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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.52 by root, Mon Aug 28 16:52:51 2006 UTC vs.
Revision 1.122 by root, Tue Jan 2 17:32:24 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_reload_1; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our %PROP_TYPE; 40our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 41
24our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 43our $TICK_WATCHER;
26our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78
79#############################################################################
80
81=head2 GLOBAL VARIABLES
82
83=over 4
84
85=item $cf::UPTIME
86
87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
93
94=item $cf::LIBDIR
95
96The perl library directory, where extensions and cf-specific modules can
97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
102
103=item $cf::TICK
104
105The interval between server ticks, in seconds.
106
107=item %cf::CFG
108
109Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to.
111
112=back
113
114=cut
27 115
28BEGIN { 116BEGIN {
29 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
31 $msg .= "\n" 121 $msg .= "\n"
32 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
33 123
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
36 }; 125 };
37} 126}
38 127
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 134
75# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 136# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
78 no strict 'refs'; 144 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 146}
81 147
82$Event::DIED = sub { 148$Event::DIED = sub {
84}; 150};
85 151
86my %ext_pkg; 152my %ext_pkg;
87my @exts; 153my @exts;
88my @hook; 154my @hook;
89my %command;
90my %extcmd;
91 155
92############################################################################# 156=head2 UTILITY FUNCTIONS
93# utility functions 157
158=over 4
159
160=cut
94 161
95use JSON::Syck (); # TODO# replace by JSON::PC once working 162use JSON::Syck (); # TODO# replace by JSON::PC once working
163
164=item $ref = cf::from_json $json
165
166Converts a JSON string into the corresponding perl data structure.
167
168=cut
96 169
97sub from_json($) { 170sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 172 JSON::Syck::Load $_[0]
100} 173}
101 174
175=item $json = cf::to_json $ref
176
177Converts a perl data structure into its JSON representation.
178
179=cut
180
102sub to_json($) { 181sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
105} 184}
106 185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string
209
210Wait until the given lock is available. See cf::lock_acquire.
211
212=item my $lock = cf::lock_acquire $string
213
214Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically
217returned.
218
219Lock names should begin with a unique identifier (for example, find_map
220uses map_find and load_map uses map_load).
221
222=cut
223
224our %LOCK;
225
226sub lock_wait($) {
227 my ($key) = @_;
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234}
235
236sub lock_acquire($) {
237 my ($key) = @_;
238
239 # wait, to be sure we are not locked
240 lock_wait $key;
241
242 $LOCK{$key} = [];
243
244 cf::guard {
245 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} };
247 }
248}
249
250=item cf::sync_job { BLOCK }
251
252The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
255
256If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish
259fast or be very important.
260
261=cut
262
263sub sync_job(&) {
264 my ($job) = @_;
265
266 if ($Coro::current == $Coro::main) {
267 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/
269
270 # TODO: use suspend/resume instead
271 # (but this is cancel-safe)
272 local $FREEZE = 1;
273
274 my $busy = 1;
275 my @res;
276
277 (Coro::async {
278 @res = eval { $job->() };
279 warn $@ if $@;
280 undef $busy;
281 })->prio (Coro::PRIO_MAX);
282
283 while ($busy) {
284 Coro::cede_notself;
285 Event::one_event unless Coro::nready;
286 }
287
288 wantarray ? @res : $res[0]
289 } else {
290 # we are in another coroutine, how wonderful, everything just works
291
292 $job->()
293 }
294}
295
296=item $coro = cf::coro { BLOCK }
297
298Creates and returns a new coro. This coro is automcatially being canceled
299when the extension calling this is being unloaded.
300
301=cut
302
303sub coro(&) {
304 my $cb = shift;
305
306 my $coro; $coro = async {
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312
313 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0};
315 });
316 $EXT_CORO{$coro+0} = $coro;
317
318 $coro
319}
320
321sub write_runtime {
322 my $runtime = cf::localdir . "/runtime";
323
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return;
326
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330
331 aio_fsync $fh
332 and return;
333
334 close $fh
335 or return;
336
337 aio_rename "$runtime~", $runtime
338 and return;
339
340 1
341}
342
343=back
344
345=cut
346
107############################################################################# 347#############################################################################
108# "new" plug-in system
109 348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466
467#############################################################################
468
469=head2 ATTACHABLE OBJECTS
470
471Many objects in crossfire are so-called attachable objects. That means you can
472attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods.
474
475In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+).
478
479=over 4
480
110=item $object->attach ($attachment, key => $value...) 481=item $attachable->attach ($attachment, key => $value...)
111 482
112Attach a pre-registered attachment to an object. 483=item $attachable->detach ($attachment)
113 484
114=item $player->attach ($attachment, key => $value...) 485Attach/detach a pre-registered attachment to a specific object and give it
486the specified key/value pairs as arguments.
115 487
116Attach a pre-registered attachment to a player. 488Example, attach a minesweeper attachment to the given object, making it a
48910x10 minesweeper game:
117 490
118=item $map->attach ($attachment, key => $value...) # not yet persistent 491 $obj->attach (minesweeper => width => 10, height => 10);
119 492
120Attach a pre-registered attachment to a map. 493=item $bool = $attachable->attached ($name)
121 494
122=item cf::attach_global ... 495Checks wether the named attachment is currently attached to the object.
123 496
124Attach handlers for global events. 497=item cf::CLASS->attach ...
125 498
126This and all following C<attach_*>-functions expect any number of the 499=item cf::CLASS->detach ...
127following handler/hook descriptions: 500
501Define an anonymous attachment and attach it to all objects of the given
502CLASS. See the next function for an explanation of its arguments.
503
504You can attach to global events by using the C<cf::global> class.
505
506Example, log all player logins:
507
508 cf::player->attach (
509 on_login => sub {
510 my ($pl) = @_;
511 ...
512 },
513 );
514
515Example, attach to the jeweler skill:
516
517 cf::object->attach (
518 type => cf::SKILL,
519 subtype => cf::SK_JEWELER,
520 on_use_skill => sub {
521 my ($sk, $ob, $part, $dir, $msg) = @_;
522 ...
523 },
524 );
525
526=item cf::CLASS::attachment $name, ...
527
528Register an attachment by C<$name> through which attachable objects of the
529given CLASS can refer to this attachment.
530
531Some classes such as crossfire maps and objects can specify attachments
532that are attached at load/instantiate time, thus the need for a name.
533
534These calls expect any number of the following handler/hook descriptions:
128 535
129=over 4 536=over 4
130 537
131=item prio => $number 538=item prio => $number
132 539
134by another C<prio> setting). Lower priority handlers get executed 541by another C<prio> setting). Lower priority handlers get executed
135earlier. The default priority is C<0>, and many built-in handlers are 542earlier. The default priority is C<0>, and many built-in handlers are
136registered at priority C<-1000>, so lower priorities should not be used 543registered at priority C<-1000>, so lower priorities should not be used
137unless you know what you are doing. 544unless you know what you are doing.
138 545
546=item type => $type
547
548(Only for C<< cf::object->attach >> calls), limits the attachment to the
549given type of objects only (the additional parameter C<subtype> can be
550used to further limit to the given subtype).
551
139=item on_I<event> => \&cb 552=item on_I<event> => \&cb
140 553
141Call the given code reference whenever the named event happens (event is 554Call the given code reference whenever the named event happens (event is
142something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 555something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
143handlers are recognised generally depends on the type of object these 556handlers are recognised generally depends on the type of object these
152package and register them. Only handlers for eevents supported by the 565package and register them. Only handlers for eevents supported by the
153object/class are recognised. 566object/class are recognised.
154 567
155=back 568=back
156 569
157=item cf::attach_to_type $object_type, $subtype, ... 570Example, define an attachment called "sockpuppet" that calls the given
571event handler when a monster attacks:
158 572
159Attach handlers for a specific object type (e.g. TRANSPORT) and 573 cf::object::attachment sockpuppet =>
160subtype. If C<$subtype> is zero or undef, matches all objects of the given 574 on_skill_attack => sub {
161type. 575 my ($self, $victim) = @_;
576 ...
577 }
578 }
162 579
163=item cf::attach_to_objects ... 580=item $attachable->valid
164 581
165Attach handlers to all objects. Do not use this except for debugging or 582Just because you have a perl object does not mean that the corresponding
166very rare events, as handlers are (obviously) called for I<all> objects in 583C-level object still exists. If you try to access an object that has no
167the game. 584valid C counterpart anymore you get an exception at runtime. This method
168 585can be used to test for existence of the C object part without causing an
169=item cf::attach_to_players ... 586exception.
170
171Attach handlers to all players.
172
173=item cf::attach_to_maps ...
174
175Attach handlers to all maps.
176
177=item cf:register_attachment $name, ...
178
179Register an attachment by name through which objects can refer to this
180attachment.
181
182=item cf:register_map_attachment $name, ...
183
184Register an attachment by name through which maps can refer to this
185attachment.
186 587
187=cut 588=cut
188 589
189# the following variables are defined in .xs and must not be re-created 590# the following variables are defined in .xs and must not be re-created
190our @CB_GLOBAL = (); # registry for all global events 591our @CB_GLOBAL = (); # registry for all global events
592our @CB_ATTACHABLE = (); # registry for all attachables
191our @CB_OBJECT = (); # all objects (should not be used except in emergency) 593our @CB_OBJECT = (); # all objects (should not be used except in emergency)
192our @CB_PLAYER = (); 594our @CB_PLAYER = ();
595our @CB_CLIENT = ();
193our @CB_TYPE = (); # registry for type (cf-object class) based events 596our @CB_TYPE = (); # registry for type (cf-object class) based events
194our @CB_MAP = (); 597our @CB_MAP = ();
195 598
196my %attachment; 599my %attachment;
197 600
198sub _attach_cb($\%$$$) { 601sub _attach_cb($$$$) {
199 my ($registry, $undo, $event, $prio, $cb) = @_; 602 my ($registry, $event, $prio, $cb) = @_;
200 603
201 use sort 'stable'; 604 use sort 'stable';
202 605
203 $cb = [$prio, $cb]; 606 $cb = [$prio, $cb];
204 607
205 @{$registry->[$event]} = sort 608 @{$registry->[$event]} = sort
206 { $a->[0] cmp $b->[0] } 609 { $a->[0] cmp $b->[0] }
207 @{$registry->[$event] || []}, $cb; 610 @{$registry->[$event] || []}, $cb;
208
209 push @{$undo->{cb}}, [$event, $cb];
210} 611}
612
613# hack
614my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
211 615
212# attach handles attaching event callbacks 616# attach handles attaching event callbacks
213# the only thing the caller has to do is pass the correct 617# the only thing the caller has to do is pass the correct
214# registry (== where the callback attaches to). 618# registry (== where the callback attaches to).
215sub _attach(\@$@) { 619sub _attach {
216 my ($registry, $klass, @arg) = @_; 620 my ($registry, $klass, @arg) = @_;
217 621
622 my $object_type;
218 my $prio = 0; 623 my $prio = 0;
219
220 my %undo = (
221 registry => $registry,
222 cb => [],
223 );
224
225 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 624 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
625
626 #TODO: get rid of this hack
627 if ($attachable_klass{$klass}) {
628 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
629 }
226 630
227 while (@arg) { 631 while (@arg) {
228 my $type = shift @arg; 632 my $type = shift @arg;
229 633
230 if ($type eq "prio") { 634 if ($type eq "prio") {
231 $prio = shift @arg; 635 $prio = shift @arg;
232 636
637 } elsif ($type eq "type") {
638 $object_type = shift @arg;
639 $registry = $CB_TYPE[$object_type] ||= [];
640
641 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
645
233 } elsif ($type eq "package") { 646 } elsif ($type eq "package") {
234 my $pkg = shift @arg; 647 my $pkg = shift @arg;
235 648
236 while (my ($name, $id) = each %cb_id) { 649 while (my ($name, $id) = each %cb_id) {
237 if (my $cb = $pkg->can ($name)) { 650 if (my $cb = $pkg->can ($name)) {
238 _attach_cb $registry, %undo, $id, $prio, $cb; 651 _attach_cb $registry, $id, $prio, $cb;
239 } 652 }
240 } 653 }
241 654
242 } elsif (exists $cb_id{$type}) { 655 } elsif (exists $cb_id{$type}) {
243 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 656 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
244 657
245 } elsif (ref $type) { 658 } elsif (ref $type) {
246 warn "attaching objects not supported, ignoring.\n"; 659 warn "attaching objects not supported, ignoring.\n";
247 660
248 } else { 661 } else {
249 shift @arg; 662 shift @arg;
250 warn "attach argument '$type' not supported, ignoring.\n"; 663 warn "attach argument '$type' not supported, ignoring.\n";
251 } 664 }
252 } 665 }
253
254 \%undo
255} 666}
256 667
257sub _attach_attachment { 668sub _object_attach {
258 my ($obj, $name, %arg) = @_; 669 my ($obj, $name, %arg) = @_;
259 670
260 my $res; 671 return if exists $obj->{_attachment}{$name};
261 672
262 if (my $attach = $attachment{$name}) { 673 if (my $attach = $attachment{$name}) {
263 my $registry = $obj->registry; 674 my $registry = $obj->registry;
264 675
265 for (@$attach) { 676 for (@$attach) {
266 my ($klass, @attach) = @$_; 677 my ($klass, @attach) = @$_;
267 $res = _attach @$registry, $klass, @attach; 678 _attach $registry, $klass, @attach;
268 } 679 }
269 680
270 $obj->{$name} = \%arg; 681 $obj->{$name} = \%arg;
271 } else { 682 } else {
272 warn "object uses attachment '$name' that is not available, postponing.\n"; 683 warn "object uses attachment '$name' that is not available, postponing.\n";
273 } 684 }
274 685
275 $obj->{_attachment}{$name} = undef; 686 $obj->{_attachment}{$name} = undef;
276
277 $res->{attachment} = $name;
278 $res
279} 687}
280 688
281sub cf::object::attach { 689sub cf::attachable::attach {
690 if (ref $_[0]) {
691 _object_attach @_;
692 } else {
693 _attach shift->_attach_registry, @_;
694 }
695};
696
697# all those should be optimised
698sub cf::attachable::detach {
282 my ($obj, $name, %arg) = @_; 699 my ($obj, $name) = @_;
283 700
284 _attach_attachment $obj, $name, %arg; 701 if (ref $obj) {
285} 702 delete $obj->{_attachment}{$name};
703 reattach ($obj);
704 } else {
705 Carp::croak "cannot, currently, detach class attachments";
706 }
707};
286 708
287sub cf::player::attach { 709sub cf::attachable::attached {
288 my ($obj, $name, %arg) = @_; 710 my ($obj, $name) = @_;
289 711
290 _attach_attachment $obj, $name, %arg; 712 exists $obj->{_attachment}{$name}
291} 713}
292 714
293sub cf::map::attach { 715for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
294 my ($obj, $name, %arg) = @_; 716 eval "#line " . __LINE__ . " 'cf.pm'
717 sub cf::\L$klass\E::_attach_registry {
718 (\\\@CB_$klass, KLASS_$klass)
719 }
295 720
296 _attach_attachment $obj, $name, %arg; 721 sub cf::\L$klass\E::attachment {
297}
298
299sub attach_global {
300 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
301}
302
303sub attach_to_type {
304 my $type = shift;
305 my $subtype = shift;
306
307 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
308}
309
310sub attach_to_objects {
311 _attach @CB_OBJECT, KLASS_OBJECT, @_
312}
313
314sub attach_to_players {
315 _attach @CB_PLAYER, KLASS_PLAYER, @_
316}
317
318sub attach_to_maps {
319 _attach @CB_MAP, KLASS_MAP, @_
320}
321
322sub register_attachment {
323 my $name = shift; 722 my \$name = shift;
324 723
325 $attachment{$name} = [[KLASS_OBJECT, @_]];
326}
327
328sub register_map_attachment {
329 my $name = shift;
330
331 $attachment{$name} = [[KLASS_MAP, @_]]; 724 \$attachment{\$name} = [[KLASS_$klass, \@_]];
725 }
726 ";
727 die if $@;
332} 728}
333 729
334our $override; 730our $override;
335our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
336 732
350 for (@$callbacks) { 746 for (@$callbacks) {
351 eval { &{$_->[1]} }; 747 eval { &{$_->[1]} };
352 748
353 if ($@) { 749 if ($@) {
354 warn "$@"; 750 warn "$@";
355 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 751 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
356 override; 752 override;
357 } 753 }
358 754
359 return 1 if $override; 755 return 1 if $override;
360 } 756 }
361 757
362 0 758 0
363} 759}
760
761=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
762
763=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
764
765Generate an object-specific event with the given arguments.
766
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly).
770
771=back
772
773=cut
364 774
365############################################################################# 775#############################################################################
366# object support 776# object support
367 777
368sub instantiate {
369 my ($obj, $data) = @_;
370
371 $data = from_json $data;
372
373 for (@$data) {
374 my ($name, $args) = @$_;
375
376 $obj->attach ($name, %{$args || {} });
377 }
378}
379
380# basically do the same as instantiate, without calling instantiate
381sub reattach { 778sub reattach {
779 # basically do the same as instantiate, without calling instantiate
382 my ($obj) = @_; 780 my ($obj) = @_;
781
383 my $registry = $obj->registry; 782 my $registry = $obj->registry;
384 783
385 @$registry = (); 784 @$registry = ();
386 785
387 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 786 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
388 787
389 for my $name (keys %{ $obj->{_attachment} || {} }) { 788 for my $name (keys %{ $obj->{_attachment} || {} }) {
390 if (my $attach = $attachment{$name}) { 789 if (my $attach = $attachment{$name}) {
391 for (@$attach) { 790 for (@$attach) {
392 my ($klass, @attach) = @$_; 791 my ($klass, @attach) = @$_;
393 _attach @$registry, $klass, @attach; 792 _attach $registry, $klass, @attach;
394 } 793 }
395 } else { 794 } else {
396 warn "object uses attachment '$name' that is not available, postponing.\n"; 795 warn "object uses attachment '$name' that is not available, postponing.\n";
397 } 796 }
398 } 797 }
399} 798}
400 799
401sub object_freezer_save { 800cf::attachable->attach (
402 my ($filename, $objs) = @_;
403
404 if (@$objs) {
405 open my $fh, ">:raw", "$filename.pst~";
406 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
407 close $fh;
408 chmod SAVE_MODE, "$filename.pst~";
409 rename "$filename.pst~", "$filename.pst";
410 } else {
411 unlink "$filename.pst";
412 }
413
414 chmod SAVE_MODE, "$filename~";
415 rename "$filename~", $filename;
416}
417
418sub object_thawer_load {
419 my ($filename) = @_;
420
421 open my $fh, "<:raw:perlio", "$filename.pst"
422 or return;
423
424 eval { local $/; (Storable::thaw <$fh>)->{objs} }
425}
426
427attach_to_objects
428 prio => -1000000, 801 prio => -1000000,
802 on_instantiate => sub {
803 my ($obj, $data) = @_;
804
805 $data = from_json $data;
806
807 for (@$data) {
808 my ($name, $args) = @$_;
809
810 $obj->attach ($name, %{$args || {} });
811 }
812 },
813 on_reattach => \&reattach,
429 on_clone => sub { 814 on_clone => sub {
430 my ($src, $dst) = @_; 815 my ($src, $dst) = @_;
431 816
432 @{$dst->registry} = @{$src->registry}; 817 @{$dst->registry} = @{$src->registry};
433 818
434 %$dst = %$src; 819 %$dst = %$src;
435 820
436 %{$dst->{_attachment}} = %{$src->{_attachment}} 821 %{$dst->{_attachment}} = %{$src->{_attachment}}
437 if exists $src->{_attachment}; 822 if exists $src->{_attachment};
438 }, 823 },
439; 824);
825
826sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_;
828
829 sync_job {
830 if (length $$rdata) {
831 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs;
833
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh;
838 close $fh;
839
840 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh;
846 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst";
848 }
849 } else {
850 aio_unlink "$filename.pst";
851 }
852
853 aio_rename "$filename~", $filename;
854 } else {
855 warn "FATAL: $filename~: $!\n";
856 }
857 } else {
858 aio_unlink $filename;
859 aio_unlink "$filename.pst";
860 }
861 }
862}
863
864sub object_freezer_as_string {
865 my ($rdata, $objs) = @_;
866
867 use Data::Dumper;
868
869 $$rdata . Dumper $objs
870}
871
872sub object_thawer_load {
873 my ($filename) = @_;
874
875 my ($data, $av);
876
877 (aio_load $filename, $data) >= 0
878 or return;
879
880 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0
882 or return;
883 $av = eval { (Storable::thaw $av)->{objs} };
884 }
885
886 warn sprintf "loading %s (%d)\n",
887 $filename, length $data, scalar @{$av || []};#d#
888 return ($data, $av);
889}
440 890
441############################################################################# 891#############################################################################
442# old plug-in events 892# command handling &c
443 893
444sub inject_event { 894=item cf::register_command $name => \&callback($ob,$args);
445 my $extension = shift;
446 my $event_code = shift;
447 895
448 my $cb = $hook[$event_code]{$extension} 896Register a callback for execution when the client sends the user command
449 or return; 897$name.
450 898
451 &$cb 899=cut
452}
453
454sub inject_global_event {
455 my $event = shift;
456
457 my $cb = $hook[$event]
458 or return;
459
460 List::Util::max map &$_, values %$cb
461}
462
463sub inject_command {
464 my ($name, $obj, $params) = @_;
465
466 for my $cmd (@{ $command{$name} }) {
467 $cmd->[1]->($obj, $params);
468 }
469
470 -1
471}
472 900
473sub register_command { 901sub register_command {
474 my ($name, $time, $cb) = @_; 902 my ($name, $cb) = @_;
475 903
476 my $caller = caller; 904 my $caller = caller;
477 #warn "registering command '$name/$time' to '$caller'"; 905 #warn "registering command '$name/$time' to '$caller'";
478 906
479 push @{ $command{$name} }, [$time, $cb, $caller]; 907 push @{ $COMMAND{$name} }, [$caller, $cb];
480 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
481} 908}
909
910=item cf::register_extcmd $name => \&callback($pl,$packet);
911
912Register a callbackf ro execution when the client sends an extcmd packet.
913
914If the callback returns something, it is sent back as if reply was being
915called.
916
917=cut
482 918
483sub register_extcmd { 919sub register_extcmd {
484 my ($name, $cb) = @_; 920 my ($name, $cb) = @_;
485 921
486 my $caller = caller; 922 my $caller = caller;
487 #warn "registering extcmd '$name' to '$caller'"; 923 #warn "registering extcmd '$name' to '$caller'";
488 924
489 $extcmd{$name} = [$cb, $caller]; 925 $EXTCMD{$name} = [$cb, $caller];
490} 926}
927
928cf::player->attach (
929 on_command => sub {
930 my ($pl, $name, $params) = @_;
931
932 my $cb = $COMMAND{$name}
933 or return;
934
935 for my $cmd (@$cb) {
936 $cmd->[1]->($pl->ob, $params);
937 }
938
939 cf::override;
940 },
941 on_extcmd => sub {
942 my ($pl, $buf) = @_;
943
944 my $msg = eval { from_json $buf };
945
946 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 }
952 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 }
955
956 cf::override;
957 },
958);
491 959
492sub register { 960sub register {
493 my ($base, $pkg) = @_; 961 my ($base, $pkg) = @_;
494 962
495 #TODO 963 #TODO
514 . "#line 1 \"$path\"\n{\n" 982 . "#line 1 \"$path\"\n{\n"
515 . (do { local $/; <$fh> }) 983 . (do { local $/; <$fh> })
516 . "\n};\n1"; 984 . "\n};\n1";
517 985
518 eval $source 986 eval $source
519 or die "$path: $@"; 987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
520 989
521 push @exts, $pkg; 990 push @exts, $pkg;
522 $ext_pkg{$base} = $pkg; 991 $ext_pkg{$base} = $pkg;
523 992
524# no strict 'refs'; 993# no strict 'refs';
537# for my $idx (0 .. $#PLUGIN_EVENT) { 1006# for my $idx (0 .. $#PLUGIN_EVENT) {
538# delete $hook[$idx]{$pkg}; 1007# delete $hook[$idx]{$pkg};
539# } 1008# }
540 1009
541 # remove commands 1010 # remove commands
542 for my $name (keys %command) { 1011 for my $name (keys %COMMAND) {
543 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
544 1013
545 if (@cb) { 1014 if (@cb) {
546 $command{$name} = \@cb; 1015 $COMMAND{$name} = \@cb;
547 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
548 } else { 1016 } else {
549 delete $command{$name};
550 delete $COMMAND{"$name\000"}; 1017 delete $COMMAND{$name};
551 } 1018 }
552 } 1019 }
553 1020
554 # remove extcmds 1021 # remove extcmds
555 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
556 delete $extcmd{$name}; 1023 delete $EXTCMD{$name};
557 } 1024 }
558 1025
559 if (my $cb = $pkg->can ("unload")) { 1026 if (my $cb = $pkg->can ("unload")) {
560 eval { 1027 eval {
561 $cb->($pkg); 1028 $cb->($pkg);
565 1032
566 Symbol::delete_package $pkg; 1033 Symbol::delete_package $pkg;
567} 1034}
568 1035
569sub load_extensions { 1036sub load_extensions {
570 my $LIBDIR = maps_directory "perl";
571
572 for my $ext (<$LIBDIR/*.ext>) { 1037 for my $ext (<$LIBDIR/*.ext>) {
573 next unless -r $ext; 1038 next unless -r $ext;
574 eval { 1039 eval {
575 load_extension $ext; 1040 load_extension $ext;
576 1 1041 1
577 } or warn "$ext not loaded: $@"; 1042 } or warn "$ext not loaded: $@";
578 } 1043 }
579} 1044}
580 1045
581sub _perl_reload(&) {
582 my ($msg) = @_;
583
584 $msg->("reloading...");
585
586 eval {
587 # 1. cancel all watchers
588 $_->cancel for Event::all_watchers;
589
590 # 2. unload all extensions
591 for (@exts) {
592 $msg->("unloading <$_>");
593 unload_extension $_;
594 }
595
596 # 3. unload all modules loaded from $LIBDIR
597 while (my ($k, $v) = each %INC) {
598 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
599
600 $msg->("removing <$k>");
601 delete $INC{$k};
602
603 $k =~ s/\.pm$//;
604 $k =~ s/\//::/g;
605
606 if (my $cb = $k->can ("unload_module")) {
607 $cb->();
608 }
609
610 Symbol::delete_package $k;
611 }
612
613 # 4. get rid of safe::, as good as possible
614 Symbol::delete_package "safe::$_"
615 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
616
617 # 5. remove register_script_function callbacks
618 # TODO
619
620 # 6. unload cf.pm "a bit"
621 delete $INC{"cf.pm"};
622
623 # don't, removes xs symbols, too,
624 # and global variables created in xs
625 #Symbol::delete_package __PACKAGE__;
626
627 # 7. reload cf.pm
628 $msg->("reloading cf.pm");
629 require cf;
630 };
631 $msg->($@) if $@;
632
633 $msg->("reloaded");
634};
635
636sub perl_reload() {
637 _perl_reload {
638 warn $_[0];
639 print "$_[0]\n";
640 };
641}
642
643register_command "perl-reload", 0, sub {
644 my ($who, $arg) = @_;
645
646 if ($who->flag (FLAG_WIZ)) {
647 _perl_reload {
648 warn $_[0];
649 $who->message ($_[0]);
650 };
651 }
652};
653
654#############################################################################
655# extcmd framework, basically convert ext <msg>
656# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
657
658attach_to_players
659 on_extcmd => sub {
660 my ($pl, $buf) = @_;
661
662 my $msg = eval { from_json $buf };
663
664 if (ref $msg) {
665 if (my $cb = $extcmd{$msg->{msgtype}}) {
666 if (my %reply = $cb->[0]->($pl, $msg)) {
667 $pl->ext_reply ($msg->{msgid}, %reply);
668 }
669 }
670 } else {
671 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
672 }
673
674 cf::override;
675 },
676;
677
678############################################################################# 1046#############################################################################
679# load/save/clean perl data associated with a map 1047# load/save/clean perl data associated with a map
680 1048
681*cf::mapsupport::on_clean = sub { 1049*cf::mapsupport::on_clean = sub {
682 my ($map) = @_; 1050 my ($map) = @_;
685 defined $path or return; 1053 defined $path or return;
686 1054
687 unlink "$path.pst"; 1055 unlink "$path.pst";
688}; 1056};
689 1057
690# old style persistent data, TODO: remove #d#
691*cf::mapsupport::on_swapin =
692*cf::mapsupport::on_load = sub {
693 my ($map) = @_;
694
695 my $path = $map->tmpname;
696 $path = $map->path unless defined $path;
697
698 open my $fh, "<:raw", "$path.cfperl"
699 or return; # no perl data
700
701 my $data = Storable::thaw do { local $/; <$fh> };
702
703 $data->{version} <= 1
704 or return; # too new
705
706 $map->_set_obs ($data->{obs});
707 $map->invoke (EVENT_MAP_UPGRADE);
708};
709
710attach_to_maps prio => -10000, package => cf::mapsupport::; 1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
711 1059
712############################################################################# 1060#############################################################################
713# load/save perl data associated with player->ob objects 1061# load/save perl data associated with player->ob objects
714 1062
715sub all_objects(@) { 1063sub all_objects(@) {
716 @_, map all_objects ($_->inv), @_ 1064 @_, map all_objects ($_->inv), @_
717} 1065}
718 1066
719attach_to_players 1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
720 on_load => sub { 1069 on_load => sub {
721 my ($pl, $path) = @_; 1070 my ($pl, $path) = @_;
722 1071
723 for my $o (all_objects $pl->ob) { 1072 for my $o (all_objects $pl->ob) {
724 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
726 1075
727 %$o = %{ Storable::thaw pack "H*", $value }; 1076 %$o = %{ Storable::thaw pack "H*", $value };
728 } 1077 }
729 } 1078 }
730 }, 1079 },
731; 1080);
732 1081
733############################################################################# 1082#############################################################################
734# core extensions - in perl 1083
1084=head2 CORE EXTENSIONS
1085
1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
1089
1090=over 4
735 1091
736=item cf::player::exists $login 1092=item cf::player::exists $login
737 1093
738Returns true when the given account exists. 1094Returns true when the given account exists.
739 1095
742sub cf::player::exists($) { 1098sub cf::player::exists($) {
743 cf::player::find $_[0] 1099 cf::player::find $_[0]
744 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
745} 1101}
746 1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115}
1116
1117=back
1118
1119
1120=head3 cf::map
1121
1122=over 4
1123
1124=cut
1125
1126package cf::map;
1127
1128use Fcntl;
1129use Coro::AIO;
1130
1131our $MAX_RESET = 7200;
1132our $DEFAULT_RESET = 3600;
1133
1134sub generate_random_map {
1135 my ($path, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region})
1151}
1152
1153# and all this just because we cannot iterate over
1154# all maps in C++...
1155sub change_all_map_light {
1156 my ($change) = @_;
1157
1158 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP;
1160}
1161
1162sub try_load_header($) {
1163 my ($path) = @_;
1164
1165 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0
1167 or return;
1168
1169 my $map = cf::map::new
1170 or return;
1171
1172 $map->load_header ($path)
1173 or return;
1174
1175 $map->{load_path} = $path;
1176
1177 $map
1178}
1179
1180sub find_map {
1181 my ($path, $origin) = @_;
1182
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187
1188 cf::lock_wait "map_find:$key";
1189
1190 $cf::MAP{$key} || do {
1191 my $guard = cf::lock_acquire "map_find:$key";
1192
1193 # do it the slow way
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return;
1208
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221
1222 if ($map->should_reset) {
1223 $map->reset;
1224 $map = find_map $path;
1225 }
1226
1227 $cf::MAP{$key} = $map
1228 }
1229}
1230
1231sub load {
1232 my ($self) = @_;
1233
1234 my $path = $self->{path};
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1236
1237 return if $self->in_memory != cf::MAP_SWAPPED;
1238
1239 $self->in_memory (cf::MAP_LOADING);
1240
1241 $self->alloc;
1242 $self->load_objects ($self->{load_path}, 1)
1243 or return;
1244
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original};
1247
1248 if (my $uniq = $path->uniq_path) {
1249 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) {
1251 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0);
1253 }
1254 }
1255
1256 # now do the right thing for maps
1257 $self->link_multipart_objects;
1258
1259 if ($self->{path}->is_style_map) {
1260 $self->{deny_save} = 1;
1261 $self->{deny_reset} = 1;
1262 } else {
1263 $self->fix_auto_apply;
1264 $self->decay_objects;
1265 $self->update_buttons;
1266 $self->set_darkness_map;
1267 $self->difficulty ($self->estimate_difficulty)
1268 unless $self->difficulty;
1269 $self->activate;
1270 }
1271
1272 $self->in_memory (cf::MAP_IN_MEMORY);
1273}
1274
1275sub load_map_sync {
1276 my ($path, $origin) = @_;
1277
1278 #warn "load_map_sync<$path, $origin>\n";#d#
1279
1280 cf::sync_job {
1281 my $map = cf::map::find_map $path, $origin
1282 or return;
1283 $map->load;
1284 $map
1285 }
1286}
1287
1288sub save {
1289 my ($self) = @_;
1290
1291 $self->{last_save} = $cf::RUNTIME;
1292
1293 return unless $self->dirty;
1294
1295 my $save = $self->{path}->save_path; utf8::encode $save;
1296 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1297
1298 $self->{load_path} = $save;
1299
1300 return if $self->{deny_save};
1301
1302 if ($uniq) {
1303 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1304 $self->save_objects ($uniq, cf::IO_UNIQUES);
1305 } else {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1307 }
1308}
1309
1310sub swap_out {
1311 my ($self) = @_;
1312
1313 return if $self->players;
1314 return if $self->in_memory != cf::MAP_IN_MEMORY;
1315 return if $self->{deny_save};
1316
1317 $self->save;
1318 $self->clear;
1319 $self->in_memory (cf::MAP_SWAPPED);
1320}
1321
1322sub reset_at {
1323 my ($self) = @_;
1324
1325 # TODO: safety, remove and allow resettable per-player maps
1326 return 1e99 if $self->{path}{user_rel};
1327 return 1e99 if $self->{deny_reset};
1328
1329 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1330 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1331
1332 $time + $to
1333}
1334
1335sub should_reset {
1336 my ($self) = @_;
1337
1338 $self->reset_at <= $cf::RUNTIME
1339}
1340
1341sub unlink_save {
1342 my ($self) = @_;
1343
1344 utf8::encode (my $save = $self->{path}->save_path);
1345 aioreq_pri 3; IO::AIO::aio_unlink $save;
1346 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1347}
1348
1349sub rename {
1350 my ($self, $new_path) = @_;
1351
1352 $self->unlink_save;
1353
1354 delete $cf::MAP{$self->path};
1355 $self->{path} = new cf::path $new_path;
1356 $self->path ($self->{path}->as_string);
1357 $cf::MAP{$self->path} = $self;
1358
1359 $self->save;
1360}
1361
1362sub reset {
1363 my ($self) = @_;
1364
1365 return if $self->players;
1366 return if $self->{path}{user_rel};#d#
1367
1368 warn "resetting map ", $self->path;#d#
1369
1370 delete $cf::MAP{$self->path};
1371
1372 $_->clear_links_to ($self) for values %cf::MAP;
1373
1374 $self->unlink_save;
1375 $self->destroy;
1376}
1377
1378my $nuke_counter = "aaaa";
1379
1380sub nuke {
1381 my ($self) = @_;
1382
1383 $self->{deny_save} = 1;
1384 $self->reset_timeout (1);
1385 $self->rename ("{nuke}/" . ($nuke_counter++));
1386 $self->reset; # polite request, might not happen
1387}
1388
1389sub customise_for {
1390 my ($map, $ob) = @_;
1391
1392 if ($map->per_player) {
1393 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1394 }
1395
1396 $map
1397}
1398
1399sub emergency_save {
1400 local $cf::FREEZE = 1;
1401
1402 warn "enter emergency map save\n";
1403
1404 cf::sync_job {
1405 warn "begin emergency map save\n";
1406 $_->save for values %cf::MAP;
1407 };
1408
1409 warn "end emergency map save\n";
1410}
1411
1412package cf;
1413
1414=back
1415
1416
1417=head3 cf::object::player
1418
1419=over 4
1420
747=item $player->reply ($npc, $msg[, $flags]) 1421=item $player_object->reply ($npc, $msg[, $flags])
748 1422
749Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1423Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
750can be C<undef>. Does the right thing when the player is currently in a 1424can be C<undef>. Does the right thing when the player is currently in a
751dialogue with the given NPC character. 1425dialogue with the given NPC character.
752 1426
753=cut 1427=cut
754 1428
755# rough implementation of a future "reply" method that works 1429# rough implementation of a future "reply" method that works
756# with dialog boxes. 1430# with dialog boxes.
1431#TODO: the first argument must go, split into a $npc->reply_to ( method
757sub cf::object::player::reply($$$;$) { 1432sub cf::object::player::reply($$$;$) {
758 my ($self, $npc, $msg, $flags) = @_; 1433 my ($self, $npc, $msg, $flags) = @_;
759 1434
760 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1435 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
761 1436
765 $msg = $npc->name . " says: $msg" if $npc; 1440 $msg = $npc->name . " says: $msg" if $npc;
766 $self->message ($msg, $flags); 1441 $self->message ($msg, $flags);
767 } 1442 }
768} 1443}
769 1444
770=item $player->ext_reply ($msgid, $msgtype, %msg) 1445=item $player_object->may ("access")
771 1446
772Sends an ext reply to the player. 1447Returns wether the given player is authorized to access resource "access"
1448(e.g. "command_wizcast").
773 1449
774=cut 1450=cut
775 1451
776sub cf::player::ext_reply($$$%) { 1452sub cf::object::player::may {
1453 my ($self, $access) = @_;
1454
1455 $self->flag (cf::FLAG_WIZ) ||
1456 (ref $cf::CFG{"may_$access"}
1457 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1458 : $cf::CFG{"may_$access"})
1459}
1460
1461=item $player_object->enter_link
1462
1463Freezes the player and moves him/her to a special map (C<{link}>).
1464
1465The player should be reaosnably safe there for short amounts of time. You
1466I<MUST> call C<leave_link> as soon as possible, though.
1467
1468=item $player_object->leave_link ($map, $x, $y)
1469
1470Moves the player out of the specila link map onto the given map. If the
1471map is not valid (or omitted), the player will be moved back to the
1472location he/she was before the call to C<enter_link>, or, if that fails,
1473to the emergency map position.
1474
1475Might block.
1476
1477=cut
1478
1479sub cf::object::player::enter_link {
1480 my ($self) = @_;
1481
1482 $self->deactivate_recursive;
1483
1484 return if $self->map == $LINK_MAP;
1485
1486 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1487 if $self->map;
1488
1489 $self->enter_map ($LINK_MAP, 20, 20);
1490}
1491
1492sub cf::object::player::leave_link {
1493 my ($self, $map, $x, $y) = @_;
1494
1495 my $link_pos = delete $self->{_link_pos};
1496
1497 unless ($map) {
1498 # restore original map position
1499 ($map, $x, $y) = @{ $link_pos || [] };
1500 $map = cf::map::find_map $map;
1501
1502 unless ($map) {
1503 ($map, $x, $y) = @$EMERGENCY_POSITION;
1504 $map = cf::map::find_map $map
1505 or die "FATAL: cannot load emergency map\n";
1506 }
1507 }
1508
1509 ($x, $y) = (-1, -1)
1510 unless (defined $x) && (defined $y);
1511
1512 # use -1 or undef as default coordinates, not 0, 0
1513 ($x, $y) = ($map->enter_x, $map->enter_y)
1514 if $x <=0 && $y <= 0;
1515
1516 $map->load;
1517
1518 $self->activate_recursive;
1519 $self->enter_map ($map, $x, $y);
1520}
1521
1522cf::player->attach (
1523 on_logout => sub {
1524 my ($pl) = @_;
1525
1526 # abort map switching before logout
1527 if ($pl->ob->{_link_pos}) {
1528 cf::sync_job {
1529 $pl->ob->leave_link
1530 };
1531 }
1532 },
1533 on_login => sub {
1534 my ($pl) = @_;
1535
1536 # try to abort aborted map switching on player login :)
1537 # should happen only on crashes
1538 if ($pl->ob->{_link_pos}) {
1539 $pl->ob->enter_link;
1540 Coro::async {
1541 # we need this sleep as the login has a concurrent enter_exit running
1542 # and this sleep increases chances of the player not ending up in scorn
1543 Coro::Timer::sleep 1;
1544 $pl->ob->leave_link;
1545 };
1546 }
1547 },
1548);
1549
1550=item $player_object->goto_map ($path, $x, $y)
1551
1552=cut
1553
1554sub cf::object::player::goto_map {
1555 my ($self, $path, $x, $y) = @_;
1556
1557 $self->enter_link;
1558
1559 (Coro::async {
1560 $path = new cf::path $path;
1561
1562 my $map = cf::map::find_map $path->as_string;
1563 $map = $map->customise_for ($self) if $map;
1564
1565# warn "entering ", $map->path, " at ($x, $y)\n"
1566# if $map;
1567
1568 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1569
1570 $self->leave_link ($map, $x, $y);
1571 })->prio (1);
1572}
1573
1574=item $player_object->enter_exit ($exit_object)
1575
1576=cut
1577
1578sub parse_random_map_params {
1579 my ($spec) = @_;
1580
1581 my $rmp = { # defaults
1582 xsize => 10,
1583 ysize => 10,
1584 };
1585
1586 for (split /\n/, $spec) {
1587 my ($k, $v) = split /\s+/, $_, 2;
1588
1589 $rmp->{lc $k} = $v if (length $k) && (length $v);
1590 }
1591
1592 $rmp
1593}
1594
1595sub prepare_random_map {
1596 my ($exit) = @_;
1597
1598 # all this does is basically replace the /! path by
1599 # a new random map path (?random/...) with a seed
1600 # that depends on the exit object
1601
1602 my $rmp = parse_random_map_params $exit->msg;
1603
1604 if ($exit->map) {
1605 $rmp->{region} = $exit->map->region_name;
1606 $rmp->{origin_map} = $exit->map->path;
1607 $rmp->{origin_x} = $exit->x;
1608 $rmp->{origin_y} = $exit->y;
1609 }
1610
1611 $rmp->{random_seed} ||= $exit->random_seed;
1612
1613 my $data = cf::to_json $rmp;
1614 my $md5 = Digest::MD5::md5_hex $data;
1615
1616 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1617 aio_write $fh, 0, (length $data), $data, 0;
1618
1619 $exit->slaying ("?random/$md5");
1620 $exit->msg (undef);
1621 }
1622}
1623
1624sub cf::object::player::enter_exit {
777 my ($self, $id, %msg) = @_; 1625 my ($self, $exit) = @_;
778 1626
779 $msg{msgid} = $id; 1627 return unless $self->type == cf::PLAYER;
780 1628
781 $self->send ("ext " . to_json \%msg); 1629 $self->enter_link;
782}
783 1630
784############################################################################# 1631 (Coro::async {
785# map scripting support 1632 unless (eval {
1633
1634 prepare_random_map $exit
1635 if $exit->slaying eq "/!";
1636
1637 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1638 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1639
1640 1;
1641 }) {
1642 $self->message ("Something went wrong deep within the crossfire server. "
1643 . "I'll try to bring you back to the map you were before. "
1644 . "Please report this to the dungeon master",
1645 cf::NDI_UNIQUE | cf::NDI_RED);
1646
1647 warn "ERROR in enter_exit: $@";
1648 $self->leave_link;
1649 }
1650 })->prio (1);
1651}
1652
1653=head3 cf::client
1654
1655=over 4
1656
1657=item $client->send_drawinfo ($text, $flags)
1658
1659Sends a drawinfo packet to the client. Circumvents output buffering so
1660should not be used under normal circumstances.
1661
1662=cut
1663
1664sub cf::client::send_drawinfo {
1665 my ($self, $text, $flags) = @_;
1666
1667 utf8::encode $text;
1668 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1669}
1670
1671
1672=item $success = $client->query ($flags, "text", \&cb)
1673
1674Queues a query to the client, calling the given callback with
1675the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1676C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1677
1678Queries can fail, so check the return code. Or don't, as queries will become
1679reliable at some point in the future.
1680
1681=cut
1682
1683sub cf::client::query {
1684 my ($self, $flags, $text, $cb) = @_;
1685
1686 return unless $self->state == ST_PLAYING
1687 || $self->state == ST_SETUP
1688 || $self->state == ST_CUSTOM;
1689
1690 $self->state (ST_CUSTOM);
1691
1692 utf8::encode $text;
1693 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1694
1695 $self->send_packet ($self->{query_queue}[0][0])
1696 if @{ $self->{query_queue} } == 1;
1697}
1698
1699cf::client->attach (
1700 on_reply => sub {
1701 my ($ns, $msg) = @_;
1702
1703 # this weird shuffling is so that direct followup queries
1704 # get handled first
1705 my $queue = delete $ns->{query_queue};
1706
1707 (shift @$queue)->[1]->($msg);
1708
1709 push @{ $ns->{query_queue} }, @$queue;
1710
1711 if (@{ $ns->{query_queue} } == @$queue) {
1712 if (@$queue) {
1713 $ns->send_packet ($ns->{query_queue}[0][0]);
1714 } else {
1715 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1716 }
1717 }
1718 },
1719);
1720
1721=item $client->coro (\&cb)
1722
1723Create a new coroutine, running the specified callback. The coroutine will
1724be automatically cancelled when the client gets destroyed (e.g. on logout,
1725or loss of connection).
1726
1727=cut
1728
1729sub cf::client::coro {
1730 my ($self, $cb) = @_;
1731
1732 my $coro; $coro = async {
1733 eval {
1734 $cb->();
1735 };
1736 warn $@ if $@;
1737 };
1738
1739 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0};
1741 });
1742
1743 $self->{_coro}{$coro+0} = $coro;
1744
1745 $coro
1746}
1747
1748cf::client->attach (
1749 on_destroy => sub {
1750 my ($ns) = @_;
1751
1752 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1753 },
1754);
1755
1756=back
1757
1758
1759=head2 SAFE SCRIPTING
1760
1761Functions that provide a safe environment to compile and execute
1762snippets of perl code without them endangering the safety of the server
1763itself. Looping constructs, I/O operators and other built-in functionality
1764is not available in the safe scripting environment, and the number of
1765functions and methods that can be called is greatly reduced.
1766
1767=cut
786 1768
787our $safe = new Safe "safe"; 1769our $safe = new Safe "safe";
788our $safe_hole = new Safe::Hole; 1770our $safe_hole = new Safe::Hole;
789 1771
790$SIG{FPE} = 'IGNORE'; 1772$SIG{FPE} = 'IGNORE';
791 1773
792$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1774$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
793 1775
794# here we export the classes and methods available to script code 1776# here we export the classes and methods available to script code
795 1777
1778=pod
1779
1780The following fucntions and emthods are available within a safe environment:
1781
1782 cf::object contr pay_amount pay_player map
1783 cf::object::player player
1784 cf::player peaceful
1785 cf::map trigger
1786
1787=cut
1788
796for ( 1789for (
797 ["cf::object" => qw(contr pay_amount pay_player)], 1790 ["cf::object" => qw(contr pay_amount pay_player map)],
798 ["cf::object::player" => qw(player)], 1791 ["cf::object::player" => qw(player)],
799 ["cf::player" => qw(peaceful)], 1792 ["cf::player" => qw(peaceful)],
1793 ["cf::map" => qw(trigger)],
800) { 1794) {
801 no strict 'refs'; 1795 no strict 'refs';
802 my ($pkg, @funs) = @$_; 1796 my ($pkg, @funs) = @$_;
803 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1797 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
804 for @funs; 1798 for @funs;
805} 1799}
1800
1801=over 4
1802
1803=item @retval = safe_eval $code, [var => value, ...]
1804
1805Compiled and executes the given perl code snippet. additional var/value
1806pairs result in temporary local (my) scalar variables of the given name
1807that are available in the code snippet. Example:
1808
1809 my $five = safe_eval '$first + $second', first => 1, second => 4;
1810
1811=cut
806 1812
807sub safe_eval($;@) { 1813sub safe_eval($;@) {
808 my ($code, %vars) = @_; 1814 my ($code, %vars) = @_;
809 1815
810 my $qcode = $code; 1816 my $qcode = $code;
833 } 1839 }
834 1840
835 wantarray ? @res : $res[0] 1841 wantarray ? @res : $res[0]
836} 1842}
837 1843
1844=item cf::register_script_function $function => $cb
1845
1846Register a function that can be called from within map/npc scripts. The
1847function should be reasonably secure and should be put into a package name
1848like the extension.
1849
1850Example: register a function that gets called whenever a map script calls
1851C<rent::overview>, as used by the C<rent> extension.
1852
1853 cf::register_script_function "rent::overview" => sub {
1854 ...
1855 };
1856
1857=cut
1858
838sub register_script_function { 1859sub register_script_function {
839 my ($fun, $cb) = @_; 1860 my ($fun, $cb) = @_;
840 1861
841 no strict 'refs'; 1862 no strict 'refs';
842 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1863 *{"safe::$fun"} = $safe_hole->wrap ($cb);
843} 1864}
844 1865
1866=back
1867
1868=cut
1869
1870#############################################################################
1871
1872=head2 EXTENSION DATABASE SUPPORT
1873
1874Crossfire maintains a very simple database for extension use. It can
1875currently store anything that can be serialised using Storable, which
1876excludes objects.
1877
1878The parameter C<$family> should best start with the name of the extension
1879using it, it should be unique.
1880
1881=over 4
1882
1883=item $hashref = cf::db_get $family
1884
1885Return a hashref for use by the extension C<$family>, which can be
1886modified. After modifications, you have to call C<cf::db_dirty> or
1887C<cf::db_sync>.
1888
1889=item $value = cf::db_get $family => $key
1890
1891Returns a single value from the database
1892
1893=item cf::db_put $family => $hashref
1894
1895Stores the given family hashref into the database. Updates are delayed, if
1896you want the data to be synced to disk immediately, use C<cf::db_sync>.
1897
1898=item cf::db_put $family => $key => $value
1899
1900Stores the given C<$value> in the family hash. Updates are delayed, if you
1901want the data to be synced to disk immediately, use C<cf::db_sync>.
1902
1903=item cf::db_dirty
1904
1905Marks the database as dirty, to be updated at a later time.
1906
1907=item cf::db_sync
1908
1909Immediately write the database to disk I<if it is dirty>.
1910
1911=cut
1912
1913our $DB;
1914
1915{
1916 my $path = cf::localdir . "/database.pst";
1917
1918 sub db_load() {
1919 $DB = stat $path ? Storable::retrieve $path : { };
1920 }
1921
1922 my $pid;
1923
1924 sub db_save() {
1925 waitpid $pid, 0 if $pid;
1926 if (0 == ($pid = fork)) {
1927 $DB->{_meta}{version} = 1;
1928 Storable::nstore $DB, "$path~";
1929 rename "$path~", $path;
1930 cf::_exit 0 if defined $pid;
1931 }
1932 }
1933
1934 my $dirty;
1935
1936 sub db_sync() {
1937 db_save if $dirty;
1938 undef $dirty;
1939 }
1940
1941 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1942 db_sync;
1943 });
1944
1945 sub db_dirty() {
1946 $dirty = 1;
1947 $idle->start;
1948 }
1949
1950 sub db_get($;$) {
1951 @_ >= 2
1952 ? $DB->{$_[0]}{$_[1]}
1953 : ($DB->{$_[0]} ||= { })
1954 }
1955
1956 sub db_put($$;$) {
1957 if (@_ >= 3) {
1958 $DB->{$_[0]}{$_[1]} = $_[2];
1959 } else {
1960 $DB->{$_[0]} = $_[1];
1961 }
1962 db_dirty;
1963 }
1964
1965 cf::global->attach (
1966 prio => 10000,
1967 on_cleanup => sub {
1968 db_sync;
1969 },
1970 );
1971}
1972
845############################################################################# 1973#############################################################################
846# the server's main() 1974# the server's main()
847 1975
1976sub cfg_load {
1977 open my $fh, "<:utf8", cf::confdir . "/config"
1978 or return;
1979
1980 local $/;
1981 *CFG = YAML::Syck::Load <$fh>;
1982}
1983
848sub main { 1984sub main {
1985 # we must not ever block the main coroutine
1986 local $Coro::idle = sub {
1987 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1988 (Coro::unblock_sub {
1989 Event::one_event;
1990 })->();
1991 };
1992
1993 cfg_load;
1994 db_load;
1995 load_extensions;
849 Event::loop; 1996 Event::loop;
850} 1997}
851 1998
852############################################################################# 1999#############################################################################
853# initialisation 2000# initialisation
854 2001
2002sub reload() {
2003 # can/must only be called in main
2004 if ($Coro::current != $Coro::main) {
2005 warn "can only reload from main coroutine\n";
2006 return;
2007 }
2008
2009 warn "reloading...";
2010
2011 local $FREEZE = 1;
2012 cf::emergency_save;
2013
2014 eval {
2015 # if anything goes wrong in here, we should simply crash as we already saved
2016
2017 # cancel all watchers
2018 for (Event::all_watchers) {
2019 $_->cancel if $_->data & WF_AUTOCANCEL;
2020 }
2021
2022 # cancel all extension coros
2023 $_->cancel for values %EXT_CORO;
2024 %EXT_CORO = ();
2025
2026 # unload all extensions
2027 for (@exts) {
2028 warn "unloading <$_>";
2029 unload_extension $_;
2030 }
2031
2032 # unload all modules loaded from $LIBDIR
2033 while (my ($k, $v) = each %INC) {
2034 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2035
2036 warn "removing <$k>";
2037 delete $INC{$k};
2038
2039 $k =~ s/\.pm$//;
2040 $k =~ s/\//::/g;
2041
2042 if (my $cb = $k->can ("unload_module")) {
2043 $cb->();
2044 }
2045
2046 Symbol::delete_package $k;
2047 }
2048
2049 # sync database to disk
2050 cf::db_sync;
2051 IO::AIO::flush;
2052
2053 # get rid of safe::, as good as possible
2054 Symbol::delete_package "safe::$_"
2055 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2056
2057 # remove register_script_function callbacks
2058 # TODO
2059
2060 # unload cf.pm "a bit"
2061 delete $INC{"cf.pm"};
2062
2063 # don't, removes xs symbols, too,
2064 # and global variables created in xs
2065 #Symbol::delete_package __PACKAGE__;
2066
2067 # reload cf.pm
2068 warn "reloading cf.pm";
2069 require cf;
2070 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2071
2072 # load config and database again
2073 cf::cfg_load;
2074 cf::db_load;
2075
2076 # load extensions
2077 warn "load extensions";
2078 cf::load_extensions;
2079
2080 # reattach attachments to objects
2081 warn "reattach";
2082 _global_reattach;
2083 };
2084
2085 if ($@) {
2086 warn $@;
2087 warn "error while reloading, exiting.";
2088 exit 1;
2089 }
2090
2091 warn "reloaded successfully";
2092};
2093
2094#############################################################################
2095
2096unless ($LINK_MAP) {
2097 $LINK_MAP = cf::map::new;
2098
2099 $LINK_MAP->width (41);
2100 $LINK_MAP->height (41);
2101 $LINK_MAP->alloc;
2102 $LINK_MAP->path ("{link}");
2103 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2104 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2105
2106 # dirty hack because... archetypes are not yet loaded
2107 Event->timer (
2108 after => 2,
2109 cb => sub {
2110 $_[0]->w->cancel;
2111
2112 # provide some exits "home"
2113 my $exit = cf::object::new "exit";
2114
2115 $exit->slaying ($EMERGENCY_POSITION->[0]);
2116 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2117 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2118
2119 $LINK_MAP->insert ($exit->clone, 19, 19);
2120 $LINK_MAP->insert ($exit->clone, 19, 20);
2121 $LINK_MAP->insert ($exit->clone, 19, 21);
2122 $LINK_MAP->insert ($exit->clone, 20, 19);
2123 $LINK_MAP->insert ($exit->clone, 20, 21);
2124 $LINK_MAP->insert ($exit->clone, 21, 19);
2125 $LINK_MAP->insert ($exit->clone, 21, 20);
2126 $LINK_MAP->insert ($exit->clone, 21, 21);
2127
2128 $exit->destroy;
2129 });
2130
2131 $LINK_MAP->{deny_save} = 1;
2132 $LINK_MAP->{deny_reset} = 1;
2133
2134 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2135}
2136
855register "<global>", __PACKAGE__; 2137register "<global>", __PACKAGE__;
856 2138
2139register_command "reload" => sub {
2140 my ($who, $arg) = @_;
2141
2142 if ($who->flag (FLAG_WIZ)) {
2143 $who->message ("start of reload.");
2144 reload;
2145 $who->message ("end of reload.");
2146 }
2147};
2148
857unshift @INC, $LIBDIR; 2149unshift @INC, $LIBDIR;
858 2150
859load_extensions;
860
861$TICK_WATCHER = Event->timer ( 2151$TICK_WATCHER = Event->timer (
2152 reentrant => 0,
862 prio => 1, 2153 prio => 0,
863 at => $NEXT_TICK || 1, 2154 at => $NEXT_TICK || $TICK,
2155 data => WF_AUTOCANCEL,
864 cb => sub { 2156 cb => sub {
2157 unless ($FREEZE) {
865 cf::server_tick; # one server iteration 2158 cf::server_tick; # one server iteration
2159 $RUNTIME += $TICK;
2160 }
866 2161
867 my $NOW = Event::time;
868 $NEXT_TICK += $TICK; 2162 $NEXT_TICK += $TICK;
869 2163
870 # if we are delayed by four ticks, skip them all 2164 # if we are delayed by four ticks or more, skip them all
871 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2165 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
872 2166
873 $TICK_WATCHER->at ($NEXT_TICK); 2167 $TICK_WATCHER->at ($NEXT_TICK);
874 $TICK_WATCHER->start; 2168 $TICK_WATCHER->start;
875 }, 2169 },
876); 2170);
877 2171
878_reload_2; 2172IO::AIO::max_poll_time $TICK * 0.2;
2173
2174Event->io (
2175 fd => IO::AIO::poll_fileno,
2176 poll => 'r',
2177 prio => 5,
2178 data => WF_AUTOCANCEL,
2179 cb => \&IO::AIO::poll_cb,
2180);
2181
2182Event->timer (
2183 data => WF_AUTOCANCEL,
2184 after => 0,
2185 interval => 10,
2186 cb => sub {
2187 (Coro::unblock_sub {
2188 write_runtime
2189 or warn "ERROR: unable to write runtime file: $!";
2190 })->();
2191 },
2192);
879 2193
8801 21941
881 2195

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