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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.124 by root, Tue Jan 2 22:55:05 2007 UTC vs.
Revision 1.209 by root, Mon Feb 12 01:25:55 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 78
58binmode STDOUT; 79binmode STDOUT;
59binmode STDERR; 80binmode STDERR;
60 81
61# read virtual server time, if available 82# read virtual server time, if available
68mkdir cf::localdir; 89mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
73 95
74# a special map that is always available 96our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 97
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 98sub cf::map::normalise;
78 99
79############################################################################# 100#############################################################################
80 101
81=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
82 103
106 127
107=item %cf::CFG 128=item %cf::CFG
108 129
109Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
111 139
112=back 140=back
113 141
114=cut 142=cut
115 143
119 utf8::encode $msg; 147 utf8::encode $msg;
120 148
121 $msg .= "\n" 149 $msg .= "\n"
122 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
123 151
124 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
125 }; 153 };
126} 154}
127 155
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 175
148$Event::DIED = sub { 176$Event::DIED = sub {
149 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
150}; 178};
151 179
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
157 181
158=over 4 182=over 4
159 183
184=item dumpval $ref
185
160=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
161 206
162use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
163 208
164=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
165 210
181sub to_json($) { 226sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
184} 229}
185 230
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 231=item cf::lock_wait $string
209 232
210Wait until the given lock is available. See cf::lock_acquire. 233Wait until the given lock is available. See cf::lock_acquire.
211 234
212=item my $lock = cf::lock_acquire $string 235=item my $lock = cf::lock_acquire $string
213 236
214Wait until the given lock is available and then acquires it and returns 237Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 239for example when the coroutine gets canceled), the lock is automatically
217returned. 240returned.
218 241
219Lock names should begin with a unique identifier (for example, find_map 242Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 243uses map_find and cf::map::load uses map_load).
221 244
222=cut 245=cut
223 246
224our %LOCK; 247our %LOCK;
225 248
239 # wait, to be sure we are not locked 262 # wait, to be sure we are not locked
240 lock_wait $key; 263 lock_wait $key;
241 264
242 $LOCK{$key} = []; 265 $LOCK{$key} = [];
243 266
244 cf::guard { 267 Coro::guard {
245 # wake up all waiters, to be on the safe side 268 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 269 $_->ready for @{ delete $LOCK{$key} };
247 } 270 }
248} 271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 $WRITE_RUNTIME_WATCHER->start;
279 };
280 $WRITE_RUNTIME_WATCHER->stop;
281 $TICK_WATCHER->stop;
282 $guard
283}
284
285=item cf::async { BLOCK }
286
287Currently the same as Coro::async_pool, meaning you cannot use
288C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
289thing you are allowed to do is call C<prio> on it.
290
291=cut
292
293BEGIN { *async = \&Coro::async_pool }
249 294
250=item cf::sync_job { BLOCK } 295=item cf::sync_job { BLOCK }
251 296
252The design of crossfire+ requires that the main coro ($Coro::main) is 297The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 298always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 312 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 313 # till the operation succeeds, freezing the server :/
269 314
270 # TODO: use suspend/resume instead 315 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 316 # (but this is cancel-safe)
272 local $FREEZE = 1; 317 my $freeze_guard = freeze_mainloop;
273 318
274 my $busy = 1; 319 my $busy = 1;
275 my @res; 320 my @res;
276 321
277 (Coro::async { 322 (async {
278 @res = eval { $job->() }; 323 @res = eval { $job->() };
279 warn $@ if $@; 324 warn $@ if $@;
280 undef $busy; 325 undef $busy;
281 })->prio (Coro::PRIO_MAX); 326 })->prio (Coro::PRIO_MAX);
282 327
283 while ($busy) { 328 while ($busy) {
284 Coro::cede_notself; 329 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 330 }
287 331
288 wantarray ? @res : $res[0] 332 wantarray ? @res : $res[0]
289 } else { 333 } else {
290 # we are in another coroutine, how wonderful, everything just works 334 # we are in another coroutine, how wonderful, everything just works
291 335
292 $job->() 336 $job->()
293 } 337 }
294} 338}
295 339
296=item $coro = cf::coro { BLOCK } 340=item $coro = cf::async_ext { BLOCK }
297 341
298Creates and returns a new coro. This coro is automcatially being canceled 342Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 343extension calling this is being unloaded.
300 344
301=cut 345=cut
302 346
303sub coro(&) { 347sub async_ext(&) {
304 my $cb = shift; 348 my $cb = shift;
305 349
306 my $coro; $coro = async { 350 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 351
313 $coro->on_destroy (sub { 352 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 353 delete $EXT_CORO{$coro+0};
315 }); 354 });
316 $EXT_CORO{$coro+0} = $coro; 355 $EXT_CORO{$coro+0} = $coro;
322 my $runtime = cf::localdir . "/runtime"; 361 my $runtime = cf::localdir . "/runtime";
323 362
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return; 364 or return;
326 365
366 my $value = $cf::RUNTIME + 90 + 10;
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0 370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return; 371 and return;
330 372
373 # always fsync - this file is important
331 aio_fsync $fh 374 aio_fsync $fh
332 and return; 375 and return;
333 376
334 close $fh 377 close $fh
335 or return; 378 or return;
341} 384}
342 385
343=back 386=back
344 387
345=cut 388=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 389
467############################################################################# 390#############################################################################
468 391
469=head2 ATTACHABLE OBJECTS 392=head2 ATTACHABLE OBJECTS
470 393
596our @CB_TYPE = (); # registry for type (cf-object class) based events 519our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 520our @CB_MAP = ();
598 521
599my %attachment; 522my %attachment;
600 523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
601sub _attach_cb($$$$) { 530sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 531 my ($registry, $event, $prio, $cb) = @_;
603 532
604 use sort 'stable'; 533 use sort 'stable';
605 534
776# object support 705# object support
777 706
778sub reattach { 707sub reattach {
779 # basically do the same as instantiate, without calling instantiate 708 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 712
782 my $registry = $obj->registry; 713 my $registry = $obj->registry;
783 714
784 @$registry = (); 715 @$registry = ();
785 716
832 $filename, length $$rdata, scalar @$objs; 763 $filename, length $$rdata, scalar @$objs;
833 764
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 766 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 769 close $fh;
839 770
840 if (@$objs) { 771 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 773 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 774 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 775 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 776 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 777 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 778 aio_rename "$filename.pst~", "$filename.pst";
848 } 779 }
849 } else { 780 } else {
850 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
856 } 787 }
857 } else { 788 } else {
858 aio_unlink $filename; 789 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 790 aio_unlink "$filename.pst";
860 } 791 }
792
793 #d##TODO# nuke non .map-files if exist
794 if ($filename =~ s/\.map$//) {
795 aio_unlink $filename;
796 aio_unlink "$filename.pst";
797 }
861 } 798 }
862} 799}
863 800
864sub object_freezer_as_string { 801sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 802 my ($rdata, $objs) = @_;
871 808
872sub object_thawer_load { 809sub object_thawer_load {
873 my ($filename) = @_; 810 my ($filename) = @_;
874 811
875 my ($data, $av); 812 my ($data, $av);
813
814 #d#TODO remove .map if file does not exist
815 aio_stat $filename and $filename =~ s/\.map$//;
876 816
877 (aio_load $filename, $data) >= 0 817 (aio_load $filename, $data) >= 0
878 or return; 818 or return;
879 819
880 unless (aio_stat "$filename.pst") { 820 unless (aio_stat "$filename.pst") {
917=cut 857=cut
918 858
919sub register_extcmd { 859sub register_extcmd {
920 my ($name, $cb) = @_; 860 my ($name, $cb) = @_;
921 861
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 862 $EXTCMD{$name} = $cb;
926} 863}
927 864
928cf::player->attach ( 865cf::player->attach (
929 on_command => sub { 866 on_command => sub {
930 my ($pl, $name, $params) = @_; 867 my ($pl, $name, $params) = @_;
943 880
944 my $msg = eval { from_json $buf }; 881 my $msg = eval { from_json $buf };
945 882
946 if (ref $msg) { 883 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 884 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 885 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 886 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 887 }
951 } 888 }
952 } else { 889 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 890 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 892
956 cf::override; 893 cf::override;
957 }, 894 },
958); 895);
959 896
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 897sub load_extension {
967 my ($path) = @_; 898 my ($path) = @_;
968 899
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 900 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 901 my $base = $1;
971 my $pkg = $1; 902 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 903 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 904 $pkg = "ext::$pkg";
974 905
975 warn "loading '$path' into '$pkg'\n"; 906 warn "... loading '$path' into '$pkg'\n";
976 907
977 open my $fh, "<:utf8", $path 908 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 909 or die "$path: $!";
979 910
980 my $source = 911 my $source =
981 "package $pkg; use strict; use utf8;\n" 912 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 913 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 914 . (do { local $/; <$fh> })
984 . "\n};\n1"; 915 . "\n};\n1";
985 916
986 eval $source 917 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 918 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 919 : "extension disabled.\n";
989 920 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 921 warn $@;
991 $ext_pkg{$base} = $pkg; 922 warn "mandatory extension failed to load, exiting.\n";
992 923 exit 1;
993# no strict 'refs'; 924 }
994# @{"$pkg\::ISA"} = ext::; 925 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 926 }
1009 927
1010 # remove commands 928 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 929}
1035 930
1036sub load_extensions { 931sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 932 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 933 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 937 } or warn "$ext not loaded: $@";
1043 } 938 }
1044} 939}
1045 940
1046############################################################################# 941#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 942
1084=head2 CORE EXTENSIONS 943=head2 CORE EXTENSIONS
1085 944
1086Functions and methods that extend core crossfire objects. 945Functions and methods that extend core crossfire objects.
1087 946
947=cut
948
949package cf::player;
950
951use Coro::AIO;
952
1088=head3 cf::player 953=head3 cf::player
1089 954
1090=over 4 955=over 4
1091 956
1092=item cf::player::exists $login 957=item cf::player::find $login
1093 958
1094Returns true when the given account exists. 959Returns the given player object, loading it if necessary (might block).
1095 960
1096=cut 961=cut
1097 962
1098sub cf::player::exists($) { 963sub playerdir($) {
1099 cf::player::find $_[0] 964 cf::localdir
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 965 . "/"
966 . cf::playerdir
967 . "/"
968 . (ref $_[0] ? $_[0]->ob->name : $_[0])
969}
970
971sub path($) {
972 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
973
974 (playerdir $login) . "/$login.pl"
975}
976
977sub find_active($) {
978 $cf::PLAYER{$_[0]}
979 and $cf::PLAYER{$_[0]}->active
980 and $cf::PLAYER{$_[0]}
981}
982
983sub exists($) {
984 my ($login) = @_;
985
986 $cf::PLAYER{$login}
987 or cf::sync_job { !aio_stat path $login }
988}
989
990sub find($) {
991 return $cf::PLAYER{$_[0]} || do {
992 my $login = $_[0];
993
994 my $guard = cf::lock_acquire "user_find:$login";
995
996 $cf::PLAYER{$_[0]} || do {
997 my $pl = load_pl path $login
998 or return;
999 $cf::PLAYER{$login} = $pl
1000 }
1001 }
1002}
1003
1004sub save($) {
1005 my ($pl) = @_;
1006
1007 return if $pl->{deny_save};
1008
1009 my $path = path $pl;
1010 my $guard = cf::lock_acquire "user_save:$path";
1011
1012 return if $pl->{deny_save};
1013
1014 aio_mkdir playerdir $pl, 0770;
1015 $pl->{last_save} = $cf::RUNTIME;
1016
1017 $pl->save_pl ($path);
1018 Coro::cede;
1019}
1020
1021sub new($) {
1022 my ($login) = @_;
1023
1024 my $self = create;
1025
1026 $self->ob->name ($login);
1027 $self->{deny_save} = 1;
1028
1029 $cf::PLAYER{$login} = $self;
1030
1031 $self
1032}
1033
1034=item $pl->quit_character
1035
1036Nukes the player without looking back. If logged in, the connection will
1037be destroyed. May block for a long time.
1038
1039=cut
1040
1041sub quit_character {
1042 my ($pl) = @_;
1043
1044 $pl->{deny_save} = 1;
1045 $pl->password ("*"); # this should lock out the player until we nuked the dir
1046
1047 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1048 $pl->deactivate;
1049 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1050 $pl->ns->destroy if $pl->ns;
1051
1052 my $path = playerdir $pl;
1053 my $temp = "$path~$cf::RUNTIME~deleting~";
1054 aio_rename $path, $temp;
1055 delete $cf::PLAYER{$pl->ob->name};
1056 $pl->destroy;
1057 IO::AIO::aio_rmtree $temp;
1058}
1059
1060=item cf::player::list_logins
1061
1062Returns am arrayref of all valid playernames in the system, can take a
1063while and may block, so not sync_job-capable, ever.
1064
1065=cut
1066
1067sub list_logins {
1068 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1069 or return [];
1070
1071 my @logins;
1072
1073 for my $login (@$dirs) {
1074 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1075 aio_read $fh, 0, 512, my $buf, 0 or next;
1076 $buf !~ /^password -------------$/m or next; # official not-valid tag
1077
1078 utf8::decode $login;
1079 push @logins, $login;
1080 }
1081
1082 \@logins
1083}
1084
1085=item $player->maps
1086
1087Returns an arrayref of map paths that are private for this
1088player. May block.
1089
1090=cut
1091
1092sub maps($) {
1093 my ($pl) = @_;
1094
1095 $pl = ref $pl ? $pl->ob->name : $pl;
1096
1097 my $files = aio_readdir playerdir $pl
1098 or return;
1099
1100 my @paths;
1101
1102 for (@$files) {
1103 utf8::decode $_;
1104 next if /\.(?:pl|pst)$/;
1105 next unless /^$PATH_SEP/o;
1106
1107 push @paths, cf::map::normalise "~$pl/$_";
1108 }
1109
1110 \@paths
1101} 1111}
1102 1112
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1113=item $player->ext_reply ($msgid, $msgtype, %msg)
1104 1114
1105Sends an ext reply to the player. 1115Sends an ext reply to the player.
1106 1116
1107=cut 1117=cut
1108 1118
1109sub cf::player::ext_reply($$$%) { 1119sub ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_; 1120 my ($self, $id, %msg) = @_;
1111 1121
1112 $msg{msgid} = $id; 1122 $msg{msgid} = $id;
1113 1123
1114 $self->send ("ext " . to_json \%msg); 1124 $self->send ("ext " . cf::to_json \%msg);
1115} 1125}
1126
1127package cf;
1116 1128
1117=back 1129=back
1118 1130
1119 1131
1120=head3 cf::map 1132=head3 cf::map
1126package cf::map; 1138package cf::map;
1127 1139
1128use Fcntl; 1140use Fcntl;
1129use Coro::AIO; 1141use Coro::AIO;
1130 1142
1143use overload
1144 '""' => \&as_string,
1145 fallback => 1;
1146
1131our $MAX_RESET = 7200; 1147our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1148our $DEFAULT_RESET = 3000;
1133 1149
1134sub generate_random_map { 1150sub generate_random_map {
1135 my ($path, $rmp) = @_; 1151 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1152 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1153 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1154 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1155 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1156 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1157 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1158 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1159 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1160 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1161 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1162 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1163 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1164 (cf::region::find $rmp->{region}), $rmp->{custom}
1165 )
1166}
1167
1168=item cf::map->register ($regex, $prio)
1169
1170Register a handler for the map path matching the given regex at the
1171givne priority (higher is better, built-in handlers have priority 0, the
1172default).
1173
1174=cut
1175
1176sub register {
1177 my (undef, $regex, $prio) = @_;
1178 my $pkg = caller;
1179
1180 no strict;
1181 push @{"$pkg\::ISA"}, __PACKAGE__;
1182
1183 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1184}
1185
1186# also paths starting with '/'
1187$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1188
1189sub thawer_merge {
1190 my ($self, $merge) = @_;
1191
1192 # we have to keep some variables in memory intact
1193 local $self->{path};
1194 local $self->{load_path};
1195 local $self->{deny_save};
1196 local $self->{deny_reset};
1197
1198 $self->SUPER::thawer_merge ($merge);
1199}
1200
1201sub normalise {
1202 my ($path, $base) = @_;
1203
1204 $path = "$path"; # make sure its a string
1205
1206 $path =~ s/\.map$//;
1207
1208 # map plan:
1209 #
1210 # /! non-realised random map exit (special hack!)
1211 # {... are special paths that are not being touched
1212 # ?xxx/... are special absolute paths
1213 # ?random/... random maps
1214 # /... normal maps
1215 # ~user/... per-player map of a specific user
1216
1217 $path =~ s/$PATH_SEP/\//go;
1218
1219 # treat it as relative path if it starts with
1220 # something that looks reasonable
1221 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1222 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1223
1224 $base =~ s{[^/]+/?$}{};
1225 $path = "$base/$path";
1226 }
1227
1228 for ($path) {
1229 redo if s{//}{/};
1230 redo if s{/\.?/}{/};
1231 redo if s{/[^/]+/\.\./}{/};
1232 }
1233
1234 $path
1235}
1236
1237sub new_from_path {
1238 my (undef, $path, $base) = @_;
1239
1240 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1241
1242 $path = normalise $path, $base;
1243
1244 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1245 if ($path =~ $EXT_MAP{$pkg}[1]) {
1246 my $self = bless cf::map::new, $pkg;
1247 $self->{path} = $path; $self->path ($path);
1248 $self->init; # pass $1 etc.
1249 return $self;
1250 }
1251 }
1252
1253 Carp::carp "unable to resolve path '$path' (base '$base').";
1254 ()
1255}
1256
1257sub init {
1258 my ($self) = @_;
1259
1260 $self
1261}
1262
1263sub as_string {
1264 my ($self) = @_;
1265
1266 "$self->{path}"
1267}
1268
1269# the displayed name, this is a one way mapping
1270sub visible_name {
1271 &as_string
1272}
1273
1274# the original (read-only) location
1275sub load_path {
1276 my ($self) = @_;
1277
1278 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1279}
1280
1281# the temporary/swap location
1282sub save_path {
1283 my ($self) = @_;
1284
1285 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1286 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1287}
1288
1289# the unique path, undef == no special unique path
1290sub uniq_path {
1291 my ($self) = @_;
1292
1293 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1294 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1151} 1295}
1152 1296
1153# and all this just because we cannot iterate over 1297# and all this just because we cannot iterate over
1154# all maps in C++... 1298# all maps in C++...
1155sub change_all_map_light { 1299sub change_all_map_light {
1157 1301
1158 $_->change_map_light ($change) 1302 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1303 for grep $_->outdoor, values %cf::MAP;
1160} 1304}
1161 1305
1306sub unlink_save {
1307 my ($self) = @_;
1308
1309 utf8::encode (my $save = $self->save_path);
1310 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1311 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1312
1313 #d#TODO remove .map and also nuke
1314 $save =~ s/\.map// or return;#d#
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1317}
1318
1162sub try_load_header($) { 1319sub load_header_from($) {
1163 my ($path) = @_; 1320 my ($self, $path) = @_;
1164 1321
1165 utf8::encode $path; 1322 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1323 #aio_open $path, O_RDONLY, 0
1324 # or return;
1325
1326 $self->_load_header ($path)
1167 or return; 1327 or return;
1168 1328
1169 my $map = cf::map::new 1329 $self->{load_path} = $path;
1330
1331 1
1332}
1333
1334sub load_header_orig {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->load_path)
1338}
1339
1340sub load_header_temp {
1341 my ($self) = @_;
1342
1343 $self->load_header_from ($self->save_path)
1344}
1345
1346sub prepare_temp {
1347 my ($self) = @_;
1348
1349 $self->last_access ((delete $self->{last_access})
1350 || $cf::RUNTIME); #d#
1351 # safety
1352 $self->{instantiate_time} = $cf::RUNTIME
1353 if $self->{instantiate_time} > $cf::RUNTIME;
1354}
1355
1356sub prepare_orig {
1357 my ($self) = @_;
1358
1359 $self->{load_original} = 1;
1360 $self->{instantiate_time} = $cf::RUNTIME;
1361 $self->last_access ($cf::RUNTIME);
1362 $self->instantiate;
1363}
1364
1365sub load_header {
1366 my ($self) = @_;
1367
1368 if ($self->load_header_temp) {
1369 $self->prepare_temp;
1370 } else {
1371 $self->load_header_orig
1170 or return; 1372 or return;
1373 $self->prepare_orig;
1374 }
1171 1375
1172 $map->load_header ($path) 1376 1
1173 or return;
1174
1175 $map->{load_path} = $path;
1176
1177 $map
1178} 1377}
1179 1378
1379sub find;
1180sub find_map { 1380sub find {
1181 my ($path, $origin) = @_; 1381 my ($path, $origin) = @_;
1182 1382
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path; 1383 $path = normalise $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187 1384
1188 cf::lock_wait "map_find:$key"; 1385 cf::lock_wait "map_find:$path";
1189 1386
1190 $cf::MAP{$key} || do { 1387 $cf::MAP{$path} || do {
1191 my $guard = cf::lock_acquire "map_find:$key"; 1388 my $guard = cf::lock_acquire "map_find:$path";
1192 1389 my $map = new_from_path cf::map $path
1193 # do it the slow way
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 1390 or return;
1208 1391
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1392 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1393
1222 if ($map->should_reset) { 1394 $map->load_header
1395 or return;
1396
1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait;
1223 $map->reset; 1400 $map->reset;
1224 undef $guard; 1401 undef $guard;
1225 $map = cf::map::find_map ($path) 1402 return find $path;
1226 or return;
1227 } 1403 }
1228 1404
1229 $cf::MAP{$key} = $map 1405 $cf::MAP{$path} = $map
1230 } 1406 }
1231} 1407}
1408
1409sub pre_load { }
1410sub post_load { }
1232 1411
1233sub load { 1412sub load {
1234 my ($self) = @_; 1413 my ($self) = @_;
1235 1414
1415 local $self->{deny_reset} = 1; # loading can take a long time
1416
1236 my $path = $self->{path}; 1417 my $path = $self->{path};
1237 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1418 my $guard = cf::lock_acquire "map_load:$path";
1238 1419
1239 return if $self->in_memory != cf::MAP_SWAPPED; 1420 return if $self->in_memory != cf::MAP_SWAPPED;
1240 1421
1241 $self->in_memory (cf::MAP_LOADING); 1422 $self->in_memory (cf::MAP_LOADING);
1242 1423
1243 $self->alloc; 1424 $self->alloc;
1425
1426 $self->pre_load;
1427
1244 $self->load_objects ($self->{load_path}, 1) 1428 $self->_load_objects ($self->{load_path}, 1)
1245 or return; 1429 or return;
1246 1430
1247 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1248 if delete $self->{load_original}; 1432 if delete $self->{load_original};
1249 1433
1250 if (my $uniq = $path->uniq_path) { 1434 if (my $uniq = $self->uniq_path) {
1251 utf8::encode $uniq; 1435 utf8::encode $uniq;
1252 if (aio_open $uniq, O_RDONLY, 0) { 1436 if (aio_open $uniq, O_RDONLY, 0) {
1253 $self->clear_unique_items; 1437 $self->clear_unique_items;
1254 $self->load_objects ($uniq, 0); 1438 $self->_load_objects ($uniq, 0);
1255 } 1439 }
1256 } 1440 }
1441
1442 Coro::cede;
1257 1443
1258 # now do the right thing for maps 1444 # now do the right thing for maps
1259 $self->link_multipart_objects; 1445 $self->link_multipart_objects;
1260 1446
1261 if ($self->{path}->is_style_map) { 1447 unless ($self->{deny_activate}) {
1262 $self->{deny_save} = 1; 1448 $self->decay_objects;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply; 1449 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons; 1450 $self->update_buttons;
1451 Coro::cede;
1268 $self->set_darkness_map; 1452 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 1453 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 1454 unless $self->difficulty;
1455 Coro::cede;
1271 $self->activate; 1456 $self->activate;
1272 } 1457 }
1273 1458
1459 $self->post_load;
1460
1274 $self->in_memory (cf::MAP_IN_MEMORY); 1461 $self->in_memory (cf::MAP_IN_MEMORY);
1275} 1462}
1276 1463
1277sub load_map_sync { 1464sub customise_for {
1465 my ($self, $ob) = @_;
1466
1467 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player;
1469
1470 $self
1471}
1472
1473# find and load all maps in the 3x3 area around a map
1474sub load_diag {
1475 my ($map) = @_;
1476
1477 my @diag; # diagonal neighbours
1478
1479 for (0 .. 3) {
1480 my $neigh = $map->tile_path ($_)
1481 or next;
1482 $neigh = find $neigh, $map
1483 or next;
1484 $neigh->load;
1485
1486 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1487 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1488 }
1489
1490 for (@diag) {
1491 my $neigh = find @$_
1492 or next;
1493 $neigh->load;
1494 }
1495}
1496
1497sub find_sync {
1278 my ($path, $origin) = @_; 1498 my ($path, $origin) = @_;
1279 1499
1280 #warn "load_map_sync<$path, $origin>\n";#d# 1500 cf::sync_job { find $path, $origin }
1501}
1281 1502
1282 cf::sync_job { 1503sub do_load_sync {
1283 my $map = cf::map::find_map $path, $origin 1504 my ($map) = @_;
1284 or return; 1505
1506 cf::sync_job { $map->load };
1507}
1508
1509our %MAP_PREFETCH;
1510our $MAP_PREFETCHER = undef;
1511
1512sub find_async {
1513 my ($path, $origin) = @_;
1514
1515 $path = normalise $path, $origin && $origin->{path};
1516
1517 if (my $map = $cf::MAP{$path}) {
1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1519 }
1520
1521 undef $MAP_PREFETCH{$path};
1522 $MAP_PREFETCHER ||= cf::async {
1523 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) {
1525 my $map = find $path
1526 or next;
1285 $map->load; 1527 $map->load;
1286 $map 1528
1529 delete $MAP_PREFETCH{$path};
1530 }
1531 }
1532 undef $MAP_PREFETCHER;
1287 } 1533 };
1534 $MAP_PREFETCHER->prio (6);
1535
1536 ()
1288} 1537}
1289 1538
1290sub save { 1539sub save {
1291 my ($self) = @_; 1540 my ($self) = @_;
1292 1541
1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1543
1293 $self->{last_save} = $cf::RUNTIME; 1544 $self->{last_save} = $cf::RUNTIME;
1294 1545
1295 return unless $self->dirty; 1546 return unless $self->dirty;
1296 1547
1297 my $save = $self->{path}->save_path; utf8::encode $save; 1548 my $save = $self->save_path; utf8::encode $save;
1298 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1549 my $uniq = $self->uniq_path; utf8::encode $uniq;
1299 1550
1300 $self->{load_path} = $save; 1551 $self->{load_path} = $save;
1301 1552
1302 return if $self->{deny_save}; 1553 return if $self->{deny_save};
1303 1554
1555 local $self->{last_access} = $self->last_access;#d#
1556
1557 cf::async {
1558 $_->contr->save for $self->players;
1559 };
1560
1304 if ($uniq) { 1561 if ($uniq) {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1306 $self->save_objects ($uniq, cf::IO_UNIQUES); 1563 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1307 } else { 1564 } else {
1308 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1309 } 1566 }
1310} 1567}
1311 1568
1312sub swap_out { 1569sub swap_out {
1313 my ($self) = @_; 1570 my ($self) = @_;
1571
1572 # save first because save cedes
1573 $self->save;
1574
1575 my $lock = cf::lock_acquire "map_data:" . $self->path;
1314 1576
1315 return if $self->players; 1577 return if $self->players;
1316 return if $self->in_memory != cf::MAP_IN_MEMORY; 1578 return if $self->in_memory != cf::MAP_IN_MEMORY;
1317 return if $self->{deny_save}; 1579 return if $self->{deny_save};
1318 1580
1319 $self->save;
1320 $self->clear; 1581 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED); 1582 $self->in_memory (cf::MAP_SWAPPED);
1322} 1583}
1323 1584
1324sub reset_at { 1585sub reset_at {
1325 my ($self) = @_; 1586 my ($self) = @_;
1326 1587
1327 # TODO: safety, remove and allow resettable per-player maps 1588 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel}; 1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
1329 return 1e99 if $self->{deny_reset}; 1590 return 1e99 if $self->{deny_reset};
1330 1591
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 1594
1338 my ($self) = @_; 1599 my ($self) = @_;
1339 1600
1340 $self->reset_at <= $cf::RUNTIME 1601 $self->reset_at <= $cf::RUNTIME
1341} 1602}
1342 1603
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 1604sub reset {
1365 my ($self) = @_; 1605 my ($self) = @_;
1366 1606
1607 my $lock = cf::lock_acquire "map_data:$self->{path}";
1608
1367 return if $self->players; 1609 return if $self->players;
1368 return if $self->{path}{user_rel};#d# 1610 return if $self->isa ("ext::map_per_player");#d#
1369 1611
1370 warn "resetting map ", $self->path;#d# 1612 warn "resetting map ", $self->path;#d#
1371 1613
1372 delete $cf::MAP{$self->path}; 1614 delete $cf::MAP{$self->path};
1615
1616 $self->in_memory (cf::MAP_SWAPPED);
1617 $self->clear;
1373 1618
1374 $_->clear_links_to ($self) for values %cf::MAP; 1619 $_->clear_links_to ($self) for values %cf::MAP;
1375 1620
1376 $self->unlink_save; 1621 $self->unlink_save;
1377 $self->destroy; 1622 $self->destroy;
1380my $nuke_counter = "aaaa"; 1625my $nuke_counter = "aaaa";
1381 1626
1382sub nuke { 1627sub nuke {
1383 my ($self) = @_; 1628 my ($self) = @_;
1384 1629
1630 delete $cf::MAP{$self->path};
1631
1632 $self->unlink_save;
1633
1634 bless $self, "cf::map";
1635 delete $self->{deny_reset};
1385 $self->{deny_save} = 1; 1636 $self->{deny_save} = 1;
1386 $self->reset_timeout (1); 1637 $self->reset_timeout (1);
1387 $self->rename ("{nuke}/" . ($nuke_counter++)); 1638 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1639
1640 $cf::MAP{$self->path} = $self;
1641
1388 $self->reset; # polite request, might not happen 1642 $self->reset; # polite request, might not happen
1389} 1643}
1390 1644
1391sub customise_for { 1645=item cf::map::unique_maps
1392 my ($map, $ob) = @_;
1393 1646
1394 if ($map->per_player) { 1647Returns an arrayref of paths of all shared maps that have
1395 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1648instantiated unique items. May block.
1396 }
1397 1649
1398 $map 1650=cut
1399}
1400 1651
1401sub emergency_save { 1652sub unique_maps() {
1402 local $cf::FREEZE = 1; 1653 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1654 or return;
1403 1655
1404 warn "enter emergency map save\n"; 1656 my @paths;
1405 1657
1406 cf::sync_job { 1658 for (@$files) {
1407 warn "begin emergency map save\n"; 1659 utf8::decode $_;
1408 $_->save for values %cf::MAP; 1660 next if /\.pst$/;
1661 next unless /^$PATH_SEP/o;
1662
1663 push @paths, cf::map::normalise $_;
1409 }; 1664 }
1410 1665
1411 warn "end emergency map save\n"; 1666 \@paths
1412} 1667}
1413 1668
1414package cf; 1669package cf;
1415 1670
1416=back 1671=back
1417 1672
1673=head3 cf::object
1674
1675=cut
1676
1677package cf::object;
1678
1679=over 4
1680
1681=item $ob->inv_recursive
1682
1683Returns the inventory of the object _and_ their inventories, recursively.
1684
1685=cut
1686
1687sub inv_recursive_;
1688sub inv_recursive_ {
1689 map { $_, inv_recursive_ $_->inv } @_
1690}
1691
1692sub inv_recursive {
1693 inv_recursive_ inv $_[0]
1694}
1695
1696package cf;
1697
1698=back
1418 1699
1419=head3 cf::object::player 1700=head3 cf::object::player
1420 1701
1421=over 4 1702=over 4
1422 1703
1462 1743
1463=item $player_object->enter_link 1744=item $player_object->enter_link
1464 1745
1465Freezes the player and moves him/her to a special map (C<{link}>). 1746Freezes the player and moves him/her to a special map (C<{link}>).
1466 1747
1467The player should be reaosnably safe there for short amounts of time. You 1748The player should be reasonably safe there for short amounts of time. You
1468I<MUST> call C<leave_link> as soon as possible, though. 1749I<MUST> call C<leave_link> as soon as possible, though.
1469 1750
1751Will never block.
1752
1470=item $player_object->leave_link ($map, $x, $y) 1753=item $player_object->leave_link ($map, $x, $y)
1471 1754
1472Moves the player out of the specila link map onto the given map. If the 1755Moves the player out of the special C<{link}> map onto the specified
1473map is not valid (or omitted), the player will be moved back to the 1756map. If the map is not valid (or omitted), the player will be moved back
1474location he/she was before the call to C<enter_link>, or, if that fails, 1757to the location he/she was before the call to C<enter_link>, or, if that
1475to the emergency map position. 1758fails, to the emergency map position.
1476 1759
1477Might block. 1760Might block.
1478 1761
1479=cut 1762=cut
1763
1764sub link_map {
1765 unless ($LINK_MAP) {
1766 $LINK_MAP = cf::map::find "{link}"
1767 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1768 $LINK_MAP->load;
1769 }
1770
1771 $LINK_MAP
1772}
1480 1773
1481sub cf::object::player::enter_link { 1774sub cf::object::player::enter_link {
1482 my ($self) = @_; 1775 my ($self) = @_;
1483 1776
1484 $self->deactivate_recursive; 1777 $self->deactivate_recursive;
1485 1778
1486 return if $self->map == $LINK_MAP; 1779 return if UNIVERSAL::isa $self->map, "ext::map_link";
1487 1780
1488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1781 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1489 if $self->map; 1782 if $self->map;
1490 1783
1491 $self->enter_map ($LINK_MAP, 20, 20); 1784 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1492} 1785}
1493 1786
1494sub cf::object::player::leave_link { 1787sub cf::object::player::leave_link {
1495 my ($self, $map, $x, $y) = @_; 1788 my ($self, $map, $x, $y) = @_;
1496 1789
1497 my $link_pos = delete $self->{_link_pos}; 1790 my $link_pos = delete $self->{_link_pos};
1498 1791
1499 unless ($map) { 1792 unless ($map) {
1500 # restore original map position 1793 # restore original map position
1501 ($map, $x, $y) = @{ $link_pos || [] }; 1794 ($map, $x, $y) = @{ $link_pos || [] };
1502 $map = cf::map::find_map $map; 1795 $map = cf::map::find $map;
1503 1796
1504 unless ($map) { 1797 unless ($map) {
1505 ($map, $x, $y) = @$EMERGENCY_POSITION; 1798 ($map, $x, $y) = @$EMERGENCY_POSITION;
1506 $map = cf::map::find_map $map 1799 $map = cf::map::find $map
1507 or die "FATAL: cannot load emergency map\n"; 1800 or die "FATAL: cannot load emergency map\n";
1508 } 1801 }
1509 } 1802 }
1510 1803
1511 ($x, $y) = (-1, -1) 1804 ($x, $y) = (-1, -1)
1514 # use -1 or undef as default coordinates, not 0, 0 1807 # use -1 or undef as default coordinates, not 0, 0
1515 ($x, $y) = ($map->enter_x, $map->enter_y) 1808 ($x, $y) = ($map->enter_x, $map->enter_y)
1516 if $x <=0 && $y <= 0; 1809 if $x <=0 && $y <= 0;
1517 1810
1518 $map->load; 1811 $map->load;
1812 $map->load_diag;
1519 1813
1814 return unless $self->contr->active;
1520 $self->activate_recursive; 1815 $self->activate_recursive;
1521 $self->enter_map ($map, $x, $y); 1816 $self->enter_map ($map, $x, $y);
1522} 1817}
1523 1818
1524cf::player->attach ( 1819cf::player->attach (
1537 1832
1538 # try to abort aborted map switching on player login :) 1833 # try to abort aborted map switching on player login :)
1539 # should happen only on crashes 1834 # should happen only on crashes
1540 if ($pl->ob->{_link_pos}) { 1835 if ($pl->ob->{_link_pos}) {
1541 $pl->ob->enter_link; 1836 $pl->ob->enter_link;
1542 Coro::async { 1837 (async {
1543 # we need this sleep as the login has a concurrent enter_exit running 1838 # we need this sleep as the login has a concurrent enter_exit running
1544 # and this sleep increases chances of the player not ending up in scorn 1839 # and this sleep increases chances of the player not ending up in scorn
1840 $pl->ob->reply (undef,
1841 "There was an internal problem at your last logout, "
1842 . "the server will try to bring you to your intended destination in a second.",
1843 cf::NDI_RED);
1545 Coro::Timer::sleep 1; 1844 Coro::Timer::sleep 1;
1546 $pl->ob->leave_link; 1845 $pl->ob->leave_link;
1547 }; 1846 })->prio (2);
1548 } 1847 }
1549 }, 1848 },
1550); 1849);
1551 1850
1552=item $player_object->goto_map ($path, $x, $y) 1851=item $player_object->goto ($path, $x, $y)
1553 1852
1554=cut 1853=cut
1555 1854
1556sub cf::object::player::goto_map { 1855sub cf::object::player::goto {
1557 my ($self, $path, $x, $y) = @_; 1856 my ($self, $path, $x, $y) = @_;
1558 1857
1559 $self->enter_link; 1858 $self->enter_link;
1560 1859
1561 (Coro::async { 1860 (async {
1562 $path = new cf::path $path; 1861 my $map = eval {
1563
1564 my $map = cf::map::find_map $path->as_string; 1862 my $map = cf::map::find $path;
1565 $map = $map->customise_for ($self) if $map; 1863 $map = $map->customise_for ($self) if $map;
1566 1864 $map
1567# warn "entering ", $map->path, " at ($x, $y)\n" 1865 } or
1568# if $map;
1569
1570 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1866 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1571 1867
1572 $self->leave_link ($map, $x, $y); 1868 $self->leave_link ($map, $x, $y);
1573 })->prio (1); 1869 })->prio (1);
1574} 1870}
1575 1871
1579 1875
1580sub parse_random_map_params { 1876sub parse_random_map_params {
1581 my ($spec) = @_; 1877 my ($spec) = @_;
1582 1878
1583 my $rmp = { # defaults 1879 my $rmp = { # defaults
1584 xsize => 10, 1880 xsize => (cf::rndm 15, 40),
1585 ysize => 10, 1881 ysize => (cf::rndm 15, 40),
1882 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1883 #layout => string,
1586 }; 1884 };
1587 1885
1588 for (split /\n/, $spec) { 1886 for (split /\n/, $spec) {
1589 my ($k, $v) = split /\s+/, $_, 2; 1887 my ($k, $v) = split /\s+/, $_, 2;
1590 1888
1594 $rmp 1892 $rmp
1595} 1893}
1596 1894
1597sub prepare_random_map { 1895sub prepare_random_map {
1598 my ($exit) = @_; 1896 my ($exit) = @_;
1897
1898 my $guard = cf::lock_acquire "exit_prepare:$exit";
1599 1899
1600 # all this does is basically replace the /! path by 1900 # all this does is basically replace the /! path by
1601 # a new random map path (?random/...) with a seed 1901 # a new random map path (?random/...) with a seed
1602 # that depends on the exit object 1902 # that depends on the exit object
1603 1903
1604 my $rmp = parse_random_map_params $exit->msg; 1904 my $rmp = parse_random_map_params $exit->msg;
1605 1905
1606 if ($exit->map) { 1906 if ($exit->map) {
1607 $rmp->{region} = $exit->map->region_name; 1907 $rmp->{region} = $exit->region->name;
1608 $rmp->{origin_map} = $exit->map->path; 1908 $rmp->{origin_map} = $exit->map->path;
1609 $rmp->{origin_x} = $exit->x; 1909 $rmp->{origin_x} = $exit->x;
1610 $rmp->{origin_y} = $exit->y; 1910 $rmp->{origin_y} = $exit->y;
1611 } 1911 }
1612 1912
1613 $rmp->{random_seed} ||= $exit->random_seed; 1913 $rmp->{random_seed} ||= $exit->random_seed;
1614 1914
1615 my $data = cf::to_json $rmp; 1915 my $data = cf::to_json $rmp;
1616 my $md5 = Digest::MD5::md5_hex $data; 1916 my $md5 = Digest::MD5::md5_hex $data;
1917 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1617 1918
1618 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1919 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1619 aio_write $fh, 0, (length $data), $data, 0; 1920 aio_write $fh, 0, (length $data), $data, 0;
1921 undef $fh;
1922 aio_rename "$meta~", $meta;
1620 1923
1621 $exit->slaying ("?random/$md5"); 1924 $exit->slaying ("?random/$md5");
1622 $exit->msg (undef); 1925 $exit->msg (undef);
1623 } 1926 }
1624} 1927}
1626sub cf::object::player::enter_exit { 1929sub cf::object::player::enter_exit {
1627 my ($self, $exit) = @_; 1930 my ($self, $exit) = @_;
1628 1931
1629 return unless $self->type == cf::PLAYER; 1932 return unless $self->type == cf::PLAYER;
1630 1933
1934 if ($exit->slaying eq "/!") {
1935 #TODO: this should de-fi-ni-te-ly not be a sync-job
1936 cf::sync_job { prepare_random_map $exit };
1937 }
1938
1939 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1940 my $hp = $exit->stats->hp;
1941 my $sp = $exit->stats->sp;
1942
1631 $self->enter_link; 1943 $self->enter_link;
1632 1944
1633 (Coro::async { 1945 (async {
1946 $self->deactivate_recursive; # just to be sure
1634 unless (eval { 1947 unless (eval {
1635 1948 $self->goto ($slaying, $hp, $sp);
1636 prepare_random_map $exit
1637 if $exit->slaying eq "/!";
1638
1639 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1640 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1641 1949
1642 1; 1950 1;
1643 }) { 1951 }) {
1644 $self->message ("Something went wrong deep within the crossfire server. " 1952 $self->message ("Something went wrong deep within the crossfire server. "
1645 . "I'll try to bring you back to the map you were before. " 1953 . "I'll try to bring you back to the map you were before. "
1646 . "Please report this to the dungeon master", 1954 . "Please report this to the dungeon master!",
1647 cf::NDI_UNIQUE | cf::NDI_RED); 1955 cf::NDI_UNIQUE | cf::NDI_RED);
1648 1956
1649 warn "ERROR in enter_exit: $@"; 1957 warn "ERROR in enter_exit: $@";
1650 $self->leave_link; 1958 $self->leave_link;
1651 } 1959 }
1702 on_reply => sub { 2010 on_reply => sub {
1703 my ($ns, $msg) = @_; 2011 my ($ns, $msg) = @_;
1704 2012
1705 # this weird shuffling is so that direct followup queries 2013 # this weird shuffling is so that direct followup queries
1706 # get handled first 2014 # get handled first
1707 my $queue = delete $ns->{query_queue}; 2015 my $queue = delete $ns->{query_queue}
2016 or return; # be conservative, not sure how that can happen, but we saw a crash here
1708 2017
1709 (shift @$queue)->[1]->($msg); 2018 (shift @$queue)->[1]->($msg);
2019 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1710 2020
1711 push @{ $ns->{query_queue} }, @$queue; 2021 push @{ $ns->{query_queue} }, @$queue;
1712 2022
1713 if (@{ $ns->{query_queue} } == @$queue) { 2023 if (@{ $ns->{query_queue} } == @$queue) {
1714 if (@$queue) { 2024 if (@$queue) {
1718 } 2028 }
1719 } 2029 }
1720 }, 2030 },
1721); 2031);
1722 2032
1723=item $client->coro (\&cb) 2033=item $client->async (\&cb)
1724 2034
1725Create a new coroutine, running the specified callback. The coroutine will 2035Create a new coroutine, running the specified callback. The coroutine will
1726be automatically cancelled when the client gets destroyed (e.g. on logout, 2036be automatically cancelled when the client gets destroyed (e.g. on logout,
1727or loss of connection). 2037or loss of connection).
1728 2038
1729=cut 2039=cut
1730 2040
1731sub cf::client::coro { 2041sub cf::client::async {
1732 my ($self, $cb) = @_; 2042 my ($self, $cb) = @_;
1733 2043
1734 my $coro; $coro = async { 2044 my $coro = &Coro::async ($cb);
1735 eval {
1736 $cb->();
1737 };
1738 warn $@ if $@;
1739 };
1740 2045
1741 $coro->on_destroy (sub { 2046 $coro->on_destroy (sub {
1742 delete $self->{_coro}{$coro+0}; 2047 delete $self->{_coro}{$coro+0};
1743 }); 2048 });
1744 2049
1880The parameter C<$family> should best start with the name of the extension 2185The parameter C<$family> should best start with the name of the extension
1881using it, it should be unique. 2186using it, it should be unique.
1882 2187
1883=over 4 2188=over 4
1884 2189
1885=item $hashref = cf::db_get $family
1886
1887Return a hashref for use by the extension C<$family>, which can be
1888modified. After modifications, you have to call C<cf::db_dirty> or
1889C<cf::db_sync>.
1890
1891=item $value = cf::db_get $family => $key 2190=item $value = cf::db_get $family => $key
1892 2191
1893Returns a single value from the database 2192Returns a single value from the database.
1894
1895=item cf::db_put $family => $hashref
1896
1897Stores the given family hashref into the database. Updates are delayed, if
1898you want the data to be synced to disk immediately, use C<cf::db_sync>.
1899 2193
1900=item cf::db_put $family => $key => $value 2194=item cf::db_put $family => $key => $value
1901 2195
1902Stores the given C<$value> in the family hash. Updates are delayed, if you 2196Stores the given C<$value> in the family.
1903want the data to be synced to disk immediately, use C<cf::db_sync>.
1904
1905=item cf::db_dirty
1906
1907Marks the database as dirty, to be updated at a later time.
1908
1909=item cf::db_sync
1910
1911Immediately write the database to disk I<if it is dirty>.
1912 2197
1913=cut 2198=cut
1914 2199
1915our $DB; 2200our $DB;
1916 2201
1917{ 2202unless ($DB) {
2203 $DB = BDB::db_create $DB_ENV;
2204
2205 cf::sync_job {
2206 eval {
2207 $DB->set_flags (BDB::CHKSUM);
2208
2209 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2210 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2211 cf::cleanup "db_open(db): $!" if $!;
2212 };
2213 cf::cleanup "db_open(db): $@" if $@;
2214 };
2215
1918 my $path = cf::localdir . "/database.pst"; 2216 my $path = cf::localdir . "/database.pst";
2217 if (stat $path) {
2218 cf::sync_job {
2219 my $pst = Storable::retrieve $path;
1919 2220
1920 sub db_load() { 2221 cf::db_put (board => data => $pst->{board});
1921 $DB = stat $path ? Storable::retrieve $path : { }; 2222 cf::db_put (guildrules => data => $pst->{guildrules});
1922 } 2223 cf::db_put (rent => balance => $pst->{rent}{balance});
2224 BDB::db_env_txn_checkpoint $DB_ENV;
1923 2225
1924 my $pid; 2226 unlink $path;
1925
1926 sub db_save() {
1927 waitpid $pid, 0 if $pid;
1928 if (0 == ($pid = fork)) {
1929 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path;
1932 cf::_exit 0 if defined $pid;
1933 } 2227 };
1934 }
1935
1936 my $dirty;
1937
1938 sub db_sync() {
1939 db_save if $dirty;
1940 undef $dirty;
1941 }
1942
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1944 db_sync;
1945 }); 2228 }
2229}
1946 2230
1947 sub db_dirty() {
1948 $dirty = 1;
1949 $idle->start;
1950 }
1951
1952 sub db_get($;$) { 2231sub db_get($$) {
1953 @_ >= 2 2232 my $key = "$_[0]/$_[1]";
1954 ? $DB->{$_[0]}{$_[1]}
1955 : ($DB->{$_[0]} ||= { })
1956 }
1957 2233
2234 cf::sync_job {
2235 BDB::db_get $DB, undef, $key, my $data;
2236
2237 $! ? ()
2238 : Compress::LZF::sthaw $data
2239 }
2240}
2241
1958 sub db_put($$;$) { 2242sub db_put($$$) {
1959 if (@_ >= 3) { 2243 BDB::dbreq_pri 4;
1960 $DB->{$_[0]}{$_[1]} = $_[2]; 2244 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1961 } else {
1962 $DB->{$_[0]} = $_[1];
1963 }
1964 db_dirty;
1965 }
1966
1967 cf::global->attach (
1968 prio => 10000,
1969 on_cleanup => sub {
1970 db_sync;
1971 },
1972 );
1973} 2245}
1974 2246
1975############################################################################# 2247#############################################################################
1976# the server's main() 2248# the server's init and main functions
2249
2250sub load_resources {
2251 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2252 or die "unable to load regions file\n";#d#
2253}
1977 2254
1978sub cfg_load { 2255sub cfg_load {
1979 open my $fh, "<:utf8", cf::confdir . "/config" 2256 open my $fh, "<:utf8", cf::confdir . "/config"
1980 or return; 2257 or return;
1981 2258
1982 local $/; 2259 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 2260 *CFG = YAML::Syck::Load <$fh>;
2261
2262 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2263
2264 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2265 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2266
2267 if (exists $CFG{mlockall}) {
2268 eval {
2269 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2270 and die "WARNING: m(un)lockall failed: $!\n";
2271 };
2272 warn $@ if $@;
2273 }
2274}
2275
2276sub init {
2277 load_resources;
1984} 2278}
1985 2279
1986sub main { 2280sub main {
1987 # we must not ever block the main coroutine 2281 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 2282 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2283 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub { 2284 (async {
1991 Event::one_event; 2285 Event::one_event;
1992 })->(); 2286 })->prio (Coro::PRIO_MAX);
1993 }; 2287 };
1994 2288
1995 cfg_load; 2289 cfg_load;
1996 db_load;
1997 load_extensions; 2290 load_extensions;
2291
2292 $TICK_WATCHER->start;
1998 Event::loop; 2293 Event::loop;
1999} 2294}
2000 2295
2001############################################################################# 2296#############################################################################
2002# initialisation 2297# initialisation and cleanup
2298
2299# install some emergency cleanup handlers
2300BEGIN {
2301 for my $signal (qw(INT HUP TERM)) {
2302 Event->signal (
2303 reentrant => 0,
2304 data => WF_AUTOCANCEL,
2305 signal => $signal,
2306 prio => 0,
2307 cb => sub {
2308 cf::cleanup "SIG$signal";
2309 },
2310 );
2311 }
2312}
2313
2314sub emergency_save() {
2315 my $freeze_guard = cf::freeze_mainloop;
2316
2317 warn "enter emergency perl save\n";
2318
2319 cf::sync_job {
2320 # use a peculiar iteration method to avoid tripping on perl
2321 # refcount bugs in for. also avoids problems with players
2322 # and maps saved/destroyed asynchronously.
2323 warn "begin emergency player save\n";
2324 for my $login (keys %cf::PLAYER) {
2325 my $pl = $cf::PLAYER{$login} or next;
2326 $pl->valid or next;
2327 $pl->save;
2328 }
2329 warn "end emergency player save\n";
2330
2331 warn "begin emergency map save\n";
2332 for my $path (keys %cf::MAP) {
2333 my $map = $cf::MAP{$path} or next;
2334 $map->valid or next;
2335 $map->save;
2336 }
2337 warn "end emergency map save\n";
2338
2339 warn "begin emergency database checkpoint\n";
2340 BDB::db_env_txn_checkpoint $DB_ENV;
2341 warn "end emergency database checkpoint\n";
2342 };
2343
2344 warn "leave emergency perl save\n";
2345}
2003 2346
2004sub reload() { 2347sub reload() {
2005 # can/must only be called in main 2348 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 2349 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 2350 warn "can only reload from main coroutine";
2008 return; 2351 return;
2009 } 2352 }
2010 2353
2011 warn "reloading..."; 2354 warn "reloading...";
2012 2355
2013 local $FREEZE = 1; 2356 warn "cancelling server ticker";
2357 $TICK_WATCHER->cancel;
2358
2014 cf::emergency_save; 2359 cf::emergency_save;
2015 2360
2016 eval { 2361 eval {
2017 # if anything goes wrong in here, we should simply crash as we already saved 2362 # if anything goes wrong in here, we should simply crash as we already saved
2018 2363
2019 # cancel all watchers 2364 warn "cancelling all WF_AUTOCANCEL watchers";
2020 for (Event::all_watchers) { 2365 for (Event::all_watchers) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 2366 $_->cancel if $_->data & WF_AUTOCANCEL;
2022 } 2367 }
2023 2368
2369 warn "syncing database to disk";
2370 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
2371
2372 warn "flushing outstanding aio requests";
2373 for (;;) {
2374 BDB::flush;
2375 IO::AIO::flush;
2376 Coro::cede;
2377 last unless IO::AIO::nreqs || BDB::nreqs;
2378 warn "iterate...";
2379 }
2380
2024 # cancel all extension coros 2381 warn "cancelling all extension coros";
2025 $_->cancel for values %EXT_CORO; 2382 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = (); 2383 %EXT_CORO = ();
2027 2384
2028 # unload all extensions 2385 warn "removing commands";
2029 for (@exts) { 2386 %COMMAND = ();
2387
2388 warn "removing ext commands";
2389 %EXTCMD = ();
2390
2391 warn "unloading/nuking all extensions";
2392 for my $pkg (@EXTS) {
2030 warn "unloading <$_>"; 2393 warn "... unloading $pkg";
2031 unload_extension $_; 2394
2395 if (my $cb = $pkg->can ("unload")) {
2396 eval {
2397 $cb->($pkg);
2398 1
2399 } or warn "$pkg unloaded, but with errors: $@";
2032 } 2400 }
2033 2401
2402 warn "... nuking $pkg";
2403 Symbol::delete_package $pkg;
2404 }
2405
2034 # unload all modules loaded from $LIBDIR 2406 warn "unloading all perl modules loaded from $LIBDIR";
2035 while (my ($k, $v) = each %INC) { 2407 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2408 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037 2409
2038 warn "removing <$k>"; 2410 warn "... unloading $k";
2039 delete $INC{$k}; 2411 delete $INC{$k};
2040 2412
2041 $k =~ s/\.pm$//; 2413 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g; 2414 $k =~ s/\//::/g;
2043 2415
2046 } 2418 }
2047 2419
2048 Symbol::delete_package $k; 2420 Symbol::delete_package $k;
2049 } 2421 }
2050 2422
2051 # sync database to disk
2052 cf::db_sync;
2053 IO::AIO::flush;
2054
2055 # get rid of safe::, as good as possible 2423 warn "getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 2424 Symbol::delete_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2425 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 2426
2059 # remove register_script_function callbacks
2060 # TODO
2061
2062 # unload cf.pm "a bit" 2427 warn "unloading cf.pm \"a bit\"";
2063 delete $INC{"cf.pm"}; 2428 delete $INC{"cf.pm"};
2064 2429
2065 # don't, removes xs symbols, too, 2430 # don't, removes xs symbols, too,
2066 # and global variables created in xs 2431 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 2432 #Symbol::delete_package __PACKAGE__;
2068 2433
2069 # reload cf.pm 2434 warn "unload completed, starting to reload now";
2435
2070 warn "reloading cf.pm"; 2436 warn "reloading cf.pm";
2071 require cf; 2437 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2438 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 2439
2074 # load config and database again 2440 warn "loading config and database again";
2075 cf::cfg_load; 2441 cf::cfg_load;
2076 cf::db_load;
2077 2442
2078 # load extensions
2079 warn "load extensions"; 2443 warn "loading extensions";
2080 cf::load_extensions; 2444 cf::load_extensions;
2081 2445
2082 # reattach attachments to objects 2446 warn "reattaching attachments to objects/players";
2083 warn "reattach";
2084 _global_reattach; 2447 _global_reattach;
2448 warn "reattaching attachments to maps";
2449 reattach $_ for values %MAP;
2450
2451 warn "loading reloadable resources";
2452 load_resources;
2453
2454 warn "restarting server ticker";
2455
2456 $TICK_WATCHER->start;
2085 }; 2457 };
2086 2458
2087 if ($@) { 2459 if ($@) {
2088 warn $@; 2460 warn $@;
2089 warn "error while reloading, exiting."; 2461 warn "error while reloading, exiting.";
2090 exit 1; 2462 exit 1;
2091 } 2463 }
2092 2464
2093 warn "reloaded successfully"; 2465 warn "reloaded";
2094}; 2466};
2095 2467
2096############################################################################# 2468our $RELOAD_WATCHER; # used only during reload
2097
2098unless ($LINK_MAP) {
2099 $LINK_MAP = cf::map::new;
2100
2101 $LINK_MAP->width (41);
2102 $LINK_MAP->height (41);
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2,
2111 cb => sub {
2112 $_[0]->w->cancel;
2113
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 });
2132
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137}
2138
2139register "<global>", __PACKAGE__;
2140 2469
2141register_command "reload" => sub { 2470register_command "reload" => sub {
2142 my ($who, $arg) = @_; 2471 my ($who, $arg) = @_;
2143 2472
2144 if ($who->flag (FLAG_WIZ)) { 2473 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload."); 2474 $who->message ("reloading server.");
2475
2476 # doing reload synchronously and two reloads happen back-to-back,
2477 # coro crashes during coro_state_free->destroy here.
2478
2479 $RELOAD_WATCHER ||= Event->timer (
2480 reentrant => 0,
2481 after => 0,
2482 data => WF_AUTOCANCEL,
2483 cb => sub {
2146 reload; 2484 reload;
2147 $who->message ("end of reload."); 2485 undef $RELOAD_WATCHER;
2486 },
2487 );
2148 } 2488 }
2149}; 2489};
2150 2490
2151unshift @INC, $LIBDIR; 2491unshift @INC, $LIBDIR;
2492
2493my $bug_warning = 0;
2152 2494
2153$TICK_WATCHER = Event->timer ( 2495$TICK_WATCHER = Event->timer (
2154 reentrant => 0, 2496 reentrant => 0,
2497 parked => 1,
2155 prio => 0, 2498 prio => 0,
2156 at => $NEXT_TICK || $TICK, 2499 at => $NEXT_TICK || $TICK,
2157 data => WF_AUTOCANCEL, 2500 data => WF_AUTOCANCEL,
2158 cb => sub { 2501 cb => sub {
2159 unless ($FREEZE) { 2502 if ($Coro::current != $Coro::main) {
2503 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2504 unless ++$bug_warning > 10;
2505 return;
2506 }
2507
2508 $NOW = Event::time;
2509
2160 cf::server_tick; # one server iteration 2510 cf::server_tick; # one server iteration
2161 $RUNTIME += $TICK; 2511 $RUNTIME += $TICK;
2162 }
2163
2164 $NEXT_TICK += $TICK; 2512 $NEXT_TICK += $TICK;
2513
2514 $WAIT_FOR_TICK->broadcast;
2515 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2516
2517 Event::sweep;
2518 Coro::cede_notself;
2519
2520# my $AFTER = Event::time;
2521# warn $AFTER - $NOW;#d#
2165 2522
2166 # if we are delayed by four ticks or more, skip them all 2523 # if we are delayed by four ticks or more, skip them all
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2524 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2168 2525
2169 $TICK_WATCHER->at ($NEXT_TICK); 2526 $TICK_WATCHER->at ($NEXT_TICK);
2170 $TICK_WATCHER->start; 2527 $TICK_WATCHER->start;
2171 }, 2528 },
2172); 2529);
2173 2530
2531{
2532 BDB::max_poll_time $TICK * 0.1;
2533 $BDB_POLL_WATCHER = Event->io (
2534 reentrant => 0,
2535 fd => BDB::poll_fileno,
2536 poll => 'r',
2537 prio => 0,
2538 data => WF_AUTOCANCEL,
2539 cb => \&BDB::poll_cb,
2540 );
2541 BDB::min_parallel 8;
2542
2543 BDB::set_sync_prepare {
2544 my $status;
2545 my $current = $Coro::current;
2546 (
2547 sub {
2548 $status = $!;
2549 $current->ready; undef $current;
2550 },
2551 sub {
2552 Coro::schedule while defined $current;
2553 $! = $status;
2554 },
2555 )
2556 };
2557
2558 unless ($DB_ENV) {
2559 $DB_ENV = BDB::db_env_create;
2560
2561 cf::sync_job {
2562 eval {
2563 BDB::db_env_open
2564 $DB_ENV,
2565 $BDB_ENV_DIR,
2566 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2567 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2568 0666;
2569
2570 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2571
2572 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2573 $DB_ENV->set_lk_detect;
2574 };
2575
2576 cf::cleanup "db_env_open(db): $@" if $@;
2577 };
2578 }
2579}
2580
2581{
2582 IO::AIO::min_parallel 8;
2583
2584 undef $Coro::AIO::WATCHER;
2174IO::AIO::max_poll_time $TICK * 0.2; 2585 IO::AIO::max_poll_time $TICK * 0.1;
2175 2586 $AIO_POLL_WATCHER = Event->io (
2176Event->io ( 2587 reentrant => 0,
2177 fd => IO::AIO::poll_fileno, 2588 fd => IO::AIO::poll_fileno,
2178 poll => 'r', 2589 poll => 'r',
2179 prio => 5, 2590 prio => 6,
2180 data => WF_AUTOCANCEL, 2591 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb, 2592 cb => \&IO::AIO::poll_cb,
2182); 2593 );
2594}
2183 2595
2184Event->timer ( 2596$WRITE_RUNTIME_WATCHER = Event->timer (
2597 reentrant => 0,
2185 data => WF_AUTOCANCEL, 2598 data => WF_AUTOCANCEL,
2186 after => 0, 2599 after => 1,
2187 interval => 10, 2600 interval => 10,
2188 cb => sub { 2601 prio => 6, # keep it lowest so it acts like a watchdog
2189 (Coro::unblock_sub { 2602 cb => Coro::unblock_sub {
2190 write_runtime 2603 write_runtime
2191 or warn "ERROR: unable to write runtime file: $!"; 2604 or warn "ERROR: unable to write runtime file: $!";
2192 })->();
2193 }, 2605 },
2194); 2606);
2195 2607
2608END { cf::emergency_save }
2609
21961 26101
2197 2611

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