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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.124 by root, Tue Jan 2 22:55:05 2007 UTC vs.
Revision 1.230 by root, Mon Apr 2 18:04:46 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3; 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 26use YAML::Syck ();
27use IO::AIO 2.32 ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
27 37
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
30 40
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 42
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 44
35our %COMMAND = (); 45our %COMMAND = ();
36our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
38 52
53our $RELOAD; # number of reloads so far
39our @EVENT; 54our @EVENT;
40our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
41 56
42our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 61our $NEXT_TICK;
45our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
46 67
47our %CFG; 68our %CFG;
48 69
49our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 71our $RUNTIME;
51 72
73our %PLAYER; # all users
52our %MAP; # all maps 74our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 84
58binmode STDOUT; 85binmode STDOUT;
59binmode STDERR; 86binmode STDERR;
60 87
61# read virtual server time, if available 88# read virtual server time, if available
68mkdir cf::localdir; 95mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
73 101
74# a special map that is always available 102our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 103
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 104sub cf::map::normalise;
78 105
79############################################################################# 106#############################################################################
80 107
81=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
82 109
106 133
107=item %cf::CFG 134=item %cf::CFG
108 135
109Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
111 145
112=back 146=back
113 147
114=cut 148=cut
115 149
119 utf8::encode $msg; 153 utf8::encode $msg;
120 154
121 $msg .= "\n" 155 $msg .= "\n"
122 unless $msg =~ /\n$/; 156 unless $msg =~ /\n$/;
123 157
124 LOG llevError, "cfperl: $msg"; 158 LOG llevError, $msg;
125 }; 159 };
126} 160}
127 161
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 181
148$Event::DIED = sub { 182$Event::DIED = sub {
149 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
150}; 184};
151 185
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
157 187
158=over 4 188=over 4
159 189
160=cut 190=item dumpval $ref
161 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
162use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 214
164=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
165 216
166Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
167 218
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
176 220
177Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
178 222
179=cut
180
181sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 223=item cf::lock_wait $string
209 224
210Wait until the given lock is available. See cf::lock_acquire. 225Wait until the given lock is available. See cf::lock_acquire.
211 226
212=item my $lock = cf::lock_acquire $string 227=item my $lock = cf::lock_acquire $string
213 228
214Wait until the given lock is available and then acquires it and returns 229Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 230a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 231for example when the coroutine gets canceled), the lock is automatically
217returned. 232returned.
218 233
219Lock names should begin with a unique identifier (for example, find_map 234Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 235uses map_find and cf::map::load uses map_load).
221 236
222=cut 237=cut
223 238
224our %LOCK; 239our %LOCK;
225 240
239 # wait, to be sure we are not locked 254 # wait, to be sure we are not locked
240 lock_wait $key; 255 lock_wait $key;
241 256
242 $LOCK{$key} = []; 257 $LOCK{$key} = [];
243 258
244 cf::guard { 259 Coro::guard {
245 # wake up all waiters, to be on the safe side 260 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 261 $_->ready for @{ delete $LOCK{$key} };
247 } 262 }
248} 263}
264
265sub freeze_mainloop {
266 return unless $TICK_WATCHER->is_active;
267
268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
249 284
250=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
251 286
252The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 302 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 303 # till the operation succeeds, freezing the server :/
269 304
270 # TODO: use suspend/resume instead 305 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 306 # (but this is cancel-safe)
272 local $FREEZE = 1; 307 my $freeze_guard = freeze_mainloop;
273 308
274 my $busy = 1; 309 my $busy = 1;
275 my @res; 310 my @res;
276 311
277 (Coro::async { 312 (async {
278 @res = eval { $job->() }; 313 @res = eval { $job->() };
279 warn $@ if $@; 314 warn $@ if $@;
280 undef $busy; 315 undef $busy;
281 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
282 317
283 while ($busy) { 318 while ($busy) {
284 Coro::cede_notself; 319 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 320 }
287 321
288 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
289 } else { 323 } else {
290 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
291 325
292 $job->() 326 $job->()
293 } 327 }
294} 328}
295 329
296=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
297 331
298Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 333extension calling this is being unloaded.
300 334
301=cut 335=cut
302 336
303sub coro(&) { 337sub async_ext(&) {
304 my $cb = shift; 338 my $cb = shift;
305 339
306 my $coro; $coro = async { 340 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 341
313 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
315 }); 344 });
316 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
317 346
318 $coro 347 $coro
319} 348}
320 349
321sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
322 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
323 354
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return; 356 or return;
326 357
358 my $value = $cf::RUNTIME + 90 + 10;
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return; 363 and return;
330 364
365 # always fsync - this file is important
331 aio_fsync $fh 366 aio_fsync $fh
332 and return; 367 and return;
333 368
334 close $fh 369 close $fh
335 or return; 370 or return;
338 and return; 373 and return;
339 374
340 1 375 1
341} 376}
342 377
378=item cf::datalog type => key => value, ...
379
380Log a datalog packet of the given type with the given key-value pairs.
381
382=cut
383
384sub datalog($@) {
385 my ($type, %kv) = @_;
386 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
387}
388
343=back 389=back
344 390
345=cut 391=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 392
467############################################################################# 393#############################################################################
468 394
469=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
470 396
596our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 523our @CB_MAP = ();
598 524
599my %attachment; 525my %attachment;
600 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
601sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
603 535
604 use sort 'stable'; 536 use sort 'stable';
605 537
776# object support 708# object support
777 709
778sub reattach { 710sub reattach {
779 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 715
782 my $registry = $obj->registry; 716 my $registry = $obj->registry;
783 717
784 @$registry = (); 718 @$registry = ();
785 719
832 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
833 767
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 772 close $fh;
839 773
840 if (@$objs) { 774 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 780 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
848 } 782 }
849 } else { 783 } else {
850 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
917=cut 851=cut
918 852
919sub register_extcmd { 853sub register_extcmd {
920 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
921 855
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 856 $EXTCMD{$name} = $cb;
926} 857}
927 858
928cf::player->attach ( 859cf::player->attach (
929 on_command => sub { 860 on_command => sub {
930 my ($pl, $name, $params) = @_; 861 my ($pl, $name, $params) = @_;
943 874
944 my $msg = eval { from_json $buf }; 875 my $msg = eval { from_json $buf };
945 876
946 if (ref $msg) { 877 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 879 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 880 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 881 }
951 } 882 }
952 } else { 883 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 886
956 cf::override; 887 cf::override;
957 }, 888 },
958); 889);
959 890
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 891sub load_extension {
967 my ($path) = @_; 892 my ($path) = @_;
968 893
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 895 my $base = $1;
971 my $pkg = $1; 896 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
974 899
975 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
976 901
977 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 903 or die "$path: $!";
979 904
980 my $source = 905 my $source =
981 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
984 . "\n};\n1"; 909 . "\n};\n1";
985 910
986 eval $source 911 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 913 : "extension disabled.\n";
989 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 915 warn $@;
991 $ext_pkg{$base} = $pkg; 916 warn "mandatory extension failed to load, exiting.\n";
992 917 exit 1;
993# no strict 'refs'; 918 }
994# @{"$pkg\::ISA"} = ext::; 919 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 920 }
1009 921
1010 # remove commands 922 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 923}
1035 924
1036sub load_extensions { 925sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 927 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
1043 } 932 }
1044} 933}
1045 934
1046############################################################################# 935#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 936
1084=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1085 938
1086Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1087 940
941=cut
942
943package cf::player;
944
945use Coro::AIO;
946
1088=head3 cf::player 947=head3 cf::player
1089 948
1090=over 4 949=over 4
1091 950
1092=item cf::player::exists $login 951=item cf::player::find $login
1093 952
1094Returns true when the given account exists. 953Returns the given player object, loading it if necessary (might block).
1095 954
1096=cut 955=cut
1097 956
1098sub cf::player::exists($) { 957sub playerdir($) {
1099 cf::player::find $_[0] 958 cf::localdir
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0])
963}
964
965sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967
968 (playerdir $login) . "/$login.pl"
969}
970
971sub find_active($) {
972 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active
974 and $cf::PLAYER{$_[0]}
975}
976
977sub exists($) {
978 my ($login) = @_;
979
980 $cf::PLAYER{$login}
981 or cf::sync_job { !aio_stat path $login }
982}
983
984sub find($) {
985 return $cf::PLAYER{$_[0]} || do {
986 my $login = $_[0];
987
988 my $guard = cf::lock_acquire "user_find:$login";
989
990 $cf::PLAYER{$_[0]} || do {
991 my $pl = load_pl path $login
992 or return;
993 $cf::PLAYER{$login} = $pl
994 }
995 }
996}
997
998sub save($) {
999 my ($pl) = @_;
1000
1001 return if $pl->{deny_save};
1002
1003 my $path = path $pl;
1004 my $guard = cf::lock_acquire "user_save:$path";
1005
1006 return if $pl->{deny_save};
1007
1008 aio_mkdir playerdir $pl, 0770;
1009 $pl->{last_save} = $cf::RUNTIME;
1010
1011 $pl->save_pl ($path);
1012 Coro::cede;
1013}
1014
1015sub new($) {
1016 my ($login) = @_;
1017
1018 my $self = create;
1019
1020 $self->ob->name ($login);
1021 $self->{deny_save} = 1;
1022
1023 $cf::PLAYER{$login} = $self;
1024
1025 $self
1026}
1027
1028=item $pl->quit_character
1029
1030Nukes the player without looking back. If logged in, the connection will
1031be destroyed. May block for a long time.
1032
1033=cut
1034
1035sub quit_character {
1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1039
1040 $pl->{deny_save} = 1;
1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1042
1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1044 $pl->deactivate;
1045 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1046 $pl->ns->destroy if $pl->ns;
1047
1048 my $path = playerdir $pl;
1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1050 aio_rename $path, $temp;
1051 delete $cf::PLAYER{$pl->ob->name};
1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1074}
1075
1076=item cf::player::list_logins
1077
1078Returns am arrayref of all valid playernames in the system, can take a
1079while and may block, so not sync_job-capable, ever.
1080
1081=cut
1082
1083sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1085 or return [];
1086
1087 my @logins;
1088
1089 for my $login (@$dirs) {
1090 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1091 aio_read $fh, 0, 512, my $buf, 0 or next;
1092 $buf !~ /^password -------------$/m or next; # official not-valid tag
1093
1094 utf8::decode $login;
1095 push @logins, $login;
1096 }
1097
1098 \@logins
1099}
1100
1101=item $player->maps
1102
1103Returns an arrayref of map paths that are private for this
1104player. May block.
1105
1106=cut
1107
1108sub maps($) {
1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1112
1113 my $files = aio_readdir playerdir $pl
1114 or return;
1115
1116 my @paths;
1117
1118 for (@$files) {
1119 utf8::decode $_;
1120 next if /\.(?:pl|pst)$/;
1121 next unless /^$PATH_SEP/o;
1122
1123 push @paths, cf::map::normalise "~$pl/$_";
1124 }
1125
1126 \@paths
1101} 1127}
1102 1128
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1129=item $player->ext_reply ($msgid, $msgtype, %msg)
1104 1130
1105Sends an ext reply to the player. 1131Sends an ext reply to the player.
1106 1132
1107=cut 1133=cut
1108 1134
1109sub cf::player::ext_reply($$$%) { 1135sub ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_; 1136 my ($self, $id, %msg) = @_;
1111 1137
1112 $msg{msgid} = $id; 1138 $msg{msgid} = $id;
1113 1139
1114 $self->send ("ext " . to_json \%msg); 1140 $self->send ("ext " . cf::to_json \%msg);
1115} 1141}
1142
1143package cf;
1116 1144
1117=back 1145=back
1118 1146
1119 1147
1120=head3 cf::map 1148=head3 cf::map
1126package cf::map; 1154package cf::map;
1127 1155
1128use Fcntl; 1156use Fcntl;
1129use Coro::AIO; 1157use Coro::AIO;
1130 1158
1159use overload
1160 '""' => \&as_string,
1161 fallback => 1;
1162
1131our $MAX_RESET = 7200; 1163our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1164our $DEFAULT_RESET = 3000;
1133 1165
1134sub generate_random_map { 1166sub generate_random_map {
1135 my ($path, $rmp) = @_; 1167 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1168 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1169 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1170 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1171 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1172 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1173 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1174 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1175 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1176 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1177 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1178 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1179 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1180 (cf::region::find $rmp->{region}), $rmp->{custom}
1181 )
1182}
1183
1184=item cf::map->register ($regex, $prio)
1185
1186Register a handler for the map path matching the given regex at the
1187givne priority (higher is better, built-in handlers have priority 0, the
1188default).
1189
1190=cut
1191
1192sub register {
1193 my (undef, $regex, $prio) = @_;
1194 my $pkg = caller;
1195
1196 no strict;
1197 push @{"$pkg\::ISA"}, __PACKAGE__;
1198
1199 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1200}
1201
1202# also paths starting with '/'
1203$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1204
1205sub thawer_merge {
1206 my ($self, $merge) = @_;
1207
1208 # we have to keep some variables in memory intact
1209 local $self->{path};
1210 local $self->{load_path};
1211 local $self->{deny_save};
1212 local $self->{deny_reset};
1213
1214 $self->SUPER::thawer_merge ($merge);
1215}
1216
1217sub normalise {
1218 my ($path, $base) = @_;
1219
1220 $path = "$path"; # make sure its a string
1221
1222 $path =~ s/\.map$//;
1223
1224 # map plan:
1225 #
1226 # /! non-realised random map exit (special hack!)
1227 # {... are special paths that are not being touched
1228 # ?xxx/... are special absolute paths
1229 # ?random/... random maps
1230 # /... normal maps
1231 # ~user/... per-player map of a specific user
1232
1233 $path =~ s/$PATH_SEP/\//go;
1234
1235 # treat it as relative path if it starts with
1236 # something that looks reasonable
1237 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1238 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1239
1240 $base =~ s{[^/]+/?$}{};
1241 $path = "$base/$path";
1242 }
1243
1244 for ($path) {
1245 redo if s{//}{/};
1246 redo if s{/\.?/}{/};
1247 redo if s{/[^/]+/\.\./}{/};
1248 }
1249
1250 $path
1251}
1252
1253sub new_from_path {
1254 my (undef, $path, $base) = @_;
1255
1256 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1257
1258 $path = normalise $path, $base;
1259
1260 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1261 if ($path =~ $EXT_MAP{$pkg}[1]) {
1262 my $self = bless cf::map::new, $pkg;
1263 $self->{path} = $path; $self->path ($path);
1264 $self->init; # pass $1 etc.
1265 return $self;
1266 }
1267 }
1268
1269 Carp::carp "unable to resolve path '$path' (base '$base').";
1270 ()
1271}
1272
1273sub init {
1274 my ($self) = @_;
1275
1276 $self
1277}
1278
1279sub as_string {
1280 my ($self) = @_;
1281
1282 "$self->{path}"
1283}
1284
1285# the displayed name, this is a one way mapping
1286sub visible_name {
1287 &as_string
1288}
1289
1290# the original (read-only) location
1291sub load_path {
1292 my ($self) = @_;
1293
1294 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1295}
1296
1297# the temporary/swap location
1298sub save_path {
1299 my ($self) = @_;
1300
1301 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1302 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1303}
1304
1305# the unique path, undef == no special unique path
1306sub uniq_path {
1307 my ($self) = @_;
1308
1309 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1310 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1151} 1311}
1152 1312
1153# and all this just because we cannot iterate over 1313# and all this just because we cannot iterate over
1154# all maps in C++... 1314# all maps in C++...
1155sub change_all_map_light { 1315sub change_all_map_light {
1157 1317
1158 $_->change_map_light ($change) 1318 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1319 for grep $_->outdoor, values %cf::MAP;
1160} 1320}
1161 1321
1322sub unlink_save {
1323 my ($self) = @_;
1324
1325 utf8::encode (my $save = $self->save_path);
1326 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1327 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1328}
1329
1162sub try_load_header($) { 1330sub load_header_from($) {
1163 my ($path) = @_; 1331 my ($self, $path) = @_;
1164 1332
1165 utf8::encode $path; 1333 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1334 #aio_open $path, O_RDONLY, 0
1335 # or return;
1336
1337 $self->_load_header ($path)
1167 or return; 1338 or return;
1168 1339
1169 my $map = cf::map::new 1340 $self->{load_path} = $path;
1341
1342 1
1343}
1344
1345sub load_header_orig {
1346 my ($self) = @_;
1347
1348 $self->load_header_from ($self->load_path)
1349}
1350
1351sub load_header_temp {
1352 my ($self) = @_;
1353
1354 $self->load_header_from ($self->save_path)
1355}
1356
1357sub prepare_temp {
1358 my ($self) = @_;
1359
1360 $self->last_access ((delete $self->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $self->{instantiate_time} = $cf::RUNTIME
1364 if $self->{instantiate_time} > $cf::RUNTIME;
1365}
1366
1367sub prepare_orig {
1368 my ($self) = @_;
1369
1370 $self->{load_original} = 1;
1371 $self->{instantiate_time} = $cf::RUNTIME;
1372 $self->last_access ($cf::RUNTIME);
1373 $self->instantiate;
1374}
1375
1376sub load_header {
1377 my ($self) = @_;
1378
1379 if ($self->load_header_temp) {
1380 $self->prepare_temp;
1381 } else {
1382 $self->load_header_orig
1170 or return; 1383 or return;
1384 $self->prepare_orig;
1385 }
1171 1386
1172 $map->load_header ($path) 1387 1
1173 or return;
1174
1175 $map->{load_path} = $path;
1176
1177 $map
1178} 1388}
1179 1389
1390sub find;
1180sub find_map { 1391sub find {
1181 my ($path, $origin) = @_; 1392 my ($path, $origin) = @_;
1182 1393
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path; 1394 $path = normalise $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187 1395
1188 cf::lock_wait "map_find:$key"; 1396 cf::lock_wait "map_find:$path";
1189 1397
1190 $cf::MAP{$key} || do { 1398 $cf::MAP{$path} || do {
1191 my $guard = cf::lock_acquire "map_find:$key"; 1399 my $guard = cf::lock_acquire "map_find:$path";
1192 1400 my $map = new_from_path cf::map $path
1193 # do it the slow way
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 1401 or return;
1208 1402
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1403 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1404
1222 if ($map->should_reset) { 1405 $map->load_header
1406 or return;
1407
1408 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1409 # doing this can freeze the server in a sync job, obviously
1410 #$cf::WAIT_FOR_TICK->wait;
1223 $map->reset; 1411 $map->reset;
1224 undef $guard; 1412 undef $guard;
1225 $map = cf::map::find_map ($path) 1413 return find $path;
1226 or return;
1227 } 1414 }
1228 1415
1229 $cf::MAP{$key} = $map 1416 $cf::MAP{$path} = $map
1230 } 1417 }
1231} 1418}
1419
1420sub pre_load { }
1421sub post_load { }
1232 1422
1233sub load { 1423sub load {
1234 my ($self) = @_; 1424 my ($self) = @_;
1235 1425
1426 local $self->{deny_reset} = 1; # loading can take a long time
1427
1236 my $path = $self->{path}; 1428 my $path = $self->{path};
1237 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1429 my $guard = cf::lock_acquire "map_load:$path";
1238 1430
1239 return if $self->in_memory != cf::MAP_SWAPPED; 1431 return if $self->in_memory != cf::MAP_SWAPPED;
1240 1432
1241 $self->in_memory (cf::MAP_LOADING); 1433 $self->in_memory (cf::MAP_LOADING);
1242 1434
1243 $self->alloc; 1435 $self->alloc;
1436
1437 $self->pre_load;
1438
1244 $self->load_objects ($self->{load_path}, 1) 1439 $self->_load_objects ($self->{load_path}, 1)
1245 or return; 1440 or return;
1246 1441
1247 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1442 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1248 if delete $self->{load_original}; 1443 if delete $self->{load_original};
1249 1444
1250 if (my $uniq = $path->uniq_path) { 1445 if (my $uniq = $self->uniq_path) {
1251 utf8::encode $uniq; 1446 utf8::encode $uniq;
1252 if (aio_open $uniq, O_RDONLY, 0) { 1447 if (aio_open $uniq, O_RDONLY, 0) {
1253 $self->clear_unique_items; 1448 $self->clear_unique_items;
1254 $self->load_objects ($uniq, 0); 1449 $self->_load_objects ($uniq, 0);
1255 } 1450 }
1256 } 1451 }
1452
1453 Coro::cede;
1257 1454
1258 # now do the right thing for maps 1455 # now do the right thing for maps
1259 $self->link_multipart_objects; 1456 $self->link_multipart_objects;
1260 1457
1261 if ($self->{path}->is_style_map) { 1458 unless ($self->{deny_activate}) {
1262 $self->{deny_save} = 1; 1459 $self->decay_objects;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply; 1460 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons; 1461 $self->update_buttons;
1462 Coro::cede;
1268 $self->set_darkness_map; 1463 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 1464 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 1465 unless $self->difficulty;
1466 Coro::cede;
1271 $self->activate; 1467 $self->activate;
1272 } 1468 }
1273 1469
1470 $self->post_load;
1471
1274 $self->in_memory (cf::MAP_IN_MEMORY); 1472 $self->in_memory (cf::MAP_IN_MEMORY);
1275} 1473}
1276 1474
1277sub load_map_sync { 1475sub customise_for {
1476 my ($self, $ob) = @_;
1477
1478 return find "~" . $ob->name . "/" . $self->{path}
1479 if $self->per_player;
1480
1481 $self
1482}
1483
1484# find and load all maps in the 3x3 area around a map
1485sub load_diag {
1486 my ($map) = @_;
1487
1488 my @diag; # diagonal neighbours
1489
1490 for (0 .. 3) {
1491 my $neigh = $map->tile_path ($_)
1492 or next;
1493 $neigh = find $neigh, $map
1494 or next;
1495 $neigh->load;
1496
1497 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1498 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1499 }
1500
1501 for (@diag) {
1502 my $neigh = find @$_
1503 or next;
1504 $neigh->load;
1505 }
1506}
1507
1508sub find_sync {
1278 my ($path, $origin) = @_; 1509 my ($path, $origin) = @_;
1279 1510
1280 #warn "load_map_sync<$path, $origin>\n";#d# 1511 cf::sync_job { find $path, $origin }
1512}
1281 1513
1282 cf::sync_job { 1514sub do_load_sync {
1283 my $map = cf::map::find_map $path, $origin 1515 my ($map) = @_;
1284 or return; 1516
1517 cf::sync_job { $map->load };
1518}
1519
1520our %MAP_PREFETCH;
1521our $MAP_PREFETCHER = undef;
1522
1523sub find_async {
1524 my ($path, $origin) = @_;
1525
1526 $path = normalise $path, $origin && $origin->{path};
1527
1528 if (my $map = $cf::MAP{$path}) {
1529 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1530 }
1531
1532 undef $MAP_PREFETCH{$path};
1533 $MAP_PREFETCHER ||= cf::async {
1534 while (%MAP_PREFETCH) {
1535 for my $path (keys %MAP_PREFETCH) {
1536 my $map = find $path
1537 or next;
1285 $map->load; 1538 $map->load;
1286 $map 1539
1540 delete $MAP_PREFETCH{$path};
1541 }
1542 }
1543 undef $MAP_PREFETCHER;
1287 } 1544 };
1545 $MAP_PREFETCHER->prio (6);
1546
1547 ()
1288} 1548}
1289 1549
1290sub save { 1550sub save {
1291 my ($self) = @_; 1551 my ($self) = @_;
1292 1552
1553 my $lock = cf::lock_acquire "map_data:" . $self->path;
1554
1293 $self->{last_save} = $cf::RUNTIME; 1555 $self->{last_save} = $cf::RUNTIME;
1294 1556
1295 return unless $self->dirty; 1557 return unless $self->dirty;
1296 1558
1297 my $save = $self->{path}->save_path; utf8::encode $save; 1559 my $save = $self->save_path; utf8::encode $save;
1298 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1560 my $uniq = $self->uniq_path; utf8::encode $uniq;
1299 1561
1300 $self->{load_path} = $save; 1562 $self->{load_path} = $save;
1301 1563
1302 return if $self->{deny_save}; 1564 return if $self->{deny_save};
1303 1565
1566 local $self->{last_access} = $self->last_access;#d#
1567
1568 cf::async {
1569 $_->contr->save for $self->players;
1570 };
1571
1304 if ($uniq) { 1572 if ($uniq) {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1573 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1306 $self->save_objects ($uniq, cf::IO_UNIQUES); 1574 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1307 } else { 1575 } else {
1308 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1576 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1309 } 1577 }
1310} 1578}
1311 1579
1312sub swap_out { 1580sub swap_out {
1313 my ($self) = @_; 1581 my ($self) = @_;
1582
1583 # save first because save cedes
1584 $self->save;
1585
1586 my $lock = cf::lock_acquire "map_data:" . $self->path;
1314 1587
1315 return if $self->players; 1588 return if $self->players;
1316 return if $self->in_memory != cf::MAP_IN_MEMORY; 1589 return if $self->in_memory != cf::MAP_IN_MEMORY;
1317 return if $self->{deny_save}; 1590 return if $self->{deny_save};
1318 1591
1319 $self->save;
1320 $self->clear; 1592 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED); 1593 $self->in_memory (cf::MAP_SWAPPED);
1322} 1594}
1323 1595
1324sub reset_at { 1596sub reset_at {
1325 my ($self) = @_; 1597 my ($self) = @_;
1326 1598
1327 # TODO: safety, remove and allow resettable per-player maps 1599 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel}; 1600 return 1e99 if $self->isa ("ext::map_per_player");#d#
1329 return 1e99 if $self->{deny_reset}; 1601 return 1e99 if $self->{deny_reset};
1330 1602
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1603 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1604 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 1605
1338 my ($self) = @_; 1610 my ($self) = @_;
1339 1611
1340 $self->reset_at <= $cf::RUNTIME 1612 $self->reset_at <= $cf::RUNTIME
1341} 1613}
1342 1614
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 1615sub reset {
1365 my ($self) = @_; 1616 my ($self) = @_;
1366 1617
1618 my $lock = cf::lock_acquire "map_data:$self->{path}";
1619
1367 return if $self->players; 1620 return if $self->players;
1368 return if $self->{path}{user_rel};#d# 1621 return if $self->isa ("ext::map_per_player");#d#
1369 1622
1370 warn "resetting map ", $self->path;#d# 1623 warn "resetting map ", $self->path;#d#
1371 1624
1625 $self->in_memory (cf::MAP_SWAPPED);
1626
1627 # need to save uniques path
1628 unless ($self->{deny_save}) {
1629 my $uniq = $self->uniq_path; utf8::encode $uniq;
1630
1631 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1632 if $uniq;
1633 }
1634
1372 delete $cf::MAP{$self->path}; 1635 delete $cf::MAP{$self->path};
1636
1637 $self->clear;
1373 1638
1374 $_->clear_links_to ($self) for values %cf::MAP; 1639 $_->clear_links_to ($self) for values %cf::MAP;
1375 1640
1376 $self->unlink_save; 1641 $self->unlink_save;
1377 $self->destroy; 1642 $self->destroy;
1380my $nuke_counter = "aaaa"; 1645my $nuke_counter = "aaaa";
1381 1646
1382sub nuke { 1647sub nuke {
1383 my ($self) = @_; 1648 my ($self) = @_;
1384 1649
1650 delete $cf::MAP{$self->path};
1651
1652 $self->unlink_save;
1653
1654 bless $self, "cf::map";
1655 delete $self->{deny_reset};
1385 $self->{deny_save} = 1; 1656 $self->{deny_save} = 1;
1386 $self->reset_timeout (1); 1657 $self->reset_timeout (1);
1387 $self->rename ("{nuke}/" . ($nuke_counter++)); 1658 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1659
1660 $cf::MAP{$self->path} = $self;
1661
1388 $self->reset; # polite request, might not happen 1662 $self->reset; # polite request, might not happen
1389} 1663}
1390 1664
1391sub customise_for { 1665=item cf::map::unique_maps
1392 my ($map, $ob) = @_;
1393 1666
1394 if ($map->per_player) { 1667Returns an arrayref of paths of all shared maps that have
1395 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1668instantiated unique items. May block.
1396 }
1397 1669
1398 $map 1670=cut
1399}
1400 1671
1401sub emergency_save { 1672sub unique_maps() {
1402 local $cf::FREEZE = 1; 1673 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1674 or return;
1403 1675
1404 warn "enter emergency map save\n"; 1676 my @paths;
1405 1677
1406 cf::sync_job { 1678 for (@$files) {
1407 warn "begin emergency map save\n"; 1679 utf8::decode $_;
1408 $_->save for values %cf::MAP; 1680 next if /\.pst$/;
1681 next unless /^$PATH_SEP/o;
1682
1683 push @paths, cf::map::normalise $_;
1409 }; 1684 }
1410 1685
1411 warn "end emergency map save\n"; 1686 \@paths
1412} 1687}
1413 1688
1414package cf; 1689package cf;
1415 1690
1416=back 1691=back
1417 1692
1693=head3 cf::object
1694
1695=cut
1696
1697package cf::object;
1698
1699=over 4
1700
1701=item $ob->inv_recursive
1702
1703Returns the inventory of the object _and_ their inventories, recursively.
1704
1705=cut
1706
1707sub inv_recursive_;
1708sub inv_recursive_ {
1709 map { $_, inv_recursive_ $_->inv } @_
1710}
1711
1712sub inv_recursive {
1713 inv_recursive_ inv $_[0]
1714}
1715
1716package cf;
1717
1718=back
1418 1719
1419=head3 cf::object::player 1720=head3 cf::object::player
1420 1721
1421=over 4 1722=over 4
1422 1723
1462 1763
1463=item $player_object->enter_link 1764=item $player_object->enter_link
1464 1765
1465Freezes the player and moves him/her to a special map (C<{link}>). 1766Freezes the player and moves him/her to a special map (C<{link}>).
1466 1767
1467The player should be reaosnably safe there for short amounts of time. You 1768The player should be reasonably safe there for short amounts of time. You
1468I<MUST> call C<leave_link> as soon as possible, though. 1769I<MUST> call C<leave_link> as soon as possible, though.
1469 1770
1771Will never block.
1772
1470=item $player_object->leave_link ($map, $x, $y) 1773=item $player_object->leave_link ($map, $x, $y)
1471 1774
1472Moves the player out of the specila link map onto the given map. If the 1775Moves the player out of the special C<{link}> map onto the specified
1473map is not valid (or omitted), the player will be moved back to the 1776map. If the map is not valid (or omitted), the player will be moved back
1474location he/she was before the call to C<enter_link>, or, if that fails, 1777to the location he/she was before the call to C<enter_link>, or, if that
1475to the emergency map position. 1778fails, to the emergency map position.
1476 1779
1477Might block. 1780Might block.
1478 1781
1479=cut 1782=cut
1783
1784sub link_map {
1785 unless ($LINK_MAP) {
1786 $LINK_MAP = cf::map::find "{link}"
1787 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1788 $LINK_MAP->load;
1789 }
1790
1791 $LINK_MAP
1792}
1480 1793
1481sub cf::object::player::enter_link { 1794sub cf::object::player::enter_link {
1482 my ($self) = @_; 1795 my ($self) = @_;
1483 1796
1484 $self->deactivate_recursive; 1797 $self->deactivate_recursive;
1485 1798
1486 return if $self->map == $LINK_MAP; 1799 return if UNIVERSAL::isa $self->map, "ext::map_link";
1487 1800
1488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1801 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1489 if $self->map; 1802 if $self->map;
1490 1803
1491 $self->enter_map ($LINK_MAP, 20, 20); 1804 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1492} 1805}
1493 1806
1494sub cf::object::player::leave_link { 1807sub cf::object::player::leave_link {
1495 my ($self, $map, $x, $y) = @_; 1808 my ($self, $map, $x, $y) = @_;
1496 1809
1497 my $link_pos = delete $self->{_link_pos}; 1810 my $link_pos = delete $self->{_link_pos};
1498 1811
1499 unless ($map) { 1812 unless ($map) {
1500 # restore original map position 1813 # restore original map position
1501 ($map, $x, $y) = @{ $link_pos || [] }; 1814 ($map, $x, $y) = @{ $link_pos || [] };
1502 $map = cf::map::find_map $map; 1815 $map = cf::map::find $map;
1503 1816
1504 unless ($map) { 1817 unless ($map) {
1505 ($map, $x, $y) = @$EMERGENCY_POSITION; 1818 ($map, $x, $y) = @$EMERGENCY_POSITION;
1506 $map = cf::map::find_map $map 1819 $map = cf::map::find $map
1507 or die "FATAL: cannot load emergency map\n"; 1820 or die "FATAL: cannot load emergency map\n";
1508 } 1821 }
1509 } 1822 }
1510 1823
1511 ($x, $y) = (-1, -1) 1824 ($x, $y) = (-1, -1)
1514 # use -1 or undef as default coordinates, not 0, 0 1827 # use -1 or undef as default coordinates, not 0, 0
1515 ($x, $y) = ($map->enter_x, $map->enter_y) 1828 ($x, $y) = ($map->enter_x, $map->enter_y)
1516 if $x <=0 && $y <= 0; 1829 if $x <=0 && $y <= 0;
1517 1830
1518 $map->load; 1831 $map->load;
1832 $map->load_diag;
1519 1833
1834 return unless $self->contr->active;
1520 $self->activate_recursive; 1835 $self->activate_recursive;
1836
1837 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1521 $self->enter_map ($map, $x, $y); 1838 $self->enter_map ($map, $x, $y);
1522} 1839}
1523 1840
1524cf::player->attach ( 1841cf::player->attach (
1525 on_logout => sub { 1842 on_logout => sub {
1537 1854
1538 # try to abort aborted map switching on player login :) 1855 # try to abort aborted map switching on player login :)
1539 # should happen only on crashes 1856 # should happen only on crashes
1540 if ($pl->ob->{_link_pos}) { 1857 if ($pl->ob->{_link_pos}) {
1541 $pl->ob->enter_link; 1858 $pl->ob->enter_link;
1542 Coro::async { 1859 (async {
1860 $pl->ob->reply (undef,
1861 "There was an internal problem at your last logout, "
1862 . "the server will try to bring you to your intended destination in a second.",
1863 cf::NDI_RED);
1543 # we need this sleep as the login has a concurrent enter_exit running 1864 # we need this sleep as the login has a concurrent enter_exit running
1544 # and this sleep increases chances of the player not ending up in scorn 1865 # and this sleep increases chances of the player not ending up in scorn
1545 Coro::Timer::sleep 1; 1866 Coro::Timer::sleep 1;
1546 $pl->ob->leave_link; 1867 $pl->ob->leave_link;
1547 }; 1868 })->prio (2);
1548 } 1869 }
1549 }, 1870 },
1550); 1871);
1551 1872
1552=item $player_object->goto_map ($path, $x, $y) 1873=item $player_object->goto ($path, $x, $y)
1553 1874
1554=cut 1875=cut
1555 1876
1556sub cf::object::player::goto_map { 1877sub cf::object::player::goto {
1557 my ($self, $path, $x, $y) = @_; 1878 my ($self, $path, $x, $y) = @_;
1558 1879
1559 $self->enter_link; 1880 $self->enter_link;
1560 1881
1561 (Coro::async { 1882 (async {
1562 $path = new cf::path $path; 1883 my $map = eval {
1563
1564 my $map = cf::map::find_map $path->as_string; 1884 my $map = cf::map::find $path;
1565 $map = $map->customise_for ($self) if $map; 1885 $map = $map->customise_for ($self) if $map;
1566 1886 $map
1567# warn "entering ", $map->path, " at ($x, $y)\n" 1887 } or
1568# if $map;
1569
1570 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1888 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1571 1889
1572 $self->leave_link ($map, $x, $y); 1890 $self->leave_link ($map, $x, $y);
1573 })->prio (1); 1891 })->prio (1);
1574} 1892}
1575 1893
1579 1897
1580sub parse_random_map_params { 1898sub parse_random_map_params {
1581 my ($spec) = @_; 1899 my ($spec) = @_;
1582 1900
1583 my $rmp = { # defaults 1901 my $rmp = { # defaults
1584 xsize => 10, 1902 xsize => (cf::rndm 15, 40),
1585 ysize => 10, 1903 ysize => (cf::rndm 15, 40),
1904 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1905 #layout => string,
1586 }; 1906 };
1587 1907
1588 for (split /\n/, $spec) { 1908 for (split /\n/, $spec) {
1589 my ($k, $v) = split /\s+/, $_, 2; 1909 my ($k, $v) = split /\s+/, $_, 2;
1590 1910
1594 $rmp 1914 $rmp
1595} 1915}
1596 1916
1597sub prepare_random_map { 1917sub prepare_random_map {
1598 my ($exit) = @_; 1918 my ($exit) = @_;
1919
1920 my $guard = cf::lock_acquire "exit_prepare:$exit";
1599 1921
1600 # all this does is basically replace the /! path by 1922 # all this does is basically replace the /! path by
1601 # a new random map path (?random/...) with a seed 1923 # a new random map path (?random/...) with a seed
1602 # that depends on the exit object 1924 # that depends on the exit object
1603 1925
1604 my $rmp = parse_random_map_params $exit->msg; 1926 my $rmp = parse_random_map_params $exit->msg;
1605 1927
1606 if ($exit->map) { 1928 if ($exit->map) {
1607 $rmp->{region} = $exit->map->region_name; 1929 $rmp->{region} = $exit->region->name;
1608 $rmp->{origin_map} = $exit->map->path; 1930 $rmp->{origin_map} = $exit->map->path;
1609 $rmp->{origin_x} = $exit->x; 1931 $rmp->{origin_x} = $exit->x;
1610 $rmp->{origin_y} = $exit->y; 1932 $rmp->{origin_y} = $exit->y;
1611 } 1933 }
1612 1934
1613 $rmp->{random_seed} ||= $exit->random_seed; 1935 $rmp->{random_seed} ||= $exit->random_seed;
1614 1936
1615 my $data = cf::to_json $rmp; 1937 my $data = cf::to_json $rmp;
1616 my $md5 = Digest::MD5::md5_hex $data; 1938 my $md5 = Digest::MD5::md5_hex $data;
1939 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1617 1940
1618 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1941 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1619 aio_write $fh, 0, (length $data), $data, 0; 1942 aio_write $fh, 0, (length $data), $data, 0;
1943 undef $fh;
1944 aio_rename "$meta~", $meta;
1620 1945
1621 $exit->slaying ("?random/$md5"); 1946 $exit->slaying ("?random/$md5");
1622 $exit->msg (undef); 1947 $exit->msg (undef);
1623 } 1948 }
1624} 1949}
1626sub cf::object::player::enter_exit { 1951sub cf::object::player::enter_exit {
1627 my ($self, $exit) = @_; 1952 my ($self, $exit) = @_;
1628 1953
1629 return unless $self->type == cf::PLAYER; 1954 return unless $self->type == cf::PLAYER;
1630 1955
1956 if ($exit->slaying eq "/!") {
1957 #TODO: this should de-fi-ni-te-ly not be a sync-job
1958 cf::sync_job { prepare_random_map $exit };
1959 }
1960
1961 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1962 my $hp = $exit->stats->hp;
1963 my $sp = $exit->stats->sp;
1964
1631 $self->enter_link; 1965 $self->enter_link;
1632 1966
1633 (Coro::async { 1967 (async {
1968 $self->deactivate_recursive; # just to be sure
1634 unless (eval { 1969 unless (eval {
1635 1970 $self->goto ($slaying, $hp, $sp);
1636 prepare_random_map $exit
1637 if $exit->slaying eq "/!";
1638
1639 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1640 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1641 1971
1642 1; 1972 1;
1643 }) { 1973 }) {
1644 $self->message ("Something went wrong deep within the crossfire server. " 1974 $self->message ("Something went wrong deep within the crossfire server. "
1645 . "I'll try to bring you back to the map you were before. " 1975 . "I'll try to bring you back to the map you were before. "
1646 . "Please report this to the dungeon master", 1976 . "Please report this to the dungeon master!",
1647 cf::NDI_UNIQUE | cf::NDI_RED); 1977 cf::NDI_UNIQUE | cf::NDI_RED);
1648 1978
1649 warn "ERROR in enter_exit: $@"; 1979 warn "ERROR in enter_exit: $@";
1650 $self->leave_link; 1980 $self->leave_link;
1651 } 1981 }
1665 1995
1666sub cf::client::send_drawinfo { 1996sub cf::client::send_drawinfo {
1667 my ($self, $text, $flags) = @_; 1997 my ($self, $text, $flags) = @_;
1668 1998
1669 utf8::encode $text; 1999 utf8::encode $text;
1670 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2000 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1671} 2001}
1672 2002
1673 2003
1674=item $success = $client->query ($flags, "text", \&cb) 2004=item $success = $client->query ($flags, "text", \&cb)
1675 2005
1702 on_reply => sub { 2032 on_reply => sub {
1703 my ($ns, $msg) = @_; 2033 my ($ns, $msg) = @_;
1704 2034
1705 # this weird shuffling is so that direct followup queries 2035 # this weird shuffling is so that direct followup queries
1706 # get handled first 2036 # get handled first
1707 my $queue = delete $ns->{query_queue}; 2037 my $queue = delete $ns->{query_queue}
2038 or return; # be conservative, not sure how that can happen, but we saw a crash here
1708 2039
1709 (shift @$queue)->[1]->($msg); 2040 (shift @$queue)->[1]->($msg);
2041 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1710 2042
1711 push @{ $ns->{query_queue} }, @$queue; 2043 push @{ $ns->{query_queue} }, @$queue;
1712 2044
1713 if (@{ $ns->{query_queue} } == @$queue) { 2045 if (@{ $ns->{query_queue} } == @$queue) {
1714 if (@$queue) { 2046 if (@$queue) {
1718 } 2050 }
1719 } 2051 }
1720 }, 2052 },
1721); 2053);
1722 2054
1723=item $client->coro (\&cb) 2055=item $client->async (\&cb)
1724 2056
1725Create a new coroutine, running the specified callback. The coroutine will 2057Create a new coroutine, running the specified callback. The coroutine will
1726be automatically cancelled when the client gets destroyed (e.g. on logout, 2058be automatically cancelled when the client gets destroyed (e.g. on logout,
1727or loss of connection). 2059or loss of connection).
1728 2060
1729=cut 2061=cut
1730 2062
1731sub cf::client::coro { 2063sub cf::client::async {
1732 my ($self, $cb) = @_; 2064 my ($self, $cb) = @_;
1733 2065
1734 my $coro; $coro = async { 2066 my $coro = &Coro::async ($cb);
1735 eval {
1736 $cb->();
1737 };
1738 warn $@ if $@;
1739 };
1740 2067
1741 $coro->on_destroy (sub { 2068 $coro->on_destroy (sub {
1742 delete $self->{_coro}{$coro+0}; 2069 delete $self->{_coro}{$coro+0};
1743 }); 2070 });
1744 2071
1777 2104
1778# here we export the classes and methods available to script code 2105# here we export the classes and methods available to script code
1779 2106
1780=pod 2107=pod
1781 2108
1782The following fucntions and emthods are available within a safe environment: 2109The following functions and methods are available within a safe environment:
1783 2110
1784 cf::object contr pay_amount pay_player map 2111 cf::object contr pay_amount pay_player map
1785 cf::object::player player 2112 cf::object::player player
1786 cf::player peaceful 2113 cf::player peaceful
1787 cf::map trigger 2114 cf::map trigger
1880The parameter C<$family> should best start with the name of the extension 2207The parameter C<$family> should best start with the name of the extension
1881using it, it should be unique. 2208using it, it should be unique.
1882 2209
1883=over 4 2210=over 4
1884 2211
1885=item $hashref = cf::db_get $family
1886
1887Return a hashref for use by the extension C<$family>, which can be
1888modified. After modifications, you have to call C<cf::db_dirty> or
1889C<cf::db_sync>.
1890
1891=item $value = cf::db_get $family => $key 2212=item $value = cf::db_get $family => $key
1892 2213
1893Returns a single value from the database 2214Returns a single value from the database.
1894
1895=item cf::db_put $family => $hashref
1896
1897Stores the given family hashref into the database. Updates are delayed, if
1898you want the data to be synced to disk immediately, use C<cf::db_sync>.
1899 2215
1900=item cf::db_put $family => $key => $value 2216=item cf::db_put $family => $key => $value
1901 2217
1902Stores the given C<$value> in the family hash. Updates are delayed, if you 2218Stores the given C<$value> in the family.
1903want the data to be synced to disk immediately, use C<cf::db_sync>.
1904
1905=item cf::db_dirty
1906
1907Marks the database as dirty, to be updated at a later time.
1908
1909=item cf::db_sync
1910
1911Immediately write the database to disk I<if it is dirty>.
1912 2219
1913=cut 2220=cut
1914 2221
1915our $DB; 2222our $DB;
1916 2223
1917{ 2224sub db_init {
2225 unless ($DB) {
2226 $DB = BDB::db_create $DB_ENV;
2227
2228 cf::sync_job {
2229 eval {
2230 $DB->set_flags (BDB::CHKSUM);
2231
2232 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2233 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2234 cf::cleanup "db_open(db): $!" if $!;
2235 };
2236 cf::cleanup "db_open(db): $@" if $@;
2237 };
2238
1918 my $path = cf::localdir . "/database.pst"; 2239 my $path = cf::localdir . "/database.pst";
2240 if (stat $path) {
2241 cf::sync_job {
2242 my $pst = Storable::retrieve $path;
1919 2243
1920 sub db_load() { 2244 cf::db_put (board => data => $pst->{board});
1921 $DB = stat $path ? Storable::retrieve $path : { }; 2245 cf::db_put (guildrules => data => $pst->{guildrules});
1922 } 2246 cf::db_put (rent => balance => $pst->{rent}{balance});
2247 BDB::db_env_txn_checkpoint $DB_ENV;
1923 2248
1924 my $pid; 2249 unlink $path;
1925
1926 sub db_save() {
1927 waitpid $pid, 0 if $pid;
1928 if (0 == ($pid = fork)) {
1929 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path;
1932 cf::_exit 0 if defined $pid;
1933 } 2250 };
1934 } 2251 }
1935
1936 my $dirty;
1937
1938 sub db_sync() {
1939 db_save if $dirty;
1940 undef $dirty;
1941 }
1942
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1944 db_sync;
1945 }); 2252 }
2253}
1946 2254
1947 sub db_dirty() {
1948 $dirty = 1;
1949 $idle->start;
1950 }
1951
1952 sub db_get($;$) { 2255sub db_get($$) {
1953 @_ >= 2 2256 my $key = "$_[0]/$_[1]";
1954 ? $DB->{$_[0]}{$_[1]}
1955 : ($DB->{$_[0]} ||= { })
1956 }
1957 2257
2258 cf::sync_job {
2259 BDB::db_get $DB, undef, $key, my $data;
2260
2261 $! ? ()
2262 : Compress::LZF::sthaw $data
2263 }
2264}
2265
1958 sub db_put($$;$) { 2266sub db_put($$$) {
1959 if (@_ >= 3) { 2267 BDB::dbreq_pri 4;
1960 $DB->{$_[0]}{$_[1]} = $_[2]; 2268 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2269}
2270
2271#############################################################################
2272# the server's init and main functions
2273
2274sub load_facedata {
2275 my $path = sprintf "%s/facedata", cf::datadir;
2276
2277 warn "loading facedata from $path\n";
2278
2279 my $faces;
2280 0 < aio_load $path, $faces
2281 or die "$path: $!";
2282
2283 Coro::cede;
2284 $faces = Storable::thaw $faces;
2285 Coro::cede;
2286
2287 my $meta = delete $faces->{""};
2288 $meta->{version} == 1
2289 or cf::cleanup "$path: version mismatch, cannot proceed.";
2290
2291 while (my ($face, $info) = each %$faces) {
2292 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2293 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2294 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2295 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2296 Coro::cede;
2297 }
2298
2299 while (my ($face, $info) = each %$faces) {
2300 next unless $info->{smooth};
2301 my $idx = cf::face::find $face
2302 or next;
2303 if (my $smooth = cf::face::find $info->{smooth}) {
2304 cf::face::set_smooth $idx, $smooth;
1961 } else { 2305 } else {
1962 $DB->{$_[0]} = $_[1]; 2306 warn "smooth face '$info->{smooth}' not found for face '$face'";
1963 }
1964 db_dirty;
1965 }
1966
1967 cf::global->attach (
1968 prio => 10000,
1969 on_cleanup => sub {
1970 db_sync;
1971 }, 2307 }
1972 ); 2308 Coro::cede;
1973} 2309 }
1974 2310
1975############################################################################# 2311 1
1976# the server's main() 2312}
2313
2314sub reload_resources {
2315 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2316 or die "unable to load regions file\n";#d#
2317 load_facedata
2318 or die "unable to load facedata\n";#d#
2319}
2320
2321sub init {
2322 reload_resources;
2323}
1977 2324
1978sub cfg_load { 2325sub cfg_load {
1979 open my $fh, "<:utf8", cf::confdir . "/config" 2326 open my $fh, "<:utf8", cf::confdir . "/config"
1980 or return; 2327 or return;
1981 2328
1982 local $/; 2329 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 2330 *CFG = YAML::Syck::Load <$fh>;
2331
2332 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2333
2334 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2335 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2336
2337 if (exists $CFG{mlockall}) {
2338 eval {
2339 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2340 and die "WARNING: m(un)lockall failed: $!\n";
2341 };
2342 warn $@ if $@;
2343 }
1984} 2344}
1985 2345
1986sub main { 2346sub main {
1987 # we must not ever block the main coroutine 2347 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 2348 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2349 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub { 2350 (async {
1991 Event::one_event; 2351 Event::one_event;
1992 })->(); 2352 })->prio (Coro::PRIO_MAX);
1993 }; 2353 };
1994 2354
1995 cfg_load; 2355 cfg_load;
1996 db_load; 2356 db_init;
1997 load_extensions; 2357 load_extensions;
2358
2359 $TICK_WATCHER->start;
1998 Event::loop; 2360 Event::loop;
1999} 2361}
2000 2362
2001############################################################################# 2363#############################################################################
2002# initialisation 2364# initialisation and cleanup
2365
2366# install some emergency cleanup handlers
2367BEGIN {
2368 for my $signal (qw(INT HUP TERM)) {
2369 Event->signal (
2370 reentrant => 0,
2371 data => WF_AUTOCANCEL,
2372 signal => $signal,
2373 prio => 0,
2374 cb => sub {
2375 cf::cleanup "SIG$signal";
2376 },
2377 );
2378 }
2379}
2380
2381sub emergency_save() {
2382 my $freeze_guard = cf::freeze_mainloop;
2383
2384 warn "enter emergency perl save\n";
2385
2386 cf::sync_job {
2387 # use a peculiar iteration method to avoid tripping on perl
2388 # refcount bugs in for. also avoids problems with players
2389 # and maps saved/destroyed asynchronously.
2390 warn "begin emergency player save\n";
2391 for my $login (keys %cf::PLAYER) {
2392 my $pl = $cf::PLAYER{$login} or next;
2393 $pl->valid or next;
2394 $pl->save;
2395 }
2396 warn "end emergency player save\n";
2397
2398 warn "begin emergency map save\n";
2399 for my $path (keys %cf::MAP) {
2400 my $map = $cf::MAP{$path} or next;
2401 $map->valid or next;
2402 $map->save;
2403 }
2404 warn "end emergency map save\n";
2405
2406 warn "begin emergency database checkpoint\n";
2407 BDB::db_env_txn_checkpoint $DB_ENV;
2408 warn "end emergency database checkpoint\n";
2409 };
2410
2411 warn "leave emergency perl save\n";
2412}
2413
2414sub post_cleanup {
2415 my ($make_core) = @_;
2416
2417 warn Carp::longmess "post_cleanup backtrace"
2418 if $make_core;
2419}
2003 2420
2004sub reload() { 2421sub reload() {
2005 # can/must only be called in main 2422 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 2423 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 2424 warn "can only reload from main coroutine";
2008 return; 2425 return;
2009 } 2426 }
2010 2427
2011 warn "reloading..."; 2428 warn "reloading...";
2012 2429
2013 local $FREEZE = 1; 2430 warn "entering sync_job";
2431
2432 cf::sync_job {
2433 cf::write_runtime; # external watchdog should not bark
2014 cf::emergency_save; 2434 cf::emergency_save;
2435 cf::write_runtime; # external watchdog should not bark
2015 2436
2016 eval { 2437 warn "syncing database to disk";
2438 BDB::db_env_txn_checkpoint $DB_ENV;
2439
2017 # if anything goes wrong in here, we should simply crash as we already saved 2440 # if anything goes wrong in here, we should simply crash as we already saved
2018 2441
2019 # cancel all watchers 2442 warn "cancelling all WF_AUTOCANCEL watchers";
2020 for (Event::all_watchers) { 2443 for (Event::all_watchers) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 2444 $_->cancel if $_->data & WF_AUTOCANCEL;
2022 } 2445 }
2023 2446
2447 warn "flushing outstanding aio requests";
2448 for (;;) {
2449 BDB::flush;
2450 IO::AIO::flush;
2451 Coro::cede;
2452 last unless IO::AIO::nreqs || BDB::nreqs;
2453 warn "iterate...";
2454 }
2455
2456 ++$RELOAD;
2457
2024 # cancel all extension coros 2458 warn "cancelling all extension coros";
2025 $_->cancel for values %EXT_CORO; 2459 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = (); 2460 %EXT_CORO = ();
2027 2461
2028 # unload all extensions 2462 warn "removing commands";
2029 for (@exts) { 2463 %COMMAND = ();
2464
2465 warn "removing ext commands";
2466 %EXTCMD = ();
2467
2468 warn "unloading/nuking all extensions";
2469 for my $pkg (@EXTS) {
2030 warn "unloading <$_>"; 2470 warn "... unloading $pkg";
2031 unload_extension $_; 2471
2472 if (my $cb = $pkg->can ("unload")) {
2473 eval {
2474 $cb->($pkg);
2475 1
2476 } or warn "$pkg unloaded, but with errors: $@";
2032 } 2477 }
2033 2478
2479 warn "... nuking $pkg";
2480 Symbol::delete_package $pkg;
2481 }
2482
2034 # unload all modules loaded from $LIBDIR 2483 warn "unloading all perl modules loaded from $LIBDIR";
2035 while (my ($k, $v) = each %INC) { 2484 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2485 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037 2486
2038 warn "removing <$k>"; 2487 warn "... unloading $k";
2039 delete $INC{$k}; 2488 delete $INC{$k};
2040 2489
2041 $k =~ s/\.pm$//; 2490 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g; 2491 $k =~ s/\//::/g;
2043 2492
2046 } 2495 }
2047 2496
2048 Symbol::delete_package $k; 2497 Symbol::delete_package $k;
2049 } 2498 }
2050 2499
2051 # sync database to disk
2052 cf::db_sync;
2053 IO::AIO::flush;
2054
2055 # get rid of safe::, as good as possible 2500 warn "getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 2501 Symbol::delete_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2502 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 2503
2059 # remove register_script_function callbacks
2060 # TODO
2061
2062 # unload cf.pm "a bit" 2504 warn "unloading cf.pm \"a bit\"";
2063 delete $INC{"cf.pm"}; 2505 delete $INC{"cf.pm"};
2064 2506
2065 # don't, removes xs symbols, too, 2507 # don't, removes xs symbols, too,
2066 # and global variables created in xs 2508 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 2509 #Symbol::delete_package __PACKAGE__;
2068 2510
2069 # reload cf.pm 2511 warn "unload completed, starting to reload now";
2512
2070 warn "reloading cf.pm"; 2513 warn "reloading cf.pm";
2071 require cf; 2514 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2515 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 2516
2074 # load config and database again 2517 warn "loading config and database again";
2075 cf::cfg_load; 2518 cf::cfg_load;
2076 cf::db_load;
2077 2519
2078 # load extensions
2079 warn "load extensions"; 2520 warn "loading extensions";
2080 cf::load_extensions; 2521 cf::load_extensions;
2081 2522
2082 # reattach attachments to objects 2523 warn "reattaching attachments to objects/players";
2083 warn "reattach"; 2524 _global_reattach; # objects, sockets
2084 _global_reattach; 2525 warn "reattaching attachments to maps";
2085 }; 2526 reattach $_ for values %MAP;
2527 warn "reattaching attachments to players";
2528 reattach $_ for values %PLAYER;
2086 2529
2087 if ($@) { 2530 warn "loading reloadable resources";
2531 reload_resources;
2532
2533 warn "leaving sync_job";
2534
2535 1
2536 } or do {
2088 warn $@; 2537 warn $@;
2089 warn "error while reloading, exiting."; 2538 warn "error while reloading, exiting.";
2090 exit 1; 2539 exit 1;
2091 } 2540 };
2092 2541
2093 warn "reloaded successfully"; 2542 warn "reloaded";
2094}; 2543};
2095 2544
2096############################################################################# 2545our $RELOAD_WATCHER; # used only during reload
2097
2098unless ($LINK_MAP) {
2099 $LINK_MAP = cf::map::new;
2100
2101 $LINK_MAP->width (41);
2102 $LINK_MAP->height (41);
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2,
2111 cb => sub {
2112 $_[0]->w->cancel;
2113
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 });
2132
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137}
2138
2139register "<global>", __PACKAGE__;
2140 2546
2141register_command "reload" => sub { 2547register_command "reload" => sub {
2142 my ($who, $arg) = @_; 2548 my ($who, $arg) = @_;
2143 2549
2144 if ($who->flag (FLAG_WIZ)) { 2550 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload."); 2551 $who->message ("reloading server.");
2552
2553 # doing reload synchronously and two reloads happen back-to-back,
2554 # coro crashes during coro_state_free->destroy here.
2555
2556 $RELOAD_WATCHER ||= Event->timer (
2557 reentrant => 0,
2558 after => 0,
2559 data => WF_AUTOCANCEL,
2560 cb => sub {
2146 reload; 2561 reload;
2147 $who->message ("end of reload."); 2562 undef $RELOAD_WATCHER;
2563 },
2564 );
2148 } 2565 }
2149}; 2566};
2150 2567
2151unshift @INC, $LIBDIR; 2568unshift @INC, $LIBDIR;
2569
2570my $bug_warning = 0;
2152 2571
2153$TICK_WATCHER = Event->timer ( 2572$TICK_WATCHER = Event->timer (
2154 reentrant => 0, 2573 reentrant => 0,
2574 parked => 1,
2155 prio => 0, 2575 prio => 0,
2156 at => $NEXT_TICK || $TICK, 2576 at => $NEXT_TICK || $TICK,
2157 data => WF_AUTOCANCEL, 2577 data => WF_AUTOCANCEL,
2158 cb => sub { 2578 cb => sub {
2159 unless ($FREEZE) { 2579 if ($Coro::current != $Coro::main) {
2580 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2581 unless ++$bug_warning > 10;
2582 return;
2583 }
2584
2585 $NOW = Event::time;
2586
2160 cf::server_tick; # one server iteration 2587 cf::server_tick; # one server iteration
2161 $RUNTIME += $TICK; 2588 $RUNTIME += $TICK;
2162 }
2163
2164 $NEXT_TICK += $TICK; 2589 $NEXT_TICK += $TICK;
2590
2591 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2592 $NEXT_RUNTIME_WRITE = $NOW + 10;
2593 Coro::async_pool {
2594 write_runtime
2595 or warn "ERROR: unable to write runtime file: $!";
2596 };
2597 }
2598
2599 $WAIT_FOR_TICK->broadcast;
2600 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2601
2602# my $AFTER = Event::time;
2603# warn $AFTER - $NOW;#d#
2165 2604
2166 # if we are delayed by four ticks or more, skip them all 2605 # if we are delayed by four ticks or more, skip them all
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2606 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2168 2607
2169 $TICK_WATCHER->at ($NEXT_TICK); 2608 $TICK_WATCHER->at ($NEXT_TICK);
2170 $TICK_WATCHER->start; 2609 $TICK_WATCHER->start;
2171 }, 2610 },
2172); 2611);
2173 2612
2613{
2174IO::AIO::max_poll_time $TICK * 0.2; 2614 BDB::max_poll_time $TICK * 0.1;
2175 2615 $BDB_POLL_WATCHER = Event->io (
2176Event->io ( 2616 reentrant => 0,
2177 fd => IO::AIO::poll_fileno, 2617 fd => BDB::poll_fileno,
2178 poll => 'r', 2618 poll => 'r',
2179 prio => 5, 2619 prio => 0,
2180 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb,
2182);
2183
2184Event->timer (
2185 data => WF_AUTOCANCEL, 2620 data => WF_AUTOCANCEL,
2186 after => 0, 2621 cb => \&BDB::poll_cb,
2187 interval => 10, 2622 );
2188 cb => sub { 2623 BDB::min_parallel 8;
2189 (Coro::unblock_sub { 2624
2190 write_runtime 2625 BDB::set_sync_prepare {
2191 or warn "ERROR: unable to write runtime file: $!"; 2626 my $status;
2627 my $current = $Coro::current;
2628 (
2629 sub {
2630 $status = $!;
2631 $current->ready; undef $current;
2632 },
2633 sub {
2634 Coro::schedule while defined $current;
2635 $! = $status;
2636 },
2637 )
2638 };
2639
2640 unless ($DB_ENV) {
2641 $DB_ENV = BDB::db_env_create;
2642
2643 cf::sync_job {
2644 eval {
2645 BDB::db_env_open
2646 $DB_ENV,
2647 $BDB_ENV_DIR,
2648 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2649 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2650 0666;
2651
2652 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2653
2654 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2655 $DB_ENV->set_lk_detect;
2656 };
2657
2658 cf::cleanup "db_env_open(db): $@" if $@;
2192 })->(); 2659 };
2193 }, 2660 }
2194); 2661}
2662
2663{
2664 IO::AIO::min_parallel 8;
2665
2666 undef $Coro::AIO::WATCHER;
2667 IO::AIO::max_poll_time $TICK * 0.1;
2668 $AIO_POLL_WATCHER = Event->io (
2669 reentrant => 0,
2670 data => WF_AUTOCANCEL,
2671 fd => IO::AIO::poll_fileno,
2672 poll => 'r',
2673 prio => 6,
2674 cb => \&IO::AIO::poll_cb,
2675 );
2676}
2677
2678END { cf::emergency_save }
2195 2679
21961 26801
2197 2681

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