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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.116 by root, Mon Jan 1 17:30:34 2007 UTC vs.
Revision 1.123 by root, Tue Jan 2 19:18:33 2007 UTC

179=cut 179=cut
180 180
181sub to_json($) { 181sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
184}
185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string
209
210Wait until the given lock is available. See cf::lock_acquire.
211
212=item my $lock = cf::lock_acquire $string
213
214Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically
217returned.
218
219Lock names should begin with a unique identifier (for example, find_map
220uses map_find and load_map uses map_load).
221
222=cut
223
224our %LOCK;
225
226sub lock_wait($) {
227 my ($key) = @_;
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234}
235
236sub lock_acquire($) {
237 my ($key) = @_;
238
239 # wait, to be sure we are not locked
240 lock_wait $key;
241
242 $LOCK{$key} = [];
243
244 cf::guard {
245 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} };
247 }
184} 248}
185 249
186=item cf::sync_job { BLOCK } 250=item cf::sync_job { BLOCK }
187 251
188The design of crossfire+ requires that the main coro ($Coro::main) is 252The design of crossfire+ requires that the main coro ($Coro::main) is
817 (aio_load "$filename.pst", $av) >= 0 881 (aio_load "$filename.pst", $av) >= 0
818 or return; 882 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 883 $av = eval { (Storable::thaw $av)->{objs} };
820 } 884 }
821 885
886 warn sprintf "loading %s (%d)\n",
887 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av); 888 return ($data, $av);
823} 889}
824 890
825############################################################################# 891#############################################################################
826# command handling &c 892# command handling &c
1087# and all this just because we cannot iterate over 1153# and all this just because we cannot iterate over
1088# all maps in C++... 1154# all maps in C++...
1089sub change_all_map_light { 1155sub change_all_map_light {
1090 my ($change) = @_; 1156 my ($change) = @_;
1091 1157
1092 $_->change_map_light ($change) for values %cf::MAP; 1158 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP;
1093} 1160}
1094 1161
1095sub try_load_header($) { 1162sub try_load_header($) {
1096 my ($path) = @_; 1163 my ($path) = @_;
1097 1164
1116 #warn "find_map<$path,$origin>\n";#d# 1183 #warn "find_map<$path,$origin>\n";#d#
1117 1184
1118 $path = new cf::path $path, $origin && $origin->path; 1185 $path = new cf::path $path, $origin && $origin->path;
1119 my $key = $path->as_string; 1186 my $key = $path->as_string;
1120 1187
1188 cf::lock_wait "map_find:$key";
1189
1121 $cf::MAP{$key} || do { 1190 $cf::MAP{$key} || do {
1191 my $guard = cf::lock_acquire "map_find:$key";
1192
1122 # do it the slow way 1193 # do it the slow way
1123 my $map = try_load_header $path->save_path; 1194 my $map = try_load_header $path->save_path;
1124 1195
1125 if ($map) { 1196 if ($map) {
1126 # safety 1197 # safety
1148 $map->{last_save} = $cf::RUNTIME; 1219 $map->{last_save} = $cf::RUNTIME;
1149 $map->last_access ($cf::RUNTIME); 1220 $map->last_access ($cf::RUNTIME);
1150 1221
1151 if ($map->should_reset) { 1222 if ($map->should_reset) {
1152 $map->reset; 1223 $map->reset;
1224 undef $guard;
1153 $map = find_map $path; 1225 $map = find_map $path;
1154 } 1226 }
1155 1227
1156 $cf::MAP{$key} = $map 1228 $cf::MAP{$key} = $map
1157 } 1229 }
1158} 1230}
1159 1231
1160sub load { 1232sub load {
1161 my ($self) = @_; 1233 my ($self) = @_;
1162 1234
1235 my $path = $self->{path};
1236 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1237
1163 return if $self->in_memory != cf::MAP_SWAPPED; 1238 return if $self->in_memory != cf::MAP_SWAPPED;
1164 1239
1165 $self->in_memory (cf::MAP_LOADING); 1240 $self->in_memory (cf::MAP_LOADING);
1166
1167 my $path = $self->{path};
1168 1241
1169 $self->alloc; 1242 $self->alloc;
1170 $self->load_objects ($self->{load_path}, 1) 1243 $self->load_objects ($self->{load_path}, 1)
1171 or return; 1244 or return;
1172 1245
1214} 1287}
1215 1288
1216sub save { 1289sub save {
1217 my ($self) = @_; 1290 my ($self) = @_;
1218 1291
1292 $self->{last_save} = $cf::RUNTIME;
1293
1294 return unless $self->dirty;
1295
1219 my $save = $self->{path}->save_path; utf8::encode $save; 1296 my $save = $self->{path}->save_path; utf8::encode $save;
1220 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1221
1222 $self->{last_save} = $cf::RUNTIME;
1223
1224 return unless $self->dirty;
1225 1298
1226 $self->{load_path} = $save; 1299 $self->{load_path} = $save;
1227 1300
1228 return if $self->{deny_save}; 1301 return if $self->{deny_save};
1229 1302
1405=cut 1478=cut
1406 1479
1407sub cf::object::player::enter_link { 1480sub cf::object::player::enter_link {
1408 my ($self) = @_; 1481 my ($self) = @_;
1409 1482
1483 $self->deactivate_recursive;
1484
1410 return if $self->map == $LINK_MAP; 1485 return if $self->map == $LINK_MAP;
1411 1486
1412 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1487 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1413 if $self->map; 1488 if $self->map;
1414 1489
1415 $self->enter_map ($LINK_MAP, 20, 20); 1490 $self->enter_map ($LINK_MAP, 20, 20);
1416 $self->deactivate_recursive;
1417} 1491}
1418 1492
1419sub cf::object::player::leave_link { 1493sub cf::object::player::leave_link {
1420 my ($self, $map, $x, $y) = @_; 1494 my ($self, $map, $x, $y) = @_;
1421 1495
1444 1518
1445 $self->activate_recursive; 1519 $self->activate_recursive;
1446 $self->enter_map ($map, $x, $y); 1520 $self->enter_map ($map, $x, $y);
1447} 1521}
1448 1522
1523cf::player->attach (
1524 on_logout => sub {
1525 my ($pl) = @_;
1526
1527 # abort map switching before logout
1528 if ($pl->ob->{_link_pos}) {
1529 cf::sync_job {
1530 $pl->ob->leave_link
1531 };
1532 }
1533 },
1534 on_login => sub {
1535 my ($pl) = @_;
1536
1537 # try to abort aborted map switching on player login :)
1538 # should happen only on crashes
1539 if ($pl->ob->{_link_pos}) {
1540 $pl->ob->enter_link;
1541 Coro::async {
1542 # we need this sleep as the login has a concurrent enter_exit running
1543 # and this sleep increases chances of the player not ending up in scorn
1544 Coro::Timer::sleep 1;
1545 $pl->ob->leave_link;
1546 };
1547 }
1548 },
1549);
1550
1449=item $player_object->goto_map ($map, $x, $y) 1551=item $player_object->goto_map ($path, $x, $y)
1450 1552
1451=cut 1553=cut
1452 1554
1453sub cf::object::player::goto_map { 1555sub cf::object::player::goto_map {
1454 my ($self, $path, $x, $y) = @_; 1556 my ($self, $path, $x, $y) = @_;
1459 $path = new cf::path $path; 1561 $path = new cf::path $path;
1460 1562
1461 my $map = cf::map::find_map $path->as_string; 1563 my $map = cf::map::find_map $path->as_string;
1462 $map = $map->customise_for ($self) if $map; 1564 $map = $map->customise_for ($self) if $map;
1463 1565
1464 warn "entering ", $map->path, " at ($x, $y)\n" 1566# warn "entering ", $map->path, " at ($x, $y)\n"
1465 if $map; 1567# if $map;
1466 1568
1467 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1569 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1468 1570
1469 $self->leave_link ($map, $x, $y); 1571 $self->leave_link ($map, $x, $y);
1470 })->prio (1); 1572 })->prio (1);
1813 1915
1814{ 1916{
1815 my $path = cf::localdir . "/database.pst"; 1917 my $path = cf::localdir . "/database.pst";
1816 1918
1817 sub db_load() { 1919 sub db_load() {
1818 warn "loading database $path\n";#d# remove later
1819 $DB = stat $path ? Storable::retrieve $path : { }; 1920 $DB = stat $path ? Storable::retrieve $path : { };
1820 } 1921 }
1821 1922
1822 my $pid; 1923 my $pid;
1823 1924
1824 sub db_save() { 1925 sub db_save() {
1825 warn "saving database $path\n";#d# remove later
1826 waitpid $pid, 0 if $pid; 1926 waitpid $pid, 0 if $pid;
1827 if (0 == ($pid = fork)) { 1927 if (0 == ($pid = fork)) {
1828 $DB->{_meta}{version} = 1; 1928 $DB->{_meta}{version} = 1;
1829 Storable::nstore $DB, "$path~"; 1929 Storable::nstore $DB, "$path~";
1830 rename "$path~", $path; 1930 rename "$path~", $path;

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