ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.122 by root, Tue Jan 2 17:32:24 2007 UTC vs.
Revision 1.222 by root, Tue Mar 6 03:06:00 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 78
58binmode STDOUT; 79binmode STDOUT;
59binmode STDERR; 80binmode STDERR;
60 81
61# read virtual server time, if available 82# read virtual server time, if available
68mkdir cf::localdir; 89mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
73 95
74# a special map that is always available 96our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 97
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 98sub cf::map::normalise;
78 99
79############################################################################# 100#############################################################################
80 101
81=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
82 103
106 127
107=item %cf::CFG 128=item %cf::CFG
108 129
109Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
111 139
112=back 140=back
113 141
114=cut 142=cut
115 143
119 utf8::encode $msg; 147 utf8::encode $msg;
120 148
121 $msg .= "\n" 149 $msg .= "\n"
122 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
123 151
124 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
125 }; 153 };
126} 154}
127 155
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 175
148$Event::DIED = sub { 176$Event::DIED = sub {
149 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
150}; 178};
151 179
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
157 181
158=over 4 182=over 4
159 183
184=item dumpval $ref
185
160=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
161 206
162use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
163 208
164=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
165 210
181sub to_json($) { 226sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
184} 229}
185 230
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 231=item cf::lock_wait $string
209 232
210Wait until the given lock is available. See cf::lock_acquire. 233Wait until the given lock is available. See cf::lock_acquire.
211 234
212=item my $lock = cf::lock_acquire $string 235=item my $lock = cf::lock_acquire $string
213 236
214Wait until the given lock is available and then acquires it and returns 237Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 239for example when the coroutine gets canceled), the lock is automatically
217returned. 240returned.
218 241
219Lock names should begin with a unique identifier (for example, find_map 242Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 243uses map_find and cf::map::load uses map_load).
221 244
222=cut 245=cut
223 246
224our %LOCK; 247our %LOCK;
225 248
239 # wait, to be sure we are not locked 262 # wait, to be sure we are not locked
240 lock_wait $key; 263 lock_wait $key;
241 264
242 $LOCK{$key} = []; 265 $LOCK{$key} = [];
243 266
244 cf::guard { 267 Coro::guard {
245 # wake up all waiters, to be on the safe side 268 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 269 $_->ready for @{ delete $LOCK{$key} };
247 } 270 }
248} 271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
279 $TICK_WATCHER->stop;
280 $guard
281}
282
283=item cf::async { BLOCK }
284
285Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
288
289=cut
290
291BEGIN { *async = \&Coro::async_pool }
249 292
250=item cf::sync_job { BLOCK } 293=item cf::sync_job { BLOCK }
251 294
252The design of crossfire+ requires that the main coro ($Coro::main) is 295The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 296always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 310 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 311 # till the operation succeeds, freezing the server :/
269 312
270 # TODO: use suspend/resume instead 313 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 314 # (but this is cancel-safe)
272 local $FREEZE = 1; 315 my $freeze_guard = freeze_mainloop;
273 316
274 my $busy = 1; 317 my $busy = 1;
275 my @res; 318 my @res;
276 319
277 (Coro::async { 320 (async {
278 @res = eval { $job->() }; 321 @res = eval { $job->() };
279 warn $@ if $@; 322 warn $@ if $@;
280 undef $busy; 323 undef $busy;
281 })->prio (Coro::PRIO_MAX); 324 })->prio (Coro::PRIO_MAX);
282 325
283 while ($busy) { 326 while ($busy) {
284 Coro::cede_notself; 327 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 328 }
287 329
288 wantarray ? @res : $res[0] 330 wantarray ? @res : $res[0]
289 } else { 331 } else {
290 # we are in another coroutine, how wonderful, everything just works 332 # we are in another coroutine, how wonderful, everything just works
291 333
292 $job->() 334 $job->()
293 } 335 }
294} 336}
295 337
296=item $coro = cf::coro { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
297 339
298Creates and returns a new coro. This coro is automcatially being canceled 340Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 341extension calling this is being unloaded.
300 342
301=cut 343=cut
302 344
303sub coro(&) { 345sub async_ext(&) {
304 my $cb = shift; 346 my $cb = shift;
305 347
306 my $coro; $coro = async { 348 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 349
313 $coro->on_destroy (sub { 350 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 351 delete $EXT_CORO{$coro+0};
315 }); 352 });
316 $EXT_CORO{$coro+0} = $coro; 353 $EXT_CORO{$coro+0} = $coro;
317 354
318 $coro 355 $coro
319} 356}
320 357
321sub write_runtime { 358sub write_runtime {
359 my $guard = cf::lock_acquire "write_runtime";
360
322 my $runtime = cf::localdir . "/runtime"; 361 my $runtime = cf::localdir . "/runtime";
323 362
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return; 364 or return;
326 365
366 my $value = $cf::RUNTIME + 90 + 10;
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0 370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return; 371 and return;
330 372
373 # always fsync - this file is important
331 aio_fsync $fh 374 aio_fsync $fh
332 and return; 375 and return;
333 376
334 close $fh 377 close $fh
335 or return; 378 or return;
341} 384}
342 385
343=back 386=back
344 387
345=cut 388=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 389
467############################################################################# 390#############################################################################
468 391
469=head2 ATTACHABLE OBJECTS 392=head2 ATTACHABLE OBJECTS
470 393
596our @CB_TYPE = (); # registry for type (cf-object class) based events 519our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 520our @CB_MAP = ();
598 521
599my %attachment; 522my %attachment;
600 523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
601sub _attach_cb($$$$) { 530sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 531 my ($registry, $event, $prio, $cb) = @_;
603 532
604 use sort 'stable'; 533 use sort 'stable';
605 534
776# object support 705# object support
777 706
778sub reattach { 707sub reattach {
779 # basically do the same as instantiate, without calling instantiate 708 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 712
782 my $registry = $obj->registry; 713 my $registry = $obj->registry;
783 714
784 @$registry = (); 715 @$registry = ();
785 716
832 $filename, length $$rdata, scalar @$objs; 763 $filename, length $$rdata, scalar @$objs;
833 764
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 766 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 769 close $fh;
839 770
840 if (@$objs) { 771 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 773 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 774 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 775 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 776 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 777 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 778 aio_rename "$filename.pst~", "$filename.pst";
848 } 779 }
849 } else { 780 } else {
850 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
917=cut 848=cut
918 849
919sub register_extcmd { 850sub register_extcmd {
920 my ($name, $cb) = @_; 851 my ($name, $cb) = @_;
921 852
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 853 $EXTCMD{$name} = $cb;
926} 854}
927 855
928cf::player->attach ( 856cf::player->attach (
929 on_command => sub { 857 on_command => sub {
930 my ($pl, $name, $params) = @_; 858 my ($pl, $name, $params) = @_;
943 871
944 my $msg = eval { from_json $buf }; 872 my $msg = eval { from_json $buf };
945 873
946 if (ref $msg) { 874 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 875 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 876 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 877 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 878 }
951 } 879 }
952 } else { 880 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 883
956 cf::override; 884 cf::override;
957 }, 885 },
958); 886);
959 887
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 888sub load_extension {
967 my ($path) = @_; 889 my ($path) = @_;
968 890
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 891 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 892 my $base = $1;
971 my $pkg = $1; 893 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 894 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 895 $pkg = "ext::$pkg";
974 896
975 warn "loading '$path' into '$pkg'\n"; 897 warn "... loading '$path' into '$pkg'\n";
976 898
977 open my $fh, "<:utf8", $path 899 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 900 or die "$path: $!";
979 901
980 my $source = 902 my $source =
981 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
984 . "\n};\n1"; 906 . "\n};\n1";
985 907
986 eval $source 908 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 909 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 910 : "extension disabled.\n";
989 911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 912 warn $@;
991 $ext_pkg{$base} = $pkg; 913 warn "mandatory extension failed to load, exiting.\n";
992 914 exit 1;
993# no strict 'refs'; 915 }
994# @{"$pkg\::ISA"} = ext::; 916 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 917 }
1009 918
1010 # remove commands 919 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 920}
1035 921
1036sub load_extensions { 922sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 923 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 924 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
1043 } 929 }
1044} 930}
1045 931
1046############################################################################# 932#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 933
1084=head2 CORE EXTENSIONS 934=head2 CORE EXTENSIONS
1085 935
1086Functions and methods that extend core crossfire objects. 936Functions and methods that extend core crossfire objects.
1087 937
938=cut
939
940package cf::player;
941
942use Coro::AIO;
943
1088=head3 cf::player 944=head3 cf::player
1089 945
1090=over 4 946=over 4
1091 947
1092=item cf::player::exists $login 948=item cf::player::find $login
1093 949
1094Returns true when the given account exists. 950Returns the given player object, loading it if necessary (might block).
1095 951
1096=cut 952=cut
1097 953
1098sub cf::player::exists($) { 954sub playerdir($) {
1099 cf::player::find $_[0] 955 cf::localdir
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 956 . "/"
957 . cf::playerdir
958 . "/"
959 . (ref $_[0] ? $_[0]->ob->name : $_[0])
960}
961
962sub path($) {
963 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
964
965 (playerdir $login) . "/$login.pl"
966}
967
968sub find_active($) {
969 $cf::PLAYER{$_[0]}
970 and $cf::PLAYER{$_[0]}->active
971 and $cf::PLAYER{$_[0]}
972}
973
974sub exists($) {
975 my ($login) = @_;
976
977 $cf::PLAYER{$login}
978 or cf::sync_job { !aio_stat path $login }
979}
980
981sub find($) {
982 return $cf::PLAYER{$_[0]} || do {
983 my $login = $_[0];
984
985 my $guard = cf::lock_acquire "user_find:$login";
986
987 $cf::PLAYER{$_[0]} || do {
988 my $pl = load_pl path $login
989 or return;
990 $cf::PLAYER{$login} = $pl
991 }
992 }
993}
994
995sub save($) {
996 my ($pl) = @_;
997
998 return if $pl->{deny_save};
999
1000 my $path = path $pl;
1001 my $guard = cf::lock_acquire "user_save:$path";
1002
1003 return if $pl->{deny_save};
1004
1005 aio_mkdir playerdir $pl, 0770;
1006 $pl->{last_save} = $cf::RUNTIME;
1007
1008 $pl->save_pl ($path);
1009 Coro::cede;
1010}
1011
1012sub new($) {
1013 my ($login) = @_;
1014
1015 my $self = create;
1016
1017 $self->ob->name ($login);
1018 $self->{deny_save} = 1;
1019
1020 $cf::PLAYER{$login} = $self;
1021
1022 $self
1023}
1024
1025=item $pl->quit_character
1026
1027Nukes the player without looking back. If logged in, the connection will
1028be destroyed. May block for a long time.
1029
1030=cut
1031
1032sub quit_character {
1033 my ($pl) = @_;
1034
1035 my $name = $pl->ob->name;
1036
1037 $pl->{deny_save} = 1;
1038 $pl->password ("*"); # this should lock out the player until we nuked the dir
1039
1040 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1041 $pl->deactivate;
1042 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1043 $pl->ns->destroy if $pl->ns;
1044
1045 my $path = playerdir $pl;
1046 my $temp = "$path~$cf::RUNTIME~deleting~";
1047 aio_rename $path, $temp;
1048 delete $cf::PLAYER{$pl->ob->name};
1049 $pl->destroy;
1050
1051 my $prefix = qr<^~\Q$name\E/>;
1052
1053 # nuke player maps
1054 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1055
1056 IO::AIO::aio_rmtree $temp;
1057}
1058
1059=item $pl->kick
1060
1061Kicks a player out of the game. This destroys the connection.
1062
1063=cut
1064
1065sub kick {
1066 my ($pl, $kicker) = @_;
1067
1068 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1069 $pl->killer ("kicked");
1070 $pl->ns->destroy;
1071}
1072
1073=item cf::player::list_logins
1074
1075Returns am arrayref of all valid playernames in the system, can take a
1076while and may block, so not sync_job-capable, ever.
1077
1078=cut
1079
1080sub list_logins {
1081 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1082 or return [];
1083
1084 my @logins;
1085
1086 for my $login (@$dirs) {
1087 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1088 aio_read $fh, 0, 512, my $buf, 0 or next;
1089 $buf !~ /^password -------------$/m or next; # official not-valid tag
1090
1091 utf8::decode $login;
1092 push @logins, $login;
1093 }
1094
1095 \@logins
1096}
1097
1098=item $player->maps
1099
1100Returns an arrayref of map paths that are private for this
1101player. May block.
1102
1103=cut
1104
1105sub maps($) {
1106 my ($pl) = @_;
1107
1108 $pl = ref $pl ? $pl->ob->name : $pl;
1109
1110 my $files = aio_readdir playerdir $pl
1111 or return;
1112
1113 my @paths;
1114
1115 for (@$files) {
1116 utf8::decode $_;
1117 next if /\.(?:pl|pst)$/;
1118 next unless /^$PATH_SEP/o;
1119
1120 push @paths, cf::map::normalise "~$pl/$_";
1121 }
1122
1123 \@paths
1101} 1124}
1102 1125
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1126=item $player->ext_reply ($msgid, $msgtype, %msg)
1104 1127
1105Sends an ext reply to the player. 1128Sends an ext reply to the player.
1106 1129
1107=cut 1130=cut
1108 1131
1109sub cf::player::ext_reply($$$%) { 1132sub ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_; 1133 my ($self, $id, %msg) = @_;
1111 1134
1112 $msg{msgid} = $id; 1135 $msg{msgid} = $id;
1113 1136
1114 $self->send ("ext " . to_json \%msg); 1137 $self->send ("ext " . cf::to_json \%msg);
1115} 1138}
1139
1140package cf;
1116 1141
1117=back 1142=back
1118 1143
1119 1144
1120=head3 cf::map 1145=head3 cf::map
1126package cf::map; 1151package cf::map;
1127 1152
1128use Fcntl; 1153use Fcntl;
1129use Coro::AIO; 1154use Coro::AIO;
1130 1155
1156use overload
1157 '""' => \&as_string,
1158 fallback => 1;
1159
1131our $MAX_RESET = 7200; 1160our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1161our $DEFAULT_RESET = 3000;
1133 1162
1134sub generate_random_map { 1163sub generate_random_map {
1135 my ($path, $rmp) = @_; 1164 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1165 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1166 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1167 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1168 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1169 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1170 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1171 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1172 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1173 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1174 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1175 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1176 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1177 (cf::region::find $rmp->{region}), $rmp->{custom}
1178 )
1179}
1180
1181=item cf::map->register ($regex, $prio)
1182
1183Register a handler for the map path matching the given regex at the
1184givne priority (higher is better, built-in handlers have priority 0, the
1185default).
1186
1187=cut
1188
1189sub register {
1190 my (undef, $regex, $prio) = @_;
1191 my $pkg = caller;
1192
1193 no strict;
1194 push @{"$pkg\::ISA"}, __PACKAGE__;
1195
1196 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1197}
1198
1199# also paths starting with '/'
1200$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1201
1202sub thawer_merge {
1203 my ($self, $merge) = @_;
1204
1205 # we have to keep some variables in memory intact
1206 local $self->{path};
1207 local $self->{load_path};
1208 local $self->{deny_save};
1209 local $self->{deny_reset};
1210
1211 $self->SUPER::thawer_merge ($merge);
1212}
1213
1214sub normalise {
1215 my ($path, $base) = @_;
1216
1217 $path = "$path"; # make sure its a string
1218
1219 $path =~ s/\.map$//;
1220
1221 # map plan:
1222 #
1223 # /! non-realised random map exit (special hack!)
1224 # {... are special paths that are not being touched
1225 # ?xxx/... are special absolute paths
1226 # ?random/... random maps
1227 # /... normal maps
1228 # ~user/... per-player map of a specific user
1229
1230 $path =~ s/$PATH_SEP/\//go;
1231
1232 # treat it as relative path if it starts with
1233 # something that looks reasonable
1234 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1235 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1236
1237 $base =~ s{[^/]+/?$}{};
1238 $path = "$base/$path";
1239 }
1240
1241 for ($path) {
1242 redo if s{//}{/};
1243 redo if s{/\.?/}{/};
1244 redo if s{/[^/]+/\.\./}{/};
1245 }
1246
1247 $path
1248}
1249
1250sub new_from_path {
1251 my (undef, $path, $base) = @_;
1252
1253 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1254
1255 $path = normalise $path, $base;
1256
1257 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1258 if ($path =~ $EXT_MAP{$pkg}[1]) {
1259 my $self = bless cf::map::new, $pkg;
1260 $self->{path} = $path; $self->path ($path);
1261 $self->init; # pass $1 etc.
1262 return $self;
1263 }
1264 }
1265
1266 Carp::carp "unable to resolve path '$path' (base '$base').";
1267 ()
1268}
1269
1270sub init {
1271 my ($self) = @_;
1272
1273 $self
1274}
1275
1276sub as_string {
1277 my ($self) = @_;
1278
1279 "$self->{path}"
1280}
1281
1282# the displayed name, this is a one way mapping
1283sub visible_name {
1284 &as_string
1285}
1286
1287# the original (read-only) location
1288sub load_path {
1289 my ($self) = @_;
1290
1291 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1292}
1293
1294# the temporary/swap location
1295sub save_path {
1296 my ($self) = @_;
1297
1298 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1299 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1300}
1301
1302# the unique path, undef == no special unique path
1303sub uniq_path {
1304 my ($self) = @_;
1305
1306 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1307 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1151} 1308}
1152 1309
1153# and all this just because we cannot iterate over 1310# and all this just because we cannot iterate over
1154# all maps in C++... 1311# all maps in C++...
1155sub change_all_map_light { 1312sub change_all_map_light {
1157 1314
1158 $_->change_map_light ($change) 1315 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1316 for grep $_->outdoor, values %cf::MAP;
1160} 1317}
1161 1318
1319sub unlink_save {
1320 my ($self) = @_;
1321
1322 utf8::encode (my $save = $self->save_path);
1323 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1324 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1325}
1326
1162sub try_load_header($) { 1327sub load_header_from($) {
1163 my ($path) = @_; 1328 my ($self, $path) = @_;
1164 1329
1165 utf8::encode $path; 1330 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1331 #aio_open $path, O_RDONLY, 0
1332 # or return;
1333
1334 $self->_load_header ($path)
1167 or return; 1335 or return;
1168 1336
1169 my $map = cf::map::new 1337 $self->{load_path} = $path;
1338
1339 1
1340}
1341
1342sub load_header_orig {
1343 my ($self) = @_;
1344
1345 $self->load_header_from ($self->load_path)
1346}
1347
1348sub load_header_temp {
1349 my ($self) = @_;
1350
1351 $self->load_header_from ($self->save_path)
1352}
1353
1354sub prepare_temp {
1355 my ($self) = @_;
1356
1357 $self->last_access ((delete $self->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $self->{instantiate_time} = $cf::RUNTIME
1361 if $self->{instantiate_time} > $cf::RUNTIME;
1362}
1363
1364sub prepare_orig {
1365 my ($self) = @_;
1366
1367 $self->{load_original} = 1;
1368 $self->{instantiate_time} = $cf::RUNTIME;
1369 $self->last_access ($cf::RUNTIME);
1370 $self->instantiate;
1371}
1372
1373sub load_header {
1374 my ($self) = @_;
1375
1376 if ($self->load_header_temp) {
1377 $self->prepare_temp;
1378 } else {
1379 $self->load_header_orig
1170 or return; 1380 or return;
1381 $self->prepare_orig;
1382 }
1171 1383
1172 $map->load_header ($path) 1384 1
1173 or return;
1174
1175 $map->{load_path} = $path;
1176
1177 $map
1178} 1385}
1179 1386
1387sub find;
1180sub find_map { 1388sub find {
1181 my ($path, $origin) = @_; 1389 my ($path, $origin) = @_;
1182 1390
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path; 1391 $path = normalise $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187 1392
1188 cf::lock_wait "map_find:$key"; 1393 cf::lock_wait "map_find:$path";
1189 1394
1190 $cf::MAP{$key} || do { 1395 $cf::MAP{$path} || do {
1191 my $guard = cf::lock_acquire "map_find:$key"; 1396 my $guard = cf::lock_acquire "map_find:$path";
1192 1397 my $map = new_from_path cf::map $path
1193 # do it the slow way
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 1398 or return;
1208 1399
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1400 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1401
1222 if ($map->should_reset) { 1402 $map->load_header
1403 or return;
1404
1405 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1406 # doing this can freeze the server in a sync job, obviously
1407 #$cf::WAIT_FOR_TICK->wait;
1223 $map->reset; 1408 $map->reset;
1224 $map = find_map $path; 1409 undef $guard;
1410 return find $path;
1225 } 1411 }
1226 1412
1227 $cf::MAP{$key} = $map 1413 $cf::MAP{$path} = $map
1228 } 1414 }
1229} 1415}
1416
1417sub pre_load { }
1418sub post_load { }
1230 1419
1231sub load { 1420sub load {
1232 my ($self) = @_; 1421 my ($self) = @_;
1233 1422
1423 local $self->{deny_reset} = 1; # loading can take a long time
1424
1234 my $path = $self->{path}; 1425 my $path = $self->{path};
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1426 my $guard = cf::lock_acquire "map_load:$path";
1236 1427
1237 return if $self->in_memory != cf::MAP_SWAPPED; 1428 return if $self->in_memory != cf::MAP_SWAPPED;
1238 1429
1239 $self->in_memory (cf::MAP_LOADING); 1430 $self->in_memory (cf::MAP_LOADING);
1240 1431
1241 $self->alloc; 1432 $self->alloc;
1433
1434 $self->pre_load;
1435
1242 $self->load_objects ($self->{load_path}, 1) 1436 $self->_load_objects ($self->{load_path}, 1)
1243 or return; 1437 or return;
1244 1438
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1439 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original}; 1440 if delete $self->{load_original};
1247 1441
1248 if (my $uniq = $path->uniq_path) { 1442 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 1443 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 1444 if (aio_open $uniq, O_RDONLY, 0) {
1251 $self->clear_unique_items; 1445 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 1446 $self->_load_objects ($uniq, 0);
1253 } 1447 }
1254 } 1448 }
1449
1450 Coro::cede;
1255 1451
1256 # now do the right thing for maps 1452 # now do the right thing for maps
1257 $self->link_multipart_objects; 1453 $self->link_multipart_objects;
1258 1454
1259 if ($self->{path}->is_style_map) { 1455 unless ($self->{deny_activate}) {
1260 $self->{deny_save} = 1; 1456 $self->decay_objects;
1261 $self->{deny_reset} = 1;
1262 } else {
1263 $self->fix_auto_apply; 1457 $self->fix_auto_apply;
1264 $self->decay_objects;
1265 $self->update_buttons; 1458 $self->update_buttons;
1459 Coro::cede;
1266 $self->set_darkness_map; 1460 $self->set_darkness_map;
1267 $self->difficulty ($self->estimate_difficulty) 1461 $self->difficulty ($self->estimate_difficulty)
1268 unless $self->difficulty; 1462 unless $self->difficulty;
1463 Coro::cede;
1269 $self->activate; 1464 $self->activate;
1270 } 1465 }
1271 1466
1467 $self->post_load;
1468
1272 $self->in_memory (cf::MAP_IN_MEMORY); 1469 $self->in_memory (cf::MAP_IN_MEMORY);
1273} 1470}
1274 1471
1275sub load_map_sync { 1472sub customise_for {
1473 my ($self, $ob) = @_;
1474
1475 return find "~" . $ob->name . "/" . $self->{path}
1476 if $self->per_player;
1477
1478 $self
1479}
1480
1481# find and load all maps in the 3x3 area around a map
1482sub load_diag {
1483 my ($map) = @_;
1484
1485 my @diag; # diagonal neighbours
1486
1487 for (0 .. 3) {
1488 my $neigh = $map->tile_path ($_)
1489 or next;
1490 $neigh = find $neigh, $map
1491 or next;
1492 $neigh->load;
1493
1494 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1495 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1496 }
1497
1498 for (@diag) {
1499 my $neigh = find @$_
1500 or next;
1501 $neigh->load;
1502 }
1503}
1504
1505sub find_sync {
1276 my ($path, $origin) = @_; 1506 my ($path, $origin) = @_;
1277 1507
1278 #warn "load_map_sync<$path, $origin>\n";#d# 1508 cf::sync_job { find $path, $origin }
1509}
1279 1510
1280 cf::sync_job { 1511sub do_load_sync {
1281 my $map = cf::map::find_map $path, $origin 1512 my ($map) = @_;
1282 or return; 1513
1514 cf::sync_job { $map->load };
1515}
1516
1517our %MAP_PREFETCH;
1518our $MAP_PREFETCHER = undef;
1519
1520sub find_async {
1521 my ($path, $origin) = @_;
1522
1523 $path = normalise $path, $origin && $origin->{path};
1524
1525 if (my $map = $cf::MAP{$path}) {
1526 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1527 }
1528
1529 undef $MAP_PREFETCH{$path};
1530 $MAP_PREFETCHER ||= cf::async {
1531 while (%MAP_PREFETCH) {
1532 for my $path (keys %MAP_PREFETCH) {
1533 my $map = find $path
1534 or next;
1283 $map->load; 1535 $map->load;
1284 $map 1536
1537 delete $MAP_PREFETCH{$path};
1538 }
1539 }
1540 undef $MAP_PREFETCHER;
1285 } 1541 };
1542 $MAP_PREFETCHER->prio (6);
1543
1544 ()
1286} 1545}
1287 1546
1288sub save { 1547sub save {
1289 my ($self) = @_; 1548 my ($self) = @_;
1290 1549
1550 my $lock = cf::lock_acquire "map_data:" . $self->path;
1551
1291 $self->{last_save} = $cf::RUNTIME; 1552 $self->{last_save} = $cf::RUNTIME;
1292 1553
1293 return unless $self->dirty; 1554 return unless $self->dirty;
1294 1555
1295 my $save = $self->{path}->save_path; utf8::encode $save; 1556 my $save = $self->save_path; utf8::encode $save;
1296 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1557 my $uniq = $self->uniq_path; utf8::encode $uniq;
1297 1558
1298 $self->{load_path} = $save; 1559 $self->{load_path} = $save;
1299 1560
1300 return if $self->{deny_save}; 1561 return if $self->{deny_save};
1301 1562
1563 local $self->{last_access} = $self->last_access;#d#
1564
1565 cf::async {
1566 $_->contr->save for $self->players;
1567 };
1568
1302 if ($uniq) { 1569 if ($uniq) {
1303 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1570 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1304 $self->save_objects ($uniq, cf::IO_UNIQUES); 1571 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1305 } else { 1572 } else {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1573 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1307 } 1574 }
1308} 1575}
1309 1576
1310sub swap_out { 1577sub swap_out {
1311 my ($self) = @_; 1578 my ($self) = @_;
1579
1580 # save first because save cedes
1581 $self->save;
1582
1583 my $lock = cf::lock_acquire "map_data:" . $self->path;
1312 1584
1313 return if $self->players; 1585 return if $self->players;
1314 return if $self->in_memory != cf::MAP_IN_MEMORY; 1586 return if $self->in_memory != cf::MAP_IN_MEMORY;
1315 return if $self->{deny_save}; 1587 return if $self->{deny_save};
1316 1588
1317 $self->save;
1318 $self->clear; 1589 $self->clear;
1319 $self->in_memory (cf::MAP_SWAPPED); 1590 $self->in_memory (cf::MAP_SWAPPED);
1320} 1591}
1321 1592
1322sub reset_at { 1593sub reset_at {
1323 my ($self) = @_; 1594 my ($self) = @_;
1324 1595
1325 # TODO: safety, remove and allow resettable per-player maps 1596 # TODO: safety, remove and allow resettable per-player maps
1326 return 1e99 if $self->{path}{user_rel}; 1597 return 1e99 if $self->isa ("ext::map_per_player");#d#
1327 return 1e99 if $self->{deny_reset}; 1598 return 1e99 if $self->{deny_reset};
1328 1599
1329 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1600 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1330 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1601 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1331 1602
1336 my ($self) = @_; 1607 my ($self) = @_;
1337 1608
1338 $self->reset_at <= $cf::RUNTIME 1609 $self->reset_at <= $cf::RUNTIME
1339} 1610}
1340 1611
1341sub unlink_save {
1342 my ($self) = @_;
1343
1344 utf8::encode (my $save = $self->{path}->save_path);
1345 aioreq_pri 3; IO::AIO::aio_unlink $save;
1346 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1347}
1348
1349sub rename {
1350 my ($self, $new_path) = @_;
1351
1352 $self->unlink_save;
1353
1354 delete $cf::MAP{$self->path};
1355 $self->{path} = new cf::path $new_path;
1356 $self->path ($self->{path}->as_string);
1357 $cf::MAP{$self->path} = $self;
1358
1359 $self->save;
1360}
1361
1362sub reset { 1612sub reset {
1363 my ($self) = @_; 1613 my ($self) = @_;
1364 1614
1615 my $lock = cf::lock_acquire "map_data:$self->{path}";
1616
1365 return if $self->players; 1617 return if $self->players;
1366 return if $self->{path}{user_rel};#d# 1618 return if $self->isa ("ext::map_per_player");#d#
1367 1619
1368 warn "resetting map ", $self->path;#d# 1620 warn "resetting map ", $self->path;#d#
1369 1621
1622 $self->in_memory (cf::MAP_SWAPPED);
1623
1624 # need to save uniques path
1625 unless ($self->{deny_save}) {
1626 my $uniq = $self->uniq_path; utf8::encode $uniq;
1627
1628 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1629 if $uniq;
1630 }
1631
1370 delete $cf::MAP{$self->path}; 1632 delete $cf::MAP{$self->path};
1633
1634 $self->clear;
1371 1635
1372 $_->clear_links_to ($self) for values %cf::MAP; 1636 $_->clear_links_to ($self) for values %cf::MAP;
1373 1637
1374 $self->unlink_save; 1638 $self->unlink_save;
1375 $self->destroy; 1639 $self->destroy;
1378my $nuke_counter = "aaaa"; 1642my $nuke_counter = "aaaa";
1379 1643
1380sub nuke { 1644sub nuke {
1381 my ($self) = @_; 1645 my ($self) = @_;
1382 1646
1647 delete $cf::MAP{$self->path};
1648
1649 $self->unlink_save;
1650
1651 bless $self, "cf::map";
1652 delete $self->{deny_reset};
1383 $self->{deny_save} = 1; 1653 $self->{deny_save} = 1;
1384 $self->reset_timeout (1); 1654 $self->reset_timeout (1);
1385 $self->rename ("{nuke}/" . ($nuke_counter++)); 1655 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1656
1657 $cf::MAP{$self->path} = $self;
1658
1386 $self->reset; # polite request, might not happen 1659 $self->reset; # polite request, might not happen
1387} 1660}
1388 1661
1389sub customise_for { 1662=item cf::map::unique_maps
1390 my ($map, $ob) = @_;
1391 1663
1392 if ($map->per_player) { 1664Returns an arrayref of paths of all shared maps that have
1393 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1665instantiated unique items. May block.
1394 }
1395 1666
1396 $map 1667=cut
1397}
1398 1668
1399sub emergency_save { 1669sub unique_maps() {
1400 local $cf::FREEZE = 1; 1670 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1671 or return;
1401 1672
1402 warn "enter emergency map save\n"; 1673 my @paths;
1403 1674
1404 cf::sync_job { 1675 for (@$files) {
1405 warn "begin emergency map save\n"; 1676 utf8::decode $_;
1406 $_->save for values %cf::MAP; 1677 next if /\.pst$/;
1678 next unless /^$PATH_SEP/o;
1679
1680 push @paths, cf::map::normalise $_;
1407 }; 1681 }
1408 1682
1409 warn "end emergency map save\n"; 1683 \@paths
1410} 1684}
1411 1685
1412package cf; 1686package cf;
1413 1687
1414=back 1688=back
1415 1689
1690=head3 cf::object
1691
1692=cut
1693
1694package cf::object;
1695
1696=over 4
1697
1698=item $ob->inv_recursive
1699
1700Returns the inventory of the object _and_ their inventories, recursively.
1701
1702=cut
1703
1704sub inv_recursive_;
1705sub inv_recursive_ {
1706 map { $_, inv_recursive_ $_->inv } @_
1707}
1708
1709sub inv_recursive {
1710 inv_recursive_ inv $_[0]
1711}
1712
1713package cf;
1714
1715=back
1416 1716
1417=head3 cf::object::player 1717=head3 cf::object::player
1418 1718
1419=over 4 1719=over 4
1420 1720
1460 1760
1461=item $player_object->enter_link 1761=item $player_object->enter_link
1462 1762
1463Freezes the player and moves him/her to a special map (C<{link}>). 1763Freezes the player and moves him/her to a special map (C<{link}>).
1464 1764
1465The player should be reaosnably safe there for short amounts of time. You 1765The player should be reasonably safe there for short amounts of time. You
1466I<MUST> call C<leave_link> as soon as possible, though. 1766I<MUST> call C<leave_link> as soon as possible, though.
1467 1767
1768Will never block.
1769
1468=item $player_object->leave_link ($map, $x, $y) 1770=item $player_object->leave_link ($map, $x, $y)
1469 1771
1470Moves the player out of the specila link map onto the given map. If the 1772Moves the player out of the special C<{link}> map onto the specified
1471map is not valid (or omitted), the player will be moved back to the 1773map. If the map is not valid (or omitted), the player will be moved back
1472location he/she was before the call to C<enter_link>, or, if that fails, 1774to the location he/she was before the call to C<enter_link>, or, if that
1473to the emergency map position. 1775fails, to the emergency map position.
1474 1776
1475Might block. 1777Might block.
1476 1778
1477=cut 1779=cut
1780
1781sub link_map {
1782 unless ($LINK_MAP) {
1783 $LINK_MAP = cf::map::find "{link}"
1784 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1785 $LINK_MAP->load;
1786 }
1787
1788 $LINK_MAP
1789}
1478 1790
1479sub cf::object::player::enter_link { 1791sub cf::object::player::enter_link {
1480 my ($self) = @_; 1792 my ($self) = @_;
1481 1793
1482 $self->deactivate_recursive; 1794 $self->deactivate_recursive;
1483 1795
1484 return if $self->map == $LINK_MAP; 1796 return if UNIVERSAL::isa $self->map, "ext::map_link";
1485 1797
1486 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1798 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1487 if $self->map; 1799 if $self->map;
1488 1800
1489 $self->enter_map ($LINK_MAP, 20, 20); 1801 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1490} 1802}
1491 1803
1492sub cf::object::player::leave_link { 1804sub cf::object::player::leave_link {
1493 my ($self, $map, $x, $y) = @_; 1805 my ($self, $map, $x, $y) = @_;
1494 1806
1495 my $link_pos = delete $self->{_link_pos}; 1807 my $link_pos = delete $self->{_link_pos};
1496 1808
1497 unless ($map) { 1809 unless ($map) {
1498 # restore original map position 1810 # restore original map position
1499 ($map, $x, $y) = @{ $link_pos || [] }; 1811 ($map, $x, $y) = @{ $link_pos || [] };
1500 $map = cf::map::find_map $map; 1812 $map = cf::map::find $map;
1501 1813
1502 unless ($map) { 1814 unless ($map) {
1503 ($map, $x, $y) = @$EMERGENCY_POSITION; 1815 ($map, $x, $y) = @$EMERGENCY_POSITION;
1504 $map = cf::map::find_map $map 1816 $map = cf::map::find $map
1505 or die "FATAL: cannot load emergency map\n"; 1817 or die "FATAL: cannot load emergency map\n";
1506 } 1818 }
1507 } 1819 }
1508 1820
1509 ($x, $y) = (-1, -1) 1821 ($x, $y) = (-1, -1)
1512 # use -1 or undef as default coordinates, not 0, 0 1824 # use -1 or undef as default coordinates, not 0, 0
1513 ($x, $y) = ($map->enter_x, $map->enter_y) 1825 ($x, $y) = ($map->enter_x, $map->enter_y)
1514 if $x <=0 && $y <= 0; 1826 if $x <=0 && $y <= 0;
1515 1827
1516 $map->load; 1828 $map->load;
1829 $map->load_diag;
1517 1830
1831 return unless $self->contr->active;
1518 $self->activate_recursive; 1832 $self->activate_recursive;
1833
1834 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1519 $self->enter_map ($map, $x, $y); 1835 $self->enter_map ($map, $x, $y);
1520} 1836}
1521 1837
1522cf::player->attach ( 1838cf::player->attach (
1523 on_logout => sub { 1839 on_logout => sub {
1535 1851
1536 # try to abort aborted map switching on player login :) 1852 # try to abort aborted map switching on player login :)
1537 # should happen only on crashes 1853 # should happen only on crashes
1538 if ($pl->ob->{_link_pos}) { 1854 if ($pl->ob->{_link_pos}) {
1539 $pl->ob->enter_link; 1855 $pl->ob->enter_link;
1540 Coro::async { 1856 (async {
1857 $pl->ob->reply (undef,
1858 "There was an internal problem at your last logout, "
1859 . "the server will try to bring you to your intended destination in a second.",
1860 cf::NDI_RED);
1541 # we need this sleep as the login has a concurrent enter_exit running 1861 # we need this sleep as the login has a concurrent enter_exit running
1542 # and this sleep increases chances of the player not ending up in scorn 1862 # and this sleep increases chances of the player not ending up in scorn
1543 Coro::Timer::sleep 1; 1863 Coro::Timer::sleep 1;
1544 $pl->ob->leave_link; 1864 $pl->ob->leave_link;
1545 }; 1865 })->prio (2);
1546 } 1866 }
1547 }, 1867 },
1548); 1868);
1549 1869
1550=item $player_object->goto_map ($path, $x, $y) 1870=item $player_object->goto ($path, $x, $y)
1551 1871
1552=cut 1872=cut
1553 1873
1554sub cf::object::player::goto_map { 1874sub cf::object::player::goto {
1555 my ($self, $path, $x, $y) = @_; 1875 my ($self, $path, $x, $y) = @_;
1556 1876
1557 $self->enter_link; 1877 $self->enter_link;
1558 1878
1559 (Coro::async { 1879 (async {
1560 $path = new cf::path $path; 1880 my $map = eval {
1561
1562 my $map = cf::map::find_map $path->as_string; 1881 my $map = cf::map::find $path;
1563 $map = $map->customise_for ($self) if $map; 1882 $map = $map->customise_for ($self) if $map;
1564 1883 $map
1565# warn "entering ", $map->path, " at ($x, $y)\n" 1884 } or
1566# if $map;
1567
1568 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1885 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1569 1886
1570 $self->leave_link ($map, $x, $y); 1887 $self->leave_link ($map, $x, $y);
1571 })->prio (1); 1888 })->prio (1);
1572} 1889}
1573 1890
1577 1894
1578sub parse_random_map_params { 1895sub parse_random_map_params {
1579 my ($spec) = @_; 1896 my ($spec) = @_;
1580 1897
1581 my $rmp = { # defaults 1898 my $rmp = { # defaults
1582 xsize => 10, 1899 xsize => (cf::rndm 15, 40),
1583 ysize => 10, 1900 ysize => (cf::rndm 15, 40),
1901 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1902 #layout => string,
1584 }; 1903 };
1585 1904
1586 for (split /\n/, $spec) { 1905 for (split /\n/, $spec) {
1587 my ($k, $v) = split /\s+/, $_, 2; 1906 my ($k, $v) = split /\s+/, $_, 2;
1588 1907
1592 $rmp 1911 $rmp
1593} 1912}
1594 1913
1595sub prepare_random_map { 1914sub prepare_random_map {
1596 my ($exit) = @_; 1915 my ($exit) = @_;
1916
1917 my $guard = cf::lock_acquire "exit_prepare:$exit";
1597 1918
1598 # all this does is basically replace the /! path by 1919 # all this does is basically replace the /! path by
1599 # a new random map path (?random/...) with a seed 1920 # a new random map path (?random/...) with a seed
1600 # that depends on the exit object 1921 # that depends on the exit object
1601 1922
1602 my $rmp = parse_random_map_params $exit->msg; 1923 my $rmp = parse_random_map_params $exit->msg;
1603 1924
1604 if ($exit->map) { 1925 if ($exit->map) {
1605 $rmp->{region} = $exit->map->region_name; 1926 $rmp->{region} = $exit->region->name;
1606 $rmp->{origin_map} = $exit->map->path; 1927 $rmp->{origin_map} = $exit->map->path;
1607 $rmp->{origin_x} = $exit->x; 1928 $rmp->{origin_x} = $exit->x;
1608 $rmp->{origin_y} = $exit->y; 1929 $rmp->{origin_y} = $exit->y;
1609 } 1930 }
1610 1931
1611 $rmp->{random_seed} ||= $exit->random_seed; 1932 $rmp->{random_seed} ||= $exit->random_seed;
1612 1933
1613 my $data = cf::to_json $rmp; 1934 my $data = cf::to_json $rmp;
1614 my $md5 = Digest::MD5::md5_hex $data; 1935 my $md5 = Digest::MD5::md5_hex $data;
1936 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1615 1937
1616 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1938 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1617 aio_write $fh, 0, (length $data), $data, 0; 1939 aio_write $fh, 0, (length $data), $data, 0;
1940 undef $fh;
1941 aio_rename "$meta~", $meta;
1618 1942
1619 $exit->slaying ("?random/$md5"); 1943 $exit->slaying ("?random/$md5");
1620 $exit->msg (undef); 1944 $exit->msg (undef);
1621 } 1945 }
1622} 1946}
1624sub cf::object::player::enter_exit { 1948sub cf::object::player::enter_exit {
1625 my ($self, $exit) = @_; 1949 my ($self, $exit) = @_;
1626 1950
1627 return unless $self->type == cf::PLAYER; 1951 return unless $self->type == cf::PLAYER;
1628 1952
1953 if ($exit->slaying eq "/!") {
1954 #TODO: this should de-fi-ni-te-ly not be a sync-job
1955 cf::sync_job { prepare_random_map $exit };
1956 }
1957
1958 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1959 my $hp = $exit->stats->hp;
1960 my $sp = $exit->stats->sp;
1961
1629 $self->enter_link; 1962 $self->enter_link;
1630 1963
1631 (Coro::async { 1964 (async {
1965 $self->deactivate_recursive; # just to be sure
1632 unless (eval { 1966 unless (eval {
1633 1967 $self->goto ($slaying, $hp, $sp);
1634 prepare_random_map $exit
1635 if $exit->slaying eq "/!";
1636
1637 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1638 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1639 1968
1640 1; 1969 1;
1641 }) { 1970 }) {
1642 $self->message ("Something went wrong deep within the crossfire server. " 1971 $self->message ("Something went wrong deep within the crossfire server. "
1643 . "I'll try to bring you back to the map you were before. " 1972 . "I'll try to bring you back to the map you were before. "
1644 . "Please report this to the dungeon master", 1973 . "Please report this to the dungeon master!",
1645 cf::NDI_UNIQUE | cf::NDI_RED); 1974 cf::NDI_UNIQUE | cf::NDI_RED);
1646 1975
1647 warn "ERROR in enter_exit: $@"; 1976 warn "ERROR in enter_exit: $@";
1648 $self->leave_link; 1977 $self->leave_link;
1649 } 1978 }
1700 on_reply => sub { 2029 on_reply => sub {
1701 my ($ns, $msg) = @_; 2030 my ($ns, $msg) = @_;
1702 2031
1703 # this weird shuffling is so that direct followup queries 2032 # this weird shuffling is so that direct followup queries
1704 # get handled first 2033 # get handled first
1705 my $queue = delete $ns->{query_queue}; 2034 my $queue = delete $ns->{query_queue}
2035 or return; # be conservative, not sure how that can happen, but we saw a crash here
1706 2036
1707 (shift @$queue)->[1]->($msg); 2037 (shift @$queue)->[1]->($msg);
2038 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1708 2039
1709 push @{ $ns->{query_queue} }, @$queue; 2040 push @{ $ns->{query_queue} }, @$queue;
1710 2041
1711 if (@{ $ns->{query_queue} } == @$queue) { 2042 if (@{ $ns->{query_queue} } == @$queue) {
1712 if (@$queue) { 2043 if (@$queue) {
1716 } 2047 }
1717 } 2048 }
1718 }, 2049 },
1719); 2050);
1720 2051
1721=item $client->coro (\&cb) 2052=item $client->async (\&cb)
1722 2053
1723Create a new coroutine, running the specified callback. The coroutine will 2054Create a new coroutine, running the specified callback. The coroutine will
1724be automatically cancelled when the client gets destroyed (e.g. on logout, 2055be automatically cancelled when the client gets destroyed (e.g. on logout,
1725or loss of connection). 2056or loss of connection).
1726 2057
1727=cut 2058=cut
1728 2059
1729sub cf::client::coro { 2060sub cf::client::async {
1730 my ($self, $cb) = @_; 2061 my ($self, $cb) = @_;
1731 2062
1732 my $coro; $coro = async { 2063 my $coro = &Coro::async ($cb);
1733 eval {
1734 $cb->();
1735 };
1736 warn $@ if $@;
1737 };
1738 2064
1739 $coro->on_destroy (sub { 2065 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 2066 delete $self->{_coro}{$coro+0};
1741 }); 2067 });
1742 2068
1878The parameter C<$family> should best start with the name of the extension 2204The parameter C<$family> should best start with the name of the extension
1879using it, it should be unique. 2205using it, it should be unique.
1880 2206
1881=over 4 2207=over 4
1882 2208
1883=item $hashref = cf::db_get $family
1884
1885Return a hashref for use by the extension C<$family>, which can be
1886modified. After modifications, you have to call C<cf::db_dirty> or
1887C<cf::db_sync>.
1888
1889=item $value = cf::db_get $family => $key 2209=item $value = cf::db_get $family => $key
1890 2210
1891Returns a single value from the database 2211Returns a single value from the database.
1892
1893=item cf::db_put $family => $hashref
1894
1895Stores the given family hashref into the database. Updates are delayed, if
1896you want the data to be synced to disk immediately, use C<cf::db_sync>.
1897 2212
1898=item cf::db_put $family => $key => $value 2213=item cf::db_put $family => $key => $value
1899 2214
1900Stores the given C<$value> in the family hash. Updates are delayed, if you 2215Stores the given C<$value> in the family.
1901want the data to be synced to disk immediately, use C<cf::db_sync>.
1902
1903=item cf::db_dirty
1904
1905Marks the database as dirty, to be updated at a later time.
1906
1907=item cf::db_sync
1908
1909Immediately write the database to disk I<if it is dirty>.
1910 2216
1911=cut 2217=cut
1912 2218
1913our $DB; 2219our $DB;
1914 2220
1915{ 2221sub db_init {
2222 unless ($DB) {
2223 $DB = BDB::db_create $DB_ENV;
2224
2225 cf::sync_job {
2226 eval {
2227 $DB->set_flags (BDB::CHKSUM);
2228
2229 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2230 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2231 cf::cleanup "db_open(db): $!" if $!;
2232 };
2233 cf::cleanup "db_open(db): $@" if $@;
2234 };
2235
1916 my $path = cf::localdir . "/database.pst"; 2236 my $path = cf::localdir . "/database.pst";
2237 if (stat $path) {
2238 cf::sync_job {
2239 my $pst = Storable::retrieve $path;
1917 2240
1918 sub db_load() { 2241 cf::db_put (board => data => $pst->{board});
1919 $DB = stat $path ? Storable::retrieve $path : { }; 2242 cf::db_put (guildrules => data => $pst->{guildrules});
1920 } 2243 cf::db_put (rent => balance => $pst->{rent}{balance});
2244 BDB::db_env_txn_checkpoint $DB_ENV;
1921 2245
1922 my $pid; 2246 unlink $path;
1923
1924 sub db_save() {
1925 waitpid $pid, 0 if $pid;
1926 if (0 == ($pid = fork)) {
1927 $DB->{_meta}{version} = 1;
1928 Storable::nstore $DB, "$path~";
1929 rename "$path~", $path;
1930 cf::_exit 0 if defined $pid;
1931 } 2247 };
1932 }
1933
1934 my $dirty;
1935
1936 sub db_sync() {
1937 db_save if $dirty;
1938 undef $dirty;
1939 }
1940
1941 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1942 db_sync;
1943 });
1944
1945 sub db_dirty() {
1946 $dirty = 1;
1947 $idle->start;
1948 }
1949
1950 sub db_get($;$) {
1951 @_ >= 2
1952 ? $DB->{$_[0]}{$_[1]}
1953 : ($DB->{$_[0]} ||= { })
1954 }
1955
1956 sub db_put($$;$) {
1957 if (@_ >= 3) {
1958 $DB->{$_[0]}{$_[1]} = $_[2];
1959 } else {
1960 $DB->{$_[0]} = $_[1];
1961 }
1962 db_dirty;
1963 }
1964
1965 cf::global->attach (
1966 prio => 10000,
1967 on_cleanup => sub {
1968 db_sync;
1969 }, 2248 }
1970 ); 2249 }
2250}
2251
2252sub db_get($$) {
2253 my $key = "$_[0]/$_[1]";
2254
2255 cf::sync_job {
2256 BDB::db_get $DB, undef, $key, my $data;
2257
2258 $! ? ()
2259 : Compress::LZF::sthaw $data
2260 }
2261}
2262
2263sub db_put($$$) {
2264 BDB::dbreq_pri 4;
2265 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1971} 2266}
1972 2267
1973############################################################################# 2268#############################################################################
1974# the server's main() 2269# the server's init and main functions
2270
2271sub init_resources {
2272 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2273 or die "unable to load regions file\n";#d#
2274}
1975 2275
1976sub cfg_load { 2276sub cfg_load {
1977 open my $fh, "<:utf8", cf::confdir . "/config" 2277 open my $fh, "<:utf8", cf::confdir . "/config"
1978 or return; 2278 or return;
1979 2279
1980 local $/; 2280 local $/;
1981 *CFG = YAML::Syck::Load <$fh>; 2281 *CFG = YAML::Syck::Load <$fh>;
2282
2283 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2284
2285 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2286 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2287
2288 if (exists $CFG{mlockall}) {
2289 eval {
2290 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2291 and die "WARNING: m(un)lockall failed: $!\n";
2292 };
2293 warn $@ if $@;
2294 }
2295}
2296
2297sub init {
2298 init_resources;
1982} 2299}
1983 2300
1984sub main { 2301sub main {
1985 # we must not ever block the main coroutine 2302 # we must not ever block the main coroutine
1986 local $Coro::idle = sub { 2303 local $Coro::idle = sub {
1987 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2304 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1988 (Coro::unblock_sub { 2305 (async {
1989 Event::one_event; 2306 Event::one_event;
1990 })->(); 2307 })->prio (Coro::PRIO_MAX);
1991 }; 2308 };
1992 2309
1993 cfg_load; 2310 cfg_load;
1994 db_load; 2311 db_init;
1995 load_extensions; 2312 load_extensions;
2313
2314 $TICK_WATCHER->start;
1996 Event::loop; 2315 Event::loop;
1997} 2316}
1998 2317
1999############################################################################# 2318#############################################################################
2000# initialisation 2319# initialisation and cleanup
2320
2321# install some emergency cleanup handlers
2322BEGIN {
2323 for my $signal (qw(INT HUP TERM)) {
2324 Event->signal (
2325 reentrant => 0,
2326 data => WF_AUTOCANCEL,
2327 signal => $signal,
2328 prio => 0,
2329 cb => sub {
2330 cf::cleanup "SIG$signal";
2331 },
2332 );
2333 }
2334}
2335
2336sub emergency_save() {
2337 my $freeze_guard = cf::freeze_mainloop;
2338
2339 warn "enter emergency perl save\n";
2340
2341 cf::sync_job {
2342 # use a peculiar iteration method to avoid tripping on perl
2343 # refcount bugs in for. also avoids problems with players
2344 # and maps saved/destroyed asynchronously.
2345 warn "begin emergency player save\n";
2346 for my $login (keys %cf::PLAYER) {
2347 my $pl = $cf::PLAYER{$login} or next;
2348 $pl->valid or next;
2349 $pl->save;
2350 }
2351 warn "end emergency player save\n";
2352
2353 warn "begin emergency map save\n";
2354 for my $path (keys %cf::MAP) {
2355 my $map = $cf::MAP{$path} or next;
2356 $map->valid or next;
2357 $map->save;
2358 }
2359 warn "end emergency map save\n";
2360
2361 warn "begin emergency database checkpoint\n";
2362 BDB::db_env_txn_checkpoint $DB_ENV;
2363 warn "end emergency database checkpoint\n";
2364 };
2365
2366 warn "leave emergency perl save\n";
2367}
2368
2369sub post_cleanup {
2370 my ($make_core) = @_;
2371
2372 warn Carp::longmess "post_cleanup backtrace"
2373 if $make_core;
2374}
2001 2375
2002sub reload() { 2376sub reload() {
2003 # can/must only be called in main 2377 # can/must only be called in main
2004 if ($Coro::current != $Coro::main) { 2378 if ($Coro::current != $Coro::main) {
2005 warn "can only reload from main coroutine\n"; 2379 warn "can only reload from main coroutine";
2006 return; 2380 return;
2007 } 2381 }
2008 2382
2009 warn "reloading..."; 2383 warn "reloading...";
2010 2384
2011 local $FREEZE = 1; 2385 warn "entering sync_job";
2386
2387 cf::sync_job {
2388 cf::write_runtime; # external watchdog should not bark
2012 cf::emergency_save; 2389 cf::emergency_save;
2390 cf::write_runtime; # external watchdog should not bark
2013 2391
2014 eval { 2392 warn "syncing database to disk";
2393 BDB::db_env_txn_checkpoint $DB_ENV;
2394
2015 # if anything goes wrong in here, we should simply crash as we already saved 2395 # if anything goes wrong in here, we should simply crash as we already saved
2016 2396
2017 # cancel all watchers 2397 warn "cancelling all WF_AUTOCANCEL watchers";
2018 for (Event::all_watchers) { 2398 for (Event::all_watchers) {
2019 $_->cancel if $_->data & WF_AUTOCANCEL; 2399 $_->cancel if $_->data & WF_AUTOCANCEL;
2020 } 2400 }
2021 2401
2402 warn "flushing outstanding aio requests";
2403 for (;;) {
2404 BDB::flush;
2405 IO::AIO::flush;
2406 Coro::cede;
2407 last unless IO::AIO::nreqs || BDB::nreqs;
2408 warn "iterate...";
2409 }
2410
2022 # cancel all extension coros 2411 warn "cancelling all extension coros";
2023 $_->cancel for values %EXT_CORO; 2412 $_->cancel for values %EXT_CORO;
2024 %EXT_CORO = (); 2413 %EXT_CORO = ();
2025 2414
2026 # unload all extensions 2415 warn "removing commands";
2027 for (@exts) { 2416 %COMMAND = ();
2417
2418 warn "removing ext commands";
2419 %EXTCMD = ();
2420
2421 warn "unloading/nuking all extensions";
2422 for my $pkg (@EXTS) {
2028 warn "unloading <$_>"; 2423 warn "... unloading $pkg";
2029 unload_extension $_; 2424
2425 if (my $cb = $pkg->can ("unload")) {
2426 eval {
2427 $cb->($pkg);
2428 1
2429 } or warn "$pkg unloaded, but with errors: $@";
2030 } 2430 }
2031 2431
2432 warn "... nuking $pkg";
2433 Symbol::delete_package $pkg;
2434 }
2435
2032 # unload all modules loaded from $LIBDIR 2436 warn "unloading all perl modules loaded from $LIBDIR";
2033 while (my ($k, $v) = each %INC) { 2437 while (my ($k, $v) = each %INC) {
2034 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2438 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2035 2439
2036 warn "removing <$k>"; 2440 warn "... unloading $k";
2037 delete $INC{$k}; 2441 delete $INC{$k};
2038 2442
2039 $k =~ s/\.pm$//; 2443 $k =~ s/\.pm$//;
2040 $k =~ s/\//::/g; 2444 $k =~ s/\//::/g;
2041 2445
2044 } 2448 }
2045 2449
2046 Symbol::delete_package $k; 2450 Symbol::delete_package $k;
2047 } 2451 }
2048 2452
2049 # sync database to disk
2050 cf::db_sync;
2051 IO::AIO::flush;
2052
2053 # get rid of safe::, as good as possible 2453 warn "getting rid of safe::, as good as possible";
2054 Symbol::delete_package "safe::$_" 2454 Symbol::delete_package "safe::$_"
2055 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2455 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2056 2456
2057 # remove register_script_function callbacks
2058 # TODO
2059
2060 # unload cf.pm "a bit" 2457 warn "unloading cf.pm \"a bit\"";
2061 delete $INC{"cf.pm"}; 2458 delete $INC{"cf.pm"};
2062 2459
2063 # don't, removes xs symbols, too, 2460 # don't, removes xs symbols, too,
2064 # and global variables created in xs 2461 # and global variables created in xs
2065 #Symbol::delete_package __PACKAGE__; 2462 #Symbol::delete_package __PACKAGE__;
2066 2463
2067 # reload cf.pm 2464 warn "unload completed, starting to reload now";
2465
2068 warn "reloading cf.pm"; 2466 warn "reloading cf.pm";
2069 require cf; 2467 require cf;
2070 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2468 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2071 2469
2072 # load config and database again 2470 warn "loading config and database again";
2073 cf::cfg_load; 2471 cf::cfg_load;
2074 cf::db_load;
2075 2472
2076 # load extensions
2077 warn "load extensions"; 2473 warn "loading extensions";
2078 cf::load_extensions; 2474 cf::load_extensions;
2079 2475
2080 # reattach attachments to objects 2476 warn "reattaching attachments to objects/players";
2081 warn "reattach"; 2477 _global_reattach; # objects, sockets
2082 _global_reattach; 2478 warn "reattaching attachments to maps";
2083 }; 2479 reattach $_ for values %MAP;
2480 warn "reattaching attachments to players";
2481 reattach $_ for values %PLAYER;
2084 2482
2085 if ($@) { 2483 warn "loading reloadable resources";
2484 init_resources;
2485
2486 warn "leaving sync_job";
2487
2488 1
2489 } or do {
2086 warn $@; 2490 warn $@;
2087 warn "error while reloading, exiting."; 2491 warn "error while reloading, exiting.";
2088 exit 1; 2492 exit 1;
2089 } 2493 };
2090 2494
2091 warn "reloaded successfully"; 2495 warn "reloaded";
2092}; 2496};
2093 2497
2094############################################################################# 2498our $RELOAD_WATCHER; # used only during reload
2095
2096unless ($LINK_MAP) {
2097 $LINK_MAP = cf::map::new;
2098
2099 $LINK_MAP->width (41);
2100 $LINK_MAP->height (41);
2101 $LINK_MAP->alloc;
2102 $LINK_MAP->path ("{link}");
2103 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2104 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2105
2106 # dirty hack because... archetypes are not yet loaded
2107 Event->timer (
2108 after => 2,
2109 cb => sub {
2110 $_[0]->w->cancel;
2111
2112 # provide some exits "home"
2113 my $exit = cf::object::new "exit";
2114
2115 $exit->slaying ($EMERGENCY_POSITION->[0]);
2116 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2117 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2118
2119 $LINK_MAP->insert ($exit->clone, 19, 19);
2120 $LINK_MAP->insert ($exit->clone, 19, 20);
2121 $LINK_MAP->insert ($exit->clone, 19, 21);
2122 $LINK_MAP->insert ($exit->clone, 20, 19);
2123 $LINK_MAP->insert ($exit->clone, 20, 21);
2124 $LINK_MAP->insert ($exit->clone, 21, 19);
2125 $LINK_MAP->insert ($exit->clone, 21, 20);
2126 $LINK_MAP->insert ($exit->clone, 21, 21);
2127
2128 $exit->destroy;
2129 });
2130
2131 $LINK_MAP->{deny_save} = 1;
2132 $LINK_MAP->{deny_reset} = 1;
2133
2134 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2135}
2136
2137register "<global>", __PACKAGE__;
2138 2499
2139register_command "reload" => sub { 2500register_command "reload" => sub {
2140 my ($who, $arg) = @_; 2501 my ($who, $arg) = @_;
2141 2502
2142 if ($who->flag (FLAG_WIZ)) { 2503 if ($who->flag (FLAG_WIZ)) {
2143 $who->message ("start of reload."); 2504 $who->message ("reloading server.");
2505
2506 # doing reload synchronously and two reloads happen back-to-back,
2507 # coro crashes during coro_state_free->destroy here.
2508
2509 $RELOAD_WATCHER ||= Event->timer (
2510 reentrant => 0,
2511 after => 0,
2512 data => WF_AUTOCANCEL,
2513 cb => sub {
2144 reload; 2514 reload;
2145 $who->message ("end of reload."); 2515 undef $RELOAD_WATCHER;
2516 },
2517 );
2146 } 2518 }
2147}; 2519};
2148 2520
2149unshift @INC, $LIBDIR; 2521unshift @INC, $LIBDIR;
2522
2523my $bug_warning = 0;
2150 2524
2151$TICK_WATCHER = Event->timer ( 2525$TICK_WATCHER = Event->timer (
2152 reentrant => 0, 2526 reentrant => 0,
2527 parked => 1,
2153 prio => 0, 2528 prio => 0,
2154 at => $NEXT_TICK || $TICK, 2529 at => $NEXT_TICK || $TICK,
2155 data => WF_AUTOCANCEL, 2530 data => WF_AUTOCANCEL,
2156 cb => sub { 2531 cb => sub {
2157 unless ($FREEZE) { 2532 if ($Coro::current != $Coro::main) {
2533 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2534 unless ++$bug_warning > 10;
2535 return;
2536 }
2537
2538 $NOW = Event::time;
2539
2158 cf::server_tick; # one server iteration 2540 cf::server_tick; # one server iteration
2159 $RUNTIME += $TICK; 2541 $RUNTIME += $TICK;
2160 }
2161
2162 $NEXT_TICK += $TICK; 2542 $NEXT_TICK += $TICK;
2543
2544 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2545 $NEXT_RUNTIME_WRITE = $NOW + 10;
2546 Coro::async_pool {
2547 write_runtime
2548 or warn "ERROR: unable to write runtime file: $!";
2549 };
2550 }
2551
2552 $WAIT_FOR_TICK->broadcast;
2553 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2554
2555# my $AFTER = Event::time;
2556# warn $AFTER - $NOW;#d#
2163 2557
2164 # if we are delayed by four ticks or more, skip them all 2558 # if we are delayed by four ticks or more, skip them all
2165 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2559 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2166 2560
2167 $TICK_WATCHER->at ($NEXT_TICK); 2561 $TICK_WATCHER->at ($NEXT_TICK);
2168 $TICK_WATCHER->start; 2562 $TICK_WATCHER->start;
2169 }, 2563 },
2170); 2564);
2171 2565
2566{
2172IO::AIO::max_poll_time $TICK * 0.2; 2567 BDB::max_poll_time $TICK * 0.1;
2173 2568 $BDB_POLL_WATCHER = Event->io (
2174Event->io ( 2569 reentrant => 0,
2175 fd => IO::AIO::poll_fileno, 2570 fd => BDB::poll_fileno,
2176 poll => 'r', 2571 poll => 'r',
2177 prio => 5, 2572 prio => 0,
2178 data => WF_AUTOCANCEL,
2179 cb => \&IO::AIO::poll_cb,
2180);
2181
2182Event->timer (
2183 data => WF_AUTOCANCEL, 2573 data => WF_AUTOCANCEL,
2184 after => 0, 2574 cb => \&BDB::poll_cb,
2185 interval => 10, 2575 );
2186 cb => sub { 2576 BDB::min_parallel 8;
2187 (Coro::unblock_sub { 2577
2188 write_runtime 2578 BDB::set_sync_prepare {
2189 or warn "ERROR: unable to write runtime file: $!"; 2579 my $status;
2580 my $current = $Coro::current;
2581 (
2582 sub {
2583 $status = $!;
2584 $current->ready; undef $current;
2585 },
2586 sub {
2587 Coro::schedule while defined $current;
2588 $! = $status;
2589 },
2590 )
2591 };
2592
2593 unless ($DB_ENV) {
2594 $DB_ENV = BDB::db_env_create;
2595
2596 cf::sync_job {
2597 eval {
2598 BDB::db_env_open
2599 $DB_ENV,
2600 $BDB_ENV_DIR,
2601 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2602 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2603 0666;
2604
2605 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2606
2607 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2608 $DB_ENV->set_lk_detect;
2609 };
2610
2611 cf::cleanup "db_env_open(db): $@" if $@;
2190 })->(); 2612 };
2191 }, 2613 }
2192); 2614}
2615
2616{
2617 IO::AIO::min_parallel 8;
2618
2619 undef $Coro::AIO::WATCHER;
2620 IO::AIO::max_poll_time $TICK * 0.1;
2621 $AIO_POLL_WATCHER = Event->io (
2622 reentrant => 0,
2623 data => WF_AUTOCANCEL,
2624 fd => IO::AIO::poll_fileno,
2625 poll => 'r',
2626 prio => 6,
2627 cb => \&IO::AIO::poll_cb,
2628 );
2629}
2630
2631END { cf::emergency_save }
2193 2632
21941 26331
2195 2634

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines