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Revision 1.123 by root, Tue Jan 2 19:18:33 2007 UTC vs.
Revision 1.453 by root, Tue Sep 23 04:29:11 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3; 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.31 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 68
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 74
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 76
35our %COMMAND = (); 77our %COMMAND = ();
36our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
79
80our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 81our %EXTCMD = ();
82our %EXTICMD = ();
83our %EXT_CORO = (); # coroutines bound to extensions
84our %EXT_MAP = (); # pluggable maps
38 85
86our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 87our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 88
42our $TICK = MAX_TIME * 1e-6; 89our $CONFDIR = confdir;
43our $TICK_WATCHER; 90our $DATADIR = datadir;
91our $LIBDIR = "$DATADIR/ext";
92our $PODDIR = "$DATADIR/pod";
93our $MAPDIR = "$DATADIR/" . mapdir;
94our $LOCALDIR = localdir;
95our $TMPDIR = "$LOCALDIR/" . tmpdir;
96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
98our $RANDOMDIR = "$LOCALDIR/random";
99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
104
105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 107our $NEXT_TICK;
45our $NOW; 108our $USE_FSYNC = 1; # use fsync to write maps - default off
109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
112our $BDB_TRICKLE_WATCHER;
113our $DB_ENV;
46 114
47our %CFG; 115our %CFG;
48 116
49our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 118our $RUNTIME;
119our $NOW;
51 120
52our %MAP; # all maps 121our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 122our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 123our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 124
56our %EXT_CORO; 125# used to convert map paths into valid unix filenames by replacing / by ∕
126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
127
128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
131our $TICK_START; # for load detecting purposes
132
133our @POST_INIT;
57 134
58binmode STDOUT; 135binmode STDOUT;
59binmode STDERR; 136binmode STDERR;
60 137
61# read virtual server time, if available 138# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 139unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 140 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 141 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 142 $RUNTIME = <$fh> + 0.;
66} 143}
67 144
68mkdir cf::localdir; 145mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 146 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 147
74# a special map that is always available 148our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 149
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 150sub cf::map::normalise;
78 151
79############################################################################# 152#############################################################################
80 153
81=head2 GLOBAL VARIABLES 154=head2 GLOBAL VARIABLES
82 155
89=item $cf::RUNTIME 162=item $cf::RUNTIME
90 163
91The time this server has run, starts at 0 and is increased by $cf::TICK on 164The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 165every server tick.
93 166
94=item $cf::LIBDIR 167=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
168$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
169$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 170
96The perl library directory, where extensions and cf-specific modules can 171Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 172directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
173unique-items directory, player file directory, random maps directory and
174database environment.
98 175
99=item $cf::NOW 176=item $cf::NOW
100 177
101The time of the last (current) server tick. 178The time of the last (current) server tick.
102 179
103=item $cf::TICK 180=item $cf::TICK
104 181
105The interval between server ticks, in seconds. 182The interval between server ticks, in seconds.
106 183
184=item $cf::LOADAVG
185
186The current CPU load on the server (alpha-smoothed), as a value between 0
187(none) and 1 (overloaded), indicating how much time is spent on processing
188objects per tick. Healthy values are < 0.5.
189
190=item $cf::LOAD
191
192The raw value load value from the last tick.
193
107=item %cf::CFG 194=item %cf::CFG
108 195
109Configuration for the server, loaded from C</etc/crossfire/config>, or 196Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 197from wherever your confdir points to.
198
199=item cf::wait_for_tick, cf::wait_for_tick_begin
200
201These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
202returns directly I<after> the tick processing (and consequently, can only wake one process
203per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
204
205=item @cf::INVOKE_RESULTS
206
207This array contains the results of the last C<invoke ()> call. When
208C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
209that call.
111 210
112=back 211=back
113 212
114=cut 213=cut
115 214
116BEGIN { 215BEGIN {
117 *CORE::GLOBAL::warn = sub { 216 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 217 my $msg = join "", @_;
119 utf8::encode $msg;
120 218
121 $msg .= "\n" 219 $msg .= "\n"
122 unless $msg =~ /\n$/; 220 unless $msg =~ /\n$/;
123 221
222 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
223
124 LOG llevError, "cfperl: $msg"; 224 LOG llevError, $msg;
125 }; 225 };
126} 226}
227
228$Coro::State::DIEHOOK = sub {
229 return unless $^S eq 0; # "eq", not "=="
230
231 if ($Coro::current == $Coro::main) {#d#
232 warn "DIEHOOK called in main context, Coro bug?\n";#d#
233 return;#d#
234 }#d#
235
236 # kill coroutine otherwise
237 warn Carp::longmess $_[0];
238 Coro::terminate
239};
240
241$SIG{__DIE__} = sub { }; #d#?
127 242
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 243@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 244@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 245@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 246@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 247@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
248@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 249@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 250
135# we bless all objects into (empty) derived classes to force a method lookup 251# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 252# within the Safe compartment.
137for my $pkg (qw( 253for my $pkg (qw(
138 cf::global cf::attachable 254 cf::global cf::attachable
139 cf::object cf::object::player 255 cf::object cf::object::player
140 cf::client cf::player 256 cf::client cf::player
141 cf::arch cf::living 257 cf::arch cf::living
258 cf::map cf::mapspace
142 cf::map cf::party cf::region 259 cf::party cf::region
143)) { 260)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 261 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 262}
147 263
148$Event::DIED = sub { 264$EV::DIED = sub {
149 warn "error in event callback: @_"; 265 warn "error in event callback: @_";
150}; 266};
151 267
152my %ext_pkg; 268#############################################################################
153my @exts;
154my @hook;
155 269
156=head2 UTILITY FUNCTIONS 270=head2 UTILITY FUNCTIONS
157 271
158=over 4 272=over 4
159 273
160=cut 274=item dumpval $ref
161 275
162use JSON::Syck (); # TODO# replace by JSON::PC once working 276=cut
163 277
278sub dumpval {
279 eval {
280 local $SIG{__DIE__};
281 my $d;
282 if (1) {
283 $d = new Data::Dumper([$_[0]], ["*var"]);
284 $d->Terse(1);
285 $d->Indent(2);
286 $d->Quotekeys(0);
287 $d->Useqq(1);
288 #$d->Bless(...);
289 $d->Seen($_[1]) if @_ > 1;
290 $d = $d->Dump();
291 }
292 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
293 $d
294 } || "[unable to dump $_[0]: '$@']";
295}
296
164=item $ref = cf::from_json $json 297=item $ref = cf::decode_json $json
165 298
166Converts a JSON string into the corresponding perl data structure. 299Converts a JSON string into the corresponding perl data structure.
167 300
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 301=item $json = cf::encode_json $ref
176 302
177Converts a perl data structure into its JSON representation. 303Converts a perl data structure into its JSON representation.
178 304
179=cut 305=cut
180 306
181sub to_json($) { 307our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 308
186=item my $guard = cf::guard { BLOCK } 309sub encode_json($) { $json_coder->encode ($_[0]) }
310sub decode_json($) { $json_coder->decode ($_[0]) }
187 311
188Run the given callback when the guard object gets destroyed (useful for 312=item cf::post_init { BLOCK }
189coroutine cancellations).
190 313
191You can call C<< ->cancel >> on the guard object to stop the block from 314Execute the given codeblock, I<after> all extensions have been (re-)loaded,
192being executed. 315but I<before> the server starts ticking again.
193 316
194=cut 317The cdoeblock will have a single boolean argument to indicate whether this
318is a reload or not.
195 319
196sub guard(&) { 320=cut
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199 321
200sub cf::guard::cancel { 322sub post_init(&) {
201 ${$_[0]} = sub { }; 323 push @POST_INIT, shift;
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206} 324}
207 325
208=item cf::lock_wait $string 326=item cf::lock_wait $string
209 327
210Wait until the given lock is available. See cf::lock_acquire. 328Wait until the given lock is available. See cf::lock_acquire.
211 329
212=item my $lock = cf::lock_acquire $string 330=item my $lock = cf::lock_acquire $string
213 331
214Wait until the given lock is available and then acquires it and returns 332Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 333a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 334for example when the coroutine gets canceled), the lock is automatically
217returned. 335returned.
218 336
337Locks are *not* recursive, locking from the same coro twice results in a
338deadlocked coro.
339
219Lock names should begin with a unique identifier (for example, find_map 340Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 341uses map_find and cf::map::load uses map_load).
342
343=item $locked = cf::lock_active $string
344
345Return true if the lock is currently active, i.e. somebody has locked it.
221 346
222=cut 347=cut
223 348
224our %LOCK; 349our %LOCK;
350our %LOCKER;#d#
225 351
226sub lock_wait($) { 352sub lock_wait($) {
227 my ($key) = @_; 353 my ($key) = @_;
228 354
355 if ($LOCKER{$key} == $Coro::current) {#d#
356 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
357 return;#d#
358 }#d#
359
229 # wait for lock, if any 360 # wait for lock, if any
230 while ($LOCK{$key}) { 361 while ($LOCK{$key}) {
362 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
231 push @{ $LOCK{$key} }, $Coro::current; 363 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule; 364 Coro::schedule;
233 } 365 }
234} 366}
235 367
238 370
239 # wait, to be sure we are not locked 371 # wait, to be sure we are not locked
240 lock_wait $key; 372 lock_wait $key;
241 373
242 $LOCK{$key} = []; 374 $LOCK{$key} = [];
375 $LOCKER{$key} = $Coro::current;#d#
243 376
244 cf::guard { 377 Coro::guard {
378 delete $LOCKER{$key};#d#
245 # wake up all waiters, to be on the safe side 379 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 380 $_->ready for @{ delete $LOCK{$key} };
247 } 381 }
248} 382}
249 383
384sub lock_active($) {
385 my ($key) = @_;
386
387 ! ! $LOCK{$key}
388}
389
390sub freeze_mainloop {
391 tick_inhibit_inc;
392
393 Coro::guard \&tick_inhibit_dec;
394}
395
396=item cf::periodic $interval, $cb
397
398Like EV::periodic, but randomly selects a starting point so that the actions
399get spread over timer.
400
401=cut
402
403sub periodic($$) {
404 my ($interval, $cb) = @_;
405
406 my $start = rand List::Util::min 180, $interval;
407
408 EV::periodic $start, $interval, 0, $cb
409}
410
411=item cf::get_slot $time[, $priority[, $name]]
412
413Allocate $time seconds of blocking CPU time at priority C<$priority>:
414This call blocks and returns only when you have at least C<$time> seconds
415of cpu time till the next tick. The slot is only valid till the next cede.
416
417The optional C<$name> can be used to identify the job to run. It might be
418used for statistical purposes and should identify the same time-class.
419
420Useful for short background jobs.
421
422=cut
423
424our @SLOT_QUEUE;
425our $SLOT_QUEUE;
426
427$SLOT_QUEUE->cancel if $SLOT_QUEUE;
428$SLOT_QUEUE = Coro::async {
429 $Coro::current->desc ("timeslot manager");
430
431 my $signal = new Coro::Signal;
432
433 while () {
434 next_job:
435 my $avail = cf::till_tick;
436 if ($avail > 0.01) {
437 for (0 .. $#SLOT_QUEUE) {
438 if ($SLOT_QUEUE[$_][0] < $avail) {
439 my $job = splice @SLOT_QUEUE, $_, 1, ();
440 $job->[2]->send;
441 Coro::cede;
442 goto next_job;
443 }
444 }
445 }
446
447 if (@SLOT_QUEUE) {
448 # we do not use wait_for_tick() as it returns immediately when tick is inactive
449 push @cf::WAIT_FOR_TICK, $signal;
450 $signal->wait;
451 } else {
452 Coro::schedule;
453 }
454 }
455};
456
457sub get_slot($;$$) {
458 return if tick_inhibit || $Coro::current == $Coro::main;
459
460 my ($time, $pri, $name) = @_;
461
462 $time = $TICK * .6 if $time > $TICK * .6;
463 my $sig = new Coro::Signal;
464
465 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
466 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
467 $SLOT_QUEUE->ready;
468 $sig->wait;
469}
470
471=item cf::async { BLOCK }
472
473Currently the same as Coro::async_pool, meaning you cannot use
474C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
475thing you are allowed to do is call C<prio> on it.
476
477=cut
478
479BEGIN { *async = \&Coro::async_pool }
480
250=item cf::sync_job { BLOCK } 481=item cf::sync_job { BLOCK }
251 482
252The design of crossfire+ requires that the main coro ($Coro::main) is 483The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 484is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 485partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
486acceptable.
255 487
256If it must be done, put the blocking parts into C<sync_job>. This will run 488If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 489the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 490server will be frozen during this time, so the block should either finish
259fast or be very important. 491fast or be very important.
262 494
263sub sync_job(&) { 495sub sync_job(&) {
264 my ($job) = @_; 496 my ($job) = @_;
265 497
266 if ($Coro::current == $Coro::main) { 498 if ($Coro::current == $Coro::main) {
499 my $time = EV::time;
500
267 # this is the main coro, too bad, we have to block 501 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 502 # till the operation succeeds, freezing the server :/
269 503
270 # TODO: use suspend/resume instead 504 LOG llevError, Carp::longmess "sync job";#d#
271 # (but this is cancel-safe) 505
272 local $FREEZE = 1; 506 my $freeze_guard = freeze_mainloop;
273 507
274 my $busy = 1; 508 my $busy = 1;
275 my @res; 509 my @res;
276 510
277 (Coro::async { 511 (async {
512 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 513 @res = eval { $job->() };
279 warn $@ if $@; 514 warn $@ if $@;
280 undef $busy; 515 undef $busy;
281 })->prio (Coro::PRIO_MAX); 516 })->prio (Coro::PRIO_MAX);
282 517
283 while ($busy) { 518 while ($busy) {
519 if (Coro::nready) {
284 Coro::cede_notself; 520 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 521 } else {
522 EV::loop EV::LOOP_ONESHOT;
286 } 523 }
524 }
525
526 my $time = EV::time - $time;
527
528 $TICK_START += $time; # do not account sync jobs to server load
287 529
288 wantarray ? @res : $res[0] 530 wantarray ? @res : $res[0]
289 } else { 531 } else {
290 # we are in another coroutine, how wonderful, everything just works 532 # we are in another coroutine, how wonderful, everything just works
291 533
292 $job->() 534 $job->()
293 } 535 }
294} 536}
295 537
296=item $coro = cf::coro { BLOCK } 538=item $coro = cf::async_ext { BLOCK }
297 539
298Creates and returns a new coro. This coro is automcatially being canceled 540Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 541extension calling this is being unloaded.
300 542
301=cut 543=cut
302 544
303sub coro(&) { 545sub async_ext(&) {
304 my $cb = shift; 546 my $cb = shift;
305 547
306 my $coro; $coro = async { 548 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 549
313 $coro->on_destroy (sub { 550 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 551 delete $EXT_CORO{$coro+0};
315 }); 552 });
316 $EXT_CORO{$coro+0} = $coro; 553 $EXT_CORO{$coro+0} = $coro;
317 554
318 $coro 555 $coro
319} 556}
320 557
321sub write_runtime { 558=item fork_call { }, $args
322 my $runtime = cf::localdir . "/runtime";
323 559
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 560Executes the given code block with the given arguments in a seperate
325 or return; 561process, returning the results. Everything must be serialisable with
562Coro::Storable. May, of course, block. Note that the executed sub may
563never block itself or use any form of event handling.
326 564
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 565=cut
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330 566
331 aio_fsync $fh 567sub fork_call(&@) {
332 and return; 568 my ($cb, @args) = @_;
333 569
334 close $fh 570 # we seemingly have to make a local copy of the whole thing,
335 or return; 571 # otherwise perl prematurely frees the stuff :/
572 # TODO: investigate and fix (likely this will be rather laborious)
336 573
337 aio_rename "$runtime~", $runtime 574 my @res = Coro::Util::fork_eval {
338 and return; 575 reset_signals;
576 &$cb
577 }, @args;
339 578
579 wantarray ? @res : $res[-1]
580}
581
582=item $coin = coin_from_name $name
583
584=cut
585
586our %coin_alias = (
587 "silver" => "silvercoin",
588 "silvercoin" => "silvercoin",
589 "silvercoins" => "silvercoin",
590 "gold" => "goldcoin",
591 "goldcoin" => "goldcoin",
592 "goldcoins" => "goldcoin",
593 "platinum" => "platinacoin",
594 "platinumcoin" => "platinacoin",
595 "platinumcoins" => "platinacoin",
596 "platina" => "platinacoin",
597 "platinacoin" => "platinacoin",
598 "platinacoins" => "platinacoin",
599 "royalty" => "royalty",
600 "royalties" => "royalty",
601);
602
603sub coin_from_name($) {
604 $coin_alias{$_[0]}
605 ? cf::arch::find $coin_alias{$_[0]}
606 : undef
607}
608
609=item $value = cf::db_get $family => $key
610
611Returns a single value from the environment database.
612
613=item cf::db_put $family => $key => $value
614
615Stores the given C<$value> in the family. It can currently store binary
616data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
617
618=item $db = cf::db_table "name"
619
620Create and/or open a new database table. The string must not be "db" and must be unique
621within each server.
622
623=cut
624
625sub db_table($) {
626 my ($name) = @_;
627 my $db = BDB::db_create $DB_ENV;
628
629 eval {
630 $db->set_flags (BDB::CHKSUM);
631
632 utf8::encode $name;
633 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
634 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
635 cf::cleanup "db_open(db): $!" if $!;
636 };
637 cf::cleanup "db_open(db): $@" if $@;
638
639 $db
640}
641
642our $DB;
643
644sub db_init {
645 cf::sync_job {
646 $DB ||= db_table "db";
647 };
648}
649
650sub db_get($$) {
651 my $key = "$_[0]/$_[1]";
652
653 cf::sync_job {
654 BDB::db_get $DB, undef, $key, my $data;
655
656 $! ? ()
657 : $data
340 1 658 }
659}
660
661sub db_put($$$) {
662 BDB::dbreq_pri 4;
663 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
664}
665
666=item cf::cache $id => [$paths...], $processversion => $process
667
668Generic caching function that returns the value of the resource $id,
669caching and regenerating as required.
670
671This function can block.
672
673=cut
674
675sub cache {
676 my ($id, $src, $processversion, $process) = @_;
677
678 my $meta =
679 join "\x00",
680 $processversion,
681 map {
682 aio_stat $_
683 and Carp::croak "$_: $!";
684
685 ($_, (stat _)[7,9])
686 } @$src;
687
688 my $dbmeta = db_get cache => "$id/meta";
689 if ($dbmeta ne $meta) {
690 # changed, we may need to process
691
692 my @data;
693 my $md5;
694
695 for (0 .. $#$src) {
696 0 <= aio_load $src->[$_], $data[$_]
697 or Carp::croak "$src->[$_]: $!";
698 }
699
700 # if processing is expensive, check
701 # checksum first
702 if (1) {
703 $md5 =
704 join "\x00",
705 $processversion,
706 map {
707 cf::cede_to_tick;
708 ($src->[$_], Digest::MD5::md5_hex $data[$_])
709 } 0.. $#$src;
710
711
712 my $dbmd5 = db_get cache => "$id/md5";
713 if ($dbmd5 eq $md5) {
714 db_put cache => "$id/meta", $meta;
715
716 return db_get cache => "$id/data";
717 }
718 }
719
720 my $t1 = Time::HiRes::time;
721 my $data = $process->(\@data);
722 my $t2 = Time::HiRes::time;
723
724 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
725
726 db_put cache => "$id/data", $data;
727 db_put cache => "$id/md5" , $md5;
728 db_put cache => "$id/meta", $meta;
729
730 return $data;
731 }
732
733 db_get cache => "$id/data"
734}
735
736=item cf::datalog type => key => value, ...
737
738Log a datalog packet of the given type with the given key-value pairs.
739
740=cut
741
742sub datalog($@) {
743 my ($type, %kv) = @_;
744 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
341} 745}
342 746
343=back 747=back
344 748
345=cut 749=cut
346 750
347############################################################################# 751#############################################################################
348 752
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466
467#############################################################################
468
469=head2 ATTACHABLE OBJECTS 753=head2 ATTACHABLE OBJECTS
470 754
471Many objects in crossfire are so-called attachable objects. That means you can 755Many objects in deliantra are so-called attachable objects. That means you can
472attach callbacks/event handlers (a collection of which is called an "attachment") 756attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods. 757to it. All such attachable objects support the following methods.
474 758
475In the following description, CLASS can be any of C<global>, C<object> 759In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in 760C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+). 761Deliantra).
478 762
479=over 4 763=over 4
480 764
481=item $attachable->attach ($attachment, key => $value...) 765=item $attachable->attach ($attachment, key => $value...)
482 766
526=item cf::CLASS::attachment $name, ... 810=item cf::CLASS::attachment $name, ...
527 811
528Register an attachment by C<$name> through which attachable objects of the 812Register an attachment by C<$name> through which attachable objects of the
529given CLASS can refer to this attachment. 813given CLASS can refer to this attachment.
530 814
531Some classes such as crossfire maps and objects can specify attachments 815Some classes such as deliantra maps and objects can specify attachments
532that are attached at load/instantiate time, thus the need for a name. 816that are attached at load/instantiate time, thus the need for a name.
533 817
534These calls expect any number of the following handler/hook descriptions: 818These calls expect any number of the following handler/hook descriptions:
535 819
536=over 4 820=over 4
596our @CB_TYPE = (); # registry for type (cf-object class) based events 880our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 881our @CB_MAP = ();
598 882
599my %attachment; 883my %attachment;
600 884
885sub cf::attachable::thawer_merge {
886 # simply override everything except _meta
887 local $_[0]{_meta};
888 %{$_[0]} = %{$_[1]};
889}
890
601sub _attach_cb($$$$) { 891sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 892 my ($registry, $event, $prio, $cb) = @_;
603 893
604 use sort 'stable'; 894 use sort 'stable';
605 895
639 $registry = $CB_TYPE[$object_type] ||= []; 929 $registry = $CB_TYPE[$object_type] ||= [];
640 930
641 } elsif ($type eq "subtype") { 931 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type"; 932 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg; 933 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 934 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
645 935
646 } elsif ($type eq "package") { 936 } elsif ($type eq "package") {
647 my $pkg = shift @arg; 937 my $pkg = shift @arg;
648 938
649 while (my ($name, $id) = each %cb_id) { 939 while (my ($name, $id) = each %cb_id) {
678 _attach $registry, $klass, @attach; 968 _attach $registry, $klass, @attach;
679 } 969 }
680 970
681 $obj->{$name} = \%arg; 971 $obj->{$name} = \%arg;
682 } else { 972 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n"; 973 warn "object uses attachment '$name' which is not available, postponing.\n";
684 } 974 }
685 975
686 $obj->{_attachment}{$name} = undef; 976 $obj->{_attachment}{$name} = undef;
687} 977}
688 978
690 if (ref $_[0]) { 980 if (ref $_[0]) {
691 _object_attach @_; 981 _object_attach @_;
692 } else { 982 } else {
693 _attach shift->_attach_registry, @_; 983 _attach shift->_attach_registry, @_;
694 } 984 }
985 _recalc_want;
695}; 986};
696 987
697# all those should be optimised 988# all those should be optimised
698sub cf::attachable::detach { 989sub cf::attachable::detach {
699 my ($obj, $name) = @_; 990 my ($obj, $name) = @_;
702 delete $obj->{_attachment}{$name}; 993 delete $obj->{_attachment}{$name};
703 reattach ($obj); 994 reattach ($obj);
704 } else { 995 } else {
705 Carp::croak "cannot, currently, detach class attachments"; 996 Carp::croak "cannot, currently, detach class attachments";
706 } 997 }
998 _recalc_want;
707}; 999};
708 1000
709sub cf::attachable::attached { 1001sub cf::attachable::attached {
710 my ($obj, $name) = @_; 1002 my ($obj, $name) = @_;
711 1003
726 "; 1018 ";
727 die if $@; 1019 die if $@;
728} 1020}
729 1021
730our $override; 1022our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1023our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732 1024
733sub override { 1025sub override {
734 $override = 1; 1026 $override = 1;
735 @invoke_results = (); 1027 @INVOKE_RESULTS = (@_);
736} 1028}
737 1029
738sub do_invoke { 1030sub do_invoke {
739 my $event = shift; 1031 my $event = shift;
740 my $callbacks = shift; 1032 my $callbacks = shift;
741 1033
742 @invoke_results = (); 1034 @INVOKE_RESULTS = ();
743 1035
744 local $override; 1036 local $override;
745 1037
746 for (@$callbacks) { 1038 for (@$callbacks) {
747 eval { &{$_->[1]} }; 1039 eval { &{$_->[1]} };
756 } 1048 }
757 1049
758 0 1050 0
759} 1051}
760 1052
761=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1053=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
762 1054
763=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1055=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
764 1056
765Generate an object-specific event with the given arguments. 1057Generate an object-specific event with the given arguments.
766 1058
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1059This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override 1060removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly). 1061results (if you must, access C<@cf::INVOKE_RESULTS> directly).
770 1062
771=back 1063=back
772 1064
773=cut 1065=cut
774 1066
775############################################################################# 1067#############################################################################
776# object support 1068# object support
1069
1070sub _object_equal($$);
1071sub _object_equal($$) {
1072 my ($a, $b) = @_;
1073
1074 return 0 unless (ref $a) eq (ref $b);
1075
1076 if ("HASH" eq ref $a) {
1077 my @ka = keys %$a;
1078 my @kb = keys %$b;
1079
1080 return 0 if @ka != @kb;
1081
1082 for (0 .. $#ka) {
1083 return 0 unless $ka[$_] eq $kb[$_];
1084 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1085 }
1086
1087 } elsif ("ARRAY" eq ref $a) {
1088
1089 return 0 if @$a != @$b;
1090
1091 for (0 .. $#$a) {
1092 return 0 unless _object_equal $a->[$_], $b->[$_];
1093 }
1094
1095 } elsif ($a ne $b) {
1096 return 0;
1097 }
1098
1099 1
1100}
1101
1102our $SLOW_MERGES;#d#
1103sub _can_merge {
1104 my ($ob1, $ob2) = @_;
1105
1106 ++$SLOW_MERGES;#d#
1107
1108 # we do the slow way here
1109 return _object_equal $ob1, $ob2
1110}
777 1111
778sub reattach { 1112sub reattach {
779 # basically do the same as instantiate, without calling instantiate 1113 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 1114 my ($obj) = @_;
1115
1116 # no longer needed after getting rid of delete_package?
1117 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 1118
782 my $registry = $obj->registry; 1119 my $registry = $obj->registry;
783 1120
784 @$registry = (); 1121 @$registry = ();
785 1122
800cf::attachable->attach ( 1137cf::attachable->attach (
801 prio => -1000000, 1138 prio => -1000000,
802 on_instantiate => sub { 1139 on_instantiate => sub {
803 my ($obj, $data) = @_; 1140 my ($obj, $data) = @_;
804 1141
805 $data = from_json $data; 1142 $data = decode_json $data;
806 1143
807 for (@$data) { 1144 for (@$data) {
808 my ($name, $args) = @$_; 1145 my ($name, $args) = @$_;
809 1146
810 $obj->attach ($name, %{$args || {} }); 1147 $obj->attach ($name, %{$args || {} });
826sub object_freezer_save { 1163sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_; 1164 my ($filename, $rdata, $objs) = @_;
828 1165
829 sync_job { 1166 sync_job {
830 if (length $$rdata) { 1167 if (length $$rdata) {
1168 utf8::decode (my $decname = $filename);
831 warn sprintf "saving %s (%d,%d)\n", 1169 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs; 1170 $decname, length $$rdata, scalar @$objs;
833 1171
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1172 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 1173 aio_chmod $fh, SAVE_MODE;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1174 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 1175 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 1176 aio_close $fh;
839 1177
840 if (@$objs) { 1178 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1179 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 1180 aio_chmod $fh, SAVE_MODE;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1181 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 1182 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 1183 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 1184 aio_close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 1185 aio_rename "$filename.pst~", "$filename.pst";
848 } 1186 }
849 } else { 1187 } else {
850 aio_unlink "$filename.pst"; 1188 aio_unlink "$filename.pst";
851 } 1189 }
856 } 1194 }
857 } else { 1195 } else {
858 aio_unlink $filename; 1196 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 1197 aio_unlink "$filename.pst";
860 } 1198 }
861 } 1199 };
862} 1200}
863 1201
864sub object_freezer_as_string { 1202sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 1203 my ($rdata, $objs) = @_;
866 1204
878 or return; 1216 or return;
879 1217
880 unless (aio_stat "$filename.pst") { 1218 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0 1219 (aio_load "$filename.pst", $av) >= 0
882 or return; 1220 or return;
1221
883 $av = eval { (Storable::thaw $av)->{objs} }; 1222 my $st = eval { Coro::Storable::thaw $av };
1223 $av = $st->{objs};
884 } 1224 }
885 1225
1226 utf8::decode (my $decname = $filename);
886 warn sprintf "loading %s (%d)\n", 1227 warn sprintf "loading %s (%d,%d)\n",
887 $filename, length $data, scalar @{$av || []};#d# 1228 $decname, length $data, scalar @{$av || []};
1229
888 return ($data, $av); 1230 ($data, $av)
889} 1231}
1232
1233=head2 COMMAND CALLBACKS
1234
1235=over 4
1236
1237=cut
890 1238
891############################################################################# 1239#############################################################################
892# command handling &c 1240# command handling &c
893 1241
894=item cf::register_command $name => \&callback($ob,$args); 1242=item cf::register_command $name => \&callback($ob,$args);
907 push @{ $COMMAND{$name} }, [$caller, $cb]; 1255 push @{ $COMMAND{$name} }, [$caller, $cb];
908} 1256}
909 1257
910=item cf::register_extcmd $name => \&callback($pl,$packet); 1258=item cf::register_extcmd $name => \&callback($pl,$packet);
911 1259
912Register a callbackf ro execution when the client sends an extcmd packet. 1260Register a callback for execution when the client sends an (synchronous)
1261extcmd packet. Ext commands will be processed in the order they are
1262received by the server, like other user commands. The first argument is
1263the logged-in player. Ext commands can only be processed after a player
1264has logged in successfully.
913 1265
914If the callback returns something, it is sent back as if reply was being 1266If the callback returns something, it is sent back as if reply was being
915called. 1267called.
916 1268
1269=item cf::register_exticmd $name => \&callback($ns,$packet);
1270
1271Register a callback for execution when the client sends an (asynchronous)
1272exticmd packet. Exti commands are processed by the server as soon as they
1273are received, i.e. out of order w.r.t. other commands. The first argument
1274is a client socket. Exti commands can be received anytime, even before
1275log-in.
1276
1277If the callback returns something, it is sent back as if reply was being
1278called.
1279
917=cut 1280=cut
918 1281
919sub register_extcmd { 1282sub register_extcmd {
920 my ($name, $cb) = @_; 1283 my ($name, $cb) = @_;
921 1284
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 1285 $EXTCMD{$name} = $cb;
1286}
1287
1288sub register_exticmd {
1289 my ($name, $cb) = @_;
1290
1291 $EXTICMD{$name} = $cb;
926} 1292}
927 1293
928cf::player->attach ( 1294cf::player->attach (
929 on_command => sub { 1295 on_command => sub {
930 my ($pl, $name, $params) = @_; 1296 my ($pl, $name, $params) = @_;
939 cf::override; 1305 cf::override;
940 }, 1306 },
941 on_extcmd => sub { 1307 on_extcmd => sub {
942 my ($pl, $buf) = @_; 1308 my ($pl, $buf) = @_;
943 1309
944 my $msg = eval { from_json $buf }; 1310 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
945 1311
946 if (ref $msg) { 1312 if (ref $msg) {
1313 my ($type, $reply, @payload) =
1314 "ARRAY" eq ref $msg
1315 ? @$msg
1316 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1317
1318 my @reply;
1319
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1320 if (my $cb = $EXTCMD{$type}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 1321 @reply = $cb->($pl, @payload);
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 } 1322 }
1323
1324 $pl->ext_reply ($reply, @reply)
1325 if $reply;
1326
952 } else { 1327 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1328 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 } 1329 }
955 1330
956 cf::override; 1331 cf::override;
957 }, 1332 },
958); 1333);
959 1334
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 1335sub load_extensions {
1336 cf::sync_job {
1337 my %todo;
1338
1339 for my $path (<$LIBDIR/*.ext>) {
1340 next unless -r $path;
1341
1342 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1343 my $base = $1;
1344 my $pkg = $1;
1345 $pkg =~ s/[^[:word:]]/_/g;
1346 $pkg = "ext::$pkg";
1347
1348 open my $fh, "<:utf8", $path
1349 or die "$path: $!";
1350
1351 my $source = do { local $/; <$fh> };
1352
1353 my %ext = (
1354 path => $path,
1355 base => $base,
1356 pkg => $pkg,
1357 );
1358
1359 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1360 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1361
1362 $ext{source} =
1363 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1364 . "#line 1 \"$path\"\n{\n"
1365 . $source
1366 . "\n};\n1";
1367
1368 $todo{$base} = \%ext;
1369 }
1370
1371 my %done;
1372 while (%todo) {
1373 my $progress;
1374
1375 while (my ($k, $v) = each %todo) {
1376 for (split /,\s*/, $v->{meta}{depends}) {
1377 goto skip
1378 unless exists $done{$_};
1379 }
1380
1381 warn "... loading '$k' into '$v->{pkg}'\n";
1382
1383 unless (eval $v->{source}) {
1384 my $msg = $@ ? "$v->{path}: $@\n"
1385 : "$v->{base}: extension inactive.\n";
1386
1387 if (exists $v->{meta}{mandatory}) {
1388 warn $msg;
1389 cf::cleanup "mandatory extension failed to load, exiting.";
1390 }
1391
1392 warn $msg;
1393 }
1394
1395 $done{$k} = delete $todo{$k};
1396 push @EXTS, $v->{pkg};
1397 $progress = 1;
1398 }
1399
1400 skip:
1401 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1402 unless $progress;
1403 }
1404 };
1405}
1406
1407#############################################################################
1408
1409=back
1410
1411=head2 CORE EXTENSIONS
1412
1413Functions and methods that extend core deliantra objects.
1414
1415=cut
1416
1417package cf::player;
1418
1419use Coro::AIO;
1420
1421=head3 cf::player
1422
1423=over 4
1424
1425=item cf::player::num_playing
1426
1427Returns the official number of playing players, as per the Crossfire metaserver rules.
1428
1429=cut
1430
1431sub num_playing {
1432 scalar grep
1433 $_->ob->map
1434 && !$_->hidden
1435 && !$_->ob->flag (cf::FLAG_WIZ),
1436 cf::player::list
1437}
1438
1439=item cf::player::find $login
1440
1441Returns the given player object, loading it if necessary (might block).
1442
1443=cut
1444
1445sub playerdir($) {
1446 "$PLAYERDIR/"
1447 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1448}
1449
1450sub path($) {
1451 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1452
1453 (playerdir $login) . "/playerdata"
1454}
1455
1456sub find_active($) {
1457 $cf::PLAYER{$_[0]}
1458 and $cf::PLAYER{$_[0]}->active
1459 and $cf::PLAYER{$_[0]}
1460}
1461
1462sub exists($) {
1463 my ($login) = @_;
1464
1465 $cf::PLAYER{$login}
1466 or !aio_stat path $login
1467}
1468
1469sub find($) {
1470 return $cf::PLAYER{$_[0]} || do {
1471 my $login = $_[0];
1472
1473 my $guard = cf::lock_acquire "user_find:$login";
1474
1475 $cf::PLAYER{$_[0]} || do {
1476 # rename old playerfiles to new ones
1477 #TODO: remove when no longer required
1478 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1479 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1480 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1481 aio_unlink +(playerdir $login) . "/$login.pl";
1482
1483 my $f = new_from_file cf::object::thawer path $login
1484 or return;
1485
1486 my $pl = cf::player::load_pl $f
1487 or return;
1488
1489 local $cf::PLAYER_LOADING{$login} = $pl;
1490 $f->resolve_delayed_derefs;
1491 $cf::PLAYER{$login} = $pl
1492 }
1493 }
1494}
1495
1496sub save($) {
1497 my ($pl) = @_;
1498
1499 return if $pl->{deny_save};
1500
1501 my $path = path $pl;
1502 my $guard = cf::lock_acquire "user_save:$path";
1503
1504 return if $pl->{deny_save};
1505
1506 aio_mkdir playerdir $pl, 0770;
1507 $pl->{last_save} = $cf::RUNTIME;
1508
1509 cf::get_slot 0.01;
1510
1511 $pl->save_pl ($path);
1512 cf::cede_to_tick;
1513}
1514
1515sub new($) {
1516 my ($login) = @_;
1517
1518 my $self = create;
1519
1520 $self->ob->name ($login);
1521 $self->{deny_save} = 1;
1522
1523 $cf::PLAYER{$login} = $self;
1524
1525 $self
1526}
1527
1528=item $player->send_msg ($channel, $msg, $color, [extra...])
1529
1530=cut
1531
1532sub send_msg {
1533 my $ns = shift->ns
1534 or return;
1535 $ns->send_msg (@_);
1536}
1537
1538=item $pl->quit_character
1539
1540Nukes the player without looking back. If logged in, the connection will
1541be destroyed. May block for a long time.
1542
1543=cut
1544
1545sub quit_character {
1546 my ($pl) = @_;
1547
1548 my $name = $pl->ob->name;
1549
1550 $pl->{deny_save} = 1;
1551 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1552
1553 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1554 $pl->deactivate;
1555 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1556 $pl->ob->check_score;
1557 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1558 $pl->ns->destroy if $pl->ns;
1559
1560 my $path = playerdir $pl;
1561 my $temp = "$path~$cf::RUNTIME~deleting~";
1562 aio_rename $path, $temp;
1563 delete $cf::PLAYER{$pl->ob->name};
1564 $pl->destroy;
1565
1566 my $prefix = qr<^~\Q$name\E/>;
1567
1568 # nuke player maps
1569 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1570
1571 IO::AIO::aio_rmtree $temp;
1572}
1573
1574=item $pl->kick
1575
1576Kicks a player out of the game. This destroys the connection.
1577
1578=cut
1579
1580sub kick {
1581 my ($pl, $kicker) = @_;
1582
1583 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1584 $pl->killer ("kicked");
1585 $pl->ns->destroy;
1586}
1587
1588=item cf::player::list_logins
1589
1590Returns am arrayref of all valid playernames in the system, can take a
1591while and may block, so not sync_job-capable, ever.
1592
1593=cut
1594
1595sub list_logins {
1596 my $dirs = aio_readdir $PLAYERDIR
1597 or return [];
1598
1599 my @logins;
1600
1601 for my $login (@$dirs) {
1602 my $path = path $login;
1603
1604 # a .pst is a dead give-away for a valid player
1605 # if no pst file found, open and chekc for blocked users
1606 if (aio_stat "$path.pst") {
1607 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1608 aio_read $fh, 0, 512, my $buf, 0 or next;
1609 $buf !~ /^password -------------$/m or next; # official not-valid tag
1610 }
1611
1612 utf8::decode $login;
1613 push @logins, $login;
1614 }
1615
1616 \@logins
1617}
1618
1619=item $player->maps
1620
1621Returns an arrayref of map paths that are private for this
1622player. May block.
1623
1624=cut
1625
1626sub maps($) {
1627 my ($pl) = @_;
1628
1629 $pl = ref $pl ? $pl->ob->name : $pl;
1630
1631 my $files = aio_readdir playerdir $pl
1632 or return;
1633
1634 my @paths;
1635
1636 for (@$files) {
1637 utf8::decode $_;
1638 next if /\.(?:pl|pst)$/;
1639 next unless /^$PATH_SEP/o;
1640
1641 push @paths, cf::map::normalise "~$pl/$_";
1642 }
1643
1644 \@paths
1645}
1646
1647=item $protocol_xml = $player->expand_cfpod ($cfpod)
1648
1649Expand deliantra pod fragments into protocol xml.
1650
1651=item $player->ext_reply ($msgid, @msg)
1652
1653Sends an ext reply to the player.
1654
1655=cut
1656
1657sub ext_reply($$@) {
1658 my ($self, $id, @msg) = @_;
1659
1660 $self->ns->ext_reply ($id, @msg)
1661}
1662
1663=item $player->ext_msg ($type, @msg)
1664
1665Sends an ext event to the client.
1666
1667=cut
1668
1669sub ext_msg($$@) {
1670 my ($self, $type, @msg) = @_;
1671
1672 $self->ns->ext_msg ($type, @msg);
1673}
1674
1675=head3 cf::region
1676
1677=over 4
1678
1679=cut
1680
1681package cf::region;
1682
1683=item cf::region::find_by_path $path
1684
1685Tries to decuce the likely region for a map knowing only its path.
1686
1687=cut
1688
1689sub find_by_path($) {
967 my ($path) = @_; 1690 my ($path) = @_;
968 1691
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1692 my ($match, $specificity);
970 my $base = $1;
971 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg";
974 1693
975 warn "loading '$path' into '$pkg'\n"; 1694 for my $region (list) {
976 1695 if ($region->{match} && $path =~ $region->{match}) {
977 open my $fh, "<:utf8", $path 1696 ($match, $specificity) = ($region, $region->specificity)
978 or die "$path: $!"; 1697 if $region->specificity > $specificity;
979 1698 }
980 my $source =
981 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> })
984 . "\n};\n1";
985
986 eval $source
987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
989
990 push @exts, $pkg;
991 $ext_pkg{$base} = $pkg;
992
993# no strict 'refs';
994# @{"$pkg\::ISA"} = ext::;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 1699 }
1009 1700
1010 # remove commands 1701 $match
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034}
1035
1036sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext;
1039 eval {
1040 load_extension $ext;
1041 1
1042 } or warn "$ext not loaded: $@";
1043 }
1044}
1045
1046#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083
1084=head2 CORE EXTENSIONS
1085
1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
1089
1090=over 4
1091
1092=item cf::player::exists $login
1093
1094Returns true when the given account exists.
1095
1096=cut
1097
1098sub cf::player::exists($) {
1099 cf::player::find $_[0]
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1101}
1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115} 1702}
1116 1703
1117=back 1704=back
1118
1119 1705
1120=head3 cf::map 1706=head3 cf::map
1121 1707
1122=over 4 1708=over 4
1123 1709
1126package cf::map; 1712package cf::map;
1127 1713
1128use Fcntl; 1714use Fcntl;
1129use Coro::AIO; 1715use Coro::AIO;
1130 1716
1717use overload
1718 '""' => \&as_string,
1719 fallback => 1;
1720
1131our $MAX_RESET = 7200; 1721our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1722our $DEFAULT_RESET = 3000;
1133 1723
1134sub generate_random_map { 1724sub generate_random_map {
1135 my ($path, $rmp) = @_; 1725 my ($self, $rmp) = @_;
1726
1727 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1136 1728
1137 # mit "rum" bekleckern, nicht 1729 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1730 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1731 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1732 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1733 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1734 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1735 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1736 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1737 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1738 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1739 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1740 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1741 (cf::region::find $rmp->{region}), $rmp->{custom}
1742 )
1743}
1744
1745=item cf::map->register ($regex, $prio)
1746
1747Register a handler for the map path matching the given regex at the
1748givne priority (higher is better, built-in handlers have priority 0, the
1749default).
1750
1751=cut
1752
1753sub register {
1754 my (undef, $regex, $prio) = @_;
1755 my $pkg = caller;
1756
1757 no strict;
1758 push @{"$pkg\::ISA"}, __PACKAGE__;
1759
1760 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1761}
1762
1763# also paths starting with '/'
1764$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1765
1766sub thawer_merge {
1767 my ($self, $merge) = @_;
1768
1769 # we have to keep some variables in memory intact
1770 local $self->{path};
1771 local $self->{load_path};
1772
1773 $self->SUPER::thawer_merge ($merge);
1774}
1775
1776sub normalise {
1777 my ($path, $base) = @_;
1778
1779 $path = "$path"; # make sure its a string
1780
1781 $path =~ s/\.map$//;
1782
1783 # map plan:
1784 #
1785 # /! non-realised random map exit (special hack!)
1786 # {... are special paths that are not being touched
1787 # ?xxx/... are special absolute paths
1788 # ?random/... random maps
1789 # /... normal maps
1790 # ~user/... per-player map of a specific user
1791
1792 $path =~ s/$PATH_SEP/\//go;
1793
1794 # treat it as relative path if it starts with
1795 # something that looks reasonable
1796 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1797 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1798
1799 $base =~ s{[^/]+/?$}{};
1800 $path = "$base/$path";
1801 }
1802
1803 for ($path) {
1804 redo if s{//}{/};
1805 redo if s{/\.?/}{/};
1806 redo if s{/[^/]+/\.\./}{/};
1807 }
1808
1809 $path
1810}
1811
1812sub new_from_path {
1813 my (undef, $path, $base) = @_;
1814
1815 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1816
1817 $path = normalise $path, $base;
1818
1819 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1820 if ($path =~ $EXT_MAP{$pkg}[1]) {
1821 my $self = bless cf::map::new, $pkg;
1822 $self->{path} = $path; $self->path ($path);
1823 $self->init; # pass $1 etc.
1824 return $self;
1825 }
1826 }
1827
1828 Carp::cluck "unable to resolve path '$path' (base '$base').";
1829 ()
1830}
1831
1832sub init {
1833 my ($self) = @_;
1834
1835 $self
1836}
1837
1838sub as_string {
1839 my ($self) = @_;
1840
1841 "$self->{path}"
1842}
1843
1844# the displayed name, this is a one way mapping
1845sub visible_name {
1846 &as_string
1847}
1848
1849# the original (read-only) location
1850sub load_path {
1851 my ($self) = @_;
1852
1853 "$MAPDIR/$self->{path}.map"
1854}
1855
1856# the temporary/swap location
1857sub save_path {
1858 my ($self) = @_;
1859
1860 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1861 "$TMPDIR/$path.map"
1862}
1863
1864# the unique path, undef == no special unique path
1865sub uniq_path {
1866 my ($self) = @_;
1867
1868 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1869 "$UNIQUEDIR/$path"
1151} 1870}
1152 1871
1153# and all this just because we cannot iterate over 1872# and all this just because we cannot iterate over
1154# all maps in C++... 1873# all maps in C++...
1155sub change_all_map_light { 1874sub change_all_map_light {
1157 1876
1158 $_->change_map_light ($change) 1877 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1878 for grep $_->outdoor, values %cf::MAP;
1160} 1879}
1161 1880
1881sub decay_objects {
1882 my ($self) = @_;
1883
1884 return if $self->{deny_reset};
1885
1886 $self->do_decay_objects;
1887}
1888
1889sub unlink_save {
1890 my ($self) = @_;
1891
1892 utf8::encode (my $save = $self->save_path);
1893 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1894 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1895}
1896
1162sub try_load_header($) { 1897sub load_header_from($) {
1163 my ($path) = @_; 1898 my ($self, $path) = @_;
1164 1899
1165 utf8::encode $path; 1900 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1901 my $f = new_from_file cf::object::thawer $path
1167 or return; 1902 or return;
1168 1903
1169 my $map = cf::map::new 1904 $self->_load_header ($f)
1170 or return; 1905 or return;
1171 1906
1172 $map->load_header ($path) 1907 local $MAP_LOADING{$self->{path}} = $self;
1908 $f->resolve_delayed_derefs;
1909
1910 $self->{load_path} = $path;
1911
1912 1
1913}
1914
1915sub load_header_orig {
1916 my ($self) = @_;
1917
1918 $self->load_header_from ($self->load_path)
1919}
1920
1921sub load_header_temp {
1922 my ($self) = @_;
1923
1924 $self->load_header_from ($self->save_path)
1925}
1926
1927sub prepare_temp {
1928 my ($self) = @_;
1929
1930 $self->last_access ((delete $self->{last_access})
1931 || $cf::RUNTIME); #d#
1932 # safety
1933 $self->{instantiate_time} = $cf::RUNTIME
1934 if $self->{instantiate_time} > $cf::RUNTIME;
1935}
1936
1937sub prepare_orig {
1938 my ($self) = @_;
1939
1940 $self->{load_original} = 1;
1941 $self->{instantiate_time} = $cf::RUNTIME;
1942 $self->last_access ($cf::RUNTIME);
1943 $self->instantiate;
1944}
1945
1946sub load_header {
1947 my ($self) = @_;
1948
1949 if ($self->load_header_temp) {
1950 $self->prepare_temp;
1951 } else {
1952 $self->load_header_orig
1173 or return; 1953 or return;
1954 $self->prepare_orig;
1955 }
1174 1956
1175 $map->{load_path} = $path; 1957 $self->{deny_reset} = 1
1958 if $self->no_reset;
1176 1959
1177 $map 1960 $self->default_region (cf::region::find_by_path $self->{path})
1178} 1961 unless $self->default_region;
1179 1962
1963 1
1964}
1965
1966sub find;
1180sub find_map { 1967sub find {
1181 my ($path, $origin) = @_; 1968 my ($path, $origin) = @_;
1182 1969
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path; 1970 $path = normalise $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187 1971
1972 cf::lock_wait "map_data:$path";#d#remove
1188 cf::lock_wait "map_find:$key"; 1973 cf::lock_wait "map_find:$path";
1189 1974
1190 $cf::MAP{$key} || do { 1975 $cf::MAP{$path} || do {
1976 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1191 my $guard = cf::lock_acquire "map_find:$key"; 1977 my $guard2 = cf::lock_acquire "map_find:$path";
1192 1978
1193 # do it the slow way 1979 my $map = new_from_path cf::map $path
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 1980 or return;
1208 1981
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1982 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1983
1222 if ($map->should_reset) { 1984 $map->load_header
1985 or return;
1986
1987 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1988 # doing this can freeze the server in a sync job, obviously
1989 #$cf::WAIT_FOR_TICK->wait;
1990 undef $guard2;
1991 undef $guard1;
1223 $map->reset; 1992 $map->reset;
1224 undef $guard; 1993 return find $path;
1225 $map = find_map $path;
1226 } 1994 }
1227 1995
1228 $cf::MAP{$key} = $map 1996 $cf::MAP{$path} = $map
1229 } 1997 }
1230} 1998}
1999
2000sub pre_load { }
2001sub post_load { }
1231 2002
1232sub load { 2003sub load {
1233 my ($self) = @_; 2004 my ($self) = @_;
1234 2005
2006 local $self->{deny_reset} = 1; # loading can take a long time
2007
1235 my $path = $self->{path}; 2008 my $path = $self->{path};
2009
2010 {
1236 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2011 my $guard = cf::lock_acquire "map_data:$path";
1237 2012
2013 return unless $self->valid;
1238 return if $self->in_memory != cf::MAP_SWAPPED; 2014 return unless $self->in_memory == cf::MAP_SWAPPED;
1239 2015
1240 $self->in_memory (cf::MAP_LOADING); 2016 $self->in_memory (cf::MAP_LOADING);
1241 2017
1242 $self->alloc; 2018 $self->alloc;
1243 $self->load_objects ($self->{load_path}, 1) 2019
2020 $self->pre_load;
2021 cf::cede_to_tick;
2022
2023 my $f = new_from_file cf::object::thawer $self->{load_path};
2024 $f->skip_block;
2025 $self->_load_objects ($f)
1244 or return; 2026 or return;
1245 2027
1246 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2028 $self->post_load_original
1247 if delete $self->{load_original}; 2029 if delete $self->{load_original};
1248 2030
1249 if (my $uniq = $path->uniq_path) { 2031 if (my $uniq = $self->uniq_path) {
1250 utf8::encode $uniq; 2032 utf8::encode $uniq;
1251 if (aio_open $uniq, O_RDONLY, 0) { 2033 unless (aio_stat $uniq) {
2034 if (my $f = new_from_file cf::object::thawer $uniq) {
1252 $self->clear_unique_items; 2035 $self->clear_unique_items;
1253 $self->load_objects ($uniq, 0); 2036 $self->_load_objects ($f);
2037 $f->resolve_delayed_derefs;
2038 }
1254 } 2039 }
1255 } 2040 }
1256 2041
2042 $f->resolve_delayed_derefs;
2043
2044 cf::cede_to_tick;
1257 # now do the right thing for maps 2045 # now do the right thing for maps
1258 $self->link_multipart_objects; 2046 $self->link_multipart_objects;
1259
1260 if ($self->{path}->is_style_map) {
1261 $self->{deny_save} = 1;
1262 $self->{deny_reset} = 1;
1263 } else {
1264 $self->fix_auto_apply;
1265 $self->decay_objects;
1266 $self->update_buttons;
1267 $self->set_darkness_map;
1268 $self->difficulty ($self->estimate_difficulty) 2047 $self->difficulty ($self->estimate_difficulty)
1269 unless $self->difficulty; 2048 unless $self->difficulty;
2049 cf::cede_to_tick;
2050
2051 unless ($self->{deny_activate}) {
2052 $self->decay_objects;
2053 $self->fix_auto_apply;
2054 $self->update_buttons;
2055 cf::cede_to_tick;
2056 $self->set_darkness_map;
2057 cf::cede_to_tick;
1270 $self->activate; 2058 $self->activate;
1271 } 2059 }
1272 2060
2061 $self->{last_save} = $cf::RUNTIME;
2062 $self->last_access ($cf::RUNTIME);
2063
1273 $self->in_memory (cf::MAP_IN_MEMORY); 2064 $self->in_memory (cf::MAP_ACTIVE);
1274} 2065 }
1275 2066
1276sub load_map_sync { 2067 $self->post_load;
2068}
2069
2070sub customise_for {
2071 my ($self, $ob) = @_;
2072
2073 return find "~" . $ob->name . "/" . $self->{path}
2074 if $self->per_player;
2075
2076# return find "?party/" . $ob->name . "/" . $self->{path}
2077# if $self->per_party;
2078
2079 $self
2080}
2081
2082# find and load all maps in the 3x3 area around a map
2083sub load_neighbours {
2084 my ($map) = @_;
2085
2086 my @neigh; # diagonal neighbours
2087
2088 for (0 .. 3) {
2089 my $neigh = $map->tile_path ($_)
2090 or next;
2091 $neigh = find $neigh, $map
2092 or next;
2093 $neigh->load;
2094
2095 push @neigh,
2096 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2097 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2098 }
2099
2100 for (grep defined $_->[0], @neigh) {
2101 my ($path, $origin) = @$_;
2102 my $neigh = find $path, $origin
2103 or next;
2104 $neigh->load;
2105 }
2106}
2107
2108sub find_sync {
1277 my ($path, $origin) = @_; 2109 my ($path, $origin) = @_;
1278 2110
1279 #warn "load_map_sync<$path, $origin>\n";#d# 2111 cf::sync_job { find $path, $origin }
2112}
1280 2113
1281 cf::sync_job { 2114sub do_load_sync {
1282 my $map = cf::map::find_map $path, $origin 2115 my ($map) = @_;
1283 or return; 2116
1284 $map->load; 2117 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1285 $map 2118 if $Coro::current == $Coro::main;
2119
2120 cf::sync_job { $map->load };
2121}
2122
2123our %MAP_PREFETCH;
2124our $MAP_PREFETCHER = undef;
2125
2126sub find_async {
2127 my ($path, $origin, $load) = @_;
2128
2129 $path = normalise $path, $origin && $origin->{path};
2130
2131 if (my $map = $cf::MAP{$path}) {
2132 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2133 }
2134
2135 $MAP_PREFETCH{$path} |= $load;
2136
2137 $MAP_PREFETCHER ||= cf::async {
2138 $Coro::current->{desc} = "map prefetcher";
2139
2140 while (%MAP_PREFETCH) {
2141 while (my ($k, $v) = each %MAP_PREFETCH) {
2142 if (my $map = find $k) {
2143 $map->load if $v;
2144 }
2145
2146 delete $MAP_PREFETCH{$k};
2147 }
2148 }
2149 undef $MAP_PREFETCHER;
1286 } 2150 };
2151 $MAP_PREFETCHER->prio (6);
2152
2153 ()
1287} 2154}
1288 2155
1289sub save { 2156sub save {
1290 my ($self) = @_; 2157 my ($self) = @_;
1291 2158
2159 my $lock = cf::lock_acquire "map_data:$self->{path}";
2160
1292 $self->{last_save} = $cf::RUNTIME; 2161 $self->{last_save} = $cf::RUNTIME;
1293 2162
1294 return unless $self->dirty; 2163 return unless $self->dirty;
1295 2164
1296 my $save = $self->{path}->save_path; utf8::encode $save; 2165 my $save = $self->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2166 my $uniq = $self->uniq_path; utf8::encode $uniq;
1298 2167
1299 $self->{load_path} = $save; 2168 $self->{load_path} = $save;
1300 2169
1301 return if $self->{deny_save}; 2170 return if $self->{deny_save};
1302 2171
2172 local $self->{last_access} = $self->last_access;#d#
2173
2174 cf::async {
2175 $Coro::current->{desc} = "map player save";
2176 $_->contr->save for $self->players;
2177 };
2178
2179 cf::get_slot 0.02;
2180
1303 if ($uniq) { 2181 if ($uniq) {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2182 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1305 $self->save_objects ($uniq, cf::IO_UNIQUES); 2183 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1306 } else { 2184 } else {
1307 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2185 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1308 } 2186 }
1309} 2187}
1310 2188
1311sub swap_out { 2189sub swap_out {
1312 my ($self) = @_; 2190 my ($self) = @_;
1313 2191
2192 # save first because save cedes
2193 $self->save;
2194
2195 my $lock = cf::lock_acquire "map_data:$self->{path}";
2196
1314 return if $self->players; 2197 return if $self->players;
1315 return if $self->in_memory != cf::MAP_IN_MEMORY; 2198 return if $self->in_memory != cf::MAP_ACTIVE;
1316 return if $self->{deny_save}; 2199 return if $self->{deny_save};
1317 2200
2201 $self->in_memory (cf::MAP_SWAPPED);
2202
1318 $self->save; 2203 $self->deactivate;
2204 $_->clear_links_to ($self) for values %cf::MAP;
1319 $self->clear; 2205 $self->clear;
1320 $self->in_memory (cf::MAP_SWAPPED);
1321} 2206}
1322 2207
1323sub reset_at { 2208sub reset_at {
1324 my ($self) = @_; 2209 my ($self) = @_;
1325 2210
1326 # TODO: safety, remove and allow resettable per-player maps 2211 # TODO: safety, remove and allow resettable per-player maps
1327 return 1e99 if $self->{path}{user_rel};
1328 return 1e99 if $self->{deny_reset}; 2212 return 1e99 if $self->{deny_reset};
1329 2213
1330 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2214 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1331 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2215 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1332 2216
1337 my ($self) = @_; 2221 my ($self) = @_;
1338 2222
1339 $self->reset_at <= $cf::RUNTIME 2223 $self->reset_at <= $cf::RUNTIME
1340} 2224}
1341 2225
1342sub unlink_save {
1343 my ($self) = @_;
1344
1345 utf8::encode (my $save = $self->{path}->save_path);
1346 aioreq_pri 3; IO::AIO::aio_unlink $save;
1347 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1348}
1349
1350sub rename {
1351 my ($self, $new_path) = @_;
1352
1353 $self->unlink_save;
1354
1355 delete $cf::MAP{$self->path};
1356 $self->{path} = new cf::path $new_path;
1357 $self->path ($self->{path}->as_string);
1358 $cf::MAP{$self->path} = $self;
1359
1360 $self->save;
1361}
1362
1363sub reset { 2226sub reset {
1364 my ($self) = @_; 2227 my ($self) = @_;
1365 2228
2229 my $lock = cf::lock_acquire "map_data:$self->{path}";
2230
1366 return if $self->players; 2231 return if $self->players;
1367 return if $self->{path}{user_rel};#d#
1368 2232
1369 warn "resetting map ", $self->path;#d# 2233 warn "resetting map ", $self->path;
2234
2235 $self->in_memory (cf::MAP_SWAPPED);
2236
2237 # need to save uniques path
2238 unless ($self->{deny_save}) {
2239 my $uniq = $self->uniq_path; utf8::encode $uniq;
2240
2241 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2242 if $uniq;
2243 }
1370 2244
1371 delete $cf::MAP{$self->path}; 2245 delete $cf::MAP{$self->path};
1372 2246
2247 $self->deactivate;
1373 $_->clear_links_to ($self) for values %cf::MAP; 2248 $_->clear_links_to ($self) for values %cf::MAP;
2249 $self->clear;
1374 2250
1375 $self->unlink_save; 2251 $self->unlink_save;
1376 $self->destroy; 2252 $self->destroy;
1377} 2253}
1378 2254
1379my $nuke_counter = "aaaa"; 2255my $nuke_counter = "aaaa";
1380 2256
1381sub nuke { 2257sub nuke {
1382 my ($self) = @_; 2258 my ($self) = @_;
1383 2259
2260 {
2261 my $lock = cf::lock_acquire "map_data:$self->{path}";
2262
2263 delete $cf::MAP{$self->path};
2264
2265 $self->unlink_save;
2266
2267 bless $self, "cf::map";
2268 delete $self->{deny_reset};
1384 $self->{deny_save} = 1; 2269 $self->{deny_save} = 1;
1385 $self->reset_timeout (1); 2270 $self->reset_timeout (1);
1386 $self->rename ("{nuke}/" . ($nuke_counter++)); 2271 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2272
2273 $cf::MAP{$self->path} = $self;
2274 }
2275
1387 $self->reset; # polite request, might not happen 2276 $self->reset; # polite request, might not happen
1388} 2277}
1389 2278
1390sub customise_for { 2279=item $maps = cf::map::tmp_maps
1391 my ($map, $ob) = @_;
1392 2280
1393 if ($map->per_player) { 2281Returns an arrayref with all map paths of currently instantiated and saved
1394 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2282maps. May block.
2283
2284=cut
2285
2286sub tmp_maps() {
1395 } 2287 [
1396 2288 map {
1397 $map 2289 utf8::decode $_;
2290 /\.map$/
2291 ? normalise $_
2292 : ()
2293 } @{ aio_readdir $TMPDIR or [] }
2294 ]
1398} 2295}
1399 2296
1400sub emergency_save { 2297=item $maps = cf::map::random_maps
1401 local $cf::FREEZE = 1;
1402 2298
1403 warn "enter emergency map save\n"; 2299Returns an arrayref with all map paths of currently instantiated and saved
2300random maps. May block.
1404 2301
1405 cf::sync_job { 2302=cut
1406 warn "begin emergency map save\n"; 2303
1407 $_->save for values %cf::MAP; 2304sub random_maps() {
2305 [
2306 map {
2307 utf8::decode $_;
2308 /\.map$/
2309 ? normalise "?random/$_"
2310 : ()
2311 } @{ aio_readdir $RANDOMDIR or [] }
2312 ]
2313}
2314
2315=item cf::map::unique_maps
2316
2317Returns an arrayref of paths of all shared maps that have
2318instantiated unique items. May block.
2319
2320=cut
2321
2322sub unique_maps() {
2323 [
2324 map {
2325 utf8::decode $_;
2326 s/\.map$//; # TODO future compatibility hack
2327 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2328 ? ()
2329 : normalise $_
2330 } @{ aio_readdir $UNIQUEDIR or [] }
2331 ]
2332}
2333
2334=back
2335
2336=head3 cf::object
2337
2338=cut
2339
2340package cf::object;
2341
2342=over 4
2343
2344=item $ob->inv_recursive
2345
2346Returns the inventory of the object I<and> their inventories, recursively,
2347but I<not> the object itself.
2348
2349=cut
2350
2351sub inv_recursive_;
2352sub inv_recursive_ {
2353 map { $_, inv_recursive_ $_->inv } @_
2354}
2355
2356sub inv_recursive {
2357 inv_recursive_ inv $_[0]
2358}
2359
2360=item $ref = $ob->ref
2361
2362Creates and returns a persistent reference to an object that can be stored as a string.
2363
2364=item $ob = cf::object::deref ($refstring)
2365
2366returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2367even if the object actually exists. May block.
2368
2369=cut
2370
2371sub deref {
2372 my ($ref) = @_;
2373
2374 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2375 my ($uuid, $name) = ($1, $2);
2376 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2377 or return;
2378 $pl->ob->uuid eq $uuid
2379 or return;
2380
2381 $pl->ob
2382 } else {
2383 warn "$ref: cannot resolve object reference\n";
2384 undef
1408 }; 2385 }
1409
1410 warn "end emergency map save\n";
1411} 2386}
1412 2387
1413package cf; 2388package cf;
1414 2389
1415=back 2390=back
1416
1417 2391
1418=head3 cf::object::player 2392=head3 cf::object::player
1419 2393
1420=over 4 2394=over 4
1421 2395
1424Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2398Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1425can be C<undef>. Does the right thing when the player is currently in a 2399can be C<undef>. Does the right thing when the player is currently in a
1426dialogue with the given NPC character. 2400dialogue with the given NPC character.
1427 2401
1428=cut 2402=cut
2403
2404our $SAY_CHANNEL = {
2405 id => "say",
2406 title => "Map",
2407 reply => "say ",
2408 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2409};
2410
2411our $CHAT_CHANNEL = {
2412 id => "chat",
2413 title => "Chat",
2414 reply => "chat ",
2415 tooltip => "Player chat and shouts, global to the server.",
2416};
1429 2417
1430# rough implementation of a future "reply" method that works 2418# rough implementation of a future "reply" method that works
1431# with dialog boxes. 2419# with dialog boxes.
1432#TODO: the first argument must go, split into a $npc->reply_to ( method 2420#TODO: the first argument must go, split into a $npc->reply_to ( method
1433sub cf::object::player::reply($$$;$) { 2421sub cf::object::player::reply($$$;$) {
1435 2423
1436 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2424 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1437 2425
1438 if ($self->{record_replies}) { 2426 if ($self->{record_replies}) {
1439 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2427 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2428
1440 } else { 2429 } else {
2430 my $pl = $self->contr;
2431
2432 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2433 my $dialog = $pl->{npc_dialog};
2434 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2435
2436 } else {
1441 $msg = $npc->name . " says: $msg" if $npc; 2437 $msg = $npc->name . " says: $msg" if $npc;
1442 $self->message ($msg, $flags); 2438 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2439 }
1443 } 2440 }
2441}
2442
2443=item $object->send_msg ($channel, $msg, $color, [extra...])
2444
2445=cut
2446
2447sub cf::object::send_msg {
2448 my $pl = shift->contr
2449 or return;
2450 $pl->send_msg (@_);
1444} 2451}
1445 2452
1446=item $player_object->may ("access") 2453=item $player_object->may ("access")
1447 2454
1448Returns wether the given player is authorized to access resource "access" 2455Returns wether the given player is authorized to access resource "access"
1461 2468
1462=item $player_object->enter_link 2469=item $player_object->enter_link
1463 2470
1464Freezes the player and moves him/her to a special map (C<{link}>). 2471Freezes the player and moves him/her to a special map (C<{link}>).
1465 2472
1466The player should be reaosnably safe there for short amounts of time. You 2473The player should be reasonably safe there for short amounts of time (e.g.
1467I<MUST> call C<leave_link> as soon as possible, though. 2474for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2475though, as the palyer cannot control the character while it is on the link
2476map.
2477
2478Will never block.
1468 2479
1469=item $player_object->leave_link ($map, $x, $y) 2480=item $player_object->leave_link ($map, $x, $y)
1470 2481
1471Moves the player out of the specila link map onto the given map. If the 2482Moves the player out of the special C<{link}> map onto the specified
1472map is not valid (or omitted), the player will be moved back to the 2483map. If the map is not valid (or omitted), the player will be moved back
1473location he/she was before the call to C<enter_link>, or, if that fails, 2484to the location he/she was before the call to C<enter_link>, or, if that
1474to the emergency map position. 2485fails, to the emergency map position.
1475 2486
1476Might block. 2487Might block.
1477 2488
1478=cut 2489=cut
2490
2491sub link_map {
2492 unless ($LINK_MAP) {
2493 $LINK_MAP = cf::map::find "{link}"
2494 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2495 $LINK_MAP->load;
2496 }
2497
2498 $LINK_MAP
2499}
1479 2500
1480sub cf::object::player::enter_link { 2501sub cf::object::player::enter_link {
1481 my ($self) = @_; 2502 my ($self) = @_;
1482 2503
1483 $self->deactivate_recursive; 2504 $self->deactivate_recursive;
1484 2505
1485 return if $self->map == $LINK_MAP; 2506 return if UNIVERSAL::isa $self->map, "ext::map_link";
1486 2507
1487 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2508 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1488 if $self->map; 2509 if $self->map && $self->map->{path} ne "{link}";
1489 2510
1490 $self->enter_map ($LINK_MAP, 20, 20); 2511 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1491} 2512}
1492 2513
1493sub cf::object::player::leave_link { 2514sub cf::object::player::leave_link {
1494 my ($self, $map, $x, $y) = @_; 2515 my ($self, $map, $x, $y) = @_;
2516
2517 return unless $self->contr->active;
1495 2518
1496 my $link_pos = delete $self->{_link_pos}; 2519 my $link_pos = delete $self->{_link_pos};
1497 2520
1498 unless ($map) { 2521 unless ($map) {
1499 # restore original map position 2522 # restore original map position
1500 ($map, $x, $y) = @{ $link_pos || [] }; 2523 ($map, $x, $y) = @{ $link_pos || [] };
1501 $map = cf::map::find_map $map; 2524 $map = cf::map::find $map;
1502 2525
1503 unless ($map) { 2526 unless ($map) {
1504 ($map, $x, $y) = @$EMERGENCY_POSITION; 2527 ($map, $x, $y) = @$EMERGENCY_POSITION;
1505 $map = cf::map::find_map $map 2528 $map = cf::map::find $map
1506 or die "FATAL: cannot load emergency map\n"; 2529 or die "FATAL: cannot load emergency map\n";
1507 } 2530 }
1508 } 2531 }
1509 2532
1510 ($x, $y) = (-1, -1) 2533 ($x, $y) = (-1, -1)
1513 # use -1 or undef as default coordinates, not 0, 0 2536 # use -1 or undef as default coordinates, not 0, 0
1514 ($x, $y) = ($map->enter_x, $map->enter_y) 2537 ($x, $y) = ($map->enter_x, $map->enter_y)
1515 if $x <=0 && $y <= 0; 2538 if $x <=0 && $y <= 0;
1516 2539
1517 $map->load; 2540 $map->load;
2541 $map->load_neighbours;
1518 2542
2543 return unless $self->contr->active;
2544 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1519 $self->activate_recursive; 2545 $self->activate_recursive;
2546
2547 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1520 $self->enter_map ($map, $x, $y); 2548 $self->enter_map ($map, $x, $y);
1521} 2549}
1522 2550
1523cf::player->attach ( 2551=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1524 on_logout => sub {
1525 my ($pl) = @_;
1526 2552
1527 # abort map switching before logout 2553Moves the player to the given map-path and coordinates by first freezing
1528 if ($pl->ob->{_link_pos}) { 2554her, loading and preparing them map, calling the provided $check callback
1529 cf::sync_job { 2555that has to return the map if sucecssful, and then unfreezes the player on
1530 $pl->ob->leave_link 2556the new (success) or old (failed) map position. In either case, $done will
1531 }; 2557be called at the end of this process.
1532 }
1533 },
1534 on_login => sub {
1535 my ($pl) = @_;
1536 2558
1537 # try to abort aborted map switching on player login :) 2559Note that $check will be called with a potentially non-loaded map, so if
1538 # should happen only on crashes 2560it needs a loaded map it has to call C<< ->load >>.
1539 if ($pl->ob->{_link_pos}) {
1540 $pl->ob->enter_link;
1541 Coro::async {
1542 # we need this sleep as the login has a concurrent enter_exit running
1543 # and this sleep increases chances of the player not ending up in scorn
1544 Coro::Timer::sleep 1;
1545 $pl->ob->leave_link;
1546 };
1547 }
1548 },
1549);
1550 2561
1551=item $player_object->goto_map ($path, $x, $y)
1552
1553=cut 2562=cut
1554 2563
2564our $GOTOGEN;
2565
1555sub cf::object::player::goto_map { 2566sub cf::object::player::goto {
1556 my ($self, $path, $x, $y) = @_; 2567 my ($self, $path, $x, $y, $check, $done) = @_;
2568
2569 # do generation counting so two concurrent goto's will be executed in-order
2570 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1557 2571
1558 $self->enter_link; 2572 $self->enter_link;
1559 2573
1560 (Coro::async { 2574 (async {
1561 $path = new cf::path $path; 2575 $Coro::current->{desc} = "player::goto $path $x $y";
1562 2576
1563 my $map = cf::map::find_map $path->as_string; 2577 # *tag paths override both path and x|y
2578 if ($path =~ /^\*(.*)$/) {
2579 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2580 my $ob = $obs[rand @obs];
2581
2582 # see if we actually can go there
2583 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2584 $ob = $obs[rand @obs];
2585 } else {
2586 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2587 }
2588 # else put us there anyways for now #d#
2589
2590 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2591 } else {
2592 ($path, $x, $y) = (undef, undef, undef);
2593 }
2594 }
2595
2596 my $map = eval {
2597 my $map = defined $path ? cf::map::find $path : undef;
2598
2599 if ($map) {
1564 $map = $map->customise_for ($self) if $map; 2600 $map = $map->customise_for ($self);
1565 2601 $map = $check->($map) if $check && $map;
1566# warn "entering ", $map->path, " at ($x, $y)\n" 2602 } else {
1567# if $map;
1568
1569 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2603 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2604 }
1570 2605
2606 $map
2607 };
2608
2609 if ($@) {
2610 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2611 LOG llevError | logBacktrace, Carp::longmess $@;
2612 }
2613
2614 if ($gen == $self->{_goto_generation}) {
2615 delete $self->{_goto_generation};
1571 $self->leave_link ($map, $x, $y); 2616 $self->leave_link ($map, $x, $y);
2617 }
2618
2619 $done->() if $done;
1572 })->prio (1); 2620 })->prio (1);
1573} 2621}
1574 2622
1575=item $player_object->enter_exit ($exit_object) 2623=item $player_object->enter_exit ($exit_object)
1576 2624
1578 2626
1579sub parse_random_map_params { 2627sub parse_random_map_params {
1580 my ($spec) = @_; 2628 my ($spec) = @_;
1581 2629
1582 my $rmp = { # defaults 2630 my $rmp = { # defaults
1583 xsize => 10, 2631 xsize => (cf::rndm 15, 40),
1584 ysize => 10, 2632 ysize => (cf::rndm 15, 40),
2633 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2634 #layout => string,
1585 }; 2635 };
1586 2636
1587 for (split /\n/, $spec) { 2637 for (split /\n/, $spec) {
1588 my ($k, $v) = split /\s+/, $_, 2; 2638 my ($k, $v) = split /\s+/, $_, 2;
1589 2639
1601 # that depends on the exit object 2651 # that depends on the exit object
1602 2652
1603 my $rmp = parse_random_map_params $exit->msg; 2653 my $rmp = parse_random_map_params $exit->msg;
1604 2654
1605 if ($exit->map) { 2655 if ($exit->map) {
1606 $rmp->{region} = $exit->map->region_name; 2656 $rmp->{region} = $exit->region->name;
1607 $rmp->{origin_map} = $exit->map->path; 2657 $rmp->{origin_map} = $exit->map->path;
1608 $rmp->{origin_x} = $exit->x; 2658 $rmp->{origin_x} = $exit->x;
1609 $rmp->{origin_y} = $exit->y; 2659 $rmp->{origin_y} = $exit->y;
2660
2661 $exit->map->touch;
1610 } 2662 }
1611 2663
1612 $rmp->{random_seed} ||= $exit->random_seed; 2664 $rmp->{random_seed} ||= $exit->random_seed;
1613 2665
1614 my $data = cf::to_json $rmp; 2666 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1615 my $md5 = Digest::MD5::md5_hex $data; 2667 my $md5 = Digest::MD5::md5_hex $data;
2668 my $meta = "$RANDOMDIR/$md5.meta";
1616 2669
1617 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2670 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1618 aio_write $fh, 0, (length $data), $data, 0; 2671 aio_write $fh, 0, (length $data), $data, 0;
2672 undef $fh;
2673 aio_rename "$meta~", $meta;
1619 2674
2675 my $slaying = "?random/$md5";
2676
2677 if ($exit->valid) {
1620 $exit->slaying ("?random/$md5"); 2678 $exit->slaying ("?random/$md5");
1621 $exit->msg (undef); 2679 $exit->msg (undef);
2680 }
1622 } 2681 }
1623} 2682}
1624 2683
1625sub cf::object::player::enter_exit { 2684sub cf::object::player::enter_exit {
1626 my ($self, $exit) = @_; 2685 my ($self, $exit) = @_;
1627 2686
1628 return unless $self->type == cf::PLAYER; 2687 return unless $self->type == cf::PLAYER;
1629 2688
1630 $self->enter_link; 2689 $self->enter_link;
1631 2690
1632 (Coro::async { 2691 (async {
2692 $Coro::current->{desc} = "enter_exit";
2693
1633 unless (eval { 2694 unless (eval {
2695 $self->deactivate_recursive; # just to be sure
1634 2696
2697 # random map handling
2698 {
2699 my $guard = cf::lock_acquire "exit_prepare:$exit";
2700
1635 prepare_random_map $exit 2701 prepare_random_map $exit
1636 if $exit->slaying eq "/!"; 2702 if $exit->slaying eq "/!";
2703 }
1637 2704
1638 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2705 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1639 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2706 my $x = $exit->stats->hp;
2707 my $y = $exit->stats->sp;
1640 2708
2709 $self->goto ($map, $x, $y);
2710
2711 # if exit is damned, update players death & WoR home-position
2712 $self->contr->savebed ($map, $x, $y)
2713 if $exit->flag (cf::FLAG_DAMNED);
2714
1641 1; 2715 1
1642 }) { 2716 }) {
1643 $self->message ("Something went wrong deep within the crossfire server. " 2717 $self->message ("Something went wrong deep within the deliantra server. "
1644 . "I'll try to bring you back to the map you were before. " 2718 . "I'll try to bring you back to the map you were before. "
1645 . "Please report this to the dungeon master", 2719 . "Please report this to the dungeon master!",
1646 cf::NDI_UNIQUE | cf::NDI_RED); 2720 cf::NDI_UNIQUE | cf::NDI_RED);
1647 2721
1648 warn "ERROR in enter_exit: $@"; 2722 warn "ERROR in enter_exit: $@";
1649 $self->leave_link; 2723 $self->leave_link;
1650 } 2724 }
1651 })->prio (1); 2725 })->prio (1);
1664 2738
1665sub cf::client::send_drawinfo { 2739sub cf::client::send_drawinfo {
1666 my ($self, $text, $flags) = @_; 2740 my ($self, $text, $flags) = @_;
1667 2741
1668 utf8::encode $text; 2742 utf8::encode $text;
1669 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2743 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1670} 2744}
1671 2745
2746=item $client->send_msg ($channel, $msg, $color, [extra...])
2747
2748Send a drawinfo or msg packet to the client, formatting the msg for the
2749client if neccessary. C<$type> should be a string identifying the type of
2750the message, with C<log> being the default. If C<$color> is negative, suppress
2751the message unless the client supports the msg packet.
2752
2753=cut
2754
2755# non-persistent channels (usually the info channel)
2756our %CHANNEL = (
2757 "c/identify" => {
2758 id => "infobox",
2759 title => "Identify",
2760 reply => undef,
2761 tooltip => "Items recently identified",
2762 },
2763 "c/examine" => {
2764 id => "infobox",
2765 title => "Examine",
2766 reply => undef,
2767 tooltip => "Signs and other items you examined",
2768 },
2769 "c/book" => {
2770 id => "infobox",
2771 title => "Book",
2772 reply => undef,
2773 tooltip => "The contents of a note or book",
2774 },
2775 "c/lookat" => {
2776 id => "infobox",
2777 title => "Look",
2778 reply => undef,
2779 tooltip => "What you saw there",
2780 },
2781 "c/who" => {
2782 id => "infobox",
2783 title => "Players",
2784 reply => undef,
2785 tooltip => "Shows players who are currently online",
2786 },
2787 "c/body" => {
2788 id => "infobox",
2789 title => "Body Parts",
2790 reply => undef,
2791 tooltip => "Shows which body parts you posess and are available",
2792 },
2793 "c/skills" => {
2794 id => "infobox",
2795 title => "Skills",
2796 reply => undef,
2797 tooltip => "Shows your experience per skill and item power",
2798 },
2799 "c/uptime" => {
2800 id => "infobox",
2801 title => "Uptime",
2802 reply => undef,
2803 tooltip => "How long the server has been running since last restart",
2804 },
2805 "c/mapinfo" => {
2806 id => "infobox",
2807 title => "Map Info",
2808 reply => undef,
2809 tooltip => "Information related to the maps",
2810 },
2811 "c/party" => {
2812 id => "party",
2813 title => "Party",
2814 reply => "gsay ",
2815 tooltip => "Messages and chat related to your party",
2816 },
2817);
2818
2819sub cf::client::send_msg {
2820 my ($self, $channel, $msg, $color, @extra) = @_;
2821
2822 $msg = $self->pl->expand_cfpod ($msg)
2823 unless $color & cf::NDI_VERBATIM;
2824
2825 $color &= cf::NDI_CLIENT_MASK; # just in case...
2826
2827 # check predefined channels, for the benefit of C
2828 if ($CHANNEL{$channel}) {
2829 $channel = $CHANNEL{$channel};
2830
2831 $self->ext_msg (channel_info => $channel)
2832 if $self->can_msg;
2833
2834 $channel = $channel->{id};
2835
2836 } elsif (ref $channel) {
2837 # send meta info to client, if not yet sent
2838 unless (exists $self->{channel}{$channel->{id}}) {
2839 $self->{channel}{$channel->{id}} = $channel;
2840 $self->ext_msg (channel_info => $channel)
2841 if $self->can_msg;
2842 }
2843
2844 $channel = $channel->{id};
2845 }
2846
2847 return unless @extra || length $msg;
2848
2849 if ($self->can_msg) {
2850 # default colour, mask it out
2851 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2852 if $color & cf::NDI_DEF;
2853
2854 my $pkt = "msg "
2855 . $self->{json_coder}->encode (
2856 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2857 );
2858
2859 # try lzf for large packets
2860 $pkt = "lzf " . Compress::LZF::compress $pkt
2861 if 1024 <= length $pkt and $self->{can_lzf};
2862
2863 # split very large packets
2864 if (8192 < length $pkt and $self->{can_lzf}) {
2865 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2866 $pkt = "frag";
2867 }
2868
2869 $self->send_packet ($pkt);
2870 } else {
2871 if ($color >= 0) {
2872 # replace some tags by gcfclient-compatible ones
2873 for ($msg) {
2874 1 while
2875 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2876 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2877 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2878 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2879 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2880 }
2881
2882 $color &= cf::NDI_COLOR_MASK;
2883
2884 utf8::encode $msg;
2885
2886 if (0 && $msg =~ /\[/) {
2887 # COMMAND/INFO
2888 $self->send_packet ("drawextinfo $color 10 8 $msg")
2889 } else {
2890 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2891 $self->send_packet ("drawinfo $color $msg")
2892 }
2893 }
2894 }
2895}
2896
2897=item $client->ext_msg ($type, @msg)
2898
2899Sends an ext event to the client.
2900
2901=cut
2902
2903sub cf::client::ext_msg($$@) {
2904 my ($self, $type, @msg) = @_;
2905
2906 if ($self->extcmd == 2) {
2907 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2908 } elsif ($self->extcmd == 1) { # TODO: remove
2909 push @msg, msgtype => "event_$type";
2910 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2911 }
2912}
2913
2914=item $client->ext_reply ($msgid, @msg)
2915
2916Sends an ext reply to the client.
2917
2918=cut
2919
2920sub cf::client::ext_reply($$@) {
2921 my ($self, $id, @msg) = @_;
2922
2923 if ($self->extcmd == 2) {
2924 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2925 } elsif ($self->extcmd == 1) {
2926 #TODO: version 1, remove
2927 unshift @msg, msgtype => "reply", msgid => $id;
2928 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2929 }
2930}
1672 2931
1673=item $success = $client->query ($flags, "text", \&cb) 2932=item $success = $client->query ($flags, "text", \&cb)
1674 2933
1675Queues a query to the client, calling the given callback with 2934Queues a query to the client, calling the given callback with
1676the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2935the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1677C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2936C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1678 2937
1679Queries can fail, so check the return code. Or don't, as queries will become 2938Queries can fail, so check the return code. Or don't, as queries will
1680reliable at some point in the future. 2939become reliable at some point in the future.
1681 2940
1682=cut 2941=cut
1683 2942
1684sub cf::client::query { 2943sub cf::client::query {
1685 my ($self, $flags, $text, $cb) = @_; 2944 my ($self, $flags, $text, $cb) = @_;
1693 utf8::encode $text; 2952 utf8::encode $text;
1694 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2953 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1695 2954
1696 $self->send_packet ($self->{query_queue}[0][0]) 2955 $self->send_packet ($self->{query_queue}[0][0])
1697 if @{ $self->{query_queue} } == 1; 2956 if @{ $self->{query_queue} } == 1;
2957
2958 1
1698} 2959}
1699 2960
1700cf::client->attach ( 2961cf::client->attach (
2962 on_connect => sub {
2963 my ($ns) = @_;
2964
2965 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2966 },
1701 on_reply => sub { 2967 on_reply => sub {
1702 my ($ns, $msg) = @_; 2968 my ($ns, $msg) = @_;
1703 2969
1704 # this weird shuffling is so that direct followup queries 2970 # this weird shuffling is so that direct followup queries
1705 # get handled first 2971 # get handled first
1706 my $queue = delete $ns->{query_queue}; 2972 my $queue = delete $ns->{query_queue}
2973 or return; # be conservative, not sure how that can happen, but we saw a crash here
1707 2974
1708 (shift @$queue)->[1]->($msg); 2975 (shift @$queue)->[1]->($msg);
2976 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1709 2977
1710 push @{ $ns->{query_queue} }, @$queue; 2978 push @{ $ns->{query_queue} }, @$queue;
1711 2979
1712 if (@{ $ns->{query_queue} } == @$queue) { 2980 if (@{ $ns->{query_queue} } == @$queue) {
1713 if (@$queue) { 2981 if (@$queue) {
1715 } else { 2983 } else {
1716 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2984 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1717 } 2985 }
1718 } 2986 }
1719 }, 2987 },
2988 on_exticmd => sub {
2989 my ($ns, $buf) = @_;
2990
2991 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2992
2993 if (ref $msg) {
2994 my ($type, $reply, @payload) =
2995 "ARRAY" eq ref $msg
2996 ? @$msg
2997 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2998
2999 my @reply;
3000
3001 if (my $cb = $EXTICMD{$type}) {
3002 @reply = $cb->($ns, @payload);
3003 }
3004
3005 $ns->ext_reply ($reply, @reply)
3006 if $reply;
3007
3008 } else {
3009 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3010 }
3011
3012 cf::override;
3013 },
1720); 3014);
1721 3015
1722=item $client->coro (\&cb) 3016=item $client->async (\&cb)
1723 3017
1724Create a new coroutine, running the specified callback. The coroutine will 3018Create a new coroutine, running the specified callback. The coroutine will
1725be automatically cancelled when the client gets destroyed (e.g. on logout, 3019be automatically cancelled when the client gets destroyed (e.g. on logout,
1726or loss of connection). 3020or loss of connection).
1727 3021
1728=cut 3022=cut
1729 3023
1730sub cf::client::coro { 3024sub cf::client::async {
1731 my ($self, $cb) = @_; 3025 my ($self, $cb) = @_;
1732 3026
1733 my $coro; $coro = async { 3027 my $coro = &Coro::async ($cb);
1734 eval {
1735 $cb->();
1736 };
1737 warn $@ if $@;
1738 };
1739 3028
1740 $coro->on_destroy (sub { 3029 $coro->on_destroy (sub {
1741 delete $self->{_coro}{$coro+0}; 3030 delete $self->{_coro}{$coro+0};
1742 }); 3031 });
1743 3032
1770our $safe = new Safe "safe"; 3059our $safe = new Safe "safe";
1771our $safe_hole = new Safe::Hole; 3060our $safe_hole = new Safe::Hole;
1772 3061
1773$SIG{FPE} = 'IGNORE'; 3062$SIG{FPE} = 'IGNORE';
1774 3063
1775$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3064$safe->permit_only (Opcode::opset qw(
3065 :base_core :base_mem :base_orig :base_math
3066 grepstart grepwhile mapstart mapwhile
3067 sort time
3068));
1776 3069
1777# here we export the classes and methods available to script code 3070# here we export the classes and methods available to script code
1778 3071
1779=pod 3072=pod
1780 3073
1781The following fucntions and emthods are available within a safe environment: 3074The following functions and methods are available within a safe environment:
1782 3075
1783 cf::object contr pay_amount pay_player map 3076 cf::object
3077 contr pay_amount pay_player map x y force_find force_add destroy
3078 insert remove name archname title slaying race decrease split
3079
1784 cf::object::player player 3080 cf::object::player
1785 cf::player peaceful 3081 player
1786 cf::map trigger 3082
3083 cf::player
3084 peaceful
3085
3086 cf::map
3087 trigger
1787 3088
1788=cut 3089=cut
1789 3090
1790for ( 3091for (
1791 ["cf::object" => qw(contr pay_amount pay_player map)], 3092 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3093 insert remove inv nrof name archname title slaying race
3094 decrease split destroy change_exp)],
1792 ["cf::object::player" => qw(player)], 3095 ["cf::object::player" => qw(player)],
1793 ["cf::player" => qw(peaceful)], 3096 ["cf::player" => qw(peaceful)],
1794 ["cf::map" => qw(trigger)], 3097 ["cf::map" => qw(trigger)],
1795) { 3098) {
1796 no strict 'refs'; 3099 no strict 'refs';
1867=back 3170=back
1868 3171
1869=cut 3172=cut
1870 3173
1871############################################################################# 3174#############################################################################
3175# the server's init and main functions
1872 3176
1873=head2 EXTENSION DATABASE SUPPORT 3177sub load_facedata($) {
3178 my ($path) = @_;
1874 3179
1875Crossfire maintains a very simple database for extension use. It can 3180 # HACK to clear player env face cache, we need some signal framework
1876currently store anything that can be serialised using Storable, which 3181 # for this (global event?)
1877excludes objects. 3182 %ext::player_env::MUSIC_FACE_CACHE = ();
1878 3183
1879The parameter C<$family> should best start with the name of the extension 3184 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1880using it, it should be unique.
1881 3185
1882=over 4 3186 warn "loading facedata from $path\n";
1883 3187
1884=item $hashref = cf::db_get $family 3188 my $facedata;
3189 0 < aio_load $path, $facedata
3190 or die "$path: $!";
1885 3191
1886Return a hashref for use by the extension C<$family>, which can be 3192 $facedata = Coro::Storable::thaw $facedata;
1887modified. After modifications, you have to call C<cf::db_dirty> or
1888C<cf::db_sync>.
1889 3193
1890=item $value = cf::db_get $family => $key 3194 $facedata->{version} == 2
3195 or cf::cleanup "$path: version mismatch, cannot proceed.";
1891 3196
1892Returns a single value from the database 3197 # patch in the exptable
1893 3198 $facedata->{resource}{"res/exp_table"} = {
1894=item cf::db_put $family => $hashref 3199 type => FT_RSRC,
1895 3200 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1896Stores the given family hashref into the database. Updates are delayed, if
1897you want the data to be synced to disk immediately, use C<cf::db_sync>.
1898
1899=item cf::db_put $family => $key => $value
1900
1901Stores the given C<$value> in the family hash. Updates are delayed, if you
1902want the data to be synced to disk immediately, use C<cf::db_sync>.
1903
1904=item cf::db_dirty
1905
1906Marks the database as dirty, to be updated at a later time.
1907
1908=item cf::db_sync
1909
1910Immediately write the database to disk I<if it is dirty>.
1911
1912=cut
1913
1914our $DB;
1915
1916{
1917 my $path = cf::localdir . "/database.pst";
1918
1919 sub db_load() {
1920 $DB = stat $path ? Storable::retrieve $path : { };
1921 }
1922
1923 my $pid;
1924
1925 sub db_save() {
1926 waitpid $pid, 0 if $pid;
1927 if (0 == ($pid = fork)) {
1928 $DB->{_meta}{version} = 1;
1929 Storable::nstore $DB, "$path~";
1930 rename "$path~", $path;
1931 cf::_exit 0 if defined $pid;
1932 }
1933 }
1934
1935 my $dirty;
1936
1937 sub db_sync() {
1938 db_save if $dirty;
1939 undef $dirty;
1940 }
1941
1942 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1943 db_sync;
1944 }); 3201 };
3202 cf::cede_to_tick;
1945 3203
1946 sub db_dirty() {
1947 $dirty = 1;
1948 $idle->start;
1949 } 3204 {
3205 my $faces = $facedata->{faceinfo};
1950 3206
1951 sub db_get($;$) { 3207 while (my ($face, $info) = each %$faces) {
1952 @_ >= 2 3208 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1953 ? $DB->{$_[0]}{$_[1]}
1954 : ($DB->{$_[0]} ||= { })
1955 }
1956 3209
1957 sub db_put($$;$) { 3210 cf::face::set_visibility $idx, $info->{visibility};
1958 if (@_ >= 3) { 3211 cf::face::set_magicmap $idx, $info->{magicmap};
1959 $DB->{$_[0]}{$_[1]} = $_[2]; 3212 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1960 } else { 3213 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1961 $DB->{$_[0]} = $_[1];
1962 }
1963 db_dirty;
1964 }
1965 3214
1966 cf::global->attach ( 3215 cf::cede_to_tick;
1967 prio => 10000,
1968 on_cleanup => sub {
1969 db_sync;
1970 }, 3216 }
1971 );
1972}
1973 3217
1974############################################################################# 3218 while (my ($face, $info) = each %$faces) {
1975# the server's main() 3219 next unless $info->{smooth};
1976 3220
1977sub cfg_load { 3221 my $idx = cf::face::find $face
3222 or next;
3223
3224 if (my $smooth = cf::face::find $info->{smooth}) {
3225 cf::face::set_smooth $idx, $smooth;
3226 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3227 } else {
3228 warn "smooth face '$info->{smooth}' not found for face '$face'";
3229 }
3230
3231 cf::cede_to_tick;
3232 }
3233 }
3234
3235 {
3236 my $anims = $facedata->{animinfo};
3237
3238 while (my ($anim, $info) = each %$anims) {
3239 cf::anim::set $anim, $info->{frames}, $info->{facings};
3240 cf::cede_to_tick;
3241 }
3242
3243 cf::anim::invalidate_all; # d'oh
3244 }
3245
3246 {
3247 # TODO: for gcfclient pleasure, we should give resources
3248 # that gcfclient doesn't grok a >10000 face index.
3249 my $res = $facedata->{resource};
3250
3251 while (my ($name, $info) = each %$res) {
3252 if (defined $info->{type}) {
3253 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3254 my $data;
3255
3256 if ($info->{type} & 1) {
3257 # prepend meta info
3258
3259 my $meta = $enc->encode ({
3260 name => $name,
3261 %{ $info->{meta} || {} },
3262 });
3263
3264 $data = pack "(w/a*)*", $meta, $info->{data};
3265 } else {
3266 $data = $info->{data};
3267 }
3268
3269 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3270 cf::face::set_type $idx, $info->{type};
3271 } else {
3272 $RESOURCE{$name} = $info;
3273 }
3274
3275 cf::cede_to_tick;
3276 }
3277 }
3278
3279 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3280
3281 1
3282}
3283
3284cf::global->attach (on_resource_update => sub {
3285 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3286 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3287
3288 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3289 my $sound = $soundconf->{compat}[$_]
3290 or next;
3291
3292 my $face = cf::face::find "sound/$sound->[1]";
3293 cf::sound::set $sound->[0] => $face;
3294 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3295 }
3296
3297 while (my ($k, $v) = each %{$soundconf->{event}}) {
3298 my $face = cf::face::find "sound/$v";
3299 cf::sound::set $k => $face;
3300 }
3301 }
3302});
3303
3304register_exticmd fx_want => sub {
3305 my ($ns, $want) = @_;
3306
3307 while (my ($k, $v) = each %$want) {
3308 $ns->fx_want ($k, $v);
3309 }
3310};
3311
3312sub load_resource_file($) {
3313 my $guard = lock_acquire "load_resource_file";
3314
3315 my $status = load_resource_file_ $_[0];
3316 get_slot 0.1, 100;
3317 cf::arch::commit_load;
3318
3319 $status
3320}
3321
3322sub reload_regions {
3323 # HACK to clear player env face cache, we need some signal framework
3324 # for this (global event?)
3325 %ext::player_env::MUSIC_FACE_CACHE = ();
3326
3327 load_resource_file "$MAPDIR/regions"
3328 or die "unable to load regions file\n";
3329
3330 for (cf::region::list) {
3331 $_->{match} = qr/$_->{match}/
3332 if exists $_->{match};
3333 }
3334}
3335
3336sub reload_facedata {
3337 load_facedata "$DATADIR/facedata"
3338 or die "unable to load facedata\n";
3339}
3340
3341sub reload_archetypes {
3342 load_resource_file "$DATADIR/archetypes"
3343 or die "unable to load archetypes\n";
3344}
3345
3346sub reload_treasures {
3347 load_resource_file "$DATADIR/treasures"
3348 or die "unable to load treasurelists\n";
3349}
3350
3351sub reload_resources {
3352 warn "reloading resource files...\n";
3353
3354 reload_facedata;
3355 reload_archetypes;
3356 reload_regions;
3357 reload_treasures;
3358
3359 warn "finished reloading resource files\n";
3360}
3361
3362sub reload_config {
1978 open my $fh, "<:utf8", cf::confdir . "/config" 3363 open my $fh, "<:utf8", "$CONFDIR/config"
1979 or return; 3364 or return;
1980 3365
1981 local $/; 3366 local $/;
1982 *CFG = YAML::Syck::Load <$fh>; 3367 *CFG = YAML::Load <$fh>;
3368
3369 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3370
3371 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3372 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3373
3374 if (exists $CFG{mlockall}) {
3375 eval {
3376 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3377 and die "WARNING: m(un)lockall failed: $!\n";
3378 };
3379 warn $@ if $@;
3380 }
3381}
3382
3383sub pidfile() {
3384 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3385 or die "$PIDFILE: $!";
3386 flock $fh, &Fcntl::LOCK_EX
3387 or die "$PIDFILE: flock: $!";
3388 $fh
3389}
3390
3391# make sure only one server instance is running at any one time
3392sub atomic {
3393 my $fh = pidfile;
3394
3395 my $pid = <$fh>;
3396 kill 9, $pid if $pid > 0;
3397
3398 seek $fh, 0, 0;
3399 print $fh $$;
1983} 3400}
1984 3401
1985sub main { 3402sub main {
3403 cf::init_globals; # initialise logging
3404
3405 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3406 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3407 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3408 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3409
3410 cf::init_experience;
3411 cf::init_anim;
3412 cf::init_attackmess;
3413 cf::init_dynamic;
3414 cf::init_block;
3415
3416 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3417
1986 # we must not ever block the main coroutine 3418 # we must not ever block the main coroutine
1987 local $Coro::idle = sub { 3419 local $Coro::idle = sub {
1988 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3420 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1989 (Coro::unblock_sub { 3421 (async {
1990 Event::one_event; 3422 $Coro::current->{desc} = "IDLE BUG HANDLER";
1991 })->(); 3423 EV::loop EV::LOOP_ONESHOT;
3424 })->prio (Coro::PRIO_MAX);
1992 }; 3425 };
1993 3426
1994 cfg_load; 3427 evthread_start IO::AIO::poll_fileno;
1995 db_load; 3428
3429 cf::sync_job {
3430 reload_resources;
3431 reload_config;
3432 db_init;
3433
3434 cf::load_settings;
3435 cf::load_materials;
3436 cf::init_uuid;
3437 cf::init_signals;
3438 cf::init_commands;
3439 cf::init_skills;
3440
3441 cf::init_beforeplay;
3442
3443 atomic;
3444
1996 load_extensions; 3445 load_extensions;
3446
3447 utime time, time, $RUNTIMEFILE;
3448
3449 # no (long-running) fork's whatsoever before this point(!)
3450 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3451
3452 (pop @POST_INIT)->(0) while @POST_INIT;
3453 };
3454
1997 Event::loop; 3455 EV::loop;
1998} 3456}
1999 3457
2000############################################################################# 3458#############################################################################
2001# initialisation 3459# initialisation and cleanup
2002 3460
3461# install some emergency cleanup handlers
3462BEGIN {
3463 our %SIGWATCHER = ();
3464 for my $signal (qw(INT HUP TERM)) {
3465 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3466 cf::cleanup "SIG$signal";
3467 };
3468 }
3469}
3470
3471sub write_runtime_sync {
3472 # first touch the runtime file to show we are still running:
3473 # the fsync below can take a very very long time.
3474
3475 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3476
3477 my $guard = cf::lock_acquire "write_runtime";
3478
3479 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3480 or return;
3481
3482 my $value = $cf::RUNTIME + 90 + 10;
3483 # 10 is the runtime save interval, for a monotonic clock
3484 # 60 allows for the watchdog to kill the server.
3485
3486 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3487 and return;
3488
3489 # always fsync - this file is important
3490 aio_fsync $fh
3491 and return;
3492
3493 # touch it again to show we are up-to-date
3494 aio_utime $fh, undef, undef;
3495
3496 close $fh
3497 or return;
3498
3499 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3500 and return;
3501
3502 warn "runtime file written.\n";
3503
3504 1
3505}
3506
3507our $uuid_lock;
3508our $uuid_skip;
3509
3510sub write_uuid_sync($) {
3511 $uuid_skip ||= $_[0];
3512
3513 return if $uuid_lock;
3514 local $uuid_lock = 1;
3515
3516 my $uuid = "$LOCALDIR/uuid";
3517
3518 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3519 or return;
3520
3521 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3522 $uuid_skip = 0;
3523
3524 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3525 and return;
3526
3527 # always fsync - this file is important
3528 aio_fsync $fh
3529 and return;
3530
3531 close $fh
3532 or return;
3533
3534 aio_rename "$uuid~", $uuid
3535 and return;
3536
3537 warn "uuid file written ($value).\n";
3538
3539 1
3540
3541}
3542
3543sub write_uuid($$) {
3544 my ($skip, $sync) = @_;
3545
3546 $sync ? write_uuid_sync $skip
3547 : async { write_uuid_sync $skip };
3548}
3549
3550sub emergency_save() {
3551 my $freeze_guard = cf::freeze_mainloop;
3552
3553 warn "enter emergency perl save\n";
3554
3555 cf::sync_job {
3556 # use a peculiar iteration method to avoid tripping on perl
3557 # refcount bugs in for. also avoids problems with players
3558 # and maps saved/destroyed asynchronously.
3559 warn "begin emergency player save\n";
3560 for my $login (keys %cf::PLAYER) {
3561 my $pl = $cf::PLAYER{$login} or next;
3562 $pl->valid or next;
3563 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3564 $pl->save;
3565 }
3566 warn "end emergency player save\n";
3567
3568 warn "begin emergency map save\n";
3569 for my $path (keys %cf::MAP) {
3570 my $map = $cf::MAP{$path} or next;
3571 $map->valid or next;
3572 $map->save;
3573 }
3574 warn "end emergency map save\n";
3575
3576 warn "begin emergency database checkpoint\n";
3577 BDB::db_env_txn_checkpoint $DB_ENV;
3578 warn "end emergency database checkpoint\n";
3579
3580 warn "begin write uuid\n";
3581 write_uuid_sync 1;
3582 warn "end write uuid\n";
3583 };
3584
3585 warn "leave emergency perl save\n";
3586}
3587
3588sub post_cleanup {
3589 my ($make_core) = @_;
3590
3591 warn Carp::longmess "post_cleanup backtrace"
3592 if $make_core;
3593
3594 my $fh = pidfile;
3595 unlink $PIDFILE if <$fh> == $$;
3596}
3597
3598# a safer delete_package, copied from Symbol
3599sub clear_package($) {
3600 my $pkg = shift;
3601
3602 # expand to full symbol table name if needed
3603 unless ($pkg =~ /^main::.*::$/) {
3604 $pkg = "main$pkg" if $pkg =~ /^::/;
3605 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3606 $pkg .= '::' unless $pkg =~ /::$/;
3607 }
3608
3609 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3610 my $stem_symtab = *{$stem}{HASH};
3611
3612 defined $stem_symtab and exists $stem_symtab->{$leaf}
3613 or return;
3614
3615 # clear all symbols
3616 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3617 for my $name (keys %$leaf_symtab) {
3618 _gv_clear *{"$pkg$name"};
3619# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3620 }
3621 warn "cleared package $pkg\n";#d#
3622}
3623
2003sub reload() { 3624sub do_reload_perl() {
2004 # can/must only be called in main 3625 # can/must only be called in main
2005 if ($Coro::current != $Coro::main) { 3626 if ($Coro::current != $Coro::main) {
2006 warn "can only reload from main coroutine\n"; 3627 warn "can only reload from main coroutine";
2007 return; 3628 return;
2008 } 3629 }
2009 3630
3631 return if $RELOAD++;
3632
3633 while ($RELOAD) {
2010 warn "reloading..."; 3634 warn "reloading...";
2011 3635
2012 local $FREEZE = 1; 3636 warn "entering sync_job";
3637
3638 cf::sync_job {
3639 cf::write_runtime_sync; # external watchdog should not bark
2013 cf::emergency_save; 3640 cf::emergency_save;
3641 cf::write_runtime_sync; # external watchdog should not bark
2014 3642
2015 eval { 3643 warn "syncing database to disk";
3644 BDB::db_env_txn_checkpoint $DB_ENV;
3645
2016 # if anything goes wrong in here, we should simply crash as we already saved 3646 # if anything goes wrong in here, we should simply crash as we already saved
2017 3647
2018 # cancel all watchers 3648 warn "flushing outstanding aio requests";
2019 for (Event::all_watchers) { 3649 while (IO::AIO::nreqs || BDB::nreqs) {
2020 $_->cancel if $_->data & WF_AUTOCANCEL; 3650 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2021 }
2022
2023 # cancel all extension coros
2024 $_->cancel for values %EXT_CORO;
2025 %EXT_CORO = ();
2026
2027 # unload all extensions
2028 for (@exts) {
2029 warn "unloading <$_>";
2030 unload_extension $_;
2031 }
2032
2033 # unload all modules loaded from $LIBDIR
2034 while (my ($k, $v) = each %INC) {
2035 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2036
2037 warn "removing <$k>";
2038 delete $INC{$k};
2039
2040 $k =~ s/\.pm$//;
2041 $k =~ s/\//::/g;
2042
2043 if (my $cb = $k->can ("unload_module")) {
2044 $cb->();
2045 } 3651 }
2046 3652
2047 Symbol::delete_package $k; 3653 warn "cancelling all extension coros";
3654 $_->cancel for values %EXT_CORO;
3655 %EXT_CORO = ();
3656
3657 warn "removing commands";
3658 %COMMAND = ();
3659
3660 warn "removing ext/exti commands";
3661 %EXTCMD = ();
3662 %EXTICMD = ();
3663
3664 warn "unloading/nuking all extensions";
3665 for my $pkg (@EXTS) {
3666 warn "... unloading $pkg";
3667
3668 if (my $cb = $pkg->can ("unload")) {
3669 eval {
3670 $cb->($pkg);
3671 1
3672 } or warn "$pkg unloaded, but with errors: $@";
3673 }
3674
3675 warn "... clearing $pkg";
3676 clear_package $pkg;
2048 } 3677 }
2049 3678
2050 # sync database to disk 3679 warn "unloading all perl modules loaded from $LIBDIR";
2051 cf::db_sync; 3680 while (my ($k, $v) = each %INC) {
2052 IO::AIO::flush; 3681 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2053 3682
3683 warn "... unloading $k";
3684 delete $INC{$k};
3685
3686 $k =~ s/\.pm$//;
3687 $k =~ s/\//::/g;
3688
3689 if (my $cb = $k->can ("unload_module")) {
3690 $cb->();
3691 }
3692
3693 clear_package $k;
3694 }
3695
2054 # get rid of safe::, as good as possible 3696 warn "getting rid of safe::, as good as possible";
2055 Symbol::delete_package "safe::$_" 3697 clear_package "safe::$_"
2056 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3698 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2057 3699
2058 # remove register_script_function callbacks 3700 warn "unloading cf.pm \"a bit\"";
2059 # TODO
2060
2061 # unload cf.pm "a bit"
2062 delete $INC{"cf.pm"}; 3701 delete $INC{"cf.pm"};
3702 delete $INC{"cf/pod.pm"};
2063 3703
2064 # don't, removes xs symbols, too, 3704 # don't, removes xs symbols, too,
2065 # and global variables created in xs 3705 # and global variables created in xs
2066 #Symbol::delete_package __PACKAGE__; 3706 #clear_package __PACKAGE__;
2067 3707
2068 # reload cf.pm 3708 warn "unload completed, starting to reload now";
3709
2069 warn "reloading cf.pm"; 3710 warn "reloading cf.pm";
2070 require cf; 3711 require cf;
2071 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3712 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2072 3713
2073 # load config and database again 3714 warn "loading config and database again";
2074 cf::cfg_load; 3715 cf::reload_config;
2075 cf::db_load;
2076 3716
2077 # load extensions
2078 warn "load extensions"; 3717 warn "loading extensions";
2079 cf::load_extensions; 3718 cf::load_extensions;
2080 3719
2081 # reattach attachments to objects 3720 warn "reattaching attachments to objects/players";
3721 _global_reattach; # objects, sockets
3722 warn "reattaching attachments to maps";
3723 reattach $_ for values %MAP;
3724 warn "reattaching attachments to players";
3725 reattach $_ for values %PLAYER;
3726
3727 warn "running post_load";
3728 (pop @POST_INIT)->(1) while @POST_INIT;
3729
3730 warn "leaving sync_job";
3731
3732 1
3733 } or do {
3734 warn $@;
3735 cf::cleanup "error while reloading, exiting.";
3736 };
3737
2082 warn "reattach"; 3738 warn "reloaded";
2083 _global_reattach; 3739 --$RELOAD;
3740 }
3741};
3742
3743our $RELOAD_WATCHER; # used only during reload
3744
3745sub reload_perl() {
3746 # doing reload synchronously and two reloads happen back-to-back,
3747 # coro crashes during coro_state_free->destroy here.
3748
3749 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3750 do_reload_perl;
3751 undef $RELOAD_WATCHER;
2084 }; 3752 };
2085
2086 if ($@) {
2087 warn $@;
2088 warn "error while reloading, exiting.";
2089 exit 1;
2090 }
2091
2092 warn "reloaded successfully";
2093};
2094
2095#############################################################################
2096
2097unless ($LINK_MAP) {
2098 $LINK_MAP = cf::map::new;
2099
2100 $LINK_MAP->width (41);
2101 $LINK_MAP->height (41);
2102 $LINK_MAP->alloc;
2103 $LINK_MAP->path ("{link}");
2104 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2105 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2106
2107 # dirty hack because... archetypes are not yet loaded
2108 Event->timer (
2109 after => 2,
2110 cb => sub {
2111 $_[0]->w->cancel;
2112
2113 # provide some exits "home"
2114 my $exit = cf::object::new "exit";
2115
2116 $exit->slaying ($EMERGENCY_POSITION->[0]);
2117 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2118 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2119
2120 $LINK_MAP->insert ($exit->clone, 19, 19);
2121 $LINK_MAP->insert ($exit->clone, 19, 20);
2122 $LINK_MAP->insert ($exit->clone, 19, 21);
2123 $LINK_MAP->insert ($exit->clone, 20, 19);
2124 $LINK_MAP->insert ($exit->clone, 20, 21);
2125 $LINK_MAP->insert ($exit->clone, 21, 19);
2126 $LINK_MAP->insert ($exit->clone, 21, 20);
2127 $LINK_MAP->insert ($exit->clone, 21, 21);
2128
2129 $exit->destroy;
2130 });
2131
2132 $LINK_MAP->{deny_save} = 1;
2133 $LINK_MAP->{deny_reset} = 1;
2134
2135 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2136} 3753}
2137
2138register "<global>", __PACKAGE__;
2139 3754
2140register_command "reload" => sub { 3755register_command "reload" => sub {
2141 my ($who, $arg) = @_; 3756 my ($who, $arg) = @_;
2142 3757
2143 if ($who->flag (FLAG_WIZ)) { 3758 if ($who->flag (FLAG_WIZ)) {
2144 $who->message ("start of reload.");
2145 reload;
2146 $who->message ("end of reload."); 3759 $who->message ("reloading server.");
3760 async {
3761 $Coro::current->{desc} = "perl_reload";
3762 reload_perl;
3763 };
2147 } 3764 }
2148}; 3765};
2149 3766
2150unshift @INC, $LIBDIR; 3767unshift @INC, $LIBDIR;
2151 3768
2152$TICK_WATCHER = Event->timer ( 3769my $bug_warning = 0;
2153 reentrant => 0, 3770
2154 prio => 0, 3771our @WAIT_FOR_TICK;
2155 at => $NEXT_TICK || $TICK, 3772our @WAIT_FOR_TICK_BEGIN;
2156 data => WF_AUTOCANCEL, 3773
2157 cb => sub { 3774sub wait_for_tick {
2158 unless ($FREEZE) { 3775 return if tick_inhibit || $Coro::current == $Coro::main;
3776
3777 my $signal = new Coro::Signal;
3778 push @WAIT_FOR_TICK, $signal;
3779 $signal->wait;
3780}
3781
3782sub wait_for_tick_begin {
3783 return if tick_inhibit || $Coro::current == $Coro::main;
3784
3785 my $signal = new Coro::Signal;
3786 push @WAIT_FOR_TICK_BEGIN, $signal;
3787 $signal->wait;
3788}
3789
3790sub tick {
3791 if ($Coro::current != $Coro::main) {
3792 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3793 unless ++$bug_warning > 10;
3794 return;
3795 }
3796
2159 cf::server_tick; # one server iteration 3797 cf::server_tick; # one server iteration
2160 $RUNTIME += $TICK;
2161 }
2162 3798
2163 $NEXT_TICK += $TICK; 3799 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2164 3800 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2165 # if we are delayed by four ticks or more, skip them all 3801 Coro::async_pool {
2166 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3802 $Coro::current->{desc} = "runtime saver";
2167
2168 $TICK_WATCHER->at ($NEXT_TICK);
2169 $TICK_WATCHER->start;
2170 },
2171);
2172
2173IO::AIO::max_poll_time $TICK * 0.2;
2174
2175Event->io (
2176 fd => IO::AIO::poll_fileno,
2177 poll => 'r',
2178 prio => 5,
2179 data => WF_AUTOCANCEL,
2180 cb => \&IO::AIO::poll_cb,
2181);
2182
2183Event->timer (
2184 data => WF_AUTOCANCEL,
2185 after => 0,
2186 interval => 10,
2187 cb => sub {
2188 (Coro::unblock_sub {
2189 write_runtime 3803 write_runtime_sync
2190 or warn "ERROR: unable to write runtime file: $!"; 3804 or warn "ERROR: unable to write runtime file: $!";
2191 })->(); 3805 };
2192 }, 3806 }
2193); 3807
3808 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3809 $sig->send;
3810 }
3811 while (my $sig = shift @WAIT_FOR_TICK) {
3812 $sig->send;
3813 }
3814
3815 $LOAD = ($NOW - $TICK_START) / $TICK;
3816 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3817
3818 if (0) {
3819 if ($NEXT_TICK) {
3820 my $jitter = $TICK_START - $NEXT_TICK;
3821 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3822 warn "jitter $JITTER\n";#d#
3823 }
3824 }
3825}
3826
3827{
3828 # configure BDB
3829
3830 BDB::min_parallel 8;
3831 BDB::max_poll_reqs $TICK * 0.1;
3832 $AnyEvent::BDB::WATCHER->priority (1);
3833
3834 unless ($DB_ENV) {
3835 $DB_ENV = BDB::db_env_create;
3836 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3837 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3838 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3839 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3840 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3841
3842 cf::sync_job {
3843 eval {
3844 BDB::db_env_open
3845 $DB_ENV,
3846 $BDBDIR,
3847 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3848 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3849 0666;
3850
3851 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3852 };
3853
3854 cf::cleanup "db_env_open(db): $@" if $@;
3855 };
3856 }
3857
3858 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3859 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3860 };
3861 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3862 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3863 };
3864 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3865 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3866 };
3867}
3868
3869{
3870 # configure IO::AIO
3871
3872 IO::AIO::min_parallel 8;
3873 IO::AIO::max_poll_time $TICK * 0.1;
3874 undef $AnyEvent::AIO::WATCHER;
3875}
3876
3877my $_log_backtrace;
3878
3879sub _log_backtrace {
3880 my ($msg, @addr) = @_;
3881
3882 $msg =~ s/\n//;
3883
3884 # limit the # of concurrent backtraces
3885 if ($_log_backtrace < 2) {
3886 ++$_log_backtrace;
3887 my $perl_bt = Carp::longmess $msg;
3888 async {
3889 $Coro::current->{desc} = "abt $msg";
3890
3891 my @bt = fork_call {
3892 @addr = map { sprintf "%x", $_ } @addr;
3893 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3894 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3895 or die "addr2line: $!";
3896
3897 my @funcs;
3898 my @res = <$fh>;
3899 chomp for @res;
3900 while (@res) {
3901 my ($func, $line) = splice @res, 0, 2, ();
3902 push @funcs, "[$func] $line";
3903 }
3904
3905 @funcs
3906 };
3907
3908 LOG llevInfo, "[ABT] $perl_bt\n";
3909 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3910 LOG llevInfo, "[ABT] $_\n" for @bt;
3911 --$_log_backtrace;
3912 };
3913 } else {
3914 LOG llevInfo, "[ABT] $msg\n";
3915 LOG llevInfo, "[ABT] [suppressed]\n";
3916 }
3917}
3918
3919# load additional modules
3920use cf::pod;
3921
3922END { cf::emergency_save }
2194 3923
21951 39241
2196 3925

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