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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.125 by root, Tue Jan 2 23:06:39 2007 UTC vs.
Revision 1.385 by root, Fri Oct 12 19:13:26 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Socket;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
13use Storable ();
12 14
13use Coro 3.3; 15use Coro 4.1 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
20use Digest::MD5; 29use Digest::MD5;
21use Fcntl; 30use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.51 ();
24use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
25 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
27 44
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
30 47
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 49
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 51
35our %COMMAND = (); 52our %COMMAND = ();
36our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
38 60
61our $RELOAD; # number of reloads so far
39our @EVENT; 62our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 63
42our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 80our $NEXT_TICK;
45our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
46 89
47our %CFG; 90our %CFG;
48 91
49our $UPTIME; $UPTIME ||= time; 92our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 93our $RUNTIME;
51 94
52our %MAP; # all maps 95our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 96our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 97our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 98
56our %EXT_CORO; 99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
57 105
58binmode STDOUT; 106binmode STDOUT;
59binmode STDERR; 107binmode STDERR;
60 108
61# read virtual server time, if available 109# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 111 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 112 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 113 $RUNTIME = <$fh> + 0.;
66} 114}
67 115
68mkdir cf::localdir; 116mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 118
74# a special map that is always available 119our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 120
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 121sub cf::map::normalise;
78 122
79############################################################################# 123#############################################################################
80 124
81=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
82 126
89=item $cf::RUNTIME 133=item $cf::RUNTIME
90 134
91The time this server has run, starts at 0 and is increased by $cf::TICK on 135The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 136every server tick.
93 137
94=item $cf::LIBDIR 138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 141
96The perl library directory, where extensions and cf-specific modules can 142Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
98 146
99=item $cf::NOW 147=item $cf::NOW
100 148
101The time of the last (current) server tick. 149The time of the last (current) server tick.
102 150
103=item $cf::TICK 151=item $cf::TICK
104 152
105The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
106 164
107=item %cf::CFG 165=item %cf::CFG
108 166
109Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
111 181
112=back 182=back
113 183
114=cut 184=cut
115 185
116BEGIN { 186BEGIN {
117 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 188 my $msg = join "", @_;
119 utf8::encode $msg;
120 189
121 $msg .= "\n" 190 $msg .= "\n"
122 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
123 192
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194
124 LOG llevError, "cfperl: $msg"; 195 LOG llevError, $msg;
125 }; 196 };
126} 197}
127 198
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 206
135# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 208# within the Safe compartment.
137for my $pkg (qw( 209for my $pkg (qw(
138 cf::global cf::attachable 210 cf::global cf::attachable
147 219
148$Event::DIED = sub { 220$Event::DIED = sub {
149 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
150}; 222};
151 223
152my %ext_pkg; 224#############################################################################
153my @exts;
154my @hook;
155 225
156=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
157 227
158=over 4 228=over 4
159 229
160=cut 230=item dumpval $ref
161 231
162use JSON::Syck (); # TODO# replace by JSON::PC once working 232=cut
233
234sub dumpval {
235 eval {
236 local $SIG{__DIE__};
237 my $d;
238 if (1) {
239 $d = new Data::Dumper([$_[0]], ["*var"]);
240 $d->Terse(1);
241 $d->Indent(2);
242 $d->Quotekeys(0);
243 $d->Useqq(1);
244 #$d->Bless(...);
245 $d->Seen($_[1]) if @_ > 1;
246 $d = $d->Dump();
247 }
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d
250 } || "[unable to dump $_[0]: '$@']";
251}
163 252
164=item $ref = cf::from_json $json 253=item $ref = cf::from_json $json
165 254
166Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
167 256
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 257=item $json = cf::to_json $ref
176 258
177Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
178 260
179=cut 261=cut
180 262
181sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 264
186=item my $guard = cf::guard { BLOCK } 265sub to_json ($) { $json_coder->encode ($_[0]) }
187 266sub from_json ($) { $json_coder->decode ($_[0]) }
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207 267
208=item cf::lock_wait $string 268=item cf::lock_wait $string
209 269
210Wait until the given lock is available. See cf::lock_acquire. 270Wait until the given lock is available. See cf::lock_acquire.
211 271
212=item my $lock = cf::lock_acquire $string 272=item my $lock = cf::lock_acquire $string
213 273
214Wait until the given lock is available and then acquires it and returns 274Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 276for example when the coroutine gets canceled), the lock is automatically
217returned. 277returned.
218 278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
219Lock names should begin with a unique identifier (for example, find_map 282Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 283uses map_find and cf::map::load uses map_load).
284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
221 288
222=cut 289=cut
223 290
224our %LOCK; 291our %LOCK;
292our %LOCKER;#d#
225 293
226sub lock_wait($) { 294sub lock_wait($) {
227 my ($key) = @_; 295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
228 301
229 # wait for lock, if any 302 # wait for lock, if any
230 while ($LOCK{$key}) { 303 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current; 304 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule; 305 Coro::schedule;
238 311
239 # wait, to be sure we are not locked 312 # wait, to be sure we are not locked
240 lock_wait $key; 313 lock_wait $key;
241 314
242 $LOCK{$key} = []; 315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
243 317
244 cf::guard { 318 Coro::guard {
319 delete $LOCKER{$key};#d#
245 # wake up all waiters, to be on the safe side 320 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 321 $_->ready for @{ delete $LOCK{$key} };
247 } 322 }
248} 323}
249 324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
331sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active;
333
334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339}
340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 $Coro::current->desc ("timeslot manager");
360
361 my $signal = new Coro::Signal;
362
363 while () {
364 next_job:
365 my $avail = cf::till_tick;
366 if ($avail > 0.01) {
367 for (0 .. $#SLOT_QUEUE) {
368 if ($SLOT_QUEUE[$_][0] < $avail) {
369 my $job = splice @SLOT_QUEUE, $_, 1, ();
370 $job->[2]->send;
371 Coro::cede;
372 goto next_job;
373 }
374 }
375 }
376
377 if (@SLOT_QUEUE) {
378 # we do not use wait_for_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait;
381 } else {
382 Coro::schedule;
383 }
384 }
385};
386
387sub get_slot($;$$) {
388 my ($time, $pri, $name) = @_;
389
390 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal;
392
393 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
394 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
395 $SLOT_QUEUE->ready;
396 $sig->wait;
397}
398
399=item cf::async { BLOCK }
400
401Currently the same as Coro::async_pool, meaning you cannot use
402C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
403thing you are allowed to do is call C<prio> on it.
404
405=cut
406
407BEGIN { *async = \&Coro::async_pool }
408
250=item cf::sync_job { BLOCK } 409=item cf::sync_job { BLOCK }
251 410
252The design of crossfire+ requires that the main coro ($Coro::main) is 411The design of Crossfire TRT requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 412is always able to handle events or runnable, as Crossfire TRT is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable.
255 415
256If it must be done, put the blocking parts into C<sync_job>. This will run 416If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 417the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 418server will be frozen during this time, so the block should either finish
259fast or be very important. 419fast or be very important.
262 422
263sub sync_job(&) { 423sub sync_job(&) {
264 my ($job) = @_; 424 my ($job) = @_;
265 425
266 if ($Coro::current == $Coro::main) { 426 if ($Coro::current == $Coro::main) {
427 my $time = Event::time;
428
267 # this is the main coro, too bad, we have to block 429 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 430 # till the operation succeeds, freezing the server :/
269 431
432 LOG llevError, Carp::longmess "sync job";#d#
433
270 # TODO: use suspend/resume instead 434 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 435 # (but this is cancel-safe)
272 local $FREEZE = 1; 436 my $freeze_guard = freeze_mainloop;
273 437
274 my $busy = 1; 438 my $busy = 1;
275 my @res; 439 my @res;
276 440
277 (Coro::async { 441 (async {
442 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 443 @res = eval { $job->() };
279 warn $@ if $@; 444 warn $@ if $@;
280 undef $busy; 445 undef $busy;
281 })->prio (Coro::PRIO_MAX); 446 })->prio (Coro::PRIO_MAX);
282 447
283 while ($busy) { 448 while ($busy) {
284 Coro::cede_notself; 449 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 450 }
451
452 $time = Event::time - $time;
453
454 LOG llevError | logBacktrace, Carp::longmess "long sync job"
455 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
456
457 $tick_start += $time; # do not account sync jobs to server load
287 458
288 wantarray ? @res : $res[0] 459 wantarray ? @res : $res[0]
289 } else { 460 } else {
290 # we are in another coroutine, how wonderful, everything just works 461 # we are in another coroutine, how wonderful, everything just works
291 462
292 $job->() 463 $job->()
293 } 464 }
294} 465}
295 466
296=item $coro = cf::coro { BLOCK } 467=item $coro = cf::async_ext { BLOCK }
297 468
298Creates and returns a new coro. This coro is automcatially being canceled 469Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 470extension calling this is being unloaded.
300 471
301=cut 472=cut
302 473
303sub coro(&) { 474sub async_ext(&) {
304 my $cb = shift; 475 my $cb = shift;
305 476
306 my $coro; $coro = async { 477 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 478
313 $coro->on_destroy (sub { 479 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 480 delete $EXT_CORO{$coro+0};
315 }); 481 });
316 $EXT_CORO{$coro+0} = $coro; 482 $EXT_CORO{$coro+0} = $coro;
317 483
318 $coro 484 $coro
319} 485}
320 486
321sub write_runtime { 487=item fork_call { }, $args
322 my $runtime = cf::localdir . "/runtime";
323 488
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 489Executes the given code block with the given arguments in a seperate
325 or return; 490process, returning the results. Everything must be serialisable with
491Coro::Storable. May, of course, block. Note that the executed sub may
492never block itself or use any form of Event handling.
326 493
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 494=cut
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330 495
331 aio_fsync $fh 496sub fork_call(&@) {
332 and return; 497 my ($cb, @args) = @_;
333 498
334 close $fh 499 # we seemingly have to make a local copy of the whole thing,
335 or return; 500 # otherwise perl prematurely frees the stuff :/
501 # TODO: investigate and fix (likely this will be rather laborious)
336 502
337 aio_rename "$runtime~", $runtime 503 my @res = Coro::Util::fork_eval {
338 and return; 504 reset_signals;
505 &$cb
506 }, @args;
339 507
508 wantarray ? @res : $res[-1]
509}
510
511=item $value = cf::db_get $family => $key
512
513Returns a single value from the environment database.
514
515=item cf::db_put $family => $key => $value
516
517Stores the given C<$value> in the family. It can currently store binary
518data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
519
520=item $db = cf::db_table "name"
521
522Create and/or open a new database table. The string must not be "db" and must be unique
523within each server.
524
525=cut
526
527sub db_table($) {
528 my ($name) = @_;
529 my $db = BDB::db_create $DB_ENV;
530
531 eval {
532 $db->set_flags (BDB::CHKSUM);
533
534 utf8::encode $name;
535 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
536 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
537 cf::cleanup "db_open(db): $!" if $!;
538 };
539 cf::cleanup "db_open(db): $@" if $@;
540
541 $db
542}
543
544our $DB;
545
546sub db_init {
547 cf::sync_job {
548 $DB ||= db_table "db";
549 };
550}
551
552sub db_get($$) {
553 my $key = "$_[0]/$_[1]";
554
555 cf::sync_job {
556 BDB::db_get $DB, undef, $key, my $data;
557
558 $! ? ()
559 : $data
340 1 560 }
561}
562
563sub db_put($$$) {
564 BDB::dbreq_pri 4;
565 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
566}
567
568=item cf::cache $id => [$paths...], $processversion => $process
569
570Generic caching function that returns the value of the resource $id,
571caching and regenerating as required.
572
573This function can block.
574
575=cut
576
577sub cache {
578 my ($id, $src, $processversion, $process) = @_;
579
580 my $meta =
581 join "\x00",
582 $processversion,
583 map {
584 aio_stat $_
585 and Carp::croak "$_: $!";
586
587 ($_, (stat _)[7,9])
588 } @$src;
589
590 my $dbmeta = db_get cache => "$id/meta";
591 if ($dbmeta ne $meta) {
592 # changed, we may need to process
593
594 my @data;
595 my $md5;
596
597 for (0 .. $#$src) {
598 0 <= aio_load $src->[$_], $data[$_]
599 or Carp::croak "$src->[$_]: $!";
600 }
601
602 # if processing is expensive, check
603 # checksum first
604 if (1) {
605 $md5 =
606 join "\x00",
607 $processversion,
608 map {
609 cf::cede_to_tick;
610 ($src->[$_], Digest::MD5::md5_hex $data[$_])
611 } 0.. $#$src;
612
613
614 my $dbmd5 = db_get cache => "$id/md5";
615 if ($dbmd5 eq $md5) {
616 db_put cache => "$id/meta", $meta;
617
618 return db_get cache => "$id/data";
619 }
620 }
621
622 my $t1 = Time::HiRes::time;
623 my $data = $process->(\@data);
624 my $t2 = Time::HiRes::time;
625
626 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
627
628 db_put cache => "$id/data", $data;
629 db_put cache => "$id/md5" , $md5;
630 db_put cache => "$id/meta", $meta;
631
632 return $data;
633 }
634
635 db_get cache => "$id/data"
636}
637
638=item cf::datalog type => key => value, ...
639
640Log a datalog packet of the given type with the given key-value pairs.
641
642=cut
643
644sub datalog($@) {
645 my ($type, %kv) = @_;
646 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
341} 647}
342 648
343=back 649=back
344 650
345=cut 651=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 652
467############################################################################# 653#############################################################################
468 654
469=head2 ATTACHABLE OBJECTS 655=head2 ATTACHABLE OBJECTS
470 656
472attach callbacks/event handlers (a collection of which is called an "attachment") 658attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods. 659to it. All such attachable objects support the following methods.
474 660
475In the following description, CLASS can be any of C<global>, C<object> 661In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in 662C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+). 663Crossfire TRT).
478 664
479=over 4 665=over 4
480 666
481=item $attachable->attach ($attachment, key => $value...) 667=item $attachable->attach ($attachment, key => $value...)
482 668
596our @CB_TYPE = (); # registry for type (cf-object class) based events 782our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 783our @CB_MAP = ();
598 784
599my %attachment; 785my %attachment;
600 786
787sub cf::attachable::thawer_merge {
788 # simply override everything except _meta
789 local $_[0]{_meta};
790 %{$_[0]} = %{$_[1]};
791}
792
601sub _attach_cb($$$$) { 793sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 794 my ($registry, $event, $prio, $cb) = @_;
603 795
604 use sort 'stable'; 796 use sort 'stable';
605 797
639 $registry = $CB_TYPE[$object_type] ||= []; 831 $registry = $CB_TYPE[$object_type] ||= [];
640 832
641 } elsif ($type eq "subtype") { 833 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type"; 834 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg; 835 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 836 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
645 837
646 } elsif ($type eq "package") { 838 } elsif ($type eq "package") {
647 my $pkg = shift @arg; 839 my $pkg = shift @arg;
648 840
649 while (my ($name, $id) = each %cb_id) { 841 while (my ($name, $id) = each %cb_id) {
678 _attach $registry, $klass, @attach; 870 _attach $registry, $klass, @attach;
679 } 871 }
680 872
681 $obj->{$name} = \%arg; 873 $obj->{$name} = \%arg;
682 } else { 874 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n"; 875 warn "object uses attachment '$name' which is not available, postponing.\n";
684 } 876 }
685 877
686 $obj->{_attachment}{$name} = undef; 878 $obj->{_attachment}{$name} = undef;
687} 879}
688 880
690 if (ref $_[0]) { 882 if (ref $_[0]) {
691 _object_attach @_; 883 _object_attach @_;
692 } else { 884 } else {
693 _attach shift->_attach_registry, @_; 885 _attach shift->_attach_registry, @_;
694 } 886 }
887 _recalc_want;
695}; 888};
696 889
697# all those should be optimised 890# all those should be optimised
698sub cf::attachable::detach { 891sub cf::attachable::detach {
699 my ($obj, $name) = @_; 892 my ($obj, $name) = @_;
702 delete $obj->{_attachment}{$name}; 895 delete $obj->{_attachment}{$name};
703 reattach ($obj); 896 reattach ($obj);
704 } else { 897 } else {
705 Carp::croak "cannot, currently, detach class attachments"; 898 Carp::croak "cannot, currently, detach class attachments";
706 } 899 }
900 _recalc_want;
707}; 901};
708 902
709sub cf::attachable::attached { 903sub cf::attachable::attached {
710 my ($obj, $name) = @_; 904 my ($obj, $name) = @_;
711 905
726 "; 920 ";
727 die if $@; 921 die if $@;
728} 922}
729 923
730our $override; 924our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 925our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732 926
733sub override { 927sub override {
734 $override = 1; 928 $override = 1;
735 @invoke_results = (); 929 @INVOKE_RESULTS = (@_);
736} 930}
737 931
738sub do_invoke { 932sub do_invoke {
739 my $event = shift; 933 my $event = shift;
740 my $callbacks = shift; 934 my $callbacks = shift;
741 935
742 @invoke_results = (); 936 @INVOKE_RESULTS = ();
743 937
744 local $override; 938 local $override;
745 939
746 for (@$callbacks) { 940 for (@$callbacks) {
747 eval { &{$_->[1]} }; 941 eval { &{$_->[1]} };
764 958
765Generate an object-specific event with the given arguments. 959Generate an object-specific event with the given arguments.
766 960
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 961This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override 962removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly). 963results (if you must, access C<@cf::INVOKE_RESULTS> directly).
770 964
771=back 965=back
772 966
773=cut 967=cut
774 968
775############################################################################# 969#############################################################################
776# object support 970# object support
971#
972
973sub _can_merge {
974 my ($ob1, $ob2) = @_;
975
976 return 1;#d#
977
978 #todo#d# kill yourself and do some recursive checking manually without storable
979 sync_job {
980 my $guard = Coro::Storable::guard;
981 local $Storable::canonical = 1;
982 my $fob1 = Storable::freeze $ob1;
983 my $fob2 = Storable::freeze $ob2;
984 $fob1 eq $fob2
985 }
986}
777 987
778sub reattach { 988sub reattach {
779 # basically do the same as instantiate, without calling instantiate 989 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 990 my ($obj) = @_;
991
992 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 993
782 my $registry = $obj->registry; 994 my $registry = $obj->registry;
783 995
784 @$registry = (); 996 @$registry = ();
785 997
826sub object_freezer_save { 1038sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_; 1039 my ($filename, $rdata, $objs) = @_;
828 1040
829 sync_job { 1041 sync_job {
830 if (length $$rdata) { 1042 if (length $$rdata) {
1043 utf8::decode (my $decname = $filename);
831 warn sprintf "saving %s (%d,%d)\n", 1044 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs; 1045 $decname, length $$rdata, scalar @$objs;
833 1046
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1047 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 1048 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1049 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 1050 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 1051 close $fh;
839 1052
840 if (@$objs) { 1053 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1054 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 1055 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1056 my $data = Coro::Storable::blocking_nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 1057 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 1058 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 1059 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 1060 aio_rename "$filename.pst~", "$filename.pst";
848 } 1061 }
849 } else { 1062 } else {
850 aio_unlink "$filename.pst"; 1063 aio_unlink "$filename.pst";
856 } 1069 }
857 } else { 1070 } else {
858 aio_unlink $filename; 1071 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 1072 aio_unlink "$filename.pst";
860 } 1073 }
861 } 1074 };
862} 1075}
863 1076
864sub object_freezer_as_string { 1077sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 1078 my ($rdata, $objs) = @_;
866 1079
878 or return; 1091 or return;
879 1092
880 unless (aio_stat "$filename.pst") { 1093 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0 1094 (aio_load "$filename.pst", $av) >= 0
882 or return; 1095 or return;
883 $av = eval { (Storable::thaw $av)->{objs} };
884 }
885 1096
1097 my $st = eval { Coro::Storable::thaw $av }
1098 || eval { my $guard = Coro::Storable::guard; Storable::thaw $av }; #d# compatibility, remove
1099 $av = $st->{objs};
1100 }
1101
1102 utf8::decode (my $decname = $filename);
886 warn sprintf "loading %s (%d)\n", 1103 warn sprintf "loading %s (%d,%d)\n",
887 $filename, length $data, scalar @{$av || []};#d# 1104 $decname, length $data, scalar @{$av || []};
1105
888 return ($data, $av); 1106 ($data, $av)
889} 1107}
1108
1109=head2 COMMAND CALLBACKS
1110
1111=over 4
1112
1113=cut
890 1114
891############################################################################# 1115#############################################################################
892# command handling &c 1116# command handling &c
893 1117
894=item cf::register_command $name => \&callback($ob,$args); 1118=item cf::register_command $name => \&callback($ob,$args);
907 push @{ $COMMAND{$name} }, [$caller, $cb]; 1131 push @{ $COMMAND{$name} }, [$caller, $cb];
908} 1132}
909 1133
910=item cf::register_extcmd $name => \&callback($pl,$packet); 1134=item cf::register_extcmd $name => \&callback($pl,$packet);
911 1135
912Register a callbackf ro execution when the client sends an extcmd packet. 1136Register a callback for execution when the client sends an (synchronous)
1137extcmd packet. Ext commands will be processed in the order they are
1138received by the server, like other user commands. The first argument is
1139the logged-in player. Ext commands can only be processed after a player
1140has logged in successfully.
913 1141
914If the callback returns something, it is sent back as if reply was being 1142If the callback returns something, it is sent back as if reply was being
915called. 1143called.
916 1144
1145=item cf::register_exticmd $name => \&callback($ns,$packet);
1146
1147Register a callback for execution when the client sends an (asynchronous)
1148exticmd packet. Exti commands are processed by the server as soon as they
1149are received, i.e. out of order w.r.t. other commands. The first argument
1150is a client socket. Exti commands can be received anytime, even before
1151log-in.
1152
1153If the callback returns something, it is sent back as if reply was being
1154called.
1155
917=cut 1156=cut
918 1157
919sub register_extcmd { 1158sub register_extcmd {
920 my ($name, $cb) = @_; 1159 my ($name, $cb) = @_;
921 1160
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 1161 $EXTCMD{$name} = $cb;
1162}
1163
1164sub register_exticmd {
1165 my ($name, $cb) = @_;
1166
1167 $EXTICMD{$name} = $cb;
926} 1168}
927 1169
928cf::player->attach ( 1170cf::player->attach (
929 on_command => sub { 1171 on_command => sub {
930 my ($pl, $name, $params) = @_; 1172 my ($pl, $name, $params) = @_;
939 cf::override; 1181 cf::override;
940 }, 1182 },
941 on_extcmd => sub { 1183 on_extcmd => sub {
942 my ($pl, $buf) = @_; 1184 my ($pl, $buf) = @_;
943 1185
944 my $msg = eval { from_json $buf }; 1186 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
945 1187
946 if (ref $msg) { 1188 if (ref $msg) {
1189 my ($type, $reply, @payload) =
1190 "ARRAY" eq ref $msg
1191 ? @$msg
1192 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1193
1194 my @reply;
1195
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1196 if (my $cb = $EXTCMD{$type}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 1197 @reply = $cb->($pl, @payload);
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 } 1198 }
1199
1200 $pl->ext_reply ($reply, @reply)
1201 if $reply;
1202
952 } else { 1203 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1204 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 } 1205 }
955 1206
956 cf::override; 1207 cf::override;
957 }, 1208 },
958); 1209);
959 1210
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 1211sub load_extensions {
1212 cf::sync_job {
1213 my %todo;
1214
1215 for my $path (<$LIBDIR/*.ext>) {
1216 next unless -r $path;
1217
1218 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1219 my $base = $1;
1220 my $pkg = $1;
1221 $pkg =~ s/[^[:word:]]/_/g;
1222 $pkg = "ext::$pkg";
1223
1224 open my $fh, "<:utf8", $path
1225 or die "$path: $!";
1226
1227 my $source = do { local $/; <$fh> };
1228
1229 my %ext = (
1230 path => $path,
1231 base => $base,
1232 pkg => $pkg,
1233 );
1234
1235 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1236 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1237
1238 $ext{source} =
1239 "package $pkg; use strict; use utf8;\n"
1240 . "#line 1 \"$path\"\n{\n"
1241 . $source
1242 . "\n};\n1";
1243
1244 $todo{$base} = \%ext;
1245 }
1246
1247 my %done;
1248 while (%todo) {
1249 my $progress;
1250
1251 while (my ($k, $v) = each %todo) {
1252 for (split /,\s*/, $v->{meta}{depends}) {
1253 goto skip
1254 unless exists $done{$_};
1255 }
1256
1257 warn "... loading '$k' into '$v->{pkg}'\n";
1258
1259 unless (eval $v->{source}) {
1260 my $msg = $@ ? "$v->{path}: $@\n"
1261 : "$v->{base}: extension inactive.\n";
1262
1263 if (exists $v->{meta}{mandatory}) {
1264 warn $msg;
1265 warn "mandatory extension failed to load, exiting.\n";
1266 exit 1;
1267 }
1268
1269 warn $msg;
1270 }
1271
1272 $done{$k} = delete $todo{$k};
1273 push @EXTS, $v->{pkg};
1274 $progress = 1;
1275 }
1276
1277 skip:
1278 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1279 unless $progress;
1280 }
1281 };
1282}
1283
1284#############################################################################
1285
1286=back
1287
1288=head2 CORE EXTENSIONS
1289
1290Functions and methods that extend core crossfire objects.
1291
1292=cut
1293
1294package cf::player;
1295
1296use Coro::AIO;
1297
1298=head3 cf::player
1299
1300=over 4
1301
1302=item cf::player::num_playing
1303
1304Returns the official number of playing players, as per the Crossfire metaserver rules.
1305
1306=cut
1307
1308sub num_playing {
1309 scalar grep
1310 $_->ob->map
1311 && !$_->hidden
1312 && !$_->ob->flag (cf::FLAG_WIZ),
1313 cf::player::list
1314}
1315
1316=item cf::player::find $login
1317
1318Returns the given player object, loading it if necessary (might block).
1319
1320=cut
1321
1322sub playerdir($) {
1323 "$PLAYERDIR/"
1324 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1325}
1326
1327sub path($) {
1328 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1329
1330 (playerdir $login) . "/playerdata"
1331}
1332
1333sub find_active($) {
1334 $cf::PLAYER{$_[0]}
1335 and $cf::PLAYER{$_[0]}->active
1336 and $cf::PLAYER{$_[0]}
1337}
1338
1339sub exists($) {
1340 my ($login) = @_;
1341
1342 $cf::PLAYER{$login}
1343 or cf::sync_job { !aio_stat path $login }
1344}
1345
1346sub find($) {
1347 return $cf::PLAYER{$_[0]} || do {
1348 my $login = $_[0];
1349
1350 my $guard = cf::lock_acquire "user_find:$login";
1351
1352 $cf::PLAYER{$_[0]} || do {
1353 # rename old playerfiles to new ones
1354 #TODO: remove when no longer required
1355 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1356 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1357 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1358 aio_unlink +(playerdir $login) . "/$login.pl";
1359
1360 my $f = new_from_file cf::object::thawer path $login
1361 or return;
1362
1363 my $pl = cf::player::load_pl $f
1364 or return;
1365 local $cf::PLAYER_LOADING{$login} = $pl;
1366 $f->resolve_delayed_derefs;
1367 $cf::PLAYER{$login} = $pl
1368 }
1369 }
1370}
1371
1372sub save($) {
1373 my ($pl) = @_;
1374
1375 return if $pl->{deny_save};
1376
1377 my $path = path $pl;
1378 my $guard = cf::lock_acquire "user_save:$path";
1379
1380 return if $pl->{deny_save};
1381
1382 aio_mkdir playerdir $pl, 0770;
1383 $pl->{last_save} = $cf::RUNTIME;
1384
1385 $pl->save_pl ($path);
1386 cf::cede_to_tick;
1387}
1388
1389sub new($) {
1390 my ($login) = @_;
1391
1392 my $self = create;
1393
1394 $self->ob->name ($login);
1395 $self->{deny_save} = 1;
1396
1397 $cf::PLAYER{$login} = $self;
1398
1399 $self
1400}
1401
1402=item $player->send_msg ($channel, $msg, $color, [extra...])
1403
1404=cut
1405
1406sub send_msg {
1407 my $ns = shift->ns
1408 or return;
1409 $ns->send_msg (@_);
1410}
1411
1412=item $pl->quit_character
1413
1414Nukes the player without looking back. If logged in, the connection will
1415be destroyed. May block for a long time.
1416
1417=cut
1418
1419sub quit_character {
1420 my ($pl) = @_;
1421
1422 my $name = $pl->ob->name;
1423
1424 $pl->{deny_save} = 1;
1425 $pl->password ("*"); # this should lock out the player until we nuked the dir
1426
1427 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1428 $pl->deactivate;
1429 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1430 $pl->ns->destroy if $pl->ns;
1431
1432 my $path = playerdir $pl;
1433 my $temp = "$path~$cf::RUNTIME~deleting~";
1434 aio_rename $path, $temp;
1435 delete $cf::PLAYER{$pl->ob->name};
1436 $pl->destroy;
1437
1438 my $prefix = qr<^~\Q$name\E/>;
1439
1440 # nuke player maps
1441 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1442
1443 IO::AIO::aio_rmtree $temp;
1444}
1445
1446=item $pl->kick
1447
1448Kicks a player out of the game. This destroys the connection.
1449
1450=cut
1451
1452sub kick {
1453 my ($pl, $kicker) = @_;
1454
1455 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1456 $pl->killer ("kicked");
1457 $pl->ns->destroy;
1458}
1459
1460=item cf::player::list_logins
1461
1462Returns am arrayref of all valid playernames in the system, can take a
1463while and may block, so not sync_job-capable, ever.
1464
1465=cut
1466
1467sub list_logins {
1468 my $dirs = aio_readdir $PLAYERDIR
1469 or return [];
1470
1471 my @logins;
1472
1473 for my $login (@$dirs) {
1474 my $path = path $login;
1475
1476 # a .pst is a dead give-away for a valid player
1477 unless (-e "$path.pst") {
1478 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1479 aio_read $fh, 0, 512, my $buf, 0 or next;
1480 $buf !~ /^password -------------$/m or next; # official not-valid tag
1481 }
1482
1483 utf8::decode $login;
1484 push @logins, $login;
1485 }
1486
1487 \@logins
1488}
1489
1490=item $player->maps
1491
1492Returns an arrayref of map paths that are private for this
1493player. May block.
1494
1495=cut
1496
1497sub maps($) {
1498 my ($pl) = @_;
1499
1500 $pl = ref $pl ? $pl->ob->name : $pl;
1501
1502 my $files = aio_readdir playerdir $pl
1503 or return;
1504
1505 my @paths;
1506
1507 for (@$files) {
1508 utf8::decode $_;
1509 next if /\.(?:pl|pst)$/;
1510 next unless /^$PATH_SEP/o;
1511
1512 push @paths, cf::map::normalise "~$pl/$_";
1513 }
1514
1515 \@paths
1516}
1517
1518=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1519
1520Expand crossfire pod fragments into protocol xml.
1521
1522=cut
1523
1524sub expand_cfpod {
1525 ((my $self), (local $_)) = @_;
1526
1527 # escape & and <
1528 s/&/&amp;/g;
1529 s/(?<![BIUGHT])</&lt;/g;
1530
1531 # this is buggy, it needs to properly take care of nested <'s
1532
1533 1 while
1534 # replace B<>, I<>, U<> etc.
1535 s/B<([^\>]*)>/<b>$1<\/b>/
1536 || s/I<([^\>]*)>/<i>$1<\/i>/
1537 || s/U<([^\>]*)>/<u>$1<\/u>/
1538 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1539 # replace G<male|female> tags
1540 || s{G<([^>|]*)\|([^>]*)>}{
1541 $self->gender ? $2 : $1
1542 }ge
1543 # replace H<hint text>
1544 || s{H<([^\>]*)>}
1545 {
1546 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1547 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1548 "")
1549 [$self->{hintmode}]
1550 }ge;
1551
1552 # create single paragraphs (very hackish)
1553 s/(?<=\S)\n(?=\w)/ /g;
1554
1555 # compress some whitespace
1556 s/\s+\n/\n/g; # ws line-ends
1557 s/\n\n+/\n/g; # double lines
1558 s/^\n+//; # beginning lines
1559 s/\n+$//; # ending lines
1560
1561 $_
1562}
1563
1564sub hintmode {
1565 $_[0]{hintmode} = $_[1] if @_ > 1;
1566 $_[0]{hintmode}
1567}
1568
1569=item $player->ext_reply ($msgid, @msg)
1570
1571Sends an ext reply to the player.
1572
1573=cut
1574
1575sub ext_reply($$@) {
1576 my ($self, $id, @msg) = @_;
1577
1578 $self->ns->ext_reply ($id, @msg)
1579}
1580
1581=item $player->ext_msg ($type, @msg)
1582
1583Sends an ext event to the client.
1584
1585=cut
1586
1587sub ext_msg($$@) {
1588 my ($self, $type, @msg) = @_;
1589
1590 $self->ns->ext_msg ($type, @msg);
1591}
1592
1593=head3 cf::region
1594
1595=over 4
1596
1597=cut
1598
1599package cf::region;
1600
1601=item cf::region::find_by_path $path
1602
1603Tries to decuce the likely region for a map knowing only its path.
1604
1605=cut
1606
1607sub find_by_path($) {
967 my ($path) = @_; 1608 my ($path) = @_;
968 1609
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1610 my ($match, $specificity);
970 my $base = $1;
971 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg";
974 1611
975 warn "loading '$path' into '$pkg'\n"; 1612 for my $region (list) {
976 1613 if ($region->{match} && $path =~ $region->{match}) {
977 open my $fh, "<:utf8", $path 1614 ($match, $specificity) = ($region, $region->specificity)
978 or die "$path: $!"; 1615 if $region->specificity > $specificity;
979 1616 }
980 my $source =
981 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> })
984 . "\n};\n1";
985
986 eval $source
987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
989
990 push @exts, $pkg;
991 $ext_pkg{$base} = $pkg;
992
993# no strict 'refs';
994# @{"$pkg\::ISA"} = ext::;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 1617 }
1009 1618
1010 # remove commands 1619 $match
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034}
1035
1036sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext;
1039 eval {
1040 load_extension $ext;
1041 1
1042 } or warn "$ext not loaded: $@";
1043 }
1044}
1045
1046#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083
1084=head2 CORE EXTENSIONS
1085
1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
1089
1090=over 4
1091
1092=item cf::player::exists $login
1093
1094Returns true when the given account exists.
1095
1096=cut
1097
1098sub cf::player::exists($) {
1099 cf::player::find $_[0]
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1101}
1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115} 1620}
1116 1621
1117=back 1622=back
1118
1119 1623
1120=head3 cf::map 1624=head3 cf::map
1121 1625
1122=over 4 1626=over 4
1123 1627
1126package cf::map; 1630package cf::map;
1127 1631
1128use Fcntl; 1632use Fcntl;
1129use Coro::AIO; 1633use Coro::AIO;
1130 1634
1635use overload
1636 '""' => \&as_string,
1637 fallback => 1;
1638
1131our $MAX_RESET = 7200; 1639our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1640our $DEFAULT_RESET = 3000;
1133 1641
1134sub generate_random_map { 1642sub generate_random_map {
1135 my ($path, $rmp) = @_; 1643 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1644 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1645 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1646 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1647 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1648 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1649 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1650 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1651 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1652 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1653 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1654 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1655 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1656 (cf::region::find $rmp->{region}), $rmp->{custom}
1657 )
1658}
1659
1660=item cf::map->register ($regex, $prio)
1661
1662Register a handler for the map path matching the given regex at the
1663givne priority (higher is better, built-in handlers have priority 0, the
1664default).
1665
1666=cut
1667
1668sub register {
1669 my (undef, $regex, $prio) = @_;
1670 my $pkg = caller;
1671
1672 no strict;
1673 push @{"$pkg\::ISA"}, __PACKAGE__;
1674
1675 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1676}
1677
1678# also paths starting with '/'
1679$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1680
1681sub thawer_merge {
1682 my ($self, $merge) = @_;
1683
1684 # we have to keep some variables in memory intact
1685 local $self->{path};
1686 local $self->{load_path};
1687
1688 $self->SUPER::thawer_merge ($merge);
1689}
1690
1691sub normalise {
1692 my ($path, $base) = @_;
1693
1694 $path = "$path"; # make sure its a string
1695
1696 $path =~ s/\.map$//;
1697
1698 # map plan:
1699 #
1700 # /! non-realised random map exit (special hack!)
1701 # {... are special paths that are not being touched
1702 # ?xxx/... are special absolute paths
1703 # ?random/... random maps
1704 # /... normal maps
1705 # ~user/... per-player map of a specific user
1706
1707 $path =~ s/$PATH_SEP/\//go;
1708
1709 # treat it as relative path if it starts with
1710 # something that looks reasonable
1711 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1712 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1713
1714 $base =~ s{[^/]+/?$}{};
1715 $path = "$base/$path";
1716 }
1717
1718 for ($path) {
1719 redo if s{//}{/};
1720 redo if s{/\.?/}{/};
1721 redo if s{/[^/]+/\.\./}{/};
1722 }
1723
1724 $path
1725}
1726
1727sub new_from_path {
1728 my (undef, $path, $base) = @_;
1729
1730 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1731
1732 $path = normalise $path, $base;
1733
1734 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1735 if ($path =~ $EXT_MAP{$pkg}[1]) {
1736 my $self = bless cf::map::new, $pkg;
1737 $self->{path} = $path; $self->path ($path);
1738 $self->init; # pass $1 etc.
1739 return $self;
1740 }
1741 }
1742
1743 Carp::cluck "unable to resolve path '$path' (base '$base').";
1744 ()
1745}
1746
1747sub init {
1748 my ($self) = @_;
1749
1750 $self
1751}
1752
1753sub as_string {
1754 my ($self) = @_;
1755
1756 "$self->{path}"
1757}
1758
1759# the displayed name, this is a one way mapping
1760sub visible_name {
1761 &as_string
1762}
1763
1764# the original (read-only) location
1765sub load_path {
1766 my ($self) = @_;
1767
1768 "$MAPDIR/$self->{path}.map"
1769}
1770
1771# the temporary/swap location
1772sub save_path {
1773 my ($self) = @_;
1774
1775 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1776 "$TMPDIR/$path.map"
1777}
1778
1779# the unique path, undef == no special unique path
1780sub uniq_path {
1781 my ($self) = @_;
1782
1783 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1784 "$UNIQUEDIR/$path"
1151} 1785}
1152 1786
1153# and all this just because we cannot iterate over 1787# and all this just because we cannot iterate over
1154# all maps in C++... 1788# all maps in C++...
1155sub change_all_map_light { 1789sub change_all_map_light {
1157 1791
1158 $_->change_map_light ($change) 1792 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1793 for grep $_->outdoor, values %cf::MAP;
1160} 1794}
1161 1795
1796sub decay_objects {
1797 my ($self) = @_;
1798
1799 return if $self->{deny_reset};
1800
1801 $self->do_decay_objects;
1802}
1803
1804sub unlink_save {
1805 my ($self) = @_;
1806
1807 utf8::encode (my $save = $self->save_path);
1808 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1809 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1810}
1811
1162sub try_load_header($) { 1812sub load_header_from($) {
1163 my ($path) = @_; 1813 my ($self, $path) = @_;
1164 1814
1165 utf8::encode $path; 1815 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1816 my $f = new_from_file cf::object::thawer $path
1167 or return; 1817 or return;
1168 1818
1169 my $map = cf::map::new 1819 $self->_load_header ($f)
1170 or return; 1820 or return;
1171 1821
1172 $map->load_header ($path) 1822 local $MAP_LOADING{$self->{path}} = $self;
1823 $f->resolve_delayed_derefs;
1824
1825 $self->{load_path} = $path;
1826
1827 1
1828}
1829
1830sub load_header_orig {
1831 my ($self) = @_;
1832
1833 $self->load_header_from ($self->load_path)
1834}
1835
1836sub load_header_temp {
1837 my ($self) = @_;
1838
1839 $self->load_header_from ($self->save_path)
1840}
1841
1842sub prepare_temp {
1843 my ($self) = @_;
1844
1845 $self->last_access ((delete $self->{last_access})
1846 || $cf::RUNTIME); #d#
1847 # safety
1848 $self->{instantiate_time} = $cf::RUNTIME
1849 if $self->{instantiate_time} > $cf::RUNTIME;
1850}
1851
1852sub prepare_orig {
1853 my ($self) = @_;
1854
1855 $self->{load_original} = 1;
1856 $self->{instantiate_time} = $cf::RUNTIME;
1857 $self->last_access ($cf::RUNTIME);
1858 $self->instantiate;
1859}
1860
1861sub load_header {
1862 my ($self) = @_;
1863
1864 if ($self->load_header_temp) {
1865 $self->prepare_temp;
1866 } else {
1867 $self->load_header_orig
1173 or return; 1868 or return;
1869 $self->prepare_orig;
1870 }
1174 1871
1175 $map->{load_path} = $path; 1872 $self->{deny_reset} = 1
1873 if $self->no_reset;
1176 1874
1177 $map 1875 $self->default_region (cf::region::find_by_path $self->{path})
1178} 1876 unless $self->default_region;
1179 1877
1878 1
1879}
1880
1881sub find;
1180sub find_map { 1882sub find {
1181 my ($path, $origin) = @_; 1883 my ($path, $origin) = @_;
1182 1884
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path; 1885 $path = normalise $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187 1886
1887 cf::lock_wait "map_data:$path";#d#remove
1188 cf::lock_wait "map_find:$key"; 1888 cf::lock_wait "map_find:$path";
1189 1889
1190 $cf::MAP{$key} || do { 1890 $cf::MAP{$path} || do {
1191 my $guard = cf::lock_acquire "map_find:$key"; 1891 my $guard1 = cf::lock_acquire "map_find:$path";
1892 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1192 1893
1193 # do it the slow way 1894 my $map = new_from_path cf::map $path
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 1895 or return;
1208 1896
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1897 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1898
1222 if ($map->should_reset) { 1899 $map->load_header
1900 or return;
1901
1902 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1903 # doing this can freeze the server in a sync job, obviously
1904 #$cf::WAIT_FOR_TICK->wait;
1905 undef $guard1;
1906 undef $guard2;
1223 $map->reset; 1907 $map->reset;
1224 undef $guard; 1908 return find $path;
1225 $map = cf::map::find_map ($path)
1226 or return;
1227 } 1909 }
1228 1910
1229 $cf::MAP{$key} = $map 1911 $cf::MAP{$path} = $map
1230 } 1912 }
1231} 1913}
1914
1915sub pre_load { }
1916sub post_load { }
1232 1917
1233sub load { 1918sub load {
1234 my ($self) = @_; 1919 my ($self) = @_;
1235 1920
1921 local $self->{deny_reset} = 1; # loading can take a long time
1922
1236 my $path = $self->{path}; 1923 my $path = $self->{path};
1924
1925 {
1237 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1926 my $guard = cf::lock_acquire "map_data:$path";
1238 1927
1928 return unless $self->valid;
1239 return if $self->in_memory != cf::MAP_SWAPPED; 1929 return unless $self->in_memory == cf::MAP_SWAPPED;
1240 1930
1241 $self->in_memory (cf::MAP_LOADING); 1931 $self->in_memory (cf::MAP_LOADING);
1242 1932
1243 $self->alloc; 1933 $self->alloc;
1244 $self->load_objects ($self->{load_path}, 1) 1934
1935 $self->pre_load;
1936 cf::cede_to_tick;
1937
1938 my $f = new_from_file cf::object::thawer $self->{load_path};
1939 $f->skip_block;
1940 $self->_load_objects ($f)
1245 or return; 1941 or return;
1246 1942
1247 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1943 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1248 if delete $self->{load_original}; 1944 if delete $self->{load_original};
1249 1945
1250 if (my $uniq = $path->uniq_path) { 1946 if (my $uniq = $self->uniq_path) {
1251 utf8::encode $uniq; 1947 utf8::encode $uniq;
1252 if (aio_open $uniq, O_RDONLY, 0) { 1948 unless (aio_stat $uniq) {
1949 if (my $f = new_from_file cf::object::thawer $uniq) {
1253 $self->clear_unique_items; 1950 $self->clear_unique_items;
1254 $self->load_objects ($uniq, 0); 1951 $self->_load_objects ($f);
1952 $f->resolve_delayed_derefs;
1953 }
1255 } 1954 }
1256 } 1955 }
1257 1956
1957 $f->resolve_delayed_derefs;
1958
1959 cf::cede_to_tick;
1258 # now do the right thing for maps 1960 # now do the right thing for maps
1259 $self->link_multipart_objects; 1961 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 1962 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 1963 unless $self->difficulty;
1964 cf::cede_to_tick;
1965
1966 unless ($self->{deny_activate}) {
1967 $self->decay_objects;
1968 $self->fix_auto_apply;
1969 $self->update_buttons;
1970 cf::cede_to_tick;
1971 $self->set_darkness_map;
1972 cf::cede_to_tick;
1271 $self->activate; 1973 $self->activate;
1272 } 1974 }
1273 1975
1976 $self->{last_save} = $cf::RUNTIME;
1977 $self->last_access ($cf::RUNTIME);
1978
1274 $self->in_memory (cf::MAP_IN_MEMORY); 1979 $self->in_memory (cf::MAP_IN_MEMORY);
1275} 1980 }
1276 1981
1277sub load_map_sync { 1982 $self->post_load;
1983}
1984
1985sub customise_for {
1986 my ($self, $ob) = @_;
1987
1988 return find "~" . $ob->name . "/" . $self->{path}
1989 if $self->per_player;
1990
1991# return find "?party/" . $ob->name . "/" . $self->{path}
1992# if $self->per_party;
1993
1994 $self
1995}
1996
1997# find and load all maps in the 3x3 area around a map
1998sub load_neighbours {
1999 my ($map) = @_;
2000
2001 my @neigh; # diagonal neighbours
2002
2003 for (0 .. 3) {
2004 my $neigh = $map->tile_path ($_)
2005 or next;
2006 $neigh = find $neigh, $map
2007 or next;
2008 $neigh->load;
2009
2010 push @neigh,
2011 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2012 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2013 }
2014
2015 for (grep defined $_->[0], @neigh) {
2016 my ($path, $origin) = @$_;
2017 my $neigh = find $path, $origin
2018 or next;
2019 $neigh->load;
2020 }
2021}
2022
2023sub find_sync {
1278 my ($path, $origin) = @_; 2024 my ($path, $origin) = @_;
1279 2025
1280 #warn "load_map_sync<$path, $origin>\n";#d# 2026 cf::sync_job { find $path, $origin }
2027}
1281 2028
1282 cf::sync_job { 2029sub do_load_sync {
1283 my $map = cf::map::find_map $path, $origin 2030 my ($map) = @_;
1284 or return; 2031
1285 $map->load; 2032 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1286 $map 2033 if $Coro::current == $Coro::main;
2034
2035 cf::sync_job { $map->load };
2036}
2037
2038our %MAP_PREFETCH;
2039our $MAP_PREFETCHER = undef;
2040
2041sub find_async {
2042 my ($path, $origin, $load) = @_;
2043
2044 $path = normalise $path, $origin && $origin->{path};
2045
2046 if (my $map = $cf::MAP{$path}) {
2047 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2048 }
2049
2050 $MAP_PREFETCH{$path} |= $load;
2051
2052 $MAP_PREFETCHER ||= cf::async {
2053 $Coro::current->{desc} = "map prefetcher";
2054
2055 while (%MAP_PREFETCH) {
2056 while (my ($k, $v) = each %MAP_PREFETCH) {
2057 if (my $map = find $k) {
2058 $map->load if $v;
2059 }
2060
2061 delete $MAP_PREFETCH{$k};
2062 }
2063 }
2064 undef $MAP_PREFETCHER;
1287 } 2065 };
2066 $MAP_PREFETCHER->prio (6);
2067
2068 ()
1288} 2069}
1289 2070
1290sub save { 2071sub save {
1291 my ($self) = @_; 2072 my ($self) = @_;
1292 2073
2074 my $lock = cf::lock_acquire "map_data:$self->{path}";
2075
1293 $self->{last_save} = $cf::RUNTIME; 2076 $self->{last_save} = $cf::RUNTIME;
1294 2077
1295 return unless $self->dirty; 2078 return unless $self->dirty;
1296 2079
1297 my $save = $self->{path}->save_path; utf8::encode $save; 2080 my $save = $self->save_path; utf8::encode $save;
1298 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2081 my $uniq = $self->uniq_path; utf8::encode $uniq;
1299 2082
1300 $self->{load_path} = $save; 2083 $self->{load_path} = $save;
1301 2084
1302 return if $self->{deny_save}; 2085 return if $self->{deny_save};
1303 2086
2087 local $self->{last_access} = $self->last_access;#d#
2088
2089 cf::async {
2090 $Coro::current->{desc} = "map player save";
2091 $_->contr->save for $self->players;
2092 };
2093
1304 if ($uniq) { 2094 if ($uniq) {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2095 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1306 $self->save_objects ($uniq, cf::IO_UNIQUES); 2096 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1307 } else { 2097 } else {
1308 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2098 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1309 } 2099 }
1310} 2100}
1311 2101
1312sub swap_out { 2102sub swap_out {
1313 my ($self) = @_; 2103 my ($self) = @_;
2104
2105 # save first because save cedes
2106 $self->save;
2107
2108 my $lock = cf::lock_acquire "map_data:$self->{path}";
1314 2109
1315 return if $self->players; 2110 return if $self->players;
1316 return if $self->in_memory != cf::MAP_IN_MEMORY; 2111 return if $self->in_memory != cf::MAP_IN_MEMORY;
1317 return if $self->{deny_save}; 2112 return if $self->{deny_save};
1318 2113
2114 $self->in_memory (cf::MAP_SWAPPED);
2115
1319 $self->save; 2116 $self->deactivate;
2117 $_->clear_links_to ($self) for values %cf::MAP;
1320 $self->clear; 2118 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED);
1322} 2119}
1323 2120
1324sub reset_at { 2121sub reset_at {
1325 my ($self) = @_; 2122 my ($self) = @_;
1326 2123
1327 # TODO: safety, remove and allow resettable per-player maps 2124 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel};
1329 return 1e99 if $self->{deny_reset}; 2125 return 1e99 if $self->{deny_reset};
1330 2126
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2127 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2128 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 2129
1338 my ($self) = @_; 2134 my ($self) = @_;
1339 2135
1340 $self->reset_at <= $cf::RUNTIME 2136 $self->reset_at <= $cf::RUNTIME
1341} 2137}
1342 2138
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 2139sub reset {
1365 my ($self) = @_; 2140 my ($self) = @_;
1366 2141
2142 my $lock = cf::lock_acquire "map_data:$self->{path}";
2143
1367 return if $self->players; 2144 return if $self->players;
1368 return if $self->{path}{user_rel};#d#
1369 2145
1370 warn "resetting map ", $self->path;#d# 2146 warn "resetting map ", $self->path;
2147
2148 $self->in_memory (cf::MAP_SWAPPED);
2149
2150 # need to save uniques path
2151 unless ($self->{deny_save}) {
2152 my $uniq = $self->uniq_path; utf8::encode $uniq;
2153
2154 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2155 if $uniq;
2156 }
1371 2157
1372 delete $cf::MAP{$self->path}; 2158 delete $cf::MAP{$self->path};
1373 2159
2160 $self->deactivate;
1374 $_->clear_links_to ($self) for values %cf::MAP; 2161 $_->clear_links_to ($self) for values %cf::MAP;
2162 $self->clear;
1375 2163
1376 $self->unlink_save; 2164 $self->unlink_save;
1377 $self->destroy; 2165 $self->destroy;
1378} 2166}
1379 2167
1380my $nuke_counter = "aaaa"; 2168my $nuke_counter = "aaaa";
1381 2169
1382sub nuke { 2170sub nuke {
1383 my ($self) = @_; 2171 my ($self) = @_;
1384 2172
2173 {
2174 my $lock = cf::lock_acquire "map_data:$self->{path}";
2175
2176 delete $cf::MAP{$self->path};
2177
2178 $self->unlink_save;
2179
2180 bless $self, "cf::map";
2181 delete $self->{deny_reset};
1385 $self->{deny_save} = 1; 2182 $self->{deny_save} = 1;
1386 $self->reset_timeout (1); 2183 $self->reset_timeout (1);
1387 $self->rename ("{nuke}/" . ($nuke_counter++)); 2184 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2185
2186 $cf::MAP{$self->path} = $self;
2187 }
2188
1388 $self->reset; # polite request, might not happen 2189 $self->reset; # polite request, might not happen
1389} 2190}
1390 2191
1391sub customise_for { 2192=item $maps = cf::map::tmp_maps
1392 my ($map, $ob) = @_;
1393 2193
1394 if ($map->per_player) { 2194Returns an arrayref with all map paths of currently instantiated and saved
1395 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2195maps. May block.
2196
2197=cut
2198
2199sub tmp_maps() {
1396 } 2200 [
1397 2201 map {
1398 $map 2202 utf8::decode $_;
2203 /\.map$/
2204 ? normalise $_
2205 : ()
2206 } @{ aio_readdir $TMPDIR or [] }
2207 ]
1399} 2208}
1400 2209
1401sub emergency_save { 2210=item $maps = cf::map::random_maps
1402 local $cf::FREEZE = 1;
1403 2211
1404 warn "enter emergency map save\n"; 2212Returns an arrayref with all map paths of currently instantiated and saved
2213random maps. May block.
1405 2214
1406 cf::sync_job { 2215=cut
1407 warn "begin emergency map save\n";
1408 $_->save for values %cf::MAP;
1409 };
1410 2216
1411 warn "end emergency map save\n"; 2217sub random_maps() {
2218 [
2219 map {
2220 utf8::decode $_;
2221 /\.map$/
2222 ? normalise "?random/$_"
2223 : ()
2224 } @{ aio_readdir $RANDOMDIR or [] }
2225 ]
2226}
2227
2228=item cf::map::unique_maps
2229
2230Returns an arrayref of paths of all shared maps that have
2231instantiated unique items. May block.
2232
2233=cut
2234
2235sub unique_maps() {
2236 [
2237 map {
2238 utf8::decode $_;
2239 /\.map$/
2240 ? normalise $_
2241 : ()
2242 } @{ aio_readdir $UNIQUEDIR or [] }
2243 ]
1412} 2244}
1413 2245
1414package cf; 2246package cf;
1415 2247
1416=back 2248=back
1417 2249
2250=head3 cf::object
2251
2252=cut
2253
2254package cf::object;
2255
2256=over 4
2257
2258=item $ob->inv_recursive
2259
2260Returns the inventory of the object _and_ their inventories, recursively.
2261
2262=cut
2263
2264sub inv_recursive_;
2265sub inv_recursive_ {
2266 map { $_, inv_recursive_ $_->inv } @_
2267}
2268
2269sub inv_recursive {
2270 inv_recursive_ inv $_[0]
2271}
2272
2273=item $ref = $ob->ref
2274
2275creates and returns a persistent reference to an objetc that can be stored as a string.
2276
2277=item $ob = cf::object::deref ($refstring)
2278
2279returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2280even if the object actually exists. May block.
2281
2282=cut
2283
2284sub deref {
2285 my ($ref) = @_;
2286
2287 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2288 my ($uuid, $name) = ($1, $2);
2289 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2290 or return;
2291 $pl->ob->uuid eq $uuid
2292 or return;
2293
2294 $pl->ob
2295 } else {
2296 warn "$ref: cannot resolve object reference\n";
2297 undef
2298 }
2299}
2300
2301package cf;
2302
2303=back
1418 2304
1419=head3 cf::object::player 2305=head3 cf::object::player
1420 2306
1421=over 4 2307=over 4
1422 2308
1436 2322
1437 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2323 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1438 2324
1439 if ($self->{record_replies}) { 2325 if ($self->{record_replies}) {
1440 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2326 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2327
1441 } else { 2328 } else {
2329 my $pl = $self->contr;
2330
2331 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2332 my $dialog = $pl->{npc_dialog};
2333 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2334
2335 } else {
1442 $msg = $npc->name . " says: $msg" if $npc; 2336 $msg = $npc->name . " says: $msg" if $npc;
1443 $self->message ($msg, $flags); 2337 $self->message ($msg, $flags);
2338 }
1444 } 2339 }
2340}
2341
2342=item $object->send_msg ($channel, $msg, $color, [extra...])
2343
2344=cut
2345
2346sub cf::object::send_msg {
2347 my $pl = shift->contr
2348 or return;
2349 $pl->send_msg (@_);
1445} 2350}
1446 2351
1447=item $player_object->may ("access") 2352=item $player_object->may ("access")
1448 2353
1449Returns wether the given player is authorized to access resource "access" 2354Returns wether the given player is authorized to access resource "access"
1462 2367
1463=item $player_object->enter_link 2368=item $player_object->enter_link
1464 2369
1465Freezes the player and moves him/her to a special map (C<{link}>). 2370Freezes the player and moves him/her to a special map (C<{link}>).
1466 2371
1467The player should be reaosnably safe there for short amounts of time. You 2372The player should be reasonably safe there for short amounts of time. You
1468I<MUST> call C<leave_link> as soon as possible, though. 2373I<MUST> call C<leave_link> as soon as possible, though.
1469 2374
2375Will never block.
2376
1470=item $player_object->leave_link ($map, $x, $y) 2377=item $player_object->leave_link ($map, $x, $y)
1471 2378
1472Moves the player out of the specila link map onto the given map. If the 2379Moves the player out of the special C<{link}> map onto the specified
1473map is not valid (or omitted), the player will be moved back to the 2380map. If the map is not valid (or omitted), the player will be moved back
1474location he/she was before the call to C<enter_link>, or, if that fails, 2381to the location he/she was before the call to C<enter_link>, or, if that
1475to the emergency map position. 2382fails, to the emergency map position.
1476 2383
1477Might block. 2384Might block.
1478 2385
1479=cut 2386=cut
2387
2388sub link_map {
2389 unless ($LINK_MAP) {
2390 $LINK_MAP = cf::map::find "{link}"
2391 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2392 $LINK_MAP->load;
2393 }
2394
2395 $LINK_MAP
2396}
1480 2397
1481sub cf::object::player::enter_link { 2398sub cf::object::player::enter_link {
1482 my ($self) = @_; 2399 my ($self) = @_;
1483 2400
1484 $self->deactivate_recursive; 2401 $self->deactivate_recursive;
1485 2402
1486 return if $self->map == $LINK_MAP; 2403 return if UNIVERSAL::isa $self->map, "ext::map_link";
1487 2404
1488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2405 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1489 if $self->map; 2406 if $self->map && $self->map->{path} ne "{link}";
1490 2407
1491 $self->enter_map ($LINK_MAP, 20, 20); 2408 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1492} 2409}
1493 2410
1494sub cf::object::player::leave_link { 2411sub cf::object::player::leave_link {
1495 my ($self, $map, $x, $y) = @_; 2412 my ($self, $map, $x, $y) = @_;
2413
2414 return unless $self->contr->active;
1496 2415
1497 my $link_pos = delete $self->{_link_pos}; 2416 my $link_pos = delete $self->{_link_pos};
1498 2417
1499 unless ($map) { 2418 unless ($map) {
1500 # restore original map position 2419 # restore original map position
1501 ($map, $x, $y) = @{ $link_pos || [] }; 2420 ($map, $x, $y) = @{ $link_pos || [] };
1502 $map = cf::map::find_map $map; 2421 $map = cf::map::find $map;
1503 2422
1504 unless ($map) { 2423 unless ($map) {
1505 ($map, $x, $y) = @$EMERGENCY_POSITION; 2424 ($map, $x, $y) = @$EMERGENCY_POSITION;
1506 $map = cf::map::find_map $map 2425 $map = cf::map::find $map
1507 or die "FATAL: cannot load emergency map\n"; 2426 or die "FATAL: cannot load emergency map\n";
1508 } 2427 }
1509 } 2428 }
1510 2429
1511 ($x, $y) = (-1, -1) 2430 ($x, $y) = (-1, -1)
1514 # use -1 or undef as default coordinates, not 0, 0 2433 # use -1 or undef as default coordinates, not 0, 0
1515 ($x, $y) = ($map->enter_x, $map->enter_y) 2434 ($x, $y) = ($map->enter_x, $map->enter_y)
1516 if $x <=0 && $y <= 0; 2435 if $x <=0 && $y <= 0;
1517 2436
1518 $map->load; 2437 $map->load;
2438 $map->load_neighbours;
1519 2439
2440 return unless $self->contr->active;
1520 $self->activate_recursive; 2441 $self->activate_recursive;
2442
2443 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1521 $self->enter_map ($map, $x, $y); 2444 $self->enter_map ($map, $x, $y);
1522} 2445}
1523 2446
1524cf::player->attach ( 2447=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1525 on_logout => sub {
1526 my ($pl) = @_;
1527 2448
1528 # abort map switching before logout 2449Moves the player to the given map-path and coordinates by first freezing
1529 if ($pl->ob->{_link_pos}) { 2450her, loading and preparing them map, calling the provided $check callback
1530 cf::sync_job { 2451that has to return the map if sucecssful, and then unfreezes the player on
1531 $pl->ob->leave_link 2452the new (success) or old (failed) map position. In either case, $done will
1532 }; 2453be called at the end of this process.
1533 }
1534 },
1535 on_login => sub {
1536 my ($pl) = @_;
1537 2454
1538 # try to abort aborted map switching on player login :)
1539 # should happen only on crashes
1540 if ($pl->ob->{_link_pos}) {
1541 $pl->ob->enter_link;
1542 Coro::async {
1543 # we need this sleep as the login has a concurrent enter_exit running
1544 # and this sleep increases chances of the player not ending up in scorn
1545 Coro::Timer::sleep 1;
1546 $pl->ob->leave_link;
1547 };
1548 }
1549 },
1550);
1551
1552=item $player_object->goto_map ($path, $x, $y)
1553
1554=cut 2455=cut
1555 2456
2457our $GOTOGEN;
2458
1556sub cf::object::player::goto_map { 2459sub cf::object::player::goto {
1557 my ($self, $path, $x, $y) = @_; 2460 my ($self, $path, $x, $y, $check, $done) = @_;
2461
2462 # do generation counting so two concurrent goto's will be executed in-order
2463 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1558 2464
1559 $self->enter_link; 2465 $self->enter_link;
1560 2466
1561 (Coro::async { 2467 (async {
1562 $path = new cf::path $path; 2468 $Coro::current->{desc} = "player::goto $path $x $y";
1563 2469
1564 my $map = cf::map::find_map $path->as_string; 2470 # *tag paths override both path and x|y
2471 if ($path =~ /^\*(.*)$/) {
2472 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2473 my $ob = $obs[rand @obs];
2474
2475 # see if we actually can go there
2476 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2477 $ob = $obs[rand @obs];
2478 } else {
2479 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2480 }
2481 # else put us there anyways for now #d#
2482
2483 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2484 } else {
2485 ($path, $x, $y) = (undef, undef, undef);
2486 }
2487 }
2488
2489 my $map = eval {
2490 my $map = defined $path ? cf::map::find $path : undef;
2491
2492 if ($map) {
1565 $map = $map->customise_for ($self) if $map; 2493 $map = $map->customise_for ($self);
1566 2494 $map = $check->($map) if $check && $map;
1567# warn "entering ", $map->path, " at ($x, $y)\n" 2495 } else {
1568# if $map;
1569
1570 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2496 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2497 }
1571 2498
2499 $map
2500 };
2501
2502 if ($@) {
2503 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2504 LOG llevError | logBacktrace, Carp::longmess $@;
2505 }
2506
2507 if ($gen == $self->{_goto_generation}) {
2508 delete $self->{_goto_generation};
1572 $self->leave_link ($map, $x, $y); 2509 $self->leave_link ($map, $x, $y);
2510 }
2511
2512 $done->() if $done;
1573 })->prio (1); 2513 })->prio (1);
1574} 2514}
1575 2515
1576=item $player_object->enter_exit ($exit_object) 2516=item $player_object->enter_exit ($exit_object)
1577 2517
1579 2519
1580sub parse_random_map_params { 2520sub parse_random_map_params {
1581 my ($spec) = @_; 2521 my ($spec) = @_;
1582 2522
1583 my $rmp = { # defaults 2523 my $rmp = { # defaults
1584 xsize => 10, 2524 xsize => (cf::rndm 15, 40),
1585 ysize => 10, 2525 ysize => (cf::rndm 15, 40),
2526 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2527 #layout => string,
1586 }; 2528 };
1587 2529
1588 for (split /\n/, $spec) { 2530 for (split /\n/, $spec) {
1589 my ($k, $v) = split /\s+/, $_, 2; 2531 my ($k, $v) = split /\s+/, $_, 2;
1590 2532
1594 $rmp 2536 $rmp
1595} 2537}
1596 2538
1597sub prepare_random_map { 2539sub prepare_random_map {
1598 my ($exit) = @_; 2540 my ($exit) = @_;
2541
2542 my $guard = cf::lock_acquire "exit_prepare:$exit";
1599 2543
1600 # all this does is basically replace the /! path by 2544 # all this does is basically replace the /! path by
1601 # a new random map path (?random/...) with a seed 2545 # a new random map path (?random/...) with a seed
1602 # that depends on the exit object 2546 # that depends on the exit object
1603 2547
1604 my $rmp = parse_random_map_params $exit->msg; 2548 my $rmp = parse_random_map_params $exit->msg;
1605 2549
1606 if ($exit->map) { 2550 if ($exit->map) {
1607 $rmp->{region} = $exit->map->region_name; 2551 $rmp->{region} = $exit->region->name;
1608 $rmp->{origin_map} = $exit->map->path; 2552 $rmp->{origin_map} = $exit->map->path;
1609 $rmp->{origin_x} = $exit->x; 2553 $rmp->{origin_x} = $exit->x;
1610 $rmp->{origin_y} = $exit->y; 2554 $rmp->{origin_y} = $exit->y;
1611 } 2555 }
1612 2556
1613 $rmp->{random_seed} ||= $exit->random_seed; 2557 $rmp->{random_seed} ||= $exit->random_seed;
1614 2558
1615 my $data = cf::to_json $rmp; 2559 my $data = cf::to_json $rmp;
1616 my $md5 = Digest::MD5::md5_hex $data; 2560 my $md5 = Digest::MD5::md5_hex $data;
2561 my $meta = "$RANDOMDIR/$md5.meta";
1617 2562
1618 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2563 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1619 aio_write $fh, 0, (length $data), $data, 0; 2564 aio_write $fh, 0, (length $data), $data, 0;
2565 undef $fh;
2566 aio_rename "$meta~", $meta;
1620 2567
1621 $exit->slaying ("?random/$md5"); 2568 $exit->slaying ("?random/$md5");
1622 $exit->msg (undef); 2569 $exit->msg (undef);
1623 } 2570 }
1624} 2571}
1626sub cf::object::player::enter_exit { 2573sub cf::object::player::enter_exit {
1627 my ($self, $exit) = @_; 2574 my ($self, $exit) = @_;
1628 2575
1629 return unless $self->type == cf::PLAYER; 2576 return unless $self->type == cf::PLAYER;
1630 2577
2578 if ($exit->slaying eq "/!") {
2579 #TODO: this should de-fi-ni-te-ly not be a sync-job
2580 # the problem is that $exit might not survive long enough
2581 # so it needs to be done right now, right here
2582 cf::sync_job { prepare_random_map $exit };
2583 }
2584
2585 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2586 my $hp = $exit->stats->hp;
2587 my $sp = $exit->stats->sp;
2588
1631 $self->enter_link; 2589 $self->enter_link;
1632 2590
2591 # if exit is damned, update players death & WoR home-position
2592 $self->contr->savebed ($slaying, $hp, $sp)
2593 if $exit->flag (FLAG_DAMNED);
2594
1633 (Coro::async { 2595 (async {
2596 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2597
2598 $self->deactivate_recursive; # just to be sure
1634 unless (eval { 2599 unless (eval {
1635 2600 $self->goto ($slaying, $hp, $sp);
1636 prepare_random_map $exit
1637 if $exit->slaying eq "/!";
1638
1639 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1640 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1641 2601
1642 1; 2602 1;
1643 }) { 2603 }) {
1644 $self->message ("Something went wrong deep within the crossfire server. " 2604 $self->message ("Something went wrong deep within the crossfire server. "
1645 . "I'll try to bring you back to the map you were before. " 2605 . "I'll try to bring you back to the map you were before. "
1646 . "Please report this to the dungeon master", 2606 . "Please report this to the dungeon master!",
1647 cf::NDI_UNIQUE | cf::NDI_RED); 2607 cf::NDI_UNIQUE | cf::NDI_RED);
1648 2608
1649 warn "ERROR in enter_exit: $@"; 2609 warn "ERROR in enter_exit: $@";
1650 $self->leave_link; 2610 $self->leave_link;
1651 } 2611 }
1652 })->prio (1); 2612 })->prio (1);
1665 2625
1666sub cf::client::send_drawinfo { 2626sub cf::client::send_drawinfo {
1667 my ($self, $text, $flags) = @_; 2627 my ($self, $text, $flags) = @_;
1668 2628
1669 utf8::encode $text; 2629 utf8::encode $text;
1670 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2630 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1671} 2631}
1672 2632
2633=item $client->send_msg ($channel, $msg, $color, [extra...])
2634
2635Send a drawinfo or msg packet to the client, formatting the msg for the
2636client if neccessary. C<$type> should be a string identifying the type of
2637the message, with C<log> being the default. If C<$color> is negative, suppress
2638the message unless the client supports the msg packet.
2639
2640=cut
2641
2642our %CHANNEL = (
2643 "c/identify" => {
2644 id => "infobox",
2645 title => "Identify",
2646 reply => undef,
2647 tooltip => "Items recently identified",
2648 },
2649 "c/examine" => {
2650 id => "infobox",
2651 title => "Examine",
2652 reply => undef,
2653 tooltip => "Signs and other items you examined",
2654 },
2655 "c/lookat" => {
2656 id => "infobox",
2657 title => "Look",
2658 reply => undef,
2659 tooltip => "What you saw there",
2660 },
2661);
2662
2663sub cf::client::send_msg {
2664 my ($self, $channel, $msg, $color, @extra) = @_;
2665
2666 $msg = $self->pl->expand_cfpod ($msg);
2667
2668 $color &= cf::NDI_CLIENT_MASK; # just in case...
2669
2670 # check predefined channels, for the benefit of C
2671 if ($CHANNEL{$channel}) {
2672 $channel = $CHANNEL{$channel};
2673
2674 $self->ext_msg (channel_info => $channel)
2675 if $self->can_msg;
2676
2677 $channel = $channel->{id};
2678
2679 } elsif (ref $channel) {
2680 # send meta info to client, if not yet sent
2681 unless (exists $self->{channel}{$channel->{id}}) {
2682 $self->{channel}{$channel->{id}} = $channel;
2683 $self->ext_msg (channel_info => $channel)
2684 if $self->can_msg;
2685 }
2686
2687 $channel = $channel->{id};
2688 }
2689
2690 return unless @extra || length $msg;
2691
2692 if ($self->can_msg) {
2693 # default colour, mask it out
2694 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2695 if $color & cf::NDI_DEF;
2696
2697 $self->send_packet ("msg " . $self->{json_coder}->encode (
2698 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2699 } else {
2700 if ($color >= 0) {
2701 # replace some tags by gcfclient-compatible ones
2702 for ($msg) {
2703 1 while
2704 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2705 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2706 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2707 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2708 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2709 }
2710
2711 $color &= cf::NDI_COLOR_MASK;
2712
2713 utf8::encode $msg;
2714
2715 if (0 && $msg =~ /\[/) {
2716 # COMMAND/INFO
2717 $self->send_packet ("drawextinfo $color 10 8 $msg")
2718 } else {
2719 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2720 $self->send_packet ("drawinfo $color $msg")
2721 }
2722 }
2723 }
2724}
2725
2726=item $client->ext_msg ($type, @msg)
2727
2728Sends an ext event to the client.
2729
2730=cut
2731
2732sub cf::client::ext_msg($$@) {
2733 my ($self, $type, @msg) = @_;
2734
2735 if ($self->extcmd == 2) {
2736 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2737 } elsif ($self->extcmd == 1) { # TODO: remove
2738 push @msg, msgtype => "event_$type";
2739 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2740 }
2741}
2742
2743=item $client->ext_reply ($msgid, @msg)
2744
2745Sends an ext reply to the client.
2746
2747=cut
2748
2749sub cf::client::ext_reply($$@) {
2750 my ($self, $id, @msg) = @_;
2751
2752 if ($self->extcmd == 2) {
2753 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2754 } elsif ($self->extcmd == 1) {
2755 #TODO: version 1, remove
2756 unshift @msg, msgtype => "reply", msgid => $id;
2757 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2758 }
2759}
1673 2760
1674=item $success = $client->query ($flags, "text", \&cb) 2761=item $success = $client->query ($flags, "text", \&cb)
1675 2762
1676Queues a query to the client, calling the given callback with 2763Queues a query to the client, calling the given callback with
1677the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2764the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1678C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2765C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1679 2766
1680Queries can fail, so check the return code. Or don't, as queries will become 2767Queries can fail, so check the return code. Or don't, as queries will
1681reliable at some point in the future. 2768become reliable at some point in the future.
1682 2769
1683=cut 2770=cut
1684 2771
1685sub cf::client::query { 2772sub cf::client::query {
1686 my ($self, $flags, $text, $cb) = @_; 2773 my ($self, $flags, $text, $cb) = @_;
1694 utf8::encode $text; 2781 utf8::encode $text;
1695 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2782 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1696 2783
1697 $self->send_packet ($self->{query_queue}[0][0]) 2784 $self->send_packet ($self->{query_queue}[0][0])
1698 if @{ $self->{query_queue} } == 1; 2785 if @{ $self->{query_queue} } == 1;
2786
2787 1
1699} 2788}
1700 2789
1701cf::client->attach ( 2790cf::client->attach (
2791 on_connect => sub {
2792 my ($ns) = @_;
2793
2794 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2795 },
1702 on_reply => sub { 2796 on_reply => sub {
1703 my ($ns, $msg) = @_; 2797 my ($ns, $msg) = @_;
1704 2798
1705 # this weird shuffling is so that direct followup queries 2799 # this weird shuffling is so that direct followup queries
1706 # get handled first 2800 # get handled first
1707 my $queue = delete $ns->{query_queue}; 2801 my $queue = delete $ns->{query_queue}
2802 or return; # be conservative, not sure how that can happen, but we saw a crash here
1708 2803
1709 (shift @$queue)->[1]->($msg); 2804 (shift @$queue)->[1]->($msg);
2805 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1710 2806
1711 push @{ $ns->{query_queue} }, @$queue; 2807 push @{ $ns->{query_queue} }, @$queue;
1712 2808
1713 if (@{ $ns->{query_queue} } == @$queue) { 2809 if (@{ $ns->{query_queue} } == @$queue) {
1714 if (@$queue) { 2810 if (@$queue) {
1716 } else { 2812 } else {
1717 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2813 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1718 } 2814 }
1719 } 2815 }
1720 }, 2816 },
2817 on_exticmd => sub {
2818 my ($ns, $buf) = @_;
2819
2820 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2821
2822 if (ref $msg) {
2823 my ($type, $reply, @payload) =
2824 "ARRAY" eq ref $msg
2825 ? @$msg
2826 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2827
2828 my @reply;
2829
2830 if (my $cb = $EXTICMD{$type}) {
2831 @reply = $cb->($ns, @payload);
2832 }
2833
2834 $ns->ext_reply ($reply, @reply)
2835 if $reply;
2836
2837 } else {
2838 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2839 }
2840
2841 cf::override;
2842 },
1721); 2843);
1722 2844
1723=item $client->coro (\&cb) 2845=item $client->async (\&cb)
1724 2846
1725Create a new coroutine, running the specified callback. The coroutine will 2847Create a new coroutine, running the specified callback. The coroutine will
1726be automatically cancelled when the client gets destroyed (e.g. on logout, 2848be automatically cancelled when the client gets destroyed (e.g. on logout,
1727or loss of connection). 2849or loss of connection).
1728 2850
1729=cut 2851=cut
1730 2852
1731sub cf::client::coro { 2853sub cf::client::async {
1732 my ($self, $cb) = @_; 2854 my ($self, $cb) = @_;
1733 2855
1734 my $coro; $coro = async { 2856 my $coro = &Coro::async ($cb);
1735 eval {
1736 $cb->();
1737 };
1738 warn $@ if $@;
1739 };
1740 2857
1741 $coro->on_destroy (sub { 2858 $coro->on_destroy (sub {
1742 delete $self->{_coro}{$coro+0}; 2859 delete $self->{_coro}{$coro+0};
1743 }); 2860 });
1744 2861
1771our $safe = new Safe "safe"; 2888our $safe = new Safe "safe";
1772our $safe_hole = new Safe::Hole; 2889our $safe_hole = new Safe::Hole;
1773 2890
1774$SIG{FPE} = 'IGNORE'; 2891$SIG{FPE} = 'IGNORE';
1775 2892
1776$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2893$safe->permit_only (Opcode::opset qw(
2894 :base_core :base_mem :base_orig :base_math
2895 grepstart grepwhile mapstart mapwhile
2896 sort time
2897));
1777 2898
1778# here we export the classes and methods available to script code 2899# here we export the classes and methods available to script code
1779 2900
1780=pod 2901=pod
1781 2902
1782The following fucntions and emthods are available within a safe environment: 2903The following functions and methods are available within a safe environment:
1783 2904
1784 cf::object contr pay_amount pay_player map 2905 cf::object
2906 contr pay_amount pay_player map x y force_find force_add destroy
2907 insert remove name archname title slaying race decrease_ob_nr
2908
1785 cf::object::player player 2909 cf::object::player
1786 cf::player peaceful 2910 player
1787 cf::map trigger 2911
2912 cf::player
2913 peaceful
2914
2915 cf::map
2916 trigger
1788 2917
1789=cut 2918=cut
1790 2919
1791for ( 2920for (
1792 ["cf::object" => qw(contr pay_amount pay_player map)], 2921 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2922 insert remove inv name archname title slaying race
2923 decrease_ob_nr destroy)],
1793 ["cf::object::player" => qw(player)], 2924 ["cf::object::player" => qw(player)],
1794 ["cf::player" => qw(peaceful)], 2925 ["cf::player" => qw(peaceful)],
1795 ["cf::map" => qw(trigger)], 2926 ["cf::map" => qw(trigger)],
1796) { 2927) {
1797 no strict 'refs'; 2928 no strict 'refs';
1868=back 2999=back
1869 3000
1870=cut 3001=cut
1871 3002
1872############################################################################# 3003#############################################################################
3004# the server's init and main functions
1873 3005
1874=head2 EXTENSION DATABASE SUPPORT 3006sub load_facedata($) {
3007 my ($path) = @_;
1875 3008
1876Crossfire maintains a very simple database for extension use. It can 3009 # HACK to clear player env face cache, we need some signal framework
1877currently store anything that can be serialised using Storable, which 3010 # for this (global event?)
1878excludes objects. 3011 %ext::player_env::MUSIC_FACE_CACHE = ();
1879 3012
1880The parameter C<$family> should best start with the name of the extension 3013 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1881using it, it should be unique.
1882 3014
1883=over 4 3015 warn "loading facedata from $path\n";
1884 3016
1885=item $hashref = cf::db_get $family 3017 my $facedata;
3018 0 < aio_load $path, $facedata
3019 or die "$path: $!";
1886 3020
1887Return a hashref for use by the extension C<$family>, which can be 3021 $facedata = Coro::Storable::thaw $facedata;
1888modified. After modifications, you have to call C<cf::db_dirty> or
1889C<cf::db_sync>.
1890 3022
1891=item $value = cf::db_get $family => $key 3023 $facedata->{version} == 2
3024 or cf::cleanup "$path: version mismatch, cannot proceed.";
1892 3025
1893Returns a single value from the database 3026 # patch in the exptable
1894 3027 $facedata->{resource}{"res/exp_table"} = {
1895=item cf::db_put $family => $hashref 3028 type => FT_RSRC,
1896 3029 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1897Stores the given family hashref into the database. Updates are delayed, if
1898you want the data to be synced to disk immediately, use C<cf::db_sync>.
1899
1900=item cf::db_put $family => $key => $value
1901
1902Stores the given C<$value> in the family hash. Updates are delayed, if you
1903want the data to be synced to disk immediately, use C<cf::db_sync>.
1904
1905=item cf::db_dirty
1906
1907Marks the database as dirty, to be updated at a later time.
1908
1909=item cf::db_sync
1910
1911Immediately write the database to disk I<if it is dirty>.
1912
1913=cut
1914
1915our $DB;
1916
1917{
1918 my $path = cf::localdir . "/database.pst";
1919
1920 sub db_load() {
1921 $DB = stat $path ? Storable::retrieve $path : { };
1922 }
1923
1924 my $pid;
1925
1926 sub db_save() {
1927 waitpid $pid, 0 if $pid;
1928 if (0 == ($pid = fork)) {
1929 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path;
1932 cf::_exit 0 if defined $pid;
1933 }
1934 }
1935
1936 my $dirty;
1937
1938 sub db_sync() {
1939 db_save if $dirty;
1940 undef $dirty;
1941 }
1942
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1944 db_sync;
1945 }); 3030 };
3031 cf::cede_to_tick;
1946 3032
1947 sub db_dirty() {
1948 $dirty = 1;
1949 $idle->start;
1950 } 3033 {
3034 my $faces = $facedata->{faceinfo};
1951 3035
1952 sub db_get($;$) { 3036 while (my ($face, $info) = each %$faces) {
1953 @_ >= 2 3037 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1954 ? $DB->{$_[0]}{$_[1]} 3038 cf::face::set_visibility $idx, $info->{visibility};
1955 : ($DB->{$_[0]} ||= { }) 3039 cf::face::set_magicmap $idx, $info->{magicmap};
1956 } 3040 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3041 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1957 3042
1958 sub db_put($$;$) { 3043 cf::cede_to_tick;
1959 if (@_ >= 3) {
1960 $DB->{$_[0]}{$_[1]} = $_[2];
1961 } else {
1962 $DB->{$_[0]} = $_[1];
1963 }
1964 db_dirty;
1965 }
1966
1967 cf::global->attach (
1968 prio => 10000,
1969 on_cleanup => sub {
1970 db_sync;
1971 }, 3044 }
1972 );
1973}
1974 3045
1975############################################################################# 3046 while (my ($face, $info) = each %$faces) {
1976# the server's main() 3047 next unless $info->{smooth};
3048 my $idx = cf::face::find $face
3049 or next;
3050 if (my $smooth = cf::face::find $info->{smooth}) {
3051 cf::face::set_smooth $idx, $smooth;
3052 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3053 } else {
3054 warn "smooth face '$info->{smooth}' not found for face '$face'";
3055 }
1977 3056
1978sub cfg_load { 3057 cf::cede_to_tick;
3058 }
3059 }
3060
3061 {
3062 my $anims = $facedata->{animinfo};
3063
3064 while (my ($anim, $info) = each %$anims) {
3065 cf::anim::set $anim, $info->{frames}, $info->{facings};
3066 cf::cede_to_tick;
3067 }
3068
3069 cf::anim::invalidate_all; # d'oh
3070 }
3071
3072 {
3073 # TODO: for gcfclient pleasure, we should give resources
3074 # that gcfclient doesn't grok a >10000 face index.
3075 my $res = $facedata->{resource};
3076
3077 my $soundconf = delete $res->{"res/sound.conf"};
3078
3079 while (my ($name, $info) = each %$res) {
3080 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3081 my $data;
3082
3083 if ($info->{type} & 1) {
3084 # prepend meta info
3085
3086 my $meta = $enc->encode ({
3087 name => $name,
3088 %{ $info->{meta} || {} },
3089 });
3090
3091 $data = pack "(w/a*)*", $meta, $info->{data};
3092 } else {
3093 $data = $info->{data};
3094 }
3095
3096 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3097 cf::face::set_type $idx, $info->{type};
3098
3099 cf::cede_to_tick;
3100 }
3101
3102 if ($soundconf) {
3103 $soundconf = $enc->decode (delete $soundconf->{data});
3104
3105 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3106 my $sound = $soundconf->{compat}[$_]
3107 or next;
3108
3109 my $face = cf::face::find "sound/$sound->[1]";
3110 cf::sound::set $sound->[0] => $face;
3111 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3112 }
3113
3114 while (my ($k, $v) = each %{$soundconf->{event}}) {
3115 my $face = cf::face::find "sound/$v";
3116 cf::sound::set $k => $face;
3117 }
3118 }
3119 }
3120
3121 1
3122}
3123
3124register_exticmd fx_want => sub {
3125 my ($ns, $want) = @_;
3126
3127 while (my ($k, $v) = each %$want) {
3128 $ns->fx_want ($k, $v);
3129 }
3130};
3131
3132sub reload_regions {
3133 # HACK to clear player env face cache, we need some signal framework
3134 # for this (global event?)
3135 %ext::player_env::MUSIC_FACE_CACHE = ();
3136
3137 load_resource_file "$MAPDIR/regions"
3138 or die "unable to load regions file\n";
3139
3140 for (cf::region::list) {
3141 $_->{match} = qr/$_->{match}/
3142 if exists $_->{match};
3143 }
3144}
3145
3146sub reload_facedata {
3147 load_facedata "$DATADIR/facedata"
3148 or die "unable to load facedata\n";
3149}
3150
3151sub reload_archetypes {
3152 load_resource_file "$DATADIR/archetypes"
3153 or die "unable to load archetypes\n";
3154 #d# NEED to laod twice to resolve forward references
3155 # this really needs to be done in an extra post-pass
3156 # (which needs to be synchronous, so solve it differently)
3157 load_resource_file "$DATADIR/archetypes"
3158 or die "unable to load archetypes\n";
3159}
3160
3161sub reload_treasures {
3162 load_resource_file "$DATADIR/treasures"
3163 or die "unable to load treasurelists\n";
3164}
3165
3166sub reload_resources {
3167 warn "reloading resource files...\n";
3168
3169 reload_regions;
3170 reload_facedata;
3171 #reload_archetypes;#d#
3172 reload_archetypes;
3173 reload_treasures;
3174
3175 warn "finished reloading resource files\n";
3176}
3177
3178sub init {
3179 reload_resources;
3180}
3181
3182sub reload_config {
1979 open my $fh, "<:utf8", cf::confdir . "/config" 3183 open my $fh, "<:utf8", "$CONFDIR/config"
1980 or return; 3184 or return;
1981 3185
1982 local $/; 3186 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 3187 *CFG = YAML::Syck::Load <$fh>;
3188
3189 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3190
3191 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3192 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3193
3194 if (exists $CFG{mlockall}) {
3195 eval {
3196 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3197 and die "WARNING: m(un)lockall failed: $!\n";
3198 };
3199 warn $@ if $@;
3200 }
1984} 3201}
1985 3202
1986sub main { 3203sub main {
1987 # we must not ever block the main coroutine 3204 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 3205 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3206 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub { 3207 (async {
3208 $Coro::current->{desc} = "IDLE BUG HANDLER";
1991 Event::one_event; 3209 Event::one_event;
1992 })->(); 3210 })->prio (Coro::PRIO_MAX);
1993 }; 3211 };
1994 3212
1995 cfg_load; 3213 reload_config;
1996 db_load; 3214 db_init;
1997 load_extensions; 3215 load_extensions;
3216
3217 $TICK_WATCHER->start;
1998 Event::loop; 3218 Event::loop;
1999} 3219}
2000 3220
2001############################################################################# 3221#############################################################################
2002# initialisation 3222# initialisation and cleanup
2003 3223
3224# install some emergency cleanup handlers
3225BEGIN {
3226 for my $signal (qw(INT HUP TERM)) {
3227 Event->signal (
3228 reentrant => 0,
3229 data => WF_AUTOCANCEL,
3230 signal => $signal,
3231 prio => 0,
3232 cb => sub {
3233 cf::cleanup "SIG$signal";
3234 },
3235 );
3236 }
3237}
3238
3239sub write_runtime {
3240 my $runtime = "$LOCALDIR/runtime";
3241
3242 # first touch the runtime file to show we are still running:
3243 # the fsync below can take a very very long time.
3244
3245 IO::AIO::aio_utime $runtime, undef, undef;
3246
3247 my $guard = cf::lock_acquire "write_runtime";
3248
3249 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3250 or return;
3251
3252 my $value = $cf::RUNTIME + 90 + 10;
3253 # 10 is the runtime save interval, for a monotonic clock
3254 # 60 allows for the watchdog to kill the server.
3255
3256 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3257 and return;
3258
3259 # always fsync - this file is important
3260 aio_fsync $fh
3261 and return;
3262
3263 # touch it again to show we are up-to-date
3264 aio_utime $fh, undef, undef;
3265
3266 close $fh
3267 or return;
3268
3269 aio_rename "$runtime~", $runtime
3270 and return;
3271
3272 warn "runtime file written.\n";
3273
3274 1
3275}
3276
3277sub emergency_save() {
3278 my $freeze_guard = cf::freeze_mainloop;
3279
3280 warn "enter emergency perl save\n";
3281
3282 cf::sync_job {
3283 # use a peculiar iteration method to avoid tripping on perl
3284 # refcount bugs in for. also avoids problems with players
3285 # and maps saved/destroyed asynchronously.
3286 warn "begin emergency player save\n";
3287 for my $login (keys %cf::PLAYER) {
3288 my $pl = $cf::PLAYER{$login} or next;
3289 $pl->valid or next;
3290 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3291 $pl->save;
3292 }
3293 warn "end emergency player save\n";
3294
3295 warn "begin emergency map save\n";
3296 for my $path (keys %cf::MAP) {
3297 my $map = $cf::MAP{$path} or next;
3298 $map->valid or next;
3299 $map->save;
3300 }
3301 warn "end emergency map save\n";
3302
3303 warn "begin emergency database checkpoint\n";
3304 BDB::db_env_txn_checkpoint $DB_ENV;
3305 warn "end emergency database checkpoint\n";
3306 };
3307
3308 warn "leave emergency perl save\n";
3309}
3310
3311sub post_cleanup {
3312 my ($make_core) = @_;
3313
3314 warn Carp::longmess "post_cleanup backtrace"
3315 if $make_core;
3316}
3317
2004sub reload() { 3318sub do_reload_perl() {
2005 # can/must only be called in main 3319 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 3320 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 3321 warn "can only reload from main coroutine";
2008 return; 3322 return;
2009 } 3323 }
2010 3324
2011 warn "reloading..."; 3325 warn "reloading...";
2012 3326
2013 local $FREEZE = 1; 3327 warn "entering sync_job";
3328
3329 cf::sync_job {
3330 cf::write_runtime; # external watchdog should not bark
2014 cf::emergency_save; 3331 cf::emergency_save;
3332 cf::write_runtime; # external watchdog should not bark
2015 3333
2016 eval { 3334 warn "syncing database to disk";
3335 BDB::db_env_txn_checkpoint $DB_ENV;
3336
2017 # if anything goes wrong in here, we should simply crash as we already saved 3337 # if anything goes wrong in here, we should simply crash as we already saved
2018 3338
2019 # cancel all watchers 3339 warn "cancelling all WF_AUTOCANCEL watchers";
2020 for (Event::all_watchers) { 3340 for (Event::all_watchers) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 3341 $_->cancel if $_->data & WF_AUTOCANCEL;
2022 } 3342 }
2023 3343
3344 warn "flushing outstanding aio requests";
3345 for (;;) {
3346 BDB::flush;
3347 IO::AIO::flush;
3348 Coro::cede;
3349 last unless IO::AIO::nreqs || BDB::nreqs;
3350 warn "iterate...";
3351 }
3352
3353 ++$RELOAD;
3354
2024 # cancel all extension coros 3355 warn "cancelling all extension coros";
2025 $_->cancel for values %EXT_CORO; 3356 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = (); 3357 %EXT_CORO = ();
2027 3358
2028 # unload all extensions 3359 warn "removing commands";
2029 for (@exts) { 3360 %COMMAND = ();
3361
3362 warn "removing ext/exti commands";
3363 %EXTCMD = ();
3364 %EXTICMD = ();
3365
3366 warn "unloading/nuking all extensions";
3367 for my $pkg (@EXTS) {
2030 warn "unloading <$_>"; 3368 warn "... unloading $pkg";
2031 unload_extension $_; 3369
3370 if (my $cb = $pkg->can ("unload")) {
3371 eval {
3372 $cb->($pkg);
3373 1
3374 } or warn "$pkg unloaded, but with errors: $@";
2032 } 3375 }
2033 3376
3377 warn "... nuking $pkg";
3378 Symbol::delete_package $pkg;
3379 }
3380
2034 # unload all modules loaded from $LIBDIR 3381 warn "unloading all perl modules loaded from $LIBDIR";
2035 while (my ($k, $v) = each %INC) { 3382 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3383 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037 3384
2038 warn "removing <$k>"; 3385 warn "... unloading $k";
2039 delete $INC{$k}; 3386 delete $INC{$k};
2040 3387
2041 $k =~ s/\.pm$//; 3388 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g; 3389 $k =~ s/\//::/g;
2043 3390
2046 } 3393 }
2047 3394
2048 Symbol::delete_package $k; 3395 Symbol::delete_package $k;
2049 } 3396 }
2050 3397
2051 # sync database to disk
2052 cf::db_sync;
2053 IO::AIO::flush;
2054
2055 # get rid of safe::, as good as possible 3398 warn "getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 3399 Symbol::delete_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3400 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 3401
2059 # remove register_script_function callbacks
2060 # TODO
2061
2062 # unload cf.pm "a bit" 3402 warn "unloading cf.pm \"a bit\"";
2063 delete $INC{"cf.pm"}; 3403 delete $INC{"cf.pm"};
3404 delete $INC{"cf/pod.pm"};
2064 3405
2065 # don't, removes xs symbols, too, 3406 # don't, removes xs symbols, too,
2066 # and global variables created in xs 3407 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 3408 #Symbol::delete_package __PACKAGE__;
2068 3409
2069 # reload cf.pm 3410 warn "unload completed, starting to reload now";
3411
2070 warn "reloading cf.pm"; 3412 warn "reloading cf.pm";
2071 require cf; 3413 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3414 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 3415
2074 # load config and database again 3416 warn "loading config and database again";
2075 cf::cfg_load; 3417 cf::reload_config;
2076 cf::db_load;
2077 3418
2078 # load extensions
2079 warn "load extensions"; 3419 warn "loading extensions";
2080 cf::load_extensions; 3420 cf::load_extensions;
2081 3421
2082 # reattach attachments to objects 3422 warn "reattaching attachments to objects/players";
2083 warn "reattach"; 3423 _global_reattach; # objects, sockets
2084 _global_reattach; 3424 warn "reattaching attachments to maps";
2085 }; 3425 reattach $_ for values %MAP;
3426 warn "reattaching attachments to players";
3427 reattach $_ for values %PLAYER;
2086 3428
2087 if ($@) { 3429 warn "leaving sync_job";
3430
3431 1
3432 } or do {
2088 warn $@; 3433 warn $@;
2089 warn "error while reloading, exiting."; 3434 warn "error while reloading, exiting.";
2090 exit 1; 3435 exit 1;
2091 } 3436 };
2092 3437
2093 warn "reloaded successfully"; 3438 warn "reloaded";
2094}; 3439};
2095 3440
2096############################################################################# 3441our $RELOAD_WATCHER; # used only during reload
2097 3442
2098unless ($LINK_MAP) { 3443sub reload_perl() {
2099 $LINK_MAP = cf::map::new; 3444 # doing reload synchronously and two reloads happen back-to-back,
3445 # coro crashes during coro_state_free->destroy here.
2100 3446
2101 $LINK_MAP->width (41); 3447 $RELOAD_WATCHER ||= Event->timer (
2102 $LINK_MAP->height (41); 3448 reentrant => 0,
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2, 3449 after => 0,
3450 data => WF_AUTOCANCEL,
2111 cb => sub { 3451 cb => sub {
2112 $_[0]->w->cancel; 3452 do_reload_perl;
2113 3453 undef $RELOAD_WATCHER;
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 }); 3454 },
2132 3455 );
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137} 3456}
2138
2139register "<global>", __PACKAGE__;
2140 3457
2141register_command "reload" => sub { 3458register_command "reload" => sub {
2142 my ($who, $arg) = @_; 3459 my ($who, $arg) = @_;
2143 3460
2144 if ($who->flag (FLAG_WIZ)) { 3461 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload.");
2146 reload;
2147 $who->message ("end of reload."); 3462 $who->message ("reloading server.");
3463 async {
3464 $Coro::current->{desc} = "perl_reload";
3465 reload_perl;
3466 };
2148 } 3467 }
2149}; 3468};
2150 3469
2151unshift @INC, $LIBDIR; 3470unshift @INC, $LIBDIR;
3471
3472my $bug_warning = 0;
3473
3474our @WAIT_FOR_TICK;
3475our @WAIT_FOR_TICK_BEGIN;
3476
3477sub wait_for_tick {
3478 return unless $TICK_WATCHER->is_active;
3479 return if $Coro::current == $Coro::main;
3480
3481 my $signal = new Coro::Signal;
3482 push @WAIT_FOR_TICK, $signal;
3483 $signal->wait;
3484}
3485
3486sub wait_for_tick_begin {
3487 return unless $TICK_WATCHER->is_active;
3488 return if $Coro::current == $Coro::main;
3489
3490 my $signal = new Coro::Signal;
3491 push @WAIT_FOR_TICK_BEGIN, $signal;
3492 $signal->wait;
3493}
2152 3494
2153$TICK_WATCHER = Event->timer ( 3495$TICK_WATCHER = Event->timer (
2154 reentrant => 0, 3496 reentrant => 0,
3497 parked => 1,
2155 prio => 0, 3498 prio => 0,
2156 at => $NEXT_TICK || $TICK, 3499 at => $NEXT_TICK || $TICK,
2157 data => WF_AUTOCANCEL, 3500 data => WF_AUTOCANCEL,
2158 cb => sub { 3501 cb => sub {
2159 unless ($FREEZE) { 3502 if ($Coro::current != $Coro::main) {
3503 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3504 unless ++$bug_warning > 10;
3505 return;
3506 }
3507
3508 $NOW = $tick_start = Event::time;
3509
2160 cf::server_tick; # one server iteration 3510 cf::server_tick; # one server iteration
3511
2161 $RUNTIME += $TICK; 3512 $RUNTIME += $TICK;
2162 }
2163
2164 $NEXT_TICK += $TICK; 3513 $NEXT_TICK += $TICK;
2165 3514
3515 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3516 $NEXT_RUNTIME_WRITE = $NOW + 10;
3517 Coro::async_pool {
3518 $Coro::current->{desc} = "runtime saver";
3519 write_runtime
3520 or warn "ERROR: unable to write runtime file: $!";
3521 };
3522 }
3523
3524 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3525 $sig->send;
3526 }
3527 while (my $sig = shift @WAIT_FOR_TICK) {
3528 $sig->send;
3529 }
3530
3531 $NOW = Event::time;
3532
2166 # if we are delayed by four ticks or more, skip them all 3533 # if we are delayed by four ticks or more, skip them all
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3534 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2168 3535
2169 $TICK_WATCHER->at ($NEXT_TICK); 3536 $TICK_WATCHER->at ($NEXT_TICK);
2170 $TICK_WATCHER->start; 3537 $TICK_WATCHER->start;
3538
3539 $LOAD = ($NOW - $tick_start) / $TICK;
3540 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3541
3542 _post_tick;
2171 }, 3543 },
2172); 3544);
2173 3545
3546{
3547 BDB::min_parallel 8;
2174IO::AIO::max_poll_time $TICK * 0.2; 3548 BDB::max_poll_time $TICK * 0.1;
2175 3549 $BDB_POLL_WATCHER = Event->io (
2176Event->io ( 3550 reentrant => 0,
2177 fd => IO::AIO::poll_fileno, 3551 fd => BDB::poll_fileno,
2178 poll => 'r', 3552 poll => 'r',
2179 prio => 5, 3553 prio => 0,
2180 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb,
2182);
2183
2184Event->timer (
2185 data => WF_AUTOCANCEL, 3554 data => WF_AUTOCANCEL,
3555 cb => \&BDB::poll_cb,
3556 );
3557
3558 BDB::set_sync_prepare {
3559 my $status;
3560 my $current = $Coro::current;
3561 (
3562 sub {
3563 $status = $!;
3564 $current->ready; undef $current;
3565 },
3566 sub {
3567 Coro::schedule while defined $current;
3568 $! = $status;
3569 },
3570 )
3571 };
3572
3573 unless ($DB_ENV) {
3574 $DB_ENV = BDB::db_env_create;
3575 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3576 | BDB::LOG_AUTOREMOVE, 1);
3577 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3578 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3579
3580 cf::sync_job {
3581 eval {
3582 BDB::db_env_open
3583 $DB_ENV,
3584 $BDBDIR,
3585 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3586 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3587 0666;
3588
3589 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3590 };
3591
3592 cf::cleanup "db_env_open(db): $@" if $@;
3593 };
3594 }
3595
3596 $BDB_DEADLOCK_WATCHER = Event->timer (
2186 after => 0, 3597 after => 3,
2187 interval => 10, 3598 interval => 1,
3599 hard => 1,
3600 prio => 0,
3601 data => WF_AUTOCANCEL,
2188 cb => sub { 3602 cb => sub {
2189 (Coro::unblock_sub { 3603 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
2190 write_runtime 3604 },
2191 or warn "ERROR: unable to write runtime file: $!"; 3605 );
3606 $BDB_CHECKPOINT_WATCHER = Event->timer (
3607 after => 11,
3608 interval => 60,
3609 hard => 1,
3610 prio => 0,
3611 data => WF_AUTOCANCEL,
3612 cb => sub {
3613 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3614 },
3615 );
3616 $BDB_TRICKLE_WATCHER = Event->timer (
3617 after => 5,
3618 interval => 10,
3619 hard => 1,
3620 prio => 0,
3621 data => WF_AUTOCANCEL,
3622 cb => sub {
3623 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3624 },
3625 );
3626}
3627
3628{
3629 IO::AIO::min_parallel 8;
3630
3631 undef $Coro::AIO::WATCHER;
3632 IO::AIO::max_poll_time $TICK * 0.1;
3633 $AIO_POLL_WATCHER = Event->io (
3634 reentrant => 0,
3635 data => WF_AUTOCANCEL,
3636 fd => IO::AIO::poll_fileno,
3637 poll => 'r',
3638 prio => 0,
3639 cb => \&IO::AIO::poll_cb,
3640 );
3641}
3642
3643my $_log_backtrace;
3644
3645sub _log_backtrace {
3646 my ($msg, @addr) = @_;
3647
3648 $msg =~ s/\n//;
3649
3650 # limit the # of concurrent backtraces
3651 if ($_log_backtrace < 2) {
3652 ++$_log_backtrace;
3653 async {
3654 $Coro::current->{desc} = "abt $msg";
3655
3656 my @bt = fork_call {
3657 @addr = map { sprintf "%x", $_ } @addr;
3658 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3659 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3660 or die "addr2line: $!";
3661
3662 my @funcs;
3663 my @res = <$fh>;
3664 chomp for @res;
3665 while (@res) {
3666 my ($func, $line) = splice @res, 0, 2, ();
3667 push @funcs, "[$func] $line";
3668 }
3669
3670 @funcs
3671 };
3672
3673 LOG llevInfo, "[ABT] $msg\n";
3674 LOG llevInfo, "[ABT] $_\n" for @bt;
3675 --$_log_backtrace;
2192 })->(); 3676 };
3677 } else {
3678 LOG llevInfo, "[ABT] $msg\n";
3679 LOG llevInfo, "[ABT] [suppressed]\n";
2193 }, 3680 }
2194); 3681}
3682
3683# load additional modules
3684use cf::pod;
2195 3685
2196END { cf::emergency_save } 3686END { cf::emergency_save }
2197 3687
21981 36881
2199 3689

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