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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.123 by root, Tue Jan 2 19:18:33 2007 UTC vs.
Revision 1.565 by root, Sat Apr 30 05:41:17 2011 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3; 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
20use Digest::MD5; 53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
21use Fcntl; 56use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
24use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
25 62
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 69
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 78
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 123our $NEXT_TICK;
45our $NOW; 124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
46 132
47our %CFG; 133our %CFG;
48 134
49our $UPTIME; $UPTIME ||= time; 135our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 136our $RUNTIME;
137our $NOW;
51 138
52our %MAP; # all maps 139our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 140our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 141our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 142
56our %EXT_CORO; 143# used to convert map paths into valid unix filenames by replacing / by ∕
144our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
145
146our $LOAD; # a number between 0 (idle) and 1 (too many objects)
147our $LOADAVG; # same thing, but with alpha-smoothing
148our $JITTER; # average jitter
149our $TICK_START; # for load detecting purposes
150
151our @POST_INIT;
152
153our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
154our $REALLY_UNLOOP; # never set to true, please :)
57 155
58binmode STDOUT; 156binmode STDOUT;
59binmode STDERR; 157binmode STDERR;
60 158
61# read virtual server time, if available 159# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 160unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 161 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 162 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 163 $RUNTIME = <$fh> + 0.;
66} 164}
67 165
68mkdir cf::localdir; 166eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 167
74# a special map that is always available 168mkdir $_
75our $LINK_MAP; 169 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76 170
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 171our $EMERGENCY_POSITION;
172
173sub cf::map::normalise;
174
175sub in_main() {
176 $Coro::current == $Coro::main
177}
178
179#############################################################################
180
181%REFLECT = ();
182for (@REFLECT) {
183 my $reflect = JSON::XS::decode_json $_;
184 $REFLECT{$reflect->{class}} = $reflect;
185}
186
187# this is decidedly evil
188$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
78 189
79############################################################################# 190#############################################################################
80 191
81=head2 GLOBAL VARIABLES 192=head2 GLOBAL VARIABLES
82 193
89=item $cf::RUNTIME 200=item $cf::RUNTIME
90 201
91The time this server has run, starts at 0 and is increased by $cf::TICK on 202The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 203every server tick.
93 204
94=item $cf::LIBDIR 205=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
206$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
207$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 208
96The perl library directory, where extensions and cf-specific modules can 209Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 210directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
211unique-items directory, player file directory, random maps directory and
212database environment.
98 213
99=item $cf::NOW 214=item $cf::NOW
100 215
101The time of the last (current) server tick. 216The time of the last (current) server tick.
102 217
103=item $cf::TICK 218=item $cf::TICK
104 219
105The interval between server ticks, in seconds. 220The interval between server ticks, in seconds.
106 221
222=item $cf::LOADAVG
223
224The current CPU load on the server (alpha-smoothed), as a value between 0
225(none) and 1 (overloaded), indicating how much time is spent on processing
226objects per tick. Healthy values are < 0.5.
227
228=item $cf::LOAD
229
230The raw value load value from the last tick.
231
107=item %cf::CFG 232=item %cf::CFG
108 233
109Configuration for the server, loaded from C</etc/crossfire/config>, or 234Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 235from wherever your confdir points to.
111 236
237=item cf::wait_for_tick, cf::wait_for_tick_begin
238
239These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
240returns directly I<after> the tick processing (and consequently, can only wake one thread
241per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
242
243=cut
244
245sub wait_for_tick();
246sub wait_for_tick_begin();
247
248=item @cf::INVOKE_RESULTS
249
250This array contains the results of the last C<invoke ()> call. When
251C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
252that call.
253
254=item %cf::REFLECT
255
256Contains, for each (C++) class name, a hash reference with information
257about object members (methods, scalars, arrays and flags) and other
258metadata, which is useful for introspection.
259
112=back 260=back
113 261
114=cut 262=cut
115 263
116BEGIN { 264sub error(@) { LOG llevError, join "", @_ }
117 *CORE::GLOBAL::warn = sub { 265sub warn (@) { LOG llevWarn , join "", @_ }
266sub info (@) { LOG llevInfo , join "", @_ }
267sub debug(@) { LOG llevDebug, join "", @_ }
268sub trace(@) { LOG llevTrace, join "", @_ }
269
270$Coro::State::WARNHOOK = sub {
118 my $msg = join "", @_; 271 my $msg = join "", @_;
119 utf8::encode $msg;
120 272
121 $msg .= "\n" 273 $msg .= "\n"
122 unless $msg =~ /\n$/; 274 unless $msg =~ /\n$/;
123 275
124 LOG llevError, "cfperl: $msg"; 276 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
125 }; 277
126} 278 LOG llevWarn, $msg;
279};
280
281$Coro::State::DIEHOOK = sub {
282 return unless $^S eq 0; # "eq", not "=="
283
284 error Carp::longmess $_[0];
285
286 if (in_main) {#d#
287 error "DIEHOOK called in main context, Coro bug?\n";#d#
288 return;#d#
289 }#d#
290
291 # kill coroutine otherwise
292 Coro::terminate
293};
127 294
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 295@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 296@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 297@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 298@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 299@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
300@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 301@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 302
135# we bless all objects into (empty) derived classes to force a method lookup 303# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 304# within the Safe compartment.
137for my $pkg (qw( 305for my $pkg (qw(
138 cf::global cf::attachable 306 cf::global cf::attachable
139 cf::object cf::object::player 307 cf::object cf::object::player
140 cf::client cf::player 308 cf::client cf::player
141 cf::arch cf::living 309 cf::arch cf::living
310 cf::map cf::mapspace
142 cf::map cf::party cf::region 311 cf::party cf::region
143)) { 312)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 313 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 314}
147 315
148$Event::DIED = sub { 316$EV::DIED = sub {
149 warn "error in event callback: @_"; 317 Carp::cluck "error in event callback: @_";
150}; 318};
151 319
152my %ext_pkg; 320#############################################################################
153my @exts; 321
154my @hook; 322sub fork_call(&@);
323sub get_slot($;$$);
324
325#############################################################################
155 326
156=head2 UTILITY FUNCTIONS 327=head2 UTILITY FUNCTIONS
157 328
158=over 4 329=over 4
159 330
160=cut 331=item dumpval $ref
161 332
162use JSON::Syck (); # TODO# replace by JSON::PC once working 333=cut
163 334
335sub dumpval {
336 eval {
337 local $SIG{__DIE__};
338 my $d;
339 if (1) {
340 $d = new Data::Dumper([$_[0]], ["*var"]);
341 $d->Terse(1);
342 $d->Indent(2);
343 $d->Quotekeys(0);
344 $d->Useqq(1);
345 #$d->Bless(...);
346 $d->Seen($_[1]) if @_ > 1;
347 $d = $d->Dump();
348 }
349 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
350 $d
351 } || "[unable to dump $_[0]: '$@']";
352}
353
354=item $scalar = load_file $path
355
356Loads the given file from path and returns its contents. Croaks on error
357and can block.
358
359=cut
360
361sub load_file($) {
362 0 <= aio_load $_[0], my $data
363 or Carp::croak "$_[0]: $!";
364
365 $data
366}
367
164=item $ref = cf::from_json $json 368=item $ref = cf::decode_json $json
165 369
166Converts a JSON string into the corresponding perl data structure. 370Converts a JSON string into the corresponding perl data structure.
167 371
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 372=item $json = cf::encode_json $ref
176 373
177Converts a perl data structure into its JSON representation. 374Converts a perl data structure into its JSON representation.
178 375
179=cut 376=cut
180 377
181sub to_json($) { 378our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 379
186=item my $guard = cf::guard { BLOCK } 380sub encode_json($) { $json_coder->encode ($_[0]) }
381sub decode_json($) { $json_coder->decode ($_[0]) }
187 382
188Run the given callback when the guard object gets destroyed (useful for 383=item $ref = cf::decode_storable $scalar
189coroutine cancellations).
190 384
191You can call C<< ->cancel >> on the guard object to stop the block from 385Same as Coro::Storable::thaw, so blocks.
192being executed.
193 386
194=cut 387=cut
195 388
196sub guard(&) { 389BEGIN { *decode_storable = \&Coro::Storable::thaw }
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199 390
200sub cf::guard::cancel { 391=item $ref = cf::decode_yaml $scalar
201 ${$_[0]} = sub { };
202}
203 392
204sub cf::guard::DESTROY { 393Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
205 ${$_[0]}->(); 394
395=cut
396
397sub decode_yaml($) {
398 fork_call { YAML::XS::Load $_[0] } @_
399}
400
401=item $scalar = cf::unlzf $scalar
402
403Same as Compress::LZF::compress, but takes server ticks into account, so
404blocks.
405
406=cut
407
408sub unlzf($) {
409 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
410 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
411 Compress::LZF::decompress $_[0]
412}
413
414=item cf::post_init { BLOCK }
415
416Execute the given codeblock, I<after> all extensions have been (re-)loaded,
417but I<before> the server starts ticking again.
418
419The codeblock will have a single boolean argument to indicate whether this
420is a reload or not.
421
422=cut
423
424sub post_init(&) {
425 push @POST_INIT, shift;
426}
427
428sub _post_init {
429 trace "running post_init jobs";
430
431 # run them in parallel...
432
433 my @join;
434
435 while () {
436 push @join, map &Coro::async ($_, 0), @POST_INIT;
437 @POST_INIT = ();
438
439 @join or last;
440
441 (pop @join)->join;
442 }
206} 443}
207 444
208=item cf::lock_wait $string 445=item cf::lock_wait $string
209 446
210Wait until the given lock is available. See cf::lock_acquire. 447Wait until the given lock is available. See cf::lock_acquire.
211 448
212=item my $lock = cf::lock_acquire $string 449=item my $lock = cf::lock_acquire $string
213 450
214Wait until the given lock is available and then acquires it and returns 451Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 452a L<Guard> object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 453for example when the coroutine gets canceled), the lock is automatically
217returned. 454returned.
218 455
456Locks are *not* recursive, locking from the same coro twice results in a
457deadlocked coro.
458
219Lock names should begin with a unique identifier (for example, find_map 459Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 460uses map_find and cf::map::load uses map_load).
221 461
222=cut 462=item $locked = cf::lock_active $string
223 463
224our %LOCK; 464Return true if the lock is currently active, i.e. somebody has locked it.
465
466=cut
467
468our $LOCKS = new Coro::SemaphoreSet;
225 469
226sub lock_wait($) { 470sub lock_wait($) {
227 my ($key) = @_; 471 $LOCKS->wait ($_[0]);
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234} 472}
235 473
236sub lock_acquire($) { 474sub lock_acquire($) {
237 my ($key) = @_; 475 $LOCKS->guard ($_[0])
238
239 # wait, to be sure we are not locked
240 lock_wait $key;
241
242 $LOCK{$key} = [];
243
244 cf::guard {
245 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} };
247 }
248} 476}
477
478sub lock_active($) {
479 $LOCKS->count ($_[0]) < 1
480}
481
482sub freeze_mainloop {
483 tick_inhibit_inc;
484
485 &Guard::guard (\&tick_inhibit_dec);
486}
487
488=item cf::periodic $interval, $cb
489
490Like EV::periodic, but randomly selects a starting point so that the actions
491get spread over time.
492
493=cut
494
495sub periodic($$) {
496 my ($interval, $cb) = @_;
497
498 my $start = rand List::Util::min 180, $interval;
499
500 EV::periodic $start, $interval, 0, $cb
501}
502
503=item cf::get_slot $time[, $priority[, $name]]
504
505Allocate $time seconds of blocking CPU time at priority C<$priority>
506(default: 0): This call blocks and returns only when you have at least
507C<$time> seconds of cpu time till the next tick. The slot is only valid
508till the next cede.
509
510Background jobs should use a priority les than zero, interactive jobs
511should use 100 or more.
512
513The optional C<$name> can be used to identify the job to run. It might be
514used for statistical purposes and should identify the same time-class.
515
516Useful for short background jobs.
517
518=cut
519
520our @SLOT_QUEUE;
521our $SLOT_QUEUE;
522our $SLOT_DECAY = 0.9;
523
524$SLOT_QUEUE->cancel if $SLOT_QUEUE;
525$SLOT_QUEUE = Coro::async {
526 $Coro::current->desc ("timeslot manager");
527
528 my $signal = new Coro::Signal;
529 my $busy;
530
531 while () {
532 next_job:
533
534 my $avail = cf::till_tick;
535
536 for (0 .. $#SLOT_QUEUE) {
537 if ($SLOT_QUEUE[$_][0] <= $avail) {
538 $busy = 0;
539 my $job = splice @SLOT_QUEUE, $_, 1, ();
540 $job->[2]->send;
541 Coro::cede;
542 goto next_job;
543 } else {
544 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
545 }
546 }
547
548 if (@SLOT_QUEUE) {
549 # we do not use wait_for_tick() as it returns immediately when tick is inactive
550 push @cf::WAIT_FOR_TICK, $signal;
551 $signal->wait;
552 } else {
553 $busy = 0;
554 Coro::schedule;
555 }
556 }
557};
558
559sub get_slot($;$$) {
560 return if tick_inhibit || $Coro::current == $Coro::main;
561
562 my ($time, $pri, $name) = @_;
563
564 $time = clamp $time, 0.01, $TICK * .6;
565
566 my $sig = new Coro::Signal;
567
568 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
569 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
570 $SLOT_QUEUE->ready;
571 $sig->wait;
572}
573
574=item cf::async { BLOCK }
575
576Currently the same as Coro::async_pool, meaning you cannot use
577C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
578thing you are allowed to do is call C<prio> on it.
579
580=cut
581
582BEGIN { *async = \&Coro::async_pool }
249 583
250=item cf::sync_job { BLOCK } 584=item cf::sync_job { BLOCK }
251 585
252The design of crossfire+ requires that the main coro ($Coro::main) is 586The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 587is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 588partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
589acceptable.
255 590
256If it must be done, put the blocking parts into C<sync_job>. This will run 591If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 592the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 593server will be frozen during this time, so the block should either finish
259fast or be very important. 594fast or be very important.
261=cut 596=cut
262 597
263sub sync_job(&) { 598sub sync_job(&) {
264 my ($job) = @_; 599 my ($job) = @_;
265 600
266 if ($Coro::current == $Coro::main) { 601 if (in_main) {
602 my $time = AE::time;
603
267 # this is the main coro, too bad, we have to block 604 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 605 # till the operation succeeds, freezing the server :/
269 606
270 # TODO: use suspend/resume instead 607 #LOG llevError, Carp::longmess "sync job";#d#
271 # (but this is cancel-safe) 608
272 local $FREEZE = 1; 609 my $freeze_guard = freeze_mainloop;
273 610
274 my $busy = 1; 611 my $busy = 1;
275 my @res; 612 my @res;
276 613
277 (Coro::async { 614 (async {
615 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 616 @res = eval { $job->() };
279 warn $@ if $@; 617 error $@ if $@;
280 undef $busy; 618 undef $busy;
281 })->prio (Coro::PRIO_MAX); 619 })->prio (Coro::PRIO_MAX);
282 620
283 while ($busy) { 621 while ($busy) {
622 if (Coro::nready) {
284 Coro::cede_notself; 623 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 624 } else {
625 EV::loop EV::LOOP_ONESHOT;
286 } 626 }
627 }
628
629 my $time = AE::time - $time;
630
631 $TICK_START += $time; # do not account sync jobs to server load
287 632
288 wantarray ? @res : $res[0] 633 wantarray ? @res : $res[0]
289 } else { 634 } else {
290 # we are in another coroutine, how wonderful, everything just works 635 # we are in another coroutine, how wonderful, everything just works
291 636
292 $job->() 637 $job->()
293 } 638 }
294} 639}
295 640
296=item $coro = cf::coro { BLOCK } 641=item $coro = cf::async_ext { BLOCK }
297 642
298Creates and returns a new coro. This coro is automcatially being canceled 643Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 644extension calling this is being unloaded.
300 645
301=cut 646=cut
302 647
303sub coro(&) { 648sub async_ext(&) {
304 my $cb = shift; 649 my $cb = shift;
305 650
306 my $coro; $coro = async { 651 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 652
313 $coro->on_destroy (sub { 653 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 654 delete $EXT_CORO{$coro+0};
315 }); 655 });
316 $EXT_CORO{$coro+0} = $coro; 656 $EXT_CORO{$coro+0} = $coro;
317 657
318 $coro 658 $coro
319} 659}
320 660
321sub write_runtime { 661=item fork_call { }, @args
322 my $runtime = cf::localdir . "/runtime";
323 662
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 663Executes the given code block with the given arguments in a seperate
325 or return; 664process, returning the results. Everything must be serialisable with
665Coro::Storable. May, of course, block. Note that the executed sub may
666never block itself or use any form of event handling.
326 667
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 668=cut
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330 669
331 aio_fsync $fh 670sub post_fork {
332 and return; 671 reset_signals;
672}
333 673
334 close $fh 674sub fork_call(&@) {
335 or return; 675 my ($cb, @args) = @_;
336 676
337 aio_rename "$runtime~", $runtime 677 # we seemingly have to make a local copy of the whole thing,
338 and return; 678 # otherwise perl prematurely frees the stuff :/
679 # TODO: investigate and fix (likely this will be rather laborious)
339 680
681 my @res = Coro::Util::fork_eval {
682 cf::post_fork;
683 &$cb
684 } @args;
685
686 wantarray ? @res : $res[-1]
687}
688
689sub objinfo {
340 1 690 (
691 "counter value" => cf::object::object_count,
692 "objects created" => cf::object::create_count,
693 "objects destroyed" => cf::object::destroy_count,
694 "freelist size" => cf::object::free_count,
695 "allocated objects" => cf::object::objects_size,
696 "active objects" => cf::object::actives_size,
697 )
698}
699
700=item $coin = coin_from_name $name
701
702=cut
703
704our %coin_alias = (
705 "silver" => "silvercoin",
706 "silvercoin" => "silvercoin",
707 "silvercoins" => "silvercoin",
708 "gold" => "goldcoin",
709 "goldcoin" => "goldcoin",
710 "goldcoins" => "goldcoin",
711 "platinum" => "platinacoin",
712 "platinumcoin" => "platinacoin",
713 "platinumcoins" => "platinacoin",
714 "platina" => "platinacoin",
715 "platinacoin" => "platinacoin",
716 "platinacoins" => "platinacoin",
717 "royalty" => "royalty",
718 "royalties" => "royalty",
719);
720
721sub coin_from_name($) {
722 $coin_alias{$_[0]}
723 ? cf::arch::find $coin_alias{$_[0]}
724 : undef
725}
726
727=item $value = cf::db_get $family => $key
728
729Returns a single value from the environment database.
730
731=item cf::db_put $family => $key => $value
732
733Stores the given C<$value> in the family. It can currently store binary
734data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
735
736=item $db = cf::db_table "name"
737
738Create and/or open a new database table. The string must not be "db" and must be unique
739within each server.
740
741=cut
742
743sub db_table($) {
744 cf::error "db_get called from main context"
745 if $Coro::current == $Coro::main;
746
747 my ($name) = @_;
748 my $db = BDB::db_create $DB_ENV;
749
750 eval {
751 $db->set_flags (BDB::CHKSUM);
752
753 utf8::encode $name;
754 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
755 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
756 cf::cleanup "db_open(db): $!" if $!;
757 };
758 cf::cleanup "db_open(db): $@" if $@;
759
760 $db
761}
762
763our $DB;
764
765sub db_init {
766 $DB ||= db_table "db";
767}
768
769sub db_get($$) {
770 my $key = "$_[0]/$_[1]";
771
772 cf::error "db_get called from main context"
773 if $Coro::current == $Coro::main;
774
775 BDB::db_get $DB, undef, $key, my $data;
776
777 $! ? ()
778 : $data
779}
780
781sub db_put($$$) {
782 BDB::dbreq_pri 4;
783 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
784}
785
786=item cf::cache $id => [$paths...], $processversion => $process
787
788Generic caching function that returns the value of the resource $id,
789caching and regenerating as required.
790
791This function can block.
792
793=cut
794
795sub cache {
796 my ($id, $src, $processversion, $process) = @_;
797
798 my $meta =
799 join "\x00",
800 $processversion,
801 map {
802 aio_stat $_
803 and Carp::croak "$_: $!";
804
805 ($_, (stat _)[7,9])
806 } @$src;
807
808 my $dbmeta = db_get cache => "$id/meta";
809 if ($dbmeta ne $meta) {
810 # changed, we may need to process
811
812 my @data;
813 my $md5;
814
815 for (0 .. $#$src) {
816 $data[$_] = load_file $src->[$_];
817 }
818
819 # if processing is expensive, check
820 # checksum first
821 if (1) {
822 $md5 =
823 join "\x00",
824 $processversion,
825 map {
826 cf::cede_to_tick;
827 ($src->[$_], Digest::MD5::md5_hex $data[$_])
828 } 0.. $#$src;
829
830
831 my $dbmd5 = db_get cache => "$id/md5";
832 if ($dbmd5 eq $md5) {
833 db_put cache => "$id/meta", $meta;
834
835 return db_get cache => "$id/data";
836 }
837 }
838
839 my $t1 = Time::HiRes::time;
840 my $data = $process->(\@data);
841 my $t2 = Time::HiRes::time;
842
843 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
844
845 db_put cache => "$id/data", $data;
846 db_put cache => "$id/md5" , $md5;
847 db_put cache => "$id/meta", $meta;
848
849 return $data;
850 }
851
852 db_get cache => "$id/data"
853}
854
855=item cf::datalog type => key => value, ...
856
857Log a datalog packet of the given type with the given key-value pairs.
858
859=cut
860
861sub datalog($@) {
862 my ($type, %kv) = @_;
863 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
341} 864}
342 865
343=back 866=back
344 867
345=cut 868=cut
346 869
347############################################################################# 870#############################################################################
348 871
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466
467#############################################################################
468
469=head2 ATTACHABLE OBJECTS 872=head2 ATTACHABLE OBJECTS
470 873
471Many objects in crossfire are so-called attachable objects. That means you can 874Many objects in deliantra are so-called attachable objects. That means you can
472attach callbacks/event handlers (a collection of which is called an "attachment") 875attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods. 876to it. All such attachable objects support the following methods.
474 877
475In the following description, CLASS can be any of C<global>, C<object> 878In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in 879C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+). 880Deliantra).
478 881
479=over 4 882=over 4
480 883
481=item $attachable->attach ($attachment, key => $value...) 884=item $attachable->attach ($attachment, key => $value...)
482 885
526=item cf::CLASS::attachment $name, ... 929=item cf::CLASS::attachment $name, ...
527 930
528Register an attachment by C<$name> through which attachable objects of the 931Register an attachment by C<$name> through which attachable objects of the
529given CLASS can refer to this attachment. 932given CLASS can refer to this attachment.
530 933
531Some classes such as crossfire maps and objects can specify attachments 934Some classes such as deliantra maps and objects can specify attachments
532that are attached at load/instantiate time, thus the need for a name. 935that are attached at load/instantiate time, thus the need for a name.
533 936
534These calls expect any number of the following handler/hook descriptions: 937These calls expect any number of the following handler/hook descriptions:
535 938
536=over 4 939=over 4
596our @CB_TYPE = (); # registry for type (cf-object class) based events 999our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 1000our @CB_MAP = ();
598 1001
599my %attachment; 1002my %attachment;
600 1003
1004sub cf::attachable::thawer_merge {
1005 # simply override everything except _meta
1006 local $_[0]{_meta};
1007 %{$_[0]} = %{$_[1]};
1008}
1009
601sub _attach_cb($$$$) { 1010sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 1011 my ($registry, $event, $prio, $cb) = @_;
603 1012
604 use sort 'stable'; 1013 use sort 'stable';
605 1014
639 $registry = $CB_TYPE[$object_type] ||= []; 1048 $registry = $CB_TYPE[$object_type] ||= [];
640 1049
641 } elsif ($type eq "subtype") { 1050 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type"; 1051 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg; 1052 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1053 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
645 1054
646 } elsif ($type eq "package") { 1055 } elsif ($type eq "package") {
647 my $pkg = shift @arg; 1056 my $pkg = shift @arg;
648 1057
649 while (my ($name, $id) = each %cb_id) { 1058 while (my ($name, $id) = each %cb_id) {
654 1063
655 } elsif (exists $cb_id{$type}) { 1064 } elsif (exists $cb_id{$type}) {
656 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1065 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
657 1066
658 } elsif (ref $type) { 1067 } elsif (ref $type) {
659 warn "attaching objects not supported, ignoring.\n"; 1068 error "attaching objects not supported, ignoring.\n";
660 1069
661 } else { 1070 } else {
662 shift @arg; 1071 shift @arg;
663 warn "attach argument '$type' not supported, ignoring.\n"; 1072 error "attach argument '$type' not supported, ignoring.\n";
664 } 1073 }
665 } 1074 }
666} 1075}
667 1076
668sub _object_attach { 1077sub _object_attach {
678 _attach $registry, $klass, @attach; 1087 _attach $registry, $klass, @attach;
679 } 1088 }
680 1089
681 $obj->{$name} = \%arg; 1090 $obj->{$name} = \%arg;
682 } else { 1091 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n"; 1092 info "object uses attachment '$name' which is not available, postponing.\n";
684 } 1093 }
685 1094
686 $obj->{_attachment}{$name} = undef; 1095 $obj->{_attachment}{$name} = undef;
687} 1096}
688 1097
690 if (ref $_[0]) { 1099 if (ref $_[0]) {
691 _object_attach @_; 1100 _object_attach @_;
692 } else { 1101 } else {
693 _attach shift->_attach_registry, @_; 1102 _attach shift->_attach_registry, @_;
694 } 1103 }
1104 _recalc_want;
695}; 1105};
696 1106
697# all those should be optimised 1107# all those should be optimised
698sub cf::attachable::detach { 1108sub cf::attachable::detach {
699 my ($obj, $name) = @_; 1109 my ($obj, $name) = @_;
702 delete $obj->{_attachment}{$name}; 1112 delete $obj->{_attachment}{$name};
703 reattach ($obj); 1113 reattach ($obj);
704 } else { 1114 } else {
705 Carp::croak "cannot, currently, detach class attachments"; 1115 Carp::croak "cannot, currently, detach class attachments";
706 } 1116 }
1117 _recalc_want;
707}; 1118};
708 1119
709sub cf::attachable::attached { 1120sub cf::attachable::attached {
710 my ($obj, $name) = @_; 1121 my ($obj, $name) = @_;
711 1122
726 "; 1137 ";
727 die if $@; 1138 die if $@;
728} 1139}
729 1140
730our $override; 1141our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1142our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732 1143
733sub override { 1144sub override {
734 $override = 1; 1145 $override = 1;
735 @invoke_results = (); 1146 @INVOKE_RESULTS = (@_);
736} 1147}
737 1148
738sub do_invoke { 1149sub do_invoke {
739 my $event = shift; 1150 my $event = shift;
740 my $callbacks = shift; 1151 my $callbacks = shift;
741 1152
742 @invoke_results = (); 1153 @INVOKE_RESULTS = ();
743 1154
744 local $override; 1155 local $override;
745 1156
746 for (@$callbacks) { 1157 for (@$callbacks) {
747 eval { &{$_->[1]} }; 1158 eval { &{$_->[1]} };
748 1159
749 if ($@) { 1160 if ($@) {
750 warn "$@";
751 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1161 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
752 override; 1162 override;
753 } 1163 }
754 1164
755 return 1 if $override; 1165 return 1 if $override;
756 } 1166 }
757 1167
758 0 1168 0
759} 1169}
760 1170
761=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1171=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
762 1172
763=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1173=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
764 1174
765Generate an object-specific event with the given arguments. 1175Generate an object-specific event with the given arguments.
766 1176
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1177This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override 1178removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly). 1179results (if you must, access C<@cf::INVOKE_RESULTS> directly).
770 1180
771=back 1181=back
772 1182
773=cut 1183=cut
774 1184
775############################################################################# 1185#############################################################################
776# object support 1186# object support
1187
1188sub _object_equal($$);
1189sub _object_equal($$) {
1190 my ($a, $b) = @_;
1191
1192 return 0 unless (ref $a) eq (ref $b);
1193
1194 if ("HASH" eq ref $a) {
1195 my @ka = keys %$a;
1196 my @kb = keys %$b;
1197
1198 return 0 if @ka != @kb;
1199
1200 for (0 .. $#ka) {
1201 return 0 unless $ka[$_] eq $kb[$_];
1202 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1203 }
1204
1205 } elsif ("ARRAY" eq ref $a) {
1206
1207 return 0 if @$a != @$b;
1208
1209 for (0 .. $#$a) {
1210 return 0 unless _object_equal $a->[$_], $b->[$_];
1211 }
1212
1213 } elsif ($a ne $b) {
1214 return 0;
1215 }
1216
1217 1
1218}
1219
1220our $SLOW_MERGES;#d#
1221sub _can_merge {
1222 my ($ob1, $ob2) = @_;
1223
1224 ++$SLOW_MERGES;#d#
1225
1226 # we do the slow way here
1227 return _object_equal $ob1, $ob2
1228}
777 1229
778sub reattach { 1230sub reattach {
779 # basically do the same as instantiate, without calling instantiate 1231 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 1232 my ($obj) = @_;
1233
1234 # no longer needed after getting rid of delete_package?
1235 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 1236
782 my $registry = $obj->registry; 1237 my $registry = $obj->registry;
783 1238
784 @$registry = (); 1239 @$registry = ();
785 1240
790 for (@$attach) { 1245 for (@$attach) {
791 my ($klass, @attach) = @$_; 1246 my ($klass, @attach) = @$_;
792 _attach $registry, $klass, @attach; 1247 _attach $registry, $klass, @attach;
793 } 1248 }
794 } else { 1249 } else {
795 warn "object uses attachment '$name' that is not available, postponing.\n"; 1250 info "object uses attachment '$name' that is not available, postponing.\n";
796 } 1251 }
797 } 1252 }
798} 1253}
799 1254
800cf::attachable->attach ( 1255cf::attachable->attach (
801 prio => -1000000, 1256 prio => -1000000,
802 on_instantiate => sub { 1257 on_instantiate => sub {
803 my ($obj, $data) = @_; 1258 my ($obj, $data) = @_;
804 1259
805 $data = from_json $data; 1260 $data = decode_json $data;
806 1261
807 for (@$data) { 1262 for (@$data) {
808 my ($name, $args) = @$_; 1263 my ($name, $args) = @$_;
809 1264
810 $obj->attach ($name, %{$args || {} }); 1265 $obj->attach ($name, %{$args || {} });
826sub object_freezer_save { 1281sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_; 1282 my ($filename, $rdata, $objs) = @_;
828 1283
829 sync_job { 1284 sync_job {
830 if (length $$rdata) { 1285 if (length $$rdata) {
1286 utf8::decode (my $decname = $filename);
831 warn sprintf "saving %s (%d,%d)\n", 1287 trace sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs; 1288 $decname, length $$rdata, scalar @$objs
1289 if $VERBOSE_IO;
833 1290
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1291 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 1292 aio_chmod $fh, SAVE_MODE;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1293 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1294 if ($cf::USE_FSYNC) {
1295 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
837 aio_fsync $fh; 1296 aio_fsync $fh;
1297 }
838 close $fh; 1298 aio_close $fh;
839 1299
840 if (@$objs) { 1300 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1301 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 1302 aio_chmod $fh, SAVE_MODE;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1303 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 1304 aio_write $fh, 0, (length $data), $data, 0;
1305 if ($cf::USE_FSYNC) {
1306 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
845 aio_fsync $fh; 1307 aio_fsync $fh;
1308 }
846 close $fh; 1309 aio_close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 1310 aio_rename "$filename.pst~", "$filename.pst";
848 } 1311 }
849 } else { 1312 } else {
850 aio_unlink "$filename.pst"; 1313 aio_unlink "$filename.pst";
851 } 1314 }
852 1315
853 aio_rename "$filename~", $filename; 1316 aio_rename "$filename~", $filename;
1317
1318 $filename =~ s%/[^/]+$%%;
1319 aio_pathsync $filename if $cf::USE_FSYNC;
854 } else { 1320 } else {
855 warn "FATAL: $filename~: $!\n"; 1321 error "unable to save objects: $filename~: $!\n";
856 } 1322 }
857 } else { 1323 } else {
858 aio_unlink $filename; 1324 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 1325 aio_unlink "$filename.pst";
860 } 1326 }
861 } 1327 };
862} 1328}
863 1329
864sub object_freezer_as_string { 1330sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 1331 my ($rdata, $objs) = @_;
866 1332
878 or return; 1344 or return;
879 1345
880 unless (aio_stat "$filename.pst") { 1346 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0 1347 (aio_load "$filename.pst", $av) >= 0
882 or return; 1348 or return;
1349
883 $av = eval { (Storable::thaw $av)->{objs} }; 1350 my $st = eval { Coro::Storable::thaw $av };
1351 $av = $st->{objs};
884 } 1352 }
885 1353
1354 utf8::decode (my $decname = $filename);
886 warn sprintf "loading %s (%d)\n", 1355 trace sprintf "loading %s (%d,%d)\n",
887 $filename, length $data, scalar @{$av || []};#d# 1356 $decname, length $data, scalar @{$av || []}
1357 if $VERBOSE_IO;
1358
888 return ($data, $av); 1359 ($data, $av)
889} 1360}
1361
1362=head2 COMMAND CALLBACKS
1363
1364=over 4
1365
1366=cut
890 1367
891############################################################################# 1368#############################################################################
892# command handling &c 1369# command handling &c
893 1370
894=item cf::register_command $name => \&callback($ob,$args); 1371=item cf::register_command $name => \&callback($ob,$args);
907 push @{ $COMMAND{$name} }, [$caller, $cb]; 1384 push @{ $COMMAND{$name} }, [$caller, $cb];
908} 1385}
909 1386
910=item cf::register_extcmd $name => \&callback($pl,$packet); 1387=item cf::register_extcmd $name => \&callback($pl,$packet);
911 1388
912Register a callbackf ro execution when the client sends an extcmd packet. 1389Register a callback for execution when the client sends an (synchronous)
1390extcmd packet. Ext commands will be processed in the order they are
1391received by the server, like other user commands. The first argument is
1392the logged-in player. Ext commands can only be processed after a player
1393has logged in successfully.
913 1394
914If the callback returns something, it is sent back as if reply was being 1395If the callback returns something, it is sent back as if reply was being
915called. 1396called.
916 1397
1398=item cf::register_exticmd $name => \&callback($ns,$packet);
1399
1400Register a callback for execution when the client sends an (asynchronous)
1401exticmd packet. Exti commands are processed by the server as soon as they
1402are received, i.e. out of order w.r.t. other commands. The first argument
1403is a client socket. Exti commands can be received anytime, even before
1404log-in.
1405
1406If the callback returns something, it is sent back as if reply was being
1407called.
1408
917=cut 1409=cut
918 1410
919sub register_extcmd { 1411sub register_extcmd {
920 my ($name, $cb) = @_; 1412 my ($name, $cb) = @_;
921 1413
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 1414 $EXTCMD{$name} = $cb;
926} 1415}
1416
1417sub register_exticmd {
1418 my ($name, $cb) = @_;
1419
1420 $EXTICMD{$name} = $cb;
1421}
1422
1423use File::Glob ();
927 1424
928cf::player->attach ( 1425cf::player->attach (
929 on_command => sub { 1426 on_unknown_command => sub {
930 my ($pl, $name, $params) = @_; 1427 my ($pl, $name, $params) = @_;
931 1428
932 my $cb = $COMMAND{$name} 1429 my $cb = $COMMAND{$name}
933 or return; 1430 or return;
934 1431
939 cf::override; 1436 cf::override;
940 }, 1437 },
941 on_extcmd => sub { 1438 on_extcmd => sub {
942 my ($pl, $buf) = @_; 1439 my ($pl, $buf) = @_;
943 1440
944 my $msg = eval { from_json $buf }; 1441 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
945 1442
946 if (ref $msg) { 1443 if (ref $msg) {
1444 my ($type, $reply, @payload) =
1445 "ARRAY" eq ref $msg
1446 ? @$msg
1447 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1448
1449 my @reply;
1450
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1451 if (my $cb = $EXTCMD{$type}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 1452 @reply = $cb->($pl, @payload);
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 } 1453 }
1454
1455 $pl->ext_reply ($reply, @reply)
1456 if $reply;
1457
952 } else { 1458 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1459 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 } 1460 }
955 1461
956 cf::override; 1462 cf::override;
957 }, 1463 },
958); 1464);
959 1465
960sub register { 1466# "readahead" all extensions
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 1467sub cache_extensions {
967 my ($path) = @_; 1468 my $grp = IO::AIO::aio_group;
968 1469
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1470 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
970 my $base = $1; 1471 for (grep /\.ext$/, @{$_[0]}) {
971 my $pkg = $1; 1472 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
972 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg";
974
975 warn "loading '$path' into '$pkg'\n";
976
977 open my $fh, "<:utf8", $path
978 or die "$path: $!";
979
980 my $source =
981 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> })
984 . "\n};\n1";
985
986 eval $source
987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
989
990 push @exts, $pkg;
991 $ext_pkg{$base} = $pkg;
992
993# no strict 'refs';
994# @{"$pkg\::ISA"} = ext::;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# }
1009
1010 # remove commands
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 } 1473 }
1019 } 1474 };
1020 1475
1021 # remove extcmds 1476 $grp
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 1477}
1035 1478
1036sub load_extensions { 1479sub load_extensions {
1480 info "loading extensions...";
1481
1482 cf::sync_job {
1483 my %todo;
1484
1037 for my $ext (<$LIBDIR/*.ext>) { 1485 for my $path (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 1486 next unless -r $path;
1039 eval { 1487
1040 load_extension $ext; 1488 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1489 my $base = $1;
1490 my $pkg = $1;
1491 $pkg =~ s/[^[:word:]]/_/g;
1492 $pkg = "ext::$pkg";
1493
1494 open my $fh, "<:utf8", $path
1495 or die "$path: $!";
1496
1497 my $source = do { local $/; <$fh> };
1498
1499 my %ext = (
1500 path => $path,
1501 base => $base,
1502 pkg => $pkg,
1503 );
1504
1505 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1506 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1507
1508 $ext{source} =
1509 "package $pkg; use common::sense;\n"
1510 . "#line 1 \"$path\"\n{\n"
1511 . $source
1512 . "\n};\n1";
1513
1514 $todo{$base} = \%ext;
1515 }
1516
1517 my $pass = 0;
1518 my %done;
1519 while (%todo) {
1520 my $progress;
1521
1522 ++$pass;
1523
1524 ext:
1525 while (my ($k, $v) = each %todo) {
1526 for (split /,\s*/, $v->{meta}{depends}) {
1527 next ext
1528 unless exists $done{$_};
1529 }
1530
1531 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1532
1533 my $active = eval $v->{source};
1534
1535 if (length $@) {
1536 error "$v->{path}: $@\n";
1537
1538 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1539 if exists $v->{meta}{mandatory};
1540
1541 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1542 delete $todo{$k};
1543 } else {
1544 $done{$k} = delete $todo{$k};
1545 push @EXTS, $v->{pkg};
1546 $progress = 1;
1547
1548 info "$v->{base}: extension inactive.\n"
1549 unless $active;
1550 }
1041 1 1551 }
1042 } or warn "$ext not loaded: $@"; 1552
1553 unless ($progress) {
1554 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1555
1556 while (my ($k, $v) = each %todo) {
1557 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1558 if exists $v->{meta}{mandatory};
1559 }
1560
1561 last;
1562 }
1563 }
1043 } 1564 };
1044} 1565}
1045 1566
1046############################################################################# 1567#############################################################################
1047# load/save/clean perl data associated with a map
1048 1568
1049*cf::mapsupport::on_clean = sub { 1569=back
1570
1571=head2 CORE EXTENSIONS
1572
1573Functions and methods that extend core deliantra objects.
1574
1575=cut
1576
1577package cf::player;
1578
1579use Coro::AIO;
1580
1581=head3 cf::player
1582
1583=over 4
1584
1585=item cf::player::num_playing
1586
1587Returns the official number of playing players, as per the Crossfire metaserver rules.
1588
1589=cut
1590
1591sub num_playing {
1592 scalar grep
1593 $_->ob->map
1594 && !$_->hidden
1595 && !$_->ob->flag (cf::FLAG_WIZ),
1596 cf::player::list
1597}
1598
1599=item cf::player::find $login
1600
1601Returns the given player object, loading it if necessary (might block).
1602
1603=cut
1604
1605sub playerdir($) {
1606 "$PLAYERDIR/"
1607 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1608}
1609
1610sub path($) {
1611 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1612
1613 (playerdir $login) . "/playerdata"
1614}
1615
1616sub find_active($) {
1617 $cf::PLAYER{$_[0]}
1618 and $cf::PLAYER{$_[0]}->active
1619 and $cf::PLAYER{$_[0]}
1620}
1621
1622sub exists($) {
1050 my ($map) = @_; 1623 my ($login) = @_;
1051 1624
1052 my $path = $map->tmpname; 1625 $cf::PLAYER{$login}
1053 defined $path or return; 1626 or !aio_stat path $login
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065} 1627}
1066 1628
1067# TODO: compatibility cruft, remove when no longer needed 1629sub find($) {
1630 return $cf::PLAYER{$_[0]} || do {
1631 my $login = $_[0];
1632
1633 my $guard = cf::lock_acquire "user_find:$login";
1634
1635 $cf::PLAYER{$_[0]} || do {
1636 # rename old playerfiles to new ones
1637 #TODO: remove when no longer required
1638 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1639 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1640 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1641 aio_unlink +(playerdir $login) . "/$login.pl";
1642
1643 my $f = new_from_file cf::object::thawer path $login
1644 or return;
1645
1646 my $pl = cf::player::load_pl $f
1647 or return;
1648
1649 local $cf::PLAYER_LOADING{$login} = $pl;
1650 $f->resolve_delayed_derefs;
1651 $cf::PLAYER{$login} = $pl
1652 }
1653 }
1654}
1655
1068cf::player->attach ( 1656cf::player->attach (
1069 on_load => sub { 1657 on_load => sub {
1070 my ($pl, $path) = @_; 1658 my ($pl, $path) = @_;
1071 1659
1072 for my $o (all_objects $pl->ob) { 1660 # restore slots saved in save, below
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1661 my $slots = delete $pl->{_slots};
1074 $o->set_ob_key_value ("_perl_data");
1075 1662
1076 %$o = %{ Storable::thaw pack "H*", $value }; 1663 $pl->ob->current_weapon ($slots->[0]);
1077 } 1664 $pl->combat_ob ($slots->[1]);
1078 } 1665 $pl->ranged_ob ($slots->[2]);
1079 }, 1666 },
1080); 1667);
1081 1668
1082############################################################################# 1669sub save($) {
1670 my ($pl) = @_;
1083 1671
1084=head2 CORE EXTENSIONS 1672 return if $pl->{deny_save};
1085 1673
1086Functions and methods that extend core crossfire objects. 1674 my $path = path $pl;
1675 my $guard = cf::lock_acquire "user_save:$path";
1087 1676
1088=head3 cf::player 1677 return if $pl->{deny_save};
1678
1679 aio_mkdir playerdir $pl, 0770;
1680 $pl->{last_save} = $cf::RUNTIME;
1681
1682 cf::get_slot 0.01;
1683
1684 # save slots, to be restored later
1685 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1686
1687 $pl->save_pl ($path);
1688 cf::cede_to_tick;
1689}
1690
1691sub new($) {
1692 my ($login) = @_;
1693
1694 my $self = create;
1695
1696 $self->ob->name ($login);
1697 $self->{deny_save} = 1;
1698
1699 $cf::PLAYER{$login} = $self;
1700
1701 $self
1702}
1703
1704=item $player->send_msg ($channel, $msg, $color, [extra...])
1705
1706=cut
1707
1708sub send_msg {
1709 my $ns = shift->ns
1710 or return;
1711 $ns->send_msg (@_);
1712}
1713
1714=item $pl->quit_character
1715
1716Nukes the player without looking back. If logged in, the connection will
1717be destroyed. May block for a long time.
1718
1719=cut
1720
1721sub quit_character {
1722 my ($pl) = @_;
1723
1724 my $name = $pl->ob->name;
1725
1726 $pl->{deny_save} = 1;
1727 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1728
1729 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1730 $pl->deactivate;
1731
1732 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1733 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1734 ext::highscore::check ($pl->ob);
1735
1736 $pl->ns->destroy if $pl->ns;
1737
1738 my $path = playerdir $pl;
1739 my $temp = "$path~$cf::RUNTIME~deleting~";
1740 aio_rename $path, $temp;
1741 delete $cf::PLAYER{$pl->ob->name};
1742 $pl->destroy;
1743
1744 my $prefix = qr<^~\Q$name\E/>;
1745
1746 # nuke player maps
1747 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1748
1749 IO::AIO::aio_rmtree $temp;
1750}
1751
1752=item $pl->kick
1753
1754Kicks a player out of the game. This destroys the connection.
1755
1756=cut
1757
1758sub kick {
1759 my ($pl, $kicker) = @_;
1760
1761 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1762 $pl->killer ("kicked");
1763 $pl->ns->destroy;
1764}
1765
1766=item cf::player::list_logins
1767
1768Returns am arrayref of all valid playernames in the system, can take a
1769while and may block, so not sync_job-capable, ever.
1770
1771=cut
1772
1773sub list_logins {
1774 my $dirs = aio_readdir $PLAYERDIR
1775 or return [];
1776
1777 my @logins;
1778
1779 for my $login (@$dirs) {
1780 my $path = path $login;
1781
1782 # a .pst is a dead give-away for a valid player
1783 # if no pst file found, open and chekc for blocked users
1784 if (aio_stat "$path.pst") {
1785 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1786 aio_read $fh, 0, 512, my $buf, 0 or next;
1787 $buf !~ /^password -------------$/m or next; # official not-valid tag
1788 }
1789
1790 utf8::decode $login;
1791 push @logins, $login;
1792 }
1793
1794 \@logins
1795}
1796
1797=item $player->maps
1798
1799=item cf::player::maps $login
1800
1801Returns an arrayref of map paths that are private for this
1802player. May block.
1803
1804=cut
1805
1806sub maps($) {
1807 my ($pl) = @_;
1808
1809 $pl = ref $pl ? $pl->ob->name : $pl;
1810
1811 my $files = aio_readdir playerdir $pl
1812 or return;
1813
1814 my @paths;
1815
1816 for (@$files) {
1817 utf8::decode $_;
1818 next if /\.(?:pl|pst)$/;
1819 next unless /^$PATH_SEP/o;
1820
1821 push @paths, cf::map::normalise "~$pl/$_";
1822 }
1823
1824 \@paths
1825}
1826
1827=item $protocol_xml = $player->expand_cfpod ($cfpod)
1828
1829Expand deliantra pod fragments into protocol xml.
1830
1831=item $player->ext_reply ($msgid, @msg)
1832
1833Sends an ext reply to the player.
1834
1835=cut
1836
1837sub ext_reply($$@) {
1838 my ($self, $id, @msg) = @_;
1839
1840 $self->ns->ext_reply ($id, @msg)
1841}
1842
1843=item $player->ext_msg ($type, @msg)
1844
1845Sends an ext event to the client.
1846
1847=cut
1848
1849sub ext_msg($$@) {
1850 my ($self, $type, @msg) = @_;
1851
1852 $self->ns->ext_msg ($type, @msg);
1853}
1854
1855=head3 cf::region
1089 1856
1090=over 4 1857=over 4
1091 1858
1092=item cf::player::exists $login
1093
1094Returns true when the given account exists.
1095
1096=cut 1859=cut
1097 1860
1098sub cf::player::exists($) { 1861package cf::region;
1099 cf::player::find $_[0]
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1101}
1102 1862
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1863=item cf::region::find_by_path $path
1104 1864
1105Sends an ext reply to the player. 1865Tries to decuce the likely region for a map knowing only its path.
1106 1866
1107=cut 1867=cut
1108 1868
1109sub cf::player::ext_reply($$$%) { 1869sub find_by_path($) {
1110 my ($self, $id, %msg) = @_; 1870 my ($path) = @_;
1111 1871
1112 $msg{msgid} = $id; 1872 $path =~ s/^~[^\/]*//; # skip ~login
1113 1873
1114 $self->send ("ext " . to_json \%msg); 1874 my ($match, $specificity);
1875
1876 for my $region (list) {
1877 if ($region->{match} && $path =~ $region->{match}) {
1878 ($match, $specificity) = ($region, $region->specificity)
1879 if $region->specificity > $specificity;
1880 }
1881 }
1882
1883 $match
1115} 1884}
1116 1885
1117=back 1886=back
1118
1119 1887
1120=head3 cf::map 1888=head3 cf::map
1121 1889
1122=over 4 1890=over 4
1123 1891
1126package cf::map; 1894package cf::map;
1127 1895
1128use Fcntl; 1896use Fcntl;
1129use Coro::AIO; 1897use Coro::AIO;
1130 1898
1899use overload
1900 '""' => \&as_string,
1901 fallback => 1;
1902
1131our $MAX_RESET = 7200; 1903our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1904our $DEFAULT_RESET = 3000;
1133 1905
1134sub generate_random_map { 1906sub generate_random_map {
1907 my ($self, $rmp) = @_;
1908
1909 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1910
1911 $self->_create_random_map ($rmp);
1912}
1913
1914=item cf::map->register ($regex, $prio)
1915
1916Register a handler for the map path matching the given regex at the
1917givne priority (higher is better, built-in handlers have priority 0, the
1918default).
1919
1920=cut
1921
1922sub register {
1923 my (undef, $regex, $prio) = @_;
1924 my $pkg = caller;
1925
1926 push @{"$pkg\::ISA"}, __PACKAGE__;
1927
1928 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1929}
1930
1931# also paths starting with '/'
1932$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1933
1934sub thawer_merge {
1935 my ($self, $merge) = @_;
1936
1937 # we have to keep some variables in memory intact
1938 local $self->{path};
1939 local $self->{load_path};
1940
1941 $self->SUPER::thawer_merge ($merge);
1942}
1943
1944sub normalise {
1135 my ($path, $rmp) = @_; 1945 my ($path, $base) = @_;
1136 1946
1137 # mit "rum" bekleckern, nicht 1947 $path = "$path"; # make sure it's a string
1138 cf::map::_create_random_map 1948
1949 $path =~ s/\.map$//;
1950
1951 # map plan:
1952 #
1953 # /! non-realised random map exit (special hack!)
1954 # {... are special paths that are not being touched
1955 # ?xxx/... are special absolute paths
1956 # ?random/... random maps
1957 # /... normal maps
1958 # ~user/... per-player map of a specific user
1959 # !up !down for quad maps, or other maps with up/down layers
1960
1961 $path =~ s/$PATH_SEP/\//go;
1962
1963 # treat it as relative path if it starts with
1964 # something that looks reasonable
1965 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1966 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1967
1968 $base =~ s{[^/]+/?$}{};
1969 $path = "$base/$path";
1970
1971 } elsif ($path eq '!up') {
1972 $base && ref $base
1973 or Carp::carp "normalise called with relative tile path and no base: '$path'";
1974
1975 my $uppth = $base->tile_path (cf::TILE_UP);
1976 $path = $uppth if $uppth;
1977
1978 } elsif ($path eq '!down') {
1979 $base && ref $base
1980 or Carp::carp "normalise called with relative tile path and no base: '$path'";
1981
1982 my $dpth = $base->tile_path (cf::TILE_DOWN);
1983 $path = $dpth if $dpth;
1984 }
1985
1986 for ($path) {
1987 redo if s{/\.?/}{/};
1988 redo if s{/[^/]+/\.\./}{/};
1989 }
1990
1139 $path, 1991 $path
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region})
1151} 1992}
1152 1993
1153# and all this just because we cannot iterate over 1994sub new_from_path {
1154# all maps in C++... 1995 my (undef, $path, $base) = @_;
1155sub change_all_map_light { 1996
1997 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1998
1999 $path = normalise $path, $base;
2000
2001 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2002 if ($path =~ $EXT_MAP{$pkg}[1]) {
2003 my $self = bless cf::map::new, $pkg;
2004 $self->{path} = $path; $self->path ($path);
2005 $self->init; # pass $1 etc.
2006 return $self;
2007 }
2008 }
2009
2010 Carp::cluck "unable to resolve path '$path' (base '$base')";
2011 ()
2012}
2013
2014# may re-bless or do other evil things
2015sub init {
1156 my ($change) = @_; 2016 my ($self) = @_;
1157 2017
1158 $_->change_map_light ($change) 2018 $self
1159 for grep $_->outdoor, values %cf::MAP;
1160} 2019}
1161 2020
2021sub as_string {
2022 my ($self) = @_;
2023
2024 "$self->{path}"
2025}
2026
2027# the displayed name, this is a one way mapping
2028sub visible_name {
2029 &as_string
2030}
2031
2032# the original (read-only) location
2033sub load_path {
2034 my ($self) = @_;
2035
2036 "$MAPDIR/$self->{path}.map"
2037}
2038
2039# the temporary/swap location
2040sub save_path {
2041 my ($self) = @_;
2042
2043 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2044 "$TMPDIR/$path.map"
2045}
2046
2047# the unique path, undef == no special unique path
2048sub uniq_path {
2049 my ($self) = @_;
2050
2051 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2052 "$UNIQUEDIR/$path"
2053}
2054
2055sub decay_objects {
2056 my ($self) = @_;
2057
2058 return if $self->{deny_reset};
2059
2060 $self->do_decay_objects;
2061}
2062
2063sub unlink_save {
2064 my ($self) = @_;
2065
2066 utf8::encode (my $save = $self->save_path);
2067 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2068 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2069}
2070
1162sub try_load_header($) { 2071sub load_header_from($) {
1163 my ($path) = @_; 2072 my ($self, $path) = @_;
1164 2073
1165 utf8::encode $path; 2074 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 2075 my $f = new_from_file cf::object::thawer $path
1167 or return; 2076 or return;
1168 2077
1169 my $map = cf::map::new 2078 $self->_load_header ($f)
1170 or return; 2079 or return;
1171 2080
1172 $map->load_header ($path) 2081 local $MAP_LOADING{$self->{path}} = $self;
2082 $f->resolve_delayed_derefs;
2083
2084 $self->{load_path} = $path;
2085
2086 1
2087}
2088
2089sub load_header_orig {
2090 my ($self) = @_;
2091
2092 $self->load_header_from ($self->load_path)
2093}
2094
2095sub load_header_temp {
2096 my ($self) = @_;
2097
2098 $self->load_header_from ($self->save_path)
2099}
2100
2101sub prepare_temp {
2102 my ($self) = @_;
2103
2104 $self->last_access ((delete $self->{last_access})
2105 || $cf::RUNTIME); #d#
2106 # safety
2107 $self->{instantiate_time} = $cf::RUNTIME
2108 if $self->{instantiate_time} > $cf::RUNTIME;
2109}
2110
2111sub prepare_orig {
2112 my ($self) = @_;
2113
2114 $self->{load_original} = 1;
2115 $self->{instantiate_time} = $cf::RUNTIME;
2116 $self->last_access ($cf::RUNTIME);
2117 $self->instantiate;
2118}
2119
2120sub load_header {
2121 my ($self) = @_;
2122
2123 if ($self->load_header_temp) {
2124 $self->prepare_temp;
2125 } else {
2126 $self->load_header_orig
1173 or return; 2127 or return;
2128 $self->prepare_orig;
2129 }
1174 2130
1175 $map->{load_path} = $path; 2131 $self->{deny_reset} = 1
2132 if $self->no_reset;
1176 2133
1177 $map 2134 $self->default_region (cf::region::find_by_path $self->{path})
1178} 2135 unless $self->default_region;
1179 2136
2137 1
2138}
2139
2140sub find;
1180sub find_map { 2141sub find {
1181 my ($path, $origin) = @_; 2142 my ($path, $origin) = @_;
1182 2143
1183 #warn "find_map<$path,$origin>\n";#d# 2144 cf::cede_to_tick;
1184 2145
1185 $path = new cf::path $path, $origin && $origin->path; 2146 $path = normalise $path, $origin;
1186 my $key = $path->as_string;
1187 2147
1188 cf::lock_wait "map_find:$key"; 2148 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1189
1190 $cf::MAP{$key} || do {
1191 my $guard = cf::lock_acquire "map_find:$key"; 2149 my $guard2 = cf::lock_acquire "map_find:$path";
1192 2150
1193 # do it the slow way 2151 $cf::MAP{$path} || do {
1194 my $map = try_load_header $path->save_path; 2152 my $map = new_from_path cf::map $path
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 2153 or return;
1208 2154
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 2155 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 2156
1222 if ($map->should_reset) { 2157 $map->load_header
2158 or return;
2159
2160 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2161 # doing this can freeze the server in a sync job, obviously
2162 #$cf::WAIT_FOR_TICK->wait;
2163 undef $guard2;
2164 undef $guard1;
1223 $map->reset; 2165 $map->reset;
1224 undef $guard; 2166 return find $path;
1225 $map = find_map $path;
1226 } 2167 }
1227 2168
1228 $cf::MAP{$key} = $map 2169 $cf::MAP{$path} = $map
1229 } 2170 }
1230} 2171}
2172
2173sub pre_load { }
2174#sub post_load { } # XS
1231 2175
1232sub load { 2176sub load {
1233 my ($self) = @_; 2177 my ($self) = @_;
1234 2178
2179 local $self->{deny_reset} = 1; # loading can take a long time
2180
1235 my $path = $self->{path}; 2181 my $path = $self->{path};
2182
2183 {
1236 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2184 my $guard = cf::lock_acquire "map_data:$path";
1237 2185
2186 return unless $self->valid;
1238 return if $self->in_memory != cf::MAP_SWAPPED; 2187 return unless $self->in_memory == cf::MAP_SWAPPED;
1239 2188
1240 $self->in_memory (cf::MAP_LOADING); 2189 $self->in_memory (cf::MAP_LOADING);
1241 2190
1242 $self->alloc; 2191 $self->alloc;
1243 $self->load_objects ($self->{load_path}, 1) 2192
2193 $self->pre_load;
2194 cf::cede_to_tick;
2195
2196 if (exists $self->{load_path}) {
2197 my $f = new_from_file cf::object::thawer $self->{load_path};
2198 $f->skip_block;
2199 $self->_load_objects ($f)
1244 or return; 2200 or return;
1245 2201
1246 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2202 $self->post_load_original
1247 if delete $self->{load_original}; 2203 if delete $self->{load_original};
1248 2204
1249 if (my $uniq = $path->uniq_path) { 2205 if (my $uniq = $self->uniq_path) {
1250 utf8::encode $uniq; 2206 utf8::encode $uniq;
1251 if (aio_open $uniq, O_RDONLY, 0) { 2207 unless (aio_stat $uniq) {
2208 if (my $f = new_from_file cf::object::thawer $uniq) {
1252 $self->clear_unique_items; 2209 $self->clear_unique_items;
1253 $self->load_objects ($uniq, 0); 2210 $self->_load_objects ($f);
2211 $f->resolve_delayed_derefs;
2212 }
2213 }
1254 } 2214 }
1255 }
1256 2215
2216 $f->resolve_delayed_derefs;
2217 }
2218
2219 cf::cede_to_tick;
1257 # now do the right thing for maps 2220 # now do the right thing for maps
1258 $self->link_multipart_objects; 2221 $self->link_multipart_objects;
1259
1260 if ($self->{path}->is_style_map) {
1261 $self->{deny_save} = 1;
1262 $self->{deny_reset} = 1;
1263 } else {
1264 $self->fix_auto_apply;
1265 $self->decay_objects;
1266 $self->update_buttons;
1267 $self->set_darkness_map;
1268 $self->difficulty ($self->estimate_difficulty) 2222 $self->difficulty ($self->estimate_difficulty)
1269 unless $self->difficulty; 2223 unless $self->difficulty;
2224 cf::cede_to_tick;
2225
2226 unless ($self->{deny_activate}) {
2227 $self->decay_objects;
2228 $self->fix_auto_apply;
2229 $self->update_buttons;
2230 cf::cede_to_tick;
1270 $self->activate; 2231 $self->activate;
1271 } 2232 }
1272 2233
2234 $self->{last_save} = $cf::RUNTIME;
2235 $self->last_access ($cf::RUNTIME);
2236
1273 $self->in_memory (cf::MAP_IN_MEMORY); 2237 $self->in_memory (cf::MAP_ACTIVE);
1274} 2238 }
1275 2239
1276sub load_map_sync { 2240 $self->post_load;
2241
2242 1
2243}
2244
2245# customize the map for a given player, i.e.
2246# return the _real_ map. used by e.g. per-player
2247# maps to change the path to ~playername/mappath
2248sub customise_for {
2249 my ($self, $ob) = @_;
2250
2251 return find "~" . $ob->name . "/" . $self->{path}
2252 if $self->per_player;
2253
2254# return find "?party/" . $ob->name . "/" . $self->{path}
2255# if $self->per_party;
2256
2257 $self
2258}
2259
2260# find and load all maps in the 3x3 area around a map
2261sub load_neighbours {
2262 my ($map) = @_;
2263
2264 my @neigh; # diagonal neighbours
2265
2266 for (0 .. 3) {
2267 my $neigh = $map->tile_path ($_)
2268 or next;
2269 $neigh = find $neigh, $map
2270 or next;
2271 $neigh->load;
2272
2273 # now find the diagonal neighbours
2274 push @neigh,
2275 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2276 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2277 }
2278
2279 for (grep defined $_->[0], @neigh) {
2280 my ($path, $origin) = @$_;
2281 my $neigh = find $path, $origin
2282 or next;
2283 $neigh->load;
2284 }
2285}
2286
2287sub find_sync {
1277 my ($path, $origin) = @_; 2288 my ($path, $origin) = @_;
1278 2289
1279 #warn "load_map_sync<$path, $origin>\n";#d# 2290 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2291 if $Coro::current == $Coro::main;
1280 2292
1281 cf::sync_job { 2293 find $path, $origin
1282 my $map = cf::map::find_map $path, $origin 2294}
1283 or return; 2295
2296sub do_load_sync {
2297 my ($map) = @_;
2298
2299 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2300 if $Coro::current == $Coro::main;
2301
1284 $map->load; 2302 $map->load;
1285 $map 2303}
2304
2305our %MAP_PREFETCH;
2306our $MAP_PREFETCHER = undef;
2307
2308sub find_async {
2309 my ($path, $origin, $load) = @_;
2310
2311 $path = normalise $path, $origin;
2312
2313 if (my $map = $cf::MAP{$path}) {
2314 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2315 }
2316
2317 $MAP_PREFETCH{$path} |= $load;
2318
2319 $MAP_PREFETCHER ||= cf::async {
2320 $Coro::current->{desc} = "map prefetcher";
2321
2322 while (%MAP_PREFETCH) {
2323 while (my ($k, $v) = each %MAP_PREFETCH) {
2324 if (my $map = find $k) {
2325 $map->load if $v;
2326 }
2327
2328 delete $MAP_PREFETCH{$k};
2329 }
2330 }
2331 undef $MAP_PREFETCHER;
2332 };
2333 $MAP_PREFETCHER->prio (6);
2334
2335 ()
2336}
2337
2338# common code, used by both ->save and ->swapout
2339sub _save {
2340 my ($self) = @_;
2341
2342 $self->{last_save} = $cf::RUNTIME;
2343
2344 return unless $self->dirty;
2345
2346 my $save = $self->save_path; utf8::encode $save;
2347 my $uniq = $self->uniq_path; utf8::encode $uniq;
2348
2349 $self->{load_path} = $save;
2350
2351 return if $self->{deny_save};
2352
2353 local $self->{last_access} = $self->last_access;#d#
2354
2355 cf::async {
2356 $Coro::current->{desc} = "map player save";
2357 $_->contr->save for $self->players;
2358 };
2359
2360 cf::get_slot 0.02;
2361
2362 if ($uniq) {
2363 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2364 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2365 } else {
2366 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1286 } 2367 }
1287} 2368}
1288 2369
1289sub save { 2370sub save {
1290 my ($self) = @_; 2371 my ($self) = @_;
1291 2372
1292 $self->{last_save} = $cf::RUNTIME; 2373 my $lock = cf::lock_acquire "map_data:$self->{path}";
1293 2374
1294 return unless $self->dirty; 2375 $self->_save;
1295
1296 my $save = $self->{path}->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1298
1299 $self->{load_path} = $save;
1300
1301 return if $self->{deny_save};
1302
1303 if ($uniq) {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1305 $self->save_objects ($uniq, cf::IO_UNIQUES);
1306 } else {
1307 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1308 }
1309} 2376}
1310 2377
1311sub swap_out { 2378sub swap_out {
1312 my ($self) = @_; 2379 my ($self) = @_;
1313 2380
2381 my $lock = cf::lock_acquire "map_data:$self->{path}";
2382
2383 return if $self->in_memory != cf::MAP_ACTIVE;
2384 return if $self->{deny_save};
1314 return if $self->players; 2385 return if $self->players;
1315 return if $self->in_memory != cf::MAP_IN_MEMORY;
1316 return if $self->{deny_save};
1317 2386
2387 # first deactivate the map and "unlink" it from the core
2388 $self->deactivate;
2389 $_->clear_links_to ($self) for values %cf::MAP;
2390 $self->in_memory (cf::MAP_SWAPPED);
2391
2392 # then atomically save
1318 $self->save; 2393 $self->_save;
2394
2395 # then free the map
1319 $self->clear; 2396 $self->clear;
1320 $self->in_memory (cf::MAP_SWAPPED);
1321} 2397}
1322 2398
1323sub reset_at { 2399sub reset_at {
1324 my ($self) = @_; 2400 my ($self) = @_;
1325 2401
1326 # TODO: safety, remove and allow resettable per-player maps 2402 # TODO: safety, remove and allow resettable per-player maps
1327 return 1e99 if $self->{path}{user_rel};
1328 return 1e99 if $self->{deny_reset}; 2403 return 1e99 if $self->{deny_reset};
1329 2404
1330 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2405 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1331 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2406 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1332 2407
1337 my ($self) = @_; 2412 my ($self) = @_;
1338 2413
1339 $self->reset_at <= $cf::RUNTIME 2414 $self->reset_at <= $cf::RUNTIME
1340} 2415}
1341 2416
1342sub unlink_save {
1343 my ($self) = @_;
1344
1345 utf8::encode (my $save = $self->{path}->save_path);
1346 aioreq_pri 3; IO::AIO::aio_unlink $save;
1347 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1348}
1349
1350sub rename {
1351 my ($self, $new_path) = @_;
1352
1353 $self->unlink_save;
1354
1355 delete $cf::MAP{$self->path};
1356 $self->{path} = new cf::path $new_path;
1357 $self->path ($self->{path}->as_string);
1358 $cf::MAP{$self->path} = $self;
1359
1360 $self->save;
1361}
1362
1363sub reset { 2417sub reset {
1364 my ($self) = @_; 2418 my ($self) = @_;
1365 2419
2420 my $lock = cf::lock_acquire "map_data:$self->{path}";
2421
1366 return if $self->players; 2422 return if $self->players;
1367 return if $self->{path}{user_rel};#d#
1368 2423
1369 warn "resetting map ", $self->path;#d# 2424 cf::trace "resetting map ", $self->path, "\n";
2425
2426 $self->in_memory (cf::MAP_SWAPPED);
2427
2428 # need to save uniques path
2429 unless ($self->{deny_save}) {
2430 my $uniq = $self->uniq_path; utf8::encode $uniq;
2431
2432 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2433 if $uniq;
2434 }
1370 2435
1371 delete $cf::MAP{$self->path}; 2436 delete $cf::MAP{$self->path};
1372 2437
2438 $self->deactivate;
1373 $_->clear_links_to ($self) for values %cf::MAP; 2439 $_->clear_links_to ($self) for values %cf::MAP;
2440 $self->clear;
1374 2441
1375 $self->unlink_save; 2442 $self->unlink_save;
1376 $self->destroy; 2443 $self->destroy;
1377} 2444}
1378 2445
1379my $nuke_counter = "aaaa"; 2446my $nuke_counter = "aaaa";
1380 2447
1381sub nuke { 2448sub nuke {
1382 my ($self) = @_; 2449 my ($self) = @_;
1383 2450
2451 {
2452 my $lock = cf::lock_acquire "map_data:$self->{path}";
2453
2454 delete $cf::MAP{$self->path};
2455
2456 $self->unlink_save;
2457
2458 bless $self, "cf::map::wrap";
2459 delete $self->{deny_reset};
1384 $self->{deny_save} = 1; 2460 $self->{deny_save} = 1;
1385 $self->reset_timeout (1); 2461 $self->reset_timeout (1);
1386 $self->rename ("{nuke}/" . ($nuke_counter++)); 2462 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2463
2464 $cf::MAP{$self->path} = $self;
2465 }
2466
1387 $self->reset; # polite request, might not happen 2467 $self->reset; # polite request, might not happen
1388} 2468}
1389 2469
1390sub customise_for { 2470=item $maps = cf::map::tmp_maps
1391 my ($map, $ob) = @_;
1392 2471
1393 if ($map->per_player) { 2472Returns an arrayref with all map paths of currently instantiated and saved
1394 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2473maps. May block.
2474
2475=cut
2476
2477sub tmp_maps() {
1395 } 2478 [
1396 2479 map {
1397 $map 2480 utf8::decode $_;
2481 /\.map$/
2482 ? normalise $_
2483 : ()
2484 } @{ aio_readdir $TMPDIR or [] }
2485 ]
1398} 2486}
1399 2487
1400sub emergency_save { 2488=item $maps = cf::map::random_maps
1401 local $cf::FREEZE = 1;
1402 2489
1403 warn "enter emergency map save\n"; 2490Returns an arrayref with all map paths of currently instantiated and saved
2491random maps. May block.
1404 2492
1405 cf::sync_job { 2493=cut
1406 warn "begin emergency map save\n"; 2494
1407 $_->save for values %cf::MAP; 2495sub random_maps() {
2496 [
2497 map {
2498 utf8::decode $_;
2499 /\.map$/
2500 ? normalise "?random/$_"
2501 : ()
2502 } @{ aio_readdir $RANDOMDIR or [] }
2503 ]
2504}
2505
2506=item cf::map::unique_maps
2507
2508Returns an arrayref of paths of all shared maps that have
2509instantiated unique items. May block.
2510
2511=cut
2512
2513sub unique_maps() {
2514 [
2515 map {
2516 utf8::decode $_;
2517 s/\.map$//; # TODO future compatibility hack
2518 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2519 ? ()
2520 : normalise $_
2521 } @{ aio_readdir $UNIQUEDIR or [] }
2522 ]
2523}
2524
2525=item cf::map::static_maps
2526
2527Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2528file in the shared directory excluding F</styles> and F</editor>). May
2529block.
2530
2531=cut
2532
2533sub static_maps() {
2534 my @dirs = "";
2535 my @maps;
2536
2537 while (@dirs) {
2538 my $dir = shift @dirs;
2539
2540 next if $dir eq "/styles" || $dir eq "/editor";
2541
2542 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2543 or return;
2544
2545 for (@$files) {
2546 s/\.map$// or next;
2547 utf8::decode $_;
2548 push @maps, "$dir/$_";
2549 }
2550
2551 push @dirs, map "$dir/$_", @$dirs;
1408 }; 2552 }
1409 2553
1410 warn "end emergency map save\n"; 2554 \@maps
2555}
2556
2557=back
2558
2559=head3 cf::object
2560
2561=cut
2562
2563package cf::object;
2564
2565=over 4
2566
2567=item $ob->inv_recursive
2568
2569Returns the inventory of the object I<and> their inventories, recursively,
2570but I<not> the object itself.
2571
2572=cut
2573
2574sub inv_recursive_;
2575sub inv_recursive_ {
2576 map { $_, inv_recursive_ $_->inv } @_
2577}
2578
2579sub inv_recursive {
2580 inv_recursive_ inv $_[0]
2581}
2582
2583=item $ref = $ob->ref
2584
2585Creates and returns a persistent reference to an object that can be stored as a string.
2586
2587=item $ob = cf::object::deref ($refstring)
2588
2589returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2590even if the object actually exists. May block.
2591
2592=cut
2593
2594sub deref {
2595 my ($ref) = @_;
2596
2597 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2598 my ($uuid, $name) = ($1, $2);
2599 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2600 or return;
2601 $pl->ob->uuid eq $uuid
2602 or return;
2603
2604 $pl->ob
2605 } else {
2606 warn "$ref: cannot resolve object reference\n";
2607 undef
2608 }
1411} 2609}
1412 2610
1413package cf; 2611package cf;
1414 2612
1415=back 2613=back
1416
1417 2614
1418=head3 cf::object::player 2615=head3 cf::object::player
1419 2616
1420=over 4 2617=over 4
1421 2618
1424Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2621Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1425can be C<undef>. Does the right thing when the player is currently in a 2622can be C<undef>. Does the right thing when the player is currently in a
1426dialogue with the given NPC character. 2623dialogue with the given NPC character.
1427 2624
1428=cut 2625=cut
2626
2627our $SAY_CHANNEL = {
2628 id => "say",
2629 title => "Map",
2630 reply => "say ",
2631 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2632};
2633
2634our $CHAT_CHANNEL = {
2635 id => "chat",
2636 title => "Chat",
2637 reply => "chat ",
2638 tooltip => "Player chat and shouts, global to the server.",
2639};
1429 2640
1430# rough implementation of a future "reply" method that works 2641# rough implementation of a future "reply" method that works
1431# with dialog boxes. 2642# with dialog boxes.
1432#TODO: the first argument must go, split into a $npc->reply_to ( method 2643#TODO: the first argument must go, split into a $npc->reply_to ( method
1433sub cf::object::player::reply($$$;$) { 2644sub cf::object::player::reply($$$;$) {
1435 2646
1436 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2647 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1437 2648
1438 if ($self->{record_replies}) { 2649 if ($self->{record_replies}) {
1439 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2650 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2651
1440 } else { 2652 } else {
2653 my $pl = $self->contr;
2654
2655 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2656 my $dialog = $pl->{npc_dialog};
2657 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2658
2659 } else {
1441 $msg = $npc->name . " says: $msg" if $npc; 2660 $msg = $npc->name . " says: $msg" if $npc;
1442 $self->message ($msg, $flags); 2661 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2662 }
1443 } 2663 }
2664}
2665
2666=item $object->send_msg ($channel, $msg, $color, [extra...])
2667
2668=cut
2669
2670sub cf::object::send_msg {
2671 my $pl = shift->contr
2672 or return;
2673 $pl->send_msg (@_);
1444} 2674}
1445 2675
1446=item $player_object->may ("access") 2676=item $player_object->may ("access")
1447 2677
1448Returns wether the given player is authorized to access resource "access" 2678Returns wether the given player is authorized to access resource "access"
1461 2691
1462=item $player_object->enter_link 2692=item $player_object->enter_link
1463 2693
1464Freezes the player and moves him/her to a special map (C<{link}>). 2694Freezes the player and moves him/her to a special map (C<{link}>).
1465 2695
1466The player should be reaosnably safe there for short amounts of time. You 2696The player should be reasonably safe there for short amounts of time (e.g.
1467I<MUST> call C<leave_link> as soon as possible, though. 2697for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2698though, as the player cannot control the character while it is on the link
2699map.
2700
2701Will never block.
1468 2702
1469=item $player_object->leave_link ($map, $x, $y) 2703=item $player_object->leave_link ($map, $x, $y)
1470 2704
1471Moves the player out of the specila link map onto the given map. If the 2705Moves the player out of the special C<{link}> map onto the specified
1472map is not valid (or omitted), the player will be moved back to the 2706map. If the map is not valid (or omitted), the player will be moved back
1473location he/she was before the call to C<enter_link>, or, if that fails, 2707to the location he/she was before the call to C<enter_link>, or, if that
1474to the emergency map position. 2708fails, to the emergency map position.
1475 2709
1476Might block. 2710Might block.
1477 2711
1478=cut 2712=cut
2713
2714sub link_map {
2715 unless ($LINK_MAP) {
2716 $LINK_MAP = cf::map::find "{link}"
2717 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2718 $LINK_MAP->load;
2719 }
2720
2721 $LINK_MAP
2722}
1479 2723
1480sub cf::object::player::enter_link { 2724sub cf::object::player::enter_link {
1481 my ($self) = @_; 2725 my ($self) = @_;
1482 2726
1483 $self->deactivate_recursive; 2727 $self->deactivate_recursive;
1484 2728
1485 return if $self->map == $LINK_MAP; 2729 ++$self->{_link_recursion};
2730
2731 return if UNIVERSAL::isa $self->map, "ext::map_link";
1486 2732
1487 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2733 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1488 if $self->map; 2734 if $self->map && $self->map->{path} ne "{link}";
1489 2735
1490 $self->enter_map ($LINK_MAP, 20, 20); 2736 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1491} 2737}
1492 2738
1493sub cf::object::player::leave_link { 2739sub cf::object::player::leave_link {
1494 my ($self, $map, $x, $y) = @_; 2740 my ($self, $map, $x, $y) = @_;
2741
2742 return unless $self->contr->active;
1495 2743
1496 my $link_pos = delete $self->{_link_pos}; 2744 my $link_pos = delete $self->{_link_pos};
1497 2745
1498 unless ($map) { 2746 unless ($map) {
1499 # restore original map position 2747 # restore original map position
1500 ($map, $x, $y) = @{ $link_pos || [] }; 2748 ($map, $x, $y) = @{ $link_pos || [] };
1501 $map = cf::map::find_map $map; 2749 $map = cf::map::find $map;
1502 2750
1503 unless ($map) { 2751 unless ($map) {
1504 ($map, $x, $y) = @$EMERGENCY_POSITION; 2752 ($map, $x, $y) = @$EMERGENCY_POSITION;
1505 $map = cf::map::find_map $map 2753 $map = cf::map::find $map
1506 or die "FATAL: cannot load emergency map\n"; 2754 or die "FATAL: cannot load emergency map\n";
1507 } 2755 }
1508 } 2756 }
1509 2757
1510 ($x, $y) = (-1, -1) 2758 ($x, $y) = (-1, -1)
1511 unless (defined $x) && (defined $y); 2759 unless (defined $x) && (defined $y);
1512 2760
1513 # use -1 or undef as default coordinates, not 0, 0 2761 # use -1 or undef as default coordinates, not 0, 0
1514 ($x, $y) = ($map->enter_x, $map->enter_y) 2762 ($x, $y) = ($map->enter_x, $map->enter_y)
1515 if $x <=0 && $y <= 0; 2763 if $x <= 0 && $y <= 0;
1516 2764
1517 $map->load; 2765 $map->load;
2766 $map->load_neighbours;
1518 2767
2768 return unless $self->contr->active;
2769
2770 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2771 if ($self->enter_map ($map, $x, $y)) {
2772 # entering was successful
2773 delete $self->{_link_recursion};
2774 # only activate afterwards, to support waiting in hooks
1519 $self->activate_recursive; 2775 $self->activate_recursive;
1520 $self->enter_map ($map, $x, $y);
1521}
1522
1523cf::player->attach (
1524 on_logout => sub {
1525 my ($pl) = @_;
1526
1527 # abort map switching before logout
1528 if ($pl->ob->{_link_pos}) {
1529 cf::sync_job {
1530 $pl->ob->leave_link
1531 };
1532 }
1533 }, 2776 }
1534 on_login => sub {
1535 my ($pl) = @_;
1536 2777
1537 # try to abort aborted map switching on player login :) 2778}
1538 # should happen only on crashes
1539 if ($pl->ob->{_link_pos}) {
1540 $pl->ob->enter_link;
1541 Coro::async {
1542 # we need this sleep as the login has a concurrent enter_exit running
1543 # and this sleep increases chances of the player not ending up in scorn
1544 Coro::Timer::sleep 1;
1545 $pl->ob->leave_link;
1546 };
1547 }
1548 },
1549);
1550 2779
1551=item $player_object->goto_map ($path, $x, $y) 2780=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1552 2781
1553=cut 2782Moves the player to the given map-path and coordinates by first freezing
2783her, loading and preparing them map, calling the provided $check callback
2784that has to return the map if sucecssful, and then unfreezes the player on
2785the new (success) or old (failed) map position. In either case, $done will
2786be called at the end of this process.
1554 2787
2788Note that $check will be called with a potentially non-loaded map, so if
2789it needs a loaded map it has to call C<< ->load >>.
2790
2791=cut
2792
2793our $GOTOGEN;
2794
1555sub cf::object::player::goto_map { 2795sub cf::object::player::goto {
1556 my ($self, $path, $x, $y) = @_; 2796 my ($self, $path, $x, $y, $check, $done) = @_;
2797
2798 if ($self->{_link_recursion} >= $MAX_LINKS) {
2799 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2800 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2801 ($path, $x, $y) = @$EMERGENCY_POSITION;
2802 }
2803
2804 # do generation counting so two concurrent goto's will be executed in-order
2805 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1557 2806
1558 $self->enter_link; 2807 $self->enter_link;
1559 2808
1560 (Coro::async { 2809 (async {
1561 $path = new cf::path $path; 2810 $Coro::current->{desc} = "player::goto $path $x $y";
1562 2811
1563 my $map = cf::map::find_map $path->as_string; 2812 # *tag paths override both path and x|y
2813 if ($path =~ /^\*(.*)$/) {
2814 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2815 my $ob = $obs[rand @obs];
2816
2817 # see if we actually can go there
2818 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2819 $ob = $obs[rand @obs];
2820 } else {
2821 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2822 }
2823 # else put us there anyways for now #d#
2824
2825 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2826 } else {
2827 ($path, $x, $y) = (undef, undef, undef);
2828 }
2829 }
2830
2831 my $map = eval {
2832 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2833
2834 if ($map) {
1564 $map = $map->customise_for ($self) if $map; 2835 $map = $map->customise_for ($self);
1565 2836 $map = $check->($map, $x, $y, $self) if $check && $map;
1566# warn "entering ", $map->path, " at ($x, $y)\n" 2837 } else {
1567# if $map;
1568
1569 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2838 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2839 }
1570 2840
2841 $map
2842 };
2843
2844 if ($@) {
2845 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2846 LOG llevError | logBacktrace, Carp::longmess $@;
2847 }
2848
2849 if ($gen == $self->{_goto_generation}) {
2850 delete $self->{_goto_generation};
1571 $self->leave_link ($map, $x, $y); 2851 $self->leave_link ($map, $x, $y);
2852 }
2853
2854 $done->($self) if $done;
1572 })->prio (1); 2855 })->prio (1);
1573} 2856}
1574 2857
1575=item $player_object->enter_exit ($exit_object) 2858=item $player_object->enter_exit ($exit_object)
1576 2859
1578 2861
1579sub parse_random_map_params { 2862sub parse_random_map_params {
1580 my ($spec) = @_; 2863 my ($spec) = @_;
1581 2864
1582 my $rmp = { # defaults 2865 my $rmp = { # defaults
1583 xsize => 10, 2866 xsize => (cf::rndm 15, 40),
1584 ysize => 10, 2867 ysize => (cf::rndm 15, 40),
2868 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2869 #layout => string,
1585 }; 2870 };
1586 2871
1587 for (split /\n/, $spec) { 2872 for (split /\n/, $spec) {
1588 my ($k, $v) = split /\s+/, $_, 2; 2873 my ($k, $v) = split /\s+/, $_, 2;
1589 2874
1601 # that depends on the exit object 2886 # that depends on the exit object
1602 2887
1603 my $rmp = parse_random_map_params $exit->msg; 2888 my $rmp = parse_random_map_params $exit->msg;
1604 2889
1605 if ($exit->map) { 2890 if ($exit->map) {
1606 $rmp->{region} = $exit->map->region_name; 2891 $rmp->{region} = $exit->region->name;
1607 $rmp->{origin_map} = $exit->map->path; 2892 $rmp->{origin_map} = $exit->map->path;
1608 $rmp->{origin_x} = $exit->x; 2893 $rmp->{origin_x} = $exit->x;
1609 $rmp->{origin_y} = $exit->y; 2894 $rmp->{origin_y} = $exit->y;
2895
2896 $exit->map->touch;
1610 } 2897 }
1611 2898
1612 $rmp->{random_seed} ||= $exit->random_seed; 2899 $rmp->{random_seed} ||= $exit->random_seed;
1613 2900
1614 my $data = cf::to_json $rmp; 2901 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1615 my $md5 = Digest::MD5::md5_hex $data; 2902 my $md5 = Digest::MD5::md5_hex $data;
2903 my $meta = "$RANDOMDIR/$md5.meta";
1616 2904
1617 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2905 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1618 aio_write $fh, 0, (length $data), $data, 0; 2906 aio_write $fh, 0, (length $data), $data, 0;
2907 undef $fh;
2908 aio_rename "$meta~", $meta;
1619 2909
2910 my $slaying = "?random/$md5";
2911
2912 if ($exit->valid) {
1620 $exit->slaying ("?random/$md5"); 2913 $exit->slaying ("?random/$md5");
1621 $exit->msg (undef); 2914 $exit->msg (undef);
2915 }
1622 } 2916 }
1623} 2917}
1624 2918
1625sub cf::object::player::enter_exit { 2919sub cf::object::player::enter_exit {
1626 my ($self, $exit) = @_; 2920 my ($self, $exit) = @_;
1627 2921
1628 return unless $self->type == cf::PLAYER; 2922 return unless $self->type == cf::PLAYER;
1629 2923
1630 $self->enter_link; 2924 $self->enter_link;
1631 2925
1632 (Coro::async { 2926 (async {
2927 $Coro::current->{desc} = "enter_exit";
2928
1633 unless (eval { 2929 unless (eval {
2930 $self->deactivate_recursive; # just to be sure
1634 2931
2932 # random map handling
2933 {
2934 my $guard = cf::lock_acquire "exit_prepare:$exit";
2935
1635 prepare_random_map $exit 2936 prepare_random_map $exit
1636 if $exit->slaying eq "/!"; 2937 if $exit->slaying eq "/!";
2938 }
1637 2939
1638 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2940 my $map = cf::map::normalise $exit->slaying, $exit->map;
1639 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2941 my $x = $exit->stats->hp;
2942 my $y = $exit->stats->sp;
1640 2943
2944 $self->goto ($map, $x, $y);
2945
2946 # if exit is damned, update players death & WoR home-position
2947 $self->contr->savebed ($map, $x, $y)
2948 if $exit->flag (cf::FLAG_DAMNED);
2949
1641 1; 2950 1
1642 }) { 2951 }) {
1643 $self->message ("Something went wrong deep within the crossfire server. " 2952 $self->message ("Something went wrong deep within the deliantra server. "
1644 . "I'll try to bring you back to the map you were before. " 2953 . "I'll try to bring you back to the map you were before. "
1645 . "Please report this to the dungeon master", 2954 . "Please report this to the dungeon master!",
1646 cf::NDI_UNIQUE | cf::NDI_RED); 2955 cf::NDI_UNIQUE | cf::NDI_RED);
1647 2956
1648 warn "ERROR in enter_exit: $@"; 2957 error "ERROR in enter_exit: $@";
1649 $self->leave_link; 2958 $self->leave_link;
1650 } 2959 }
1651 })->prio (1); 2960 })->prio (1);
1652} 2961}
1653 2962
1664 2973
1665sub cf::client::send_drawinfo { 2974sub cf::client::send_drawinfo {
1666 my ($self, $text, $flags) = @_; 2975 my ($self, $text, $flags) = @_;
1667 2976
1668 utf8::encode $text; 2977 utf8::encode $text;
1669 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2978 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1670} 2979}
1671 2980
2981=item $client->send_big_packet ($pkt)
2982
2983Like C<send_packet>, but tries to compress large packets, and fragments
2984them as required.
2985
2986=cut
2987
2988our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2989
2990sub cf::client::send_big_packet {
2991 my ($self, $pkt) = @_;
2992
2993 # try lzf for large packets
2994 $pkt = "lzf " . Compress::LZF::compress $pkt
2995 if 1024 <= length $pkt and $self->{can_lzf};
2996
2997 # split very large packets
2998 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2999 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3000 $pkt = "frag";
3001 }
3002
3003 $self->send_packet ($pkt);
3004}
3005
3006=item $client->send_msg ($channel, $msg, $color, [extra...])
3007
3008Send a drawinfo or msg packet to the client, formatting the msg for the
3009client if neccessary. C<$type> should be a string identifying the type of
3010the message, with C<log> being the default. If C<$color> is negative, suppress
3011the message unless the client supports the msg packet.
3012
3013=cut
3014
3015# non-persistent channels (usually the info channel)
3016our %CHANNEL = (
3017 "c/motd" => {
3018 id => "infobox",
3019 title => "MOTD",
3020 reply => undef,
3021 tooltip => "The message of the day",
3022 },
3023 "c/identify" => {
3024 id => "infobox",
3025 title => "Identify",
3026 reply => undef,
3027 tooltip => "Items recently identified",
3028 },
3029 "c/examine" => {
3030 id => "infobox",
3031 title => "Examine",
3032 reply => undef,
3033 tooltip => "Signs and other items you examined",
3034 },
3035 "c/shopinfo" => {
3036 id => "infobox",
3037 title => "Shop Info",
3038 reply => undef,
3039 tooltip => "What your bargaining skill tells you about the shop",
3040 },
3041 "c/book" => {
3042 id => "infobox",
3043 title => "Book",
3044 reply => undef,
3045 tooltip => "The contents of a note or book",
3046 },
3047 "c/lookat" => {
3048 id => "infobox",
3049 title => "Look",
3050 reply => undef,
3051 tooltip => "What you saw there",
3052 },
3053 "c/who" => {
3054 id => "infobox",
3055 title => "Players",
3056 reply => undef,
3057 tooltip => "Shows players who are currently online",
3058 },
3059 "c/body" => {
3060 id => "infobox",
3061 title => "Body Parts",
3062 reply => undef,
3063 tooltip => "Shows which body parts you posess and are available",
3064 },
3065 "c/statistics" => {
3066 id => "infobox",
3067 title => "Statistics",
3068 reply => undef,
3069 tooltip => "Shows your primary statistics",
3070 },
3071 "c/skills" => {
3072 id => "infobox",
3073 title => "Skills",
3074 reply => undef,
3075 tooltip => "Shows your experience per skill and item power",
3076 },
3077 "c/shopitems" => {
3078 id => "infobox",
3079 title => "Shop Items",
3080 reply => undef,
3081 tooltip => "Shows the items currently for sale in this shop",
3082 },
3083 "c/resistances" => {
3084 id => "infobox",
3085 title => "Resistances",
3086 reply => undef,
3087 tooltip => "Shows your resistances",
3088 },
3089 "c/pets" => {
3090 id => "infobox",
3091 title => "Pets",
3092 reply => undef,
3093 tooltip => "Shows information abotu your pets/a specific pet",
3094 },
3095 "c/perceiveself" => {
3096 id => "infobox",
3097 title => "Perceive Self",
3098 reply => undef,
3099 tooltip => "You gained detailed knowledge about yourself",
3100 },
3101 "c/uptime" => {
3102 id => "infobox",
3103 title => "Uptime",
3104 reply => undef,
3105 tooltip => "How long the server has been running since last restart",
3106 },
3107 "c/mapinfo" => {
3108 id => "infobox",
3109 title => "Map Info",
3110 reply => undef,
3111 tooltip => "Information related to the maps",
3112 },
3113 "c/party" => {
3114 id => "party",
3115 title => "Party",
3116 reply => "gsay ",
3117 tooltip => "Messages and chat related to your party",
3118 },
3119 "c/death" => {
3120 id => "death",
3121 title => "Death",
3122 reply => undef,
3123 tooltip => "Reason for and more info about your most recent death",
3124 },
3125 "c/say" => $SAY_CHANNEL,
3126 "c/chat" => $CHAT_CHANNEL,
3127);
3128
3129sub cf::client::send_msg {
3130 my ($self, $channel, $msg, $color, @extra) = @_;
3131
3132 $msg = $self->pl->expand_cfpod ($msg)
3133 unless $color & cf::NDI_VERBATIM;
3134
3135 $color &= cf::NDI_CLIENT_MASK; # just in case...
3136
3137 # check predefined channels, for the benefit of C
3138 if ($CHANNEL{$channel}) {
3139 $channel = $CHANNEL{$channel};
3140
3141 $self->ext_msg (channel_info => $channel);
3142 $channel = $channel->{id};
3143
3144 } elsif (ref $channel) {
3145 # send meta info to client, if not yet sent
3146 unless (exists $self->{channel}{$channel->{id}}) {
3147 $self->{channel}{$channel->{id}} = $channel;
3148 $self->ext_msg (channel_info => $channel);
3149 }
3150
3151 $channel = $channel->{id};
3152 }
3153
3154 return unless @extra || length $msg;
3155
3156 # default colour, mask it out
3157 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3158 if $color & cf::NDI_DEF;
3159
3160 my $pkt = "msg "
3161 . $self->{json_coder}->encode (
3162 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3163 );
3164
3165 $self->send_big_packet ($pkt);
3166}
3167
3168=item $client->ext_msg ($type, @msg)
3169
3170Sends an ext event to the client.
3171
3172=cut
3173
3174sub cf::client::ext_msg($$@) {
3175 my ($self, $type, @msg) = @_;
3176
3177 if ($self->extcmd == 2) {
3178 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3179 } elsif ($self->extcmd == 1) { # TODO: remove
3180 push @msg, msgtype => "event_$type";
3181 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3182 }
3183}
3184
3185=item $client->ext_reply ($msgid, @msg)
3186
3187Sends an ext reply to the client.
3188
3189=cut
3190
3191sub cf::client::ext_reply($$@) {
3192 my ($self, $id, @msg) = @_;
3193
3194 if ($self->extcmd == 2) {
3195 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3196 } elsif ($self->extcmd == 1) {
3197 #TODO: version 1, remove
3198 unshift @msg, msgtype => "reply", msgid => $id;
3199 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3200 }
3201}
1672 3202
1673=item $success = $client->query ($flags, "text", \&cb) 3203=item $success = $client->query ($flags, "text", \&cb)
1674 3204
1675Queues a query to the client, calling the given callback with 3205Queues a query to the client, calling the given callback with
1676the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3206the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1677C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3207C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1678 3208
1679Queries can fail, so check the return code. Or don't, as queries will become 3209Queries can fail, so check the return code. Or don't, as queries will
1680reliable at some point in the future. 3210become reliable at some point in the future.
1681 3211
1682=cut 3212=cut
1683 3213
1684sub cf::client::query { 3214sub cf::client::query {
1685 my ($self, $flags, $text, $cb) = @_; 3215 my ($self, $flags, $text, $cb) = @_;
1693 utf8::encode $text; 3223 utf8::encode $text;
1694 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3224 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1695 3225
1696 $self->send_packet ($self->{query_queue}[0][0]) 3226 $self->send_packet ($self->{query_queue}[0][0])
1697 if @{ $self->{query_queue} } == 1; 3227 if @{ $self->{query_queue} } == 1;
3228
3229 1
1698} 3230}
1699 3231
1700cf::client->attach ( 3232cf::client->attach (
3233 on_connect => sub {
3234 my ($ns) = @_;
3235
3236 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3237 },
1701 on_reply => sub { 3238 on_reply => sub {
1702 my ($ns, $msg) = @_; 3239 my ($ns, $msg) = @_;
1703 3240
1704 # this weird shuffling is so that direct followup queries 3241 # this weird shuffling is so that direct followup queries
1705 # get handled first 3242 # get handled first
1706 my $queue = delete $ns->{query_queue}; 3243 my $queue = delete $ns->{query_queue}
3244 or return; # be conservative, not sure how that can happen, but we saw a crash here
1707 3245
1708 (shift @$queue)->[1]->($msg); 3246 (shift @$queue)->[1]->($msg);
3247 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1709 3248
1710 push @{ $ns->{query_queue} }, @$queue; 3249 push @{ $ns->{query_queue} }, @$queue;
1711 3250
1712 if (@{ $ns->{query_queue} } == @$queue) { 3251 if (@{ $ns->{query_queue} } == @$queue) {
1713 if (@$queue) { 3252 if (@$queue) {
1715 } else { 3254 } else {
1716 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3255 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1717 } 3256 }
1718 } 3257 }
1719 }, 3258 },
3259 on_exticmd => sub {
3260 my ($ns, $buf) = @_;
3261
3262 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3263
3264 if (ref $msg) {
3265 my ($type, $reply, @payload) =
3266 "ARRAY" eq ref $msg
3267 ? @$msg
3268 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3269
3270 my @reply;
3271
3272 if (my $cb = $EXTICMD{$type}) {
3273 @reply = $cb->($ns, @payload);
3274 }
3275
3276 $ns->ext_reply ($reply, @reply)
3277 if $reply;
3278
3279 } else {
3280 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3281 }
3282
3283 cf::override;
3284 },
1720); 3285);
1721 3286
1722=item $client->coro (\&cb) 3287=item $client->async (\&cb)
1723 3288
1724Create a new coroutine, running the specified callback. The coroutine will 3289Create a new coroutine, running the specified callback. The coroutine will
1725be automatically cancelled when the client gets destroyed (e.g. on logout, 3290be automatically cancelled when the client gets destroyed (e.g. on logout,
1726or loss of connection). 3291or loss of connection).
1727 3292
1728=cut 3293=cut
1729 3294
1730sub cf::client::coro { 3295sub cf::client::async {
1731 my ($self, $cb) = @_; 3296 my ($self, $cb) = @_;
1732 3297
1733 my $coro; $coro = async { 3298 my $coro = &Coro::async ($cb);
1734 eval {
1735 $cb->();
1736 };
1737 warn $@ if $@;
1738 };
1739 3299
1740 $coro->on_destroy (sub { 3300 $coro->on_destroy (sub {
1741 delete $self->{_coro}{$coro+0}; 3301 delete $self->{_coro}{$coro+0};
1742 }); 3302 });
1743 3303
1745 3305
1746 $coro 3306 $coro
1747} 3307}
1748 3308
1749cf::client->attach ( 3309cf::client->attach (
1750 on_destroy => sub { 3310 on_client_destroy => sub {
1751 my ($ns) = @_; 3311 my ($ns) = @_;
1752 3312
1753 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3313 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1754 }, 3314 },
1755); 3315);
1770our $safe = new Safe "safe"; 3330our $safe = new Safe "safe";
1771our $safe_hole = new Safe::Hole; 3331our $safe_hole = new Safe::Hole;
1772 3332
1773$SIG{FPE} = 'IGNORE'; 3333$SIG{FPE} = 'IGNORE';
1774 3334
1775$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3335$safe->permit_only (Opcode::opset qw(
3336 :base_core :base_mem :base_orig :base_math :base_loop
3337 grepstart grepwhile mapstart mapwhile
3338 sort time
3339));
1776 3340
1777# here we export the classes and methods available to script code 3341# here we export the classes and methods available to script code
1778 3342
1779=pod 3343=pod
1780 3344
1781The following fucntions and emthods are available within a safe environment: 3345The following functions and methods are available within a safe environment:
1782 3346
1783 cf::object contr pay_amount pay_player map 3347 cf::object
3348 contr pay_amount pay_player map x y force_find force_add destroy
3349 insert remove name archname title slaying race decrease split
3350 value
3351
1784 cf::object::player player 3352 cf::object::player
1785 cf::player peaceful 3353 player
1786 cf::map trigger 3354
3355 cf::player
3356 peaceful
3357
3358 cf::map
3359 trigger
1787 3360
1788=cut 3361=cut
1789 3362
1790for ( 3363for (
1791 ["cf::object" => qw(contr pay_amount pay_player map)], 3364 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3365 insert remove inv nrof name archname title slaying race
3366 decrease split destroy change_exp value msg lore send_msg)],
1792 ["cf::object::player" => qw(player)], 3367 ["cf::object::player" => qw(player)],
1793 ["cf::player" => qw(peaceful)], 3368 ["cf::player" => qw(peaceful send_msg)],
1794 ["cf::map" => qw(trigger)], 3369 ["cf::map" => qw(trigger)],
1795) { 3370) {
1796 no strict 'refs';
1797 my ($pkg, @funs) = @$_; 3371 my ($pkg, @funs) = @$_;
1798 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3372 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1799 for @funs; 3373 for @funs;
1800} 3374}
1801 3375
1816 3390
1817 my $qcode = $code; 3391 my $qcode = $code;
1818 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3392 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1819 $qcode =~ s/\n/\\n/g; 3393 $qcode =~ s/\n/\\n/g;
1820 3394
3395 %vars = (_dummy => 0) unless %vars;
3396
3397 my @res;
1821 local $_; 3398 local $_;
1822 local @safe::cf::_safe_eval_args = values %vars;
1823 3399
1824 my $eval = 3400 my $eval =
1825 "do {\n" 3401 "do {\n"
1826 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3402 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1827 . "#line 0 \"{$qcode}\"\n" 3403 . "#line 0 \"{$qcode}\"\n"
1828 . $code 3404 . $code
1829 . "\n}" 3405 . "\n}"
1830 ; 3406 ;
1831 3407
3408 if ($CFG{safe_eval}) {
1832 sub_generation_inc; 3409 sub_generation_inc;
3410 local @safe::cf::_safe_eval_args = values %vars;
1833 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3411 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1834 sub_generation_inc; 3412 sub_generation_inc;
3413 } else {
3414 local @cf::_safe_eval_args = values %vars;
3415 @res = wantarray ? eval eval : scalar eval $eval;
3416 }
1835 3417
1836 if ($@) { 3418 if ($@) {
1837 warn "$@"; 3419 warn "$@",
1838 warn "while executing safe code '$code'\n"; 3420 "while executing safe code '$code'\n",
1839 warn "with arguments " . (join " ", %vars) . "\n"; 3421 "with arguments " . (join " ", %vars) . "\n";
1840 } 3422 }
1841 3423
1842 wantarray ? @res : $res[0] 3424 wantarray ? @res : $res[0]
1843} 3425}
1844 3426
1858=cut 3440=cut
1859 3441
1860sub register_script_function { 3442sub register_script_function {
1861 my ($fun, $cb) = @_; 3443 my ($fun, $cb) = @_;
1862 3444
1863 no strict 'refs'; 3445 $fun = "safe::$fun" if $CFG{safe_eval};
1864 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3446 *$fun = $safe_hole->wrap ($cb);
1865} 3447}
1866 3448
1867=back 3449=back
1868 3450
1869=cut 3451=cut
1870 3452
1871############################################################################# 3453#############################################################################
3454# the server's init and main functions
1872 3455
1873=head2 EXTENSION DATABASE SUPPORT 3456sub load_facedata($) {
3457 my ($path) = @_;
1874 3458
1875Crossfire maintains a very simple database for extension use. It can 3459 # HACK to clear player env face cache, we need some signal framework
1876currently store anything that can be serialised using Storable, which 3460 # for this (global event?)
1877excludes objects. 3461 %ext::player_env::MUSIC_FACE_CACHE = ();
1878 3462
1879The parameter C<$family> should best start with the name of the extension 3463 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1880using it, it should be unique.
1881 3464
1882=over 4 3465 trace "loading facedata from $path\n";
1883 3466
1884=item $hashref = cf::db_get $family 3467 my $facedata = decode_storable load_file $path;
1885 3468
1886Return a hashref for use by the extension C<$family>, which can be 3469 $facedata->{version} == 2
1887modified. After modifications, you have to call C<cf::db_dirty> or 3470 or cf::cleanup "$path: version mismatch, cannot proceed.";
1888C<cf::db_sync>.
1889 3471
1890=item $value = cf::db_get $family => $key 3472 # patch in the exptable
1891 3473 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
1892Returns a single value from the database 3474 $facedata->{resource}{"res/exp_table"} = {
1893 3475 type => FT_RSRC,
1894=item cf::db_put $family => $hashref 3476 data => $exp_table,
1895 3477 hash => (Digest::MD5::md5 $exp_table),
1896Stores the given family hashref into the database. Updates are delayed, if
1897you want the data to be synced to disk immediately, use C<cf::db_sync>.
1898
1899=item cf::db_put $family => $key => $value
1900
1901Stores the given C<$value> in the family hash. Updates are delayed, if you
1902want the data to be synced to disk immediately, use C<cf::db_sync>.
1903
1904=item cf::db_dirty
1905
1906Marks the database as dirty, to be updated at a later time.
1907
1908=item cf::db_sync
1909
1910Immediately write the database to disk I<if it is dirty>.
1911
1912=cut
1913
1914our $DB;
1915
1916{
1917 my $path = cf::localdir . "/database.pst";
1918
1919 sub db_load() {
1920 $DB = stat $path ? Storable::retrieve $path : { };
1921 }
1922
1923 my $pid;
1924
1925 sub db_save() {
1926 waitpid $pid, 0 if $pid;
1927 if (0 == ($pid = fork)) {
1928 $DB->{_meta}{version} = 1;
1929 Storable::nstore $DB, "$path~";
1930 rename "$path~", $path;
1931 cf::_exit 0 if defined $pid;
1932 }
1933 }
1934
1935 my $dirty;
1936
1937 sub db_sync() {
1938 db_save if $dirty;
1939 undef $dirty;
1940 }
1941
1942 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1943 db_sync;
1944 }); 3478 };
3479 cf::cede_to_tick;
1945 3480
1946 sub db_dirty() {
1947 $dirty = 1;
1948 $idle->start;
1949 } 3481 {
3482 my $faces = $facedata->{faceinfo};
1950 3483
1951 sub db_get($;$) { 3484 while (my ($face, $info) = each %$faces) {
1952 @_ >= 2 3485 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1953 ? $DB->{$_[0]}{$_[1]}
1954 : ($DB->{$_[0]} ||= { })
1955 }
1956 3486
1957 sub db_put($$;$) { 3487 cf::face::set_visibility $idx, $info->{visibility};
1958 if (@_ >= 3) { 3488 cf::face::set_magicmap $idx, $info->{magicmap};
1959 $DB->{$_[0]}{$_[1]} = $_[2]; 3489 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
1960 } else { 3490 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
1961 $DB->{$_[0]} = $_[1]; 3491 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
1962 }
1963 db_dirty;
1964 }
1965 3492
1966 cf::global->attach ( 3493 cf::cede_to_tick;
1967 prio => 10000,
1968 on_cleanup => sub {
1969 db_sync;
1970 }, 3494 }
1971 );
1972}
1973 3495
1974############################################################################# 3496 while (my ($face, $info) = each %$faces) {
1975# the server's main() 3497 next unless $info->{smooth};
1976 3498
1977sub cfg_load { 3499 my $idx = cf::face::find $face
1978 open my $fh, "<:utf8", cf::confdir . "/config" 3500 or next;
1979 or return;
1980 3501
1981 local $/; 3502 if (my $smooth = cf::face::find $info->{smooth}) {
1982 *CFG = YAML::Syck::Load <$fh>; 3503 cf::face::set_smooth $idx, $smooth;
3504 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3505 } else {
3506 error "smooth face '$info->{smooth}' not found for face '$face'";
3507 }
3508
3509 cf::cede_to_tick;
3510 }
3511 }
3512
3513 {
3514 my $anims = $facedata->{animinfo};
3515
3516 while (my ($anim, $info) = each %$anims) {
3517 cf::anim::set $anim, $info->{frames}, $info->{facings};
3518 cf::cede_to_tick;
3519 }
3520
3521 cf::anim::invalidate_all; # d'oh
3522 }
3523
3524 {
3525 my $res = $facedata->{resource};
3526
3527 while (my ($name, $info) = each %$res) {
3528 if (defined $info->{type}) {
3529 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3530
3531 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3532 cf::face::set_type $idx, $info->{type};
3533 } else {
3534 $RESOURCE{$name} = $info; # unused
3535 }
3536
3537 cf::cede_to_tick;
3538 }
3539 }
3540
3541 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3542
3543 1
3544}
3545
3546register_exticmd fx_want => sub {
3547 my ($ns, $want) = @_;
3548
3549 while (my ($k, $v) = each %$want) {
3550 $ns->fx_want ($k, $v);
3551 }
3552};
3553
3554sub load_resource_file($) {
3555 my $guard = lock_acquire "load_resource_file";
3556
3557 my $status = load_resource_file_ $_[0];
3558 get_slot 0.1, 100;
3559 cf::arch::commit_load;
3560
3561 $status
3562}
3563
3564sub reload_regions {
3565 # HACK to clear player env face cache, we need some signal framework
3566 # for this (global event?)
3567 %ext::player_env::MUSIC_FACE_CACHE = ();
3568
3569 load_resource_file "$MAPDIR/regions"
3570 or die "unable to load regions file\n";
3571
3572 for (cf::region::list) {
3573 $_->{match} = qr/$_->{match}/
3574 if exists $_->{match};
3575 }
3576}
3577
3578sub reload_facedata {
3579 load_facedata "$DATADIR/facedata"
3580 or die "unable to load facedata\n";
3581}
3582
3583sub reload_archetypes {
3584 load_resource_file "$DATADIR/archetypes"
3585 or die "unable to load archetypes\n";
3586}
3587
3588sub reload_treasures {
3589 load_resource_file "$DATADIR/treasures"
3590 or die "unable to load treasurelists\n";
3591}
3592
3593sub reload_sound {
3594 trace "loading sound config from $DATADIR/sound\n";
3595
3596 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3597
3598 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3599 my $sound = $soundconf->{compat}[$_]
3600 or next;
3601
3602 my $face = cf::face::find "sound/$sound->[1]";
3603 cf::sound::set $sound->[0] => $face;
3604 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3605 }
3606
3607 while (my ($k, $v) = each %{$soundconf->{event}}) {
3608 my $face = cf::face::find "sound/$v";
3609 cf::sound::set $k => $face;
3610 }
3611}
3612
3613sub reload_resources {
3614 trace "reloading resource files...\n";
3615
3616 reload_exp_table;
3617 reload_materials;
3618 reload_facedata;
3619 reload_sound;
3620 reload_archetypes;
3621 reload_regions;
3622 reload_treasures;
3623
3624 trace "finished reloading resource files\n";
3625}
3626
3627sub reload_config {
3628 trace "reloading config file...\n";
3629
3630 my $config = load_file "$CONFDIR/config";
3631 utf8::decode $config;
3632 *CFG = decode_yaml $config;
3633
3634 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3635
3636 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3637 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3638
3639 if (exists $CFG{mlockall}) {
3640 eval {
3641 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3642 and die "WARNING: m(un)lockall failed: $!\n";
3643 };
3644 warn $@ if $@;
3645 }
3646}
3647
3648sub pidfile() {
3649 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3650 or die "$PIDFILE: $!";
3651 flock $fh, &Fcntl::LOCK_EX
3652 or die "$PIDFILE: flock: $!";
3653 $fh
3654}
3655
3656# make sure only one server instance is running at any one time
3657sub atomic {
3658 my $fh = pidfile;
3659
3660 my $pid = <$fh>;
3661 kill 9, $pid if $pid > 0;
3662
3663 seek $fh, 0, 0;
3664 print $fh $$;
3665}
3666
3667sub main_loop {
3668 trace "EV::loop starting\n";
3669 if (1) {
3670 EV::loop;
3671 }
3672 trace "EV::loop returned\n";
3673 goto &main_loop unless $REALLY_UNLOOP;
1983} 3674}
1984 3675
1985sub main { 3676sub main {
3677 cf::init_globals; # initialise logging
3678
3679 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3680 LOG llevInfo, "Copyright (C) 2005-2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3681 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3682 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3683
3684 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3685
1986 # we must not ever block the main coroutine 3686 # we must not ever block the main coroutine
1987 local $Coro::idle = sub { 3687 local $Coro::idle = sub {
1988 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3688 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1989 (Coro::unblock_sub { 3689 (async {
1990 Event::one_event; 3690 $Coro::current->{desc} = "IDLE BUG HANDLER";
1991 })->(); 3691 EV::loop EV::LOOP_ONESHOT;
3692 })->prio (Coro::PRIO_MAX);
1992 }; 3693 };
1993 3694
1994 cfg_load; 3695 evthread_start IO::AIO::poll_fileno;
1995 db_load; 3696
3697 cf::sync_job {
3698 cf::incloader::init ();
3699
3700 cf::init_anim;
3701 cf::init_attackmess;
3702 cf::init_dynamic;
3703
3704 cf::load_settings;
3705
3706 reload_resources;
3707 reload_config;
3708 db_init;
3709
3710 cf::init_uuid;
3711 cf::init_signals;
3712 cf::init_skills;
3713
3714 cf::init_beforeplay;
3715
3716 atomic;
3717
1996 load_extensions; 3718 load_extensions;
1997 Event::loop; 3719
3720 utime time, time, $RUNTIMEFILE;
3721
3722 # no (long-running) fork's whatsoever before this point(!)
3723 use POSIX ();
3724 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3725
3726 cf::_post_init 0;
3727 };
3728
3729 cf::object::thawer::errors_are_fatal 0;
3730 info "parse errors in files are no longer fatal from this point on.\n";
3731
3732 my $free_main; $free_main = EV::idle sub {
3733 undef $free_main;
3734 undef &main; # free gobs of memory :)
3735 };
3736
3737 goto &main_loop;
1998} 3738}
1999 3739
2000############################################################################# 3740#############################################################################
2001# initialisation 3741# initialisation and cleanup
2002 3742
3743# install some emergency cleanup handlers
3744BEGIN {
3745 our %SIGWATCHER = ();
3746 for my $signal (qw(INT HUP TERM)) {
3747 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3748 cf::cleanup "SIG$signal";
3749 };
3750 }
3751}
3752
3753sub write_runtime_sync {
3754 my $t0 = AE::time;
3755
3756 # first touch the runtime file to show we are still running:
3757 # the fsync below can take a very very long time.
3758
3759 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3760
3761 my $guard = cf::lock_acquire "write_runtime";
3762
3763 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3764 or return;
3765
3766 my $value = $cf::RUNTIME + 90 + 10;
3767 # 10 is the runtime save interval, for a monotonic clock
3768 # 60 allows for the watchdog to kill the server.
3769
3770 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3771 and return;
3772
3773 # always fsync - this file is important
3774 aio_fsync $fh
3775 and return;
3776
3777 # touch it again to show we are up-to-date
3778 aio_utime $fh, undef, undef;
3779
3780 close $fh
3781 or return;
3782
3783 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3784 and return;
3785
3786 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3787
3788 1
3789}
3790
3791our $uuid_lock;
3792our $uuid_skip;
3793
3794sub write_uuid_sync($) {
3795 $uuid_skip ||= $_[0];
3796
3797 return if $uuid_lock;
3798 local $uuid_lock = 1;
3799
3800 my $uuid = "$LOCALDIR/uuid";
3801
3802 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3803 or return;
3804
3805 my $value = uuid_seq uuid_cur;
3806
3807 unless ($value) {
3808 info "cowardly refusing to write zero uuid value!\n";
3809 return;
3810 }
3811
3812 my $value = uuid_str $value + $uuid_skip;
3813 $uuid_skip = 0;
3814
3815 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3816 and return;
3817
3818 # always fsync - this file is important
3819 aio_fsync $fh
3820 and return;
3821
3822 close $fh
3823 or return;
3824
3825 aio_rename "$uuid~", $uuid
3826 and return;
3827
3828 trace "uuid file written ($value).\n";
3829
3830 1
3831
3832}
3833
3834sub write_uuid($$) {
3835 my ($skip, $sync) = @_;
3836
3837 $sync ? write_uuid_sync $skip
3838 : async { write_uuid_sync $skip };
3839}
3840
3841sub emergency_save() {
3842 my $freeze_guard = cf::freeze_mainloop;
3843
3844 info "emergency_perl_save: enter\n";
3845
3846 # this is a trade-off: we want to be very quick here, so
3847 # save all maps without fsync, and later call a global sync
3848 # (which in turn might be very very slow)
3849 local $USE_FSYNC = 0;
3850
3851 cf::sync_job {
3852 cf::write_runtime_sync; # external watchdog should not bark
3853
3854 # use a peculiar iteration method to avoid tripping on perl
3855 # refcount bugs in for. also avoids problems with players
3856 # and maps saved/destroyed asynchronously.
3857 info "emergency_perl_save: begin player save\n";
3858 for my $login (keys %cf::PLAYER) {
3859 my $pl = $cf::PLAYER{$login} or next;
3860 $pl->valid or next;
3861 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3862 $pl->save;
3863 }
3864 info "emergency_perl_save: end player save\n";
3865
3866 cf::write_runtime_sync; # external watchdog should not bark
3867
3868 info "emergency_perl_save: begin map save\n";
3869 for my $path (keys %cf::MAP) {
3870 my $map = $cf::MAP{$path} or next;
3871 $map->valid or next;
3872 $map->save;
3873 }
3874 info "emergency_perl_save: end map save\n";
3875
3876 cf::write_runtime_sync; # external watchdog should not bark
3877
3878 info "emergency_perl_save: begin database checkpoint\n";
3879 BDB::db_env_txn_checkpoint $DB_ENV;
3880 info "emergency_perl_save: end database checkpoint\n";
3881
3882 info "emergency_perl_save: begin write uuid\n";
3883 write_uuid_sync 1;
3884 info "emergency_perl_save: end write uuid\n";
3885
3886 cf::write_runtime_sync; # external watchdog should not bark
3887
3888 trace "emergency_perl_save: syncing database to disk";
3889 BDB::db_env_txn_checkpoint $DB_ENV;
3890
3891 info "emergency_perl_save: starting sync\n";
3892 IO::AIO::aio_sync sub {
3893 info "emergency_perl_save: finished sync\n";
3894 };
3895
3896 cf::write_runtime_sync; # external watchdog should not bark
3897
3898 trace "emergency_perl_save: flushing outstanding aio requests";
3899 while (IO::AIO::nreqs || BDB::nreqs) {
3900 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3901 }
3902
3903 cf::write_runtime_sync; # external watchdog should not bark
3904 };
3905
3906 info "emergency_perl_save: leave\n";
3907}
3908
3909sub post_cleanup {
3910 my ($make_core) = @_;
3911
3912 IO::AIO::flush;
3913
3914 error Carp::longmess "post_cleanup backtrace"
3915 if $make_core;
3916
3917 my $fh = pidfile;
3918 unlink $PIDFILE if <$fh> == $$;
3919}
3920
3921# a safer delete_package, copied from Symbol
3922sub clear_package($) {
3923 my $pkg = shift;
3924
3925 # expand to full symbol table name if needed
3926 unless ($pkg =~ /^main::.*::$/) {
3927 $pkg = "main$pkg" if $pkg =~ /^::/;
3928 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3929 $pkg .= '::' unless $pkg =~ /::$/;
3930 }
3931
3932 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3933 my $stem_symtab = *{$stem}{HASH};
3934
3935 defined $stem_symtab and exists $stem_symtab->{$leaf}
3936 or return;
3937
3938 # clear all symbols
3939 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3940 for my $name (keys %$leaf_symtab) {
3941 _gv_clear *{"$pkg$name"};
3942# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3943 }
3944}
3945
2003sub reload() { 3946sub do_reload_perl() {
2004 # can/must only be called in main 3947 # can/must only be called in main
2005 if ($Coro::current != $Coro::main) { 3948 unless (in_main) {
2006 warn "can only reload from main coroutine\n"; 3949 error "can only reload from main coroutine";
2007 return; 3950 return;
2008 } 3951 }
2009 3952
2010 warn "reloading..."; 3953 return if $RELOAD++;
2011 3954
2012 local $FREEZE = 1; 3955 my $t1 = AE::time;
3956
3957 while ($RELOAD) {
3958 cf::get_slot 0.1, -1, "reload_perl";
3959 info "perl_reload: reloading...";
3960
3961 trace "perl_reload: entering sync_job";
3962
3963 cf::sync_job {
2013 cf::emergency_save; 3964 #cf::emergency_save;
2014 3965
2015 eval { 3966 trace "perl_reload: cancelling all extension coros";
2016 # if anything goes wrong in here, we should simply crash as we already saved
2017
2018 # cancel all watchers
2019 for (Event::all_watchers) {
2020 $_->cancel if $_->data & WF_AUTOCANCEL;
2021 }
2022
2023 # cancel all extension coros
2024 $_->cancel for values %EXT_CORO; 3967 $_->cancel for values %EXT_CORO;
2025 %EXT_CORO = (); 3968 %EXT_CORO = ();
2026 3969
2027 # unload all extensions 3970 trace "perl_reload: removing commands";
2028 for (@exts) { 3971 %COMMAND = ();
2029 warn "unloading <$_>";
2030 unload_extension $_;
2031 }
2032 3972
2033 # unload all modules loaded from $LIBDIR 3973 trace "perl_reload: removing ext/exti commands";
2034 while (my ($k, $v) = each %INC) { 3974 %EXTCMD = ();
2035 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3975 %EXTICMD = ();
2036 3976
2037 warn "removing <$k>"; 3977 trace "perl_reload: unloading/nuking all extensions";
2038 delete $INC{$k}; 3978 for my $pkg (@EXTS) {
3979 trace "... unloading $pkg";
2039 3980
2040 $k =~ s/\.pm$//;
2041 $k =~ s/\//::/g;
2042
2043 if (my $cb = $k->can ("unload_module")) { 3981 if (my $cb = $pkg->can ("unload")) {
3982 eval {
2044 $cb->(); 3983 $cb->($pkg);
3984 1
3985 } or error "$pkg unloaded, but with errors: $@";
3986 }
3987
3988 trace "... clearing $pkg";
3989 clear_package $pkg;
2045 } 3990 }
2046 3991
2047 Symbol::delete_package $k; 3992 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
3993 while (my ($k, $v) = each %INC) {
3994 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3995
3996 trace "... unloading $k";
3997 delete $INC{$k};
3998
3999 $k =~ s/\.pm$//;
4000 $k =~ s/\//::/g;
4001
4002 if (my $cb = $k->can ("unload_module")) {
4003 $cb->();
4004 }
4005
4006 clear_package $k;
2048 } 4007 }
2049 4008
2050 # sync database to disk
2051 cf::db_sync;
2052 IO::AIO::flush;
2053
2054 # get rid of safe::, as good as possible 4009 trace "perl_reload: getting rid of safe::, as good as possible";
2055 Symbol::delete_package "safe::$_" 4010 clear_package "safe::$_"
2056 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4011 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2057 4012
2058 # remove register_script_function callbacks 4013 trace "perl_reload: unloading cf.pm \"a bit\"";
2059 # TODO
2060
2061 # unload cf.pm "a bit"
2062 delete $INC{"cf.pm"}; 4014 delete $INC{"cf.pm"};
4015 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2063 4016
2064 # don't, removes xs symbols, too, 4017 # don't, removes xs symbols, too,
2065 # and global variables created in xs 4018 # and global variables created in xs
2066 #Symbol::delete_package __PACKAGE__; 4019 #clear_package __PACKAGE__;
2067 4020
2068 # reload cf.pm 4021 info "perl_reload: unload completed, starting to reload now";
2069 warn "reloading cf.pm"; 4022
4023 trace "perl_reload: reloading cf.pm";
2070 require cf; 4024 require cf;
2071 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4025 cf::_connect_to_perl_1;
2072 4026
2073 # load config and database again 4027 trace "perl_reload: loading config and database again";
2074 cf::cfg_load; 4028 cf::reload_config;
2075 cf::db_load;
2076 4029
2077 # load extensions 4030 trace "perl_reload: loading extensions";
2078 warn "load extensions";
2079 cf::load_extensions; 4031 cf::load_extensions;
2080 4032
2081 # reattach attachments to objects 4033 if ($REATTACH_ON_RELOAD) {
2082 warn "reattach"; 4034 trace "perl_reload: reattaching attachments to objects/players";
2083 _global_reattach; 4035 _global_reattach; # objects, sockets
4036 trace "perl_reload: reattaching attachments to maps";
4037 reattach $_ for values %MAP;
4038 trace "perl_reload: reattaching attachments to players";
4039 reattach $_ for values %PLAYER;
4040 }
4041
4042 cf::_post_init 1;
4043
4044 trace "perl_reload: leaving sync_job";
4045
4046 1
4047 } or do {
4048 error $@;
4049 cf::cleanup "perl_reload: error, exiting.";
4050 };
4051
4052 --$RELOAD;
4053 }
4054
4055 $t1 = AE::time - $t1;
4056 info "perl_reload: completed in ${t1}s\n";
4057};
4058
4059our $RELOAD_WATCHER; # used only during reload
4060
4061sub reload_perl() {
4062 # doing reload synchronously and two reloads happen back-to-back,
4063 # coro crashes during coro_state_free->destroy here.
4064
4065 $RELOAD_WATCHER ||= cf::async {
4066 Coro::AIO::aio_wait cache_extensions;
4067
4068 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4069 do_reload_perl;
4070 undef $RELOAD_WATCHER;
4071 };
2084 }; 4072 };
2085
2086 if ($@) {
2087 warn $@;
2088 warn "error while reloading, exiting.";
2089 exit 1;
2090 }
2091
2092 warn "reloaded successfully";
2093};
2094
2095#############################################################################
2096
2097unless ($LINK_MAP) {
2098 $LINK_MAP = cf::map::new;
2099
2100 $LINK_MAP->width (41);
2101 $LINK_MAP->height (41);
2102 $LINK_MAP->alloc;
2103 $LINK_MAP->path ("{link}");
2104 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2105 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2106
2107 # dirty hack because... archetypes are not yet loaded
2108 Event->timer (
2109 after => 2,
2110 cb => sub {
2111 $_[0]->w->cancel;
2112
2113 # provide some exits "home"
2114 my $exit = cf::object::new "exit";
2115
2116 $exit->slaying ($EMERGENCY_POSITION->[0]);
2117 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2118 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2119
2120 $LINK_MAP->insert ($exit->clone, 19, 19);
2121 $LINK_MAP->insert ($exit->clone, 19, 20);
2122 $LINK_MAP->insert ($exit->clone, 19, 21);
2123 $LINK_MAP->insert ($exit->clone, 20, 19);
2124 $LINK_MAP->insert ($exit->clone, 20, 21);
2125 $LINK_MAP->insert ($exit->clone, 21, 19);
2126 $LINK_MAP->insert ($exit->clone, 21, 20);
2127 $LINK_MAP->insert ($exit->clone, 21, 21);
2128
2129 $exit->destroy;
2130 });
2131
2132 $LINK_MAP->{deny_save} = 1;
2133 $LINK_MAP->{deny_reset} = 1;
2134
2135 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2136} 4073}
2137
2138register "<global>", __PACKAGE__;
2139 4074
2140register_command "reload" => sub { 4075register_command "reload" => sub {
2141 my ($who, $arg) = @_; 4076 my ($who, $arg) = @_;
2142 4077
2143 if ($who->flag (FLAG_WIZ)) { 4078 if ($who->flag (FLAG_WIZ)) {
2144 $who->message ("start of reload.");
2145 reload;
2146 $who->message ("end of reload."); 4079 $who->message ("reloading server.");
4080 async {
4081 $Coro::current->{desc} = "perl_reload";
4082 reload_perl;
4083 };
2147 } 4084 }
2148}; 4085};
2149 4086
2150unshift @INC, $LIBDIR; 4087#############################################################################
2151 4088
2152$TICK_WATCHER = Event->timer ( 4089my $bug_warning = 0;
2153 reentrant => 0, 4090
2154 prio => 0, 4091our @WAIT_FOR_TICK;
2155 at => $NEXT_TICK || $TICK, 4092our @WAIT_FOR_TICK_BEGIN;
2156 data => WF_AUTOCANCEL, 4093
2157 cb => sub { 4094sub wait_for_tick() {
2158 unless ($FREEZE) { 4095 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4096
4097 my $signal = new Coro::Signal;
4098 push @WAIT_FOR_TICK, $signal;
4099 $signal->wait;
4100}
4101
4102sub wait_for_tick_begin() {
4103 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4104
4105 my $signal = new Coro::Signal;
4106 push @WAIT_FOR_TICK_BEGIN, $signal;
4107 $signal->wait;
4108}
4109
4110sub tick {
4111 if ($Coro::current != $Coro::main) {
4112 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4113 unless ++$bug_warning > 10;
4114 return;
4115 }
4116
2159 cf::server_tick; # one server iteration 4117 cf::server_tick; # one server iteration
2160 $RUNTIME += $TICK;
2161 }
2162 4118
2163 $NEXT_TICK += $TICK; 4119 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2164 4120
2165 # if we are delayed by four ticks or more, skip them all 4121 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2166 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4122 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2167 4123 Coro::async_pool {
2168 $TICK_WATCHER->at ($NEXT_TICK); 4124 $Coro::current->{desc} = "runtime saver";
2169 $TICK_WATCHER->start;
2170 },
2171);
2172
2173IO::AIO::max_poll_time $TICK * 0.2;
2174
2175Event->io (
2176 fd => IO::AIO::poll_fileno,
2177 poll => 'r',
2178 prio => 5,
2179 data => WF_AUTOCANCEL,
2180 cb => \&IO::AIO::poll_cb,
2181);
2182
2183Event->timer (
2184 data => WF_AUTOCANCEL,
2185 after => 0,
2186 interval => 10,
2187 cb => sub {
2188 (Coro::unblock_sub {
2189 write_runtime 4125 write_runtime_sync
2190 or warn "ERROR: unable to write runtime file: $!"; 4126 or error "ERROR: unable to write runtime file: $!";
2191 })->(); 4127 };
2192 }, 4128 }
2193); 4129
4130 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4131 $sig->send;
4132 }
4133 while (my $sig = shift @WAIT_FOR_TICK) {
4134 $sig->send;
4135 }
4136
4137 $LOAD = ($NOW - $TICK_START) / $TICK;
4138 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4139
4140 if (0) {
4141 if ($NEXT_TICK) {
4142 my $jitter = $TICK_START - $NEXT_TICK;
4143 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4144 debug "jitter $JITTER\n";#d#
4145 }
4146 }
4147}
4148
4149{
4150 # configure BDB
4151
4152 BDB::min_parallel 16;
4153 BDB::max_poll_reqs $TICK * 0.1;
4154 $AnyEvent::BDB::WATCHER->priority (1);
4155
4156 unless ($DB_ENV) {
4157 $DB_ENV = BDB::db_env_create;
4158 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4159 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4160 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4161 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4162 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4163
4164 cf::sync_job {
4165 eval {
4166 BDB::db_env_open
4167 $DB_ENV,
4168 $BDBDIR,
4169 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4170 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4171 0666;
4172
4173 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4174 };
4175
4176 cf::cleanup "db_env_open(db): $@" if $@;
4177 };
4178 }
4179
4180 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4181 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4182 };
4183 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4184 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4185 };
4186 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4187 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4188 };
4189}
4190
4191{
4192 # configure IO::AIO
4193
4194 IO::AIO::min_parallel 8;
4195 IO::AIO::max_poll_time $TICK * 0.1;
4196 undef $AnyEvent::AIO::WATCHER;
4197}
4198
4199our $_log_backtrace;
4200our $_log_backtrace_last;
4201
4202sub _log_backtrace {
4203 my ($msg, @addr) = @_;
4204
4205 $msg =~ s/\n$//;
4206
4207 if ($_log_backtrace_last eq $msg) {
4208 LOG llevInfo, "[ABT] $msg\n";
4209 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4210 # limit the # of concurrent backtraces
4211 } elsif ($_log_backtrace < 2) {
4212 $_log_backtrace_last = $msg;
4213 ++$_log_backtrace;
4214 my $perl_bt = Carp::longmess $msg;
4215 async {
4216 $Coro::current->{desc} = "abt $msg";
4217
4218 my @bt = fork_call {
4219 @addr = map { sprintf "%x", $_ } @addr;
4220 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4221 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4222 or die "addr2line: $!";
4223
4224 my @funcs;
4225 my @res = <$fh>;
4226 chomp for @res;
4227 while (@res) {
4228 my ($func, $line) = splice @res, 0, 2, ();
4229 push @funcs, "[$func] $line";
4230 }
4231
4232 @funcs
4233 };
4234
4235 LOG llevInfo, "[ABT] $perl_bt\n";
4236 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4237 LOG llevInfo, "[ABT] $_\n" for @bt;
4238 --$_log_backtrace;
4239 };
4240 } else {
4241 LOG llevInfo, "[ABT] $msg\n";
4242 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4243 }
4244}
4245
4246# load additional modules
4247require "cf/$_.pm" for @EXTRA_MODULES;
4248cf::_connect_to_perl_2;
4249
4250END { cf::emergency_save }
2194 4251
21951 42521
2196 4253

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