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Revision 1.124 by root, Tue Jan 2 22:55:05 2007 UTC vs.
Revision 1.448 by root, Fri Sep 19 05:30:23 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3; 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.31 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 68
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71{
72 # very ugly, but ensure we acquire the storable lock
73
74 sub net_mstore {
75 my $guard = Coro::Storable::guard;
76 &Storable::net_mstore
77 }
78
79 sub mretrieve {
80 my $guard = Coro::Storable::guard;
81 &Storable::mretrieve
82 }
83
84 Compress::LZF::set_serializer "Coro::Storable", "cf::net_mstore", "cf::mretrieve";
85 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
86}
32 87
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 88sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 89
35our %COMMAND = (); 90our %COMMAND = ();
36our %COMMAND_TIME = (); 91our %COMMAND_TIME = ();
92
93our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 94our %EXTCMD = ();
95our %EXTICMD = ();
96our %EXT_CORO = (); # coroutines bound to extensions
97our %EXT_MAP = (); # pluggable maps
38 98
99our $RELOAD; # number of reloads so far
39our @EVENT; 100our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 101
42our $TICK = MAX_TIME * 1e-6; 102our $CONFDIR = confdir;
43our $TICK_WATCHER; 103our $DATADIR = datadir;
104our $LIBDIR = "$DATADIR/ext";
105our $PODDIR = "$DATADIR/pod";
106our $MAPDIR = "$DATADIR/" . mapdir;
107our $LOCALDIR = localdir;
108our $TMPDIR = "$LOCALDIR/" . tmpdir;
109our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
110our $PLAYERDIR = "$LOCALDIR/" . playerdir;
111our $RANDOMDIR = "$LOCALDIR/random";
112our $BDBDIR = "$LOCALDIR/db";
113our $PIDFILE = "$LOCALDIR/pid";
114our $RUNTIMEFILE = "$LOCALDIR/runtime";
115
116our %RESOURCE;
117
118our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
119our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 120our $NEXT_TICK;
45our $NOW; 121our $USE_FSYNC = 1; # use fsync to write maps - default off
122
123our $BDB_DEADLOCK_WATCHER;
124our $BDB_CHECKPOINT_WATCHER;
125our $BDB_TRICKLE_WATCHER;
126our $DB_ENV;
46 127
47our %CFG; 128our %CFG;
48 129
49our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 131our $RUNTIME;
132our $NOW;
51 133
52our %MAP; # all maps 134our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 135our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 136our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 137
56our %EXT_CORO; 138# used to convert map paths into valid unix filenames by replacing / by ∕
139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
140
141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
144our $TICK_START; # for load detecting purposes
57 145
58binmode STDOUT; 146binmode STDOUT;
59binmode STDERR; 147binmode STDERR;
60 148
61# read virtual server time, if available 149# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 150unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 151 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 152 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 153 $RUNTIME = <$fh> + 0.;
66} 154}
67 155
68mkdir cf::localdir; 156mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 157 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 158
74# a special map that is always available 159our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 160
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 161sub cf::map::normalise;
78 162
79############################################################################# 163#############################################################################
80 164
81=head2 GLOBAL VARIABLES 165=head2 GLOBAL VARIABLES
82 166
89=item $cf::RUNTIME 173=item $cf::RUNTIME
90 174
91The time this server has run, starts at 0 and is increased by $cf::TICK on 175The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 176every server tick.
93 177
94=item $cf::LIBDIR 178=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
179$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
180$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 181
96The perl library directory, where extensions and cf-specific modules can 182Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 183directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
184unique-items directory, player file directory, random maps directory and
185database environment.
98 186
99=item $cf::NOW 187=item $cf::NOW
100 188
101The time of the last (current) server tick. 189The time of the last (current) server tick.
102 190
103=item $cf::TICK 191=item $cf::TICK
104 192
105The interval between server ticks, in seconds. 193The interval between server ticks, in seconds.
106 194
195=item $cf::LOADAVG
196
197The current CPU load on the server (alpha-smoothed), as a value between 0
198(none) and 1 (overloaded), indicating how much time is spent on processing
199objects per tick. Healthy values are < 0.5.
200
201=item $cf::LOAD
202
203The raw value load value from the last tick.
204
107=item %cf::CFG 205=item %cf::CFG
108 206
109Configuration for the server, loaded from C</etc/crossfire/config>, or 207Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 208from wherever your confdir points to.
209
210=item cf::wait_for_tick, cf::wait_for_tick_begin
211
212These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
213returns directly I<after> the tick processing (and consequently, can only wake one process
214per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
215
216=item @cf::INVOKE_RESULTS
217
218This array contains the results of the last C<invoke ()> call. When
219C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
220that call.
111 221
112=back 222=back
113 223
114=cut 224=cut
115 225
116BEGIN { 226BEGIN {
117 *CORE::GLOBAL::warn = sub { 227 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 228 my $msg = join "", @_;
119 utf8::encode $msg;
120 229
121 $msg .= "\n" 230 $msg .= "\n"
122 unless $msg =~ /\n$/; 231 unless $msg =~ /\n$/;
123 232
233 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
234
124 LOG llevError, "cfperl: $msg"; 235 LOG llevError, $msg;
125 }; 236 };
126} 237}
238
239$Coro::State::DIEHOOK = sub {
240 return unless $^S eq 0; # "eq", not "=="
241
242 if ($Coro::current == $Coro::main) {#d#
243 warn "DIEHOOK called in main context, Coro bug?\n";#d#
244 return;#d#
245 }#d#
246
247 # kill coroutine otherwise
248 warn Carp::longmess $_[0];
249 Coro::terminate
250};
251
252$SIG{__DIE__} = sub { }; #d#?
127 253
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 254@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 255@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 256@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 257@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 258@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
259@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 260@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 261
135# we bless all objects into (empty) derived classes to force a method lookup 262# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 263# within the Safe compartment.
137for my $pkg (qw( 264for my $pkg (qw(
138 cf::global cf::attachable 265 cf::global cf::attachable
139 cf::object cf::object::player 266 cf::object cf::object::player
140 cf::client cf::player 267 cf::client cf::player
141 cf::arch cf::living 268 cf::arch cf::living
269 cf::map cf::mapspace
142 cf::map cf::party cf::region 270 cf::party cf::region
143)) { 271)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 272 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 273}
147 274
148$Event::DIED = sub { 275$EV::DIED = sub {
149 warn "error in event callback: @_"; 276 warn "error in event callback: @_";
150}; 277};
151 278
152my %ext_pkg; 279#############################################################################
153my @exts;
154my @hook;
155 280
156=head2 UTILITY FUNCTIONS 281=head2 UTILITY FUNCTIONS
157 282
158=over 4 283=over 4
159 284
160=cut 285=item dumpval $ref
161 286
162use JSON::Syck (); # TODO# replace by JSON::PC once working 287=cut
163 288
289sub dumpval {
290 eval {
291 local $SIG{__DIE__};
292 my $d;
293 if (1) {
294 $d = new Data::Dumper([$_[0]], ["*var"]);
295 $d->Terse(1);
296 $d->Indent(2);
297 $d->Quotekeys(0);
298 $d->Useqq(1);
299 #$d->Bless(...);
300 $d->Seen($_[1]) if @_ > 1;
301 $d = $d->Dump();
302 }
303 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
304 $d
305 } || "[unable to dump $_[0]: '$@']";
306}
307
164=item $ref = cf::from_json $json 308=item $ref = cf::decode_json $json
165 309
166Converts a JSON string into the corresponding perl data structure. 310Converts a JSON string into the corresponding perl data structure.
167 311
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 312=item $json = cf::encode_json $ref
176 313
177Converts a perl data structure into its JSON representation. 314Converts a perl data structure into its JSON representation.
178 315
179=cut 316=cut
180 317
181sub to_json($) { 318our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 319
186=item my $guard = cf::guard { BLOCK } 320sub encode_json($) { $json_coder->encode ($_[0]) }
187 321sub decode_json($) { $json_coder->decode ($_[0]) }
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207 322
208=item cf::lock_wait $string 323=item cf::lock_wait $string
209 324
210Wait until the given lock is available. See cf::lock_acquire. 325Wait until the given lock is available. See cf::lock_acquire.
211 326
212=item my $lock = cf::lock_acquire $string 327=item my $lock = cf::lock_acquire $string
213 328
214Wait until the given lock is available and then acquires it and returns 329Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 330a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 331for example when the coroutine gets canceled), the lock is automatically
217returned. 332returned.
218 333
334Locks are *not* recursive, locking from the same coro twice results in a
335deadlocked coro.
336
219Lock names should begin with a unique identifier (for example, find_map 337Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 338uses map_find and cf::map::load uses map_load).
339
340=item $locked = cf::lock_active $string
341
342Return true if the lock is currently active, i.e. somebody has locked it.
221 343
222=cut 344=cut
223 345
224our %LOCK; 346our %LOCK;
347our %LOCKER;#d#
225 348
226sub lock_wait($) { 349sub lock_wait($) {
227 my ($key) = @_; 350 my ($key) = @_;
351
352 if ($LOCKER{$key} == $Coro::current) {#d#
353 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
354 return;#d#
355 }#d#
228 356
229 # wait for lock, if any 357 # wait for lock, if any
230 while ($LOCK{$key}) { 358 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current; 359 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule; 360 Coro::schedule;
238 366
239 # wait, to be sure we are not locked 367 # wait, to be sure we are not locked
240 lock_wait $key; 368 lock_wait $key;
241 369
242 $LOCK{$key} = []; 370 $LOCK{$key} = [];
371 $LOCKER{$key} = $Coro::current;#d#
243 372
244 cf::guard { 373 Coro::guard {
374 delete $LOCKER{$key};#d#
245 # wake up all waiters, to be on the safe side 375 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 376 $_->ready for @{ delete $LOCK{$key} };
247 } 377 }
248} 378}
249 379
380sub lock_active($) {
381 my ($key) = @_;
382
383 ! ! $LOCK{$key}
384}
385
386sub freeze_mainloop {
387 tick_inhibit_inc;
388
389 Coro::guard \&tick_inhibit_dec;
390}
391
392=item cf::periodic $interval, $cb
393
394Like EV::periodic, but randomly selects a starting point so that the actions
395get spread over timer.
396
397=cut
398
399sub periodic($$) {
400 my ($interval, $cb) = @_;
401
402 my $start = rand List::Util::min 180, $interval;
403
404 EV::periodic $start, $interval, 0, $cb
405}
406
407=item cf::get_slot $time[, $priority[, $name]]
408
409Allocate $time seconds of blocking CPU time at priority C<$priority>:
410This call blocks and returns only when you have at least C<$time> seconds
411of cpu time till the next tick. The slot is only valid till the next cede.
412
413The optional C<$name> can be used to identify the job to run. It might be
414used for statistical purposes and should identify the same time-class.
415
416Useful for short background jobs.
417
418=cut
419
420our @SLOT_QUEUE;
421our $SLOT_QUEUE;
422
423$SLOT_QUEUE->cancel if $SLOT_QUEUE;
424$SLOT_QUEUE = Coro::async {
425 $Coro::current->desc ("timeslot manager");
426
427 my $signal = new Coro::Signal;
428
429 while () {
430 next_job:
431 my $avail = cf::till_tick;
432 if ($avail > 0.01) {
433 for (0 .. $#SLOT_QUEUE) {
434 if ($SLOT_QUEUE[$_][0] < $avail) {
435 my $job = splice @SLOT_QUEUE, $_, 1, ();
436 $job->[2]->send;
437 Coro::cede;
438 goto next_job;
439 }
440 }
441 }
442
443 if (@SLOT_QUEUE) {
444 # we do not use wait_for_tick() as it returns immediately when tick is inactive
445 push @cf::WAIT_FOR_TICK, $signal;
446 $signal->wait;
447 } else {
448 Coro::schedule;
449 }
450 }
451};
452
453sub get_slot($;$$) {
454 return if tick_inhibit || $Coro::current == $Coro::main;
455
456 my ($time, $pri, $name) = @_;
457
458 $time = $TICK * .6 if $time > $TICK * .6;
459 my $sig = new Coro::Signal;
460
461 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
462 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
463 $SLOT_QUEUE->ready;
464 $sig->wait;
465}
466
467=item cf::async { BLOCK }
468
469Currently the same as Coro::async_pool, meaning you cannot use
470C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
471thing you are allowed to do is call C<prio> on it.
472
473=cut
474
475BEGIN { *async = \&Coro::async_pool }
476
250=item cf::sync_job { BLOCK } 477=item cf::sync_job { BLOCK }
251 478
252The design of crossfire+ requires that the main coro ($Coro::main) is 479The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 480is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 481partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
482acceptable.
255 483
256If it must be done, put the blocking parts into C<sync_job>. This will run 484If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 485the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 486server will be frozen during this time, so the block should either finish
259fast or be very important. 487fast or be very important.
262 490
263sub sync_job(&) { 491sub sync_job(&) {
264 my ($job) = @_; 492 my ($job) = @_;
265 493
266 if ($Coro::current == $Coro::main) { 494 if ($Coro::current == $Coro::main) {
495 my $time = EV::time;
496
267 # this is the main coro, too bad, we have to block 497 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 498 # till the operation succeeds, freezing the server :/
269 499
270 # TODO: use suspend/resume instead 500 LOG llevError, Carp::longmess "sync job";#d#
271 # (but this is cancel-safe) 501
272 local $FREEZE = 1; 502 my $freeze_guard = freeze_mainloop;
273 503
274 my $busy = 1; 504 my $busy = 1;
275 my @res; 505 my @res;
276 506
277 (Coro::async { 507 (async {
508 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 509 @res = eval { $job->() };
279 warn $@ if $@; 510 warn $@ if $@;
280 undef $busy; 511 undef $busy;
281 })->prio (Coro::PRIO_MAX); 512 })->prio (Coro::PRIO_MAX);
282 513
283 while ($busy) { 514 while ($busy) {
515 if (Coro::nready) {
284 Coro::cede_notself; 516 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 517 } else {
518 EV::loop EV::LOOP_ONESHOT;
286 } 519 }
520 }
521
522 my $time = EV::time - $time;
523
524 $TICK_START += $time; # do not account sync jobs to server load
287 525
288 wantarray ? @res : $res[0] 526 wantarray ? @res : $res[0]
289 } else { 527 } else {
290 # we are in another coroutine, how wonderful, everything just works 528 # we are in another coroutine, how wonderful, everything just works
291 529
292 $job->() 530 $job->()
293 } 531 }
294} 532}
295 533
296=item $coro = cf::coro { BLOCK } 534=item $coro = cf::async_ext { BLOCK }
297 535
298Creates and returns a new coro. This coro is automcatially being canceled 536Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 537extension calling this is being unloaded.
300 538
301=cut 539=cut
302 540
303sub coro(&) { 541sub async_ext(&) {
304 my $cb = shift; 542 my $cb = shift;
305 543
306 my $coro; $coro = async { 544 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 545
313 $coro->on_destroy (sub { 546 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 547 delete $EXT_CORO{$coro+0};
315 }); 548 });
316 $EXT_CORO{$coro+0} = $coro; 549 $EXT_CORO{$coro+0} = $coro;
317 550
318 $coro 551 $coro
319} 552}
320 553
321sub write_runtime { 554=item fork_call { }, $args
322 my $runtime = cf::localdir . "/runtime";
323 555
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 556Executes the given code block with the given arguments in a seperate
325 or return; 557process, returning the results. Everything must be serialisable with
558Coro::Storable. May, of course, block. Note that the executed sub may
559never block itself or use any form of event handling.
326 560
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 561=cut
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330 562
331 aio_fsync $fh 563sub fork_call(&@) {
332 and return; 564 my ($cb, @args) = @_;
333 565
334 close $fh 566 # we seemingly have to make a local copy of the whole thing,
335 or return; 567 # otherwise perl prematurely frees the stuff :/
568 # TODO: investigate and fix (likely this will be rather laborious)
336 569
337 aio_rename "$runtime~", $runtime 570 my @res = Coro::Util::fork_eval {
338 and return; 571 reset_signals;
572 &$cb
573 }, @args;
339 574
575 wantarray ? @res : $res[-1]
576}
577
578=item $coin = coin_from_name $name
579
580=cut
581
582our %coin_alias = (
583 "silver" => "silvercoin",
584 "silvercoin" => "silvercoin",
585 "silvercoins" => "silvercoin",
586 "gold" => "goldcoin",
587 "goldcoin" => "goldcoin",
588 "goldcoins" => "goldcoin",
589 "platinum" => "platinacoin",
590 "platinumcoin" => "platinacoin",
591 "platinumcoins" => "platinacoin",
592 "platina" => "platinacoin",
593 "platinacoin" => "platinacoin",
594 "platinacoins" => "platinacoin",
595 "royalty" => "royalty",
596 "royalties" => "royalty",
597);
598
599sub coin_from_name($) {
600 $coin_alias{$_[0]}
601 ? cf::arch::find $coin_alias{$_[0]}
602 : undef
603}
604
605=item $value = cf::db_get $family => $key
606
607Returns a single value from the environment database.
608
609=item cf::db_put $family => $key => $value
610
611Stores the given C<$value> in the family. It can currently store binary
612data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
613
614=item $db = cf::db_table "name"
615
616Create and/or open a new database table. The string must not be "db" and must be unique
617within each server.
618
619=cut
620
621sub db_table($) {
622 my ($name) = @_;
623 my $db = BDB::db_create $DB_ENV;
624
625 eval {
626 $db->set_flags (BDB::CHKSUM);
627
628 utf8::encode $name;
629 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
630 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
631 cf::cleanup "db_open(db): $!" if $!;
632 };
633 cf::cleanup "db_open(db): $@" if $@;
634
635 $db
636}
637
638our $DB;
639
640sub db_init {
641 cf::sync_job {
642 $DB ||= db_table "db";
643 };
644}
645
646sub db_get($$) {
647 my $key = "$_[0]/$_[1]";
648
649 cf::sync_job {
650 BDB::db_get $DB, undef, $key, my $data;
651
652 $! ? ()
653 : $data
340 1 654 }
655}
656
657sub db_put($$$) {
658 BDB::dbreq_pri 4;
659 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
660}
661
662=item cf::cache $id => [$paths...], $processversion => $process
663
664Generic caching function that returns the value of the resource $id,
665caching and regenerating as required.
666
667This function can block.
668
669=cut
670
671sub cache {
672 my ($id, $src, $processversion, $process) = @_;
673
674 my $meta =
675 join "\x00",
676 $processversion,
677 map {
678 aio_stat $_
679 and Carp::croak "$_: $!";
680
681 ($_, (stat _)[7,9])
682 } @$src;
683
684 my $dbmeta = db_get cache => "$id/meta";
685 if ($dbmeta ne $meta) {
686 # changed, we may need to process
687
688 my @data;
689 my $md5;
690
691 for (0 .. $#$src) {
692 0 <= aio_load $src->[$_], $data[$_]
693 or Carp::croak "$src->[$_]: $!";
694 }
695
696 # if processing is expensive, check
697 # checksum first
698 if (1) {
699 $md5 =
700 join "\x00",
701 $processversion,
702 map {
703 cf::cede_to_tick;
704 ($src->[$_], Digest::MD5::md5_hex $data[$_])
705 } 0.. $#$src;
706
707
708 my $dbmd5 = db_get cache => "$id/md5";
709 if ($dbmd5 eq $md5) {
710 db_put cache => "$id/meta", $meta;
711
712 return db_get cache => "$id/data";
713 }
714 }
715
716 my $t1 = Time::HiRes::time;
717 my $data = $process->(\@data);
718 my $t2 = Time::HiRes::time;
719
720 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
721
722 db_put cache => "$id/data", $data;
723 db_put cache => "$id/md5" , $md5;
724 db_put cache => "$id/meta", $meta;
725
726 return $data;
727 }
728
729 db_get cache => "$id/data"
730}
731
732=item cf::datalog type => key => value, ...
733
734Log a datalog packet of the given type with the given key-value pairs.
735
736=cut
737
738sub datalog($@) {
739 my ($type, %kv) = @_;
740 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
341} 741}
342 742
343=back 743=back
344 744
345=cut 745=cut
346 746
347############################################################################# 747#############################################################################
348 748
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466
467#############################################################################
468
469=head2 ATTACHABLE OBJECTS 749=head2 ATTACHABLE OBJECTS
470 750
471Many objects in crossfire are so-called attachable objects. That means you can 751Many objects in deliantra are so-called attachable objects. That means you can
472attach callbacks/event handlers (a collection of which is called an "attachment") 752attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods. 753to it. All such attachable objects support the following methods.
474 754
475In the following description, CLASS can be any of C<global>, C<object> 755In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in 756C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+). 757Deliantra).
478 758
479=over 4 759=over 4
480 760
481=item $attachable->attach ($attachment, key => $value...) 761=item $attachable->attach ($attachment, key => $value...)
482 762
526=item cf::CLASS::attachment $name, ... 806=item cf::CLASS::attachment $name, ...
527 807
528Register an attachment by C<$name> through which attachable objects of the 808Register an attachment by C<$name> through which attachable objects of the
529given CLASS can refer to this attachment. 809given CLASS can refer to this attachment.
530 810
531Some classes such as crossfire maps and objects can specify attachments 811Some classes such as deliantra maps and objects can specify attachments
532that are attached at load/instantiate time, thus the need for a name. 812that are attached at load/instantiate time, thus the need for a name.
533 813
534These calls expect any number of the following handler/hook descriptions: 814These calls expect any number of the following handler/hook descriptions:
535 815
536=over 4 816=over 4
596our @CB_TYPE = (); # registry for type (cf-object class) based events 876our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 877our @CB_MAP = ();
598 878
599my %attachment; 879my %attachment;
600 880
881sub cf::attachable::thawer_merge {
882 # simply override everything except _meta
883 local $_[0]{_meta};
884 %{$_[0]} = %{$_[1]};
885}
886
601sub _attach_cb($$$$) { 887sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 888 my ($registry, $event, $prio, $cb) = @_;
603 889
604 use sort 'stable'; 890 use sort 'stable';
605 891
639 $registry = $CB_TYPE[$object_type] ||= []; 925 $registry = $CB_TYPE[$object_type] ||= [];
640 926
641 } elsif ($type eq "subtype") { 927 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type"; 928 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg; 929 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 930 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
645 931
646 } elsif ($type eq "package") { 932 } elsif ($type eq "package") {
647 my $pkg = shift @arg; 933 my $pkg = shift @arg;
648 934
649 while (my ($name, $id) = each %cb_id) { 935 while (my ($name, $id) = each %cb_id) {
678 _attach $registry, $klass, @attach; 964 _attach $registry, $klass, @attach;
679 } 965 }
680 966
681 $obj->{$name} = \%arg; 967 $obj->{$name} = \%arg;
682 } else { 968 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n"; 969 warn "object uses attachment '$name' which is not available, postponing.\n";
684 } 970 }
685 971
686 $obj->{_attachment}{$name} = undef; 972 $obj->{_attachment}{$name} = undef;
687} 973}
688 974
690 if (ref $_[0]) { 976 if (ref $_[0]) {
691 _object_attach @_; 977 _object_attach @_;
692 } else { 978 } else {
693 _attach shift->_attach_registry, @_; 979 _attach shift->_attach_registry, @_;
694 } 980 }
981 _recalc_want;
695}; 982};
696 983
697# all those should be optimised 984# all those should be optimised
698sub cf::attachable::detach { 985sub cf::attachable::detach {
699 my ($obj, $name) = @_; 986 my ($obj, $name) = @_;
702 delete $obj->{_attachment}{$name}; 989 delete $obj->{_attachment}{$name};
703 reattach ($obj); 990 reattach ($obj);
704 } else { 991 } else {
705 Carp::croak "cannot, currently, detach class attachments"; 992 Carp::croak "cannot, currently, detach class attachments";
706 } 993 }
994 _recalc_want;
707}; 995};
708 996
709sub cf::attachable::attached { 997sub cf::attachable::attached {
710 my ($obj, $name) = @_; 998 my ($obj, $name) = @_;
711 999
726 "; 1014 ";
727 die if $@; 1015 die if $@;
728} 1016}
729 1017
730our $override; 1018our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1019our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732 1020
733sub override { 1021sub override {
734 $override = 1; 1022 $override = 1;
735 @invoke_results = (); 1023 @INVOKE_RESULTS = (@_);
736} 1024}
737 1025
738sub do_invoke { 1026sub do_invoke {
739 my $event = shift; 1027 my $event = shift;
740 my $callbacks = shift; 1028 my $callbacks = shift;
741 1029
742 @invoke_results = (); 1030 @INVOKE_RESULTS = ();
743 1031
744 local $override; 1032 local $override;
745 1033
746 for (@$callbacks) { 1034 for (@$callbacks) {
747 eval { &{$_->[1]} }; 1035 eval { &{$_->[1]} };
756 } 1044 }
757 1045
758 0 1046 0
759} 1047}
760 1048
761=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1049=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
762 1050
763=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1051=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
764 1052
765Generate an object-specific event with the given arguments. 1053Generate an object-specific event with the given arguments.
766 1054
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1055This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override 1056removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly). 1057results (if you must, access C<@cf::INVOKE_RESULTS> directly).
770 1058
771=back 1059=back
772 1060
773=cut 1061=cut
774 1062
775############################################################################# 1063#############################################################################
776# object support 1064# object support
1065
1066sub _object_equal($$);
1067sub _object_equal($$) {
1068 my ($a, $b) = @_;
1069
1070 return 0 unless (ref $a) eq (ref $b);
1071
1072 if ("HASH" eq ref $a) {
1073 my @ka = keys %$a;
1074 my @kb = keys %$b;
1075
1076 return 0 if @ka != @kb;
1077
1078 for (0 .. $#ka) {
1079 return 0 unless $ka[$_] eq $kb[$_];
1080 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1081 }
1082
1083 } elsif ("ARRAY" eq ref $a) {
1084
1085 return 0 if @$a != @$b;
1086
1087 for (0 .. $#$a) {
1088 return 0 unless _object_equal $a->[$_], $b->[$_];
1089 }
1090
1091 } elsif ($a ne $b) {
1092 return 0;
1093 }
1094
1095 1
1096}
1097
1098our $SLOW_MERGES;#d#
1099sub _can_merge {
1100 my ($ob1, $ob2) = @_;
1101
1102 ++$SLOW_MERGES;#d#
1103
1104 # we do the slow way here
1105 return _object_equal $ob1, $ob2
1106}
777 1107
778sub reattach { 1108sub reattach {
779 # basically do the same as instantiate, without calling instantiate 1109 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 1110 my ($obj) = @_;
1111
1112 # no longer needed after getting rid of delete_package?
1113 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 1114
782 my $registry = $obj->registry; 1115 my $registry = $obj->registry;
783 1116
784 @$registry = (); 1117 @$registry = ();
785 1118
800cf::attachable->attach ( 1133cf::attachable->attach (
801 prio => -1000000, 1134 prio => -1000000,
802 on_instantiate => sub { 1135 on_instantiate => sub {
803 my ($obj, $data) = @_; 1136 my ($obj, $data) = @_;
804 1137
805 $data = from_json $data; 1138 $data = decode_json $data;
806 1139
807 for (@$data) { 1140 for (@$data) {
808 my ($name, $args) = @$_; 1141 my ($name, $args) = @$_;
809 1142
810 $obj->attach ($name, %{$args || {} }); 1143 $obj->attach ($name, %{$args || {} });
826sub object_freezer_save { 1159sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_; 1160 my ($filename, $rdata, $objs) = @_;
828 1161
829 sync_job { 1162 sync_job {
830 if (length $$rdata) { 1163 if (length $$rdata) {
1164 utf8::decode (my $decname = $filename);
831 warn sprintf "saving %s (%d,%d)\n", 1165 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs; 1166 $decname, length $$rdata, scalar @$objs;
833 1167
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1168 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 1169 aio_chmod $fh, SAVE_MODE;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1170 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 1171 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 1172 aio_close $fh;
839 1173
840 if (@$objs) { 1174 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1175 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 1176 aio_chmod $fh, SAVE_MODE;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1177 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 1178 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 1179 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 1180 aio_close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 1181 aio_rename "$filename.pst~", "$filename.pst";
848 } 1182 }
849 } else { 1183 } else {
850 aio_unlink "$filename.pst"; 1184 aio_unlink "$filename.pst";
851 } 1185 }
856 } 1190 }
857 } else { 1191 } else {
858 aio_unlink $filename; 1192 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 1193 aio_unlink "$filename.pst";
860 } 1194 }
861 } 1195 };
862} 1196}
863 1197
864sub object_freezer_as_string { 1198sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 1199 my ($rdata, $objs) = @_;
866 1200
878 or return; 1212 or return;
879 1213
880 unless (aio_stat "$filename.pst") { 1214 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0 1215 (aio_load "$filename.pst", $av) >= 0
882 or return; 1216 or return;
1217
883 $av = eval { (Storable::thaw $av)->{objs} }; 1218 my $st = eval { Coro::Storable::thaw $av };
1219 $av = $st->{objs};
884 } 1220 }
885 1221
1222 utf8::decode (my $decname = $filename);
886 warn sprintf "loading %s (%d)\n", 1223 warn sprintf "loading %s (%d,%d)\n",
887 $filename, length $data, scalar @{$av || []};#d# 1224 $decname, length $data, scalar @{$av || []};
1225
888 return ($data, $av); 1226 ($data, $av)
889} 1227}
1228
1229=head2 COMMAND CALLBACKS
1230
1231=over 4
1232
1233=cut
890 1234
891############################################################################# 1235#############################################################################
892# command handling &c 1236# command handling &c
893 1237
894=item cf::register_command $name => \&callback($ob,$args); 1238=item cf::register_command $name => \&callback($ob,$args);
907 push @{ $COMMAND{$name} }, [$caller, $cb]; 1251 push @{ $COMMAND{$name} }, [$caller, $cb];
908} 1252}
909 1253
910=item cf::register_extcmd $name => \&callback($pl,$packet); 1254=item cf::register_extcmd $name => \&callback($pl,$packet);
911 1255
912Register a callbackf ro execution when the client sends an extcmd packet. 1256Register a callback for execution when the client sends an (synchronous)
1257extcmd packet. Ext commands will be processed in the order they are
1258received by the server, like other user commands. The first argument is
1259the logged-in player. Ext commands can only be processed after a player
1260has logged in successfully.
913 1261
914If the callback returns something, it is sent back as if reply was being 1262If the callback returns something, it is sent back as if reply was being
915called. 1263called.
916 1264
1265=item cf::register_exticmd $name => \&callback($ns,$packet);
1266
1267Register a callback for execution when the client sends an (asynchronous)
1268exticmd packet. Exti commands are processed by the server as soon as they
1269are received, i.e. out of order w.r.t. other commands. The first argument
1270is a client socket. Exti commands can be received anytime, even before
1271log-in.
1272
1273If the callback returns something, it is sent back as if reply was being
1274called.
1275
917=cut 1276=cut
918 1277
919sub register_extcmd { 1278sub register_extcmd {
920 my ($name, $cb) = @_; 1279 my ($name, $cb) = @_;
921 1280
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 1281 $EXTCMD{$name} = $cb;
1282}
1283
1284sub register_exticmd {
1285 my ($name, $cb) = @_;
1286
1287 $EXTICMD{$name} = $cb;
926} 1288}
927 1289
928cf::player->attach ( 1290cf::player->attach (
929 on_command => sub { 1291 on_command => sub {
930 my ($pl, $name, $params) = @_; 1292 my ($pl, $name, $params) = @_;
939 cf::override; 1301 cf::override;
940 }, 1302 },
941 on_extcmd => sub { 1303 on_extcmd => sub {
942 my ($pl, $buf) = @_; 1304 my ($pl, $buf) = @_;
943 1305
944 my $msg = eval { from_json $buf }; 1306 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
945 1307
946 if (ref $msg) { 1308 if (ref $msg) {
1309 my ($type, $reply, @payload) =
1310 "ARRAY" eq ref $msg
1311 ? @$msg
1312 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1313
1314 my @reply;
1315
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1316 if (my $cb = $EXTCMD{$type}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 1317 @reply = $cb->($pl, @payload);
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 } 1318 }
1319
1320 $pl->ext_reply ($reply, @reply)
1321 if $reply;
1322
952 } else { 1323 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1324 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 } 1325 }
955 1326
956 cf::override; 1327 cf::override;
957 }, 1328 },
958); 1329);
959 1330
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 1331sub load_extensions {
1332 cf::sync_job {
1333 my %todo;
1334
1335 for my $path (<$LIBDIR/*.ext>) {
1336 next unless -r $path;
1337
1338 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1339 my $base = $1;
1340 my $pkg = $1;
1341 $pkg =~ s/[^[:word:]]/_/g;
1342 $pkg = "ext::$pkg";
1343
1344 open my $fh, "<:utf8", $path
1345 or die "$path: $!";
1346
1347 my $source = do { local $/; <$fh> };
1348
1349 my %ext = (
1350 path => $path,
1351 base => $base,
1352 pkg => $pkg,
1353 );
1354
1355 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1356 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1357
1358 $ext{source} =
1359 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1360 . "#line 1 \"$path\"\n{\n"
1361 . $source
1362 . "\n};\n1";
1363
1364 $todo{$base} = \%ext;
1365 }
1366
1367 my %done;
1368 while (%todo) {
1369 my $progress;
1370
1371 while (my ($k, $v) = each %todo) {
1372 for (split /,\s*/, $v->{meta}{depends}) {
1373 goto skip
1374 unless exists $done{$_};
1375 }
1376
1377 warn "... loading '$k' into '$v->{pkg}'\n";
1378
1379 unless (eval $v->{source}) {
1380 my $msg = $@ ? "$v->{path}: $@\n"
1381 : "$v->{base}: extension inactive.\n";
1382
1383 if (exists $v->{meta}{mandatory}) {
1384 warn $msg;
1385 cf::cleanup "mandatory extension failed to load, exiting.";
1386 }
1387
1388 warn $msg;
1389 }
1390
1391 $done{$k} = delete $todo{$k};
1392 push @EXTS, $v->{pkg};
1393 $progress = 1;
1394 }
1395
1396 skip:
1397 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1398 unless $progress;
1399 }
1400 };
1401}
1402
1403#############################################################################
1404
1405=back
1406
1407=head2 CORE EXTENSIONS
1408
1409Functions and methods that extend core deliantra objects.
1410
1411=cut
1412
1413package cf::player;
1414
1415use Coro::AIO;
1416
1417=head3 cf::player
1418
1419=over 4
1420
1421=item cf::player::num_playing
1422
1423Returns the official number of playing players, as per the Crossfire metaserver rules.
1424
1425=cut
1426
1427sub num_playing {
1428 scalar grep
1429 $_->ob->map
1430 && !$_->hidden
1431 && !$_->ob->flag (cf::FLAG_WIZ),
1432 cf::player::list
1433}
1434
1435=item cf::player::find $login
1436
1437Returns the given player object, loading it if necessary (might block).
1438
1439=cut
1440
1441sub playerdir($) {
1442 "$PLAYERDIR/"
1443 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1444}
1445
1446sub path($) {
1447 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1448
1449 (playerdir $login) . "/playerdata"
1450}
1451
1452sub find_active($) {
1453 $cf::PLAYER{$_[0]}
1454 and $cf::PLAYER{$_[0]}->active
1455 and $cf::PLAYER{$_[0]}
1456}
1457
1458sub exists($) {
1459 my ($login) = @_;
1460
1461 $cf::PLAYER{$login}
1462 or cf::sync_job { !aio_stat path $login }
1463}
1464
1465sub find($) {
1466 return $cf::PLAYER{$_[0]} || do {
1467 my $login = $_[0];
1468
1469 my $guard = cf::lock_acquire "user_find:$login";
1470
1471 $cf::PLAYER{$_[0]} || do {
1472 # rename old playerfiles to new ones
1473 #TODO: remove when no longer required
1474 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1475 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1476 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1477 aio_unlink +(playerdir $login) . "/$login.pl";
1478
1479 my $f = new_from_file cf::object::thawer path $login
1480 or return;
1481
1482 my $pl = cf::player::load_pl $f
1483 or return;
1484
1485 local $cf::PLAYER_LOADING{$login} = $pl;
1486 $f->resolve_delayed_derefs;
1487 $cf::PLAYER{$login} = $pl
1488 }
1489 }
1490}
1491
1492sub save($) {
1493 my ($pl) = @_;
1494
1495 return if $pl->{deny_save};
1496
1497 my $path = path $pl;
1498 my $guard = cf::lock_acquire "user_save:$path";
1499
1500 return if $pl->{deny_save};
1501
1502 aio_mkdir playerdir $pl, 0770;
1503 $pl->{last_save} = $cf::RUNTIME;
1504
1505 cf::get_slot 0.01;
1506
1507 $pl->save_pl ($path);
1508 cf::cede_to_tick;
1509}
1510
1511sub new($) {
1512 my ($login) = @_;
1513
1514 my $self = create;
1515
1516 $self->ob->name ($login);
1517 $self->{deny_save} = 1;
1518
1519 $cf::PLAYER{$login} = $self;
1520
1521 $self
1522}
1523
1524=item $player->send_msg ($channel, $msg, $color, [extra...])
1525
1526=cut
1527
1528sub send_msg {
1529 my $ns = shift->ns
1530 or return;
1531 $ns->send_msg (@_);
1532}
1533
1534=item $pl->quit_character
1535
1536Nukes the player without looking back. If logged in, the connection will
1537be destroyed. May block for a long time.
1538
1539=cut
1540
1541sub quit_character {
1542 my ($pl) = @_;
1543
1544 my $name = $pl->ob->name;
1545
1546 $pl->{deny_save} = 1;
1547 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1548
1549 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1550 $pl->deactivate;
1551 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1552 $pl->ob->check_score;
1553 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1554 $pl->ns->destroy if $pl->ns;
1555
1556 my $path = playerdir $pl;
1557 my $temp = "$path~$cf::RUNTIME~deleting~";
1558 aio_rename $path, $temp;
1559 delete $cf::PLAYER{$pl->ob->name};
1560 $pl->destroy;
1561
1562 my $prefix = qr<^~\Q$name\E/>;
1563
1564 # nuke player maps
1565 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1566
1567 IO::AIO::aio_rmtree $temp;
1568}
1569
1570=item $pl->kick
1571
1572Kicks a player out of the game. This destroys the connection.
1573
1574=cut
1575
1576sub kick {
1577 my ($pl, $kicker) = @_;
1578
1579 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1580 $pl->killer ("kicked");
1581 $pl->ns->destroy;
1582}
1583
1584=item cf::player::list_logins
1585
1586Returns am arrayref of all valid playernames in the system, can take a
1587while and may block, so not sync_job-capable, ever.
1588
1589=cut
1590
1591sub list_logins {
1592 my $dirs = aio_readdir $PLAYERDIR
1593 or return [];
1594
1595 my @logins;
1596
1597 for my $login (@$dirs) {
1598 my $path = path $login;
1599
1600 # a .pst is a dead give-away for a valid player
1601 # if no pst file found, open and chekc for blocked users
1602 if (aio_stat "$path.pst") {
1603 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1604 aio_read $fh, 0, 512, my $buf, 0 or next;
1605 $buf !~ /^password -------------$/m or next; # official not-valid tag
1606 }
1607
1608 utf8::decode $login;
1609 push @logins, $login;
1610 }
1611
1612 \@logins
1613}
1614
1615=item $player->maps
1616
1617Returns an arrayref of map paths that are private for this
1618player. May block.
1619
1620=cut
1621
1622sub maps($) {
1623 my ($pl) = @_;
1624
1625 $pl = ref $pl ? $pl->ob->name : $pl;
1626
1627 my $files = aio_readdir playerdir $pl
1628 or return;
1629
1630 my @paths;
1631
1632 for (@$files) {
1633 utf8::decode $_;
1634 next if /\.(?:pl|pst)$/;
1635 next unless /^$PATH_SEP/o;
1636
1637 push @paths, cf::map::normalise "~$pl/$_";
1638 }
1639
1640 \@paths
1641}
1642
1643=item $protocol_xml = $player->expand_cfpod ($cfpod)
1644
1645Expand deliantra pod fragments into protocol xml.
1646
1647=item $player->ext_reply ($msgid, @msg)
1648
1649Sends an ext reply to the player.
1650
1651=cut
1652
1653sub ext_reply($$@) {
1654 my ($self, $id, @msg) = @_;
1655
1656 $self->ns->ext_reply ($id, @msg)
1657}
1658
1659=item $player->ext_msg ($type, @msg)
1660
1661Sends an ext event to the client.
1662
1663=cut
1664
1665sub ext_msg($$@) {
1666 my ($self, $type, @msg) = @_;
1667
1668 $self->ns->ext_msg ($type, @msg);
1669}
1670
1671=head3 cf::region
1672
1673=over 4
1674
1675=cut
1676
1677package cf::region;
1678
1679=item cf::region::find_by_path $path
1680
1681Tries to decuce the likely region for a map knowing only its path.
1682
1683=cut
1684
1685sub find_by_path($) {
967 my ($path) = @_; 1686 my ($path) = @_;
968 1687
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1688 my ($match, $specificity);
970 my $base = $1;
971 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg";
974 1689
975 warn "loading '$path' into '$pkg'\n"; 1690 for my $region (list) {
976 1691 if ($region->{match} && $path =~ $region->{match}) {
977 open my $fh, "<:utf8", $path 1692 ($match, $specificity) = ($region, $region->specificity)
978 or die "$path: $!"; 1693 if $region->specificity > $specificity;
979 1694 }
980 my $source =
981 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> })
984 . "\n};\n1";
985
986 eval $source
987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
989
990 push @exts, $pkg;
991 $ext_pkg{$base} = $pkg;
992
993# no strict 'refs';
994# @{"$pkg\::ISA"} = ext::;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 1695 }
1009 1696
1010 # remove commands 1697 $match
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034}
1035
1036sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext;
1039 eval {
1040 load_extension $ext;
1041 1
1042 } or warn "$ext not loaded: $@";
1043 }
1044}
1045
1046#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083
1084=head2 CORE EXTENSIONS
1085
1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
1089
1090=over 4
1091
1092=item cf::player::exists $login
1093
1094Returns true when the given account exists.
1095
1096=cut
1097
1098sub cf::player::exists($) {
1099 cf::player::find $_[0]
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1101}
1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115} 1698}
1116 1699
1117=back 1700=back
1118
1119 1701
1120=head3 cf::map 1702=head3 cf::map
1121 1703
1122=over 4 1704=over 4
1123 1705
1126package cf::map; 1708package cf::map;
1127 1709
1128use Fcntl; 1710use Fcntl;
1129use Coro::AIO; 1711use Coro::AIO;
1130 1712
1713use overload
1714 '""' => \&as_string,
1715 fallback => 1;
1716
1131our $MAX_RESET = 7200; 1717our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1718our $DEFAULT_RESET = 3000;
1133 1719
1134sub generate_random_map { 1720sub generate_random_map {
1135 my ($path, $rmp) = @_; 1721 my ($self, $rmp) = @_;
1722
1723 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1136 1724
1137 # mit "rum" bekleckern, nicht 1725 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1726 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1727 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1728 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1729 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1730 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1731 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1732 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1733 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1734 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1735 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1736 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1737 (cf::region::find $rmp->{region}), $rmp->{custom}
1738 )
1739}
1740
1741=item cf::map->register ($regex, $prio)
1742
1743Register a handler for the map path matching the given regex at the
1744givne priority (higher is better, built-in handlers have priority 0, the
1745default).
1746
1747=cut
1748
1749sub register {
1750 my (undef, $regex, $prio) = @_;
1751 my $pkg = caller;
1752
1753 no strict;
1754 push @{"$pkg\::ISA"}, __PACKAGE__;
1755
1756 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1757}
1758
1759# also paths starting with '/'
1760$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1761
1762sub thawer_merge {
1763 my ($self, $merge) = @_;
1764
1765 # we have to keep some variables in memory intact
1766 local $self->{path};
1767 local $self->{load_path};
1768
1769 $self->SUPER::thawer_merge ($merge);
1770}
1771
1772sub normalise {
1773 my ($path, $base) = @_;
1774
1775 $path = "$path"; # make sure its a string
1776
1777 $path =~ s/\.map$//;
1778
1779 # map plan:
1780 #
1781 # /! non-realised random map exit (special hack!)
1782 # {... are special paths that are not being touched
1783 # ?xxx/... are special absolute paths
1784 # ?random/... random maps
1785 # /... normal maps
1786 # ~user/... per-player map of a specific user
1787
1788 $path =~ s/$PATH_SEP/\//go;
1789
1790 # treat it as relative path if it starts with
1791 # something that looks reasonable
1792 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1793 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1794
1795 $base =~ s{[^/]+/?$}{};
1796 $path = "$base/$path";
1797 }
1798
1799 for ($path) {
1800 redo if s{//}{/};
1801 redo if s{/\.?/}{/};
1802 redo if s{/[^/]+/\.\./}{/};
1803 }
1804
1805 $path
1806}
1807
1808sub new_from_path {
1809 my (undef, $path, $base) = @_;
1810
1811 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1812
1813 $path = normalise $path, $base;
1814
1815 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1816 if ($path =~ $EXT_MAP{$pkg}[1]) {
1817 my $self = bless cf::map::new, $pkg;
1818 $self->{path} = $path; $self->path ($path);
1819 $self->init; # pass $1 etc.
1820 return $self;
1821 }
1822 }
1823
1824 Carp::cluck "unable to resolve path '$path' (base '$base').";
1825 ()
1826}
1827
1828sub init {
1829 my ($self) = @_;
1830
1831 $self
1832}
1833
1834sub as_string {
1835 my ($self) = @_;
1836
1837 "$self->{path}"
1838}
1839
1840# the displayed name, this is a one way mapping
1841sub visible_name {
1842 &as_string
1843}
1844
1845# the original (read-only) location
1846sub load_path {
1847 my ($self) = @_;
1848
1849 "$MAPDIR/$self->{path}.map"
1850}
1851
1852# the temporary/swap location
1853sub save_path {
1854 my ($self) = @_;
1855
1856 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1857 "$TMPDIR/$path.map"
1858}
1859
1860# the unique path, undef == no special unique path
1861sub uniq_path {
1862 my ($self) = @_;
1863
1864 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1865 "$UNIQUEDIR/$path"
1151} 1866}
1152 1867
1153# and all this just because we cannot iterate over 1868# and all this just because we cannot iterate over
1154# all maps in C++... 1869# all maps in C++...
1155sub change_all_map_light { 1870sub change_all_map_light {
1157 1872
1158 $_->change_map_light ($change) 1873 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1874 for grep $_->outdoor, values %cf::MAP;
1160} 1875}
1161 1876
1877sub decay_objects {
1878 my ($self) = @_;
1879
1880 return if $self->{deny_reset};
1881
1882 $self->do_decay_objects;
1883}
1884
1885sub unlink_save {
1886 my ($self) = @_;
1887
1888 utf8::encode (my $save = $self->save_path);
1889 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1890 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1891}
1892
1162sub try_load_header($) { 1893sub load_header_from($) {
1163 my ($path) = @_; 1894 my ($self, $path) = @_;
1164 1895
1165 utf8::encode $path; 1896 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1897 my $f = new_from_file cf::object::thawer $path
1167 or return; 1898 or return;
1168 1899
1169 my $map = cf::map::new 1900 $self->_load_header ($f)
1170 or return; 1901 or return;
1171 1902
1172 $map->load_header ($path) 1903 local $MAP_LOADING{$self->{path}} = $self;
1904 $f->resolve_delayed_derefs;
1905
1906 $self->{load_path} = $path;
1907
1908 1
1909}
1910
1911sub load_header_orig {
1912 my ($self) = @_;
1913
1914 $self->load_header_from ($self->load_path)
1915}
1916
1917sub load_header_temp {
1918 my ($self) = @_;
1919
1920 $self->load_header_from ($self->save_path)
1921}
1922
1923sub prepare_temp {
1924 my ($self) = @_;
1925
1926 $self->last_access ((delete $self->{last_access})
1927 || $cf::RUNTIME); #d#
1928 # safety
1929 $self->{instantiate_time} = $cf::RUNTIME
1930 if $self->{instantiate_time} > $cf::RUNTIME;
1931}
1932
1933sub prepare_orig {
1934 my ($self) = @_;
1935
1936 $self->{load_original} = 1;
1937 $self->{instantiate_time} = $cf::RUNTIME;
1938 $self->last_access ($cf::RUNTIME);
1939 $self->instantiate;
1940}
1941
1942sub load_header {
1943 my ($self) = @_;
1944
1945 if ($self->load_header_temp) {
1946 $self->prepare_temp;
1947 } else {
1948 $self->load_header_orig
1173 or return; 1949 or return;
1950 $self->prepare_orig;
1951 }
1174 1952
1175 $map->{load_path} = $path; 1953 $self->{deny_reset} = 1
1954 if $self->no_reset;
1176 1955
1177 $map 1956 $self->default_region (cf::region::find_by_path $self->{path})
1178} 1957 unless $self->default_region;
1179 1958
1959 1
1960}
1961
1962sub find;
1180sub find_map { 1963sub find {
1181 my ($path, $origin) = @_; 1964 my ($path, $origin) = @_;
1182 1965
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path; 1966 $path = normalise $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187 1967
1968 cf::lock_wait "map_data:$path";#d#remove
1188 cf::lock_wait "map_find:$key"; 1969 cf::lock_wait "map_find:$path";
1189 1970
1190 $cf::MAP{$key} || do { 1971 $cf::MAP{$path} || do {
1972 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1191 my $guard = cf::lock_acquire "map_find:$key"; 1973 my $guard2 = cf::lock_acquire "map_find:$path";
1192 1974
1193 # do it the slow way 1975 my $map = new_from_path cf::map $path
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 1976 or return;
1208 1977
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1978 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1979
1222 if ($map->should_reset) { 1980 $map->load_header
1981 or return;
1982
1983 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1984 # doing this can freeze the server in a sync job, obviously
1985 #$cf::WAIT_FOR_TICK->wait;
1986 undef $guard2;
1987 undef $guard1;
1223 $map->reset; 1988 $map->reset;
1224 undef $guard; 1989 return find $path;
1225 $map = cf::map::find_map ($path)
1226 or return;
1227 } 1990 }
1228 1991
1229 $cf::MAP{$key} = $map 1992 $cf::MAP{$path} = $map
1230 } 1993 }
1231} 1994}
1995
1996sub pre_load { }
1997sub post_load { }
1232 1998
1233sub load { 1999sub load {
1234 my ($self) = @_; 2000 my ($self) = @_;
1235 2001
2002 local $self->{deny_reset} = 1; # loading can take a long time
2003
1236 my $path = $self->{path}; 2004 my $path = $self->{path};
2005
2006 {
1237 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2007 my $guard = cf::lock_acquire "map_data:$path";
1238 2008
2009 return unless $self->valid;
1239 return if $self->in_memory != cf::MAP_SWAPPED; 2010 return unless $self->in_memory == cf::MAP_SWAPPED;
1240 2011
1241 $self->in_memory (cf::MAP_LOADING); 2012 $self->in_memory (cf::MAP_LOADING);
1242 2013
1243 $self->alloc; 2014 $self->alloc;
1244 $self->load_objects ($self->{load_path}, 1) 2015
2016 $self->pre_load;
2017 cf::cede_to_tick;
2018
2019 my $f = new_from_file cf::object::thawer $self->{load_path};
2020 $f->skip_block;
2021 $self->_load_objects ($f)
1245 or return; 2022 or return;
1246 2023
1247 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2024 $self->post_load_original
1248 if delete $self->{load_original}; 2025 if delete $self->{load_original};
1249 2026
1250 if (my $uniq = $path->uniq_path) { 2027 if (my $uniq = $self->uniq_path) {
1251 utf8::encode $uniq; 2028 utf8::encode $uniq;
1252 if (aio_open $uniq, O_RDONLY, 0) { 2029 unless (aio_stat $uniq) {
2030 if (my $f = new_from_file cf::object::thawer $uniq) {
1253 $self->clear_unique_items; 2031 $self->clear_unique_items;
1254 $self->load_objects ($uniq, 0); 2032 $self->_load_objects ($f);
2033 $f->resolve_delayed_derefs;
2034 }
1255 } 2035 }
1256 } 2036 }
1257 2037
2038 $f->resolve_delayed_derefs;
2039
2040 cf::cede_to_tick;
1258 # now do the right thing for maps 2041 # now do the right thing for maps
1259 $self->link_multipart_objects; 2042 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 2043 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 2044 unless $self->difficulty;
2045 cf::cede_to_tick;
2046
2047 unless ($self->{deny_activate}) {
2048 $self->decay_objects;
2049 $self->fix_auto_apply;
2050 $self->update_buttons;
2051 cf::cede_to_tick;
2052 $self->set_darkness_map;
2053 cf::cede_to_tick;
1271 $self->activate; 2054 $self->activate;
1272 } 2055 }
1273 2056
2057 $self->{last_save} = $cf::RUNTIME;
2058 $self->last_access ($cf::RUNTIME);
2059
1274 $self->in_memory (cf::MAP_IN_MEMORY); 2060 $self->in_memory (cf::MAP_ACTIVE);
1275} 2061 }
1276 2062
1277sub load_map_sync { 2063 $self->post_load;
2064}
2065
2066sub customise_for {
2067 my ($self, $ob) = @_;
2068
2069 return find "~" . $ob->name . "/" . $self->{path}
2070 if $self->per_player;
2071
2072# return find "?party/" . $ob->name . "/" . $self->{path}
2073# if $self->per_party;
2074
2075 $self
2076}
2077
2078# find and load all maps in the 3x3 area around a map
2079sub load_neighbours {
2080 my ($map) = @_;
2081
2082 my @neigh; # diagonal neighbours
2083
2084 for (0 .. 3) {
2085 my $neigh = $map->tile_path ($_)
2086 or next;
2087 $neigh = find $neigh, $map
2088 or next;
2089 $neigh->load;
2090
2091 push @neigh,
2092 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2093 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2094 }
2095
2096 for (grep defined $_->[0], @neigh) {
2097 my ($path, $origin) = @$_;
2098 my $neigh = find $path, $origin
2099 or next;
2100 $neigh->load;
2101 }
2102}
2103
2104sub find_sync {
1278 my ($path, $origin) = @_; 2105 my ($path, $origin) = @_;
1279 2106
1280 #warn "load_map_sync<$path, $origin>\n";#d# 2107 cf::sync_job { find $path, $origin }
2108}
1281 2109
1282 cf::sync_job { 2110sub do_load_sync {
1283 my $map = cf::map::find_map $path, $origin 2111 my ($map) = @_;
1284 or return; 2112
1285 $map->load; 2113 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1286 $map 2114 if $Coro::current == $Coro::main;
2115
2116 cf::sync_job { $map->load };
2117}
2118
2119our %MAP_PREFETCH;
2120our $MAP_PREFETCHER = undef;
2121
2122sub find_async {
2123 my ($path, $origin, $load) = @_;
2124
2125 $path = normalise $path, $origin && $origin->{path};
2126
2127 if (my $map = $cf::MAP{$path}) {
2128 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2129 }
2130
2131 $MAP_PREFETCH{$path} |= $load;
2132
2133 $MAP_PREFETCHER ||= cf::async {
2134 $Coro::current->{desc} = "map prefetcher";
2135
2136 while (%MAP_PREFETCH) {
2137 while (my ($k, $v) = each %MAP_PREFETCH) {
2138 if (my $map = find $k) {
2139 $map->load if $v;
2140 }
2141
2142 delete $MAP_PREFETCH{$k};
2143 }
2144 }
2145 undef $MAP_PREFETCHER;
1287 } 2146 };
2147 $MAP_PREFETCHER->prio (6);
2148
2149 ()
1288} 2150}
1289 2151
1290sub save { 2152sub save {
1291 my ($self) = @_; 2153 my ($self) = @_;
1292 2154
2155 my $lock = cf::lock_acquire "map_data:$self->{path}";
2156
1293 $self->{last_save} = $cf::RUNTIME; 2157 $self->{last_save} = $cf::RUNTIME;
1294 2158
1295 return unless $self->dirty; 2159 return unless $self->dirty;
1296 2160
1297 my $save = $self->{path}->save_path; utf8::encode $save; 2161 my $save = $self->save_path; utf8::encode $save;
1298 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2162 my $uniq = $self->uniq_path; utf8::encode $uniq;
1299 2163
1300 $self->{load_path} = $save; 2164 $self->{load_path} = $save;
1301 2165
1302 return if $self->{deny_save}; 2166 return if $self->{deny_save};
1303 2167
2168 local $self->{last_access} = $self->last_access;#d#
2169
2170 cf::async {
2171 $Coro::current->{desc} = "map player save";
2172 $_->contr->save for $self->players;
2173 };
2174
2175 cf::get_slot 0.02;
2176
1304 if ($uniq) { 2177 if ($uniq) {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2178 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1306 $self->save_objects ($uniq, cf::IO_UNIQUES); 2179 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1307 } else { 2180 } else {
1308 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2181 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1309 } 2182 }
1310} 2183}
1311 2184
1312sub swap_out { 2185sub swap_out {
1313 my ($self) = @_; 2186 my ($self) = @_;
1314 2187
2188 # save first because save cedes
2189 $self->save;
2190
2191 my $lock = cf::lock_acquire "map_data:$self->{path}";
2192
1315 return if $self->players; 2193 return if $self->players;
1316 return if $self->in_memory != cf::MAP_IN_MEMORY; 2194 return if $self->in_memory != cf::MAP_ACTIVE;
1317 return if $self->{deny_save}; 2195 return if $self->{deny_save};
1318 2196
2197 $self->in_memory (cf::MAP_SWAPPED);
2198
1319 $self->save; 2199 $self->deactivate;
2200 $_->clear_links_to ($self) for values %cf::MAP;
1320 $self->clear; 2201 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED);
1322} 2202}
1323 2203
1324sub reset_at { 2204sub reset_at {
1325 my ($self) = @_; 2205 my ($self) = @_;
1326 2206
1327 # TODO: safety, remove and allow resettable per-player maps 2207 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel};
1329 return 1e99 if $self->{deny_reset}; 2208 return 1e99 if $self->{deny_reset};
1330 2209
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2210 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2211 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 2212
1338 my ($self) = @_; 2217 my ($self) = @_;
1339 2218
1340 $self->reset_at <= $cf::RUNTIME 2219 $self->reset_at <= $cf::RUNTIME
1341} 2220}
1342 2221
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 2222sub reset {
1365 my ($self) = @_; 2223 my ($self) = @_;
1366 2224
2225 my $lock = cf::lock_acquire "map_data:$self->{path}";
2226
1367 return if $self->players; 2227 return if $self->players;
1368 return if $self->{path}{user_rel};#d#
1369 2228
1370 warn "resetting map ", $self->path;#d# 2229 warn "resetting map ", $self->path;
2230
2231 $self->in_memory (cf::MAP_SWAPPED);
2232
2233 # need to save uniques path
2234 unless ($self->{deny_save}) {
2235 my $uniq = $self->uniq_path; utf8::encode $uniq;
2236
2237 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2238 if $uniq;
2239 }
1371 2240
1372 delete $cf::MAP{$self->path}; 2241 delete $cf::MAP{$self->path};
1373 2242
2243 $self->deactivate;
1374 $_->clear_links_to ($self) for values %cf::MAP; 2244 $_->clear_links_to ($self) for values %cf::MAP;
2245 $self->clear;
1375 2246
1376 $self->unlink_save; 2247 $self->unlink_save;
1377 $self->destroy; 2248 $self->destroy;
1378} 2249}
1379 2250
1380my $nuke_counter = "aaaa"; 2251my $nuke_counter = "aaaa";
1381 2252
1382sub nuke { 2253sub nuke {
1383 my ($self) = @_; 2254 my ($self) = @_;
1384 2255
2256 {
2257 my $lock = cf::lock_acquire "map_data:$self->{path}";
2258
2259 delete $cf::MAP{$self->path};
2260
2261 $self->unlink_save;
2262
2263 bless $self, "cf::map";
2264 delete $self->{deny_reset};
1385 $self->{deny_save} = 1; 2265 $self->{deny_save} = 1;
1386 $self->reset_timeout (1); 2266 $self->reset_timeout (1);
1387 $self->rename ("{nuke}/" . ($nuke_counter++)); 2267 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2268
2269 $cf::MAP{$self->path} = $self;
2270 }
2271
1388 $self->reset; # polite request, might not happen 2272 $self->reset; # polite request, might not happen
1389} 2273}
1390 2274
1391sub customise_for { 2275=item $maps = cf::map::tmp_maps
1392 my ($map, $ob) = @_;
1393 2276
1394 if ($map->per_player) { 2277Returns an arrayref with all map paths of currently instantiated and saved
1395 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2278maps. May block.
2279
2280=cut
2281
2282sub tmp_maps() {
1396 } 2283 [
1397 2284 map {
1398 $map 2285 utf8::decode $_;
2286 /\.map$/
2287 ? normalise $_
2288 : ()
2289 } @{ aio_readdir $TMPDIR or [] }
2290 ]
1399} 2291}
1400 2292
1401sub emergency_save { 2293=item $maps = cf::map::random_maps
1402 local $cf::FREEZE = 1;
1403 2294
1404 warn "enter emergency map save\n"; 2295Returns an arrayref with all map paths of currently instantiated and saved
2296random maps. May block.
1405 2297
1406 cf::sync_job { 2298=cut
1407 warn "begin emergency map save\n"; 2299
1408 $_->save for values %cf::MAP; 2300sub random_maps() {
2301 [
2302 map {
2303 utf8::decode $_;
2304 /\.map$/
2305 ? normalise "?random/$_"
2306 : ()
2307 } @{ aio_readdir $RANDOMDIR or [] }
2308 ]
2309}
2310
2311=item cf::map::unique_maps
2312
2313Returns an arrayref of paths of all shared maps that have
2314instantiated unique items. May block.
2315
2316=cut
2317
2318sub unique_maps() {
2319 [
2320 map {
2321 utf8::decode $_;
2322 s/\.map$//; # TODO future compatibility hack
2323 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2324 ? ()
2325 : normalise $_
2326 } @{ aio_readdir $UNIQUEDIR or [] }
2327 ]
2328}
2329
2330=back
2331
2332=head3 cf::object
2333
2334=cut
2335
2336package cf::object;
2337
2338=over 4
2339
2340=item $ob->inv_recursive
2341
2342Returns the inventory of the object I<and> their inventories, recursively,
2343but I<not> the object itself.
2344
2345=cut
2346
2347sub inv_recursive_;
2348sub inv_recursive_ {
2349 map { $_, inv_recursive_ $_->inv } @_
2350}
2351
2352sub inv_recursive {
2353 inv_recursive_ inv $_[0]
2354}
2355
2356=item $ref = $ob->ref
2357
2358Creates and returns a persistent reference to an object that can be stored as a string.
2359
2360=item $ob = cf::object::deref ($refstring)
2361
2362returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2363even if the object actually exists. May block.
2364
2365=cut
2366
2367sub deref {
2368 my ($ref) = @_;
2369
2370 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2371 my ($uuid, $name) = ($1, $2);
2372 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2373 or return;
2374 $pl->ob->uuid eq $uuid
2375 or return;
2376
2377 $pl->ob
2378 } else {
2379 warn "$ref: cannot resolve object reference\n";
2380 undef
1409 }; 2381 }
1410
1411 warn "end emergency map save\n";
1412} 2382}
1413 2383
1414package cf; 2384package cf;
1415 2385
1416=back 2386=back
1417
1418 2387
1419=head3 cf::object::player 2388=head3 cf::object::player
1420 2389
1421=over 4 2390=over 4
1422 2391
1425Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2394Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1426can be C<undef>. Does the right thing when the player is currently in a 2395can be C<undef>. Does the right thing when the player is currently in a
1427dialogue with the given NPC character. 2396dialogue with the given NPC character.
1428 2397
1429=cut 2398=cut
2399
2400our $SAY_CHANNEL = {
2401 id => "say",
2402 title => "Map",
2403 reply => "say ",
2404 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2405};
2406
2407our $CHAT_CHANNEL = {
2408 id => "chat",
2409 title => "Chat",
2410 reply => "chat ",
2411 tooltip => "Player chat and shouts, global to the server.",
2412};
1430 2413
1431# rough implementation of a future "reply" method that works 2414# rough implementation of a future "reply" method that works
1432# with dialog boxes. 2415# with dialog boxes.
1433#TODO: the first argument must go, split into a $npc->reply_to ( method 2416#TODO: the first argument must go, split into a $npc->reply_to ( method
1434sub cf::object::player::reply($$$;$) { 2417sub cf::object::player::reply($$$;$) {
1436 2419
1437 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2420 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1438 2421
1439 if ($self->{record_replies}) { 2422 if ($self->{record_replies}) {
1440 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2423 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2424
1441 } else { 2425 } else {
2426 my $pl = $self->contr;
2427
2428 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2429 my $dialog = $pl->{npc_dialog};
2430 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2431
2432 } else {
1442 $msg = $npc->name . " says: $msg" if $npc; 2433 $msg = $npc->name . " says: $msg" if $npc;
1443 $self->message ($msg, $flags); 2434 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2435 }
1444 } 2436 }
2437}
2438
2439=item $object->send_msg ($channel, $msg, $color, [extra...])
2440
2441=cut
2442
2443sub cf::object::send_msg {
2444 my $pl = shift->contr
2445 or return;
2446 $pl->send_msg (@_);
1445} 2447}
1446 2448
1447=item $player_object->may ("access") 2449=item $player_object->may ("access")
1448 2450
1449Returns wether the given player is authorized to access resource "access" 2451Returns wether the given player is authorized to access resource "access"
1462 2464
1463=item $player_object->enter_link 2465=item $player_object->enter_link
1464 2466
1465Freezes the player and moves him/her to a special map (C<{link}>). 2467Freezes the player and moves him/her to a special map (C<{link}>).
1466 2468
1467The player should be reaosnably safe there for short amounts of time. You 2469The player should be reasonably safe there for short amounts of time (e.g.
1468I<MUST> call C<leave_link> as soon as possible, though. 2470for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2471though, as the palyer cannot control the character while it is on the link
2472map.
2473
2474Will never block.
1469 2475
1470=item $player_object->leave_link ($map, $x, $y) 2476=item $player_object->leave_link ($map, $x, $y)
1471 2477
1472Moves the player out of the specila link map onto the given map. If the 2478Moves the player out of the special C<{link}> map onto the specified
1473map is not valid (or omitted), the player will be moved back to the 2479map. If the map is not valid (or omitted), the player will be moved back
1474location he/she was before the call to C<enter_link>, or, if that fails, 2480to the location he/she was before the call to C<enter_link>, or, if that
1475to the emergency map position. 2481fails, to the emergency map position.
1476 2482
1477Might block. 2483Might block.
1478 2484
1479=cut 2485=cut
2486
2487sub link_map {
2488 unless ($LINK_MAP) {
2489 $LINK_MAP = cf::map::find "{link}"
2490 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2491 $LINK_MAP->load;
2492 }
2493
2494 $LINK_MAP
2495}
1480 2496
1481sub cf::object::player::enter_link { 2497sub cf::object::player::enter_link {
1482 my ($self) = @_; 2498 my ($self) = @_;
1483 2499
1484 $self->deactivate_recursive; 2500 $self->deactivate_recursive;
1485 2501
1486 return if $self->map == $LINK_MAP; 2502 return if UNIVERSAL::isa $self->map, "ext::map_link";
1487 2503
1488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2504 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1489 if $self->map; 2505 if $self->map && $self->map->{path} ne "{link}";
1490 2506
1491 $self->enter_map ($LINK_MAP, 20, 20); 2507 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1492} 2508}
1493 2509
1494sub cf::object::player::leave_link { 2510sub cf::object::player::leave_link {
1495 my ($self, $map, $x, $y) = @_; 2511 my ($self, $map, $x, $y) = @_;
2512
2513 return unless $self->contr->active;
1496 2514
1497 my $link_pos = delete $self->{_link_pos}; 2515 my $link_pos = delete $self->{_link_pos};
1498 2516
1499 unless ($map) { 2517 unless ($map) {
1500 # restore original map position 2518 # restore original map position
1501 ($map, $x, $y) = @{ $link_pos || [] }; 2519 ($map, $x, $y) = @{ $link_pos || [] };
1502 $map = cf::map::find_map $map; 2520 $map = cf::map::find $map;
1503 2521
1504 unless ($map) { 2522 unless ($map) {
1505 ($map, $x, $y) = @$EMERGENCY_POSITION; 2523 ($map, $x, $y) = @$EMERGENCY_POSITION;
1506 $map = cf::map::find_map $map 2524 $map = cf::map::find $map
1507 or die "FATAL: cannot load emergency map\n"; 2525 or die "FATAL: cannot load emergency map\n";
1508 } 2526 }
1509 } 2527 }
1510 2528
1511 ($x, $y) = (-1, -1) 2529 ($x, $y) = (-1, -1)
1514 # use -1 or undef as default coordinates, not 0, 0 2532 # use -1 or undef as default coordinates, not 0, 0
1515 ($x, $y) = ($map->enter_x, $map->enter_y) 2533 ($x, $y) = ($map->enter_x, $map->enter_y)
1516 if $x <=0 && $y <= 0; 2534 if $x <=0 && $y <= 0;
1517 2535
1518 $map->load; 2536 $map->load;
2537 $map->load_neighbours;
1519 2538
2539 return unless $self->contr->active;
2540 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1520 $self->activate_recursive; 2541 $self->activate_recursive;
2542
2543 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1521 $self->enter_map ($map, $x, $y); 2544 $self->enter_map ($map, $x, $y);
1522} 2545}
1523 2546
1524cf::player->attach ( 2547=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1525 on_logout => sub {
1526 my ($pl) = @_;
1527 2548
1528 # abort map switching before logout 2549Moves the player to the given map-path and coordinates by first freezing
1529 if ($pl->ob->{_link_pos}) { 2550her, loading and preparing them map, calling the provided $check callback
1530 cf::sync_job { 2551that has to return the map if sucecssful, and then unfreezes the player on
1531 $pl->ob->leave_link 2552the new (success) or old (failed) map position. In either case, $done will
1532 }; 2553be called at the end of this process.
1533 }
1534 },
1535 on_login => sub {
1536 my ($pl) = @_;
1537 2554
1538 # try to abort aborted map switching on player login :) 2555Note that $check will be called with a potentially non-loaded map, so if
1539 # should happen only on crashes 2556it needs a loaded map it has to call C<< ->load >>.
1540 if ($pl->ob->{_link_pos}) {
1541 $pl->ob->enter_link;
1542 Coro::async {
1543 # we need this sleep as the login has a concurrent enter_exit running
1544 # and this sleep increases chances of the player not ending up in scorn
1545 Coro::Timer::sleep 1;
1546 $pl->ob->leave_link;
1547 };
1548 }
1549 },
1550);
1551 2557
1552=item $player_object->goto_map ($path, $x, $y)
1553
1554=cut 2558=cut
1555 2559
2560our $GOTOGEN;
2561
1556sub cf::object::player::goto_map { 2562sub cf::object::player::goto {
1557 my ($self, $path, $x, $y) = @_; 2563 my ($self, $path, $x, $y, $check, $done) = @_;
2564
2565 # do generation counting so two concurrent goto's will be executed in-order
2566 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1558 2567
1559 $self->enter_link; 2568 $self->enter_link;
1560 2569
1561 (Coro::async { 2570 (async {
1562 $path = new cf::path $path; 2571 $Coro::current->{desc} = "player::goto $path $x $y";
1563 2572
1564 my $map = cf::map::find_map $path->as_string; 2573 # *tag paths override both path and x|y
2574 if ($path =~ /^\*(.*)$/) {
2575 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2576 my $ob = $obs[rand @obs];
2577
2578 # see if we actually can go there
2579 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2580 $ob = $obs[rand @obs];
2581 } else {
2582 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2583 }
2584 # else put us there anyways for now #d#
2585
2586 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2587 } else {
2588 ($path, $x, $y) = (undef, undef, undef);
2589 }
2590 }
2591
2592 my $map = eval {
2593 my $map = defined $path ? cf::map::find $path : undef;
2594
2595 if ($map) {
1565 $map = $map->customise_for ($self) if $map; 2596 $map = $map->customise_for ($self);
1566 2597 $map = $check->($map) if $check && $map;
1567# warn "entering ", $map->path, " at ($x, $y)\n" 2598 } else {
1568# if $map;
1569
1570 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2599 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2600 }
1571 2601
2602 $map
2603 };
2604
2605 if ($@) {
2606 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2607 LOG llevError | logBacktrace, Carp::longmess $@;
2608 }
2609
2610 if ($gen == $self->{_goto_generation}) {
2611 delete $self->{_goto_generation};
1572 $self->leave_link ($map, $x, $y); 2612 $self->leave_link ($map, $x, $y);
2613 }
2614
2615 $done->() if $done;
1573 })->prio (1); 2616 })->prio (1);
1574} 2617}
1575 2618
1576=item $player_object->enter_exit ($exit_object) 2619=item $player_object->enter_exit ($exit_object)
1577 2620
1579 2622
1580sub parse_random_map_params { 2623sub parse_random_map_params {
1581 my ($spec) = @_; 2624 my ($spec) = @_;
1582 2625
1583 my $rmp = { # defaults 2626 my $rmp = { # defaults
1584 xsize => 10, 2627 xsize => (cf::rndm 15, 40),
1585 ysize => 10, 2628 ysize => (cf::rndm 15, 40),
2629 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2630 #layout => string,
1586 }; 2631 };
1587 2632
1588 for (split /\n/, $spec) { 2633 for (split /\n/, $spec) {
1589 my ($k, $v) = split /\s+/, $_, 2; 2634 my ($k, $v) = split /\s+/, $_, 2;
1590 2635
1602 # that depends on the exit object 2647 # that depends on the exit object
1603 2648
1604 my $rmp = parse_random_map_params $exit->msg; 2649 my $rmp = parse_random_map_params $exit->msg;
1605 2650
1606 if ($exit->map) { 2651 if ($exit->map) {
1607 $rmp->{region} = $exit->map->region_name; 2652 $rmp->{region} = $exit->region->name;
1608 $rmp->{origin_map} = $exit->map->path; 2653 $rmp->{origin_map} = $exit->map->path;
1609 $rmp->{origin_x} = $exit->x; 2654 $rmp->{origin_x} = $exit->x;
1610 $rmp->{origin_y} = $exit->y; 2655 $rmp->{origin_y} = $exit->y;
2656
2657 $exit->map->touch;
1611 } 2658 }
1612 2659
1613 $rmp->{random_seed} ||= $exit->random_seed; 2660 $rmp->{random_seed} ||= $exit->random_seed;
1614 2661
1615 my $data = cf::to_json $rmp; 2662 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1616 my $md5 = Digest::MD5::md5_hex $data; 2663 my $md5 = Digest::MD5::md5_hex $data;
2664 my $meta = "$RANDOMDIR/$md5.meta";
1617 2665
1618 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2666 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1619 aio_write $fh, 0, (length $data), $data, 0; 2667 aio_write $fh, 0, (length $data), $data, 0;
2668 undef $fh;
2669 aio_rename "$meta~", $meta;
1620 2670
2671 my $slaying = "?random/$md5";
2672
2673 if ($exit->valid) {
1621 $exit->slaying ("?random/$md5"); 2674 $exit->slaying ("?random/$md5");
1622 $exit->msg (undef); 2675 $exit->msg (undef);
2676 }
1623 } 2677 }
1624} 2678}
1625 2679
1626sub cf::object::player::enter_exit { 2680sub cf::object::player::enter_exit {
1627 my ($self, $exit) = @_; 2681 my ($self, $exit) = @_;
1628 2682
1629 return unless $self->type == cf::PLAYER; 2683 return unless $self->type == cf::PLAYER;
1630 2684
1631 $self->enter_link; 2685 $self->enter_link;
1632 2686
1633 (Coro::async { 2687 (async {
2688 $Coro::current->{desc} = "enter_exit";
2689
1634 unless (eval { 2690 unless (eval {
2691 $self->deactivate_recursive; # just to be sure
1635 2692
2693 # random map handling
2694 {
2695 my $guard = cf::lock_acquire "exit_prepare:$exit";
2696
1636 prepare_random_map $exit 2697 prepare_random_map $exit
1637 if $exit->slaying eq "/!"; 2698 if $exit->slaying eq "/!";
2699 }
1638 2700
1639 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2701 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1640 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2702 my $x = $exit->stats->hp;
2703 my $y = $exit->stats->sp;
1641 2704
2705 $self->goto ($map, $x, $y);
2706
2707 # if exit is damned, update players death & WoR home-position
2708 $self->contr->savebed ($map, $x, $y)
2709 if $exit->flag (cf::FLAG_DAMNED);
2710
1642 1; 2711 1
1643 }) { 2712 }) {
1644 $self->message ("Something went wrong deep within the crossfire server. " 2713 $self->message ("Something went wrong deep within the deliantra server. "
1645 . "I'll try to bring you back to the map you were before. " 2714 . "I'll try to bring you back to the map you were before. "
1646 . "Please report this to the dungeon master", 2715 . "Please report this to the dungeon master!",
1647 cf::NDI_UNIQUE | cf::NDI_RED); 2716 cf::NDI_UNIQUE | cf::NDI_RED);
1648 2717
1649 warn "ERROR in enter_exit: $@"; 2718 warn "ERROR in enter_exit: $@";
1650 $self->leave_link; 2719 $self->leave_link;
1651 } 2720 }
1652 })->prio (1); 2721 })->prio (1);
1665 2734
1666sub cf::client::send_drawinfo { 2735sub cf::client::send_drawinfo {
1667 my ($self, $text, $flags) = @_; 2736 my ($self, $text, $flags) = @_;
1668 2737
1669 utf8::encode $text; 2738 utf8::encode $text;
1670 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2739 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1671} 2740}
1672 2741
2742=item $client->send_msg ($channel, $msg, $color, [extra...])
2743
2744Send a drawinfo or msg packet to the client, formatting the msg for the
2745client if neccessary. C<$type> should be a string identifying the type of
2746the message, with C<log> being the default. If C<$color> is negative, suppress
2747the message unless the client supports the msg packet.
2748
2749=cut
2750
2751# non-persistent channels (usually the info channel)
2752our %CHANNEL = (
2753 "c/identify" => {
2754 id => "infobox",
2755 title => "Identify",
2756 reply => undef,
2757 tooltip => "Items recently identified",
2758 },
2759 "c/examine" => {
2760 id => "infobox",
2761 title => "Examine",
2762 reply => undef,
2763 tooltip => "Signs and other items you examined",
2764 },
2765 "c/book" => {
2766 id => "infobox",
2767 title => "Book",
2768 reply => undef,
2769 tooltip => "The contents of a note or book",
2770 },
2771 "c/lookat" => {
2772 id => "infobox",
2773 title => "Look",
2774 reply => undef,
2775 tooltip => "What you saw there",
2776 },
2777 "c/who" => {
2778 id => "infobox",
2779 title => "Players",
2780 reply => undef,
2781 tooltip => "Shows players who are currently online",
2782 },
2783 "c/body" => {
2784 id => "infobox",
2785 title => "Body Parts",
2786 reply => undef,
2787 tooltip => "Shows which body parts you posess and are available",
2788 },
2789 "c/uptime" => {
2790 id => "infobox",
2791 title => "Uptime",
2792 reply => undef,
2793 tooltip => "How long the server has been running since last restart",
2794 },
2795 "c/mapinfo" => {
2796 id => "infobox",
2797 title => "Map Info",
2798 reply => undef,
2799 tooltip => "Information related to the maps",
2800 },
2801 "c/party" => {
2802 id => "party",
2803 title => "Party",
2804 reply => "gsay ",
2805 tooltip => "Messages and chat related to your party",
2806 },
2807);
2808
2809sub cf::client::send_msg {
2810 my ($self, $channel, $msg, $color, @extra) = @_;
2811
2812 $msg = $self->pl->expand_cfpod ($msg)
2813 unless $color & cf::NDI_VERBATIM;
2814
2815 $color &= cf::NDI_CLIENT_MASK; # just in case...
2816
2817 # check predefined channels, for the benefit of C
2818 if ($CHANNEL{$channel}) {
2819 $channel = $CHANNEL{$channel};
2820
2821 $self->ext_msg (channel_info => $channel)
2822 if $self->can_msg;
2823
2824 $channel = $channel->{id};
2825
2826 } elsif (ref $channel) {
2827 # send meta info to client, if not yet sent
2828 unless (exists $self->{channel}{$channel->{id}}) {
2829 $self->{channel}{$channel->{id}} = $channel;
2830 $self->ext_msg (channel_info => $channel)
2831 if $self->can_msg;
2832 }
2833
2834 $channel = $channel->{id};
2835 }
2836
2837 return unless @extra || length $msg;
2838
2839 if ($self->can_msg) {
2840 # default colour, mask it out
2841 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2842 if $color & cf::NDI_DEF;
2843
2844 my $pkt = "msg "
2845 . $self->{json_coder}->encode (
2846 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2847 );
2848
2849 # try lzf for large packets
2850 $pkt = "lzf " . Compress::LZF::compress $pkt
2851 if 1024 <= length $pkt and $self->{can_lzf};
2852
2853 # split very large packets
2854 if (8192 < length $pkt and $self->{can_lzf}) {
2855 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2856 $pkt = "frag";
2857 }
2858
2859 $self->send_packet ($pkt);
2860 } else {
2861 if ($color >= 0) {
2862 # replace some tags by gcfclient-compatible ones
2863 for ($msg) {
2864 1 while
2865 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2866 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2867 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2868 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2869 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2870 }
2871
2872 $color &= cf::NDI_COLOR_MASK;
2873
2874 utf8::encode $msg;
2875
2876 if (0 && $msg =~ /\[/) {
2877 # COMMAND/INFO
2878 $self->send_packet ("drawextinfo $color 10 8 $msg")
2879 } else {
2880 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2881 $self->send_packet ("drawinfo $color $msg")
2882 }
2883 }
2884 }
2885}
2886
2887=item $client->ext_msg ($type, @msg)
2888
2889Sends an ext event to the client.
2890
2891=cut
2892
2893sub cf::client::ext_msg($$@) {
2894 my ($self, $type, @msg) = @_;
2895
2896 if ($self->extcmd == 2) {
2897 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2898 } elsif ($self->extcmd == 1) { # TODO: remove
2899 push @msg, msgtype => "event_$type";
2900 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2901 }
2902}
2903
2904=item $client->ext_reply ($msgid, @msg)
2905
2906Sends an ext reply to the client.
2907
2908=cut
2909
2910sub cf::client::ext_reply($$@) {
2911 my ($self, $id, @msg) = @_;
2912
2913 if ($self->extcmd == 2) {
2914 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2915 } elsif ($self->extcmd == 1) {
2916 #TODO: version 1, remove
2917 unshift @msg, msgtype => "reply", msgid => $id;
2918 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2919 }
2920}
1673 2921
1674=item $success = $client->query ($flags, "text", \&cb) 2922=item $success = $client->query ($flags, "text", \&cb)
1675 2923
1676Queues a query to the client, calling the given callback with 2924Queues a query to the client, calling the given callback with
1677the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2925the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1678C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2926C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1679 2927
1680Queries can fail, so check the return code. Or don't, as queries will become 2928Queries can fail, so check the return code. Or don't, as queries will
1681reliable at some point in the future. 2929become reliable at some point in the future.
1682 2930
1683=cut 2931=cut
1684 2932
1685sub cf::client::query { 2933sub cf::client::query {
1686 my ($self, $flags, $text, $cb) = @_; 2934 my ($self, $flags, $text, $cb) = @_;
1694 utf8::encode $text; 2942 utf8::encode $text;
1695 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2943 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1696 2944
1697 $self->send_packet ($self->{query_queue}[0][0]) 2945 $self->send_packet ($self->{query_queue}[0][0])
1698 if @{ $self->{query_queue} } == 1; 2946 if @{ $self->{query_queue} } == 1;
2947
2948 1
1699} 2949}
1700 2950
1701cf::client->attach ( 2951cf::client->attach (
2952 on_connect => sub {
2953 my ($ns) = @_;
2954
2955 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2956 },
1702 on_reply => sub { 2957 on_reply => sub {
1703 my ($ns, $msg) = @_; 2958 my ($ns, $msg) = @_;
1704 2959
1705 # this weird shuffling is so that direct followup queries 2960 # this weird shuffling is so that direct followup queries
1706 # get handled first 2961 # get handled first
1707 my $queue = delete $ns->{query_queue}; 2962 my $queue = delete $ns->{query_queue}
2963 or return; # be conservative, not sure how that can happen, but we saw a crash here
1708 2964
1709 (shift @$queue)->[1]->($msg); 2965 (shift @$queue)->[1]->($msg);
2966 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1710 2967
1711 push @{ $ns->{query_queue} }, @$queue; 2968 push @{ $ns->{query_queue} }, @$queue;
1712 2969
1713 if (@{ $ns->{query_queue} } == @$queue) { 2970 if (@{ $ns->{query_queue} } == @$queue) {
1714 if (@$queue) { 2971 if (@$queue) {
1716 } else { 2973 } else {
1717 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2974 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1718 } 2975 }
1719 } 2976 }
1720 }, 2977 },
2978 on_exticmd => sub {
2979 my ($ns, $buf) = @_;
2980
2981 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2982
2983 if (ref $msg) {
2984 my ($type, $reply, @payload) =
2985 "ARRAY" eq ref $msg
2986 ? @$msg
2987 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2988
2989 my @reply;
2990
2991 if (my $cb = $EXTICMD{$type}) {
2992 @reply = $cb->($ns, @payload);
2993 }
2994
2995 $ns->ext_reply ($reply, @reply)
2996 if $reply;
2997
2998 } else {
2999 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3000 }
3001
3002 cf::override;
3003 },
1721); 3004);
1722 3005
1723=item $client->coro (\&cb) 3006=item $client->async (\&cb)
1724 3007
1725Create a new coroutine, running the specified callback. The coroutine will 3008Create a new coroutine, running the specified callback. The coroutine will
1726be automatically cancelled when the client gets destroyed (e.g. on logout, 3009be automatically cancelled when the client gets destroyed (e.g. on logout,
1727or loss of connection). 3010or loss of connection).
1728 3011
1729=cut 3012=cut
1730 3013
1731sub cf::client::coro { 3014sub cf::client::async {
1732 my ($self, $cb) = @_; 3015 my ($self, $cb) = @_;
1733 3016
1734 my $coro; $coro = async { 3017 my $coro = &Coro::async ($cb);
1735 eval {
1736 $cb->();
1737 };
1738 warn $@ if $@;
1739 };
1740 3018
1741 $coro->on_destroy (sub { 3019 $coro->on_destroy (sub {
1742 delete $self->{_coro}{$coro+0}; 3020 delete $self->{_coro}{$coro+0};
1743 }); 3021 });
1744 3022
1771our $safe = new Safe "safe"; 3049our $safe = new Safe "safe";
1772our $safe_hole = new Safe::Hole; 3050our $safe_hole = new Safe::Hole;
1773 3051
1774$SIG{FPE} = 'IGNORE'; 3052$SIG{FPE} = 'IGNORE';
1775 3053
1776$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3054$safe->permit_only (Opcode::opset qw(
3055 :base_core :base_mem :base_orig :base_math
3056 grepstart grepwhile mapstart mapwhile
3057 sort time
3058));
1777 3059
1778# here we export the classes and methods available to script code 3060# here we export the classes and methods available to script code
1779 3061
1780=pod 3062=pod
1781 3063
1782The following fucntions and emthods are available within a safe environment: 3064The following functions and methods are available within a safe environment:
1783 3065
1784 cf::object contr pay_amount pay_player map 3066 cf::object
3067 contr pay_amount pay_player map x y force_find force_add destroy
3068 insert remove name archname title slaying race decrease split
3069
1785 cf::object::player player 3070 cf::object::player
1786 cf::player peaceful 3071 player
1787 cf::map trigger 3072
3073 cf::player
3074 peaceful
3075
3076 cf::map
3077 trigger
1788 3078
1789=cut 3079=cut
1790 3080
1791for ( 3081for (
1792 ["cf::object" => qw(contr pay_amount pay_player map)], 3082 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3083 insert remove inv nrof name archname title slaying race
3084 decrease split destroy change_exp)],
1793 ["cf::object::player" => qw(player)], 3085 ["cf::object::player" => qw(player)],
1794 ["cf::player" => qw(peaceful)], 3086 ["cf::player" => qw(peaceful)],
1795 ["cf::map" => qw(trigger)], 3087 ["cf::map" => qw(trigger)],
1796) { 3088) {
1797 no strict 'refs'; 3089 no strict 'refs';
1868=back 3160=back
1869 3161
1870=cut 3162=cut
1871 3163
1872############################################################################# 3164#############################################################################
3165# the server's init and main functions
1873 3166
1874=head2 EXTENSION DATABASE SUPPORT 3167sub load_facedata($) {
3168 my ($path) = @_;
1875 3169
1876Crossfire maintains a very simple database for extension use. It can 3170 # HACK to clear player env face cache, we need some signal framework
1877currently store anything that can be serialised using Storable, which 3171 # for this (global event?)
1878excludes objects. 3172 %ext::player_env::MUSIC_FACE_CACHE = ();
1879 3173
1880The parameter C<$family> should best start with the name of the extension 3174 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1881using it, it should be unique.
1882 3175
1883=over 4 3176 warn "loading facedata from $path\n";
1884 3177
1885=item $hashref = cf::db_get $family 3178 my $facedata;
3179 0 < aio_load $path, $facedata
3180 or die "$path: $!";
1886 3181
1887Return a hashref for use by the extension C<$family>, which can be 3182 $facedata = Coro::Storable::thaw $facedata;
1888modified. After modifications, you have to call C<cf::db_dirty> or
1889C<cf::db_sync>.
1890 3183
1891=item $value = cf::db_get $family => $key 3184 $facedata->{version} == 2
3185 or cf::cleanup "$path: version mismatch, cannot proceed.";
1892 3186
1893Returns a single value from the database 3187 # patch in the exptable
1894 3188 $facedata->{resource}{"res/exp_table"} = {
1895=item cf::db_put $family => $hashref 3189 type => FT_RSRC,
1896 3190 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1897Stores the given family hashref into the database. Updates are delayed, if
1898you want the data to be synced to disk immediately, use C<cf::db_sync>.
1899
1900=item cf::db_put $family => $key => $value
1901
1902Stores the given C<$value> in the family hash. Updates are delayed, if you
1903want the data to be synced to disk immediately, use C<cf::db_sync>.
1904
1905=item cf::db_dirty
1906
1907Marks the database as dirty, to be updated at a later time.
1908
1909=item cf::db_sync
1910
1911Immediately write the database to disk I<if it is dirty>.
1912
1913=cut
1914
1915our $DB;
1916
1917{
1918 my $path = cf::localdir . "/database.pst";
1919
1920 sub db_load() {
1921 $DB = stat $path ? Storable::retrieve $path : { };
1922 }
1923
1924 my $pid;
1925
1926 sub db_save() {
1927 waitpid $pid, 0 if $pid;
1928 if (0 == ($pid = fork)) {
1929 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path;
1932 cf::_exit 0 if defined $pid;
1933 }
1934 }
1935
1936 my $dirty;
1937
1938 sub db_sync() {
1939 db_save if $dirty;
1940 undef $dirty;
1941 }
1942
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1944 db_sync;
1945 }); 3191 };
3192 cf::cede_to_tick;
1946 3193
1947 sub db_dirty() {
1948 $dirty = 1;
1949 $idle->start;
1950 } 3194 {
3195 my $faces = $facedata->{faceinfo};
1951 3196
1952 sub db_get($;$) { 3197 while (my ($face, $info) = each %$faces) {
1953 @_ >= 2 3198 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1954 ? $DB->{$_[0]}{$_[1]}
1955 : ($DB->{$_[0]} ||= { })
1956 }
1957 3199
1958 sub db_put($$;$) { 3200 cf::face::set_visibility $idx, $info->{visibility};
1959 if (@_ >= 3) { 3201 cf::face::set_magicmap $idx, $info->{magicmap};
1960 $DB->{$_[0]}{$_[1]} = $_[2]; 3202 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1961 } else { 3203 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1962 $DB->{$_[0]} = $_[1];
1963 }
1964 db_dirty;
1965 }
1966 3204
1967 cf::global->attach ( 3205 cf::cede_to_tick;
1968 prio => 10000,
1969 on_cleanup => sub {
1970 db_sync;
1971 }, 3206 }
1972 );
1973}
1974 3207
1975############################################################################# 3208 while (my ($face, $info) = each %$faces) {
1976# the server's main() 3209 next unless $info->{smooth};
1977 3210
1978sub cfg_load { 3211 my $idx = cf::face::find $face
3212 or next;
3213
3214 if (my $smooth = cf::face::find $info->{smooth}) {
3215 cf::face::set_smooth $idx, $smooth;
3216 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3217 } else {
3218 warn "smooth face '$info->{smooth}' not found for face '$face'";
3219 }
3220
3221 cf::cede_to_tick;
3222 }
3223 }
3224
3225 {
3226 my $anims = $facedata->{animinfo};
3227
3228 while (my ($anim, $info) = each %$anims) {
3229 cf::anim::set $anim, $info->{frames}, $info->{facings};
3230 cf::cede_to_tick;
3231 }
3232
3233 cf::anim::invalidate_all; # d'oh
3234 }
3235
3236 {
3237 # TODO: for gcfclient pleasure, we should give resources
3238 # that gcfclient doesn't grok a >10000 face index.
3239 my $res = $facedata->{resource};
3240
3241 while (my ($name, $info) = each %$res) {
3242 if (defined $info->{type}) {
3243 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3244 my $data;
3245
3246 if ($info->{type} & 1) {
3247 # prepend meta info
3248
3249 my $meta = $enc->encode ({
3250 name => $name,
3251 %{ $info->{meta} || {} },
3252 });
3253
3254 $data = pack "(w/a*)*", $meta, $info->{data};
3255 } else {
3256 $data = $info->{data};
3257 }
3258
3259 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3260 cf::face::set_type $idx, $info->{type};
3261 } else {
3262 $RESOURCE{$name} = $info;
3263 }
3264
3265 cf::cede_to_tick;
3266 }
3267 }
3268
3269 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3270
3271 1
3272}
3273
3274cf::global->attach (on_resource_update => sub {
3275 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3276 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3277
3278 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3279 my $sound = $soundconf->{compat}[$_]
3280 or next;
3281
3282 my $face = cf::face::find "sound/$sound->[1]";
3283 cf::sound::set $sound->[0] => $face;
3284 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3285 }
3286
3287 while (my ($k, $v) = each %{$soundconf->{event}}) {
3288 my $face = cf::face::find "sound/$v";
3289 cf::sound::set $k => $face;
3290 }
3291 }
3292});
3293
3294register_exticmd fx_want => sub {
3295 my ($ns, $want) = @_;
3296
3297 while (my ($k, $v) = each %$want) {
3298 $ns->fx_want ($k, $v);
3299 }
3300};
3301
3302sub load_resource_file($) {
3303 my $guard = lock_acquire "load_resource_file";
3304
3305 my $status = load_resource_file_ $_[0];
3306 get_slot 0.1, 100;
3307 cf::arch::commit_load;
3308
3309 $status
3310}
3311
3312sub reload_regions {
3313 # HACK to clear player env face cache, we need some signal framework
3314 # for this (global event?)
3315 %ext::player_env::MUSIC_FACE_CACHE = ();
3316
3317 load_resource_file "$MAPDIR/regions"
3318 or die "unable to load regions file\n";
3319
3320 for (cf::region::list) {
3321 $_->{match} = qr/$_->{match}/
3322 if exists $_->{match};
3323 }
3324}
3325
3326sub reload_facedata {
3327 load_facedata "$DATADIR/facedata"
3328 or die "unable to load facedata\n";
3329}
3330
3331sub reload_archetypes {
3332 load_resource_file "$DATADIR/archetypes"
3333 or die "unable to load archetypes\n";
3334}
3335
3336sub reload_treasures {
3337 load_resource_file "$DATADIR/treasures"
3338 or die "unable to load treasurelists\n";
3339}
3340
3341sub reload_resources {
3342 warn "reloading resource files...\n";
3343
3344 reload_facedata;
3345 reload_archetypes;
3346 reload_regions;
3347 reload_treasures;
3348
3349 warn "finished reloading resource files\n";
3350}
3351
3352sub init {
3353 my $guard = freeze_mainloop;
3354
3355 evthread_start IO::AIO::poll_fileno;
3356
3357 reload_resources;
3358}
3359
3360sub reload_config {
1979 open my $fh, "<:utf8", cf::confdir . "/config" 3361 open my $fh, "<:utf8", "$CONFDIR/config"
1980 or return; 3362 or return;
1981 3363
1982 local $/; 3364 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 3365 *CFG = YAML::Load <$fh>;
3366
3367 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3368
3369 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3370 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3371
3372 if (exists $CFG{mlockall}) {
3373 eval {
3374 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3375 and die "WARNING: m(un)lockall failed: $!\n";
3376 };
3377 warn $@ if $@;
3378 }
3379}
3380
3381sub pidfile() {
3382 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3383 or die "$PIDFILE: $!";
3384 flock $fh, &Fcntl::LOCK_EX
3385 or die "$PIDFILE: flock: $!";
3386 $fh
3387}
3388
3389# make sure only one server instance is running at any one time
3390sub atomic {
3391 my $fh = pidfile;
3392
3393 my $pid = <$fh>;
3394 kill 9, $pid if $pid > 0;
3395
3396 seek $fh, 0, 0;
3397 print $fh $$;
1984} 3398}
1985 3399
1986sub main { 3400sub main {
3401 atomic;
3402
1987 # we must not ever block the main coroutine 3403 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 3404 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3405 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub { 3406 (async {
1991 Event::one_event; 3407 $Coro::current->{desc} = "IDLE BUG HANDLER";
1992 })->(); 3408 EV::loop EV::LOOP_ONESHOT;
3409 })->prio (Coro::PRIO_MAX);
1993 }; 3410 };
1994 3411
1995 cfg_load; 3412 {
1996 db_load; 3413 my $guard = freeze_mainloop;
3414 reload_config;
3415 db_init;
1997 load_extensions; 3416 load_extensions;
3417
3418 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3419 }
3420
3421 utime time, time, $RUNTIMEFILE;
3422
3423 # no (long-running) fork's whatsoever before this point(!)
3424 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3425
1998 Event::loop; 3426 EV::loop;
1999} 3427}
2000 3428
2001############################################################################# 3429#############################################################################
2002# initialisation 3430# initialisation and cleanup
2003 3431
3432# install some emergency cleanup handlers
3433BEGIN {
3434 our %SIGWATCHER = ();
3435 for my $signal (qw(INT HUP TERM)) {
3436 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3437 cf::cleanup "SIG$signal";
3438 };
3439 }
3440}
3441
3442sub write_runtime_sync {
3443 # first touch the runtime file to show we are still running:
3444 # the fsync below can take a very very long time.
3445
3446 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3447
3448 my $guard = cf::lock_acquire "write_runtime";
3449
3450 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3451 or return;
3452
3453 my $value = $cf::RUNTIME + 90 + 10;
3454 # 10 is the runtime save interval, for a monotonic clock
3455 # 60 allows for the watchdog to kill the server.
3456
3457 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3458 and return;
3459
3460 # always fsync - this file is important
3461 aio_fsync $fh
3462 and return;
3463
3464 # touch it again to show we are up-to-date
3465 aio_utime $fh, undef, undef;
3466
3467 close $fh
3468 or return;
3469
3470 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3471 and return;
3472
3473 warn "runtime file written.\n";
3474
3475 1
3476}
3477
3478our $uuid_lock;
3479our $uuid_skip;
3480
3481sub write_uuid_sync($) {
3482 $uuid_skip ||= $_[0];
3483
3484 return if $uuid_lock;
3485 local $uuid_lock = 1;
3486
3487 my $uuid = "$LOCALDIR/uuid";
3488
3489 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3490 or return;
3491
3492 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3493 $uuid_skip = 0;
3494
3495 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3496 and return;
3497
3498 # always fsync - this file is important
3499 aio_fsync $fh
3500 and return;
3501
3502 close $fh
3503 or return;
3504
3505 aio_rename "$uuid~", $uuid
3506 and return;
3507
3508 warn "uuid file written ($value).\n";
3509
3510 1
3511
3512}
3513
3514sub write_uuid($$) {
3515 my ($skip, $sync) = @_;
3516
3517 $sync ? write_uuid_sync $skip
3518 : async { write_uuid_sync $skip };
3519}
3520
3521sub emergency_save() {
3522 my $freeze_guard = cf::freeze_mainloop;
3523
3524 warn "enter emergency perl save\n";
3525
3526 cf::sync_job {
3527 # use a peculiar iteration method to avoid tripping on perl
3528 # refcount bugs in for. also avoids problems with players
3529 # and maps saved/destroyed asynchronously.
3530 warn "begin emergency player save\n";
3531 for my $login (keys %cf::PLAYER) {
3532 my $pl = $cf::PLAYER{$login} or next;
3533 $pl->valid or next;
3534 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3535 $pl->save;
3536 }
3537 warn "end emergency player save\n";
3538
3539 warn "begin emergency map save\n";
3540 for my $path (keys %cf::MAP) {
3541 my $map = $cf::MAP{$path} or next;
3542 $map->valid or next;
3543 $map->save;
3544 }
3545 warn "end emergency map save\n";
3546
3547 warn "begin emergency database checkpoint\n";
3548 BDB::db_env_txn_checkpoint $DB_ENV;
3549 warn "end emergency database checkpoint\n";
3550
3551 warn "begin write uuid\n";
3552 write_uuid_sync 1;
3553 warn "end write uuid\n";
3554 };
3555
3556 warn "leave emergency perl save\n";
3557}
3558
3559sub post_cleanup {
3560 my ($make_core) = @_;
3561
3562 warn Carp::longmess "post_cleanup backtrace"
3563 if $make_core;
3564
3565 my $fh = pidfile;
3566 unlink $PIDFILE if <$fh> == $$;
3567}
3568
3569# a safer delete_package, copied from Symbol
3570sub clear_package($) {
3571 my $pkg = shift;
3572
3573 # expand to full symbol table name if needed
3574 unless ($pkg =~ /^main::.*::$/) {
3575 $pkg = "main$pkg" if $pkg =~ /^::/;
3576 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3577 $pkg .= '::' unless $pkg =~ /::$/;
3578 }
3579
3580 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3581 my $stem_symtab = *{$stem}{HASH};
3582
3583 defined $stem_symtab and exists $stem_symtab->{$leaf}
3584 or return;
3585
3586 # clear all symbols
3587 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3588 for my $name (keys %$leaf_symtab) {
3589 _gv_clear *{"$pkg$name"};
3590# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3591 }
3592 warn "cleared package #$pkg\n";#d#
3593}
3594
3595our $RELOAD; # how many times to reload
3596
2004sub reload() { 3597sub do_reload_perl() {
2005 # can/must only be called in main 3598 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 3599 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 3600 warn "can only reload from main coroutine";
2008 return; 3601 return;
2009 } 3602 }
2010 3603
3604 return if $RELOAD++;
3605
3606 while ($RELOAD) {
2011 warn "reloading..."; 3607 warn "reloading...";
2012 3608
2013 local $FREEZE = 1; 3609 warn "entering sync_job";
3610
3611 cf::sync_job {
3612 cf::write_runtime_sync; # external watchdog should not bark
2014 cf::emergency_save; 3613 cf::emergency_save;
3614 cf::write_runtime_sync; # external watchdog should not bark
2015 3615
2016 eval { 3616 warn "syncing database to disk";
3617 BDB::db_env_txn_checkpoint $DB_ENV;
3618
2017 # if anything goes wrong in here, we should simply crash as we already saved 3619 # if anything goes wrong in here, we should simply crash as we already saved
2018 3620
2019 # cancel all watchers 3621 warn "flushing outstanding aio requests";
2020 for (Event::all_watchers) { 3622 while (IO::AIO::nreqs || BDB::nreqs) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 3623 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2022 }
2023
2024 # cancel all extension coros
2025 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = ();
2027
2028 # unload all extensions
2029 for (@exts) {
2030 warn "unloading <$_>";
2031 unload_extension $_;
2032 }
2033
2034 # unload all modules loaded from $LIBDIR
2035 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037
2038 warn "removing <$k>";
2039 delete $INC{$k};
2040
2041 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g;
2043
2044 if (my $cb = $k->can ("unload_module")) {
2045 $cb->();
2046 } 3624 }
2047 3625
2048 Symbol::delete_package $k; 3626 warn "cancelling all extension coros";
3627 $_->cancel for values %EXT_CORO;
3628 %EXT_CORO = ();
3629
3630 warn "removing commands";
3631 %COMMAND = ();
3632
3633 warn "removing ext/exti commands";
3634 %EXTCMD = ();
3635 %EXTICMD = ();
3636
3637 warn "unloading/nuking all extensions";
3638 for my $pkg (@EXTS) {
3639 warn "... unloading $pkg";
3640
3641 if (my $cb = $pkg->can ("unload")) {
3642 eval {
3643 $cb->($pkg);
3644 1
3645 } or warn "$pkg unloaded, but with errors: $@";
3646 }
3647
3648 warn "... clearing $pkg";
3649 clear_package $pkg;
2049 } 3650 }
2050 3651
2051 # sync database to disk 3652 warn "unloading all perl modules loaded from $LIBDIR";
2052 cf::db_sync; 3653 while (my ($k, $v) = each %INC) {
2053 IO::AIO::flush; 3654 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2054 3655
3656 warn "... unloading $k";
3657 delete $INC{$k};
3658
3659 $k =~ s/\.pm$//;
3660 $k =~ s/\//::/g;
3661
3662 if (my $cb = $k->can ("unload_module")) {
3663 $cb->();
3664 }
3665
3666 clear_package $k;
3667 }
3668
2055 # get rid of safe::, as good as possible 3669 warn "getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 3670 clear_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3671 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 3672
2059 # remove register_script_function callbacks 3673 warn "unloading cf.pm \"a bit\"";
2060 # TODO
2061
2062 # unload cf.pm "a bit"
2063 delete $INC{"cf.pm"}; 3674 delete $INC{"cf.pm"};
3675 delete $INC{"cf/pod.pm"};
2064 3676
2065 # don't, removes xs symbols, too, 3677 # don't, removes xs symbols, too,
2066 # and global variables created in xs 3678 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 3679 #clear_package __PACKAGE__;
2068 3680
2069 # reload cf.pm 3681 warn "unload completed, starting to reload now";
3682
2070 warn "reloading cf.pm"; 3683 warn "reloading cf.pm";
2071 require cf; 3684 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3685 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 3686
2074 # load config and database again 3687 warn "loading config and database again";
2075 cf::cfg_load; 3688 cf::reload_config;
2076 cf::db_load;
2077 3689
2078 # load extensions
2079 warn "load extensions"; 3690 warn "loading extensions";
2080 cf::load_extensions; 3691 cf::load_extensions;
2081 3692
2082 # reattach attachments to objects 3693 warn "reattaching attachments to objects/players";
3694 _global_reattach; # objects, sockets
3695 warn "reattaching attachments to maps";
3696 reattach $_ for values %MAP;
3697 warn "reattaching attachments to players";
3698 reattach $_ for values %PLAYER;
3699
3700 warn "leaving sync_job";
3701
3702 1
3703 } or do {
3704 warn $@;
3705 cf::cleanup "error while reloading, exiting.";
3706 };
3707
2083 warn "reattach"; 3708 warn "reloaded";
2084 _global_reattach; 3709 --$RELOAD;
3710 }
3711};
3712
3713our $RELOAD_WATCHER; # used only during reload
3714
3715sub reload_perl() {
3716 # doing reload synchronously and two reloads happen back-to-back,
3717 # coro crashes during coro_state_free->destroy here.
3718
3719 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3720 do_reload_perl;
3721 undef $RELOAD_WATCHER;
2085 }; 3722 };
2086
2087 if ($@) {
2088 warn $@;
2089 warn "error while reloading, exiting.";
2090 exit 1;
2091 }
2092
2093 warn "reloaded successfully";
2094};
2095
2096#############################################################################
2097
2098unless ($LINK_MAP) {
2099 $LINK_MAP = cf::map::new;
2100
2101 $LINK_MAP->width (41);
2102 $LINK_MAP->height (41);
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2,
2111 cb => sub {
2112 $_[0]->w->cancel;
2113
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 });
2132
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137} 3723}
2138
2139register "<global>", __PACKAGE__;
2140 3724
2141register_command "reload" => sub { 3725register_command "reload" => sub {
2142 my ($who, $arg) = @_; 3726 my ($who, $arg) = @_;
2143 3727
2144 if ($who->flag (FLAG_WIZ)) { 3728 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload.");
2146 reload;
2147 $who->message ("end of reload."); 3729 $who->message ("reloading server.");
3730 async {
3731 $Coro::current->{desc} = "perl_reload";
3732 reload_perl;
3733 };
2148 } 3734 }
2149}; 3735};
2150 3736
2151unshift @INC, $LIBDIR; 3737unshift @INC, $LIBDIR;
2152 3738
2153$TICK_WATCHER = Event->timer ( 3739my $bug_warning = 0;
2154 reentrant => 0, 3740
2155 prio => 0, 3741our @WAIT_FOR_TICK;
2156 at => $NEXT_TICK || $TICK, 3742our @WAIT_FOR_TICK_BEGIN;
2157 data => WF_AUTOCANCEL, 3743
2158 cb => sub { 3744sub wait_for_tick {
2159 unless ($FREEZE) { 3745 return if tick_inhibit || $Coro::current == $Coro::main;
3746
3747 my $signal = new Coro::Signal;
3748 push @WAIT_FOR_TICK, $signal;
3749 $signal->wait;
3750}
3751
3752sub wait_for_tick_begin {
3753 return if tick_inhibit || $Coro::current == $Coro::main;
3754
3755 my $signal = new Coro::Signal;
3756 push @WAIT_FOR_TICK_BEGIN, $signal;
3757 $signal->wait;
3758}
3759
3760sub tick {
3761 if ($Coro::current != $Coro::main) {
3762 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3763 unless ++$bug_warning > 10;
3764 return;
3765 }
3766
2160 cf::server_tick; # one server iteration 3767 cf::server_tick; # one server iteration
2161 $RUNTIME += $TICK;
2162 }
2163 3768
2164 $NEXT_TICK += $TICK; 3769 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2165 3770 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2166 # if we are delayed by four ticks or more, skip them all 3771 Coro::async_pool {
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3772 $Coro::current->{desc} = "runtime saver";
2168
2169 $TICK_WATCHER->at ($NEXT_TICK);
2170 $TICK_WATCHER->start;
2171 },
2172);
2173
2174IO::AIO::max_poll_time $TICK * 0.2;
2175
2176Event->io (
2177 fd => IO::AIO::poll_fileno,
2178 poll => 'r',
2179 prio => 5,
2180 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb,
2182);
2183
2184Event->timer (
2185 data => WF_AUTOCANCEL,
2186 after => 0,
2187 interval => 10,
2188 cb => sub {
2189 (Coro::unblock_sub {
2190 write_runtime 3773 write_runtime_sync
2191 or warn "ERROR: unable to write runtime file: $!"; 3774 or warn "ERROR: unable to write runtime file: $!";
2192 })->(); 3775 };
2193 }, 3776 }
2194); 3777
3778 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3779 $sig->send;
3780 }
3781 while (my $sig = shift @WAIT_FOR_TICK) {
3782 $sig->send;
3783 }
3784
3785 $LOAD = ($NOW - $TICK_START) / $TICK;
3786 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3787
3788 if (0) {
3789 if ($NEXT_TICK) {
3790 my $jitter = $TICK_START - $NEXT_TICK;
3791 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3792 warn "jitter $JITTER\n";#d#
3793 }
3794 }
3795}
3796
3797{
3798 # configure BDB
3799
3800 BDB::min_parallel 8;
3801 BDB::max_poll_reqs $TICK * 0.1;
3802 $AnyEvent::BDB::WATCHER->priority (1);
3803
3804 unless ($DB_ENV) {
3805 $DB_ENV = BDB::db_env_create;
3806 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3807 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3808 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3809 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3810 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3811
3812 cf::sync_job {
3813 eval {
3814 BDB::db_env_open
3815 $DB_ENV,
3816 $BDBDIR,
3817 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3818 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3819 0666;
3820
3821 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3822 };
3823
3824 cf::cleanup "db_env_open(db): $@" if $@;
3825 };
3826 }
3827
3828 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3829 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3830 };
3831 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3832 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3833 };
3834 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3835 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3836 };
3837}
3838
3839{
3840 # configure IO::AIO
3841
3842 IO::AIO::min_parallel 8;
3843 IO::AIO::max_poll_time $TICK * 0.1;
3844 undef $AnyEvent::AIO::WATCHER;
3845}
3846
3847my $_log_backtrace;
3848
3849sub _log_backtrace {
3850 my ($msg, @addr) = @_;
3851
3852 $msg =~ s/\n//;
3853
3854 # limit the # of concurrent backtraces
3855 if ($_log_backtrace < 2) {
3856 ++$_log_backtrace;
3857 my $perl_bt = Carp::longmess $msg;
3858 async {
3859 $Coro::current->{desc} = "abt $msg";
3860
3861 my @bt = fork_call {
3862 @addr = map { sprintf "%x", $_ } @addr;
3863 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3864 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3865 or die "addr2line: $!";
3866
3867 my @funcs;
3868 my @res = <$fh>;
3869 chomp for @res;
3870 while (@res) {
3871 my ($func, $line) = splice @res, 0, 2, ();
3872 push @funcs, "[$func] $line";
3873 }
3874
3875 @funcs
3876 };
3877
3878 LOG llevInfo, "[ABT] $perl_bt\n";
3879 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3880 LOG llevInfo, "[ABT] $_\n" for @bt;
3881 --$_log_backtrace;
3882 };
3883 } else {
3884 LOG llevInfo, "[ABT] $msg\n";
3885 LOG llevInfo, "[ABT] [suppressed]\n";
3886 }
3887}
3888
3889# load additional modules
3890use cf::pod;
3891
3892END { cf::emergency_save }
2195 3893
21961 38941
2197 3895

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