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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.124 by root, Tue Jan 2 22:55:05 2007 UTC vs.
Revision 1.276 by root, Sun Jun 10 04:05:47 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 91
55our $RANDOM_MAPS = cf::localdir . "/random"; 92# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
57 98
58binmode STDOUT; 99binmode STDOUT;
59binmode STDERR; 100binmode STDERR;
60 101
61# read virtual server time, if available 102# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
66} 107}
67 108
68mkdir cf::localdir; 109mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 111
74# a special map that is always available 112our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 113
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 114sub cf::map::normalise;
78 115
79############################################################################# 116#############################################################################
80 117
81=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
82 119
89=item $cf::RUNTIME 126=item $cf::RUNTIME
90 127
91The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 129every server tick.
93 130
94=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 134
96The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
98 139
99=item $cf::NOW 140=item $cf::NOW
100 141
101The time of the last (current) server tick. 142The time of the last (current) server tick.
102 143
103=item $cf::TICK 144=item $cf::TICK
104 145
105The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
106 157
107=item %cf::CFG 158=item %cf::CFG
108 159
109Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 168
112=back 169=back
113 170
114=cut 171=cut
115 172
116BEGIN { 173BEGIN {
117 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 175 my $msg = join "", @_;
119 utf8::encode $msg;
120 176
121 $msg .= "\n" 177 $msg .= "\n"
122 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
123 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
125 }; 184 };
126} 185}
127 186
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 194
135# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 196# within the Safe compartment.
137for my $pkg (qw( 197for my $pkg (qw(
138 cf::global cf::attachable 198 cf::global cf::attachable
147 207
148$Event::DIED = sub { 208$Event::DIED = sub {
149 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
150}; 210};
151 211
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 212=head2 UTILITY FUNCTIONS
157 213
158=over 4 214=over 4
159 215
160=cut 216=item dumpval $ref
161 217
218=cut
219
220sub dumpval {
221 eval {
222 local $SIG{__DIE__};
223 my $d;
224 if (1) {
225 $d = new Data::Dumper([$_[0]], ["*var"]);
226 $d->Terse(1);
227 $d->Indent(2);
228 $d->Quotekeys(0);
229 $d->Useqq(1);
230 #$d->Bless(...);
231 $d->Seen($_[1]) if @_ > 1;
232 $d = $d->Dump();
233 }
234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
235 $d
236 } || "[unable to dump $_[0]: '$@']";
237}
238
162use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 240
164=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
165 242
166Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
167 244
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
176 246
177Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
178 248
179=cut
180
181sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 249=item cf::lock_wait $string
209 250
210Wait until the given lock is available. See cf::lock_acquire. 251Wait until the given lock is available. See cf::lock_acquire.
211 252
212=item my $lock = cf::lock_acquire $string 253=item my $lock = cf::lock_acquire $string
213 254
214Wait until the given lock is available and then acquires it and returns 255Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 256a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 257for example when the coroutine gets canceled), the lock is automatically
217returned. 258returned.
218 259
219Lock names should begin with a unique identifier (for example, find_map 260Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 261uses map_find and cf::map::load uses map_load).
262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
221 266
222=cut 267=cut
223 268
224our %LOCK; 269our %LOCK;
225 270
239 # wait, to be sure we are not locked 284 # wait, to be sure we are not locked
240 lock_wait $key; 285 lock_wait $key;
241 286
242 $LOCK{$key} = []; 287 $LOCK{$key} = [];
243 288
244 cf::guard { 289 Coro::guard {
245 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
247 } 292 }
248} 293}
294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
301sub freeze_mainloop {
302 return unless $TICK_WATCHER->is_active;
303
304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
307 $TICK_WATCHER->stop;
308 $guard
309}
310
311=item cf::async { BLOCK }
312
313Currently the same as Coro::async_pool, meaning you cannot use
314C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
315thing you are allowed to do is call C<prio> on it.
316
317=cut
318
319BEGIN { *async = \&Coro::async_pool }
249 320
250=item cf::sync_job { BLOCK } 321=item cf::sync_job { BLOCK }
251 322
252The design of crossfire+ requires that the main coro ($Coro::main) is 323The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 324always able to handle events or runnable, as crossfire+ is only partly
262 333
263sub sync_job(&) { 334sub sync_job(&) {
264 my ($job) = @_; 335 my ($job) = @_;
265 336
266 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
267 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
269 342
270 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 344 # (but this is cancel-safe)
272 local $FREEZE = 1; 345 my $freeze_guard = freeze_mainloop;
273 346
274 my $busy = 1; 347 my $busy = 1;
275 my @res; 348 my @res;
276 349
277 (Coro::async { 350 (async {
278 @res = eval { $job->() }; 351 @res = eval { $job->() };
279 warn $@ if $@; 352 warn $@ if $@;
280 undef $busy; 353 undef $busy;
281 })->prio (Coro::PRIO_MAX); 354 })->prio (Coro::PRIO_MAX);
282 355
283 while ($busy) { 356 while ($busy) {
284 Coro::cede_notself; 357 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 358 }
359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
287 366
288 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
289 } else { 368 } else {
290 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
291 370
292 $job->() 371 $job->()
293 } 372 }
294} 373}
295 374
296=item $coro = cf::coro { BLOCK } 375=item $coro = cf::async_ext { BLOCK }
297 376
298Creates and returns a new coro. This coro is automcatially being canceled 377Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 378extension calling this is being unloaded.
300 379
301=cut 380=cut
302 381
303sub coro(&) { 382sub async_ext(&) {
304 my $cb = shift; 383 my $cb = shift;
305 384
306 my $coro; $coro = async { 385 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 386
313 $coro->on_destroy (sub { 387 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 388 delete $EXT_CORO{$coro+0};
315 }); 389 });
316 $EXT_CORO{$coro+0} = $coro; 390 $EXT_CORO{$coro+0} = $coro;
317 391
318 $coro 392 $coro
319} 393}
320 394
321sub write_runtime { 395sub write_runtime {
322 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
323 404
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return; 406 or return;
326 407
408 my $value = $cf::RUNTIME + 90 + 10;
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0 412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return; 413 and return;
330 414
415 # always fsync - this file is important
331 aio_fsync $fh 416 aio_fsync $fh
332 and return; 417 and return;
333 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
334 close $fh 422 close $fh
335 or return; 423 or return;
336 424
337 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
338 and return; 426 and return;
339 427
428 warn "runtime file written.\n";
429
340 1 430 1
341} 431}
342 432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
343=back 444=back
344 445
345=cut 446=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 447
467############################################################################# 448#############################################################################
468 449
469=head2 ATTACHABLE OBJECTS 450=head2 ATTACHABLE OBJECTS
470 451
596our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 578our @CB_MAP = ();
598 579
599my %attachment; 580my %attachment;
600 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
601sub _attach_cb($$$$) { 588sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
603 590
604 use sort 'stable'; 591 use sort 'stable';
605 592
639 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
640 627
641 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
645 632
646 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
647 my $pkg = shift @arg; 634 my $pkg = shift @arg;
648 635
649 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
690 if (ref $_[0]) { 677 if (ref $_[0]) {
691 _object_attach @_; 678 _object_attach @_;
692 } else { 679 } else {
693 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
694 } 681 }
682 _recalc_want;
695}; 683};
696 684
697# all those should be optimised 685# all those should be optimised
698sub cf::attachable::detach { 686sub cf::attachable::detach {
699 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
702 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
703 reattach ($obj); 691 reattach ($obj);
704 } else { 692 } else {
705 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
706 } 694 }
695 _recalc_want;
707}; 696};
708 697
709sub cf::attachable::attached { 698sub cf::attachable::attached {
710 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
711 700
776# object support 765# object support
777 766
778sub reattach { 767sub reattach {
779 # basically do the same as instantiate, without calling instantiate 768 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 772
782 my $registry = $obj->registry; 773 my $registry = $obj->registry;
783 774
784 @$registry = (); 775 @$registry = ();
785 776
832 $filename, length $$rdata, scalar @$objs; 823 $filename, length $$rdata, scalar @$objs;
833 824
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 826 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 828 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 829 close $fh;
839 830
840 if (@$objs) { 831 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 833 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 834 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 835 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 836 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 837 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 838 aio_rename "$filename.pst~", "$filename.pst";
848 } 839 }
849 } else { 840 } else {
850 aio_unlink "$filename.pst"; 841 aio_unlink "$filename.pst";
882 or return; 873 or return;
883 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
884 } 875 }
885 876
886 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
887 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
888 return ($data, $av); 879 return ($data, $av);
889} 880}
890 881
891############################################################################# 882#############################################################################
892# command handling &c 883# command handling &c
917=cut 908=cut
918 909
919sub register_extcmd { 910sub register_extcmd {
920 my ($name, $cb) = @_; 911 my ($name, $cb) = @_;
921 912
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 913 $EXTCMD{$name} = $cb;
926} 914}
927 915
928cf::player->attach ( 916cf::player->attach (
929 on_command => sub { 917 on_command => sub {
930 my ($pl, $name, $params) = @_; 918 my ($pl, $name, $params) = @_;
943 931
944 my $msg = eval { from_json $buf }; 932 my $msg = eval { from_json $buf };
945 933
946 if (ref $msg) { 934 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 936 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 937 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 938 }
951 } 939 }
952 } else { 940 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 943
956 cf::override; 944 cf::override;
957 }, 945 },
958); 946);
959 947
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 948sub load_extension {
967 my ($path) = @_; 949 my ($path) = @_;
968 950
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 951 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 952 my $base = $1;
971 my $pkg = $1; 953 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 954 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 955 $pkg = "ext::$pkg";
974 956
975 warn "loading '$path' into '$pkg'\n"; 957 warn "... loading '$path' into '$pkg'\n";
976 958
977 open my $fh, "<:utf8", $path 959 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 960 or die "$path: $!";
979 961
980 my $source = 962 my $source =
981 "package $pkg; use strict; use utf8;\n" 963 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 964 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 965 . (do { local $/; <$fh> })
984 . "\n};\n1"; 966 . "\n};\n1";
985 967
986 eval $source 968 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 969 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 970 : "extension disabled.\n";
989 971 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 972 warn $@;
991 $ext_pkg{$base} = $pkg; 973 warn "mandatory extension failed to load, exiting.\n";
992 974 exit 1;
993# no strict 'refs'; 975 }
994# @{"$pkg\::ISA"} = ext::; 976 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 977 }
1009 978
1010 # remove commands 979 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 980}
1035 981
1036sub load_extensions { 982sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 983 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 984 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 988 } or warn "$ext not loaded: $@";
1043 } 989 }
1044} 990}
1045 991
1046############################################################################# 992#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 993
1084=head2 CORE EXTENSIONS 994=head2 CORE EXTENSIONS
1085 995
1086Functions and methods that extend core crossfire objects. 996Functions and methods that extend core crossfire objects.
1087 997
998=cut
999
1000package cf::player;
1001
1002use Coro::AIO;
1003
1088=head3 cf::player 1004=head3 cf::player
1089 1005
1090=over 4 1006=over 4
1091 1007
1092=item cf::player::exists $login 1008=item cf::player::find $login
1093 1009
1094Returns true when the given account exists. 1010Returns the given player object, loading it if necessary (might block).
1095 1011
1096=cut 1012=cut
1097 1013
1098sub cf::player::exists($) { 1014sub playerdir($) {
1099 cf::player::find $_[0] 1015 "$PLAYERDIR/"
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1101} 1017}
1102 1018
1019sub path($) {
1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1021
1022 (playerdir $login) . "/playerdata"
1023}
1024
1025sub find_active($) {
1026 $cf::PLAYER{$_[0]}
1027 and $cf::PLAYER{$_[0]}->active
1028 and $cf::PLAYER{$_[0]}
1029}
1030
1031sub exists($) {
1032 my ($login) = @_;
1033
1034 $cf::PLAYER{$login}
1035 or cf::sync_job { !aio_stat path $login }
1036}
1037
1038sub find($) {
1039 return $cf::PLAYER{$_[0]} || do {
1040 my $login = $_[0];
1041
1042 my $guard = cf::lock_acquire "user_find:$login";
1043
1044 $cf::PLAYER{$_[0]} || do {
1045 # rename old playerfiles to new ones
1046 #TODO: remove when no longer required
1047 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1048 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1049 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1050 aio_unlink +(playerdir $login) . "/$login.pl";
1051
1052 my $pl = load_pl path $login
1053 or return;
1054 $cf::PLAYER{$login} = $pl
1055 }
1056 }
1057}
1058
1059sub save($) {
1060 my ($pl) = @_;
1061
1062 return if $pl->{deny_save};
1063
1064 my $path = path $pl;
1065 my $guard = cf::lock_acquire "user_save:$path";
1066
1067 return if $pl->{deny_save};
1068
1069 aio_mkdir playerdir $pl, 0770;
1070 $pl->{last_save} = $cf::RUNTIME;
1071
1072 $pl->save_pl ($path);
1073 Coro::cede;
1074}
1075
1076sub new($) {
1077 my ($login) = @_;
1078
1079 my $self = create;
1080
1081 $self->ob->name ($login);
1082 $self->{deny_save} = 1;
1083
1084 $cf::PLAYER{$login} = $self;
1085
1086 $self
1087}
1088
1089=item $pl->quit_character
1090
1091Nukes the player without looking back. If logged in, the connection will
1092be destroyed. May block for a long time.
1093
1094=cut
1095
1096sub quit_character {
1097 my ($pl) = @_;
1098
1099 my $name = $pl->ob->name;
1100
1101 $pl->{deny_save} = 1;
1102 $pl->password ("*"); # this should lock out the player until we nuked the dir
1103
1104 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1105 $pl->deactivate;
1106 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1107 $pl->ns->destroy if $pl->ns;
1108
1109 my $path = playerdir $pl;
1110 my $temp = "$path~$cf::RUNTIME~deleting~";
1111 aio_rename $path, $temp;
1112 delete $cf::PLAYER{$pl->ob->name};
1113 $pl->destroy;
1114
1115 my $prefix = qr<^~\Q$name\E/>;
1116
1117 # nuke player maps
1118 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1119
1120 IO::AIO::aio_rmtree $temp;
1121}
1122
1123=item $pl->kick
1124
1125Kicks a player out of the game. This destroys the connection.
1126
1127=cut
1128
1129sub kick {
1130 my ($pl, $kicker) = @_;
1131
1132 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1133 $pl->killer ("kicked");
1134 $pl->ns->destroy;
1135}
1136
1137=item cf::player::list_logins
1138
1139Returns am arrayref of all valid playernames in the system, can take a
1140while and may block, so not sync_job-capable, ever.
1141
1142=cut
1143
1144sub list_logins {
1145 my $dirs = aio_readdir $PLAYERDIR
1146 or return [];
1147
1148 my @logins;
1149
1150 for my $login (@$dirs) {
1151 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1152 aio_read $fh, 0, 512, my $buf, 0 or next;
1153 $buf !~ /^password -------------$/m or next; # official not-valid tag
1154
1155 utf8::decode $login;
1156 push @logins, $login;
1157 }
1158
1159 \@logins
1160}
1161
1162=item $player->maps
1163
1164Returns an arrayref of map paths that are private for this
1165player. May block.
1166
1167=cut
1168
1169sub maps($) {
1170 my ($pl) = @_;
1171
1172 $pl = ref $pl ? $pl->ob->name : $pl;
1173
1174 my $files = aio_readdir playerdir $pl
1175 or return;
1176
1177 my @paths;
1178
1179 for (@$files) {
1180 utf8::decode $_;
1181 next if /\.(?:pl|pst)$/;
1182 next unless /^$PATH_SEP/o;
1183
1184 push @paths, cf::map::normalise "~$pl/$_";
1185 }
1186
1187 \@paths
1188}
1189
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1190=item $player->ext_reply ($msgid, %msg)
1104 1191
1105Sends an ext reply to the player. 1192Sends an ext reply to the player.
1106 1193
1107=cut 1194=cut
1108 1195
1109sub cf::player::ext_reply($$$%) { 1196sub ext_reply($$%) {
1110 my ($self, $id, %msg) = @_; 1197 my ($self, $id, %msg) = @_;
1111 1198
1112 $msg{msgid} = $id; 1199 $msg{msgid} = $id;
1113 1200
1114 $self->send ("ext " . to_json \%msg); 1201 $self->send ("ext " . cf::to_json \%msg);
1202}
1203
1204=item $player->ext_event ($type, %msg)
1205
1206Sends an ext event to the client.
1207
1208=cut
1209
1210sub ext_event($$%) {
1211 my ($self, $type, %msg) = @_;
1212
1213 $self->ns->ext_event ($type, %msg);
1214}
1215
1216=head3 cf::region
1217
1218=over 4
1219
1220=cut
1221
1222package cf::region;
1223
1224=item cf::region::find_by_path $path
1225
1226Tries to decuce the probable region for a map knowing only its path.
1227
1228=cut
1229
1230sub find_by_path($) {
1231 my ($path) = @_;
1232
1233 my ($match, $specificity);
1234
1235 for my $region (list) {
1236 if ($region->match && $path =~ $region->match) {
1237 ($match, $specificity) = ($region, $region->specificity)
1238 if $region->specificity > $specificity;
1239 }
1240 }
1241
1242 $match
1115} 1243}
1116 1244
1117=back 1245=back
1118
1119 1246
1120=head3 cf::map 1247=head3 cf::map
1121 1248
1122=over 4 1249=over 4
1123 1250
1126package cf::map; 1253package cf::map;
1127 1254
1128use Fcntl; 1255use Fcntl;
1129use Coro::AIO; 1256use Coro::AIO;
1130 1257
1258use overload
1259 '""' => \&as_string,
1260 fallback => 1;
1261
1131our $MAX_RESET = 7200; 1262our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1263our $DEFAULT_RESET = 3000;
1133 1264
1134sub generate_random_map { 1265sub generate_random_map {
1135 my ($path, $rmp) = @_; 1266 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1267 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1268 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1269 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1270 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1271 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1272 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1273 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1274 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1275 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1276 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1277 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1278 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1279 (cf::region::find $rmp->{region}), $rmp->{custom}
1280 )
1281}
1282
1283=item cf::map->register ($regex, $prio)
1284
1285Register a handler for the map path matching the given regex at the
1286givne priority (higher is better, built-in handlers have priority 0, the
1287default).
1288
1289=cut
1290
1291sub register {
1292 my (undef, $regex, $prio) = @_;
1293 my $pkg = caller;
1294
1295 no strict;
1296 push @{"$pkg\::ISA"}, __PACKAGE__;
1297
1298 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1299}
1300
1301# also paths starting with '/'
1302$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1303
1304sub thawer_merge {
1305 my ($self, $merge) = @_;
1306
1307 # we have to keep some variables in memory intact
1308 local $self->{path};
1309 local $self->{load_path};
1310
1311 $self->SUPER::thawer_merge ($merge);
1312}
1313
1314sub normalise {
1315 my ($path, $base) = @_;
1316
1317 $path = "$path"; # make sure its a string
1318
1319 $path =~ s/\.map$//;
1320
1321 # map plan:
1322 #
1323 # /! non-realised random map exit (special hack!)
1324 # {... are special paths that are not being touched
1325 # ?xxx/... are special absolute paths
1326 # ?random/... random maps
1327 # /... normal maps
1328 # ~user/... per-player map of a specific user
1329
1330 $path =~ s/$PATH_SEP/\//go;
1331
1332 # treat it as relative path if it starts with
1333 # something that looks reasonable
1334 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1335 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1336
1337 $base =~ s{[^/]+/?$}{};
1338 $path = "$base/$path";
1339 }
1340
1341 for ($path) {
1342 redo if s{//}{/};
1343 redo if s{/\.?/}{/};
1344 redo if s{/[^/]+/\.\./}{/};
1345 }
1346
1347 $path
1348}
1349
1350sub new_from_path {
1351 my (undef, $path, $base) = @_;
1352
1353 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1354
1355 $path = normalise $path, $base;
1356
1357 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1358 if ($path =~ $EXT_MAP{$pkg}[1]) {
1359 my $self = bless cf::map::new, $pkg;
1360 $self->{path} = $path; $self->path ($path);
1361 $self->init; # pass $1 etc.
1362 return $self;
1363 }
1364 }
1365
1366 Carp::carp "unable to resolve path '$path' (base '$base').";
1367 ()
1368}
1369
1370sub init {
1371 my ($self) = @_;
1372
1373 $self
1374}
1375
1376sub as_string {
1377 my ($self) = @_;
1378
1379 "$self->{path}"
1380}
1381
1382# the displayed name, this is a one way mapping
1383sub visible_name {
1384 &as_string
1385}
1386
1387# the original (read-only) location
1388sub load_path {
1389 my ($self) = @_;
1390
1391 "$MAPDIR/$self->{path}.map"
1392}
1393
1394# the temporary/swap location
1395sub save_path {
1396 my ($self) = @_;
1397
1398 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1399 "$TMPDIR/$path.map"
1400}
1401
1402# the unique path, undef == no special unique path
1403sub uniq_path {
1404 my ($self) = @_;
1405
1406 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1407 "$UNIQUEDIR/$path"
1151} 1408}
1152 1409
1153# and all this just because we cannot iterate over 1410# and all this just because we cannot iterate over
1154# all maps in C++... 1411# all maps in C++...
1155sub change_all_map_light { 1412sub change_all_map_light {
1157 1414
1158 $_->change_map_light ($change) 1415 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1416 for grep $_->outdoor, values %cf::MAP;
1160} 1417}
1161 1418
1419sub decay_objects {
1420 my ($self) = @_;
1421
1422 return if $self->{deny_reset};
1423
1424 $self->do_decay_objects;
1425}
1426
1427sub unlink_save {
1428 my ($self) = @_;
1429
1430 utf8::encode (my $save = $self->save_path);
1431 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1432 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1433}
1434
1162sub try_load_header($) { 1435sub load_header_from($) {
1163 my ($path) = @_; 1436 my ($self, $path) = @_;
1164 1437
1165 utf8::encode $path; 1438 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1439 #aio_open $path, O_RDONLY, 0
1440 # or return;
1441
1442 $self->_load_header ($path)
1167 or return; 1443 or return;
1168 1444
1169 my $map = cf::map::new 1445 $self->{load_path} = $path;
1446
1447 1
1448}
1449
1450sub load_header_orig {
1451 my ($self) = @_;
1452
1453 $self->load_header_from ($self->load_path)
1454}
1455
1456sub load_header_temp {
1457 my ($self) = @_;
1458
1459 $self->load_header_from ($self->save_path)
1460}
1461
1462sub prepare_temp {
1463 my ($self) = @_;
1464
1465 $self->last_access ((delete $self->{last_access})
1466 || $cf::RUNTIME); #d#
1467 # safety
1468 $self->{instantiate_time} = $cf::RUNTIME
1469 if $self->{instantiate_time} > $cf::RUNTIME;
1470}
1471
1472sub prepare_orig {
1473 my ($self) = @_;
1474
1475 $self->{load_original} = 1;
1476 $self->{instantiate_time} = $cf::RUNTIME;
1477 $self->last_access ($cf::RUNTIME);
1478 $self->instantiate;
1479}
1480
1481sub load_header {
1482 my ($self) = @_;
1483
1484 if ($self->load_header_temp) {
1485 $self->prepare_temp;
1486 } else {
1487 $self->load_header_orig
1170 or return; 1488 or return;
1489 $self->prepare_orig;
1490 }
1171 1491
1172 $map->load_header ($path) 1492 $self->{deny_reset} = 1
1173 or return; 1493 if $self->no_reset;
1174 1494
1175 $map->{load_path} = $path; 1495 $self->default_region (cf::region::find_by_path $self->{path})
1496 unless $self->default_region;
1176 1497
1177 $map 1498 1
1178} 1499}
1179 1500
1501sub find;
1180sub find_map { 1502sub find {
1181 my ($path, $origin) = @_; 1503 my ($path, $origin) = @_;
1182 1504
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path; 1505 $path = normalise $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187 1506
1188 cf::lock_wait "map_find:$key"; 1507 cf::lock_wait "map_find:$path";
1189 1508
1190 $cf::MAP{$key} || do { 1509 $cf::MAP{$path} || do {
1191 my $guard = cf::lock_acquire "map_find:$key"; 1510 my $guard = cf::lock_acquire "map_find:$path";
1192 1511 my $map = new_from_path cf::map $path
1193 # do it the slow way
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 1512 or return;
1208 1513
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1514 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1515
1222 if ($map->should_reset) { 1516 $map->load_header
1517 or return;
1518
1519 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1520 # doing this can freeze the server in a sync job, obviously
1521 #$cf::WAIT_FOR_TICK->wait;
1223 $map->reset; 1522 $map->reset;
1224 undef $guard; 1523 undef $guard;
1225 $map = cf::map::find_map ($path) 1524 return find $path;
1226 or return;
1227 } 1525 }
1228 1526
1229 $cf::MAP{$key} = $map 1527 $cf::MAP{$path} = $map
1230 } 1528 }
1231} 1529}
1530
1531sub pre_load { }
1532sub post_load { }
1232 1533
1233sub load { 1534sub load {
1234 my ($self) = @_; 1535 my ($self) = @_;
1235 1536
1537 local $self->{deny_reset} = 1; # loading can take a long time
1538
1236 my $path = $self->{path}; 1539 my $path = $self->{path};
1540
1541 {
1237 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1542 my $guard = cf::lock_acquire "map_load:$path";
1238 1543
1239 return if $self->in_memory != cf::MAP_SWAPPED; 1544 return if $self->in_memory != cf::MAP_SWAPPED;
1240 1545
1241 $self->in_memory (cf::MAP_LOADING); 1546 $self->in_memory (cf::MAP_LOADING);
1242 1547
1243 $self->alloc; 1548 $self->alloc;
1549
1550 $self->pre_load;
1551 Coro::cede;
1552
1244 $self->load_objects ($self->{load_path}, 1) 1553 $self->_load_objects ($self->{load_path}, 1)
1245 or return; 1554 or return;
1246 1555
1247 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1556 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1248 if delete $self->{load_original}; 1557 if delete $self->{load_original};
1249 1558
1250 if (my $uniq = $path->uniq_path) { 1559 if (my $uniq = $self->uniq_path) {
1251 utf8::encode $uniq; 1560 utf8::encode $uniq;
1252 if (aio_open $uniq, O_RDONLY, 0) { 1561 if (aio_open $uniq, O_RDONLY, 0) {
1253 $self->clear_unique_items; 1562 $self->clear_unique_items;
1254 $self->load_objects ($uniq, 0); 1563 $self->_load_objects ($uniq, 0);
1255 } 1564 }
1256 } 1565 }
1257 1566
1567 Coro::cede;
1258 # now do the right thing for maps 1568 # now do the right thing for maps
1259 $self->link_multipart_objects; 1569 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 1570 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 1571 unless $self->difficulty;
1572 Coro::cede;
1573
1574 unless ($self->{deny_activate}) {
1575 $self->decay_objects;
1576 $self->fix_auto_apply;
1577 $self->update_buttons;
1578 Coro::cede;
1579 $self->set_darkness_map;
1580 Coro::cede;
1271 $self->activate; 1581 $self->activate;
1272 } 1582 }
1273 1583
1274 $self->in_memory (cf::MAP_IN_MEMORY); 1584 $self->in_memory (cf::MAP_IN_MEMORY);
1275} 1585 }
1276 1586
1277sub load_map_sync { 1587 $self->post_load;
1588}
1589
1590sub customise_for {
1591 my ($self, $ob) = @_;
1592
1593 return find "~" . $ob->name . "/" . $self->{path}
1594 if $self->per_player;
1595
1596# return find "?party/" . $ob->name . "/" . $self->{path}
1597# if $self->per_party;
1598
1599 $self
1600}
1601
1602# find and load all maps in the 3x3 area around a map
1603sub load_diag {
1604 my ($map) = @_;
1605
1606 my @diag; # diagonal neighbours
1607
1608 for (0 .. 3) {
1609 my $neigh = $map->tile_path ($_)
1610 or next;
1611 $neigh = find $neigh, $map
1612 or next;
1613 $neigh->load;
1614
1615 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1616 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1617 }
1618
1619 for (@diag) {
1620 my $neigh = find @$_
1621 or next;
1622 $neigh->load;
1623 }
1624}
1625
1626sub find_sync {
1278 my ($path, $origin) = @_; 1627 my ($path, $origin) = @_;
1279 1628
1280 #warn "load_map_sync<$path, $origin>\n";#d# 1629 cf::sync_job { find $path, $origin }
1630}
1281 1631
1282 cf::sync_job { 1632sub do_load_sync {
1283 my $map = cf::map::find_map $path, $origin 1633 my ($map) = @_;
1284 or return; 1634
1635 cf::sync_job { $map->load };
1636}
1637
1638our %MAP_PREFETCH;
1639our $MAP_PREFETCHER = undef;
1640
1641sub find_async {
1642 my ($path, $origin) = @_;
1643
1644 $path = normalise $path, $origin && $origin->{path};
1645
1646 if (my $map = $cf::MAP{$path}) {
1647 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1648 }
1649
1650 undef $MAP_PREFETCH{$path};
1651 $MAP_PREFETCHER ||= cf::async {
1652 while (%MAP_PREFETCH) {
1653 for my $path (keys %MAP_PREFETCH) {
1654 my $map = find $path
1655 or next;
1285 $map->load; 1656 $map->load;
1286 $map 1657
1658 delete $MAP_PREFETCH{$path};
1659 }
1660 }
1661 undef $MAP_PREFETCHER;
1287 } 1662 };
1663 $MAP_PREFETCHER->prio (6);
1664
1665 ()
1288} 1666}
1289 1667
1290sub save { 1668sub save {
1291 my ($self) = @_; 1669 my ($self) = @_;
1292 1670
1671 my $lock = cf::lock_acquire "map_data:" . $self->path;
1672
1293 $self->{last_save} = $cf::RUNTIME; 1673 $self->{last_save} = $cf::RUNTIME;
1294 1674
1295 return unless $self->dirty; 1675 return unless $self->dirty;
1296 1676
1297 my $save = $self->{path}->save_path; utf8::encode $save; 1677 my $save = $self->save_path; utf8::encode $save;
1298 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1678 my $uniq = $self->uniq_path; utf8::encode $uniq;
1299 1679
1300 $self->{load_path} = $save; 1680 $self->{load_path} = $save;
1301 1681
1302 return if $self->{deny_save}; 1682 return if $self->{deny_save};
1303 1683
1684 local $self->{last_access} = $self->last_access;#d#
1685
1686 cf::async {
1687 $_->contr->save for $self->players;
1688 };
1689
1304 if ($uniq) { 1690 if ($uniq) {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1691 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1306 $self->save_objects ($uniq, cf::IO_UNIQUES); 1692 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1307 } else { 1693 } else {
1308 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1694 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1309 } 1695 }
1310} 1696}
1311 1697
1312sub swap_out { 1698sub swap_out {
1313 my ($self) = @_; 1699 my ($self) = @_;
1700
1701 # save first because save cedes
1702 $self->save;
1703
1704 my $lock = cf::lock_acquire "map_data:" . $self->path;
1314 1705
1315 return if $self->players; 1706 return if $self->players;
1316 return if $self->in_memory != cf::MAP_IN_MEMORY; 1707 return if $self->in_memory != cf::MAP_IN_MEMORY;
1317 return if $self->{deny_save}; 1708 return if $self->{deny_save};
1318 1709
1319 $self->save;
1320 $self->clear; 1710 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED); 1711 $self->in_memory (cf::MAP_SWAPPED);
1322} 1712}
1323 1713
1324sub reset_at { 1714sub reset_at {
1325 my ($self) = @_; 1715 my ($self) = @_;
1326 1716
1327 # TODO: safety, remove and allow resettable per-player maps 1717 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel};
1329 return 1e99 if $self->{deny_reset}; 1718 return 1e99 if $self->{deny_reset};
1330 1719
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1720 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1721 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 1722
1338 my ($self) = @_; 1727 my ($self) = @_;
1339 1728
1340 $self->reset_at <= $cf::RUNTIME 1729 $self->reset_at <= $cf::RUNTIME
1341} 1730}
1342 1731
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 1732sub reset {
1365 my ($self) = @_; 1733 my ($self) = @_;
1366 1734
1735 my $lock = cf::lock_acquire "map_data:$self->{path}";
1736
1367 return if $self->players; 1737 return if $self->players;
1368 return if $self->{path}{user_rel};#d#
1369 1738
1370 warn "resetting map ", $self->path;#d# 1739 warn "resetting map ", $self->path;
1740
1741 $self->in_memory (cf::MAP_SWAPPED);
1742
1743 # need to save uniques path
1744 unless ($self->{deny_save}) {
1745 my $uniq = $self->uniq_path; utf8::encode $uniq;
1746
1747 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1748 if $uniq;
1749 }
1371 1750
1372 delete $cf::MAP{$self->path}; 1751 delete $cf::MAP{$self->path};
1752
1753 $self->clear;
1373 1754
1374 $_->clear_links_to ($self) for values %cf::MAP; 1755 $_->clear_links_to ($self) for values %cf::MAP;
1375 1756
1376 $self->unlink_save; 1757 $self->unlink_save;
1377 $self->destroy; 1758 $self->destroy;
1380my $nuke_counter = "aaaa"; 1761my $nuke_counter = "aaaa";
1381 1762
1382sub nuke { 1763sub nuke {
1383 my ($self) = @_; 1764 my ($self) = @_;
1384 1765
1766 delete $cf::MAP{$self->path};
1767
1768 $self->unlink_save;
1769
1770 bless $self, "cf::map";
1771 delete $self->{deny_reset};
1385 $self->{deny_save} = 1; 1772 $self->{deny_save} = 1;
1386 $self->reset_timeout (1); 1773 $self->reset_timeout (1);
1387 $self->rename ("{nuke}/" . ($nuke_counter++)); 1774 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1775
1776 $cf::MAP{$self->path} = $self;
1777
1388 $self->reset; # polite request, might not happen 1778 $self->reset; # polite request, might not happen
1389} 1779}
1390 1780
1391sub customise_for { 1781=item $maps = cf::map::tmp_maps
1392 my ($map, $ob) = @_;
1393 1782
1394 if ($map->per_player) { 1783Returns an arrayref with all map paths of currently instantiated and saved
1395 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1784maps.
1785
1786=cut
1787
1788sub tmp_maps() {
1396 } 1789 [
1397 1790 map {
1398 $map 1791 utf8::decode $_;
1792 !/\.(?:pst|meta)$/ && /^$PATH_SEP/o
1793 ? normalise $_
1794 : ()
1795 } @{ aio_readdir $TMPDIR or [] }
1796 ]
1399} 1797}
1400 1798
1401sub emergency_save { 1799=item cf::map::unique_maps
1402 local $cf::FREEZE = 1;
1403 1800
1404 warn "enter emergency map save\n"; 1801Returns an arrayref of paths of all shared maps that have
1802instantiated unique items. May block.
1405 1803
1406 cf::sync_job { 1804=cut
1407 warn "begin emergency map save\n";
1408 $_->save for values %cf::MAP;
1409 };
1410 1805
1411 warn "end emergency map save\n"; 1806sub unique_maps() {
1807 [
1808 map {
1809 utf8::decode $_;
1810 !/\.(?:pst|meta)$/ && /^$PATH_SEP/o
1811 ? normalise $_
1812 : ()
1813 } @{ aio_readdir $UNIQUEDIR or [] }
1814 ]
1412} 1815}
1413 1816
1414package cf; 1817package cf;
1415 1818
1416=back 1819=back
1417 1820
1821=head3 cf::object
1822
1823=cut
1824
1825package cf::object;
1826
1827=over 4
1828
1829=item $ob->inv_recursive
1830
1831Returns the inventory of the object _and_ their inventories, recursively.
1832
1833=cut
1834
1835sub inv_recursive_;
1836sub inv_recursive_ {
1837 map { $_, inv_recursive_ $_->inv } @_
1838}
1839
1840sub inv_recursive {
1841 inv_recursive_ inv $_[0]
1842}
1843
1844package cf;
1845
1846=back
1418 1847
1419=head3 cf::object::player 1848=head3 cf::object::player
1420 1849
1421=over 4 1850=over 4
1422 1851
1462 1891
1463=item $player_object->enter_link 1892=item $player_object->enter_link
1464 1893
1465Freezes the player and moves him/her to a special map (C<{link}>). 1894Freezes the player and moves him/her to a special map (C<{link}>).
1466 1895
1467The player should be reaosnably safe there for short amounts of time. You 1896The player should be reasonably safe there for short amounts of time. You
1468I<MUST> call C<leave_link> as soon as possible, though. 1897I<MUST> call C<leave_link> as soon as possible, though.
1469 1898
1899Will never block.
1900
1470=item $player_object->leave_link ($map, $x, $y) 1901=item $player_object->leave_link ($map, $x, $y)
1471 1902
1472Moves the player out of the specila link map onto the given map. If the 1903Moves the player out of the special C<{link}> map onto the specified
1473map is not valid (or omitted), the player will be moved back to the 1904map. If the map is not valid (or omitted), the player will be moved back
1474location he/she was before the call to C<enter_link>, or, if that fails, 1905to the location he/she was before the call to C<enter_link>, or, if that
1475to the emergency map position. 1906fails, to the emergency map position.
1476 1907
1477Might block. 1908Might block.
1478 1909
1479=cut 1910=cut
1911
1912sub link_map {
1913 unless ($LINK_MAP) {
1914 $LINK_MAP = cf::map::find "{link}"
1915 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1916 $LINK_MAP->load;
1917 }
1918
1919 $LINK_MAP
1920}
1480 1921
1481sub cf::object::player::enter_link { 1922sub cf::object::player::enter_link {
1482 my ($self) = @_; 1923 my ($self) = @_;
1483 1924
1484 $self->deactivate_recursive; 1925 $self->deactivate_recursive;
1485 1926
1486 return if $self->map == $LINK_MAP; 1927 return if UNIVERSAL::isa $self->map, "ext::map_link";
1487 1928
1488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1929 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1489 if $self->map; 1930 if $self->map && $self->map->{path} ne "{link}";
1490 1931
1491 $self->enter_map ($LINK_MAP, 20, 20); 1932 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1492} 1933}
1493 1934
1494sub cf::object::player::leave_link { 1935sub cf::object::player::leave_link {
1495 my ($self, $map, $x, $y) = @_; 1936 my ($self, $map, $x, $y) = @_;
1937
1938 return unless $self->contr->active;
1496 1939
1497 my $link_pos = delete $self->{_link_pos}; 1940 my $link_pos = delete $self->{_link_pos};
1498 1941
1499 unless ($map) { 1942 unless ($map) {
1500 # restore original map position 1943 # restore original map position
1501 ($map, $x, $y) = @{ $link_pos || [] }; 1944 ($map, $x, $y) = @{ $link_pos || [] };
1502 $map = cf::map::find_map $map; 1945 $map = cf::map::find $map;
1503 1946
1504 unless ($map) { 1947 unless ($map) {
1505 ($map, $x, $y) = @$EMERGENCY_POSITION; 1948 ($map, $x, $y) = @$EMERGENCY_POSITION;
1506 $map = cf::map::find_map $map 1949 $map = cf::map::find $map
1507 or die "FATAL: cannot load emergency map\n"; 1950 or die "FATAL: cannot load emergency map\n";
1508 } 1951 }
1509 } 1952 }
1510 1953
1511 ($x, $y) = (-1, -1) 1954 ($x, $y) = (-1, -1)
1514 # use -1 or undef as default coordinates, not 0, 0 1957 # use -1 or undef as default coordinates, not 0, 0
1515 ($x, $y) = ($map->enter_x, $map->enter_y) 1958 ($x, $y) = ($map->enter_x, $map->enter_y)
1516 if $x <=0 && $y <= 0; 1959 if $x <=0 && $y <= 0;
1517 1960
1518 $map->load; 1961 $map->load;
1962 $map->load_diag;
1519 1963
1964 return unless $self->contr->active;
1520 $self->activate_recursive; 1965 $self->activate_recursive;
1966
1967 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1521 $self->enter_map ($map, $x, $y); 1968 $self->enter_map ($map, $x, $y);
1522} 1969}
1523 1970
1524cf::player->attach (
1525 on_logout => sub {
1526 my ($pl) = @_;
1527
1528 # abort map switching before logout
1529 if ($pl->ob->{_link_pos}) {
1530 cf::sync_job {
1531 $pl->ob->leave_link
1532 };
1533 }
1534 },
1535 on_login => sub {
1536 my ($pl) = @_;
1537
1538 # try to abort aborted map switching on player login :)
1539 # should happen only on crashes
1540 if ($pl->ob->{_link_pos}) {
1541 $pl->ob->enter_link;
1542 Coro::async {
1543 # we need this sleep as the login has a concurrent enter_exit running
1544 # and this sleep increases chances of the player not ending up in scorn
1545 Coro::Timer::sleep 1;
1546 $pl->ob->leave_link;
1547 };
1548 }
1549 },
1550);
1551
1552=item $player_object->goto_map ($path, $x, $y) 1971=item $player_object->goto ($path, $x, $y[, $check->($map)])
1553 1972
1554=cut 1973Moves the player to the given map-path and coordinates by first freezing
1974her, loading and preparing them map, calling the provided $check callback
1975that has to return the map if sucecssful, and then unfreezes the player on
1976the new (success) or old (failed) map position.
1555 1977
1978=cut
1979
1980our $GOTOGEN;
1981
1556sub cf::object::player::goto_map { 1982sub cf::object::player::goto {
1557 my ($self, $path, $x, $y) = @_; 1983 my ($self, $path, $x, $y, $check) = @_;
1984
1985 # do generation counting so two concurrent goto's will be executed in-order
1986 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1558 1987
1559 $self->enter_link; 1988 $self->enter_link;
1560 1989
1561 (Coro::async { 1990 (async {
1562 $path = new cf::path $path; 1991 my $map = eval {
1563
1564 my $map = cf::map::find_map $path->as_string; 1992 my $map = cf::map::find $path;
1993
1994 if ($map) {
1565 $map = $map->customise_for ($self) if $map; 1995 $map = $map->customise_for ($self);
1566 1996 $map = $check->($map) if $check && $map;
1567# warn "entering ", $map->path, " at ($x, $y)\n" 1997 } else {
1568# if $map;
1569
1570 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1998 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1999 }
1571 2000
2001 $map
2002 };
2003
2004 if ($@) {
2005 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2006 LOG llevError | logBacktrace, Carp::longmess $@;
2007 }
2008
2009 if ($gen == $self->{_goto_generation}) {
2010 delete $self->{_goto_generation};
1572 $self->leave_link ($map, $x, $y); 2011 $self->leave_link ($map, $x, $y);
2012 }
1573 })->prio (1); 2013 })->prio (1);
1574} 2014}
1575 2015
1576=item $player_object->enter_exit ($exit_object) 2016=item $player_object->enter_exit ($exit_object)
1577 2017
1579 2019
1580sub parse_random_map_params { 2020sub parse_random_map_params {
1581 my ($spec) = @_; 2021 my ($spec) = @_;
1582 2022
1583 my $rmp = { # defaults 2023 my $rmp = { # defaults
1584 xsize => 10, 2024 xsize => (cf::rndm 15, 40),
1585 ysize => 10, 2025 ysize => (cf::rndm 15, 40),
2026 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2027 #layout => string,
1586 }; 2028 };
1587 2029
1588 for (split /\n/, $spec) { 2030 for (split /\n/, $spec) {
1589 my ($k, $v) = split /\s+/, $_, 2; 2031 my ($k, $v) = split /\s+/, $_, 2;
1590 2032
1594 $rmp 2036 $rmp
1595} 2037}
1596 2038
1597sub prepare_random_map { 2039sub prepare_random_map {
1598 my ($exit) = @_; 2040 my ($exit) = @_;
2041
2042 my $guard = cf::lock_acquire "exit_prepare:$exit";
1599 2043
1600 # all this does is basically replace the /! path by 2044 # all this does is basically replace the /! path by
1601 # a new random map path (?random/...) with a seed 2045 # a new random map path (?random/...) with a seed
1602 # that depends on the exit object 2046 # that depends on the exit object
1603 2047
1604 my $rmp = parse_random_map_params $exit->msg; 2048 my $rmp = parse_random_map_params $exit->msg;
1605 2049
1606 if ($exit->map) { 2050 if ($exit->map) {
1607 $rmp->{region} = $exit->map->region_name; 2051 $rmp->{region} = $exit->region->name;
1608 $rmp->{origin_map} = $exit->map->path; 2052 $rmp->{origin_map} = $exit->map->path;
1609 $rmp->{origin_x} = $exit->x; 2053 $rmp->{origin_x} = $exit->x;
1610 $rmp->{origin_y} = $exit->y; 2054 $rmp->{origin_y} = $exit->y;
1611 } 2055 }
1612 2056
1613 $rmp->{random_seed} ||= $exit->random_seed; 2057 $rmp->{random_seed} ||= $exit->random_seed;
1614 2058
1615 my $data = cf::to_json $rmp; 2059 my $data = cf::to_json $rmp;
1616 my $md5 = Digest::MD5::md5_hex $data; 2060 my $md5 = Digest::MD5::md5_hex $data;
2061 my $meta = "$RANDOMDIR/$md5.meta";
1617 2062
1618 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2063 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1619 aio_write $fh, 0, (length $data), $data, 0; 2064 aio_write $fh, 0, (length $data), $data, 0;
2065 undef $fh;
2066 aio_rename "$meta~", $meta;
1620 2067
1621 $exit->slaying ("?random/$md5"); 2068 $exit->slaying ("?random/$md5");
1622 $exit->msg (undef); 2069 $exit->msg (undef);
1623 } 2070 }
1624} 2071}
1626sub cf::object::player::enter_exit { 2073sub cf::object::player::enter_exit {
1627 my ($self, $exit) = @_; 2074 my ($self, $exit) = @_;
1628 2075
1629 return unless $self->type == cf::PLAYER; 2076 return unless $self->type == cf::PLAYER;
1630 2077
2078 if ($exit->slaying eq "/!") {
2079 #TODO: this should de-fi-ni-te-ly not be a sync-job
2080 # the problem is that $exit might not survive long enough
2081 # so it needs to be done right now, right here
2082 cf::sync_job { prepare_random_map $exit };
2083 }
2084
2085 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2086 my $hp = $exit->stats->hp;
2087 my $sp = $exit->stats->sp;
2088
1631 $self->enter_link; 2089 $self->enter_link;
1632 2090
1633 (Coro::async { 2091 (async {
2092 $self->deactivate_recursive; # just to be sure
1634 unless (eval { 2093 unless (eval {
1635 2094 $self->goto ($slaying, $hp, $sp);
1636 prepare_random_map $exit
1637 if $exit->slaying eq "/!";
1638
1639 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1640 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1641 2095
1642 1; 2096 1;
1643 }) { 2097 }) {
1644 $self->message ("Something went wrong deep within the crossfire server. " 2098 $self->message ("Something went wrong deep within the crossfire server. "
1645 . "I'll try to bring you back to the map you were before. " 2099 . "I'll try to bring you back to the map you were before. "
1646 . "Please report this to the dungeon master", 2100 . "Please report this to the dungeon master!",
1647 cf::NDI_UNIQUE | cf::NDI_RED); 2101 cf::NDI_UNIQUE | cf::NDI_RED);
1648 2102
1649 warn "ERROR in enter_exit: $@"; 2103 warn "ERROR in enter_exit: $@";
1650 $self->leave_link; 2104 $self->leave_link;
1651 } 2105 }
1652 })->prio (1); 2106 })->prio (1);
1665 2119
1666sub cf::client::send_drawinfo { 2120sub cf::client::send_drawinfo {
1667 my ($self, $text, $flags) = @_; 2121 my ($self, $text, $flags) = @_;
1668 2122
1669 utf8::encode $text; 2123 utf8::encode $text;
1670 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2124 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1671} 2125}
1672 2126
2127=item $client->ext_event ($type, %msg)
2128
2129Sends an exti event to the client.
2130
2131=cut
2132
2133sub cf::client::ext_event($$%) {
2134 my ($self, $type, %msg) = @_;
2135
2136 $msg{msgtype} = "event_$type";
2137 $self->send_packet ("ext " . cf::to_json \%msg);
2138}
1673 2139
1674=item $success = $client->query ($flags, "text", \&cb) 2140=item $success = $client->query ($flags, "text", \&cb)
1675 2141
1676Queues a query to the client, calling the given callback with 2142Queues a query to the client, calling the given callback with
1677the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2143the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1702 on_reply => sub { 2168 on_reply => sub {
1703 my ($ns, $msg) = @_; 2169 my ($ns, $msg) = @_;
1704 2170
1705 # this weird shuffling is so that direct followup queries 2171 # this weird shuffling is so that direct followup queries
1706 # get handled first 2172 # get handled first
1707 my $queue = delete $ns->{query_queue}; 2173 my $queue = delete $ns->{query_queue}
2174 or return; # be conservative, not sure how that can happen, but we saw a crash here
1708 2175
1709 (shift @$queue)->[1]->($msg); 2176 (shift @$queue)->[1]->($msg);
2177 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1710 2178
1711 push @{ $ns->{query_queue} }, @$queue; 2179 push @{ $ns->{query_queue} }, @$queue;
1712 2180
1713 if (@{ $ns->{query_queue} } == @$queue) { 2181 if (@{ $ns->{query_queue} } == @$queue) {
1714 if (@$queue) { 2182 if (@$queue) {
1718 } 2186 }
1719 } 2187 }
1720 }, 2188 },
1721); 2189);
1722 2190
1723=item $client->coro (\&cb) 2191=item $client->async (\&cb)
1724 2192
1725Create a new coroutine, running the specified callback. The coroutine will 2193Create a new coroutine, running the specified callback. The coroutine will
1726be automatically cancelled when the client gets destroyed (e.g. on logout, 2194be automatically cancelled when the client gets destroyed (e.g. on logout,
1727or loss of connection). 2195or loss of connection).
1728 2196
1729=cut 2197=cut
1730 2198
1731sub cf::client::coro { 2199sub cf::client::async {
1732 my ($self, $cb) = @_; 2200 my ($self, $cb) = @_;
1733 2201
1734 my $coro; $coro = async { 2202 my $coro = &Coro::async ($cb);
1735 eval {
1736 $cb->();
1737 };
1738 warn $@ if $@;
1739 };
1740 2203
1741 $coro->on_destroy (sub { 2204 $coro->on_destroy (sub {
1742 delete $self->{_coro}{$coro+0}; 2205 delete $self->{_coro}{$coro+0};
1743 }); 2206 });
1744 2207
1777 2240
1778# here we export the classes and methods available to script code 2241# here we export the classes and methods available to script code
1779 2242
1780=pod 2243=pod
1781 2244
1782The following fucntions and emthods are available within a safe environment: 2245The following functions and methods are available within a safe environment:
1783 2246
1784 cf::object contr pay_amount pay_player map 2247 cf::object contr pay_amount pay_player map
1785 cf::object::player player 2248 cf::object::player player
1786 cf::player peaceful 2249 cf::player peaceful
1787 cf::map trigger 2250 cf::map trigger
1872############################################################################# 2335#############################################################################
1873 2336
1874=head2 EXTENSION DATABASE SUPPORT 2337=head2 EXTENSION DATABASE SUPPORT
1875 2338
1876Crossfire maintains a very simple database for extension use. It can 2339Crossfire maintains a very simple database for extension use. It can
1877currently store anything that can be serialised using Storable, which 2340currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1878excludes objects. 2341convert to/from binary).
1879 2342
1880The parameter C<$family> should best start with the name of the extension 2343The parameter C<$family> should best start with the name of the extension
1881using it, it should be unique. 2344using it, it should be unique.
1882 2345
1883=over 4 2346=over 4
1884 2347
1885=item $hashref = cf::db_get $family
1886
1887Return a hashref for use by the extension C<$family>, which can be
1888modified. After modifications, you have to call C<cf::db_dirty> or
1889C<cf::db_sync>.
1890
1891=item $value = cf::db_get $family => $key 2348=item $value = cf::db_get $family => $key
1892 2349
1893Returns a single value from the database 2350Returns a single value from the database.
1894
1895=item cf::db_put $family => $hashref
1896
1897Stores the given family hashref into the database. Updates are delayed, if
1898you want the data to be synced to disk immediately, use C<cf::db_sync>.
1899 2351
1900=item cf::db_put $family => $key => $value 2352=item cf::db_put $family => $key => $value
1901 2353
1902Stores the given C<$value> in the family hash. Updates are delayed, if you 2354Stores the given C<$value> in the family.
1903want the data to be synced to disk immediately, use C<cf::db_sync>.
1904
1905=item cf::db_dirty
1906
1907Marks the database as dirty, to be updated at a later time.
1908
1909=item cf::db_sync
1910
1911Immediately write the database to disk I<if it is dirty>.
1912 2355
1913=cut 2356=cut
1914 2357
1915our $DB; 2358our $DB;
1916 2359
1917{ 2360sub db_init {
1918 my $path = cf::localdir . "/database.pst"; 2361 unless ($DB) {
2362 $DB = BDB::db_create $DB_ENV;
1919 2363
1920 sub db_load() { 2364 cf::sync_job {
1921 $DB = stat $path ? Storable::retrieve $path : { }; 2365 eval {
1922 } 2366 $DB->set_flags (BDB::CHKSUM);
1923 2367
1924 my $pid; 2368 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1925 2369 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1926 sub db_save() { 2370 cf::cleanup "db_open(db): $!" if $!;
1927 waitpid $pid, 0 if $pid; 2371 };
1928 if (0 == ($pid = fork)) { 2372 cf::cleanup "db_open(db): $@" if $@;
1929 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path;
1932 cf::_exit 0 if defined $pid;
1933 } 2373 };
1934 }
1935
1936 my $dirty;
1937
1938 sub db_sync() {
1939 db_save if $dirty;
1940 undef $dirty;
1941 }
1942
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1944 db_sync;
1945 }); 2374 }
2375}
1946 2376
1947 sub db_dirty() {
1948 $dirty = 1;
1949 $idle->start;
1950 }
1951
1952 sub db_get($;$) { 2377sub db_get($$) {
1953 @_ >= 2 2378 my $key = "$_[0]/$_[1]";
1954 ? $DB->{$_[0]}{$_[1]}
1955 : ($DB->{$_[0]} ||= { })
1956 }
1957 2379
2380 cf::sync_job {
2381 BDB::db_get $DB, undef, $key, my $data;
2382
2383 $! ? ()
2384 : $data
2385 }
2386}
2387
1958 sub db_put($$;$) { 2388sub db_put($$$) {
1959 if (@_ >= 3) { 2389 BDB::dbreq_pri 4;
1960 $DB->{$_[0]}{$_[1]} = $_[2]; 2390 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1961 } else { 2391}
1962 $DB->{$_[0]} = $_[1];
1963 }
1964 db_dirty;
1965 }
1966 2392
1967 cf::global->attach ( 2393=item cf::cache $id => [$paths...], $processversion => $process
1968 prio => 10000, 2394
1969 on_cleanup => sub { 2395Generic caching function that returns the value of the resource $id,
1970 db_sync; 2396caching and regenerating as required.
2397
2398This function can block.
2399
2400=cut
2401
2402sub cache {
2403 my ($id, $src, $processversion, $process) = @_;
2404
2405 my $meta =
2406 join "\x00",
2407 $processversion,
2408 map {
2409 aio_stat $_
2410 and Carp::croak "$_: $!";
2411
2412 ($_, (stat _)[7,9])
2413 } @$src;
2414
2415 my $dbmeta = db_get cache => "$id/meta";
2416 if ($dbmeta ne $meta) {
2417 # changed, we may need to process
2418
2419 my @data;
2420 my $md5;
2421
2422 for (0 .. $#$src) {
2423 0 <= aio_load $src->[$_], $data[$_]
2424 or Carp::croak "$src->[$_]: $!";
1971 }, 2425 }
1972 ); 2426
2427 # if processing is expensive, check
2428 # checksum first
2429 if (1) {
2430 $md5 =
2431 join "\x00",
2432 $processversion,
2433 map {
2434 Coro::cede;
2435 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2436 } 0.. $#$src;
2437
2438
2439 my $dbmd5 = db_get cache => "$id/md5";
2440 if ($dbmd5 eq $md5) {
2441 db_put cache => "$id/meta", $meta;
2442
2443 return db_get cache => "$id/data";
2444 }
2445 }
2446
2447 my $t1 = Time::HiRes::time;
2448 my $data = $process->(\@data);
2449 my $t2 = Time::HiRes::time;
2450
2451 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2452
2453 db_put cache => "$id/data", $data;
2454 db_put cache => "$id/md5" , $md5;
2455 db_put cache => "$id/meta", $meta;
2456
2457 return $data;
2458 }
2459
2460 db_get cache => "$id/data"
2461}
2462
2463=item fork_call { }, $args
2464
2465Executes the given code block with the given arguments in a seperate
2466process, returning the results. Everything must be serialisable with
2467Coro::Storable. May, of course, block. Note that the executed sub may
2468never block itself or use any form of Event handling.
2469
2470=cut
2471
2472sub fork_call(&@) {
2473 my ($cb, @args) = @_;
2474
2475# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2476# or die "socketpair: $!";
2477 pipe my $fh1, my $fh2
2478 or die "pipe: $!";
2479
2480 if (my $pid = fork) {
2481 close $fh2;
2482
2483 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2484 $res = Coro::Storable::thaw $res;
2485
2486 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2487
2488 die $$res unless "ARRAY" eq ref $res;
2489
2490 return wantarray ? @$res : $res->[-1];
2491 } else {
2492 reset_signals;
2493 local $SIG{__WARN__};
2494 local $SIG{__DIE__};
2495 eval {
2496 close $fh1;
2497
2498 my @res = eval { $cb->(@args) };
2499 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2500 };
2501
2502 warn $@ if $@;
2503 _exit 0;
2504 }
1973} 2505}
1974 2506
1975############################################################################# 2507#############################################################################
1976# the server's main() 2508# the server's init and main functions
2509
2510sub load_facedata($) {
2511 my ($path) = @_;
2512
2513 warn "loading facedata from $path\n";
2514
2515 my $facedata;
2516 0 < aio_load $path, $facedata
2517 or die "$path: $!";
2518
2519 $facedata = Coro::Storable::thaw $facedata;
2520
2521 $facedata->{version} == 2
2522 or cf::cleanup "$path: version mismatch, cannot proceed.";
2523
2524 {
2525 my $faces = $facedata->{faceinfo};
2526
2527 while (my ($face, $info) = each %$faces) {
2528 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2529 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2530 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2531 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2532 Coro::cede;
2533 }
2534
2535 while (my ($face, $info) = each %$faces) {
2536 next unless $info->{smooth};
2537 my $idx = cf::face::find $face
2538 or next;
2539 if (my $smooth = cf::face::find $info->{smooth}) {
2540 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2541 } else {
2542 warn "smooth face '$info->{smooth}' not found for face '$face'";
2543 }
2544 Coro::cede;
2545 }
2546 }
2547
2548 {
2549 my $anims = $facedata->{animinfo};
2550
2551 while (my ($anim, $info) = each %$anims) {
2552 cf::anim::set $anim, $info->{frames}, $info->{facings};
2553 Coro::cede;
2554 }
2555
2556 cf::anim::invalidate_all; # d'oh
2557 }
2558
2559 1
2560}
2561
2562sub reload_regions {
2563 load_resource_file "$MAPDIR/regions"
2564 or die "unable to load regions file\n";
2565}
2566
2567sub reload_facedata {
2568 load_facedata "$DATADIR/facedata"
2569 or die "unable to load facedata\n";
2570}
2571
2572sub reload_archetypes {
2573 load_resource_file "$DATADIR/archetypes"
2574 or die "unable to load archetypes\n";
2575}
2576
2577sub reload_treasures {
2578 load_resource_file "$DATADIR/treasures"
2579 or die "unable to load treasurelists\n";
2580}
2581
2582sub reload_resources {
2583 warn "reloading resource files...\n";
2584
2585 reload_regions;
2586 reload_facedata;
2587 #reload_archetypes;#d#
2588 reload_archetypes;
2589 reload_treasures;
2590
2591 warn "finished reloading resource files\n";
2592}
2593
2594sub init {
2595 reload_resources;
2596}
1977 2597
1978sub cfg_load { 2598sub cfg_load {
1979 open my $fh, "<:utf8", cf::confdir . "/config" 2599 open my $fh, "<:utf8", "$CONFDIR/config"
1980 or return; 2600 or return;
1981 2601
1982 local $/; 2602 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 2603 *CFG = YAML::Syck::Load <$fh>;
2604
2605 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2606
2607 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2608 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2609
2610 if (exists $CFG{mlockall}) {
2611 eval {
2612 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2613 and die "WARNING: m(un)lockall failed: $!\n";
2614 };
2615 warn $@ if $@;
2616 }
1984} 2617}
1985 2618
1986sub main { 2619sub main {
1987 # we must not ever block the main coroutine 2620 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 2621 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2622 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub { 2623 (async {
1991 Event::one_event; 2624 Event::one_event;
1992 })->(); 2625 })->prio (Coro::PRIO_MAX);
1993 }; 2626 };
1994 2627
1995 cfg_load; 2628 cfg_load;
1996 db_load; 2629 db_init;
1997 load_extensions; 2630 load_extensions;
2631
2632 $TICK_WATCHER->start;
1998 Event::loop; 2633 Event::loop;
1999} 2634}
2000 2635
2001############################################################################# 2636#############################################################################
2002# initialisation 2637# initialisation and cleanup
2003 2638
2639# install some emergency cleanup handlers
2640BEGIN {
2641 for my $signal (qw(INT HUP TERM)) {
2642 Event->signal (
2643 reentrant => 0,
2644 data => WF_AUTOCANCEL,
2645 signal => $signal,
2646 prio => 0,
2647 cb => sub {
2648 cf::cleanup "SIG$signal";
2649 },
2650 );
2651 }
2652}
2653
2654sub emergency_save() {
2655 my $freeze_guard = cf::freeze_mainloop;
2656
2657 warn "enter emergency perl save\n";
2658
2659 cf::sync_job {
2660 # use a peculiar iteration method to avoid tripping on perl
2661 # refcount bugs in for. also avoids problems with players
2662 # and maps saved/destroyed asynchronously.
2663 warn "begin emergency player save\n";
2664 for my $login (keys %cf::PLAYER) {
2665 my $pl = $cf::PLAYER{$login} or next;
2666 $pl->valid or next;
2667 $pl->save;
2668 }
2669 warn "end emergency player save\n";
2670
2671 warn "begin emergency map save\n";
2672 for my $path (keys %cf::MAP) {
2673 my $map = $cf::MAP{$path} or next;
2674 $map->valid or next;
2675 $map->save;
2676 }
2677 warn "end emergency map save\n";
2678
2679 warn "begin emergency database checkpoint\n";
2680 BDB::db_env_txn_checkpoint $DB_ENV;
2681 warn "end emergency database checkpoint\n";
2682 };
2683
2684 warn "leave emergency perl save\n";
2685}
2686
2687sub post_cleanup {
2688 my ($make_core) = @_;
2689
2690 warn Carp::longmess "post_cleanup backtrace"
2691 if $make_core;
2692}
2693
2004sub reload() { 2694sub do_reload_perl() {
2005 # can/must only be called in main 2695 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 2696 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 2697 warn "can only reload from main coroutine";
2008 return; 2698 return;
2009 } 2699 }
2010 2700
2011 warn "reloading..."; 2701 warn "reloading...";
2012 2702
2013 local $FREEZE = 1; 2703 warn "entering sync_job";
2704
2705 cf::sync_job {
2706 cf::write_runtime; # external watchdog should not bark
2014 cf::emergency_save; 2707 cf::emergency_save;
2708 cf::write_runtime; # external watchdog should not bark
2015 2709
2016 eval { 2710 warn "syncing database to disk";
2711 BDB::db_env_txn_checkpoint $DB_ENV;
2712
2017 # if anything goes wrong in here, we should simply crash as we already saved 2713 # if anything goes wrong in here, we should simply crash as we already saved
2018 2714
2019 # cancel all watchers 2715 warn "cancelling all WF_AUTOCANCEL watchers";
2020 for (Event::all_watchers) { 2716 for (Event::all_watchers) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 2717 $_->cancel if $_->data & WF_AUTOCANCEL;
2022 } 2718 }
2023 2719
2720 warn "flushing outstanding aio requests";
2721 for (;;) {
2722 BDB::flush;
2723 IO::AIO::flush;
2724 Coro::cede;
2725 last unless IO::AIO::nreqs || BDB::nreqs;
2726 warn "iterate...";
2727 }
2728
2729 ++$RELOAD;
2730
2024 # cancel all extension coros 2731 warn "cancelling all extension coros";
2025 $_->cancel for values %EXT_CORO; 2732 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = (); 2733 %EXT_CORO = ();
2027 2734
2028 # unload all extensions 2735 warn "removing commands";
2029 for (@exts) { 2736 %COMMAND = ();
2737
2738 warn "removing ext commands";
2739 %EXTCMD = ();
2740
2741 warn "unloading/nuking all extensions";
2742 for my $pkg (@EXTS) {
2030 warn "unloading <$_>"; 2743 warn "... unloading $pkg";
2031 unload_extension $_; 2744
2745 if (my $cb = $pkg->can ("unload")) {
2746 eval {
2747 $cb->($pkg);
2748 1
2749 } or warn "$pkg unloaded, but with errors: $@";
2032 } 2750 }
2033 2751
2752 warn "... nuking $pkg";
2753 Symbol::delete_package $pkg;
2754 }
2755
2034 # unload all modules loaded from $LIBDIR 2756 warn "unloading all perl modules loaded from $LIBDIR";
2035 while (my ($k, $v) = each %INC) { 2757 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2758 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037 2759
2038 warn "removing <$k>"; 2760 warn "... unloading $k";
2039 delete $INC{$k}; 2761 delete $INC{$k};
2040 2762
2041 $k =~ s/\.pm$//; 2763 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g; 2764 $k =~ s/\//::/g;
2043 2765
2046 } 2768 }
2047 2769
2048 Symbol::delete_package $k; 2770 Symbol::delete_package $k;
2049 } 2771 }
2050 2772
2051 # sync database to disk
2052 cf::db_sync;
2053 IO::AIO::flush;
2054
2055 # get rid of safe::, as good as possible 2773 warn "getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 2774 Symbol::delete_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2775 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 2776
2059 # remove register_script_function callbacks
2060 # TODO
2061
2062 # unload cf.pm "a bit" 2777 warn "unloading cf.pm \"a bit\"";
2063 delete $INC{"cf.pm"}; 2778 delete $INC{"cf.pm"};
2779 delete $INC{"cf/pod.pm"};
2064 2780
2065 # don't, removes xs symbols, too, 2781 # don't, removes xs symbols, too,
2066 # and global variables created in xs 2782 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 2783 #Symbol::delete_package __PACKAGE__;
2068 2784
2069 # reload cf.pm 2785 warn "unload completed, starting to reload now";
2786
2070 warn "reloading cf.pm"; 2787 warn "reloading cf.pm";
2071 require cf; 2788 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2789 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 2790
2074 # load config and database again 2791 warn "loading config and database again";
2075 cf::cfg_load; 2792 cf::cfg_load;
2076 cf::db_load;
2077 2793
2078 # load extensions
2079 warn "load extensions"; 2794 warn "loading extensions";
2080 cf::load_extensions; 2795 cf::load_extensions;
2081 2796
2082 # reattach attachments to objects 2797 warn "reattaching attachments to objects/players";
2083 warn "reattach"; 2798 _global_reattach; # objects, sockets
2084 _global_reattach; 2799 warn "reattaching attachments to maps";
2085 }; 2800 reattach $_ for values %MAP;
2801 warn "reattaching attachments to players";
2802 reattach $_ for values %PLAYER;
2086 2803
2087 if ($@) { 2804 warn "leaving sync_job";
2805
2806 1
2807 } or do {
2088 warn $@; 2808 warn $@;
2089 warn "error while reloading, exiting."; 2809 warn "error while reloading, exiting.";
2090 exit 1; 2810 exit 1;
2091 } 2811 };
2092 2812
2093 warn "reloaded successfully"; 2813 warn "reloaded";
2094}; 2814};
2095 2815
2096############################################################################# 2816our $RELOAD_WATCHER; # used only during reload
2097 2817
2098unless ($LINK_MAP) { 2818sub reload_perl() {
2099 $LINK_MAP = cf::map::new; 2819 # doing reload synchronously and two reloads happen back-to-back,
2820 # coro crashes during coro_state_free->destroy here.
2100 2821
2101 $LINK_MAP->width (41); 2822 $RELOAD_WATCHER ||= Event->timer (
2102 $LINK_MAP->height (41); 2823 reentrant => 0,
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2, 2824 after => 0,
2825 data => WF_AUTOCANCEL,
2111 cb => sub { 2826 cb => sub {
2112 $_[0]->w->cancel; 2827 do_reload_perl;
2113 2828 undef $RELOAD_WATCHER;
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 }); 2829 },
2132 2830 );
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137} 2831}
2138
2139register "<global>", __PACKAGE__;
2140 2832
2141register_command "reload" => sub { 2833register_command "reload" => sub {
2142 my ($who, $arg) = @_; 2834 my ($who, $arg) = @_;
2143 2835
2144 if ($who->flag (FLAG_WIZ)) { 2836 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload.");
2146 reload;
2147 $who->message ("end of reload."); 2837 $who->message ("reloading server.");
2838 async { reload_perl };
2148 } 2839 }
2149}; 2840};
2150 2841
2151unshift @INC, $LIBDIR; 2842unshift @INC, $LIBDIR;
2152 2843
2844my $bug_warning = 0;
2845
2846our @WAIT_FOR_TICK;
2847our @WAIT_FOR_TICK_BEGIN;
2848
2849sub wait_for_tick {
2850 return unless $TICK_WATCHER->is_active;
2851 return if $Coro::current == $Coro::main;
2852
2853 my $signal = new Coro::Signal;
2854 push @WAIT_FOR_TICK, $signal;
2855 $signal->wait;
2856}
2857
2858sub wait_for_tick_begin {
2859 return unless $TICK_WATCHER->is_active;
2860 return if $Coro::current == $Coro::main;
2861
2862 my $signal = new Coro::Signal;
2863 push @WAIT_FOR_TICK_BEGIN, $signal;
2864 $signal->wait;
2865}
2866
2867 my $min = 1e6;#d#
2868 my $avg = 10;
2153$TICK_WATCHER = Event->timer ( 2869$TICK_WATCHER = Event->timer (
2154 reentrant => 0, 2870 reentrant => 0,
2871 parked => 1,
2155 prio => 0, 2872 prio => 0,
2156 at => $NEXT_TICK || $TICK, 2873 at => $NEXT_TICK || $TICK,
2157 data => WF_AUTOCANCEL, 2874 data => WF_AUTOCANCEL,
2158 cb => sub { 2875 cb => sub {
2159 unless ($FREEZE) { 2876 if ($Coro::current != $Coro::main) {
2877 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2878 unless ++$bug_warning > 10;
2879 return;
2880 }
2881
2882 $NOW = $tick_start = Event::time;
2883
2160 cf::server_tick; # one server iteration 2884 cf::server_tick; # one server iteration
2161 $RUNTIME += $TICK; 2885
2886 0 && sync_job {#d#
2887 for(1..10) {
2888 my $t = Event::time;
2889 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2890 or die;
2891
2892 $map->width (50);
2893 $map->height (50);
2894 $map->alloc;
2895 $map->_load_objects ("/tmp/x.map", 1);
2896 my $t = Event::time - $t;
2897
2898 #next unless $t < 0.0013;#d#
2899 if ($t < $min) {
2900 $min = $t;
2901 }
2902 $avg = $avg * 0.99 + $t * 0.01;
2903 }
2904 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2905 exit 0;
2906 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2162 } 2907 };
2163 2908
2909 $RUNTIME += $TICK;
2164 $NEXT_TICK += $TICK; 2910 $NEXT_TICK += $TICK;
2165 2911
2912 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2913 $NEXT_RUNTIME_WRITE = $NOW + 10;
2914 Coro::async_pool {
2915 write_runtime
2916 or warn "ERROR: unable to write runtime file: $!";
2917 };
2918 }
2919
2920# my $AFTER = Event::time;
2921# warn $AFTER - $NOW;#d#
2922
2923 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2924 $sig->send;
2925 }
2926 while (my $sig = shift @WAIT_FOR_TICK) {
2927 $sig->send;
2928 }
2929
2930 $NOW = Event::time;
2931
2166 # if we are delayed by four ticks or more, skip them all 2932 # if we are delayed by four ticks or more, skip them all
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2933 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2168 2934
2169 $TICK_WATCHER->at ($NEXT_TICK); 2935 $TICK_WATCHER->at ($NEXT_TICK);
2170 $TICK_WATCHER->start; 2936 $TICK_WATCHER->start;
2937
2938 $LOAD = ($NOW - $tick_start) / $TICK;
2939 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2940
2941 _post_tick;
2942
2943
2171 }, 2944 },
2172); 2945);
2173 2946
2947{
2174IO::AIO::max_poll_time $TICK * 0.2; 2948 BDB::max_poll_time $TICK * 0.1;
2175 2949 $BDB_POLL_WATCHER = Event->io (
2176Event->io ( 2950 reentrant => 0,
2177 fd => IO::AIO::poll_fileno, 2951 fd => BDB::poll_fileno,
2178 poll => 'r', 2952 poll => 'r',
2179 prio => 5, 2953 prio => 0,
2180 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb,
2182);
2183
2184Event->timer (
2185 data => WF_AUTOCANCEL, 2954 data => WF_AUTOCANCEL,
2186 after => 0, 2955 cb => \&BDB::poll_cb,
2187 interval => 10, 2956 );
2188 cb => sub { 2957 BDB::min_parallel 8;
2189 (Coro::unblock_sub { 2958
2190 write_runtime 2959 BDB::set_sync_prepare {
2191 or warn "ERROR: unable to write runtime file: $!"; 2960 my $status;
2961 my $current = $Coro::current;
2962 (
2963 sub {
2964 $status = $!;
2965 $current->ready; undef $current;
2966 },
2967 sub {
2968 Coro::schedule while defined $current;
2969 $! = $status;
2970 },
2971 )
2972 };
2973
2974 unless ($DB_ENV) {
2975 $DB_ENV = BDB::db_env_create;
2976
2977 cf::sync_job {
2978 eval {
2979 BDB::db_env_open
2980 $DB_ENV,
2981 $BDBDIR,
2982 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2983 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2984 0666;
2985
2986 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2987
2988 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2989 $DB_ENV->set_lk_detect;
2990 };
2991
2992 cf::cleanup "db_env_open(db): $@" if $@;
2192 })->(); 2993 };
2193 }, 2994 }
2194); 2995}
2996
2997{
2998 IO::AIO::min_parallel 8;
2999
3000 undef $Coro::AIO::WATCHER;
3001 IO::AIO::max_poll_time $TICK * 0.1;
3002 $AIO_POLL_WATCHER = Event->io (
3003 reentrant => 0,
3004 data => WF_AUTOCANCEL,
3005 fd => IO::AIO::poll_fileno,
3006 poll => 'r',
3007 prio => 6,
3008 cb => \&IO::AIO::poll_cb,
3009 );
3010}
3011
3012my $_log_backtrace;
3013
3014sub _log_backtrace {
3015 my ($msg, @addr) = @_;
3016
3017 $msg =~ s/\n//;
3018
3019 # limit the # of concurrent backtraces
3020 if ($_log_backtrace < 2) {
3021 ++$_log_backtrace;
3022 async {
3023 my @bt = fork_call {
3024 @addr = map { sprintf "%x", $_ } @addr;
3025 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3026 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3027 or die "addr2line: $!";
3028
3029 my @funcs;
3030 my @res = <$fh>;
3031 chomp for @res;
3032 while (@res) {
3033 my ($func, $line) = splice @res, 0, 2, ();
3034 push @funcs, "[$func] $line";
3035 }
3036
3037 @funcs
3038 };
3039
3040 LOG llevInfo, "[ABT] $msg\n";
3041 LOG llevInfo, "[ABT] $_\n" for @bt;
3042 --$_log_backtrace;
3043 };
3044 } else {
3045 LOG llevInfo, "[ABT] $msg\n";
3046 LOG llevInfo, "[ABT] [suppressed]\n";
3047 }
3048}
3049
3050# load additional modules
3051use cf::pod;
3052
3053END { cf::emergency_save }
2195 3054
21961 30551
2197 3056

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