ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.124 by root, Tue Jan 2 22:55:05 2007 UTC vs.
Revision 1.354 by root, Sun Sep 2 12:26:54 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
20use Digest::MD5; 29use Digest::MD5;
21use Fcntl; 30use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.32 ();
24use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
25 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
27 44
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
30 47
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 49
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 51
35our %COMMAND = (); 52our %COMMAND = ();
36our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
38 60
61our $RELOAD; # number of reloads so far
39our @EVENT; 62our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 63
42our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 80our $NEXT_TICK;
45our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $DB_ENV;
46 86
47our %CFG; 87our %CFG;
48 88
49our $UPTIME; $UPTIME ||= time; 89our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 90our $RUNTIME;
51 91
92our %PLAYER; # all users
52our %MAP; # all maps 93our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 94our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 95
55our $RANDOM_MAPS = cf::localdir . "/random"; 96# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
57 102
58binmode STDOUT; 103binmode STDOUT;
59binmode STDERR; 104binmode STDERR;
60 105
61# read virtual server time, if available 106# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 108 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 109 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 110 $RUNTIME = <$fh> + 0.;
66} 111}
67 112
68mkdir cf::localdir; 113mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 115
74# a special map that is always available 116our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 117
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 118sub cf::map::normalise;
78 119
79############################################################################# 120#############################################################################
80 121
81=head2 GLOBAL VARIABLES 122=head2 GLOBAL VARIABLES
82 123
89=item $cf::RUNTIME 130=item $cf::RUNTIME
90 131
91The time this server has run, starts at 0 and is increased by $cf::TICK on 132The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 133every server tick.
93 134
94=item $cf::LIBDIR 135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 138
96The perl library directory, where extensions and cf-specific modules can 139Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
98 143
99=item $cf::NOW 144=item $cf::NOW
100 145
101The time of the last (current) server tick. 146The time of the last (current) server tick.
102 147
103=item $cf::TICK 148=item $cf::TICK
104 149
105The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
106 161
107=item %cf::CFG 162=item %cf::CFG
108 163
109Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 165from wherever your confdir points to.
166
167=item cf::wait_for_tick, cf::wait_for_tick_begin
168
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
111 178
112=back 179=back
113 180
114=cut 181=cut
115 182
116BEGIN { 183BEGIN {
117 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 185 my $msg = join "", @_;
119 utf8::encode $msg;
120 186
121 $msg .= "\n" 187 $msg .= "\n"
122 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
123 189
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
192 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 193 LOG llevError, $msg;
125 }; 194 };
126} 195}
127 196
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 201@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
202@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 203@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 204
135# we bless all objects into (empty) derived classes to force a method lookup 205# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 206# within the Safe compartment.
137for my $pkg (qw( 207for my $pkg (qw(
138 cf::global cf::attachable 208 cf::global cf::attachable
147 217
148$Event::DIED = sub { 218$Event::DIED = sub {
149 warn "error in event callback: @_"; 219 warn "error in event callback: @_";
150}; 220};
151 221
152my %ext_pkg; 222#############################################################################
153my @exts;
154my @hook;
155 223
156=head2 UTILITY FUNCTIONS 224=head2 UTILITY FUNCTIONS
157 225
158=over 4 226=over 4
159 227
160=cut 228=item dumpval $ref
161 229
162use JSON::Syck (); # TODO# replace by JSON::PC once working 230=cut
231
232sub dumpval {
233 eval {
234 local $SIG{__DIE__};
235 my $d;
236 if (1) {
237 $d = new Data::Dumper([$_[0]], ["*var"]);
238 $d->Terse(1);
239 $d->Indent(2);
240 $d->Quotekeys(0);
241 $d->Useqq(1);
242 #$d->Bless(...);
243 $d->Seen($_[1]) if @_ > 1;
244 $d = $d->Dump();
245 }
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d
248 } || "[unable to dump $_[0]: '$@']";
249}
163 250
164=item $ref = cf::from_json $json 251=item $ref = cf::from_json $json
165 252
166Converts a JSON string into the corresponding perl data structure. 253Converts a JSON string into the corresponding perl data structure.
167 254
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 255=item $json = cf::to_json $ref
176 256
177Converts a perl data structure into its JSON representation. 257Converts a perl data structure into its JSON representation.
178 258
179=cut 259=cut
180 260
181sub to_json($) { 261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 262
186=item my $guard = cf::guard { BLOCK } 263sub to_json ($) { $json_coder->encode ($_[0]) }
187 264sub from_json ($) { $json_coder->decode ($_[0]) }
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207 265
208=item cf::lock_wait $string 266=item cf::lock_wait $string
209 267
210Wait until the given lock is available. See cf::lock_acquire. 268Wait until the given lock is available. See cf::lock_acquire.
211 269
212=item my $lock = cf::lock_acquire $string 270=item my $lock = cf::lock_acquire $string
213 271
214Wait until the given lock is available and then acquires it and returns 272Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 273a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 274for example when the coroutine gets canceled), the lock is automatically
217returned. 275returned.
218 276
277Locks are *not* recursive, locking from the same coro twice results in a
278deadlocked coro.
279
219Lock names should begin with a unique identifier (for example, find_map 280Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 281uses map_find and cf::map::load uses map_load).
282
283=item $locked = cf::lock_active $string
284
285Return true if the lock is currently active, i.e. somebody has locked it.
221 286
222=cut 287=cut
223 288
224our %LOCK; 289our %LOCK;
225 290
239 # wait, to be sure we are not locked 304 # wait, to be sure we are not locked
240 lock_wait $key; 305 lock_wait $key;
241 306
242 $LOCK{$key} = []; 307 $LOCK{$key} = [];
243 308
244 cf::guard { 309 Coro::guard {
245 # wake up all waiters, to be on the safe side 310 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 311 $_->ready for @{ delete $LOCK{$key} };
247 } 312 }
248} 313}
249 314
315sub lock_active($) {
316 my ($key) = @_;
317
318 ! ! $LOCK{$key}
319}
320
321sub freeze_mainloop {
322 return unless $TICK_WATCHER->is_active;
323
324 my $guard = Coro::guard {
325 $TICK_WATCHER->start;
326 };
327 $TICK_WATCHER->stop;
328 $guard
329}
330
331=item cf::get_slot $time[, $priority[, $name]]
332
333Allocate $time seconds of blocking CPU time at priority C<$priority>:
334This call blocks and returns only when you have at least C<$time> seconds
335of cpu time till the next tick. The slot is only valid till the next cede.
336
337The optional C<$name> can be used to identify the job to run. It might be
338used for statistical purposes and should identify the same time-class.
339
340Useful for short background jobs.
341
342=cut
343
344our @SLOT_QUEUE;
345our $SLOT_QUEUE;
346
347$SLOT_QUEUE->cancel if $SLOT_QUEUE;
348$SLOT_QUEUE = Coro::async {
349 my $signal = new Coro::Signal;
350
351 while () {
352 next_job:
353 my $avail = cf::till_tick;
354 if ($avail > 0.01) {
355 for (0 .. $#SLOT_QUEUE) {
356 if ($SLOT_QUEUE[$_][0] < $avail) {
357 my $job = splice @SLOT_QUEUE, $_, 1, ();
358 $job->[2]->send;
359 Coro::cede;
360 goto next_job;
361 }
362 }
363 }
364
365 if (@SLOT_QUEUE) {
366 # we do not use wait_For_tick() as it returns immediately when tick is inactive
367 push @cf::WAIT_FOR_TICK, $signal;
368 $signal->wait;
369 } else {
370 Coro::schedule;
371 }
372 }
373};
374
375sub get_slot($;$$) {
376 my ($time, $pri, $name) = @_;
377
378 $time = $TICK * .6 if $time > $TICK * .6;
379 my $sig = new Coro::Signal;
380
381 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
382 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
383 $SLOT_QUEUE->ready;
384 $sig->wait;
385}
386
387=item cf::async { BLOCK }
388
389Currently the same as Coro::async_pool, meaning you cannot use
390C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
391thing you are allowed to do is call C<prio> on it.
392
393=cut
394
395BEGIN { *async = \&Coro::async_pool }
396
250=item cf::sync_job { BLOCK } 397=item cf::sync_job { BLOCK }
251 398
252The design of crossfire+ requires that the main coro ($Coro::main) is 399The design of Crossfire TRT requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 400is always able to handle events or runnable, as Crossfire TRT is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 401partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
402acceptable.
255 403
256If it must be done, put the blocking parts into C<sync_job>. This will run 404If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 405the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 406server will be frozen during this time, so the block should either finish
259fast or be very important. 407fast or be very important.
262 410
263sub sync_job(&) { 411sub sync_job(&) {
264 my ($job) = @_; 412 my ($job) = @_;
265 413
266 if ($Coro::current == $Coro::main) { 414 if ($Coro::current == $Coro::main) {
415 my $time = Event::time;
416
267 # this is the main coro, too bad, we have to block 417 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 418 # till the operation succeeds, freezing the server :/
269 419
270 # TODO: use suspend/resume instead 420 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 421 # (but this is cancel-safe)
272 local $FREEZE = 1; 422 my $freeze_guard = freeze_mainloop;
273 423
274 my $busy = 1; 424 my $busy = 1;
275 my @res; 425 my @res;
276 426
277 (Coro::async { 427 (async {
278 @res = eval { $job->() }; 428 @res = eval { $job->() };
279 warn $@ if $@; 429 warn $@ if $@;
280 undef $busy; 430 undef $busy;
281 })->prio (Coro::PRIO_MAX); 431 })->prio (Coro::PRIO_MAX);
282 432
283 while ($busy) { 433 while ($busy) {
284 Coro::cede_notself; 434 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 435 }
436
437 $time = Event::time - $time;
438
439 LOG llevError | logBacktrace, Carp::longmess "long sync job"
440 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
441
442 $tick_start += $time; # do not account sync jobs to server load
287 443
288 wantarray ? @res : $res[0] 444 wantarray ? @res : $res[0]
289 } else { 445 } else {
290 # we are in another coroutine, how wonderful, everything just works 446 # we are in another coroutine, how wonderful, everything just works
291 447
292 $job->() 448 $job->()
293 } 449 }
294} 450}
295 451
296=item $coro = cf::coro { BLOCK } 452=item $coro = cf::async_ext { BLOCK }
297 453
298Creates and returns a new coro. This coro is automcatially being canceled 454Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 455extension calling this is being unloaded.
300 456
301=cut 457=cut
302 458
303sub coro(&) { 459sub async_ext(&) {
304 my $cb = shift; 460 my $cb = shift;
305 461
306 my $coro; $coro = async { 462 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 463
313 $coro->on_destroy (sub { 464 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 465 delete $EXT_CORO{$coro+0};
315 }); 466 });
316 $EXT_CORO{$coro+0} = $coro; 467 $EXT_CORO{$coro+0} = $coro;
317 468
318 $coro 469 $coro
319} 470}
320 471
321sub write_runtime { 472=item fork_call { }, $args
322 my $runtime = cf::localdir . "/runtime";
323 473
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 474Executes the given code block with the given arguments in a seperate
325 or return; 475process, returning the results. Everything must be serialisable with
476Coro::Storable. May, of course, block. Note that the executed sub may
477never block itself or use any form of Event handling.
326 478
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 479=cut
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330 480
331 aio_fsync $fh 481sub fork_call(&@) {
332 and return; 482 my ($cb, @args) = @_;
333 483
334 close $fh 484 # we seemingly have to make a local copy of the whole thing,
335 or return; 485 # otherwise perl prematurely frees the stuff :/
486 # TODO: investigate and fix (liekly this will be rather laborious)
336 487
337 aio_rename "$runtime~", $runtime 488 my @res = Coro::Util::fork_eval {
338 and return; 489 reset_signals;
490 &$cb
491 }, @args;
339 492
493 wantarray ? @res : $res[-1]
494}
495
496=item $value = cf::db_get $family => $key
497
498Returns a single value from the environment database.
499
500=item cf::db_put $family => $key => $value
501
502Stores the given C<$value> in the family. It can currently store binary
503data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
504
505=cut
506
507our $DB;
508
509sub db_init {
510 unless ($DB) {
511 $DB = BDB::db_create $DB_ENV;
512
513 cf::sync_job {
514 eval {
515 $DB->set_flags (BDB::CHKSUM);
516
517 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
518 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
519 cf::cleanup "db_open(db): $!" if $!;
520 };
521 cf::cleanup "db_open(db): $@" if $@;
522 };
340 1 523 }
524}
525
526sub db_get($$) {
527 my $key = "$_[0]/$_[1]";
528
529 cf::sync_job {
530 BDB::db_get $DB, undef, $key, my $data;
531
532 $! ? ()
533 : $data
534 }
535}
536
537sub db_put($$$) {
538 BDB::dbreq_pri 4;
539 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
540}
541
542=item cf::cache $id => [$paths...], $processversion => $process
543
544Generic caching function that returns the value of the resource $id,
545caching and regenerating as required.
546
547This function can block.
548
549=cut
550
551sub cache {
552 my ($id, $src, $processversion, $process) = @_;
553
554 my $meta =
555 join "\x00",
556 $processversion,
557 map {
558 aio_stat $_
559 and Carp::croak "$_: $!";
560
561 ($_, (stat _)[7,9])
562 } @$src;
563
564 my $dbmeta = db_get cache => "$id/meta";
565 if ($dbmeta ne $meta) {
566 # changed, we may need to process
567
568 my @data;
569 my $md5;
570
571 for (0 .. $#$src) {
572 0 <= aio_load $src->[$_], $data[$_]
573 or Carp::croak "$src->[$_]: $!";
574 }
575
576 # if processing is expensive, check
577 # checksum first
578 if (1) {
579 $md5 =
580 join "\x00",
581 $processversion,
582 map {
583 cf::cede_to_tick;
584 ($src->[$_], Digest::MD5::md5_hex $data[$_])
585 } 0.. $#$src;
586
587
588 my $dbmd5 = db_get cache => "$id/md5";
589 if ($dbmd5 eq $md5) {
590 db_put cache => "$id/meta", $meta;
591
592 return db_get cache => "$id/data";
593 }
594 }
595
596 my $t1 = Time::HiRes::time;
597 my $data = $process->(\@data);
598 my $t2 = Time::HiRes::time;
599
600 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
601
602 db_put cache => "$id/data", $data;
603 db_put cache => "$id/md5" , $md5;
604 db_put cache => "$id/meta", $meta;
605
606 return $data;
607 }
608
609 db_get cache => "$id/data"
610}
611
612=item cf::datalog type => key => value, ...
613
614Log a datalog packet of the given type with the given key-value pairs.
615
616=cut
617
618sub datalog($@) {
619 my ($type, %kv) = @_;
620 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
341} 621}
342 622
343=back 623=back
344 624
345=cut 625=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 626
467############################################################################# 627#############################################################################
468 628
469=head2 ATTACHABLE OBJECTS 629=head2 ATTACHABLE OBJECTS
470 630
472attach callbacks/event handlers (a collection of which is called an "attachment") 632attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods. 633to it. All such attachable objects support the following methods.
474 634
475In the following description, CLASS can be any of C<global>, C<object> 635In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in 636C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+). 637Crossfire TRT).
478 638
479=over 4 639=over 4
480 640
481=item $attachable->attach ($attachment, key => $value...) 641=item $attachable->attach ($attachment, key => $value...)
482 642
596our @CB_TYPE = (); # registry for type (cf-object class) based events 756our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 757our @CB_MAP = ();
598 758
599my %attachment; 759my %attachment;
600 760
761sub cf::attachable::thawer_merge {
762 # simply override everything except _meta
763 local $_[0]{_meta};
764 %{$_[0]} = %{$_[1]};
765}
766
601sub _attach_cb($$$$) { 767sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 768 my ($registry, $event, $prio, $cb) = @_;
603 769
604 use sort 'stable'; 770 use sort 'stable';
605 771
639 $registry = $CB_TYPE[$object_type] ||= []; 805 $registry = $CB_TYPE[$object_type] ||= [];
640 806
641 } elsif ($type eq "subtype") { 807 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type"; 808 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg; 809 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 810 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
645 811
646 } elsif ($type eq "package") { 812 } elsif ($type eq "package") {
647 my $pkg = shift @arg; 813 my $pkg = shift @arg;
648 814
649 while (my ($name, $id) = each %cb_id) { 815 while (my ($name, $id) = each %cb_id) {
678 _attach $registry, $klass, @attach; 844 _attach $registry, $klass, @attach;
679 } 845 }
680 846
681 $obj->{$name} = \%arg; 847 $obj->{$name} = \%arg;
682 } else { 848 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n"; 849 warn "object uses attachment '$name' which is not available, postponing.\n";
684 } 850 }
685 851
686 $obj->{_attachment}{$name} = undef; 852 $obj->{_attachment}{$name} = undef;
687} 853}
688 854
690 if (ref $_[0]) { 856 if (ref $_[0]) {
691 _object_attach @_; 857 _object_attach @_;
692 } else { 858 } else {
693 _attach shift->_attach_registry, @_; 859 _attach shift->_attach_registry, @_;
694 } 860 }
861 _recalc_want;
695}; 862};
696 863
697# all those should be optimised 864# all those should be optimised
698sub cf::attachable::detach { 865sub cf::attachable::detach {
699 my ($obj, $name) = @_; 866 my ($obj, $name) = @_;
702 delete $obj->{_attachment}{$name}; 869 delete $obj->{_attachment}{$name};
703 reattach ($obj); 870 reattach ($obj);
704 } else { 871 } else {
705 Carp::croak "cannot, currently, detach class attachments"; 872 Carp::croak "cannot, currently, detach class attachments";
706 } 873 }
874 _recalc_want;
707}; 875};
708 876
709sub cf::attachable::attached { 877sub cf::attachable::attached {
710 my ($obj, $name) = @_; 878 my ($obj, $name) = @_;
711 879
726 "; 894 ";
727 die if $@; 895 die if $@;
728} 896}
729 897
730our $override; 898our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 899our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732 900
733sub override { 901sub override {
734 $override = 1; 902 $override = 1;
735 @invoke_results = (); 903 @INVOKE_RESULTS = (@_);
736} 904}
737 905
738sub do_invoke { 906sub do_invoke {
739 my $event = shift; 907 my $event = shift;
740 my $callbacks = shift; 908 my $callbacks = shift;
741 909
742 @invoke_results = (); 910 @INVOKE_RESULTS = ();
743 911
744 local $override; 912 local $override;
745 913
746 for (@$callbacks) { 914 for (@$callbacks) {
747 eval { &{$_->[1]} }; 915 eval { &{$_->[1]} };
764 932
765Generate an object-specific event with the given arguments. 933Generate an object-specific event with the given arguments.
766 934
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 935This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override 936removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly). 937results (if you must, access C<@cf::INVOKE_RESULTS> directly).
770 938
771=back 939=back
772 940
773=cut 941=cut
774 942
775############################################################################# 943#############################################################################
776# object support 944# object support
945#
946
947sub _can_merge {
948 my ($ob1, $ob2) = @_;
949
950 local $Storable::canonical = 1;
951 my $fob1 = Storable::freeze $ob1;
952 my $fob2 = Storable::freeze $ob2;
953
954 $fob1 eq $fob2
955}
777 956
778sub reattach { 957sub reattach {
779 # basically do the same as instantiate, without calling instantiate 958 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 959 my ($obj) = @_;
960
961 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 962
782 my $registry = $obj->registry; 963 my $registry = $obj->registry;
783 964
784 @$registry = (); 965 @$registry = ();
785 966
832 $filename, length $$rdata, scalar @$objs; 1013 $filename, length $$rdata, scalar @$objs;
833 1014
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1015 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 1016 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1017 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 1018 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 1019 close $fh;
839 1020
840 if (@$objs) { 1021 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1022 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 1023 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1024 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 1025 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 1026 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 1027 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 1028 aio_rename "$filename.pst~", "$filename.pst";
848 } 1029 }
849 } else { 1030 } else {
850 aio_unlink "$filename.pst"; 1031 aio_unlink "$filename.pst";
882 or return; 1063 or return;
883 $av = eval { (Storable::thaw $av)->{objs} }; 1064 $av = eval { (Storable::thaw $av)->{objs} };
884 } 1065 }
885 1066
886 warn sprintf "loading %s (%d)\n", 1067 warn sprintf "loading %s (%d)\n",
887 $filename, length $data, scalar @{$av || []};#d# 1068 $filename, length $data, scalar @{$av || []};
888 return ($data, $av); 1069 return ($data, $av);
889} 1070}
1071
1072=head2 COMMAND CALLBACKS
1073
1074=over 4
1075
1076=cut
890 1077
891############################################################################# 1078#############################################################################
892# command handling &c 1079# command handling &c
893 1080
894=item cf::register_command $name => \&callback($ob,$args); 1081=item cf::register_command $name => \&callback($ob,$args);
907 push @{ $COMMAND{$name} }, [$caller, $cb]; 1094 push @{ $COMMAND{$name} }, [$caller, $cb];
908} 1095}
909 1096
910=item cf::register_extcmd $name => \&callback($pl,$packet); 1097=item cf::register_extcmd $name => \&callback($pl,$packet);
911 1098
912Register a callbackf ro execution when the client sends an extcmd packet. 1099Register a callback for execution when the client sends an (synchronous)
1100extcmd packet. Ext commands will be processed in the order they are
1101received by the server, like other user commands. The first argument is
1102the logged-in player. Ext commands can only be processed after a player
1103has logged in successfully.
913 1104
914If the callback returns something, it is sent back as if reply was being 1105If the callback returns something, it is sent back as if reply was being
915called. 1106called.
916 1107
1108=item cf::register_exticmd $name => \&callback($ns,$packet);
1109
1110Register a callback for execution when the client sends an (asynchronous)
1111exticmd packet. Exti commands are processed by the server as soon as they
1112are received, i.e. out of order w.r.t. other commands. The first argument
1113is a client socket. Exti commands can be received anytime, even before
1114log-in.
1115
1116If the callback returns something, it is sent back as if reply was being
1117called.
1118
917=cut 1119=cut
918 1120
919sub register_extcmd { 1121sub register_extcmd {
920 my ($name, $cb) = @_; 1122 my ($name, $cb) = @_;
921 1123
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 1124 $EXTCMD{$name} = $cb;
1125}
1126
1127sub register_exticmd {
1128 my ($name, $cb) = @_;
1129
1130 $EXTICMD{$name} = $cb;
926} 1131}
927 1132
928cf::player->attach ( 1133cf::player->attach (
929 on_command => sub { 1134 on_command => sub {
930 my ($pl, $name, $params) = @_; 1135 my ($pl, $name, $params) = @_;
939 cf::override; 1144 cf::override;
940 }, 1145 },
941 on_extcmd => sub { 1146 on_extcmd => sub {
942 my ($pl, $buf) = @_; 1147 my ($pl, $buf) = @_;
943 1148
944 my $msg = eval { from_json $buf }; 1149 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
945 1150
946 if (ref $msg) { 1151 if (ref $msg) {
1152 my ($type, $reply, @payload) =
1153 "ARRAY" eq ref $msg
1154 ? @$msg
1155 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1156
1157 my @reply;
1158
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1159 if (my $cb = $EXTCMD{$type}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 1160 @reply = $cb->($pl, @payload);
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 } 1161 }
1162
1163 $pl->ext_reply ($reply, @reply)
1164 if $reply;
1165
952 } else { 1166 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1167 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 } 1168 }
955 1169
956 cf::override; 1170 cf::override;
957 }, 1171 },
958); 1172);
959 1173
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 1174sub load_extensions {
1175 cf::sync_job {
1176 my %todo;
1177
1178 for my $path (<$LIBDIR/*.ext>) {
1179 next unless -r $path;
1180
1181 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1182 my $base = $1;
1183 my $pkg = $1;
1184 $pkg =~ s/[^[:word:]]/_/g;
1185 $pkg = "ext::$pkg";
1186
1187 open my $fh, "<:utf8", $path
1188 or die "$path: $!";
1189
1190 my $source = do { local $/; <$fh> };
1191
1192 my %ext = (
1193 path => $path,
1194 base => $base,
1195 pkg => $pkg,
1196 );
1197
1198 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1199 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1200
1201 $ext{source} =
1202 "package $pkg; use strict; use utf8;\n"
1203 . "#line 1 \"$path\"\n{\n"
1204 . $source
1205 . "\n};\n1";
1206
1207 $todo{$base} = \%ext;
1208 }
1209
1210 my %done;
1211 while (%todo) {
1212 my $progress;
1213
1214 while (my ($k, $v) = each %todo) {
1215 for (split /,\s*/, $v->{meta}{depends}) {
1216 goto skip
1217 unless exists $done{$_};
1218 }
1219
1220 warn "... loading '$k' into '$v->{pkg}'\n";
1221
1222 unless (eval $v->{source}) {
1223 my $msg = $@ ? "$v->{path}: $@\n"
1224 : "$v->{base}: extension inactive.\n";
1225
1226 if (exists $v->{meta}{mandatory}) {
1227 warn $msg;
1228 warn "mandatory extension failed to load, exiting.\n";
1229 exit 1;
1230 }
1231
1232 warn $msg;
1233 }
1234
1235 $done{$k} = delete $todo{$k};
1236 push @EXTS, $v->{pkg};
1237 $progress = 1;
1238 }
1239
1240 skip:
1241 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1242 unless $progress;
1243 }
1244 };
1245}
1246
1247#############################################################################
1248
1249=back
1250
1251=head2 CORE EXTENSIONS
1252
1253Functions and methods that extend core crossfire objects.
1254
1255=cut
1256
1257package cf::player;
1258
1259use Coro::AIO;
1260
1261=head3 cf::player
1262
1263=over 4
1264
1265=item cf::player::find $login
1266
1267Returns the given player object, loading it if necessary (might block).
1268
1269=cut
1270
1271sub playerdir($) {
1272 "$PLAYERDIR/"
1273 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1274}
1275
1276sub path($) {
1277 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1278
1279 (playerdir $login) . "/playerdata"
1280}
1281
1282sub find_active($) {
1283 $cf::PLAYER{$_[0]}
1284 and $cf::PLAYER{$_[0]}->active
1285 and $cf::PLAYER{$_[0]}
1286}
1287
1288sub exists($) {
1289 my ($login) = @_;
1290
1291 $cf::PLAYER{$login}
1292 or cf::sync_job { !aio_stat path $login }
1293}
1294
1295sub find($) {
1296 return $cf::PLAYER{$_[0]} || do {
1297 my $login = $_[0];
1298
1299 my $guard = cf::lock_acquire "user_find:$login";
1300
1301 $cf::PLAYER{$_[0]} || do {
1302 # rename old playerfiles to new ones
1303 #TODO: remove when no longer required
1304 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1305 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1306 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1307 aio_unlink +(playerdir $login) . "/$login.pl";
1308
1309 my $pl = load_pl path $login
1310 or return;
1311 $cf::PLAYER{$login} = $pl
1312 }
1313 }
1314}
1315
1316sub save($) {
1317 my ($pl) = @_;
1318
1319 return if $pl->{deny_save};
1320
1321 my $path = path $pl;
1322 my $guard = cf::lock_acquire "user_save:$path";
1323
1324 return if $pl->{deny_save};
1325
1326 aio_mkdir playerdir $pl, 0770;
1327 $pl->{last_save} = $cf::RUNTIME;
1328
1329 $pl->save_pl ($path);
1330 cf::cede_to_tick;
1331}
1332
1333sub new($) {
1334 my ($login) = @_;
1335
1336 my $self = create;
1337
1338 $self->ob->name ($login);
1339 $self->{deny_save} = 1;
1340
1341 $cf::PLAYER{$login} = $self;
1342
1343 $self
1344}
1345
1346=item $player->send_msg ($channel, $msg, $color, [extra...])
1347
1348=cut
1349
1350sub send_msg {
1351 my $ns = shift->ns
1352 or return;
1353 $ns->send_msg (@_);
1354}
1355
1356=item $pl->quit_character
1357
1358Nukes the player without looking back. If logged in, the connection will
1359be destroyed. May block for a long time.
1360
1361=cut
1362
1363sub quit_character {
1364 my ($pl) = @_;
1365
1366 my $name = $pl->ob->name;
1367
1368 $pl->{deny_save} = 1;
1369 $pl->password ("*"); # this should lock out the player until we nuked the dir
1370
1371 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1372 $pl->deactivate;
1373 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1374 $pl->ns->destroy if $pl->ns;
1375
1376 my $path = playerdir $pl;
1377 my $temp = "$path~$cf::RUNTIME~deleting~";
1378 aio_rename $path, $temp;
1379 delete $cf::PLAYER{$pl->ob->name};
1380 $pl->destroy;
1381
1382 my $prefix = qr<^~\Q$name\E/>;
1383
1384 # nuke player maps
1385 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1386
1387 IO::AIO::aio_rmtree $temp;
1388}
1389
1390=item $pl->kick
1391
1392Kicks a player out of the game. This destroys the connection.
1393
1394=cut
1395
1396sub kick {
1397 my ($pl, $kicker) = @_;
1398
1399 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1400 $pl->killer ("kicked");
1401 $pl->ns->destroy;
1402}
1403
1404=item cf::player::list_logins
1405
1406Returns am arrayref of all valid playernames in the system, can take a
1407while and may block, so not sync_job-capable, ever.
1408
1409=cut
1410
1411sub list_logins {
1412 my $dirs = aio_readdir $PLAYERDIR
1413 or return [];
1414
1415 my @logins;
1416
1417 for my $login (@$dirs) {
1418 my $path = path $login;
1419
1420 # a .pst is a dead give-away for a valid player
1421 unless (-e "$path.pst") {
1422 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1423 aio_read $fh, 0, 512, my $buf, 0 or next;
1424 $buf !~ /^password -------------$/m or next; # official not-valid tag
1425 }
1426
1427 utf8::decode $login;
1428 push @logins, $login;
1429 }
1430
1431 \@logins
1432}
1433
1434=item $player->maps
1435
1436Returns an arrayref of map paths that are private for this
1437player. May block.
1438
1439=cut
1440
1441sub maps($) {
1442 my ($pl) = @_;
1443
1444 $pl = ref $pl ? $pl->ob->name : $pl;
1445
1446 my $files = aio_readdir playerdir $pl
1447 or return;
1448
1449 my @paths;
1450
1451 for (@$files) {
1452 utf8::decode $_;
1453 next if /\.(?:pl|pst)$/;
1454 next unless /^$PATH_SEP/o;
1455
1456 push @paths, cf::map::normalise "~$pl/$_";
1457 }
1458
1459 \@paths
1460}
1461
1462=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1463
1464Expand crossfire pod fragments into protocol xml.
1465
1466=cut
1467
1468sub expand_cfpod {
1469 ((my $self), (local $_)) = @_;
1470
1471 # escape & and <
1472 s/&/&amp;/g;
1473 s/(?<![BIUGHT])</&lt;/g;
1474
1475 # this is buggy, it needs to properly take care of nested <'s
1476
1477 1 while
1478 # replace B<>, I<>, U<> etc.
1479 s/B<([^\>]*)>/<b>$1<\/b>/
1480 || s/I<([^\>]*)>/<i>$1<\/i>/
1481 || s/U<([^\>]*)>/<u>$1<\/u>/
1482 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1483 # replace G<male|female> tags
1484 || s{G<([^>|]*)\|([^>]*)>}{
1485 $self->gender ? $2 : $1
1486 }ge
1487 # replace H<hint text>
1488 || s{H<([^\>]*)>}
1489 {
1490 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1491 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1492 "")
1493 [$self->{hintmode}]
1494 }ge;
1495
1496 # create single paragraphs (very hackish)
1497 s/(?<=\S)\n(?=\w)/ /g;
1498
1499 # compress some whitespace
1500 s/\s+\n/\n/g; # ws line-ends
1501 s/\n\n+/\n/g; # double lines
1502 s/^\n+//; # beginning lines
1503 s/\n+$//; # ending lines
1504
1505 $_
1506}
1507
1508sub hintmode {
1509 $_[0]{hintmode} = $_[1] if @_ > 1;
1510 $_[0]{hintmode}
1511}
1512
1513=item $player->ext_reply ($msgid, @msg)
1514
1515Sends an ext reply to the player.
1516
1517=cut
1518
1519sub ext_reply($$@) {
1520 my ($self, $id, @msg) = @_;
1521
1522 $self->ns->ext_reply ($id, @msg)
1523}
1524
1525=item $player->ext_msg ($type, @msg)
1526
1527Sends an ext event to the client.
1528
1529=cut
1530
1531sub ext_msg($$@) {
1532 my ($self, $type, @msg) = @_;
1533
1534 $self->ns->ext_msg ($type, @msg);
1535}
1536
1537=head3 cf::region
1538
1539=over 4
1540
1541=cut
1542
1543package cf::region;
1544
1545=item cf::region::find_by_path $path
1546
1547Tries to decuce the likely region for a map knowing only its path.
1548
1549=cut
1550
1551sub find_by_path($) {
967 my ($path) = @_; 1552 my ($path) = @_;
968 1553
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1554 my ($match, $specificity);
970 my $base = $1;
971 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg";
974 1555
975 warn "loading '$path' into '$pkg'\n"; 1556 for my $region (list) {
976 1557 if ($region->{match} && $path =~ $region->{match}) {
977 open my $fh, "<:utf8", $path 1558 ($match, $specificity) = ($region, $region->specificity)
978 or die "$path: $!"; 1559 if $region->specificity > $specificity;
979 1560 }
980 my $source =
981 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> })
984 . "\n};\n1";
985
986 eval $source
987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
989
990 push @exts, $pkg;
991 $ext_pkg{$base} = $pkg;
992
993# no strict 'refs';
994# @{"$pkg\::ISA"} = ext::;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 1561 }
1009 1562
1010 # remove commands 1563 $match
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034}
1035
1036sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext;
1039 eval {
1040 load_extension $ext;
1041 1
1042 } or warn "$ext not loaded: $@";
1043 }
1044}
1045
1046#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083
1084=head2 CORE EXTENSIONS
1085
1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
1089
1090=over 4
1091
1092=item cf::player::exists $login
1093
1094Returns true when the given account exists.
1095
1096=cut
1097
1098sub cf::player::exists($) {
1099 cf::player::find $_[0]
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1101}
1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115} 1564}
1116 1565
1117=back 1566=back
1118
1119 1567
1120=head3 cf::map 1568=head3 cf::map
1121 1569
1122=over 4 1570=over 4
1123 1571
1126package cf::map; 1574package cf::map;
1127 1575
1128use Fcntl; 1576use Fcntl;
1129use Coro::AIO; 1577use Coro::AIO;
1130 1578
1579use overload
1580 '""' => \&as_string,
1581 fallback => 1;
1582
1131our $MAX_RESET = 7200; 1583our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1584our $DEFAULT_RESET = 3000;
1133 1585
1134sub generate_random_map { 1586sub generate_random_map {
1135 my ($path, $rmp) = @_; 1587 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1588 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1589 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1590 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1591 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1592 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1593 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1594 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1595 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1596 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1597 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1598 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1599 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1600 (cf::region::find $rmp->{region}), $rmp->{custom}
1601 )
1602}
1603
1604=item cf::map->register ($regex, $prio)
1605
1606Register a handler for the map path matching the given regex at the
1607givne priority (higher is better, built-in handlers have priority 0, the
1608default).
1609
1610=cut
1611
1612sub register {
1613 my (undef, $regex, $prio) = @_;
1614 my $pkg = caller;
1615
1616 no strict;
1617 push @{"$pkg\::ISA"}, __PACKAGE__;
1618
1619 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1620}
1621
1622# also paths starting with '/'
1623$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1624
1625sub thawer_merge {
1626 my ($self, $merge) = @_;
1627
1628 # we have to keep some variables in memory intact
1629 local $self->{path};
1630 local $self->{load_path};
1631
1632 $self->SUPER::thawer_merge ($merge);
1633}
1634
1635sub normalise {
1636 my ($path, $base) = @_;
1637
1638 $path = "$path"; # make sure its a string
1639
1640 $path =~ s/\.map$//;
1641
1642 # map plan:
1643 #
1644 # /! non-realised random map exit (special hack!)
1645 # {... are special paths that are not being touched
1646 # ?xxx/... are special absolute paths
1647 # ?random/... random maps
1648 # /... normal maps
1649 # ~user/... per-player map of a specific user
1650
1651 $path =~ s/$PATH_SEP/\//go;
1652
1653 # treat it as relative path if it starts with
1654 # something that looks reasonable
1655 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1656 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1657
1658 $base =~ s{[^/]+/?$}{};
1659 $path = "$base/$path";
1660 }
1661
1662 for ($path) {
1663 redo if s{//}{/};
1664 redo if s{/\.?/}{/};
1665 redo if s{/[^/]+/\.\./}{/};
1666 }
1667
1668 $path
1669}
1670
1671sub new_from_path {
1672 my (undef, $path, $base) = @_;
1673
1674 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1675
1676 $path = normalise $path, $base;
1677
1678 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1679 if ($path =~ $EXT_MAP{$pkg}[1]) {
1680 my $self = bless cf::map::new, $pkg;
1681 $self->{path} = $path; $self->path ($path);
1682 $self->init; # pass $1 etc.
1683 return $self;
1684 }
1685 }
1686
1687 Carp::cluck "unable to resolve path '$path' (base '$base').";
1688 ()
1689}
1690
1691sub init {
1692 my ($self) = @_;
1693
1694 $self
1695}
1696
1697sub as_string {
1698 my ($self) = @_;
1699
1700 "$self->{path}"
1701}
1702
1703# the displayed name, this is a one way mapping
1704sub visible_name {
1705 &as_string
1706}
1707
1708# the original (read-only) location
1709sub load_path {
1710 my ($self) = @_;
1711
1712 "$MAPDIR/$self->{path}.map"
1713}
1714
1715# the temporary/swap location
1716sub save_path {
1717 my ($self) = @_;
1718
1719 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1720 "$TMPDIR/$path.map"
1721}
1722
1723# the unique path, undef == no special unique path
1724sub uniq_path {
1725 my ($self) = @_;
1726
1727 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1728 "$UNIQUEDIR/$path"
1151} 1729}
1152 1730
1153# and all this just because we cannot iterate over 1731# and all this just because we cannot iterate over
1154# all maps in C++... 1732# all maps in C++...
1155sub change_all_map_light { 1733sub change_all_map_light {
1157 1735
1158 $_->change_map_light ($change) 1736 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1737 for grep $_->outdoor, values %cf::MAP;
1160} 1738}
1161 1739
1740sub decay_objects {
1741 my ($self) = @_;
1742
1743 return if $self->{deny_reset};
1744
1745 $self->do_decay_objects;
1746}
1747
1748sub unlink_save {
1749 my ($self) = @_;
1750
1751 utf8::encode (my $save = $self->save_path);
1752 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1753 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1754}
1755
1162sub try_load_header($) { 1756sub load_header_from($) {
1163 my ($path) = @_; 1757 my ($self, $path) = @_;
1164 1758
1165 utf8::encode $path; 1759 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1760 #aio_open $path, O_RDONLY, 0
1761 # or return;
1762
1763 $self->_load_header ($path)
1167 or return; 1764 or return;
1168 1765
1169 my $map = cf::map::new 1766 $self->{load_path} = $path;
1767
1768 1
1769}
1770
1771sub load_header_orig {
1772 my ($self) = @_;
1773
1774 $self->load_header_from ($self->load_path)
1775}
1776
1777sub load_header_temp {
1778 my ($self) = @_;
1779
1780 $self->load_header_from ($self->save_path)
1781}
1782
1783sub prepare_temp {
1784 my ($self) = @_;
1785
1786 $self->last_access ((delete $self->{last_access})
1787 || $cf::RUNTIME); #d#
1788 # safety
1789 $self->{instantiate_time} = $cf::RUNTIME
1790 if $self->{instantiate_time} > $cf::RUNTIME;
1791}
1792
1793sub prepare_orig {
1794 my ($self) = @_;
1795
1796 $self->{load_original} = 1;
1797 $self->{instantiate_time} = $cf::RUNTIME;
1798 $self->last_access ($cf::RUNTIME);
1799 $self->instantiate;
1800}
1801
1802sub load_header {
1803 my ($self) = @_;
1804
1805 if ($self->load_header_temp) {
1806 $self->prepare_temp;
1807 } else {
1808 $self->load_header_orig
1170 or return; 1809 or return;
1810 $self->prepare_orig;
1811 }
1171 1812
1172 $map->load_header ($path) 1813 $self->{deny_reset} = 1
1173 or return; 1814 if $self->no_reset;
1174 1815
1175 $map->{load_path} = $path; 1816 $self->default_region (cf::region::find_by_path $self->{path})
1817 unless $self->default_region;
1176 1818
1177 $map 1819 1
1178} 1820}
1179 1821
1822sub find;
1180sub find_map { 1823sub find {
1181 my ($path, $origin) = @_; 1824 my ($path, $origin) = @_;
1182 1825
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path; 1826 $path = normalise $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187 1827
1188 cf::lock_wait "map_find:$key"; 1828 cf::lock_wait "map_find:$path";
1189 1829
1190 $cf::MAP{$key} || do { 1830 $cf::MAP{$path} || do {
1191 my $guard = cf::lock_acquire "map_find:$key"; 1831 my $guard = cf::lock_acquire "map_find:$path";
1192 1832 my $map = new_from_path cf::map $path
1193 # do it the slow way
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 1833 or return;
1208 1834
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1835 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1836
1222 if ($map->should_reset) { 1837 $map->load_header
1838 or return;
1839
1840 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1841 # doing this can freeze the server in a sync job, obviously
1842 #$cf::WAIT_FOR_TICK->wait;
1223 $map->reset; 1843 $map->reset;
1224 undef $guard; 1844 undef $guard;
1225 $map = cf::map::find_map ($path) 1845 return find $path;
1226 or return;
1227 } 1846 }
1228 1847
1229 $cf::MAP{$key} = $map 1848 $cf::MAP{$path} = $map
1230 } 1849 }
1231} 1850}
1851
1852sub pre_load { }
1853sub post_load { }
1232 1854
1233sub load { 1855sub load {
1234 my ($self) = @_; 1856 my ($self) = @_;
1235 1857
1858 local $self->{deny_reset} = 1; # loading can take a long time
1859
1236 my $path = $self->{path}; 1860 my $path = $self->{path};
1861
1862 {
1863 my $guard1 = cf::lock_acquire "map_data:$path";
1237 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1864 my $guard2 = cf::lock_acquire "map_load:$path";
1238 1865
1239 return if $self->in_memory != cf::MAP_SWAPPED; 1866 return if $self->in_memory != cf::MAP_SWAPPED;
1240 1867
1241 $self->in_memory (cf::MAP_LOADING); 1868 $self->in_memory (cf::MAP_LOADING);
1242 1869
1243 $self->alloc; 1870 $self->alloc;
1871
1872 $self->pre_load;
1873 cf::cede_to_tick;
1874
1244 $self->load_objects ($self->{load_path}, 1) 1875 $self->_load_objects ($self->{load_path}, 1)
1245 or return; 1876 or return;
1246 1877
1247 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1878 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1248 if delete $self->{load_original}; 1879 if delete $self->{load_original};
1249 1880
1250 if (my $uniq = $path->uniq_path) { 1881 if (my $uniq = $self->uniq_path) {
1251 utf8::encode $uniq; 1882 utf8::encode $uniq;
1252 if (aio_open $uniq, O_RDONLY, 0) { 1883 if (aio_open $uniq, O_RDONLY, 0) {
1253 $self->clear_unique_items; 1884 $self->clear_unique_items;
1254 $self->load_objects ($uniq, 0); 1885 $self->_load_objects ($uniq, 0);
1255 } 1886 }
1256 } 1887 }
1257 1888
1889 cf::cede_to_tick;
1258 # now do the right thing for maps 1890 # now do the right thing for maps
1259 $self->link_multipart_objects; 1891 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 1892 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 1893 unless $self->difficulty;
1894 cf::cede_to_tick;
1895
1896 unless ($self->{deny_activate}) {
1897 $self->decay_objects;
1898 $self->fix_auto_apply;
1899 $self->update_buttons;
1900 cf::cede_to_tick;
1901 $self->set_darkness_map;
1902 cf::cede_to_tick;
1271 $self->activate; 1903 $self->activate;
1272 } 1904 }
1273 1905
1906 $self->{last_save} = $cf::RUNTIME;
1907 $self->last_access ($cf::RUNTIME);
1908
1274 $self->in_memory (cf::MAP_IN_MEMORY); 1909 $self->in_memory (cf::MAP_IN_MEMORY);
1275} 1910 }
1276 1911
1277sub load_map_sync { 1912 $self->post_load;
1913}
1914
1915sub customise_for {
1916 my ($self, $ob) = @_;
1917
1918 return find "~" . $ob->name . "/" . $self->{path}
1919 if $self->per_player;
1920
1921# return find "?party/" . $ob->name . "/" . $self->{path}
1922# if $self->per_party;
1923
1924 $self
1925}
1926
1927# find and load all maps in the 3x3 area around a map
1928sub load_neighbours {
1929 my ($map) = @_;
1930
1931 my @neigh; # diagonal neighbours
1932
1933 for (0 .. 3) {
1934 my $neigh = $map->tile_path ($_)
1935 or next;
1936 $neigh = find $neigh, $map
1937 or next;
1938 $neigh->load;
1939
1940 push @neigh,
1941 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1942 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1943 }
1944
1945 for (grep defined $_->[0], @neigh) {
1946 my ($path, $origin) = @$_;
1947 my $neigh = find $path, $origin
1948 or next;
1949 $neigh->load;
1950 }
1951}
1952
1953sub find_sync {
1278 my ($path, $origin) = @_; 1954 my ($path, $origin) = @_;
1279 1955
1280 #warn "load_map_sync<$path, $origin>\n";#d# 1956 cf::sync_job { find $path, $origin }
1957}
1281 1958
1282 cf::sync_job { 1959sub do_load_sync {
1283 my $map = cf::map::find_map $path, $origin 1960 my ($map) = @_;
1284 or return; 1961
1285 $map->load; 1962 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1286 $map 1963 if $Coro::current == $Coro::main;
1964
1965 cf::sync_job { $map->load };
1966}
1967
1968our %MAP_PREFETCH;
1969our $MAP_PREFETCHER = undef;
1970
1971sub find_async {
1972 my ($path, $origin, $load) = @_;
1973
1974 $path = normalise $path, $origin && $origin->{path};
1975
1976 if (my $map = $cf::MAP{$path}) {
1977 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
1978 }
1979
1980 $MAP_PREFETCH{$path} |= $load;
1981
1982 $MAP_PREFETCHER ||= cf::async {
1983 while (%MAP_PREFETCH) {
1984 while (my ($k, $v) = each %MAP_PREFETCH) {
1985 if (my $map = find $k) {
1986 $map->load if $v;
1987 }
1988
1989 delete $MAP_PREFETCH{$k};
1990 }
1991 }
1992 undef $MAP_PREFETCHER;
1287 } 1993 };
1994 $MAP_PREFETCHER->prio (6);
1995
1996 ()
1288} 1997}
1289 1998
1290sub save { 1999sub save {
1291 my ($self) = @_; 2000 my ($self) = @_;
1292 2001
2002 my $lock = cf::lock_acquire "map_data:$self->{path}";
2003
1293 $self->{last_save} = $cf::RUNTIME; 2004 $self->{last_save} = $cf::RUNTIME;
1294 2005
1295 return unless $self->dirty; 2006 return unless $self->dirty;
1296 2007
1297 my $save = $self->{path}->save_path; utf8::encode $save; 2008 my $save = $self->save_path; utf8::encode $save;
1298 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2009 my $uniq = $self->uniq_path; utf8::encode $uniq;
1299 2010
1300 $self->{load_path} = $save; 2011 $self->{load_path} = $save;
1301 2012
1302 return if $self->{deny_save}; 2013 return if $self->{deny_save};
1303 2014
2015 local $self->{last_access} = $self->last_access;#d#
2016
2017 cf::async {
2018 $_->contr->save for $self->players;
2019 };
2020
1304 if ($uniq) { 2021 if ($uniq) {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2022 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1306 $self->save_objects ($uniq, cf::IO_UNIQUES); 2023 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1307 } else { 2024 } else {
1308 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2025 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1309 } 2026 }
1310} 2027}
1311 2028
1312sub swap_out { 2029sub swap_out {
1313 my ($self) = @_; 2030 my ($self) = @_;
2031
2032 # save first because save cedes
2033 $self->save;
2034
2035 my $lock = cf::lock_acquire "map_data:$self->{path}";
1314 2036
1315 return if $self->players; 2037 return if $self->players;
1316 return if $self->in_memory != cf::MAP_IN_MEMORY; 2038 return if $self->in_memory != cf::MAP_IN_MEMORY;
1317 return if $self->{deny_save}; 2039 return if $self->{deny_save};
1318 2040
1319 $self->save;
1320 $self->clear; 2041 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED); 2042 $self->in_memory (cf::MAP_SWAPPED);
1322} 2043}
1323 2044
1324sub reset_at { 2045sub reset_at {
1325 my ($self) = @_; 2046 my ($self) = @_;
1326 2047
1327 # TODO: safety, remove and allow resettable per-player maps 2048 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel};
1329 return 1e99 if $self->{deny_reset}; 2049 return 1e99 if $self->{deny_reset};
1330 2050
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2051 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2052 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 2053
1338 my ($self) = @_; 2058 my ($self) = @_;
1339 2059
1340 $self->reset_at <= $cf::RUNTIME 2060 $self->reset_at <= $cf::RUNTIME
1341} 2061}
1342 2062
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 2063sub reset {
1365 my ($self) = @_; 2064 my ($self) = @_;
1366 2065
2066 my $lock = cf::lock_acquire "map_data:$self->{path}";
2067
1367 return if $self->players; 2068 return if $self->players;
1368 return if $self->{path}{user_rel};#d#
1369 2069
1370 warn "resetting map ", $self->path;#d# 2070 warn "resetting map ", $self->path;
2071
2072 $self->in_memory (cf::MAP_SWAPPED);
2073
2074 # need to save uniques path
2075 unless ($self->{deny_save}) {
2076 my $uniq = $self->uniq_path; utf8::encode $uniq;
2077
2078 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2079 if $uniq;
2080 }
1371 2081
1372 delete $cf::MAP{$self->path}; 2082 delete $cf::MAP{$self->path};
2083
2084 $self->clear;
1373 2085
1374 $_->clear_links_to ($self) for values %cf::MAP; 2086 $_->clear_links_to ($self) for values %cf::MAP;
1375 2087
1376 $self->unlink_save; 2088 $self->unlink_save;
1377 $self->destroy; 2089 $self->destroy;
1380my $nuke_counter = "aaaa"; 2092my $nuke_counter = "aaaa";
1381 2093
1382sub nuke { 2094sub nuke {
1383 my ($self) = @_; 2095 my ($self) = @_;
1384 2096
2097 {
2098 my $lock = cf::lock_acquire "map_data:$self->{path}";
2099
2100 delete $cf::MAP{$self->path};
2101
2102 $self->unlink_save;
2103
2104 bless $self, "cf::map";
2105 delete $self->{deny_reset};
1385 $self->{deny_save} = 1; 2106 $self->{deny_save} = 1;
1386 $self->reset_timeout (1); 2107 $self->reset_timeout (1);
1387 $self->rename ("{nuke}/" . ($nuke_counter++)); 2108 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2109
2110 $cf::MAP{$self->path} = $self;
2111 }
2112
1388 $self->reset; # polite request, might not happen 2113 $self->reset; # polite request, might not happen
1389} 2114}
1390 2115
1391sub customise_for { 2116=item $maps = cf::map::tmp_maps
1392 my ($map, $ob) = @_;
1393 2117
1394 if ($map->per_player) { 2118Returns an arrayref with all map paths of currently instantiated and saved
1395 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2119maps. May block.
2120
2121=cut
2122
2123sub tmp_maps() {
1396 } 2124 [
1397 2125 map {
1398 $map 2126 utf8::decode $_;
2127 /\.map$/
2128 ? normalise $_
2129 : ()
2130 } @{ aio_readdir $TMPDIR or [] }
2131 ]
1399} 2132}
1400 2133
1401sub emergency_save { 2134=item $maps = cf::map::random_maps
1402 local $cf::FREEZE = 1;
1403 2135
1404 warn "enter emergency map save\n"; 2136Returns an arrayref with all map paths of currently instantiated and saved
2137random maps. May block.
1405 2138
1406 cf::sync_job { 2139=cut
1407 warn "begin emergency map save\n";
1408 $_->save for values %cf::MAP;
1409 };
1410 2140
1411 warn "end emergency map save\n"; 2141sub random_maps() {
2142 [
2143 map {
2144 utf8::decode $_;
2145 /\.map$/
2146 ? normalise "?random/$_"
2147 : ()
2148 } @{ aio_readdir $RANDOMDIR or [] }
2149 ]
2150}
2151
2152=item cf::map::unique_maps
2153
2154Returns an arrayref of paths of all shared maps that have
2155instantiated unique items. May block.
2156
2157=cut
2158
2159sub unique_maps() {
2160 [
2161 map {
2162 utf8::decode $_;
2163 /\.map$/
2164 ? normalise $_
2165 : ()
2166 } @{ aio_readdir $UNIQUEDIR or [] }
2167 ]
1412} 2168}
1413 2169
1414package cf; 2170package cf;
1415 2171
1416=back 2172=back
1417 2173
2174=head3 cf::object
2175
2176=cut
2177
2178package cf::object;
2179
2180=over 4
2181
2182=item $ob->inv_recursive
2183
2184Returns the inventory of the object _and_ their inventories, recursively.
2185
2186=cut
2187
2188sub inv_recursive_;
2189sub inv_recursive_ {
2190 map { $_, inv_recursive_ $_->inv } @_
2191}
2192
2193sub inv_recursive {
2194 inv_recursive_ inv $_[0]
2195}
2196
2197package cf;
2198
2199=back
1418 2200
1419=head3 cf::object::player 2201=head3 cf::object::player
1420 2202
1421=over 4 2203=over 4
1422 2204
1436 2218
1437 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2219 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1438 2220
1439 if ($self->{record_replies}) { 2221 if ($self->{record_replies}) {
1440 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2222 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2223
1441 } else { 2224 } else {
2225 my $pl = $self->contr;
2226
2227 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2228 my $dialog = $pl->{npc_dialog};
2229 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2230
2231 } else {
1442 $msg = $npc->name . " says: $msg" if $npc; 2232 $msg = $npc->name . " says: $msg" if $npc;
1443 $self->message ($msg, $flags); 2233 $self->message ($msg, $flags);
2234 }
1444 } 2235 }
2236}
2237
2238=item $object->send_msg ($channel, $msg, $color, [extra...])
2239
2240=cut
2241
2242sub cf::object::send_msg {
2243 my $pl = shift->contr
2244 or return;
2245 $pl->send_msg (@_);
1445} 2246}
1446 2247
1447=item $player_object->may ("access") 2248=item $player_object->may ("access")
1448 2249
1449Returns wether the given player is authorized to access resource "access" 2250Returns wether the given player is authorized to access resource "access"
1462 2263
1463=item $player_object->enter_link 2264=item $player_object->enter_link
1464 2265
1465Freezes the player and moves him/her to a special map (C<{link}>). 2266Freezes the player and moves him/her to a special map (C<{link}>).
1466 2267
1467The player should be reaosnably safe there for short amounts of time. You 2268The player should be reasonably safe there for short amounts of time. You
1468I<MUST> call C<leave_link> as soon as possible, though. 2269I<MUST> call C<leave_link> as soon as possible, though.
1469 2270
2271Will never block.
2272
1470=item $player_object->leave_link ($map, $x, $y) 2273=item $player_object->leave_link ($map, $x, $y)
1471 2274
1472Moves the player out of the specila link map onto the given map. If the 2275Moves the player out of the special C<{link}> map onto the specified
1473map is not valid (or omitted), the player will be moved back to the 2276map. If the map is not valid (or omitted), the player will be moved back
1474location he/she was before the call to C<enter_link>, or, if that fails, 2277to the location he/she was before the call to C<enter_link>, or, if that
1475to the emergency map position. 2278fails, to the emergency map position.
1476 2279
1477Might block. 2280Might block.
1478 2281
1479=cut 2282=cut
2283
2284sub link_map {
2285 unless ($LINK_MAP) {
2286 $LINK_MAP = cf::map::find "{link}"
2287 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2288 $LINK_MAP->load;
2289 }
2290
2291 $LINK_MAP
2292}
1480 2293
1481sub cf::object::player::enter_link { 2294sub cf::object::player::enter_link {
1482 my ($self) = @_; 2295 my ($self) = @_;
1483 2296
1484 $self->deactivate_recursive; 2297 $self->deactivate_recursive;
1485 2298
1486 return if $self->map == $LINK_MAP; 2299 return if UNIVERSAL::isa $self->map, "ext::map_link";
1487 2300
1488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2301 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1489 if $self->map; 2302 if $self->map && $self->map->{path} ne "{link}";
1490 2303
1491 $self->enter_map ($LINK_MAP, 20, 20); 2304 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1492} 2305}
1493 2306
1494sub cf::object::player::leave_link { 2307sub cf::object::player::leave_link {
1495 my ($self, $map, $x, $y) = @_; 2308 my ($self, $map, $x, $y) = @_;
2309
2310 return unless $self->contr->active;
1496 2311
1497 my $link_pos = delete $self->{_link_pos}; 2312 my $link_pos = delete $self->{_link_pos};
1498 2313
1499 unless ($map) { 2314 unless ($map) {
1500 # restore original map position 2315 # restore original map position
1501 ($map, $x, $y) = @{ $link_pos || [] }; 2316 ($map, $x, $y) = @{ $link_pos || [] };
1502 $map = cf::map::find_map $map; 2317 $map = cf::map::find $map;
1503 2318
1504 unless ($map) { 2319 unless ($map) {
1505 ($map, $x, $y) = @$EMERGENCY_POSITION; 2320 ($map, $x, $y) = @$EMERGENCY_POSITION;
1506 $map = cf::map::find_map $map 2321 $map = cf::map::find $map
1507 or die "FATAL: cannot load emergency map\n"; 2322 or die "FATAL: cannot load emergency map\n";
1508 } 2323 }
1509 } 2324 }
1510 2325
1511 ($x, $y) = (-1, -1) 2326 ($x, $y) = (-1, -1)
1514 # use -1 or undef as default coordinates, not 0, 0 2329 # use -1 or undef as default coordinates, not 0, 0
1515 ($x, $y) = ($map->enter_x, $map->enter_y) 2330 ($x, $y) = ($map->enter_x, $map->enter_y)
1516 if $x <=0 && $y <= 0; 2331 if $x <=0 && $y <= 0;
1517 2332
1518 $map->load; 2333 $map->load;
2334 $map->load_neighbours;
1519 2335
2336 return unless $self->contr->active;
1520 $self->activate_recursive; 2337 $self->activate_recursive;
2338
2339 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1521 $self->enter_map ($map, $x, $y); 2340 $self->enter_map ($map, $x, $y);
1522} 2341}
1523 2342
1524cf::player->attach ( 2343=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1525 on_logout => sub {
1526 my ($pl) = @_;
1527 2344
1528 # abort map switching before logout 2345Moves the player to the given map-path and coordinates by first freezing
1529 if ($pl->ob->{_link_pos}) { 2346her, loading and preparing them map, calling the provided $check callback
1530 cf::sync_job { 2347that has to return the map if sucecssful, and then unfreezes the player on
1531 $pl->ob->leave_link 2348the new (success) or old (failed) map position. In either case, $done will
1532 }; 2349be called at the end of this process.
1533 }
1534 },
1535 on_login => sub {
1536 my ($pl) = @_;
1537 2350
1538 # try to abort aborted map switching on player login :)
1539 # should happen only on crashes
1540 if ($pl->ob->{_link_pos}) {
1541 $pl->ob->enter_link;
1542 Coro::async {
1543 # we need this sleep as the login has a concurrent enter_exit running
1544 # and this sleep increases chances of the player not ending up in scorn
1545 Coro::Timer::sleep 1;
1546 $pl->ob->leave_link;
1547 };
1548 }
1549 },
1550);
1551
1552=item $player_object->goto_map ($path, $x, $y)
1553
1554=cut 2351=cut
1555 2352
2353our $GOTOGEN;
2354
1556sub cf::object::player::goto_map { 2355sub cf::object::player::goto {
1557 my ($self, $path, $x, $y) = @_; 2356 my ($self, $path, $x, $y, $check, $done) = @_;
2357
2358 # do generation counting so two concurrent goto's will be executed in-order
2359 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1558 2360
1559 $self->enter_link; 2361 $self->enter_link;
1560 2362
1561 (Coro::async { 2363 (async {
1562 $path = new cf::path $path; 2364 my $map = eval {
1563
1564 my $map = cf::map::find_map $path->as_string; 2365 my $map = cf::map::find $path;
2366
2367 if ($map) {
1565 $map = $map->customise_for ($self) if $map; 2368 $map = $map->customise_for ($self);
1566 2369 $map = $check->($map) if $check && $map;
1567# warn "entering ", $map->path, " at ($x, $y)\n" 2370 } else {
1568# if $map;
1569
1570 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2371 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2372 }
1571 2373
2374 $map
2375 };
2376
2377 if ($@) {
2378 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2379 LOG llevError | logBacktrace, Carp::longmess $@;
2380 }
2381
2382 if ($gen == $self->{_goto_generation}) {
2383 delete $self->{_goto_generation};
1572 $self->leave_link ($map, $x, $y); 2384 $self->leave_link ($map, $x, $y);
2385 }
2386
2387 $done->() if $done;
1573 })->prio (1); 2388 })->prio (1);
1574} 2389}
1575 2390
1576=item $player_object->enter_exit ($exit_object) 2391=item $player_object->enter_exit ($exit_object)
1577 2392
1579 2394
1580sub parse_random_map_params { 2395sub parse_random_map_params {
1581 my ($spec) = @_; 2396 my ($spec) = @_;
1582 2397
1583 my $rmp = { # defaults 2398 my $rmp = { # defaults
1584 xsize => 10, 2399 xsize => (cf::rndm 15, 40),
1585 ysize => 10, 2400 ysize => (cf::rndm 15, 40),
2401 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2402 #layout => string,
1586 }; 2403 };
1587 2404
1588 for (split /\n/, $spec) { 2405 for (split /\n/, $spec) {
1589 my ($k, $v) = split /\s+/, $_, 2; 2406 my ($k, $v) = split /\s+/, $_, 2;
1590 2407
1594 $rmp 2411 $rmp
1595} 2412}
1596 2413
1597sub prepare_random_map { 2414sub prepare_random_map {
1598 my ($exit) = @_; 2415 my ($exit) = @_;
2416
2417 my $guard = cf::lock_acquire "exit_prepare:$exit";
1599 2418
1600 # all this does is basically replace the /! path by 2419 # all this does is basically replace the /! path by
1601 # a new random map path (?random/...) with a seed 2420 # a new random map path (?random/...) with a seed
1602 # that depends on the exit object 2421 # that depends on the exit object
1603 2422
1604 my $rmp = parse_random_map_params $exit->msg; 2423 my $rmp = parse_random_map_params $exit->msg;
1605 2424
1606 if ($exit->map) { 2425 if ($exit->map) {
1607 $rmp->{region} = $exit->map->region_name; 2426 $rmp->{region} = $exit->region->name;
1608 $rmp->{origin_map} = $exit->map->path; 2427 $rmp->{origin_map} = $exit->map->path;
1609 $rmp->{origin_x} = $exit->x; 2428 $rmp->{origin_x} = $exit->x;
1610 $rmp->{origin_y} = $exit->y; 2429 $rmp->{origin_y} = $exit->y;
1611 } 2430 }
1612 2431
1613 $rmp->{random_seed} ||= $exit->random_seed; 2432 $rmp->{random_seed} ||= $exit->random_seed;
1614 2433
1615 my $data = cf::to_json $rmp; 2434 my $data = cf::to_json $rmp;
1616 my $md5 = Digest::MD5::md5_hex $data; 2435 my $md5 = Digest::MD5::md5_hex $data;
2436 my $meta = "$RANDOMDIR/$md5.meta";
1617 2437
1618 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2438 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1619 aio_write $fh, 0, (length $data), $data, 0; 2439 aio_write $fh, 0, (length $data), $data, 0;
2440 undef $fh;
2441 aio_rename "$meta~", $meta;
1620 2442
1621 $exit->slaying ("?random/$md5"); 2443 $exit->slaying ("?random/$md5");
1622 $exit->msg (undef); 2444 $exit->msg (undef);
1623 } 2445 }
1624} 2446}
1626sub cf::object::player::enter_exit { 2448sub cf::object::player::enter_exit {
1627 my ($self, $exit) = @_; 2449 my ($self, $exit) = @_;
1628 2450
1629 return unless $self->type == cf::PLAYER; 2451 return unless $self->type == cf::PLAYER;
1630 2452
2453 if ($exit->slaying eq "/!") {
2454 #TODO: this should de-fi-ni-te-ly not be a sync-job
2455 # the problem is that $exit might not survive long enough
2456 # so it needs to be done right now, right here
2457 cf::sync_job { prepare_random_map $exit };
2458 }
2459
2460 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2461 my $hp = $exit->stats->hp;
2462 my $sp = $exit->stats->sp;
2463
1631 $self->enter_link; 2464 $self->enter_link;
1632 2465
2466 # if exit is damned, update players death & WoR home-position
2467 $self->contr->savebed ($slaying, $hp, $sp)
2468 if $exit->flag (FLAG_DAMNED);
2469
1633 (Coro::async { 2470 (async {
2471 $self->deactivate_recursive; # just to be sure
1634 unless (eval { 2472 unless (eval {
1635 2473 $self->goto ($slaying, $hp, $sp);
1636 prepare_random_map $exit
1637 if $exit->slaying eq "/!";
1638
1639 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1640 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1641 2474
1642 1; 2475 1;
1643 }) { 2476 }) {
1644 $self->message ("Something went wrong deep within the crossfire server. " 2477 $self->message ("Something went wrong deep within the crossfire server. "
1645 . "I'll try to bring you back to the map you were before. " 2478 . "I'll try to bring you back to the map you were before. "
1646 . "Please report this to the dungeon master", 2479 . "Please report this to the dungeon master!",
1647 cf::NDI_UNIQUE | cf::NDI_RED); 2480 cf::NDI_UNIQUE | cf::NDI_RED);
1648 2481
1649 warn "ERROR in enter_exit: $@"; 2482 warn "ERROR in enter_exit: $@";
1650 $self->leave_link; 2483 $self->leave_link;
1651 } 2484 }
1652 })->prio (1); 2485 })->prio (1);
1665 2498
1666sub cf::client::send_drawinfo { 2499sub cf::client::send_drawinfo {
1667 my ($self, $text, $flags) = @_; 2500 my ($self, $text, $flags) = @_;
1668 2501
1669 utf8::encode $text; 2502 utf8::encode $text;
1670 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2503 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1671} 2504}
1672 2505
2506=item $client->send_msg ($channel, $msg, $color, [extra...])
2507
2508Send a drawinfo or msg packet to the client, formatting the msg for the
2509client if neccessary. C<$type> should be a string identifying the type of
2510the message, with C<log> being the default. If C<$color> is negative, suppress
2511the message unless the client supports the msg packet.
2512
2513=cut
2514
2515our %CHANNEL = (
2516 "c/identify" => {
2517 id => "identify",
2518 title => "Identify",
2519 reply => undef,
2520 tooltip => "Items recently identified",
2521 },
2522 "c/examine" => {
2523 id => "examine",
2524 title => "Examine",
2525 reply => undef,
2526 tooltip => "Signs and other items you examined",
2527 },
2528);
2529
2530sub cf::client::send_msg {
2531 my ($self, $channel, $msg, $color, @extra) = @_;
2532
2533 $msg = $self->pl->expand_cfpod ($msg);
2534
2535 $color &= cf::NDI_CLIENT_MASK; # just in case...
2536
2537 # check predefined channels, for the benefit of C
2538 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2539
2540 if (ref $channel) {
2541 # send meta info to client, if not yet sent
2542 unless (exists $self->{channel}{$channel->{id}}) {
2543 $self->{channel}{$channel->{id}} = $channel;
2544 $self->ext_msg (channel_info => $channel)
2545 if $self->can_msg;
2546 }
2547
2548 $channel = $channel->{id};
2549 }
2550
2551 return unless @extra || length $msg;
2552
2553 if ($self->can_msg) {
2554 # default colour, mask it out
2555 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2556 if $color & cf::NDI_DEF;
2557
2558 $self->send_packet ("msg " . $self->{json_coder}->encode (
2559 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2560 } else {
2561 if ($color >= 0) {
2562 # replace some tags by gcfclient-compatible ones
2563 for ($msg) {
2564 1 while
2565 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2566 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2567 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2568 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2569 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2570 }
2571
2572 $color &= cf::NDI_COLOR_MASK;
2573
2574 utf8::encode $msg;
2575
2576 if (0 && $msg =~ /\[/) {
2577 # COMMAND/INFO
2578 $self->send_packet ("drawextinfo $color 10 8 $msg")
2579 } else {
2580 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2581 $self->send_packet ("drawinfo $color $msg")
2582 }
2583 }
2584 }
2585}
2586
2587=item $client->ext_msg ($type, @msg)
2588
2589Sends an ext event to the client.
2590
2591=cut
2592
2593sub cf::client::ext_msg($$@) {
2594 my ($self, $type, @msg) = @_;
2595
2596 if ($self->extcmd == 2) {
2597 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2598 } elsif ($self->extcmd == 1) { # TODO: remove
2599 push @msg, msgtype => "event_$type";
2600 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2601 }
2602}
2603
2604=item $client->ext_reply ($msgid, @msg)
2605
2606Sends an ext reply to the client.
2607
2608=cut
2609
2610sub cf::client::ext_reply($$@) {
2611 my ($self, $id, @msg) = @_;
2612
2613 if ($self->extcmd == 2) {
2614 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2615 } elsif ($self->extcmd == 1) {
2616 #TODO: version 1, remove
2617 unshift @msg, msgtype => "reply", msgid => $id;
2618 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2619 }
2620}
1673 2621
1674=item $success = $client->query ($flags, "text", \&cb) 2622=item $success = $client->query ($flags, "text", \&cb)
1675 2623
1676Queues a query to the client, calling the given callback with 2624Queues a query to the client, calling the given callback with
1677the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2625the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1678C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2626C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1679 2627
1680Queries can fail, so check the return code. Or don't, as queries will become 2628Queries can fail, so check the return code. Or don't, as queries will
1681reliable at some point in the future. 2629become reliable at some point in the future.
1682 2630
1683=cut 2631=cut
1684 2632
1685sub cf::client::query { 2633sub cf::client::query {
1686 my ($self, $flags, $text, $cb) = @_; 2634 my ($self, $flags, $text, $cb) = @_;
1694 utf8::encode $text; 2642 utf8::encode $text;
1695 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2643 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1696 2644
1697 $self->send_packet ($self->{query_queue}[0][0]) 2645 $self->send_packet ($self->{query_queue}[0][0])
1698 if @{ $self->{query_queue} } == 1; 2646 if @{ $self->{query_queue} } == 1;
2647
2648 1
1699} 2649}
1700 2650
1701cf::client->attach ( 2651cf::client->attach (
2652 on_connect => sub {
2653 my ($ns) = @_;
2654
2655 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2656 },
1702 on_reply => sub { 2657 on_reply => sub {
1703 my ($ns, $msg) = @_; 2658 my ($ns, $msg) = @_;
1704 2659
1705 # this weird shuffling is so that direct followup queries 2660 # this weird shuffling is so that direct followup queries
1706 # get handled first 2661 # get handled first
1707 my $queue = delete $ns->{query_queue}; 2662 my $queue = delete $ns->{query_queue}
2663 or return; # be conservative, not sure how that can happen, but we saw a crash here
1708 2664
1709 (shift @$queue)->[1]->($msg); 2665 (shift @$queue)->[1]->($msg);
2666 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1710 2667
1711 push @{ $ns->{query_queue} }, @$queue; 2668 push @{ $ns->{query_queue} }, @$queue;
1712 2669
1713 if (@{ $ns->{query_queue} } == @$queue) { 2670 if (@{ $ns->{query_queue} } == @$queue) {
1714 if (@$queue) { 2671 if (@$queue) {
1716 } else { 2673 } else {
1717 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2674 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1718 } 2675 }
1719 } 2676 }
1720 }, 2677 },
2678 on_exticmd => sub {
2679 my ($ns, $buf) = @_;
2680
2681 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2682
2683 if (ref $msg) {
2684 my ($type, $reply, @payload) =
2685 "ARRAY" eq ref $msg
2686 ? @$msg
2687 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2688
2689 my @reply;
2690
2691 if (my $cb = $EXTICMD{$type}) {
2692 @reply = $cb->($ns, @payload);
2693 }
2694
2695 $ns->ext_reply ($reply, @reply)
2696 if $reply;
2697
2698 } else {
2699 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2700 }
2701
2702 cf::override;
2703 },
1721); 2704);
1722 2705
1723=item $client->coro (\&cb) 2706=item $client->async (\&cb)
1724 2707
1725Create a new coroutine, running the specified callback. The coroutine will 2708Create a new coroutine, running the specified callback. The coroutine will
1726be automatically cancelled when the client gets destroyed (e.g. on logout, 2709be automatically cancelled when the client gets destroyed (e.g. on logout,
1727or loss of connection). 2710or loss of connection).
1728 2711
1729=cut 2712=cut
1730 2713
1731sub cf::client::coro { 2714sub cf::client::async {
1732 my ($self, $cb) = @_; 2715 my ($self, $cb) = @_;
1733 2716
1734 my $coro; $coro = async { 2717 my $coro = &Coro::async ($cb);
1735 eval {
1736 $cb->();
1737 };
1738 warn $@ if $@;
1739 };
1740 2718
1741 $coro->on_destroy (sub { 2719 $coro->on_destroy (sub {
1742 delete $self->{_coro}{$coro+0}; 2720 delete $self->{_coro}{$coro+0};
1743 }); 2721 });
1744 2722
1771our $safe = new Safe "safe"; 2749our $safe = new Safe "safe";
1772our $safe_hole = new Safe::Hole; 2750our $safe_hole = new Safe::Hole;
1773 2751
1774$SIG{FPE} = 'IGNORE'; 2752$SIG{FPE} = 'IGNORE';
1775 2753
1776$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2754$safe->permit_only (Opcode::opset qw(
2755 :base_core :base_mem :base_orig :base_math
2756 grepstart grepwhile mapstart mapwhile
2757 sort time
2758));
1777 2759
1778# here we export the classes and methods available to script code 2760# here we export the classes and methods available to script code
1779 2761
1780=pod 2762=pod
1781 2763
1782The following fucntions and emthods are available within a safe environment: 2764The following functions and methods are available within a safe environment:
1783 2765
1784 cf::object contr pay_amount pay_player map 2766 cf::object
2767 contr pay_amount pay_player map x y force_find force_add
2768 insert remove name archname title slaying race decrease_ob_nr
2769
1785 cf::object::player player 2770 cf::object::player
1786 cf::player peaceful 2771 player
1787 cf::map trigger 2772
2773 cf::player
2774 peaceful
2775
2776 cf::map
2777 trigger
1788 2778
1789=cut 2779=cut
1790 2780
1791for ( 2781for (
1792 ["cf::object" => qw(contr pay_amount pay_player map)], 2782 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2783 insert remove inv name archname title slaying race
2784 decrease_ob_nr)],
1793 ["cf::object::player" => qw(player)], 2785 ["cf::object::player" => qw(player)],
1794 ["cf::player" => qw(peaceful)], 2786 ["cf::player" => qw(peaceful)],
1795 ["cf::map" => qw(trigger)], 2787 ["cf::map" => qw(trigger)],
1796) { 2788) {
1797 no strict 'refs'; 2789 no strict 'refs';
1868=back 2860=back
1869 2861
1870=cut 2862=cut
1871 2863
1872############################################################################# 2864#############################################################################
2865# the server's init and main functions
1873 2866
1874=head2 EXTENSION DATABASE SUPPORT 2867sub load_facedata($) {
2868 my ($path) = @_;
1875 2869
1876Crossfire maintains a very simple database for extension use. It can 2870 # HACK to clear player env face cache, we need some signal framework
1877currently store anything that can be serialised using Storable, which 2871 # for this (global event?)
1878excludes objects. 2872 %ext::player_env::MUSIC_FACE_CACHE = ();
1879 2873
1880The parameter C<$family> should best start with the name of the extension 2874 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1881using it, it should be unique.
1882 2875
1883=over 4 2876 warn "loading facedata from $path\n";
1884 2877
1885=item $hashref = cf::db_get $family 2878 my $facedata;
2879 0 < aio_load $path, $facedata
2880 or die "$path: $!";
1886 2881
1887Return a hashref for use by the extension C<$family>, which can be 2882 $facedata = Coro::Storable::thaw $facedata;
1888modified. After modifications, you have to call C<cf::db_dirty> or
1889C<cf::db_sync>.
1890 2883
1891=item $value = cf::db_get $family => $key 2884 $facedata->{version} == 2
2885 or cf::cleanup "$path: version mismatch, cannot proceed.";
1892 2886
1893Returns a single value from the database 2887 # patch in the exptable
1894 2888 $facedata->{resource}{"res/exp_table"} = {
1895=item cf::db_put $family => $hashref 2889 type => FT_RSRC,
1896 2890 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1897Stores the given family hashref into the database. Updates are delayed, if
1898you want the data to be synced to disk immediately, use C<cf::db_sync>.
1899
1900=item cf::db_put $family => $key => $value
1901
1902Stores the given C<$value> in the family hash. Updates are delayed, if you
1903want the data to be synced to disk immediately, use C<cf::db_sync>.
1904
1905=item cf::db_dirty
1906
1907Marks the database as dirty, to be updated at a later time.
1908
1909=item cf::db_sync
1910
1911Immediately write the database to disk I<if it is dirty>.
1912
1913=cut
1914
1915our $DB;
1916
1917{
1918 my $path = cf::localdir . "/database.pst";
1919
1920 sub db_load() {
1921 $DB = stat $path ? Storable::retrieve $path : { };
1922 }
1923
1924 my $pid;
1925
1926 sub db_save() {
1927 waitpid $pid, 0 if $pid;
1928 if (0 == ($pid = fork)) {
1929 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path;
1932 cf::_exit 0 if defined $pid;
1933 }
1934 }
1935
1936 my $dirty;
1937
1938 sub db_sync() {
1939 db_save if $dirty;
1940 undef $dirty;
1941 }
1942
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1944 db_sync;
1945 }); 2891 };
2892 cf::cede_to_tick;
1946 2893
1947 sub db_dirty() {
1948 $dirty = 1;
1949 $idle->start;
1950 } 2894 {
2895 my $faces = $facedata->{faceinfo};
1951 2896
1952 sub db_get($;$) { 2897 while (my ($face, $info) = each %$faces) {
1953 @_ >= 2 2898 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1954 ? $DB->{$_[0]}{$_[1]} 2899 cf::face::set_visibility $idx, $info->{visibility};
1955 : ($DB->{$_[0]} ||= { }) 2900 cf::face::set_magicmap $idx, $info->{magicmap};
1956 } 2901 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2902 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1957 2903
1958 sub db_put($$;$) { 2904 cf::cede_to_tick;
1959 if (@_ >= 3) {
1960 $DB->{$_[0]}{$_[1]} = $_[2];
1961 } else {
1962 $DB->{$_[0]} = $_[1];
1963 }
1964 db_dirty;
1965 }
1966
1967 cf::global->attach (
1968 prio => 10000,
1969 on_cleanup => sub {
1970 db_sync;
1971 }, 2905 }
1972 );
1973}
1974 2906
1975############################################################################# 2907 while (my ($face, $info) = each %$faces) {
1976# the server's main() 2908 next unless $info->{smooth};
2909 my $idx = cf::face::find $face
2910 or next;
2911 if (my $smooth = cf::face::find $info->{smooth}) {
2912 cf::face::set_smooth $idx, $smooth;
2913 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2914 } else {
2915 warn "smooth face '$info->{smooth}' not found for face '$face'";
2916 }
1977 2917
1978sub cfg_load { 2918 cf::cede_to_tick;
2919 }
2920 }
2921
2922 {
2923 my $anims = $facedata->{animinfo};
2924
2925 while (my ($anim, $info) = each %$anims) {
2926 cf::anim::set $anim, $info->{frames}, $info->{facings};
2927 cf::cede_to_tick;
2928 }
2929
2930 cf::anim::invalidate_all; # d'oh
2931 }
2932
2933 {
2934 # TODO: for gcfclient pleasure, we should give resources
2935 # that gcfclient doesn't grok a >10000 face index.
2936 my $res = $facedata->{resource};
2937
2938 my $soundconf = delete $res->{"res/sound.conf"};
2939
2940 while (my ($name, $info) = each %$res) {
2941 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2942 my $data;
2943
2944 if ($info->{type} & 1) {
2945 # prepend meta info
2946
2947 my $meta = $enc->encode ({
2948 name => $name,
2949 %{ $info->{meta} || {} },
2950 });
2951
2952 $data = pack "(w/a*)*", $meta, $info->{data};
2953 } else {
2954 $data = $info->{data};
2955 }
2956
2957 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2958 cf::face::set_type $idx, $info->{type};
2959
2960 cf::cede_to_tick;
2961 }
2962
2963 if ($soundconf) {
2964 $soundconf = $enc->decode (delete $soundconf->{data});
2965
2966 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2967 my $sound = $soundconf->{compat}[$_]
2968 or next;
2969
2970 my $face = cf::face::find "sound/$sound->[1]";
2971 cf::sound::set $sound->[0] => $face;
2972 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2973 }
2974
2975 while (my ($k, $v) = each %{$soundconf->{event}}) {
2976 my $face = cf::face::find "sound/$v";
2977 cf::sound::set $k => $face;
2978 }
2979 }
2980 }
2981
2982 1
2983}
2984
2985register_exticmd fx_want => sub {
2986 my ($ns, $want) = @_;
2987
2988 while (my ($k, $v) = each %$want) {
2989 $ns->fx_want ($k, $v);
2990 }
2991};
2992
2993sub reload_regions {
2994 # HACK to clear player env face cache, we need some signal framework
2995 # for this (global event?)
2996 %ext::player_env::MUSIC_FACE_CACHE = ();
2997
2998 load_resource_file "$MAPDIR/regions"
2999 or die "unable to load regions file\n";
3000
3001 for (cf::region::list) {
3002 $_->{match} = qr/$_->{match}/
3003 if exists $_->{match};
3004 }
3005}
3006
3007sub reload_facedata {
3008 load_facedata "$DATADIR/facedata"
3009 or die "unable to load facedata\n";
3010}
3011
3012sub reload_archetypes {
3013 load_resource_file "$DATADIR/archetypes"
3014 or die "unable to load archetypes\n";
3015 #d# NEED to laod twice to resolve forward references
3016 # this really needs to be done in an extra post-pass
3017 # (which needs to be synchronous, so solve it differently)
3018 load_resource_file "$DATADIR/archetypes"
3019 or die "unable to load archetypes\n";
3020}
3021
3022sub reload_treasures {
3023 load_resource_file "$DATADIR/treasures"
3024 or die "unable to load treasurelists\n";
3025}
3026
3027sub reload_resources {
3028 warn "reloading resource files...\n";
3029
3030 reload_regions;
3031 reload_facedata;
3032 #reload_archetypes;#d#
3033 reload_archetypes;
3034 reload_treasures;
3035
3036 warn "finished reloading resource files\n";
3037}
3038
3039sub init {
3040 reload_resources;
3041}
3042
3043sub reload_config {
1979 open my $fh, "<:utf8", cf::confdir . "/config" 3044 open my $fh, "<:utf8", "$CONFDIR/config"
1980 or return; 3045 or return;
1981 3046
1982 local $/; 3047 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 3048 *CFG = YAML::Syck::Load <$fh>;
3049
3050 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3051
3052 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3053 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3054
3055 if (exists $CFG{mlockall}) {
3056 eval {
3057 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3058 and die "WARNING: m(un)lockall failed: $!\n";
3059 };
3060 warn $@ if $@;
3061 }
1984} 3062}
1985 3063
1986sub main { 3064sub main {
1987 # we must not ever block the main coroutine 3065 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 3066 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3067 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub { 3068 (async {
1991 Event::one_event; 3069 Event::one_event;
1992 })->(); 3070 })->prio (Coro::PRIO_MAX);
1993 }; 3071 };
1994 3072
1995 cfg_load; 3073 reload_config;
1996 db_load; 3074 db_init;
1997 load_extensions; 3075 load_extensions;
3076
3077 $TICK_WATCHER->start;
1998 Event::loop; 3078 Event::loop;
1999} 3079}
2000 3080
2001############################################################################# 3081#############################################################################
2002# initialisation 3082# initialisation and cleanup
2003 3083
3084# install some emergency cleanup handlers
3085BEGIN {
3086 for my $signal (qw(INT HUP TERM)) {
3087 Event->signal (
3088 reentrant => 0,
3089 data => WF_AUTOCANCEL,
3090 signal => $signal,
3091 prio => 0,
3092 cb => sub {
3093 cf::cleanup "SIG$signal";
3094 },
3095 );
3096 }
3097}
3098
3099sub write_runtime {
3100 my $runtime = "$LOCALDIR/runtime";
3101
3102 # first touch the runtime file to show we are still running:
3103 # the fsync below can take a very very long time.
3104
3105 IO::AIO::aio_utime $runtime, undef, undef;
3106
3107 my $guard = cf::lock_acquire "write_runtime";
3108
3109 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3110 or return;
3111
3112 my $value = $cf::RUNTIME + 90 + 10;
3113 # 10 is the runtime save interval, for a monotonic clock
3114 # 60 allows for the watchdog to kill the server.
3115
3116 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3117 and return;
3118
3119 # always fsync - this file is important
3120 aio_fsync $fh
3121 and return;
3122
3123 # touch it again to show we are up-to-date
3124 aio_utime $fh, undef, undef;
3125
3126 close $fh
3127 or return;
3128
3129 aio_rename "$runtime~", $runtime
3130 and return;
3131
3132 warn "runtime file written.\n";
3133
3134 1
3135}
3136
3137sub emergency_save() {
3138 my $freeze_guard = cf::freeze_mainloop;
3139
3140 warn "enter emergency perl save\n";
3141
3142 cf::sync_job {
3143 # use a peculiar iteration method to avoid tripping on perl
3144 # refcount bugs in for. also avoids problems with players
3145 # and maps saved/destroyed asynchronously.
3146 warn "begin emergency player save\n";
3147 for my $login (keys %cf::PLAYER) {
3148 my $pl = $cf::PLAYER{$login} or next;
3149 $pl->valid or next;
3150 $pl->save;
3151 }
3152 warn "end emergency player save\n";
3153
3154 warn "begin emergency map save\n";
3155 for my $path (keys %cf::MAP) {
3156 my $map = $cf::MAP{$path} or next;
3157 $map->valid or next;
3158 $map->save;
3159 }
3160 warn "end emergency map save\n";
3161
3162 warn "begin emergency database checkpoint\n";
3163 BDB::db_env_txn_checkpoint $DB_ENV;
3164 warn "end emergency database checkpoint\n";
3165 };
3166
3167 warn "leave emergency perl save\n";
3168}
3169
3170sub post_cleanup {
3171 my ($make_core) = @_;
3172
3173 warn Carp::longmess "post_cleanup backtrace"
3174 if $make_core;
3175}
3176
2004sub reload() { 3177sub do_reload_perl() {
2005 # can/must only be called in main 3178 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 3179 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 3180 warn "can only reload from main coroutine";
2008 return; 3181 return;
2009 } 3182 }
2010 3183
2011 warn "reloading..."; 3184 warn "reloading...";
2012 3185
2013 local $FREEZE = 1; 3186 warn "entering sync_job";
3187
3188 cf::sync_job {
3189 cf::write_runtime; # external watchdog should not bark
2014 cf::emergency_save; 3190 cf::emergency_save;
3191 cf::write_runtime; # external watchdog should not bark
2015 3192
2016 eval { 3193 warn "syncing database to disk";
3194 BDB::db_env_txn_checkpoint $DB_ENV;
3195
2017 # if anything goes wrong in here, we should simply crash as we already saved 3196 # if anything goes wrong in here, we should simply crash as we already saved
2018 3197
2019 # cancel all watchers 3198 warn "cancelling all WF_AUTOCANCEL watchers";
2020 for (Event::all_watchers) { 3199 for (Event::all_watchers) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 3200 $_->cancel if $_->data & WF_AUTOCANCEL;
2022 } 3201 }
2023 3202
3203 warn "flushing outstanding aio requests";
3204 for (;;) {
3205 BDB::flush;
3206 IO::AIO::flush;
3207 Coro::cede;
3208 last unless IO::AIO::nreqs || BDB::nreqs;
3209 warn "iterate...";
3210 }
3211
3212 ++$RELOAD;
3213
2024 # cancel all extension coros 3214 warn "cancelling all extension coros";
2025 $_->cancel for values %EXT_CORO; 3215 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = (); 3216 %EXT_CORO = ();
2027 3217
2028 # unload all extensions 3218 warn "removing commands";
2029 for (@exts) { 3219 %COMMAND = ();
3220
3221 warn "removing ext/exti commands";
3222 %EXTCMD = ();
3223 %EXTICMD = ();
3224
3225 warn "unloading/nuking all extensions";
3226 for my $pkg (@EXTS) {
2030 warn "unloading <$_>"; 3227 warn "... unloading $pkg";
2031 unload_extension $_; 3228
3229 if (my $cb = $pkg->can ("unload")) {
3230 eval {
3231 $cb->($pkg);
3232 1
3233 } or warn "$pkg unloaded, but with errors: $@";
2032 } 3234 }
2033 3235
3236 warn "... nuking $pkg";
3237 Symbol::delete_package $pkg;
3238 }
3239
2034 # unload all modules loaded from $LIBDIR 3240 warn "unloading all perl modules loaded from $LIBDIR";
2035 while (my ($k, $v) = each %INC) { 3241 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3242 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037 3243
2038 warn "removing <$k>"; 3244 warn "... unloading $k";
2039 delete $INC{$k}; 3245 delete $INC{$k};
2040 3246
2041 $k =~ s/\.pm$//; 3247 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g; 3248 $k =~ s/\//::/g;
2043 3249
2046 } 3252 }
2047 3253
2048 Symbol::delete_package $k; 3254 Symbol::delete_package $k;
2049 } 3255 }
2050 3256
2051 # sync database to disk
2052 cf::db_sync;
2053 IO::AIO::flush;
2054
2055 # get rid of safe::, as good as possible 3257 warn "getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 3258 Symbol::delete_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3259 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 3260
2059 # remove register_script_function callbacks
2060 # TODO
2061
2062 # unload cf.pm "a bit" 3261 warn "unloading cf.pm \"a bit\"";
2063 delete $INC{"cf.pm"}; 3262 delete $INC{"cf.pm"};
3263 delete $INC{"cf/pod.pm"};
2064 3264
2065 # don't, removes xs symbols, too, 3265 # don't, removes xs symbols, too,
2066 # and global variables created in xs 3266 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 3267 #Symbol::delete_package __PACKAGE__;
2068 3268
2069 # reload cf.pm 3269 warn "unload completed, starting to reload now";
3270
2070 warn "reloading cf.pm"; 3271 warn "reloading cf.pm";
2071 require cf; 3272 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3273 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 3274
2074 # load config and database again 3275 warn "loading config and database again";
2075 cf::cfg_load; 3276 cf::reload_config;
2076 cf::db_load;
2077 3277
2078 # load extensions
2079 warn "load extensions"; 3278 warn "loading extensions";
2080 cf::load_extensions; 3279 cf::load_extensions;
2081 3280
2082 # reattach attachments to objects 3281 warn "reattaching attachments to objects/players";
2083 warn "reattach"; 3282 _global_reattach; # objects, sockets
2084 _global_reattach; 3283 warn "reattaching attachments to maps";
2085 }; 3284 reattach $_ for values %MAP;
3285 warn "reattaching attachments to players";
3286 reattach $_ for values %PLAYER;
2086 3287
2087 if ($@) { 3288 warn "leaving sync_job";
3289
3290 1
3291 } or do {
2088 warn $@; 3292 warn $@;
2089 warn "error while reloading, exiting."; 3293 warn "error while reloading, exiting.";
2090 exit 1; 3294 exit 1;
2091 } 3295 };
2092 3296
2093 warn "reloaded successfully"; 3297 warn "reloaded";
2094}; 3298};
2095 3299
2096############################################################################# 3300our $RELOAD_WATCHER; # used only during reload
2097 3301
2098unless ($LINK_MAP) { 3302sub reload_perl() {
2099 $LINK_MAP = cf::map::new; 3303 # doing reload synchronously and two reloads happen back-to-back,
3304 # coro crashes during coro_state_free->destroy here.
2100 3305
2101 $LINK_MAP->width (41); 3306 $RELOAD_WATCHER ||= Event->timer (
2102 $LINK_MAP->height (41); 3307 reentrant => 0,
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2, 3308 after => 0,
3309 data => WF_AUTOCANCEL,
2111 cb => sub { 3310 cb => sub {
2112 $_[0]->w->cancel; 3311 do_reload_perl;
2113 3312 undef $RELOAD_WATCHER;
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 }); 3313 },
2132 3314 );
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137} 3315}
2138
2139register "<global>", __PACKAGE__;
2140 3316
2141register_command "reload" => sub { 3317register_command "reload" => sub {
2142 my ($who, $arg) = @_; 3318 my ($who, $arg) = @_;
2143 3319
2144 if ($who->flag (FLAG_WIZ)) { 3320 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload.");
2146 reload;
2147 $who->message ("end of reload."); 3321 $who->message ("reloading server.");
3322 async { reload_perl };
2148 } 3323 }
2149}; 3324};
2150 3325
2151unshift @INC, $LIBDIR; 3326unshift @INC, $LIBDIR;
2152 3327
3328my $bug_warning = 0;
3329
3330our @WAIT_FOR_TICK;
3331our @WAIT_FOR_TICK_BEGIN;
3332
3333sub wait_for_tick {
3334 return unless $TICK_WATCHER->is_active;
3335 return if $Coro::current == $Coro::main;
3336
3337 my $signal = new Coro::Signal;
3338 push @WAIT_FOR_TICK, $signal;
3339 $signal->wait;
3340}
3341
3342sub wait_for_tick_begin {
3343 return unless $TICK_WATCHER->is_active;
3344 return if $Coro::current == $Coro::main;
3345
3346 my $signal = new Coro::Signal;
3347 push @WAIT_FOR_TICK_BEGIN, $signal;
3348 $signal->wait;
3349}
3350
3351 my $min = 1e6;#d#
3352 my $avg = 10;
2153$TICK_WATCHER = Event->timer ( 3353$TICK_WATCHER = Event->timer (
2154 reentrant => 0, 3354 reentrant => 0,
3355 parked => 1,
2155 prio => 0, 3356 prio => 0,
2156 at => $NEXT_TICK || $TICK, 3357 at => $NEXT_TICK || $TICK,
2157 data => WF_AUTOCANCEL, 3358 data => WF_AUTOCANCEL,
2158 cb => sub { 3359 cb => sub {
2159 unless ($FREEZE) { 3360 if ($Coro::current != $Coro::main) {
3361 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3362 unless ++$bug_warning > 10;
3363 return;
3364 }
3365
3366 $NOW = $tick_start = Event::time;
3367
2160 cf::server_tick; # one server iteration 3368 cf::server_tick; # one server iteration
2161 $RUNTIME += $TICK; 3369
3370 0 && sync_job {#d#
3371 for(1..10) {
3372 my $t = Event::time;
3373 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3374 or die;
3375
3376 $map->width (50);
3377 $map->height (50);
3378 $map->alloc;
3379 $map->_load_objects ("/tmp/x.map", 1);
3380 my $t = Event::time - $t;
3381
3382 #next unless $t < 0.0013;#d#
3383 if ($t < $min) {
3384 $min = $t;
3385 }
3386 $avg = $avg * 0.99 + $t * 0.01;
3387 }
3388 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3389 exit 0;
3390 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2162 } 3391 };
2163 3392
3393 $RUNTIME += $TICK;
2164 $NEXT_TICK += $TICK; 3394 $NEXT_TICK += $TICK;
2165 3395
3396 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3397 $NEXT_RUNTIME_WRITE = $NOW + 10;
3398 Coro::async_pool {
3399 write_runtime
3400 or warn "ERROR: unable to write runtime file: $!";
3401 };
3402 }
3403
3404# my $AFTER = Event::time;
3405# warn $AFTER - $NOW;#d#
3406
3407 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3408 $sig->send;
3409 }
3410 while (my $sig = shift @WAIT_FOR_TICK) {
3411 $sig->send;
3412 }
3413
3414 $NOW = Event::time;
3415
2166 # if we are delayed by four ticks or more, skip them all 3416 # if we are delayed by four ticks or more, skip them all
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3417 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2168 3418
2169 $TICK_WATCHER->at ($NEXT_TICK); 3419 $TICK_WATCHER->at ($NEXT_TICK);
2170 $TICK_WATCHER->start; 3420 $TICK_WATCHER->start;
3421
3422 $LOAD = ($NOW - $tick_start) / $TICK;
3423 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3424
3425 _post_tick;
3426
3427
2171 }, 3428 },
2172); 3429);
2173 3430
3431{
2174IO::AIO::max_poll_time $TICK * 0.2; 3432 BDB::max_poll_time $TICK * 0.1;
2175 3433 $BDB_POLL_WATCHER = Event->io (
2176Event->io ( 3434 reentrant => 0,
2177 fd => IO::AIO::poll_fileno, 3435 fd => BDB::poll_fileno,
2178 poll => 'r', 3436 poll => 'r',
2179 prio => 5, 3437 prio => 0,
2180 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb,
2182);
2183
2184Event->timer (
2185 data => WF_AUTOCANCEL, 3438 data => WF_AUTOCANCEL,
2186 after => 0, 3439 cb => \&BDB::poll_cb,
2187 interval => 10, 3440 );
2188 cb => sub { 3441 BDB::min_parallel 8;
2189 (Coro::unblock_sub { 3442
2190 write_runtime 3443 BDB::set_sync_prepare {
2191 or warn "ERROR: unable to write runtime file: $!"; 3444 my $status;
3445 my $current = $Coro::current;
3446 (
3447 sub {
3448 $status = $!;
3449 $current->ready; undef $current;
3450 },
3451 sub {
3452 Coro::schedule while defined $current;
3453 $! = $status;
3454 },
3455 )
3456 };
3457
3458 unless ($DB_ENV) {
3459 $DB_ENV = BDB::db_env_create;
3460
3461 cf::sync_job {
3462 eval {
3463 BDB::db_env_open
3464 $DB_ENV,
3465 $BDBDIR,
3466 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3467 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3468 0666;
3469
3470 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3471
3472 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3473 $DB_ENV->set_lk_detect;
3474 };
3475
3476 cf::cleanup "db_env_open(db): $@" if $@;
2192 })->(); 3477 };
2193 }, 3478 }
2194); 3479}
3480
3481{
3482 IO::AIO::min_parallel 8;
3483
3484 undef $Coro::AIO::WATCHER;
3485 IO::AIO::max_poll_time $TICK * 0.1;
3486 $AIO_POLL_WATCHER = Event->io (
3487 reentrant => 0,
3488 data => WF_AUTOCANCEL,
3489 fd => IO::AIO::poll_fileno,
3490 poll => 'r',
3491 prio => 6,
3492 cb => \&IO::AIO::poll_cb,
3493 );
3494}
3495
3496my $_log_backtrace;
3497
3498sub _log_backtrace {
3499 my ($msg, @addr) = @_;
3500
3501 $msg =~ s/\n//;
3502
3503 # limit the # of concurrent backtraces
3504 if ($_log_backtrace < 2) {
3505 ++$_log_backtrace;
3506 async {
3507 my @bt = fork_call {
3508 @addr = map { sprintf "%x", $_ } @addr;
3509 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3510 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3511 or die "addr2line: $!";
3512
3513 my @funcs;
3514 my @res = <$fh>;
3515 chomp for @res;
3516 while (@res) {
3517 my ($func, $line) = splice @res, 0, 2, ();
3518 push @funcs, "[$func] $line";
3519 }
3520
3521 @funcs
3522 };
3523
3524 LOG llevInfo, "[ABT] $msg\n";
3525 LOG llevInfo, "[ABT] $_\n" for @bt;
3526 --$_log_backtrace;
3527 };
3528 } else {
3529 LOG llevInfo, "[ABT] $msg\n";
3530 LOG llevInfo, "[ABT] [suppressed]\n";
3531 }
3532}
3533
3534# load additional modules
3535use cf::pod;
3536
3537END { cf::emergency_save }
2195 3538
21961 35391
2197 3540

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines