ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.122 by root, Tue Jan 2 17:32:24 2007 UTC vs.
Revision 1.191 by root, Tue Jan 23 01:05:18 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
185 218
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 219=item cf::lock_wait $string
209 220
210Wait until the given lock is available. See cf::lock_acquire. 221Wait until the given lock is available. See cf::lock_acquire.
211 222
212=item my $lock = cf::lock_acquire $string 223=item my $lock = cf::lock_acquire $string
213 224
214Wait until the given lock is available and then acquires it and returns 225Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 227for example when the coroutine gets canceled), the lock is automatically
217returned. 228returned.
218 229
219Lock names should begin with a unique identifier (for example, find_map 230Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 231uses map_find and cf::map::load uses map_load).
221 232
222=cut 233=cut
223 234
224our %LOCK; 235our %LOCK;
225 236
239 # wait, to be sure we are not locked 250 # wait, to be sure we are not locked
240 lock_wait $key; 251 lock_wait $key;
241 252
242 $LOCK{$key} = []; 253 $LOCK{$key} = [];
243 254
244 cf::guard { 255 Coro::guard {
245 # wake up all waiters, to be on the safe side 256 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 257 $_->ready for @{ delete $LOCK{$key} };
247 } 258 }
248} 259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
249 282
250=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
251 284
252The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
269 302
270 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 304 # (but this is cancel-safe)
272 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
273 306
274 my $busy = 1; 307 my $busy = 1;
275 my @res; 308 my @res;
276 309
277 (Coro::async { 310 (async {
278 @res = eval { $job->() }; 311 @res = eval { $job->() };
279 warn $@ if $@; 312 warn $@ if $@;
280 undef $busy; 313 undef $busy;
281 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
282 315
283 while ($busy) { 316 while ($busy) {
284 Coro::cede_notself; 317 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 318 }
287 319
288 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
289 } else { 321 } else {
290 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
291 323
292 $job->() 324 $job->()
293 } 325 }
294} 326}
295 327
296=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
297 329
298Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 331extension calling this is being unloaded.
300 332
301=cut 333=cut
302 334
303sub coro(&) { 335sub async_ext(&) {
304 my $cb = shift; 336 my $cb = shift;
305 337
306 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 339
313 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
315 }); 342 });
316 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
322 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
323 350
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return; 352 or return;
326 353
354 my $value = $cf::RUNTIME + 90 + 10;
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return; 359 and return;
330 360
331 aio_fsync $fh 361 aio_fsync $fh
332 and return; 362 and return;
341} 371}
342 372
343=back 373=back
344 374
345=cut 375=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 376
467############################################################################# 377#############################################################################
468 378
469=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
470 380
596our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 507our @CB_MAP = ();
598 508
599my %attachment; 509my %attachment;
600 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
601sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
603 519
604 use sort 'stable'; 520 use sort 'stable';
605 521
776# object support 692# object support
777 693
778sub reattach { 694sub reattach {
779 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 699
782 my $registry = $obj->registry; 700 my $registry = $obj->registry;
783 701
784 @$registry = (); 702 @$registry = ();
785 703
917=cut 835=cut
918 836
919sub register_extcmd { 837sub register_extcmd {
920 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
921 839
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
926} 841}
927 842
928cf::player->attach ( 843cf::player->attach (
929 on_command => sub { 844 on_command => sub {
930 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
943 858
944 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
945 860
946 if (ref $msg) { 861 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 865 }
951 } 866 }
952 } else { 867 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 870
956 cf::override; 871 cf::override;
957 }, 872 },
958); 873);
959 874
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 875sub load_extension {
967 my ($path) = @_; 876 my ($path) = @_;
968 877
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 879 my $base = $1;
971 my $pkg = $1; 880 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
974 883
975 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
976 885
977 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 887 or die "$path: $!";
979 888
980 my $source = 889 my $source =
981 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
984 . "\n};\n1"; 893 . "\n};\n1";
985 894
986 eval $source 895 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 897 : "extension disabled.\n";
989 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 899 warn $@;
991 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
992 901 exit 1;
993# no strict 'refs'; 902 }
994# @{"$pkg\::ISA"} = ext::; 903 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 904 }
1009 905
1010 # remove commands 906 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 907}
1035 908
1036sub load_extensions { 909sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 911 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1043 } 916 }
1044} 917}
1045 918
1046############################################################################# 919#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 920
1084=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1085 922
1086Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1087 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1088=head3 cf::player 931=head3 cf::player
1089 932
1090=over 4 933=over 4
1091 934
1092=item cf::player::exists $login 935=item cf::player::find $login
1093 936
1094Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1095 938
1096=cut 939=cut
1097 940
1098sub cf::player::exists($) { 941sub playerdir($) {
1099 cf::player::find $_[0] 942 cf::localdir
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1101} 1088}
1102 1089
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1104 1091
1105Sends an ext reply to the player. 1092Sends an ext reply to the player.
1106 1093
1107=cut 1094=cut
1108 1095
1109sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1111 1098
1112 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1113 1100
1114 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1115} 1102}
1103
1104package cf;
1116 1105
1117=back 1106=back
1118 1107
1119 1108
1120=head3 cf::map 1109=head3 cf::map
1126package cf::map; 1115package cf::map;
1127 1116
1128use Fcntl; 1117use Fcntl;
1129use Coro::AIO; 1118use Coro::AIO;
1130 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1131our $MAX_RESET = 7200; 1124our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1125our $DEFAULT_RESET = 3000;
1133 1126
1134sub generate_random_map { 1127sub generate_random_map {
1135 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1130 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 # map plan:
1182 #
1183 # /! non-realised random map exit (special hack!)
1184 # {... are special paths that are not being touched
1185 # ?xxx/... are special absolute paths
1186 # ?random/... random maps
1187 # /... normal maps
1188 # ~user/... per-player map of a specific user
1189
1190 $path =~ s/$PATH_SEP/\//go;
1191
1192 # treat it as relative path if it starts with
1193 # something that looks reasonable
1194 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1195 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1196
1197 $base =~ s{[^/]+/?$}{};
1198 $path = "$base/$path";
1199 }
1200
1201 for ($path) {
1202 redo if s{//}{/};
1203 redo if s{/\.?/}{/};
1204 redo if s{/[^/]+/\.\./}{/};
1205 }
1206
1207 $path
1208}
1209
1210sub new_from_path {
1211 my (undef, $path, $base) = @_;
1212
1213 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1214
1215 $path = normalise $path, $base;
1216
1217 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1218 if ($path =~ $EXT_MAP{$pkg}[1]) {
1219 my $self = bless cf::map::new, $pkg;
1220 $self->{path} = $path; $self->path ($path);
1221 $self->init; # pass $1 etc.
1222 return $self;
1223 }
1224 }
1225
1226 Carp::carp "unable to resolve path '$path'.";
1227 ()
1228}
1229
1230sub init {
1231 my ($self) = @_;
1232
1233 $self
1234}
1235
1236sub as_string {
1237 my ($self) = @_;
1238
1239 "$self->{path}"
1240}
1241
1242# the displayed name, this is a one way mapping
1243sub visible_name {
1244 &as_string
1245}
1246
1247# the original (read-only) location
1248sub load_path {
1249 my ($self) = @_;
1250
1251 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1252}
1253
1254# the temporary/swap location
1255sub save_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1260}
1261
1262# the unique path, undef == no special unique path
1263sub uniq_path {
1264 my ($self) = @_;
1265
1266 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1267 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1151} 1268}
1152 1269
1153# and all this just because we cannot iterate over 1270# and all this just because we cannot iterate over
1154# all maps in C++... 1271# all maps in C++...
1155sub change_all_map_light { 1272sub change_all_map_light {
1157 1274
1158 $_->change_map_light ($change) 1275 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1276 for grep $_->outdoor, values %cf::MAP;
1160} 1277}
1161 1278
1279sub unlink_save {
1280 my ($self) = @_;
1281
1282 utf8::encode (my $save = $self->save_path);
1283 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1284 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1285}
1286
1162sub try_load_header($) { 1287sub load_header_from($) {
1163 my ($path) = @_; 1288 my ($self, $path) = @_;
1164 1289
1165 utf8::encode $path; 1290 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1291 aio_open $path, O_RDONLY, 0
1167 or return; 1292 or return;
1168 1293
1169 my $map = cf::map::new 1294 $self->_load_header ($path)
1170 or return; 1295 or return;
1171 1296
1172 $map->load_header ($path) 1297 $self->{load_path} = $path;
1298
1299 1
1300}
1301
1302sub load_header_orig {
1303 my ($self) = @_;
1304
1305 $self->load_header_from ($self->load_path)
1306}
1307
1308sub load_header_temp {
1309 my ($self) = @_;
1310
1311 $self->load_header_from ($self->save_path)
1312}
1313
1314sub prepare_temp {
1315 my ($self) = @_;
1316
1317 $self->last_access ((delete $self->{last_access})
1318 || $cf::RUNTIME); #d#
1319 # safety
1320 $self->{instantiate_time} = $cf::RUNTIME
1321 if $self->{instantiate_time} > $cf::RUNTIME;
1322}
1323
1324sub prepare_orig {
1325 my ($self) = @_;
1326
1327 $self->{load_original} = 1;
1328 $self->{instantiate_time} = $cf::RUNTIME;
1329 $self->last_access ($cf::RUNTIME);
1330 $self->instantiate;
1331}
1332
1333sub load_header {
1334 my ($self) = @_;
1335
1336 if ($self->load_header_temp) {
1337 $self->prepare_temp;
1338 } else {
1339 $self->load_header_orig
1173 or return; 1340 or return;
1341 $self->prepare_orig;
1342 }
1174 1343
1175 $map->{load_path} = $path; 1344 1
1176
1177 $map
1178} 1345}
1179 1346
1347sub find;
1180sub find_map { 1348sub find {
1181 my ($path, $origin) = @_; 1349 my ($path, $origin) = @_;
1182 1350
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path; 1351 $path = normalise $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187 1352
1188 cf::lock_wait "map_find:$key"; 1353 cf::lock_wait "map_find:$path";
1189 1354
1190 $cf::MAP{$key} || do { 1355 $cf::MAP{$path} || do {
1191 my $guard = cf::lock_acquire "map_find:$key"; 1356 my $guard = cf::lock_acquire "map_find:$path";
1192 1357 my $map = new_from_path cf::map $path
1193 # do it the slow way
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 1358 or return;
1208 1359
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1360 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME); 1361
1362 $map->load_header
1363 or return;
1221 1364
1222 if ($map->should_reset) { 1365 if ($map->should_reset) {
1366 # doing this can freeze the server in a sync job, obviously
1367 #$cf::WAIT_FOR_TICK->wait;
1223 $map->reset; 1368 $map->reset;
1369 undef $guard;
1224 $map = find_map $path; 1370 $map = find $path
1371 or return;
1225 } 1372 }
1226 1373
1227 $cf::MAP{$key} = $map 1374 $cf::MAP{$path} = $map
1228 } 1375 }
1229} 1376}
1377
1378sub pre_load { }
1379sub post_load { }
1230 1380
1231sub load { 1381sub load {
1232 my ($self) = @_; 1382 my ($self) = @_;
1233 1383
1234 my $path = $self->{path}; 1384 my $path = $self->{path};
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1385 my $guard = cf::lock_acquire "map_load:$path";
1236 1386
1237 return if $self->in_memory != cf::MAP_SWAPPED; 1387 return if $self->in_memory != cf::MAP_SWAPPED;
1238 1388
1239 $self->in_memory (cf::MAP_LOADING); 1389 $self->in_memory (cf::MAP_LOADING);
1240 1390
1241 $self->alloc; 1391 $self->alloc;
1392
1393 $self->pre_load;
1394
1242 $self->load_objects ($self->{load_path}, 1) 1395 $self->_load_objects ($self->{load_path}, 1)
1243 or return; 1396 or return;
1244 1397
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1398 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original}; 1399 if delete $self->{load_original};
1247 1400
1248 if (my $uniq = $path->uniq_path) { 1401 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 1402 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 1403 if (aio_open $uniq, O_RDONLY, 0) {
1251 $self->clear_unique_items; 1404 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 1405 $self->_load_objects ($uniq, 0);
1253 } 1406 }
1254 } 1407 }
1408
1409 Coro::cede;
1255 1410
1256 # now do the right thing for maps 1411 # now do the right thing for maps
1257 $self->link_multipart_objects; 1412 $self->link_multipart_objects;
1258 1413
1259 if ($self->{path}->is_style_map) { 1414 unless ($self->{deny_activate}) {
1260 $self->{deny_save} = 1; 1415 $self->decay_objects;
1261 $self->{deny_reset} = 1;
1262 } else {
1263 $self->fix_auto_apply; 1416 $self->fix_auto_apply;
1264 $self->decay_objects;
1265 $self->update_buttons; 1417 $self->update_buttons;
1418 Coro::cede;
1266 $self->set_darkness_map; 1419 $self->set_darkness_map;
1267 $self->difficulty ($self->estimate_difficulty) 1420 $self->difficulty ($self->estimate_difficulty)
1268 unless $self->difficulty; 1421 unless $self->difficulty;
1422 Coro::cede;
1269 $self->activate; 1423 $self->activate;
1270 } 1424 }
1271 1425
1426 $self->post_load;
1427
1272 $self->in_memory (cf::MAP_IN_MEMORY); 1428 $self->in_memory (cf::MAP_IN_MEMORY);
1273} 1429}
1274 1430
1275sub load_map_sync { 1431sub customise_for {
1432 my ($self, $ob) = @_;
1433
1434 return find "~" . $ob->name . "/" . $self->{path}
1435 if $self->per_player;
1436
1437 $self
1438}
1439
1440# find and load all maps in the 3x3 area around a map
1441sub load_diag {
1442 my ($map) = @_;
1443
1444 my @diag; # diagonal neighbours
1445
1446 for (0 .. 3) {
1447 my $neigh = $map->tile_path ($_)
1448 or next;
1449 $neigh = find $neigh, $map
1450 or next;
1451 $neigh->load;
1452
1453 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1454 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1455 }
1456
1457 for (@diag) {
1458 my $neigh = find @$_
1459 or next;
1460 $neigh->load;
1461 }
1462}
1463
1464sub find_sync {
1276 my ($path, $origin) = @_; 1465 my ($path, $origin) = @_;
1277 1466
1278 #warn "load_map_sync<$path, $origin>\n";#d# 1467 cf::sync_job { find $path, $origin }
1468}
1279 1469
1280 cf::sync_job { 1470sub do_load_sync {
1281 my $map = cf::map::find_map $path, $origin 1471 my ($map) = @_;
1282 or return; 1472
1473 cf::sync_job { $map->load };
1474}
1475
1476our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = undef;
1478
1479sub find_async {
1480 my ($path, $origin) = @_;
1481
1482 $path = normalise $path, $origin && $origin->{path};
1483
1484 if (my $map = $cf::MAP{$path}) {
1485 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1486 }
1487
1488 undef $MAP_PREFETCH{$path};
1489 $MAP_PREFETCHER ||= cf::async {
1490 while (%MAP_PREFETCH) {
1491 for my $path (keys %MAP_PREFETCH) {
1492 my $map = find $path
1493 or next;
1283 $map->load; 1494 $map->load;
1284 $map 1495
1496 delete $MAP_PREFETCH{$path};
1497 }
1498 }
1499 undef $MAP_PREFETCHER;
1285 } 1500 };
1501 $MAP_PREFETCHER->prio (6);
1502
1503 ()
1286} 1504}
1287 1505
1288sub save { 1506sub save {
1289 my ($self) = @_; 1507 my ($self) = @_;
1290 1508
1509 my $lock = cf::lock_acquire "map_data:" . $self->path;
1510
1291 $self->{last_save} = $cf::RUNTIME; 1511 $self->{last_save} = $cf::RUNTIME;
1292 1512
1293 return unless $self->dirty; 1513 return unless $self->dirty;
1294 1514
1295 my $save = $self->{path}->save_path; utf8::encode $save; 1515 my $save = $self->save_path; utf8::encode $save;
1296 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1516 my $uniq = $self->uniq_path; utf8::encode $uniq;
1297 1517
1298 $self->{load_path} = $save; 1518 $self->{load_path} = $save;
1299 1519
1300 return if $self->{deny_save}; 1520 return if $self->{deny_save};
1301 1521
1522 local $self->{last_access} = $self->last_access;#d#
1523
1524 cf::async {
1525 $_->contr->save for $self->players;
1526 };
1527
1302 if ($uniq) { 1528 if ($uniq) {
1303 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1529 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1304 $self->save_objects ($uniq, cf::IO_UNIQUES); 1530 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1305 } else { 1531 } else {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1532 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1307 } 1533 }
1308} 1534}
1309 1535
1310sub swap_out { 1536sub swap_out {
1311 my ($self) = @_; 1537 my ($self) = @_;
1538
1539 # save first because save cedes
1540 $self->save;
1541
1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1312 1543
1313 return if $self->players; 1544 return if $self->players;
1314 return if $self->in_memory != cf::MAP_IN_MEMORY; 1545 return if $self->in_memory != cf::MAP_IN_MEMORY;
1315 return if $self->{deny_save}; 1546 return if $self->{deny_save};
1316 1547
1317 $self->save;
1318 $self->clear; 1548 $self->clear;
1319 $self->in_memory (cf::MAP_SWAPPED); 1549 $self->in_memory (cf::MAP_SWAPPED);
1320} 1550}
1321 1551
1322sub reset_at { 1552sub reset_at {
1323 my ($self) = @_; 1553 my ($self) = @_;
1324 1554
1325 # TODO: safety, remove and allow resettable per-player maps 1555 # TODO: safety, remove and allow resettable per-player maps
1326 return 1e99 if $self->{path}{user_rel}; 1556 return 1e99 if $self->isa ("ext::map_per_player");#d#
1327 return 1e99 if $self->{deny_reset}; 1557 return 1e99 if $self->{deny_reset};
1328 1558
1329 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1559 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1330 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1560 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1331 1561
1336 my ($self) = @_; 1566 my ($self) = @_;
1337 1567
1338 $self->reset_at <= $cf::RUNTIME 1568 $self->reset_at <= $cf::RUNTIME
1339} 1569}
1340 1570
1341sub unlink_save {
1342 my ($self) = @_;
1343
1344 utf8::encode (my $save = $self->{path}->save_path);
1345 aioreq_pri 3; IO::AIO::aio_unlink $save;
1346 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1347}
1348
1349sub rename {
1350 my ($self, $new_path) = @_;
1351
1352 $self->unlink_save;
1353
1354 delete $cf::MAP{$self->path};
1355 $self->{path} = new cf::path $new_path;
1356 $self->path ($self->{path}->as_string);
1357 $cf::MAP{$self->path} = $self;
1358
1359 $self->save;
1360}
1361
1362sub reset { 1571sub reset {
1363 my ($self) = @_; 1572 my ($self) = @_;
1364 1573
1574 my $lock = cf::lock_acquire "map_data:$self->{path}";
1575
1365 return if $self->players; 1576 return if $self->players;
1366 return if $self->{path}{user_rel};#d# 1577 return if $self->isa ("ext::map_per_player");#d#
1367 1578
1368 warn "resetting map ", $self->path;#d# 1579 warn "resetting map ", $self->path;#d#
1369 1580
1370 delete $cf::MAP{$self->path}; 1581 delete $cf::MAP{$self->path};
1582
1583 $self->in_memory (cf::MAP_SWAPPED);
1584 $self->clear;
1371 1585
1372 $_->clear_links_to ($self) for values %cf::MAP; 1586 $_->clear_links_to ($self) for values %cf::MAP;
1373 1587
1374 $self->unlink_save; 1588 $self->unlink_save;
1375 $self->destroy; 1589 $self->destroy;
1378my $nuke_counter = "aaaa"; 1592my $nuke_counter = "aaaa";
1379 1593
1380sub nuke { 1594sub nuke {
1381 my ($self) = @_; 1595 my ($self) = @_;
1382 1596
1597 delete $cf::MAP{$self->path};
1598
1599 $self->unlink_save;
1600
1601 bless $self, "cf::map";
1602 delete $self->{deny_reset};
1383 $self->{deny_save} = 1; 1603 $self->{deny_save} = 1;
1384 $self->reset_timeout (1); 1604 $self->reset_timeout (1);
1385 $self->rename ("{nuke}/" . ($nuke_counter++)); 1605 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1606
1607 $cf::MAP{$self->path} = $self;
1608
1386 $self->reset; # polite request, might not happen 1609 $self->reset; # polite request, might not happen
1387} 1610}
1388 1611
1389sub customise_for { 1612=item cf::map::unique_maps
1390 my ($map, $ob) = @_;
1391 1613
1392 if ($map->per_player) { 1614Returns an arrayref of paths of all shared maps that have
1393 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1615instantiated unique items. May block.
1394 }
1395 1616
1396 $map 1617=cut
1397}
1398 1618
1399sub emergency_save { 1619sub unique_maps() {
1400 local $cf::FREEZE = 1; 1620 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1621 or return;
1401 1622
1402 warn "enter emergency map save\n"; 1623 my @paths;
1403 1624
1404 cf::sync_job { 1625 for (@$files) {
1405 warn "begin emergency map save\n"; 1626 utf8::decode $_;
1406 $_->save for values %cf::MAP; 1627 next if /\.pst$/;
1628 next unless /^$PATH_SEP/o;
1629
1630 s/\.map$//;
1631 push @paths, $_;
1407 }; 1632 }
1408 1633
1409 warn "end emergency map save\n"; 1634 \@paths
1410} 1635}
1411 1636
1412package cf; 1637package cf;
1413 1638
1414=back 1639=back
1415 1640
1641=head3 cf::object
1642
1643=cut
1644
1645package cf::object;
1646
1647=over 4
1648
1649=item $ob->inv_recursive
1650
1651Returns the inventory of the object _and_ their inventories, recursively.
1652
1653=cut
1654
1655sub inv_recursive_;
1656sub inv_recursive_ {
1657 map { $_, inv_recursive_ $_->inv } @_
1658}
1659
1660sub inv_recursive {
1661 inv_recursive_ inv $_[0]
1662}
1663
1664package cf;
1665
1666=back
1416 1667
1417=head3 cf::object::player 1668=head3 cf::object::player
1418 1669
1419=over 4 1670=over 4
1420 1671
1460 1711
1461=item $player_object->enter_link 1712=item $player_object->enter_link
1462 1713
1463Freezes the player and moves him/her to a special map (C<{link}>). 1714Freezes the player and moves him/her to a special map (C<{link}>).
1464 1715
1465The player should be reaosnably safe there for short amounts of time. You 1716The player should be reasonably safe there for short amounts of time. You
1466I<MUST> call C<leave_link> as soon as possible, though. 1717I<MUST> call C<leave_link> as soon as possible, though.
1467 1718
1719Will never block.
1720
1468=item $player_object->leave_link ($map, $x, $y) 1721=item $player_object->leave_link ($map, $x, $y)
1469 1722
1470Moves the player out of the specila link map onto the given map. If the 1723Moves the player out of the special C<{link}> map onto the specified
1471map is not valid (or omitted), the player will be moved back to the 1724map. If the map is not valid (or omitted), the player will be moved back
1472location he/she was before the call to C<enter_link>, or, if that fails, 1725to the location he/she was before the call to C<enter_link>, or, if that
1473to the emergency map position. 1726fails, to the emergency map position.
1474 1727
1475Might block. 1728Might block.
1476 1729
1477=cut 1730=cut
1731
1732sub link_map {
1733 unless ($LINK_MAP) {
1734 $LINK_MAP = cf::map::find "{link}"
1735 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1736 $LINK_MAP->load;
1737 }
1738
1739 $LINK_MAP
1740}
1478 1741
1479sub cf::object::player::enter_link { 1742sub cf::object::player::enter_link {
1480 my ($self) = @_; 1743 my ($self) = @_;
1481 1744
1482 $self->deactivate_recursive; 1745 $self->deactivate_recursive;
1483 1746
1484 return if $self->map == $LINK_MAP; 1747 return if UNIVERSAL::isa $self->map, "ext::map_link";
1485 1748
1486 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1749 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1487 if $self->map; 1750 if $self->map;
1488 1751
1489 $self->enter_map ($LINK_MAP, 20, 20); 1752 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1490} 1753}
1491 1754
1492sub cf::object::player::leave_link { 1755sub cf::object::player::leave_link {
1493 my ($self, $map, $x, $y) = @_; 1756 my ($self, $map, $x, $y) = @_;
1494 1757
1495 my $link_pos = delete $self->{_link_pos}; 1758 my $link_pos = delete $self->{_link_pos};
1496 1759
1497 unless ($map) { 1760 unless ($map) {
1498 # restore original map position 1761 # restore original map position
1499 ($map, $x, $y) = @{ $link_pos || [] }; 1762 ($map, $x, $y) = @{ $link_pos || [] };
1500 $map = cf::map::find_map $map; 1763 $map = cf::map::find $map;
1501 1764
1502 unless ($map) { 1765 unless ($map) {
1503 ($map, $x, $y) = @$EMERGENCY_POSITION; 1766 ($map, $x, $y) = @$EMERGENCY_POSITION;
1504 $map = cf::map::find_map $map 1767 $map = cf::map::find $map
1505 or die "FATAL: cannot load emergency map\n"; 1768 or die "FATAL: cannot load emergency map\n";
1506 } 1769 }
1507 } 1770 }
1508 1771
1509 ($x, $y) = (-1, -1) 1772 ($x, $y) = (-1, -1)
1512 # use -1 or undef as default coordinates, not 0, 0 1775 # use -1 or undef as default coordinates, not 0, 0
1513 ($x, $y) = ($map->enter_x, $map->enter_y) 1776 ($x, $y) = ($map->enter_x, $map->enter_y)
1514 if $x <=0 && $y <= 0; 1777 if $x <=0 && $y <= 0;
1515 1778
1516 $map->load; 1779 $map->load;
1780 $map->load_diag;
1517 1781
1782 return unless $self->contr->active;
1518 $self->activate_recursive; 1783 $self->activate_recursive;
1519 $self->enter_map ($map, $x, $y); 1784 $self->enter_map ($map, $x, $y);
1520} 1785}
1521 1786
1522cf::player->attach ( 1787cf::player->attach (
1535 1800
1536 # try to abort aborted map switching on player login :) 1801 # try to abort aborted map switching on player login :)
1537 # should happen only on crashes 1802 # should happen only on crashes
1538 if ($pl->ob->{_link_pos}) { 1803 if ($pl->ob->{_link_pos}) {
1539 $pl->ob->enter_link; 1804 $pl->ob->enter_link;
1540 Coro::async { 1805 (async {
1541 # we need this sleep as the login has a concurrent enter_exit running 1806 # we need this sleep as the login has a concurrent enter_exit running
1542 # and this sleep increases chances of the player not ending up in scorn 1807 # and this sleep increases chances of the player not ending up in scorn
1808 $pl->ob->reply (undef,
1809 "There was an internal problem at your last logout, "
1810 . "the server will try to bring you to your intended destination in a second.",
1811 cf::NDI_RED);
1543 Coro::Timer::sleep 1; 1812 Coro::Timer::sleep 1;
1544 $pl->ob->leave_link; 1813 $pl->ob->leave_link;
1545 }; 1814 })->prio (2);
1546 } 1815 }
1547 }, 1816 },
1548); 1817);
1549 1818
1550=item $player_object->goto_map ($path, $x, $y) 1819=item $player_object->goto ($path, $x, $y)
1551 1820
1552=cut 1821=cut
1553 1822
1554sub cf::object::player::goto_map { 1823sub cf::object::player::goto {
1555 my ($self, $path, $x, $y) = @_; 1824 my ($self, $path, $x, $y) = @_;
1556 1825
1557 $self->enter_link; 1826 $self->enter_link;
1558 1827
1559 (Coro::async { 1828 (async {
1560 $path = new cf::path $path;
1561
1562 my $map = cf::map::find_map $path->as_string; 1829 my $map = cf::map::find $path;
1563 $map = $map->customise_for ($self) if $map; 1830 $map = $map->customise_for ($self) if $map;
1564 1831
1565# warn "entering ", $map->path, " at ($x, $y)\n" 1832# warn "entering ", $map->path, " at ($x, $y)\n"
1566# if $map; 1833# if $map;
1567 1834
1568 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1835 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1569 1836
1570 $self->leave_link ($map, $x, $y); 1837 $self->leave_link ($map, $x, $y);
1571 })->prio (1); 1838 })->prio (1);
1572} 1839}
1573 1840
1577 1844
1578sub parse_random_map_params { 1845sub parse_random_map_params {
1579 my ($spec) = @_; 1846 my ($spec) = @_;
1580 1847
1581 my $rmp = { # defaults 1848 my $rmp = { # defaults
1582 xsize => 10, 1849 xsize => (cf::rndm 15, 40),
1583 ysize => 10, 1850 ysize => (cf::rndm 15, 40),
1851 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1852 #layout => string,
1584 }; 1853 };
1585 1854
1586 for (split /\n/, $spec) { 1855 for (split /\n/, $spec) {
1587 my ($k, $v) = split /\s+/, $_, 2; 1856 my ($k, $v) = split /\s+/, $_, 2;
1588 1857
1592 $rmp 1861 $rmp
1593} 1862}
1594 1863
1595sub prepare_random_map { 1864sub prepare_random_map {
1596 my ($exit) = @_; 1865 my ($exit) = @_;
1866
1867 my $guard = cf::lock_acquire "exit_prepare:$exit";
1597 1868
1598 # all this does is basically replace the /! path by 1869 # all this does is basically replace the /! path by
1599 # a new random map path (?random/...) with a seed 1870 # a new random map path (?random/...) with a seed
1600 # that depends on the exit object 1871 # that depends on the exit object
1601 1872
1610 1881
1611 $rmp->{random_seed} ||= $exit->random_seed; 1882 $rmp->{random_seed} ||= $exit->random_seed;
1612 1883
1613 my $data = cf::to_json $rmp; 1884 my $data = cf::to_json $rmp;
1614 my $md5 = Digest::MD5::md5_hex $data; 1885 my $md5 = Digest::MD5::md5_hex $data;
1886 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1615 1887
1616 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1888 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1617 aio_write $fh, 0, (length $data), $data, 0; 1889 aio_write $fh, 0, (length $data), $data, 0;
1890 undef $fh;
1891 aio_rename "$meta~", $meta;
1618 1892
1619 $exit->slaying ("?random/$md5"); 1893 $exit->slaying ("?random/$md5");
1620 $exit->msg (undef); 1894 $exit->msg (undef);
1621 } 1895 }
1622} 1896}
1626 1900
1627 return unless $self->type == cf::PLAYER; 1901 return unless $self->type == cf::PLAYER;
1628 1902
1629 $self->enter_link; 1903 $self->enter_link;
1630 1904
1631 (Coro::async { 1905 (async {
1906 $self->deactivate_recursive; # just to be sure
1632 unless (eval { 1907 unless (eval {
1633
1634 prepare_random_map $exit 1908 prepare_random_map $exit
1635 if $exit->slaying eq "/!"; 1909 if $exit->slaying eq "/!";
1636 1910
1637 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1911 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1638 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1912 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1639 1913
1640 1; 1914 1;
1641 }) { 1915 }) {
1642 $self->message ("Something went wrong deep within the crossfire server. " 1916 $self->message ("Something went wrong deep within the crossfire server. "
1643 . "I'll try to bring you back to the map you were before. " 1917 . "I'll try to bring you back to the map you were before. "
1644 . "Please report this to the dungeon master", 1918 . "Please report this to the dungeon master!",
1645 cf::NDI_UNIQUE | cf::NDI_RED); 1919 cf::NDI_UNIQUE | cf::NDI_RED);
1646 1920
1647 warn "ERROR in enter_exit: $@"; 1921 warn "ERROR in enter_exit: $@";
1648 $self->leave_link; 1922 $self->leave_link;
1649 } 1923 }
1700 on_reply => sub { 1974 on_reply => sub {
1701 my ($ns, $msg) = @_; 1975 my ($ns, $msg) = @_;
1702 1976
1703 # this weird shuffling is so that direct followup queries 1977 # this weird shuffling is so that direct followup queries
1704 # get handled first 1978 # get handled first
1705 my $queue = delete $ns->{query_queue}; 1979 my $queue = delete $ns->{query_queue}
1980 or return; # be conservative, not sure how that can happen, but we saw a crash here
1706 1981
1707 (shift @$queue)->[1]->($msg); 1982 (shift @$queue)->[1]->($msg);
1708 1983
1709 push @{ $ns->{query_queue} }, @$queue; 1984 push @{ $ns->{query_queue} }, @$queue;
1710 1985
1716 } 1991 }
1717 } 1992 }
1718 }, 1993 },
1719); 1994);
1720 1995
1721=item $client->coro (\&cb) 1996=item $client->async (\&cb)
1722 1997
1723Create a new coroutine, running the specified callback. The coroutine will 1998Create a new coroutine, running the specified callback. The coroutine will
1724be automatically cancelled when the client gets destroyed (e.g. on logout, 1999be automatically cancelled when the client gets destroyed (e.g. on logout,
1725or loss of connection). 2000or loss of connection).
1726 2001
1727=cut 2002=cut
1728 2003
1729sub cf::client::coro { 2004sub cf::client::async {
1730 my ($self, $cb) = @_; 2005 my ($self, $cb) = @_;
1731 2006
1732 my $coro; $coro = async { 2007 my $coro = &Coro::async ($cb);
1733 eval {
1734 $cb->();
1735 };
1736 warn $@ if $@;
1737 };
1738 2008
1739 $coro->on_destroy (sub { 2009 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 2010 delete $self->{_coro}{$coro+0};
1741 }); 2011 });
1742 2012
1936 sub db_sync() { 2206 sub db_sync() {
1937 db_save if $dirty; 2207 db_save if $dirty;
1938 undef $dirty; 2208 undef $dirty;
1939 } 2209 }
1940 2210
1941 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2211 my $idle = Event->idle (
1942 db_sync; 2212 reentrant => 0,
2213 min => 10,
2214 max => 20,
2215 repeat => 0,
2216 data => WF_AUTOCANCEL,
2217 cb => \&db_sync,
1943 }); 2218 );
1944 2219
1945 sub db_dirty() { 2220 sub db_dirty() {
1946 $dirty = 1; 2221 $dirty = 1;
1947 $idle->start; 2222 $idle->start;
1948 } 2223 }
1977 open my $fh, "<:utf8", cf::confdir . "/config" 2252 open my $fh, "<:utf8", cf::confdir . "/config"
1978 or return; 2253 or return;
1979 2254
1980 local $/; 2255 local $/;
1981 *CFG = YAML::Syck::Load <$fh>; 2256 *CFG = YAML::Syck::Load <$fh>;
2257
2258 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2259
2260 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2261 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2262
2263 if (exists $CFG{mlockall}) {
2264 eval {
2265 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2266 and die "WARNING: m(un)lockall failed: $!\n";
2267 };
2268 warn $@ if $@;
2269 }
1982} 2270}
1983 2271
1984sub main { 2272sub main {
1985 # we must not ever block the main coroutine 2273 # we must not ever block the main coroutine
1986 local $Coro::idle = sub { 2274 local $Coro::idle = sub {
1987 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2275 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1988 (Coro::unblock_sub { 2276 (async {
1989 Event::one_event; 2277 Event::one_event;
1990 })->(); 2278 })->prio (Coro::PRIO_MAX);
1991 }; 2279 };
1992 2280
1993 cfg_load; 2281 cfg_load;
1994 db_load; 2282 db_load;
1995 load_extensions; 2283 load_extensions;
2284
2285 $TICK_WATCHER->start;
1996 Event::loop; 2286 Event::loop;
1997} 2287}
1998 2288
1999############################################################################# 2289#############################################################################
2000# initialisation 2290# initialisation and cleanup
2291
2292# install some emergency cleanup handlers
2293BEGIN {
2294 for my $signal (qw(INT HUP TERM)) {
2295 Event->signal (
2296 reentrant => 0,
2297 data => WF_AUTOCANCEL,
2298 signal => $signal,
2299 prio => 0,
2300 cb => sub {
2301 cf::cleanup "SIG$signal";
2302 },
2303 );
2304 }
2305}
2306
2307sub emergency_save() {
2308 my $freeze_guard = cf::freeze_mainloop;
2309
2310 warn "enter emergency perl save\n";
2311
2312 cf::sync_job {
2313 # use a peculiar iteration method to avoid tripping on perl
2314 # refcount bugs in for. also avoids problems with players
2315 # and maps saved/destroyed asynchronously.
2316 warn "begin emergency player save\n";
2317 for my $login (keys %cf::PLAYER) {
2318 my $pl = $cf::PLAYER{$login} or next;
2319 $pl->valid or next;
2320 $pl->save;
2321 }
2322 warn "end emergency player save\n";
2323
2324 warn "begin emergency map save\n";
2325 for my $path (keys %cf::MAP) {
2326 my $map = $cf::MAP{$path} or next;
2327 $map->valid or next;
2328 $map->save;
2329 }
2330 warn "end emergency map save\n";
2331 };
2332
2333 warn "leave emergency perl save\n";
2334}
2001 2335
2002sub reload() { 2336sub reload() {
2003 # can/must only be called in main 2337 # can/must only be called in main
2004 if ($Coro::current != $Coro::main) { 2338 if ($Coro::current != $Coro::main) {
2005 warn "can only reload from main coroutine\n"; 2339 warn "can only reload from main coroutine";
2006 return; 2340 return;
2007 } 2341 }
2008 2342
2009 warn "reloading..."; 2343 warn "reloading...";
2010 2344
2011 local $FREEZE = 1; 2345 warn "cancelling server ticker";
2346 $TICK_WATCHER->cancel;
2347
2012 cf::emergency_save; 2348 cf::emergency_save;
2013 2349
2014 eval { 2350 eval {
2015 # if anything goes wrong in here, we should simply crash as we already saved 2351 # if anything goes wrong in here, we should simply crash as we already saved
2016 2352
2017 # cancel all watchers 2353 warn "syncing database to disk";
2354 cf::db_sync;
2355
2356 warn "cancelling all WF_AUTOCANCEL watchers";
2018 for (Event::all_watchers) { 2357 for (Event::all_watchers) {
2019 $_->cancel if $_->data & WF_AUTOCANCEL; 2358 $_->cancel if $_->data & WF_AUTOCANCEL;
2020 } 2359 }
2021 2360
2361 warn "flushing outstanding aio requests";
2362 for (;;) {
2363 IO::AIO::flush;
2364 Coro::cede;
2365 last unless IO::AIO::nreqs;
2366 warn "iterate...";
2367 }
2368
2022 # cancel all extension coros 2369 warn "cancelling all extension coros";
2023 $_->cancel for values %EXT_CORO; 2370 $_->cancel for values %EXT_CORO;
2024 %EXT_CORO = (); 2371 %EXT_CORO = ();
2025 2372
2026 # unload all extensions 2373 warn "removing commands";
2027 for (@exts) { 2374 %COMMAND = ();
2375
2376 warn "removing ext commands";
2377 %EXTCMD = ();
2378
2379 warn "unloading/nuking all extensions";
2380 for my $pkg (@EXTS) {
2028 warn "unloading <$_>"; 2381 warn "... unloading $pkg";
2029 unload_extension $_; 2382
2383 if (my $cb = $pkg->can ("unload")) {
2384 eval {
2385 $cb->($pkg);
2386 1
2387 } or warn "$pkg unloaded, but with errors: $@";
2030 } 2388 }
2031 2389
2390 warn "... nuking $pkg";
2391 Symbol::delete_package $pkg;
2392 }
2393
2032 # unload all modules loaded from $LIBDIR 2394 warn "unloading all perl modules loaded from $LIBDIR";
2033 while (my ($k, $v) = each %INC) { 2395 while (my ($k, $v) = each %INC) {
2034 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2396 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2035 2397
2036 warn "removing <$k>"; 2398 warn "... unloading $k";
2037 delete $INC{$k}; 2399 delete $INC{$k};
2038 2400
2039 $k =~ s/\.pm$//; 2401 $k =~ s/\.pm$//;
2040 $k =~ s/\//::/g; 2402 $k =~ s/\//::/g;
2041 2403
2044 } 2406 }
2045 2407
2046 Symbol::delete_package $k; 2408 Symbol::delete_package $k;
2047 } 2409 }
2048 2410
2049 # sync database to disk
2050 cf::db_sync;
2051 IO::AIO::flush;
2052
2053 # get rid of safe::, as good as possible 2411 warn "getting rid of safe::, as good as possible";
2054 Symbol::delete_package "safe::$_" 2412 Symbol::delete_package "safe::$_"
2055 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2413 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2056 2414
2057 # remove register_script_function callbacks
2058 # TODO
2059
2060 # unload cf.pm "a bit" 2415 warn "unloading cf.pm \"a bit\"";
2061 delete $INC{"cf.pm"}; 2416 delete $INC{"cf.pm"};
2062 2417
2063 # don't, removes xs symbols, too, 2418 # don't, removes xs symbols, too,
2064 # and global variables created in xs 2419 # and global variables created in xs
2065 #Symbol::delete_package __PACKAGE__; 2420 #Symbol::delete_package __PACKAGE__;
2066 2421
2067 # reload cf.pm 2422 warn "unload completed, starting to reload now";
2423
2068 warn "reloading cf.pm"; 2424 warn "reloading cf.pm";
2069 require cf; 2425 require cf;
2070 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2426 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2071 2427
2072 # load config and database again 2428 warn "loading config and database again";
2073 cf::cfg_load; 2429 cf::cfg_load;
2074 cf::db_load; 2430 cf::db_load;
2075 2431
2076 # load extensions
2077 warn "load extensions"; 2432 warn "loading extensions";
2078 cf::load_extensions; 2433 cf::load_extensions;
2079 2434
2080 # reattach attachments to objects 2435 warn "reattaching attachments to objects/players";
2081 warn "reattach";
2082 _global_reattach; 2436 _global_reattach;
2437 warn "reattaching attachments to maps";
2438 reattach $_ for values %MAP;
2439
2440 warn "restarting server ticker";
2441
2442 $TICK_WATCHER->start;
2083 }; 2443 };
2084 2444
2085 if ($@) { 2445 if ($@) {
2086 warn $@; 2446 warn $@;
2087 warn "error while reloading, exiting."; 2447 warn "error while reloading, exiting.";
2088 exit 1; 2448 exit 1;
2089 } 2449 }
2090 2450
2091 warn "reloaded successfully"; 2451 warn "reloaded";
2092}; 2452};
2093 2453
2094############################################################################# 2454our $RELOAD_WATCHER; # used only during reload
2095
2096unless ($LINK_MAP) {
2097 $LINK_MAP = cf::map::new;
2098
2099 $LINK_MAP->width (41);
2100 $LINK_MAP->height (41);
2101 $LINK_MAP->alloc;
2102 $LINK_MAP->path ("{link}");
2103 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2104 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2105
2106 # dirty hack because... archetypes are not yet loaded
2107 Event->timer (
2108 after => 2,
2109 cb => sub {
2110 $_[0]->w->cancel;
2111
2112 # provide some exits "home"
2113 my $exit = cf::object::new "exit";
2114
2115 $exit->slaying ($EMERGENCY_POSITION->[0]);
2116 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2117 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2118
2119 $LINK_MAP->insert ($exit->clone, 19, 19);
2120 $LINK_MAP->insert ($exit->clone, 19, 20);
2121 $LINK_MAP->insert ($exit->clone, 19, 21);
2122 $LINK_MAP->insert ($exit->clone, 20, 19);
2123 $LINK_MAP->insert ($exit->clone, 20, 21);
2124 $LINK_MAP->insert ($exit->clone, 21, 19);
2125 $LINK_MAP->insert ($exit->clone, 21, 20);
2126 $LINK_MAP->insert ($exit->clone, 21, 21);
2127
2128 $exit->destroy;
2129 });
2130
2131 $LINK_MAP->{deny_save} = 1;
2132 $LINK_MAP->{deny_reset} = 1;
2133
2134 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2135}
2136
2137register "<global>", __PACKAGE__;
2138 2455
2139register_command "reload" => sub { 2456register_command "reload" => sub {
2140 my ($who, $arg) = @_; 2457 my ($who, $arg) = @_;
2141 2458
2142 if ($who->flag (FLAG_WIZ)) { 2459 if ($who->flag (FLAG_WIZ)) {
2143 $who->message ("start of reload."); 2460 $who->message ("reloading server.");
2461
2462 # doing reload synchronously and two reloads happen back-to-back,
2463 # coro crashes during coro_state_free->destroy here.
2464
2465 $RELOAD_WATCHER ||= Event->timer (
2466 reentrant => 0,
2467 after => 0,
2468 data => WF_AUTOCANCEL,
2469 cb => sub {
2144 reload; 2470 reload;
2145 $who->message ("end of reload."); 2471 undef $RELOAD_WATCHER;
2472 },
2473 );
2146 } 2474 }
2147}; 2475};
2148 2476
2149unshift @INC, $LIBDIR; 2477unshift @INC, $LIBDIR;
2478
2479my $bug_warning = 0;
2150 2480
2151$TICK_WATCHER = Event->timer ( 2481$TICK_WATCHER = Event->timer (
2152 reentrant => 0, 2482 reentrant => 0,
2483 parked => 1,
2153 prio => 0, 2484 prio => 0,
2154 at => $NEXT_TICK || $TICK, 2485 at => $NEXT_TICK || $TICK,
2155 data => WF_AUTOCANCEL, 2486 data => WF_AUTOCANCEL,
2156 cb => sub { 2487 cb => sub {
2157 unless ($FREEZE) { 2488 if ($Coro::current != $Coro::main) {
2489 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2490 unless ++$bug_warning > 10;
2491 return;
2492 }
2493
2494 $NOW = Event::time;
2495
2158 cf::server_tick; # one server iteration 2496 cf::server_tick; # one server iteration
2159 $RUNTIME += $TICK; 2497 $RUNTIME += $TICK;
2160 }
2161
2162 $NEXT_TICK += $TICK; 2498 $NEXT_TICK += $TICK;
2499
2500 $WAIT_FOR_TICK->broadcast;
2501 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2502
2503 Event::sweep;
2504 Coro::cede_notself;
2505
2506# my $AFTER = Event::time;
2507# warn $AFTER - $NOW;#d#
2163 2508
2164 # if we are delayed by four ticks or more, skip them all 2509 # if we are delayed by four ticks or more, skip them all
2165 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2510 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2166 2511
2167 $TICK_WATCHER->at ($NEXT_TICK); 2512 $TICK_WATCHER->at ($NEXT_TICK);
2168 $TICK_WATCHER->start; 2513 $TICK_WATCHER->start;
2169 }, 2514 },
2170); 2515);
2171 2516
2172IO::AIO::max_poll_time $TICK * 0.2; 2517IO::AIO::max_poll_time $TICK * 0.1;
2173 2518
2174Event->io ( 2519undef $Coro::AIO::WATCHER;
2520$AIO_POLL_WATCHER = Event->io (
2521 reentrant => 0,
2175 fd => IO::AIO::poll_fileno, 2522 fd => IO::AIO::poll_fileno,
2176 poll => 'r', 2523 poll => 'r',
2177 prio => 5, 2524 prio => 6,
2178 data => WF_AUTOCANCEL, 2525 data => WF_AUTOCANCEL,
2179 cb => \&IO::AIO::poll_cb, 2526 cb => \&IO::AIO::poll_cb,
2180); 2527);
2181 2528
2182Event->timer ( 2529$WRITE_RUNTIME_WATCHER = Event->timer (
2530 reentrant => 0,
2183 data => WF_AUTOCANCEL, 2531 data => WF_AUTOCANCEL,
2184 after => 0, 2532 after => 1,
2185 interval => 10, 2533 interval => 10,
2186 cb => sub { 2534 prio => 6, # keep it lowest so it acts like a watchdog
2187 (Coro::unblock_sub { 2535 cb => Coro::unblock_sub {
2188 write_runtime 2536 write_runtime
2189 or warn "ERROR: unable to write runtime file: $!"; 2537 or warn "ERROR: unable to write runtime file: $!";
2190 })->();
2191 }, 2538 },
2192); 2539);
2193 2540
2541END { cf::emergency_save }
2542
21941 25431
2195 2544

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines