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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.51 by root, Mon Aug 28 14:05:24 2006 UTC vs.
Revision 1.123 by root, Tue Jan 2 19:18:33 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_reload_1; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our %PROP_TYPE; 40our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 41
24our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 43our $TICK_WATCHER;
26our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78
79#############################################################################
80
81=head2 GLOBAL VARIABLES
82
83=over 4
84
85=item $cf::UPTIME
86
87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
93
94=item $cf::LIBDIR
95
96The perl library directory, where extensions and cf-specific modules can
97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
102
103=item $cf::TICK
104
105The interval between server ticks, in seconds.
106
107=item %cf::CFG
108
109Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to.
111
112=back
113
114=cut
27 115
28BEGIN { 116BEGIN {
29 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
31 $msg .= "\n" 121 $msg .= "\n"
32 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
33 123
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
36 }; 125 };
37} 126}
38 127
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 134
75# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 136# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
78 no strict 'refs'; 144 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 146}
81 147
82$Event::DIED = sub { 148$Event::DIED = sub {
84}; 150};
85 151
86my %ext_pkg; 152my %ext_pkg;
87my @exts; 153my @exts;
88my @hook; 154my @hook;
89my %command;
90my %extcmd;
91 155
92############################################################################# 156=head2 UTILITY FUNCTIONS
93# utility functions 157
158=over 4
159
160=cut
94 161
95use JSON::Syck (); # TODO# replace by JSON::PC once working 162use JSON::Syck (); # TODO# replace by JSON::PC once working
163
164=item $ref = cf::from_json $json
165
166Converts a JSON string into the corresponding perl data structure.
167
168=cut
96 169
97sub from_json($) { 170sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 172 JSON::Syck::Load $_[0]
100} 173}
101 174
175=item $json = cf::to_json $ref
176
177Converts a perl data structure into its JSON representation.
178
179=cut
180
102sub to_json($) { 181sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
105} 184}
106 185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string
209
210Wait until the given lock is available. See cf::lock_acquire.
211
212=item my $lock = cf::lock_acquire $string
213
214Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically
217returned.
218
219Lock names should begin with a unique identifier (for example, find_map
220uses map_find and load_map uses map_load).
221
222=cut
223
224our %LOCK;
225
226sub lock_wait($) {
227 my ($key) = @_;
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234}
235
236sub lock_acquire($) {
237 my ($key) = @_;
238
239 # wait, to be sure we are not locked
240 lock_wait $key;
241
242 $LOCK{$key} = [];
243
244 cf::guard {
245 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} };
247 }
248}
249
250=item cf::sync_job { BLOCK }
251
252The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
255
256If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish
259fast or be very important.
260
261=cut
262
263sub sync_job(&) {
264 my ($job) = @_;
265
266 if ($Coro::current == $Coro::main) {
267 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/
269
270 # TODO: use suspend/resume instead
271 # (but this is cancel-safe)
272 local $FREEZE = 1;
273
274 my $busy = 1;
275 my @res;
276
277 (Coro::async {
278 @res = eval { $job->() };
279 warn $@ if $@;
280 undef $busy;
281 })->prio (Coro::PRIO_MAX);
282
283 while ($busy) {
284 Coro::cede_notself;
285 Event::one_event unless Coro::nready;
286 }
287
288 wantarray ? @res : $res[0]
289 } else {
290 # we are in another coroutine, how wonderful, everything just works
291
292 $job->()
293 }
294}
295
296=item $coro = cf::coro { BLOCK }
297
298Creates and returns a new coro. This coro is automcatially being canceled
299when the extension calling this is being unloaded.
300
301=cut
302
303sub coro(&) {
304 my $cb = shift;
305
306 my $coro; $coro = async {
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312
313 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0};
315 });
316 $EXT_CORO{$coro+0} = $coro;
317
318 $coro
319}
320
321sub write_runtime {
322 my $runtime = cf::localdir . "/runtime";
323
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return;
326
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330
331 aio_fsync $fh
332 and return;
333
334 close $fh
335 or return;
336
337 aio_rename "$runtime~", $runtime
338 and return;
339
340 1
341}
342
343=back
344
345=cut
346
107############################################################################# 347#############################################################################
108# "new" plug-in system
109 348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466
467#############################################################################
468
469=head2 ATTACHABLE OBJECTS
470
471Many objects in crossfire are so-called attachable objects. That means you can
472attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods.
474
475In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+).
478
479=over 4
480
110=item $object->attach ($attachment, key => $value...) 481=item $attachable->attach ($attachment, key => $value...)
111 482
112Attach a pre-registered attachment to an object. 483=item $attachable->detach ($attachment)
113 484
114=item $player->attach ($attachment, key => $value...) 485Attach/detach a pre-registered attachment to a specific object and give it
486the specified key/value pairs as arguments.
115 487
116Attach a pre-registered attachment to a player. 488Example, attach a minesweeper attachment to the given object, making it a
48910x10 minesweeper game:
117 490
118=item $map->attach ($attachment, key => $value...) # not yet persistent 491 $obj->attach (minesweeper => width => 10, height => 10);
119 492
120Attach a pre-registered attachment to a map. 493=item $bool = $attachable->attached ($name)
121 494
122=item cf::attach_global ... 495Checks wether the named attachment is currently attached to the object.
123 496
124Attach handlers for global events. 497=item cf::CLASS->attach ...
125 498
126This and all following C<attach_*>-functions expect any number of the 499=item cf::CLASS->detach ...
127following handler/hook descriptions: 500
501Define an anonymous attachment and attach it to all objects of the given
502CLASS. See the next function for an explanation of its arguments.
503
504You can attach to global events by using the C<cf::global> class.
505
506Example, log all player logins:
507
508 cf::player->attach (
509 on_login => sub {
510 my ($pl) = @_;
511 ...
512 },
513 );
514
515Example, attach to the jeweler skill:
516
517 cf::object->attach (
518 type => cf::SKILL,
519 subtype => cf::SK_JEWELER,
520 on_use_skill => sub {
521 my ($sk, $ob, $part, $dir, $msg) = @_;
522 ...
523 },
524 );
525
526=item cf::CLASS::attachment $name, ...
527
528Register an attachment by C<$name> through which attachable objects of the
529given CLASS can refer to this attachment.
530
531Some classes such as crossfire maps and objects can specify attachments
532that are attached at load/instantiate time, thus the need for a name.
533
534These calls expect any number of the following handler/hook descriptions:
128 535
129=over 4 536=over 4
130 537
131=item prio => $number 538=item prio => $number
132 539
134by another C<prio> setting). Lower priority handlers get executed 541by another C<prio> setting). Lower priority handlers get executed
135earlier. The default priority is C<0>, and many built-in handlers are 542earlier. The default priority is C<0>, and many built-in handlers are
136registered at priority C<-1000>, so lower priorities should not be used 543registered at priority C<-1000>, so lower priorities should not be used
137unless you know what you are doing. 544unless you know what you are doing.
138 545
546=item type => $type
547
548(Only for C<< cf::object->attach >> calls), limits the attachment to the
549given type of objects only (the additional parameter C<subtype> can be
550used to further limit to the given subtype).
551
139=item on_I<event> => \&cb 552=item on_I<event> => \&cb
140 553
141Call the given code reference whenever the named event happens (event is 554Call the given code reference whenever the named event happens (event is
142something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 555something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
143handlers are recognised generally depends on the type of object these 556handlers are recognised generally depends on the type of object these
152package and register them. Only handlers for eevents supported by the 565package and register them. Only handlers for eevents supported by the
153object/class are recognised. 566object/class are recognised.
154 567
155=back 568=back
156 569
157=item cf::attach_to_type $object_type, $subtype, ... 570Example, define an attachment called "sockpuppet" that calls the given
571event handler when a monster attacks:
158 572
159Attach handlers for a specific object type (e.g. TRANSPORT) and 573 cf::object::attachment sockpuppet =>
160subtype. If C<$subtype> is zero or undef, matches all objects of the given 574 on_skill_attack => sub {
161type. 575 my ($self, $victim) = @_;
576 ...
577 }
578 }
162 579
163=item cf::attach_to_objects ... 580=item $attachable->valid
164 581
165Attach handlers to all objects. Do not use this except for debugging or 582Just because you have a perl object does not mean that the corresponding
166very rare events, as handlers are (obviously) called for I<all> objects in 583C-level object still exists. If you try to access an object that has no
167the game. 584valid C counterpart anymore you get an exception at runtime. This method
168 585can be used to test for existence of the C object part without causing an
169=item cf::attach_to_players ... 586exception.
170
171Attach handlers to all players.
172
173=item cf::attach_to_maps ...
174
175Attach handlers to all maps.
176
177=item cf:register_attachment $name, ...
178 587
179=cut 588=cut
180 589
181# the following variables are defined in .xs and must not be re-created 590# the following variables are defined in .xs and must not be re-created
182our @CB_GLOBAL = (); # registry for all global events 591our @CB_GLOBAL = (); # registry for all global events
592our @CB_ATTACHABLE = (); # registry for all attachables
183our @CB_OBJECT = (); # all objects (should not be used except in emergency) 593our @CB_OBJECT = (); # all objects (should not be used except in emergency)
184our @CB_PLAYER = (); 594our @CB_PLAYER = ();
595our @CB_CLIENT = ();
185our @CB_TYPE = (); # registry for type (cf-object class) based events 596our @CB_TYPE = (); # registry for type (cf-object class) based events
186our @CB_MAP = (); 597our @CB_MAP = ();
187 598
188my %attachment; 599my %attachment;
189 600
190sub _attach_cb($\%$$$) { 601sub _attach_cb($$$$) {
191 my ($registry, $undo, $event, $prio, $cb) = @_; 602 my ($registry, $event, $prio, $cb) = @_;
192 603
193 use sort 'stable'; 604 use sort 'stable';
194 605
195 $cb = [$prio, $cb]; 606 $cb = [$prio, $cb];
196 607
197 @{$registry->[$event]} = sort 608 @{$registry->[$event]} = sort
198 { $a->[0] cmp $b->[0] } 609 { $a->[0] cmp $b->[0] }
199 @{$registry->[$event] || []}, $cb; 610 @{$registry->[$event] || []}, $cb;
200
201 push @{$undo->{cb}}, [$event, $cb];
202} 611}
612
613# hack
614my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
203 615
204# attach handles attaching event callbacks 616# attach handles attaching event callbacks
205# the only thing the caller has to do is pass the correct 617# the only thing the caller has to do is pass the correct
206# registry (== where the callback attaches to). 618# registry (== where the callback attaches to).
207sub _attach(\@$@) { 619sub _attach {
208 my ($registry, $klass, @arg) = @_; 620 my ($registry, $klass, @arg) = @_;
209 621
622 my $object_type;
210 my $prio = 0; 623 my $prio = 0;
211
212 my %undo = (
213 registry => $registry,
214 cb => [],
215 );
216
217 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 624 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
625
626 #TODO: get rid of this hack
627 if ($attachable_klass{$klass}) {
628 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
629 }
218 630
219 while (@arg) { 631 while (@arg) {
220 my $type = shift @arg; 632 my $type = shift @arg;
221 633
222 if ($type eq "prio") { 634 if ($type eq "prio") {
223 $prio = shift @arg; 635 $prio = shift @arg;
224 636
637 } elsif ($type eq "type") {
638 $object_type = shift @arg;
639 $registry = $CB_TYPE[$object_type] ||= [];
640
641 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
645
225 } elsif ($type eq "package") { 646 } elsif ($type eq "package") {
226 my $pkg = shift @arg; 647 my $pkg = shift @arg;
227 648
228 while (my ($name, $id) = each %cb_id) { 649 while (my ($name, $id) = each %cb_id) {
229 if (my $cb = $pkg->can ($name)) { 650 if (my $cb = $pkg->can ($name)) {
230 _attach_cb $registry, %undo, $id, $prio, $cb; 651 _attach_cb $registry, $id, $prio, $cb;
231 } 652 }
232 } 653 }
233 654
234 } elsif (exists $cb_id{$type}) { 655 } elsif (exists $cb_id{$type}) {
235 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 656 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
236 657
237 } elsif (ref $type) { 658 } elsif (ref $type) {
238 warn "attaching objects not supported, ignoring.\n"; 659 warn "attaching objects not supported, ignoring.\n";
239 660
240 } else { 661 } else {
241 shift @arg; 662 shift @arg;
242 warn "attach argument '$type' not supported, ignoring.\n"; 663 warn "attach argument '$type' not supported, ignoring.\n";
243 } 664 }
244 } 665 }
245
246 \%undo
247} 666}
248 667
249sub _attach_attachment { 668sub _object_attach {
250 my ($obj, $name, %arg) = @_; 669 my ($obj, $name, %arg) = @_;
251 670
252 my $res; 671 return if exists $obj->{_attachment}{$name};
253 672
254 if (my $attach = $attachment{$name}) { 673 if (my $attach = $attachment{$name}) {
255 my $registry = $obj->registry; 674 my $registry = $obj->registry;
256 675
257 for (@$attach) { 676 for (@$attach) {
258 my ($klass, @attach) = @$_; 677 my ($klass, @attach) = @$_;
259 $res = _attach @$registry, $klass, @attach; 678 _attach $registry, $klass, @attach;
260 } 679 }
261 680
262 $obj->{$name} = \%arg; 681 $obj->{$name} = \%arg;
263 } else { 682 } else {
264 warn "object uses attachment '$name' that is not available, postponing.\n"; 683 warn "object uses attachment '$name' that is not available, postponing.\n";
265 } 684 }
266 685
267 $obj->{_attachment}{$name} = undef; 686 $obj->{_attachment}{$name} = undef;
268
269 $res->{attachment} = $name;
270 $res
271} 687}
272 688
273sub cf::object::attach { 689sub cf::attachable::attach {
690 if (ref $_[0]) {
691 _object_attach @_;
692 } else {
693 _attach shift->_attach_registry, @_;
694 }
695};
696
697# all those should be optimised
698sub cf::attachable::detach {
274 my ($obj, $name, %arg) = @_; 699 my ($obj, $name) = @_;
275 700
276 _attach_attachment $obj, $name, %arg; 701 if (ref $obj) {
277} 702 delete $obj->{_attachment}{$name};
703 reattach ($obj);
704 } else {
705 Carp::croak "cannot, currently, detach class attachments";
706 }
707};
278 708
279sub cf::player::attach { 709sub cf::attachable::attached {
280 my ($obj, $name, %arg) = @_; 710 my ($obj, $name) = @_;
281 711
282 _attach_attachment KLASS_PLAYER, $obj, $name, %arg; 712 exists $obj->{_attachment}{$name}
283} 713}
284 714
285sub cf::map::attach { 715for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
286 my ($obj, $name, %arg) = @_; 716 eval "#line " . __LINE__ . " 'cf.pm'
717 sub cf::\L$klass\E::_attach_registry {
718 (\\\@CB_$klass, KLASS_$klass)
719 }
287 720
288 _attach_attachment KLASS_MAP, $obj, $name, %arg; 721 sub cf::\L$klass\E::attachment {
289}
290
291sub attach_global {
292 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
293}
294
295sub attach_to_type {
296 my $type = shift;
297 my $subtype = shift;
298
299 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
300}
301
302sub attach_to_objects {
303 _attach @CB_OBJECT, KLASS_OBJECT, @_
304}
305
306sub attach_to_players {
307 _attach @CB_PLAYER, KLASS_PLAYER, @_
308}
309
310sub attach_to_maps {
311 _attach @CB_MAP, KLASS_MAP, @_
312}
313
314sub register_attachment {
315 my $name = shift; 722 my \$name = shift;
316 723
317 $attachment{$name} = [[KLASS_OBJECT, @_]]; 724 \$attachment{\$name} = [[KLASS_$klass, \@_]];
725 }
726 ";
727 die if $@;
318} 728}
319 729
320our $override; 730our $override;
321our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
322 732
336 for (@$callbacks) { 746 for (@$callbacks) {
337 eval { &{$_->[1]} }; 747 eval { &{$_->[1]} };
338 748
339 if ($@) { 749 if ($@) {
340 warn "$@"; 750 warn "$@";
341 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 751 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
342 override; 752 override;
343 } 753 }
344 754
345 return 1 if $override; 755 return 1 if $override;
346 } 756 }
347 757
348 0 758 0
349} 759}
760
761=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
762
763=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
764
765Generate an object-specific event with the given arguments.
766
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly).
770
771=back
772
773=cut
350 774
351############################################################################# 775#############################################################################
352# object support 776# object support
353 777
354sub instantiate {
355 my ($obj, $data) = @_;
356
357 $data = from_json $data;
358
359 for (@$data) {
360 my ($name, $args) = @$_;
361
362 $obj->attach ($name, %{$args || {} });
363 }
364}
365
366# basically do the same as instantiate, without calling instantiate
367sub reattach { 778sub reattach {
779 # basically do the same as instantiate, without calling instantiate
368 my ($obj) = @_; 780 my ($obj) = @_;
781
369 my $registry = $obj->registry; 782 my $registry = $obj->registry;
370 783
371 @$registry = (); 784 @$registry = ();
372 785
373 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 786 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
374 787
375 for my $name (keys %{ $obj->{_attachment} || {} }) { 788 for my $name (keys %{ $obj->{_attachment} || {} }) {
376 if (my $attach = $attachment{$name}) { 789 if (my $attach = $attachment{$name}) {
377 for (@$attach) { 790 for (@$attach) {
378 my ($klass, @attach) = @$_; 791 my ($klass, @attach) = @$_;
379 _attach @$registry, $klass, @attach; 792 _attach $registry, $klass, @attach;
380 } 793 }
381 } else { 794 } else {
382 warn "object uses attachment '$name' that is not available, postponing.\n"; 795 warn "object uses attachment '$name' that is not available, postponing.\n";
383 } 796 }
384 } 797 }
385} 798}
386 799
387sub object_freezer_save { 800cf::attachable->attach (
388 my ($filename, $objs) = @_;
389
390 if (@$objs) {
391 open my $fh, ">:raw", "$filename.pst~";
392 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
393 close $fh;
394 chmod SAVE_MODE, "$filename.pst~";
395 rename "$filename.pst~", "$filename.pst";
396 } else {
397 unlink "$filename.pst";
398 }
399
400 chmod SAVE_MODE, "$filename~";
401 rename "$filename~", $filename;
402}
403
404sub object_thawer_load {
405 my ($filename) = @_;
406
407 open my $fh, "<:raw:perlio", "$filename.pst"
408 or return;
409
410 eval { local $/; (Storable::thaw <$fh>)->{objs} }
411}
412
413attach_to_objects
414 prio => -1000000, 801 prio => -1000000,
802 on_instantiate => sub {
803 my ($obj, $data) = @_;
804
805 $data = from_json $data;
806
807 for (@$data) {
808 my ($name, $args) = @$_;
809
810 $obj->attach ($name, %{$args || {} });
811 }
812 },
813 on_reattach => \&reattach,
415 on_clone => sub { 814 on_clone => sub {
416 my ($src, $dst) = @_; 815 my ($src, $dst) = @_;
417 816
418 @{$dst->registry} = @{$src->registry}; 817 @{$dst->registry} = @{$src->registry};
419 818
420 %$dst = %$src; 819 %$dst = %$src;
421 820
422 %{$dst->{_attachment}} = %{$src->{_attachment}} 821 %{$dst->{_attachment}} = %{$src->{_attachment}}
423 if exists $src->{_attachment}; 822 if exists $src->{_attachment};
424 }, 823 },
425; 824);
825
826sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_;
828
829 sync_job {
830 if (length $$rdata) {
831 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs;
833
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh;
838 close $fh;
839
840 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh;
846 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst";
848 }
849 } else {
850 aio_unlink "$filename.pst";
851 }
852
853 aio_rename "$filename~", $filename;
854 } else {
855 warn "FATAL: $filename~: $!\n";
856 }
857 } else {
858 aio_unlink $filename;
859 aio_unlink "$filename.pst";
860 }
861 }
862}
863
864sub object_freezer_as_string {
865 my ($rdata, $objs) = @_;
866
867 use Data::Dumper;
868
869 $$rdata . Dumper $objs
870}
871
872sub object_thawer_load {
873 my ($filename) = @_;
874
875 my ($data, $av);
876
877 (aio_load $filename, $data) >= 0
878 or return;
879
880 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0
882 or return;
883 $av = eval { (Storable::thaw $av)->{objs} };
884 }
885
886 warn sprintf "loading %s (%d)\n",
887 $filename, length $data, scalar @{$av || []};#d#
888 return ($data, $av);
889}
426 890
427############################################################################# 891#############################################################################
428# old plug-in events 892# command handling &c
429 893
430sub inject_event { 894=item cf::register_command $name => \&callback($ob,$args);
431 my $extension = shift;
432 my $event_code = shift;
433 895
434 my $cb = $hook[$event_code]{$extension} 896Register a callback for execution when the client sends the user command
435 or return; 897$name.
436 898
437 &$cb 899=cut
438}
439
440sub inject_global_event {
441 my $event = shift;
442
443 my $cb = $hook[$event]
444 or return;
445
446 List::Util::max map &$_, values %$cb
447}
448
449sub inject_command {
450 my ($name, $obj, $params) = @_;
451
452 for my $cmd (@{ $command{$name} }) {
453 $cmd->[1]->($obj, $params);
454 }
455
456 -1
457}
458 900
459sub register_command { 901sub register_command {
460 my ($name, $time, $cb) = @_; 902 my ($name, $cb) = @_;
461 903
462 my $caller = caller; 904 my $caller = caller;
463 #warn "registering command '$name/$time' to '$caller'"; 905 #warn "registering command '$name/$time' to '$caller'";
464 906
465 push @{ $command{$name} }, [$time, $cb, $caller]; 907 push @{ $COMMAND{$name} }, [$caller, $cb];
466 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
467} 908}
909
910=item cf::register_extcmd $name => \&callback($pl,$packet);
911
912Register a callbackf ro execution when the client sends an extcmd packet.
913
914If the callback returns something, it is sent back as if reply was being
915called.
916
917=cut
468 918
469sub register_extcmd { 919sub register_extcmd {
470 my ($name, $cb) = @_; 920 my ($name, $cb) = @_;
471 921
472 my $caller = caller; 922 my $caller = caller;
473 #warn "registering extcmd '$name' to '$caller'"; 923 #warn "registering extcmd '$name' to '$caller'";
474 924
475 $extcmd{$name} = [$cb, $caller]; 925 $EXTCMD{$name} = [$cb, $caller];
476} 926}
927
928cf::player->attach (
929 on_command => sub {
930 my ($pl, $name, $params) = @_;
931
932 my $cb = $COMMAND{$name}
933 or return;
934
935 for my $cmd (@$cb) {
936 $cmd->[1]->($pl->ob, $params);
937 }
938
939 cf::override;
940 },
941 on_extcmd => sub {
942 my ($pl, $buf) = @_;
943
944 my $msg = eval { from_json $buf };
945
946 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 }
952 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 }
955
956 cf::override;
957 },
958);
477 959
478sub register { 960sub register {
479 my ($base, $pkg) = @_; 961 my ($base, $pkg) = @_;
480 962
481 #TODO 963 #TODO
500 . "#line 1 \"$path\"\n{\n" 982 . "#line 1 \"$path\"\n{\n"
501 . (do { local $/; <$fh> }) 983 . (do { local $/; <$fh> })
502 . "\n};\n1"; 984 . "\n};\n1";
503 985
504 eval $source 986 eval $source
505 or die "$path: $@"; 987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
506 989
507 push @exts, $pkg; 990 push @exts, $pkg;
508 $ext_pkg{$base} = $pkg; 991 $ext_pkg{$base} = $pkg;
509 992
510# no strict 'refs'; 993# no strict 'refs';
523# for my $idx (0 .. $#PLUGIN_EVENT) { 1006# for my $idx (0 .. $#PLUGIN_EVENT) {
524# delete $hook[$idx]{$pkg}; 1007# delete $hook[$idx]{$pkg};
525# } 1008# }
526 1009
527 # remove commands 1010 # remove commands
528 for my $name (keys %command) { 1011 for my $name (keys %COMMAND) {
529 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
530 1013
531 if (@cb) { 1014 if (@cb) {
532 $command{$name} = \@cb; 1015 $COMMAND{$name} = \@cb;
533 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
534 } else { 1016 } else {
535 delete $command{$name};
536 delete $COMMAND{"$name\000"}; 1017 delete $COMMAND{$name};
537 } 1018 }
538 } 1019 }
539 1020
540 # remove extcmds 1021 # remove extcmds
541 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
542 delete $extcmd{$name}; 1023 delete $EXTCMD{$name};
543 } 1024 }
544 1025
545 if (my $cb = $pkg->can ("unload")) { 1026 if (my $cb = $pkg->can ("unload")) {
546 eval { 1027 eval {
547 $cb->($pkg); 1028 $cb->($pkg);
551 1032
552 Symbol::delete_package $pkg; 1033 Symbol::delete_package $pkg;
553} 1034}
554 1035
555sub load_extensions { 1036sub load_extensions {
556 my $LIBDIR = maps_directory "perl";
557
558 for my $ext (<$LIBDIR/*.ext>) { 1037 for my $ext (<$LIBDIR/*.ext>) {
559 next unless -r $ext; 1038 next unless -r $ext;
560 eval { 1039 eval {
561 load_extension $ext; 1040 load_extension $ext;
562 1 1041 1
563 } or warn "$ext not loaded: $@"; 1042 } or warn "$ext not loaded: $@";
564 } 1043 }
565} 1044}
566 1045
567sub _perl_reload(&) {
568 my ($msg) = @_;
569
570 $msg->("reloading...");
571
572 eval {
573 # 1. cancel all watchers
574 $_->cancel for Event::all_watchers;
575
576 # 2. unload all extensions
577 for (@exts) {
578 $msg->("unloading <$_>");
579 unload_extension $_;
580 }
581
582 # 3. unload all modules loaded from $LIBDIR
583 while (my ($k, $v) = each %INC) {
584 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
585
586 $msg->("removing <$k>");
587 delete $INC{$k};
588
589 $k =~ s/\.pm$//;
590 $k =~ s/\//::/g;
591
592 if (my $cb = $k->can ("unload_module")) {
593 $cb->();
594 }
595
596 Symbol::delete_package $k;
597 }
598
599 # 4. get rid of safe::, as good as possible
600 Symbol::delete_package "safe::$_"
601 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
602
603 # 5. remove register_script_function callbacks
604 # TODO
605
606 # 6. unload cf.pm "a bit"
607 delete $INC{"cf.pm"};
608
609 # don't, removes xs symbols, too,
610 # and global variables created in xs
611 #Symbol::delete_package __PACKAGE__;
612
613 # 7. reload cf.pm
614 $msg->("reloading cf.pm");
615 require cf;
616 };
617 $msg->($@) if $@;
618
619 $msg->("reloaded");
620};
621
622sub perl_reload() {
623 _perl_reload {
624 warn $_[0];
625 print "$_[0]\n";
626 };
627}
628
629register_command "perl-reload", 0, sub {
630 my ($who, $arg) = @_;
631
632 if ($who->flag (FLAG_WIZ)) {
633 _perl_reload {
634 warn $_[0];
635 $who->message ($_[0]);
636 };
637 }
638};
639
640#############################################################################
641# extcmd framework, basically convert ext <msg>
642# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
643
644attach_to_players
645 on_extcmd => sub {
646 my ($pl, $buf) = @_;
647
648 my $msg = eval { from_json $buf };
649
650 if (ref $msg) {
651 if (my $cb = $extcmd{$msg->{msgtype}}) {
652 if (my %reply = $cb->[0]->($pl, $msg)) {
653 $pl->ext_reply ($msg->{msgid}, %reply);
654 }
655 }
656 } else {
657 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
658 }
659
660 cf::override;
661 },
662;
663
664############################################################################# 1046#############################################################################
665# load/save/clean perl data associated with a map 1047# load/save/clean perl data associated with a map
666 1048
667*cf::mapsupport::on_clean = sub { 1049*cf::mapsupport::on_clean = sub {
668 my ($map) = @_; 1050 my ($map) = @_;
671 defined $path or return; 1053 defined $path or return;
672 1054
673 unlink "$path.pst"; 1055 unlink "$path.pst";
674}; 1056};
675 1057
676# old style persistent data, TODO: remove #d#
677*cf::mapsupport::on_swapin =
678*cf::mapsupport::on_load = sub {
679 my ($map) = @_;
680
681 my $path = $map->tmpname;
682 $path = $map->path unless defined $path;
683
684 open my $fh, "<:raw", "$path.cfperl"
685 or return; # no perl data
686
687 my $data = Storable::thaw do { local $/; <$fh> };
688
689 $data->{version} <= 1
690 or return; # too new
691
692 $map->_set_obs ($data->{obs});
693 $map->invoke (EVENT_MAP_UPGRADE);
694};
695
696attach_to_maps prio => -10000, package => cf::mapsupport::; 1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
697 1059
698############################################################################# 1060#############################################################################
699# load/save perl data associated with player->ob objects 1061# load/save perl data associated with player->ob objects
700 1062
701sub all_objects(@) { 1063sub all_objects(@) {
702 @_, map all_objects ($_->inv), @_ 1064 @_, map all_objects ($_->inv), @_
703} 1065}
704 1066
705attach_to_players 1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
706 on_load => sub { 1069 on_load => sub {
707 my ($pl, $path) = @_; 1070 my ($pl, $path) = @_;
708 1071
709 for my $o (all_objects $pl->ob) { 1072 for my $o (all_objects $pl->ob) {
710 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
712 1075
713 %$o = %{ Storable::thaw pack "H*", $value }; 1076 %$o = %{ Storable::thaw pack "H*", $value };
714 } 1077 }
715 } 1078 }
716 }, 1079 },
717; 1080);
718 1081
719############################################################################# 1082#############################################################################
720# core extensions - in perl 1083
1084=head2 CORE EXTENSIONS
1085
1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
1089
1090=over 4
721 1091
722=item cf::player::exists $login 1092=item cf::player::exists $login
723 1093
724Returns true when the given account exists. 1094Returns true when the given account exists.
725 1095
728sub cf::player::exists($) { 1098sub cf::player::exists($) {
729 cf::player::find $_[0] 1099 cf::player::find $_[0]
730 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
731} 1101}
732 1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115}
1116
1117=back
1118
1119
1120=head3 cf::map
1121
1122=over 4
1123
1124=cut
1125
1126package cf::map;
1127
1128use Fcntl;
1129use Coro::AIO;
1130
1131our $MAX_RESET = 7200;
1132our $DEFAULT_RESET = 3600;
1133
1134sub generate_random_map {
1135 my ($path, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region})
1151}
1152
1153# and all this just because we cannot iterate over
1154# all maps in C++...
1155sub change_all_map_light {
1156 my ($change) = @_;
1157
1158 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP;
1160}
1161
1162sub try_load_header($) {
1163 my ($path) = @_;
1164
1165 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0
1167 or return;
1168
1169 my $map = cf::map::new
1170 or return;
1171
1172 $map->load_header ($path)
1173 or return;
1174
1175 $map->{load_path} = $path;
1176
1177 $map
1178}
1179
1180sub find_map {
1181 my ($path, $origin) = @_;
1182
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187
1188 cf::lock_wait "map_find:$key";
1189
1190 $cf::MAP{$key} || do {
1191 my $guard = cf::lock_acquire "map_find:$key";
1192
1193 # do it the slow way
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return;
1208
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221
1222 if ($map->should_reset) {
1223 $map->reset;
1224 undef $guard;
1225 $map = find_map $path;
1226 }
1227
1228 $cf::MAP{$key} = $map
1229 }
1230}
1231
1232sub load {
1233 my ($self) = @_;
1234
1235 my $path = $self->{path};
1236 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1237
1238 return if $self->in_memory != cf::MAP_SWAPPED;
1239
1240 $self->in_memory (cf::MAP_LOADING);
1241
1242 $self->alloc;
1243 $self->load_objects ($self->{load_path}, 1)
1244 or return;
1245
1246 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1247 if delete $self->{load_original};
1248
1249 if (my $uniq = $path->uniq_path) {
1250 utf8::encode $uniq;
1251 if (aio_open $uniq, O_RDONLY, 0) {
1252 $self->clear_unique_items;
1253 $self->load_objects ($uniq, 0);
1254 }
1255 }
1256
1257 # now do the right thing for maps
1258 $self->link_multipart_objects;
1259
1260 if ($self->{path}->is_style_map) {
1261 $self->{deny_save} = 1;
1262 $self->{deny_reset} = 1;
1263 } else {
1264 $self->fix_auto_apply;
1265 $self->decay_objects;
1266 $self->update_buttons;
1267 $self->set_darkness_map;
1268 $self->difficulty ($self->estimate_difficulty)
1269 unless $self->difficulty;
1270 $self->activate;
1271 }
1272
1273 $self->in_memory (cf::MAP_IN_MEMORY);
1274}
1275
1276sub load_map_sync {
1277 my ($path, $origin) = @_;
1278
1279 #warn "load_map_sync<$path, $origin>\n";#d#
1280
1281 cf::sync_job {
1282 my $map = cf::map::find_map $path, $origin
1283 or return;
1284 $map->load;
1285 $map
1286 }
1287}
1288
1289sub save {
1290 my ($self) = @_;
1291
1292 $self->{last_save} = $cf::RUNTIME;
1293
1294 return unless $self->dirty;
1295
1296 my $save = $self->{path}->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1298
1299 $self->{load_path} = $save;
1300
1301 return if $self->{deny_save};
1302
1303 if ($uniq) {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1305 $self->save_objects ($uniq, cf::IO_UNIQUES);
1306 } else {
1307 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1308 }
1309}
1310
1311sub swap_out {
1312 my ($self) = @_;
1313
1314 return if $self->players;
1315 return if $self->in_memory != cf::MAP_IN_MEMORY;
1316 return if $self->{deny_save};
1317
1318 $self->save;
1319 $self->clear;
1320 $self->in_memory (cf::MAP_SWAPPED);
1321}
1322
1323sub reset_at {
1324 my ($self) = @_;
1325
1326 # TODO: safety, remove and allow resettable per-player maps
1327 return 1e99 if $self->{path}{user_rel};
1328 return 1e99 if $self->{deny_reset};
1329
1330 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1331 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1332
1333 $time + $to
1334}
1335
1336sub should_reset {
1337 my ($self) = @_;
1338
1339 $self->reset_at <= $cf::RUNTIME
1340}
1341
1342sub unlink_save {
1343 my ($self) = @_;
1344
1345 utf8::encode (my $save = $self->{path}->save_path);
1346 aioreq_pri 3; IO::AIO::aio_unlink $save;
1347 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1348}
1349
1350sub rename {
1351 my ($self, $new_path) = @_;
1352
1353 $self->unlink_save;
1354
1355 delete $cf::MAP{$self->path};
1356 $self->{path} = new cf::path $new_path;
1357 $self->path ($self->{path}->as_string);
1358 $cf::MAP{$self->path} = $self;
1359
1360 $self->save;
1361}
1362
1363sub reset {
1364 my ($self) = @_;
1365
1366 return if $self->players;
1367 return if $self->{path}{user_rel};#d#
1368
1369 warn "resetting map ", $self->path;#d#
1370
1371 delete $cf::MAP{$self->path};
1372
1373 $_->clear_links_to ($self) for values %cf::MAP;
1374
1375 $self->unlink_save;
1376 $self->destroy;
1377}
1378
1379my $nuke_counter = "aaaa";
1380
1381sub nuke {
1382 my ($self) = @_;
1383
1384 $self->{deny_save} = 1;
1385 $self->reset_timeout (1);
1386 $self->rename ("{nuke}/" . ($nuke_counter++));
1387 $self->reset; # polite request, might not happen
1388}
1389
1390sub customise_for {
1391 my ($map, $ob) = @_;
1392
1393 if ($map->per_player) {
1394 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1395 }
1396
1397 $map
1398}
1399
1400sub emergency_save {
1401 local $cf::FREEZE = 1;
1402
1403 warn "enter emergency map save\n";
1404
1405 cf::sync_job {
1406 warn "begin emergency map save\n";
1407 $_->save for values %cf::MAP;
1408 };
1409
1410 warn "end emergency map save\n";
1411}
1412
1413package cf;
1414
1415=back
1416
1417
1418=head3 cf::object::player
1419
1420=over 4
1421
733=item $player->reply ($npc, $msg[, $flags]) 1422=item $player_object->reply ($npc, $msg[, $flags])
734 1423
735Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1424Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
736can be C<undef>. Does the right thing when the player is currently in a 1425can be C<undef>. Does the right thing when the player is currently in a
737dialogue with the given NPC character. 1426dialogue with the given NPC character.
738 1427
739=cut 1428=cut
740 1429
741# rough implementation of a future "reply" method that works 1430# rough implementation of a future "reply" method that works
742# with dialog boxes. 1431# with dialog boxes.
1432#TODO: the first argument must go, split into a $npc->reply_to ( method
743sub cf::object::player::reply($$$;$) { 1433sub cf::object::player::reply($$$;$) {
744 my ($self, $npc, $msg, $flags) = @_; 1434 my ($self, $npc, $msg, $flags) = @_;
745 1435
746 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1436 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
747 1437
751 $msg = $npc->name . " says: $msg" if $npc; 1441 $msg = $npc->name . " says: $msg" if $npc;
752 $self->message ($msg, $flags); 1442 $self->message ($msg, $flags);
753 } 1443 }
754} 1444}
755 1445
756=item $player->ext_reply ($msgid, $msgtype, %msg) 1446=item $player_object->may ("access")
757 1447
758Sends an ext reply to the player. 1448Returns wether the given player is authorized to access resource "access"
1449(e.g. "command_wizcast").
759 1450
760=cut 1451=cut
761 1452
762sub cf::player::ext_reply($$$%) { 1453sub cf::object::player::may {
1454 my ($self, $access) = @_;
1455
1456 $self->flag (cf::FLAG_WIZ) ||
1457 (ref $cf::CFG{"may_$access"}
1458 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1459 : $cf::CFG{"may_$access"})
1460}
1461
1462=item $player_object->enter_link
1463
1464Freezes the player and moves him/her to a special map (C<{link}>).
1465
1466The player should be reaosnably safe there for short amounts of time. You
1467I<MUST> call C<leave_link> as soon as possible, though.
1468
1469=item $player_object->leave_link ($map, $x, $y)
1470
1471Moves the player out of the specila link map onto the given map. If the
1472map is not valid (or omitted), the player will be moved back to the
1473location he/she was before the call to C<enter_link>, or, if that fails,
1474to the emergency map position.
1475
1476Might block.
1477
1478=cut
1479
1480sub cf::object::player::enter_link {
1481 my ($self) = @_;
1482
1483 $self->deactivate_recursive;
1484
1485 return if $self->map == $LINK_MAP;
1486
1487 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1488 if $self->map;
1489
1490 $self->enter_map ($LINK_MAP, 20, 20);
1491}
1492
1493sub cf::object::player::leave_link {
1494 my ($self, $map, $x, $y) = @_;
1495
1496 my $link_pos = delete $self->{_link_pos};
1497
1498 unless ($map) {
1499 # restore original map position
1500 ($map, $x, $y) = @{ $link_pos || [] };
1501 $map = cf::map::find_map $map;
1502
1503 unless ($map) {
1504 ($map, $x, $y) = @$EMERGENCY_POSITION;
1505 $map = cf::map::find_map $map
1506 or die "FATAL: cannot load emergency map\n";
1507 }
1508 }
1509
1510 ($x, $y) = (-1, -1)
1511 unless (defined $x) && (defined $y);
1512
1513 # use -1 or undef as default coordinates, not 0, 0
1514 ($x, $y) = ($map->enter_x, $map->enter_y)
1515 if $x <=0 && $y <= 0;
1516
1517 $map->load;
1518
1519 $self->activate_recursive;
1520 $self->enter_map ($map, $x, $y);
1521}
1522
1523cf::player->attach (
1524 on_logout => sub {
1525 my ($pl) = @_;
1526
1527 # abort map switching before logout
1528 if ($pl->ob->{_link_pos}) {
1529 cf::sync_job {
1530 $pl->ob->leave_link
1531 };
1532 }
1533 },
1534 on_login => sub {
1535 my ($pl) = @_;
1536
1537 # try to abort aborted map switching on player login :)
1538 # should happen only on crashes
1539 if ($pl->ob->{_link_pos}) {
1540 $pl->ob->enter_link;
1541 Coro::async {
1542 # we need this sleep as the login has a concurrent enter_exit running
1543 # and this sleep increases chances of the player not ending up in scorn
1544 Coro::Timer::sleep 1;
1545 $pl->ob->leave_link;
1546 };
1547 }
1548 },
1549);
1550
1551=item $player_object->goto_map ($path, $x, $y)
1552
1553=cut
1554
1555sub cf::object::player::goto_map {
1556 my ($self, $path, $x, $y) = @_;
1557
1558 $self->enter_link;
1559
1560 (Coro::async {
1561 $path = new cf::path $path;
1562
1563 my $map = cf::map::find_map $path->as_string;
1564 $map = $map->customise_for ($self) if $map;
1565
1566# warn "entering ", $map->path, " at ($x, $y)\n"
1567# if $map;
1568
1569 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1570
1571 $self->leave_link ($map, $x, $y);
1572 })->prio (1);
1573}
1574
1575=item $player_object->enter_exit ($exit_object)
1576
1577=cut
1578
1579sub parse_random_map_params {
1580 my ($spec) = @_;
1581
1582 my $rmp = { # defaults
1583 xsize => 10,
1584 ysize => 10,
1585 };
1586
1587 for (split /\n/, $spec) {
1588 my ($k, $v) = split /\s+/, $_, 2;
1589
1590 $rmp->{lc $k} = $v if (length $k) && (length $v);
1591 }
1592
1593 $rmp
1594}
1595
1596sub prepare_random_map {
1597 my ($exit) = @_;
1598
1599 # all this does is basically replace the /! path by
1600 # a new random map path (?random/...) with a seed
1601 # that depends on the exit object
1602
1603 my $rmp = parse_random_map_params $exit->msg;
1604
1605 if ($exit->map) {
1606 $rmp->{region} = $exit->map->region_name;
1607 $rmp->{origin_map} = $exit->map->path;
1608 $rmp->{origin_x} = $exit->x;
1609 $rmp->{origin_y} = $exit->y;
1610 }
1611
1612 $rmp->{random_seed} ||= $exit->random_seed;
1613
1614 my $data = cf::to_json $rmp;
1615 my $md5 = Digest::MD5::md5_hex $data;
1616
1617 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1618 aio_write $fh, 0, (length $data), $data, 0;
1619
1620 $exit->slaying ("?random/$md5");
1621 $exit->msg (undef);
1622 }
1623}
1624
1625sub cf::object::player::enter_exit {
763 my ($self, $id, %msg) = @_; 1626 my ($self, $exit) = @_;
764 1627
765 $msg{msgid} = $id; 1628 return unless $self->type == cf::PLAYER;
766 1629
767 $self->send ("ext " . to_json \%msg); 1630 $self->enter_link;
768}
769 1631
770############################################################################# 1632 (Coro::async {
771# map scripting support 1633 unless (eval {
1634
1635 prepare_random_map $exit
1636 if $exit->slaying eq "/!";
1637
1638 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1639 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1640
1641 1;
1642 }) {
1643 $self->message ("Something went wrong deep within the crossfire server. "
1644 . "I'll try to bring you back to the map you were before. "
1645 . "Please report this to the dungeon master",
1646 cf::NDI_UNIQUE | cf::NDI_RED);
1647
1648 warn "ERROR in enter_exit: $@";
1649 $self->leave_link;
1650 }
1651 })->prio (1);
1652}
1653
1654=head3 cf::client
1655
1656=over 4
1657
1658=item $client->send_drawinfo ($text, $flags)
1659
1660Sends a drawinfo packet to the client. Circumvents output buffering so
1661should not be used under normal circumstances.
1662
1663=cut
1664
1665sub cf::client::send_drawinfo {
1666 my ($self, $text, $flags) = @_;
1667
1668 utf8::encode $text;
1669 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1670}
1671
1672
1673=item $success = $client->query ($flags, "text", \&cb)
1674
1675Queues a query to the client, calling the given callback with
1676the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1677C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1678
1679Queries can fail, so check the return code. Or don't, as queries will become
1680reliable at some point in the future.
1681
1682=cut
1683
1684sub cf::client::query {
1685 my ($self, $flags, $text, $cb) = @_;
1686
1687 return unless $self->state == ST_PLAYING
1688 || $self->state == ST_SETUP
1689 || $self->state == ST_CUSTOM;
1690
1691 $self->state (ST_CUSTOM);
1692
1693 utf8::encode $text;
1694 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1695
1696 $self->send_packet ($self->{query_queue}[0][0])
1697 if @{ $self->{query_queue} } == 1;
1698}
1699
1700cf::client->attach (
1701 on_reply => sub {
1702 my ($ns, $msg) = @_;
1703
1704 # this weird shuffling is so that direct followup queries
1705 # get handled first
1706 my $queue = delete $ns->{query_queue};
1707
1708 (shift @$queue)->[1]->($msg);
1709
1710 push @{ $ns->{query_queue} }, @$queue;
1711
1712 if (@{ $ns->{query_queue} } == @$queue) {
1713 if (@$queue) {
1714 $ns->send_packet ($ns->{query_queue}[0][0]);
1715 } else {
1716 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1717 }
1718 }
1719 },
1720);
1721
1722=item $client->coro (\&cb)
1723
1724Create a new coroutine, running the specified callback. The coroutine will
1725be automatically cancelled when the client gets destroyed (e.g. on logout,
1726or loss of connection).
1727
1728=cut
1729
1730sub cf::client::coro {
1731 my ($self, $cb) = @_;
1732
1733 my $coro; $coro = async {
1734 eval {
1735 $cb->();
1736 };
1737 warn $@ if $@;
1738 };
1739
1740 $coro->on_destroy (sub {
1741 delete $self->{_coro}{$coro+0};
1742 });
1743
1744 $self->{_coro}{$coro+0} = $coro;
1745
1746 $coro
1747}
1748
1749cf::client->attach (
1750 on_destroy => sub {
1751 my ($ns) = @_;
1752
1753 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1754 },
1755);
1756
1757=back
1758
1759
1760=head2 SAFE SCRIPTING
1761
1762Functions that provide a safe environment to compile and execute
1763snippets of perl code without them endangering the safety of the server
1764itself. Looping constructs, I/O operators and other built-in functionality
1765is not available in the safe scripting environment, and the number of
1766functions and methods that can be called is greatly reduced.
1767
1768=cut
772 1769
773our $safe = new Safe "safe"; 1770our $safe = new Safe "safe";
774our $safe_hole = new Safe::Hole; 1771our $safe_hole = new Safe::Hole;
775 1772
776$SIG{FPE} = 'IGNORE'; 1773$SIG{FPE} = 'IGNORE';
777 1774
778$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1775$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
779 1776
780# here we export the classes and methods available to script code 1777# here we export the classes and methods available to script code
781 1778
1779=pod
1780
1781The following fucntions and emthods are available within a safe environment:
1782
1783 cf::object contr pay_amount pay_player map
1784 cf::object::player player
1785 cf::player peaceful
1786 cf::map trigger
1787
1788=cut
1789
782for ( 1790for (
783 ["cf::object" => qw(contr pay_amount pay_player)], 1791 ["cf::object" => qw(contr pay_amount pay_player map)],
784 ["cf::object::player" => qw(player)], 1792 ["cf::object::player" => qw(player)],
785 ["cf::player" => qw(peaceful)], 1793 ["cf::player" => qw(peaceful)],
1794 ["cf::map" => qw(trigger)],
786) { 1795) {
787 no strict 'refs'; 1796 no strict 'refs';
788 my ($pkg, @funs) = @$_; 1797 my ($pkg, @funs) = @$_;
789 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1798 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
790 for @funs; 1799 for @funs;
791} 1800}
1801
1802=over 4
1803
1804=item @retval = safe_eval $code, [var => value, ...]
1805
1806Compiled and executes the given perl code snippet. additional var/value
1807pairs result in temporary local (my) scalar variables of the given name
1808that are available in the code snippet. Example:
1809
1810 my $five = safe_eval '$first + $second', first => 1, second => 4;
1811
1812=cut
792 1813
793sub safe_eval($;@) { 1814sub safe_eval($;@) {
794 my ($code, %vars) = @_; 1815 my ($code, %vars) = @_;
795 1816
796 my $qcode = $code; 1817 my $qcode = $code;
819 } 1840 }
820 1841
821 wantarray ? @res : $res[0] 1842 wantarray ? @res : $res[0]
822} 1843}
823 1844
1845=item cf::register_script_function $function => $cb
1846
1847Register a function that can be called from within map/npc scripts. The
1848function should be reasonably secure and should be put into a package name
1849like the extension.
1850
1851Example: register a function that gets called whenever a map script calls
1852C<rent::overview>, as used by the C<rent> extension.
1853
1854 cf::register_script_function "rent::overview" => sub {
1855 ...
1856 };
1857
1858=cut
1859
824sub register_script_function { 1860sub register_script_function {
825 my ($fun, $cb) = @_; 1861 my ($fun, $cb) = @_;
826 1862
827 no strict 'refs'; 1863 no strict 'refs';
828 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1864 *{"safe::$fun"} = $safe_hole->wrap ($cb);
829} 1865}
830 1866
1867=back
1868
1869=cut
1870
1871#############################################################################
1872
1873=head2 EXTENSION DATABASE SUPPORT
1874
1875Crossfire maintains a very simple database for extension use. It can
1876currently store anything that can be serialised using Storable, which
1877excludes objects.
1878
1879The parameter C<$family> should best start with the name of the extension
1880using it, it should be unique.
1881
1882=over 4
1883
1884=item $hashref = cf::db_get $family
1885
1886Return a hashref for use by the extension C<$family>, which can be
1887modified. After modifications, you have to call C<cf::db_dirty> or
1888C<cf::db_sync>.
1889
1890=item $value = cf::db_get $family => $key
1891
1892Returns a single value from the database
1893
1894=item cf::db_put $family => $hashref
1895
1896Stores the given family hashref into the database. Updates are delayed, if
1897you want the data to be synced to disk immediately, use C<cf::db_sync>.
1898
1899=item cf::db_put $family => $key => $value
1900
1901Stores the given C<$value> in the family hash. Updates are delayed, if you
1902want the data to be synced to disk immediately, use C<cf::db_sync>.
1903
1904=item cf::db_dirty
1905
1906Marks the database as dirty, to be updated at a later time.
1907
1908=item cf::db_sync
1909
1910Immediately write the database to disk I<if it is dirty>.
1911
1912=cut
1913
1914our $DB;
1915
1916{
1917 my $path = cf::localdir . "/database.pst";
1918
1919 sub db_load() {
1920 $DB = stat $path ? Storable::retrieve $path : { };
1921 }
1922
1923 my $pid;
1924
1925 sub db_save() {
1926 waitpid $pid, 0 if $pid;
1927 if (0 == ($pid = fork)) {
1928 $DB->{_meta}{version} = 1;
1929 Storable::nstore $DB, "$path~";
1930 rename "$path~", $path;
1931 cf::_exit 0 if defined $pid;
1932 }
1933 }
1934
1935 my $dirty;
1936
1937 sub db_sync() {
1938 db_save if $dirty;
1939 undef $dirty;
1940 }
1941
1942 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1943 db_sync;
1944 });
1945
1946 sub db_dirty() {
1947 $dirty = 1;
1948 $idle->start;
1949 }
1950
1951 sub db_get($;$) {
1952 @_ >= 2
1953 ? $DB->{$_[0]}{$_[1]}
1954 : ($DB->{$_[0]} ||= { })
1955 }
1956
1957 sub db_put($$;$) {
1958 if (@_ >= 3) {
1959 $DB->{$_[0]}{$_[1]} = $_[2];
1960 } else {
1961 $DB->{$_[0]} = $_[1];
1962 }
1963 db_dirty;
1964 }
1965
1966 cf::global->attach (
1967 prio => 10000,
1968 on_cleanup => sub {
1969 db_sync;
1970 },
1971 );
1972}
1973
831############################################################################# 1974#############################################################################
832# the server's main() 1975# the server's main()
833 1976
1977sub cfg_load {
1978 open my $fh, "<:utf8", cf::confdir . "/config"
1979 or return;
1980
1981 local $/;
1982 *CFG = YAML::Syck::Load <$fh>;
1983}
1984
834sub main { 1985sub main {
1986 # we must not ever block the main coroutine
1987 local $Coro::idle = sub {
1988 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1989 (Coro::unblock_sub {
1990 Event::one_event;
1991 })->();
1992 };
1993
1994 cfg_load;
1995 db_load;
1996 load_extensions;
835 Event::loop; 1997 Event::loop;
836} 1998}
837 1999
838############################################################################# 2000#############################################################################
839# initialisation 2001# initialisation
840 2002
2003sub reload() {
2004 # can/must only be called in main
2005 if ($Coro::current != $Coro::main) {
2006 warn "can only reload from main coroutine\n";
2007 return;
2008 }
2009
2010 warn "reloading...";
2011
2012 local $FREEZE = 1;
2013 cf::emergency_save;
2014
2015 eval {
2016 # if anything goes wrong in here, we should simply crash as we already saved
2017
2018 # cancel all watchers
2019 for (Event::all_watchers) {
2020 $_->cancel if $_->data & WF_AUTOCANCEL;
2021 }
2022
2023 # cancel all extension coros
2024 $_->cancel for values %EXT_CORO;
2025 %EXT_CORO = ();
2026
2027 # unload all extensions
2028 for (@exts) {
2029 warn "unloading <$_>";
2030 unload_extension $_;
2031 }
2032
2033 # unload all modules loaded from $LIBDIR
2034 while (my ($k, $v) = each %INC) {
2035 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2036
2037 warn "removing <$k>";
2038 delete $INC{$k};
2039
2040 $k =~ s/\.pm$//;
2041 $k =~ s/\//::/g;
2042
2043 if (my $cb = $k->can ("unload_module")) {
2044 $cb->();
2045 }
2046
2047 Symbol::delete_package $k;
2048 }
2049
2050 # sync database to disk
2051 cf::db_sync;
2052 IO::AIO::flush;
2053
2054 # get rid of safe::, as good as possible
2055 Symbol::delete_package "safe::$_"
2056 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2057
2058 # remove register_script_function callbacks
2059 # TODO
2060
2061 # unload cf.pm "a bit"
2062 delete $INC{"cf.pm"};
2063
2064 # don't, removes xs symbols, too,
2065 # and global variables created in xs
2066 #Symbol::delete_package __PACKAGE__;
2067
2068 # reload cf.pm
2069 warn "reloading cf.pm";
2070 require cf;
2071 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2072
2073 # load config and database again
2074 cf::cfg_load;
2075 cf::db_load;
2076
2077 # load extensions
2078 warn "load extensions";
2079 cf::load_extensions;
2080
2081 # reattach attachments to objects
2082 warn "reattach";
2083 _global_reattach;
2084 };
2085
2086 if ($@) {
2087 warn $@;
2088 warn "error while reloading, exiting.";
2089 exit 1;
2090 }
2091
2092 warn "reloaded successfully";
2093};
2094
2095#############################################################################
2096
2097unless ($LINK_MAP) {
2098 $LINK_MAP = cf::map::new;
2099
2100 $LINK_MAP->width (41);
2101 $LINK_MAP->height (41);
2102 $LINK_MAP->alloc;
2103 $LINK_MAP->path ("{link}");
2104 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2105 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2106
2107 # dirty hack because... archetypes are not yet loaded
2108 Event->timer (
2109 after => 2,
2110 cb => sub {
2111 $_[0]->w->cancel;
2112
2113 # provide some exits "home"
2114 my $exit = cf::object::new "exit";
2115
2116 $exit->slaying ($EMERGENCY_POSITION->[0]);
2117 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2118 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2119
2120 $LINK_MAP->insert ($exit->clone, 19, 19);
2121 $LINK_MAP->insert ($exit->clone, 19, 20);
2122 $LINK_MAP->insert ($exit->clone, 19, 21);
2123 $LINK_MAP->insert ($exit->clone, 20, 19);
2124 $LINK_MAP->insert ($exit->clone, 20, 21);
2125 $LINK_MAP->insert ($exit->clone, 21, 19);
2126 $LINK_MAP->insert ($exit->clone, 21, 20);
2127 $LINK_MAP->insert ($exit->clone, 21, 21);
2128
2129 $exit->destroy;
2130 });
2131
2132 $LINK_MAP->{deny_save} = 1;
2133 $LINK_MAP->{deny_reset} = 1;
2134
2135 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2136}
2137
841register "<global>", __PACKAGE__; 2138register "<global>", __PACKAGE__;
842 2139
2140register_command "reload" => sub {
2141 my ($who, $arg) = @_;
2142
2143 if ($who->flag (FLAG_WIZ)) {
2144 $who->message ("start of reload.");
2145 reload;
2146 $who->message ("end of reload.");
2147 }
2148};
2149
843unshift @INC, $LIBDIR; 2150unshift @INC, $LIBDIR;
844 2151
845load_extensions;
846
847$TICK_WATCHER = Event->timer ( 2152$TICK_WATCHER = Event->timer (
2153 reentrant => 0,
848 prio => 1, 2154 prio => 0,
849 at => $NEXT_TICK || 1, 2155 at => $NEXT_TICK || $TICK,
2156 data => WF_AUTOCANCEL,
850 cb => sub { 2157 cb => sub {
2158 unless ($FREEZE) {
851 cf::server_tick; # one server iteration 2159 cf::server_tick; # one server iteration
2160 $RUNTIME += $TICK;
2161 }
852 2162
853 my $NOW = Event::time;
854 $NEXT_TICK += $TICK; 2163 $NEXT_TICK += $TICK;
855 2164
856 # if we are delayed by four ticks, skip them all 2165 # if we are delayed by four ticks or more, skip them all
857 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2166 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
858 2167
859 $TICK_WATCHER->at ($NEXT_TICK); 2168 $TICK_WATCHER->at ($NEXT_TICK);
860 $TICK_WATCHER->start; 2169 $TICK_WATCHER->start;
861 }, 2170 },
862); 2171);
863 2172
864_reload_2; 2173IO::AIO::max_poll_time $TICK * 0.2;
2174
2175Event->io (
2176 fd => IO::AIO::poll_fileno,
2177 poll => 'r',
2178 prio => 5,
2179 data => WF_AUTOCANCEL,
2180 cb => \&IO::AIO::poll_cb,
2181);
2182
2183Event->timer (
2184 data => WF_AUTOCANCEL,
2185 after => 0,
2186 interval => 10,
2187 cb => sub {
2188 (Coro::unblock_sub {
2189 write_runtime
2190 or warn "ERROR: unable to write runtime file: $!";
2191 })->();
2192 },
2193);
865 2194
8661 21951
867 2196

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