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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.96 by root, Fri Dec 22 06:02:29 2006 UTC vs.
Revision 1.123 by root, Tue Jan 2 19:18:33 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro; 13use Coro 3.3;
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18
19use IO::AIO; 18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
20use YAML::Syck (); 23use YAML::Syck ();
21use Time::HiRes; 24use Time::HiRes;
22 25
23use Event; $Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
24 27
25# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
26$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
27 30
28$Coro::main->prio (Coro::PRIO_MIN); 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
29 32
30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
31 34
32our %COMMAND = (); 35our %COMMAND = ();
33our %COMMAND_TIME = (); 36our %COMMAND_TIME = ();
34our %EXTCMD = (); 37our %EXTCMD = ();
35 38
36_init_vars;
37
38our @EVENT; 39our @EVENT;
39our $LIBDIR = datadir . "/ext"; 40our $LIBDIR = datadir . "/ext";
40 41
41our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
42our $TICK_WATCHER; 43our $TICK_WATCHER;
43our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
44 46
45our %CFG; 47our %CFG;
46 48
47our $UPTIME; $UPTIME ||= time; 49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
48 78
49############################################################################# 79#############################################################################
50 80
51=head2 GLOBAL VARIABLES 81=head2 GLOBAL VARIABLES
52 82
53=over 4 83=over 4
54 84
55=item $cf::UPTIME 85=item $cf::UPTIME
56 86
57The timestamp of the server start (so not actually an uptime). 87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
58 93
59=item $cf::LIBDIR 94=item $cf::LIBDIR
60 95
61The perl library directory, where extensions and cf-specific modules can 96The perl library directory, where extensions and cf-specific modules can
62be found. It will be added to C<@INC> automatically. 97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
63 102
64=item $cf::TICK 103=item $cf::TICK
65 104
66The interval between server ticks, in seconds. 105The interval between server ticks, in seconds.
67 106
75=cut 114=cut
76 115
77BEGIN { 116BEGIN {
78 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
79 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
80 $msg .= "\n" 121 $msg .= "\n"
81 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
82 123
83 print STDERR "cfperl: $msg";
84 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
85 }; 125 };
86} 126}
87 127
88@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
93@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
94 134
95# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
96# within the Safe compartment. 136# within the Safe compartment.
97for my $pkg (qw( 137for my $pkg (qw(
98 cf::global 138 cf::global cf::attachable
99 cf::object cf::object::player 139 cf::object cf::object::player
100 cf::client cf::player 140 cf::client cf::player
101 cf::arch cf::living 141 cf::arch cf::living
102 cf::map cf::party cf::region 142 cf::map cf::party cf::region
103)) { 143)) {
141sub to_json($) { 181sub to_json($) {
142 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
143 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
144} 184}
145 185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string
209
210Wait until the given lock is available. See cf::lock_acquire.
211
212=item my $lock = cf::lock_acquire $string
213
214Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically
217returned.
218
219Lock names should begin with a unique identifier (for example, find_map
220uses map_find and load_map uses map_load).
221
222=cut
223
224our %LOCK;
225
226sub lock_wait($) {
227 my ($key) = @_;
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234}
235
236sub lock_acquire($) {
237 my ($key) = @_;
238
239 # wait, to be sure we are not locked
240 lock_wait $key;
241
242 $LOCK{$key} = [];
243
244 cf::guard {
245 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} };
247 }
248}
249
250=item cf::sync_job { BLOCK }
251
252The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
255
256If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish
259fast or be very important.
260
261=cut
262
263sub sync_job(&) {
264 my ($job) = @_;
265
266 if ($Coro::current == $Coro::main) {
267 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/
269
270 # TODO: use suspend/resume instead
271 # (but this is cancel-safe)
272 local $FREEZE = 1;
273
274 my $busy = 1;
275 my @res;
276
277 (Coro::async {
278 @res = eval { $job->() };
279 warn $@ if $@;
280 undef $busy;
281 })->prio (Coro::PRIO_MAX);
282
283 while ($busy) {
284 Coro::cede_notself;
285 Event::one_event unless Coro::nready;
286 }
287
288 wantarray ? @res : $res[0]
289 } else {
290 # we are in another coroutine, how wonderful, everything just works
291
292 $job->()
293 }
294}
295
296=item $coro = cf::coro { BLOCK }
297
298Creates and returns a new coro. This coro is automcatially being canceled
299when the extension calling this is being unloaded.
300
301=cut
302
303sub coro(&) {
304 my $cb = shift;
305
306 my $coro; $coro = async {
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312
313 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0};
315 });
316 $EXT_CORO{$coro+0} = $coro;
317
318 $coro
319}
320
321sub write_runtime {
322 my $runtime = cf::localdir . "/runtime";
323
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return;
326
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330
331 aio_fsync $fh
332 and return;
333
334 close $fh
335 or return;
336
337 aio_rename "$runtime~", $runtime
338 and return;
339
340 1
341}
342
146=back 343=back
147 344
148=cut 345=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
149 466
150############################################################################# 467#############################################################################
151 468
152=head2 ATTACHABLE OBJECTS 469=head2 ATTACHABLE OBJECTS
153 470
269exception. 586exception.
270 587
271=cut 588=cut
272 589
273# the following variables are defined in .xs and must not be re-created 590# the following variables are defined in .xs and must not be re-created
274our @CB_GLOBAL = (); # registry for all global events 591our @CB_GLOBAL = (); # registry for all global events
592our @CB_ATTACHABLE = (); # registry for all attachables
275our @CB_OBJECT = (); # all objects (should not be used except in emergency) 593our @CB_OBJECT = (); # all objects (should not be used except in emergency)
276our @CB_PLAYER = (); 594our @CB_PLAYER = ();
277our @CB_CLIENT = (); 595our @CB_CLIENT = ();
278our @CB_TYPE = (); # registry for type (cf-object class) based events 596our @CB_TYPE = (); # registry for type (cf-object class) based events
279our @CB_MAP = (); 597our @CB_MAP = ();
280 598
281my %attachment; 599my %attachment;
282 600
283sub _attach_cb($$$$) { 601sub _attach_cb($$$$) {
284 my ($registry, $event, $prio, $cb) = @_; 602 my ($registry, $event, $prio, $cb) = @_;
289 607
290 @{$registry->[$event]} = sort 608 @{$registry->[$event]} = sort
291 { $a->[0] cmp $b->[0] } 609 { $a->[0] cmp $b->[0] }
292 @{$registry->[$event] || []}, $cb; 610 @{$registry->[$event] || []}, $cb;
293} 611}
612
613# hack
614my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
294 615
295# attach handles attaching event callbacks 616# attach handles attaching event callbacks
296# the only thing the caller has to do is pass the correct 617# the only thing the caller has to do is pass the correct
297# registry (== where the callback attaches to). 618# registry (== where the callback attaches to).
298sub _attach { 619sub _attach {
300 621
301 my $object_type; 622 my $object_type;
302 my $prio = 0; 623 my $prio = 0;
303 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 624 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
304 625
626 #TODO: get rid of this hack
627 if ($attachable_klass{$klass}) {
628 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
629 }
630
305 while (@arg) { 631 while (@arg) {
306 my $type = shift @arg; 632 my $type = shift @arg;
307 633
308 if ($type eq "prio") { 634 if ($type eq "prio") {
309 $prio = shift @arg; 635 $prio = shift @arg;
384 my ($obj, $name) = @_; 710 my ($obj, $name) = @_;
385 711
386 exists $obj->{_attachment}{$name} 712 exists $obj->{_attachment}{$name}
387} 713}
388 714
389for my $klass (qw(GLOBAL OBJECT PLAYER CLIENT MAP)) { 715for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
390 eval "#line " . __LINE__ . " 'cf.pm' 716 eval "#line " . __LINE__ . " 'cf.pm'
391 sub cf::\L$klass\E::_attach_registry { 717 sub cf::\L$klass\E::_attach_registry {
392 (\\\@CB_$klass, KLASS_$klass) 718 (\\\@CB_$klass, KLASS_$klass)
393 } 719 }
394 720
447=cut 773=cut
448 774
449############################################################################# 775#############################################################################
450# object support 776# object support
451 777
452sub instantiate {
453 my ($obj, $data) = @_;
454
455 $data = from_json $data;
456
457 for (@$data) {
458 my ($name, $args) = @$_;
459
460 $obj->attach ($name, %{$args || {} });
461 }
462}
463
464# basically do the same as instantiate, without calling instantiate
465sub reattach { 778sub reattach {
779 # basically do the same as instantiate, without calling instantiate
466 my ($obj) = @_; 780 my ($obj) = @_;
781
467 my $registry = $obj->registry; 782 my $registry = $obj->registry;
468 783
469 @$registry = (); 784 @$registry = ();
470 785
471 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 786 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
480 warn "object uses attachment '$name' that is not available, postponing.\n"; 795 warn "object uses attachment '$name' that is not available, postponing.\n";
481 } 796 }
482 } 797 }
483} 798}
484 799
485sub object_freezer_save { 800cf::attachable->attach (
486 my ($filename, $rdata, $objs) = @_;
487
488 if (length $$rdata) {
489 warn sprintf "saving %s (%d,%d)\n",
490 $filename, length $$rdata, scalar @$objs;
491
492 if (open my $fh, ">:raw", "$filename~") {
493 chmod SAVE_MODE, $fh;
494 syswrite $fh, $$rdata;
495 close $fh;
496
497 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
498 chmod SAVE_MODE, $fh;
499 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
500 close $fh;
501 rename "$filename.pst~", "$filename.pst";
502 } else {
503 unlink "$filename.pst";
504 }
505
506 rename "$filename~", $filename;
507 } else {
508 warn "FATAL: $filename~: $!\n";
509 }
510 } else {
511 unlink $filename;
512 unlink "$filename.pst";
513 }
514}
515
516sub object_freezer_as_string {
517 my ($rdata, $objs) = @_;
518
519 use Data::Dumper;
520
521 $$rdata . Dumper $objs
522}
523
524sub object_thawer_load {
525 my ($filename) = @_;
526
527 local $/;
528
529 my $av;
530
531 #TODO: use sysread etc.
532 if (open my $data, "<:raw:perlio", $filename) {
533 $data = <$data>;
534 if (open my $pst, "<:raw:perlio", "$filename.pst") {
535 $av = eval { (Storable::thaw <$pst>)->{objs} };
536 }
537 return ($data, $av);
538 }
539
540 ()
541}
542
543cf::object->attach (
544 prio => -1000000, 801 prio => -1000000,
802 on_instantiate => sub {
803 my ($obj, $data) = @_;
804
805 $data = from_json $data;
806
807 for (@$data) {
808 my ($name, $args) = @$_;
809
810 $obj->attach ($name, %{$args || {} });
811 }
812 },
813 on_reattach => \&reattach,
545 on_clone => sub { 814 on_clone => sub {
546 my ($src, $dst) = @_; 815 my ($src, $dst) = @_;
547 816
548 @{$dst->registry} = @{$src->registry}; 817 @{$dst->registry} = @{$src->registry};
549 818
551 820
552 %{$dst->{_attachment}} = %{$src->{_attachment}} 821 %{$dst->{_attachment}} = %{$src->{_attachment}}
553 if exists $src->{_attachment}; 822 if exists $src->{_attachment};
554 }, 823 },
555); 824);
825
826sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_;
828
829 sync_job {
830 if (length $$rdata) {
831 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs;
833
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh;
838 close $fh;
839
840 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh;
846 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst";
848 }
849 } else {
850 aio_unlink "$filename.pst";
851 }
852
853 aio_rename "$filename~", $filename;
854 } else {
855 warn "FATAL: $filename~: $!\n";
856 }
857 } else {
858 aio_unlink $filename;
859 aio_unlink "$filename.pst";
860 }
861 }
862}
863
864sub object_freezer_as_string {
865 my ($rdata, $objs) = @_;
866
867 use Data::Dumper;
868
869 $$rdata . Dumper $objs
870}
871
872sub object_thawer_load {
873 my ($filename) = @_;
874
875 my ($data, $av);
876
877 (aio_load $filename, $data) >= 0
878 or return;
879
880 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0
882 or return;
883 $av = eval { (Storable::thaw $av)->{objs} };
884 }
885
886 warn sprintf "loading %s (%d)\n",
887 $filename, length $data, scalar @{$av || []};#d#
888 return ($data, $av);
889}
556 890
557############################################################################# 891#############################################################################
558# command handling &c 892# command handling &c
559 893
560=item cf::register_command $name => \&callback($ob,$args); 894=item cf::register_command $name => \&callback($ob,$args);
780 $self->send ("ext " . to_json \%msg); 1114 $self->send ("ext " . to_json \%msg);
781} 1115}
782 1116
783=back 1117=back
784 1118
1119
1120=head3 cf::map
1121
1122=over 4
1123
1124=cut
1125
1126package cf::map;
1127
1128use Fcntl;
1129use Coro::AIO;
1130
1131our $MAX_RESET = 7200;
1132our $DEFAULT_RESET = 3600;
1133
1134sub generate_random_map {
1135 my ($path, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region})
1151}
1152
1153# and all this just because we cannot iterate over
1154# all maps in C++...
1155sub change_all_map_light {
1156 my ($change) = @_;
1157
1158 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP;
1160}
1161
1162sub try_load_header($) {
1163 my ($path) = @_;
1164
1165 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0
1167 or return;
1168
1169 my $map = cf::map::new
1170 or return;
1171
1172 $map->load_header ($path)
1173 or return;
1174
1175 $map->{load_path} = $path;
1176
1177 $map
1178}
1179
1180sub find_map {
1181 my ($path, $origin) = @_;
1182
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187
1188 cf::lock_wait "map_find:$key";
1189
1190 $cf::MAP{$key} || do {
1191 my $guard = cf::lock_acquire "map_find:$key";
1192
1193 # do it the slow way
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return;
1208
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221
1222 if ($map->should_reset) {
1223 $map->reset;
1224 undef $guard;
1225 $map = find_map $path;
1226 }
1227
1228 $cf::MAP{$key} = $map
1229 }
1230}
1231
1232sub load {
1233 my ($self) = @_;
1234
1235 my $path = $self->{path};
1236 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1237
1238 return if $self->in_memory != cf::MAP_SWAPPED;
1239
1240 $self->in_memory (cf::MAP_LOADING);
1241
1242 $self->alloc;
1243 $self->load_objects ($self->{load_path}, 1)
1244 or return;
1245
1246 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1247 if delete $self->{load_original};
1248
1249 if (my $uniq = $path->uniq_path) {
1250 utf8::encode $uniq;
1251 if (aio_open $uniq, O_RDONLY, 0) {
1252 $self->clear_unique_items;
1253 $self->load_objects ($uniq, 0);
1254 }
1255 }
1256
1257 # now do the right thing for maps
1258 $self->link_multipart_objects;
1259
1260 if ($self->{path}->is_style_map) {
1261 $self->{deny_save} = 1;
1262 $self->{deny_reset} = 1;
1263 } else {
1264 $self->fix_auto_apply;
1265 $self->decay_objects;
1266 $self->update_buttons;
1267 $self->set_darkness_map;
1268 $self->difficulty ($self->estimate_difficulty)
1269 unless $self->difficulty;
1270 $self->activate;
1271 }
1272
1273 $self->in_memory (cf::MAP_IN_MEMORY);
1274}
1275
1276sub load_map_sync {
1277 my ($path, $origin) = @_;
1278
1279 #warn "load_map_sync<$path, $origin>\n";#d#
1280
1281 cf::sync_job {
1282 my $map = cf::map::find_map $path, $origin
1283 or return;
1284 $map->load;
1285 $map
1286 }
1287}
1288
1289sub save {
1290 my ($self) = @_;
1291
1292 $self->{last_save} = $cf::RUNTIME;
1293
1294 return unless $self->dirty;
1295
1296 my $save = $self->{path}->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1298
1299 $self->{load_path} = $save;
1300
1301 return if $self->{deny_save};
1302
1303 if ($uniq) {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1305 $self->save_objects ($uniq, cf::IO_UNIQUES);
1306 } else {
1307 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1308 }
1309}
1310
1311sub swap_out {
1312 my ($self) = @_;
1313
1314 return if $self->players;
1315 return if $self->in_memory != cf::MAP_IN_MEMORY;
1316 return if $self->{deny_save};
1317
1318 $self->save;
1319 $self->clear;
1320 $self->in_memory (cf::MAP_SWAPPED);
1321}
1322
1323sub reset_at {
1324 my ($self) = @_;
1325
1326 # TODO: safety, remove and allow resettable per-player maps
1327 return 1e99 if $self->{path}{user_rel};
1328 return 1e99 if $self->{deny_reset};
1329
1330 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1331 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1332
1333 $time + $to
1334}
1335
1336sub should_reset {
1337 my ($self) = @_;
1338
1339 $self->reset_at <= $cf::RUNTIME
1340}
1341
1342sub unlink_save {
1343 my ($self) = @_;
1344
1345 utf8::encode (my $save = $self->{path}->save_path);
1346 aioreq_pri 3; IO::AIO::aio_unlink $save;
1347 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1348}
1349
1350sub rename {
1351 my ($self, $new_path) = @_;
1352
1353 $self->unlink_save;
1354
1355 delete $cf::MAP{$self->path};
1356 $self->{path} = new cf::path $new_path;
1357 $self->path ($self->{path}->as_string);
1358 $cf::MAP{$self->path} = $self;
1359
1360 $self->save;
1361}
1362
1363sub reset {
1364 my ($self) = @_;
1365
1366 return if $self->players;
1367 return if $self->{path}{user_rel};#d#
1368
1369 warn "resetting map ", $self->path;#d#
1370
1371 delete $cf::MAP{$self->path};
1372
1373 $_->clear_links_to ($self) for values %cf::MAP;
1374
1375 $self->unlink_save;
1376 $self->destroy;
1377}
1378
1379my $nuke_counter = "aaaa";
1380
1381sub nuke {
1382 my ($self) = @_;
1383
1384 $self->{deny_save} = 1;
1385 $self->reset_timeout (1);
1386 $self->rename ("{nuke}/" . ($nuke_counter++));
1387 $self->reset; # polite request, might not happen
1388}
1389
1390sub customise_for {
1391 my ($map, $ob) = @_;
1392
1393 if ($map->per_player) {
1394 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1395 }
1396
1397 $map
1398}
1399
1400sub emergency_save {
1401 local $cf::FREEZE = 1;
1402
1403 warn "enter emergency map save\n";
1404
1405 cf::sync_job {
1406 warn "begin emergency map save\n";
1407 $_->save for values %cf::MAP;
1408 };
1409
1410 warn "end emergency map save\n";
1411}
1412
1413package cf;
1414
1415=back
1416
1417
785=head3 cf::object::player 1418=head3 cf::object::player
786 1419
787=over 4 1420=over 4
788 1421
789=item $player_object->reply ($npc, $msg[, $flags]) 1422=item $player_object->reply ($npc, $msg[, $flags])
824 (ref $cf::CFG{"may_$access"} 1457 (ref $cf::CFG{"may_$access"}
825 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1458 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
826 : $cf::CFG{"may_$access"}) 1459 : $cf::CFG{"may_$access"})
827} 1460}
828 1461
1462=item $player_object->enter_link
1463
1464Freezes the player and moves him/her to a special map (C<{link}>).
1465
1466The player should be reaosnably safe there for short amounts of time. You
1467I<MUST> call C<leave_link> as soon as possible, though.
1468
1469=item $player_object->leave_link ($map, $x, $y)
1470
1471Moves the player out of the specila link map onto the given map. If the
1472map is not valid (or omitted), the player will be moved back to the
1473location he/she was before the call to C<enter_link>, or, if that fails,
1474to the emergency map position.
1475
1476Might block.
1477
1478=cut
1479
1480sub cf::object::player::enter_link {
1481 my ($self) = @_;
1482
1483 $self->deactivate_recursive;
1484
1485 return if $self->map == $LINK_MAP;
1486
1487 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1488 if $self->map;
1489
1490 $self->enter_map ($LINK_MAP, 20, 20);
1491}
1492
1493sub cf::object::player::leave_link {
1494 my ($self, $map, $x, $y) = @_;
1495
1496 my $link_pos = delete $self->{_link_pos};
1497
1498 unless ($map) {
1499 # restore original map position
1500 ($map, $x, $y) = @{ $link_pos || [] };
1501 $map = cf::map::find_map $map;
1502
1503 unless ($map) {
1504 ($map, $x, $y) = @$EMERGENCY_POSITION;
1505 $map = cf::map::find_map $map
1506 or die "FATAL: cannot load emergency map\n";
1507 }
1508 }
1509
1510 ($x, $y) = (-1, -1)
1511 unless (defined $x) && (defined $y);
1512
1513 # use -1 or undef as default coordinates, not 0, 0
1514 ($x, $y) = ($map->enter_x, $map->enter_y)
1515 if $x <=0 && $y <= 0;
1516
1517 $map->load;
1518
1519 $self->activate_recursive;
1520 $self->enter_map ($map, $x, $y);
1521}
1522
1523cf::player->attach (
1524 on_logout => sub {
1525 my ($pl) = @_;
1526
1527 # abort map switching before logout
1528 if ($pl->ob->{_link_pos}) {
1529 cf::sync_job {
1530 $pl->ob->leave_link
1531 };
1532 }
1533 },
1534 on_login => sub {
1535 my ($pl) = @_;
1536
1537 # try to abort aborted map switching on player login :)
1538 # should happen only on crashes
1539 if ($pl->ob->{_link_pos}) {
1540 $pl->ob->enter_link;
1541 Coro::async {
1542 # we need this sleep as the login has a concurrent enter_exit running
1543 # and this sleep increases chances of the player not ending up in scorn
1544 Coro::Timer::sleep 1;
1545 $pl->ob->leave_link;
1546 };
1547 }
1548 },
1549);
1550
1551=item $player_object->goto_map ($path, $x, $y)
1552
1553=cut
1554
1555sub cf::object::player::goto_map {
1556 my ($self, $path, $x, $y) = @_;
1557
1558 $self->enter_link;
1559
1560 (Coro::async {
1561 $path = new cf::path $path;
1562
1563 my $map = cf::map::find_map $path->as_string;
1564 $map = $map->customise_for ($self) if $map;
1565
1566# warn "entering ", $map->path, " at ($x, $y)\n"
1567# if $map;
1568
1569 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1570
1571 $self->leave_link ($map, $x, $y);
1572 })->prio (1);
1573}
1574
1575=item $player_object->enter_exit ($exit_object)
1576
1577=cut
1578
1579sub parse_random_map_params {
1580 my ($spec) = @_;
1581
1582 my $rmp = { # defaults
1583 xsize => 10,
1584 ysize => 10,
1585 };
1586
1587 for (split /\n/, $spec) {
1588 my ($k, $v) = split /\s+/, $_, 2;
1589
1590 $rmp->{lc $k} = $v if (length $k) && (length $v);
1591 }
1592
1593 $rmp
1594}
1595
1596sub prepare_random_map {
1597 my ($exit) = @_;
1598
1599 # all this does is basically replace the /! path by
1600 # a new random map path (?random/...) with a seed
1601 # that depends on the exit object
1602
1603 my $rmp = parse_random_map_params $exit->msg;
1604
1605 if ($exit->map) {
1606 $rmp->{region} = $exit->map->region_name;
1607 $rmp->{origin_map} = $exit->map->path;
1608 $rmp->{origin_x} = $exit->x;
1609 $rmp->{origin_y} = $exit->y;
1610 }
1611
1612 $rmp->{random_seed} ||= $exit->random_seed;
1613
1614 my $data = cf::to_json $rmp;
1615 my $md5 = Digest::MD5::md5_hex $data;
1616
1617 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1618 aio_write $fh, 0, (length $data), $data, 0;
1619
1620 $exit->slaying ("?random/$md5");
1621 $exit->msg (undef);
1622 }
1623}
1624
1625sub cf::object::player::enter_exit {
1626 my ($self, $exit) = @_;
1627
1628 return unless $self->type == cf::PLAYER;
1629
1630 $self->enter_link;
1631
1632 (Coro::async {
1633 unless (eval {
1634
1635 prepare_random_map $exit
1636 if $exit->slaying eq "/!";
1637
1638 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1639 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1640
1641 1;
1642 }) {
1643 $self->message ("Something went wrong deep within the crossfire server. "
1644 . "I'll try to bring you back to the map you were before. "
1645 . "Please report this to the dungeon master",
1646 cf::NDI_UNIQUE | cf::NDI_RED);
1647
1648 warn "ERROR in enter_exit: $@";
1649 $self->leave_link;
1650 }
1651 })->prio (1);
1652}
1653
829=head3 cf::client 1654=head3 cf::client
830 1655
831=over 4 1656=over 4
832 1657
833=item $client->send_drawinfo ($text, $flags) 1658=item $client->send_drawinfo ($text, $flags)
886 1711
887 if (@{ $ns->{query_queue} } == @$queue) { 1712 if (@{ $ns->{query_queue} } == @$queue) {
888 if (@$queue) { 1713 if (@$queue) {
889 $ns->send_packet ($ns->{query_queue}[0][0]); 1714 $ns->send_packet ($ns->{query_queue}[0][0]);
890 } else { 1715 } else {
891 $ns->state (ST_PLAYING); 1716 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
892 } 1717 }
893 } 1718 }
894 }, 1719 },
895); 1720);
896 1721
908 my $coro; $coro = async { 1733 my $coro; $coro = async {
909 eval { 1734 eval {
910 $cb->(); 1735 $cb->();
911 }; 1736 };
912 warn $@ if $@; 1737 warn $@ if $@;
913 warn "cancel myself\n";#d# 1738 };
1739
1740 $coro->on_destroy (sub {
914 delete $self->{_coro}{$coro+0}; 1741 delete $self->{_coro}{$coro+0};
915 }; 1742 });
916 1743
917 $self->{_coro}{$coro+0} = $coro; 1744 $self->{_coro}{$coro+0} = $coro;
1745
1746 $coro
918} 1747}
919 1748
920cf::client->attach ( 1749cf::client->attach (
921 on_destroy => sub { 1750 on_destroy => sub {
922 my ($ns) = @_; 1751 my ($ns) = @_;
923 1752
924 warn "cancel $_" for values %{ $ns->{_coro} || {} };#d#
925 $_->cancel for values %{ $ns->{_coro} || {} }; 1753 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
926 }, 1754 },
927); 1755);
928 1756
929=back 1757=back
930 1758
1087 1915
1088{ 1916{
1089 my $path = cf::localdir . "/database.pst"; 1917 my $path = cf::localdir . "/database.pst";
1090 1918
1091 sub db_load() { 1919 sub db_load() {
1092 warn "loading database $path\n";#d# remove later
1093 $DB = stat $path ? Storable::retrieve $path : { }; 1920 $DB = stat $path ? Storable::retrieve $path : { };
1094 } 1921 }
1095 1922
1096 my $pid; 1923 my $pid;
1097 1924
1098 sub db_save() { 1925 sub db_save() {
1099 warn "saving database $path\n";#d# remove later
1100 waitpid $pid, 0 if $pid; 1926 waitpid $pid, 0 if $pid;
1101 if (0 == ($pid = fork)) { 1927 if (0 == ($pid = fork)) {
1102 $DB->{_meta}{version} = 1; 1928 $DB->{_meta}{version} = 1;
1103 Storable::nstore $DB, "$path~"; 1929 Storable::nstore $DB, "$path~";
1104 rename "$path~", $path; 1930 rename "$path~", $path;
1155 local $/; 1981 local $/;
1156 *CFG = YAML::Syck::Load <$fh>; 1982 *CFG = YAML::Syck::Load <$fh>;
1157} 1983}
1158 1984
1159sub main { 1985sub main {
1986 # we must not ever block the main coroutine
1987 local $Coro::idle = sub {
1988 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1989 (Coro::unblock_sub {
1990 Event::one_event;
1991 })->();
1992 };
1993
1160 cfg_load; 1994 cfg_load;
1161 db_load; 1995 db_load;
1162 load_extensions; 1996 load_extensions;
1163 Event::loop; 1997 Event::loop;
1164} 1998}
1165 1999
1166############################################################################# 2000#############################################################################
1167# initialisation 2001# initialisation
1168 2002
1169sub _perl_reload(&) { 2003sub reload() {
1170 my ($msg) = @_; 2004 # can/must only be called in main
2005 if ($Coro::current != $Coro::main) {
2006 warn "can only reload from main coroutine\n";
2007 return;
2008 }
1171 2009
1172 $msg->("reloading..."); 2010 warn "reloading...";
2011
2012 local $FREEZE = 1;
2013 cf::emergency_save;
1173 2014
1174 eval { 2015 eval {
2016 # if anything goes wrong in here, we should simply crash as we already saved
2017
1175 # cancel all watchers 2018 # cancel all watchers
1176 for (Event::all_watchers) { 2019 for (Event::all_watchers) {
1177 $_->cancel if $_->data & WF_AUTOCANCEL; 2020 $_->cancel if $_->data & WF_AUTOCANCEL;
1178 } 2021 }
1179 2022
2023 # cancel all extension coros
2024 $_->cancel for values %EXT_CORO;
2025 %EXT_CORO = ();
2026
1180 # unload all extensions 2027 # unload all extensions
1181 for (@exts) { 2028 for (@exts) {
1182 $msg->("unloading <$_>"); 2029 warn "unloading <$_>";
1183 unload_extension $_; 2030 unload_extension $_;
1184 } 2031 }
1185 2032
1186 # unload all modules loaded from $LIBDIR 2033 # unload all modules loaded from $LIBDIR
1187 while (my ($k, $v) = each %INC) { 2034 while (my ($k, $v) = each %INC) {
1188 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2035 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1189 2036
1190 $msg->("removing <$k>"); 2037 warn "removing <$k>";
1191 delete $INC{$k}; 2038 delete $INC{$k};
1192 2039
1193 $k =~ s/\.pm$//; 2040 $k =~ s/\.pm$//;
1194 $k =~ s/\//::/g; 2041 $k =~ s/\//::/g;
1195 2042
1200 Symbol::delete_package $k; 2047 Symbol::delete_package $k;
1201 } 2048 }
1202 2049
1203 # sync database to disk 2050 # sync database to disk
1204 cf::db_sync; 2051 cf::db_sync;
2052 IO::AIO::flush;
1205 2053
1206 # get rid of safe::, as good as possible 2054 # get rid of safe::, as good as possible
1207 Symbol::delete_package "safe::$_" 2055 Symbol::delete_package "safe::$_"
1208 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2056 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1209 2057
1210 # remove register_script_function callbacks 2058 # remove register_script_function callbacks
1211 # TODO 2059 # TODO
1212 2060
1213 # unload cf.pm "a bit" 2061 # unload cf.pm "a bit"
1216 # don't, removes xs symbols, too, 2064 # don't, removes xs symbols, too,
1217 # and global variables created in xs 2065 # and global variables created in xs
1218 #Symbol::delete_package __PACKAGE__; 2066 #Symbol::delete_package __PACKAGE__;
1219 2067
1220 # reload cf.pm 2068 # reload cf.pm
1221 $msg->("reloading cf.pm"); 2069 warn "reloading cf.pm";
1222 require cf; 2070 require cf;
2071 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1223 2072
1224 # load config and database again 2073 # load config and database again
1225 cf::cfg_load; 2074 cf::cfg_load;
1226 cf::db_load; 2075 cf::db_load;
1227 2076
1228 # load extensions 2077 # load extensions
1229 $msg->("load extensions"); 2078 warn "load extensions";
1230 cf::load_extensions; 2079 cf::load_extensions;
1231 2080
1232 # reattach attachments to objects 2081 # reattach attachments to objects
1233 $msg->("reattach"); 2082 warn "reattach";
1234 _global_reattach; 2083 _global_reattach;
1235 }; 2084 };
1236 $msg->($@) if $@;
1237 2085
1238 $msg->("reloaded"); 2086 if ($@) {
2087 warn $@;
2088 warn "error while reloading, exiting.";
2089 exit 1;
2090 }
2091
2092 warn "reloaded successfully";
1239}; 2093};
1240 2094
1241sub perl_reload() { 2095#############################################################################
1242 _perl_reload { 2096
1243 warn $_[0]; 2097unless ($LINK_MAP) {
1244 print "$_[0]\n"; 2098 $LINK_MAP = cf::map::new;
1245 }; 2099
2100 $LINK_MAP->width (41);
2101 $LINK_MAP->height (41);
2102 $LINK_MAP->alloc;
2103 $LINK_MAP->path ("{link}");
2104 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2105 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2106
2107 # dirty hack because... archetypes are not yet loaded
2108 Event->timer (
2109 after => 2,
2110 cb => sub {
2111 $_[0]->w->cancel;
2112
2113 # provide some exits "home"
2114 my $exit = cf::object::new "exit";
2115
2116 $exit->slaying ($EMERGENCY_POSITION->[0]);
2117 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2118 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2119
2120 $LINK_MAP->insert ($exit->clone, 19, 19);
2121 $LINK_MAP->insert ($exit->clone, 19, 20);
2122 $LINK_MAP->insert ($exit->clone, 19, 21);
2123 $LINK_MAP->insert ($exit->clone, 20, 19);
2124 $LINK_MAP->insert ($exit->clone, 20, 21);
2125 $LINK_MAP->insert ($exit->clone, 21, 19);
2126 $LINK_MAP->insert ($exit->clone, 21, 20);
2127 $LINK_MAP->insert ($exit->clone, 21, 21);
2128
2129 $exit->destroy;
2130 });
2131
2132 $LINK_MAP->{deny_save} = 1;
2133 $LINK_MAP->{deny_reset} = 1;
2134
2135 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1246} 2136}
1247 2137
1248register "<global>", __PACKAGE__; 2138register "<global>", __PACKAGE__;
1249 2139
1250register_command "perl-reload" => sub { 2140register_command "reload" => sub {
1251 my ($who, $arg) = @_; 2141 my ($who, $arg) = @_;
1252 2142
1253 if ($who->flag (FLAG_WIZ)) { 2143 if ($who->flag (FLAG_WIZ)) {
1254 _perl_reload { 2144 $who->message ("start of reload.");
1255 warn $_[0]; 2145 reload;
1256 $who->message ($_[0]); 2146 $who->message ("end of reload.");
1257 };
1258 } 2147 }
1259}; 2148};
1260 2149
1261unshift @INC, $LIBDIR; 2150unshift @INC, $LIBDIR;
1262 2151
1263$TICK_WATCHER = Event->timer ( 2152$TICK_WATCHER = Event->timer (
2153 reentrant => 0,
1264 prio => 0, 2154 prio => 0,
1265 at => $NEXT_TICK || 1, 2155 at => $NEXT_TICK || $TICK,
1266 data => WF_AUTOCANCEL, 2156 data => WF_AUTOCANCEL,
1267 cb => sub { 2157 cb => sub {
2158 unless ($FREEZE) {
1268 cf::server_tick; # one server iteration 2159 cf::server_tick; # one server iteration
2160 $RUNTIME += $TICK;
2161 }
1269 2162
1270 my $NOW = Event::time;
1271 $NEXT_TICK += $TICK; 2163 $NEXT_TICK += $TICK;
1272 2164
1273 # if we are delayed by four ticks or more, skip them all 2165 # if we are delayed by four ticks or more, skip them all
1274 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2166 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1275 2167
1276 $TICK_WATCHER->at ($NEXT_TICK); 2168 $TICK_WATCHER->at ($NEXT_TICK);
1277 $TICK_WATCHER->start; 2169 $TICK_WATCHER->start;
1278 }, 2170 },
1279); 2171);
1280 2172
1281IO::AIO::max_poll_time $TICK * 0.2; 2173IO::AIO::max_poll_time $TICK * 0.2;
1282 2174
2175Event->io (
1283Event->io (fd => IO::AIO::poll_fileno, 2176 fd => IO::AIO::poll_fileno,
1284 poll => 'r', 2177 poll => 'r',
1285 prio => 5, 2178 prio => 5,
1286 data => WF_AUTOCANCEL, 2179 data => WF_AUTOCANCEL,
1287 cb => \&IO::AIO::poll_cb); 2180 cb => \&IO::AIO::poll_cb,
2181);
2182
2183Event->timer (
2184 data => WF_AUTOCANCEL,
2185 after => 0,
2186 interval => 10,
2187 cb => sub {
2188 (Coro::unblock_sub {
2189 write_runtime
2190 or warn "ERROR: unable to write runtime file: $!";
2191 })->();
2192 },
2193);
1288 2194
12891 21951
1290 2196

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