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Revision 1.122 by root, Tue Jan 2 17:32:24 2007 UTC vs.
Revision 1.495 by root, Tue Nov 10 04:38:45 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3; 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
55use JSON::XS 2.01 ();
56use BDB ();
57use Data::Dumper;
20use Digest::MD5; 58use Digest::MD5;
21use Fcntl; 59use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 60use YAML::XS ();
61use IO::AIO ();
24use Time::HiRes; 62use Time::HiRes;
63use Compress::LZF;
64use Digest::MD5 ();
25 65
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 66AnyEvent::detect;
27 67
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 68# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 69#
70$Storable::canonical = 1; # reduce rsync transfers
71Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 72
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 73$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
74
75# make sure c-lzf reinitialises itself
76Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
77Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
78
79# strictly for debugging
80$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 81
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 82sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 83
35our %COMMAND = (); 84our %COMMAND = ();
36our %COMMAND_TIME = (); 85our %COMMAND_TIME = ();
86
87our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 88our %EXTCMD = ();
89our %EXTICMD = ();
90our %EXT_CORO = (); # coroutines bound to extensions
91our %EXT_MAP = (); # pluggable maps
38 92
93our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 94our @EVENT;
40our $LIBDIR = datadir . "/ext"; 95our @REFLECT; # set by XS
96our %REFLECT; # set by us
41 97
42our $TICK = MAX_TIME * 1e-6; 98our $CONFDIR = confdir;
43our $TICK_WATCHER; 99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103our $LOCALDIR = localdir;
104our $TMPDIR = "$LOCALDIR/" . tmpdir;
105our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
106our $PLAYERDIR = "$LOCALDIR/" . playerdir;
107our $RANDOMDIR = "$LOCALDIR/random";
108our $BDBDIR = "$LOCALDIR/db";
109our $PIDFILE = "$LOCALDIR/pid";
110our $RUNTIMEFILE = "$LOCALDIR/runtime";
111
112our %RESOURCE;
113
114our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
115our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 116our $NEXT_TICK;
45our $NOW; 117our $USE_FSYNC = 1; # use fsync to write maps - default on
118
119our $BDB_DEADLOCK_WATCHER;
120our $BDB_CHECKPOINT_WATCHER;
121our $BDB_TRICKLE_WATCHER;
122our $DB_ENV;
123
124our @EXTRA_MODULES = qw(pod match mapscript);
46 125
47our %CFG; 126our %CFG;
48 127
49our $UPTIME; $UPTIME ||= time; 128our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 129our $RUNTIME;
130our $NOW;
51 131
52our %MAP; # all maps 132our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 133our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 134our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 135
56our %EXT_CORO; 136# used to convert map paths into valid unix filenames by replacing / by ∕
137our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
138
139our $LOAD; # a number between 0 (idle) and 1 (too many objects)
140our $LOADAVG; # same thing, but with alpha-smoothing
141our $JITTER; # average jitter
142our $TICK_START; # for load detecting purposes
143
144our @POST_INIT;
145
146our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
147our $REALLY_UNLOOP; # never set to true, please :)
57 148
58binmode STDOUT; 149binmode STDOUT;
59binmode STDERR; 150binmode STDERR;
60 151
61# read virtual server time, if available 152# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 153unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 154 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 155 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 156 $RUNTIME = <$fh> + 0.;
66} 157}
67 158
68mkdir cf::localdir; 159eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 160
74# a special map that is always available 161mkdir $_
75our $LINK_MAP; 162 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76 163
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 164our $EMERGENCY_POSITION;
165
166sub cf::map::normalise;
167
168#############################################################################
169
170%REFLECT = ();
171for (@REFLECT) {
172 my $reflect = JSON::XS::decode_json $_;
173 $REFLECT{$reflect->{class}} = $reflect;
174}
175
176# this is decidedly evil
177$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
78 178
79############################################################################# 179#############################################################################
80 180
81=head2 GLOBAL VARIABLES 181=head2 GLOBAL VARIABLES
82 182
89=item $cf::RUNTIME 189=item $cf::RUNTIME
90 190
91The time this server has run, starts at 0 and is increased by $cf::TICK on 191The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 192every server tick.
93 193
94=item $cf::LIBDIR 194=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
195$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
196$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 197
96The perl library directory, where extensions and cf-specific modules can 198Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 199directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
200unique-items directory, player file directory, random maps directory and
201database environment.
98 202
99=item $cf::NOW 203=item $cf::NOW
100 204
101The time of the last (current) server tick. 205The time of the last (current) server tick.
102 206
103=item $cf::TICK 207=item $cf::TICK
104 208
105The interval between server ticks, in seconds. 209The interval between server ticks, in seconds.
106 210
211=item $cf::LOADAVG
212
213The current CPU load on the server (alpha-smoothed), as a value between 0
214(none) and 1 (overloaded), indicating how much time is spent on processing
215objects per tick. Healthy values are < 0.5.
216
217=item $cf::LOAD
218
219The raw value load value from the last tick.
220
107=item %cf::CFG 221=item %cf::CFG
108 222
109Configuration for the server, loaded from C</etc/crossfire/config>, or 223Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 224from wherever your confdir points to.
111 225
226=item cf::wait_for_tick, cf::wait_for_tick_begin
227
228These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
229returns directly I<after> the tick processing (and consequently, can only wake one process
230per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
231
232=item @cf::INVOKE_RESULTS
233
234This array contains the results of the last C<invoke ()> call. When
235C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
236that call.
237
238=item %cf::REFLECT
239
240Contains, for each (C++) class name, a hash reference with information
241about object members (methods, scalars, arrays and flags) and other
242metadata, which is useful for introspection.
243
112=back 244=back
113 245
114=cut 246=cut
115 247
116BEGIN { 248$Coro::State::WARNHOOK = sub {
117 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 249 my $msg = join "", @_;
119 utf8::encode $msg;
120 250
121 $msg .= "\n" 251 $msg .= "\n"
122 unless $msg =~ /\n$/; 252 unless $msg =~ /\n$/;
123 253
254 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
255
124 LOG llevError, "cfperl: $msg"; 256 LOG llevError, $msg;
125 }; 257};
126} 258
259$Coro::State::DIEHOOK = sub {
260 return unless $^S eq 0; # "eq", not "=="
261
262 warn Carp::longmess $_[0];
263
264 if ($Coro::current == $Coro::main) {#d#
265 warn "DIEHOOK called in main context, Coro bug?\n";#d#
266 return;#d#
267 }#d#
268
269 # kill coroutine otherwise
270 Coro::terminate
271};
127 272
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 273@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 274@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 275@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 276@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 277@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
278@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 279@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 280
135# we bless all objects into (empty) derived classes to force a method lookup 281# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 282# within the Safe compartment.
137for my $pkg (qw( 283for my $pkg (qw(
138 cf::global cf::attachable 284 cf::global cf::attachable
139 cf::object cf::object::player 285 cf::object cf::object::player
140 cf::client cf::player 286 cf::client cf::player
141 cf::arch cf::living 287 cf::arch cf::living
288 cf::map cf::mapspace
142 cf::map cf::party cf::region 289 cf::party cf::region
143)) { 290)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 291 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 292}
147 293
148$Event::DIED = sub { 294$EV::DIED = sub {
149 warn "error in event callback: @_"; 295 Carp::cluck "error in event callback: @_";
150}; 296};
151 297
152my %ext_pkg; 298#############################################################################
153my @exts;
154my @hook;
155 299
156=head2 UTILITY FUNCTIONS 300=head2 UTILITY FUNCTIONS
157 301
158=over 4 302=over 4
159 303
160=cut 304=item dumpval $ref
161 305
162use JSON::Syck (); # TODO# replace by JSON::PC once working 306=cut
163 307
308sub dumpval {
309 eval {
310 local $SIG{__DIE__};
311 my $d;
312 if (1) {
313 $d = new Data::Dumper([$_[0]], ["*var"]);
314 $d->Terse(1);
315 $d->Indent(2);
316 $d->Quotekeys(0);
317 $d->Useqq(1);
318 #$d->Bless(...);
319 $d->Seen($_[1]) if @_ > 1;
320 $d = $d->Dump();
321 }
322 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
323 $d
324 } || "[unable to dump $_[0]: '$@']";
325}
326
164=item $ref = cf::from_json $json 327=item $ref = cf::decode_json $json
165 328
166Converts a JSON string into the corresponding perl data structure. 329Converts a JSON string into the corresponding perl data structure.
167 330
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 331=item $json = cf::encode_json $ref
176 332
177Converts a perl data structure into its JSON representation. 333Converts a perl data structure into its JSON representation.
178 334
179=cut 335=cut
180 336
181sub to_json($) { 337our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 338
186=item my $guard = cf::guard { BLOCK } 339sub encode_json($) { $json_coder->encode ($_[0]) }
340sub decode_json($) { $json_coder->decode ($_[0]) }
187 341
188Run the given callback when the guard object gets destroyed (useful for 342=item cf::post_init { BLOCK }
189coroutine cancellations).
190 343
191You can call C<< ->cancel >> on the guard object to stop the block from 344Execute the given codeblock, I<after> all extensions have been (re-)loaded,
192being executed. 345but I<before> the server starts ticking again.
193 346
194=cut 347The cdoeblock will have a single boolean argument to indicate whether this
348is a reload or not.
195 349
196sub guard(&) { 350=cut
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199 351
200sub cf::guard::cancel { 352sub post_init(&) {
201 ${$_[0]} = sub { }; 353 push @POST_INIT, shift;
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206} 354}
207 355
208=item cf::lock_wait $string 356=item cf::lock_wait $string
209 357
210Wait until the given lock is available. See cf::lock_acquire. 358Wait until the given lock is available. See cf::lock_acquire.
211 359
212=item my $lock = cf::lock_acquire $string 360=item my $lock = cf::lock_acquire $string
213 361
214Wait until the given lock is available and then acquires it and returns 362Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 363a L<Guard> object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 364for example when the coroutine gets canceled), the lock is automatically
217returned. 365returned.
218 366
367Locks are *not* recursive, locking from the same coro twice results in a
368deadlocked coro.
369
219Lock names should begin with a unique identifier (for example, find_map 370Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 371uses map_find and cf::map::load uses map_load).
221 372
222=cut 373=item $locked = cf::lock_active $string
223 374
224our %LOCK; 375Return true if the lock is currently active, i.e. somebody has locked it.
376
377=cut
378
379our $LOCKS = new Coro::SemaphoreSet;
225 380
226sub lock_wait($) { 381sub lock_wait($) {
227 my ($key) = @_; 382 $LOCKS->wait ($_[0]);
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234} 383}
235 384
236sub lock_acquire($) { 385sub lock_acquire($) {
237 my ($key) = @_; 386 $LOCKS->guard ($_[0])
238
239 # wait, to be sure we are not locked
240 lock_wait $key;
241
242 $LOCK{$key} = [];
243
244 cf::guard {
245 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} };
247 }
248} 387}
388
389sub lock_active($) {
390 $LOCKS->count ($_[0]) < 1
391}
392
393sub freeze_mainloop {
394 tick_inhibit_inc;
395
396 &Guard::guard (\&tick_inhibit_dec);
397}
398
399=item cf::periodic $interval, $cb
400
401Like EV::periodic, but randomly selects a starting point so that the actions
402get spread over timer.
403
404=cut
405
406sub periodic($$) {
407 my ($interval, $cb) = @_;
408
409 my $start = rand List::Util::min 180, $interval;
410
411 EV::periodic $start, $interval, 0, $cb
412}
413
414=item cf::get_slot $time[, $priority[, $name]]
415
416Allocate $time seconds of blocking CPU time at priority C<$priority>:
417This call blocks and returns only when you have at least C<$time> seconds
418of cpu time till the next tick. The slot is only valid till the next cede.
419
420The optional C<$name> can be used to identify the job to run. It might be
421used for statistical purposes and should identify the same time-class.
422
423Useful for short background jobs.
424
425=cut
426
427our @SLOT_QUEUE;
428our $SLOT_QUEUE;
429
430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
431$SLOT_QUEUE = Coro::async {
432 $Coro::current->desc ("timeslot manager");
433
434 my $signal = new Coro::Signal;
435
436 while () {
437 next_job:
438 my $avail = cf::till_tick;
439 if ($avail > 0.01) {
440 for (0 .. $#SLOT_QUEUE) {
441 if ($SLOT_QUEUE[$_][0] < $avail) {
442 my $job = splice @SLOT_QUEUE, $_, 1, ();
443 $job->[2]->send;
444 Coro::cede;
445 goto next_job;
446 }
447 }
448 }
449
450 if (@SLOT_QUEUE) {
451 # we do not use wait_for_tick() as it returns immediately when tick is inactive
452 push @cf::WAIT_FOR_TICK, $signal;
453 $signal->wait;
454 } else {
455 Coro::schedule;
456 }
457 }
458};
459
460sub get_slot($;$$) {
461 return if tick_inhibit || $Coro::current == $Coro::main;
462
463 my ($time, $pri, $name) = @_;
464
465 $time = $TICK * .6 if $time > $TICK * .6;
466 my $sig = new Coro::Signal;
467
468 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
469 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
470 $SLOT_QUEUE->ready;
471 $sig->wait;
472}
473
474=item cf::async { BLOCK }
475
476Currently the same as Coro::async_pool, meaning you cannot use
477C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
478thing you are allowed to do is call C<prio> on it.
479
480=cut
481
482BEGIN { *async = \&Coro::async_pool }
249 483
250=item cf::sync_job { BLOCK } 484=item cf::sync_job { BLOCK }
251 485
252The design of crossfire+ requires that the main coro ($Coro::main) is 486The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 487is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 488partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
489acceptable.
255 490
256If it must be done, put the blocking parts into C<sync_job>. This will run 491If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 492the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 493server will be frozen during this time, so the block should either finish
259fast or be very important. 494fast or be very important.
262 497
263sub sync_job(&) { 498sub sync_job(&) {
264 my ($job) = @_; 499 my ($job) = @_;
265 500
266 if ($Coro::current == $Coro::main) { 501 if ($Coro::current == $Coro::main) {
502 my $time = EV::time;
503
267 # this is the main coro, too bad, we have to block 504 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 505 # till the operation succeeds, freezing the server :/
269 506
270 # TODO: use suspend/resume instead 507 LOG llevError, Carp::longmess "sync job";#d#
271 # (but this is cancel-safe) 508
272 local $FREEZE = 1; 509 my $freeze_guard = freeze_mainloop;
273 510
274 my $busy = 1; 511 my $busy = 1;
275 my @res; 512 my @res;
276 513
277 (Coro::async { 514 (async {
515 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 516 @res = eval { $job->() };
279 warn $@ if $@; 517 warn $@ if $@;
280 undef $busy; 518 undef $busy;
281 })->prio (Coro::PRIO_MAX); 519 })->prio (Coro::PRIO_MAX);
282 520
283 while ($busy) { 521 while ($busy) {
522 if (Coro::nready) {
284 Coro::cede_notself; 523 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 524 } else {
525 EV::loop EV::LOOP_ONESHOT;
286 } 526 }
527 }
528
529 my $time = EV::time - $time;
530
531 $TICK_START += $time; # do not account sync jobs to server load
287 532
288 wantarray ? @res : $res[0] 533 wantarray ? @res : $res[0]
289 } else { 534 } else {
290 # we are in another coroutine, how wonderful, everything just works 535 # we are in another coroutine, how wonderful, everything just works
291 536
292 $job->() 537 $job->()
293 } 538 }
294} 539}
295 540
296=item $coro = cf::coro { BLOCK } 541=item $coro = cf::async_ext { BLOCK }
297 542
298Creates and returns a new coro. This coro is automcatially being canceled 543Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 544extension calling this is being unloaded.
300 545
301=cut 546=cut
302 547
303sub coro(&) { 548sub async_ext(&) {
304 my $cb = shift; 549 my $cb = shift;
305 550
306 my $coro; $coro = async { 551 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 552
313 $coro->on_destroy (sub { 553 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 554 delete $EXT_CORO{$coro+0};
315 }); 555 });
316 $EXT_CORO{$coro+0} = $coro; 556 $EXT_CORO{$coro+0} = $coro;
317 557
318 $coro 558 $coro
319} 559}
320 560
321sub write_runtime { 561=item fork_call { }, $args
322 my $runtime = cf::localdir . "/runtime";
323 562
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 563Executes the given code block with the given arguments in a seperate
325 or return; 564process, returning the results. Everything must be serialisable with
565Coro::Storable. May, of course, block. Note that the executed sub may
566never block itself or use any form of event handling.
326 567
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 568=cut
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330 569
331 aio_fsync $fh 570sub fork_call(&@) {
332 and return; 571 my ($cb, @args) = @_;
333 572
334 close $fh 573 # we seemingly have to make a local copy of the whole thing,
335 or return; 574 # otherwise perl prematurely frees the stuff :/
575 # TODO: investigate and fix (likely this will be rather laborious)
336 576
337 aio_rename "$runtime~", $runtime 577 my @res = Coro::Util::fork_eval {
338 and return; 578 reset_signals;
579 &$cb
580 }, @args;
339 581
582 wantarray ? @res : $res[-1]
583}
584
585=item $coin = coin_from_name $name
586
587=cut
588
589our %coin_alias = (
590 "silver" => "silvercoin",
591 "silvercoin" => "silvercoin",
592 "silvercoins" => "silvercoin",
593 "gold" => "goldcoin",
594 "goldcoin" => "goldcoin",
595 "goldcoins" => "goldcoin",
596 "platinum" => "platinacoin",
597 "platinumcoin" => "platinacoin",
598 "platinumcoins" => "platinacoin",
599 "platina" => "platinacoin",
600 "platinacoin" => "platinacoin",
601 "platinacoins" => "platinacoin",
602 "royalty" => "royalty",
603 "royalties" => "royalty",
604);
605
606sub coin_from_name($) {
607 $coin_alias{$_[0]}
608 ? cf::arch::find $coin_alias{$_[0]}
609 : undef
610}
611
612=item $value = cf::db_get $family => $key
613
614Returns a single value from the environment database.
615
616=item cf::db_put $family => $key => $value
617
618Stores the given C<$value> in the family. It can currently store binary
619data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
620
621=item $db = cf::db_table "name"
622
623Create and/or open a new database table. The string must not be "db" and must be unique
624within each server.
625
626=cut
627
628sub db_table($) {
629 my ($name) = @_;
630 my $db = BDB::db_create $DB_ENV;
631
632 eval {
633 $db->set_flags (BDB::CHKSUM);
634
635 utf8::encode $name;
636 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
637 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
638 cf::cleanup "db_open(db): $!" if $!;
639 };
640 cf::cleanup "db_open(db): $@" if $@;
641
642 $db
643}
644
645our $DB;
646
647sub db_init {
648 cf::sync_job {
649 $DB ||= db_table "db";
650 };
651}
652
653sub db_get($$) {
654 my $key = "$_[0]/$_[1]";
655
656 cf::sync_job {
657 BDB::db_get $DB, undef, $key, my $data;
658
659 $! ? ()
660 : $data
340 1 661 }
662}
663
664sub db_put($$$) {
665 BDB::dbreq_pri 4;
666 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
667}
668
669=item cf::cache $id => [$paths...], $processversion => $process
670
671Generic caching function that returns the value of the resource $id,
672caching and regenerating as required.
673
674This function can block.
675
676=cut
677
678sub cache {
679 my ($id, $src, $processversion, $process) = @_;
680
681 my $meta =
682 join "\x00",
683 $processversion,
684 map {
685 aio_stat $_
686 and Carp::croak "$_: $!";
687
688 ($_, (stat _)[7,9])
689 } @$src;
690
691 my $dbmeta = db_get cache => "$id/meta";
692 if ($dbmeta ne $meta) {
693 # changed, we may need to process
694
695 my @data;
696 my $md5;
697
698 for (0 .. $#$src) {
699 0 <= aio_load $src->[$_], $data[$_]
700 or Carp::croak "$src->[$_]: $!";
701 }
702
703 # if processing is expensive, check
704 # checksum first
705 if (1) {
706 $md5 =
707 join "\x00",
708 $processversion,
709 map {
710 cf::cede_to_tick;
711 ($src->[$_], Digest::MD5::md5_hex $data[$_])
712 } 0.. $#$src;
713
714
715 my $dbmd5 = db_get cache => "$id/md5";
716 if ($dbmd5 eq $md5) {
717 db_put cache => "$id/meta", $meta;
718
719 return db_get cache => "$id/data";
720 }
721 }
722
723 my $t1 = Time::HiRes::time;
724 my $data = $process->(\@data);
725 my $t2 = Time::HiRes::time;
726
727 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
728
729 db_put cache => "$id/data", $data;
730 db_put cache => "$id/md5" , $md5;
731 db_put cache => "$id/meta", $meta;
732
733 return $data;
734 }
735
736 db_get cache => "$id/data"
737}
738
739=item cf::datalog type => key => value, ...
740
741Log a datalog packet of the given type with the given key-value pairs.
742
743=cut
744
745sub datalog($@) {
746 my ($type, %kv) = @_;
747 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
341} 748}
342 749
343=back 750=back
344 751
345=cut 752=cut
346 753
347############################################################################# 754#############################################################################
348 755
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466
467#############################################################################
468
469=head2 ATTACHABLE OBJECTS 756=head2 ATTACHABLE OBJECTS
470 757
471Many objects in crossfire are so-called attachable objects. That means you can 758Many objects in deliantra are so-called attachable objects. That means you can
472attach callbacks/event handlers (a collection of which is called an "attachment") 759attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods. 760to it. All such attachable objects support the following methods.
474 761
475In the following description, CLASS can be any of C<global>, C<object> 762In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in 763C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+). 764Deliantra).
478 765
479=over 4 766=over 4
480 767
481=item $attachable->attach ($attachment, key => $value...) 768=item $attachable->attach ($attachment, key => $value...)
482 769
526=item cf::CLASS::attachment $name, ... 813=item cf::CLASS::attachment $name, ...
527 814
528Register an attachment by C<$name> through which attachable objects of the 815Register an attachment by C<$name> through which attachable objects of the
529given CLASS can refer to this attachment. 816given CLASS can refer to this attachment.
530 817
531Some classes such as crossfire maps and objects can specify attachments 818Some classes such as deliantra maps and objects can specify attachments
532that are attached at load/instantiate time, thus the need for a name. 819that are attached at load/instantiate time, thus the need for a name.
533 820
534These calls expect any number of the following handler/hook descriptions: 821These calls expect any number of the following handler/hook descriptions:
535 822
536=over 4 823=over 4
596our @CB_TYPE = (); # registry for type (cf-object class) based events 883our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 884our @CB_MAP = ();
598 885
599my %attachment; 886my %attachment;
600 887
888sub cf::attachable::thawer_merge {
889 # simply override everything except _meta
890 local $_[0]{_meta};
891 %{$_[0]} = %{$_[1]};
892}
893
601sub _attach_cb($$$$) { 894sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 895 my ($registry, $event, $prio, $cb) = @_;
603 896
604 use sort 'stable'; 897 use sort 'stable';
605 898
639 $registry = $CB_TYPE[$object_type] ||= []; 932 $registry = $CB_TYPE[$object_type] ||= [];
640 933
641 } elsif ($type eq "subtype") { 934 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type"; 935 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg; 936 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 937 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
645 938
646 } elsif ($type eq "package") { 939 } elsif ($type eq "package") {
647 my $pkg = shift @arg; 940 my $pkg = shift @arg;
648 941
649 while (my ($name, $id) = each %cb_id) { 942 while (my ($name, $id) = each %cb_id) {
678 _attach $registry, $klass, @attach; 971 _attach $registry, $klass, @attach;
679 } 972 }
680 973
681 $obj->{$name} = \%arg; 974 $obj->{$name} = \%arg;
682 } else { 975 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n"; 976 warn "object uses attachment '$name' which is not available, postponing.\n";
684 } 977 }
685 978
686 $obj->{_attachment}{$name} = undef; 979 $obj->{_attachment}{$name} = undef;
687} 980}
688 981
690 if (ref $_[0]) { 983 if (ref $_[0]) {
691 _object_attach @_; 984 _object_attach @_;
692 } else { 985 } else {
693 _attach shift->_attach_registry, @_; 986 _attach shift->_attach_registry, @_;
694 } 987 }
988 _recalc_want;
695}; 989};
696 990
697# all those should be optimised 991# all those should be optimised
698sub cf::attachable::detach { 992sub cf::attachable::detach {
699 my ($obj, $name) = @_; 993 my ($obj, $name) = @_;
702 delete $obj->{_attachment}{$name}; 996 delete $obj->{_attachment}{$name};
703 reattach ($obj); 997 reattach ($obj);
704 } else { 998 } else {
705 Carp::croak "cannot, currently, detach class attachments"; 999 Carp::croak "cannot, currently, detach class attachments";
706 } 1000 }
1001 _recalc_want;
707}; 1002};
708 1003
709sub cf::attachable::attached { 1004sub cf::attachable::attached {
710 my ($obj, $name) = @_; 1005 my ($obj, $name) = @_;
711 1006
726 "; 1021 ";
727 die if $@; 1022 die if $@;
728} 1023}
729 1024
730our $override; 1025our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1026our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732 1027
733sub override { 1028sub override {
734 $override = 1; 1029 $override = 1;
735 @invoke_results = (); 1030 @INVOKE_RESULTS = (@_);
736} 1031}
737 1032
738sub do_invoke { 1033sub do_invoke {
739 my $event = shift; 1034 my $event = shift;
740 my $callbacks = shift; 1035 my $callbacks = shift;
741 1036
742 @invoke_results = (); 1037 @INVOKE_RESULTS = ();
743 1038
744 local $override; 1039 local $override;
745 1040
746 for (@$callbacks) { 1041 for (@$callbacks) {
747 eval { &{$_->[1]} }; 1042 eval { &{$_->[1]} };
756 } 1051 }
757 1052
758 0 1053 0
759} 1054}
760 1055
761=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1056=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
762 1057
763=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1058=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
764 1059
765Generate an object-specific event with the given arguments. 1060Generate an object-specific event with the given arguments.
766 1061
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1062This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override 1063removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly). 1064results (if you must, access C<@cf::INVOKE_RESULTS> directly).
770 1065
771=back 1066=back
772 1067
773=cut 1068=cut
774 1069
775############################################################################# 1070#############################################################################
776# object support 1071# object support
1072
1073sub _object_equal($$);
1074sub _object_equal($$) {
1075 my ($a, $b) = @_;
1076
1077 return 0 unless (ref $a) eq (ref $b);
1078
1079 if ("HASH" eq ref $a) {
1080 my @ka = keys %$a;
1081 my @kb = keys %$b;
1082
1083 return 0 if @ka != @kb;
1084
1085 for (0 .. $#ka) {
1086 return 0 unless $ka[$_] eq $kb[$_];
1087 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1088 }
1089
1090 } elsif ("ARRAY" eq ref $a) {
1091
1092 return 0 if @$a != @$b;
1093
1094 for (0 .. $#$a) {
1095 return 0 unless _object_equal $a->[$_], $b->[$_];
1096 }
1097
1098 } elsif ($a ne $b) {
1099 return 0;
1100 }
1101
1102 1
1103}
1104
1105our $SLOW_MERGES;#d#
1106sub _can_merge {
1107 my ($ob1, $ob2) = @_;
1108
1109 ++$SLOW_MERGES;#d#
1110
1111 # we do the slow way here
1112 return _object_equal $ob1, $ob2
1113}
777 1114
778sub reattach { 1115sub reattach {
779 # basically do the same as instantiate, without calling instantiate 1116 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 1117 my ($obj) = @_;
1118
1119 # no longer needed after getting rid of delete_package?
1120 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 1121
782 my $registry = $obj->registry; 1122 my $registry = $obj->registry;
783 1123
784 @$registry = (); 1124 @$registry = ();
785 1125
800cf::attachable->attach ( 1140cf::attachable->attach (
801 prio => -1000000, 1141 prio => -1000000,
802 on_instantiate => sub { 1142 on_instantiate => sub {
803 my ($obj, $data) = @_; 1143 my ($obj, $data) = @_;
804 1144
805 $data = from_json $data; 1145 $data = decode_json $data;
806 1146
807 for (@$data) { 1147 for (@$data) {
808 my ($name, $args) = @$_; 1148 my ($name, $args) = @$_;
809 1149
810 $obj->attach ($name, %{$args || {} }); 1150 $obj->attach ($name, %{$args || {} });
826sub object_freezer_save { 1166sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_; 1167 my ($filename, $rdata, $objs) = @_;
828 1168
829 sync_job { 1169 sync_job {
830 if (length $$rdata) { 1170 if (length $$rdata) {
1171 utf8::decode (my $decname = $filename);
831 warn sprintf "saving %s (%d,%d)\n", 1172 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs; 1173 $decname, length $$rdata, scalar @$objs;
833 1174
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1175 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 1176 aio_chmod $fh, SAVE_MODE;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1177 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1178 if ($cf::USE_FSYNC) {
1179 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
837 aio_fsync $fh; 1180 aio_fsync $fh;
1181 }
838 close $fh; 1182 aio_close $fh;
839 1183
840 if (@$objs) { 1184 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1185 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 1186 aio_chmod $fh, SAVE_MODE;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1187 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 1188 aio_write $fh, 0, (length $data), $data, 0;
1189 if ($cf::USE_FSYNC) {
1190 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
845 aio_fsync $fh; 1191 aio_fsync $fh;
1192 }
846 close $fh; 1193 aio_close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 1194 aio_rename "$filename.pst~", "$filename.pst";
848 } 1195 }
849 } else { 1196 } else {
850 aio_unlink "$filename.pst"; 1197 aio_unlink "$filename.pst";
851 } 1198 }
852 1199
853 aio_rename "$filename~", $filename; 1200 aio_rename "$filename~", $filename;
1201
1202 $filename =~ s%/[^/]+$%%;
1203 aio_pathsync $filename if $cf::USE_FSYNC;
854 } else { 1204 } else {
855 warn "FATAL: $filename~: $!\n"; 1205 warn "unable to save objects: $filename~: $!\n";
856 } 1206 }
857 } else { 1207 } else {
858 aio_unlink $filename; 1208 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 1209 aio_unlink "$filename.pst";
860 } 1210 }
861 } 1211 };
862} 1212}
863 1213
864sub object_freezer_as_string { 1214sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 1215 my ($rdata, $objs) = @_;
866 1216
878 or return; 1228 or return;
879 1229
880 unless (aio_stat "$filename.pst") { 1230 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0 1231 (aio_load "$filename.pst", $av) >= 0
882 or return; 1232 or return;
1233
883 $av = eval { (Storable::thaw $av)->{objs} }; 1234 my $st = eval { Coro::Storable::thaw $av };
1235 $av = $st->{objs};
884 } 1236 }
885 1237
1238 utf8::decode (my $decname = $filename);
886 warn sprintf "loading %s (%d)\n", 1239 warn sprintf "loading %s (%d,%d)\n",
887 $filename, length $data, scalar @{$av || []};#d# 1240 $decname, length $data, scalar @{$av || []};
1241
888 return ($data, $av); 1242 ($data, $av)
889} 1243}
1244
1245=head2 COMMAND CALLBACKS
1246
1247=over 4
1248
1249=cut
890 1250
891############################################################################# 1251#############################################################################
892# command handling &c 1252# command handling &c
893 1253
894=item cf::register_command $name => \&callback($ob,$args); 1254=item cf::register_command $name => \&callback($ob,$args);
907 push @{ $COMMAND{$name} }, [$caller, $cb]; 1267 push @{ $COMMAND{$name} }, [$caller, $cb];
908} 1268}
909 1269
910=item cf::register_extcmd $name => \&callback($pl,$packet); 1270=item cf::register_extcmd $name => \&callback($pl,$packet);
911 1271
912Register a callbackf ro execution when the client sends an extcmd packet. 1272Register a callback for execution when the client sends an (synchronous)
1273extcmd packet. Ext commands will be processed in the order they are
1274received by the server, like other user commands. The first argument is
1275the logged-in player. Ext commands can only be processed after a player
1276has logged in successfully.
913 1277
914If the callback returns something, it is sent back as if reply was being 1278If the callback returns something, it is sent back as if reply was being
915called. 1279called.
916 1280
1281=item cf::register_exticmd $name => \&callback($ns,$packet);
1282
1283Register a callback for execution when the client sends an (asynchronous)
1284exticmd packet. Exti commands are processed by the server as soon as they
1285are received, i.e. out of order w.r.t. other commands. The first argument
1286is a client socket. Exti commands can be received anytime, even before
1287log-in.
1288
1289If the callback returns something, it is sent back as if reply was being
1290called.
1291
917=cut 1292=cut
918 1293
919sub register_extcmd { 1294sub register_extcmd {
920 my ($name, $cb) = @_; 1295 my ($name, $cb) = @_;
921 1296
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 1297 $EXTCMD{$name} = $cb;
926} 1298}
1299
1300sub register_exticmd {
1301 my ($name, $cb) = @_;
1302
1303 $EXTICMD{$name} = $cb;
1304}
1305
1306use File::Glob ();
927 1307
928cf::player->attach ( 1308cf::player->attach (
929 on_command => sub { 1309 on_command => sub {
930 my ($pl, $name, $params) = @_; 1310 my ($pl, $name, $params) = @_;
931 1311
939 cf::override; 1319 cf::override;
940 }, 1320 },
941 on_extcmd => sub { 1321 on_extcmd => sub {
942 my ($pl, $buf) = @_; 1322 my ($pl, $buf) = @_;
943 1323
944 my $msg = eval { from_json $buf }; 1324 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
945 1325
946 if (ref $msg) { 1326 if (ref $msg) {
1327 my ($type, $reply, @payload) =
1328 "ARRAY" eq ref $msg
1329 ? @$msg
1330 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1331
1332 my @reply;
1333
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1334 if (my $cb = $EXTCMD{$type}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 1335 @reply = $cb->($pl, @payload);
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 } 1336 }
1337
1338 $pl->ext_reply ($reply, @reply)
1339 if $reply;
1340
952 } else { 1341 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1342 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 } 1343 }
955 1344
956 cf::override; 1345 cf::override;
957 }, 1346 },
958); 1347);
959 1348
960sub register { 1349# "readahead" all extensions
961 my ($base, $pkg) = @_; 1350sub cache_extensions {
1351 my $grp = IO::AIO::aio_group;
962 1352
963 #TODO 1353 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
964} 1354 for (grep /\.ext$/, @{$_[0]}) {
1355 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1356 }
1357 };
965 1358
1359 $grp
1360}
1361
966sub load_extension { 1362sub load_extensions {
1363 cf::sync_job {
1364 my %todo;
1365
1366 for my $path (<$LIBDIR/*.ext>) {
1367 next unless -r $path;
1368
1369 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1370 my $base = $1;
1371 my $pkg = $1;
1372 $pkg =~ s/[^[:word:]]/_/g;
1373 $pkg = "ext::$pkg";
1374
1375 open my $fh, "<:utf8", $path
1376 or die "$path: $!";
1377
1378 my $source = do { local $/; <$fh> };
1379
1380 my %ext = (
1381 path => $path,
1382 base => $base,
1383 pkg => $pkg,
1384 );
1385
1386 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1387 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1388
1389 $ext{source} =
1390 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1391 . "#line 1 \"$path\"\n{\n"
1392 . $source
1393 . "\n};\n1";
1394
1395 $todo{$base} = \%ext;
1396 }
1397
1398 my %done;
1399 while (%todo) {
1400 my $progress;
1401
1402 while (my ($k, $v) = each %todo) {
1403 for (split /,\s*/, $v->{meta}{depends}) {
1404 goto skip
1405 unless exists $done{$_};
1406 }
1407
1408 warn "... loading '$k' into '$v->{pkg}'\n";
1409
1410 unless (eval $v->{source}) {
1411 my $msg = $@ ? "$v->{path}: $@\n"
1412 : "$v->{base}: extension inactive.\n";
1413
1414 if (exists $v->{meta}{mandatory}) {
1415 warn $msg;
1416 cf::cleanup "mandatory extension failed to load, exiting.";
1417 }
1418
1419 warn $msg;
1420 }
1421
1422 $done{$k} = delete $todo{$k};
1423 push @EXTS, $v->{pkg};
1424 $progress = 1;
1425 }
1426
1427 skip:
1428 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1429 unless $progress;
1430 }
1431 };
1432}
1433
1434#############################################################################
1435
1436=back
1437
1438=head2 CORE EXTENSIONS
1439
1440Functions and methods that extend core deliantra objects.
1441
1442=cut
1443
1444package cf::player;
1445
1446use Coro::AIO;
1447
1448=head3 cf::player
1449
1450=over 4
1451
1452=item cf::player::num_playing
1453
1454Returns the official number of playing players, as per the Crossfire metaserver rules.
1455
1456=cut
1457
1458sub num_playing {
1459 scalar grep
1460 $_->ob->map
1461 && !$_->hidden
1462 && !$_->ob->flag (cf::FLAG_WIZ),
1463 cf::player::list
1464}
1465
1466=item cf::player::find $login
1467
1468Returns the given player object, loading it if necessary (might block).
1469
1470=cut
1471
1472sub playerdir($) {
1473 "$PLAYERDIR/"
1474 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1475}
1476
1477sub path($) {
1478 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1479
1480 (playerdir $login) . "/playerdata"
1481}
1482
1483sub find_active($) {
1484 $cf::PLAYER{$_[0]}
1485 and $cf::PLAYER{$_[0]}->active
1486 and $cf::PLAYER{$_[0]}
1487}
1488
1489sub exists($) {
1490 my ($login) = @_;
1491
1492 $cf::PLAYER{$login}
1493 or !aio_stat path $login
1494}
1495
1496sub find($) {
1497 return $cf::PLAYER{$_[0]} || do {
1498 my $login = $_[0];
1499
1500 my $guard = cf::lock_acquire "user_find:$login";
1501
1502 $cf::PLAYER{$_[0]} || do {
1503 # rename old playerfiles to new ones
1504 #TODO: remove when no longer required
1505 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1506 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1507 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1508 aio_unlink +(playerdir $login) . "/$login.pl";
1509
1510 my $f = new_from_file cf::object::thawer path $login
1511 or return;
1512
1513 my $pl = cf::player::load_pl $f
1514 or return;
1515
1516 local $cf::PLAYER_LOADING{$login} = $pl;
1517 $f->resolve_delayed_derefs;
1518 $cf::PLAYER{$login} = $pl
1519 }
1520 }
1521}
1522
1523sub save($) {
1524 my ($pl) = @_;
1525
1526 return if $pl->{deny_save};
1527
1528 my $path = path $pl;
1529 my $guard = cf::lock_acquire "user_save:$path";
1530
1531 return if $pl->{deny_save};
1532
1533 aio_mkdir playerdir $pl, 0770;
1534 $pl->{last_save} = $cf::RUNTIME;
1535
1536 cf::get_slot 0.01;
1537
1538 $pl->save_pl ($path);
1539 cf::cede_to_tick;
1540}
1541
1542sub new($) {
1543 my ($login) = @_;
1544
1545 my $self = create;
1546
1547 $self->ob->name ($login);
1548 $self->{deny_save} = 1;
1549
1550 $cf::PLAYER{$login} = $self;
1551
1552 $self
1553}
1554
1555=item $player->send_msg ($channel, $msg, $color, [extra...])
1556
1557=cut
1558
1559sub send_msg {
1560 my $ns = shift->ns
1561 or return;
1562 $ns->send_msg (@_);
1563}
1564
1565=item $pl->quit_character
1566
1567Nukes the player without looking back. If logged in, the connection will
1568be destroyed. May block for a long time.
1569
1570=cut
1571
1572sub quit_character {
1573 my ($pl) = @_;
1574
1575 my $name = $pl->ob->name;
1576
1577 $pl->{deny_save} = 1;
1578 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1579
1580 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1581 $pl->deactivate;
1582 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1583 $pl->ob->check_score;
1584 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1585 $pl->ns->destroy if $pl->ns;
1586
1587 my $path = playerdir $pl;
1588 my $temp = "$path~$cf::RUNTIME~deleting~";
1589 aio_rename $path, $temp;
1590 delete $cf::PLAYER{$pl->ob->name};
1591 $pl->destroy;
1592
1593 my $prefix = qr<^~\Q$name\E/>;
1594
1595 # nuke player maps
1596 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1597
1598 IO::AIO::aio_rmtree $temp;
1599}
1600
1601=item $pl->kick
1602
1603Kicks a player out of the game. This destroys the connection.
1604
1605=cut
1606
1607sub kick {
1608 my ($pl, $kicker) = @_;
1609
1610 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1611 $pl->killer ("kicked");
1612 $pl->ns->destroy;
1613}
1614
1615=item cf::player::list_logins
1616
1617Returns am arrayref of all valid playernames in the system, can take a
1618while and may block, so not sync_job-capable, ever.
1619
1620=cut
1621
1622sub list_logins {
1623 my $dirs = aio_readdir $PLAYERDIR
1624 or return [];
1625
1626 my @logins;
1627
1628 for my $login (@$dirs) {
1629 my $path = path $login;
1630
1631 # a .pst is a dead give-away for a valid player
1632 # if no pst file found, open and chekc for blocked users
1633 if (aio_stat "$path.pst") {
1634 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1635 aio_read $fh, 0, 512, my $buf, 0 or next;
1636 $buf !~ /^password -------------$/m or next; # official not-valid tag
1637 }
1638
1639 utf8::decode $login;
1640 push @logins, $login;
1641 }
1642
1643 \@logins
1644}
1645
1646=item $player->maps
1647
1648Returns an arrayref of map paths that are private for this
1649player. May block.
1650
1651=cut
1652
1653sub maps($) {
1654 my ($pl) = @_;
1655
1656 $pl = ref $pl ? $pl->ob->name : $pl;
1657
1658 my $files = aio_readdir playerdir $pl
1659 or return;
1660
1661 my @paths;
1662
1663 for (@$files) {
1664 utf8::decode $_;
1665 next if /\.(?:pl|pst)$/;
1666 next unless /^$PATH_SEP/o;
1667
1668 push @paths, cf::map::normalise "~$pl/$_";
1669 }
1670
1671 \@paths
1672}
1673
1674=item $protocol_xml = $player->expand_cfpod ($cfpod)
1675
1676Expand deliantra pod fragments into protocol xml.
1677
1678=item $player->ext_reply ($msgid, @msg)
1679
1680Sends an ext reply to the player.
1681
1682=cut
1683
1684sub ext_reply($$@) {
1685 my ($self, $id, @msg) = @_;
1686
1687 $self->ns->ext_reply ($id, @msg)
1688}
1689
1690=item $player->ext_msg ($type, @msg)
1691
1692Sends an ext event to the client.
1693
1694=cut
1695
1696sub ext_msg($$@) {
1697 my ($self, $type, @msg) = @_;
1698
1699 $self->ns->ext_msg ($type, @msg);
1700}
1701
1702=head3 cf::region
1703
1704=over 4
1705
1706=cut
1707
1708package cf::region;
1709
1710=item cf::region::find_by_path $path
1711
1712Tries to decuce the likely region for a map knowing only its path.
1713
1714=cut
1715
1716sub find_by_path($) {
967 my ($path) = @_; 1717 my ($path) = @_;
968 1718
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1719 my ($match, $specificity);
970 my $base = $1;
971 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg";
974 1720
975 warn "loading '$path' into '$pkg'\n"; 1721 for my $region (list) {
976 1722 if ($region->{match} && $path =~ $region->{match}) {
977 open my $fh, "<:utf8", $path 1723 ($match, $specificity) = ($region, $region->specificity)
978 or die "$path: $!"; 1724 if $region->specificity > $specificity;
979 1725 }
980 my $source =
981 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> })
984 . "\n};\n1";
985
986 eval $source
987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
989
990 push @exts, $pkg;
991 $ext_pkg{$base} = $pkg;
992
993# no strict 'refs';
994# @{"$pkg\::ISA"} = ext::;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 1726 }
1009 1727
1010 # remove commands 1728 $match
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034}
1035
1036sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext;
1039 eval {
1040 load_extension $ext;
1041 1
1042 } or warn "$ext not loaded: $@";
1043 }
1044}
1045
1046#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083
1084=head2 CORE EXTENSIONS
1085
1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
1089
1090=over 4
1091
1092=item cf::player::exists $login
1093
1094Returns true when the given account exists.
1095
1096=cut
1097
1098sub cf::player::exists($) {
1099 cf::player::find $_[0]
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1101}
1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115} 1729}
1116 1730
1117=back 1731=back
1118
1119 1732
1120=head3 cf::map 1733=head3 cf::map
1121 1734
1122=over 4 1735=over 4
1123 1736
1126package cf::map; 1739package cf::map;
1127 1740
1128use Fcntl; 1741use Fcntl;
1129use Coro::AIO; 1742use Coro::AIO;
1130 1743
1744use overload
1745 '""' => \&as_string,
1746 fallback => 1;
1747
1131our $MAX_RESET = 7200; 1748our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1749our $DEFAULT_RESET = 3000;
1133 1750
1134sub generate_random_map { 1751sub generate_random_map {
1135 my ($path, $rmp) = @_; 1752 my ($self, $rmp) = @_;
1753
1754 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1136 1755
1137 # mit "rum" bekleckern, nicht 1756 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1757 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1758 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1759 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1760 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1761 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1762 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1763 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1764 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1765 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1766 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1767 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1768 (cf::region::find $rmp->{region}), $rmp->{custom}
1769 )
1151} 1770}
1152 1771
1153# and all this just because we cannot iterate over 1772=item cf::map->register ($regex, $prio)
1154# all maps in C++...
1155sub change_all_map_light {
1156 my ($change) = @_;
1157 1773
1158 $_->change_map_light ($change) 1774Register a handler for the map path matching the given regex at the
1159 for grep $_->outdoor, values %cf::MAP; 1775givne priority (higher is better, built-in handlers have priority 0, the
1160} 1776default).
1161 1777
1162sub try_load_header($) { 1778=cut
1779
1780sub register {
1781 my (undef, $regex, $prio) = @_;
1782 my $pkg = caller;
1783
1784 no strict;
1785 push @{"$pkg\::ISA"}, __PACKAGE__;
1786
1787 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1788}
1789
1790# also paths starting with '/'
1791$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1792
1793sub thawer_merge {
1794 my ($self, $merge) = @_;
1795
1796 # we have to keep some variables in memory intact
1797 local $self->{path};
1798 local $self->{load_path};
1799
1800 $self->SUPER::thawer_merge ($merge);
1801}
1802
1803sub normalise {
1163 my ($path) = @_; 1804 my ($path, $base) = @_;
1805
1806 $path = "$path"; # make sure its a string
1807
1808 $path =~ s/\.map$//;
1809
1810 # map plan:
1811 #
1812 # /! non-realised random map exit (special hack!)
1813 # {... are special paths that are not being touched
1814 # ?xxx/... are special absolute paths
1815 # ?random/... random maps
1816 # /... normal maps
1817 # ~user/... per-player map of a specific user
1818
1819 $path =~ s/$PATH_SEP/\//go;
1820
1821 # treat it as relative path if it starts with
1822 # something that looks reasonable
1823 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1824 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1825
1826 $base =~ s{[^/]+/?$}{};
1827 $path = "$base/$path";
1828 }
1829
1830 for ($path) {
1831 redo if s{//}{/};
1832 redo if s{/\.?/}{/};
1833 redo if s{/[^/]+/\.\./}{/};
1834 }
1835
1836 $path
1837}
1838
1839sub new_from_path {
1840 my (undef, $path, $base) = @_;
1841
1842 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1843
1844 $path = normalise $path, $base;
1845
1846 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1847 if ($path =~ $EXT_MAP{$pkg}[1]) {
1848 my $self = bless cf::map::new, $pkg;
1849 $self->{path} = $path; $self->path ($path);
1850 $self->init; # pass $1 etc.
1851 return $self;
1852 }
1853 }
1854
1855 Carp::cluck "unable to resolve path '$path' (base '$base').";
1856 ()
1857}
1858
1859sub init {
1860 my ($self) = @_;
1861
1862 $self
1863}
1864
1865sub as_string {
1866 my ($self) = @_;
1867
1868 "$self->{path}"
1869}
1870
1871# the displayed name, this is a one way mapping
1872sub visible_name {
1873 &as_string
1874}
1875
1876# the original (read-only) location
1877sub load_path {
1878 my ($self) = @_;
1879
1880 "$MAPDIR/$self->{path}.map"
1881}
1882
1883# the temporary/swap location
1884sub save_path {
1885 my ($self) = @_;
1886
1887 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1888 "$TMPDIR/$path.map"
1889}
1890
1891# the unique path, undef == no special unique path
1892sub uniq_path {
1893 my ($self) = @_;
1894
1895 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1896 "$UNIQUEDIR/$path"
1897}
1898
1899sub decay_objects {
1900 my ($self) = @_;
1901
1902 return if $self->{deny_reset};
1903
1904 $self->do_decay_objects;
1905}
1906
1907sub unlink_save {
1908 my ($self) = @_;
1909
1910 utf8::encode (my $save = $self->save_path);
1911 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1912 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1913}
1914
1915sub load_header_from($) {
1916 my ($self, $path) = @_;
1164 1917
1165 utf8::encode $path; 1918 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1919 my $f = new_from_file cf::object::thawer $path
1167 or return; 1920 or return;
1168 1921
1169 my $map = cf::map::new 1922 $self->_load_header ($f)
1170 or return; 1923 or return;
1171 1924
1172 $map->load_header ($path) 1925 local $MAP_LOADING{$self->{path}} = $self;
1926 $f->resolve_delayed_derefs;
1927
1928 $self->{load_path} = $path;
1929
1930 1
1931}
1932
1933sub load_header_orig {
1934 my ($self) = @_;
1935
1936 $self->load_header_from ($self->load_path)
1937}
1938
1939sub load_header_temp {
1940 my ($self) = @_;
1941
1942 $self->load_header_from ($self->save_path)
1943}
1944
1945sub prepare_temp {
1946 my ($self) = @_;
1947
1948 $self->last_access ((delete $self->{last_access})
1949 || $cf::RUNTIME); #d#
1950 # safety
1951 $self->{instantiate_time} = $cf::RUNTIME
1952 if $self->{instantiate_time} > $cf::RUNTIME;
1953}
1954
1955sub prepare_orig {
1956 my ($self) = @_;
1957
1958 $self->{load_original} = 1;
1959 $self->{instantiate_time} = $cf::RUNTIME;
1960 $self->last_access ($cf::RUNTIME);
1961 $self->instantiate;
1962}
1963
1964sub load_header {
1965 my ($self) = @_;
1966
1967 if ($self->load_header_temp) {
1968 $self->prepare_temp;
1969 } else {
1970 $self->load_header_orig
1173 or return; 1971 or return;
1972 $self->prepare_orig;
1973 }
1174 1974
1175 $map->{load_path} = $path; 1975 $self->{deny_reset} = 1
1976 if $self->no_reset;
1176 1977
1177 $map 1978 $self->default_region (cf::region::find_by_path $self->{path})
1178} 1979 unless $self->default_region;
1179 1980
1981 1
1982}
1983
1984sub find;
1180sub find_map { 1985sub find {
1181 my ($path, $origin) = @_; 1986 my ($path, $origin) = @_;
1182 1987
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path; 1988 $path = normalise $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187 1989
1188 cf::lock_wait "map_find:$key"; 1990 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1189
1190 $cf::MAP{$key} || do {
1191 my $guard = cf::lock_acquire "map_find:$key"; 1991 my $guard2 = cf::lock_acquire "map_find:$path";
1192 1992
1193 # do it the slow way 1993 $cf::MAP{$path} || do {
1194 my $map = try_load_header $path->save_path; 1994 my $map = new_from_path cf::map $path
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 1995 or return;
1208 1996
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1997 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1998
1222 if ($map->should_reset) { 1999 $map->load_header
2000 or return;
2001
2002 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2003 # doing this can freeze the server in a sync job, obviously
2004 #$cf::WAIT_FOR_TICK->wait;
2005 undef $guard2;
2006 undef $guard1;
1223 $map->reset; 2007 $map->reset;
1224 $map = find_map $path; 2008 return find $path;
1225 } 2009 }
1226 2010
1227 $cf::MAP{$key} = $map 2011 $cf::MAP{$path} = $map
1228 } 2012 }
1229} 2013}
2014
2015sub pre_load { }
2016sub post_load { }
1230 2017
1231sub load { 2018sub load {
1232 my ($self) = @_; 2019 my ($self) = @_;
1233 2020
2021 local $self->{deny_reset} = 1; # loading can take a long time
2022
1234 my $path = $self->{path}; 2023 my $path = $self->{path};
2024
2025 {
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2026 my $guard = cf::lock_acquire "map_data:$path";
1236 2027
2028 return unless $self->valid;
1237 return if $self->in_memory != cf::MAP_SWAPPED; 2029 return unless $self->in_memory == cf::MAP_SWAPPED;
1238 2030
1239 $self->in_memory (cf::MAP_LOADING); 2031 $self->in_memory (cf::MAP_LOADING);
1240 2032
1241 $self->alloc; 2033 $self->alloc;
1242 $self->load_objects ($self->{load_path}, 1) 2034
2035 $self->pre_load;
2036 cf::cede_to_tick;
2037
2038 my $f = new_from_file cf::object::thawer $self->{load_path};
2039 $f->skip_block;
2040 $self->_load_objects ($f)
1243 or return; 2041 or return;
1244 2042
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2043 $self->post_load_original
1246 if delete $self->{load_original}; 2044 if delete $self->{load_original};
1247 2045
1248 if (my $uniq = $path->uniq_path) { 2046 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 2047 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 2048 unless (aio_stat $uniq) {
2049 if (my $f = new_from_file cf::object::thawer $uniq) {
1251 $self->clear_unique_items; 2050 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 2051 $self->_load_objects ($f);
2052 $f->resolve_delayed_derefs;
2053 }
1253 } 2054 }
1254 } 2055 }
1255 2056
2057 $f->resolve_delayed_derefs;
2058
2059 cf::cede_to_tick;
1256 # now do the right thing for maps 2060 # now do the right thing for maps
1257 $self->link_multipart_objects; 2061 $self->link_multipart_objects;
1258
1259 if ($self->{path}->is_style_map) {
1260 $self->{deny_save} = 1;
1261 $self->{deny_reset} = 1;
1262 } else {
1263 $self->fix_auto_apply;
1264 $self->decay_objects;
1265 $self->update_buttons;
1266 $self->set_darkness_map;
1267 $self->difficulty ($self->estimate_difficulty) 2062 $self->difficulty ($self->estimate_difficulty)
1268 unless $self->difficulty; 2063 unless $self->difficulty;
2064 cf::cede_to_tick;
2065
2066 unless ($self->{deny_activate}) {
2067 $self->decay_objects;
2068 $self->fix_auto_apply;
2069 $self->update_buttons;
2070 cf::cede_to_tick;
1269 $self->activate; 2071 $self->activate;
1270 } 2072 }
1271 2073
2074 $self->{last_save} = $cf::RUNTIME;
2075 $self->last_access ($cf::RUNTIME);
2076
1272 $self->in_memory (cf::MAP_IN_MEMORY); 2077 $self->in_memory (cf::MAP_ACTIVE);
1273} 2078 }
1274 2079
1275sub load_map_sync { 2080 $self->post_load;
2081}
2082
2083sub customise_for {
2084 my ($self, $ob) = @_;
2085
2086 return find "~" . $ob->name . "/" . $self->{path}
2087 if $self->per_player;
2088
2089# return find "?party/" . $ob->name . "/" . $self->{path}
2090# if $self->per_party;
2091
2092 $self
2093}
2094
2095# find and load all maps in the 3x3 area around a map
2096sub load_neighbours {
2097 my ($map) = @_;
2098
2099 my @neigh; # diagonal neighbours
2100
2101 for (0 .. 3) {
2102 my $neigh = $map->tile_path ($_)
2103 or next;
2104 $neigh = find $neigh, $map
2105 or next;
2106 $neigh->load;
2107
2108 push @neigh,
2109 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2110 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2111 }
2112
2113 for (grep defined $_->[0], @neigh) {
2114 my ($path, $origin) = @$_;
2115 my $neigh = find $path, $origin
2116 or next;
2117 $neigh->load;
2118 }
2119}
2120
2121sub find_sync {
1276 my ($path, $origin) = @_; 2122 my ($path, $origin) = @_;
1277 2123
1278 #warn "load_map_sync<$path, $origin>\n";#d# 2124 cf::sync_job { find $path, $origin }
2125}
1279 2126
1280 cf::sync_job { 2127sub do_load_sync {
1281 my $map = cf::map::find_map $path, $origin 2128 my ($map) = @_;
1282 or return; 2129
1283 $map->load; 2130 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1284 $map 2131 if $Coro::current == $Coro::main;
2132
2133 cf::sync_job { $map->load };
2134}
2135
2136our %MAP_PREFETCH;
2137our $MAP_PREFETCHER = undef;
2138
2139sub find_async {
2140 my ($path, $origin, $load) = @_;
2141
2142 $path = normalise $path, $origin && $origin->{path};
2143
2144 if (my $map = $cf::MAP{$path}) {
2145 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2146 }
2147
2148 $MAP_PREFETCH{$path} |= $load;
2149
2150 $MAP_PREFETCHER ||= cf::async {
2151 $Coro::current->{desc} = "map prefetcher";
2152
2153 while (%MAP_PREFETCH) {
2154 while (my ($k, $v) = each %MAP_PREFETCH) {
2155 if (my $map = find $k) {
2156 $map->load if $v;
2157 }
2158
2159 delete $MAP_PREFETCH{$k};
2160 }
2161 }
2162 undef $MAP_PREFETCHER;
1285 } 2163 };
2164 $MAP_PREFETCHER->prio (6);
2165
2166 ()
1286} 2167}
1287 2168
1288sub save { 2169sub save {
1289 my ($self) = @_; 2170 my ($self) = @_;
1290 2171
2172 my $lock = cf::lock_acquire "map_data:$self->{path}";
2173
1291 $self->{last_save} = $cf::RUNTIME; 2174 $self->{last_save} = $cf::RUNTIME;
1292 2175
1293 return unless $self->dirty; 2176 return unless $self->dirty;
1294 2177
1295 my $save = $self->{path}->save_path; utf8::encode $save; 2178 my $save = $self->save_path; utf8::encode $save;
1296 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2179 my $uniq = $self->uniq_path; utf8::encode $uniq;
1297 2180
1298 $self->{load_path} = $save; 2181 $self->{load_path} = $save;
1299 2182
1300 return if $self->{deny_save}; 2183 return if $self->{deny_save};
1301 2184
2185 local $self->{last_access} = $self->last_access;#d#
2186
2187 cf::async {
2188 $Coro::current->{desc} = "map player save";
2189 $_->contr->save for $self->players;
2190 };
2191
2192 cf::get_slot 0.02;
2193
1302 if ($uniq) { 2194 if ($uniq) {
1303 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2195 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1304 $self->save_objects ($uniq, cf::IO_UNIQUES); 2196 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1305 } else { 2197 } else {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2198 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1307 } 2199 }
1308} 2200}
1309 2201
1310sub swap_out { 2202sub swap_out {
1311 my ($self) = @_; 2203 my ($self) = @_;
1312 2204
2205 # save first because save cedes
2206 $self->save;
2207
2208 my $lock = cf::lock_acquire "map_data:$self->{path}";
2209
1313 return if $self->players; 2210 return if $self->players;
1314 return if $self->in_memory != cf::MAP_IN_MEMORY; 2211 return if $self->in_memory != cf::MAP_ACTIVE;
1315 return if $self->{deny_save}; 2212 return if $self->{deny_save};
1316 2213
2214 $self->in_memory (cf::MAP_SWAPPED);
2215
1317 $self->save; 2216 $self->deactivate;
2217 $_->clear_links_to ($self) for values %cf::MAP;
1318 $self->clear; 2218 $self->clear;
1319 $self->in_memory (cf::MAP_SWAPPED);
1320} 2219}
1321 2220
1322sub reset_at { 2221sub reset_at {
1323 my ($self) = @_; 2222 my ($self) = @_;
1324 2223
1325 # TODO: safety, remove and allow resettable per-player maps 2224 # TODO: safety, remove and allow resettable per-player maps
1326 return 1e99 if $self->{path}{user_rel};
1327 return 1e99 if $self->{deny_reset}; 2225 return 1e99 if $self->{deny_reset};
1328 2226
1329 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2227 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1330 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2228 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1331 2229
1336 my ($self) = @_; 2234 my ($self) = @_;
1337 2235
1338 $self->reset_at <= $cf::RUNTIME 2236 $self->reset_at <= $cf::RUNTIME
1339} 2237}
1340 2238
1341sub unlink_save {
1342 my ($self) = @_;
1343
1344 utf8::encode (my $save = $self->{path}->save_path);
1345 aioreq_pri 3; IO::AIO::aio_unlink $save;
1346 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1347}
1348
1349sub rename {
1350 my ($self, $new_path) = @_;
1351
1352 $self->unlink_save;
1353
1354 delete $cf::MAP{$self->path};
1355 $self->{path} = new cf::path $new_path;
1356 $self->path ($self->{path}->as_string);
1357 $cf::MAP{$self->path} = $self;
1358
1359 $self->save;
1360}
1361
1362sub reset { 2239sub reset {
1363 my ($self) = @_; 2240 my ($self) = @_;
1364 2241
2242 my $lock = cf::lock_acquire "map_data:$self->{path}";
2243
1365 return if $self->players; 2244 return if $self->players;
1366 return if $self->{path}{user_rel};#d#
1367 2245
1368 warn "resetting map ", $self->path;#d# 2246 warn "resetting map ", $self->path, "\n";
2247
2248 $self->in_memory (cf::MAP_SWAPPED);
2249
2250 # need to save uniques path
2251 unless ($self->{deny_save}) {
2252 my $uniq = $self->uniq_path; utf8::encode $uniq;
2253
2254 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2255 if $uniq;
2256 }
1369 2257
1370 delete $cf::MAP{$self->path}; 2258 delete $cf::MAP{$self->path};
1371 2259
2260 $self->deactivate;
1372 $_->clear_links_to ($self) for values %cf::MAP; 2261 $_->clear_links_to ($self) for values %cf::MAP;
2262 $self->clear;
1373 2263
1374 $self->unlink_save; 2264 $self->unlink_save;
1375 $self->destroy; 2265 $self->destroy;
1376} 2266}
1377 2267
1378my $nuke_counter = "aaaa"; 2268my $nuke_counter = "aaaa";
1379 2269
1380sub nuke { 2270sub nuke {
1381 my ($self) = @_; 2271 my ($self) = @_;
1382 2272
2273 {
2274 my $lock = cf::lock_acquire "map_data:$self->{path}";
2275
2276 delete $cf::MAP{$self->path};
2277
2278 $self->unlink_save;
2279
2280 bless $self, "cf::map";
2281 delete $self->{deny_reset};
1383 $self->{deny_save} = 1; 2282 $self->{deny_save} = 1;
1384 $self->reset_timeout (1); 2283 $self->reset_timeout (1);
1385 $self->rename ("{nuke}/" . ($nuke_counter++)); 2284 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2285
2286 $cf::MAP{$self->path} = $self;
2287 }
2288
1386 $self->reset; # polite request, might not happen 2289 $self->reset; # polite request, might not happen
1387} 2290}
1388 2291
1389sub customise_for { 2292=item $maps = cf::map::tmp_maps
1390 my ($map, $ob) = @_;
1391 2293
1392 if ($map->per_player) { 2294Returns an arrayref with all map paths of currently instantiated and saved
1393 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2295maps. May block.
2296
2297=cut
2298
2299sub tmp_maps() {
1394 } 2300 [
1395 2301 map {
1396 $map 2302 utf8::decode $_;
2303 /\.map$/
2304 ? normalise $_
2305 : ()
2306 } @{ aio_readdir $TMPDIR or [] }
2307 ]
1397} 2308}
1398 2309
1399sub emergency_save { 2310=item $maps = cf::map::random_maps
1400 local $cf::FREEZE = 1;
1401 2311
1402 warn "enter emergency map save\n"; 2312Returns an arrayref with all map paths of currently instantiated and saved
2313random maps. May block.
1403 2314
1404 cf::sync_job { 2315=cut
1405 warn "begin emergency map save\n"; 2316
1406 $_->save for values %cf::MAP; 2317sub random_maps() {
2318 [
2319 map {
2320 utf8::decode $_;
2321 /\.map$/
2322 ? normalise "?random/$_"
2323 : ()
2324 } @{ aio_readdir $RANDOMDIR or [] }
2325 ]
2326}
2327
2328=item cf::map::unique_maps
2329
2330Returns an arrayref of paths of all shared maps that have
2331instantiated unique items. May block.
2332
2333=cut
2334
2335sub unique_maps() {
2336 [
2337 map {
2338 utf8::decode $_;
2339 s/\.map$//; # TODO future compatibility hack
2340 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2341 ? ()
2342 : normalise $_
2343 } @{ aio_readdir $UNIQUEDIR or [] }
2344 ]
2345}
2346
2347=item cf::map::static_maps
2348
2349Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2350file in the shared directory excluding F</styles> and F</editor>). May
2351block.
2352
2353=cut
2354
2355sub static_maps() {
2356 my @dirs = "";
2357 my @maps;
2358
2359 while (@dirs) {
2360 my $dir = shift @dirs;
2361
2362 next if $dir eq "/styles" || $dir eq "/editor";
2363
2364 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2365 or return;
2366
2367 for (@$files) {
2368 s/\.map$// or next;
2369 utf8::decode $_;
2370 push @maps, "$dir/$_";
2371 }
2372
2373 push @dirs, map "$dir/$_", @$dirs;
1407 }; 2374 }
1408 2375
1409 warn "end emergency map save\n"; 2376 \@maps
2377}
2378
2379=back
2380
2381=head3 cf::object
2382
2383=cut
2384
2385package cf::object;
2386
2387=over 4
2388
2389=item $ob->inv_recursive
2390
2391Returns the inventory of the object I<and> their inventories, recursively,
2392but I<not> the object itself.
2393
2394=cut
2395
2396sub inv_recursive_;
2397sub inv_recursive_ {
2398 map { $_, inv_recursive_ $_->inv } @_
2399}
2400
2401sub inv_recursive {
2402 inv_recursive_ inv $_[0]
2403}
2404
2405=item $ref = $ob->ref
2406
2407Creates and returns a persistent reference to an object that can be stored as a string.
2408
2409=item $ob = cf::object::deref ($refstring)
2410
2411returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2412even if the object actually exists. May block.
2413
2414=cut
2415
2416sub deref {
2417 my ($ref) = @_;
2418
2419 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2420 my ($uuid, $name) = ($1, $2);
2421 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2422 or return;
2423 $pl->ob->uuid eq $uuid
2424 or return;
2425
2426 $pl->ob
2427 } else {
2428 warn "$ref: cannot resolve object reference\n";
2429 undef
2430 }
1410} 2431}
1411 2432
1412package cf; 2433package cf;
1413 2434
1414=back 2435=back
1415
1416 2436
1417=head3 cf::object::player 2437=head3 cf::object::player
1418 2438
1419=over 4 2439=over 4
1420 2440
1423Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2443Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1424can be C<undef>. Does the right thing when the player is currently in a 2444can be C<undef>. Does the right thing when the player is currently in a
1425dialogue with the given NPC character. 2445dialogue with the given NPC character.
1426 2446
1427=cut 2447=cut
2448
2449our $SAY_CHANNEL = {
2450 id => "say",
2451 title => "Map",
2452 reply => "say ",
2453 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2454};
2455
2456our $CHAT_CHANNEL = {
2457 id => "chat",
2458 title => "Chat",
2459 reply => "chat ",
2460 tooltip => "Player chat and shouts, global to the server.",
2461};
1428 2462
1429# rough implementation of a future "reply" method that works 2463# rough implementation of a future "reply" method that works
1430# with dialog boxes. 2464# with dialog boxes.
1431#TODO: the first argument must go, split into a $npc->reply_to ( method 2465#TODO: the first argument must go, split into a $npc->reply_to ( method
1432sub cf::object::player::reply($$$;$) { 2466sub cf::object::player::reply($$$;$) {
1434 2468
1435 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2469 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1436 2470
1437 if ($self->{record_replies}) { 2471 if ($self->{record_replies}) {
1438 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2472 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2473
1439 } else { 2474 } else {
2475 my $pl = $self->contr;
2476
2477 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2478 my $dialog = $pl->{npc_dialog};
2479 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2480
2481 } else {
1440 $msg = $npc->name . " says: $msg" if $npc; 2482 $msg = $npc->name . " says: $msg" if $npc;
1441 $self->message ($msg, $flags); 2483 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2484 }
1442 } 2485 }
2486}
2487
2488=item $object->send_msg ($channel, $msg, $color, [extra...])
2489
2490=cut
2491
2492sub cf::object::send_msg {
2493 my $pl = shift->contr
2494 or return;
2495 $pl->send_msg (@_);
1443} 2496}
1444 2497
1445=item $player_object->may ("access") 2498=item $player_object->may ("access")
1446 2499
1447Returns wether the given player is authorized to access resource "access" 2500Returns wether the given player is authorized to access resource "access"
1460 2513
1461=item $player_object->enter_link 2514=item $player_object->enter_link
1462 2515
1463Freezes the player and moves him/her to a special map (C<{link}>). 2516Freezes the player and moves him/her to a special map (C<{link}>).
1464 2517
1465The player should be reaosnably safe there for short amounts of time. You 2518The player should be reasonably safe there for short amounts of time (e.g.
1466I<MUST> call C<leave_link> as soon as possible, though. 2519for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2520though, as the palyer cannot control the character while it is on the link
2521map.
2522
2523Will never block.
1467 2524
1468=item $player_object->leave_link ($map, $x, $y) 2525=item $player_object->leave_link ($map, $x, $y)
1469 2526
1470Moves the player out of the specila link map onto the given map. If the 2527Moves the player out of the special C<{link}> map onto the specified
1471map is not valid (or omitted), the player will be moved back to the 2528map. If the map is not valid (or omitted), the player will be moved back
1472location he/she was before the call to C<enter_link>, or, if that fails, 2529to the location he/she was before the call to C<enter_link>, or, if that
1473to the emergency map position. 2530fails, to the emergency map position.
1474 2531
1475Might block. 2532Might block.
1476 2533
1477=cut 2534=cut
2535
2536sub link_map {
2537 unless ($LINK_MAP) {
2538 $LINK_MAP = cf::map::find "{link}"
2539 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2540 $LINK_MAP->load;
2541 }
2542
2543 $LINK_MAP
2544}
1478 2545
1479sub cf::object::player::enter_link { 2546sub cf::object::player::enter_link {
1480 my ($self) = @_; 2547 my ($self) = @_;
1481 2548
1482 $self->deactivate_recursive; 2549 $self->deactivate_recursive;
1483 2550
1484 return if $self->map == $LINK_MAP; 2551 return if UNIVERSAL::isa $self->map, "ext::map_link";
1485 2552
1486 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2553 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1487 if $self->map; 2554 if $self->map && $self->map->{path} ne "{link}";
1488 2555
1489 $self->enter_map ($LINK_MAP, 20, 20); 2556 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1490} 2557}
1491 2558
1492sub cf::object::player::leave_link { 2559sub cf::object::player::leave_link {
1493 my ($self, $map, $x, $y) = @_; 2560 my ($self, $map, $x, $y) = @_;
2561
2562 return unless $self->contr->active;
1494 2563
1495 my $link_pos = delete $self->{_link_pos}; 2564 my $link_pos = delete $self->{_link_pos};
1496 2565
1497 unless ($map) { 2566 unless ($map) {
1498 # restore original map position 2567 # restore original map position
1499 ($map, $x, $y) = @{ $link_pos || [] }; 2568 ($map, $x, $y) = @{ $link_pos || [] };
1500 $map = cf::map::find_map $map; 2569 $map = cf::map::find $map;
1501 2570
1502 unless ($map) { 2571 unless ($map) {
1503 ($map, $x, $y) = @$EMERGENCY_POSITION; 2572 ($map, $x, $y) = @$EMERGENCY_POSITION;
1504 $map = cf::map::find_map $map 2573 $map = cf::map::find $map
1505 or die "FATAL: cannot load emergency map\n"; 2574 or die "FATAL: cannot load emergency map\n";
1506 } 2575 }
1507 } 2576 }
1508 2577
1509 ($x, $y) = (-1, -1) 2578 ($x, $y) = (-1, -1)
1510 unless (defined $x) && (defined $y); 2579 unless (defined $x) && (defined $y);
1511 2580
1512 # use -1 or undef as default coordinates, not 0, 0 2581 # use -1 or undef as default coordinates, not 0, 0
1513 ($x, $y) = ($map->enter_x, $map->enter_y) 2582 ($x, $y) = ($map->enter_x, $map->enter_y)
1514 if $x <=0 && $y <= 0; 2583 if $x <= 0 && $y <= 0;
1515 2584
1516 $map->load; 2585 $map->load;
2586 $map->load_neighbours;
1517 2587
2588 return unless $self->contr->active;
2589
2590 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2591 $self->enter_map ($map, $x, $y);
2592
2593 # only activate afterwards, to support waiting in hooks
1518 $self->activate_recursive; 2594 $self->activate_recursive;
1519 $self->enter_map ($map, $x, $y);
1520} 2595}
1521 2596
1522cf::player->attach ( 2597=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1523 on_logout => sub {
1524 my ($pl) = @_;
1525 2598
1526 # abort map switching before logout 2599Moves the player to the given map-path and coordinates by first freezing
1527 if ($pl->ob->{_link_pos}) { 2600her, loading and preparing them map, calling the provided $check callback
1528 cf::sync_job { 2601that has to return the map if sucecssful, and then unfreezes the player on
1529 $pl->ob->leave_link 2602the new (success) or old (failed) map position. In either case, $done will
1530 }; 2603be called at the end of this process.
1531 }
1532 },
1533 on_login => sub {
1534 my ($pl) = @_;
1535 2604
1536 # try to abort aborted map switching on player login :) 2605Note that $check will be called with a potentially non-loaded map, so if
1537 # should happen only on crashes 2606it needs a loaded map it has to call C<< ->load >>.
1538 if ($pl->ob->{_link_pos}) {
1539 $pl->ob->enter_link;
1540 Coro::async {
1541 # we need this sleep as the login has a concurrent enter_exit running
1542 # and this sleep increases chances of the player not ending up in scorn
1543 Coro::Timer::sleep 1;
1544 $pl->ob->leave_link;
1545 };
1546 }
1547 },
1548);
1549 2607
1550=item $player_object->goto_map ($path, $x, $y)
1551
1552=cut 2608=cut
1553 2609
2610our $GOTOGEN;
2611
1554sub cf::object::player::goto_map { 2612sub cf::object::player::goto {
1555 my ($self, $path, $x, $y) = @_; 2613 my ($self, $path, $x, $y, $check, $done) = @_;
2614
2615 # do generation counting so two concurrent goto's will be executed in-order
2616 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1556 2617
1557 $self->enter_link; 2618 $self->enter_link;
1558 2619
1559 (Coro::async { 2620 (async {
1560 $path = new cf::path $path; 2621 $Coro::current->{desc} = "player::goto $path $x $y";
1561 2622
1562 my $map = cf::map::find_map $path->as_string; 2623 # *tag paths override both path and x|y
2624 if ($path =~ /^\*(.*)$/) {
2625 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2626 my $ob = $obs[rand @obs];
2627
2628 # see if we actually can go there
2629 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2630 $ob = $obs[rand @obs];
2631 } else {
2632 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2633 }
2634 # else put us there anyways for now #d#
2635
2636 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2637 } else {
2638 ($path, $x, $y) = (undef, undef, undef);
2639 }
2640 }
2641
2642 my $map = eval {
2643 my $map = defined $path ? cf::map::find $path : undef;
2644
2645 if ($map) {
1563 $map = $map->customise_for ($self) if $map; 2646 $map = $map->customise_for ($self);
1564 2647 $map = $check->($map) if $check && $map;
1565# warn "entering ", $map->path, " at ($x, $y)\n" 2648 } else {
1566# if $map;
1567
1568 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2649 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2650 }
1569 2651
2652 $map
2653 };
2654
2655 if ($@) {
2656 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2657 LOG llevError | logBacktrace, Carp::longmess $@;
2658 }
2659
2660 if ($gen == $self->{_goto_generation}) {
2661 delete $self->{_goto_generation};
1570 $self->leave_link ($map, $x, $y); 2662 $self->leave_link ($map, $x, $y);
2663 }
2664
2665 $done->() if $done;
1571 })->prio (1); 2666 })->prio (1);
1572} 2667}
1573 2668
1574=item $player_object->enter_exit ($exit_object) 2669=item $player_object->enter_exit ($exit_object)
1575 2670
1577 2672
1578sub parse_random_map_params { 2673sub parse_random_map_params {
1579 my ($spec) = @_; 2674 my ($spec) = @_;
1580 2675
1581 my $rmp = { # defaults 2676 my $rmp = { # defaults
1582 xsize => 10, 2677 xsize => (cf::rndm 15, 40),
1583 ysize => 10, 2678 ysize => (cf::rndm 15, 40),
2679 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2680 #layout => string,
1584 }; 2681 };
1585 2682
1586 for (split /\n/, $spec) { 2683 for (split /\n/, $spec) {
1587 my ($k, $v) = split /\s+/, $_, 2; 2684 my ($k, $v) = split /\s+/, $_, 2;
1588 2685
1600 # that depends on the exit object 2697 # that depends on the exit object
1601 2698
1602 my $rmp = parse_random_map_params $exit->msg; 2699 my $rmp = parse_random_map_params $exit->msg;
1603 2700
1604 if ($exit->map) { 2701 if ($exit->map) {
1605 $rmp->{region} = $exit->map->region_name; 2702 $rmp->{region} = $exit->region->name;
1606 $rmp->{origin_map} = $exit->map->path; 2703 $rmp->{origin_map} = $exit->map->path;
1607 $rmp->{origin_x} = $exit->x; 2704 $rmp->{origin_x} = $exit->x;
1608 $rmp->{origin_y} = $exit->y; 2705 $rmp->{origin_y} = $exit->y;
2706
2707 $exit->map->touch;
1609 } 2708 }
1610 2709
1611 $rmp->{random_seed} ||= $exit->random_seed; 2710 $rmp->{random_seed} ||= $exit->random_seed;
1612 2711
1613 my $data = cf::to_json $rmp; 2712 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1614 my $md5 = Digest::MD5::md5_hex $data; 2713 my $md5 = Digest::MD5::md5_hex $data;
2714 my $meta = "$RANDOMDIR/$md5.meta";
1615 2715
1616 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2716 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1617 aio_write $fh, 0, (length $data), $data, 0; 2717 aio_write $fh, 0, (length $data), $data, 0;
2718 undef $fh;
2719 aio_rename "$meta~", $meta;
1618 2720
2721 my $slaying = "?random/$md5";
2722
2723 if ($exit->valid) {
1619 $exit->slaying ("?random/$md5"); 2724 $exit->slaying ("?random/$md5");
1620 $exit->msg (undef); 2725 $exit->msg (undef);
2726 }
1621 } 2727 }
1622} 2728}
1623 2729
1624sub cf::object::player::enter_exit { 2730sub cf::object::player::enter_exit {
1625 my ($self, $exit) = @_; 2731 my ($self, $exit) = @_;
1626 2732
1627 return unless $self->type == cf::PLAYER; 2733 return unless $self->type == cf::PLAYER;
1628 2734
1629 $self->enter_link; 2735 $self->enter_link;
1630 2736
1631 (Coro::async { 2737 (async {
2738 $Coro::current->{desc} = "enter_exit";
2739
1632 unless (eval { 2740 unless (eval {
2741 $self->deactivate_recursive; # just to be sure
1633 2742
2743 # random map handling
2744 {
2745 my $guard = cf::lock_acquire "exit_prepare:$exit";
2746
1634 prepare_random_map $exit 2747 prepare_random_map $exit
1635 if $exit->slaying eq "/!"; 2748 if $exit->slaying eq "/!";
2749 }
1636 2750
1637 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2751 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1638 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2752 my $x = $exit->stats->hp;
2753 my $y = $exit->stats->sp;
1639 2754
2755 $self->goto ($map, $x, $y);
2756
2757 # if exit is damned, update players death & WoR home-position
2758 $self->contr->savebed ($map, $x, $y)
2759 if $exit->flag (cf::FLAG_DAMNED);
2760
1640 1; 2761 1
1641 }) { 2762 }) {
1642 $self->message ("Something went wrong deep within the crossfire server. " 2763 $self->message ("Something went wrong deep within the deliantra server. "
1643 . "I'll try to bring you back to the map you were before. " 2764 . "I'll try to bring you back to the map you were before. "
1644 . "Please report this to the dungeon master", 2765 . "Please report this to the dungeon master!",
1645 cf::NDI_UNIQUE | cf::NDI_RED); 2766 cf::NDI_UNIQUE | cf::NDI_RED);
1646 2767
1647 warn "ERROR in enter_exit: $@"; 2768 warn "ERROR in enter_exit: $@";
1648 $self->leave_link; 2769 $self->leave_link;
1649 } 2770 }
1650 })->prio (1); 2771 })->prio (1);
1663 2784
1664sub cf::client::send_drawinfo { 2785sub cf::client::send_drawinfo {
1665 my ($self, $text, $flags) = @_; 2786 my ($self, $text, $flags) = @_;
1666 2787
1667 utf8::encode $text; 2788 utf8::encode $text;
1668 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2789 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1669} 2790}
1670 2791
2792=item $client->send_big_packet ($pkt)
2793
2794Like C<send_packet>, but tries to compress large packets, and fragments
2795them as required.
2796
2797=cut
2798
2799our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2800
2801sub cf::client::send_big_packet {
2802 my ($self, $pkt) = @_;
2803
2804 # try lzf for large packets
2805 $pkt = "lzf " . Compress::LZF::compress $pkt
2806 if 1024 <= length $pkt and $self->{can_lzf};
2807
2808 # split very large packets
2809 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2810 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2811 $pkt = "frag";
2812 }
2813
2814 $self->send_packet ($pkt);
2815}
2816
2817=item $client->send_msg ($channel, $msg, $color, [extra...])
2818
2819Send a drawinfo or msg packet to the client, formatting the msg for the
2820client if neccessary. C<$type> should be a string identifying the type of
2821the message, with C<log> being the default. If C<$color> is negative, suppress
2822the message unless the client supports the msg packet.
2823
2824=cut
2825
2826# non-persistent channels (usually the info channel)
2827our %CHANNEL = (
2828 "c/motd" => {
2829 id => "infobox",
2830 title => "MOTD",
2831 reply => undef,
2832 tooltip => "The message of the day",
2833 },
2834 "c/identify" => {
2835 id => "infobox",
2836 title => "Identify",
2837 reply => undef,
2838 tooltip => "Items recently identified",
2839 },
2840 "c/examine" => {
2841 id => "infobox",
2842 title => "Examine",
2843 reply => undef,
2844 tooltip => "Signs and other items you examined",
2845 },
2846 "c/shopinfo" => {
2847 id => "infobox",
2848 title => "Shop Info",
2849 reply => undef,
2850 tooltip => "What your bargaining skill tells you about the shop",
2851 },
2852 "c/book" => {
2853 id => "infobox",
2854 title => "Book",
2855 reply => undef,
2856 tooltip => "The contents of a note or book",
2857 },
2858 "c/lookat" => {
2859 id => "infobox",
2860 title => "Look",
2861 reply => undef,
2862 tooltip => "What you saw there",
2863 },
2864 "c/who" => {
2865 id => "infobox",
2866 title => "Players",
2867 reply => undef,
2868 tooltip => "Shows players who are currently online",
2869 },
2870 "c/body" => {
2871 id => "infobox",
2872 title => "Body Parts",
2873 reply => undef,
2874 tooltip => "Shows which body parts you posess and are available",
2875 },
2876 "c/statistics" => {
2877 id => "infobox",
2878 title => "Statistics",
2879 reply => undef,
2880 tooltip => "Shows your primary statistics",
2881 },
2882 "c/skills" => {
2883 id => "infobox",
2884 title => "Skills",
2885 reply => undef,
2886 tooltip => "Shows your experience per skill and item power",
2887 },
2888 "c/shopitems" => {
2889 id => "infobox",
2890 title => "Shop Items",
2891 reply => undef,
2892 tooltip => "Shows the items currently for sale in this shop",
2893 },
2894 "c/resistances" => {
2895 id => "infobox",
2896 title => "Resistances",
2897 reply => undef,
2898 tooltip => "Shows your resistances",
2899 },
2900 "c/pets" => {
2901 id => "infobox",
2902 title => "Pets",
2903 reply => undef,
2904 tooltip => "Shows information abotu your pets/a specific pet",
2905 },
2906 "c/perceiveself" => {
2907 id => "infobox",
2908 title => "Perceive Self",
2909 reply => undef,
2910 tooltip => "You gained detailed knowledge about yourself",
2911 },
2912 "c/uptime" => {
2913 id => "infobox",
2914 title => "Uptime",
2915 reply => undef,
2916 tooltip => "How long the server has been running since last restart",
2917 },
2918 "c/mapinfo" => {
2919 id => "infobox",
2920 title => "Map Info",
2921 reply => undef,
2922 tooltip => "Information related to the maps",
2923 },
2924 "c/party" => {
2925 id => "party",
2926 title => "Party",
2927 reply => "gsay ",
2928 tooltip => "Messages and chat related to your party",
2929 },
2930 "c/death" => {
2931 id => "death",
2932 title => "Death",
2933 reply => undef,
2934 tooltip => "Reason for and more info about your most recent death",
2935 },
2936 "c/say" => $SAY_CHANNEL,
2937 "c/chat" => $CHAT_CHANNEL,
2938);
2939
2940sub cf::client::send_msg {
2941 my ($self, $channel, $msg, $color, @extra) = @_;
2942
2943 $msg = $self->pl->expand_cfpod ($msg)
2944 unless $color & cf::NDI_VERBATIM;
2945
2946 $color &= cf::NDI_CLIENT_MASK; # just in case...
2947
2948 # check predefined channels, for the benefit of C
2949 if ($CHANNEL{$channel}) {
2950 $channel = $CHANNEL{$channel};
2951
2952 $self->ext_msg (channel_info => $channel);
2953 $channel = $channel->{id};
2954
2955 } elsif (ref $channel) {
2956 # send meta info to client, if not yet sent
2957 unless (exists $self->{channel}{$channel->{id}}) {
2958 $self->{channel}{$channel->{id}} = $channel;
2959 $self->ext_msg (channel_info => $channel);
2960 }
2961
2962 $channel = $channel->{id};
2963 }
2964
2965 return unless @extra || length $msg;
2966
2967 # default colour, mask it out
2968 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2969 if $color & cf::NDI_DEF;
2970
2971 my $pkt = "msg "
2972 . $self->{json_coder}->encode (
2973 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2974 );
2975
2976 $self->send_big_packet ($pkt);
2977}
2978
2979=item $client->ext_msg ($type, @msg)
2980
2981Sends an ext event to the client.
2982
2983=cut
2984
2985sub cf::client::ext_msg($$@) {
2986 my ($self, $type, @msg) = @_;
2987
2988 if ($self->extcmd == 2) {
2989 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2990 } elsif ($self->extcmd == 1) { # TODO: remove
2991 push @msg, msgtype => "event_$type";
2992 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2993 }
2994}
2995
2996=item $client->ext_reply ($msgid, @msg)
2997
2998Sends an ext reply to the client.
2999
3000=cut
3001
3002sub cf::client::ext_reply($$@) {
3003 my ($self, $id, @msg) = @_;
3004
3005 if ($self->extcmd == 2) {
3006 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3007 } elsif ($self->extcmd == 1) {
3008 #TODO: version 1, remove
3009 unshift @msg, msgtype => "reply", msgid => $id;
3010 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3011 }
3012}
1671 3013
1672=item $success = $client->query ($flags, "text", \&cb) 3014=item $success = $client->query ($flags, "text", \&cb)
1673 3015
1674Queues a query to the client, calling the given callback with 3016Queues a query to the client, calling the given callback with
1675the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3017the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1676C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3018C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1677 3019
1678Queries can fail, so check the return code. Or don't, as queries will become 3020Queries can fail, so check the return code. Or don't, as queries will
1679reliable at some point in the future. 3021become reliable at some point in the future.
1680 3022
1681=cut 3023=cut
1682 3024
1683sub cf::client::query { 3025sub cf::client::query {
1684 my ($self, $flags, $text, $cb) = @_; 3026 my ($self, $flags, $text, $cb) = @_;
1692 utf8::encode $text; 3034 utf8::encode $text;
1693 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3035 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1694 3036
1695 $self->send_packet ($self->{query_queue}[0][0]) 3037 $self->send_packet ($self->{query_queue}[0][0])
1696 if @{ $self->{query_queue} } == 1; 3038 if @{ $self->{query_queue} } == 1;
3039
3040 1
1697} 3041}
1698 3042
1699cf::client->attach ( 3043cf::client->attach (
3044 on_connect => sub {
3045 my ($ns) = @_;
3046
3047 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3048 },
1700 on_reply => sub { 3049 on_reply => sub {
1701 my ($ns, $msg) = @_; 3050 my ($ns, $msg) = @_;
1702 3051
1703 # this weird shuffling is so that direct followup queries 3052 # this weird shuffling is so that direct followup queries
1704 # get handled first 3053 # get handled first
1705 my $queue = delete $ns->{query_queue}; 3054 my $queue = delete $ns->{query_queue}
3055 or return; # be conservative, not sure how that can happen, but we saw a crash here
1706 3056
1707 (shift @$queue)->[1]->($msg); 3057 (shift @$queue)->[1]->($msg);
3058 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1708 3059
1709 push @{ $ns->{query_queue} }, @$queue; 3060 push @{ $ns->{query_queue} }, @$queue;
1710 3061
1711 if (@{ $ns->{query_queue} } == @$queue) { 3062 if (@{ $ns->{query_queue} } == @$queue) {
1712 if (@$queue) { 3063 if (@$queue) {
1714 } else { 3065 } else {
1715 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3066 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1716 } 3067 }
1717 } 3068 }
1718 }, 3069 },
3070 on_exticmd => sub {
3071 my ($ns, $buf) = @_;
3072
3073 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3074
3075 if (ref $msg) {
3076 my ($type, $reply, @payload) =
3077 "ARRAY" eq ref $msg
3078 ? @$msg
3079 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3080
3081 my @reply;
3082
3083 if (my $cb = $EXTICMD{$type}) {
3084 @reply = $cb->($ns, @payload);
3085 }
3086
3087 $ns->ext_reply ($reply, @reply)
3088 if $reply;
3089
3090 } else {
3091 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3092 }
3093
3094 cf::override;
3095 },
1719); 3096);
1720 3097
1721=item $client->coro (\&cb) 3098=item $client->async (\&cb)
1722 3099
1723Create a new coroutine, running the specified callback. The coroutine will 3100Create a new coroutine, running the specified callback. The coroutine will
1724be automatically cancelled when the client gets destroyed (e.g. on logout, 3101be automatically cancelled when the client gets destroyed (e.g. on logout,
1725or loss of connection). 3102or loss of connection).
1726 3103
1727=cut 3104=cut
1728 3105
1729sub cf::client::coro { 3106sub cf::client::async {
1730 my ($self, $cb) = @_; 3107 my ($self, $cb) = @_;
1731 3108
1732 my $coro; $coro = async { 3109 my $coro = &Coro::async ($cb);
1733 eval {
1734 $cb->();
1735 };
1736 warn $@ if $@;
1737 };
1738 3110
1739 $coro->on_destroy (sub { 3111 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 3112 delete $self->{_coro}{$coro+0};
1741 }); 3113 });
1742 3114
1769our $safe = new Safe "safe"; 3141our $safe = new Safe "safe";
1770our $safe_hole = new Safe::Hole; 3142our $safe_hole = new Safe::Hole;
1771 3143
1772$SIG{FPE} = 'IGNORE'; 3144$SIG{FPE} = 'IGNORE';
1773 3145
1774$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3146$safe->permit_only (Opcode::opset qw(
3147 :base_core :base_mem :base_orig :base_math
3148 grepstart grepwhile mapstart mapwhile
3149 sort time
3150));
1775 3151
1776# here we export the classes and methods available to script code 3152# here we export the classes and methods available to script code
1777 3153
1778=pod 3154=pod
1779 3155
1780The following fucntions and emthods are available within a safe environment: 3156The following functions and methods are available within a safe environment:
1781 3157
1782 cf::object contr pay_amount pay_player map 3158 cf::object
3159 contr pay_amount pay_player map x y force_find force_add destroy
3160 insert remove name archname title slaying race decrease split
3161 value
3162
1783 cf::object::player player 3163 cf::object::player
1784 cf::player peaceful 3164 player
1785 cf::map trigger 3165
3166 cf::player
3167 peaceful
3168
3169 cf::map
3170 trigger
1786 3171
1787=cut 3172=cut
1788 3173
1789for ( 3174for (
1790 ["cf::object" => qw(contr pay_amount pay_player map)], 3175 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3176 insert remove inv nrof name archname title slaying race
3177 decrease split destroy change_exp value msg lore send_msg)],
1791 ["cf::object::player" => qw(player)], 3178 ["cf::object::player" => qw(player)],
1792 ["cf::player" => qw(peaceful)], 3179 ["cf::player" => qw(peaceful send_msg)],
1793 ["cf::map" => qw(trigger)], 3180 ["cf::map" => qw(trigger)],
1794) { 3181) {
1795 no strict 'refs'; 3182 no strict 'refs';
1796 my ($pkg, @funs) = @$_; 3183 my ($pkg, @funs) = @$_;
1797 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3184 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1814 my ($code, %vars) = @_; 3201 my ($code, %vars) = @_;
1815 3202
1816 my $qcode = $code; 3203 my $qcode = $code;
1817 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3204 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1818 $qcode =~ s/\n/\\n/g; 3205 $qcode =~ s/\n/\\n/g;
3206
3207 %vars = (_dummy => 0) unless %vars;
1819 3208
1820 local $_; 3209 local $_;
1821 local @safe::cf::_safe_eval_args = values %vars; 3210 local @safe::cf::_safe_eval_args = values %vars;
1822 3211
1823 my $eval = 3212 my $eval =
1866=back 3255=back
1867 3256
1868=cut 3257=cut
1869 3258
1870############################################################################# 3259#############################################################################
3260# the server's init and main functions
1871 3261
1872=head2 EXTENSION DATABASE SUPPORT 3262sub load_facedata($) {
3263 my ($path) = @_;
1873 3264
1874Crossfire maintains a very simple database for extension use. It can 3265 # HACK to clear player env face cache, we need some signal framework
1875currently store anything that can be serialised using Storable, which 3266 # for this (global event?)
1876excludes objects. 3267 %ext::player_env::MUSIC_FACE_CACHE = ();
1877 3268
1878The parameter C<$family> should best start with the name of the extension 3269 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1879using it, it should be unique.
1880 3270
1881=over 4 3271 warn "loading facedata from $path\n";
1882 3272
1883=item $hashref = cf::db_get $family 3273 my $facedata;
3274 0 < aio_load $path, $facedata
3275 or die "$path: $!";
1884 3276
1885Return a hashref for use by the extension C<$family>, which can be 3277 $facedata = Coro::Storable::thaw $facedata;
1886modified. After modifications, you have to call C<cf::db_dirty> or
1887C<cf::db_sync>.
1888 3278
1889=item $value = cf::db_get $family => $key 3279 $facedata->{version} == 2
3280 or cf::cleanup "$path: version mismatch, cannot proceed.";
1890 3281
1891Returns a single value from the database 3282 # patch in the exptable
1892 3283 $facedata->{resource}{"res/exp_table"} = {
1893=item cf::db_put $family => $hashref 3284 type => FT_RSRC,
1894 3285 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1895Stores the given family hashref into the database. Updates are delayed, if
1896you want the data to be synced to disk immediately, use C<cf::db_sync>.
1897
1898=item cf::db_put $family => $key => $value
1899
1900Stores the given C<$value> in the family hash. Updates are delayed, if you
1901want the data to be synced to disk immediately, use C<cf::db_sync>.
1902
1903=item cf::db_dirty
1904
1905Marks the database as dirty, to be updated at a later time.
1906
1907=item cf::db_sync
1908
1909Immediately write the database to disk I<if it is dirty>.
1910
1911=cut
1912
1913our $DB;
1914
1915{
1916 my $path = cf::localdir . "/database.pst";
1917
1918 sub db_load() {
1919 $DB = stat $path ? Storable::retrieve $path : { };
1920 }
1921
1922 my $pid;
1923
1924 sub db_save() {
1925 waitpid $pid, 0 if $pid;
1926 if (0 == ($pid = fork)) {
1927 $DB->{_meta}{version} = 1;
1928 Storable::nstore $DB, "$path~";
1929 rename "$path~", $path;
1930 cf::_exit 0 if defined $pid;
1931 }
1932 }
1933
1934 my $dirty;
1935
1936 sub db_sync() {
1937 db_save if $dirty;
1938 undef $dirty;
1939 }
1940
1941 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1942 db_sync;
1943 }); 3286 };
3287 cf::cede_to_tick;
1944 3288
1945 sub db_dirty() {
1946 $dirty = 1;
1947 $idle->start;
1948 } 3289 {
3290 my $faces = $facedata->{faceinfo};
1949 3291
1950 sub db_get($;$) { 3292 while (my ($face, $info) = each %$faces) {
1951 @_ >= 2 3293 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1952 ? $DB->{$_[0]}{$_[1]}
1953 : ($DB->{$_[0]} ||= { })
1954 }
1955 3294
1956 sub db_put($$;$) { 3295 cf::face::set_visibility $idx, $info->{visibility};
1957 if (@_ >= 3) { 3296 cf::face::set_magicmap $idx, $info->{magicmap};
1958 $DB->{$_[0]}{$_[1]} = $_[2]; 3297 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1959 } else { 3298 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1960 $DB->{$_[0]} = $_[1];
1961 }
1962 db_dirty;
1963 }
1964 3299
1965 cf::global->attach ( 3300 cf::cede_to_tick;
1966 prio => 10000,
1967 on_cleanup => sub {
1968 db_sync;
1969 }, 3301 }
1970 );
1971}
1972 3302
1973############################################################################# 3303 while (my ($face, $info) = each %$faces) {
1974# the server's main() 3304 next unless $info->{smooth};
1975 3305
1976sub cfg_load { 3306 my $idx = cf::face::find $face
3307 or next;
3308
3309 if (my $smooth = cf::face::find $info->{smooth}) {
3310 cf::face::set_smooth $idx, $smooth;
3311 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3312 } else {
3313 warn "smooth face '$info->{smooth}' not found for face '$face'";
3314 }
3315
3316 cf::cede_to_tick;
3317 }
3318 }
3319
3320 {
3321 my $anims = $facedata->{animinfo};
3322
3323 while (my ($anim, $info) = each %$anims) {
3324 cf::anim::set $anim, $info->{frames}, $info->{facings};
3325 cf::cede_to_tick;
3326 }
3327
3328 cf::anim::invalidate_all; # d'oh
3329 }
3330
3331 {
3332 # TODO: for gcfclient pleasure, we should give resources
3333 # that gcfclient doesn't grok a >10000 face index.
3334 my $res = $facedata->{resource};
3335
3336 while (my ($name, $info) = each %$res) {
3337 if (defined $info->{type}) {
3338 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3339 my $data;
3340
3341 if ($info->{type} & 1) {
3342 # prepend meta info
3343
3344 my $meta = $enc->encode ({
3345 name => $name,
3346 %{ $info->{meta} || {} },
3347 });
3348
3349 $data = pack "(w/a*)*", $meta, $info->{data};
3350 } else {
3351 $data = $info->{data};
3352 }
3353
3354 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3355 cf::face::set_type $idx, $info->{type};
3356 } else {
3357 $RESOURCE{$name} = $info;
3358 }
3359
3360 cf::cede_to_tick;
3361 }
3362 }
3363
3364 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3365
3366 1
3367}
3368
3369cf::global->attach (on_resource_update => sub {
3370 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3371 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3372
3373 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3374 my $sound = $soundconf->{compat}[$_]
3375 or next;
3376
3377 my $face = cf::face::find "sound/$sound->[1]";
3378 cf::sound::set $sound->[0] => $face;
3379 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3380 }
3381
3382 while (my ($k, $v) = each %{$soundconf->{event}}) {
3383 my $face = cf::face::find "sound/$v";
3384 cf::sound::set $k => $face;
3385 }
3386 }
3387});
3388
3389register_exticmd fx_want => sub {
3390 my ($ns, $want) = @_;
3391
3392 while (my ($k, $v) = each %$want) {
3393 $ns->fx_want ($k, $v);
3394 }
3395};
3396
3397sub load_resource_file($) {
3398 my $guard = lock_acquire "load_resource_file";
3399
3400 my $status = load_resource_file_ $_[0];
3401 get_slot 0.1, 100;
3402 cf::arch::commit_load;
3403
3404 $status
3405}
3406
3407sub reload_regions {
3408 # HACK to clear player env face cache, we need some signal framework
3409 # for this (global event?)
3410 %ext::player_env::MUSIC_FACE_CACHE = ();
3411
3412 load_resource_file "$MAPDIR/regions"
3413 or die "unable to load regions file\n";
3414
3415 for (cf::region::list) {
3416 $_->{match} = qr/$_->{match}/
3417 if exists $_->{match};
3418 }
3419}
3420
3421sub reload_facedata {
3422 load_facedata "$DATADIR/facedata"
3423 or die "unable to load facedata\n";
3424}
3425
3426sub reload_archetypes {
3427 load_resource_file "$DATADIR/archetypes"
3428 or die "unable to load archetypes\n";
3429}
3430
3431sub reload_treasures {
3432 load_resource_file "$DATADIR/treasures"
3433 or die "unable to load treasurelists\n";
3434}
3435
3436sub reload_resources {
3437 warn "reloading resource files...\n";
3438
3439 reload_facedata;
3440 reload_archetypes;
3441 reload_regions;
3442 reload_treasures;
3443
3444 warn "finished reloading resource files\n";
3445}
3446
3447sub reload_config {
3448 warn "reloading config file...\n";
3449
1977 open my $fh, "<:utf8", cf::confdir . "/config" 3450 open my $fh, "<:utf8", "$CONFDIR/config"
1978 or return; 3451 or return;
1979 3452
1980 local $/; 3453 local $/;
1981 *CFG = YAML::Syck::Load <$fh>; 3454 *CFG = YAML::XS::Load scalar <$fh>;
3455
3456 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3457
3458 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3459 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3460
3461 if (exists $CFG{mlockall}) {
3462 eval {
3463 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3464 and die "WARNING: m(un)lockall failed: $!\n";
3465 };
3466 warn $@ if $@;
3467 }
3468
3469 warn "finished reloading resource files\n";
3470}
3471
3472sub pidfile() {
3473 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3474 or die "$PIDFILE: $!";
3475 flock $fh, &Fcntl::LOCK_EX
3476 or die "$PIDFILE: flock: $!";
3477 $fh
3478}
3479
3480# make sure only one server instance is running at any one time
3481sub atomic {
3482 my $fh = pidfile;
3483
3484 my $pid = <$fh>;
3485 kill 9, $pid if $pid > 0;
3486
3487 seek $fh, 0, 0;
3488 print $fh $$;
3489}
3490
3491sub main_loop {
3492 warn "EV::loop starting\n";
3493 if (1) {
3494 EV::loop;
3495 }
3496 warn "EV::loop returned\n";
3497 goto &main_loop unless $REALLY_UNLOOP;
1982} 3498}
1983 3499
1984sub main { 3500sub main {
3501 cf::init_globals; # initialise logging
3502
3503 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3504 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3505 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3506 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3507
3508 cf::init_experience;
3509 cf::init_anim;
3510 cf::init_attackmess;
3511 cf::init_dynamic;
3512
3513 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3514
1985 # we must not ever block the main coroutine 3515 # we must not ever block the main coroutine
1986 local $Coro::idle = sub { 3516 local $Coro::idle = sub {
1987 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3517 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1988 (Coro::unblock_sub { 3518 (async {
1989 Event::one_event; 3519 $Coro::current->{desc} = "IDLE BUG HANDLER";
1990 })->(); 3520 EV::loop EV::LOOP_ONESHOT;
3521 })->prio (Coro::PRIO_MAX);
1991 }; 3522 };
1992 3523
1993 cfg_load; 3524 evthread_start IO::AIO::poll_fileno;
1994 db_load; 3525
3526 cf::sync_job {
3527 cf::load_settings;
3528 cf::load_materials;
3529
3530 reload_resources;
3531 reload_config;
3532 db_init;
3533
3534 cf::init_uuid;
3535 cf::init_signals;
3536 cf::init_commands;
3537 cf::init_skills;
3538
3539 cf::init_beforeplay;
3540
3541 atomic;
3542
1995 load_extensions; 3543 load_extensions;
1996 Event::loop; 3544
3545 utime time, time, $RUNTIMEFILE;
3546
3547 # no (long-running) fork's whatsoever before this point(!)
3548 use POSIX ();
3549 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3550
3551 (pop @POST_INIT)->(0) while @POST_INIT;
3552 };
3553
3554 main_loop;
1997} 3555}
1998 3556
1999############################################################################# 3557#############################################################################
2000# initialisation 3558# initialisation and cleanup
2001 3559
3560# install some emergency cleanup handlers
3561BEGIN {
3562 our %SIGWATCHER = ();
3563 for my $signal (qw(INT HUP TERM)) {
3564 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3565 cf::cleanup "SIG$signal";
3566 };
3567 }
3568}
3569
3570sub write_runtime_sync {
3571 # first touch the runtime file to show we are still running:
3572 # the fsync below can take a very very long time.
3573
3574 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3575
3576 my $guard = cf::lock_acquire "write_runtime";
3577
3578 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3579 or return;
3580
3581 my $value = $cf::RUNTIME + 90 + 10;
3582 # 10 is the runtime save interval, for a monotonic clock
3583 # 60 allows for the watchdog to kill the server.
3584
3585 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3586 and return;
3587
3588 # always fsync - this file is important
3589 aio_fsync $fh
3590 and return;
3591
3592 # touch it again to show we are up-to-date
3593 aio_utime $fh, undef, undef;
3594
3595 close $fh
3596 or return;
3597
3598 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3599 and return;
3600
3601 warn "runtime file written.\n";
3602
3603 1
3604}
3605
3606our $uuid_lock;
3607our $uuid_skip;
3608
3609sub write_uuid_sync($) {
3610 $uuid_skip ||= $_[0];
3611
3612 return if $uuid_lock;
3613 local $uuid_lock = 1;
3614
3615 my $uuid = "$LOCALDIR/uuid";
3616
3617 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3618 or return;
3619
3620 my $value = uuid_seq uuid_cur;
3621
3622 unless ($value) {
3623 warn "cowardly refusing to write zero uuid value!\n";
3624 return;
3625 }
3626
3627 my $value = uuid_str $value + $uuid_skip;
3628 $uuid_skip = 0;
3629
3630 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3631 and return;
3632
3633 # always fsync - this file is important
3634 aio_fsync $fh
3635 and return;
3636
3637 close $fh
3638 or return;
3639
3640 aio_rename "$uuid~", $uuid
3641 and return;
3642
3643 warn "uuid file written ($value).\n";
3644
3645 1
3646
3647}
3648
3649sub write_uuid($$) {
3650 my ($skip, $sync) = @_;
3651
3652 $sync ? write_uuid_sync $skip
3653 : async { write_uuid_sync $skip };
3654}
3655
3656sub emergency_save() {
3657 my $freeze_guard = cf::freeze_mainloop;
3658
3659 warn "emergency_perl_save: enter\n";
3660
3661 cf::sync_job {
3662 # this is a trade-off: we want to be very quick here, so
3663 # save all maps without fsync, and later call a global sync
3664 # (which in turn might be very very slow)
3665 local $USE_FSYNC = 0;
3666
3667 # use a peculiar iteration method to avoid tripping on perl
3668 # refcount bugs in for. also avoids problems with players
3669 # and maps saved/destroyed asynchronously.
3670 warn "emergency_perl_save: begin player save\n";
3671 for my $login (keys %cf::PLAYER) {
3672 my $pl = $cf::PLAYER{$login} or next;
3673 $pl->valid or next;
3674 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3675 $pl->save;
3676 }
3677 warn "emergency_perl_save: end player save\n";
3678
3679 warn "emergency_perl_save: begin map save\n";
3680 for my $path (keys %cf::MAP) {
3681 my $map = $cf::MAP{$path} or next;
3682 $map->valid or next;
3683 $map->save;
3684 }
3685 warn "emergency_perl_save: end map save\n";
3686
3687 warn "emergency_perl_save: begin database checkpoint\n";
3688 BDB::db_env_txn_checkpoint $DB_ENV;
3689 warn "emergency_perl_save: end database checkpoint\n";
3690
3691 warn "emergency_perl_save: begin write uuid\n";
3692 write_uuid_sync 1;
3693 warn "emergency_perl_save: end write uuid\n";
3694 };
3695
3696 warn "emergency_perl_save: starting sync()\n";
3697 IO::AIO::aio_sync sub {
3698 warn "emergency_perl_save: finished sync()\n";
3699 };
3700
3701 warn "emergency_perl_save: leave\n";
3702}
3703
3704sub post_cleanup {
3705 my ($make_core) = @_;
3706
3707 warn Carp::longmess "post_cleanup backtrace"
3708 if $make_core;
3709
3710 my $fh = pidfile;
3711 unlink $PIDFILE if <$fh> == $$;
3712}
3713
3714# a safer delete_package, copied from Symbol
3715sub clear_package($) {
3716 my $pkg = shift;
3717
3718 # expand to full symbol table name if needed
3719 unless ($pkg =~ /^main::.*::$/) {
3720 $pkg = "main$pkg" if $pkg =~ /^::/;
3721 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3722 $pkg .= '::' unless $pkg =~ /::$/;
3723 }
3724
3725 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3726 my $stem_symtab = *{$stem}{HASH};
3727
3728 defined $stem_symtab and exists $stem_symtab->{$leaf}
3729 or return;
3730
3731 # clear all symbols
3732 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3733 for my $name (keys %$leaf_symtab) {
3734 _gv_clear *{"$pkg$name"};
3735# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3736 }
3737 warn "cleared package $pkg\n";#d#
3738}
3739
2002sub reload() { 3740sub do_reload_perl() {
2003 # can/must only be called in main 3741 # can/must only be called in main
2004 if ($Coro::current != $Coro::main) { 3742 if ($Coro::current != $Coro::main) {
2005 warn "can only reload from main coroutine\n"; 3743 warn "can only reload from main coroutine";
2006 return; 3744 return;
2007 } 3745 }
2008 3746
3747 return if $RELOAD++;
3748
3749 my $t1 = EV::time;
3750
3751 while ($RELOAD) {
2009 warn "reloading..."; 3752 warn "reloading...";
2010 3753
2011 local $FREEZE = 1; 3754 warn "entering sync_job";
3755
3756 cf::sync_job {
3757 cf::write_runtime_sync; # external watchdog should not bark
2012 cf::emergency_save; 3758 cf::emergency_save;
3759 cf::write_runtime_sync; # external watchdog should not bark
2013 3760
2014 eval { 3761 warn "syncing database to disk";
3762 BDB::db_env_txn_checkpoint $DB_ENV;
3763
2015 # if anything goes wrong in here, we should simply crash as we already saved 3764 # if anything goes wrong in here, we should simply crash as we already saved
2016 3765
2017 # cancel all watchers 3766 warn "flushing outstanding aio requests";
2018 for (Event::all_watchers) { 3767 while (IO::AIO::nreqs || BDB::nreqs) {
2019 $_->cancel if $_->data & WF_AUTOCANCEL; 3768 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2020 }
2021
2022 # cancel all extension coros
2023 $_->cancel for values %EXT_CORO;
2024 %EXT_CORO = ();
2025
2026 # unload all extensions
2027 for (@exts) {
2028 warn "unloading <$_>";
2029 unload_extension $_;
2030 }
2031
2032 # unload all modules loaded from $LIBDIR
2033 while (my ($k, $v) = each %INC) {
2034 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2035
2036 warn "removing <$k>";
2037 delete $INC{$k};
2038
2039 $k =~ s/\.pm$//;
2040 $k =~ s/\//::/g;
2041
2042 if (my $cb = $k->can ("unload_module")) {
2043 $cb->();
2044 } 3769 }
2045 3770
2046 Symbol::delete_package $k; 3771 warn "cancelling all extension coros";
3772 $_->cancel for values %EXT_CORO;
3773 %EXT_CORO = ();
3774
3775 warn "removing commands";
3776 %COMMAND = ();
3777
3778 warn "removing ext/exti commands";
3779 %EXTCMD = ();
3780 %EXTICMD = ();
3781
3782 warn "unloading/nuking all extensions";
3783 for my $pkg (@EXTS) {
3784 warn "... unloading $pkg";
3785
3786 if (my $cb = $pkg->can ("unload")) {
3787 eval {
3788 $cb->($pkg);
3789 1
3790 } or warn "$pkg unloaded, but with errors: $@";
3791 }
3792
3793 warn "... clearing $pkg";
3794 clear_package $pkg;
2047 } 3795 }
2048 3796
2049 # sync database to disk 3797 warn "unloading all perl modules loaded from $LIBDIR";
2050 cf::db_sync; 3798 while (my ($k, $v) = each %INC) {
2051 IO::AIO::flush; 3799 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2052 3800
3801 warn "... unloading $k";
3802 delete $INC{$k};
3803
3804 $k =~ s/\.pm$//;
3805 $k =~ s/\//::/g;
3806
3807 if (my $cb = $k->can ("unload_module")) {
3808 $cb->();
3809 }
3810
3811 clear_package $k;
3812 }
3813
2053 # get rid of safe::, as good as possible 3814 warn "getting rid of safe::, as good as possible";
2054 Symbol::delete_package "safe::$_" 3815 clear_package "safe::$_"
2055 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3816 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2056 3817
2057 # remove register_script_function callbacks 3818 warn "unloading cf.pm \"a bit\"";
2058 # TODO
2059
2060 # unload cf.pm "a bit"
2061 delete $INC{"cf.pm"}; 3819 delete $INC{"cf.pm"};
3820 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2062 3821
2063 # don't, removes xs symbols, too, 3822 # don't, removes xs symbols, too,
2064 # and global variables created in xs 3823 # and global variables created in xs
2065 #Symbol::delete_package __PACKAGE__; 3824 #clear_package __PACKAGE__;
2066 3825
2067 # reload cf.pm 3826 warn "unload completed, starting to reload now";
3827
2068 warn "reloading cf.pm"; 3828 warn "reloading cf.pm";
2069 require cf; 3829 require cf;
2070 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3830 cf::_connect_to_perl_1;
2071 3831
2072 # load config and database again 3832 warn "loading config and database again";
2073 cf::cfg_load; 3833 cf::reload_config;
2074 cf::db_load;
2075 3834
2076 # load extensions
2077 warn "load extensions"; 3835 warn "loading extensions";
2078 cf::load_extensions; 3836 cf::load_extensions;
2079 3837
2080 # reattach attachments to objects 3838 if ($REATTACH_ON_RELOAD) {
3839 warn "reattaching attachments to objects/players";
3840 _global_reattach; # objects, sockets
3841 warn "reattaching attachments to maps";
3842 reattach $_ for values %MAP;
3843 warn "reattaching attachments to players";
3844 reattach $_ for values %PLAYER;
3845 }
3846
3847 warn "running post_init jobs";
3848 (pop @POST_INIT)->(1) while @POST_INIT;
3849
3850 warn "leaving sync_job";
3851
3852 1
3853 } or do {
3854 warn $@;
3855 cf::cleanup "error while reloading, exiting.";
3856 };
3857
2081 warn "reattach"; 3858 warn "reloaded";
2082 _global_reattach; 3859 --$RELOAD;
3860 }
3861
3862 $t1 = EV::time - $t1;
3863 warn "reload completed in ${t1}s\n";
3864};
3865
3866our $RELOAD_WATCHER; # used only during reload
3867
3868sub reload_perl() {
3869 # doing reload synchronously and two reloads happen back-to-back,
3870 # coro crashes during coro_state_free->destroy here.
3871
3872 $RELOAD_WATCHER ||= cf::async {
3873 Coro::AIO::aio_wait cache_extensions;
3874
3875 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3876 do_reload_perl;
3877 undef $RELOAD_WATCHER;
3878 };
2083 }; 3879 };
2084
2085 if ($@) {
2086 warn $@;
2087 warn "error while reloading, exiting.";
2088 exit 1;
2089 }
2090
2091 warn "reloaded successfully";
2092};
2093
2094#############################################################################
2095
2096unless ($LINK_MAP) {
2097 $LINK_MAP = cf::map::new;
2098
2099 $LINK_MAP->width (41);
2100 $LINK_MAP->height (41);
2101 $LINK_MAP->alloc;
2102 $LINK_MAP->path ("{link}");
2103 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2104 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2105
2106 # dirty hack because... archetypes are not yet loaded
2107 Event->timer (
2108 after => 2,
2109 cb => sub {
2110 $_[0]->w->cancel;
2111
2112 # provide some exits "home"
2113 my $exit = cf::object::new "exit";
2114
2115 $exit->slaying ($EMERGENCY_POSITION->[0]);
2116 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2117 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2118
2119 $LINK_MAP->insert ($exit->clone, 19, 19);
2120 $LINK_MAP->insert ($exit->clone, 19, 20);
2121 $LINK_MAP->insert ($exit->clone, 19, 21);
2122 $LINK_MAP->insert ($exit->clone, 20, 19);
2123 $LINK_MAP->insert ($exit->clone, 20, 21);
2124 $LINK_MAP->insert ($exit->clone, 21, 19);
2125 $LINK_MAP->insert ($exit->clone, 21, 20);
2126 $LINK_MAP->insert ($exit->clone, 21, 21);
2127
2128 $exit->destroy;
2129 });
2130
2131 $LINK_MAP->{deny_save} = 1;
2132 $LINK_MAP->{deny_reset} = 1;
2133
2134 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2135} 3880}
2136
2137register "<global>", __PACKAGE__;
2138 3881
2139register_command "reload" => sub { 3882register_command "reload" => sub {
2140 my ($who, $arg) = @_; 3883 my ($who, $arg) = @_;
2141 3884
2142 if ($who->flag (FLAG_WIZ)) { 3885 if ($who->flag (FLAG_WIZ)) {
2143 $who->message ("start of reload.");
2144 reload;
2145 $who->message ("end of reload."); 3886 $who->message ("reloading server.");
3887 async {
3888 $Coro::current->{desc} = "perl_reload";
3889 reload_perl;
3890 };
2146 } 3891 }
2147}; 3892};
2148 3893
2149unshift @INC, $LIBDIR; 3894unshift @INC, $LIBDIR;
2150 3895
2151$TICK_WATCHER = Event->timer ( 3896my $bug_warning = 0;
2152 reentrant => 0, 3897
2153 prio => 0, 3898our @WAIT_FOR_TICK;
2154 at => $NEXT_TICK || $TICK, 3899our @WAIT_FOR_TICK_BEGIN;
2155 data => WF_AUTOCANCEL, 3900
2156 cb => sub { 3901sub wait_for_tick {
2157 unless ($FREEZE) { 3902 return if tick_inhibit || $Coro::current == $Coro::main;
3903
3904 my $signal = new Coro::Signal;
3905 push @WAIT_FOR_TICK, $signal;
3906 $signal->wait;
3907}
3908
3909sub wait_for_tick_begin {
3910 return if tick_inhibit || $Coro::current == $Coro::main;
3911
3912 my $signal = new Coro::Signal;
3913 push @WAIT_FOR_TICK_BEGIN, $signal;
3914 $signal->wait;
3915}
3916
3917sub tick {
3918 if ($Coro::current != $Coro::main) {
3919 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3920 unless ++$bug_warning > 10;
3921 return;
3922 }
3923
2158 cf::server_tick; # one server iteration 3924 cf::server_tick; # one server iteration
2159 $RUNTIME += $TICK;
2160 }
2161 3925
2162 $NEXT_TICK += $TICK; 3926 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2163 3927 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2164 # if we are delayed by four ticks or more, skip them all 3928 Coro::async_pool {
2165 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3929 $Coro::current->{desc} = "runtime saver";
2166
2167 $TICK_WATCHER->at ($NEXT_TICK);
2168 $TICK_WATCHER->start;
2169 },
2170);
2171
2172IO::AIO::max_poll_time $TICK * 0.2;
2173
2174Event->io (
2175 fd => IO::AIO::poll_fileno,
2176 poll => 'r',
2177 prio => 5,
2178 data => WF_AUTOCANCEL,
2179 cb => \&IO::AIO::poll_cb,
2180);
2181
2182Event->timer (
2183 data => WF_AUTOCANCEL,
2184 after => 0,
2185 interval => 10,
2186 cb => sub {
2187 (Coro::unblock_sub {
2188 write_runtime 3930 write_runtime_sync
2189 or warn "ERROR: unable to write runtime file: $!"; 3931 or warn "ERROR: unable to write runtime file: $!";
2190 })->(); 3932 };
2191 }, 3933 }
2192); 3934
3935 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3936 $sig->send;
3937 }
3938 while (my $sig = shift @WAIT_FOR_TICK) {
3939 $sig->send;
3940 }
3941
3942 $LOAD = ($NOW - $TICK_START) / $TICK;
3943 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3944
3945 if (0) {
3946 if ($NEXT_TICK) {
3947 my $jitter = $TICK_START - $NEXT_TICK;
3948 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3949 warn "jitter $JITTER\n";#d#
3950 }
3951 }
3952}
3953
3954{
3955 # configure BDB
3956
3957 BDB::min_parallel 8;
3958 BDB::max_poll_reqs $TICK * 0.1;
3959 $AnyEvent::BDB::WATCHER->priority (1);
3960
3961 unless ($DB_ENV) {
3962 $DB_ENV = BDB::db_env_create;
3963 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3964 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3965 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3966 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3967 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3968
3969 cf::sync_job {
3970 eval {
3971 BDB::db_env_open
3972 $DB_ENV,
3973 $BDBDIR,
3974 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3975 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3976 0666;
3977
3978 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3979 };
3980
3981 cf::cleanup "db_env_open(db): $@" if $@;
3982 };
3983 }
3984
3985 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3986 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3987 };
3988 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3989 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3990 };
3991 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3992 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3993 };
3994}
3995
3996{
3997 # configure IO::AIO
3998
3999 IO::AIO::min_parallel 8;
4000 IO::AIO::max_poll_time $TICK * 0.1;
4001 undef $AnyEvent::AIO::WATCHER;
4002}
4003
4004my $_log_backtrace;
4005
4006sub _log_backtrace {
4007 my ($msg, @addr) = @_;
4008
4009 $msg =~ s/\n//;
4010
4011 # limit the # of concurrent backtraces
4012 if ($_log_backtrace < 2) {
4013 ++$_log_backtrace;
4014 my $perl_bt = Carp::longmess $msg;
4015 async {
4016 $Coro::current->{desc} = "abt $msg";
4017
4018 my @bt = fork_call {
4019 @addr = map { sprintf "%x", $_ } @addr;
4020 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4021 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4022 or die "addr2line: $!";
4023
4024 my @funcs;
4025 my @res = <$fh>;
4026 chomp for @res;
4027 while (@res) {
4028 my ($func, $line) = splice @res, 0, 2, ();
4029 push @funcs, "[$func] $line";
4030 }
4031
4032 @funcs
4033 };
4034
4035 LOG llevInfo, "[ABT] $perl_bt\n";
4036 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4037 LOG llevInfo, "[ABT] $_\n" for @bt;
4038 --$_log_backtrace;
4039 };
4040 } else {
4041 LOG llevInfo, "[ABT] $msg\n";
4042 LOG llevInfo, "[ABT] [suppressed]\n";
4043 }
4044}
4045
4046# load additional modules
4047require "cf/$_.pm" for @EXTRA_MODULES;
4048cf::_connect_to_perl_2;
4049
4050END { cf::emergency_save }
2193 4051
21941 40521
2195 4053

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