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Revision 1.124 by root, Tue Jan 2 22:55:05 2007 UTC vs.
Revision 1.469 by root, Mon Mar 2 22:25:19 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.3; 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
20use Digest::MD5; 56use Digest::MD5;
21use Fcntl; 57use Fcntl;
58use YAML ();
22use IO::AIO 2.31 (); 59use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 60use Time::HiRes;
61use Compress::LZF;
62use Digest::MD5 ();
25 63
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 64AnyEvent::detect;
27 65
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 66# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 70
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 76
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 78
35our %COMMAND = (); 79our %COMMAND = ();
36our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
81
82our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 83our %EXTCMD = ();
84our %EXTICMD = ();
85our %EXT_CORO = (); # coroutines bound to extensions
86our %EXT_MAP = (); # pluggable maps
38 87
88our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 89our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 90
42our $TICK = MAX_TIME * 1e-6; 91our $CONFDIR = confdir;
43our $TICK_WATCHER; 92our $DATADIR = datadir;
93our $LIBDIR = "$DATADIR/ext";
94our $PODDIR = "$DATADIR/pod";
95our $MAPDIR = "$DATADIR/" . mapdir;
96our $LOCALDIR = localdir;
97our $TMPDIR = "$LOCALDIR/" . tmpdir;
98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
100our $RANDOMDIR = "$LOCALDIR/random";
101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
106
107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 109our $NEXT_TICK;
45our $NOW; 110our $USE_FSYNC = 1; # use fsync to write maps - default on
111
112our $BDB_DEADLOCK_WATCHER;
113our $BDB_CHECKPOINT_WATCHER;
114our $BDB_TRICKLE_WATCHER;
115our $DB_ENV;
116
117our @EXTRA_MODULES = qw(pod mapscript);
46 118
47our %CFG; 119our %CFG;
48 120
49our $UPTIME; $UPTIME ||= time; 121our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 122our $RUNTIME;
123our $NOW;
51 124
52our %MAP; # all maps 125our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 126our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 127our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 128
56our %EXT_CORO; 129# used to convert map paths into valid unix filenames by replacing / by ∕
130our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
131
132our $LOAD; # a number between 0 (idle) and 1 (too many objects)
133our $LOADAVG; # same thing, but with alpha-smoothing
134our $JITTER; # average jitter
135our $TICK_START; # for load detecting purposes
136
137our @POST_INIT;
138
139our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
57 140
58binmode STDOUT; 141binmode STDOUT;
59binmode STDERR; 142binmode STDERR;
60 143
61# read virtual server time, if available 144# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 145unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 146 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 147 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 148 $RUNTIME = <$fh> + 0.;
66} 149}
67 150
68mkdir cf::localdir; 151eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 152
74# a special map that is always available 153mkdir $_
75our $LINK_MAP; 154 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76 155
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 156our $EMERGENCY_POSITION;
157
158sub cf::map::normalise;
78 159
79############################################################################# 160#############################################################################
80 161
81=head2 GLOBAL VARIABLES 162=head2 GLOBAL VARIABLES
82 163
89=item $cf::RUNTIME 170=item $cf::RUNTIME
90 171
91The time this server has run, starts at 0 and is increased by $cf::TICK on 172The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 173every server tick.
93 174
94=item $cf::LIBDIR 175=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
176$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
177$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 178
96The perl library directory, where extensions and cf-specific modules can 179Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 180directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
181unique-items directory, player file directory, random maps directory and
182database environment.
98 183
99=item $cf::NOW 184=item $cf::NOW
100 185
101The time of the last (current) server tick. 186The time of the last (current) server tick.
102 187
103=item $cf::TICK 188=item $cf::TICK
104 189
105The interval between server ticks, in seconds. 190The interval between server ticks, in seconds.
106 191
192=item $cf::LOADAVG
193
194The current CPU load on the server (alpha-smoothed), as a value between 0
195(none) and 1 (overloaded), indicating how much time is spent on processing
196objects per tick. Healthy values are < 0.5.
197
198=item $cf::LOAD
199
200The raw value load value from the last tick.
201
107=item %cf::CFG 202=item %cf::CFG
108 203
109Configuration for the server, loaded from C</etc/crossfire/config>, or 204Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 205from wherever your confdir points to.
206
207=item cf::wait_for_tick, cf::wait_for_tick_begin
208
209These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
210returns directly I<after> the tick processing (and consequently, can only wake one process
211per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
212
213=item @cf::INVOKE_RESULTS
214
215This array contains the results of the last C<invoke ()> call. When
216C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
217that call.
111 218
112=back 219=back
113 220
114=cut 221=cut
115 222
116BEGIN { 223BEGIN {
117 *CORE::GLOBAL::warn = sub { 224 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 225 my $msg = join "", @_;
119 utf8::encode $msg;
120 226
121 $msg .= "\n" 227 $msg .= "\n"
122 unless $msg =~ /\n$/; 228 unless $msg =~ /\n$/;
123 229
230 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
231
124 LOG llevError, "cfperl: $msg"; 232 LOG llevError, $msg;
125 }; 233 };
126} 234}
235
236$Coro::State::DIEHOOK = sub {
237 return unless $^S eq 0; # "eq", not "=="
238
239 if ($Coro::current == $Coro::main) {#d#
240 warn "DIEHOOK called in main context, Coro bug?\n";#d#
241 return;#d#
242 }#d#
243
244 # kill coroutine otherwise
245 warn Carp::longmess $_[0];
246 Coro::terminate
247};
248
249$SIG{__DIE__} = sub { }; #d#?
127 250
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 251@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 252@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 253@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 254@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 255@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
256@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 257@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 258
135# we bless all objects into (empty) derived classes to force a method lookup 259# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 260# within the Safe compartment.
137for my $pkg (qw( 261for my $pkg (qw(
138 cf::global cf::attachable 262 cf::global cf::attachable
139 cf::object cf::object::player 263 cf::object cf::object::player
140 cf::client cf::player 264 cf::client cf::player
141 cf::arch cf::living 265 cf::arch cf::living
266 cf::map cf::mapspace
142 cf::map cf::party cf::region 267 cf::party cf::region
143)) { 268)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 269 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 270}
147 271
148$Event::DIED = sub { 272$EV::DIED = sub {
149 warn "error in event callback: @_"; 273 warn "error in event callback: @_";
150}; 274};
151 275
152my %ext_pkg; 276#############################################################################
153my @exts;
154my @hook;
155 277
156=head2 UTILITY FUNCTIONS 278=head2 UTILITY FUNCTIONS
157 279
158=over 4 280=over 4
159 281
160=cut 282=item dumpval $ref
161 283
162use JSON::Syck (); # TODO# replace by JSON::PC once working 284=cut
163 285
286sub dumpval {
287 eval {
288 local $SIG{__DIE__};
289 my $d;
290 if (1) {
291 $d = new Data::Dumper([$_[0]], ["*var"]);
292 $d->Terse(1);
293 $d->Indent(2);
294 $d->Quotekeys(0);
295 $d->Useqq(1);
296 #$d->Bless(...);
297 $d->Seen($_[1]) if @_ > 1;
298 $d = $d->Dump();
299 }
300 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
301 $d
302 } || "[unable to dump $_[0]: '$@']";
303}
304
164=item $ref = cf::from_json $json 305=item $ref = cf::decode_json $json
165 306
166Converts a JSON string into the corresponding perl data structure. 307Converts a JSON string into the corresponding perl data structure.
167 308
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 309=item $json = cf::encode_json $ref
176 310
177Converts a perl data structure into its JSON representation. 311Converts a perl data structure into its JSON representation.
178 312
179=cut 313=cut
180 314
181sub to_json($) { 315our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 316
186=item my $guard = cf::guard { BLOCK } 317sub encode_json($) { $json_coder->encode ($_[0]) }
318sub decode_json($) { $json_coder->decode ($_[0]) }
187 319
188Run the given callback when the guard object gets destroyed (useful for 320=item cf::post_init { BLOCK }
189coroutine cancellations).
190 321
191You can call C<< ->cancel >> on the guard object to stop the block from 322Execute the given codeblock, I<after> all extensions have been (re-)loaded,
192being executed. 323but I<before> the server starts ticking again.
193 324
194=cut 325The cdoeblock will have a single boolean argument to indicate whether this
326is a reload or not.
195 327
196sub guard(&) { 328=cut
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199 329
200sub cf::guard::cancel { 330sub post_init(&) {
201 ${$_[0]} = sub { }; 331 push @POST_INIT, shift;
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206} 332}
207 333
208=item cf::lock_wait $string 334=item cf::lock_wait $string
209 335
210Wait until the given lock is available. See cf::lock_acquire. 336Wait until the given lock is available. See cf::lock_acquire.
211 337
212=item my $lock = cf::lock_acquire $string 338=item my $lock = cf::lock_acquire $string
213 339
214Wait until the given lock is available and then acquires it and returns 340Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 341a L<Guard> object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 342for example when the coroutine gets canceled), the lock is automatically
217returned. 343returned.
218 344
345Locks are *not* recursive, locking from the same coro twice results in a
346deadlocked coro.
347
219Lock names should begin with a unique identifier (for example, find_map 348Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 349uses map_find and cf::map::load uses map_load).
221 350
222=cut 351=item $locked = cf::lock_active $string
223 352
224our %LOCK; 353Return true if the lock is currently active, i.e. somebody has locked it.
354
355=cut
356
357our $LOCKS = new Coro::SemaphoreSet;
225 358
226sub lock_wait($) { 359sub lock_wait($) {
227 my ($key) = @_; 360 $LOCKS->wait ($_[0]);
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234} 361}
235 362
236sub lock_acquire($) { 363sub lock_acquire($) {
237 my ($key) = @_; 364 $LOCKS->guard ($_[0])
238
239 # wait, to be sure we are not locked
240 lock_wait $key;
241
242 $LOCK{$key} = [];
243
244 cf::guard {
245 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} };
247 }
248} 365}
366
367sub lock_active($) {
368 $LOCKS->count ($_[0]) < 1
369}
370
371sub freeze_mainloop {
372 tick_inhibit_inc;
373
374 &Guard::guard (\&tick_inhibit_dec);
375}
376
377=item cf::periodic $interval, $cb
378
379Like EV::periodic, but randomly selects a starting point so that the actions
380get spread over timer.
381
382=cut
383
384sub periodic($$) {
385 my ($interval, $cb) = @_;
386
387 my $start = rand List::Util::min 180, $interval;
388
389 EV::periodic $start, $interval, 0, $cb
390}
391
392=item cf::get_slot $time[, $priority[, $name]]
393
394Allocate $time seconds of blocking CPU time at priority C<$priority>:
395This call blocks and returns only when you have at least C<$time> seconds
396of cpu time till the next tick. The slot is only valid till the next cede.
397
398The optional C<$name> can be used to identify the job to run. It might be
399used for statistical purposes and should identify the same time-class.
400
401Useful for short background jobs.
402
403=cut
404
405our @SLOT_QUEUE;
406our $SLOT_QUEUE;
407
408$SLOT_QUEUE->cancel if $SLOT_QUEUE;
409$SLOT_QUEUE = Coro::async {
410 $Coro::current->desc ("timeslot manager");
411
412 my $signal = new Coro::Signal;
413
414 while () {
415 next_job:
416 my $avail = cf::till_tick;
417 if ($avail > 0.01) {
418 for (0 .. $#SLOT_QUEUE) {
419 if ($SLOT_QUEUE[$_][0] < $avail) {
420 my $job = splice @SLOT_QUEUE, $_, 1, ();
421 $job->[2]->send;
422 Coro::cede;
423 goto next_job;
424 }
425 }
426 }
427
428 if (@SLOT_QUEUE) {
429 # we do not use wait_for_tick() as it returns immediately when tick is inactive
430 push @cf::WAIT_FOR_TICK, $signal;
431 $signal->wait;
432 } else {
433 Coro::schedule;
434 }
435 }
436};
437
438sub get_slot($;$$) {
439 return if tick_inhibit || $Coro::current == $Coro::main;
440
441 my ($time, $pri, $name) = @_;
442
443 $time = $TICK * .6 if $time > $TICK * .6;
444 my $sig = new Coro::Signal;
445
446 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
447 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
448 $SLOT_QUEUE->ready;
449 $sig->wait;
450}
451
452=item cf::async { BLOCK }
453
454Currently the same as Coro::async_pool, meaning you cannot use
455C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
456thing you are allowed to do is call C<prio> on it.
457
458=cut
459
460BEGIN { *async = \&Coro::async_pool }
249 461
250=item cf::sync_job { BLOCK } 462=item cf::sync_job { BLOCK }
251 463
252The design of crossfire+ requires that the main coro ($Coro::main) is 464The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 465is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 466partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
467acceptable.
255 468
256If it must be done, put the blocking parts into C<sync_job>. This will run 469If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 470the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 471server will be frozen during this time, so the block should either finish
259fast or be very important. 472fast or be very important.
262 475
263sub sync_job(&) { 476sub sync_job(&) {
264 my ($job) = @_; 477 my ($job) = @_;
265 478
266 if ($Coro::current == $Coro::main) { 479 if ($Coro::current == $Coro::main) {
480 my $time = EV::time;
481
267 # this is the main coro, too bad, we have to block 482 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 483 # till the operation succeeds, freezing the server :/
269 484
270 # TODO: use suspend/resume instead 485 LOG llevError, Carp::longmess "sync job";#d#
271 # (but this is cancel-safe) 486
272 local $FREEZE = 1; 487 my $freeze_guard = freeze_mainloop;
273 488
274 my $busy = 1; 489 my $busy = 1;
275 my @res; 490 my @res;
276 491
277 (Coro::async { 492 (async {
493 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 494 @res = eval { $job->() };
279 warn $@ if $@; 495 warn $@ if $@;
280 undef $busy; 496 undef $busy;
281 })->prio (Coro::PRIO_MAX); 497 })->prio (Coro::PRIO_MAX);
282 498
283 while ($busy) { 499 while ($busy) {
500 if (Coro::nready) {
284 Coro::cede_notself; 501 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 502 } else {
503 EV::loop EV::LOOP_ONESHOT;
286 } 504 }
505 }
506
507 my $time = EV::time - $time;
508
509 $TICK_START += $time; # do not account sync jobs to server load
287 510
288 wantarray ? @res : $res[0] 511 wantarray ? @res : $res[0]
289 } else { 512 } else {
290 # we are in another coroutine, how wonderful, everything just works 513 # we are in another coroutine, how wonderful, everything just works
291 514
292 $job->() 515 $job->()
293 } 516 }
294} 517}
295 518
296=item $coro = cf::coro { BLOCK } 519=item $coro = cf::async_ext { BLOCK }
297 520
298Creates and returns a new coro. This coro is automcatially being canceled 521Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 522extension calling this is being unloaded.
300 523
301=cut 524=cut
302 525
303sub coro(&) { 526sub async_ext(&) {
304 my $cb = shift; 527 my $cb = shift;
305 528
306 my $coro; $coro = async { 529 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 530
313 $coro->on_destroy (sub { 531 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 532 delete $EXT_CORO{$coro+0};
315 }); 533 });
316 $EXT_CORO{$coro+0} = $coro; 534 $EXT_CORO{$coro+0} = $coro;
317 535
318 $coro 536 $coro
319} 537}
320 538
321sub write_runtime { 539=item fork_call { }, $args
322 my $runtime = cf::localdir . "/runtime";
323 540
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 541Executes the given code block with the given arguments in a seperate
325 or return; 542process, returning the results. Everything must be serialisable with
543Coro::Storable. May, of course, block. Note that the executed sub may
544never block itself or use any form of event handling.
326 545
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 546=cut
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330 547
331 aio_fsync $fh 548sub fork_call(&@) {
332 and return; 549 my ($cb, @args) = @_;
333 550
334 close $fh 551 # we seemingly have to make a local copy of the whole thing,
335 or return; 552 # otherwise perl prematurely frees the stuff :/
553 # TODO: investigate and fix (likely this will be rather laborious)
336 554
337 aio_rename "$runtime~", $runtime 555 my @res = Coro::Util::fork_eval {
338 and return; 556 reset_signals;
557 &$cb
558 }, @args;
339 559
560 wantarray ? @res : $res[-1]
561}
562
563=item $coin = coin_from_name $name
564
565=cut
566
567our %coin_alias = (
568 "silver" => "silvercoin",
569 "silvercoin" => "silvercoin",
570 "silvercoins" => "silvercoin",
571 "gold" => "goldcoin",
572 "goldcoin" => "goldcoin",
573 "goldcoins" => "goldcoin",
574 "platinum" => "platinacoin",
575 "platinumcoin" => "platinacoin",
576 "platinumcoins" => "platinacoin",
577 "platina" => "platinacoin",
578 "platinacoin" => "platinacoin",
579 "platinacoins" => "platinacoin",
580 "royalty" => "royalty",
581 "royalties" => "royalty",
582);
583
584sub coin_from_name($) {
585 $coin_alias{$_[0]}
586 ? cf::arch::find $coin_alias{$_[0]}
587 : undef
588}
589
590=item $value = cf::db_get $family => $key
591
592Returns a single value from the environment database.
593
594=item cf::db_put $family => $key => $value
595
596Stores the given C<$value> in the family. It can currently store binary
597data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
598
599=item $db = cf::db_table "name"
600
601Create and/or open a new database table. The string must not be "db" and must be unique
602within each server.
603
604=cut
605
606sub db_table($) {
607 my ($name) = @_;
608 my $db = BDB::db_create $DB_ENV;
609
610 eval {
611 $db->set_flags (BDB::CHKSUM);
612
613 utf8::encode $name;
614 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
615 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
616 cf::cleanup "db_open(db): $!" if $!;
617 };
618 cf::cleanup "db_open(db): $@" if $@;
619
620 $db
621}
622
623our $DB;
624
625sub db_init {
626 cf::sync_job {
627 $DB ||= db_table "db";
628 };
629}
630
631sub db_get($$) {
632 my $key = "$_[0]/$_[1]";
633
634 cf::sync_job {
635 BDB::db_get $DB, undef, $key, my $data;
636
637 $! ? ()
638 : $data
340 1 639 }
640}
641
642sub db_put($$$) {
643 BDB::dbreq_pri 4;
644 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
645}
646
647=item cf::cache $id => [$paths...], $processversion => $process
648
649Generic caching function that returns the value of the resource $id,
650caching and regenerating as required.
651
652This function can block.
653
654=cut
655
656sub cache {
657 my ($id, $src, $processversion, $process) = @_;
658
659 my $meta =
660 join "\x00",
661 $processversion,
662 map {
663 aio_stat $_
664 and Carp::croak "$_: $!";
665
666 ($_, (stat _)[7,9])
667 } @$src;
668
669 my $dbmeta = db_get cache => "$id/meta";
670 if ($dbmeta ne $meta) {
671 # changed, we may need to process
672
673 my @data;
674 my $md5;
675
676 for (0 .. $#$src) {
677 0 <= aio_load $src->[$_], $data[$_]
678 or Carp::croak "$src->[$_]: $!";
679 }
680
681 # if processing is expensive, check
682 # checksum first
683 if (1) {
684 $md5 =
685 join "\x00",
686 $processversion,
687 map {
688 cf::cede_to_tick;
689 ($src->[$_], Digest::MD5::md5_hex $data[$_])
690 } 0.. $#$src;
691
692
693 my $dbmd5 = db_get cache => "$id/md5";
694 if ($dbmd5 eq $md5) {
695 db_put cache => "$id/meta", $meta;
696
697 return db_get cache => "$id/data";
698 }
699 }
700
701 my $t1 = Time::HiRes::time;
702 my $data = $process->(\@data);
703 my $t2 = Time::HiRes::time;
704
705 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
706
707 db_put cache => "$id/data", $data;
708 db_put cache => "$id/md5" , $md5;
709 db_put cache => "$id/meta", $meta;
710
711 return $data;
712 }
713
714 db_get cache => "$id/data"
715}
716
717=item cf::datalog type => key => value, ...
718
719Log a datalog packet of the given type with the given key-value pairs.
720
721=cut
722
723sub datalog($@) {
724 my ($type, %kv) = @_;
725 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
341} 726}
342 727
343=back 728=back
344 729
345=cut 730=cut
346 731
347############################################################################# 732#############################################################################
348 733
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466
467#############################################################################
468
469=head2 ATTACHABLE OBJECTS 734=head2 ATTACHABLE OBJECTS
470 735
471Many objects in crossfire are so-called attachable objects. That means you can 736Many objects in deliantra are so-called attachable objects. That means you can
472attach callbacks/event handlers (a collection of which is called an "attachment") 737attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods. 738to it. All such attachable objects support the following methods.
474 739
475In the following description, CLASS can be any of C<global>, C<object> 740In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in 741C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+). 742Deliantra).
478 743
479=over 4 744=over 4
480 745
481=item $attachable->attach ($attachment, key => $value...) 746=item $attachable->attach ($attachment, key => $value...)
482 747
526=item cf::CLASS::attachment $name, ... 791=item cf::CLASS::attachment $name, ...
527 792
528Register an attachment by C<$name> through which attachable objects of the 793Register an attachment by C<$name> through which attachable objects of the
529given CLASS can refer to this attachment. 794given CLASS can refer to this attachment.
530 795
531Some classes such as crossfire maps and objects can specify attachments 796Some classes such as deliantra maps and objects can specify attachments
532that are attached at load/instantiate time, thus the need for a name. 797that are attached at load/instantiate time, thus the need for a name.
533 798
534These calls expect any number of the following handler/hook descriptions: 799These calls expect any number of the following handler/hook descriptions:
535 800
536=over 4 801=over 4
596our @CB_TYPE = (); # registry for type (cf-object class) based events 861our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 862our @CB_MAP = ();
598 863
599my %attachment; 864my %attachment;
600 865
866sub cf::attachable::thawer_merge {
867 # simply override everything except _meta
868 local $_[0]{_meta};
869 %{$_[0]} = %{$_[1]};
870}
871
601sub _attach_cb($$$$) { 872sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 873 my ($registry, $event, $prio, $cb) = @_;
603 874
604 use sort 'stable'; 875 use sort 'stable';
605 876
639 $registry = $CB_TYPE[$object_type] ||= []; 910 $registry = $CB_TYPE[$object_type] ||= [];
640 911
641 } elsif ($type eq "subtype") { 912 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type"; 913 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg; 914 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 915 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
645 916
646 } elsif ($type eq "package") { 917 } elsif ($type eq "package") {
647 my $pkg = shift @arg; 918 my $pkg = shift @arg;
648 919
649 while (my ($name, $id) = each %cb_id) { 920 while (my ($name, $id) = each %cb_id) {
678 _attach $registry, $klass, @attach; 949 _attach $registry, $klass, @attach;
679 } 950 }
680 951
681 $obj->{$name} = \%arg; 952 $obj->{$name} = \%arg;
682 } else { 953 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n"; 954 warn "object uses attachment '$name' which is not available, postponing.\n";
684 } 955 }
685 956
686 $obj->{_attachment}{$name} = undef; 957 $obj->{_attachment}{$name} = undef;
687} 958}
688 959
690 if (ref $_[0]) { 961 if (ref $_[0]) {
691 _object_attach @_; 962 _object_attach @_;
692 } else { 963 } else {
693 _attach shift->_attach_registry, @_; 964 _attach shift->_attach_registry, @_;
694 } 965 }
966 _recalc_want;
695}; 967};
696 968
697# all those should be optimised 969# all those should be optimised
698sub cf::attachable::detach { 970sub cf::attachable::detach {
699 my ($obj, $name) = @_; 971 my ($obj, $name) = @_;
702 delete $obj->{_attachment}{$name}; 974 delete $obj->{_attachment}{$name};
703 reattach ($obj); 975 reattach ($obj);
704 } else { 976 } else {
705 Carp::croak "cannot, currently, detach class attachments"; 977 Carp::croak "cannot, currently, detach class attachments";
706 } 978 }
979 _recalc_want;
707}; 980};
708 981
709sub cf::attachable::attached { 982sub cf::attachable::attached {
710 my ($obj, $name) = @_; 983 my ($obj, $name) = @_;
711 984
726 "; 999 ";
727 die if $@; 1000 die if $@;
728} 1001}
729 1002
730our $override; 1003our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1004our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732 1005
733sub override { 1006sub override {
734 $override = 1; 1007 $override = 1;
735 @invoke_results = (); 1008 @INVOKE_RESULTS = (@_);
736} 1009}
737 1010
738sub do_invoke { 1011sub do_invoke {
739 my $event = shift; 1012 my $event = shift;
740 my $callbacks = shift; 1013 my $callbacks = shift;
741 1014
742 @invoke_results = (); 1015 @INVOKE_RESULTS = ();
743 1016
744 local $override; 1017 local $override;
745 1018
746 for (@$callbacks) { 1019 for (@$callbacks) {
747 eval { &{$_->[1]} }; 1020 eval { &{$_->[1]} };
756 } 1029 }
757 1030
758 0 1031 0
759} 1032}
760 1033
761=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1034=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
762 1035
763=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1036=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
764 1037
765Generate an object-specific event with the given arguments. 1038Generate an object-specific event with the given arguments.
766 1039
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1040This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override 1041removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly). 1042results (if you must, access C<@cf::INVOKE_RESULTS> directly).
770 1043
771=back 1044=back
772 1045
773=cut 1046=cut
774 1047
775############################################################################# 1048#############################################################################
776# object support 1049# object support
1050
1051sub _object_equal($$);
1052sub _object_equal($$) {
1053 my ($a, $b) = @_;
1054
1055 return 0 unless (ref $a) eq (ref $b);
1056
1057 if ("HASH" eq ref $a) {
1058 my @ka = keys %$a;
1059 my @kb = keys %$b;
1060
1061 return 0 if @ka != @kb;
1062
1063 for (0 .. $#ka) {
1064 return 0 unless $ka[$_] eq $kb[$_];
1065 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1066 }
1067
1068 } elsif ("ARRAY" eq ref $a) {
1069
1070 return 0 if @$a != @$b;
1071
1072 for (0 .. $#$a) {
1073 return 0 unless _object_equal $a->[$_], $b->[$_];
1074 }
1075
1076 } elsif ($a ne $b) {
1077 return 0;
1078 }
1079
1080 1
1081}
1082
1083our $SLOW_MERGES;#d#
1084sub _can_merge {
1085 my ($ob1, $ob2) = @_;
1086
1087 ++$SLOW_MERGES;#d#
1088
1089 # we do the slow way here
1090 return _object_equal $ob1, $ob2
1091}
777 1092
778sub reattach { 1093sub reattach {
779 # basically do the same as instantiate, without calling instantiate 1094 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 1095 my ($obj) = @_;
1096
1097 # no longer needed after getting rid of delete_package?
1098 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 1099
782 my $registry = $obj->registry; 1100 my $registry = $obj->registry;
783 1101
784 @$registry = (); 1102 @$registry = ();
785 1103
800cf::attachable->attach ( 1118cf::attachable->attach (
801 prio => -1000000, 1119 prio => -1000000,
802 on_instantiate => sub { 1120 on_instantiate => sub {
803 my ($obj, $data) = @_; 1121 my ($obj, $data) = @_;
804 1122
805 $data = from_json $data; 1123 $data = decode_json $data;
806 1124
807 for (@$data) { 1125 for (@$data) {
808 my ($name, $args) = @$_; 1126 my ($name, $args) = @$_;
809 1127
810 $obj->attach ($name, %{$args || {} }); 1128 $obj->attach ($name, %{$args || {} });
826sub object_freezer_save { 1144sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_; 1145 my ($filename, $rdata, $objs) = @_;
828 1146
829 sync_job { 1147 sync_job {
830 if (length $$rdata) { 1148 if (length $$rdata) {
1149 utf8::decode (my $decname = $filename);
831 warn sprintf "saving %s (%d,%d)\n", 1150 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs; 1151 $decname, length $$rdata, scalar @$objs;
833 1152
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1155 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 1156 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 1157 aio_close $fh;
839 1158
840 if (@$objs) { 1159 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1160 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 1161 aio_chmod $fh, SAVE_MODE;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1162 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 1163 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 1164 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 1165 aio_close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 1166 aio_rename "$filename.pst~", "$filename.pst";
848 } 1167 }
849 } else { 1168 } else {
850 aio_unlink "$filename.pst"; 1169 aio_unlink "$filename.pst";
851 } 1170 }
852 1171
853 aio_rename "$filename~", $filename; 1172 aio_rename "$filename~", $filename;
1173
1174 $filename =~ s%/[^/]+$%%;
1175 aio_pathsync $filename if $cf::USE_FSYNC;
854 } else { 1176 } else {
855 warn "FATAL: $filename~: $!\n"; 1177 warn "unable to save objects: $filename~: $!\n";
856 } 1178 }
857 } else { 1179 } else {
858 aio_unlink $filename; 1180 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 1181 aio_unlink "$filename.pst";
860 } 1182 }
861 } 1183 };
862} 1184}
863 1185
864sub object_freezer_as_string { 1186sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 1187 my ($rdata, $objs) = @_;
866 1188
878 or return; 1200 or return;
879 1201
880 unless (aio_stat "$filename.pst") { 1202 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0 1203 (aio_load "$filename.pst", $av) >= 0
882 or return; 1204 or return;
1205
883 $av = eval { (Storable::thaw $av)->{objs} }; 1206 my $st = eval { Coro::Storable::thaw $av };
1207 $av = $st->{objs};
884 } 1208 }
885 1209
1210 utf8::decode (my $decname = $filename);
886 warn sprintf "loading %s (%d)\n", 1211 warn sprintf "loading %s (%d,%d)\n",
887 $filename, length $data, scalar @{$av || []};#d# 1212 $decname, length $data, scalar @{$av || []};
1213
888 return ($data, $av); 1214 ($data, $av)
889} 1215}
1216
1217=head2 COMMAND CALLBACKS
1218
1219=over 4
1220
1221=cut
890 1222
891############################################################################# 1223#############################################################################
892# command handling &c 1224# command handling &c
893 1225
894=item cf::register_command $name => \&callback($ob,$args); 1226=item cf::register_command $name => \&callback($ob,$args);
907 push @{ $COMMAND{$name} }, [$caller, $cb]; 1239 push @{ $COMMAND{$name} }, [$caller, $cb];
908} 1240}
909 1241
910=item cf::register_extcmd $name => \&callback($pl,$packet); 1242=item cf::register_extcmd $name => \&callback($pl,$packet);
911 1243
912Register a callbackf ro execution when the client sends an extcmd packet. 1244Register a callback for execution when the client sends an (synchronous)
1245extcmd packet. Ext commands will be processed in the order they are
1246received by the server, like other user commands. The first argument is
1247the logged-in player. Ext commands can only be processed after a player
1248has logged in successfully.
913 1249
914If the callback returns something, it is sent back as if reply was being 1250If the callback returns something, it is sent back as if reply was being
915called. 1251called.
916 1252
1253=item cf::register_exticmd $name => \&callback($ns,$packet);
1254
1255Register a callback for execution when the client sends an (asynchronous)
1256exticmd packet. Exti commands are processed by the server as soon as they
1257are received, i.e. out of order w.r.t. other commands. The first argument
1258is a client socket. Exti commands can be received anytime, even before
1259log-in.
1260
1261If the callback returns something, it is sent back as if reply was being
1262called.
1263
917=cut 1264=cut
918 1265
919sub register_extcmd { 1266sub register_extcmd {
920 my ($name, $cb) = @_; 1267 my ($name, $cb) = @_;
921 1268
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 1269 $EXTCMD{$name} = $cb;
926} 1270}
1271
1272sub register_exticmd {
1273 my ($name, $cb) = @_;
1274
1275 $EXTICMD{$name} = $cb;
1276}
1277
1278use File::Glob ();
927 1279
928cf::player->attach ( 1280cf::player->attach (
929 on_command => sub { 1281 on_command => sub {
930 my ($pl, $name, $params) = @_; 1282 my ($pl, $name, $params) = @_;
931 1283
939 cf::override; 1291 cf::override;
940 }, 1292 },
941 on_extcmd => sub { 1293 on_extcmd => sub {
942 my ($pl, $buf) = @_; 1294 my ($pl, $buf) = @_;
943 1295
944 my $msg = eval { from_json $buf }; 1296 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
945 1297
946 if (ref $msg) { 1298 if (ref $msg) {
1299 my ($type, $reply, @payload) =
1300 "ARRAY" eq ref $msg
1301 ? @$msg
1302 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1303
1304 my @reply;
1305
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1306 if (my $cb = $EXTCMD{$type}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 1307 @reply = $cb->($pl, @payload);
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 } 1308 }
1309
1310 $pl->ext_reply ($reply, @reply)
1311 if $reply;
1312
952 } else { 1313 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1314 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 } 1315 }
955 1316
956 cf::override; 1317 cf::override;
957 }, 1318 },
958); 1319);
959 1320
960sub register { 1321# "readahead" all extensions
961 my ($base, $pkg) = @_; 1322sub cache_extensions {
1323 my $grp = IO::AIO::aio_group;
962 1324
963 #TODO 1325 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
964} 1326 for (grep /\.ext$/, @{$_[0]}) {
1327 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1328 }
1329 };
965 1330
1331 $grp
1332}
1333
966sub load_extension { 1334sub load_extensions {
1335 cf::sync_job {
1336 my %todo;
1337
1338 for my $path (<$LIBDIR/*.ext>) {
1339 next unless -r $path;
1340
1341 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1342 my $base = $1;
1343 my $pkg = $1;
1344 $pkg =~ s/[^[:word:]]/_/g;
1345 $pkg = "ext::$pkg";
1346
1347 open my $fh, "<:utf8", $path
1348 or die "$path: $!";
1349
1350 my $source = do { local $/; <$fh> };
1351
1352 my %ext = (
1353 path => $path,
1354 base => $base,
1355 pkg => $pkg,
1356 );
1357
1358 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1359 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1360
1361 $ext{source} =
1362 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1363 . "#line 1 \"$path\"\n{\n"
1364 . $source
1365 . "\n};\n1";
1366
1367 $todo{$base} = \%ext;
1368 }
1369
1370 my %done;
1371 while (%todo) {
1372 my $progress;
1373
1374 while (my ($k, $v) = each %todo) {
1375 for (split /,\s*/, $v->{meta}{depends}) {
1376 goto skip
1377 unless exists $done{$_};
1378 }
1379
1380 warn "... loading '$k' into '$v->{pkg}'\n";
1381
1382 unless (eval $v->{source}) {
1383 my $msg = $@ ? "$v->{path}: $@\n"
1384 : "$v->{base}: extension inactive.\n";
1385
1386 if (exists $v->{meta}{mandatory}) {
1387 warn $msg;
1388 cf::cleanup "mandatory extension failed to load, exiting.";
1389 }
1390
1391 warn $msg;
1392 }
1393
1394 $done{$k} = delete $todo{$k};
1395 push @EXTS, $v->{pkg};
1396 $progress = 1;
1397 }
1398
1399 skip:
1400 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1401 unless $progress;
1402 }
1403 };
1404}
1405
1406#############################################################################
1407
1408=back
1409
1410=head2 CORE EXTENSIONS
1411
1412Functions and methods that extend core deliantra objects.
1413
1414=cut
1415
1416package cf::player;
1417
1418use Coro::AIO;
1419
1420=head3 cf::player
1421
1422=over 4
1423
1424=item cf::player::num_playing
1425
1426Returns the official number of playing players, as per the Crossfire metaserver rules.
1427
1428=cut
1429
1430sub num_playing {
1431 scalar grep
1432 $_->ob->map
1433 && !$_->hidden
1434 && !$_->ob->flag (cf::FLAG_WIZ),
1435 cf::player::list
1436}
1437
1438=item cf::player::find $login
1439
1440Returns the given player object, loading it if necessary (might block).
1441
1442=cut
1443
1444sub playerdir($) {
1445 "$PLAYERDIR/"
1446 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1447}
1448
1449sub path($) {
1450 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1451
1452 (playerdir $login) . "/playerdata"
1453}
1454
1455sub find_active($) {
1456 $cf::PLAYER{$_[0]}
1457 and $cf::PLAYER{$_[0]}->active
1458 and $cf::PLAYER{$_[0]}
1459}
1460
1461sub exists($) {
1462 my ($login) = @_;
1463
1464 $cf::PLAYER{$login}
1465 or !aio_stat path $login
1466}
1467
1468sub find($) {
1469 return $cf::PLAYER{$_[0]} || do {
1470 my $login = $_[0];
1471
1472 my $guard = cf::lock_acquire "user_find:$login";
1473
1474 $cf::PLAYER{$_[0]} || do {
1475 # rename old playerfiles to new ones
1476 #TODO: remove when no longer required
1477 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1478 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1479 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1480 aio_unlink +(playerdir $login) . "/$login.pl";
1481
1482 my $f = new_from_file cf::object::thawer path $login
1483 or return;
1484
1485 my $pl = cf::player::load_pl $f
1486 or return;
1487
1488 local $cf::PLAYER_LOADING{$login} = $pl;
1489 $f->resolve_delayed_derefs;
1490 $cf::PLAYER{$login} = $pl
1491 }
1492 }
1493}
1494
1495sub save($) {
1496 my ($pl) = @_;
1497
1498 return if $pl->{deny_save};
1499
1500 my $path = path $pl;
1501 my $guard = cf::lock_acquire "user_save:$path";
1502
1503 return if $pl->{deny_save};
1504
1505 aio_mkdir playerdir $pl, 0770;
1506 $pl->{last_save} = $cf::RUNTIME;
1507
1508 cf::get_slot 0.01;
1509
1510 $pl->save_pl ($path);
1511 cf::cede_to_tick;
1512}
1513
1514sub new($) {
1515 my ($login) = @_;
1516
1517 my $self = create;
1518
1519 $self->ob->name ($login);
1520 $self->{deny_save} = 1;
1521
1522 $cf::PLAYER{$login} = $self;
1523
1524 $self
1525}
1526
1527=item $player->send_msg ($channel, $msg, $color, [extra...])
1528
1529=cut
1530
1531sub send_msg {
1532 my $ns = shift->ns
1533 or return;
1534 $ns->send_msg (@_);
1535}
1536
1537=item $pl->quit_character
1538
1539Nukes the player without looking back. If logged in, the connection will
1540be destroyed. May block for a long time.
1541
1542=cut
1543
1544sub quit_character {
1545 my ($pl) = @_;
1546
1547 my $name = $pl->ob->name;
1548
1549 $pl->{deny_save} = 1;
1550 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1551
1552 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1553 $pl->deactivate;
1554 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1555 $pl->ob->check_score;
1556 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1557 $pl->ns->destroy if $pl->ns;
1558
1559 my $path = playerdir $pl;
1560 my $temp = "$path~$cf::RUNTIME~deleting~";
1561 aio_rename $path, $temp;
1562 delete $cf::PLAYER{$pl->ob->name};
1563 $pl->destroy;
1564
1565 my $prefix = qr<^~\Q$name\E/>;
1566
1567 # nuke player maps
1568 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1569
1570 IO::AIO::aio_rmtree $temp;
1571}
1572
1573=item $pl->kick
1574
1575Kicks a player out of the game. This destroys the connection.
1576
1577=cut
1578
1579sub kick {
1580 my ($pl, $kicker) = @_;
1581
1582 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1583 $pl->killer ("kicked");
1584 $pl->ns->destroy;
1585}
1586
1587=item cf::player::list_logins
1588
1589Returns am arrayref of all valid playernames in the system, can take a
1590while and may block, so not sync_job-capable, ever.
1591
1592=cut
1593
1594sub list_logins {
1595 my $dirs = aio_readdir $PLAYERDIR
1596 or return [];
1597
1598 my @logins;
1599
1600 for my $login (@$dirs) {
1601 my $path = path $login;
1602
1603 # a .pst is a dead give-away for a valid player
1604 # if no pst file found, open and chekc for blocked users
1605 if (aio_stat "$path.pst") {
1606 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1607 aio_read $fh, 0, 512, my $buf, 0 or next;
1608 $buf !~ /^password -------------$/m or next; # official not-valid tag
1609 }
1610
1611 utf8::decode $login;
1612 push @logins, $login;
1613 }
1614
1615 \@logins
1616}
1617
1618=item $player->maps
1619
1620Returns an arrayref of map paths that are private for this
1621player. May block.
1622
1623=cut
1624
1625sub maps($) {
1626 my ($pl) = @_;
1627
1628 $pl = ref $pl ? $pl->ob->name : $pl;
1629
1630 my $files = aio_readdir playerdir $pl
1631 or return;
1632
1633 my @paths;
1634
1635 for (@$files) {
1636 utf8::decode $_;
1637 next if /\.(?:pl|pst)$/;
1638 next unless /^$PATH_SEP/o;
1639
1640 push @paths, cf::map::normalise "~$pl/$_";
1641 }
1642
1643 \@paths
1644}
1645
1646=item $protocol_xml = $player->expand_cfpod ($cfpod)
1647
1648Expand deliantra pod fragments into protocol xml.
1649
1650=item $player->ext_reply ($msgid, @msg)
1651
1652Sends an ext reply to the player.
1653
1654=cut
1655
1656sub ext_reply($$@) {
1657 my ($self, $id, @msg) = @_;
1658
1659 $self->ns->ext_reply ($id, @msg)
1660}
1661
1662=item $player->ext_msg ($type, @msg)
1663
1664Sends an ext event to the client.
1665
1666=cut
1667
1668sub ext_msg($$@) {
1669 my ($self, $type, @msg) = @_;
1670
1671 $self->ns->ext_msg ($type, @msg);
1672}
1673
1674=head3 cf::region
1675
1676=over 4
1677
1678=cut
1679
1680package cf::region;
1681
1682=item cf::region::find_by_path $path
1683
1684Tries to decuce the likely region for a map knowing only its path.
1685
1686=cut
1687
1688sub find_by_path($) {
967 my ($path) = @_; 1689 my ($path) = @_;
968 1690
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1691 my ($match, $specificity);
970 my $base = $1;
971 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg";
974 1692
975 warn "loading '$path' into '$pkg'\n"; 1693 for my $region (list) {
976 1694 if ($region->{match} && $path =~ $region->{match}) {
977 open my $fh, "<:utf8", $path 1695 ($match, $specificity) = ($region, $region->specificity)
978 or die "$path: $!"; 1696 if $region->specificity > $specificity;
979 1697 }
980 my $source =
981 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> })
984 . "\n};\n1";
985
986 eval $source
987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
989
990 push @exts, $pkg;
991 $ext_pkg{$base} = $pkg;
992
993# no strict 'refs';
994# @{"$pkg\::ISA"} = ext::;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 1698 }
1009 1699
1010 # remove commands 1700 $match
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034}
1035
1036sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext;
1039 eval {
1040 load_extension $ext;
1041 1
1042 } or warn "$ext not loaded: $@";
1043 }
1044}
1045
1046#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083
1084=head2 CORE EXTENSIONS
1085
1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
1089
1090=over 4
1091
1092=item cf::player::exists $login
1093
1094Returns true when the given account exists.
1095
1096=cut
1097
1098sub cf::player::exists($) {
1099 cf::player::find $_[0]
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1101}
1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115} 1701}
1116 1702
1117=back 1703=back
1118
1119 1704
1120=head3 cf::map 1705=head3 cf::map
1121 1706
1122=over 4 1707=over 4
1123 1708
1126package cf::map; 1711package cf::map;
1127 1712
1128use Fcntl; 1713use Fcntl;
1129use Coro::AIO; 1714use Coro::AIO;
1130 1715
1716use overload
1717 '""' => \&as_string,
1718 fallback => 1;
1719
1131our $MAX_RESET = 7200; 1720our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1721our $DEFAULT_RESET = 3000;
1133 1722
1134sub generate_random_map { 1723sub generate_random_map {
1135 my ($path, $rmp) = @_; 1724 my ($self, $rmp) = @_;
1725
1726 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1136 1727
1137 # mit "rum" bekleckern, nicht 1728 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1729 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1730 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1731 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1732 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1733 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1734 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1735 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1736 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1737 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1738 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1739 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1740 (cf::region::find $rmp->{region}), $rmp->{custom}
1741 )
1151} 1742}
1152 1743
1153# and all this just because we cannot iterate over 1744=item cf::map->register ($regex, $prio)
1154# all maps in C++...
1155sub change_all_map_light {
1156 my ($change) = @_;
1157 1745
1158 $_->change_map_light ($change) 1746Register a handler for the map path matching the given regex at the
1159 for grep $_->outdoor, values %cf::MAP; 1747givne priority (higher is better, built-in handlers have priority 0, the
1160} 1748default).
1161 1749
1162sub try_load_header($) { 1750=cut
1751
1752sub register {
1753 my (undef, $regex, $prio) = @_;
1754 my $pkg = caller;
1755
1756 no strict;
1757 push @{"$pkg\::ISA"}, __PACKAGE__;
1758
1759 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1760}
1761
1762# also paths starting with '/'
1763$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1764
1765sub thawer_merge {
1766 my ($self, $merge) = @_;
1767
1768 # we have to keep some variables in memory intact
1769 local $self->{path};
1770 local $self->{load_path};
1771
1772 $self->SUPER::thawer_merge ($merge);
1773}
1774
1775sub normalise {
1163 my ($path) = @_; 1776 my ($path, $base) = @_;
1777
1778 $path = "$path"; # make sure its a string
1779
1780 $path =~ s/\.map$//;
1781
1782 # map plan:
1783 #
1784 # /! non-realised random map exit (special hack!)
1785 # {... are special paths that are not being touched
1786 # ?xxx/... are special absolute paths
1787 # ?random/... random maps
1788 # /... normal maps
1789 # ~user/... per-player map of a specific user
1790
1791 $path =~ s/$PATH_SEP/\//go;
1792
1793 # treat it as relative path if it starts with
1794 # something that looks reasonable
1795 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1796 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1797
1798 $base =~ s{[^/]+/?$}{};
1799 $path = "$base/$path";
1800 }
1801
1802 for ($path) {
1803 redo if s{//}{/};
1804 redo if s{/\.?/}{/};
1805 redo if s{/[^/]+/\.\./}{/};
1806 }
1807
1808 $path
1809}
1810
1811sub new_from_path {
1812 my (undef, $path, $base) = @_;
1813
1814 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1815
1816 $path = normalise $path, $base;
1817
1818 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1819 if ($path =~ $EXT_MAP{$pkg}[1]) {
1820 my $self = bless cf::map::new, $pkg;
1821 $self->{path} = $path; $self->path ($path);
1822 $self->init; # pass $1 etc.
1823 return $self;
1824 }
1825 }
1826
1827 Carp::cluck "unable to resolve path '$path' (base '$base').";
1828 ()
1829}
1830
1831sub init {
1832 my ($self) = @_;
1833
1834 $self
1835}
1836
1837sub as_string {
1838 my ($self) = @_;
1839
1840 "$self->{path}"
1841}
1842
1843# the displayed name, this is a one way mapping
1844sub visible_name {
1845 &as_string
1846}
1847
1848# the original (read-only) location
1849sub load_path {
1850 my ($self) = @_;
1851
1852 "$MAPDIR/$self->{path}.map"
1853}
1854
1855# the temporary/swap location
1856sub save_path {
1857 my ($self) = @_;
1858
1859 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1860 "$TMPDIR/$path.map"
1861}
1862
1863# the unique path, undef == no special unique path
1864sub uniq_path {
1865 my ($self) = @_;
1866
1867 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1868 "$UNIQUEDIR/$path"
1869}
1870
1871sub decay_objects {
1872 my ($self) = @_;
1873
1874 return if $self->{deny_reset};
1875
1876 $self->do_decay_objects;
1877}
1878
1879sub unlink_save {
1880 my ($self) = @_;
1881
1882 utf8::encode (my $save = $self->save_path);
1883 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1884 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1885}
1886
1887sub load_header_from($) {
1888 my ($self, $path) = @_;
1164 1889
1165 utf8::encode $path; 1890 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1891 my $f = new_from_file cf::object::thawer $path
1167 or return; 1892 or return;
1168 1893
1169 my $map = cf::map::new 1894 $self->_load_header ($f)
1170 or return; 1895 or return;
1171 1896
1172 $map->load_header ($path) 1897 local $MAP_LOADING{$self->{path}} = $self;
1898 $f->resolve_delayed_derefs;
1899
1900 $self->{load_path} = $path;
1901
1902 1
1903}
1904
1905sub load_header_orig {
1906 my ($self) = @_;
1907
1908 $self->load_header_from ($self->load_path)
1909}
1910
1911sub load_header_temp {
1912 my ($self) = @_;
1913
1914 $self->load_header_from ($self->save_path)
1915}
1916
1917sub prepare_temp {
1918 my ($self) = @_;
1919
1920 $self->last_access ((delete $self->{last_access})
1921 || $cf::RUNTIME); #d#
1922 # safety
1923 $self->{instantiate_time} = $cf::RUNTIME
1924 if $self->{instantiate_time} > $cf::RUNTIME;
1925}
1926
1927sub prepare_orig {
1928 my ($self) = @_;
1929
1930 $self->{load_original} = 1;
1931 $self->{instantiate_time} = $cf::RUNTIME;
1932 $self->last_access ($cf::RUNTIME);
1933 $self->instantiate;
1934}
1935
1936sub load_header {
1937 my ($self) = @_;
1938
1939 if ($self->load_header_temp) {
1940 $self->prepare_temp;
1941 } else {
1942 $self->load_header_orig
1173 or return; 1943 or return;
1944 $self->prepare_orig;
1945 }
1174 1946
1175 $map->{load_path} = $path; 1947 $self->{deny_reset} = 1
1948 if $self->no_reset;
1176 1949
1177 $map 1950 $self->default_region (cf::region::find_by_path $self->{path})
1178} 1951 unless $self->default_region;
1179 1952
1953 1
1954}
1955
1956sub find;
1180sub find_map { 1957sub find {
1181 my ($path, $origin) = @_; 1958 my ($path, $origin) = @_;
1182 1959
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path; 1960 $path = normalise $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187 1961
1188 cf::lock_wait "map_find:$key"; 1962 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1189
1190 $cf::MAP{$key} || do {
1191 my $guard = cf::lock_acquire "map_find:$key"; 1963 my $guard2 = cf::lock_acquire "map_find:$path";
1192 1964
1193 # do it the slow way 1965 $cf::MAP{$path} || do {
1194 my $map = try_load_header $path->save_path; 1966 my $map = new_from_path cf::map $path
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 1967 or return;
1208 1968
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1969 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1970
1222 if ($map->should_reset) { 1971 $map->load_header
1972 or return;
1973
1974 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1975 # doing this can freeze the server in a sync job, obviously
1976 #$cf::WAIT_FOR_TICK->wait;
1977 undef $guard2;
1978 undef $guard1;
1223 $map->reset; 1979 $map->reset;
1224 undef $guard; 1980 return find $path;
1225 $map = cf::map::find_map ($path)
1226 or return;
1227 } 1981 }
1228 1982
1229 $cf::MAP{$key} = $map 1983 $cf::MAP{$path} = $map
1230 } 1984 }
1231} 1985}
1986
1987sub pre_load { }
1988sub post_load { }
1232 1989
1233sub load { 1990sub load {
1234 my ($self) = @_; 1991 my ($self) = @_;
1235 1992
1993 local $self->{deny_reset} = 1; # loading can take a long time
1994
1236 my $path = $self->{path}; 1995 my $path = $self->{path};
1996
1997 {
1237 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1998 my $guard = cf::lock_acquire "map_data:$path";
1238 1999
2000 return unless $self->valid;
1239 return if $self->in_memory != cf::MAP_SWAPPED; 2001 return unless $self->in_memory == cf::MAP_SWAPPED;
1240 2002
1241 $self->in_memory (cf::MAP_LOADING); 2003 $self->in_memory (cf::MAP_LOADING);
1242 2004
1243 $self->alloc; 2005 $self->alloc;
1244 $self->load_objects ($self->{load_path}, 1) 2006
2007 $self->pre_load;
2008 cf::cede_to_tick;
2009
2010 my $f = new_from_file cf::object::thawer $self->{load_path};
2011 $f->skip_block;
2012 $self->_load_objects ($f)
1245 or return; 2013 or return;
1246 2014
1247 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2015 $self->post_load_original
1248 if delete $self->{load_original}; 2016 if delete $self->{load_original};
1249 2017
1250 if (my $uniq = $path->uniq_path) { 2018 if (my $uniq = $self->uniq_path) {
1251 utf8::encode $uniq; 2019 utf8::encode $uniq;
1252 if (aio_open $uniq, O_RDONLY, 0) { 2020 unless (aio_stat $uniq) {
2021 if (my $f = new_from_file cf::object::thawer $uniq) {
1253 $self->clear_unique_items; 2022 $self->clear_unique_items;
1254 $self->load_objects ($uniq, 0); 2023 $self->_load_objects ($f);
2024 $f->resolve_delayed_derefs;
2025 }
1255 } 2026 }
1256 } 2027 }
1257 2028
2029 $f->resolve_delayed_derefs;
2030
2031 cf::cede_to_tick;
1258 # now do the right thing for maps 2032 # now do the right thing for maps
1259 $self->link_multipart_objects; 2033 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 2034 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 2035 unless $self->difficulty;
2036 cf::cede_to_tick;
2037
2038 unless ($self->{deny_activate}) {
2039 $self->decay_objects;
2040 $self->fix_auto_apply;
2041 $self->update_buttons;
2042 cf::cede_to_tick;
1271 $self->activate; 2043 $self->activate;
1272 } 2044 }
1273 2045
2046 $self->{last_save} = $cf::RUNTIME;
2047 $self->last_access ($cf::RUNTIME);
2048
1274 $self->in_memory (cf::MAP_IN_MEMORY); 2049 $self->in_memory (cf::MAP_ACTIVE);
1275} 2050 }
1276 2051
1277sub load_map_sync { 2052 $self->post_load;
2053}
2054
2055sub customise_for {
2056 my ($self, $ob) = @_;
2057
2058 return find "~" . $ob->name . "/" . $self->{path}
2059 if $self->per_player;
2060
2061# return find "?party/" . $ob->name . "/" . $self->{path}
2062# if $self->per_party;
2063
2064 $self
2065}
2066
2067# find and load all maps in the 3x3 area around a map
2068sub load_neighbours {
2069 my ($map) = @_;
2070
2071 my @neigh; # diagonal neighbours
2072
2073 for (0 .. 3) {
2074 my $neigh = $map->tile_path ($_)
2075 or next;
2076 $neigh = find $neigh, $map
2077 or next;
2078 $neigh->load;
2079
2080 push @neigh,
2081 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2082 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2083 }
2084
2085 for (grep defined $_->[0], @neigh) {
2086 my ($path, $origin) = @$_;
2087 my $neigh = find $path, $origin
2088 or next;
2089 $neigh->load;
2090 }
2091}
2092
2093sub find_sync {
1278 my ($path, $origin) = @_; 2094 my ($path, $origin) = @_;
1279 2095
1280 #warn "load_map_sync<$path, $origin>\n";#d# 2096 cf::sync_job { find $path, $origin }
2097}
1281 2098
1282 cf::sync_job { 2099sub do_load_sync {
1283 my $map = cf::map::find_map $path, $origin 2100 my ($map) = @_;
1284 or return; 2101
1285 $map->load; 2102 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1286 $map 2103 if $Coro::current == $Coro::main;
2104
2105 cf::sync_job { $map->load };
2106}
2107
2108our %MAP_PREFETCH;
2109our $MAP_PREFETCHER = undef;
2110
2111sub find_async {
2112 my ($path, $origin, $load) = @_;
2113
2114 $path = normalise $path, $origin && $origin->{path};
2115
2116 if (my $map = $cf::MAP{$path}) {
2117 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2118 }
2119
2120 $MAP_PREFETCH{$path} |= $load;
2121
2122 $MAP_PREFETCHER ||= cf::async {
2123 $Coro::current->{desc} = "map prefetcher";
2124
2125 while (%MAP_PREFETCH) {
2126 while (my ($k, $v) = each %MAP_PREFETCH) {
2127 if (my $map = find $k) {
2128 $map->load if $v;
2129 }
2130
2131 delete $MAP_PREFETCH{$k};
2132 }
2133 }
2134 undef $MAP_PREFETCHER;
1287 } 2135 };
2136 $MAP_PREFETCHER->prio (6);
2137
2138 ()
1288} 2139}
1289 2140
1290sub save { 2141sub save {
1291 my ($self) = @_; 2142 my ($self) = @_;
1292 2143
2144 my $lock = cf::lock_acquire "map_data:$self->{path}";
2145
1293 $self->{last_save} = $cf::RUNTIME; 2146 $self->{last_save} = $cf::RUNTIME;
1294 2147
1295 return unless $self->dirty; 2148 return unless $self->dirty;
1296 2149
1297 my $save = $self->{path}->save_path; utf8::encode $save; 2150 my $save = $self->save_path; utf8::encode $save;
1298 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2151 my $uniq = $self->uniq_path; utf8::encode $uniq;
1299 2152
1300 $self->{load_path} = $save; 2153 $self->{load_path} = $save;
1301 2154
1302 return if $self->{deny_save}; 2155 return if $self->{deny_save};
1303 2156
2157 local $self->{last_access} = $self->last_access;#d#
2158
2159 cf::async {
2160 $Coro::current->{desc} = "map player save";
2161 $_->contr->save for $self->players;
2162 };
2163
2164 cf::get_slot 0.02;
2165
1304 if ($uniq) { 2166 if ($uniq) {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2167 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1306 $self->save_objects ($uniq, cf::IO_UNIQUES); 2168 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1307 } else { 2169 } else {
1308 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2170 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1309 } 2171 }
1310} 2172}
1311 2173
1312sub swap_out { 2174sub swap_out {
1313 my ($self) = @_; 2175 my ($self) = @_;
1314 2176
2177 # save first because save cedes
2178 $self->save;
2179
2180 my $lock = cf::lock_acquire "map_data:$self->{path}";
2181
1315 return if $self->players; 2182 return if $self->players;
1316 return if $self->in_memory != cf::MAP_IN_MEMORY; 2183 return if $self->in_memory != cf::MAP_ACTIVE;
1317 return if $self->{deny_save}; 2184 return if $self->{deny_save};
1318 2185
2186 $self->in_memory (cf::MAP_SWAPPED);
2187
1319 $self->save; 2188 $self->deactivate;
2189 $_->clear_links_to ($self) for values %cf::MAP;
1320 $self->clear; 2190 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED);
1322} 2191}
1323 2192
1324sub reset_at { 2193sub reset_at {
1325 my ($self) = @_; 2194 my ($self) = @_;
1326 2195
1327 # TODO: safety, remove and allow resettable per-player maps 2196 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel};
1329 return 1e99 if $self->{deny_reset}; 2197 return 1e99 if $self->{deny_reset};
1330 2198
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2199 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2200 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 2201
1338 my ($self) = @_; 2206 my ($self) = @_;
1339 2207
1340 $self->reset_at <= $cf::RUNTIME 2208 $self->reset_at <= $cf::RUNTIME
1341} 2209}
1342 2210
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 2211sub reset {
1365 my ($self) = @_; 2212 my ($self) = @_;
1366 2213
2214 my $lock = cf::lock_acquire "map_data:$self->{path}";
2215
1367 return if $self->players; 2216 return if $self->players;
1368 return if $self->{path}{user_rel};#d#
1369 2217
1370 warn "resetting map ", $self->path;#d# 2218 warn "resetting map ", $self->path;
2219
2220 $self->in_memory (cf::MAP_SWAPPED);
2221
2222 # need to save uniques path
2223 unless ($self->{deny_save}) {
2224 my $uniq = $self->uniq_path; utf8::encode $uniq;
2225
2226 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2227 if $uniq;
2228 }
1371 2229
1372 delete $cf::MAP{$self->path}; 2230 delete $cf::MAP{$self->path};
1373 2231
2232 $self->deactivate;
1374 $_->clear_links_to ($self) for values %cf::MAP; 2233 $_->clear_links_to ($self) for values %cf::MAP;
2234 $self->clear;
1375 2235
1376 $self->unlink_save; 2236 $self->unlink_save;
1377 $self->destroy; 2237 $self->destroy;
1378} 2238}
1379 2239
1380my $nuke_counter = "aaaa"; 2240my $nuke_counter = "aaaa";
1381 2241
1382sub nuke { 2242sub nuke {
1383 my ($self) = @_; 2243 my ($self) = @_;
1384 2244
2245 {
2246 my $lock = cf::lock_acquire "map_data:$self->{path}";
2247
2248 delete $cf::MAP{$self->path};
2249
2250 $self->unlink_save;
2251
2252 bless $self, "cf::map";
2253 delete $self->{deny_reset};
1385 $self->{deny_save} = 1; 2254 $self->{deny_save} = 1;
1386 $self->reset_timeout (1); 2255 $self->reset_timeout (1);
1387 $self->rename ("{nuke}/" . ($nuke_counter++)); 2256 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2257
2258 $cf::MAP{$self->path} = $self;
2259 }
2260
1388 $self->reset; # polite request, might not happen 2261 $self->reset; # polite request, might not happen
1389} 2262}
1390 2263
1391sub customise_for { 2264=item $maps = cf::map::tmp_maps
1392 my ($map, $ob) = @_;
1393 2265
1394 if ($map->per_player) { 2266Returns an arrayref with all map paths of currently instantiated and saved
1395 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2267maps. May block.
2268
2269=cut
2270
2271sub tmp_maps() {
1396 } 2272 [
1397 2273 map {
1398 $map 2274 utf8::decode $_;
2275 /\.map$/
2276 ? normalise $_
2277 : ()
2278 } @{ aio_readdir $TMPDIR or [] }
2279 ]
1399} 2280}
1400 2281
1401sub emergency_save { 2282=item $maps = cf::map::random_maps
1402 local $cf::FREEZE = 1;
1403 2283
1404 warn "enter emergency map save\n"; 2284Returns an arrayref with all map paths of currently instantiated and saved
2285random maps. May block.
1405 2286
1406 cf::sync_job { 2287=cut
1407 warn "begin emergency map save\n"; 2288
1408 $_->save for values %cf::MAP; 2289sub random_maps() {
2290 [
2291 map {
2292 utf8::decode $_;
2293 /\.map$/
2294 ? normalise "?random/$_"
2295 : ()
2296 } @{ aio_readdir $RANDOMDIR or [] }
2297 ]
2298}
2299
2300=item cf::map::unique_maps
2301
2302Returns an arrayref of paths of all shared maps that have
2303instantiated unique items. May block.
2304
2305=cut
2306
2307sub unique_maps() {
2308 [
2309 map {
2310 utf8::decode $_;
2311 s/\.map$//; # TODO future compatibility hack
2312 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2313 ? ()
2314 : normalise $_
2315 } @{ aio_readdir $UNIQUEDIR or [] }
2316 ]
2317}
2318
2319=back
2320
2321=head3 cf::object
2322
2323=cut
2324
2325package cf::object;
2326
2327=over 4
2328
2329=item $ob->inv_recursive
2330
2331Returns the inventory of the object I<and> their inventories, recursively,
2332but I<not> the object itself.
2333
2334=cut
2335
2336sub inv_recursive_;
2337sub inv_recursive_ {
2338 map { $_, inv_recursive_ $_->inv } @_
2339}
2340
2341sub inv_recursive {
2342 inv_recursive_ inv $_[0]
2343}
2344
2345=item $ref = $ob->ref
2346
2347Creates and returns a persistent reference to an object that can be stored as a string.
2348
2349=item $ob = cf::object::deref ($refstring)
2350
2351returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2352even if the object actually exists. May block.
2353
2354=cut
2355
2356sub deref {
2357 my ($ref) = @_;
2358
2359 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2360 my ($uuid, $name) = ($1, $2);
2361 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2362 or return;
2363 $pl->ob->uuid eq $uuid
2364 or return;
2365
2366 $pl->ob
2367 } else {
2368 warn "$ref: cannot resolve object reference\n";
2369 undef
1409 }; 2370 }
1410
1411 warn "end emergency map save\n";
1412} 2371}
1413 2372
1414package cf; 2373package cf;
1415 2374
1416=back 2375=back
1417
1418 2376
1419=head3 cf::object::player 2377=head3 cf::object::player
1420 2378
1421=over 4 2379=over 4
1422 2380
1425Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2383Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1426can be C<undef>. Does the right thing when the player is currently in a 2384can be C<undef>. Does the right thing when the player is currently in a
1427dialogue with the given NPC character. 2385dialogue with the given NPC character.
1428 2386
1429=cut 2387=cut
2388
2389our $SAY_CHANNEL = {
2390 id => "say",
2391 title => "Map",
2392 reply => "say ",
2393 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2394};
2395
2396our $CHAT_CHANNEL = {
2397 id => "chat",
2398 title => "Chat",
2399 reply => "chat ",
2400 tooltip => "Player chat and shouts, global to the server.",
2401};
1430 2402
1431# rough implementation of a future "reply" method that works 2403# rough implementation of a future "reply" method that works
1432# with dialog boxes. 2404# with dialog boxes.
1433#TODO: the first argument must go, split into a $npc->reply_to ( method 2405#TODO: the first argument must go, split into a $npc->reply_to ( method
1434sub cf::object::player::reply($$$;$) { 2406sub cf::object::player::reply($$$;$) {
1436 2408
1437 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2409 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1438 2410
1439 if ($self->{record_replies}) { 2411 if ($self->{record_replies}) {
1440 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2412 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2413
1441 } else { 2414 } else {
2415 my $pl = $self->contr;
2416
2417 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2418 my $dialog = $pl->{npc_dialog};
2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2420
2421 } else {
1442 $msg = $npc->name . " says: $msg" if $npc; 2422 $msg = $npc->name . " says: $msg" if $npc;
1443 $self->message ($msg, $flags); 2423 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2424 }
1444 } 2425 }
2426}
2427
2428=item $object->send_msg ($channel, $msg, $color, [extra...])
2429
2430=cut
2431
2432sub cf::object::send_msg {
2433 my $pl = shift->contr
2434 or return;
2435 $pl->send_msg (@_);
1445} 2436}
1446 2437
1447=item $player_object->may ("access") 2438=item $player_object->may ("access")
1448 2439
1449Returns wether the given player is authorized to access resource "access" 2440Returns wether the given player is authorized to access resource "access"
1462 2453
1463=item $player_object->enter_link 2454=item $player_object->enter_link
1464 2455
1465Freezes the player and moves him/her to a special map (C<{link}>). 2456Freezes the player and moves him/her to a special map (C<{link}>).
1466 2457
1467The player should be reaosnably safe there for short amounts of time. You 2458The player should be reasonably safe there for short amounts of time (e.g.
1468I<MUST> call C<leave_link> as soon as possible, though. 2459for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2460though, as the palyer cannot control the character while it is on the link
2461map.
2462
2463Will never block.
1469 2464
1470=item $player_object->leave_link ($map, $x, $y) 2465=item $player_object->leave_link ($map, $x, $y)
1471 2466
1472Moves the player out of the specila link map onto the given map. If the 2467Moves the player out of the special C<{link}> map onto the specified
1473map is not valid (or omitted), the player will be moved back to the 2468map. If the map is not valid (or omitted), the player will be moved back
1474location he/she was before the call to C<enter_link>, or, if that fails, 2469to the location he/she was before the call to C<enter_link>, or, if that
1475to the emergency map position. 2470fails, to the emergency map position.
1476 2471
1477Might block. 2472Might block.
1478 2473
1479=cut 2474=cut
2475
2476sub link_map {
2477 unless ($LINK_MAP) {
2478 $LINK_MAP = cf::map::find "{link}"
2479 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2480 $LINK_MAP->load;
2481 }
2482
2483 $LINK_MAP
2484}
1480 2485
1481sub cf::object::player::enter_link { 2486sub cf::object::player::enter_link {
1482 my ($self) = @_; 2487 my ($self) = @_;
1483 2488
1484 $self->deactivate_recursive; 2489 $self->deactivate_recursive;
1485 2490
1486 return if $self->map == $LINK_MAP; 2491 return if UNIVERSAL::isa $self->map, "ext::map_link";
1487 2492
1488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2493 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1489 if $self->map; 2494 if $self->map && $self->map->{path} ne "{link}";
1490 2495
1491 $self->enter_map ($LINK_MAP, 20, 20); 2496 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1492} 2497}
1493 2498
1494sub cf::object::player::leave_link { 2499sub cf::object::player::leave_link {
1495 my ($self, $map, $x, $y) = @_; 2500 my ($self, $map, $x, $y) = @_;
2501
2502 return unless $self->contr->active;
1496 2503
1497 my $link_pos = delete $self->{_link_pos}; 2504 my $link_pos = delete $self->{_link_pos};
1498 2505
1499 unless ($map) { 2506 unless ($map) {
1500 # restore original map position 2507 # restore original map position
1501 ($map, $x, $y) = @{ $link_pos || [] }; 2508 ($map, $x, $y) = @{ $link_pos || [] };
1502 $map = cf::map::find_map $map; 2509 $map = cf::map::find $map;
1503 2510
1504 unless ($map) { 2511 unless ($map) {
1505 ($map, $x, $y) = @$EMERGENCY_POSITION; 2512 ($map, $x, $y) = @$EMERGENCY_POSITION;
1506 $map = cf::map::find_map $map 2513 $map = cf::map::find $map
1507 or die "FATAL: cannot load emergency map\n"; 2514 or die "FATAL: cannot load emergency map\n";
1508 } 2515 }
1509 } 2516 }
1510 2517
1511 ($x, $y) = (-1, -1) 2518 ($x, $y) = (-1, -1)
1514 # use -1 or undef as default coordinates, not 0, 0 2521 # use -1 or undef as default coordinates, not 0, 0
1515 ($x, $y) = ($map->enter_x, $map->enter_y) 2522 ($x, $y) = ($map->enter_x, $map->enter_y)
1516 if $x <=0 && $y <= 0; 2523 if $x <=0 && $y <= 0;
1517 2524
1518 $map->load; 2525 $map->load;
2526 $map->load_neighbours;
1519 2527
2528 return unless $self->contr->active;
2529 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1520 $self->activate_recursive; 2530 $self->activate_recursive;
2531
2532 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1521 $self->enter_map ($map, $x, $y); 2533 $self->enter_map ($map, $x, $y);
1522} 2534}
1523 2535
1524cf::player->attach ( 2536=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1525 on_logout => sub {
1526 my ($pl) = @_;
1527 2537
1528 # abort map switching before logout 2538Moves the player to the given map-path and coordinates by first freezing
1529 if ($pl->ob->{_link_pos}) { 2539her, loading and preparing them map, calling the provided $check callback
1530 cf::sync_job { 2540that has to return the map if sucecssful, and then unfreezes the player on
1531 $pl->ob->leave_link 2541the new (success) or old (failed) map position. In either case, $done will
1532 }; 2542be called at the end of this process.
1533 }
1534 },
1535 on_login => sub {
1536 my ($pl) = @_;
1537 2543
1538 # try to abort aborted map switching on player login :) 2544Note that $check will be called with a potentially non-loaded map, so if
1539 # should happen only on crashes 2545it needs a loaded map it has to call C<< ->load >>.
1540 if ($pl->ob->{_link_pos}) {
1541 $pl->ob->enter_link;
1542 Coro::async {
1543 # we need this sleep as the login has a concurrent enter_exit running
1544 # and this sleep increases chances of the player not ending up in scorn
1545 Coro::Timer::sleep 1;
1546 $pl->ob->leave_link;
1547 };
1548 }
1549 },
1550);
1551 2546
1552=item $player_object->goto_map ($path, $x, $y)
1553
1554=cut 2547=cut
1555 2548
2549our $GOTOGEN;
2550
1556sub cf::object::player::goto_map { 2551sub cf::object::player::goto {
1557 my ($self, $path, $x, $y) = @_; 2552 my ($self, $path, $x, $y, $check, $done) = @_;
2553
2554 # do generation counting so two concurrent goto's will be executed in-order
2555 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1558 2556
1559 $self->enter_link; 2557 $self->enter_link;
1560 2558
1561 (Coro::async { 2559 (async {
1562 $path = new cf::path $path; 2560 $Coro::current->{desc} = "player::goto $path $x $y";
1563 2561
1564 my $map = cf::map::find_map $path->as_string; 2562 # *tag paths override both path and x|y
2563 if ($path =~ /^\*(.*)$/) {
2564 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2565 my $ob = $obs[rand @obs];
2566
2567 # see if we actually can go there
2568 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2569 $ob = $obs[rand @obs];
2570 } else {
2571 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2572 }
2573 # else put us there anyways for now #d#
2574
2575 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2576 } else {
2577 ($path, $x, $y) = (undef, undef, undef);
2578 }
2579 }
2580
2581 my $map = eval {
2582 my $map = defined $path ? cf::map::find $path : undef;
2583
2584 if ($map) {
1565 $map = $map->customise_for ($self) if $map; 2585 $map = $map->customise_for ($self);
1566 2586 $map = $check->($map) if $check && $map;
1567# warn "entering ", $map->path, " at ($x, $y)\n" 2587 } else {
1568# if $map;
1569
1570 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2588 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2589 }
1571 2590
2591 $map
2592 };
2593
2594 if ($@) {
2595 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2596 LOG llevError | logBacktrace, Carp::longmess $@;
2597 }
2598
2599 if ($gen == $self->{_goto_generation}) {
2600 delete $self->{_goto_generation};
1572 $self->leave_link ($map, $x, $y); 2601 $self->leave_link ($map, $x, $y);
2602 }
2603
2604 $done->() if $done;
1573 })->prio (1); 2605 })->prio (1);
1574} 2606}
1575 2607
1576=item $player_object->enter_exit ($exit_object) 2608=item $player_object->enter_exit ($exit_object)
1577 2609
1579 2611
1580sub parse_random_map_params { 2612sub parse_random_map_params {
1581 my ($spec) = @_; 2613 my ($spec) = @_;
1582 2614
1583 my $rmp = { # defaults 2615 my $rmp = { # defaults
1584 xsize => 10, 2616 xsize => (cf::rndm 15, 40),
1585 ysize => 10, 2617 ysize => (cf::rndm 15, 40),
2618 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2619 #layout => string,
1586 }; 2620 };
1587 2621
1588 for (split /\n/, $spec) { 2622 for (split /\n/, $spec) {
1589 my ($k, $v) = split /\s+/, $_, 2; 2623 my ($k, $v) = split /\s+/, $_, 2;
1590 2624
1602 # that depends on the exit object 2636 # that depends on the exit object
1603 2637
1604 my $rmp = parse_random_map_params $exit->msg; 2638 my $rmp = parse_random_map_params $exit->msg;
1605 2639
1606 if ($exit->map) { 2640 if ($exit->map) {
1607 $rmp->{region} = $exit->map->region_name; 2641 $rmp->{region} = $exit->region->name;
1608 $rmp->{origin_map} = $exit->map->path; 2642 $rmp->{origin_map} = $exit->map->path;
1609 $rmp->{origin_x} = $exit->x; 2643 $rmp->{origin_x} = $exit->x;
1610 $rmp->{origin_y} = $exit->y; 2644 $rmp->{origin_y} = $exit->y;
2645
2646 $exit->map->touch;
1611 } 2647 }
1612 2648
1613 $rmp->{random_seed} ||= $exit->random_seed; 2649 $rmp->{random_seed} ||= $exit->random_seed;
1614 2650
1615 my $data = cf::to_json $rmp; 2651 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1616 my $md5 = Digest::MD5::md5_hex $data; 2652 my $md5 = Digest::MD5::md5_hex $data;
2653 my $meta = "$RANDOMDIR/$md5.meta";
1617 2654
1618 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2655 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1619 aio_write $fh, 0, (length $data), $data, 0; 2656 aio_write $fh, 0, (length $data), $data, 0;
2657 undef $fh;
2658 aio_rename "$meta~", $meta;
1620 2659
2660 my $slaying = "?random/$md5";
2661
2662 if ($exit->valid) {
1621 $exit->slaying ("?random/$md5"); 2663 $exit->slaying ("?random/$md5");
1622 $exit->msg (undef); 2664 $exit->msg (undef);
2665 }
1623 } 2666 }
1624} 2667}
1625 2668
1626sub cf::object::player::enter_exit { 2669sub cf::object::player::enter_exit {
1627 my ($self, $exit) = @_; 2670 my ($self, $exit) = @_;
1628 2671
1629 return unless $self->type == cf::PLAYER; 2672 return unless $self->type == cf::PLAYER;
1630 2673
1631 $self->enter_link; 2674 $self->enter_link;
1632 2675
1633 (Coro::async { 2676 (async {
2677 $Coro::current->{desc} = "enter_exit";
2678
1634 unless (eval { 2679 unless (eval {
2680 $self->deactivate_recursive; # just to be sure
1635 2681
2682 # random map handling
2683 {
2684 my $guard = cf::lock_acquire "exit_prepare:$exit";
2685
1636 prepare_random_map $exit 2686 prepare_random_map $exit
1637 if $exit->slaying eq "/!"; 2687 if $exit->slaying eq "/!";
2688 }
1638 2689
1639 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2690 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1640 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2691 my $x = $exit->stats->hp;
2692 my $y = $exit->stats->sp;
1641 2693
2694 $self->goto ($map, $x, $y);
2695
2696 # if exit is damned, update players death & WoR home-position
2697 $self->contr->savebed ($map, $x, $y)
2698 if $exit->flag (cf::FLAG_DAMNED);
2699
1642 1; 2700 1
1643 }) { 2701 }) {
1644 $self->message ("Something went wrong deep within the crossfire server. " 2702 $self->message ("Something went wrong deep within the deliantra server. "
1645 . "I'll try to bring you back to the map you were before. " 2703 . "I'll try to bring you back to the map you were before. "
1646 . "Please report this to the dungeon master", 2704 . "Please report this to the dungeon master!",
1647 cf::NDI_UNIQUE | cf::NDI_RED); 2705 cf::NDI_UNIQUE | cf::NDI_RED);
1648 2706
1649 warn "ERROR in enter_exit: $@"; 2707 warn "ERROR in enter_exit: $@";
1650 $self->leave_link; 2708 $self->leave_link;
1651 } 2709 }
1652 })->prio (1); 2710 })->prio (1);
1665 2723
1666sub cf::client::send_drawinfo { 2724sub cf::client::send_drawinfo {
1667 my ($self, $text, $flags) = @_; 2725 my ($self, $text, $flags) = @_;
1668 2726
1669 utf8::encode $text; 2727 utf8::encode $text;
1670 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2728 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1671} 2729}
1672 2730
2731=item $client->send_msg ($channel, $msg, $color, [extra...])
2732
2733Send a drawinfo or msg packet to the client, formatting the msg for the
2734client if neccessary. C<$type> should be a string identifying the type of
2735the message, with C<log> being the default. If C<$color> is negative, suppress
2736the message unless the client supports the msg packet.
2737
2738=cut
2739
2740# non-persistent channels (usually the info channel)
2741our %CHANNEL = (
2742 "c/identify" => {
2743 id => "infobox",
2744 title => "Identify",
2745 reply => undef,
2746 tooltip => "Items recently identified",
2747 },
2748 "c/examine" => {
2749 id => "infobox",
2750 title => "Examine",
2751 reply => undef,
2752 tooltip => "Signs and other items you examined",
2753 },
2754 "c/book" => {
2755 id => "infobox",
2756 title => "Book",
2757 reply => undef,
2758 tooltip => "The contents of a note or book",
2759 },
2760 "c/lookat" => {
2761 id => "infobox",
2762 title => "Look",
2763 reply => undef,
2764 tooltip => "What you saw there",
2765 },
2766 "c/who" => {
2767 id => "infobox",
2768 title => "Players",
2769 reply => undef,
2770 tooltip => "Shows players who are currently online",
2771 },
2772 "c/body" => {
2773 id => "infobox",
2774 title => "Body Parts",
2775 reply => undef,
2776 tooltip => "Shows which body parts you posess and are available",
2777 },
2778 "c/statistics" => {
2779 id => "infobox",
2780 title => "Statistics",
2781 reply => undef,
2782 tooltip => "Shows your primary statistics",
2783 },
2784 "c/skills" => {
2785 id => "infobox",
2786 title => "Skills",
2787 reply => undef,
2788 tooltip => "Shows your experience per skill and item power",
2789 },
2790 "c/resistances" => {
2791 id => "infobox",
2792 title => "Resistances",
2793 reply => undef,
2794 tooltip => "Shows your resistances",
2795 },
2796 "c/pets" => {
2797 id => "infobox",
2798 title => "Pets",
2799 reply => undef,
2800 tooltip => "Shows information abotu your pets/a specific pet",
2801 },
2802 "c/uptime" => {
2803 id => "infobox",
2804 title => "Uptime",
2805 reply => undef,
2806 tooltip => "How long the server has been running since last restart",
2807 },
2808 "c/mapinfo" => {
2809 id => "infobox",
2810 title => "Map Info",
2811 reply => undef,
2812 tooltip => "Information related to the maps",
2813 },
2814 "c/party" => {
2815 id => "party",
2816 title => "Party",
2817 reply => "gsay ",
2818 tooltip => "Messages and chat related to your party",
2819 },
2820 "c/death" => {
2821 id => "death",
2822 title => "Death",
2823 reply => undef,
2824 tooltip => "Reason for and more info about your most recent death",
2825 },
2826 "c/say" => $SAY_CHANNEL,
2827 "c/chat" => $CHAT_CHANNEL,
2828);
2829
2830sub cf::client::send_msg {
2831 my ($self, $channel, $msg, $color, @extra) = @_;
2832
2833 $msg = $self->pl->expand_cfpod ($msg)
2834 unless $color & cf::NDI_VERBATIM;
2835
2836 $color &= cf::NDI_CLIENT_MASK; # just in case...
2837
2838 # check predefined channels, for the benefit of C
2839 if ($CHANNEL{$channel}) {
2840 $channel = $CHANNEL{$channel};
2841
2842 $self->ext_msg (channel_info => $channel);
2843 $channel = $channel->{id};
2844
2845 } elsif (ref $channel) {
2846 # send meta info to client, if not yet sent
2847 unless (exists $self->{channel}{$channel->{id}}) {
2848 $self->{channel}{$channel->{id}} = $channel;
2849 $self->ext_msg (channel_info => $channel);
2850 }
2851
2852 $channel = $channel->{id};
2853 }
2854
2855 return unless @extra || length $msg;
2856
2857 # default colour, mask it out
2858 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2859 if $color & cf::NDI_DEF;
2860
2861 my $pkt = "msg "
2862 . $self->{json_coder}->encode (
2863 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2864 );
2865
2866 # try lzf for large packets
2867 $pkt = "lzf " . Compress::LZF::compress $pkt
2868 if 1024 <= length $pkt and $self->{can_lzf};
2869
2870 # split very large packets
2871 if (8192 < length $pkt and $self->{can_lzf}) {
2872 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2873 $pkt = "frag";
2874 }
2875
2876 $self->send_packet ($pkt);
2877}
2878
2879=item $client->ext_msg ($type, @msg)
2880
2881Sends an ext event to the client.
2882
2883=cut
2884
2885sub cf::client::ext_msg($$@) {
2886 my ($self, $type, @msg) = @_;
2887
2888 if ($self->extcmd == 2) {
2889 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2890 } elsif ($self->extcmd == 1) { # TODO: remove
2891 push @msg, msgtype => "event_$type";
2892 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2893 }
2894}
2895
2896=item $client->ext_reply ($msgid, @msg)
2897
2898Sends an ext reply to the client.
2899
2900=cut
2901
2902sub cf::client::ext_reply($$@) {
2903 my ($self, $id, @msg) = @_;
2904
2905 if ($self->extcmd == 2) {
2906 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2907 } elsif ($self->extcmd == 1) {
2908 #TODO: version 1, remove
2909 unshift @msg, msgtype => "reply", msgid => $id;
2910 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2911 }
2912}
1673 2913
1674=item $success = $client->query ($flags, "text", \&cb) 2914=item $success = $client->query ($flags, "text", \&cb)
1675 2915
1676Queues a query to the client, calling the given callback with 2916Queues a query to the client, calling the given callback with
1677the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2917the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1678C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2918C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1679 2919
1680Queries can fail, so check the return code. Or don't, as queries will become 2920Queries can fail, so check the return code. Or don't, as queries will
1681reliable at some point in the future. 2921become reliable at some point in the future.
1682 2922
1683=cut 2923=cut
1684 2924
1685sub cf::client::query { 2925sub cf::client::query {
1686 my ($self, $flags, $text, $cb) = @_; 2926 my ($self, $flags, $text, $cb) = @_;
1694 utf8::encode $text; 2934 utf8::encode $text;
1695 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2935 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1696 2936
1697 $self->send_packet ($self->{query_queue}[0][0]) 2937 $self->send_packet ($self->{query_queue}[0][0])
1698 if @{ $self->{query_queue} } == 1; 2938 if @{ $self->{query_queue} } == 1;
2939
2940 1
1699} 2941}
1700 2942
1701cf::client->attach ( 2943cf::client->attach (
2944 on_connect => sub {
2945 my ($ns) = @_;
2946
2947 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2948 },
1702 on_reply => sub { 2949 on_reply => sub {
1703 my ($ns, $msg) = @_; 2950 my ($ns, $msg) = @_;
1704 2951
1705 # this weird shuffling is so that direct followup queries 2952 # this weird shuffling is so that direct followup queries
1706 # get handled first 2953 # get handled first
1707 my $queue = delete $ns->{query_queue}; 2954 my $queue = delete $ns->{query_queue}
2955 or return; # be conservative, not sure how that can happen, but we saw a crash here
1708 2956
1709 (shift @$queue)->[1]->($msg); 2957 (shift @$queue)->[1]->($msg);
2958 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1710 2959
1711 push @{ $ns->{query_queue} }, @$queue; 2960 push @{ $ns->{query_queue} }, @$queue;
1712 2961
1713 if (@{ $ns->{query_queue} } == @$queue) { 2962 if (@{ $ns->{query_queue} } == @$queue) {
1714 if (@$queue) { 2963 if (@$queue) {
1716 } else { 2965 } else {
1717 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2966 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1718 } 2967 }
1719 } 2968 }
1720 }, 2969 },
2970 on_exticmd => sub {
2971 my ($ns, $buf) = @_;
2972
2973 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2974
2975 if (ref $msg) {
2976 my ($type, $reply, @payload) =
2977 "ARRAY" eq ref $msg
2978 ? @$msg
2979 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2980
2981 my @reply;
2982
2983 if (my $cb = $EXTICMD{$type}) {
2984 @reply = $cb->($ns, @payload);
2985 }
2986
2987 $ns->ext_reply ($reply, @reply)
2988 if $reply;
2989
2990 } else {
2991 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2992 }
2993
2994 cf::override;
2995 },
1721); 2996);
1722 2997
1723=item $client->coro (\&cb) 2998=item $client->async (\&cb)
1724 2999
1725Create a new coroutine, running the specified callback. The coroutine will 3000Create a new coroutine, running the specified callback. The coroutine will
1726be automatically cancelled when the client gets destroyed (e.g. on logout, 3001be automatically cancelled when the client gets destroyed (e.g. on logout,
1727or loss of connection). 3002or loss of connection).
1728 3003
1729=cut 3004=cut
1730 3005
1731sub cf::client::coro { 3006sub cf::client::async {
1732 my ($self, $cb) = @_; 3007 my ($self, $cb) = @_;
1733 3008
1734 my $coro; $coro = async { 3009 my $coro = &Coro::async ($cb);
1735 eval {
1736 $cb->();
1737 };
1738 warn $@ if $@;
1739 };
1740 3010
1741 $coro->on_destroy (sub { 3011 $coro->on_destroy (sub {
1742 delete $self->{_coro}{$coro+0}; 3012 delete $self->{_coro}{$coro+0};
1743 }); 3013 });
1744 3014
1771our $safe = new Safe "safe"; 3041our $safe = new Safe "safe";
1772our $safe_hole = new Safe::Hole; 3042our $safe_hole = new Safe::Hole;
1773 3043
1774$SIG{FPE} = 'IGNORE'; 3044$SIG{FPE} = 'IGNORE';
1775 3045
1776$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3046$safe->permit_only (Opcode::opset qw(
3047 :base_core :base_mem :base_orig :base_math
3048 grepstart grepwhile mapstart mapwhile
3049 sort time
3050));
1777 3051
1778# here we export the classes and methods available to script code 3052# here we export the classes and methods available to script code
1779 3053
1780=pod 3054=pod
1781 3055
1782The following fucntions and emthods are available within a safe environment: 3056The following functions and methods are available within a safe environment:
1783 3057
1784 cf::object contr pay_amount pay_player map 3058 cf::object
3059 contr pay_amount pay_player map x y force_find force_add destroy
3060 insert remove name archname title slaying race decrease split
3061 value
3062
1785 cf::object::player player 3063 cf::object::player
1786 cf::player peaceful 3064 player
1787 cf::map trigger 3065
3066 cf::player
3067 peaceful
3068
3069 cf::map
3070 trigger
1788 3071
1789=cut 3072=cut
1790 3073
1791for ( 3074for (
1792 ["cf::object" => qw(contr pay_amount pay_player map)], 3075 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3076 insert remove inv nrof name archname title slaying race
3077 decrease split destroy change_exp value msg lore send_msg)],
1793 ["cf::object::player" => qw(player)], 3078 ["cf::object::player" => qw(player)],
1794 ["cf::player" => qw(peaceful)], 3079 ["cf::player" => qw(peaceful send_msg)],
1795 ["cf::map" => qw(trigger)], 3080 ["cf::map" => qw(trigger)],
1796) { 3081) {
1797 no strict 'refs'; 3082 no strict 'refs';
1798 my ($pkg, @funs) = @$_; 3083 my ($pkg, @funs) = @$_;
1799 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3084 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1816 my ($code, %vars) = @_; 3101 my ($code, %vars) = @_;
1817 3102
1818 my $qcode = $code; 3103 my $qcode = $code;
1819 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3104 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1820 $qcode =~ s/\n/\\n/g; 3105 $qcode =~ s/\n/\\n/g;
3106
3107 %vars = (_dummy => 0) unless %vars;
1821 3108
1822 local $_; 3109 local $_;
1823 local @safe::cf::_safe_eval_args = values %vars; 3110 local @safe::cf::_safe_eval_args = values %vars;
1824 3111
1825 my $eval = 3112 my $eval =
1868=back 3155=back
1869 3156
1870=cut 3157=cut
1871 3158
1872############################################################################# 3159#############################################################################
3160# the server's init and main functions
1873 3161
1874=head2 EXTENSION DATABASE SUPPORT 3162sub load_facedata($) {
3163 my ($path) = @_;
1875 3164
1876Crossfire maintains a very simple database for extension use. It can 3165 # HACK to clear player env face cache, we need some signal framework
1877currently store anything that can be serialised using Storable, which 3166 # for this (global event?)
1878excludes objects. 3167 %ext::player_env::MUSIC_FACE_CACHE = ();
1879 3168
1880The parameter C<$family> should best start with the name of the extension 3169 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1881using it, it should be unique.
1882 3170
1883=over 4 3171 warn "loading facedata from $path\n";
1884 3172
1885=item $hashref = cf::db_get $family 3173 my $facedata;
3174 0 < aio_load $path, $facedata
3175 or die "$path: $!";
1886 3176
1887Return a hashref for use by the extension C<$family>, which can be 3177 $facedata = Coro::Storable::thaw $facedata;
1888modified. After modifications, you have to call C<cf::db_dirty> or
1889C<cf::db_sync>.
1890 3178
1891=item $value = cf::db_get $family => $key 3179 $facedata->{version} == 2
3180 or cf::cleanup "$path: version mismatch, cannot proceed.";
1892 3181
1893Returns a single value from the database 3182 # patch in the exptable
1894 3183 $facedata->{resource}{"res/exp_table"} = {
1895=item cf::db_put $family => $hashref 3184 type => FT_RSRC,
1896 3185 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1897Stores the given family hashref into the database. Updates are delayed, if
1898you want the data to be synced to disk immediately, use C<cf::db_sync>.
1899
1900=item cf::db_put $family => $key => $value
1901
1902Stores the given C<$value> in the family hash. Updates are delayed, if you
1903want the data to be synced to disk immediately, use C<cf::db_sync>.
1904
1905=item cf::db_dirty
1906
1907Marks the database as dirty, to be updated at a later time.
1908
1909=item cf::db_sync
1910
1911Immediately write the database to disk I<if it is dirty>.
1912
1913=cut
1914
1915our $DB;
1916
1917{
1918 my $path = cf::localdir . "/database.pst";
1919
1920 sub db_load() {
1921 $DB = stat $path ? Storable::retrieve $path : { };
1922 }
1923
1924 my $pid;
1925
1926 sub db_save() {
1927 waitpid $pid, 0 if $pid;
1928 if (0 == ($pid = fork)) {
1929 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path;
1932 cf::_exit 0 if defined $pid;
1933 }
1934 }
1935
1936 my $dirty;
1937
1938 sub db_sync() {
1939 db_save if $dirty;
1940 undef $dirty;
1941 }
1942
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1944 db_sync;
1945 }); 3186 };
3187 cf::cede_to_tick;
1946 3188
1947 sub db_dirty() {
1948 $dirty = 1;
1949 $idle->start;
1950 } 3189 {
3190 my $faces = $facedata->{faceinfo};
1951 3191
1952 sub db_get($;$) { 3192 while (my ($face, $info) = each %$faces) {
1953 @_ >= 2 3193 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1954 ? $DB->{$_[0]}{$_[1]}
1955 : ($DB->{$_[0]} ||= { })
1956 }
1957 3194
1958 sub db_put($$;$) { 3195 cf::face::set_visibility $idx, $info->{visibility};
1959 if (@_ >= 3) { 3196 cf::face::set_magicmap $idx, $info->{magicmap};
1960 $DB->{$_[0]}{$_[1]} = $_[2]; 3197 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1961 } else { 3198 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1962 $DB->{$_[0]} = $_[1];
1963 }
1964 db_dirty;
1965 }
1966 3199
1967 cf::global->attach ( 3200 cf::cede_to_tick;
1968 prio => 10000,
1969 on_cleanup => sub {
1970 db_sync;
1971 }, 3201 }
1972 );
1973}
1974 3202
1975############################################################################# 3203 while (my ($face, $info) = each %$faces) {
1976# the server's main() 3204 next unless $info->{smooth};
1977 3205
1978sub cfg_load { 3206 my $idx = cf::face::find $face
3207 or next;
3208
3209 if (my $smooth = cf::face::find $info->{smooth}) {
3210 cf::face::set_smooth $idx, $smooth;
3211 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3212 } else {
3213 warn "smooth face '$info->{smooth}' not found for face '$face'";
3214 }
3215
3216 cf::cede_to_tick;
3217 }
3218 }
3219
3220 {
3221 my $anims = $facedata->{animinfo};
3222
3223 while (my ($anim, $info) = each %$anims) {
3224 cf::anim::set $anim, $info->{frames}, $info->{facings};
3225 cf::cede_to_tick;
3226 }
3227
3228 cf::anim::invalidate_all; # d'oh
3229 }
3230
3231 {
3232 # TODO: for gcfclient pleasure, we should give resources
3233 # that gcfclient doesn't grok a >10000 face index.
3234 my $res = $facedata->{resource};
3235
3236 while (my ($name, $info) = each %$res) {
3237 if (defined $info->{type}) {
3238 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3239 my $data;
3240
3241 if ($info->{type} & 1) {
3242 # prepend meta info
3243
3244 my $meta = $enc->encode ({
3245 name => $name,
3246 %{ $info->{meta} || {} },
3247 });
3248
3249 $data = pack "(w/a*)*", $meta, $info->{data};
3250 } else {
3251 $data = $info->{data};
3252 }
3253
3254 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3255 cf::face::set_type $idx, $info->{type};
3256 } else {
3257 $RESOURCE{$name} = $info;
3258 }
3259
3260 cf::cede_to_tick;
3261 }
3262 }
3263
3264 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3265
3266 1
3267}
3268
3269cf::global->attach (on_resource_update => sub {
3270 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3271 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3272
3273 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3274 my $sound = $soundconf->{compat}[$_]
3275 or next;
3276
3277 my $face = cf::face::find "sound/$sound->[1]";
3278 cf::sound::set $sound->[0] => $face;
3279 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3280 }
3281
3282 while (my ($k, $v) = each %{$soundconf->{event}}) {
3283 my $face = cf::face::find "sound/$v";
3284 cf::sound::set $k => $face;
3285 }
3286 }
3287});
3288
3289register_exticmd fx_want => sub {
3290 my ($ns, $want) = @_;
3291
3292 while (my ($k, $v) = each %$want) {
3293 $ns->fx_want ($k, $v);
3294 }
3295};
3296
3297sub load_resource_file($) {
3298 my $guard = lock_acquire "load_resource_file";
3299
3300 my $status = load_resource_file_ $_[0];
3301 get_slot 0.1, 100;
3302 cf::arch::commit_load;
3303
3304 $status
3305}
3306
3307sub reload_regions {
3308 # HACK to clear player env face cache, we need some signal framework
3309 # for this (global event?)
3310 %ext::player_env::MUSIC_FACE_CACHE = ();
3311
3312 load_resource_file "$MAPDIR/regions"
3313 or die "unable to load regions file\n";
3314
3315 for (cf::region::list) {
3316 $_->{match} = qr/$_->{match}/
3317 if exists $_->{match};
3318 }
3319}
3320
3321sub reload_facedata {
3322 load_facedata "$DATADIR/facedata"
3323 or die "unable to load facedata\n";
3324}
3325
3326sub reload_archetypes {
3327 load_resource_file "$DATADIR/archetypes"
3328 or die "unable to load archetypes\n";
3329}
3330
3331sub reload_treasures {
3332 load_resource_file "$DATADIR/treasures"
3333 or die "unable to load treasurelists\n";
3334}
3335
3336sub reload_resources {
3337 warn "reloading resource files...\n";
3338
3339 reload_facedata;
3340 reload_archetypes;
3341 reload_regions;
3342 reload_treasures;
3343
3344 warn "finished reloading resource files\n";
3345}
3346
3347sub reload_config {
1979 open my $fh, "<:utf8", cf::confdir . "/config" 3348 open my $fh, "<:utf8", "$CONFDIR/config"
1980 or return; 3349 or return;
1981 3350
1982 local $/; 3351 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 3352 *CFG = YAML::Load <$fh>;
3353
3354 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3355
3356 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3357 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3358
3359 if (exists $CFG{mlockall}) {
3360 eval {
3361 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3362 and die "WARNING: m(un)lockall failed: $!\n";
3363 };
3364 warn $@ if $@;
3365 }
3366}
3367
3368sub pidfile() {
3369 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3370 or die "$PIDFILE: $!";
3371 flock $fh, &Fcntl::LOCK_EX
3372 or die "$PIDFILE: flock: $!";
3373 $fh
3374}
3375
3376# make sure only one server instance is running at any one time
3377sub atomic {
3378 my $fh = pidfile;
3379
3380 my $pid = <$fh>;
3381 kill 9, $pid if $pid > 0;
3382
3383 seek $fh, 0, 0;
3384 print $fh $$;
1984} 3385}
1985 3386
1986sub main { 3387sub main {
3388 cf::init_globals; # initialise logging
3389
3390 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3391 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3392 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3393 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3394
3395 cf::init_experience;
3396 cf::init_anim;
3397 cf::init_attackmess;
3398 cf::init_dynamic;
3399
3400 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3401
1987 # we must not ever block the main coroutine 3402 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 3403 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3404 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub { 3405 (async {
1991 Event::one_event; 3406 $Coro::current->{desc} = "IDLE BUG HANDLER";
1992 })->(); 3407 EV::loop EV::LOOP_ONESHOT;
3408 })->prio (Coro::PRIO_MAX);
1993 }; 3409 };
1994 3410
1995 cfg_load; 3411 evthread_start IO::AIO::poll_fileno;
1996 db_load; 3412
3413 cf::sync_job {
3414 reload_resources;
3415 reload_config;
3416 db_init;
3417
3418 cf::load_settings;
3419 cf::load_materials;
3420 cf::init_uuid;
3421 cf::init_signals;
3422 cf::init_commands;
3423 cf::init_skills;
3424
3425 cf::init_beforeplay;
3426
3427 atomic;
3428
1997 load_extensions; 3429 load_extensions;
3430
3431 utime time, time, $RUNTIMEFILE;
3432
3433 # no (long-running) fork's whatsoever before this point(!)
3434 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3435
3436 (pop @POST_INIT)->(0) while @POST_INIT;
3437 };
3438
1998 Event::loop; 3439 EV::loop;
1999} 3440}
2000 3441
2001############################################################################# 3442#############################################################################
2002# initialisation 3443# initialisation and cleanup
2003 3444
3445# install some emergency cleanup handlers
3446BEGIN {
3447 our %SIGWATCHER = ();
3448 for my $signal (qw(INT HUP TERM)) {
3449 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3450 cf::cleanup "SIG$signal";
3451 };
3452 }
3453}
3454
3455sub write_runtime_sync {
3456 # first touch the runtime file to show we are still running:
3457 # the fsync below can take a very very long time.
3458
3459 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3460
3461 my $guard = cf::lock_acquire "write_runtime";
3462
3463 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3464 or return;
3465
3466 my $value = $cf::RUNTIME + 90 + 10;
3467 # 10 is the runtime save interval, for a monotonic clock
3468 # 60 allows for the watchdog to kill the server.
3469
3470 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3471 and return;
3472
3473 # always fsync - this file is important
3474 aio_fsync $fh
3475 and return;
3476
3477 # touch it again to show we are up-to-date
3478 aio_utime $fh, undef, undef;
3479
3480 close $fh
3481 or return;
3482
3483 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3484 and return;
3485
3486 warn "runtime file written.\n";
3487
3488 1
3489}
3490
3491our $uuid_lock;
3492our $uuid_skip;
3493
3494sub write_uuid_sync($) {
3495 $uuid_skip ||= $_[0];
3496
3497 return if $uuid_lock;
3498 local $uuid_lock = 1;
3499
3500 my $uuid = "$LOCALDIR/uuid";
3501
3502 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3503 or return;
3504
3505 my $value = uuid_seq uuid_cur;
3506
3507 unless ($value) {
3508 warn "cowardly refusing to write zero uuid value!\n";
3509 return;
3510 }
3511
3512 my $value = uuid_str $value + $uuid_skip;
3513 $uuid_skip = 0;
3514
3515 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3516 and return;
3517
3518 # always fsync - this file is important
3519 aio_fsync $fh
3520 and return;
3521
3522 close $fh
3523 or return;
3524
3525 aio_rename "$uuid~", $uuid
3526 and return;
3527
3528 warn "uuid file written ($value).\n";
3529
3530 1
3531
3532}
3533
3534sub write_uuid($$) {
3535 my ($skip, $sync) = @_;
3536
3537 $sync ? write_uuid_sync $skip
3538 : async { write_uuid_sync $skip };
3539}
3540
3541sub emergency_save() {
3542 my $freeze_guard = cf::freeze_mainloop;
3543
3544 warn "emergency_perl_save: enter\n";
3545
3546 cf::sync_job {
3547 # this is a trade-off: we want to be very quick here, so
3548 # save all maps without fsync, and later call a global sync
3549 # (which in turn might be very very slow)
3550 local $USE_FSYNC = 0;
3551
3552 # use a peculiar iteration method to avoid tripping on perl
3553 # refcount bugs in for. also avoids problems with players
3554 # and maps saved/destroyed asynchronously.
3555 warn "emergency_perl_save: begin player save\n";
3556 for my $login (keys %cf::PLAYER) {
3557 my $pl = $cf::PLAYER{$login} or next;
3558 $pl->valid or next;
3559 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3560 $pl->save;
3561 }
3562 warn "emergency_perl_save: end player save\n";
3563
3564 warn "emergency_perl_save: begin map save\n";
3565 for my $path (keys %cf::MAP) {
3566 my $map = $cf::MAP{$path} or next;
3567 $map->valid or next;
3568 $map->save;
3569 }
3570 warn "emergency_perl_save: end map save\n";
3571
3572 warn "emergency_perl_save: begin database checkpoint\n";
3573 BDB::db_env_txn_checkpoint $DB_ENV;
3574 warn "emergency_perl_save: end database checkpoint\n";
3575
3576 warn "emergency_perl_save: begin write uuid\n";
3577 write_uuid_sync 1;
3578 warn "emergency_perl_save: end write uuid\n";
3579 };
3580
3581 warn "emergency_perl_save: starting sync()\n";
3582 IO::AIO::aio_sync sub {
3583 warn "emergency_perl_save: finished sync()\n";
3584 };
3585
3586 warn "emergency_perl_save: leave\n";
3587}
3588
3589sub post_cleanup {
3590 my ($make_core) = @_;
3591
3592 warn Carp::longmess "post_cleanup backtrace"
3593 if $make_core;
3594
3595 my $fh = pidfile;
3596 unlink $PIDFILE if <$fh> == $$;
3597}
3598
3599# a safer delete_package, copied from Symbol
3600sub clear_package($) {
3601 my $pkg = shift;
3602
3603 # expand to full symbol table name if needed
3604 unless ($pkg =~ /^main::.*::$/) {
3605 $pkg = "main$pkg" if $pkg =~ /^::/;
3606 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3607 $pkg .= '::' unless $pkg =~ /::$/;
3608 }
3609
3610 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3611 my $stem_symtab = *{$stem}{HASH};
3612
3613 defined $stem_symtab and exists $stem_symtab->{$leaf}
3614 or return;
3615
3616 # clear all symbols
3617 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3618 for my $name (keys %$leaf_symtab) {
3619 _gv_clear *{"$pkg$name"};
3620# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3621 }
3622 warn "cleared package $pkg\n";#d#
3623}
3624
2004sub reload() { 3625sub do_reload_perl() {
2005 # can/must only be called in main 3626 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 3627 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 3628 warn "can only reload from main coroutine";
2008 return; 3629 return;
2009 } 3630 }
2010 3631
3632 return if $RELOAD++;
3633
3634 my $t1 = EV::time;
3635
3636 while ($RELOAD) {
2011 warn "reloading..."; 3637 warn "reloading...";
2012 3638
2013 local $FREEZE = 1; 3639 warn "entering sync_job";
3640
3641 cf::sync_job {
3642 cf::write_runtime_sync; # external watchdog should not bark
2014 cf::emergency_save; 3643 cf::emergency_save;
3644 cf::write_runtime_sync; # external watchdog should not bark
2015 3645
2016 eval { 3646 warn "syncing database to disk";
3647 BDB::db_env_txn_checkpoint $DB_ENV;
3648
2017 # if anything goes wrong in here, we should simply crash as we already saved 3649 # if anything goes wrong in here, we should simply crash as we already saved
2018 3650
2019 # cancel all watchers 3651 warn "flushing outstanding aio requests";
2020 for (Event::all_watchers) { 3652 while (IO::AIO::nreqs || BDB::nreqs) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 3653 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2022 }
2023
2024 # cancel all extension coros
2025 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = ();
2027
2028 # unload all extensions
2029 for (@exts) {
2030 warn "unloading <$_>";
2031 unload_extension $_;
2032 }
2033
2034 # unload all modules loaded from $LIBDIR
2035 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037
2038 warn "removing <$k>";
2039 delete $INC{$k};
2040
2041 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g;
2043
2044 if (my $cb = $k->can ("unload_module")) {
2045 $cb->();
2046 } 3654 }
2047 3655
2048 Symbol::delete_package $k; 3656 warn "cancelling all extension coros";
3657 $_->cancel for values %EXT_CORO;
3658 %EXT_CORO = ();
3659
3660 warn "removing commands";
3661 %COMMAND = ();
3662
3663 warn "removing ext/exti commands";
3664 %EXTCMD = ();
3665 %EXTICMD = ();
3666
3667 warn "unloading/nuking all extensions";
3668 for my $pkg (@EXTS) {
3669 warn "... unloading $pkg";
3670
3671 if (my $cb = $pkg->can ("unload")) {
3672 eval {
3673 $cb->($pkg);
3674 1
3675 } or warn "$pkg unloaded, but with errors: $@";
3676 }
3677
3678 warn "... clearing $pkg";
3679 clear_package $pkg;
2049 } 3680 }
2050 3681
2051 # sync database to disk 3682 warn "unloading all perl modules loaded from $LIBDIR";
2052 cf::db_sync; 3683 while (my ($k, $v) = each %INC) {
2053 IO::AIO::flush; 3684 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2054 3685
3686 warn "... unloading $k";
3687 delete $INC{$k};
3688
3689 $k =~ s/\.pm$//;
3690 $k =~ s/\//::/g;
3691
3692 if (my $cb = $k->can ("unload_module")) {
3693 $cb->();
3694 }
3695
3696 clear_package $k;
3697 }
3698
2055 # get rid of safe::, as good as possible 3699 warn "getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 3700 clear_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3701 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 3702
2059 # remove register_script_function callbacks 3703 warn "unloading cf.pm \"a bit\"";
2060 # TODO
2061
2062 # unload cf.pm "a bit"
2063 delete $INC{"cf.pm"}; 3704 delete $INC{"cf.pm"};
3705 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2064 3706
2065 # don't, removes xs symbols, too, 3707 # don't, removes xs symbols, too,
2066 # and global variables created in xs 3708 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 3709 #clear_package __PACKAGE__;
2068 3710
2069 # reload cf.pm 3711 warn "unload completed, starting to reload now";
3712
2070 warn "reloading cf.pm"; 3713 warn "reloading cf.pm";
2071 require cf; 3714 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3715 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 3716
2074 # load config and database again 3717 warn "loading config and database again";
2075 cf::cfg_load; 3718 cf::reload_config;
2076 cf::db_load;
2077 3719
2078 # load extensions
2079 warn "load extensions"; 3720 warn "loading extensions";
2080 cf::load_extensions; 3721 cf::load_extensions;
2081 3722
2082 # reattach attachments to objects 3723 if ($REATTACH_ON_RELOAD) {
3724 warn "reattaching attachments to objects/players";
3725 _global_reattach; # objects, sockets
3726 warn "reattaching attachments to maps";
3727 reattach $_ for values %MAP;
3728 warn "reattaching attachments to players";
3729 reattach $_ for values %PLAYER;
3730 }
3731
3732 warn "running post_init jobs";
3733 (pop @POST_INIT)->(1) while @POST_INIT;
3734
3735 warn "leaving sync_job";
3736
3737 1
3738 } or do {
3739 warn $@;
3740 cf::cleanup "error while reloading, exiting.";
3741 };
3742
2083 warn "reattach"; 3743 warn "reloaded";
2084 _global_reattach; 3744 --$RELOAD;
3745 }
3746
3747 $t1 = EV::time - $t1;
3748 warn "reload completed in ${t1}s\n";
3749};
3750
3751our $RELOAD_WATCHER; # used only during reload
3752
3753sub reload_perl() {
3754 # doing reload synchronously and two reloads happen back-to-back,
3755 # coro crashes during coro_state_free->destroy here.
3756
3757 $RELOAD_WATCHER ||= cf::async {
3758 Coro::AIO::aio_wait cache_extensions;
3759
3760 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3761 do_reload_perl;
3762 undef $RELOAD_WATCHER;
3763 };
2085 }; 3764 };
2086
2087 if ($@) {
2088 warn $@;
2089 warn "error while reloading, exiting.";
2090 exit 1;
2091 }
2092
2093 warn "reloaded successfully";
2094};
2095
2096#############################################################################
2097
2098unless ($LINK_MAP) {
2099 $LINK_MAP = cf::map::new;
2100
2101 $LINK_MAP->width (41);
2102 $LINK_MAP->height (41);
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2,
2111 cb => sub {
2112 $_[0]->w->cancel;
2113
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 });
2132
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137} 3765}
2138
2139register "<global>", __PACKAGE__;
2140 3766
2141register_command "reload" => sub { 3767register_command "reload" => sub {
2142 my ($who, $arg) = @_; 3768 my ($who, $arg) = @_;
2143 3769
2144 if ($who->flag (FLAG_WIZ)) { 3770 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload.");
2146 reload;
2147 $who->message ("end of reload."); 3771 $who->message ("reloading server.");
3772 async {
3773 $Coro::current->{desc} = "perl_reload";
3774 reload_perl;
3775 };
2148 } 3776 }
2149}; 3777};
2150 3778
2151unshift @INC, $LIBDIR; 3779unshift @INC, $LIBDIR;
2152 3780
2153$TICK_WATCHER = Event->timer ( 3781my $bug_warning = 0;
2154 reentrant => 0, 3782
2155 prio => 0, 3783our @WAIT_FOR_TICK;
2156 at => $NEXT_TICK || $TICK, 3784our @WAIT_FOR_TICK_BEGIN;
2157 data => WF_AUTOCANCEL, 3785
2158 cb => sub { 3786sub wait_for_tick {
2159 unless ($FREEZE) { 3787 return if tick_inhibit || $Coro::current == $Coro::main;
3788
3789 my $signal = new Coro::Signal;
3790 push @WAIT_FOR_TICK, $signal;
3791 $signal->wait;
3792}
3793
3794sub wait_for_tick_begin {
3795 return if tick_inhibit || $Coro::current == $Coro::main;
3796
3797 my $signal = new Coro::Signal;
3798 push @WAIT_FOR_TICK_BEGIN, $signal;
3799 $signal->wait;
3800}
3801
3802sub tick {
3803 if ($Coro::current != $Coro::main) {
3804 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3805 unless ++$bug_warning > 10;
3806 return;
3807 }
3808
2160 cf::server_tick; # one server iteration 3809 cf::server_tick; # one server iteration
2161 $RUNTIME += $TICK;
2162 }
2163 3810
2164 $NEXT_TICK += $TICK; 3811 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2165 3812 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2166 # if we are delayed by four ticks or more, skip them all 3813 Coro::async_pool {
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3814 $Coro::current->{desc} = "runtime saver";
2168
2169 $TICK_WATCHER->at ($NEXT_TICK);
2170 $TICK_WATCHER->start;
2171 },
2172);
2173
2174IO::AIO::max_poll_time $TICK * 0.2;
2175
2176Event->io (
2177 fd => IO::AIO::poll_fileno,
2178 poll => 'r',
2179 prio => 5,
2180 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb,
2182);
2183
2184Event->timer (
2185 data => WF_AUTOCANCEL,
2186 after => 0,
2187 interval => 10,
2188 cb => sub {
2189 (Coro::unblock_sub {
2190 write_runtime 3815 write_runtime_sync
2191 or warn "ERROR: unable to write runtime file: $!"; 3816 or warn "ERROR: unable to write runtime file: $!";
2192 })->(); 3817 };
2193 }, 3818 }
2194); 3819
3820 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3821 $sig->send;
3822 }
3823 while (my $sig = shift @WAIT_FOR_TICK) {
3824 $sig->send;
3825 }
3826
3827 $LOAD = ($NOW - $TICK_START) / $TICK;
3828 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3829
3830 if (0) {
3831 if ($NEXT_TICK) {
3832 my $jitter = $TICK_START - $NEXT_TICK;
3833 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3834 warn "jitter $JITTER\n";#d#
3835 }
3836 }
3837}
3838
3839{
3840 # configure BDB
3841
3842 BDB::min_parallel 8;
3843 BDB::max_poll_reqs $TICK * 0.1;
3844 $AnyEvent::BDB::WATCHER->priority (1);
3845
3846 unless ($DB_ENV) {
3847 $DB_ENV = BDB::db_env_create;
3848 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3849 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3850 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3851 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3852 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3853
3854 cf::sync_job {
3855 eval {
3856 BDB::db_env_open
3857 $DB_ENV,
3858 $BDBDIR,
3859 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3860 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3861 0666;
3862
3863 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3864 };
3865
3866 cf::cleanup "db_env_open(db): $@" if $@;
3867 };
3868 }
3869
3870 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3871 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3872 };
3873 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3874 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3875 };
3876 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3877 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3878 };
3879}
3880
3881{
3882 # configure IO::AIO
3883
3884 IO::AIO::min_parallel 8;
3885 IO::AIO::max_poll_time $TICK * 0.1;
3886 undef $AnyEvent::AIO::WATCHER;
3887}
3888
3889my $_log_backtrace;
3890
3891sub _log_backtrace {
3892 my ($msg, @addr) = @_;
3893
3894 $msg =~ s/\n//;
3895
3896 # limit the # of concurrent backtraces
3897 if ($_log_backtrace < 2) {
3898 ++$_log_backtrace;
3899 my $perl_bt = Carp::longmess $msg;
3900 async {
3901 $Coro::current->{desc} = "abt $msg";
3902
3903 my @bt = fork_call {
3904 @addr = map { sprintf "%x", $_ } @addr;
3905 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3906 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3907 or die "addr2line: $!";
3908
3909 my @funcs;
3910 my @res = <$fh>;
3911 chomp for @res;
3912 while (@res) {
3913 my ($func, $line) = splice @res, 0, 2, ();
3914 push @funcs, "[$func] $line";
3915 }
3916
3917 @funcs
3918 };
3919
3920 LOG llevInfo, "[ABT] $perl_bt\n";
3921 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3922 LOG llevInfo, "[ABT] $_\n" for @bt;
3923 --$_log_backtrace;
3924 };
3925 } else {
3926 LOG llevInfo, "[ABT] $msg\n";
3927 LOG llevInfo, "[ABT] [suppressed]\n";
3928 }
3929}
3930
3931# load additional modules
3932require "cf/$_.pm" for @EXTRA_MODULES;
3933
3934END { cf::emergency_save }
2195 3935
21961 39361
2197 3937

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