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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.125 by root, Tue Jan 2 23:06:39 2007 UTC vs.
Revision 1.411 by root, Fri Feb 1 15:54:07 2008 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Socket;
9use EV 1.86;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
13use Storable ();
12 14
13use Coro 3.3; 15use Coro 4.32 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::EV;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::BDB;
24use Coro::Storable;
25use Coro::Util ();
19 26
27use JSON::XS 2.01 ();
28use BDB ();
29use Data::Dumper;
20use Digest::MD5; 30use Digest::MD5;
21use Fcntl; 31use Fcntl;
32use YAML ();
22use IO::AIO 2.31 (); 33use IO::AIO 2.51 ();
23use YAML::Syck ();
24use Time::HiRes; 34use Time::HiRes;
35use Compress::LZF;
36use Digest::MD5 ();
25 37
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 38# configure various modules to our taste
39#
40$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
27 43
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
30
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 45
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 47
35our %COMMAND = (); 48our %COMMAND = ();
36our %COMMAND_TIME = (); 49our %COMMAND_TIME = ();
50
51our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 52our %EXTCMD = ();
53our %EXTICMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71our %RESOURCE;
72
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 77our $NEXT_TICK;
45our $NOW; 78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER;
84our $DB_ENV;
46 85
47our %CFG; 86our %CFG;
48 87
49our $UPTIME; $UPTIME ||= time; 88our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 89our $RUNTIME;
90our $NOW;
51 91
52our %MAP; # all maps 92our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 93our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 94our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 95
56our %EXT_CORO; 96# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
57 102
58binmode STDOUT; 103binmode STDOUT;
59binmode STDERR; 104binmode STDERR;
60 105
61# read virtual server time, if available 106# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 108 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 109 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 110 $RUNTIME = <$fh> + 0.;
66} 111}
67 112
68mkdir cf::localdir; 113mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 115
74# a special map that is always available 116our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 117
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 118sub cf::map::normalise;
78 119
79############################################################################# 120#############################################################################
80 121
81=head2 GLOBAL VARIABLES 122=head2 GLOBAL VARIABLES
82 123
89=item $cf::RUNTIME 130=item $cf::RUNTIME
90 131
91The time this server has run, starts at 0 and is increased by $cf::TICK on 132The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 133every server tick.
93 134
94=item $cf::LIBDIR 135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 138
96The perl library directory, where extensions and cf-specific modules can 139Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
98 143
99=item $cf::NOW 144=item $cf::NOW
100 145
101The time of the last (current) server tick. 146The time of the last (current) server tick.
102 147
103=item $cf::TICK 148=item $cf::TICK
104 149
105The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
106 151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
161
107=item %cf::CFG 162=item %cf::CFG
108 163
109Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 165from wherever your confdir points to.
166
167=item cf::wait_for_tick, cf::wait_for_tick_begin
168
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
111 178
112=back 179=back
113 180
114=cut 181=cut
115 182
116BEGIN { 183BEGIN {
117 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 185 my $msg = join "", @_;
119 utf8::encode $msg;
120 186
121 $msg .= "\n" 187 $msg .= "\n"
122 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
123 189
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
124 LOG llevError, "cfperl: $msg"; 192 LOG llevError, $msg;
125 }; 193 };
126} 194}
195
196$Coro::State::DIEHOOK = sub {
197 return unless $^S eq 0; # "eq", not "=="
198
199 if ($Coro::current == $Coro::main) {#d#
200 warn "DIEHOOK called in main context, Coro bug?\n";#d#
201 return;#d#
202 }#d#
203
204 # kill coroutine otherwise
205 warn Carp::longmess $_[0];
206 Coro::terminate
207};
208
209$SIG{__DIE__} = sub { }; #d#?
127 210
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 211@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 212@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 213@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 214@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 215@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
216@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 217@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 218
135# we bless all objects into (empty) derived classes to force a method lookup 219# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 220# within the Safe compartment.
137for my $pkg (qw( 221for my $pkg (qw(
138 cf::global cf::attachable 222 cf::global cf::attachable
143)) { 227)) {
144 no strict 'refs'; 228 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 229 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 230}
147 231
148$Event::DIED = sub { 232$EV::DIED = sub {
149 warn "error in event callback: @_"; 233 warn "error in event callback: @_";
150}; 234};
151 235
152my %ext_pkg; 236#############################################################################
153my @exts;
154my @hook;
155 237
156=head2 UTILITY FUNCTIONS 238=head2 UTILITY FUNCTIONS
157 239
158=over 4 240=over 4
159 241
160=cut 242=item dumpval $ref
161 243
162use JSON::Syck (); # TODO# replace by JSON::PC once working 244=cut
163 245
246sub dumpval {
247 eval {
248 local $SIG{__DIE__};
249 my $d;
250 if (1) {
251 $d = new Data::Dumper([$_[0]], ["*var"]);
252 $d->Terse(1);
253 $d->Indent(2);
254 $d->Quotekeys(0);
255 $d->Useqq(1);
256 #$d->Bless(...);
257 $d->Seen($_[1]) if @_ > 1;
258 $d = $d->Dump();
259 }
260 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
261 $d
262 } || "[unable to dump $_[0]: '$@']";
263}
264
164=item $ref = cf::from_json $json 265=item $ref = cf::decode_json $json
165 266
166Converts a JSON string into the corresponding perl data structure. 267Converts a JSON string into the corresponding perl data structure.
167 268
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 269=item $json = cf::encode_json $ref
176 270
177Converts a perl data structure into its JSON representation. 271Converts a perl data structure into its JSON representation.
178 272
179=cut 273=cut
180 274
181sub to_json($) { 275our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 276
186=item my $guard = cf::guard { BLOCK } 277sub encode_json($) { $json_coder->encode ($_[0]) }
187 278sub decode_json($) { $json_coder->decode ($_[0]) }
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207 279
208=item cf::lock_wait $string 280=item cf::lock_wait $string
209 281
210Wait until the given lock is available. See cf::lock_acquire. 282Wait until the given lock is available. See cf::lock_acquire.
211 283
212=item my $lock = cf::lock_acquire $string 284=item my $lock = cf::lock_acquire $string
213 285
214Wait until the given lock is available and then acquires it and returns 286Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 287a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 288for example when the coroutine gets canceled), the lock is automatically
217returned. 289returned.
218 290
291Locks are *not* recursive, locking from the same coro twice results in a
292deadlocked coro.
293
219Lock names should begin with a unique identifier (for example, find_map 294Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 295uses map_find and cf::map::load uses map_load).
296
297=item $locked = cf::lock_active $string
298
299Return true if the lock is currently active, i.e. somebody has locked it.
221 300
222=cut 301=cut
223 302
224our %LOCK; 303our %LOCK;
304our %LOCKER;#d#
225 305
226sub lock_wait($) { 306sub lock_wait($) {
227 my ($key) = @_; 307 my ($key) = @_;
308
309 if ($LOCKER{$key} == $Coro::current) {#d#
310 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
311 return;#d#
312 }#d#
228 313
229 # wait for lock, if any 314 # wait for lock, if any
230 while ($LOCK{$key}) { 315 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current; 316 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule; 317 Coro::schedule;
238 323
239 # wait, to be sure we are not locked 324 # wait, to be sure we are not locked
240 lock_wait $key; 325 lock_wait $key;
241 326
242 $LOCK{$key} = []; 327 $LOCK{$key} = [];
328 $LOCKER{$key} = $Coro::current;#d#
243 329
244 cf::guard { 330 Coro::guard {
331 delete $LOCKER{$key};#d#
245 # wake up all waiters, to be on the safe side 332 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 333 $_->ready for @{ delete $LOCK{$key} };
247 } 334 }
248} 335}
249 336
337sub lock_active($) {
338 my ($key) = @_;
339
340 ! ! $LOCK{$key}
341}
342
343sub freeze_mainloop {
344 return unless $TICK_WATCHER->is_active;
345
346 my $guard = Coro::guard {
347 $TICK_WATCHER->start;
348 };
349 $TICK_WATCHER->stop;
350 $guard
351}
352
353=item cf::periodic $interval, $cb
354
355Like EV::periodic, but randomly selects a starting point so that the actions
356get spread over timer.
357
358=cut
359
360sub periodic($$) {
361 my ($interval, $cb) = @_;
362
363 my $start = rand List::Util::min 180, $interval;
364
365 EV::periodic $start, $interval, 0, $cb
366}
367
368=item cf::get_slot $time[, $priority[, $name]]
369
370Allocate $time seconds of blocking CPU time at priority C<$priority>:
371This call blocks and returns only when you have at least C<$time> seconds
372of cpu time till the next tick. The slot is only valid till the next cede.
373
374The optional C<$name> can be used to identify the job to run. It might be
375used for statistical purposes and should identify the same time-class.
376
377Useful for short background jobs.
378
379=cut
380
381our @SLOT_QUEUE;
382our $SLOT_QUEUE;
383
384$SLOT_QUEUE->cancel if $SLOT_QUEUE;
385$SLOT_QUEUE = Coro::async {
386 $Coro::current->desc ("timeslot manager");
387
388 my $signal = new Coro::Signal;
389
390 while () {
391 next_job:
392 my $avail = cf::till_tick;
393 if ($avail > 0.01) {
394 for (0 .. $#SLOT_QUEUE) {
395 if ($SLOT_QUEUE[$_][0] < $avail) {
396 my $job = splice @SLOT_QUEUE, $_, 1, ();
397 $job->[2]->send;
398 Coro::cede;
399 goto next_job;
400 }
401 }
402 }
403
404 if (@SLOT_QUEUE) {
405 # we do not use wait_for_tick() as it returns immediately when tick is inactive
406 push @cf::WAIT_FOR_TICK, $signal;
407 $signal->wait;
408 } else {
409 Coro::schedule;
410 }
411 }
412};
413
414sub get_slot($;$$) {
415 my ($time, $pri, $name) = @_;
416
417 $time = $TICK * .6 if $time > $TICK * .6;
418 my $sig = new Coro::Signal;
419
420 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
421 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
422 $SLOT_QUEUE->ready;
423 $sig->wait;
424}
425
426=item cf::async { BLOCK }
427
428Currently the same as Coro::async_pool, meaning you cannot use
429C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
430thing you are allowed to do is call C<prio> on it.
431
432=cut
433
434BEGIN { *async = \&Coro::async_pool }
435
250=item cf::sync_job { BLOCK } 436=item cf::sync_job { BLOCK }
251 437
252The design of crossfire+ requires that the main coro ($Coro::main) is 438The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 439is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 440partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
441acceptable.
255 442
256If it must be done, put the blocking parts into C<sync_job>. This will run 443If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 444the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 445server will be frozen during this time, so the block should either finish
259fast or be very important. 446fast or be very important.
262 449
263sub sync_job(&) { 450sub sync_job(&) {
264 my ($job) = @_; 451 my ($job) = @_;
265 452
266 if ($Coro::current == $Coro::main) { 453 if ($Coro::current == $Coro::main) {
454 my $time = EV::time;
455
267 # this is the main coro, too bad, we have to block 456 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 457 # till the operation succeeds, freezing the server :/
269 458
459 LOG llevError, Carp::longmess "sync job";#d#
460
270 # TODO: use suspend/resume instead 461 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 462 # (but this is cancel-safe)
272 local $FREEZE = 1; 463 my $freeze_guard = freeze_mainloop;
273 464
274 my $busy = 1; 465 my $busy = 1;
275 my @res; 466 my @res;
276 467
277 (Coro::async { 468 (async {
469 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 470 @res = eval { $job->() };
279 warn $@ if $@; 471 warn $@ if $@;
280 undef $busy; 472 undef $busy;
281 })->prio (Coro::PRIO_MAX); 473 })->prio (Coro::PRIO_MAX);
282 474
283 while ($busy) { 475 while ($busy) {
476 if (Coro::nready) {
284 Coro::cede_notself; 477 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 478 } else {
479 EV::loop EV::LOOP_ONESHOT;
286 } 480 }
481 }
482
483 $time = EV::time - $time;
484
485 LOG llevError | logBacktrace, Carp::longmess "long sync job"
486 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
487
488 $tick_start += $time; # do not account sync jobs to server load
287 489
288 wantarray ? @res : $res[0] 490 wantarray ? @res : $res[0]
289 } else { 491 } else {
290 # we are in another coroutine, how wonderful, everything just works 492 # we are in another coroutine, how wonderful, everything just works
291 493
292 $job->() 494 $job->()
293 } 495 }
294} 496}
295 497
296=item $coro = cf::coro { BLOCK } 498=item $coro = cf::async_ext { BLOCK }
297 499
298Creates and returns a new coro. This coro is automcatially being canceled 500Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 501extension calling this is being unloaded.
300 502
301=cut 503=cut
302 504
303sub coro(&) { 505sub async_ext(&) {
304 my $cb = shift; 506 my $cb = shift;
305 507
306 my $coro; $coro = async { 508 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 509
313 $coro->on_destroy (sub { 510 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 511 delete $EXT_CORO{$coro+0};
315 }); 512 });
316 $EXT_CORO{$coro+0} = $coro; 513 $EXT_CORO{$coro+0} = $coro;
317 514
318 $coro 515 $coro
319} 516}
320 517
321sub write_runtime { 518=item fork_call { }, $args
322 my $runtime = cf::localdir . "/runtime";
323 519
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 520Executes the given code block with the given arguments in a seperate
325 or return; 521process, returning the results. Everything must be serialisable with
522Coro::Storable. May, of course, block. Note that the executed sub may
523never block itself or use any form of event handling.
326 524
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 525=cut
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330 526
331 aio_fsync $fh 527sub fork_call(&@) {
332 and return; 528 my ($cb, @args) = @_;
333 529
334 close $fh 530 # we seemingly have to make a local copy of the whole thing,
335 or return; 531 # otherwise perl prematurely frees the stuff :/
532 # TODO: investigate and fix (likely this will be rather laborious)
336 533
337 aio_rename "$runtime~", $runtime 534 my @res = Coro::Util::fork_eval {
338 and return; 535 reset_signals;
536 &$cb
537 }, @args;
339 538
539 wantarray ? @res : $res[-1]
540}
541
542=item $value = cf::db_get $family => $key
543
544Returns a single value from the environment database.
545
546=item cf::db_put $family => $key => $value
547
548Stores the given C<$value> in the family. It can currently store binary
549data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
550
551=item $db = cf::db_table "name"
552
553Create and/or open a new database table. The string must not be "db" and must be unique
554within each server.
555
556=cut
557
558sub db_table($) {
559 my ($name) = @_;
560 my $db = BDB::db_create $DB_ENV;
561
562 eval {
563 $db->set_flags (BDB::CHKSUM);
564
565 utf8::encode $name;
566 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
567 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
568 cf::cleanup "db_open(db): $!" if $!;
569 };
570 cf::cleanup "db_open(db): $@" if $@;
571
572 $db
573}
574
575our $DB;
576
577sub db_init {
578 cf::sync_job {
579 $DB ||= db_table "db";
580 };
581}
582
583sub db_get($$) {
584 my $key = "$_[0]/$_[1]";
585
586 cf::sync_job {
587 BDB::db_get $DB, undef, $key, my $data;
588
589 $! ? ()
590 : $data
340 1 591 }
592}
593
594sub db_put($$$) {
595 BDB::dbreq_pri 4;
596 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
597}
598
599=item cf::cache $id => [$paths...], $processversion => $process
600
601Generic caching function that returns the value of the resource $id,
602caching and regenerating as required.
603
604This function can block.
605
606=cut
607
608sub cache {
609 my ($id, $src, $processversion, $process) = @_;
610
611 my $meta =
612 join "\x00",
613 $processversion,
614 map {
615 aio_stat $_
616 and Carp::croak "$_: $!";
617
618 ($_, (stat _)[7,9])
619 } @$src;
620
621 my $dbmeta = db_get cache => "$id/meta";
622 if ($dbmeta ne $meta) {
623 # changed, we may need to process
624
625 my @data;
626 my $md5;
627
628 for (0 .. $#$src) {
629 0 <= aio_load $src->[$_], $data[$_]
630 or Carp::croak "$src->[$_]: $!";
631 }
632
633 # if processing is expensive, check
634 # checksum first
635 if (1) {
636 $md5 =
637 join "\x00",
638 $processversion,
639 map {
640 cf::cede_to_tick;
641 ($src->[$_], Digest::MD5::md5_hex $data[$_])
642 } 0.. $#$src;
643
644
645 my $dbmd5 = db_get cache => "$id/md5";
646 if ($dbmd5 eq $md5) {
647 db_put cache => "$id/meta", $meta;
648
649 return db_get cache => "$id/data";
650 }
651 }
652
653 my $t1 = Time::HiRes::time;
654 my $data = $process->(\@data);
655 my $t2 = Time::HiRes::time;
656
657 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
658
659 db_put cache => "$id/data", $data;
660 db_put cache => "$id/md5" , $md5;
661 db_put cache => "$id/meta", $meta;
662
663 return $data;
664 }
665
666 db_get cache => "$id/data"
667}
668
669=item cf::datalog type => key => value, ...
670
671Log a datalog packet of the given type with the given key-value pairs.
672
673=cut
674
675sub datalog($@) {
676 my ($type, %kv) = @_;
677 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
341} 678}
342 679
343=back 680=back
344 681
345=cut 682=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 683
467############################################################################# 684#############################################################################
468 685
469=head2 ATTACHABLE OBJECTS 686=head2 ATTACHABLE OBJECTS
470 687
472attach callbacks/event handlers (a collection of which is called an "attachment") 689attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods. 690to it. All such attachable objects support the following methods.
474 691
475In the following description, CLASS can be any of C<global>, C<object> 692In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in 693C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+). 694Deliantra).
478 695
479=over 4 696=over 4
480 697
481=item $attachable->attach ($attachment, key => $value...) 698=item $attachable->attach ($attachment, key => $value...)
482 699
596our @CB_TYPE = (); # registry for type (cf-object class) based events 813our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 814our @CB_MAP = ();
598 815
599my %attachment; 816my %attachment;
600 817
818sub cf::attachable::thawer_merge {
819 # simply override everything except _meta
820 local $_[0]{_meta};
821 %{$_[0]} = %{$_[1]};
822}
823
601sub _attach_cb($$$$) { 824sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 825 my ($registry, $event, $prio, $cb) = @_;
603 826
604 use sort 'stable'; 827 use sort 'stable';
605 828
639 $registry = $CB_TYPE[$object_type] ||= []; 862 $registry = $CB_TYPE[$object_type] ||= [];
640 863
641 } elsif ($type eq "subtype") { 864 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type"; 865 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg; 866 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 867 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
645 868
646 } elsif ($type eq "package") { 869 } elsif ($type eq "package") {
647 my $pkg = shift @arg; 870 my $pkg = shift @arg;
648 871
649 while (my ($name, $id) = each %cb_id) { 872 while (my ($name, $id) = each %cb_id) {
678 _attach $registry, $klass, @attach; 901 _attach $registry, $klass, @attach;
679 } 902 }
680 903
681 $obj->{$name} = \%arg; 904 $obj->{$name} = \%arg;
682 } else { 905 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n"; 906 warn "object uses attachment '$name' which is not available, postponing.\n";
684 } 907 }
685 908
686 $obj->{_attachment}{$name} = undef; 909 $obj->{_attachment}{$name} = undef;
687} 910}
688 911
690 if (ref $_[0]) { 913 if (ref $_[0]) {
691 _object_attach @_; 914 _object_attach @_;
692 } else { 915 } else {
693 _attach shift->_attach_registry, @_; 916 _attach shift->_attach_registry, @_;
694 } 917 }
918 _recalc_want;
695}; 919};
696 920
697# all those should be optimised 921# all those should be optimised
698sub cf::attachable::detach { 922sub cf::attachable::detach {
699 my ($obj, $name) = @_; 923 my ($obj, $name) = @_;
702 delete $obj->{_attachment}{$name}; 926 delete $obj->{_attachment}{$name};
703 reattach ($obj); 927 reattach ($obj);
704 } else { 928 } else {
705 Carp::croak "cannot, currently, detach class attachments"; 929 Carp::croak "cannot, currently, detach class attachments";
706 } 930 }
931 _recalc_want;
707}; 932};
708 933
709sub cf::attachable::attached { 934sub cf::attachable::attached {
710 my ($obj, $name) = @_; 935 my ($obj, $name) = @_;
711 936
726 "; 951 ";
727 die if $@; 952 die if $@;
728} 953}
729 954
730our $override; 955our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 956our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732 957
733sub override { 958sub override {
734 $override = 1; 959 $override = 1;
735 @invoke_results = (); 960 @INVOKE_RESULTS = (@_);
736} 961}
737 962
738sub do_invoke { 963sub do_invoke {
739 my $event = shift; 964 my $event = shift;
740 my $callbacks = shift; 965 my $callbacks = shift;
741 966
742 @invoke_results = (); 967 @INVOKE_RESULTS = ();
743 968
744 local $override; 969 local $override;
745 970
746 for (@$callbacks) { 971 for (@$callbacks) {
747 eval { &{$_->[1]} }; 972 eval { &{$_->[1]} };
756 } 981 }
757 982
758 0 983 0
759} 984}
760 985
761=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 986=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
762 987
763=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 988=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
764 989
765Generate an object-specific event with the given arguments. 990Generate an object-specific event with the given arguments.
766 991
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 992This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override 993removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly). 994results (if you must, access C<@cf::INVOKE_RESULTS> directly).
770 995
771=back 996=back
772 997
773=cut 998=cut
774 999
775############################################################################# 1000#############################################################################
776# object support 1001# object support
1002
1003sub _object_equal($$);
1004sub _object_equal($$) {
1005 my ($a, $b) = @_;
1006
1007 return 0 unless (ref $a) eq (ref $b);
1008
1009 if ("HASH" eq ref $a) {
1010 my @ka = keys %$a;
1011 my @kb = keys %$b;
1012
1013 return 0 if @ka != @kb;
1014
1015 for (0 .. $#ka) {
1016 return 0 unless $ka[$_] eq $kb[$_];
1017 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1018 }
1019
1020 } elsif ("ARRAY" eq ref $a) {
1021
1022 return 0 if @$a != @$b;
1023
1024 for (0 .. $#$a) {
1025 return 0 unless _object_equal $a->[$_], $b->[$_];
1026 }
1027
1028 } elsif ($a ne $b) {
1029 return 0;
1030 }
1031
1032 1
1033}
1034
1035our $SLOW_MERGES;#d#
1036sub _can_merge {
1037 my ($ob1, $ob2) = @_;
1038
1039 ++$SLOW_MERGES;#d#
1040
1041 # we do the slow way here
1042 return _object_equal $ob1, $ob2
1043}
777 1044
778sub reattach { 1045sub reattach {
779 # basically do the same as instantiate, without calling instantiate 1046 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 1047 my ($obj) = @_;
1048
1049 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 1050
782 my $registry = $obj->registry; 1051 my $registry = $obj->registry;
783 1052
784 @$registry = (); 1053 @$registry = ();
785 1054
800cf::attachable->attach ( 1069cf::attachable->attach (
801 prio => -1000000, 1070 prio => -1000000,
802 on_instantiate => sub { 1071 on_instantiate => sub {
803 my ($obj, $data) = @_; 1072 my ($obj, $data) = @_;
804 1073
805 $data = from_json $data; 1074 $data = decode_json $data;
806 1075
807 for (@$data) { 1076 for (@$data) {
808 my ($name, $args) = @$_; 1077 my ($name, $args) = @$_;
809 1078
810 $obj->attach ($name, %{$args || {} }); 1079 $obj->attach ($name, %{$args || {} });
826sub object_freezer_save { 1095sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_; 1096 my ($filename, $rdata, $objs) = @_;
828 1097
829 sync_job { 1098 sync_job {
830 if (length $$rdata) { 1099 if (length $$rdata) {
1100 utf8::decode (my $decname = $filename);
831 warn sprintf "saving %s (%d,%d)\n", 1101 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs; 1102 $decname, length $$rdata, scalar @$objs;
833 1103
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1104 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 1105 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1106 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 1107 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 1108 close $fh;
839 1109
840 if (@$objs) { 1110 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1111 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 1112 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1113 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 1114 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 1115 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 1116 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 1117 aio_rename "$filename.pst~", "$filename.pst";
848 } 1118 }
849 } else { 1119 } else {
850 aio_unlink "$filename.pst"; 1120 aio_unlink "$filename.pst";
856 } 1126 }
857 } else { 1127 } else {
858 aio_unlink $filename; 1128 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 1129 aio_unlink "$filename.pst";
860 } 1130 }
861 } 1131 };
862} 1132}
863 1133
864sub object_freezer_as_string { 1134sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 1135 my ($rdata, $objs) = @_;
866 1136
878 or return; 1148 or return;
879 1149
880 unless (aio_stat "$filename.pst") { 1150 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0 1151 (aio_load "$filename.pst", $av) >= 0
882 or return; 1152 or return;
1153
883 $av = eval { (Storable::thaw $av)->{objs} }; 1154 my $st = eval { Coro::Storable::thaw $av };
1155 $av = $st->{objs};
884 } 1156 }
885 1157
1158 utf8::decode (my $decname = $filename);
886 warn sprintf "loading %s (%d)\n", 1159 warn sprintf "loading %s (%d,%d)\n",
887 $filename, length $data, scalar @{$av || []};#d# 1160 $decname, length $data, scalar @{$av || []};
1161
888 return ($data, $av); 1162 ($data, $av)
889} 1163}
1164
1165=head2 COMMAND CALLBACKS
1166
1167=over 4
1168
1169=cut
890 1170
891############################################################################# 1171#############################################################################
892# command handling &c 1172# command handling &c
893 1173
894=item cf::register_command $name => \&callback($ob,$args); 1174=item cf::register_command $name => \&callback($ob,$args);
907 push @{ $COMMAND{$name} }, [$caller, $cb]; 1187 push @{ $COMMAND{$name} }, [$caller, $cb];
908} 1188}
909 1189
910=item cf::register_extcmd $name => \&callback($pl,$packet); 1190=item cf::register_extcmd $name => \&callback($pl,$packet);
911 1191
912Register a callbackf ro execution when the client sends an extcmd packet. 1192Register a callback for execution when the client sends an (synchronous)
1193extcmd packet. Ext commands will be processed in the order they are
1194received by the server, like other user commands. The first argument is
1195the logged-in player. Ext commands can only be processed after a player
1196has logged in successfully.
913 1197
914If the callback returns something, it is sent back as if reply was being 1198If the callback returns something, it is sent back as if reply was being
915called. 1199called.
916 1200
1201=item cf::register_exticmd $name => \&callback($ns,$packet);
1202
1203Register a callback for execution when the client sends an (asynchronous)
1204exticmd packet. Exti commands are processed by the server as soon as they
1205are received, i.e. out of order w.r.t. other commands. The first argument
1206is a client socket. Exti commands can be received anytime, even before
1207log-in.
1208
1209If the callback returns something, it is sent back as if reply was being
1210called.
1211
917=cut 1212=cut
918 1213
919sub register_extcmd { 1214sub register_extcmd {
920 my ($name, $cb) = @_; 1215 my ($name, $cb) = @_;
921 1216
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 1217 $EXTCMD{$name} = $cb;
1218}
1219
1220sub register_exticmd {
1221 my ($name, $cb) = @_;
1222
1223 $EXTICMD{$name} = $cb;
926} 1224}
927 1225
928cf::player->attach ( 1226cf::player->attach (
929 on_command => sub { 1227 on_command => sub {
930 my ($pl, $name, $params) = @_; 1228 my ($pl, $name, $params) = @_;
939 cf::override; 1237 cf::override;
940 }, 1238 },
941 on_extcmd => sub { 1239 on_extcmd => sub {
942 my ($pl, $buf) = @_; 1240 my ($pl, $buf) = @_;
943 1241
944 my $msg = eval { from_json $buf }; 1242 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
945 1243
946 if (ref $msg) { 1244 if (ref $msg) {
1245 my ($type, $reply, @payload) =
1246 "ARRAY" eq ref $msg
1247 ? @$msg
1248 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1249
1250 my @reply;
1251
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1252 if (my $cb = $EXTCMD{$type}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 1253 @reply = $cb->($pl, @payload);
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 } 1254 }
1255
1256 $pl->ext_reply ($reply, @reply)
1257 if $reply;
1258
952 } else { 1259 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1260 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 } 1261 }
955 1262
956 cf::override; 1263 cf::override;
957 }, 1264 },
958); 1265);
959 1266
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 1267sub load_extensions {
1268 cf::sync_job {
1269 my %todo;
1270
1271 for my $path (<$LIBDIR/*.ext>) {
1272 next unless -r $path;
1273
1274 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1275 my $base = $1;
1276 my $pkg = $1;
1277 $pkg =~ s/[^[:word:]]/_/g;
1278 $pkg = "ext::$pkg";
1279
1280 open my $fh, "<:utf8", $path
1281 or die "$path: $!";
1282
1283 my $source = do { local $/; <$fh> };
1284
1285 my %ext = (
1286 path => $path,
1287 base => $base,
1288 pkg => $pkg,
1289 );
1290
1291 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1292 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1293
1294 $ext{source} =
1295 "package $pkg; use strict; use utf8;\n"
1296 . "#line 1 \"$path\"\n{\n"
1297 . $source
1298 . "\n};\n1";
1299
1300 $todo{$base} = \%ext;
1301 }
1302
1303 my %done;
1304 while (%todo) {
1305 my $progress;
1306
1307 while (my ($k, $v) = each %todo) {
1308 for (split /,\s*/, $v->{meta}{depends}) {
1309 goto skip
1310 unless exists $done{$_};
1311 }
1312
1313 warn "... loading '$k' into '$v->{pkg}'\n";
1314
1315 unless (eval $v->{source}) {
1316 my $msg = $@ ? "$v->{path}: $@\n"
1317 : "$v->{base}: extension inactive.\n";
1318
1319 if (exists $v->{meta}{mandatory}) {
1320 warn $msg;
1321 cf::cleanup "mandatory extension failed to load, exiting.";
1322 }
1323
1324 warn $msg;
1325 }
1326
1327 $done{$k} = delete $todo{$k};
1328 push @EXTS, $v->{pkg};
1329 $progress = 1;
1330 }
1331
1332 skip:
1333 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1334 unless $progress;
1335 }
1336 };
1337}
1338
1339#############################################################################
1340
1341=back
1342
1343=head2 CORE EXTENSIONS
1344
1345Functions and methods that extend core crossfire objects.
1346
1347=cut
1348
1349package cf::player;
1350
1351use Coro::AIO;
1352
1353=head3 cf::player
1354
1355=over 4
1356
1357=item cf::player::num_playing
1358
1359Returns the official number of playing players, as per the Crossfire metaserver rules.
1360
1361=cut
1362
1363sub num_playing {
1364 scalar grep
1365 $_->ob->map
1366 && !$_->hidden
1367 && !$_->ob->flag (cf::FLAG_WIZ),
1368 cf::player::list
1369}
1370
1371=item cf::player::find $login
1372
1373Returns the given player object, loading it if necessary (might block).
1374
1375=cut
1376
1377sub playerdir($) {
1378 "$PLAYERDIR/"
1379 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1380}
1381
1382sub path($) {
1383 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1384
1385 (playerdir $login) . "/playerdata"
1386}
1387
1388sub find_active($) {
1389 $cf::PLAYER{$_[0]}
1390 and $cf::PLAYER{$_[0]}->active
1391 and $cf::PLAYER{$_[0]}
1392}
1393
1394sub exists($) {
1395 my ($login) = @_;
1396
1397 $cf::PLAYER{$login}
1398 or cf::sync_job { !aio_stat path $login }
1399}
1400
1401sub find($) {
1402 return $cf::PLAYER{$_[0]} || do {
1403 my $login = $_[0];
1404
1405 my $guard = cf::lock_acquire "user_find:$login";
1406
1407 $cf::PLAYER{$_[0]} || do {
1408 # rename old playerfiles to new ones
1409 #TODO: remove when no longer required
1410 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1411 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1412 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1413 aio_unlink +(playerdir $login) . "/$login.pl";
1414
1415 my $f = new_from_file cf::object::thawer path $login
1416 or return;
1417
1418 my $pl = cf::player::load_pl $f
1419 or return;
1420 local $cf::PLAYER_LOADING{$login} = $pl;
1421 $f->resolve_delayed_derefs;
1422 $cf::PLAYER{$login} = $pl
1423 }
1424 }
1425}
1426
1427sub save($) {
1428 my ($pl) = @_;
1429
1430 return if $pl->{deny_save};
1431
1432 my $path = path $pl;
1433 my $guard = cf::lock_acquire "user_save:$path";
1434
1435 return if $pl->{deny_save};
1436
1437 aio_mkdir playerdir $pl, 0770;
1438 $pl->{last_save} = $cf::RUNTIME;
1439
1440 $pl->save_pl ($path);
1441 cf::cede_to_tick;
1442}
1443
1444sub new($) {
1445 my ($login) = @_;
1446
1447 my $self = create;
1448
1449 $self->ob->name ($login);
1450 $self->{deny_save} = 1;
1451
1452 $cf::PLAYER{$login} = $self;
1453
1454 $self
1455}
1456
1457=item $player->send_msg ($channel, $msg, $color, [extra...])
1458
1459=cut
1460
1461sub send_msg {
1462 my $ns = shift->ns
1463 or return;
1464 $ns->send_msg (@_);
1465}
1466
1467=item $pl->quit_character
1468
1469Nukes the player without looking back. If logged in, the connection will
1470be destroyed. May block for a long time.
1471
1472=cut
1473
1474sub quit_character {
1475 my ($pl) = @_;
1476
1477 my $name = $pl->ob->name;
1478
1479 $pl->{deny_save} = 1;
1480 $pl->password ("*"); # this should lock out the player until we nuked the dir
1481
1482 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1483 $pl->deactivate;
1484 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1485 $pl->ns->destroy if $pl->ns;
1486
1487 my $path = playerdir $pl;
1488 my $temp = "$path~$cf::RUNTIME~deleting~";
1489 aio_rename $path, $temp;
1490 delete $cf::PLAYER{$pl->ob->name};
1491 $pl->destroy;
1492
1493 my $prefix = qr<^~\Q$name\E/>;
1494
1495 # nuke player maps
1496 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1497
1498 IO::AIO::aio_rmtree $temp;
1499}
1500
1501=item $pl->kick
1502
1503Kicks a player out of the game. This destroys the connection.
1504
1505=cut
1506
1507sub kick {
1508 my ($pl, $kicker) = @_;
1509
1510 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1511 $pl->killer ("kicked");
1512 $pl->ns->destroy;
1513}
1514
1515=item cf::player::list_logins
1516
1517Returns am arrayref of all valid playernames in the system, can take a
1518while and may block, so not sync_job-capable, ever.
1519
1520=cut
1521
1522sub list_logins {
1523 my $dirs = aio_readdir $PLAYERDIR
1524 or return [];
1525
1526 my @logins;
1527
1528 for my $login (@$dirs) {
1529 my $path = path $login;
1530
1531 # a .pst is a dead give-away for a valid player
1532 unless (-e "$path.pst") {
1533 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1534 aio_read $fh, 0, 512, my $buf, 0 or next;
1535 $buf !~ /^password -------------$/m or next; # official not-valid tag
1536 }
1537
1538 utf8::decode $login;
1539 push @logins, $login;
1540 }
1541
1542 \@logins
1543}
1544
1545=item $player->maps
1546
1547Returns an arrayref of map paths that are private for this
1548player. May block.
1549
1550=cut
1551
1552sub maps($) {
1553 my ($pl) = @_;
1554
1555 $pl = ref $pl ? $pl->ob->name : $pl;
1556
1557 my $files = aio_readdir playerdir $pl
1558 or return;
1559
1560 my @paths;
1561
1562 for (@$files) {
1563 utf8::decode $_;
1564 next if /\.(?:pl|pst)$/;
1565 next unless /^$PATH_SEP/o;
1566
1567 push @paths, cf::map::normalise "~$pl/$_";
1568 }
1569
1570 \@paths
1571}
1572
1573=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1574
1575Expand crossfire pod fragments into protocol xml.
1576
1577=cut
1578
1579use re 'eval';
1580
1581my $group;
1582my $interior; $interior = qr{
1583 # match a pod interior sequence sans C<< >>
1584 (?:
1585 \ (.*?)\ (?{ $group = $^N })
1586 | < (??{$interior}) >
1587 )
1588}x;
1589
1590sub expand_cfpod {
1591 my ($self, $pod) = @_;
1592
1593 my $xml;
1594
1595 while () {
1596 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1597 $group = $1;
1598
1599 $group =~ s/&/&amp;/g;
1600 $group =~ s/</&lt;/g;
1601
1602 $xml .= $group;
1603 } elsif ($pod =~ m%\G
1604 ([BCGHITU])
1605 <
1606 (?:
1607 ([^<>]*) (?{ $group = $^N })
1608 | < $interior >
1609 )
1610 >
1611 %gcsx
1612 ) {
1613 my ($code, $data) = ($1, $group);
1614
1615 if ($code eq "B") {
1616 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1617 } elsif ($code eq "I") {
1618 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1619 } elsif ($code eq "U") {
1620 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1621 } elsif ($code eq "C") {
1622 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1623 } elsif ($code eq "T") {
1624 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1625 } elsif ($code eq "G") {
1626 my ($male, $female) = split /\|/, $data;
1627 $data = $self->gender ? $female : $male;
1628 $xml .= expand_cfpod ($self, $data);
1629 } elsif ($code eq "H") {
1630 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1631 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1632 "")
1633 [$self->{hintmode}];
1634 } else {
1635 $xml .= "error processing '$code($data)' directive";
1636 }
1637 } else {
1638 if ($pod =~ /\G(.+)/) {
1639 warn "parse error while expanding $pod (at $1)";
1640 }
1641 last;
1642 }
1643 }
1644
1645 for ($xml) {
1646 # create single paragraphs (very hackish)
1647 s/(?<=\S)\n(?=\w)/ /g;
1648
1649 # compress some whitespace
1650 s/\s+\n/\n/g; # ws line-ends
1651 s/\n\n+/\n/g; # double lines
1652 s/^\n+//; # beginning lines
1653 s/\n+$//; # ending lines
1654 }
1655
1656 $xml
1657}
1658
1659no re 'eval';
1660
1661sub hintmode {
1662 $_[0]{hintmode} = $_[1] if @_ > 1;
1663 $_[0]{hintmode}
1664}
1665
1666=item $player->ext_reply ($msgid, @msg)
1667
1668Sends an ext reply to the player.
1669
1670=cut
1671
1672sub ext_reply($$@) {
1673 my ($self, $id, @msg) = @_;
1674
1675 $self->ns->ext_reply ($id, @msg)
1676}
1677
1678=item $player->ext_msg ($type, @msg)
1679
1680Sends an ext event to the client.
1681
1682=cut
1683
1684sub ext_msg($$@) {
1685 my ($self, $type, @msg) = @_;
1686
1687 $self->ns->ext_msg ($type, @msg);
1688}
1689
1690=head3 cf::region
1691
1692=over 4
1693
1694=cut
1695
1696package cf::region;
1697
1698=item cf::region::find_by_path $path
1699
1700Tries to decuce the likely region for a map knowing only its path.
1701
1702=cut
1703
1704sub find_by_path($) {
967 my ($path) = @_; 1705 my ($path) = @_;
968 1706
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1707 my ($match, $specificity);
970 my $base = $1;
971 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg";
974 1708
975 warn "loading '$path' into '$pkg'\n"; 1709 for my $region (list) {
976 1710 if ($region->{match} && $path =~ $region->{match}) {
977 open my $fh, "<:utf8", $path 1711 ($match, $specificity) = ($region, $region->specificity)
978 or die "$path: $!"; 1712 if $region->specificity > $specificity;
979 1713 }
980 my $source =
981 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> })
984 . "\n};\n1";
985
986 eval $source
987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
989
990 push @exts, $pkg;
991 $ext_pkg{$base} = $pkg;
992
993# no strict 'refs';
994# @{"$pkg\::ISA"} = ext::;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 1714 }
1009 1715
1010 # remove commands 1716 $match
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034}
1035
1036sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext;
1039 eval {
1040 load_extension $ext;
1041 1
1042 } or warn "$ext not loaded: $@";
1043 }
1044}
1045
1046#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083
1084=head2 CORE EXTENSIONS
1085
1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
1089
1090=over 4
1091
1092=item cf::player::exists $login
1093
1094Returns true when the given account exists.
1095
1096=cut
1097
1098sub cf::player::exists($) {
1099 cf::player::find $_[0]
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1101}
1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115} 1717}
1116 1718
1117=back 1719=back
1118
1119 1720
1120=head3 cf::map 1721=head3 cf::map
1121 1722
1122=over 4 1723=over 4
1123 1724
1126package cf::map; 1727package cf::map;
1127 1728
1128use Fcntl; 1729use Fcntl;
1129use Coro::AIO; 1730use Coro::AIO;
1130 1731
1732use overload
1733 '""' => \&as_string,
1734 fallback => 1;
1735
1131our $MAX_RESET = 7200; 1736our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1737our $DEFAULT_RESET = 3000;
1133 1738
1134sub generate_random_map { 1739sub generate_random_map {
1135 my ($path, $rmp) = @_; 1740 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1741 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1742 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1743 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1744 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1745 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1746 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1747 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1748 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1749 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1750 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1751 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1752 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1753 (cf::region::find $rmp->{region}), $rmp->{custom}
1754 )
1755}
1756
1757=item cf::map->register ($regex, $prio)
1758
1759Register a handler for the map path matching the given regex at the
1760givne priority (higher is better, built-in handlers have priority 0, the
1761default).
1762
1763=cut
1764
1765sub register {
1766 my (undef, $regex, $prio) = @_;
1767 my $pkg = caller;
1768
1769 no strict;
1770 push @{"$pkg\::ISA"}, __PACKAGE__;
1771
1772 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1773}
1774
1775# also paths starting with '/'
1776$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1777
1778sub thawer_merge {
1779 my ($self, $merge) = @_;
1780
1781 # we have to keep some variables in memory intact
1782 local $self->{path};
1783 local $self->{load_path};
1784
1785 $self->SUPER::thawer_merge ($merge);
1786}
1787
1788sub normalise {
1789 my ($path, $base) = @_;
1790
1791 $path = "$path"; # make sure its a string
1792
1793 $path =~ s/\.map$//;
1794
1795 # map plan:
1796 #
1797 # /! non-realised random map exit (special hack!)
1798 # {... are special paths that are not being touched
1799 # ?xxx/... are special absolute paths
1800 # ?random/... random maps
1801 # /... normal maps
1802 # ~user/... per-player map of a specific user
1803
1804 $path =~ s/$PATH_SEP/\//go;
1805
1806 # treat it as relative path if it starts with
1807 # something that looks reasonable
1808 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1809 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1810
1811 $base =~ s{[^/]+/?$}{};
1812 $path = "$base/$path";
1813 }
1814
1815 for ($path) {
1816 redo if s{//}{/};
1817 redo if s{/\.?/}{/};
1818 redo if s{/[^/]+/\.\./}{/};
1819 }
1820
1821 $path
1822}
1823
1824sub new_from_path {
1825 my (undef, $path, $base) = @_;
1826
1827 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1828
1829 $path = normalise $path, $base;
1830
1831 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1832 if ($path =~ $EXT_MAP{$pkg}[1]) {
1833 my $self = bless cf::map::new, $pkg;
1834 $self->{path} = $path; $self->path ($path);
1835 $self->init; # pass $1 etc.
1836 return $self;
1837 }
1838 }
1839
1840 Carp::cluck "unable to resolve path '$path' (base '$base').";
1841 ()
1842}
1843
1844sub init {
1845 my ($self) = @_;
1846
1847 $self
1848}
1849
1850sub as_string {
1851 my ($self) = @_;
1852
1853 "$self->{path}"
1854}
1855
1856# the displayed name, this is a one way mapping
1857sub visible_name {
1858 &as_string
1859}
1860
1861# the original (read-only) location
1862sub load_path {
1863 my ($self) = @_;
1864
1865 "$MAPDIR/$self->{path}.map"
1866}
1867
1868# the temporary/swap location
1869sub save_path {
1870 my ($self) = @_;
1871
1872 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1873 "$TMPDIR/$path.map"
1874}
1875
1876# the unique path, undef == no special unique path
1877sub uniq_path {
1878 my ($self) = @_;
1879
1880 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1881 "$UNIQUEDIR/$path"
1151} 1882}
1152 1883
1153# and all this just because we cannot iterate over 1884# and all this just because we cannot iterate over
1154# all maps in C++... 1885# all maps in C++...
1155sub change_all_map_light { 1886sub change_all_map_light {
1157 1888
1158 $_->change_map_light ($change) 1889 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1890 for grep $_->outdoor, values %cf::MAP;
1160} 1891}
1161 1892
1893sub decay_objects {
1894 my ($self) = @_;
1895
1896 return if $self->{deny_reset};
1897
1898 $self->do_decay_objects;
1899}
1900
1901sub unlink_save {
1902 my ($self) = @_;
1903
1904 utf8::encode (my $save = $self->save_path);
1905 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1906 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1907}
1908
1162sub try_load_header($) { 1909sub load_header_from($) {
1163 my ($path) = @_; 1910 my ($self, $path) = @_;
1164 1911
1165 utf8::encode $path; 1912 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1913 my $f = new_from_file cf::object::thawer $path
1167 or return; 1914 or return;
1168 1915
1169 my $map = cf::map::new 1916 $self->_load_header ($f)
1170 or return; 1917 or return;
1171 1918
1172 $map->load_header ($path) 1919 local $MAP_LOADING{$self->{path}} = $self;
1920 $f->resolve_delayed_derefs;
1921
1922 $self->{load_path} = $path;
1923
1924 1
1925}
1926
1927sub load_header_orig {
1928 my ($self) = @_;
1929
1930 $self->load_header_from ($self->load_path)
1931}
1932
1933sub load_header_temp {
1934 my ($self) = @_;
1935
1936 $self->load_header_from ($self->save_path)
1937}
1938
1939sub prepare_temp {
1940 my ($self) = @_;
1941
1942 $self->last_access ((delete $self->{last_access})
1943 || $cf::RUNTIME); #d#
1944 # safety
1945 $self->{instantiate_time} = $cf::RUNTIME
1946 if $self->{instantiate_time} > $cf::RUNTIME;
1947}
1948
1949sub prepare_orig {
1950 my ($self) = @_;
1951
1952 $self->{load_original} = 1;
1953 $self->{instantiate_time} = $cf::RUNTIME;
1954 $self->last_access ($cf::RUNTIME);
1955 $self->instantiate;
1956}
1957
1958sub load_header {
1959 my ($self) = @_;
1960
1961 if ($self->load_header_temp) {
1962 $self->prepare_temp;
1963 } else {
1964 $self->load_header_orig
1173 or return; 1965 or return;
1966 $self->prepare_orig;
1967 }
1174 1968
1175 $map->{load_path} = $path; 1969 $self->{deny_reset} = 1
1970 if $self->no_reset;
1176 1971
1177 $map 1972 $self->default_region (cf::region::find_by_path $self->{path})
1178} 1973 unless $self->default_region;
1179 1974
1975 1
1976}
1977
1978sub find;
1180sub find_map { 1979sub find {
1181 my ($path, $origin) = @_; 1980 my ($path, $origin) = @_;
1182 1981
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path; 1982 $path = normalise $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187 1983
1984 cf::lock_wait "map_data:$path";#d#remove
1188 cf::lock_wait "map_find:$key"; 1985 cf::lock_wait "map_find:$path";
1189 1986
1190 $cf::MAP{$key} || do { 1987 $cf::MAP{$path} || do {
1191 my $guard = cf::lock_acquire "map_find:$key"; 1988 my $guard1 = cf::lock_acquire "map_find:$path";
1989 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1192 1990
1193 # do it the slow way 1991 my $map = new_from_path cf::map $path
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 1992 or return;
1208 1993
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1994 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1995
1222 if ($map->should_reset) { 1996 $map->load_header
1997 or return;
1998
1999 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2000 # doing this can freeze the server in a sync job, obviously
2001 #$cf::WAIT_FOR_TICK->wait;
2002 undef $guard1;
2003 undef $guard2;
1223 $map->reset; 2004 $map->reset;
1224 undef $guard; 2005 return find $path;
1225 $map = cf::map::find_map ($path)
1226 or return;
1227 } 2006 }
1228 2007
1229 $cf::MAP{$key} = $map 2008 $cf::MAP{$path} = $map
1230 } 2009 }
1231} 2010}
2011
2012sub pre_load { }
2013sub post_load { }
1232 2014
1233sub load { 2015sub load {
1234 my ($self) = @_; 2016 my ($self) = @_;
1235 2017
2018 local $self->{deny_reset} = 1; # loading can take a long time
2019
1236 my $path = $self->{path}; 2020 my $path = $self->{path};
2021
2022 {
1237 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2023 my $guard = cf::lock_acquire "map_data:$path";
1238 2024
2025 return unless $self->valid;
1239 return if $self->in_memory != cf::MAP_SWAPPED; 2026 return unless $self->in_memory == cf::MAP_SWAPPED;
1240 2027
1241 $self->in_memory (cf::MAP_LOADING); 2028 $self->in_memory (cf::MAP_LOADING);
1242 2029
1243 $self->alloc; 2030 $self->alloc;
1244 $self->load_objects ($self->{load_path}, 1) 2031
2032 $self->pre_load;
2033 cf::cede_to_tick;
2034
2035 my $f = new_from_file cf::object::thawer $self->{load_path};
2036 $f->skip_block;
2037 $self->_load_objects ($f)
1245 or return; 2038 or return;
1246 2039
1247 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2040 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1248 if delete $self->{load_original}; 2041 if delete $self->{load_original};
1249 2042
1250 if (my $uniq = $path->uniq_path) { 2043 if (my $uniq = $self->uniq_path) {
1251 utf8::encode $uniq; 2044 utf8::encode $uniq;
1252 if (aio_open $uniq, O_RDONLY, 0) { 2045 unless (aio_stat $uniq) {
2046 if (my $f = new_from_file cf::object::thawer $uniq) {
1253 $self->clear_unique_items; 2047 $self->clear_unique_items;
1254 $self->load_objects ($uniq, 0); 2048 $self->_load_objects ($f);
2049 $f->resolve_delayed_derefs;
2050 }
1255 } 2051 }
1256 } 2052 }
1257 2053
2054 $f->resolve_delayed_derefs;
2055
2056 cf::cede_to_tick;
1258 # now do the right thing for maps 2057 # now do the right thing for maps
1259 $self->link_multipart_objects; 2058 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 2059 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 2060 unless $self->difficulty;
2061 cf::cede_to_tick;
2062
2063 unless ($self->{deny_activate}) {
2064 $self->decay_objects;
2065 $self->fix_auto_apply;
2066 $self->update_buttons;
2067 cf::cede_to_tick;
2068 $self->set_darkness_map;
2069 cf::cede_to_tick;
1271 $self->activate; 2070 $self->activate;
1272 } 2071 }
1273 2072
2073 $self->{last_save} = $cf::RUNTIME;
2074 $self->last_access ($cf::RUNTIME);
2075
1274 $self->in_memory (cf::MAP_IN_MEMORY); 2076 $self->in_memory (cf::MAP_IN_MEMORY);
1275} 2077 }
1276 2078
1277sub load_map_sync { 2079 $self->post_load;
2080}
2081
2082sub customise_for {
2083 my ($self, $ob) = @_;
2084
2085 return find "~" . $ob->name . "/" . $self->{path}
2086 if $self->per_player;
2087
2088# return find "?party/" . $ob->name . "/" . $self->{path}
2089# if $self->per_party;
2090
2091 $self
2092}
2093
2094# find and load all maps in the 3x3 area around a map
2095sub load_neighbours {
2096 my ($map) = @_;
2097
2098 my @neigh; # diagonal neighbours
2099
2100 for (0 .. 3) {
2101 my $neigh = $map->tile_path ($_)
2102 or next;
2103 $neigh = find $neigh, $map
2104 or next;
2105 $neigh->load;
2106
2107 push @neigh,
2108 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2109 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2110 }
2111
2112 for (grep defined $_->[0], @neigh) {
2113 my ($path, $origin) = @$_;
2114 my $neigh = find $path, $origin
2115 or next;
2116 $neigh->load;
2117 }
2118}
2119
2120sub find_sync {
1278 my ($path, $origin) = @_; 2121 my ($path, $origin) = @_;
1279 2122
1280 #warn "load_map_sync<$path, $origin>\n";#d# 2123 cf::sync_job { find $path, $origin }
2124}
1281 2125
1282 cf::sync_job { 2126sub do_load_sync {
1283 my $map = cf::map::find_map $path, $origin 2127 my ($map) = @_;
1284 or return; 2128
1285 $map->load; 2129 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1286 $map 2130 if $Coro::current == $Coro::main;
2131
2132 cf::sync_job { $map->load };
2133}
2134
2135our %MAP_PREFETCH;
2136our $MAP_PREFETCHER = undef;
2137
2138sub find_async {
2139 my ($path, $origin, $load) = @_;
2140
2141 $path = normalise $path, $origin && $origin->{path};
2142
2143 if (my $map = $cf::MAP{$path}) {
2144 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2145 }
2146
2147 $MAP_PREFETCH{$path} |= $load;
2148
2149 $MAP_PREFETCHER ||= cf::async {
2150 $Coro::current->{desc} = "map prefetcher";
2151
2152 while (%MAP_PREFETCH) {
2153 while (my ($k, $v) = each %MAP_PREFETCH) {
2154 if (my $map = find $k) {
2155 $map->load if $v;
2156 }
2157
2158 delete $MAP_PREFETCH{$k};
2159 }
2160 }
2161 undef $MAP_PREFETCHER;
1287 } 2162 };
2163 $MAP_PREFETCHER->prio (6);
2164
2165 ()
1288} 2166}
1289 2167
1290sub save { 2168sub save {
1291 my ($self) = @_; 2169 my ($self) = @_;
1292 2170
2171 my $lock = cf::lock_acquire "map_data:$self->{path}";
2172
1293 $self->{last_save} = $cf::RUNTIME; 2173 $self->{last_save} = $cf::RUNTIME;
1294 2174
1295 return unless $self->dirty; 2175 return unless $self->dirty;
1296 2176
1297 my $save = $self->{path}->save_path; utf8::encode $save; 2177 my $save = $self->save_path; utf8::encode $save;
1298 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2178 my $uniq = $self->uniq_path; utf8::encode $uniq;
1299 2179
1300 $self->{load_path} = $save; 2180 $self->{load_path} = $save;
1301 2181
1302 return if $self->{deny_save}; 2182 return if $self->{deny_save};
1303 2183
2184 local $self->{last_access} = $self->last_access;#d#
2185
2186 cf::async {
2187 $Coro::current->{desc} = "map player save";
2188 $_->contr->save for $self->players;
2189 };
2190
1304 if ($uniq) { 2191 if ($uniq) {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2192 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1306 $self->save_objects ($uniq, cf::IO_UNIQUES); 2193 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1307 } else { 2194 } else {
1308 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2195 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1309 } 2196 }
1310} 2197}
1311 2198
1312sub swap_out { 2199sub swap_out {
1313 my ($self) = @_; 2200 my ($self) = @_;
2201
2202 # save first because save cedes
2203 $self->save;
2204
2205 my $lock = cf::lock_acquire "map_data:$self->{path}";
1314 2206
1315 return if $self->players; 2207 return if $self->players;
1316 return if $self->in_memory != cf::MAP_IN_MEMORY; 2208 return if $self->in_memory != cf::MAP_IN_MEMORY;
1317 return if $self->{deny_save}; 2209 return if $self->{deny_save};
1318 2210
2211 $self->in_memory (cf::MAP_SWAPPED);
2212
1319 $self->save; 2213 $self->deactivate;
2214 $_->clear_links_to ($self) for values %cf::MAP;
1320 $self->clear; 2215 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED);
1322} 2216}
1323 2217
1324sub reset_at { 2218sub reset_at {
1325 my ($self) = @_; 2219 my ($self) = @_;
1326 2220
1327 # TODO: safety, remove and allow resettable per-player maps 2221 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel};
1329 return 1e99 if $self->{deny_reset}; 2222 return 1e99 if $self->{deny_reset};
1330 2223
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2224 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2225 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 2226
1338 my ($self) = @_; 2231 my ($self) = @_;
1339 2232
1340 $self->reset_at <= $cf::RUNTIME 2233 $self->reset_at <= $cf::RUNTIME
1341} 2234}
1342 2235
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 2236sub reset {
1365 my ($self) = @_; 2237 my ($self) = @_;
1366 2238
2239 my $lock = cf::lock_acquire "map_data:$self->{path}";
2240
1367 return if $self->players; 2241 return if $self->players;
1368 return if $self->{path}{user_rel};#d#
1369 2242
1370 warn "resetting map ", $self->path;#d# 2243 warn "resetting map ", $self->path;
2244
2245 $self->in_memory (cf::MAP_SWAPPED);
2246
2247 # need to save uniques path
2248 unless ($self->{deny_save}) {
2249 my $uniq = $self->uniq_path; utf8::encode $uniq;
2250
2251 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2252 if $uniq;
2253 }
1371 2254
1372 delete $cf::MAP{$self->path}; 2255 delete $cf::MAP{$self->path};
1373 2256
2257 $self->deactivate;
1374 $_->clear_links_to ($self) for values %cf::MAP; 2258 $_->clear_links_to ($self) for values %cf::MAP;
2259 $self->clear;
1375 2260
1376 $self->unlink_save; 2261 $self->unlink_save;
1377 $self->destroy; 2262 $self->destroy;
1378} 2263}
1379 2264
1380my $nuke_counter = "aaaa"; 2265my $nuke_counter = "aaaa";
1381 2266
1382sub nuke { 2267sub nuke {
1383 my ($self) = @_; 2268 my ($self) = @_;
1384 2269
2270 {
2271 my $lock = cf::lock_acquire "map_data:$self->{path}";
2272
2273 delete $cf::MAP{$self->path};
2274
2275 $self->unlink_save;
2276
2277 bless $self, "cf::map";
2278 delete $self->{deny_reset};
1385 $self->{deny_save} = 1; 2279 $self->{deny_save} = 1;
1386 $self->reset_timeout (1); 2280 $self->reset_timeout (1);
1387 $self->rename ("{nuke}/" . ($nuke_counter++)); 2281 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2282
2283 $cf::MAP{$self->path} = $self;
2284 }
2285
1388 $self->reset; # polite request, might not happen 2286 $self->reset; # polite request, might not happen
1389} 2287}
1390 2288
1391sub customise_for { 2289=item $maps = cf::map::tmp_maps
1392 my ($map, $ob) = @_;
1393 2290
1394 if ($map->per_player) { 2291Returns an arrayref with all map paths of currently instantiated and saved
1395 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2292maps. May block.
2293
2294=cut
2295
2296sub tmp_maps() {
1396 } 2297 [
1397 2298 map {
1398 $map 2299 utf8::decode $_;
2300 /\.map$/
2301 ? normalise $_
2302 : ()
2303 } @{ aio_readdir $TMPDIR or [] }
2304 ]
1399} 2305}
1400 2306
1401sub emergency_save { 2307=item $maps = cf::map::random_maps
1402 local $cf::FREEZE = 1;
1403 2308
1404 warn "enter emergency map save\n"; 2309Returns an arrayref with all map paths of currently instantiated and saved
2310random maps. May block.
1405 2311
1406 cf::sync_job { 2312=cut
1407 warn "begin emergency map save\n";
1408 $_->save for values %cf::MAP;
1409 };
1410 2313
1411 warn "end emergency map save\n"; 2314sub random_maps() {
2315 [
2316 map {
2317 utf8::decode $_;
2318 /\.map$/
2319 ? normalise "?random/$_"
2320 : ()
2321 } @{ aio_readdir $RANDOMDIR or [] }
2322 ]
2323}
2324
2325=item cf::map::unique_maps
2326
2327Returns an arrayref of paths of all shared maps that have
2328instantiated unique items. May block.
2329
2330=cut
2331
2332sub unique_maps() {
2333 [
2334 map {
2335 utf8::decode $_;
2336 /\.map$/
2337 ? normalise $_
2338 : ()
2339 } @{ aio_readdir $UNIQUEDIR or [] }
2340 ]
1412} 2341}
1413 2342
1414package cf; 2343package cf;
1415 2344
1416=back 2345=back
1417 2346
2347=head3 cf::object
2348
2349=cut
2350
2351package cf::object;
2352
2353=over 4
2354
2355=item $ob->inv_recursive
2356
2357Returns the inventory of the object _and_ their inventories, recursively.
2358
2359=cut
2360
2361sub inv_recursive_;
2362sub inv_recursive_ {
2363 map { $_, inv_recursive_ $_->inv } @_
2364}
2365
2366sub inv_recursive {
2367 inv_recursive_ inv $_[0]
2368}
2369
2370=item $ref = $ob->ref
2371
2372creates and returns a persistent reference to an objetc that can be stored as a string.
2373
2374=item $ob = cf::object::deref ($refstring)
2375
2376returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2377even if the object actually exists. May block.
2378
2379=cut
2380
2381sub deref {
2382 my ($ref) = @_;
2383
2384 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2385 my ($uuid, $name) = ($1, $2);
2386 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2387 or return;
2388 $pl->ob->uuid eq $uuid
2389 or return;
2390
2391 $pl->ob
2392 } else {
2393 warn "$ref: cannot resolve object reference\n";
2394 undef
2395 }
2396}
2397
2398package cf;
2399
2400=back
1418 2401
1419=head3 cf::object::player 2402=head3 cf::object::player
1420 2403
1421=over 4 2404=over 4
1422 2405
1436 2419
1437 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2420 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1438 2421
1439 if ($self->{record_replies}) { 2422 if ($self->{record_replies}) {
1440 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2423 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2424
1441 } else { 2425 } else {
2426 my $pl = $self->contr;
2427
2428 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2429 my $dialog = $pl->{npc_dialog};
2430 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2431
2432 } else {
1442 $msg = $npc->name . " says: $msg" if $npc; 2433 $msg = $npc->name . " says: $msg" if $npc;
1443 $self->message ($msg, $flags); 2434 $self->message ($msg, $flags);
2435 }
1444 } 2436 }
2437}
2438
2439=item $object->send_msg ($channel, $msg, $color, [extra...])
2440
2441=cut
2442
2443sub cf::object::send_msg {
2444 my $pl = shift->contr
2445 or return;
2446 $pl->send_msg (@_);
1445} 2447}
1446 2448
1447=item $player_object->may ("access") 2449=item $player_object->may ("access")
1448 2450
1449Returns wether the given player is authorized to access resource "access" 2451Returns wether the given player is authorized to access resource "access"
1462 2464
1463=item $player_object->enter_link 2465=item $player_object->enter_link
1464 2466
1465Freezes the player and moves him/her to a special map (C<{link}>). 2467Freezes the player and moves him/her to a special map (C<{link}>).
1466 2468
1467The player should be reaosnably safe there for short amounts of time. You 2469The player should be reasonably safe there for short amounts of time. You
1468I<MUST> call C<leave_link> as soon as possible, though. 2470I<MUST> call C<leave_link> as soon as possible, though.
1469 2471
2472Will never block.
2473
1470=item $player_object->leave_link ($map, $x, $y) 2474=item $player_object->leave_link ($map, $x, $y)
1471 2475
1472Moves the player out of the specila link map onto the given map. If the 2476Moves the player out of the special C<{link}> map onto the specified
1473map is not valid (or omitted), the player will be moved back to the 2477map. If the map is not valid (or omitted), the player will be moved back
1474location he/she was before the call to C<enter_link>, or, if that fails, 2478to the location he/she was before the call to C<enter_link>, or, if that
1475to the emergency map position. 2479fails, to the emergency map position.
1476 2480
1477Might block. 2481Might block.
1478 2482
1479=cut 2483=cut
2484
2485sub link_map {
2486 unless ($LINK_MAP) {
2487 $LINK_MAP = cf::map::find "{link}"
2488 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2489 $LINK_MAP->load;
2490 }
2491
2492 $LINK_MAP
2493}
1480 2494
1481sub cf::object::player::enter_link { 2495sub cf::object::player::enter_link {
1482 my ($self) = @_; 2496 my ($self) = @_;
1483 2497
1484 $self->deactivate_recursive; 2498 $self->deactivate_recursive;
1485 2499
1486 return if $self->map == $LINK_MAP; 2500 return if UNIVERSAL::isa $self->map, "ext::map_link";
1487 2501
1488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1489 if $self->map; 2503 if $self->map && $self->map->{path} ne "{link}";
1490 2504
1491 $self->enter_map ($LINK_MAP, 20, 20); 2505 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1492} 2506}
1493 2507
1494sub cf::object::player::leave_link { 2508sub cf::object::player::leave_link {
1495 my ($self, $map, $x, $y) = @_; 2509 my ($self, $map, $x, $y) = @_;
2510
2511 return unless $self->contr->active;
1496 2512
1497 my $link_pos = delete $self->{_link_pos}; 2513 my $link_pos = delete $self->{_link_pos};
1498 2514
1499 unless ($map) { 2515 unless ($map) {
1500 # restore original map position 2516 # restore original map position
1501 ($map, $x, $y) = @{ $link_pos || [] }; 2517 ($map, $x, $y) = @{ $link_pos || [] };
1502 $map = cf::map::find_map $map; 2518 $map = cf::map::find $map;
1503 2519
1504 unless ($map) { 2520 unless ($map) {
1505 ($map, $x, $y) = @$EMERGENCY_POSITION; 2521 ($map, $x, $y) = @$EMERGENCY_POSITION;
1506 $map = cf::map::find_map $map 2522 $map = cf::map::find $map
1507 or die "FATAL: cannot load emergency map\n"; 2523 or die "FATAL: cannot load emergency map\n";
1508 } 2524 }
1509 } 2525 }
1510 2526
1511 ($x, $y) = (-1, -1) 2527 ($x, $y) = (-1, -1)
1514 # use -1 or undef as default coordinates, not 0, 0 2530 # use -1 or undef as default coordinates, not 0, 0
1515 ($x, $y) = ($map->enter_x, $map->enter_y) 2531 ($x, $y) = ($map->enter_x, $map->enter_y)
1516 if $x <=0 && $y <= 0; 2532 if $x <=0 && $y <= 0;
1517 2533
1518 $map->load; 2534 $map->load;
2535 $map->load_neighbours;
1519 2536
2537 return unless $self->contr->active;
1520 $self->activate_recursive; 2538 $self->activate_recursive;
2539
2540 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1521 $self->enter_map ($map, $x, $y); 2541 $self->enter_map ($map, $x, $y);
1522} 2542}
1523 2543
1524cf::player->attach ( 2544=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1525 on_logout => sub {
1526 my ($pl) = @_;
1527 2545
1528 # abort map switching before logout 2546Moves the player to the given map-path and coordinates by first freezing
1529 if ($pl->ob->{_link_pos}) { 2547her, loading and preparing them map, calling the provided $check callback
1530 cf::sync_job { 2548that has to return the map if sucecssful, and then unfreezes the player on
1531 $pl->ob->leave_link 2549the new (success) or old (failed) map position. In either case, $done will
1532 }; 2550be called at the end of this process.
1533 }
1534 },
1535 on_login => sub {
1536 my ($pl) = @_;
1537 2551
1538 # try to abort aborted map switching on player login :)
1539 # should happen only on crashes
1540 if ($pl->ob->{_link_pos}) {
1541 $pl->ob->enter_link;
1542 Coro::async {
1543 # we need this sleep as the login has a concurrent enter_exit running
1544 # and this sleep increases chances of the player not ending up in scorn
1545 Coro::Timer::sleep 1;
1546 $pl->ob->leave_link;
1547 };
1548 }
1549 },
1550);
1551
1552=item $player_object->goto_map ($path, $x, $y)
1553
1554=cut 2552=cut
1555 2553
2554our $GOTOGEN;
2555
1556sub cf::object::player::goto_map { 2556sub cf::object::player::goto {
1557 my ($self, $path, $x, $y) = @_; 2557 my ($self, $path, $x, $y, $check, $done) = @_;
2558
2559 # do generation counting so two concurrent goto's will be executed in-order
2560 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1558 2561
1559 $self->enter_link; 2562 $self->enter_link;
1560 2563
1561 (Coro::async { 2564 (async {
1562 $path = new cf::path $path; 2565 $Coro::current->{desc} = "player::goto $path $x $y";
1563 2566
1564 my $map = cf::map::find_map $path->as_string; 2567 # *tag paths override both path and x|y
2568 if ($path =~ /^\*(.*)$/) {
2569 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2570 my $ob = $obs[rand @obs];
2571
2572 # see if we actually can go there
2573 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2574 $ob = $obs[rand @obs];
2575 } else {
2576 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2577 }
2578 # else put us there anyways for now #d#
2579
2580 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2581 } else {
2582 ($path, $x, $y) = (undef, undef, undef);
2583 }
2584 }
2585
2586 my $map = eval {
2587 my $map = defined $path ? cf::map::find $path : undef;
2588
2589 if ($map) {
1565 $map = $map->customise_for ($self) if $map; 2590 $map = $map->customise_for ($self);
1566 2591 $map = $check->($map) if $check && $map;
1567# warn "entering ", $map->path, " at ($x, $y)\n" 2592 } else {
1568# if $map;
1569
1570 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2593 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2594 }
1571 2595
2596 $map
2597 };
2598
2599 if ($@) {
2600 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2601 LOG llevError | logBacktrace, Carp::longmess $@;
2602 }
2603
2604 if ($gen == $self->{_goto_generation}) {
2605 delete $self->{_goto_generation};
1572 $self->leave_link ($map, $x, $y); 2606 $self->leave_link ($map, $x, $y);
2607 }
2608
2609 $done->() if $done;
1573 })->prio (1); 2610 })->prio (1);
1574} 2611}
1575 2612
1576=item $player_object->enter_exit ($exit_object) 2613=item $player_object->enter_exit ($exit_object)
1577 2614
1579 2616
1580sub parse_random_map_params { 2617sub parse_random_map_params {
1581 my ($spec) = @_; 2618 my ($spec) = @_;
1582 2619
1583 my $rmp = { # defaults 2620 my $rmp = { # defaults
1584 xsize => 10, 2621 xsize => (cf::rndm 15, 40),
1585 ysize => 10, 2622 ysize => (cf::rndm 15, 40),
2623 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2624 #layout => string,
1586 }; 2625 };
1587 2626
1588 for (split /\n/, $spec) { 2627 for (split /\n/, $spec) {
1589 my ($k, $v) = split /\s+/, $_, 2; 2628 my ($k, $v) = split /\s+/, $_, 2;
1590 2629
1594 $rmp 2633 $rmp
1595} 2634}
1596 2635
1597sub prepare_random_map { 2636sub prepare_random_map {
1598 my ($exit) = @_; 2637 my ($exit) = @_;
2638
2639 my $guard = cf::lock_acquire "exit_prepare:$exit";
1599 2640
1600 # all this does is basically replace the /! path by 2641 # all this does is basically replace the /! path by
1601 # a new random map path (?random/...) with a seed 2642 # a new random map path (?random/...) with a seed
1602 # that depends on the exit object 2643 # that depends on the exit object
1603 2644
1604 my $rmp = parse_random_map_params $exit->msg; 2645 my $rmp = parse_random_map_params $exit->msg;
1605 2646
1606 if ($exit->map) { 2647 if ($exit->map) {
1607 $rmp->{region} = $exit->map->region_name; 2648 $rmp->{region} = $exit->region->name;
1608 $rmp->{origin_map} = $exit->map->path; 2649 $rmp->{origin_map} = $exit->map->path;
1609 $rmp->{origin_x} = $exit->x; 2650 $rmp->{origin_x} = $exit->x;
1610 $rmp->{origin_y} = $exit->y; 2651 $rmp->{origin_y} = $exit->y;
1611 } 2652 }
1612 2653
1613 $rmp->{random_seed} ||= $exit->random_seed; 2654 $rmp->{random_seed} ||= $exit->random_seed;
1614 2655
1615 my $data = cf::to_json $rmp; 2656 my $data = cf::encode_json $rmp;
1616 my $md5 = Digest::MD5::md5_hex $data; 2657 my $md5 = Digest::MD5::md5_hex $data;
2658 my $meta = "$RANDOMDIR/$md5.meta";
1617 2659
1618 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2660 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1619 aio_write $fh, 0, (length $data), $data, 0; 2661 aio_write $fh, 0, (length $data), $data, 0;
2662 undef $fh;
2663 aio_rename "$meta~", $meta;
1620 2664
1621 $exit->slaying ("?random/$md5"); 2665 $exit->slaying ("?random/$md5");
1622 $exit->msg (undef); 2666 $exit->msg (undef);
1623 } 2667 }
1624} 2668}
1626sub cf::object::player::enter_exit { 2670sub cf::object::player::enter_exit {
1627 my ($self, $exit) = @_; 2671 my ($self, $exit) = @_;
1628 2672
1629 return unless $self->type == cf::PLAYER; 2673 return unless $self->type == cf::PLAYER;
1630 2674
2675 if ($exit->slaying eq "/!") {
2676 #TODO: this should de-fi-ni-te-ly not be a sync-job
2677 # the problem is that $exit might not survive long enough
2678 # so it needs to be done right now, right here
2679 cf::sync_job { prepare_random_map $exit };
2680 }
2681
2682 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2683 my $hp = $exit->stats->hp;
2684 my $sp = $exit->stats->sp;
2685
1631 $self->enter_link; 2686 $self->enter_link;
1632 2687
2688 # if exit is damned, update players death & WoR home-position
2689 $self->contr->savebed ($slaying, $hp, $sp)
2690 if $exit->flag (FLAG_DAMNED);
2691
1633 (Coro::async { 2692 (async {
2693 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2694
2695 $self->deactivate_recursive; # just to be sure
1634 unless (eval { 2696 unless (eval {
1635 2697 $self->goto ($slaying, $hp, $sp);
1636 prepare_random_map $exit
1637 if $exit->slaying eq "/!";
1638
1639 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1640 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1641 2698
1642 1; 2699 1;
1643 }) { 2700 }) {
1644 $self->message ("Something went wrong deep within the crossfire server. " 2701 $self->message ("Something went wrong deep within the crossfire server. "
1645 . "I'll try to bring you back to the map you were before. " 2702 . "I'll try to bring you back to the map you were before. "
1646 . "Please report this to the dungeon master", 2703 . "Please report this to the dungeon master!",
1647 cf::NDI_UNIQUE | cf::NDI_RED); 2704 cf::NDI_UNIQUE | cf::NDI_RED);
1648 2705
1649 warn "ERROR in enter_exit: $@"; 2706 warn "ERROR in enter_exit: $@";
1650 $self->leave_link; 2707 $self->leave_link;
1651 } 2708 }
1652 })->prio (1); 2709 })->prio (1);
1665 2722
1666sub cf::client::send_drawinfo { 2723sub cf::client::send_drawinfo {
1667 my ($self, $text, $flags) = @_; 2724 my ($self, $text, $flags) = @_;
1668 2725
1669 utf8::encode $text; 2726 utf8::encode $text;
1670 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2727 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1671} 2728}
1672 2729
2730=item $client->send_msg ($channel, $msg, $color, [extra...])
2731
2732Send a drawinfo or msg packet to the client, formatting the msg for the
2733client if neccessary. C<$type> should be a string identifying the type of
2734the message, with C<log> being the default. If C<$color> is negative, suppress
2735the message unless the client supports the msg packet.
2736
2737=cut
2738
2739# non-persistent channels (usually the info channel)
2740our %CHANNEL = (
2741 "c/identify" => {
2742 id => "infobox",
2743 title => "Identify",
2744 reply => undef,
2745 tooltip => "Items recently identified",
2746 },
2747 "c/examine" => {
2748 id => "infobox",
2749 title => "Examine",
2750 reply => undef,
2751 tooltip => "Signs and other items you examined",
2752 },
2753 "c/book" => {
2754 id => "infobox",
2755 title => "Book",
2756 reply => undef,
2757 tooltip => "The contents of a note or book",
2758 },
2759 "c/lookat" => {
2760 id => "infobox",
2761 title => "Look",
2762 reply => undef,
2763 tooltip => "What you saw there",
2764 },
2765 "c/who" => {
2766 id => "infobox",
2767 title => "Players",
2768 reply => undef,
2769 tooltip => "Shows players who are currently online",
2770 },
2771 "c/body" => {
2772 id => "infobox",
2773 title => "Body Parts",
2774 reply => undef,
2775 tooltip => "Shows which body parts you posess and are available",
2776 },
2777 "c/uptime" => {
2778 id => "infobox",
2779 title => "Uptime",
2780 reply => undef,
2781 tooltip => "How long the server has been running since last restart",
2782 },
2783 "c/mapinfo" => {
2784 id => "infobox",
2785 title => "Map Info",
2786 reply => undef,
2787 tooltip => "Information related to the maps",
2788 },
2789);
2790
2791sub cf::client::send_msg {
2792 my ($self, $channel, $msg, $color, @extra) = @_;
2793
2794 $msg = $self->pl->expand_cfpod ($msg);
2795
2796 $color &= cf::NDI_CLIENT_MASK; # just in case...
2797
2798 # check predefined channels, for the benefit of C
2799 if ($CHANNEL{$channel}) {
2800 $channel = $CHANNEL{$channel};
2801
2802 $self->ext_msg (channel_info => $channel)
2803 if $self->can_msg;
2804
2805 $channel = $channel->{id};
2806
2807 } elsif (ref $channel) {
2808 # send meta info to client, if not yet sent
2809 unless (exists $self->{channel}{$channel->{id}}) {
2810 $self->{channel}{$channel->{id}} = $channel;
2811 $self->ext_msg (channel_info => $channel)
2812 if $self->can_msg;
2813 }
2814
2815 $channel = $channel->{id};
2816 }
2817
2818 return unless @extra || length $msg;
2819
2820 if ($self->can_msg) {
2821 # default colour, mask it out
2822 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2823 if $color & cf::NDI_DEF;
2824
2825 $self->send_packet ("msg " . $self->{json_coder}->encode (
2826 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2827 } else {
2828 if ($color >= 0) {
2829 # replace some tags by gcfclient-compatible ones
2830 for ($msg) {
2831 1 while
2832 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2833 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2834 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2835 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2836 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2837 }
2838
2839 $color &= cf::NDI_COLOR_MASK;
2840
2841 utf8::encode $msg;
2842
2843 if (0 && $msg =~ /\[/) {
2844 # COMMAND/INFO
2845 $self->send_packet ("drawextinfo $color 10 8 $msg")
2846 } else {
2847 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2848 $self->send_packet ("drawinfo $color $msg")
2849 }
2850 }
2851 }
2852}
2853
2854=item $client->ext_msg ($type, @msg)
2855
2856Sends an ext event to the client.
2857
2858=cut
2859
2860sub cf::client::ext_msg($$@) {
2861 my ($self, $type, @msg) = @_;
2862
2863 if ($self->extcmd == 2) {
2864 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2865 } elsif ($self->extcmd == 1) { # TODO: remove
2866 push @msg, msgtype => "event_$type";
2867 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2868 }
2869}
2870
2871=item $client->ext_reply ($msgid, @msg)
2872
2873Sends an ext reply to the client.
2874
2875=cut
2876
2877sub cf::client::ext_reply($$@) {
2878 my ($self, $id, @msg) = @_;
2879
2880 if ($self->extcmd == 2) {
2881 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2882 } elsif ($self->extcmd == 1) {
2883 #TODO: version 1, remove
2884 unshift @msg, msgtype => "reply", msgid => $id;
2885 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2886 }
2887}
1673 2888
1674=item $success = $client->query ($flags, "text", \&cb) 2889=item $success = $client->query ($flags, "text", \&cb)
1675 2890
1676Queues a query to the client, calling the given callback with 2891Queues a query to the client, calling the given callback with
1677the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2892the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1678C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2893C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1679 2894
1680Queries can fail, so check the return code. Or don't, as queries will become 2895Queries can fail, so check the return code. Or don't, as queries will
1681reliable at some point in the future. 2896become reliable at some point in the future.
1682 2897
1683=cut 2898=cut
1684 2899
1685sub cf::client::query { 2900sub cf::client::query {
1686 my ($self, $flags, $text, $cb) = @_; 2901 my ($self, $flags, $text, $cb) = @_;
1694 utf8::encode $text; 2909 utf8::encode $text;
1695 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2910 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1696 2911
1697 $self->send_packet ($self->{query_queue}[0][0]) 2912 $self->send_packet ($self->{query_queue}[0][0])
1698 if @{ $self->{query_queue} } == 1; 2913 if @{ $self->{query_queue} } == 1;
2914
2915 1
1699} 2916}
1700 2917
1701cf::client->attach ( 2918cf::client->attach (
2919 on_connect => sub {
2920 my ($ns) = @_;
2921
2922 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2923 },
1702 on_reply => sub { 2924 on_reply => sub {
1703 my ($ns, $msg) = @_; 2925 my ($ns, $msg) = @_;
1704 2926
1705 # this weird shuffling is so that direct followup queries 2927 # this weird shuffling is so that direct followup queries
1706 # get handled first 2928 # get handled first
1707 my $queue = delete $ns->{query_queue}; 2929 my $queue = delete $ns->{query_queue}
2930 or return; # be conservative, not sure how that can happen, but we saw a crash here
1708 2931
1709 (shift @$queue)->[1]->($msg); 2932 (shift @$queue)->[1]->($msg);
2933 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1710 2934
1711 push @{ $ns->{query_queue} }, @$queue; 2935 push @{ $ns->{query_queue} }, @$queue;
1712 2936
1713 if (@{ $ns->{query_queue} } == @$queue) { 2937 if (@{ $ns->{query_queue} } == @$queue) {
1714 if (@$queue) { 2938 if (@$queue) {
1716 } else { 2940 } else {
1717 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2941 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1718 } 2942 }
1719 } 2943 }
1720 }, 2944 },
2945 on_exticmd => sub {
2946 my ($ns, $buf) = @_;
2947
2948 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2949
2950 if (ref $msg) {
2951 my ($type, $reply, @payload) =
2952 "ARRAY" eq ref $msg
2953 ? @$msg
2954 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2955
2956 my @reply;
2957
2958 if (my $cb = $EXTICMD{$type}) {
2959 @reply = $cb->($ns, @payload);
2960 }
2961
2962 $ns->ext_reply ($reply, @reply)
2963 if $reply;
2964
2965 } else {
2966 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2967 }
2968
2969 cf::override;
2970 },
1721); 2971);
1722 2972
1723=item $client->coro (\&cb) 2973=item $client->async (\&cb)
1724 2974
1725Create a new coroutine, running the specified callback. The coroutine will 2975Create a new coroutine, running the specified callback. The coroutine will
1726be automatically cancelled when the client gets destroyed (e.g. on logout, 2976be automatically cancelled when the client gets destroyed (e.g. on logout,
1727or loss of connection). 2977or loss of connection).
1728 2978
1729=cut 2979=cut
1730 2980
1731sub cf::client::coro { 2981sub cf::client::async {
1732 my ($self, $cb) = @_; 2982 my ($self, $cb) = @_;
1733 2983
1734 my $coro; $coro = async { 2984 my $coro = &Coro::async ($cb);
1735 eval {
1736 $cb->();
1737 };
1738 warn $@ if $@;
1739 };
1740 2985
1741 $coro->on_destroy (sub { 2986 $coro->on_destroy (sub {
1742 delete $self->{_coro}{$coro+0}; 2987 delete $self->{_coro}{$coro+0};
1743 }); 2988 });
1744 2989
1771our $safe = new Safe "safe"; 3016our $safe = new Safe "safe";
1772our $safe_hole = new Safe::Hole; 3017our $safe_hole = new Safe::Hole;
1773 3018
1774$SIG{FPE} = 'IGNORE'; 3019$SIG{FPE} = 'IGNORE';
1775 3020
1776$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3021$safe->permit_only (Opcode::opset qw(
3022 :base_core :base_mem :base_orig :base_math
3023 grepstart grepwhile mapstart mapwhile
3024 sort time
3025));
1777 3026
1778# here we export the classes and methods available to script code 3027# here we export the classes and methods available to script code
1779 3028
1780=pod 3029=pod
1781 3030
1782The following fucntions and emthods are available within a safe environment: 3031The following functions and methods are available within a safe environment:
1783 3032
1784 cf::object contr pay_amount pay_player map 3033 cf::object
3034 contr pay_amount pay_player map x y force_find force_add destroy
3035 insert remove name archname title slaying race decrease_ob_nr
3036
1785 cf::object::player player 3037 cf::object::player
1786 cf::player peaceful 3038 player
1787 cf::map trigger 3039
3040 cf::player
3041 peaceful
3042
3043 cf::map
3044 trigger
1788 3045
1789=cut 3046=cut
1790 3047
1791for ( 3048for (
1792 ["cf::object" => qw(contr pay_amount pay_player map)], 3049 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3050 insert remove inv name archname title slaying race
3051 decrease_ob_nr destroy)],
1793 ["cf::object::player" => qw(player)], 3052 ["cf::object::player" => qw(player)],
1794 ["cf::player" => qw(peaceful)], 3053 ["cf::player" => qw(peaceful)],
1795 ["cf::map" => qw(trigger)], 3054 ["cf::map" => qw(trigger)],
1796) { 3055) {
1797 no strict 'refs'; 3056 no strict 'refs';
1868=back 3127=back
1869 3128
1870=cut 3129=cut
1871 3130
1872############################################################################# 3131#############################################################################
3132# the server's init and main functions
1873 3133
1874=head2 EXTENSION DATABASE SUPPORT 3134sub load_facedata($) {
3135 my ($path) = @_;
1875 3136
1876Crossfire maintains a very simple database for extension use. It can 3137 # HACK to clear player env face cache, we need some signal framework
1877currently store anything that can be serialised using Storable, which 3138 # for this (global event?)
1878excludes objects. 3139 %ext::player_env::MUSIC_FACE_CACHE = ();
1879 3140
1880The parameter C<$family> should best start with the name of the extension 3141 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1881using it, it should be unique.
1882 3142
1883=over 4 3143 warn "loading facedata from $path\n";
1884 3144
1885=item $hashref = cf::db_get $family 3145 my $facedata;
3146 0 < aio_load $path, $facedata
3147 or die "$path: $!";
1886 3148
1887Return a hashref for use by the extension C<$family>, which can be 3149 $facedata = Coro::Storable::thaw $facedata;
1888modified. After modifications, you have to call C<cf::db_dirty> or
1889C<cf::db_sync>.
1890 3150
1891=item $value = cf::db_get $family => $key 3151 $facedata->{version} == 2
3152 or cf::cleanup "$path: version mismatch, cannot proceed.";
1892 3153
1893Returns a single value from the database 3154 # patch in the exptable
1894 3155 $facedata->{resource}{"res/exp_table"} = {
1895=item cf::db_put $family => $hashref 3156 type => FT_RSRC,
1896 3157 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1897Stores the given family hashref into the database. Updates are delayed, if
1898you want the data to be synced to disk immediately, use C<cf::db_sync>.
1899
1900=item cf::db_put $family => $key => $value
1901
1902Stores the given C<$value> in the family hash. Updates are delayed, if you
1903want the data to be synced to disk immediately, use C<cf::db_sync>.
1904
1905=item cf::db_dirty
1906
1907Marks the database as dirty, to be updated at a later time.
1908
1909=item cf::db_sync
1910
1911Immediately write the database to disk I<if it is dirty>.
1912
1913=cut
1914
1915our $DB;
1916
1917{
1918 my $path = cf::localdir . "/database.pst";
1919
1920 sub db_load() {
1921 $DB = stat $path ? Storable::retrieve $path : { };
1922 }
1923
1924 my $pid;
1925
1926 sub db_save() {
1927 waitpid $pid, 0 if $pid;
1928 if (0 == ($pid = fork)) {
1929 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path;
1932 cf::_exit 0 if defined $pid;
1933 }
1934 }
1935
1936 my $dirty;
1937
1938 sub db_sync() {
1939 db_save if $dirty;
1940 undef $dirty;
1941 }
1942
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1944 db_sync;
1945 }); 3158 };
3159 cf::cede_to_tick;
1946 3160
1947 sub db_dirty() {
1948 $dirty = 1;
1949 $idle->start;
1950 } 3161 {
3162 my $faces = $facedata->{faceinfo};
1951 3163
1952 sub db_get($;$) { 3164 while (my ($face, $info) = each %$faces) {
1953 @_ >= 2 3165 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1954 ? $DB->{$_[0]}{$_[1]}
1955 : ($DB->{$_[0]} ||= { })
1956 }
1957 3166
1958 sub db_put($$;$) { 3167 cf::face::set_visibility $idx, $info->{visibility};
1959 if (@_ >= 3) { 3168 cf::face::set_magicmap $idx, $info->{magicmap};
1960 $DB->{$_[0]}{$_[1]} = $_[2]; 3169 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1961 } else { 3170 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1962 $DB->{$_[0]} = $_[1];
1963 }
1964 db_dirty;
1965 }
1966 3171
1967 cf::global->attach ( 3172 cf::cede_to_tick;
1968 prio => 10000,
1969 on_cleanup => sub {
1970 db_sync;
1971 }, 3173 }
1972 );
1973}
1974 3174
1975############################################################################# 3175 while (my ($face, $info) = each %$faces) {
1976# the server's main() 3176 next unless $info->{smooth};
1977 3177
1978sub cfg_load { 3178 my $idx = cf::face::find $face
3179 or next;
3180
3181 if (my $smooth = cf::face::find $info->{smooth}) {
3182 cf::face::set_smooth $idx, $smooth;
3183 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3184 } else {
3185 warn "smooth face '$info->{smooth}' not found for face '$face'";
3186 }
3187
3188 cf::cede_to_tick;
3189 }
3190 }
3191
3192 {
3193 my $anims = $facedata->{animinfo};
3194
3195 while (my ($anim, $info) = each %$anims) {
3196 cf::anim::set $anim, $info->{frames}, $info->{facings};
3197 cf::cede_to_tick;
3198 }
3199
3200 cf::anim::invalidate_all; # d'oh
3201 }
3202
3203 {
3204 # TODO: for gcfclient pleasure, we should give resources
3205 # that gcfclient doesn't grok a >10000 face index.
3206 my $res = $facedata->{resource};
3207
3208 while (my ($name, $info) = each %$res) {
3209 if (defined $info->{type}) {
3210 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3211 my $data;
3212
3213 if ($info->{type} & 1) {
3214 # prepend meta info
3215
3216 my $meta = $enc->encode ({
3217 name => $name,
3218 %{ $info->{meta} || {} },
3219 });
3220
3221 $data = pack "(w/a*)*", $meta, $info->{data};
3222 } else {
3223 $data = $info->{data};
3224 }
3225
3226 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3227 cf::face::set_type $idx, $info->{type};
3228 } else {
3229 $RESOURCE{$name} = $info;
3230 }
3231
3232 cf::cede_to_tick;
3233 }
3234 }
3235
3236 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3237
3238 1
3239}
3240
3241cf::global->attach (on_resource_update => sub {
3242 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3243 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3244
3245 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3246 my $sound = $soundconf->{compat}[$_]
3247 or next;
3248
3249 my $face = cf::face::find "sound/$sound->[1]";
3250 cf::sound::set $sound->[0] => $face;
3251 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3252 }
3253
3254 while (my ($k, $v) = each %{$soundconf->{event}}) {
3255 my $face = cf::face::find "sound/$v";
3256 cf::sound::set $k => $face;
3257 }
3258 }
3259});
3260
3261register_exticmd fx_want => sub {
3262 my ($ns, $want) = @_;
3263
3264 while (my ($k, $v) = each %$want) {
3265 $ns->fx_want ($k, $v);
3266 }
3267};
3268
3269sub reload_regions {
3270 # HACK to clear player env face cache, we need some signal framework
3271 # for this (global event?)
3272 %ext::player_env::MUSIC_FACE_CACHE = ();
3273
3274 load_resource_file "$MAPDIR/regions"
3275 or die "unable to load regions file\n";
3276
3277 for (cf::region::list) {
3278 $_->{match} = qr/$_->{match}/
3279 if exists $_->{match};
3280 }
3281}
3282
3283sub reload_facedata {
3284 load_facedata "$DATADIR/facedata"
3285 or die "unable to load facedata\n";
3286}
3287
3288sub reload_archetypes {
3289 load_resource_file "$DATADIR/archetypes"
3290 or die "unable to load archetypes\n";
3291 #d# NEED to laod twice to resolve forward references
3292 # this really needs to be done in an extra post-pass
3293 # (which needs to be synchronous, so solve it differently)
3294 load_resource_file "$DATADIR/archetypes"
3295 or die "unable to load archetypes\n";
3296}
3297
3298sub reload_treasures {
3299 load_resource_file "$DATADIR/treasures"
3300 or die "unable to load treasurelists\n";
3301}
3302
3303sub reload_resources {
3304 warn "reloading resource files...\n";
3305
3306 reload_regions;
3307 reload_facedata;
3308 #reload_archetypes;#d#
3309 reload_archetypes;
3310 reload_treasures;
3311
3312 warn "finished reloading resource files\n";
3313}
3314
3315sub init {
3316 reload_resources;
3317}
3318
3319sub reload_config {
1979 open my $fh, "<:utf8", cf::confdir . "/config" 3320 open my $fh, "<:utf8", "$CONFDIR/config"
1980 or return; 3321 or return;
1981 3322
1982 local $/; 3323 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 3324 *CFG = YAML::Load <$fh>;
3325
3326 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3327
3328 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3329 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3330
3331 if (exists $CFG{mlockall}) {
3332 eval {
3333 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3334 and die "WARNING: m(un)lockall failed: $!\n";
3335 };
3336 warn $@ if $@;
3337 }
1984} 3338}
1985 3339
1986sub main { 3340sub main {
1987 # we must not ever block the main coroutine 3341 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 3342 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3343 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub { 3344 (async {
1991 Event::one_event; 3345 $Coro::current->{desc} = "IDLE BUG HANDLER";
1992 })->(); 3346 EV::loop EV::LOOP_ONESHOT;
3347 })->prio (Coro::PRIO_MAX);
1993 }; 3348 };
1994 3349
1995 cfg_load; 3350 reload_config;
1996 db_load; 3351 db_init;
1997 load_extensions; 3352 load_extensions;
3353
3354 $TICK_WATCHER->start;
3355 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
1998 Event::loop; 3356 EV::loop;
1999} 3357}
2000 3358
2001############################################################################# 3359#############################################################################
2002# initialisation 3360# initialisation and cleanup
2003 3361
3362# install some emergency cleanup handlers
3363BEGIN {
3364 our %SIGWATCHER = ();
3365 for my $signal (qw(INT HUP TERM)) {
3366 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3367 cf::cleanup "SIG$signal";
3368 };
3369 }
3370}
3371
3372sub write_runtime {
3373 my $runtime = "$LOCALDIR/runtime";
3374
3375 # first touch the runtime file to show we are still running:
3376 # the fsync below can take a very very long time.
3377
3378 IO::AIO::aio_utime $runtime, undef, undef;
3379
3380 my $guard = cf::lock_acquire "write_runtime";
3381
3382 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3383 or return;
3384
3385 my $value = $cf::RUNTIME + 90 + 10;
3386 # 10 is the runtime save interval, for a monotonic clock
3387 # 60 allows for the watchdog to kill the server.
3388
3389 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3390 and return;
3391
3392 # always fsync - this file is important
3393 aio_fsync $fh
3394 and return;
3395
3396 # touch it again to show we are up-to-date
3397 aio_utime $fh, undef, undef;
3398
3399 close $fh
3400 or return;
3401
3402 aio_rename "$runtime~", $runtime
3403 and return;
3404
3405 warn "runtime file written.\n";
3406
3407 1
3408}
3409
3410sub emergency_save() {
3411 my $freeze_guard = cf::freeze_mainloop;
3412
3413 warn "enter emergency perl save\n";
3414
3415 cf::sync_job {
3416 # use a peculiar iteration method to avoid tripping on perl
3417 # refcount bugs in for. also avoids problems with players
3418 # and maps saved/destroyed asynchronously.
3419 warn "begin emergency player save\n";
3420 for my $login (keys %cf::PLAYER) {
3421 my $pl = $cf::PLAYER{$login} or next;
3422 $pl->valid or next;
3423 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3424 $pl->save;
3425 }
3426 warn "end emergency player save\n";
3427
3428 warn "begin emergency map save\n";
3429 for my $path (keys %cf::MAP) {
3430 my $map = $cf::MAP{$path} or next;
3431 $map->valid or next;
3432 $map->save;
3433 }
3434 warn "end emergency map save\n";
3435
3436 warn "begin emergency database checkpoint\n";
3437 BDB::db_env_txn_checkpoint $DB_ENV;
3438 warn "end emergency database checkpoint\n";
3439 };
3440
3441 warn "leave emergency perl save\n";
3442}
3443
3444sub post_cleanup {
3445 my ($make_core) = @_;
3446
3447 warn Carp::longmess "post_cleanup backtrace"
3448 if $make_core;
3449}
3450
2004sub reload() { 3451sub do_reload_perl() {
2005 # can/must only be called in main 3452 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 3453 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 3454 warn "can only reload from main coroutine";
2008 return; 3455 return;
2009 } 3456 }
2010 3457
2011 warn "reloading..."; 3458 warn "reloading...";
2012 3459
2013 local $FREEZE = 1; 3460 warn "entering sync_job";
3461
3462 cf::sync_job {
3463 cf::write_runtime; # external watchdog should not bark
2014 cf::emergency_save; 3464 cf::emergency_save;
3465 cf::write_runtime; # external watchdog should not bark
2015 3466
2016 eval { 3467 warn "syncing database to disk";
3468 BDB::db_env_txn_checkpoint $DB_ENV;
3469
2017 # if anything goes wrong in here, we should simply crash as we already saved 3470 # if anything goes wrong in here, we should simply crash as we already saved
2018 3471
2019 # cancel all watchers 3472 warn "flushing outstanding aio requests";
2020 for (Event::all_watchers) { 3473 for (;;) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 3474 BDB::flush;
3475 IO::AIO::flush;
3476 Coro::cede_notself;
3477 last unless IO::AIO::nreqs || BDB::nreqs;
3478 warn "iterate...";
2022 } 3479 }
2023 3480
3481 ++$RELOAD;
3482
2024 # cancel all extension coros 3483 warn "cancelling all extension coros";
2025 $_->cancel for values %EXT_CORO; 3484 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = (); 3485 %EXT_CORO = ();
2027 3486
2028 # unload all extensions 3487 warn "removing commands";
2029 for (@exts) { 3488 %COMMAND = ();
3489
3490 warn "removing ext/exti commands";
3491 %EXTCMD = ();
3492 %EXTICMD = ();
3493
3494 warn "unloading/nuking all extensions";
3495 for my $pkg (@EXTS) {
2030 warn "unloading <$_>"; 3496 warn "... unloading $pkg";
2031 unload_extension $_; 3497
3498 if (my $cb = $pkg->can ("unload")) {
3499 eval {
3500 $cb->($pkg);
3501 1
3502 } or warn "$pkg unloaded, but with errors: $@";
2032 } 3503 }
2033 3504
3505 warn "... nuking $pkg";
3506 Symbol::delete_package $pkg;
3507 }
3508
2034 # unload all modules loaded from $LIBDIR 3509 warn "unloading all perl modules loaded from $LIBDIR";
2035 while (my ($k, $v) = each %INC) { 3510 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3511 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037 3512
2038 warn "removing <$k>"; 3513 warn "... unloading $k";
2039 delete $INC{$k}; 3514 delete $INC{$k};
2040 3515
2041 $k =~ s/\.pm$//; 3516 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g; 3517 $k =~ s/\//::/g;
2043 3518
2046 } 3521 }
2047 3522
2048 Symbol::delete_package $k; 3523 Symbol::delete_package $k;
2049 } 3524 }
2050 3525
2051 # sync database to disk
2052 cf::db_sync;
2053 IO::AIO::flush;
2054
2055 # get rid of safe::, as good as possible 3526 warn "getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 3527 Symbol::delete_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3528 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 3529
2059 # remove register_script_function callbacks
2060 # TODO
2061
2062 # unload cf.pm "a bit" 3530 warn "unloading cf.pm \"a bit\"";
2063 delete $INC{"cf.pm"}; 3531 delete $INC{"cf.pm"};
3532 delete $INC{"cf/pod.pm"};
2064 3533
2065 # don't, removes xs symbols, too, 3534 # don't, removes xs symbols, too,
2066 # and global variables created in xs 3535 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 3536 #Symbol::delete_package __PACKAGE__;
2068 3537
2069 # reload cf.pm 3538 warn "unload completed, starting to reload now";
3539
2070 warn "reloading cf.pm"; 3540 warn "reloading cf.pm";
2071 require cf; 3541 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3542 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 3543
2074 # load config and database again 3544 warn "loading config and database again";
2075 cf::cfg_load; 3545 cf::reload_config;
2076 cf::db_load;
2077 3546
2078 # load extensions
2079 warn "load extensions"; 3547 warn "loading extensions";
2080 cf::load_extensions; 3548 cf::load_extensions;
2081 3549
2082 # reattach attachments to objects 3550 warn "reattaching attachments to objects/players";
2083 warn "reattach"; 3551 _global_reattach; # objects, sockets
2084 _global_reattach; 3552 warn "reattaching attachments to maps";
3553 reattach $_ for values %MAP;
3554 warn "reattaching attachments to players";
3555 reattach $_ for values %PLAYER;
3556
3557 warn "leaving sync_job";
3558
3559 1
3560 } or do {
3561 warn $@;
3562 cf::cleanup "error while reloading, exiting.";
2085 }; 3563 };
2086 3564
2087 if ($@) { 3565 warn "reloaded";
2088 warn $@;
2089 warn "error while reloading, exiting.";
2090 exit 1;
2091 }
2092
2093 warn "reloaded successfully";
2094}; 3566};
2095 3567
2096############################################################################# 3568our $RELOAD_WATCHER; # used only during reload
2097 3569
2098unless ($LINK_MAP) { 3570sub reload_perl() {
2099 $LINK_MAP = cf::map::new; 3571 # doing reload synchronously and two reloads happen back-to-back,
3572 # coro crashes during coro_state_free->destroy here.
2100 3573
2101 $LINK_MAP->width (41); 3574 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2102 $LINK_MAP->height (41); 3575 do_reload_perl;
2103 $LINK_MAP->alloc; 3576 undef $RELOAD_WATCHER;
2104 $LINK_MAP->path ("{link}"); 3577 };
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2,
2111 cb => sub {
2112 $_[0]->w->cancel;
2113
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 });
2132
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137} 3578}
2138
2139register "<global>", __PACKAGE__;
2140 3579
2141register_command "reload" => sub { 3580register_command "reload" => sub {
2142 my ($who, $arg) = @_; 3581 my ($who, $arg) = @_;
2143 3582
2144 if ($who->flag (FLAG_WIZ)) { 3583 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload.");
2146 reload;
2147 $who->message ("end of reload."); 3584 $who->message ("reloading server.");
3585 async {
3586 $Coro::current->{desc} = "perl_reload";
3587 reload_perl;
3588 };
2148 } 3589 }
2149}; 3590};
2150 3591
2151unshift @INC, $LIBDIR; 3592unshift @INC, $LIBDIR;
2152 3593
2153$TICK_WATCHER = Event->timer ( 3594my $bug_warning = 0;
2154 reentrant => 0, 3595
2155 prio => 0, 3596our @WAIT_FOR_TICK;
2156 at => $NEXT_TICK || $TICK, 3597our @WAIT_FOR_TICK_BEGIN;
2157 data => WF_AUTOCANCEL, 3598
2158 cb => sub { 3599sub wait_for_tick {
2159 unless ($FREEZE) { 3600 return unless $TICK_WATCHER->is_active;
3601 return if $Coro::current == $Coro::main;
3602
3603 my $signal = new Coro::Signal;
3604 push @WAIT_FOR_TICK, $signal;
3605 $signal->wait;
3606}
3607
3608sub wait_for_tick_begin {
3609 return unless $TICK_WATCHER->is_active;
3610 return if $Coro::current == $Coro::main;
3611
3612 my $signal = new Coro::Signal;
3613 push @WAIT_FOR_TICK_BEGIN, $signal;
3614 $signal->wait;
3615}
3616
3617$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub {
3618 if ($Coro::current != $Coro::main) {
3619 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3620 unless ++$bug_warning > 10;
3621 return;
3622 }
3623
3624 $NOW = $tick_start = EV::now;
3625
2160 cf::server_tick; # one server iteration 3626 cf::server_tick; # one server iteration
3627
2161 $RUNTIME += $TICK; 3628 $RUNTIME += $TICK;
2162 } 3629 $NEXT_TICK = $_[0]->at;
2163 3630
2164 $NEXT_TICK += $TICK; 3631 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2165 3632 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2166 # if we are delayed by four ticks or more, skip them all 3633 Coro::async_pool {
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3634 $Coro::current->{desc} = "runtime saver";
2168
2169 $TICK_WATCHER->at ($NEXT_TICK);
2170 $TICK_WATCHER->start;
2171 },
2172);
2173
2174IO::AIO::max_poll_time $TICK * 0.2;
2175
2176Event->io (
2177 fd => IO::AIO::poll_fileno,
2178 poll => 'r',
2179 prio => 5,
2180 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb,
2182);
2183
2184Event->timer (
2185 data => WF_AUTOCANCEL,
2186 after => 0,
2187 interval => 10,
2188 cb => sub {
2189 (Coro::unblock_sub {
2190 write_runtime 3635 write_runtime
2191 or warn "ERROR: unable to write runtime file: $!"; 3636 or warn "ERROR: unable to write runtime file: $!";
2192 })->(); 3637 };
2193 }, 3638 }
2194); 3639
3640 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3641 $sig->send;
3642 }
3643 while (my $sig = shift @WAIT_FOR_TICK) {
3644 $sig->send;
3645 }
3646
3647 $LOAD = ($NOW - $tick_start) / $TICK;
3648 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3649
3650 _post_tick;
3651};
3652$TICK_WATCHER->priority (EV::MAXPRI);
3653
3654{
3655 # configure BDB
3656
3657 BDB::min_parallel 8;
3658 BDB::max_poll_reqs $TICK * 0.1;
3659 $Coro::BDB::WATCHER->priority (1);
3660
3661 unless ($DB_ENV) {
3662 $DB_ENV = BDB::db_env_create;
3663 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3664 | BDB::LOG_AUTOREMOVE, 1);
3665 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3666 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3667
3668 cf::sync_job {
3669 eval {
3670 BDB::db_env_open
3671 $DB_ENV,
3672 $BDBDIR,
3673 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3674 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3675 0666;
3676
3677 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3678 };
3679
3680 cf::cleanup "db_env_open(db): $@" if $@;
3681 };
3682 }
3683
3684 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3685 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3686 };
3687 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3688 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3689 };
3690 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3691 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3692 };
3693}
3694
3695{
3696 # configure IO::AIO
3697
3698 IO::AIO::min_parallel 8;
3699 IO::AIO::max_poll_time $TICK * 0.1;
3700 $Coro::AIO::WATCHER->priority (1);
3701}
3702
3703my $_log_backtrace;
3704
3705sub _log_backtrace {
3706 my ($msg, @addr) = @_;
3707
3708 $msg =~ s/\n//;
3709
3710 # limit the # of concurrent backtraces
3711 if ($_log_backtrace < 2) {
3712 ++$_log_backtrace;
3713 async {
3714 $Coro::current->{desc} = "abt $msg";
3715
3716 my @bt = fork_call {
3717 @addr = map { sprintf "%x", $_ } @addr;
3718 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3719 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3720 or die "addr2line: $!";
3721
3722 my @funcs;
3723 my @res = <$fh>;
3724 chomp for @res;
3725 while (@res) {
3726 my ($func, $line) = splice @res, 0, 2, ();
3727 push @funcs, "[$func] $line";
3728 }
3729
3730 @funcs
3731 };
3732
3733 LOG llevInfo, "[ABT] $msg\n";
3734 LOG llevInfo, "[ABT] $_\n" for @bt;
3735 --$_log_backtrace;
3736 };
3737 } else {
3738 LOG llevInfo, "[ABT] $msg\n";
3739 LOG llevInfo, "[ABT] [suppressed]\n";
3740 }
3741}
3742
3743# load additional modules
3744use cf::pod;
2195 3745
2196END { cf::emergency_save } 3746END { cf::emergency_save }
2197 3747
21981 37481
2199 3749

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