if $self->{deny_reset};
1328 1527
1329 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1528 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1330 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1529 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1331 1530
1336 my ($self) = @_; 1535 my ($self) = @_;
1337 1536
1338 $self->reset_at <= $cf::RUNTIME 1537 $self->reset_at <= $cf::RUNTIME
1339} 1538}
1340 1539
1341sub unlink_save {
1342 my ($self) = @_;
1343
1344 utf8::encode (my $save = $self->{path}->save_path);
1345 aioreq_pri 3; IO::AIO::aio_unlink $save;
1346 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1347}
1348
1349sub rename {
1350 my ($self, $new_path) = @_;
1351
1352 $self->unlink_save;
1353
1354 delete $cf::MAP{$self->path};
1355 $self->{path} = new cf::path $new_path;
1356 $self->path ($self->{path}->as_string);
1357 $cf::MAP{$self->path} = $self;
1358
1359 $self->save;
1360}
1361
1362sub reset { 1540sub reset {
1363 my ($self) = @_; 1541 my ($self) = @_;
1364 1542
1543 my $lock = cf::lock_acquire "map_data:$self->{path}";
1544
1365 return if $self->players; 1545 return if $self->players;
1366 return if $self->{path}{user_rel};#d# 1546 return if $self->isa ("ext::map_per_player");#d#
1367 1547
1368 warn "resetting map ", $self->path;#d# 1548 warn "resetting map ", $self->path;#d#
1369 1549
1370 delete $cf::MAP{$self->path}; 1550 delete $cf::MAP{$self->path};
1551
1552 $self->in_memory (cf::MAP_SWAPPED);
1553 $self->clear;
1371 1554
1372 $_->clear_links_to ($self) for values %cf::MAP; 1555 $_->clear_links_to ($self) for values %cf::MAP;
1373 1556
1374 $self->unlink_save; 1557 $self->unlink_save;
1375 $self->destroy; 1558 $self->destroy;
1378my $nuke_counter = "aaaa"; 1561my $nuke_counter = "aaaa";
1379 1562
1380sub nuke { 1563sub nuke {
1381 my ($self) = @_; 1564 my ($self) = @_;
1382 1565
1566 delete $cf::MAP{$self->path};
1567
1568 $self->unlink_save;
1569
1570 bless $self, "cf::map";
1571 delete $self->{deny_reset};
1383 $self->{deny_save} = 1; 1572 $self->{deny_save} = 1;
1384 $self->reset_timeout (1); 1573 $self->reset_timeout (1);
1385 $self->rename ("{nuke}/" . ($nuke_counter++)); 1574 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1575
1576 $cf::MAP{$self->path} = $self;
1577
1386 $self->reset; # polite request, might not happen 1578 $self->reset; # polite request, might not happen
1387} 1579}
1388 1580
1389sub customise_for { 1581=item cf::map::unique_maps
1390 my ($map, $ob) = @_;
1391 1582
1392 if ($map->per_player) { 1583Returns an arrayref of paths of all shared maps that have
1393 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1584instantiated unique items. May block.
1394 }
1395 1585
1396 $map 1586=cut
1397}
1398 1587
1399sub emergency_save { 1588sub unique_maps() {
1400 local $cf::FREEZE = 1; 1589 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1590 or return;
1401 1591
1402 warn "enter emergency map save\n"; 1592 my @paths;
1403 1593
1404 cf::sync_job { 1594 for (@$files) {
1405 warn "begin emergency map save\n"; 1595 utf8::decode $_;
1406 $_->save for values %cf::MAP; 1596 next if /\.pst$/;
1597 next unless /^$PATH_SEP/o;
1598
1599 s/\.map$//;
1600 push @paths, $_;
1407 }; 1601 }
1408 1602
1409 warn "end emergency map save\n"; 1603 \@paths
1410} 1604}
1411 1605
1412package cf; 1606package cf;
1413 1607
1414=back 1608=back
1415 1609
1610=head3 cf::object
1611
1612=cut
1613
1614package cf::object;
1615
1616=over 4
1617
1618=item $ob->inv_recursive
1619
1620Returns the inventory of the object _and_ their inventories, recursively.
1621
1622=cut
1623
1624sub inv_recursive_;
1625sub inv_recursive_ {
1626 map { $_, inv_recursive_ $_->inv } @_
1627}
1628
1629sub inv_recursive {
1630 inv_recursive_ inv $_[0]
1631}
1632
1633package cf;
1634
1635=back
1416 1636
1417=head3 cf::object::player 1637=head3 cf::object::player
1418 1638
1419=over 4 1639=over 4
1420 1640
1460 1680
1461=item $player_object->enter_link 1681=item $player_object->enter_link
1462 1682
1463Freezes the player and moves him/her to a special map (C<{link}>). 1683Freezes the player and moves him/her to a special map (C<{link}>).
1464 1684
1465The player should be reaosnably safe there for short amounts of time. You 1685The player should be reasonably safe there for short amounts of time. You
1466I<MUST> call C<leave_link> as soon as possible, though. 1686I<MUST> call C<leave_link> as soon as possible, though.
1467 1687
1688Will never block.
1689
1468=item $player_object->leave_link ($map, $x, $y) 1690=item $player_object->leave_link ($map, $x, $y)
1469 1691
1470Moves the player out of the specila link map onto the given map. If the 1692Moves the player out of the special C<{link}> map onto the specified
1471map is not valid (or omitted), the player will be moved back to the 1693map. If the map is not valid (or omitted), the player will be moved back
1472location he/she was before the call to C<enter_link>, or, if that fails, 1694to the location he/she was before the call to C<enter_link>, or, if that
1473to the emergency map position. 1695fails, to the emergency map position.
1474 1696
1475Might block. 1697Might block.
1476 1698
1477=cut 1699=cut
1700
1701sub link_map {
1702 unless ($LINK_MAP) {
1703 $LINK_MAP = cf::map::find "{link}"
1704 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1705 $LINK_MAP->load;
1706 }
1707
1708 $LINK_MAP
1709}
1478 1710
1479sub cf::object::player::enter_link { 1711sub cf::object::player::enter_link {
1480 my ($self) = @_; 1712 my ($self) = @_;
1481 1713
1482 $self->deactivate_recursive; 1714 $self->deactivate_recursive;
1483 1715
1484 return if $self->map == $LINK_MAP; 1716 return if UNIVERSAL::isa $self->map, "ext::map_link";
1485 1717
1486 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1718 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1487 if $self->map; 1719 if $self->map;
1488 1720
1489 $self->enter_map ($LINK_MAP, 20, 20); 1721 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1490} 1722}
1491 1723
1492sub cf::object::player::leave_link { 1724sub cf::object::player::leave_link {
1493 my ($self, $map, $x, $y) = @_; 1725 my ($self, $map, $x, $y) = @_;
1494 1726
1495 my $link_pos = delete $self->{_link_pos}; 1727 my $link_pos = delete $self->{_link_pos};
1496 1728
1497 unless ($map) { 1729 unless ($map) {
1498 # restore original map position 1730 # restore original map position
1499 ($map, $x, $y) = @{ $link_pos || [] }; 1731 ($map, $x, $y) = @{ $link_pos || [] };
1500 $map = cf::map::find_map $map; 1732 $map = cf::map::find $map;
1501 1733
1502 unless ($map) { 1734 unless ($map) {
1503 ($map, $x, $y) = @$EMERGENCY_POSITION; 1735 ($map, $x, $y) = @$EMERGENCY_POSITION;
1504 $map = cf::map::find_map $map 1736 $map = cf::map::find $map
1505 or die "FATAL: cannot load emergency map\n"; 1737 or die "FATAL: cannot load emergency map\n";
1506 } 1738 }
1507 } 1739 }
1508 1740
1509 ($x, $y) = (-1, -1) 1741 ($x, $y) = (-1, -1)
1512 # use -1 or undef as default coordinates, not 0, 0 1744 # use -1 or undef as default coordinates, not 0, 0
1513 ($x, $y) = ($map->enter_x, $map->enter_y) 1745 ($x, $y) = ($map->enter_x, $map->enter_y)
1514 if $x <=0 && $y <= 0; 1746 if $x <=0 && $y <= 0;
1515 1747
1516 $map->load; 1748 $map->load;
1749 $map->load_diag;
1517 1750
1751 return unless $self->contr->active;
1518 $self->activate_recursive; 1752 $self->activate_recursive;
1519 $self->enter_map ($map, $x, $y); 1753 $self->enter_map ($map, $x, $y);
1520} 1754}
1521 1755
1522cf::player->attach ( 1756cf::player->attach (
1535 1769
1536 # try to abort aborted map switching on player login :) 1770 # try to abort aborted map switching on player login :)
1537 # should happen only on crashes 1771 # should happen only on crashes
1538 if ($pl->ob->{_link_pos}) { 1772 if ($pl->ob->{_link_pos}) {
1539 $pl->ob->enter_link; 1773 $pl->ob->enter_link;
1540 Coro::async { 1774 (async {
1541 # we need this sleep as the login has a concurrent enter_exit running 1775 # we need this sleep as the login has a concurrent enter_exit running
1542 # and this sleep increases chances of the player not ending up in scorn 1776 # and this sleep increases chances of the player not ending up in scorn
1777 $pl->ob->reply (undef,
1778 "There was an internal problem at your last logout, "
1779 . "the server will try to bring you to your intended destination in a second.",
1780 cf::NDI_RED);
1543 Coro::Timer::sleep 1; 1781 Coro::Timer::sleep 1;
1544 $pl->ob->leave_link; 1782 $pl->ob->leave_link;
1545 }; 1783 })->prio (2);
1546 } 1784 }
1547 }, 1785 },
1548); 1786);
1549 1787
1550=item $player_object->goto_map ($path, $x, $y) 1788=item $player_object->goto ($path, $x, $y)
1551 1789
1552=cut 1790=cut
1553 1791
1554sub cf::object::player::goto_map { 1792sub cf::object::player::goto {
1555 my ($self, $path, $x, $y) = @_; 1793 my ($self, $path, $x, $y) = @_;
1556 1794
1557 $self->enter_link; 1795 $self->enter_link;
1558 1796
1559 (Coro::async { 1797 (async {
1560 $path = new cf::path $path;
1561
1562 my $map = cf::map::find_map $path->as_string; 1798 my $map = cf::map::find $path;
1563 $map = $map->customise_for ($self) if $map; 1799 $map = $map->customise_for ($self) if $map;
1564 1800
1565# warn "entering ", $map->path, " at ($x, $y)\n" 1801# warn "entering ", $map->path, " at ($x, $y)\n"
1566# if $map; 1802# if $map;
1567 1803
1568 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1804 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1569 1805
1570 $self->leave_link ($map, $x, $y); 1806 $self->leave_link ($map, $x, $y);
1571 })->prio (1); 1807 })->prio (1);
1572} 1808}
1573 1809
1626 1862
1627 return unless $self->type == cf::PLAYER; 1863 return unless $self->type == cf::PLAYER;
1628 1864
1629 $self->enter_link; 1865 $self->enter_link;
1630 1866
1631 (Coro::async { 1867 (async {
1868 $self->deactivate_recursive; # just to be sure
1632 unless (eval { 1869 unless (eval {
1633
1634 prepare_random_map $exit 1870 prepare_random_map $exit
1635 if $exit->slaying eq "/!"; 1871 if $exit->slaying eq "/!";
1636 1872
1637 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1873 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1638 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1874 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1639 1875
1640 1; 1876 1;
1641 }) { 1877 }) {
1642 $self->message ("Something went wrong deep within the crossfire server. " 1878 $self->message ("Something went wrong deep within the crossfire server. "
1643 . "I'll try to bring you back to the map you were before. " 1879 . "I'll try to bring you back to the map you were before. "
1644 . "Please report this to the dungeon master", 1880 . "Please report this to the dungeon master!",
1645 cf::NDI_UNIQUE | cf::NDI_RED); 1881 cf::NDI_UNIQUE | cf::NDI_RED);
1646 1882
1647 warn "ERROR in enter_exit: $@"; 1883 warn "ERROR in enter_exit: $@";
1648 $self->leave_link; 1884 $self->leave_link;
1649 } 1885 }
1700 on_reply => sub { 1936 on_reply => sub {
1701 my ($ns, $msg) = @_; 1937 my ($ns, $msg) = @_;
1702 1938
1703 # this weird shuffling is so that direct followup queries 1939 # this weird shuffling is so that direct followup queries
1704 # get handled first 1940 # get handled first
1705 my $queue = delete $ns->{query_queue}; 1941 my $queue = delete $ns->{query_queue}
1942 or return; # be conservative, not sure how that can happen, but we saw a crash here
1706 1943
1707 (shift @$queue)->[1]->($msg); 1944 (shift @$queue)->[1]->($msg);
1708 1945
1709 push @{ $ns->{query_queue} }, @$queue; 1946 push @{ $ns->{query_queue} }, @$queue;
1710 1947
1716 } 1953 }
1717 } 1954 }
1718 }, 1955 },
1719); 1956);
1720 1957
1721=item $client->coro (\&cb) 1958=item $client->async (\&cb)
1722 1959
1723Create a new coroutine, running the specified callback. The coroutine will 1960Create a new coroutine, running the specified callback. The coroutine will
1724be automatically cancelled when the client gets destroyed (e.g. on logout, 1961be automatically cancelled when the client gets destroyed (e.g. on logout,
1725or loss of connection). 1962or loss of connection).
1726 1963
1727=cut 1964=cut
1728 1965
1729sub cf::client::coro { 1966sub cf::client::async {
1730 my ($self, $cb) = @_; 1967 my ($self, $cb) = @_;
1731 1968
1732 my $coro; $coro = async { 1969 my $coro = &Coro::async ($cb);
1733 eval {
1734 $cb->();
1735 };
1736 warn $@ if $@;
1737 };
1738 1970
1739 $coro->on_destroy (sub { 1971 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 1972 delete $self->{_coro}{$coro+0};
1741 }); 1973 });
1742 1974
1977 open my $fh, "<:utf8", cf::confdir . "/config" 2209 open my $fh, "<:utf8", cf::confdir . "/config"
1978 or return; 2210 or return;
1979 2211
1980 local $/; 2212 local $/;
1981 *CFG = YAML::Syck::Load <$fh>; 2213 *CFG = YAML::Syck::Load <$fh>;
2214
2215 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2216
2217 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2218 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2219
2220 if (exists $CFG{mlockall}) {
2221 eval {
2222 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2223 and die "WARNING: m(un)lockall failed: $!\n";
2224 };
2225 warn $@ if $@;
2226 }
1982} 2227}
1983 2228
1984sub main { 2229sub main {
1985 # we must not ever block the main coroutine 2230 # we must not ever block the main coroutine
1986 local $Coro::idle = sub { 2231 local $Coro::idle = sub {
1987 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2232 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1988 (Coro::unblock_sub { 2233 (async {
2234 warn "BP1\n";#d#
1989 Event::one_event; 2235 Event::one_event;
1990 })->(); 2236 warn "BP2\n";#d#
2237 })->prio (Coro::PRIO_MAX);
1991 }; 2238 };
1992 2239
1993 cfg_load; 2240 cfg_load;
1994 db_load; 2241 db_load;
1995 load_extensions; 2242 load_extensions;
1996 Event::loop; 2243 Event::loop;
1997} 2244}
1998 2245
1999############################################################################# 2246#############################################################################
2000# initialisation 2247# initialisation and cleanup
2248
2249# install some emergency cleanup handlers
2250BEGIN {
2251 for my $signal (qw(INT HUP TERM)) {
2252 Event->signal (
2253 data => WF_AUTOCANCEL,
2254 signal => $signal,
2255 cb => sub {
2256 cf::cleanup "SIG$signal";
2257 },
2258 );
2259 }
2260}
2261
2262sub emergency_save() {
2263 my $freeze_guard = cf::freeze_mainloop;
2264
2265 warn "enter emergency perl save\n";
2266
2267 cf::sync_job {
2268 # use a peculiar iteration method to avoid tripping on perl
2269 # refcount bugs in for. also avoids problems with players
2270 # and maps saved/destroyed asynchronously.
2271 warn "begin emergency player save\n";
2272 for my $login (keys %cf::PLAYER) {
2273 my $pl = $cf::PLAYER{$login} or next;
2274 $pl->valid or next;
2275 $pl->save;
2276 }
2277 warn "end emergency player save\n";
2278
2279 warn "begin emergency map save\n";
2280 for my $path (keys %cf::MAP) {
2281 my $map = $cf::MAP{$path} or next;
2282 $map->valid or next;
2283 $map->save;
2284 }
2285 warn "end emergency map save\n";
2286 };
2287
2288 warn "leave emergency perl save\n";
2289}
2001 2290
2002sub reload() { 2291sub reload() {
2003 # can/must only be called in main 2292 # can/must only be called in main
2004 if ($Coro::current != $Coro::main) { 2293 if ($Coro::current != $Coro::main) {
2005 warn "can only reload from main coroutine\n"; 2294 warn "can only reload from main coroutine\n";
2006 return; 2295 return;
2007 } 2296 }
2008 2297
2009 warn "reloading..."; 2298 warn "reloading...";
2010 2299
2011 local $FREEZE = 1; 2300 warn "freezing server";
2301 my $guard = freeze_mainloop;
2012 cf::emergency_save; 2302 cf::emergency_save;
2303
2304 warn "sync database to disk";
2305 cf::db_sync;
2306 IO::AIO::flush;
2013 2307
2014 eval { 2308 eval {
2015 # if anything goes wrong in here, we should simply crash as we already saved 2309 # if anything goes wrong in here, we should simply crash as we already saved
2016 2310
2017 # cancel all watchers 2311 warn "cancel all watchers";
2018 for (Event::all_watchers) { 2312 for (Event::all_watchers) {
2019 $_->cancel if $_->data & WF_AUTOCANCEL; 2313 $_->cancel if $_->data & WF_AUTOCANCEL;
2020 } 2314 }
2021 2315
2022 # cancel all extension coros 2316 warn "cancel all extension coros";
2023 $_->cancel for values %EXT_CORO; 2317 $_->cancel for values %EXT_CORO;
2024 %EXT_CORO = (); 2318 %EXT_CORO = ();
2025 2319
2320 warn "remove commands";
2321 %COMMAND = ();
2322
2323 warn "remove ext commands";
2324 %EXTCMD = ();
2325
2026 # unload all extensions 2326 warn "unload/nuke all extensions";
2027 for (@exts) { 2327 for my $pkg (@EXTS) {
2028 warn "unloading <$_>"; 2328 warn "... unloading $pkg";
2029 unload_extension $_; 2329
2330 if (my $cb = $pkg->can ("unload")) {
2331 eval {
2332 $cb->($pkg);
2333 1
2334 } or warn "$pkg unloaded, but with errors: $@";
2030 } 2335 }
2031 2336
2337 warn "... nuking $pkg";
2338 Symbol::delete_package $pkg;
2339 }
2340
2032 # unload all modules loaded from $LIBDIR 2341 warn "unload all perl modules loaded from $LIBDIR";
2033 while (my ($k, $v) = each %INC) { 2342 while (my ($k, $v) = each %INC) {
2034 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2343 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2035 2344
2036 warn "removing <$k>"; 2345 warn "removing <$k>";
2037 delete $INC{$k}; 2346 delete $INC{$k};
2044 } 2353 }
2045 2354
2046 Symbol::delete_package $k; 2355 Symbol::delete_package $k;
2047 } 2356 }
2048 2357
2049 # sync database to disk
2050 cf::db_sync;
2051 IO::AIO::flush;
2052
2053 # get rid of safe::, as good as possible 2358 warn "get rid of safe::, as good as possible";
2054 Symbol::delete_package "safe::$_" 2359 Symbol::delete_package "safe::$_"
2055 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2360 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2056 2361
2057 # remove register_script_function callbacks
2058 # TODO
2059
2060 # unload cf.pm "a bit" 2362 warn "unload cf.pm \"a bit\"";
2061 delete $INC{"cf.pm"}; 2363 delete $INC{"cf.pm"};
2062 2364
2063 # don't, removes xs symbols, too, 2365 # don't, removes xs symbols, too,
2064 # and global variables created in xs 2366 # and global variables created in xs
2065 #Symbol::delete_package __PACKAGE__; 2367 #Symbol::delete_package __PACKAGE__;
2066 2368
2067 # reload cf.pm
2068 warn "reloading cf.pm"; 2369 warn "reloading cf.pm";
2069 require cf; 2370 require cf;
2070 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2371 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2071 2372
2072 # load config and database again 2373 warn "load config and database again";
2073 cf::cfg_load; 2374 cf::cfg_load;
2074 cf::db_load; 2375 cf::db_load;
2075 2376
2076 # load extensions
2077 warn "load extensions"; 2377 warn "load extensions";
2078 cf::load_extensions; 2378 cf::load_extensions;
2079 2379
2080 # reattach attachments to objects 2380 warn "reattach attachments to objects/players";
2081 warn "reattach";
2082 _global_reattach; 2381 _global_reattach;
2382 warn "reattach attachments to maps";
2383 reattach $_ for values %MAP;
2083 }; 2384 };
2084 2385
2085 if ($@) { 2386 if ($@) {
2086 warn $@; 2387 warn $@;
2087 warn "error while reloading, exiting."; 2388 warn "error while reloading, exiting.";
2088 exit 1; 2389 exit 1;
2089 } 2390 }
2090 2391
2091 warn "reloaded successfully"; 2392 warn "reloaded";
2092}; 2393};
2093 2394
2094############################################################################# 2395our $RELOAD_WATCHER; # used only during reload
2095
2096unless ($LINK_MAP) {
2097 $LINK_MAP = cf::map::new;
2098
2099 $LINK_MAP->width (41);
2100 $LINK_MAP->height (41);
2101 $LINK_MAP->alloc;
2102 $LINK_MAP->path ("{link}");
2103 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2104 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2105
2106 # dirty hack because... archetypes are not yet loaded
2107 Event->timer (
2108 after => 2,
2109 cb => sub {
2110 $_[0]->w->cancel;
2111
2112 # provide some exits "home"
2113 my $exit = cf::object::new "exit";
2114
2115 $exit->slaying ($EMERGENCY_POSITION->[0]);
2116 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2117 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2118
2119 $LINK_MAP->insert ($exit->clone, 19, 19);
2120 $LINK_MAP->insert ($exit->clone, 19, 20);
2121 $LINK_MAP->insert ($exit->clone, 19, 21);
2122 $LINK_MAP->insert ($exit->clone, 20, 19);
2123 $LINK_MAP->insert ($exit->clone, 20, 21);
2124 $LINK_MAP->insert ($exit->clone, 21, 19);
2125 $LINK_MAP->insert ($exit->clone, 21, 20);
2126 $LINK_MAP->insert ($exit->clone, 21, 21);
2127
2128 $exit->destroy;
2129 });
2130
2131 $LINK_MAP->{deny_save} = 1;
2132 $LINK_MAP->{deny_reset} = 1;
2133
2134 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2135}
2136
2137register "<global>", __PACKAGE__;
2138 2396
2139register_command "reload" => sub { 2397register_command "reload" => sub {
2140 my ($who, $arg) = @_; 2398 my ($who, $arg) = @_;
2141 2399
2142 if ($who->flag (FLAG_WIZ)) { 2400 if ($who->flag (FLAG_WIZ)) {
2143 $who->message ("start of reload."); 2401 $who->message ("reloading server.");
2402
2403 # doing reload synchronously and two reloads happen back-to-back,
2404 # coro crashes during coro_state_free->destroy here.
2405
2406 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2144 reload; 2407 reload;
2145 $who->message ("end of reload."); 2408 undef $RELOAD_WATCHER;
2409 });
2146 } 2410 }
2147}; 2411};
2148 2412
2149unshift @INC, $LIBDIR; 2413unshift @INC, $LIBDIR;
2150 2414
2152 reentrant => 0, 2416 reentrant => 0,
2153 prio => 0, 2417 prio => 0,
2154 at => $NEXT_TICK || $TICK, 2418 at => $NEXT_TICK || $TICK,
2155 data => WF_AUTOCANCEL, 2419 data => WF_AUTOCANCEL,
2156 cb => sub { 2420 cb => sub {
2157 unless ($FREEZE) { 2421 $NOW = Event::time;
2422
2158 cf::server_tick; # one server iteration 2423 cf::server_tick; # one server iteration
2159 $RUNTIME += $TICK; 2424 $RUNTIME += $TICK;
2160 }
2161
2162 $NEXT_TICK += $TICK; 2425 $NEXT_TICK += $TICK;
2426
2427 $WAIT_FOR_TICK->broadcast;
2428 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2163 2429
2164 # if we are delayed by four ticks or more, skip them all 2430 # if we are delayed by four ticks or more, skip them all
2165 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2431 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2166 2432
2167 $TICK_WATCHER->at ($NEXT_TICK); 2433 $TICK_WATCHER->at ($NEXT_TICK);
2169 }, 2435 },
2170); 2436);
2171 2437
2172IO::AIO::max_poll_time $TICK * 0.2; 2438IO::AIO::max_poll_time $TICK * 0.2;
2173 2439
2174Event->io ( 2440$AIO_POLL_WATCHER = Event->io (
2175 fd => IO::AIO::poll_fileno, 2441 fd => IO::AIO::poll_fileno,
2176 poll => 'r', 2442 poll => 'r',
2177 prio => 5, 2443 prio => 5,
2178 data => WF_AUTOCANCEL, 2444 data => WF_AUTOCANCEL,
2179 cb => \&IO::AIO::poll_cb, 2445 cb => \&IO::AIO::poll_cb,
2180); 2446);
2181 2447
2182Event->timer ( 2448$WRITE_RUNTIME_WATCHER = Event->timer (
2183 data => WF_AUTOCANCEL, 2449 data => WF_AUTOCANCEL,
2184 after => 0, 2450 after => 0,
2185 interval => 10, 2451 interval => 10,
2186 cb => sub { 2452 cb => sub {
2187 (Coro::unblock_sub { 2453 (Coro::unblock_sub {
2189 or warn "ERROR: unable to write runtime file: $!"; 2455 or warn "ERROR: unable to write runtime file: $!";
2190 })->(); 2456 })->();
2191 }, 2457 },
2192); 2458);
2193 2459
2460END { cf::emergency_save }
2461
21941 24621
2195 2463

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