ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.123 by root, Tue Jan 2 19:18:33 2007 UTC vs.
Revision 1.366 by root, Tue Sep 11 16:05:35 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
20use Digest::MD5; 29use Digest::MD5;
21use Fcntl; 30use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.32 ();
24use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
25 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
27 44
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
30 47
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 49
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 51
35our %COMMAND = (); 52our %COMMAND = ();
36our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
38 60
61our $RELOAD; # number of reloads so far
39our @EVENT; 62our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 63
42our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 80our $NEXT_TICK;
45our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER;
87our $DB_ENV;
46 88
47our %CFG; 89our %CFG;
48 90
49our $UPTIME; $UPTIME ||= time; 91our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 92our $RUNTIME;
51 93
52our %MAP; # all maps 94our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 95our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 96our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 97
56our %EXT_CORO; 98# used to convert map paths into valid unix filenames by replacing / by ∕
99our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
100
101our $LOAD; # a number between 0 (idle) and 1 (too many objects)
102our $LOADAVG; # same thing, but with alpha-smoothing
103our $tick_start; # for load detecting purposes
57 104
58binmode STDOUT; 105binmode STDOUT;
59binmode STDERR; 106binmode STDERR;
60 107
61# read virtual server time, if available 108# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 109unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 110 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 111 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 112 $RUNTIME = <$fh> + 0.;
66} 113}
67 114
68mkdir cf::localdir; 115mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 116 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 117
74# a special map that is always available 118our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 119
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 120sub cf::map::normalise;
78 121
79############################################################################# 122#############################################################################
80 123
81=head2 GLOBAL VARIABLES 124=head2 GLOBAL VARIABLES
82 125
89=item $cf::RUNTIME 132=item $cf::RUNTIME
90 133
91The time this server has run, starts at 0 and is increased by $cf::TICK on 134The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 135every server tick.
93 136
94=item $cf::LIBDIR 137=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
138$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
139$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 140
96The perl library directory, where extensions and cf-specific modules can 141Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 142directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
143unique-items directory, player file directory, random maps directory and
144database environment.
98 145
99=item $cf::NOW 146=item $cf::NOW
100 147
101The time of the last (current) server tick. 148The time of the last (current) server tick.
102 149
103=item $cf::TICK 150=item $cf::TICK
104 151
105The interval between server ticks, in seconds. 152The interval between server ticks, in seconds.
153
154=item $cf::LOADAVG
155
156The current CPU load on the server (alpha-smoothed), as a value between 0
157(none) and 1 (overloaded), indicating how much time is spent on processing
158objects per tick. Healthy values are < 0.5.
159
160=item $cf::LOAD
161
162The raw value load value from the last tick.
106 163
107=item %cf::CFG 164=item %cf::CFG
108 165
109Configuration for the server, loaded from C</etc/crossfire/config>, or 166Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 167from wherever your confdir points to.
168
169=item cf::wait_for_tick, cf::wait_for_tick_begin
170
171These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
172returns directly I<after> the tick processing (and consequently, can only wake one process
173per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
174
175=item @cf::INVOKE_RESULTS
176
177This array contains the results of the last C<invoke ()> call. When
178C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
179that call.
111 180
112=back 181=back
113 182
114=cut 183=cut
115 184
116BEGIN { 185BEGIN {
117 *CORE::GLOBAL::warn = sub { 186 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 187 my $msg = join "", @_;
119 utf8::encode $msg;
120 188
121 $msg .= "\n" 189 $msg .= "\n"
122 unless $msg =~ /\n$/; 190 unless $msg =~ /\n$/;
123 191
192 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
193
124 LOG llevError, "cfperl: $msg"; 194 LOG llevError, $msg;
125 }; 195 };
126} 196}
127 197
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 198@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 199@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 200@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 201@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 202@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
203@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 204@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 205
135# we bless all objects into (empty) derived classes to force a method lookup 206# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 207# within the Safe compartment.
137for my $pkg (qw( 208for my $pkg (qw(
138 cf::global cf::attachable 209 cf::global cf::attachable
147 218
148$Event::DIED = sub { 219$Event::DIED = sub {
149 warn "error in event callback: @_"; 220 warn "error in event callback: @_";
150}; 221};
151 222
152my %ext_pkg; 223#############################################################################
153my @exts;
154my @hook;
155 224
156=head2 UTILITY FUNCTIONS 225=head2 UTILITY FUNCTIONS
157 226
158=over 4 227=over 4
159 228
160=cut 229=item dumpval $ref
161 230
162use JSON::Syck (); # TODO# replace by JSON::PC once working 231=cut
232
233sub dumpval {
234 eval {
235 local $SIG{__DIE__};
236 my $d;
237 if (1) {
238 $d = new Data::Dumper([$_[0]], ["*var"]);
239 $d->Terse(1);
240 $d->Indent(2);
241 $d->Quotekeys(0);
242 $d->Useqq(1);
243 #$d->Bless(...);
244 $d->Seen($_[1]) if @_ > 1;
245 $d = $d->Dump();
246 }
247 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
248 $d
249 } || "[unable to dump $_[0]: '$@']";
250}
163 251
164=item $ref = cf::from_json $json 252=item $ref = cf::from_json $json
165 253
166Converts a JSON string into the corresponding perl data structure. 254Converts a JSON string into the corresponding perl data structure.
167 255
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 256=item $json = cf::to_json $ref
176 257
177Converts a perl data structure into its JSON representation. 258Converts a perl data structure into its JSON representation.
178 259
179=cut 260=cut
180 261
181sub to_json($) { 262our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 263
186=item my $guard = cf::guard { BLOCK } 264sub to_json ($) { $json_coder->encode ($_[0]) }
187 265sub from_json ($) { $json_coder->decode ($_[0]) }
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207 266
208=item cf::lock_wait $string 267=item cf::lock_wait $string
209 268
210Wait until the given lock is available. See cf::lock_acquire. 269Wait until the given lock is available. See cf::lock_acquire.
211 270
212=item my $lock = cf::lock_acquire $string 271=item my $lock = cf::lock_acquire $string
213 272
214Wait until the given lock is available and then acquires it and returns 273Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 274a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 275for example when the coroutine gets canceled), the lock is automatically
217returned. 276returned.
218 277
278Locks are *not* recursive, locking from the same coro twice results in a
279deadlocked coro.
280
219Lock names should begin with a unique identifier (for example, find_map 281Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 282uses map_find and cf::map::load uses map_load).
283
284=item $locked = cf::lock_active $string
285
286Return true if the lock is currently active, i.e. somebody has locked it.
221 287
222=cut 288=cut
223 289
224our %LOCK; 290our %LOCK;
291our %LOCKER;#d#
225 292
226sub lock_wait($) { 293sub lock_wait($) {
227 my ($key) = @_; 294 my ($key) = @_;
295
296 if ($LOCKER{$key} == $Coro::current) {#d#
297 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
298 return;#d#
299 }#d#
228 300
229 # wait for lock, if any 301 # wait for lock, if any
230 while ($LOCK{$key}) { 302 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current; 303 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule; 304 Coro::schedule;
238 310
239 # wait, to be sure we are not locked 311 # wait, to be sure we are not locked
240 lock_wait $key; 312 lock_wait $key;
241 313
242 $LOCK{$key} = []; 314 $LOCK{$key} = [];
315 $LOCKER{$key} = $Coro::current;#d#
243 316
244 cf::guard { 317 Coro::guard {
318 delete $LOCKER{$key};#d#
245 # wake up all waiters, to be on the safe side 319 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 320 $_->ready for @{ delete $LOCK{$key} };
247 } 321 }
248} 322}
249 323
324sub lock_active($) {
325 my ($key) = @_;
326
327 ! ! $LOCK{$key}
328}
329
330sub freeze_mainloop {
331 return unless $TICK_WATCHER->is_active;
332
333 my $guard = Coro::guard {
334 $TICK_WATCHER->start;
335 };
336 $TICK_WATCHER->stop;
337 $guard
338}
339
340=item cf::get_slot $time[, $priority[, $name]]
341
342Allocate $time seconds of blocking CPU time at priority C<$priority>:
343This call blocks and returns only when you have at least C<$time> seconds
344of cpu time till the next tick. The slot is only valid till the next cede.
345
346The optional C<$name> can be used to identify the job to run. It might be
347used for statistical purposes and should identify the same time-class.
348
349Useful for short background jobs.
350
351=cut
352
353our @SLOT_QUEUE;
354our $SLOT_QUEUE;
355
356$SLOT_QUEUE->cancel if $SLOT_QUEUE;
357$SLOT_QUEUE = Coro::async {
358 my $signal = new Coro::Signal;
359
360 while () {
361 next_job:
362 my $avail = cf::till_tick;
363 if ($avail > 0.01) {
364 for (0 .. $#SLOT_QUEUE) {
365 if ($SLOT_QUEUE[$_][0] < $avail) {
366 my $job = splice @SLOT_QUEUE, $_, 1, ();
367 $job->[2]->send;
368 Coro::cede;
369 goto next_job;
370 }
371 }
372 }
373
374 if (@SLOT_QUEUE) {
375 # we do not use wait_For_tick() as it returns immediately when tick is inactive
376 push @cf::WAIT_FOR_TICK, $signal;
377 $signal->wait;
378 } else {
379 Coro::schedule;
380 }
381 }
382};
383
384sub get_slot($;$$) {
385 my ($time, $pri, $name) = @_;
386
387 $time = $TICK * .6 if $time > $TICK * .6;
388 my $sig = new Coro::Signal;
389
390 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
391 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
392 $SLOT_QUEUE->ready;
393 $sig->wait;
394}
395
396=item cf::async { BLOCK }
397
398Currently the same as Coro::async_pool, meaning you cannot use
399C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
400thing you are allowed to do is call C<prio> on it.
401
402=cut
403
404BEGIN { *async = \&Coro::async_pool }
405
250=item cf::sync_job { BLOCK } 406=item cf::sync_job { BLOCK }
251 407
252The design of crossfire+ requires that the main coro ($Coro::main) is 408The design of Crossfire TRT requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 409is always able to handle events or runnable, as Crossfire TRT is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 410partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
411acceptable.
255 412
256If it must be done, put the blocking parts into C<sync_job>. This will run 413If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 414the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 415server will be frozen during this time, so the block should either finish
259fast or be very important. 416fast or be very important.
262 419
263sub sync_job(&) { 420sub sync_job(&) {
264 my ($job) = @_; 421 my ($job) = @_;
265 422
266 if ($Coro::current == $Coro::main) { 423 if ($Coro::current == $Coro::main) {
424 my $time = Event::time;
425
267 # this is the main coro, too bad, we have to block 426 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 427 # till the operation succeeds, freezing the server :/
269 428
270 # TODO: use suspend/resume instead 429 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 430 # (but this is cancel-safe)
272 local $FREEZE = 1; 431 my $freeze_guard = freeze_mainloop;
273 432
274 my $busy = 1; 433 my $busy = 1;
275 my @res; 434 my @res;
276 435
277 (Coro::async { 436 (async {
278 @res = eval { $job->() }; 437 @res = eval { $job->() };
279 warn $@ if $@; 438 warn $@ if $@;
280 undef $busy; 439 undef $busy;
281 })->prio (Coro::PRIO_MAX); 440 })->prio (Coro::PRIO_MAX);
282 441
283 while ($busy) { 442 while ($busy) {
284 Coro::cede_notself; 443 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 444 }
445
446 $time = Event::time - $time;
447
448 LOG llevError | logBacktrace, Carp::longmess "long sync job"
449 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
450
451 $tick_start += $time; # do not account sync jobs to server load
287 452
288 wantarray ? @res : $res[0] 453 wantarray ? @res : $res[0]
289 } else { 454 } else {
290 # we are in another coroutine, how wonderful, everything just works 455 # we are in another coroutine, how wonderful, everything just works
291 456
292 $job->() 457 $job->()
293 } 458 }
294} 459}
295 460
296=item $coro = cf::coro { BLOCK } 461=item $coro = cf::async_ext { BLOCK }
297 462
298Creates and returns a new coro. This coro is automcatially being canceled 463Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 464extension calling this is being unloaded.
300 465
301=cut 466=cut
302 467
303sub coro(&) { 468sub async_ext(&) {
304 my $cb = shift; 469 my $cb = shift;
305 470
306 my $coro; $coro = async { 471 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 472
313 $coro->on_destroy (sub { 473 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 474 delete $EXT_CORO{$coro+0};
315 }); 475 });
316 $EXT_CORO{$coro+0} = $coro; 476 $EXT_CORO{$coro+0} = $coro;
317 477
318 $coro 478 $coro
319} 479}
320 480
321sub write_runtime { 481=item fork_call { }, $args
322 my $runtime = cf::localdir . "/runtime";
323 482
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 483Executes the given code block with the given arguments in a seperate
325 or return; 484process, returning the results. Everything must be serialisable with
485Coro::Storable. May, of course, block. Note that the executed sub may
486never block itself or use any form of Event handling.
326 487
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 488=cut
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330 489
331 aio_fsync $fh 490sub fork_call(&@) {
332 and return; 491 my ($cb, @args) = @_;
333 492
334 close $fh 493 # we seemingly have to make a local copy of the whole thing,
335 or return; 494 # otherwise perl prematurely frees the stuff :/
495 # TODO: investigate and fix (likely this will be rather laborious)
336 496
337 aio_rename "$runtime~", $runtime 497 my @res = Coro::Util::fork_eval {
338 and return; 498 reset_signals;
499 &$cb
500 }, @args;
339 501
502 wantarray ? @res : $res[-1]
503}
504
505=item $value = cf::db_get $family => $key
506
507Returns a single value from the environment database.
508
509=item cf::db_put $family => $key => $value
510
511Stores the given C<$value> in the family. It can currently store binary
512data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
513
514=item $db = cf::db_table "name"
515
516Create and/or open a new database table. The string must not be "db" and must be unique
517within each server.
518
519=cut
520
521sub db_table($) {
522 my ($name) = @_;
523 my $db = BDB::db_create $DB_ENV;
524
525 eval {
526 $db->set_flags (BDB::CHKSUM);
527
528 utf8::encode $name;
529 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
530 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
531 cf::cleanup "db_open(db): $!" if $!;
532 };
533 cf::cleanup "db_open(db): $@" if $@;
534
535 $db
536}
537
538our $DB;
539
540sub db_init {
541 cf::sync_job {
542 $DB ||= db_table "db";
543 };
544}
545
546sub db_get($$) {
547 my $key = "$_[0]/$_[1]";
548
549 cf::sync_job {
550 BDB::db_get $DB, undef, $key, my $data;
551
552 $! ? ()
553 : $data
340 1 554 }
555}
556
557sub db_put($$$) {
558 BDB::dbreq_pri 4;
559 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
560}
561
562=item cf::cache $id => [$paths...], $processversion => $process
563
564Generic caching function that returns the value of the resource $id,
565caching and regenerating as required.
566
567This function can block.
568
569=cut
570
571sub cache {
572 my ($id, $src, $processversion, $process) = @_;
573
574 my $meta =
575 join "\x00",
576 $processversion,
577 map {
578 aio_stat $_
579 and Carp::croak "$_: $!";
580
581 ($_, (stat _)[7,9])
582 } @$src;
583
584 my $dbmeta = db_get cache => "$id/meta";
585 if ($dbmeta ne $meta) {
586 # changed, we may need to process
587
588 my @data;
589 my $md5;
590
591 for (0 .. $#$src) {
592 0 <= aio_load $src->[$_], $data[$_]
593 or Carp::croak "$src->[$_]: $!";
594 }
595
596 # if processing is expensive, check
597 # checksum first
598 if (1) {
599 $md5 =
600 join "\x00",
601 $processversion,
602 map {
603 cf::cede_to_tick;
604 ($src->[$_], Digest::MD5::md5_hex $data[$_])
605 } 0.. $#$src;
606
607
608 my $dbmd5 = db_get cache => "$id/md5";
609 if ($dbmd5 eq $md5) {
610 db_put cache => "$id/meta", $meta;
611
612 return db_get cache => "$id/data";
613 }
614 }
615
616 my $t1 = Time::HiRes::time;
617 my $data = $process->(\@data);
618 my $t2 = Time::HiRes::time;
619
620 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
621
622 db_put cache => "$id/data", $data;
623 db_put cache => "$id/md5" , $md5;
624 db_put cache => "$id/meta", $meta;
625
626 return $data;
627 }
628
629 db_get cache => "$id/data"
630}
631
632=item cf::datalog type => key => value, ...
633
634Log a datalog packet of the given type with the given key-value pairs.
635
636=cut
637
638sub datalog($@) {
639 my ($type, %kv) = @_;
640 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
341} 641}
342 642
343=back 643=back
344 644
345=cut 645=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 646
467############################################################################# 647#############################################################################
468 648
469=head2 ATTACHABLE OBJECTS 649=head2 ATTACHABLE OBJECTS
470 650
472attach callbacks/event handlers (a collection of which is called an "attachment") 652attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods. 653to it. All such attachable objects support the following methods.
474 654
475In the following description, CLASS can be any of C<global>, C<object> 655In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in 656C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+). 657Crossfire TRT).
478 658
479=over 4 659=over 4
480 660
481=item $attachable->attach ($attachment, key => $value...) 661=item $attachable->attach ($attachment, key => $value...)
482 662
596our @CB_TYPE = (); # registry for type (cf-object class) based events 776our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 777our @CB_MAP = ();
598 778
599my %attachment; 779my %attachment;
600 780
781sub cf::attachable::thawer_merge {
782 # simply override everything except _meta
783 local $_[0]{_meta};
784 %{$_[0]} = %{$_[1]};
785}
786
601sub _attach_cb($$$$) { 787sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 788 my ($registry, $event, $prio, $cb) = @_;
603 789
604 use sort 'stable'; 790 use sort 'stable';
605 791
639 $registry = $CB_TYPE[$object_type] ||= []; 825 $registry = $CB_TYPE[$object_type] ||= [];
640 826
641 } elsif ($type eq "subtype") { 827 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type"; 828 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg; 829 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 830 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
645 831
646 } elsif ($type eq "package") { 832 } elsif ($type eq "package") {
647 my $pkg = shift @arg; 833 my $pkg = shift @arg;
648 834
649 while (my ($name, $id) = each %cb_id) { 835 while (my ($name, $id) = each %cb_id) {
678 _attach $registry, $klass, @attach; 864 _attach $registry, $klass, @attach;
679 } 865 }
680 866
681 $obj->{$name} = \%arg; 867 $obj->{$name} = \%arg;
682 } else { 868 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n"; 869 warn "object uses attachment '$name' which is not available, postponing.\n";
684 } 870 }
685 871
686 $obj->{_attachment}{$name} = undef; 872 $obj->{_attachment}{$name} = undef;
687} 873}
688 874
690 if (ref $_[0]) { 876 if (ref $_[0]) {
691 _object_attach @_; 877 _object_attach @_;
692 } else { 878 } else {
693 _attach shift->_attach_registry, @_; 879 _attach shift->_attach_registry, @_;
694 } 880 }
881 _recalc_want;
695}; 882};
696 883
697# all those should be optimised 884# all those should be optimised
698sub cf::attachable::detach { 885sub cf::attachable::detach {
699 my ($obj, $name) = @_; 886 my ($obj, $name) = @_;
702 delete $obj->{_attachment}{$name}; 889 delete $obj->{_attachment}{$name};
703 reattach ($obj); 890 reattach ($obj);
704 } else { 891 } else {
705 Carp::croak "cannot, currently, detach class attachments"; 892 Carp::croak "cannot, currently, detach class attachments";
706 } 893 }
894 _recalc_want;
707}; 895};
708 896
709sub cf::attachable::attached { 897sub cf::attachable::attached {
710 my ($obj, $name) = @_; 898 my ($obj, $name) = @_;
711 899
726 "; 914 ";
727 die if $@; 915 die if $@;
728} 916}
729 917
730our $override; 918our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 919our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732 920
733sub override { 921sub override {
734 $override = 1; 922 $override = 1;
735 @invoke_results = (); 923 @INVOKE_RESULTS = (@_);
736} 924}
737 925
738sub do_invoke { 926sub do_invoke {
739 my $event = shift; 927 my $event = shift;
740 my $callbacks = shift; 928 my $callbacks = shift;
741 929
742 @invoke_results = (); 930 @INVOKE_RESULTS = ();
743 931
744 local $override; 932 local $override;
745 933
746 for (@$callbacks) { 934 for (@$callbacks) {
747 eval { &{$_->[1]} }; 935 eval { &{$_->[1]} };
764 952
765Generate an object-specific event with the given arguments. 953Generate an object-specific event with the given arguments.
766 954
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 955This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override 956removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly). 957results (if you must, access C<@cf::INVOKE_RESULTS> directly).
770 958
771=back 959=back
772 960
773=cut 961=cut
774 962
775############################################################################# 963#############################################################################
776# object support 964# object support
965#
966
967sub _can_merge {
968 my ($ob1, $ob2) = @_;
969
970 local $Storable::canonical = 1;
971 my $fob1 = Storable::freeze $ob1;
972 my $fob2 = Storable::freeze $ob2;
973
974 $fob1 eq $fob2
975}
777 976
778sub reattach { 977sub reattach {
779 # basically do the same as instantiate, without calling instantiate 978 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 979 my ($obj) = @_;
980
981 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 982
782 my $registry = $obj->registry; 983 my $registry = $obj->registry;
783 984
784 @$registry = (); 985 @$registry = ();
785 986
824); 1025);
825 1026
826sub object_freezer_save { 1027sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_; 1028 my ($filename, $rdata, $objs) = @_;
828 1029
1030 my $guard = cf::lock_acquire "io";
1031
829 sync_job { 1032 sync_job {
830 if (length $$rdata) { 1033 if (length $$rdata) {
1034 utf8::decode (my $decname = $filename);
831 warn sprintf "saving %s (%d,%d)\n", 1035 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs; 1036 $decname, length $$rdata, scalar @$objs;
833 1037
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1038 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 1039 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1040 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 1041 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 1042 close $fh;
839 1043
840 if (@$objs) { 1044 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1045 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 1046 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1047 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 1048 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 1049 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 1050 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 1051 aio_rename "$filename.pst~", "$filename.pst";
848 } 1052 }
849 } else { 1053 } else {
850 aio_unlink "$filename.pst"; 1054 aio_unlink "$filename.pst";
856 } 1060 }
857 } else { 1061 } else {
858 aio_unlink $filename; 1062 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 1063 aio_unlink "$filename.pst";
860 } 1064 }
861 } 1065 };
1066
1067 undef $guard;
862} 1068}
863 1069
864sub object_freezer_as_string { 1070sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 1071 my ($rdata, $objs) = @_;
866 1072
871 1077
872sub object_thawer_load { 1078sub object_thawer_load {
873 my ($filename) = @_; 1079 my ($filename) = @_;
874 1080
875 my ($data, $av); 1081 my ($data, $av);
1082
1083 my $guard = cf::lock_acquire "io";
876 1084
877 (aio_load $filename, $data) >= 0 1085 (aio_load $filename, $data) >= 0
878 or return; 1086 or return;
879 1087
880 unless (aio_stat "$filename.pst") { 1088 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0 1089 (aio_load "$filename.pst", $av) >= 0
882 or return; 1090 or return;
1091
1092 undef $guard;
883 $av = eval { (Storable::thaw $av)->{objs} }; 1093 $av = eval { (Storable::thaw $av)->{objs} };
884 } 1094 }
885 1095
1096 utf8::decode (my $decname = $filename);
886 warn sprintf "loading %s (%d)\n", 1097 warn sprintf "loading %s (%d,%d)\n",
887 $filename, length $data, scalar @{$av || []};#d# 1098 $decname, length $data, scalar @{$av || []};
1099
888 return ($data, $av); 1100 ($data, $av)
889} 1101}
1102
1103=head2 COMMAND CALLBACKS
1104
1105=over 4
1106
1107=cut
890 1108
891############################################################################# 1109#############################################################################
892# command handling &c 1110# command handling &c
893 1111
894=item cf::register_command $name => \&callback($ob,$args); 1112=item cf::register_command $name => \&callback($ob,$args);
907 push @{ $COMMAND{$name} }, [$caller, $cb]; 1125 push @{ $COMMAND{$name} }, [$caller, $cb];
908} 1126}
909 1127
910=item cf::register_extcmd $name => \&callback($pl,$packet); 1128=item cf::register_extcmd $name => \&callback($pl,$packet);
911 1129
912Register a callbackf ro execution when the client sends an extcmd packet. 1130Register a callback for execution when the client sends an (synchronous)
1131extcmd packet. Ext commands will be processed in the order they are
1132received by the server, like other user commands. The first argument is
1133the logged-in player. Ext commands can only be processed after a player
1134has logged in successfully.
913 1135
914If the callback returns something, it is sent back as if reply was being 1136If the callback returns something, it is sent back as if reply was being
915called. 1137called.
916 1138
1139=item cf::register_exticmd $name => \&callback($ns,$packet);
1140
1141Register a callback for execution when the client sends an (asynchronous)
1142exticmd packet. Exti commands are processed by the server as soon as they
1143are received, i.e. out of order w.r.t. other commands. The first argument
1144is a client socket. Exti commands can be received anytime, even before
1145log-in.
1146
1147If the callback returns something, it is sent back as if reply was being
1148called.
1149
917=cut 1150=cut
918 1151
919sub register_extcmd { 1152sub register_extcmd {
920 my ($name, $cb) = @_; 1153 my ($name, $cb) = @_;
921 1154
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 1155 $EXTCMD{$name} = $cb;
1156}
1157
1158sub register_exticmd {
1159 my ($name, $cb) = @_;
1160
1161 $EXTICMD{$name} = $cb;
926} 1162}
927 1163
928cf::player->attach ( 1164cf::player->attach (
929 on_command => sub { 1165 on_command => sub {
930 my ($pl, $name, $params) = @_; 1166 my ($pl, $name, $params) = @_;
939 cf::override; 1175 cf::override;
940 }, 1176 },
941 on_extcmd => sub { 1177 on_extcmd => sub {
942 my ($pl, $buf) = @_; 1178 my ($pl, $buf) = @_;
943 1179
944 my $msg = eval { from_json $buf }; 1180 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
945 1181
946 if (ref $msg) { 1182 if (ref $msg) {
1183 my ($type, $reply, @payload) =
1184 "ARRAY" eq ref $msg
1185 ? @$msg
1186 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1187
1188 my @reply;
1189
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1190 if (my $cb = $EXTCMD{$type}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 1191 @reply = $cb->($pl, @payload);
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 } 1192 }
1193
1194 $pl->ext_reply ($reply, @reply)
1195 if $reply;
1196
952 } else { 1197 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1198 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 } 1199 }
955 1200
956 cf::override; 1201 cf::override;
957 }, 1202 },
958); 1203);
959 1204
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 1205sub load_extensions {
1206 cf::sync_job {
1207 my %todo;
1208
1209 for my $path (<$LIBDIR/*.ext>) {
1210 next unless -r $path;
1211
1212 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1213 my $base = $1;
1214 my $pkg = $1;
1215 $pkg =~ s/[^[:word:]]/_/g;
1216 $pkg = "ext::$pkg";
1217
1218 open my $fh, "<:utf8", $path
1219 or die "$path: $!";
1220
1221 my $source = do { local $/; <$fh> };
1222
1223 my %ext = (
1224 path => $path,
1225 base => $base,
1226 pkg => $pkg,
1227 );
1228
1229 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1230 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1231
1232 $ext{source} =
1233 "package $pkg; use strict; use utf8;\n"
1234 . "#line 1 \"$path\"\n{\n"
1235 . $source
1236 . "\n};\n1";
1237
1238 $todo{$base} = \%ext;
1239 }
1240
1241 my %done;
1242 while (%todo) {
1243 my $progress;
1244
1245 while (my ($k, $v) = each %todo) {
1246 for (split /,\s*/, $v->{meta}{depends}) {
1247 goto skip
1248 unless exists $done{$_};
1249 }
1250
1251 warn "... loading '$k' into '$v->{pkg}'\n";
1252
1253 unless (eval $v->{source}) {
1254 my $msg = $@ ? "$v->{path}: $@\n"
1255 : "$v->{base}: extension inactive.\n";
1256
1257 if (exists $v->{meta}{mandatory}) {
1258 warn $msg;
1259 warn "mandatory extension failed to load, exiting.\n";
1260 exit 1;
1261 }
1262
1263 warn $msg;
1264 }
1265
1266 $done{$k} = delete $todo{$k};
1267 push @EXTS, $v->{pkg};
1268 $progress = 1;
1269 }
1270
1271 skip:
1272 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1273 unless $progress;
1274 }
1275 };
1276}
1277
1278#############################################################################
1279
1280=back
1281
1282=head2 CORE EXTENSIONS
1283
1284Functions and methods that extend core crossfire objects.
1285
1286=cut
1287
1288package cf::player;
1289
1290use Coro::AIO;
1291
1292=head3 cf::player
1293
1294=over 4
1295
1296=item cf::player::num_playing
1297
1298Returns the official number of playing players, as per the Crossfire metaserver rules.
1299
1300=cut
1301
1302sub num_playing {
1303 scalar grep
1304 $_->ob->map
1305 && !$_->hidden
1306 && !$_->ob->flag (cf::FLAG_WIZ),
1307 cf::player::list
1308}
1309
1310=item cf::player::find $login
1311
1312Returns the given player object, loading it if necessary (might block).
1313
1314=cut
1315
1316sub playerdir($) {
1317 "$PLAYERDIR/"
1318 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1319}
1320
1321sub path($) {
1322 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1323
1324 (playerdir $login) . "/playerdata"
1325}
1326
1327sub find_active($) {
1328 $cf::PLAYER{$_[0]}
1329 and $cf::PLAYER{$_[0]}->active
1330 and $cf::PLAYER{$_[0]}
1331}
1332
1333sub exists($) {
1334 my ($login) = @_;
1335
1336 $cf::PLAYER{$login}
1337 or cf::sync_job { !aio_stat path $login }
1338}
1339
1340sub find($) {
1341 return $cf::PLAYER{$_[0]} || do {
1342 my $login = $_[0];
1343
1344 my $guard = cf::lock_acquire "user_find:$login";
1345
1346 $cf::PLAYER{$_[0]} || do {
1347 # rename old playerfiles to new ones
1348 #TODO: remove when no longer required
1349 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1350 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1351 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1352 aio_unlink +(playerdir $login) . "/$login.pl";
1353
1354 my $f = new_from_file cf::object::thawer path $login
1355 or return;
1356
1357 $f->next;
1358 my $pl = cf::player::load_pl $f
1359 or return;
1360 local $cf::PLAYER_LOADING{$login} = $pl;
1361 $f->resolve_delayed_derefs;
1362 $cf::PLAYER{$login} = $pl
1363 }
1364 }
1365}
1366
1367sub save($) {
1368 my ($pl) = @_;
1369
1370 return if $pl->{deny_save};
1371
1372 my $path = path $pl;
1373 my $guard = cf::lock_acquire "user_save:$path";
1374
1375 return if $pl->{deny_save};
1376
1377 aio_mkdir playerdir $pl, 0770;
1378 $pl->{last_save} = $cf::RUNTIME;
1379
1380 $pl->save_pl ($path);
1381 cf::cede_to_tick;
1382}
1383
1384sub new($) {
1385 my ($login) = @_;
1386
1387 my $self = create;
1388
1389 $self->ob->name ($login);
1390 $self->{deny_save} = 1;
1391
1392 $cf::PLAYER{$login} = $self;
1393
1394 $self
1395}
1396
1397=item $player->send_msg ($channel, $msg, $color, [extra...])
1398
1399=cut
1400
1401sub send_msg {
1402 my $ns = shift->ns
1403 or return;
1404 $ns->send_msg (@_);
1405}
1406
1407=item $pl->quit_character
1408
1409Nukes the player without looking back. If logged in, the connection will
1410be destroyed. May block for a long time.
1411
1412=cut
1413
1414sub quit_character {
1415 my ($pl) = @_;
1416
1417 my $name = $pl->ob->name;
1418
1419 $pl->{deny_save} = 1;
1420 $pl->password ("*"); # this should lock out the player until we nuked the dir
1421
1422 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1423 $pl->deactivate;
1424 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1425 $pl->ns->destroy if $pl->ns;
1426
1427 my $path = playerdir $pl;
1428 my $temp = "$path~$cf::RUNTIME~deleting~";
1429 aio_rename $path, $temp;
1430 delete $cf::PLAYER{$pl->ob->name};
1431 $pl->destroy;
1432
1433 my $prefix = qr<^~\Q$name\E/>;
1434
1435 # nuke player maps
1436 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1437
1438 IO::AIO::aio_rmtree $temp;
1439}
1440
1441=item $pl->kick
1442
1443Kicks a player out of the game. This destroys the connection.
1444
1445=cut
1446
1447sub kick {
1448 my ($pl, $kicker) = @_;
1449
1450 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1451 $pl->killer ("kicked");
1452 $pl->ns->destroy;
1453}
1454
1455=item cf::player::list_logins
1456
1457Returns am arrayref of all valid playernames in the system, can take a
1458while and may block, so not sync_job-capable, ever.
1459
1460=cut
1461
1462sub list_logins {
1463 my $dirs = aio_readdir $PLAYERDIR
1464 or return [];
1465
1466 my @logins;
1467
1468 for my $login (@$dirs) {
1469 my $path = path $login;
1470
1471 # a .pst is a dead give-away for a valid player
1472 unless (-e "$path.pst") {
1473 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1474 aio_read $fh, 0, 512, my $buf, 0 or next;
1475 $buf !~ /^password -------------$/m or next; # official not-valid tag
1476 }
1477
1478 utf8::decode $login;
1479 push @logins, $login;
1480 }
1481
1482 \@logins
1483}
1484
1485=item $player->maps
1486
1487Returns an arrayref of map paths that are private for this
1488player. May block.
1489
1490=cut
1491
1492sub maps($) {
1493 my ($pl) = @_;
1494
1495 $pl = ref $pl ? $pl->ob->name : $pl;
1496
1497 my $files = aio_readdir playerdir $pl
1498 or return;
1499
1500 my @paths;
1501
1502 for (@$files) {
1503 utf8::decode $_;
1504 next if /\.(?:pl|pst)$/;
1505 next unless /^$PATH_SEP/o;
1506
1507 push @paths, cf::map::normalise "~$pl/$_";
1508 }
1509
1510 \@paths
1511}
1512
1513=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1514
1515Expand crossfire pod fragments into protocol xml.
1516
1517=cut
1518
1519sub expand_cfpod {
1520 ((my $self), (local $_)) = @_;
1521
1522 # escape & and <
1523 s/&/&amp;/g;
1524 s/(?<![BIUGHT])</&lt;/g;
1525
1526 # this is buggy, it needs to properly take care of nested <'s
1527
1528 1 while
1529 # replace B<>, I<>, U<> etc.
1530 s/B<([^\>]*)>/<b>$1<\/b>/
1531 || s/I<([^\>]*)>/<i>$1<\/i>/
1532 || s/U<([^\>]*)>/<u>$1<\/u>/
1533 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1534 # replace G<male|female> tags
1535 || s{G<([^>|]*)\|([^>]*)>}{
1536 $self->gender ? $2 : $1
1537 }ge
1538 # replace H<hint text>
1539 || s{H<([^\>]*)>}
1540 {
1541 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1542 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1543 "")
1544 [$self->{hintmode}]
1545 }ge;
1546
1547 # create single paragraphs (very hackish)
1548 s/(?<=\S)\n(?=\w)/ /g;
1549
1550 # compress some whitespace
1551 s/\s+\n/\n/g; # ws line-ends
1552 s/\n\n+/\n/g; # double lines
1553 s/^\n+//; # beginning lines
1554 s/\n+$//; # ending lines
1555
1556 $_
1557}
1558
1559sub hintmode {
1560 $_[0]{hintmode} = $_[1] if @_ > 1;
1561 $_[0]{hintmode}
1562}
1563
1564=item $player->ext_reply ($msgid, @msg)
1565
1566Sends an ext reply to the player.
1567
1568=cut
1569
1570sub ext_reply($$@) {
1571 my ($self, $id, @msg) = @_;
1572
1573 $self->ns->ext_reply ($id, @msg)
1574}
1575
1576=item $player->ext_msg ($type, @msg)
1577
1578Sends an ext event to the client.
1579
1580=cut
1581
1582sub ext_msg($$@) {
1583 my ($self, $type, @msg) = @_;
1584
1585 $self->ns->ext_msg ($type, @msg);
1586}
1587
1588=head3 cf::region
1589
1590=over 4
1591
1592=cut
1593
1594package cf::region;
1595
1596=item cf::region::find_by_path $path
1597
1598Tries to decuce the likely region for a map knowing only its path.
1599
1600=cut
1601
1602sub find_by_path($) {
967 my ($path) = @_; 1603 my ($path) = @_;
968 1604
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1605 my ($match, $specificity);
970 my $base = $1;
971 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg";
974 1606
975 warn "loading '$path' into '$pkg'\n"; 1607 for my $region (list) {
976 1608 if ($region->{match} && $path =~ $region->{match}) {
977 open my $fh, "<:utf8", $path 1609 ($match, $specificity) = ($region, $region->specificity)
978 or die "$path: $!"; 1610 if $region->specificity > $specificity;
979 1611 }
980 my $source =
981 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> })
984 . "\n};\n1";
985
986 eval $source
987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
989
990 push @exts, $pkg;
991 $ext_pkg{$base} = $pkg;
992
993# no strict 'refs';
994# @{"$pkg\::ISA"} = ext::;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 1612 }
1009 1613
1010 # remove commands 1614 $match
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034}
1035
1036sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext;
1039 eval {
1040 load_extension $ext;
1041 1
1042 } or warn "$ext not loaded: $@";
1043 }
1044}
1045
1046#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083
1084=head2 CORE EXTENSIONS
1085
1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
1089
1090=over 4
1091
1092=item cf::player::exists $login
1093
1094Returns true when the given account exists.
1095
1096=cut
1097
1098sub cf::player::exists($) {
1099 cf::player::find $_[0]
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1101}
1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115} 1615}
1116 1616
1117=back 1617=back
1118
1119 1618
1120=head3 cf::map 1619=head3 cf::map
1121 1620
1122=over 4 1621=over 4
1123 1622
1126package cf::map; 1625package cf::map;
1127 1626
1128use Fcntl; 1627use Fcntl;
1129use Coro::AIO; 1628use Coro::AIO;
1130 1629
1630use overload
1631 '""' => \&as_string,
1632 fallback => 1;
1633
1131our $MAX_RESET = 7200; 1634our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1635our $DEFAULT_RESET = 3000;
1133 1636
1134sub generate_random_map { 1637sub generate_random_map {
1135 my ($path, $rmp) = @_; 1638 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1639 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1640 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1641 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1642 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1643 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1644 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1645 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1646 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1647 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1648 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1649 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1650 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1651 (cf::region::find $rmp->{region}), $rmp->{custom}
1652 )
1653}
1654
1655=item cf::map->register ($regex, $prio)
1656
1657Register a handler for the map path matching the given regex at the
1658givne priority (higher is better, built-in handlers have priority 0, the
1659default).
1660
1661=cut
1662
1663sub register {
1664 my (undef, $regex, $prio) = @_;
1665 my $pkg = caller;
1666
1667 no strict;
1668 push @{"$pkg\::ISA"}, __PACKAGE__;
1669
1670 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1671}
1672
1673# also paths starting with '/'
1674$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1675
1676sub thawer_merge {
1677 my ($self, $merge) = @_;
1678
1679 # we have to keep some variables in memory intact
1680 local $self->{path};
1681 local $self->{load_path};
1682
1683 $self->SUPER::thawer_merge ($merge);
1684}
1685
1686sub normalise {
1687 my ($path, $base) = @_;
1688
1689 $path = "$path"; # make sure its a string
1690
1691 $path =~ s/\.map$//;
1692
1693 # map plan:
1694 #
1695 # /! non-realised random map exit (special hack!)
1696 # {... are special paths that are not being touched
1697 # ?xxx/... are special absolute paths
1698 # ?random/... random maps
1699 # /... normal maps
1700 # ~user/... per-player map of a specific user
1701
1702 $path =~ s/$PATH_SEP/\//go;
1703
1704 # treat it as relative path if it starts with
1705 # something that looks reasonable
1706 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1707 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1708
1709 $base =~ s{[^/]+/?$}{};
1710 $path = "$base/$path";
1711 }
1712
1713 for ($path) {
1714 redo if s{//}{/};
1715 redo if s{/\.?/}{/};
1716 redo if s{/[^/]+/\.\./}{/};
1717 }
1718
1719 $path
1720}
1721
1722sub new_from_path {
1723 my (undef, $path, $base) = @_;
1724
1725 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1726
1727 $path = normalise $path, $base;
1728
1729 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1730 if ($path =~ $EXT_MAP{$pkg}[1]) {
1731 my $self = bless cf::map::new, $pkg;
1732 $self->{path} = $path; $self->path ($path);
1733 $self->init; # pass $1 etc.
1734 return $self;
1735 }
1736 }
1737
1738 Carp::cluck "unable to resolve path '$path' (base '$base').";
1739 ()
1740}
1741
1742sub init {
1743 my ($self) = @_;
1744
1745 $self
1746}
1747
1748sub as_string {
1749 my ($self) = @_;
1750
1751 "$self->{path}"
1752}
1753
1754# the displayed name, this is a one way mapping
1755sub visible_name {
1756 &as_string
1757}
1758
1759# the original (read-only) location
1760sub load_path {
1761 my ($self) = @_;
1762
1763 "$MAPDIR/$self->{path}.map"
1764}
1765
1766# the temporary/swap location
1767sub save_path {
1768 my ($self) = @_;
1769
1770 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1771 "$TMPDIR/$path.map"
1772}
1773
1774# the unique path, undef == no special unique path
1775sub uniq_path {
1776 my ($self) = @_;
1777
1778 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1779 "$UNIQUEDIR/$path"
1151} 1780}
1152 1781
1153# and all this just because we cannot iterate over 1782# and all this just because we cannot iterate over
1154# all maps in C++... 1783# all maps in C++...
1155sub change_all_map_light { 1784sub change_all_map_light {
1157 1786
1158 $_->change_map_light ($change) 1787 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1788 for grep $_->outdoor, values %cf::MAP;
1160} 1789}
1161 1790
1791sub decay_objects {
1792 my ($self) = @_;
1793
1794 return if $self->{deny_reset};
1795
1796 $self->do_decay_objects;
1797}
1798
1799sub unlink_save {
1800 my ($self) = @_;
1801
1802 utf8::encode (my $save = $self->save_path);
1803 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1804 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1805}
1806
1162sub try_load_header($) { 1807sub load_header_from($) {
1163 my ($path) = @_; 1808 my ($self, $path) = @_;
1164 1809
1165 utf8::encode $path; 1810 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1811 my $f = new_from_file cf::object::thawer $path
1167 or return; 1812 or return;
1168 1813
1169 my $map = cf::map::new 1814 $self->_load_header ($f)
1170 or return; 1815 or return;
1171 1816
1172 $map->load_header ($path) 1817 local $MAP_LOADING{$self->{path}} = $self;
1818 $f->resolve_delayed_derefs;
1819
1820 $self->{load_path} = $path;
1821
1822 1
1823}
1824
1825sub load_header_orig {
1826 my ($self) = @_;
1827
1828 $self->load_header_from ($self->load_path)
1829}
1830
1831sub load_header_temp {
1832 my ($self) = @_;
1833
1834 $self->load_header_from ($self->save_path)
1835}
1836
1837sub prepare_temp {
1838 my ($self) = @_;
1839
1840 $self->last_access ((delete $self->{last_access})
1841 || $cf::RUNTIME); #d#
1842 # safety
1843 $self->{instantiate_time} = $cf::RUNTIME
1844 if $self->{instantiate_time} > $cf::RUNTIME;
1845}
1846
1847sub prepare_orig {
1848 my ($self) = @_;
1849
1850 $self->{load_original} = 1;
1851 $self->{instantiate_time} = $cf::RUNTIME;
1852 $self->last_access ($cf::RUNTIME);
1853 $self->instantiate;
1854}
1855
1856sub load_header {
1857 my ($self) = @_;
1858
1859 if ($self->load_header_temp) {
1860 $self->prepare_temp;
1861 } else {
1862 $self->load_header_orig
1173 or return; 1863 or return;
1864 $self->prepare_orig;
1865 }
1174 1866
1175 $map->{load_path} = $path; 1867 $self->{deny_reset} = 1
1868 if $self->no_reset;
1176 1869
1177 $map 1870 $self->default_region (cf::region::find_by_path $self->{path})
1178} 1871 unless $self->default_region;
1179 1872
1873 1
1874}
1875
1876sub find;
1180sub find_map { 1877sub find {
1181 my ($path, $origin) = @_; 1878 my ($path, $origin) = @_;
1182 1879
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path; 1880 $path = normalise $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187 1881
1882 cf::lock_wait "map_data:$path";#d#remove
1188 cf::lock_wait "map_find:$key"; 1883 cf::lock_wait "map_find:$path";
1189 1884
1190 $cf::MAP{$key} || do { 1885 $cf::MAP{$path} || do {
1191 my $guard = cf::lock_acquire "map_find:$key"; 1886 my $guard1 = cf::lock_acquire "map_find:$path";
1887 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1192 1888
1193 # do it the slow way 1889 my $map = new_from_path cf::map $path
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 1890 or return;
1208 1891
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1892 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1893
1222 if ($map->should_reset) { 1894 $map->load_header
1895 or return;
1896
1897 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1898 # doing this can freeze the server in a sync job, obviously
1899 #$cf::WAIT_FOR_TICK->wait;
1900 undef $guard1;
1901 undef $guard2;
1223 $map->reset; 1902 $map->reset;
1224 undef $guard; 1903 return find $path;
1225 $map = find_map $path;
1226 } 1904 }
1227 1905
1228 $cf::MAP{$key} = $map 1906 $cf::MAP{$path} = $map
1229 } 1907 }
1230} 1908}
1909
1910sub pre_load { }
1911sub post_load { }
1231 1912
1232sub load { 1913sub load {
1233 my ($self) = @_; 1914 my ($self) = @_;
1234 1915
1916 local $self->{deny_reset} = 1; # loading can take a long time
1917
1235 my $path = $self->{path}; 1918 my $path = $self->{path};
1919
1920 {
1236 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1921 my $guard = cf::lock_acquire "map_data:$path";
1237 1922
1923 return unless $self->valid;
1238 return if $self->in_memory != cf::MAP_SWAPPED; 1924 return unless $self->in_memory == cf::MAP_SWAPPED;
1239 1925
1240 $self->in_memory (cf::MAP_LOADING); 1926 $self->in_memory (cf::MAP_LOADING);
1241 1927
1242 $self->alloc; 1928 $self->alloc;
1243 $self->load_objects ($self->{load_path}, 1) 1929
1930 $self->pre_load;
1931 cf::cede_to_tick;
1932
1933 my $f = new_from_file cf::object::thawer $self->{load_path};
1934 $f->skip_block;
1935 $self->_load_objects ($f)
1244 or return; 1936 or return;
1245 1937
1246 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1938 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1247 if delete $self->{load_original}; 1939 if delete $self->{load_original};
1248 1940
1249 if (my $uniq = $path->uniq_path) { 1941 if (my $uniq = $self->uniq_path) {
1250 utf8::encode $uniq; 1942 utf8::encode $uniq;
1251 if (aio_open $uniq, O_RDONLY, 0) { 1943 unless (aio_stat $uniq) {
1944 if (my $f = new_from_file cf::object::thawer $uniq) {
1252 $self->clear_unique_items; 1945 $self->clear_unique_items;
1253 $self->load_objects ($uniq, 0); 1946 $self->_load_objects ($f);
1947 $f->resolve_delayed_derefs;
1948 }
1254 } 1949 }
1255 } 1950 }
1256 1951
1952 $f->resolve_delayed_derefs;
1953
1954 cf::cede_to_tick;
1257 # now do the right thing for maps 1955 # now do the right thing for maps
1258 $self->link_multipart_objects; 1956 $self->link_multipart_objects;
1259
1260 if ($self->{path}->is_style_map) {
1261 $self->{deny_save} = 1;
1262 $self->{deny_reset} = 1;
1263 } else {
1264 $self->fix_auto_apply;
1265 $self->decay_objects;
1266 $self->update_buttons;
1267 $self->set_darkness_map;
1268 $self->difficulty ($self->estimate_difficulty) 1957 $self->difficulty ($self->estimate_difficulty)
1269 unless $self->difficulty; 1958 unless $self->difficulty;
1959 cf::cede_to_tick;
1960
1961 unless ($self->{deny_activate}) {
1962 $self->decay_objects;
1963 $self->fix_auto_apply;
1964 $self->update_buttons;
1965 cf::cede_to_tick;
1966 $self->set_darkness_map;
1967 cf::cede_to_tick;
1270 $self->activate; 1968 $self->activate;
1271 } 1969 }
1272 1970
1971 $self->{last_save} = $cf::RUNTIME;
1972 $self->last_access ($cf::RUNTIME);
1973
1273 $self->in_memory (cf::MAP_IN_MEMORY); 1974 $self->in_memory (cf::MAP_IN_MEMORY);
1274} 1975 }
1275 1976
1276sub load_map_sync { 1977 $self->post_load;
1978}
1979
1980sub customise_for {
1981 my ($self, $ob) = @_;
1982
1983 return find "~" . $ob->name . "/" . $self->{path}
1984 if $self->per_player;
1985
1986# return find "?party/" . $ob->name . "/" . $self->{path}
1987# if $self->per_party;
1988
1989 $self
1990}
1991
1992# find and load all maps in the 3x3 area around a map
1993sub load_neighbours {
1994 my ($map) = @_;
1995
1996 my @neigh; # diagonal neighbours
1997
1998 for (0 .. 3) {
1999 my $neigh = $map->tile_path ($_)
2000 or next;
2001 $neigh = find $neigh, $map
2002 or next;
2003 $neigh->load;
2004
2005 push @neigh,
2006 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2007 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2008 }
2009
2010 for (grep defined $_->[0], @neigh) {
2011 my ($path, $origin) = @$_;
2012 my $neigh = find $path, $origin
2013 or next;
2014 $neigh->load;
2015 }
2016}
2017
2018sub find_sync {
1277 my ($path, $origin) = @_; 2019 my ($path, $origin) = @_;
1278 2020
1279 #warn "load_map_sync<$path, $origin>\n";#d# 2021 cf::sync_job { find $path, $origin }
2022}
1280 2023
1281 cf::sync_job { 2024sub do_load_sync {
1282 my $map = cf::map::find_map $path, $origin 2025 my ($map) = @_;
1283 or return; 2026
1284 $map->load; 2027 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1285 $map 2028 if $Coro::current == $Coro::main;
2029
2030 cf::sync_job { $map->load };
2031}
2032
2033our %MAP_PREFETCH;
2034our $MAP_PREFETCHER = undef;
2035
2036sub find_async {
2037 my ($path, $origin, $load) = @_;
2038
2039 $path = normalise $path, $origin && $origin->{path};
2040
2041 if (my $map = $cf::MAP{$path}) {
2042 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2043 }
2044
2045 $MAP_PREFETCH{$path} |= $load;
2046
2047 $MAP_PREFETCHER ||= cf::async {
2048 while (%MAP_PREFETCH) {
2049 while (my ($k, $v) = each %MAP_PREFETCH) {
2050 if (my $map = find $k) {
2051 $map->load if $v;
2052 }
2053
2054 delete $MAP_PREFETCH{$k};
2055 }
2056 }
2057 undef $MAP_PREFETCHER;
1286 } 2058 };
2059 $MAP_PREFETCHER->prio (6);
2060
2061 ()
1287} 2062}
1288 2063
1289sub save { 2064sub save {
1290 my ($self) = @_; 2065 my ($self) = @_;
1291 2066
2067 my $lock = cf::lock_acquire "map_data:$self->{path}";
2068
1292 $self->{last_save} = $cf::RUNTIME; 2069 $self->{last_save} = $cf::RUNTIME;
1293 2070
1294 return unless $self->dirty; 2071 return unless $self->dirty;
1295 2072
1296 my $save = $self->{path}->save_path; utf8::encode $save; 2073 my $save = $self->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2074 my $uniq = $self->uniq_path; utf8::encode $uniq;
1298 2075
1299 $self->{load_path} = $save; 2076 $self->{load_path} = $save;
1300 2077
1301 return if $self->{deny_save}; 2078 return if $self->{deny_save};
1302 2079
2080 local $self->{last_access} = $self->last_access;#d#
2081
2082 cf::async {
2083 $_->contr->save for $self->players;
2084 };
2085
1303 if ($uniq) { 2086 if ($uniq) {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2087 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1305 $self->save_objects ($uniq, cf::IO_UNIQUES); 2088 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1306 } else { 2089 } else {
1307 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2090 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1308 } 2091 }
1309} 2092}
1310 2093
1311sub swap_out { 2094sub swap_out {
1312 my ($self) = @_; 2095 my ($self) = @_;
2096
2097 # save first because save cedes
2098 $self->save;
2099
2100 my $lock = cf::lock_acquire "map_data:$self->{path}";
1313 2101
1314 return if $self->players; 2102 return if $self->players;
1315 return if $self->in_memory != cf::MAP_IN_MEMORY; 2103 return if $self->in_memory != cf::MAP_IN_MEMORY;
1316 return if $self->{deny_save}; 2104 return if $self->{deny_save};
1317 2105
2106 $self->in_memory (cf::MAP_SWAPPED);
2107
1318 $self->save; 2108 $self->deactivate;
2109 $_->clear_links_to ($self) for values %cf::MAP;
1319 $self->clear; 2110 $self->clear;
1320 $self->in_memory (cf::MAP_SWAPPED);
1321} 2111}
1322 2112
1323sub reset_at { 2113sub reset_at {
1324 my ($self) = @_; 2114 my ($self) = @_;
1325 2115
1326 # TODO: safety, remove and allow resettable per-player maps 2116 # TODO: safety, remove and allow resettable per-player maps
1327 return 1e99 if $self->{path}{user_rel};
1328 return 1e99 if $self->{deny_reset}; 2117 return 1e99 if $self->{deny_reset};
1329 2118
1330 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2119 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1331 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2120 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1332 2121
1337 my ($self) = @_; 2126 my ($self) = @_;
1338 2127
1339 $self->reset_at <= $cf::RUNTIME 2128 $self->reset_at <= $cf::RUNTIME
1340} 2129}
1341 2130
1342sub unlink_save {
1343 my ($self) = @_;
1344
1345 utf8::encode (my $save = $self->{path}->save_path);
1346 aioreq_pri 3; IO::AIO::aio_unlink $save;
1347 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1348}
1349
1350sub rename {
1351 my ($self, $new_path) = @_;
1352
1353 $self->unlink_save;
1354
1355 delete $cf::MAP{$self->path};
1356 $self->{path} = new cf::path $new_path;
1357 $self->path ($self->{path}->as_string);
1358 $cf::MAP{$self->path} = $self;
1359
1360 $self->save;
1361}
1362
1363sub reset { 2131sub reset {
1364 my ($self) = @_; 2132 my ($self) = @_;
1365 2133
2134 my $lock = cf::lock_acquire "map_data:$self->{path}";
2135
1366 return if $self->players; 2136 return if $self->players;
1367 return if $self->{path}{user_rel};#d#
1368 2137
1369 warn "resetting map ", $self->path;#d# 2138 warn "resetting map ", $self->path;
2139
2140 $self->in_memory (cf::MAP_SWAPPED);
2141
2142 # need to save uniques path
2143 unless ($self->{deny_save}) {
2144 my $uniq = $self->uniq_path; utf8::encode $uniq;
2145
2146 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2147 if $uniq;
2148 }
1370 2149
1371 delete $cf::MAP{$self->path}; 2150 delete $cf::MAP{$self->path};
1372 2151
2152 $self->deactivate;
1373 $_->clear_links_to ($self) for values %cf::MAP; 2153 $_->clear_links_to ($self) for values %cf::MAP;
2154 $self->clear;
1374 2155
1375 $self->unlink_save; 2156 $self->unlink_save;
1376 $self->destroy; 2157 $self->destroy;
1377} 2158}
1378 2159
1379my $nuke_counter = "aaaa"; 2160my $nuke_counter = "aaaa";
1380 2161
1381sub nuke { 2162sub nuke {
1382 my ($self) = @_; 2163 my ($self) = @_;
1383 2164
2165 {
2166 my $lock = cf::lock_acquire "map_data:$self->{path}";
2167
2168 delete $cf::MAP{$self->path};
2169
2170 $self->unlink_save;
2171
2172 bless $self, "cf::map";
2173 delete $self->{deny_reset};
1384 $self->{deny_save} = 1; 2174 $self->{deny_save} = 1;
1385 $self->reset_timeout (1); 2175 $self->reset_timeout (1);
1386 $self->rename ("{nuke}/" . ($nuke_counter++)); 2176 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2177
2178 $cf::MAP{$self->path} = $self;
2179 }
2180
1387 $self->reset; # polite request, might not happen 2181 $self->reset; # polite request, might not happen
1388} 2182}
1389 2183
1390sub customise_for { 2184=item $maps = cf::map::tmp_maps
1391 my ($map, $ob) = @_;
1392 2185
1393 if ($map->per_player) { 2186Returns an arrayref with all map paths of currently instantiated and saved
1394 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2187maps. May block.
2188
2189=cut
2190
2191sub tmp_maps() {
1395 } 2192 [
1396 2193 map {
1397 $map 2194 utf8::decode $_;
2195 /\.map$/
2196 ? normalise $_
2197 : ()
2198 } @{ aio_readdir $TMPDIR or [] }
2199 ]
1398} 2200}
1399 2201
1400sub emergency_save { 2202=item $maps = cf::map::random_maps
1401 local $cf::FREEZE = 1;
1402 2203
1403 warn "enter emergency map save\n"; 2204Returns an arrayref with all map paths of currently instantiated and saved
2205random maps. May block.
1404 2206
1405 cf::sync_job { 2207=cut
1406 warn "begin emergency map save\n";
1407 $_->save for values %cf::MAP;
1408 };
1409 2208
1410 warn "end emergency map save\n"; 2209sub random_maps() {
2210 [
2211 map {
2212 utf8::decode $_;
2213 /\.map$/
2214 ? normalise "?random/$_"
2215 : ()
2216 } @{ aio_readdir $RANDOMDIR or [] }
2217 ]
2218}
2219
2220=item cf::map::unique_maps
2221
2222Returns an arrayref of paths of all shared maps that have
2223instantiated unique items. May block.
2224
2225=cut
2226
2227sub unique_maps() {
2228 [
2229 map {
2230 utf8::decode $_;
2231 /\.map$/
2232 ? normalise $_
2233 : ()
2234 } @{ aio_readdir $UNIQUEDIR or [] }
2235 ]
1411} 2236}
1412 2237
1413package cf; 2238package cf;
1414 2239
1415=back 2240=back
1416 2241
2242=head3 cf::object
2243
2244=cut
2245
2246package cf::object;
2247
2248=over 4
2249
2250=item $ob->inv_recursive
2251
2252Returns the inventory of the object _and_ their inventories, recursively.
2253
2254=cut
2255
2256sub inv_recursive_;
2257sub inv_recursive_ {
2258 map { $_, inv_recursive_ $_->inv } @_
2259}
2260
2261sub inv_recursive {
2262 inv_recursive_ inv $_[0]
2263}
2264
2265=item $ref = $ob->ref
2266
2267creates and returns a persistent reference to an objetc that can be stored as a string.
2268
2269=item $ob = cf::object::deref ($refstring)
2270
2271returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2272even if the object actually exists. May block.
2273
2274=cut
2275
2276sub deref {
2277 my ($ref) = @_;
2278
2279 # temporary compatibility#TODO#remove
2280 $ref =~ s{^<}{player/<};
2281
2282 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2283 my ($uuid, $name) = ($1, $2);
2284 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2285 or return;
2286 $pl->ob->uuid eq $uuid
2287 or return;
2288
2289 $pl->ob
2290 } else {
2291 warn "$ref: cannot resolve object reference\n";
2292 undef
2293 }
2294}
2295
2296package cf;
2297
2298=back
1417 2299
1418=head3 cf::object::player 2300=head3 cf::object::player
1419 2301
1420=over 4 2302=over 4
1421 2303
1435 2317
1436 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2318 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1437 2319
1438 if ($self->{record_replies}) { 2320 if ($self->{record_replies}) {
1439 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2321 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2322
1440 } else { 2323 } else {
2324 my $pl = $self->contr;
2325
2326 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2327 my $dialog = $pl->{npc_dialog};
2328 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2329
2330 } else {
1441 $msg = $npc->name . " says: $msg" if $npc; 2331 $msg = $npc->name . " says: $msg" if $npc;
1442 $self->message ($msg, $flags); 2332 $self->message ($msg, $flags);
2333 }
1443 } 2334 }
2335}
2336
2337=item $object->send_msg ($channel, $msg, $color, [extra...])
2338
2339=cut
2340
2341sub cf::object::send_msg {
2342 my $pl = shift->contr
2343 or return;
2344 $pl->send_msg (@_);
1444} 2345}
1445 2346
1446=item $player_object->may ("access") 2347=item $player_object->may ("access")
1447 2348
1448Returns wether the given player is authorized to access resource "access" 2349Returns wether the given player is authorized to access resource "access"
1461 2362
1462=item $player_object->enter_link 2363=item $player_object->enter_link
1463 2364
1464Freezes the player and moves him/her to a special map (C<{link}>). 2365Freezes the player and moves him/her to a special map (C<{link}>).
1465 2366
1466The player should be reaosnably safe there for short amounts of time. You 2367The player should be reasonably safe there for short amounts of time. You
1467I<MUST> call C<leave_link> as soon as possible, though. 2368I<MUST> call C<leave_link> as soon as possible, though.
1468 2369
2370Will never block.
2371
1469=item $player_object->leave_link ($map, $x, $y) 2372=item $player_object->leave_link ($map, $x, $y)
1470 2373
1471Moves the player out of the specila link map onto the given map. If the 2374Moves the player out of the special C<{link}> map onto the specified
1472map is not valid (or omitted), the player will be moved back to the 2375map. If the map is not valid (or omitted), the player will be moved back
1473location he/she was before the call to C<enter_link>, or, if that fails, 2376to the location he/she was before the call to C<enter_link>, or, if that
1474to the emergency map position. 2377fails, to the emergency map position.
1475 2378
1476Might block. 2379Might block.
1477 2380
1478=cut 2381=cut
2382
2383sub link_map {
2384 unless ($LINK_MAP) {
2385 $LINK_MAP = cf::map::find "{link}"
2386 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2387 $LINK_MAP->load;
2388 }
2389
2390 $LINK_MAP
2391}
1479 2392
1480sub cf::object::player::enter_link { 2393sub cf::object::player::enter_link {
1481 my ($self) = @_; 2394 my ($self) = @_;
1482 2395
1483 $self->deactivate_recursive; 2396 $self->deactivate_recursive;
1484 2397
1485 return if $self->map == $LINK_MAP; 2398 return if UNIVERSAL::isa $self->map, "ext::map_link";
1486 2399
1487 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2400 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1488 if $self->map; 2401 if $self->map && $self->map->{path} ne "{link}";
1489 2402
1490 $self->enter_map ($LINK_MAP, 20, 20); 2403 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1491} 2404}
1492 2405
1493sub cf::object::player::leave_link { 2406sub cf::object::player::leave_link {
1494 my ($self, $map, $x, $y) = @_; 2407 my ($self, $map, $x, $y) = @_;
2408
2409 return unless $self->contr->active;
1495 2410
1496 my $link_pos = delete $self->{_link_pos}; 2411 my $link_pos = delete $self->{_link_pos};
1497 2412
1498 unless ($map) { 2413 unless ($map) {
1499 # restore original map position 2414 # restore original map position
1500 ($map, $x, $y) = @{ $link_pos || [] }; 2415 ($map, $x, $y) = @{ $link_pos || [] };
1501 $map = cf::map::find_map $map; 2416 $map = cf::map::find $map;
1502 2417
1503 unless ($map) { 2418 unless ($map) {
1504 ($map, $x, $y) = @$EMERGENCY_POSITION; 2419 ($map, $x, $y) = @$EMERGENCY_POSITION;
1505 $map = cf::map::find_map $map 2420 $map = cf::map::find $map
1506 or die "FATAL: cannot load emergency map\n"; 2421 or die "FATAL: cannot load emergency map\n";
1507 } 2422 }
1508 } 2423 }
1509 2424
1510 ($x, $y) = (-1, -1) 2425 ($x, $y) = (-1, -1)
1513 # use -1 or undef as default coordinates, not 0, 0 2428 # use -1 or undef as default coordinates, not 0, 0
1514 ($x, $y) = ($map->enter_x, $map->enter_y) 2429 ($x, $y) = ($map->enter_x, $map->enter_y)
1515 if $x <=0 && $y <= 0; 2430 if $x <=0 && $y <= 0;
1516 2431
1517 $map->load; 2432 $map->load;
2433 $map->load_neighbours;
1518 2434
2435 return unless $self->contr->active;
1519 $self->activate_recursive; 2436 $self->activate_recursive;
2437
2438 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1520 $self->enter_map ($map, $x, $y); 2439 $self->enter_map ($map, $x, $y);
1521} 2440}
1522 2441
1523cf::player->attach ( 2442=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1524 on_logout => sub {
1525 my ($pl) = @_;
1526 2443
1527 # abort map switching before logout 2444Moves the player to the given map-path and coordinates by first freezing
1528 if ($pl->ob->{_link_pos}) { 2445her, loading and preparing them map, calling the provided $check callback
1529 cf::sync_job { 2446that has to return the map if sucecssful, and then unfreezes the player on
1530 $pl->ob->leave_link 2447the new (success) or old (failed) map position. In either case, $done will
1531 }; 2448be called at the end of this process.
1532 }
1533 },
1534 on_login => sub {
1535 my ($pl) = @_;
1536 2449
1537 # try to abort aborted map switching on player login :)
1538 # should happen only on crashes
1539 if ($pl->ob->{_link_pos}) {
1540 $pl->ob->enter_link;
1541 Coro::async {
1542 # we need this sleep as the login has a concurrent enter_exit running
1543 # and this sleep increases chances of the player not ending up in scorn
1544 Coro::Timer::sleep 1;
1545 $pl->ob->leave_link;
1546 };
1547 }
1548 },
1549);
1550
1551=item $player_object->goto_map ($path, $x, $y)
1552
1553=cut 2450=cut
1554 2451
2452our $GOTOGEN;
2453
1555sub cf::object::player::goto_map { 2454sub cf::object::player::goto {
1556 my ($self, $path, $x, $y) = @_; 2455 my ($self, $path, $x, $y, $check, $done) = @_;
2456
2457 # do generation counting so two concurrent goto's will be executed in-order
2458 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1557 2459
1558 $self->enter_link; 2460 $self->enter_link;
1559 2461
1560 (Coro::async { 2462 (async {
1561 $path = new cf::path $path; 2463 # *tag paths override both path and x|y
2464 if ($path =~ /^\*(.*)$/) {
2465 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2466 my $ob = $obs[rand @obs];
1562 2467
2468 # todo: use ob_blocked to check all tiles of the destination "object"
2469 # for suitability.
2470
2471 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2472 }
2473 }
2474
2475 my $map = eval {
1563 my $map = cf::map::find_map $path->as_string; 2476 my $map = cf::map::find $path;
2477
2478 if ($map) {
1564 $map = $map->customise_for ($self) if $map; 2479 $map = $map->customise_for ($self);
1565 2480 $map = $check->($map) if $check && $map;
1566# warn "entering ", $map->path, " at ($x, $y)\n" 2481 } else {
1567# if $map;
1568
1569 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2482 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2483 }
1570 2484
2485 $map
2486 };
2487
2488 if ($@) {
2489 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2490 LOG llevError | logBacktrace, Carp::longmess $@;
2491 }
2492
2493 if ($gen == $self->{_goto_generation}) {
2494 delete $self->{_goto_generation};
1571 $self->leave_link ($map, $x, $y); 2495 $self->leave_link ($map, $x, $y);
2496 }
2497
2498 $done->() if $done;
1572 })->prio (1); 2499 })->prio (1);
1573} 2500}
1574 2501
1575=item $player_object->enter_exit ($exit_object) 2502=item $player_object->enter_exit ($exit_object)
1576 2503
1578 2505
1579sub parse_random_map_params { 2506sub parse_random_map_params {
1580 my ($spec) = @_; 2507 my ($spec) = @_;
1581 2508
1582 my $rmp = { # defaults 2509 my $rmp = { # defaults
1583 xsize => 10, 2510 xsize => (cf::rndm 15, 40),
1584 ysize => 10, 2511 ysize => (cf::rndm 15, 40),
2512 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2513 #layout => string,
1585 }; 2514 };
1586 2515
1587 for (split /\n/, $spec) { 2516 for (split /\n/, $spec) {
1588 my ($k, $v) = split /\s+/, $_, 2; 2517 my ($k, $v) = split /\s+/, $_, 2;
1589 2518
1593 $rmp 2522 $rmp
1594} 2523}
1595 2524
1596sub prepare_random_map { 2525sub prepare_random_map {
1597 my ($exit) = @_; 2526 my ($exit) = @_;
2527
2528 my $guard = cf::lock_acquire "exit_prepare:$exit";
1598 2529
1599 # all this does is basically replace the /! path by 2530 # all this does is basically replace the /! path by
1600 # a new random map path (?random/...) with a seed 2531 # a new random map path (?random/...) with a seed
1601 # that depends on the exit object 2532 # that depends on the exit object
1602 2533
1603 my $rmp = parse_random_map_params $exit->msg; 2534 my $rmp = parse_random_map_params $exit->msg;
1604 2535
1605 if ($exit->map) { 2536 if ($exit->map) {
1606 $rmp->{region} = $exit->map->region_name; 2537 $rmp->{region} = $exit->region->name;
1607 $rmp->{origin_map} = $exit->map->path; 2538 $rmp->{origin_map} = $exit->map->path;
1608 $rmp->{origin_x} = $exit->x; 2539 $rmp->{origin_x} = $exit->x;
1609 $rmp->{origin_y} = $exit->y; 2540 $rmp->{origin_y} = $exit->y;
1610 } 2541 }
1611 2542
1612 $rmp->{random_seed} ||= $exit->random_seed; 2543 $rmp->{random_seed} ||= $exit->random_seed;
1613 2544
1614 my $data = cf::to_json $rmp; 2545 my $data = cf::to_json $rmp;
1615 my $md5 = Digest::MD5::md5_hex $data; 2546 my $md5 = Digest::MD5::md5_hex $data;
2547 my $meta = "$RANDOMDIR/$md5.meta";
1616 2548
1617 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2549 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1618 aio_write $fh, 0, (length $data), $data, 0; 2550 aio_write $fh, 0, (length $data), $data, 0;
2551 undef $fh;
2552 aio_rename "$meta~", $meta;
1619 2553
1620 $exit->slaying ("?random/$md5"); 2554 $exit->slaying ("?random/$md5");
1621 $exit->msg (undef); 2555 $exit->msg (undef);
1622 } 2556 }
1623} 2557}
1625sub cf::object::player::enter_exit { 2559sub cf::object::player::enter_exit {
1626 my ($self, $exit) = @_; 2560 my ($self, $exit) = @_;
1627 2561
1628 return unless $self->type == cf::PLAYER; 2562 return unless $self->type == cf::PLAYER;
1629 2563
2564 if ($exit->slaying eq "/!") {
2565 #TODO: this should de-fi-ni-te-ly not be a sync-job
2566 # the problem is that $exit might not survive long enough
2567 # so it needs to be done right now, right here
2568 cf::sync_job { prepare_random_map $exit };
2569 }
2570
2571 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2572 my $hp = $exit->stats->hp;
2573 my $sp = $exit->stats->sp;
2574
1630 $self->enter_link; 2575 $self->enter_link;
1631 2576
2577 # if exit is damned, update players death & WoR home-position
2578 $self->contr->savebed ($slaying, $hp, $sp)
2579 if $exit->flag (FLAG_DAMNED);
2580
1632 (Coro::async { 2581 (async {
2582 $self->deactivate_recursive; # just to be sure
1633 unless (eval { 2583 unless (eval {
1634 2584 $self->goto ($slaying, $hp, $sp);
1635 prepare_random_map $exit
1636 if $exit->slaying eq "/!";
1637
1638 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1639 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1640 2585
1641 1; 2586 1;
1642 }) { 2587 }) {
1643 $self->message ("Something went wrong deep within the crossfire server. " 2588 $self->message ("Something went wrong deep within the crossfire server. "
1644 . "I'll try to bring you back to the map you were before. " 2589 . "I'll try to bring you back to the map you were before. "
1645 . "Please report this to the dungeon master", 2590 . "Please report this to the dungeon master!",
1646 cf::NDI_UNIQUE | cf::NDI_RED); 2591 cf::NDI_UNIQUE | cf::NDI_RED);
1647 2592
1648 warn "ERROR in enter_exit: $@"; 2593 warn "ERROR in enter_exit: $@";
1649 $self->leave_link; 2594 $self->leave_link;
1650 } 2595 }
1651 })->prio (1); 2596 })->prio (1);
1664 2609
1665sub cf::client::send_drawinfo { 2610sub cf::client::send_drawinfo {
1666 my ($self, $text, $flags) = @_; 2611 my ($self, $text, $flags) = @_;
1667 2612
1668 utf8::encode $text; 2613 utf8::encode $text;
1669 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2614 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1670} 2615}
1671 2616
2617=item $client->send_msg ($channel, $msg, $color, [extra...])
2618
2619Send a drawinfo or msg packet to the client, formatting the msg for the
2620client if neccessary. C<$type> should be a string identifying the type of
2621the message, with C<log> being the default. If C<$color> is negative, suppress
2622the message unless the client supports the msg packet.
2623
2624=cut
2625
2626our %CHANNEL = (
2627 "c/identify" => {
2628 id => "identify",
2629 title => "Identify",
2630 reply => undef,
2631 tooltip => "Items recently identified",
2632 },
2633 "c/examine" => {
2634 id => "examine",
2635 title => "Examine",
2636 reply => undef,
2637 tooltip => "Signs and other items you examined",
2638 },
2639);
2640
2641sub cf::client::send_msg {
2642 my ($self, $channel, $msg, $color, @extra) = @_;
2643
2644 $msg = $self->pl->expand_cfpod ($msg);
2645
2646 $color &= cf::NDI_CLIENT_MASK; # just in case...
2647
2648 # check predefined channels, for the benefit of C
2649 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2650
2651 if (ref $channel) {
2652 # send meta info to client, if not yet sent
2653 unless (exists $self->{channel}{$channel->{id}}) {
2654 $self->{channel}{$channel->{id}} = $channel;
2655 $self->ext_msg (channel_info => $channel)
2656 if $self->can_msg;
2657 }
2658
2659 $channel = $channel->{id};
2660 }
2661
2662 return unless @extra || length $msg;
2663
2664 if ($self->can_msg) {
2665 # default colour, mask it out
2666 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2667 if $color & cf::NDI_DEF;
2668
2669 $self->send_packet ("msg " . $self->{json_coder}->encode (
2670 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2671 } else {
2672 if ($color >= 0) {
2673 # replace some tags by gcfclient-compatible ones
2674 for ($msg) {
2675 1 while
2676 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2677 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2678 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2679 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2680 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2681 }
2682
2683 $color &= cf::NDI_COLOR_MASK;
2684
2685 utf8::encode $msg;
2686
2687 if (0 && $msg =~ /\[/) {
2688 # COMMAND/INFO
2689 $self->send_packet ("drawextinfo $color 10 8 $msg")
2690 } else {
2691 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2692 $self->send_packet ("drawinfo $color $msg")
2693 }
2694 }
2695 }
2696}
2697
2698=item $client->ext_msg ($type, @msg)
2699
2700Sends an ext event to the client.
2701
2702=cut
2703
2704sub cf::client::ext_msg($$@) {
2705 my ($self, $type, @msg) = @_;
2706
2707 if ($self->extcmd == 2) {
2708 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2709 } elsif ($self->extcmd == 1) { # TODO: remove
2710 push @msg, msgtype => "event_$type";
2711 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2712 }
2713}
2714
2715=item $client->ext_reply ($msgid, @msg)
2716
2717Sends an ext reply to the client.
2718
2719=cut
2720
2721sub cf::client::ext_reply($$@) {
2722 my ($self, $id, @msg) = @_;
2723
2724 if ($self->extcmd == 2) {
2725 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2726 } elsif ($self->extcmd == 1) {
2727 #TODO: version 1, remove
2728 unshift @msg, msgtype => "reply", msgid => $id;
2729 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2730 }
2731}
1672 2732
1673=item $success = $client->query ($flags, "text", \&cb) 2733=item $success = $client->query ($flags, "text", \&cb)
1674 2734
1675Queues a query to the client, calling the given callback with 2735Queues a query to the client, calling the given callback with
1676the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2736the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1677C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2737C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1678 2738
1679Queries can fail, so check the return code. Or don't, as queries will become 2739Queries can fail, so check the return code. Or don't, as queries will
1680reliable at some point in the future. 2740become reliable at some point in the future.
1681 2741
1682=cut 2742=cut
1683 2743
1684sub cf::client::query { 2744sub cf::client::query {
1685 my ($self, $flags, $text, $cb) = @_; 2745 my ($self, $flags, $text, $cb) = @_;
1693 utf8::encode $text; 2753 utf8::encode $text;
1694 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2754 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1695 2755
1696 $self->send_packet ($self->{query_queue}[0][0]) 2756 $self->send_packet ($self->{query_queue}[0][0])
1697 if @{ $self->{query_queue} } == 1; 2757 if @{ $self->{query_queue} } == 1;
2758
2759 1
1698} 2760}
1699 2761
1700cf::client->attach ( 2762cf::client->attach (
2763 on_connect => sub {
2764 my ($ns) = @_;
2765
2766 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2767 },
1701 on_reply => sub { 2768 on_reply => sub {
1702 my ($ns, $msg) = @_; 2769 my ($ns, $msg) = @_;
1703 2770
1704 # this weird shuffling is so that direct followup queries 2771 # this weird shuffling is so that direct followup queries
1705 # get handled first 2772 # get handled first
1706 my $queue = delete $ns->{query_queue}; 2773 my $queue = delete $ns->{query_queue}
2774 or return; # be conservative, not sure how that can happen, but we saw a crash here
1707 2775
1708 (shift @$queue)->[1]->($msg); 2776 (shift @$queue)->[1]->($msg);
2777 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1709 2778
1710 push @{ $ns->{query_queue} }, @$queue; 2779 push @{ $ns->{query_queue} }, @$queue;
1711 2780
1712 if (@{ $ns->{query_queue} } == @$queue) { 2781 if (@{ $ns->{query_queue} } == @$queue) {
1713 if (@$queue) { 2782 if (@$queue) {
1715 } else { 2784 } else {
1716 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2785 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1717 } 2786 }
1718 } 2787 }
1719 }, 2788 },
2789 on_exticmd => sub {
2790 my ($ns, $buf) = @_;
2791
2792 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2793
2794 if (ref $msg) {
2795 my ($type, $reply, @payload) =
2796 "ARRAY" eq ref $msg
2797 ? @$msg
2798 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2799
2800 my @reply;
2801
2802 if (my $cb = $EXTICMD{$type}) {
2803 @reply = $cb->($ns, @payload);
2804 }
2805
2806 $ns->ext_reply ($reply, @reply)
2807 if $reply;
2808
2809 } else {
2810 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2811 }
2812
2813 cf::override;
2814 },
1720); 2815);
1721 2816
1722=item $client->coro (\&cb) 2817=item $client->async (\&cb)
1723 2818
1724Create a new coroutine, running the specified callback. The coroutine will 2819Create a new coroutine, running the specified callback. The coroutine will
1725be automatically cancelled when the client gets destroyed (e.g. on logout, 2820be automatically cancelled when the client gets destroyed (e.g. on logout,
1726or loss of connection). 2821or loss of connection).
1727 2822
1728=cut 2823=cut
1729 2824
1730sub cf::client::coro { 2825sub cf::client::async {
1731 my ($self, $cb) = @_; 2826 my ($self, $cb) = @_;
1732 2827
1733 my $coro; $coro = async { 2828 my $coro = &Coro::async ($cb);
1734 eval {
1735 $cb->();
1736 };
1737 warn $@ if $@;
1738 };
1739 2829
1740 $coro->on_destroy (sub { 2830 $coro->on_destroy (sub {
1741 delete $self->{_coro}{$coro+0}; 2831 delete $self->{_coro}{$coro+0};
1742 }); 2832 });
1743 2833
1770our $safe = new Safe "safe"; 2860our $safe = new Safe "safe";
1771our $safe_hole = new Safe::Hole; 2861our $safe_hole = new Safe::Hole;
1772 2862
1773$SIG{FPE} = 'IGNORE'; 2863$SIG{FPE} = 'IGNORE';
1774 2864
1775$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2865$safe->permit_only (Opcode::opset qw(
2866 :base_core :base_mem :base_orig :base_math
2867 grepstart grepwhile mapstart mapwhile
2868 sort time
2869));
1776 2870
1777# here we export the classes and methods available to script code 2871# here we export the classes and methods available to script code
1778 2872
1779=pod 2873=pod
1780 2874
1781The following fucntions and emthods are available within a safe environment: 2875The following functions and methods are available within a safe environment:
1782 2876
1783 cf::object contr pay_amount pay_player map 2877 cf::object
2878 contr pay_amount pay_player map x y force_find force_add
2879 insert remove name archname title slaying race decrease_ob_nr
2880
1784 cf::object::player player 2881 cf::object::player
1785 cf::player peaceful 2882 player
1786 cf::map trigger 2883
2884 cf::player
2885 peaceful
2886
2887 cf::map
2888 trigger
1787 2889
1788=cut 2890=cut
1789 2891
1790for ( 2892for (
1791 ["cf::object" => qw(contr pay_amount pay_player map)], 2893 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2894 insert remove inv name archname title slaying race
2895 decrease_ob_nr)],
1792 ["cf::object::player" => qw(player)], 2896 ["cf::object::player" => qw(player)],
1793 ["cf::player" => qw(peaceful)], 2897 ["cf::player" => qw(peaceful)],
1794 ["cf::map" => qw(trigger)], 2898 ["cf::map" => qw(trigger)],
1795) { 2899) {
1796 no strict 'refs'; 2900 no strict 'refs';
1867=back 2971=back
1868 2972
1869=cut 2973=cut
1870 2974
1871############################################################################# 2975#############################################################################
2976# the server's init and main functions
1872 2977
1873=head2 EXTENSION DATABASE SUPPORT 2978sub load_facedata($) {
2979 my ($path) = @_;
1874 2980
1875Crossfire maintains a very simple database for extension use. It can 2981 # HACK to clear player env face cache, we need some signal framework
1876currently store anything that can be serialised using Storable, which 2982 # for this (global event?)
1877excludes objects. 2983 %ext::player_env::MUSIC_FACE_CACHE = ();
1878 2984
1879The parameter C<$family> should best start with the name of the extension 2985 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1880using it, it should be unique.
1881 2986
1882=over 4 2987 warn "loading facedata from $path\n";
1883 2988
1884=item $hashref = cf::db_get $family 2989 my $facedata;
2990 0 < aio_load $path, $facedata
2991 or die "$path: $!";
1885 2992
1886Return a hashref for use by the extension C<$family>, which can be 2993 $facedata = Coro::Storable::thaw $facedata;
1887modified. After modifications, you have to call C<cf::db_dirty> or
1888C<cf::db_sync>.
1889 2994
1890=item $value = cf::db_get $family => $key 2995 $facedata->{version} == 2
2996 or cf::cleanup "$path: version mismatch, cannot proceed.";
1891 2997
1892Returns a single value from the database 2998 # patch in the exptable
1893 2999 $facedata->{resource}{"res/exp_table"} = {
1894=item cf::db_put $family => $hashref 3000 type => FT_RSRC,
1895 3001 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1896Stores the given family hashref into the database. Updates are delayed, if
1897you want the data to be synced to disk immediately, use C<cf::db_sync>.
1898
1899=item cf::db_put $family => $key => $value
1900
1901Stores the given C<$value> in the family hash. Updates are delayed, if you
1902want the data to be synced to disk immediately, use C<cf::db_sync>.
1903
1904=item cf::db_dirty
1905
1906Marks the database as dirty, to be updated at a later time.
1907
1908=item cf::db_sync
1909
1910Immediately write the database to disk I<if it is dirty>.
1911
1912=cut
1913
1914our $DB;
1915
1916{
1917 my $path = cf::localdir . "/database.pst";
1918
1919 sub db_load() {
1920 $DB = stat $path ? Storable::retrieve $path : { };
1921 }
1922
1923 my $pid;
1924
1925 sub db_save() {
1926 waitpid $pid, 0 if $pid;
1927 if (0 == ($pid = fork)) {
1928 $DB->{_meta}{version} = 1;
1929 Storable::nstore $DB, "$path~";
1930 rename "$path~", $path;
1931 cf::_exit 0 if defined $pid;
1932 }
1933 }
1934
1935 my $dirty;
1936
1937 sub db_sync() {
1938 db_save if $dirty;
1939 undef $dirty;
1940 }
1941
1942 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1943 db_sync;
1944 }); 3002 };
3003 cf::cede_to_tick;
1945 3004
1946 sub db_dirty() {
1947 $dirty = 1;
1948 $idle->start;
1949 } 3005 {
3006 my $faces = $facedata->{faceinfo};
1950 3007
1951 sub db_get($;$) { 3008 while (my ($face, $info) = each %$faces) {
1952 @_ >= 2 3009 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1953 ? $DB->{$_[0]}{$_[1]} 3010 cf::face::set_visibility $idx, $info->{visibility};
1954 : ($DB->{$_[0]} ||= { }) 3011 cf::face::set_magicmap $idx, $info->{magicmap};
1955 } 3012 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3013 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1956 3014
1957 sub db_put($$;$) { 3015 cf::cede_to_tick;
1958 if (@_ >= 3) {
1959 $DB->{$_[0]}{$_[1]} = $_[2];
1960 } else {
1961 $DB->{$_[0]} = $_[1];
1962 }
1963 db_dirty;
1964 }
1965
1966 cf::global->attach (
1967 prio => 10000,
1968 on_cleanup => sub {
1969 db_sync;
1970 }, 3016 }
1971 );
1972}
1973 3017
1974############################################################################# 3018 while (my ($face, $info) = each %$faces) {
1975# the server's main() 3019 next unless $info->{smooth};
3020 my $idx = cf::face::find $face
3021 or next;
3022 if (my $smooth = cf::face::find $info->{smooth}) {
3023 cf::face::set_smooth $idx, $smooth;
3024 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3025 } else {
3026 warn "smooth face '$info->{smooth}' not found for face '$face'";
3027 }
1976 3028
1977sub cfg_load { 3029 cf::cede_to_tick;
3030 }
3031 }
3032
3033 {
3034 my $anims = $facedata->{animinfo};
3035
3036 while (my ($anim, $info) = each %$anims) {
3037 cf::anim::set $anim, $info->{frames}, $info->{facings};
3038 cf::cede_to_tick;
3039 }
3040
3041 cf::anim::invalidate_all; # d'oh
3042 }
3043
3044 {
3045 # TODO: for gcfclient pleasure, we should give resources
3046 # that gcfclient doesn't grok a >10000 face index.
3047 my $res = $facedata->{resource};
3048
3049 my $soundconf = delete $res->{"res/sound.conf"};
3050
3051 while (my ($name, $info) = each %$res) {
3052 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3053 my $data;
3054
3055 if ($info->{type} & 1) {
3056 # prepend meta info
3057
3058 my $meta = $enc->encode ({
3059 name => $name,
3060 %{ $info->{meta} || {} },
3061 });
3062
3063 $data = pack "(w/a*)*", $meta, $info->{data};
3064 } else {
3065 $data = $info->{data};
3066 }
3067
3068 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3069 cf::face::set_type $idx, $info->{type};
3070
3071 cf::cede_to_tick;
3072 }
3073
3074 if ($soundconf) {
3075 $soundconf = $enc->decode (delete $soundconf->{data});
3076
3077 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3078 my $sound = $soundconf->{compat}[$_]
3079 or next;
3080
3081 my $face = cf::face::find "sound/$sound->[1]";
3082 cf::sound::set $sound->[0] => $face;
3083 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3084 }
3085
3086 while (my ($k, $v) = each %{$soundconf->{event}}) {
3087 my $face = cf::face::find "sound/$v";
3088 cf::sound::set $k => $face;
3089 }
3090 }
3091 }
3092
3093 1
3094}
3095
3096register_exticmd fx_want => sub {
3097 my ($ns, $want) = @_;
3098
3099 while (my ($k, $v) = each %$want) {
3100 $ns->fx_want ($k, $v);
3101 }
3102};
3103
3104sub reload_regions {
3105 # HACK to clear player env face cache, we need some signal framework
3106 # for this (global event?)
3107 %ext::player_env::MUSIC_FACE_CACHE = ();
3108
3109 load_resource_file "$MAPDIR/regions"
3110 or die "unable to load regions file\n";
3111
3112 for (cf::region::list) {
3113 $_->{match} = qr/$_->{match}/
3114 if exists $_->{match};
3115 }
3116}
3117
3118sub reload_facedata {
3119 load_facedata "$DATADIR/facedata"
3120 or die "unable to load facedata\n";
3121}
3122
3123sub reload_archetypes {
3124 load_resource_file "$DATADIR/archetypes"
3125 or die "unable to load archetypes\n";
3126 #d# NEED to laod twice to resolve forward references
3127 # this really needs to be done in an extra post-pass
3128 # (which needs to be synchronous, so solve it differently)
3129 load_resource_file "$DATADIR/archetypes"
3130 or die "unable to load archetypes\n";
3131}
3132
3133sub reload_treasures {
3134 load_resource_file "$DATADIR/treasures"
3135 or die "unable to load treasurelists\n";
3136}
3137
3138sub reload_resources {
3139 warn "reloading resource files...\n";
3140
3141 reload_regions;
3142 reload_facedata;
3143 #reload_archetypes;#d#
3144 reload_archetypes;
3145 reload_treasures;
3146
3147 warn "finished reloading resource files\n";
3148}
3149
3150sub init {
3151 reload_resources;
3152}
3153
3154sub reload_config {
1978 open my $fh, "<:utf8", cf::confdir . "/config" 3155 open my $fh, "<:utf8", "$CONFDIR/config"
1979 or return; 3156 or return;
1980 3157
1981 local $/; 3158 local $/;
1982 *CFG = YAML::Syck::Load <$fh>; 3159 *CFG = YAML::Syck::Load <$fh>;
3160
3161 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3162
3163 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3164 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3165
3166 if (exists $CFG{mlockall}) {
3167 eval {
3168 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3169 and die "WARNING: m(un)lockall failed: $!\n";
3170 };
3171 warn $@ if $@;
3172 }
1983} 3173}
1984 3174
1985sub main { 3175sub main {
1986 # we must not ever block the main coroutine 3176 # we must not ever block the main coroutine
1987 local $Coro::idle = sub { 3177 local $Coro::idle = sub {
1988 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3178 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1989 (Coro::unblock_sub { 3179 (async {
1990 Event::one_event; 3180 Event::one_event;
1991 })->(); 3181 })->prio (Coro::PRIO_MAX);
1992 }; 3182 };
1993 3183
1994 cfg_load; 3184 reload_config;
1995 db_load; 3185 db_init;
1996 load_extensions; 3186 load_extensions;
3187
3188 $TICK_WATCHER->start;
1997 Event::loop; 3189 Event::loop;
1998} 3190}
1999 3191
2000############################################################################# 3192#############################################################################
2001# initialisation 3193# initialisation and cleanup
2002 3194
3195# install some emergency cleanup handlers
3196BEGIN {
3197 for my $signal (qw(INT HUP TERM)) {
3198 Event->signal (
3199 reentrant => 0,
3200 data => WF_AUTOCANCEL,
3201 signal => $signal,
3202 prio => 0,
3203 cb => sub {
3204 cf::cleanup "SIG$signal";
3205 },
3206 );
3207 }
3208}
3209
3210sub write_runtime {
3211 my $runtime = "$LOCALDIR/runtime";
3212
3213 # first touch the runtime file to show we are still running:
3214 # the fsync below can take a very very long time.
3215
3216 IO::AIO::aio_utime $runtime, undef, undef;
3217
3218 my $guard = cf::lock_acquire "write_runtime";
3219
3220 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3221 or return;
3222
3223 my $value = $cf::RUNTIME + 90 + 10;
3224 # 10 is the runtime save interval, for a monotonic clock
3225 # 60 allows for the watchdog to kill the server.
3226
3227 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3228 and return;
3229
3230 # always fsync - this file is important
3231 aio_fsync $fh
3232 and return;
3233
3234 # touch it again to show we are up-to-date
3235 aio_utime $fh, undef, undef;
3236
3237 close $fh
3238 or return;
3239
3240 aio_rename "$runtime~", $runtime
3241 and return;
3242
3243 warn "runtime file written.\n";
3244
3245 1
3246}
3247
3248sub emergency_save() {
3249 my $freeze_guard = cf::freeze_mainloop;
3250
3251 warn "enter emergency perl save\n";
3252
3253 cf::sync_job {
3254 # use a peculiar iteration method to avoid tripping on perl
3255 # refcount bugs in for. also avoids problems with players
3256 # and maps saved/destroyed asynchronously.
3257 warn "begin emergency player save\n";
3258 for my $login (keys %cf::PLAYER) {
3259 my $pl = $cf::PLAYER{$login} or next;
3260 $pl->valid or next;
3261 $pl->save;
3262 }
3263 warn "end emergency player save\n";
3264
3265 warn "begin emergency map save\n";
3266 for my $path (keys %cf::MAP) {
3267 my $map = $cf::MAP{$path} or next;
3268 $map->valid or next;
3269 $map->save;
3270 }
3271 warn "end emergency map save\n";
3272
3273 warn "begin emergency database checkpoint\n";
3274 BDB::db_env_txn_checkpoint $DB_ENV;
3275 warn "end emergency database checkpoint\n";
3276 };
3277
3278 warn "leave emergency perl save\n";
3279}
3280
3281sub post_cleanup {
3282 my ($make_core) = @_;
3283
3284 warn Carp::longmess "post_cleanup backtrace"
3285 if $make_core;
3286}
3287
2003sub reload() { 3288sub do_reload_perl() {
2004 # can/must only be called in main 3289 # can/must only be called in main
2005 if ($Coro::current != $Coro::main) { 3290 if ($Coro::current != $Coro::main) {
2006 warn "can only reload from main coroutine\n"; 3291 warn "can only reload from main coroutine";
2007 return; 3292 return;
2008 } 3293 }
2009 3294
2010 warn "reloading..."; 3295 warn "reloading...";
2011 3296
2012 local $FREEZE = 1; 3297 warn "entering sync_job";
3298
3299 cf::sync_job {
3300 cf::write_runtime; # external watchdog should not bark
2013 cf::emergency_save; 3301 cf::emergency_save;
3302 cf::write_runtime; # external watchdog should not bark
2014 3303
2015 eval { 3304 warn "syncing database to disk";
3305 BDB::db_env_txn_checkpoint $DB_ENV;
3306
2016 # if anything goes wrong in here, we should simply crash as we already saved 3307 # if anything goes wrong in here, we should simply crash as we already saved
2017 3308
2018 # cancel all watchers 3309 warn "cancelling all WF_AUTOCANCEL watchers";
2019 for (Event::all_watchers) { 3310 for (Event::all_watchers) {
2020 $_->cancel if $_->data & WF_AUTOCANCEL; 3311 $_->cancel if $_->data & WF_AUTOCANCEL;
2021 } 3312 }
2022 3313
3314 warn "flushing outstanding aio requests";
3315 for (;;) {
3316 BDB::flush;
3317 IO::AIO::flush;
3318 Coro::cede;
3319 last unless IO::AIO::nreqs || BDB::nreqs;
3320 warn "iterate...";
3321 }
3322
3323 ++$RELOAD;
3324
2023 # cancel all extension coros 3325 warn "cancelling all extension coros";
2024 $_->cancel for values %EXT_CORO; 3326 $_->cancel for values %EXT_CORO;
2025 %EXT_CORO = (); 3327 %EXT_CORO = ();
2026 3328
2027 # unload all extensions 3329 warn "removing commands";
2028 for (@exts) { 3330 %COMMAND = ();
3331
3332 warn "removing ext/exti commands";
3333 %EXTCMD = ();
3334 %EXTICMD = ();
3335
3336 warn "unloading/nuking all extensions";
3337 for my $pkg (@EXTS) {
2029 warn "unloading <$_>"; 3338 warn "... unloading $pkg";
2030 unload_extension $_; 3339
3340 if (my $cb = $pkg->can ("unload")) {
3341 eval {
3342 $cb->($pkg);
3343 1
3344 } or warn "$pkg unloaded, but with errors: $@";
2031 } 3345 }
2032 3346
3347 warn "... nuking $pkg";
3348 Symbol::delete_package $pkg;
3349 }
3350
2033 # unload all modules loaded from $LIBDIR 3351 warn "unloading all perl modules loaded from $LIBDIR";
2034 while (my ($k, $v) = each %INC) { 3352 while (my ($k, $v) = each %INC) {
2035 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3353 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2036 3354
2037 warn "removing <$k>"; 3355 warn "... unloading $k";
2038 delete $INC{$k}; 3356 delete $INC{$k};
2039 3357
2040 $k =~ s/\.pm$//; 3358 $k =~ s/\.pm$//;
2041 $k =~ s/\//::/g; 3359 $k =~ s/\//::/g;
2042 3360
2045 } 3363 }
2046 3364
2047 Symbol::delete_package $k; 3365 Symbol::delete_package $k;
2048 } 3366 }
2049 3367
2050 # sync database to disk
2051 cf::db_sync;
2052 IO::AIO::flush;
2053
2054 # get rid of safe::, as good as possible 3368 warn "getting rid of safe::, as good as possible";
2055 Symbol::delete_package "safe::$_" 3369 Symbol::delete_package "safe::$_"
2056 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3370 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2057 3371
2058 # remove register_script_function callbacks
2059 # TODO
2060
2061 # unload cf.pm "a bit" 3372 warn "unloading cf.pm \"a bit\"";
2062 delete $INC{"cf.pm"}; 3373 delete $INC{"cf.pm"};
3374 delete $INC{"cf/pod.pm"};
2063 3375
2064 # don't, removes xs symbols, too, 3376 # don't, removes xs symbols, too,
2065 # and global variables created in xs 3377 # and global variables created in xs
2066 #Symbol::delete_package __PACKAGE__; 3378 #Symbol::delete_package __PACKAGE__;
2067 3379
2068 # reload cf.pm 3380 warn "unload completed, starting to reload now";
3381
2069 warn "reloading cf.pm"; 3382 warn "reloading cf.pm";
2070 require cf; 3383 require cf;
2071 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3384 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2072 3385
2073 # load config and database again 3386 warn "loading config and database again";
2074 cf::cfg_load; 3387 cf::reload_config;
2075 cf::db_load;
2076 3388
2077 # load extensions
2078 warn "load extensions"; 3389 warn "loading extensions";
2079 cf::load_extensions; 3390 cf::load_extensions;
2080 3391
2081 # reattach attachments to objects 3392 warn "reattaching attachments to objects/players";
2082 warn "reattach"; 3393 _global_reattach; # objects, sockets
2083 _global_reattach; 3394 warn "reattaching attachments to maps";
2084 }; 3395 reattach $_ for values %MAP;
3396 warn "reattaching attachments to players";
3397 reattach $_ for values %PLAYER;
2085 3398
2086 if ($@) { 3399 warn "leaving sync_job";
3400
3401 1
3402 } or do {
2087 warn $@; 3403 warn $@;
2088 warn "error while reloading, exiting."; 3404 warn "error while reloading, exiting.";
2089 exit 1; 3405 exit 1;
2090 } 3406 };
2091 3407
2092 warn "reloaded successfully"; 3408 warn "reloaded";
2093}; 3409};
2094 3410
2095############################################################################# 3411our $RELOAD_WATCHER; # used only during reload
2096 3412
2097unless ($LINK_MAP) { 3413sub reload_perl() {
2098 $LINK_MAP = cf::map::new; 3414 # doing reload synchronously and two reloads happen back-to-back,
3415 # coro crashes during coro_state_free->destroy here.
2099 3416
2100 $LINK_MAP->width (41); 3417 $RELOAD_WATCHER ||= Event->timer (
2101 $LINK_MAP->height (41); 3418 reentrant => 0,
2102 $LINK_MAP->alloc;
2103 $LINK_MAP->path ("{link}");
2104 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2105 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2106
2107 # dirty hack because... archetypes are not yet loaded
2108 Event->timer (
2109 after => 2, 3419 after => 0,
3420 data => WF_AUTOCANCEL,
2110 cb => sub { 3421 cb => sub {
2111 $_[0]->w->cancel; 3422 do_reload_perl;
2112 3423 undef $RELOAD_WATCHER;
2113 # provide some exits "home"
2114 my $exit = cf::object::new "exit";
2115
2116 $exit->slaying ($EMERGENCY_POSITION->[0]);
2117 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2118 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2119
2120 $LINK_MAP->insert ($exit->clone, 19, 19);
2121 $LINK_MAP->insert ($exit->clone, 19, 20);
2122 $LINK_MAP->insert ($exit->clone, 19, 21);
2123 $LINK_MAP->insert ($exit->clone, 20, 19);
2124 $LINK_MAP->insert ($exit->clone, 20, 21);
2125 $LINK_MAP->insert ($exit->clone, 21, 19);
2126 $LINK_MAP->insert ($exit->clone, 21, 20);
2127 $LINK_MAP->insert ($exit->clone, 21, 21);
2128
2129 $exit->destroy;
2130 }); 3424 },
2131 3425 );
2132 $LINK_MAP->{deny_save} = 1;
2133 $LINK_MAP->{deny_reset} = 1;
2134
2135 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2136} 3426}
2137
2138register "<global>", __PACKAGE__;
2139 3427
2140register_command "reload" => sub { 3428register_command "reload" => sub {
2141 my ($who, $arg) = @_; 3429 my ($who, $arg) = @_;
2142 3430
2143 if ($who->flag (FLAG_WIZ)) { 3431 if ($who->flag (FLAG_WIZ)) {
2144 $who->message ("start of reload.");
2145 reload;
2146 $who->message ("end of reload."); 3432 $who->message ("reloading server.");
3433 async { reload_perl };
2147 } 3434 }
2148}; 3435};
2149 3436
2150unshift @INC, $LIBDIR; 3437unshift @INC, $LIBDIR;
3438
3439my $bug_warning = 0;
3440
3441our @WAIT_FOR_TICK;
3442our @WAIT_FOR_TICK_BEGIN;
3443
3444sub wait_for_tick {
3445 return unless $TICK_WATCHER->is_active;
3446 return if $Coro::current == $Coro::main;
3447
3448 my $signal = new Coro::Signal;
3449 push @WAIT_FOR_TICK, $signal;
3450 $signal->wait;
3451}
3452
3453sub wait_for_tick_begin {
3454 return unless $TICK_WATCHER->is_active;
3455 return if $Coro::current == $Coro::main;
3456
3457 my $signal = new Coro::Signal;
3458 push @WAIT_FOR_TICK_BEGIN, $signal;
3459 $signal->wait;
3460}
3461
3462our $stat_fh;
3463sysopen $stat_fh, "/tmp/cfstats", Fcntl::O_APPEND | Fcntl::O_CREAT | Fcntl::O_WRONLY, 0600;#d#
2151 3464
2152$TICK_WATCHER = Event->timer ( 3465$TICK_WATCHER = Event->timer (
2153 reentrant => 0, 3466 reentrant => 0,
3467 parked => 1,
2154 prio => 0, 3468 prio => 0,
2155 at => $NEXT_TICK || $TICK, 3469 at => $NEXT_TICK || $TICK,
2156 data => WF_AUTOCANCEL, 3470 data => WF_AUTOCANCEL,
2157 cb => sub { 3471 cb => sub {
2158 unless ($FREEZE) { 3472 if ($Coro::current != $Coro::main) {
3473 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3474 unless ++$bug_warning > 10;
3475 return;
3476 }
3477
3478 my @pl = cf::player::list; my $stats = sprintf "%.2f %d %d %d", $RUNTIME, (scalar @pl), cf::object::actives_size, cf::object::objects_size; #d#
3479
3480 $NOW = $tick_start = Event::time;
3481
2159 cf::server_tick; # one server iteration 3482 cf::server_tick; # one server iteration
3483
2160 $RUNTIME += $TICK; 3484 $RUNTIME += $TICK;
2161 }
2162
2163 $NEXT_TICK += $TICK; 3485 $NEXT_TICK += $TICK;
2164 3486
3487 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3488 $NEXT_RUNTIME_WRITE = $NOW + 10;
3489 Coro::async_pool {
3490 write_runtime
3491 or warn "ERROR: unable to write runtime file: $!";
3492 };
3493 }
3494
3495# my $AFTER = Event::time;
3496# warn $AFTER - $NOW;#d#
3497
3498 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3499 $sig->send;
3500 }
3501 while (my $sig = shift @WAIT_FOR_TICK) {
3502 $sig->send;
3503 }
3504
3505 $NOW = Event::time;
3506
2165 # if we are delayed by four ticks or more, skip them all 3507 # if we are delayed by four ticks or more, skip them all
2166 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3508 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2167 3509
2168 $TICK_WATCHER->at ($NEXT_TICK); 3510 $TICK_WATCHER->at ($NEXT_TICK);
2169 $TICK_WATCHER->start; 3511 $TICK_WATCHER->start;
3512
3513 $LOAD = ($NOW - $tick_start) / $TICK;
3514 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3515
3516 _post_tick;
3517
3518 # gather some statistics#d#
3519 $stats .= sprintf " %d\n", 10000 * ($NOW - $tick_start);#d#
3520 IO::AIO::aio_write $stat_fh, undef, undef, $stats, 0;#d#
2170 }, 3521 },
2171); 3522);
2172 3523
3524{
3525 BDB::min_parallel 8;
2173IO::AIO::max_poll_time $TICK * 0.2; 3526 BDB::max_poll_time $TICK * 0.1;
2174 3527 $BDB_POLL_WATCHER = Event->io (
2175Event->io ( 3528 reentrant => 0,
2176 fd => IO::AIO::poll_fileno, 3529 fd => BDB::poll_fileno,
2177 poll => 'r', 3530 poll => 'r',
2178 prio => 5, 3531 prio => 0,
2179 data => WF_AUTOCANCEL,
2180 cb => \&IO::AIO::poll_cb,
2181);
2182
2183Event->timer (
2184 data => WF_AUTOCANCEL, 3532 data => WF_AUTOCANCEL,
3533 cb => \&BDB::poll_cb,
3534 );
3535
3536 BDB::set_sync_prepare {
3537 my $status;
3538 my $current = $Coro::current;
3539 (
3540 sub {
3541 $status = $!;
3542 $current->ready; undef $current;
3543 },
3544 sub {
3545 Coro::schedule while defined $current;
3546 $! = $status;
3547 },
3548 )
3549 };
3550
3551 unless ($DB_ENV) {
3552 $DB_ENV = BDB::db_env_create;
3553
3554 cf::sync_job {
3555 eval {
3556 BDB::db_env_open
3557 $DB_ENV,
3558 $BDBDIR,
3559 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3560 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3561 0666;
3562
3563 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3564
3565 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3566 | BDB::LOG_AUTOREMOVE, 1);
3567 $DB_ENV->set_lk_detect;
3568 };
3569
3570 cf::cleanup "db_env_open(db): $@" if $@;
3571 };
3572 }
3573
3574 $BDB_CHECKPOINT_WATCHER = Event->timer (
2185 after => 0, 3575 after => 11,
2186 interval => 10, 3576 interval => 60,
3577 hard => 1,
3578 prio => 0,
3579 data => WF_AUTOCANCEL,
2187 cb => sub { 3580 cb => sub {
2188 (Coro::unblock_sub { 3581 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
2189 write_runtime 3582 },
2190 or warn "ERROR: unable to write runtime file: $!"; 3583 );
3584 $BDB_TRICKLE_WATCHER = Event->timer (
3585 after => 5,
3586 interval => 10,
3587 hard => 1,
3588 prio => 0,
3589 data => WF_AUTOCANCEL,
3590 cb => sub {
3591 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3592 },
3593 );
3594}
3595
3596{
3597 IO::AIO::min_parallel 8;
3598
3599 undef $Coro::AIO::WATCHER;
3600 IO::AIO::max_poll_time $TICK * 0.1;
3601 $AIO_POLL_WATCHER = Event->io (
3602 reentrant => 0,
3603 data => WF_AUTOCANCEL,
3604 fd => IO::AIO::poll_fileno,
3605 poll => 'r',
3606 prio => 6,
3607 cb => \&IO::AIO::poll_cb,
3608 );
3609}
3610
3611my $_log_backtrace;
3612
3613sub _log_backtrace {
3614 my ($msg, @addr) = @_;
3615
3616 $msg =~ s/\n//;
3617
3618 # limit the # of concurrent backtraces
3619 if ($_log_backtrace < 2) {
3620 ++$_log_backtrace;
3621 async {
3622 my @bt = fork_call {
3623 @addr = map { sprintf "%x", $_ } @addr;
3624 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3625 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3626 or die "addr2line: $!";
3627
3628 my @funcs;
3629 my @res = <$fh>;
3630 chomp for @res;
3631 while (@res) {
3632 my ($func, $line) = splice @res, 0, 2, ();
3633 push @funcs, "[$func] $line";
3634 }
3635
3636 @funcs
3637 };
3638
3639 LOG llevInfo, "[ABT] $msg\n";
3640 LOG llevInfo, "[ABT] $_\n" for @bt;
3641 --$_log_backtrace;
2191 })->(); 3642 };
3643 } else {
3644 LOG llevInfo, "[ABT] $msg\n";
3645 LOG llevInfo, "[ABT] [suppressed]\n";
2192 }, 3646 }
2193); 3647}
3648
3649# load additional modules
3650use cf::pod;
3651
3652END { cf::emergency_save }
2194 3653
21951 36541
2196 3655

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines