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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.122 by root, Tue Jan 2 17:32:24 2007 UTC vs.
Revision 1.231 by root, Wed Apr 4 00:02:06 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3; 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 26use YAML::Syck ();
27use IO::AIO 2.32 ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
27 37
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
30 40
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 42
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 44
35our %COMMAND = (); 45our %COMMAND = ();
36our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
38 52
53our $RELOAD; # number of reloads so far
39our @EVENT; 54our @EVENT;
40our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
41 56
42our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 61our $NEXT_TICK;
45our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
46 67
47our %CFG; 68our %CFG;
48 69
49our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 71our $RUNTIME;
51 72
73our %PLAYER; # all users
52our %MAP; # all maps 74our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 84
58binmode STDOUT; 85binmode STDOUT;
59binmode STDERR; 86binmode STDERR;
60 87
61# read virtual server time, if available 88# read virtual server time, if available
68mkdir cf::localdir; 95mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
73 101
74# a special map that is always available 102our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 103
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 104sub cf::map::normalise;
78 105
79############################################################################# 106#############################################################################
80 107
81=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
82 109
106 133
107=item %cf::CFG 134=item %cf::CFG
108 135
109Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
111 145
112=back 146=back
113 147
114=cut 148=cut
115 149
119 utf8::encode $msg; 153 utf8::encode $msg;
120 154
121 $msg .= "\n" 155 $msg .= "\n"
122 unless $msg =~ /\n$/; 156 unless $msg =~ /\n$/;
123 157
124 LOG llevError, "cfperl: $msg"; 158 LOG llevError, $msg;
125 }; 159 };
126} 160}
127 161
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 181
148$Event::DIED = sub { 182$Event::DIED = sub {
149 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
150}; 184};
151 185
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
157 187
158=over 4 188=over 4
159 189
160=cut 190=item dumpval $ref
161 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
162use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 214
164=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
165 216
166Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
167 218
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
176 220
177Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
178 222
179=cut
180
181sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 223=item cf::lock_wait $string
209 224
210Wait until the given lock is available. See cf::lock_acquire. 225Wait until the given lock is available. See cf::lock_acquire.
211 226
212=item my $lock = cf::lock_acquire $string 227=item my $lock = cf::lock_acquire $string
213 228
214Wait until the given lock is available and then acquires it and returns 229Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 230a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 231for example when the coroutine gets canceled), the lock is automatically
217returned. 232returned.
218 233
219Lock names should begin with a unique identifier (for example, find_map 234Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 235uses map_find and cf::map::load uses map_load).
221 236
222=cut 237=cut
223 238
224our %LOCK; 239our %LOCK;
225 240
239 # wait, to be sure we are not locked 254 # wait, to be sure we are not locked
240 lock_wait $key; 255 lock_wait $key;
241 256
242 $LOCK{$key} = []; 257 $LOCK{$key} = [];
243 258
244 cf::guard { 259 Coro::guard {
245 # wake up all waiters, to be on the safe side 260 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 261 $_->ready for @{ delete $LOCK{$key} };
247 } 262 }
248} 263}
264
265sub freeze_mainloop {
266 return unless $TICK_WATCHER->is_active;
267
268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
249 284
250=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
251 286
252The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 302 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 303 # till the operation succeeds, freezing the server :/
269 304
270 # TODO: use suspend/resume instead 305 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 306 # (but this is cancel-safe)
272 local $FREEZE = 1; 307 my $freeze_guard = freeze_mainloop;
273 308
274 my $busy = 1; 309 my $busy = 1;
275 my @res; 310 my @res;
276 311
277 (Coro::async { 312 (async {
278 @res = eval { $job->() }; 313 @res = eval { $job->() };
279 warn $@ if $@; 314 warn $@ if $@;
280 undef $busy; 315 undef $busy;
281 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
282 317
283 while ($busy) { 318 while ($busy) {
284 Coro::cede_notself; 319 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 320 }
287 321
288 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
289 } else { 323 } else {
290 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
291 325
292 $job->() 326 $job->()
293 } 327 }
294} 328}
295 329
296=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
297 331
298Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 333extension calling this is being unloaded.
300 334
301=cut 335=cut
302 336
303sub coro(&) { 337sub async_ext(&) {
304 my $cb = shift; 338 my $cb = shift;
305 339
306 my $coro; $coro = async { 340 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 341
313 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
315 }); 344 });
316 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
317 346
318 $coro 347 $coro
319} 348}
320 349
321sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
322 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
323 354
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return; 356 or return;
326 357
358 my $value = $cf::RUNTIME + 90 + 10;
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return; 363 and return;
330 364
365 # always fsync - this file is important
331 aio_fsync $fh 366 aio_fsync $fh
332 and return; 367 and return;
333 368
334 close $fh 369 close $fh
335 or return; 370 or return;
338 and return; 373 and return;
339 374
340 1 375 1
341} 376}
342 377
378=item cf::datalog type => key => value, ...
379
380Log a datalog packet of the given type with the given key-value pairs.
381
382=cut
383
384sub datalog($@) {
385 my ($type, %kv) = @_;
386 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
387}
388
343=back 389=back
344 390
345=cut 391=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 392
467############################################################################# 393#############################################################################
468 394
469=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
470 396
596our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 523our @CB_MAP = ();
598 524
599my %attachment; 525my %attachment;
600 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
601sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
603 535
604 use sort 'stable'; 536 use sort 'stable';
605 537
776# object support 708# object support
777 709
778sub reattach { 710sub reattach {
779 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 715
782 my $registry = $obj->registry; 716 my $registry = $obj->registry;
783 717
784 @$registry = (); 718 @$registry = ();
785 719
832 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
833 767
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 772 close $fh;
839 773
840 if (@$objs) { 774 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 780 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
848 } 782 }
849 } else { 783 } else {
850 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
917=cut 851=cut
918 852
919sub register_extcmd { 853sub register_extcmd {
920 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
921 855
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 856 $EXTCMD{$name} = $cb;
926} 857}
927 858
928cf::player->attach ( 859cf::player->attach (
929 on_command => sub { 860 on_command => sub {
930 my ($pl, $name, $params) = @_; 861 my ($pl, $name, $params) = @_;
943 874
944 my $msg = eval { from_json $buf }; 875 my $msg = eval { from_json $buf };
945 876
946 if (ref $msg) { 877 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 879 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 880 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 881 }
951 } 882 }
952 } else { 883 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 886
956 cf::override; 887 cf::override;
957 }, 888 },
958); 889);
959 890
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 891sub load_extension {
967 my ($path) = @_; 892 my ($path) = @_;
968 893
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 895 my $base = $1;
971 my $pkg = $1; 896 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
974 899
975 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
976 901
977 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 903 or die "$path: $!";
979 904
980 my $source = 905 my $source =
981 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
984 . "\n};\n1"; 909 . "\n};\n1";
985 910
986 eval $source 911 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 913 : "extension disabled.\n";
989 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 915 warn $@;
991 $ext_pkg{$base} = $pkg; 916 warn "mandatory extension failed to load, exiting.\n";
992 917 exit 1;
993# no strict 'refs'; 918 }
994# @{"$pkg\::ISA"} = ext::; 919 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 920 }
1009 921
1010 # remove commands 922 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 923}
1035 924
1036sub load_extensions { 925sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 927 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
1043 } 932 }
1044} 933}
1045 934
1046############################################################################# 935#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 936
1084=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1085 938
1086Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1087 940
941=cut
942
943package cf::player;
944
945use Coro::AIO;
946
1088=head3 cf::player 947=head3 cf::player
1089 948
1090=over 4 949=over 4
1091 950
1092=item cf::player::exists $login 951=item cf::player::find $login
1093 952
1094Returns true when the given account exists. 953Returns the given player object, loading it if necessary (might block).
1095 954
1096=cut 955=cut
1097 956
1098sub cf::player::exists($) { 957sub playerdir($) {
1099 cf::player::find $_[0] 958 cf::localdir
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1101} 963}
1102 964
965sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967
968 (playerdir $login) . "/$login.pl"
969}
970
971sub find_active($) {
972 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active
974 and $cf::PLAYER{$_[0]}
975}
976
977sub exists($) {
978 my ($login) = @_;
979
980 $cf::PLAYER{$login}
981 or cf::sync_job { !aio_stat path $login }
982}
983
984sub find($) {
985 return $cf::PLAYER{$_[0]} || do {
986 my $login = $_[0];
987
988 my $guard = cf::lock_acquire "user_find:$login";
989
990 $cf::PLAYER{$_[0]} || do {
991 my $pl = load_pl path $login
992 or return;
993 $cf::PLAYER{$login} = $pl
994 }
995 }
996}
997
998sub save($) {
999 my ($pl) = @_;
1000
1001 return if $pl->{deny_save};
1002
1003 my $path = path $pl;
1004 my $guard = cf::lock_acquire "user_save:$path";
1005
1006 return if $pl->{deny_save};
1007
1008 aio_mkdir playerdir $pl, 0770;
1009 $pl->{last_save} = $cf::RUNTIME;
1010
1011 $pl->save_pl ($path);
1012 Coro::cede;
1013}
1014
1015sub new($) {
1016 my ($login) = @_;
1017
1018 my $self = create;
1019
1020 $self->ob->name ($login);
1021 $self->{deny_save} = 1;
1022
1023 $cf::PLAYER{$login} = $self;
1024
1025 $self
1026}
1027
1028=item $pl->quit_character
1029
1030Nukes the player without looking back. If logged in, the connection will
1031be destroyed. May block for a long time.
1032
1033=cut
1034
1035sub quit_character {
1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1039
1040 $pl->{deny_save} = 1;
1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1042
1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1044 $pl->deactivate;
1045 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1046 $pl->ns->destroy if $pl->ns;
1047
1048 my $path = playerdir $pl;
1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1050 aio_rename $path, $temp;
1051 delete $cf::PLAYER{$pl->ob->name};
1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1074}
1075
1076=item cf::player::list_logins
1077
1078Returns am arrayref of all valid playernames in the system, can take a
1079while and may block, so not sync_job-capable, ever.
1080
1081=cut
1082
1083sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1085 or return [];
1086
1087 my @logins;
1088
1089 for my $login (@$dirs) {
1090 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1091 aio_read $fh, 0, 512, my $buf, 0 or next;
1092 $buf !~ /^password -------------$/m or next; # official not-valid tag
1093
1094 utf8::decode $login;
1095 push @logins, $login;
1096 }
1097
1098 \@logins
1099}
1100
1101=item $player->maps
1102
1103Returns an arrayref of map paths that are private for this
1104player. May block.
1105
1106=cut
1107
1108sub maps($) {
1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1112
1113 my $files = aio_readdir playerdir $pl
1114 or return;
1115
1116 my @paths;
1117
1118 for (@$files) {
1119 utf8::decode $_;
1120 next if /\.(?:pl|pst)$/;
1121 next unless /^$PATH_SEP/o;
1122
1123 push @paths, cf::map::normalise "~$pl/$_";
1124 }
1125
1126 \@paths
1127}
1128
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1129=item $player->ext_reply ($msgid, %msg)
1104 1130
1105Sends an ext reply to the player. 1131Sends an ext reply to the player.
1106 1132
1107=cut 1133=cut
1108 1134
1109sub cf::player::ext_reply($$$%) { 1135sub ext_reply($$%) {
1110 my ($self, $id, %msg) = @_; 1136 my ($self, $id, %msg) = @_;
1111 1137
1112 $msg{msgid} = $id; 1138 $msg{msgid} = $id;
1113 1139
1114 $self->send ("ext " . to_json \%msg); 1140 $self->send ("ext " . cf::to_json \%msg);
1115} 1141}
1142
1143=item $player->ext_event ($type, %msg)
1144
1145Sends an ext event to the client.
1146
1147=cut
1148
1149sub ext_event($$%) {
1150 my ($self, $type, %msg) = @_;
1151
1152 delete $msg{msgid};
1153 $msg{msgtype} = "event";
1154 $msg{eventtype} = $type;
1155
1156 $self->send ("ext " . cf::to_json \%msg);
1157}
1158
1159package cf;
1116 1160
1117=back 1161=back
1118 1162
1119 1163
1120=head3 cf::map 1164=head3 cf::map
1126package cf::map; 1170package cf::map;
1127 1171
1128use Fcntl; 1172use Fcntl;
1129use Coro::AIO; 1173use Coro::AIO;
1130 1174
1175use overload
1176 '""' => \&as_string,
1177 fallback => 1;
1178
1131our $MAX_RESET = 7200; 1179our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1180our $DEFAULT_RESET = 3000;
1133 1181
1134sub generate_random_map { 1182sub generate_random_map {
1135 my ($path, $rmp) = @_; 1183 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1184 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1185 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1186 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1187 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1188 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1189 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1190 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1191 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1192 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1193 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1194 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1195 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1196 (cf::region::find $rmp->{region}), $rmp->{custom}
1197 )
1198}
1199
1200=item cf::map->register ($regex, $prio)
1201
1202Register a handler for the map path matching the given regex at the
1203givne priority (higher is better, built-in handlers have priority 0, the
1204default).
1205
1206=cut
1207
1208sub register {
1209 my (undef, $regex, $prio) = @_;
1210 my $pkg = caller;
1211
1212 no strict;
1213 push @{"$pkg\::ISA"}, __PACKAGE__;
1214
1215 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1216}
1217
1218# also paths starting with '/'
1219$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1220
1221sub thawer_merge {
1222 my ($self, $merge) = @_;
1223
1224 # we have to keep some variables in memory intact
1225 local $self->{path};
1226 local $self->{load_path};
1227 local $self->{deny_save};
1228 local $self->{deny_reset};
1229
1230 $self->SUPER::thawer_merge ($merge);
1231}
1232
1233sub normalise {
1234 my ($path, $base) = @_;
1235
1236 $path = "$path"; # make sure its a string
1237
1238 $path =~ s/\.map$//;
1239
1240 # map plan:
1241 #
1242 # /! non-realised random map exit (special hack!)
1243 # {... are special paths that are not being touched
1244 # ?xxx/... are special absolute paths
1245 # ?random/... random maps
1246 # /... normal maps
1247 # ~user/... per-player map of a specific user
1248
1249 $path =~ s/$PATH_SEP/\//go;
1250
1251 # treat it as relative path if it starts with
1252 # something that looks reasonable
1253 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1254 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1255
1256 $base =~ s{[^/]+/?$}{};
1257 $path = "$base/$path";
1258 }
1259
1260 for ($path) {
1261 redo if s{//}{/};
1262 redo if s{/\.?/}{/};
1263 redo if s{/[^/]+/\.\./}{/};
1264 }
1265
1266 $path
1267}
1268
1269sub new_from_path {
1270 my (undef, $path, $base) = @_;
1271
1272 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1273
1274 $path = normalise $path, $base;
1275
1276 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1277 if ($path =~ $EXT_MAP{$pkg}[1]) {
1278 my $self = bless cf::map::new, $pkg;
1279 $self->{path} = $path; $self->path ($path);
1280 $self->init; # pass $1 etc.
1281 return $self;
1282 }
1283 }
1284
1285 Carp::carp "unable to resolve path '$path' (base '$base').";
1286 ()
1287}
1288
1289sub init {
1290 my ($self) = @_;
1291
1292 $self
1293}
1294
1295sub as_string {
1296 my ($self) = @_;
1297
1298 "$self->{path}"
1299}
1300
1301# the displayed name, this is a one way mapping
1302sub visible_name {
1303 &as_string
1304}
1305
1306# the original (read-only) location
1307sub load_path {
1308 my ($self) = @_;
1309
1310 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1311}
1312
1313# the temporary/swap location
1314sub save_path {
1315 my ($self) = @_;
1316
1317 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1318 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1319}
1320
1321# the unique path, undef == no special unique path
1322sub uniq_path {
1323 my ($self) = @_;
1324
1325 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1326 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1151} 1327}
1152 1328
1153# and all this just because we cannot iterate over 1329# and all this just because we cannot iterate over
1154# all maps in C++... 1330# all maps in C++...
1155sub change_all_map_light { 1331sub change_all_map_light {
1157 1333
1158 $_->change_map_light ($change) 1334 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1335 for grep $_->outdoor, values %cf::MAP;
1160} 1336}
1161 1337
1338sub unlink_save {
1339 my ($self) = @_;
1340
1341 utf8::encode (my $save = $self->save_path);
1342 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1343 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1344}
1345
1162sub try_load_header($) { 1346sub load_header_from($) {
1163 my ($path) = @_; 1347 my ($self, $path) = @_;
1164 1348
1165 utf8::encode $path; 1349 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1350 #aio_open $path, O_RDONLY, 0
1351 # or return;
1352
1353 $self->_load_header ($path)
1167 or return; 1354 or return;
1168 1355
1169 my $map = cf::map::new 1356 $self->{load_path} = $path;
1357
1358 1
1359}
1360
1361sub load_header_orig {
1362 my ($self) = @_;
1363
1364 $self->load_header_from ($self->load_path)
1365}
1366
1367sub load_header_temp {
1368 my ($self) = @_;
1369
1370 $self->load_header_from ($self->save_path)
1371}
1372
1373sub prepare_temp {
1374 my ($self) = @_;
1375
1376 $self->last_access ((delete $self->{last_access})
1377 || $cf::RUNTIME); #d#
1378 # safety
1379 $self->{instantiate_time} = $cf::RUNTIME
1380 if $self->{instantiate_time} > $cf::RUNTIME;
1381}
1382
1383sub prepare_orig {
1384 my ($self) = @_;
1385
1386 $self->{load_original} = 1;
1387 $self->{instantiate_time} = $cf::RUNTIME;
1388 $self->last_access ($cf::RUNTIME);
1389 $self->instantiate;
1390}
1391
1392sub load_header {
1393 my ($self) = @_;
1394
1395 if ($self->load_header_temp) {
1396 $self->prepare_temp;
1397 } else {
1398 $self->load_header_orig
1170 or return; 1399 or return;
1400 $self->prepare_orig;
1401 }
1171 1402
1172 $map->load_header ($path) 1403 1
1173 or return;
1174
1175 $map->{load_path} = $path;
1176
1177 $map
1178} 1404}
1179 1405
1406sub find;
1180sub find_map { 1407sub find {
1181 my ($path, $origin) = @_; 1408 my ($path, $origin) = @_;
1182 1409
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path; 1410 $path = normalise $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187 1411
1188 cf::lock_wait "map_find:$key"; 1412 cf::lock_wait "map_find:$path";
1189 1413
1190 $cf::MAP{$key} || do { 1414 $cf::MAP{$path} || do {
1191 my $guard = cf::lock_acquire "map_find:$key"; 1415 my $guard = cf::lock_acquire "map_find:$path";
1192 1416 my $map = new_from_path cf::map $path
1193 # do it the slow way
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 1417 or return;
1208 1418
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1419 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1420
1222 if ($map->should_reset) { 1421 $map->load_header
1422 or return;
1423
1424 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1425 # doing this can freeze the server in a sync job, obviously
1426 #$cf::WAIT_FOR_TICK->wait;
1223 $map->reset; 1427 $map->reset;
1224 $map = find_map $path; 1428 undef $guard;
1429 return find $path;
1225 } 1430 }
1226 1431
1227 $cf::MAP{$key} = $map 1432 $cf::MAP{$path} = $map
1228 } 1433 }
1229} 1434}
1435
1436sub pre_load { }
1437sub post_load { }
1230 1438
1231sub load { 1439sub load {
1232 my ($self) = @_; 1440 my ($self) = @_;
1233 1441
1442 local $self->{deny_reset} = 1; # loading can take a long time
1443
1234 my $path = $self->{path}; 1444 my $path = $self->{path};
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1445 my $guard = cf::lock_acquire "map_load:$path";
1236 1446
1237 return if $self->in_memory != cf::MAP_SWAPPED; 1447 return if $self->in_memory != cf::MAP_SWAPPED;
1238 1448
1239 $self->in_memory (cf::MAP_LOADING); 1449 $self->in_memory (cf::MAP_LOADING);
1240 1450
1241 $self->alloc; 1451 $self->alloc;
1452
1453 $self->pre_load;
1454
1242 $self->load_objects ($self->{load_path}, 1) 1455 $self->_load_objects ($self->{load_path}, 1)
1243 or return; 1456 or return;
1244 1457
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1458 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original}; 1459 if delete $self->{load_original};
1247 1460
1248 if (my $uniq = $path->uniq_path) { 1461 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 1462 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 1463 if (aio_open $uniq, O_RDONLY, 0) {
1251 $self->clear_unique_items; 1464 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 1465 $self->_load_objects ($uniq, 0);
1253 } 1466 }
1254 } 1467 }
1468
1469 Coro::cede;
1255 1470
1256 # now do the right thing for maps 1471 # now do the right thing for maps
1257 $self->link_multipart_objects; 1472 $self->link_multipart_objects;
1258 1473
1259 if ($self->{path}->is_style_map) { 1474 unless ($self->{deny_activate}) {
1260 $self->{deny_save} = 1; 1475 $self->decay_objects;
1261 $self->{deny_reset} = 1;
1262 } else {
1263 $self->fix_auto_apply; 1476 $self->fix_auto_apply;
1264 $self->decay_objects;
1265 $self->update_buttons; 1477 $self->update_buttons;
1478 Coro::cede;
1266 $self->set_darkness_map; 1479 $self->set_darkness_map;
1267 $self->difficulty ($self->estimate_difficulty) 1480 $self->difficulty ($self->estimate_difficulty)
1268 unless $self->difficulty; 1481 unless $self->difficulty;
1482 Coro::cede;
1269 $self->activate; 1483 $self->activate;
1270 } 1484 }
1271 1485
1486 $self->post_load;
1487
1272 $self->in_memory (cf::MAP_IN_MEMORY); 1488 $self->in_memory (cf::MAP_IN_MEMORY);
1273} 1489}
1274 1490
1275sub load_map_sync { 1491sub customise_for {
1492 my ($self, $ob) = @_;
1493
1494 return find "~" . $ob->name . "/" . $self->{path}
1495 if $self->per_player;
1496
1497 $self
1498}
1499
1500# find and load all maps in the 3x3 area around a map
1501sub load_diag {
1502 my ($map) = @_;
1503
1504 my @diag; # diagonal neighbours
1505
1506 for (0 .. 3) {
1507 my $neigh = $map->tile_path ($_)
1508 or next;
1509 $neigh = find $neigh, $map
1510 or next;
1511 $neigh->load;
1512
1513 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1514 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1515 }
1516
1517 for (@diag) {
1518 my $neigh = find @$_
1519 or next;
1520 $neigh->load;
1521 }
1522}
1523
1524sub find_sync {
1276 my ($path, $origin) = @_; 1525 my ($path, $origin) = @_;
1277 1526
1278 #warn "load_map_sync<$path, $origin>\n";#d# 1527 cf::sync_job { find $path, $origin }
1528}
1279 1529
1280 cf::sync_job { 1530sub do_load_sync {
1281 my $map = cf::map::find_map $path, $origin 1531 my ($map) = @_;
1282 or return; 1532
1533 cf::sync_job { $map->load };
1534}
1535
1536our %MAP_PREFETCH;
1537our $MAP_PREFETCHER = undef;
1538
1539sub find_async {
1540 my ($path, $origin) = @_;
1541
1542 $path = normalise $path, $origin && $origin->{path};
1543
1544 if (my $map = $cf::MAP{$path}) {
1545 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1546 }
1547
1548 undef $MAP_PREFETCH{$path};
1549 $MAP_PREFETCHER ||= cf::async {
1550 while (%MAP_PREFETCH) {
1551 for my $path (keys %MAP_PREFETCH) {
1552 my $map = find $path
1553 or next;
1283 $map->load; 1554 $map->load;
1284 $map 1555
1556 delete $MAP_PREFETCH{$path};
1557 }
1558 }
1559 undef $MAP_PREFETCHER;
1285 } 1560 };
1561 $MAP_PREFETCHER->prio (6);
1562
1563 ()
1286} 1564}
1287 1565
1288sub save { 1566sub save {
1289 my ($self) = @_; 1567 my ($self) = @_;
1290 1568
1569 my $lock = cf::lock_acquire "map_data:" . $self->path;
1570
1291 $self->{last_save} = $cf::RUNTIME; 1571 $self->{last_save} = $cf::RUNTIME;
1292 1572
1293 return unless $self->dirty; 1573 return unless $self->dirty;
1294 1574
1295 my $save = $self->{path}->save_path; utf8::encode $save; 1575 my $save = $self->save_path; utf8::encode $save;
1296 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1576 my $uniq = $self->uniq_path; utf8::encode $uniq;
1297 1577
1298 $self->{load_path} = $save; 1578 $self->{load_path} = $save;
1299 1579
1300 return if $self->{deny_save}; 1580 return if $self->{deny_save};
1301 1581
1582 local $self->{last_access} = $self->last_access;#d#
1583
1584 cf::async {
1585 $_->contr->save for $self->players;
1586 };
1587
1302 if ($uniq) { 1588 if ($uniq) {
1303 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1589 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1304 $self->save_objects ($uniq, cf::IO_UNIQUES); 1590 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1305 } else { 1591 } else {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1592 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1307 } 1593 }
1308} 1594}
1309 1595
1310sub swap_out { 1596sub swap_out {
1311 my ($self) = @_; 1597 my ($self) = @_;
1598
1599 # save first because save cedes
1600 $self->save;
1601
1602 my $lock = cf::lock_acquire "map_data:" . $self->path;
1312 1603
1313 return if $self->players; 1604 return if $self->players;
1314 return if $self->in_memory != cf::MAP_IN_MEMORY; 1605 return if $self->in_memory != cf::MAP_IN_MEMORY;
1315 return if $self->{deny_save}; 1606 return if $self->{deny_save};
1316 1607
1317 $self->save;
1318 $self->clear; 1608 $self->clear;
1319 $self->in_memory (cf::MAP_SWAPPED); 1609 $self->in_memory (cf::MAP_SWAPPED);
1320} 1610}
1321 1611
1322sub reset_at { 1612sub reset_at {
1323 my ($self) = @_; 1613 my ($self) = @_;
1324 1614
1325 # TODO: safety, remove and allow resettable per-player maps 1615 # TODO: safety, remove and allow resettable per-player maps
1326 return 1e99 if $self->{path}{user_rel}; 1616 return 1e99 if $self->isa ("ext::map_per_player");#d#
1327 return 1e99 if $self->{deny_reset}; 1617 return 1e99 if $self->{deny_reset};
1328 1618
1329 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1619 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1330 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1620 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1331 1621
1336 my ($self) = @_; 1626 my ($self) = @_;
1337 1627
1338 $self->reset_at <= $cf::RUNTIME 1628 $self->reset_at <= $cf::RUNTIME
1339} 1629}
1340 1630
1341sub unlink_save {
1342 my ($self) = @_;
1343
1344 utf8::encode (my $save = $self->{path}->save_path);
1345 aioreq_pri 3; IO::AIO::aio_unlink $save;
1346 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1347}
1348
1349sub rename {
1350 my ($self, $new_path) = @_;
1351
1352 $self->unlink_save;
1353
1354 delete $cf::MAP{$self->path};
1355 $self->{path} = new cf::path $new_path;
1356 $self->path ($self->{path}->as_string);
1357 $cf::MAP{$self->path} = $self;
1358
1359 $self->save;
1360}
1361
1362sub reset { 1631sub reset {
1363 my ($self) = @_; 1632 my ($self) = @_;
1364 1633
1634 my $lock = cf::lock_acquire "map_data:$self->{path}";
1635
1365 return if $self->players; 1636 return if $self->players;
1366 return if $self->{path}{user_rel};#d# 1637 return if $self->isa ("ext::map_per_player");#d#
1367 1638
1368 warn "resetting map ", $self->path;#d# 1639 warn "resetting map ", $self->path;#d#
1369 1640
1641 $self->in_memory (cf::MAP_SWAPPED);
1642
1643 # need to save uniques path
1644 unless ($self->{deny_save}) {
1645 my $uniq = $self->uniq_path; utf8::encode $uniq;
1646
1647 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1648 if $uniq;
1649 }
1650
1370 delete $cf::MAP{$self->path}; 1651 delete $cf::MAP{$self->path};
1652
1653 $self->clear;
1371 1654
1372 $_->clear_links_to ($self) for values %cf::MAP; 1655 $_->clear_links_to ($self) for values %cf::MAP;
1373 1656
1374 $self->unlink_save; 1657 $self->unlink_save;
1375 $self->destroy; 1658 $self->destroy;
1378my $nuke_counter = "aaaa"; 1661my $nuke_counter = "aaaa";
1379 1662
1380sub nuke { 1663sub nuke {
1381 my ($self) = @_; 1664 my ($self) = @_;
1382 1665
1666 delete $cf::MAP{$self->path};
1667
1668 $self->unlink_save;
1669
1670 bless $self, "cf::map";
1671 delete $self->{deny_reset};
1383 $self->{deny_save} = 1; 1672 $self->{deny_save} = 1;
1384 $self->reset_timeout (1); 1673 $self->reset_timeout (1);
1385 $self->rename ("{nuke}/" . ($nuke_counter++)); 1674 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1675
1676 $cf::MAP{$self->path} = $self;
1677
1386 $self->reset; # polite request, might not happen 1678 $self->reset; # polite request, might not happen
1387} 1679}
1388 1680
1389sub customise_for { 1681=item cf::map::unique_maps
1390 my ($map, $ob) = @_;
1391 1682
1392 if ($map->per_player) { 1683Returns an arrayref of paths of all shared maps that have
1393 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1684instantiated unique items. May block.
1394 }
1395 1685
1396 $map 1686=cut
1397}
1398 1687
1399sub emergency_save { 1688sub unique_maps() {
1400 local $cf::FREEZE = 1; 1689 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1690 or return;
1401 1691
1402 warn "enter emergency map save\n"; 1692 my @paths;
1403 1693
1404 cf::sync_job { 1694 for (@$files) {
1405 warn "begin emergency map save\n"; 1695 utf8::decode $_;
1406 $_->save for values %cf::MAP; 1696 next if /\.pst$/;
1697 next unless /^$PATH_SEP/o;
1698
1699 push @paths, cf::map::normalise $_;
1407 }; 1700 }
1408 1701
1409 warn "end emergency map save\n"; 1702 \@paths
1410} 1703}
1411 1704
1412package cf; 1705package cf;
1413 1706
1414=back 1707=back
1415 1708
1709=head3 cf::object
1710
1711=cut
1712
1713package cf::object;
1714
1715=over 4
1716
1717=item $ob->inv_recursive
1718
1719Returns the inventory of the object _and_ their inventories, recursively.
1720
1721=cut
1722
1723sub inv_recursive_;
1724sub inv_recursive_ {
1725 map { $_, inv_recursive_ $_->inv } @_
1726}
1727
1728sub inv_recursive {
1729 inv_recursive_ inv $_[0]
1730}
1731
1732package cf;
1733
1734=back
1416 1735
1417=head3 cf::object::player 1736=head3 cf::object::player
1418 1737
1419=over 4 1738=over 4
1420 1739
1460 1779
1461=item $player_object->enter_link 1780=item $player_object->enter_link
1462 1781
1463Freezes the player and moves him/her to a special map (C<{link}>). 1782Freezes the player and moves him/her to a special map (C<{link}>).
1464 1783
1465The player should be reaosnably safe there for short amounts of time. You 1784The player should be reasonably safe there for short amounts of time. You
1466I<MUST> call C<leave_link> as soon as possible, though. 1785I<MUST> call C<leave_link> as soon as possible, though.
1467 1786
1787Will never block.
1788
1468=item $player_object->leave_link ($map, $x, $y) 1789=item $player_object->leave_link ($map, $x, $y)
1469 1790
1470Moves the player out of the specila link map onto the given map. If the 1791Moves the player out of the special C<{link}> map onto the specified
1471map is not valid (or omitted), the player will be moved back to the 1792map. If the map is not valid (or omitted), the player will be moved back
1472location he/she was before the call to C<enter_link>, or, if that fails, 1793to the location he/she was before the call to C<enter_link>, or, if that
1473to the emergency map position. 1794fails, to the emergency map position.
1474 1795
1475Might block. 1796Might block.
1476 1797
1477=cut 1798=cut
1799
1800sub link_map {
1801 unless ($LINK_MAP) {
1802 $LINK_MAP = cf::map::find "{link}"
1803 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1804 $LINK_MAP->load;
1805 }
1806
1807 $LINK_MAP
1808}
1478 1809
1479sub cf::object::player::enter_link { 1810sub cf::object::player::enter_link {
1480 my ($self) = @_; 1811 my ($self) = @_;
1481 1812
1482 $self->deactivate_recursive; 1813 $self->deactivate_recursive;
1483 1814
1484 return if $self->map == $LINK_MAP; 1815 return if UNIVERSAL::isa $self->map, "ext::map_link";
1485 1816
1486 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1817 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1487 if $self->map; 1818 if $self->map;
1488 1819
1489 $self->enter_map ($LINK_MAP, 20, 20); 1820 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1490} 1821}
1491 1822
1492sub cf::object::player::leave_link { 1823sub cf::object::player::leave_link {
1493 my ($self, $map, $x, $y) = @_; 1824 my ($self, $map, $x, $y) = @_;
1494 1825
1495 my $link_pos = delete $self->{_link_pos}; 1826 my $link_pos = delete $self->{_link_pos};
1496 1827
1497 unless ($map) { 1828 unless ($map) {
1498 # restore original map position 1829 # restore original map position
1499 ($map, $x, $y) = @{ $link_pos || [] }; 1830 ($map, $x, $y) = @{ $link_pos || [] };
1500 $map = cf::map::find_map $map; 1831 $map = cf::map::find $map;
1501 1832
1502 unless ($map) { 1833 unless ($map) {
1503 ($map, $x, $y) = @$EMERGENCY_POSITION; 1834 ($map, $x, $y) = @$EMERGENCY_POSITION;
1504 $map = cf::map::find_map $map 1835 $map = cf::map::find $map
1505 or die "FATAL: cannot load emergency map\n"; 1836 or die "FATAL: cannot load emergency map\n";
1506 } 1837 }
1507 } 1838 }
1508 1839
1509 ($x, $y) = (-1, -1) 1840 ($x, $y) = (-1, -1)
1512 # use -1 or undef as default coordinates, not 0, 0 1843 # use -1 or undef as default coordinates, not 0, 0
1513 ($x, $y) = ($map->enter_x, $map->enter_y) 1844 ($x, $y) = ($map->enter_x, $map->enter_y)
1514 if $x <=0 && $y <= 0; 1845 if $x <=0 && $y <= 0;
1515 1846
1516 $map->load; 1847 $map->load;
1848 $map->load_diag;
1517 1849
1850 return unless $self->contr->active;
1518 $self->activate_recursive; 1851 $self->activate_recursive;
1852
1853 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1519 $self->enter_map ($map, $x, $y); 1854 $self->enter_map ($map, $x, $y);
1520} 1855}
1521 1856
1522cf::player->attach ( 1857cf::player->attach (
1523 on_logout => sub { 1858 on_logout => sub {
1535 1870
1536 # try to abort aborted map switching on player login :) 1871 # try to abort aborted map switching on player login :)
1537 # should happen only on crashes 1872 # should happen only on crashes
1538 if ($pl->ob->{_link_pos}) { 1873 if ($pl->ob->{_link_pos}) {
1539 $pl->ob->enter_link; 1874 $pl->ob->enter_link;
1540 Coro::async { 1875 (async {
1876 $pl->ob->reply (undef,
1877 "There was an internal problem at your last logout, "
1878 . "the server will try to bring you to your intended destination in a second.",
1879 cf::NDI_RED);
1541 # we need this sleep as the login has a concurrent enter_exit running 1880 # we need this sleep as the login has a concurrent enter_exit running
1542 # and this sleep increases chances of the player not ending up in scorn 1881 # and this sleep increases chances of the player not ending up in scorn
1543 Coro::Timer::sleep 1; 1882 Coro::Timer::sleep 1;
1544 $pl->ob->leave_link; 1883 $pl->ob->leave_link;
1545 }; 1884 })->prio (2);
1546 } 1885 }
1547 }, 1886 },
1548); 1887);
1549 1888
1550=item $player_object->goto_map ($path, $x, $y) 1889=item $player_object->goto ($path, $x, $y)
1551 1890
1552=cut 1891=cut
1553 1892
1554sub cf::object::player::goto_map { 1893sub cf::object::player::goto {
1555 my ($self, $path, $x, $y) = @_; 1894 my ($self, $path, $x, $y) = @_;
1556 1895
1557 $self->enter_link; 1896 $self->enter_link;
1558 1897
1559 (Coro::async { 1898 (async {
1560 $path = new cf::path $path; 1899 my $map = eval {
1561
1562 my $map = cf::map::find_map $path->as_string; 1900 my $map = cf::map::find $path;
1563 $map = $map->customise_for ($self) if $map; 1901 $map = $map->customise_for ($self) if $map;
1564 1902 $map
1565# warn "entering ", $map->path, " at ($x, $y)\n" 1903 } or
1566# if $map;
1567
1568 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1904 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1569 1905
1570 $self->leave_link ($map, $x, $y); 1906 $self->leave_link ($map, $x, $y);
1571 })->prio (1); 1907 })->prio (1);
1572} 1908}
1573 1909
1577 1913
1578sub parse_random_map_params { 1914sub parse_random_map_params {
1579 my ($spec) = @_; 1915 my ($spec) = @_;
1580 1916
1581 my $rmp = { # defaults 1917 my $rmp = { # defaults
1582 xsize => 10, 1918 xsize => (cf::rndm 15, 40),
1583 ysize => 10, 1919 ysize => (cf::rndm 15, 40),
1920 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1921 #layout => string,
1584 }; 1922 };
1585 1923
1586 for (split /\n/, $spec) { 1924 for (split /\n/, $spec) {
1587 my ($k, $v) = split /\s+/, $_, 2; 1925 my ($k, $v) = split /\s+/, $_, 2;
1588 1926
1592 $rmp 1930 $rmp
1593} 1931}
1594 1932
1595sub prepare_random_map { 1933sub prepare_random_map {
1596 my ($exit) = @_; 1934 my ($exit) = @_;
1935
1936 my $guard = cf::lock_acquire "exit_prepare:$exit";
1597 1937
1598 # all this does is basically replace the /! path by 1938 # all this does is basically replace the /! path by
1599 # a new random map path (?random/...) with a seed 1939 # a new random map path (?random/...) with a seed
1600 # that depends on the exit object 1940 # that depends on the exit object
1601 1941
1602 my $rmp = parse_random_map_params $exit->msg; 1942 my $rmp = parse_random_map_params $exit->msg;
1603 1943
1604 if ($exit->map) { 1944 if ($exit->map) {
1605 $rmp->{region} = $exit->map->region_name; 1945 $rmp->{region} = $exit->region->name;
1606 $rmp->{origin_map} = $exit->map->path; 1946 $rmp->{origin_map} = $exit->map->path;
1607 $rmp->{origin_x} = $exit->x; 1947 $rmp->{origin_x} = $exit->x;
1608 $rmp->{origin_y} = $exit->y; 1948 $rmp->{origin_y} = $exit->y;
1609 } 1949 }
1610 1950
1611 $rmp->{random_seed} ||= $exit->random_seed; 1951 $rmp->{random_seed} ||= $exit->random_seed;
1612 1952
1613 my $data = cf::to_json $rmp; 1953 my $data = cf::to_json $rmp;
1614 my $md5 = Digest::MD5::md5_hex $data; 1954 my $md5 = Digest::MD5::md5_hex $data;
1955 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1615 1956
1616 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1957 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1617 aio_write $fh, 0, (length $data), $data, 0; 1958 aio_write $fh, 0, (length $data), $data, 0;
1959 undef $fh;
1960 aio_rename "$meta~", $meta;
1618 1961
1619 $exit->slaying ("?random/$md5"); 1962 $exit->slaying ("?random/$md5");
1620 $exit->msg (undef); 1963 $exit->msg (undef);
1621 } 1964 }
1622} 1965}
1624sub cf::object::player::enter_exit { 1967sub cf::object::player::enter_exit {
1625 my ($self, $exit) = @_; 1968 my ($self, $exit) = @_;
1626 1969
1627 return unless $self->type == cf::PLAYER; 1970 return unless $self->type == cf::PLAYER;
1628 1971
1972 if ($exit->slaying eq "/!") {
1973 #TODO: this should de-fi-ni-te-ly not be a sync-job
1974 cf::sync_job { prepare_random_map $exit };
1975 }
1976
1977 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1978 my $hp = $exit->stats->hp;
1979 my $sp = $exit->stats->sp;
1980
1629 $self->enter_link; 1981 $self->enter_link;
1630 1982
1631 (Coro::async { 1983 (async {
1984 $self->deactivate_recursive; # just to be sure
1632 unless (eval { 1985 unless (eval {
1633 1986 $self->goto ($slaying, $hp, $sp);
1634 prepare_random_map $exit
1635 if $exit->slaying eq "/!";
1636
1637 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1638 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1639 1987
1640 1; 1988 1;
1641 }) { 1989 }) {
1642 $self->message ("Something went wrong deep within the crossfire server. " 1990 $self->message ("Something went wrong deep within the crossfire server. "
1643 . "I'll try to bring you back to the map you were before. " 1991 . "I'll try to bring you back to the map you were before. "
1644 . "Please report this to the dungeon master", 1992 . "Please report this to the dungeon master!",
1645 cf::NDI_UNIQUE | cf::NDI_RED); 1993 cf::NDI_UNIQUE | cf::NDI_RED);
1646 1994
1647 warn "ERROR in enter_exit: $@"; 1995 warn "ERROR in enter_exit: $@";
1648 $self->leave_link; 1996 $self->leave_link;
1649 } 1997 }
1663 2011
1664sub cf::client::send_drawinfo { 2012sub cf::client::send_drawinfo {
1665 my ($self, $text, $flags) = @_; 2013 my ($self, $text, $flags) = @_;
1666 2014
1667 utf8::encode $text; 2015 utf8::encode $text;
1668 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2016 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1669} 2017}
1670 2018
1671 2019
1672=item $success = $client->query ($flags, "text", \&cb) 2020=item $success = $client->query ($flags, "text", \&cb)
1673 2021
1700 on_reply => sub { 2048 on_reply => sub {
1701 my ($ns, $msg) = @_; 2049 my ($ns, $msg) = @_;
1702 2050
1703 # this weird shuffling is so that direct followup queries 2051 # this weird shuffling is so that direct followup queries
1704 # get handled first 2052 # get handled first
1705 my $queue = delete $ns->{query_queue}; 2053 my $queue = delete $ns->{query_queue}
2054 or return; # be conservative, not sure how that can happen, but we saw a crash here
1706 2055
1707 (shift @$queue)->[1]->($msg); 2056 (shift @$queue)->[1]->($msg);
2057 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1708 2058
1709 push @{ $ns->{query_queue} }, @$queue; 2059 push @{ $ns->{query_queue} }, @$queue;
1710 2060
1711 if (@{ $ns->{query_queue} } == @$queue) { 2061 if (@{ $ns->{query_queue} } == @$queue) {
1712 if (@$queue) { 2062 if (@$queue) {
1716 } 2066 }
1717 } 2067 }
1718 }, 2068 },
1719); 2069);
1720 2070
1721=item $client->coro (\&cb) 2071=item $client->async (\&cb)
1722 2072
1723Create a new coroutine, running the specified callback. The coroutine will 2073Create a new coroutine, running the specified callback. The coroutine will
1724be automatically cancelled when the client gets destroyed (e.g. on logout, 2074be automatically cancelled when the client gets destroyed (e.g. on logout,
1725or loss of connection). 2075or loss of connection).
1726 2076
1727=cut 2077=cut
1728 2078
1729sub cf::client::coro { 2079sub cf::client::async {
1730 my ($self, $cb) = @_; 2080 my ($self, $cb) = @_;
1731 2081
1732 my $coro; $coro = async { 2082 my $coro = &Coro::async ($cb);
1733 eval {
1734 $cb->();
1735 };
1736 warn $@ if $@;
1737 };
1738 2083
1739 $coro->on_destroy (sub { 2084 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 2085 delete $self->{_coro}{$coro+0};
1741 }); 2086 });
1742 2087
1775 2120
1776# here we export the classes and methods available to script code 2121# here we export the classes and methods available to script code
1777 2122
1778=pod 2123=pod
1779 2124
1780The following fucntions and emthods are available within a safe environment: 2125The following functions and methods are available within a safe environment:
1781 2126
1782 cf::object contr pay_amount pay_player map 2127 cf::object contr pay_amount pay_player map
1783 cf::object::player player 2128 cf::object::player player
1784 cf::player peaceful 2129 cf::player peaceful
1785 cf::map trigger 2130 cf::map trigger
1878The parameter C<$family> should best start with the name of the extension 2223The parameter C<$family> should best start with the name of the extension
1879using it, it should be unique. 2224using it, it should be unique.
1880 2225
1881=over 4 2226=over 4
1882 2227
1883=item $hashref = cf::db_get $family
1884
1885Return a hashref for use by the extension C<$family>, which can be
1886modified. After modifications, you have to call C<cf::db_dirty> or
1887C<cf::db_sync>.
1888
1889=item $value = cf::db_get $family => $key 2228=item $value = cf::db_get $family => $key
1890 2229
1891Returns a single value from the database 2230Returns a single value from the database.
1892
1893=item cf::db_put $family => $hashref
1894
1895Stores the given family hashref into the database. Updates are delayed, if
1896you want the data to be synced to disk immediately, use C<cf::db_sync>.
1897 2231
1898=item cf::db_put $family => $key => $value 2232=item cf::db_put $family => $key => $value
1899 2233
1900Stores the given C<$value> in the family hash. Updates are delayed, if you 2234Stores the given C<$value> in the family.
1901want the data to be synced to disk immediately, use C<cf::db_sync>.
1902
1903=item cf::db_dirty
1904
1905Marks the database as dirty, to be updated at a later time.
1906
1907=item cf::db_sync
1908
1909Immediately write the database to disk I<if it is dirty>.
1910 2235
1911=cut 2236=cut
1912 2237
1913our $DB; 2238our $DB;
1914 2239
1915{ 2240sub db_init {
2241 unless ($DB) {
2242 $DB = BDB::db_create $DB_ENV;
2243
2244 cf::sync_job {
2245 eval {
2246 $DB->set_flags (BDB::CHKSUM);
2247
2248 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2249 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2250 cf::cleanup "db_open(db): $!" if $!;
2251 };
2252 cf::cleanup "db_open(db): $@" if $@;
2253 };
2254
1916 my $path = cf::localdir . "/database.pst"; 2255 my $path = cf::localdir . "/database.pst";
2256 if (stat $path) {
2257 cf::sync_job {
2258 my $pst = Storable::retrieve $path;
1917 2259
1918 sub db_load() { 2260 cf::db_put (board => data => $pst->{board});
1919 $DB = stat $path ? Storable::retrieve $path : { }; 2261 cf::db_put (guildrules => data => $pst->{guildrules});
1920 } 2262 cf::db_put (rent => balance => $pst->{rent}{balance});
2263 BDB::db_env_txn_checkpoint $DB_ENV;
1921 2264
1922 my $pid; 2265 unlink $path;
1923
1924 sub db_save() {
1925 waitpid $pid, 0 if $pid;
1926 if (0 == ($pid = fork)) {
1927 $DB->{_meta}{version} = 1;
1928 Storable::nstore $DB, "$path~";
1929 rename "$path~", $path;
1930 cf::_exit 0 if defined $pid;
1931 } 2266 };
1932 } 2267 }
1933
1934 my $dirty;
1935
1936 sub db_sync() {
1937 db_save if $dirty;
1938 undef $dirty;
1939 }
1940
1941 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1942 db_sync;
1943 }); 2268 }
2269}
1944 2270
1945 sub db_dirty() {
1946 $dirty = 1;
1947 $idle->start;
1948 }
1949
1950 sub db_get($;$) { 2271sub db_get($$) {
1951 @_ >= 2 2272 my $key = "$_[0]/$_[1]";
1952 ? $DB->{$_[0]}{$_[1]}
1953 : ($DB->{$_[0]} ||= { })
1954 }
1955 2273
2274 cf::sync_job {
2275 BDB::db_get $DB, undef, $key, my $data;
2276
2277 $! ? ()
2278 : Compress::LZF::sthaw $data
2279 }
2280}
2281
1956 sub db_put($$;$) { 2282sub db_put($$$) {
1957 if (@_ >= 3) { 2283 BDB::dbreq_pri 4;
1958 $DB->{$_[0]}{$_[1]} = $_[2]; 2284 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2285}
2286
2287#############################################################################
2288# the server's init and main functions
2289
2290sub load_facedata {
2291 my $path = sprintf "%s/facedata", cf::datadir;
2292
2293 warn "loading facedata from $path\n";
2294
2295 my $faces;
2296 0 < aio_load $path, $faces
2297 or die "$path: $!";
2298
2299 Coro::cede;
2300 $faces = Storable::thaw $faces;
2301 Coro::cede;
2302
2303 my $meta = delete $faces->{""};
2304 $meta->{version} == 1
2305 or cf::cleanup "$path: version mismatch, cannot proceed.";
2306
2307 while (my ($face, $info) = each %$faces) {
2308 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2309 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2310 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2311 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2312 Coro::cede;
2313 }
2314
2315 while (my ($face, $info) = each %$faces) {
2316 next unless $info->{smooth};
2317 my $idx = cf::face::find $face
2318 or next;
2319 if (my $smooth = cf::face::find $info->{smooth}) {
2320 cf::face::set_smooth $idx, $smooth;
1959 } else { 2321 } else {
1960 $DB->{$_[0]} = $_[1]; 2322 warn "smooth face '$info->{smooth}' not found for face '$face'";
1961 }
1962 db_dirty;
1963 }
1964
1965 cf::global->attach (
1966 prio => 10000,
1967 on_cleanup => sub {
1968 db_sync;
1969 }, 2323 }
1970 ); 2324 Coro::cede;
1971} 2325 }
1972 2326
1973############################################################################# 2327 1
1974# the server's main() 2328}
2329
2330sub reload_resources {
2331 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2332 or die "unable to load regions file\n";#d#
2333 load_facedata
2334 or die "unable to load facedata\n";#d#
2335}
2336
2337sub init {
2338 reload_resources;
2339}
1975 2340
1976sub cfg_load { 2341sub cfg_load {
1977 open my $fh, "<:utf8", cf::confdir . "/config" 2342 open my $fh, "<:utf8", cf::confdir . "/config"
1978 or return; 2343 or return;
1979 2344
1980 local $/; 2345 local $/;
1981 *CFG = YAML::Syck::Load <$fh>; 2346 *CFG = YAML::Syck::Load <$fh>;
2347
2348 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2349
2350 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2351 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2352
2353 if (exists $CFG{mlockall}) {
2354 eval {
2355 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2356 and die "WARNING: m(un)lockall failed: $!\n";
2357 };
2358 warn $@ if $@;
2359 }
1982} 2360}
1983 2361
1984sub main { 2362sub main {
1985 # we must not ever block the main coroutine 2363 # we must not ever block the main coroutine
1986 local $Coro::idle = sub { 2364 local $Coro::idle = sub {
1987 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2365 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1988 (Coro::unblock_sub { 2366 (async {
1989 Event::one_event; 2367 Event::one_event;
1990 })->(); 2368 })->prio (Coro::PRIO_MAX);
1991 }; 2369 };
1992 2370
1993 cfg_load; 2371 cfg_load;
1994 db_load; 2372 db_init;
1995 load_extensions; 2373 load_extensions;
2374
2375 $TICK_WATCHER->start;
1996 Event::loop; 2376 Event::loop;
1997} 2377}
1998 2378
1999############################################################################# 2379#############################################################################
2000# initialisation 2380# initialisation and cleanup
2381
2382# install some emergency cleanup handlers
2383BEGIN {
2384 for my $signal (qw(INT HUP TERM)) {
2385 Event->signal (
2386 reentrant => 0,
2387 data => WF_AUTOCANCEL,
2388 signal => $signal,
2389 prio => 0,
2390 cb => sub {
2391 cf::cleanup "SIG$signal";
2392 },
2393 );
2394 }
2395}
2396
2397sub emergency_save() {
2398 my $freeze_guard = cf::freeze_mainloop;
2399
2400 warn "enter emergency perl save\n";
2401
2402 cf::sync_job {
2403 # use a peculiar iteration method to avoid tripping on perl
2404 # refcount bugs in for. also avoids problems with players
2405 # and maps saved/destroyed asynchronously.
2406 warn "begin emergency player save\n";
2407 for my $login (keys %cf::PLAYER) {
2408 my $pl = $cf::PLAYER{$login} or next;
2409 $pl->valid or next;
2410 $pl->save;
2411 }
2412 warn "end emergency player save\n";
2413
2414 warn "begin emergency map save\n";
2415 for my $path (keys %cf::MAP) {
2416 my $map = $cf::MAP{$path} or next;
2417 $map->valid or next;
2418 $map->save;
2419 }
2420 warn "end emergency map save\n";
2421
2422 warn "begin emergency database checkpoint\n";
2423 BDB::db_env_txn_checkpoint $DB_ENV;
2424 warn "end emergency database checkpoint\n";
2425 };
2426
2427 warn "leave emergency perl save\n";
2428}
2429
2430sub post_cleanup {
2431 my ($make_core) = @_;
2432
2433 warn Carp::longmess "post_cleanup backtrace"
2434 if $make_core;
2435}
2001 2436
2002sub reload() { 2437sub reload() {
2003 # can/must only be called in main 2438 # can/must only be called in main
2004 if ($Coro::current != $Coro::main) { 2439 if ($Coro::current != $Coro::main) {
2005 warn "can only reload from main coroutine\n"; 2440 warn "can only reload from main coroutine";
2006 return; 2441 return;
2007 } 2442 }
2008 2443
2009 warn "reloading..."; 2444 warn "reloading...";
2010 2445
2011 local $FREEZE = 1; 2446 warn "entering sync_job";
2447
2448 cf::sync_job {
2449 cf::write_runtime; # external watchdog should not bark
2012 cf::emergency_save; 2450 cf::emergency_save;
2451 cf::write_runtime; # external watchdog should not bark
2013 2452
2014 eval { 2453 warn "syncing database to disk";
2454 BDB::db_env_txn_checkpoint $DB_ENV;
2455
2015 # if anything goes wrong in here, we should simply crash as we already saved 2456 # if anything goes wrong in here, we should simply crash as we already saved
2016 2457
2017 # cancel all watchers 2458 warn "cancelling all WF_AUTOCANCEL watchers";
2018 for (Event::all_watchers) { 2459 for (Event::all_watchers) {
2019 $_->cancel if $_->data & WF_AUTOCANCEL; 2460 $_->cancel if $_->data & WF_AUTOCANCEL;
2020 } 2461 }
2021 2462
2463 warn "flushing outstanding aio requests";
2464 for (;;) {
2465 BDB::flush;
2466 IO::AIO::flush;
2467 Coro::cede;
2468 last unless IO::AIO::nreqs || BDB::nreqs;
2469 warn "iterate...";
2470 }
2471
2472 ++$RELOAD;
2473
2022 # cancel all extension coros 2474 warn "cancelling all extension coros";
2023 $_->cancel for values %EXT_CORO; 2475 $_->cancel for values %EXT_CORO;
2024 %EXT_CORO = (); 2476 %EXT_CORO = ();
2025 2477
2026 # unload all extensions 2478 warn "removing commands";
2027 for (@exts) { 2479 %COMMAND = ();
2480
2481 warn "removing ext commands";
2482 %EXTCMD = ();
2483
2484 warn "unloading/nuking all extensions";
2485 for my $pkg (@EXTS) {
2028 warn "unloading <$_>"; 2486 warn "... unloading $pkg";
2029 unload_extension $_; 2487
2488 if (my $cb = $pkg->can ("unload")) {
2489 eval {
2490 $cb->($pkg);
2491 1
2492 } or warn "$pkg unloaded, but with errors: $@";
2030 } 2493 }
2031 2494
2495 warn "... nuking $pkg";
2496 Symbol::delete_package $pkg;
2497 }
2498
2032 # unload all modules loaded from $LIBDIR 2499 warn "unloading all perl modules loaded from $LIBDIR";
2033 while (my ($k, $v) = each %INC) { 2500 while (my ($k, $v) = each %INC) {
2034 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2501 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2035 2502
2036 warn "removing <$k>"; 2503 warn "... unloading $k";
2037 delete $INC{$k}; 2504 delete $INC{$k};
2038 2505
2039 $k =~ s/\.pm$//; 2506 $k =~ s/\.pm$//;
2040 $k =~ s/\//::/g; 2507 $k =~ s/\//::/g;
2041 2508
2044 } 2511 }
2045 2512
2046 Symbol::delete_package $k; 2513 Symbol::delete_package $k;
2047 } 2514 }
2048 2515
2049 # sync database to disk
2050 cf::db_sync;
2051 IO::AIO::flush;
2052
2053 # get rid of safe::, as good as possible 2516 warn "getting rid of safe::, as good as possible";
2054 Symbol::delete_package "safe::$_" 2517 Symbol::delete_package "safe::$_"
2055 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2518 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2056 2519
2057 # remove register_script_function callbacks
2058 # TODO
2059
2060 # unload cf.pm "a bit" 2520 warn "unloading cf.pm \"a bit\"";
2061 delete $INC{"cf.pm"}; 2521 delete $INC{"cf.pm"};
2062 2522
2063 # don't, removes xs symbols, too, 2523 # don't, removes xs symbols, too,
2064 # and global variables created in xs 2524 # and global variables created in xs
2065 #Symbol::delete_package __PACKAGE__; 2525 #Symbol::delete_package __PACKAGE__;
2066 2526
2067 # reload cf.pm 2527 warn "unload completed, starting to reload now";
2528
2068 warn "reloading cf.pm"; 2529 warn "reloading cf.pm";
2069 require cf; 2530 require cf;
2070 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2531 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2071 2532
2072 # load config and database again 2533 warn "loading config and database again";
2073 cf::cfg_load; 2534 cf::cfg_load;
2074 cf::db_load;
2075 2535
2076 # load extensions
2077 warn "load extensions"; 2536 warn "loading extensions";
2078 cf::load_extensions; 2537 cf::load_extensions;
2079 2538
2080 # reattach attachments to objects 2539 warn "reattaching attachments to objects/players";
2081 warn "reattach"; 2540 _global_reattach; # objects, sockets
2082 _global_reattach; 2541 warn "reattaching attachments to maps";
2083 }; 2542 reattach $_ for values %MAP;
2543 warn "reattaching attachments to players";
2544 reattach $_ for values %PLAYER;
2084 2545
2085 if ($@) { 2546 warn "loading reloadable resources";
2547 reload_resources;
2548
2549 warn "leaving sync_job";
2550
2551 1
2552 } or do {
2086 warn $@; 2553 warn $@;
2087 warn "error while reloading, exiting."; 2554 warn "error while reloading, exiting.";
2088 exit 1; 2555 exit 1;
2089 } 2556 };
2090 2557
2091 warn "reloaded successfully"; 2558 warn "reloaded";
2092}; 2559};
2093 2560
2094############################################################################# 2561our $RELOAD_WATCHER; # used only during reload
2095
2096unless ($LINK_MAP) {
2097 $LINK_MAP = cf::map::new;
2098
2099 $LINK_MAP->width (41);
2100 $LINK_MAP->height (41);
2101 $LINK_MAP->alloc;
2102 $LINK_MAP->path ("{link}");
2103 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2104 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2105
2106 # dirty hack because... archetypes are not yet loaded
2107 Event->timer (
2108 after => 2,
2109 cb => sub {
2110 $_[0]->w->cancel;
2111
2112 # provide some exits "home"
2113 my $exit = cf::object::new "exit";
2114
2115 $exit->slaying ($EMERGENCY_POSITION->[0]);
2116 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2117 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2118
2119 $LINK_MAP->insert ($exit->clone, 19, 19);
2120 $LINK_MAP->insert ($exit->clone, 19, 20);
2121 $LINK_MAP->insert ($exit->clone, 19, 21);
2122 $LINK_MAP->insert ($exit->clone, 20, 19);
2123 $LINK_MAP->insert ($exit->clone, 20, 21);
2124 $LINK_MAP->insert ($exit->clone, 21, 19);
2125 $LINK_MAP->insert ($exit->clone, 21, 20);
2126 $LINK_MAP->insert ($exit->clone, 21, 21);
2127
2128 $exit->destroy;
2129 });
2130
2131 $LINK_MAP->{deny_save} = 1;
2132 $LINK_MAP->{deny_reset} = 1;
2133
2134 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2135}
2136
2137register "<global>", __PACKAGE__;
2138 2562
2139register_command "reload" => sub { 2563register_command "reload" => sub {
2140 my ($who, $arg) = @_; 2564 my ($who, $arg) = @_;
2141 2565
2142 if ($who->flag (FLAG_WIZ)) { 2566 if ($who->flag (FLAG_WIZ)) {
2143 $who->message ("start of reload."); 2567 $who->message ("reloading server.");
2568
2569 # doing reload synchronously and two reloads happen back-to-back,
2570 # coro crashes during coro_state_free->destroy here.
2571
2572 $RELOAD_WATCHER ||= Event->timer (
2573 reentrant => 0,
2574 after => 0,
2575 data => WF_AUTOCANCEL,
2576 cb => sub {
2144 reload; 2577 reload;
2145 $who->message ("end of reload."); 2578 undef $RELOAD_WATCHER;
2579 },
2580 );
2146 } 2581 }
2147}; 2582};
2148 2583
2149unshift @INC, $LIBDIR; 2584unshift @INC, $LIBDIR;
2585
2586my $bug_warning = 0;
2150 2587
2151$TICK_WATCHER = Event->timer ( 2588$TICK_WATCHER = Event->timer (
2152 reentrant => 0, 2589 reentrant => 0,
2590 parked => 1,
2153 prio => 0, 2591 prio => 0,
2154 at => $NEXT_TICK || $TICK, 2592 at => $NEXT_TICK || $TICK,
2155 data => WF_AUTOCANCEL, 2593 data => WF_AUTOCANCEL,
2156 cb => sub { 2594 cb => sub {
2157 unless ($FREEZE) { 2595 if ($Coro::current != $Coro::main) {
2596 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2597 unless ++$bug_warning > 10;
2598 return;
2599 }
2600
2601 $NOW = Event::time;
2602
2158 cf::server_tick; # one server iteration 2603 cf::server_tick; # one server iteration
2159 $RUNTIME += $TICK; 2604 $RUNTIME += $TICK;
2160 }
2161
2162 $NEXT_TICK += $TICK; 2605 $NEXT_TICK += $TICK;
2606
2607 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2608 $NEXT_RUNTIME_WRITE = $NOW + 10;
2609 Coro::async_pool {
2610 write_runtime
2611 or warn "ERROR: unable to write runtime file: $!";
2612 };
2613 }
2614
2615 $WAIT_FOR_TICK->broadcast;
2616 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2617
2618# my $AFTER = Event::time;
2619# warn $AFTER - $NOW;#d#
2163 2620
2164 # if we are delayed by four ticks or more, skip them all 2621 # if we are delayed by four ticks or more, skip them all
2165 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2622 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2166 2623
2167 $TICK_WATCHER->at ($NEXT_TICK); 2624 $TICK_WATCHER->at ($NEXT_TICK);
2168 $TICK_WATCHER->start; 2625 $TICK_WATCHER->start;
2169 }, 2626 },
2170); 2627);
2171 2628
2629{
2172IO::AIO::max_poll_time $TICK * 0.2; 2630 BDB::max_poll_time $TICK * 0.1;
2173 2631 $BDB_POLL_WATCHER = Event->io (
2174Event->io ( 2632 reentrant => 0,
2175 fd => IO::AIO::poll_fileno, 2633 fd => BDB::poll_fileno,
2176 poll => 'r', 2634 poll => 'r',
2177 prio => 5, 2635 prio => 0,
2178 data => WF_AUTOCANCEL,
2179 cb => \&IO::AIO::poll_cb,
2180);
2181
2182Event->timer (
2183 data => WF_AUTOCANCEL, 2636 data => WF_AUTOCANCEL,
2184 after => 0, 2637 cb => \&BDB::poll_cb,
2185 interval => 10, 2638 );
2186 cb => sub { 2639 BDB::min_parallel 8;
2187 (Coro::unblock_sub { 2640
2188 write_runtime 2641 BDB::set_sync_prepare {
2189 or warn "ERROR: unable to write runtime file: $!"; 2642 my $status;
2643 my $current = $Coro::current;
2644 (
2645 sub {
2646 $status = $!;
2647 $current->ready; undef $current;
2648 },
2649 sub {
2650 Coro::schedule while defined $current;
2651 $! = $status;
2652 },
2653 )
2654 };
2655
2656 unless ($DB_ENV) {
2657 $DB_ENV = BDB::db_env_create;
2658
2659 cf::sync_job {
2660 eval {
2661 BDB::db_env_open
2662 $DB_ENV,
2663 $BDB_ENV_DIR,
2664 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2665 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2666 0666;
2667
2668 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2669
2670 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2671 $DB_ENV->set_lk_detect;
2672 };
2673
2674 cf::cleanup "db_env_open(db): $@" if $@;
2190 })->(); 2675 };
2191 }, 2676 }
2192); 2677}
2678
2679{
2680 IO::AIO::min_parallel 8;
2681
2682 undef $Coro::AIO::WATCHER;
2683 IO::AIO::max_poll_time $TICK * 0.1;
2684 $AIO_POLL_WATCHER = Event->io (
2685 reentrant => 0,
2686 data => WF_AUTOCANCEL,
2687 fd => IO::AIO::poll_fileno,
2688 poll => 'r',
2689 prio => 6,
2690 cb => \&IO::AIO::poll_cb,
2691 );
2692}
2693
2694END { cf::emergency_save }
2193 2695
21941 26961
2195 2697

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