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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.125 by root, Tue Jan 2 23:06:39 2007 UTC vs.
Revision 1.441 by root, Sat Aug 30 05:19:03 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3; 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.31 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 69
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 71
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 73
35our %COMMAND = (); 74our %COMMAND = ();
36our %COMMAND_TIME = (); 75our %COMMAND_TIME = ();
76
77our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 78our %EXTCMD = ();
79our %EXTICMD = ();
80our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps
38 82
83our $RELOAD; # number of reloads so far
39our @EVENT; 84our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 85
42our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
43our $TICK_WATCHER; 87our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our %RESOURCE;
98
99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 101our $NEXT_TICK;
45our $NOW; 102our $USE_FSYNC = 1; # use fsync to write maps - default off
103
104our $BDB_DEADLOCK_WATCHER;
105our $BDB_CHECKPOINT_WATCHER;
106our $BDB_TRICKLE_WATCHER;
107our $DB_ENV;
46 108
47our %CFG; 109our %CFG;
48 110
49our $UPTIME; $UPTIME ||= time; 111our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 112our $RUNTIME;
113our $NOW;
51 114
52our %MAP; # all maps 115our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 116our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 117our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 118
56our %EXT_CORO; 119# used to convert map paths into valid unix filenames by replacing / by ∕
120our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
121
122our $LOAD; # a number between 0 (idle) and 1 (too many objects)
123our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter
125our $TICK_START; # for load detecting purposes
57 126
58binmode STDOUT; 127binmode STDOUT;
59binmode STDERR; 128binmode STDERR;
60 129
61# read virtual server time, if available 130# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 131unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 132 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 133 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 134 $RUNTIME = <$fh> + 0.;
66} 135}
67 136
68mkdir cf::localdir; 137mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 138 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 139
74# a special map that is always available 140our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 141
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 142sub cf::map::normalise;
78 143
79############################################################################# 144#############################################################################
80 145
81=head2 GLOBAL VARIABLES 146=head2 GLOBAL VARIABLES
82 147
89=item $cf::RUNTIME 154=item $cf::RUNTIME
90 155
91The time this server has run, starts at 0 and is increased by $cf::TICK on 156The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 157every server tick.
93 158
94=item $cf::LIBDIR 159=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
160$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
161$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 162
96The perl library directory, where extensions and cf-specific modules can 163Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 164directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
165unique-items directory, player file directory, random maps directory and
166database environment.
98 167
99=item $cf::NOW 168=item $cf::NOW
100 169
101The time of the last (current) server tick. 170The time of the last (current) server tick.
102 171
103=item $cf::TICK 172=item $cf::TICK
104 173
105The interval between server ticks, in seconds. 174The interval between server ticks, in seconds.
106 175
176=item $cf::LOADAVG
177
178The current CPU load on the server (alpha-smoothed), as a value between 0
179(none) and 1 (overloaded), indicating how much time is spent on processing
180objects per tick. Healthy values are < 0.5.
181
182=item $cf::LOAD
183
184The raw value load value from the last tick.
185
107=item %cf::CFG 186=item %cf::CFG
108 187
109Configuration for the server, loaded from C</etc/crossfire/config>, or 188Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 189from wherever your confdir points to.
190
191=item cf::wait_for_tick, cf::wait_for_tick_begin
192
193These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
194returns directly I<after> the tick processing (and consequently, can only wake one process
195per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
196
197=item @cf::INVOKE_RESULTS
198
199This array contains the results of the last C<invoke ()> call. When
200C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
201that call.
111 202
112=back 203=back
113 204
114=cut 205=cut
115 206
116BEGIN { 207BEGIN {
117 *CORE::GLOBAL::warn = sub { 208 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 209 my $msg = join "", @_;
119 utf8::encode $msg;
120 210
121 $msg .= "\n" 211 $msg .= "\n"
122 unless $msg =~ /\n$/; 212 unless $msg =~ /\n$/;
123 213
214 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
215
124 LOG llevError, "cfperl: $msg"; 216 LOG llevError, $msg;
125 }; 217 };
126} 218}
219
220$Coro::State::DIEHOOK = sub {
221 return unless $^S eq 0; # "eq", not "=="
222
223 if ($Coro::current == $Coro::main) {#d#
224 warn "DIEHOOK called in main context, Coro bug?\n";#d#
225 return;#d#
226 }#d#
227
228 # kill coroutine otherwise
229 warn Carp::longmess $_[0];
230 Coro::terminate
231};
232
233$SIG{__DIE__} = sub { }; #d#?
127 234
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 235@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 236@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 237@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 238@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 239@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
240@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 241@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 242
135# we bless all objects into (empty) derived classes to force a method lookup 243# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 244# within the Safe compartment.
137for my $pkg (qw( 245for my $pkg (qw(
138 cf::global cf::attachable 246 cf::global cf::attachable
139 cf::object cf::object::player 247 cf::object cf::object::player
140 cf::client cf::player 248 cf::client cf::player
141 cf::arch cf::living 249 cf::arch cf::living
250 cf::map cf::mapspace
142 cf::map cf::party cf::region 251 cf::party cf::region
143)) { 252)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 253 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 254}
147 255
148$Event::DIED = sub { 256$EV::DIED = sub {
149 warn "error in event callback: @_"; 257 warn "error in event callback: @_";
150}; 258};
151 259
152my %ext_pkg; 260#############################################################################
153my @exts;
154my @hook;
155 261
156=head2 UTILITY FUNCTIONS 262=head2 UTILITY FUNCTIONS
157 263
158=over 4 264=over 4
159 265
160=cut 266=item dumpval $ref
161 267
162use JSON::Syck (); # TODO# replace by JSON::PC once working 268=cut
163 269
270sub dumpval {
271 eval {
272 local $SIG{__DIE__};
273 my $d;
274 if (1) {
275 $d = new Data::Dumper([$_[0]], ["*var"]);
276 $d->Terse(1);
277 $d->Indent(2);
278 $d->Quotekeys(0);
279 $d->Useqq(1);
280 #$d->Bless(...);
281 $d->Seen($_[1]) if @_ > 1;
282 $d = $d->Dump();
283 }
284 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
285 $d
286 } || "[unable to dump $_[0]: '$@']";
287}
288
164=item $ref = cf::from_json $json 289=item $ref = cf::decode_json $json
165 290
166Converts a JSON string into the corresponding perl data structure. 291Converts a JSON string into the corresponding perl data structure.
167 292
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 293=item $json = cf::encode_json $ref
176 294
177Converts a perl data structure into its JSON representation. 295Converts a perl data structure into its JSON representation.
178 296
179=cut 297=cut
180 298
181sub to_json($) { 299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 300
186=item my $guard = cf::guard { BLOCK } 301sub encode_json($) { $json_coder->encode ($_[0]) }
187 302sub decode_json($) { $json_coder->decode ($_[0]) }
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207 303
208=item cf::lock_wait $string 304=item cf::lock_wait $string
209 305
210Wait until the given lock is available. See cf::lock_acquire. 306Wait until the given lock is available. See cf::lock_acquire.
211 307
212=item my $lock = cf::lock_acquire $string 308=item my $lock = cf::lock_acquire $string
213 309
214Wait until the given lock is available and then acquires it and returns 310Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 311a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 312for example when the coroutine gets canceled), the lock is automatically
217returned. 313returned.
218 314
315Locks are *not* recursive, locking from the same coro twice results in a
316deadlocked coro.
317
219Lock names should begin with a unique identifier (for example, find_map 318Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 319uses map_find and cf::map::load uses map_load).
320
321=item $locked = cf::lock_active $string
322
323Return true if the lock is currently active, i.e. somebody has locked it.
221 324
222=cut 325=cut
223 326
224our %LOCK; 327our %LOCK;
328our %LOCKER;#d#
225 329
226sub lock_wait($) { 330sub lock_wait($) {
227 my ($key) = @_; 331 my ($key) = @_;
332
333 if ($LOCKER{$key} == $Coro::current) {#d#
334 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
335 return;#d#
336 }#d#
228 337
229 # wait for lock, if any 338 # wait for lock, if any
230 while ($LOCK{$key}) { 339 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current; 340 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule; 341 Coro::schedule;
238 347
239 # wait, to be sure we are not locked 348 # wait, to be sure we are not locked
240 lock_wait $key; 349 lock_wait $key;
241 350
242 $LOCK{$key} = []; 351 $LOCK{$key} = [];
352 $LOCKER{$key} = $Coro::current;#d#
243 353
244 cf::guard { 354 Coro::guard {
355 delete $LOCKER{$key};#d#
245 # wake up all waiters, to be on the safe side 356 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 357 $_->ready for @{ delete $LOCK{$key} };
247 } 358 }
248} 359}
249 360
361sub lock_active($) {
362 my ($key) = @_;
363
364 ! ! $LOCK{$key}
365}
366
367sub freeze_mainloop {
368 tick_inhibit_inc;
369
370 Coro::guard \&tick_inhibit_dec;
371}
372
373=item cf::periodic $interval, $cb
374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
386}
387
388=item cf::get_slot $time[, $priority[, $name]]
389
390Allocate $time seconds of blocking CPU time at priority C<$priority>:
391This call blocks and returns only when you have at least C<$time> seconds
392of cpu time till the next tick. The slot is only valid till the next cede.
393
394The optional C<$name> can be used to identify the job to run. It might be
395used for statistical purposes and should identify the same time-class.
396
397Useful for short background jobs.
398
399=cut
400
401our @SLOT_QUEUE;
402our $SLOT_QUEUE;
403
404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
408 my $signal = new Coro::Signal;
409
410 while () {
411 next_job:
412 my $avail = cf::till_tick;
413 if ($avail > 0.01) {
414 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) {
416 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send;
418 Coro::cede;
419 goto next_job;
420 }
421 }
422 }
423
424 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait;
428 } else {
429 Coro::schedule;
430 }
431 }
432};
433
434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
437 my ($time, $pri, $name) = @_;
438
439 $time = $TICK * .6 if $time > $TICK * .6;
440 my $sig = new Coro::Signal;
441
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready;
445 $sig->wait;
446}
447
448=item cf::async { BLOCK }
449
450Currently the same as Coro::async_pool, meaning you cannot use
451C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
452thing you are allowed to do is call C<prio> on it.
453
454=cut
455
456BEGIN { *async = \&Coro::async_pool }
457
250=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
251 459
252The design of crossfire+ requires that the main coro ($Coro::main) is 460The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 461is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
463acceptable.
255 464
256If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 467server will be frozen during this time, so the block should either finish
259fast or be very important. 468fast or be very important.
262 471
263sub sync_job(&) { 472sub sync_job(&) {
264 my ($job) = @_; 473 my ($job) = @_;
265 474
266 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
476 my $time = EV::time;
477
267 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
269 480
270 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
271 # (but this is cancel-safe) 482
272 local $FREEZE = 1; 483 my $freeze_guard = freeze_mainloop;
273 484
274 my $busy = 1; 485 my $busy = 1;
275 my @res; 486 my @res;
276 487
277 (Coro::async { 488 (async {
489 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 490 @res = eval { $job->() };
279 warn $@ if $@; 491 warn $@ if $@;
280 undef $busy; 492 undef $busy;
281 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
282 494
283 while ($busy) { 495 while ($busy) {
496 if (Coro::nready) {
284 Coro::cede_notself; 497 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 498 } else {
499 EV::loop EV::LOOP_ONESHOT;
286 } 500 }
501 }
502
503 my $time = EV::time - $time;
504
505 $TICK_START += $time; # do not account sync jobs to server load
287 506
288 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
289 } else { 508 } else {
290 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
291 510
292 $job->() 511 $job->()
293 } 512 }
294} 513}
295 514
296=item $coro = cf::coro { BLOCK } 515=item $coro = cf::async_ext { BLOCK }
297 516
298Creates and returns a new coro. This coro is automcatially being canceled 517Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 518extension calling this is being unloaded.
300 519
301=cut 520=cut
302 521
303sub coro(&) { 522sub async_ext(&) {
304 my $cb = shift; 523 my $cb = shift;
305 524
306 my $coro; $coro = async { 525 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 526
313 $coro->on_destroy (sub { 527 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 528 delete $EXT_CORO{$coro+0};
315 }); 529 });
316 $EXT_CORO{$coro+0} = $coro; 530 $EXT_CORO{$coro+0} = $coro;
317 531
318 $coro 532 $coro
319} 533}
320 534
321sub write_runtime { 535=item fork_call { }, $args
322 my $runtime = cf::localdir . "/runtime";
323 536
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 537Executes the given code block with the given arguments in a seperate
325 or return; 538process, returning the results. Everything must be serialisable with
539Coro::Storable. May, of course, block. Note that the executed sub may
540never block itself or use any form of event handling.
326 541
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 542=cut
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330 543
331 aio_fsync $fh 544sub fork_call(&@) {
332 and return; 545 my ($cb, @args) = @_;
333 546
334 close $fh 547 # we seemingly have to make a local copy of the whole thing,
335 or return; 548 # otherwise perl prematurely frees the stuff :/
549 # TODO: investigate and fix (likely this will be rather laborious)
336 550
337 aio_rename "$runtime~", $runtime 551 my @res = Coro::Util::fork_eval {
338 and return; 552 reset_signals;
553 &$cb
554 }, @args;
339 555
556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
586=item $value = cf::db_get $family => $key
587
588Returns a single value from the environment database.
589
590=item cf::db_put $family => $key => $value
591
592Stores the given C<$value> in the family. It can currently store binary
593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
618
619our $DB;
620
621sub db_init {
622 cf::sync_job {
623 $DB ||= db_table "db";
624 };
625}
626
627sub db_get($$) {
628 my $key = "$_[0]/$_[1]";
629
630 cf::sync_job {
631 BDB::db_get $DB, undef, $key, my $data;
632
633 $! ? ()
634 : $data
340 1 635 }
636}
637
638sub db_put($$$) {
639 BDB::dbreq_pri 4;
640 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
641}
642
643=item cf::cache $id => [$paths...], $processversion => $process
644
645Generic caching function that returns the value of the resource $id,
646caching and regenerating as required.
647
648This function can block.
649
650=cut
651
652sub cache {
653 my ($id, $src, $processversion, $process) = @_;
654
655 my $meta =
656 join "\x00",
657 $processversion,
658 map {
659 aio_stat $_
660 and Carp::croak "$_: $!";
661
662 ($_, (stat _)[7,9])
663 } @$src;
664
665 my $dbmeta = db_get cache => "$id/meta";
666 if ($dbmeta ne $meta) {
667 # changed, we may need to process
668
669 my @data;
670 my $md5;
671
672 for (0 .. $#$src) {
673 0 <= aio_load $src->[$_], $data[$_]
674 or Carp::croak "$src->[$_]: $!";
675 }
676
677 # if processing is expensive, check
678 # checksum first
679 if (1) {
680 $md5 =
681 join "\x00",
682 $processversion,
683 map {
684 cf::cede_to_tick;
685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
686 } 0.. $#$src;
687
688
689 my $dbmd5 = db_get cache => "$id/md5";
690 if ($dbmd5 eq $md5) {
691 db_put cache => "$id/meta", $meta;
692
693 return db_get cache => "$id/data";
694 }
695 }
696
697 my $t1 = Time::HiRes::time;
698 my $data = $process->(\@data);
699 my $t2 = Time::HiRes::time;
700
701 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
702
703 db_put cache => "$id/data", $data;
704 db_put cache => "$id/md5" , $md5;
705 db_put cache => "$id/meta", $meta;
706
707 return $data;
708 }
709
710 db_get cache => "$id/data"
711}
712
713=item cf::datalog type => key => value, ...
714
715Log a datalog packet of the given type with the given key-value pairs.
716
717=cut
718
719sub datalog($@) {
720 my ($type, %kv) = @_;
721 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
341} 722}
342 723
343=back 724=back
344 725
345=cut 726=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 727
467############################################################################# 728#############################################################################
468 729
469=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
470 731
472attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
474 735
475In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+). 738Deliantra).
478 739
479=over 4 740=over 4
480 741
481=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
482 743
596our @CB_TYPE = (); # registry for type (cf-object class) based events 857our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 858our @CB_MAP = ();
598 859
599my %attachment; 860my %attachment;
600 861
862sub cf::attachable::thawer_merge {
863 # simply override everything except _meta
864 local $_[0]{_meta};
865 %{$_[0]} = %{$_[1]};
866}
867
601sub _attach_cb($$$$) { 868sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 869 my ($registry, $event, $prio, $cb) = @_;
603 870
604 use sort 'stable'; 871 use sort 'stable';
605 872
639 $registry = $CB_TYPE[$object_type] ||= []; 906 $registry = $CB_TYPE[$object_type] ||= [];
640 907
641 } elsif ($type eq "subtype") { 908 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type"; 909 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg; 910 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 911 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
645 912
646 } elsif ($type eq "package") { 913 } elsif ($type eq "package") {
647 my $pkg = shift @arg; 914 my $pkg = shift @arg;
648 915
649 while (my ($name, $id) = each %cb_id) { 916 while (my ($name, $id) = each %cb_id) {
678 _attach $registry, $klass, @attach; 945 _attach $registry, $klass, @attach;
679 } 946 }
680 947
681 $obj->{$name} = \%arg; 948 $obj->{$name} = \%arg;
682 } else { 949 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n"; 950 warn "object uses attachment '$name' which is not available, postponing.\n";
684 } 951 }
685 952
686 $obj->{_attachment}{$name} = undef; 953 $obj->{_attachment}{$name} = undef;
687} 954}
688 955
690 if (ref $_[0]) { 957 if (ref $_[0]) {
691 _object_attach @_; 958 _object_attach @_;
692 } else { 959 } else {
693 _attach shift->_attach_registry, @_; 960 _attach shift->_attach_registry, @_;
694 } 961 }
962 _recalc_want;
695}; 963};
696 964
697# all those should be optimised 965# all those should be optimised
698sub cf::attachable::detach { 966sub cf::attachable::detach {
699 my ($obj, $name) = @_; 967 my ($obj, $name) = @_;
702 delete $obj->{_attachment}{$name}; 970 delete $obj->{_attachment}{$name};
703 reattach ($obj); 971 reattach ($obj);
704 } else { 972 } else {
705 Carp::croak "cannot, currently, detach class attachments"; 973 Carp::croak "cannot, currently, detach class attachments";
706 } 974 }
975 _recalc_want;
707}; 976};
708 977
709sub cf::attachable::attached { 978sub cf::attachable::attached {
710 my ($obj, $name) = @_; 979 my ($obj, $name) = @_;
711 980
726 "; 995 ";
727 die if $@; 996 die if $@;
728} 997}
729 998
730our $override; 999our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1000our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732 1001
733sub override { 1002sub override {
734 $override = 1; 1003 $override = 1;
735 @invoke_results = (); 1004 @INVOKE_RESULTS = (@_);
736} 1005}
737 1006
738sub do_invoke { 1007sub do_invoke {
739 my $event = shift; 1008 my $event = shift;
740 my $callbacks = shift; 1009 my $callbacks = shift;
741 1010
742 @invoke_results = (); 1011 @INVOKE_RESULTS = ();
743 1012
744 local $override; 1013 local $override;
745 1014
746 for (@$callbacks) { 1015 for (@$callbacks) {
747 eval { &{$_->[1]} }; 1016 eval { &{$_->[1]} };
756 } 1025 }
757 1026
758 0 1027 0
759} 1028}
760 1029
761=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
762 1031
763=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
764 1033
765Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
766 1035
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1036This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override 1037removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly). 1038results (if you must, access C<@cf::INVOKE_RESULTS> directly).
770 1039
771=back 1040=back
772 1041
773=cut 1042=cut
774 1043
775############################################################################# 1044#############################################################################
776# object support 1045# object support
1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
1080sub _can_merge {
1081 my ($ob1, $ob2) = @_;
1082
1083 ++$SLOW_MERGES;#d#
1084
1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
1087}
777 1088
778sub reattach { 1089sub reattach {
779 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 1091 my ($obj) = @_;
1092
1093 # no longer needed after getting rid of delete_package?
1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 1095
782 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
783 1097
784 @$registry = (); 1098 @$registry = ();
785 1099
800cf::attachable->attach ( 1114cf::attachable->attach (
801 prio => -1000000, 1115 prio => -1000000,
802 on_instantiate => sub { 1116 on_instantiate => sub {
803 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
804 1118
805 $data = from_json $data; 1119 $data = decode_json $data;
806 1120
807 for (@$data) { 1121 for (@$data) {
808 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
809 1123
810 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
826sub object_freezer_save { 1140sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_; 1141 my ($filename, $rdata, $objs) = @_;
828 1142
829 sync_job { 1143 sync_job {
830 if (length $$rdata) { 1144 if (length $$rdata) {
1145 utf8::decode (my $decname = $filename);
831 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
833 1148
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 1152 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 1153 aio_close $fh;
839 1154
840 if (@$objs) { 1155 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 1160 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 1161 aio_close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
848 } 1163 }
849 } else { 1164 } else {
850 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
851 } 1166 }
856 } 1171 }
857 } else { 1172 } else {
858 aio_unlink $filename; 1173 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 1174 aio_unlink "$filename.pst";
860 } 1175 }
861 } 1176 };
862} 1177}
863 1178
864sub object_freezer_as_string { 1179sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 1180 my ($rdata, $objs) = @_;
866 1181
878 or return; 1193 or return;
879 1194
880 unless (aio_stat "$filename.pst") { 1195 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0 1196 (aio_load "$filename.pst", $av) >= 0
882 or return; 1197 or return;
1198
883 $av = eval { (Storable::thaw $av)->{objs} }; 1199 my $st = eval { Coro::Storable::thaw $av };
1200 $av = $st->{objs};
884 } 1201 }
885 1202
1203 utf8::decode (my $decname = $filename);
886 warn sprintf "loading %s (%d)\n", 1204 warn sprintf "loading %s (%d,%d)\n",
887 $filename, length $data, scalar @{$av || []};#d# 1205 $decname, length $data, scalar @{$av || []};
1206
888 return ($data, $av); 1207 ($data, $av)
889} 1208}
1209
1210=head2 COMMAND CALLBACKS
1211
1212=over 4
1213
1214=cut
890 1215
891############################################################################# 1216#############################################################################
892# command handling &c 1217# command handling &c
893 1218
894=item cf::register_command $name => \&callback($ob,$args); 1219=item cf::register_command $name => \&callback($ob,$args);
907 push @{ $COMMAND{$name} }, [$caller, $cb]; 1232 push @{ $COMMAND{$name} }, [$caller, $cb];
908} 1233}
909 1234
910=item cf::register_extcmd $name => \&callback($pl,$packet); 1235=item cf::register_extcmd $name => \&callback($pl,$packet);
911 1236
912Register a callbackf ro execution when the client sends an extcmd packet. 1237Register a callback for execution when the client sends an (synchronous)
1238extcmd packet. Ext commands will be processed in the order they are
1239received by the server, like other user commands. The first argument is
1240the logged-in player. Ext commands can only be processed after a player
1241has logged in successfully.
913 1242
914If the callback returns something, it is sent back as if reply was being 1243If the callback returns something, it is sent back as if reply was being
915called. 1244called.
916 1245
1246=item cf::register_exticmd $name => \&callback($ns,$packet);
1247
1248Register a callback for execution when the client sends an (asynchronous)
1249exticmd packet. Exti commands are processed by the server as soon as they
1250are received, i.e. out of order w.r.t. other commands. The first argument
1251is a client socket. Exti commands can be received anytime, even before
1252log-in.
1253
1254If the callback returns something, it is sent back as if reply was being
1255called.
1256
917=cut 1257=cut
918 1258
919sub register_extcmd { 1259sub register_extcmd {
920 my ($name, $cb) = @_; 1260 my ($name, $cb) = @_;
921 1261
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 1262 $EXTCMD{$name} = $cb;
1263}
1264
1265sub register_exticmd {
1266 my ($name, $cb) = @_;
1267
1268 $EXTICMD{$name} = $cb;
926} 1269}
927 1270
928cf::player->attach ( 1271cf::player->attach (
929 on_command => sub { 1272 on_command => sub {
930 my ($pl, $name, $params) = @_; 1273 my ($pl, $name, $params) = @_;
939 cf::override; 1282 cf::override;
940 }, 1283 },
941 on_extcmd => sub { 1284 on_extcmd => sub {
942 my ($pl, $buf) = @_; 1285 my ($pl, $buf) = @_;
943 1286
944 my $msg = eval { from_json $buf }; 1287 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
945 1288
946 if (ref $msg) { 1289 if (ref $msg) {
1290 my ($type, $reply, @payload) =
1291 "ARRAY" eq ref $msg
1292 ? @$msg
1293 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1294
1295 my @reply;
1296
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1297 if (my $cb = $EXTCMD{$type}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 1298 @reply = $cb->($pl, @payload);
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 } 1299 }
1300
1301 $pl->ext_reply ($reply, @reply)
1302 if $reply;
1303
952 } else { 1304 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1305 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 } 1306 }
955 1307
956 cf::override; 1308 cf::override;
957 }, 1309 },
958); 1310);
959 1311
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 1312sub load_extensions {
1313 cf::sync_job {
1314 my %todo;
1315
1316 for my $path (<$LIBDIR/*.ext>) {
1317 next unless -r $path;
1318
1319 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1320 my $base = $1;
1321 my $pkg = $1;
1322 $pkg =~ s/[^[:word:]]/_/g;
1323 $pkg = "ext::$pkg";
1324
1325 open my $fh, "<:utf8", $path
1326 or die "$path: $!";
1327
1328 my $source = do { local $/; <$fh> };
1329
1330 my %ext = (
1331 path => $path,
1332 base => $base,
1333 pkg => $pkg,
1334 );
1335
1336 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1337 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1338
1339 $ext{source} =
1340 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1341 . "#line 1 \"$path\"\n{\n"
1342 . $source
1343 . "\n};\n1";
1344
1345 $todo{$base} = \%ext;
1346 }
1347
1348 my %done;
1349 while (%todo) {
1350 my $progress;
1351
1352 while (my ($k, $v) = each %todo) {
1353 for (split /,\s*/, $v->{meta}{depends}) {
1354 goto skip
1355 unless exists $done{$_};
1356 }
1357
1358 warn "... loading '$k' into '$v->{pkg}'\n";
1359
1360 unless (eval $v->{source}) {
1361 my $msg = $@ ? "$v->{path}: $@\n"
1362 : "$v->{base}: extension inactive.\n";
1363
1364 if (exists $v->{meta}{mandatory}) {
1365 warn $msg;
1366 cf::cleanup "mandatory extension failed to load, exiting.";
1367 }
1368
1369 warn $msg;
1370 }
1371
1372 $done{$k} = delete $todo{$k};
1373 push @EXTS, $v->{pkg};
1374 $progress = 1;
1375 }
1376
1377 skip:
1378 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1379 unless $progress;
1380 }
1381 };
1382}
1383
1384#############################################################################
1385
1386=back
1387
1388=head2 CORE EXTENSIONS
1389
1390Functions and methods that extend core crossfire objects.
1391
1392=cut
1393
1394package cf::player;
1395
1396use Coro::AIO;
1397
1398=head3 cf::player
1399
1400=over 4
1401
1402=item cf::player::num_playing
1403
1404Returns the official number of playing players, as per the Crossfire metaserver rules.
1405
1406=cut
1407
1408sub num_playing {
1409 scalar grep
1410 $_->ob->map
1411 && !$_->hidden
1412 && !$_->ob->flag (cf::FLAG_WIZ),
1413 cf::player::list
1414}
1415
1416=item cf::player::find $login
1417
1418Returns the given player object, loading it if necessary (might block).
1419
1420=cut
1421
1422sub playerdir($) {
1423 "$PLAYERDIR/"
1424 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1425}
1426
1427sub path($) {
1428 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1429
1430 (playerdir $login) . "/playerdata"
1431}
1432
1433sub find_active($) {
1434 $cf::PLAYER{$_[0]}
1435 and $cf::PLAYER{$_[0]}->active
1436 and $cf::PLAYER{$_[0]}
1437}
1438
1439sub exists($) {
1440 my ($login) = @_;
1441
1442 $cf::PLAYER{$login}
1443 or cf::sync_job { !aio_stat path $login }
1444}
1445
1446sub find($) {
1447 return $cf::PLAYER{$_[0]} || do {
1448 my $login = $_[0];
1449
1450 my $guard = cf::lock_acquire "user_find:$login";
1451
1452 $cf::PLAYER{$_[0]} || do {
1453 # rename old playerfiles to new ones
1454 #TODO: remove when no longer required
1455 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1456 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1457 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1458 aio_unlink +(playerdir $login) . "/$login.pl";
1459
1460 my $f = new_from_file cf::object::thawer path $login
1461 or return;
1462
1463 my $pl = cf::player::load_pl $f
1464 or return;
1465
1466 local $cf::PLAYER_LOADING{$login} = $pl;
1467 $f->resolve_delayed_derefs;
1468 $cf::PLAYER{$login} = $pl
1469 }
1470 }
1471}
1472
1473sub save($) {
1474 my ($pl) = @_;
1475
1476 return if $pl->{deny_save};
1477
1478 my $path = path $pl;
1479 my $guard = cf::lock_acquire "user_save:$path";
1480
1481 return if $pl->{deny_save};
1482
1483 aio_mkdir playerdir $pl, 0770;
1484 $pl->{last_save} = $cf::RUNTIME;
1485
1486 cf::get_slot 0.01;
1487
1488 $pl->save_pl ($path);
1489 cf::cede_to_tick;
1490}
1491
1492sub new($) {
1493 my ($login) = @_;
1494
1495 my $self = create;
1496
1497 $self->ob->name ($login);
1498 $self->{deny_save} = 1;
1499
1500 $cf::PLAYER{$login} = $self;
1501
1502 $self
1503}
1504
1505=item $player->send_msg ($channel, $msg, $color, [extra...])
1506
1507=cut
1508
1509sub send_msg {
1510 my $ns = shift->ns
1511 or return;
1512 $ns->send_msg (@_);
1513}
1514
1515=item $pl->quit_character
1516
1517Nukes the player without looking back. If logged in, the connection will
1518be destroyed. May block for a long time.
1519
1520=cut
1521
1522sub quit_character {
1523 my ($pl) = @_;
1524
1525 my $name = $pl->ob->name;
1526
1527 $pl->{deny_save} = 1;
1528 $pl->password ("*"); # this should lock out the player until we nuked the dir
1529
1530 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1531 $pl->deactivate;
1532 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1533 $pl->ob->check_score;
1534 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1535 $pl->ns->destroy if $pl->ns;
1536
1537 my $path = playerdir $pl;
1538 my $temp = "$path~$cf::RUNTIME~deleting~";
1539 aio_rename $path, $temp;
1540 delete $cf::PLAYER{$pl->ob->name};
1541 $pl->destroy;
1542
1543 my $prefix = qr<^~\Q$name\E/>;
1544
1545 # nuke player maps
1546 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1547
1548 IO::AIO::aio_rmtree $temp;
1549}
1550
1551=item $pl->kick
1552
1553Kicks a player out of the game. This destroys the connection.
1554
1555=cut
1556
1557sub kick {
1558 my ($pl, $kicker) = @_;
1559
1560 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1561 $pl->killer ("kicked");
1562 $pl->ns->destroy;
1563}
1564
1565=item cf::player::list_logins
1566
1567Returns am arrayref of all valid playernames in the system, can take a
1568while and may block, so not sync_job-capable, ever.
1569
1570=cut
1571
1572sub list_logins {
1573 my $dirs = aio_readdir $PLAYERDIR
1574 or return [];
1575
1576 my @logins;
1577
1578 for my $login (@$dirs) {
1579 my $path = path $login;
1580
1581 # a .pst is a dead give-away for a valid player
1582 # if no pst file found, open and chekc for blocked users
1583 if (aio_stat "$path.pst") {
1584 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1585 aio_read $fh, 0, 512, my $buf, 0 or next;
1586 $buf !~ /^password -------------$/m or next; # official not-valid tag
1587 }
1588
1589 utf8::decode $login;
1590 push @logins, $login;
1591 }
1592
1593 \@logins
1594}
1595
1596=item $player->maps
1597
1598Returns an arrayref of map paths that are private for this
1599player. May block.
1600
1601=cut
1602
1603sub maps($) {
1604 my ($pl) = @_;
1605
1606 $pl = ref $pl ? $pl->ob->name : $pl;
1607
1608 my $files = aio_readdir playerdir $pl
1609 or return;
1610
1611 my @paths;
1612
1613 for (@$files) {
1614 utf8::decode $_;
1615 next if /\.(?:pl|pst)$/;
1616 next unless /^$PATH_SEP/o;
1617
1618 push @paths, cf::map::normalise "~$pl/$_";
1619 }
1620
1621 \@paths
1622}
1623
1624=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1625
1626Expand crossfire pod fragments into protocol xml.
1627
1628=cut
1629
1630use re 'eval';
1631
1632my $group;
1633my $interior; $interior = qr{
1634 # match a pod interior sequence sans C<< >>
1635 (?:
1636 \ (.*?)\ (?{ $group = $^N })
1637 | < (??{$interior}) >
1638 )
1639}x;
1640
1641sub expand_cfpod {
1642 my ($self, $pod) = @_;
1643
1644 my $xml;
1645
1646 while () {
1647 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1648 $group = $1;
1649
1650 $group =~ s/&/&amp;/g;
1651 $group =~ s/</&lt;/g;
1652
1653 $xml .= $group;
1654 } elsif ($pod =~ m%\G
1655 ([BCGHITU])
1656 <
1657 (?:
1658 ([^<>]*) (?{ $group = $^N })
1659 | < $interior >
1660 )
1661 >
1662 %gcsx
1663 ) {
1664 my ($code, $data) = ($1, $group);
1665
1666 if ($code eq "B") {
1667 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1668 } elsif ($code eq "I") {
1669 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1670 } elsif ($code eq "U") {
1671 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1672 } elsif ($code eq "C") {
1673 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1674 } elsif ($code eq "T") {
1675 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1676 } elsif ($code eq "G") {
1677 my ($male, $female) = split /\|/, $data;
1678 $data = $self->gender ? $female : $male;
1679 $xml .= expand_cfpod ($self, $data);
1680 } elsif ($code eq "H") {
1681 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1682 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1683 "")
1684 [$self->{hintmode}];
1685 } else {
1686 $xml .= "error processing '$code($data)' directive";
1687 }
1688 } else {
1689 if ($pod =~ /\G(.+)/) {
1690 warn "parse error while expanding $pod (at $1)";
1691 }
1692 last;
1693 }
1694 }
1695
1696 for ($xml) {
1697 # create single paragraphs (very hackish)
1698 s/(?<=\S)\n(?=\w)/ /g;
1699
1700 # compress some whitespace
1701 s/\s+\n/\n/g; # ws line-ends
1702 s/\n\n+/\n/g; # double lines
1703 s/^\n+//; # beginning lines
1704 s/\n+$//; # ending lines
1705 }
1706
1707 $xml
1708}
1709
1710no re 'eval';
1711
1712sub hintmode {
1713 $_[0]{hintmode} = $_[1] if @_ > 1;
1714 $_[0]{hintmode}
1715}
1716
1717=item $player->ext_reply ($msgid, @msg)
1718
1719Sends an ext reply to the player.
1720
1721=cut
1722
1723sub ext_reply($$@) {
1724 my ($self, $id, @msg) = @_;
1725
1726 $self->ns->ext_reply ($id, @msg)
1727}
1728
1729=item $player->ext_msg ($type, @msg)
1730
1731Sends an ext event to the client.
1732
1733=cut
1734
1735sub ext_msg($$@) {
1736 my ($self, $type, @msg) = @_;
1737
1738 $self->ns->ext_msg ($type, @msg);
1739}
1740
1741=head3 cf::region
1742
1743=over 4
1744
1745=cut
1746
1747package cf::region;
1748
1749=item cf::region::find_by_path $path
1750
1751Tries to decuce the likely region for a map knowing only its path.
1752
1753=cut
1754
1755sub find_by_path($) {
967 my ($path) = @_; 1756 my ($path) = @_;
968 1757
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1758 my ($match, $specificity);
970 my $base = $1;
971 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg";
974 1759
975 warn "loading '$path' into '$pkg'\n"; 1760 for my $region (list) {
976 1761 if ($region->{match} && $path =~ $region->{match}) {
977 open my $fh, "<:utf8", $path 1762 ($match, $specificity) = ($region, $region->specificity)
978 or die "$path: $!"; 1763 if $region->specificity > $specificity;
979 1764 }
980 my $source =
981 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> })
984 . "\n};\n1";
985
986 eval $source
987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
989
990 push @exts, $pkg;
991 $ext_pkg{$base} = $pkg;
992
993# no strict 'refs';
994# @{"$pkg\::ISA"} = ext::;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 1765 }
1009 1766
1010 # remove commands 1767 $match
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034}
1035
1036sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext;
1039 eval {
1040 load_extension $ext;
1041 1
1042 } or warn "$ext not loaded: $@";
1043 }
1044}
1045
1046#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083
1084=head2 CORE EXTENSIONS
1085
1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
1089
1090=over 4
1091
1092=item cf::player::exists $login
1093
1094Returns true when the given account exists.
1095
1096=cut
1097
1098sub cf::player::exists($) {
1099 cf::player::find $_[0]
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1101}
1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115} 1768}
1116 1769
1117=back 1770=back
1118
1119 1771
1120=head3 cf::map 1772=head3 cf::map
1121 1773
1122=over 4 1774=over 4
1123 1775
1126package cf::map; 1778package cf::map;
1127 1779
1128use Fcntl; 1780use Fcntl;
1129use Coro::AIO; 1781use Coro::AIO;
1130 1782
1783use overload
1784 '""' => \&as_string,
1785 fallback => 1;
1786
1131our $MAX_RESET = 7200; 1787our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1788our $DEFAULT_RESET = 3000;
1133 1789
1134sub generate_random_map { 1790sub generate_random_map {
1135 my ($path, $rmp) = @_; 1791 my ($self, $rmp) = @_;
1792
1793 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1136 1794
1137 # mit "rum" bekleckern, nicht 1795 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1796 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1797 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1798 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1799 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1800 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1801 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1802 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1803 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1804 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1805 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1806 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1807 (cf::region::find $rmp->{region}), $rmp->{custom}
1808 )
1809}
1810
1811=item cf::map->register ($regex, $prio)
1812
1813Register a handler for the map path matching the given regex at the
1814givne priority (higher is better, built-in handlers have priority 0, the
1815default).
1816
1817=cut
1818
1819sub register {
1820 my (undef, $regex, $prio) = @_;
1821 my $pkg = caller;
1822
1823 no strict;
1824 push @{"$pkg\::ISA"}, __PACKAGE__;
1825
1826 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1827}
1828
1829# also paths starting with '/'
1830$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1831
1832sub thawer_merge {
1833 my ($self, $merge) = @_;
1834
1835 # we have to keep some variables in memory intact
1836 local $self->{path};
1837 local $self->{load_path};
1838
1839 $self->SUPER::thawer_merge ($merge);
1840}
1841
1842sub normalise {
1843 my ($path, $base) = @_;
1844
1845 $path = "$path"; # make sure its a string
1846
1847 $path =~ s/\.map$//;
1848
1849 # map plan:
1850 #
1851 # /! non-realised random map exit (special hack!)
1852 # {... are special paths that are not being touched
1853 # ?xxx/... are special absolute paths
1854 # ?random/... random maps
1855 # /... normal maps
1856 # ~user/... per-player map of a specific user
1857
1858 $path =~ s/$PATH_SEP/\//go;
1859
1860 # treat it as relative path if it starts with
1861 # something that looks reasonable
1862 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1863 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1864
1865 $base =~ s{[^/]+/?$}{};
1866 $path = "$base/$path";
1867 }
1868
1869 for ($path) {
1870 redo if s{//}{/};
1871 redo if s{/\.?/}{/};
1872 redo if s{/[^/]+/\.\./}{/};
1873 }
1874
1875 $path
1876}
1877
1878sub new_from_path {
1879 my (undef, $path, $base) = @_;
1880
1881 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1882
1883 $path = normalise $path, $base;
1884
1885 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1886 if ($path =~ $EXT_MAP{$pkg}[1]) {
1887 my $self = bless cf::map::new, $pkg;
1888 $self->{path} = $path; $self->path ($path);
1889 $self->init; # pass $1 etc.
1890 return $self;
1891 }
1892 }
1893
1894 Carp::cluck "unable to resolve path '$path' (base '$base').";
1895 ()
1896}
1897
1898sub init {
1899 my ($self) = @_;
1900
1901 $self
1902}
1903
1904sub as_string {
1905 my ($self) = @_;
1906
1907 "$self->{path}"
1908}
1909
1910# the displayed name, this is a one way mapping
1911sub visible_name {
1912 &as_string
1913}
1914
1915# the original (read-only) location
1916sub load_path {
1917 my ($self) = @_;
1918
1919 "$MAPDIR/$self->{path}.map"
1920}
1921
1922# the temporary/swap location
1923sub save_path {
1924 my ($self) = @_;
1925
1926 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1927 "$TMPDIR/$path.map"
1928}
1929
1930# the unique path, undef == no special unique path
1931sub uniq_path {
1932 my ($self) = @_;
1933
1934 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1935 "$UNIQUEDIR/$path"
1151} 1936}
1152 1937
1153# and all this just because we cannot iterate over 1938# and all this just because we cannot iterate over
1154# all maps in C++... 1939# all maps in C++...
1155sub change_all_map_light { 1940sub change_all_map_light {
1157 1942
1158 $_->change_map_light ($change) 1943 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1944 for grep $_->outdoor, values %cf::MAP;
1160} 1945}
1161 1946
1947sub decay_objects {
1948 my ($self) = @_;
1949
1950 return if $self->{deny_reset};
1951
1952 $self->do_decay_objects;
1953}
1954
1955sub unlink_save {
1956 my ($self) = @_;
1957
1958 utf8::encode (my $save = $self->save_path);
1959 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1960 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1961}
1962
1162sub try_load_header($) { 1963sub load_header_from($) {
1163 my ($path) = @_; 1964 my ($self, $path) = @_;
1164 1965
1165 utf8::encode $path; 1966 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1967 my $f = new_from_file cf::object::thawer $path
1167 or return; 1968 or return;
1168 1969
1169 my $map = cf::map::new 1970 $self->_load_header ($f)
1170 or return; 1971 or return;
1171 1972
1172 $map->load_header ($path) 1973 local $MAP_LOADING{$self->{path}} = $self;
1974 $f->resolve_delayed_derefs;
1975
1976 $self->{load_path} = $path;
1977
1978 1
1979}
1980
1981sub load_header_orig {
1982 my ($self) = @_;
1983
1984 $self->load_header_from ($self->load_path)
1985}
1986
1987sub load_header_temp {
1988 my ($self) = @_;
1989
1990 $self->load_header_from ($self->save_path)
1991}
1992
1993sub prepare_temp {
1994 my ($self) = @_;
1995
1996 $self->last_access ((delete $self->{last_access})
1997 || $cf::RUNTIME); #d#
1998 # safety
1999 $self->{instantiate_time} = $cf::RUNTIME
2000 if $self->{instantiate_time} > $cf::RUNTIME;
2001}
2002
2003sub prepare_orig {
2004 my ($self) = @_;
2005
2006 $self->{load_original} = 1;
2007 $self->{instantiate_time} = $cf::RUNTIME;
2008 $self->last_access ($cf::RUNTIME);
2009 $self->instantiate;
2010}
2011
2012sub load_header {
2013 my ($self) = @_;
2014
2015 if ($self->load_header_temp) {
2016 $self->prepare_temp;
2017 } else {
2018 $self->load_header_orig
1173 or return; 2019 or return;
2020 $self->prepare_orig;
2021 }
1174 2022
1175 $map->{load_path} = $path; 2023 $self->{deny_reset} = 1
2024 if $self->no_reset;
1176 2025
1177 $map 2026 $self->default_region (cf::region::find_by_path $self->{path})
1178} 2027 unless $self->default_region;
1179 2028
2029 1
2030}
2031
2032sub find;
1180sub find_map { 2033sub find {
1181 my ($path, $origin) = @_; 2034 my ($path, $origin) = @_;
1182 2035
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path; 2036 $path = normalise $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187 2037
2038 cf::lock_wait "map_data:$path";#d#remove
1188 cf::lock_wait "map_find:$key"; 2039 cf::lock_wait "map_find:$path";
1189 2040
1190 $cf::MAP{$key} || do { 2041 $cf::MAP{$path} || do {
2042 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1191 my $guard = cf::lock_acquire "map_find:$key"; 2043 my $guard2 = cf::lock_acquire "map_find:$path";
1192 2044
1193 # do it the slow way 2045 my $map = new_from_path cf::map $path
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 2046 or return;
1208 2047
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 2048 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 2049
1222 if ($map->should_reset) { 2050 $map->load_header
2051 or return;
2052
2053 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2054 # doing this can freeze the server in a sync job, obviously
2055 #$cf::WAIT_FOR_TICK->wait;
2056 undef $guard2;
2057 undef $guard1;
1223 $map->reset; 2058 $map->reset;
1224 undef $guard; 2059 return find $path;
1225 $map = cf::map::find_map ($path)
1226 or return;
1227 } 2060 }
1228 2061
1229 $cf::MAP{$key} = $map 2062 $cf::MAP{$path} = $map
1230 } 2063 }
1231} 2064}
2065
2066sub pre_load { }
2067sub post_load { }
1232 2068
1233sub load { 2069sub load {
1234 my ($self) = @_; 2070 my ($self) = @_;
1235 2071
2072 local $self->{deny_reset} = 1; # loading can take a long time
2073
1236 my $path = $self->{path}; 2074 my $path = $self->{path};
2075
2076 {
1237 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2077 my $guard = cf::lock_acquire "map_data:$path";
1238 2078
2079 return unless $self->valid;
1239 return if $self->in_memory != cf::MAP_SWAPPED; 2080 return unless $self->in_memory == cf::MAP_SWAPPED;
1240 2081
1241 $self->in_memory (cf::MAP_LOADING); 2082 $self->in_memory (cf::MAP_LOADING);
1242 2083
1243 $self->alloc; 2084 $self->alloc;
1244 $self->load_objects ($self->{load_path}, 1) 2085
2086 $self->pre_load;
2087 cf::cede_to_tick;
2088
2089 my $f = new_from_file cf::object::thawer $self->{load_path};
2090 $f->skip_block;
2091 $self->_load_objects ($f)
1245 or return; 2092 or return;
1246 2093
1247 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2094 $self->post_load_original
1248 if delete $self->{load_original}; 2095 if delete $self->{load_original};
1249 2096
1250 if (my $uniq = $path->uniq_path) { 2097 if (my $uniq = $self->uniq_path) {
1251 utf8::encode $uniq; 2098 utf8::encode $uniq;
1252 if (aio_open $uniq, O_RDONLY, 0) { 2099 unless (aio_stat $uniq) {
2100 if (my $f = new_from_file cf::object::thawer $uniq) {
1253 $self->clear_unique_items; 2101 $self->clear_unique_items;
1254 $self->load_objects ($uniq, 0); 2102 $self->_load_objects ($f);
2103 $f->resolve_delayed_derefs;
2104 }
1255 } 2105 }
1256 } 2106 }
1257 2107
2108 $f->resolve_delayed_derefs;
2109
2110 cf::cede_to_tick;
1258 # now do the right thing for maps 2111 # now do the right thing for maps
1259 $self->link_multipart_objects; 2112 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 2113 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 2114 unless $self->difficulty;
2115 cf::cede_to_tick;
2116
2117 unless ($self->{deny_activate}) {
2118 $self->decay_objects;
2119 $self->fix_auto_apply;
2120 $self->update_buttons;
2121 cf::cede_to_tick;
2122 $self->set_darkness_map;
2123 cf::cede_to_tick;
1271 $self->activate; 2124 $self->activate;
1272 } 2125 }
1273 2126
2127 $self->{last_save} = $cf::RUNTIME;
2128 $self->last_access ($cf::RUNTIME);
2129
1274 $self->in_memory (cf::MAP_IN_MEMORY); 2130 $self->in_memory (cf::MAP_ACTIVE);
1275} 2131 }
1276 2132
1277sub load_map_sync { 2133 $self->post_load;
2134}
2135
2136sub customise_for {
2137 my ($self, $ob) = @_;
2138
2139 return find "~" . $ob->name . "/" . $self->{path}
2140 if $self->per_player;
2141
2142# return find "?party/" . $ob->name . "/" . $self->{path}
2143# if $self->per_party;
2144
2145 $self
2146}
2147
2148# find and load all maps in the 3x3 area around a map
2149sub load_neighbours {
2150 my ($map) = @_;
2151
2152 my @neigh; # diagonal neighbours
2153
2154 for (0 .. 3) {
2155 my $neigh = $map->tile_path ($_)
2156 or next;
2157 $neigh = find $neigh, $map
2158 or next;
2159 $neigh->load;
2160
2161 push @neigh,
2162 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2163 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2164 }
2165
2166 for (grep defined $_->[0], @neigh) {
2167 my ($path, $origin) = @$_;
2168 my $neigh = find $path, $origin
2169 or next;
2170 $neigh->load;
2171 }
2172}
2173
2174sub find_sync {
1278 my ($path, $origin) = @_; 2175 my ($path, $origin) = @_;
1279 2176
1280 #warn "load_map_sync<$path, $origin>\n";#d# 2177 cf::sync_job { find $path, $origin }
2178}
1281 2179
1282 cf::sync_job { 2180sub do_load_sync {
1283 my $map = cf::map::find_map $path, $origin 2181 my ($map) = @_;
1284 or return; 2182
1285 $map->load; 2183 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1286 $map 2184 if $Coro::current == $Coro::main;
2185
2186 cf::sync_job { $map->load };
2187}
2188
2189our %MAP_PREFETCH;
2190our $MAP_PREFETCHER = undef;
2191
2192sub find_async {
2193 my ($path, $origin, $load) = @_;
2194
2195 $path = normalise $path, $origin && $origin->{path};
2196
2197 if (my $map = $cf::MAP{$path}) {
2198 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2199 }
2200
2201 $MAP_PREFETCH{$path} |= $load;
2202
2203 $MAP_PREFETCHER ||= cf::async {
2204 $Coro::current->{desc} = "map prefetcher";
2205
2206 while (%MAP_PREFETCH) {
2207 while (my ($k, $v) = each %MAP_PREFETCH) {
2208 if (my $map = find $k) {
2209 $map->load if $v;
2210 }
2211
2212 delete $MAP_PREFETCH{$k};
2213 }
2214 }
2215 undef $MAP_PREFETCHER;
1287 } 2216 };
2217 $MAP_PREFETCHER->prio (6);
2218
2219 ()
1288} 2220}
1289 2221
1290sub save { 2222sub save {
1291 my ($self) = @_; 2223 my ($self) = @_;
1292 2224
2225 my $lock = cf::lock_acquire "map_data:$self->{path}";
2226
1293 $self->{last_save} = $cf::RUNTIME; 2227 $self->{last_save} = $cf::RUNTIME;
1294 2228
1295 return unless $self->dirty; 2229 return unless $self->dirty;
1296 2230
1297 my $save = $self->{path}->save_path; utf8::encode $save; 2231 my $save = $self->save_path; utf8::encode $save;
1298 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2232 my $uniq = $self->uniq_path; utf8::encode $uniq;
1299 2233
1300 $self->{load_path} = $save; 2234 $self->{load_path} = $save;
1301 2235
1302 return if $self->{deny_save}; 2236 return if $self->{deny_save};
1303 2237
2238 local $self->{last_access} = $self->last_access;#d#
2239
2240 cf::async {
2241 $Coro::current->{desc} = "map player save";
2242 $_->contr->save for $self->players;
2243 };
2244
2245 cf::get_slot 0.02;
2246
1304 if ($uniq) { 2247 if ($uniq) {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2248 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1306 $self->save_objects ($uniq, cf::IO_UNIQUES); 2249 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1307 } else { 2250 } else {
1308 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2251 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1309 } 2252 }
1310} 2253}
1311 2254
1312sub swap_out { 2255sub swap_out {
1313 my ($self) = @_; 2256 my ($self) = @_;
1314 2257
2258 # save first because save cedes
2259 $self->save;
2260
2261 my $lock = cf::lock_acquire "map_data:$self->{path}";
2262
1315 return if $self->players; 2263 return if $self->players;
1316 return if $self->in_memory != cf::MAP_IN_MEMORY; 2264 return if $self->in_memory != cf::MAP_ACTIVE;
1317 return if $self->{deny_save}; 2265 return if $self->{deny_save};
1318 2266
2267 $self->in_memory (cf::MAP_SWAPPED);
2268
1319 $self->save; 2269 $self->deactivate;
2270 $_->clear_links_to ($self) for values %cf::MAP;
1320 $self->clear; 2271 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED);
1322} 2272}
1323 2273
1324sub reset_at { 2274sub reset_at {
1325 my ($self) = @_; 2275 my ($self) = @_;
1326 2276
1327 # TODO: safety, remove and allow resettable per-player maps 2277 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel};
1329 return 1e99 if $self->{deny_reset}; 2278 return 1e99 if $self->{deny_reset};
1330 2279
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2280 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2281 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 2282
1338 my ($self) = @_; 2287 my ($self) = @_;
1339 2288
1340 $self->reset_at <= $cf::RUNTIME 2289 $self->reset_at <= $cf::RUNTIME
1341} 2290}
1342 2291
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 2292sub reset {
1365 my ($self) = @_; 2293 my ($self) = @_;
1366 2294
2295 my $lock = cf::lock_acquire "map_data:$self->{path}";
2296
1367 return if $self->players; 2297 return if $self->players;
1368 return if $self->{path}{user_rel};#d#
1369 2298
1370 warn "resetting map ", $self->path;#d# 2299 warn "resetting map ", $self->path;
2300
2301 $self->in_memory (cf::MAP_SWAPPED);
2302
2303 # need to save uniques path
2304 unless ($self->{deny_save}) {
2305 my $uniq = $self->uniq_path; utf8::encode $uniq;
2306
2307 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2308 if $uniq;
2309 }
1371 2310
1372 delete $cf::MAP{$self->path}; 2311 delete $cf::MAP{$self->path};
1373 2312
2313 $self->deactivate;
1374 $_->clear_links_to ($self) for values %cf::MAP; 2314 $_->clear_links_to ($self) for values %cf::MAP;
2315 $self->clear;
1375 2316
1376 $self->unlink_save; 2317 $self->unlink_save;
1377 $self->destroy; 2318 $self->destroy;
1378} 2319}
1379 2320
1380my $nuke_counter = "aaaa"; 2321my $nuke_counter = "aaaa";
1381 2322
1382sub nuke { 2323sub nuke {
1383 my ($self) = @_; 2324 my ($self) = @_;
1384 2325
2326 {
2327 my $lock = cf::lock_acquire "map_data:$self->{path}";
2328
2329 delete $cf::MAP{$self->path};
2330
2331 $self->unlink_save;
2332
2333 bless $self, "cf::map";
2334 delete $self->{deny_reset};
1385 $self->{deny_save} = 1; 2335 $self->{deny_save} = 1;
1386 $self->reset_timeout (1); 2336 $self->reset_timeout (1);
1387 $self->rename ("{nuke}/" . ($nuke_counter++)); 2337 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2338
2339 $cf::MAP{$self->path} = $self;
2340 }
2341
1388 $self->reset; # polite request, might not happen 2342 $self->reset; # polite request, might not happen
1389} 2343}
1390 2344
1391sub customise_for { 2345=item $maps = cf::map::tmp_maps
1392 my ($map, $ob) = @_;
1393 2346
1394 if ($map->per_player) { 2347Returns an arrayref with all map paths of currently instantiated and saved
1395 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2348maps. May block.
2349
2350=cut
2351
2352sub tmp_maps() {
1396 } 2353 [
1397 2354 map {
1398 $map 2355 utf8::decode $_;
2356 /\.map$/
2357 ? normalise $_
2358 : ()
2359 } @{ aio_readdir $TMPDIR or [] }
2360 ]
1399} 2361}
1400 2362
1401sub emergency_save { 2363=item $maps = cf::map::random_maps
1402 local $cf::FREEZE = 1;
1403 2364
1404 warn "enter emergency map save\n"; 2365Returns an arrayref with all map paths of currently instantiated and saved
2366random maps. May block.
1405 2367
1406 cf::sync_job { 2368=cut
1407 warn "begin emergency map save\n"; 2369
1408 $_->save for values %cf::MAP; 2370sub random_maps() {
2371 [
2372 map {
2373 utf8::decode $_;
2374 /\.map$/
2375 ? normalise "?random/$_"
2376 : ()
2377 } @{ aio_readdir $RANDOMDIR or [] }
2378 ]
2379}
2380
2381=item cf::map::unique_maps
2382
2383Returns an arrayref of paths of all shared maps that have
2384instantiated unique items. May block.
2385
2386=cut
2387
2388sub unique_maps() {
2389 [
2390 map {
2391 utf8::decode $_;
2392 s/\.map$//; # TODO future compatibility hack
2393 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2394 ? ()
2395 : normalise $_
2396 } @{ aio_readdir $UNIQUEDIR or [] }
2397 ]
2398}
2399
2400=back
2401
2402=head3 cf::object
2403
2404=cut
2405
2406package cf::object;
2407
2408=over 4
2409
2410=item $ob->inv_recursive
2411
2412Returns the inventory of the object I<and> their inventories, recursively,
2413but I<not> the object itself.
2414
2415=cut
2416
2417sub inv_recursive_;
2418sub inv_recursive_ {
2419 map { $_, inv_recursive_ $_->inv } @_
2420}
2421
2422sub inv_recursive {
2423 inv_recursive_ inv $_[0]
2424}
2425
2426=item $ref = $ob->ref
2427
2428Creates and returns a persistent reference to an object that can be stored as a string.
2429
2430=item $ob = cf::object::deref ($refstring)
2431
2432returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2433even if the object actually exists. May block.
2434
2435=cut
2436
2437sub deref {
2438 my ($ref) = @_;
2439
2440 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2441 my ($uuid, $name) = ($1, $2);
2442 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2443 or return;
2444 $pl->ob->uuid eq $uuid
2445 or return;
2446
2447 $pl->ob
2448 } else {
2449 warn "$ref: cannot resolve object reference\n";
2450 undef
1409 }; 2451 }
1410
1411 warn "end emergency map save\n";
1412} 2452}
1413 2453
1414package cf; 2454package cf;
1415 2455
1416=back 2456=back
1417
1418 2457
1419=head3 cf::object::player 2458=head3 cf::object::player
1420 2459
1421=over 4 2460=over 4
1422 2461
1425Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2464Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1426can be C<undef>. Does the right thing when the player is currently in a 2465can be C<undef>. Does the right thing when the player is currently in a
1427dialogue with the given NPC character. 2466dialogue with the given NPC character.
1428 2467
1429=cut 2468=cut
2469
2470our $SAY_CHANNEL = {
2471 id => "say",
2472 title => "Map",
2473 reply => "say ",
2474 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2475};
2476
2477our $CHAT_CHANNEL = {
2478 id => "chat",
2479 title => "Chat",
2480 reply => "chat ",
2481 tooltip => "Player chat and shouts, global to the server.",
2482};
1430 2483
1431# rough implementation of a future "reply" method that works 2484# rough implementation of a future "reply" method that works
1432# with dialog boxes. 2485# with dialog boxes.
1433#TODO: the first argument must go, split into a $npc->reply_to ( method 2486#TODO: the first argument must go, split into a $npc->reply_to ( method
1434sub cf::object::player::reply($$$;$) { 2487sub cf::object::player::reply($$$;$) {
1436 2489
1437 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2490 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1438 2491
1439 if ($self->{record_replies}) { 2492 if ($self->{record_replies}) {
1440 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2493 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2494
1441 } else { 2495 } else {
2496 my $pl = $self->contr;
2497
2498 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2499 my $dialog = $pl->{npc_dialog};
2500 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2501
2502 } else {
1442 $msg = $npc->name . " says: $msg" if $npc; 2503 $msg = $npc->name . " says: $msg" if $npc;
1443 $self->message ($msg, $flags); 2504 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2505 }
1444 } 2506 }
2507}
2508
2509=item $object->send_msg ($channel, $msg, $color, [extra...])
2510
2511=cut
2512
2513sub cf::object::send_msg {
2514 my $pl = shift->contr
2515 or return;
2516 $pl->send_msg (@_);
1445} 2517}
1446 2518
1447=item $player_object->may ("access") 2519=item $player_object->may ("access")
1448 2520
1449Returns wether the given player is authorized to access resource "access" 2521Returns wether the given player is authorized to access resource "access"
1462 2534
1463=item $player_object->enter_link 2535=item $player_object->enter_link
1464 2536
1465Freezes the player and moves him/her to a special map (C<{link}>). 2537Freezes the player and moves him/her to a special map (C<{link}>).
1466 2538
1467The player should be reaosnably safe there for short amounts of time. You 2539The player should be reasonably safe there for short amounts of time. You
1468I<MUST> call C<leave_link> as soon as possible, though. 2540I<MUST> call C<leave_link> as soon as possible, though.
1469 2541
2542Will never block.
2543
1470=item $player_object->leave_link ($map, $x, $y) 2544=item $player_object->leave_link ($map, $x, $y)
1471 2545
1472Moves the player out of the specila link map onto the given map. If the 2546Moves the player out of the special C<{link}> map onto the specified
1473map is not valid (or omitted), the player will be moved back to the 2547map. If the map is not valid (or omitted), the player will be moved back
1474location he/she was before the call to C<enter_link>, or, if that fails, 2548to the location he/she was before the call to C<enter_link>, or, if that
1475to the emergency map position. 2549fails, to the emergency map position.
1476 2550
1477Might block. 2551Might block.
1478 2552
1479=cut 2553=cut
2554
2555sub link_map {
2556 unless ($LINK_MAP) {
2557 $LINK_MAP = cf::map::find "{link}"
2558 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2559 $LINK_MAP->load;
2560 }
2561
2562 $LINK_MAP
2563}
1480 2564
1481sub cf::object::player::enter_link { 2565sub cf::object::player::enter_link {
1482 my ($self) = @_; 2566 my ($self) = @_;
1483 2567
1484 $self->deactivate_recursive; 2568 $self->deactivate_recursive;
1485 2569
1486 return if $self->map == $LINK_MAP; 2570 return if UNIVERSAL::isa $self->map, "ext::map_link";
1487 2571
1488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2572 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1489 if $self->map; 2573 if $self->map && $self->map->{path} ne "{link}";
1490 2574
1491 $self->enter_map ($LINK_MAP, 20, 20); 2575 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1492} 2576}
1493 2577
1494sub cf::object::player::leave_link { 2578sub cf::object::player::leave_link {
1495 my ($self, $map, $x, $y) = @_; 2579 my ($self, $map, $x, $y) = @_;
2580
2581 return unless $self->contr->active;
1496 2582
1497 my $link_pos = delete $self->{_link_pos}; 2583 my $link_pos = delete $self->{_link_pos};
1498 2584
1499 unless ($map) { 2585 unless ($map) {
1500 # restore original map position 2586 # restore original map position
1501 ($map, $x, $y) = @{ $link_pos || [] }; 2587 ($map, $x, $y) = @{ $link_pos || [] };
1502 $map = cf::map::find_map $map; 2588 $map = cf::map::find $map;
1503 2589
1504 unless ($map) { 2590 unless ($map) {
1505 ($map, $x, $y) = @$EMERGENCY_POSITION; 2591 ($map, $x, $y) = @$EMERGENCY_POSITION;
1506 $map = cf::map::find_map $map 2592 $map = cf::map::find $map
1507 or die "FATAL: cannot load emergency map\n"; 2593 or die "FATAL: cannot load emergency map\n";
1508 } 2594 }
1509 } 2595 }
1510 2596
1511 ($x, $y) = (-1, -1) 2597 ($x, $y) = (-1, -1)
1514 # use -1 or undef as default coordinates, not 0, 0 2600 # use -1 or undef as default coordinates, not 0, 0
1515 ($x, $y) = ($map->enter_x, $map->enter_y) 2601 ($x, $y) = ($map->enter_x, $map->enter_y)
1516 if $x <=0 && $y <= 0; 2602 if $x <=0 && $y <= 0;
1517 2603
1518 $map->load; 2604 $map->load;
2605 $map->load_neighbours;
1519 2606
2607 return unless $self->contr->active;
1520 $self->activate_recursive; 2608 $self->activate_recursive;
2609
2610 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1521 $self->enter_map ($map, $x, $y); 2611 $self->enter_map ($map, $x, $y);
1522} 2612}
1523 2613
1524cf::player->attach ( 2614=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1525 on_logout => sub {
1526 my ($pl) = @_;
1527 2615
1528 # abort map switching before logout 2616Moves the player to the given map-path and coordinates by first freezing
1529 if ($pl->ob->{_link_pos}) { 2617her, loading and preparing them map, calling the provided $check callback
1530 cf::sync_job { 2618that has to return the map if sucecssful, and then unfreezes the player on
1531 $pl->ob->leave_link 2619the new (success) or old (failed) map position. In either case, $done will
1532 }; 2620be called at the end of this process.
1533 }
1534 },
1535 on_login => sub {
1536 my ($pl) = @_;
1537 2621
1538 # try to abort aborted map switching on player login :) 2622Note that $check will be called with a potentially non-loaded map, so if
1539 # should happen only on crashes 2623it needs a loaded map it has to call C<< ->load >>.
1540 if ($pl->ob->{_link_pos}) {
1541 $pl->ob->enter_link;
1542 Coro::async {
1543 # we need this sleep as the login has a concurrent enter_exit running
1544 # and this sleep increases chances of the player not ending up in scorn
1545 Coro::Timer::sleep 1;
1546 $pl->ob->leave_link;
1547 };
1548 }
1549 },
1550);
1551 2624
1552=item $player_object->goto_map ($path, $x, $y)
1553
1554=cut 2625=cut
1555 2626
2627our $GOTOGEN;
2628
1556sub cf::object::player::goto_map { 2629sub cf::object::player::goto {
1557 my ($self, $path, $x, $y) = @_; 2630 my ($self, $path, $x, $y, $check, $done) = @_;
2631
2632 # do generation counting so two concurrent goto's will be executed in-order
2633 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1558 2634
1559 $self->enter_link; 2635 $self->enter_link;
1560 2636
1561 (Coro::async { 2637 (async {
1562 $path = new cf::path $path; 2638 $Coro::current->{desc} = "player::goto $path $x $y";
1563 2639
1564 my $map = cf::map::find_map $path->as_string; 2640 # *tag paths override both path and x|y
2641 if ($path =~ /^\*(.*)$/) {
2642 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2643 my $ob = $obs[rand @obs];
2644
2645 # see if we actually can go there
2646 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2647 $ob = $obs[rand @obs];
2648 } else {
2649 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2650 }
2651 # else put us there anyways for now #d#
2652
2653 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2654 } else {
2655 ($path, $x, $y) = (undef, undef, undef);
2656 }
2657 }
2658
2659 my $map = eval {
2660 my $map = defined $path ? cf::map::find $path : undef;
2661
2662 if ($map) {
1565 $map = $map->customise_for ($self) if $map; 2663 $map = $map->customise_for ($self);
1566 2664 $map = $check->($map) if $check && $map;
1567# warn "entering ", $map->path, " at ($x, $y)\n" 2665 } else {
1568# if $map;
1569
1570 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2666 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2667 }
1571 2668
2669 $map
2670 };
2671
2672 if ($@) {
2673 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2674 LOG llevError | logBacktrace, Carp::longmess $@;
2675 }
2676
2677 if ($gen == $self->{_goto_generation}) {
2678 delete $self->{_goto_generation};
1572 $self->leave_link ($map, $x, $y); 2679 $self->leave_link ($map, $x, $y);
2680 }
2681
2682 $done->() if $done;
1573 })->prio (1); 2683 })->prio (1);
1574} 2684}
1575 2685
1576=item $player_object->enter_exit ($exit_object) 2686=item $player_object->enter_exit ($exit_object)
1577 2687
1579 2689
1580sub parse_random_map_params { 2690sub parse_random_map_params {
1581 my ($spec) = @_; 2691 my ($spec) = @_;
1582 2692
1583 my $rmp = { # defaults 2693 my $rmp = { # defaults
1584 xsize => 10, 2694 xsize => (cf::rndm 15, 40),
1585 ysize => 10, 2695 ysize => (cf::rndm 15, 40),
2696 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2697 #layout => string,
1586 }; 2698 };
1587 2699
1588 for (split /\n/, $spec) { 2700 for (split /\n/, $spec) {
1589 my ($k, $v) = split /\s+/, $_, 2; 2701 my ($k, $v) = split /\s+/, $_, 2;
1590 2702
1602 # that depends on the exit object 2714 # that depends on the exit object
1603 2715
1604 my $rmp = parse_random_map_params $exit->msg; 2716 my $rmp = parse_random_map_params $exit->msg;
1605 2717
1606 if ($exit->map) { 2718 if ($exit->map) {
1607 $rmp->{region} = $exit->map->region_name; 2719 $rmp->{region} = $exit->region->name;
1608 $rmp->{origin_map} = $exit->map->path; 2720 $rmp->{origin_map} = $exit->map->path;
1609 $rmp->{origin_x} = $exit->x; 2721 $rmp->{origin_x} = $exit->x;
1610 $rmp->{origin_y} = $exit->y; 2722 $rmp->{origin_y} = $exit->y;
2723
2724 $exit->map->touch;
1611 } 2725 }
1612 2726
1613 $rmp->{random_seed} ||= $exit->random_seed; 2727 $rmp->{random_seed} ||= $exit->random_seed;
1614 2728
1615 my $data = cf::to_json $rmp; 2729 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1616 my $md5 = Digest::MD5::md5_hex $data; 2730 my $md5 = Digest::MD5::md5_hex $data;
2731 my $meta = "$RANDOMDIR/$md5.meta";
1617 2732
1618 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2733 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1619 aio_write $fh, 0, (length $data), $data, 0; 2734 aio_write $fh, 0, (length $data), $data, 0;
2735 undef $fh;
2736 aio_rename "$meta~", $meta;
1620 2737
2738 my $slaying = "?random/$md5";
2739
2740 if ($exit->valid) {
1621 $exit->slaying ("?random/$md5"); 2741 $exit->slaying ("?random/$md5");
1622 $exit->msg (undef); 2742 $exit->msg (undef);
2743 }
1623 } 2744 }
1624} 2745}
1625 2746
1626sub cf::object::player::enter_exit { 2747sub cf::object::player::enter_exit {
1627 my ($self, $exit) = @_; 2748 my ($self, $exit) = @_;
1628 2749
1629 return unless $self->type == cf::PLAYER; 2750 return unless $self->type == cf::PLAYER;
1630 2751
1631 $self->enter_link; 2752 $self->enter_link;
1632 2753
1633 (Coro::async { 2754 (async {
2755 $Coro::current->{desc} = "enter_exit";
2756
1634 unless (eval { 2757 unless (eval {
2758 $self->deactivate_recursive; # just to be sure
1635 2759
2760 # random map handling
2761 {
2762 my $guard = cf::lock_acquire "exit_prepare:$exit";
2763
1636 prepare_random_map $exit 2764 prepare_random_map $exit
1637 if $exit->slaying eq "/!"; 2765 if $exit->slaying eq "/!";
2766 }
1638 2767
1639 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2768 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1640 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2769 my $x = $exit->stats->hp;
2770 my $y = $exit->stats->sp;
1641 2771
2772 $self->goto ($map, $x, $y);
2773
2774 # if exit is damned, update players death & WoR home-position
2775 $self->contr->savebed ($map, $x, $y)
2776 if $exit->flag (cf::FLAG_DAMNED);
2777
1642 1; 2778 1
1643 }) { 2779 }) {
1644 $self->message ("Something went wrong deep within the crossfire server. " 2780 $self->message ("Something went wrong deep within the crossfire server. "
1645 . "I'll try to bring you back to the map you were before. " 2781 . "I'll try to bring you back to the map you were before. "
1646 . "Please report this to the dungeon master", 2782 . "Please report this to the dungeon master!",
1647 cf::NDI_UNIQUE | cf::NDI_RED); 2783 cf::NDI_UNIQUE | cf::NDI_RED);
1648 2784
1649 warn "ERROR in enter_exit: $@"; 2785 warn "ERROR in enter_exit: $@";
1650 $self->leave_link; 2786 $self->leave_link;
1651 } 2787 }
1652 })->prio (1); 2788 })->prio (1);
1665 2801
1666sub cf::client::send_drawinfo { 2802sub cf::client::send_drawinfo {
1667 my ($self, $text, $flags) = @_; 2803 my ($self, $text, $flags) = @_;
1668 2804
1669 utf8::encode $text; 2805 utf8::encode $text;
1670 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2806 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1671} 2807}
1672 2808
2809=item $client->send_msg ($channel, $msg, $color, [extra...])
2810
2811Send a drawinfo or msg packet to the client, formatting the msg for the
2812client if neccessary. C<$type> should be a string identifying the type of
2813the message, with C<log> being the default. If C<$color> is negative, suppress
2814the message unless the client supports the msg packet.
2815
2816=cut
2817
2818# non-persistent channels (usually the info channel)
2819our %CHANNEL = (
2820 "c/identify" => {
2821 id => "infobox",
2822 title => "Identify",
2823 reply => undef,
2824 tooltip => "Items recently identified",
2825 },
2826 "c/examine" => {
2827 id => "infobox",
2828 title => "Examine",
2829 reply => undef,
2830 tooltip => "Signs and other items you examined",
2831 },
2832 "c/book" => {
2833 id => "infobox",
2834 title => "Book",
2835 reply => undef,
2836 tooltip => "The contents of a note or book",
2837 },
2838 "c/lookat" => {
2839 id => "infobox",
2840 title => "Look",
2841 reply => undef,
2842 tooltip => "What you saw there",
2843 },
2844 "c/who" => {
2845 id => "infobox",
2846 title => "Players",
2847 reply => undef,
2848 tooltip => "Shows players who are currently online",
2849 },
2850 "c/body" => {
2851 id => "infobox",
2852 title => "Body Parts",
2853 reply => undef,
2854 tooltip => "Shows which body parts you posess and are available",
2855 },
2856 "c/uptime" => {
2857 id => "infobox",
2858 title => "Uptime",
2859 reply => undef,
2860 tooltip => "How long the server has been running since last restart",
2861 },
2862 "c/mapinfo" => {
2863 id => "infobox",
2864 title => "Map Info",
2865 reply => undef,
2866 tooltip => "Information related to the maps",
2867 },
2868 "c/party" => {
2869 id => "party",
2870 title => "Party",
2871 reply => "gsay ",
2872 tooltip => "Messages and chat related to your party",
2873 },
2874);
2875
2876sub cf::client::send_msg {
2877 my ($self, $channel, $msg, $color, @extra) = @_;
2878
2879 $msg = $self->pl->expand_cfpod ($msg);
2880
2881 $color &= cf::NDI_CLIENT_MASK; # just in case...
2882
2883 # check predefined channels, for the benefit of C
2884 if ($CHANNEL{$channel}) {
2885 $channel = $CHANNEL{$channel};
2886
2887 $self->ext_msg (channel_info => $channel)
2888 if $self->can_msg;
2889
2890 $channel = $channel->{id};
2891
2892 } elsif (ref $channel) {
2893 # send meta info to client, if not yet sent
2894 unless (exists $self->{channel}{$channel->{id}}) {
2895 $self->{channel}{$channel->{id}} = $channel;
2896 $self->ext_msg (channel_info => $channel)
2897 if $self->can_msg;
2898 }
2899
2900 $channel = $channel->{id};
2901 }
2902
2903 return unless @extra || length $msg;
2904
2905 if ($self->can_msg) {
2906 # default colour, mask it out
2907 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2908 if $color & cf::NDI_DEF;
2909
2910 $self->send_packet ("msg " . $self->{json_coder}->encode (
2911 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2912 } else {
2913 if ($color >= 0) {
2914 # replace some tags by gcfclient-compatible ones
2915 for ($msg) {
2916 1 while
2917 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2918 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2919 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2920 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2921 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2922 }
2923
2924 $color &= cf::NDI_COLOR_MASK;
2925
2926 utf8::encode $msg;
2927
2928 if (0 && $msg =~ /\[/) {
2929 # COMMAND/INFO
2930 $self->send_packet ("drawextinfo $color 10 8 $msg")
2931 } else {
2932 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2933 $self->send_packet ("drawinfo $color $msg")
2934 }
2935 }
2936 }
2937}
2938
2939=item $client->ext_msg ($type, @msg)
2940
2941Sends an ext event to the client.
2942
2943=cut
2944
2945sub cf::client::ext_msg($$@) {
2946 my ($self, $type, @msg) = @_;
2947
2948 if ($self->extcmd == 2) {
2949 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2950 } elsif ($self->extcmd == 1) { # TODO: remove
2951 push @msg, msgtype => "event_$type";
2952 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2953 }
2954}
2955
2956=item $client->ext_reply ($msgid, @msg)
2957
2958Sends an ext reply to the client.
2959
2960=cut
2961
2962sub cf::client::ext_reply($$@) {
2963 my ($self, $id, @msg) = @_;
2964
2965 if ($self->extcmd == 2) {
2966 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2967 } elsif ($self->extcmd == 1) {
2968 #TODO: version 1, remove
2969 unshift @msg, msgtype => "reply", msgid => $id;
2970 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2971 }
2972}
1673 2973
1674=item $success = $client->query ($flags, "text", \&cb) 2974=item $success = $client->query ($flags, "text", \&cb)
1675 2975
1676Queues a query to the client, calling the given callback with 2976Queues a query to the client, calling the given callback with
1677the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2977the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1678C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2978C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1679 2979
1680Queries can fail, so check the return code. Or don't, as queries will become 2980Queries can fail, so check the return code. Or don't, as queries will
1681reliable at some point in the future. 2981become reliable at some point in the future.
1682 2982
1683=cut 2983=cut
1684 2984
1685sub cf::client::query { 2985sub cf::client::query {
1686 my ($self, $flags, $text, $cb) = @_; 2986 my ($self, $flags, $text, $cb) = @_;
1694 utf8::encode $text; 2994 utf8::encode $text;
1695 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2995 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1696 2996
1697 $self->send_packet ($self->{query_queue}[0][0]) 2997 $self->send_packet ($self->{query_queue}[0][0])
1698 if @{ $self->{query_queue} } == 1; 2998 if @{ $self->{query_queue} } == 1;
2999
3000 1
1699} 3001}
1700 3002
1701cf::client->attach ( 3003cf::client->attach (
3004 on_connect => sub {
3005 my ($ns) = @_;
3006
3007 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3008 },
1702 on_reply => sub { 3009 on_reply => sub {
1703 my ($ns, $msg) = @_; 3010 my ($ns, $msg) = @_;
1704 3011
1705 # this weird shuffling is so that direct followup queries 3012 # this weird shuffling is so that direct followup queries
1706 # get handled first 3013 # get handled first
1707 my $queue = delete $ns->{query_queue}; 3014 my $queue = delete $ns->{query_queue}
3015 or return; # be conservative, not sure how that can happen, but we saw a crash here
1708 3016
1709 (shift @$queue)->[1]->($msg); 3017 (shift @$queue)->[1]->($msg);
3018 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1710 3019
1711 push @{ $ns->{query_queue} }, @$queue; 3020 push @{ $ns->{query_queue} }, @$queue;
1712 3021
1713 if (@{ $ns->{query_queue} } == @$queue) { 3022 if (@{ $ns->{query_queue} } == @$queue) {
1714 if (@$queue) { 3023 if (@$queue) {
1716 } else { 3025 } else {
1717 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3026 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1718 } 3027 }
1719 } 3028 }
1720 }, 3029 },
3030 on_exticmd => sub {
3031 my ($ns, $buf) = @_;
3032
3033 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3034
3035 if (ref $msg) {
3036 my ($type, $reply, @payload) =
3037 "ARRAY" eq ref $msg
3038 ? @$msg
3039 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3040
3041 my @reply;
3042
3043 if (my $cb = $EXTICMD{$type}) {
3044 @reply = $cb->($ns, @payload);
3045 }
3046
3047 $ns->ext_reply ($reply, @reply)
3048 if $reply;
3049
3050 } else {
3051 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3052 }
3053
3054 cf::override;
3055 },
1721); 3056);
1722 3057
1723=item $client->coro (\&cb) 3058=item $client->async (\&cb)
1724 3059
1725Create a new coroutine, running the specified callback. The coroutine will 3060Create a new coroutine, running the specified callback. The coroutine will
1726be automatically cancelled when the client gets destroyed (e.g. on logout, 3061be automatically cancelled when the client gets destroyed (e.g. on logout,
1727or loss of connection). 3062or loss of connection).
1728 3063
1729=cut 3064=cut
1730 3065
1731sub cf::client::coro { 3066sub cf::client::async {
1732 my ($self, $cb) = @_; 3067 my ($self, $cb) = @_;
1733 3068
1734 my $coro; $coro = async { 3069 my $coro = &Coro::async ($cb);
1735 eval {
1736 $cb->();
1737 };
1738 warn $@ if $@;
1739 };
1740 3070
1741 $coro->on_destroy (sub { 3071 $coro->on_destroy (sub {
1742 delete $self->{_coro}{$coro+0}; 3072 delete $self->{_coro}{$coro+0};
1743 }); 3073 });
1744 3074
1771our $safe = new Safe "safe"; 3101our $safe = new Safe "safe";
1772our $safe_hole = new Safe::Hole; 3102our $safe_hole = new Safe::Hole;
1773 3103
1774$SIG{FPE} = 'IGNORE'; 3104$SIG{FPE} = 'IGNORE';
1775 3105
1776$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3106$safe->permit_only (Opcode::opset qw(
3107 :base_core :base_mem :base_orig :base_math
3108 grepstart grepwhile mapstart mapwhile
3109 sort time
3110));
1777 3111
1778# here we export the classes and methods available to script code 3112# here we export the classes and methods available to script code
1779 3113
1780=pod 3114=pod
1781 3115
1782The following fucntions and emthods are available within a safe environment: 3116The following functions and methods are available within a safe environment:
1783 3117
1784 cf::object contr pay_amount pay_player map 3118 cf::object
3119 contr pay_amount pay_player map x y force_find force_add destroy
3120 insert remove name archname title slaying race decrease split
3121
1785 cf::object::player player 3122 cf::object::player
1786 cf::player peaceful 3123 player
1787 cf::map trigger 3124
3125 cf::player
3126 peaceful
3127
3128 cf::map
3129 trigger
1788 3130
1789=cut 3131=cut
1790 3132
1791for ( 3133for (
1792 ["cf::object" => qw(contr pay_amount pay_player map)], 3134 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3135 insert remove inv nrof name archname title slaying race
3136 decrease split destroy change_exp)],
1793 ["cf::object::player" => qw(player)], 3137 ["cf::object::player" => qw(player)],
1794 ["cf::player" => qw(peaceful)], 3138 ["cf::player" => qw(peaceful)],
1795 ["cf::map" => qw(trigger)], 3139 ["cf::map" => qw(trigger)],
1796) { 3140) {
1797 no strict 'refs'; 3141 no strict 'refs';
1868=back 3212=back
1869 3213
1870=cut 3214=cut
1871 3215
1872############################################################################# 3216#############################################################################
3217# the server's init and main functions
1873 3218
1874=head2 EXTENSION DATABASE SUPPORT 3219sub load_facedata($) {
3220 my ($path) = @_;
1875 3221
1876Crossfire maintains a very simple database for extension use. It can 3222 # HACK to clear player env face cache, we need some signal framework
1877currently store anything that can be serialised using Storable, which 3223 # for this (global event?)
1878excludes objects. 3224 %ext::player_env::MUSIC_FACE_CACHE = ();
1879 3225
1880The parameter C<$family> should best start with the name of the extension 3226 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1881using it, it should be unique.
1882 3227
1883=over 4 3228 warn "loading facedata from $path\n";
1884 3229
1885=item $hashref = cf::db_get $family 3230 my $facedata;
3231 0 < aio_load $path, $facedata
3232 or die "$path: $!";
1886 3233
1887Return a hashref for use by the extension C<$family>, which can be 3234 $facedata = Coro::Storable::thaw $facedata;
1888modified. After modifications, you have to call C<cf::db_dirty> or
1889C<cf::db_sync>.
1890 3235
1891=item $value = cf::db_get $family => $key 3236 $facedata->{version} == 2
3237 or cf::cleanup "$path: version mismatch, cannot proceed.";
1892 3238
1893Returns a single value from the database 3239 # patch in the exptable
1894 3240 $facedata->{resource}{"res/exp_table"} = {
1895=item cf::db_put $family => $hashref 3241 type => FT_RSRC,
1896 3242 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1897Stores the given family hashref into the database. Updates are delayed, if
1898you want the data to be synced to disk immediately, use C<cf::db_sync>.
1899
1900=item cf::db_put $family => $key => $value
1901
1902Stores the given C<$value> in the family hash. Updates are delayed, if you
1903want the data to be synced to disk immediately, use C<cf::db_sync>.
1904
1905=item cf::db_dirty
1906
1907Marks the database as dirty, to be updated at a later time.
1908
1909=item cf::db_sync
1910
1911Immediately write the database to disk I<if it is dirty>.
1912
1913=cut
1914
1915our $DB;
1916
1917{
1918 my $path = cf::localdir . "/database.pst";
1919
1920 sub db_load() {
1921 $DB = stat $path ? Storable::retrieve $path : { };
1922 }
1923
1924 my $pid;
1925
1926 sub db_save() {
1927 waitpid $pid, 0 if $pid;
1928 if (0 == ($pid = fork)) {
1929 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path;
1932 cf::_exit 0 if defined $pid;
1933 }
1934 }
1935
1936 my $dirty;
1937
1938 sub db_sync() {
1939 db_save if $dirty;
1940 undef $dirty;
1941 }
1942
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1944 db_sync;
1945 }); 3243 };
3244 cf::cede_to_tick;
1946 3245
1947 sub db_dirty() {
1948 $dirty = 1;
1949 $idle->start;
1950 } 3246 {
3247 my $faces = $facedata->{faceinfo};
1951 3248
1952 sub db_get($;$) { 3249 while (my ($face, $info) = each %$faces) {
1953 @_ >= 2 3250 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1954 ? $DB->{$_[0]}{$_[1]}
1955 : ($DB->{$_[0]} ||= { })
1956 }
1957 3251
1958 sub db_put($$;$) { 3252 cf::face::set_visibility $idx, $info->{visibility};
1959 if (@_ >= 3) { 3253 cf::face::set_magicmap $idx, $info->{magicmap};
1960 $DB->{$_[0]}{$_[1]} = $_[2]; 3254 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1961 } else { 3255 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1962 $DB->{$_[0]} = $_[1];
1963 }
1964 db_dirty;
1965 }
1966 3256
1967 cf::global->attach ( 3257 cf::cede_to_tick;
1968 prio => 10000,
1969 on_cleanup => sub {
1970 db_sync;
1971 }, 3258 }
1972 );
1973}
1974 3259
1975############################################################################# 3260 while (my ($face, $info) = each %$faces) {
1976# the server's main() 3261 next unless $info->{smooth};
1977 3262
1978sub cfg_load { 3263 my $idx = cf::face::find $face
3264 or next;
3265
3266 if (my $smooth = cf::face::find $info->{smooth}) {
3267 cf::face::set_smooth $idx, $smooth;
3268 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3269 } else {
3270 warn "smooth face '$info->{smooth}' not found for face '$face'";
3271 }
3272
3273 cf::cede_to_tick;
3274 }
3275 }
3276
3277 {
3278 my $anims = $facedata->{animinfo};
3279
3280 while (my ($anim, $info) = each %$anims) {
3281 cf::anim::set $anim, $info->{frames}, $info->{facings};
3282 cf::cede_to_tick;
3283 }
3284
3285 cf::anim::invalidate_all; # d'oh
3286 }
3287
3288 {
3289 # TODO: for gcfclient pleasure, we should give resources
3290 # that gcfclient doesn't grok a >10000 face index.
3291 my $res = $facedata->{resource};
3292
3293 while (my ($name, $info) = each %$res) {
3294 if (defined $info->{type}) {
3295 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3296 my $data;
3297
3298 if ($info->{type} & 1) {
3299 # prepend meta info
3300
3301 my $meta = $enc->encode ({
3302 name => $name,
3303 %{ $info->{meta} || {} },
3304 });
3305
3306 $data = pack "(w/a*)*", $meta, $info->{data};
3307 } else {
3308 $data = $info->{data};
3309 }
3310
3311 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3312 cf::face::set_type $idx, $info->{type};
3313 } else {
3314 $RESOURCE{$name} = $info;
3315 }
3316
3317 cf::cede_to_tick;
3318 }
3319 }
3320
3321 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3322
3323 1
3324}
3325
3326cf::global->attach (on_resource_update => sub {
3327 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3328 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3329
3330 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3331 my $sound = $soundconf->{compat}[$_]
3332 or next;
3333
3334 my $face = cf::face::find "sound/$sound->[1]";
3335 cf::sound::set $sound->[0] => $face;
3336 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3337 }
3338
3339 while (my ($k, $v) = each %{$soundconf->{event}}) {
3340 my $face = cf::face::find "sound/$v";
3341 cf::sound::set $k => $face;
3342 }
3343 }
3344});
3345
3346register_exticmd fx_want => sub {
3347 my ($ns, $want) = @_;
3348
3349 while (my ($k, $v) = each %$want) {
3350 $ns->fx_want ($k, $v);
3351 }
3352};
3353
3354sub load_resource_file($) {
3355 my $guard = lock_acquire "load_resource_file";
3356
3357 my $status = load_resource_file_ $_[0];
3358 get_slot 0.1, 100;
3359 cf::arch::commit_load;
3360
3361 $status
3362}
3363
3364sub reload_regions {
3365 # HACK to clear player env face cache, we need some signal framework
3366 # for this (global event?)
3367 %ext::player_env::MUSIC_FACE_CACHE = ();
3368
3369 load_resource_file "$MAPDIR/regions"
3370 or die "unable to load regions file\n";
3371
3372 for (cf::region::list) {
3373 $_->{match} = qr/$_->{match}/
3374 if exists $_->{match};
3375 }
3376}
3377
3378sub reload_facedata {
3379 load_facedata "$DATADIR/facedata"
3380 or die "unable to load facedata\n";
3381}
3382
3383sub reload_archetypes {
3384 load_resource_file "$DATADIR/archetypes"
3385 or die "unable to load archetypes\n";
3386}
3387
3388sub reload_treasures {
3389 load_resource_file "$DATADIR/treasures"
3390 or die "unable to load treasurelists\n";
3391}
3392
3393sub reload_resources {
3394 warn "reloading resource files...\n";
3395
3396 reload_facedata;
3397 reload_archetypes;
3398 reload_regions;
3399 reload_treasures;
3400
3401 warn "finished reloading resource files\n";
3402}
3403
3404sub init {
3405 my $guard = freeze_mainloop;
3406
3407 evthread_start IO::AIO::poll_fileno;
3408
3409 reload_resources;
3410}
3411
3412sub reload_config {
1979 open my $fh, "<:utf8", cf::confdir . "/config" 3413 open my $fh, "<:utf8", "$CONFDIR/config"
1980 or return; 3414 or return;
1981 3415
1982 local $/; 3416 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 3417 *CFG = YAML::Load <$fh>;
3418
3419 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3420
3421 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3422 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3423
3424 if (exists $CFG{mlockall}) {
3425 eval {
3426 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3427 and die "WARNING: m(un)lockall failed: $!\n";
3428 };
3429 warn $@ if $@;
3430 }
1984} 3431}
1985 3432
1986sub main { 3433sub main {
1987 # we must not ever block the main coroutine 3434 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 3435 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3436 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub { 3437 (async {
1991 Event::one_event; 3438 $Coro::current->{desc} = "IDLE BUG HANDLER";
1992 })->(); 3439 EV::loop EV::LOOP_ONESHOT;
3440 })->prio (Coro::PRIO_MAX);
1993 }; 3441 };
1994 3442
1995 cfg_load; 3443 {
1996 db_load; 3444 my $guard = freeze_mainloop;
3445 reload_config;
3446 db_init;
1997 load_extensions; 3447 load_extensions;
3448
3449 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3450 }
3451
1998 Event::loop; 3452 EV::loop;
1999} 3453}
2000 3454
2001############################################################################# 3455#############################################################################
2002# initialisation 3456# initialisation and cleanup
2003 3457
3458# install some emergency cleanup handlers
3459BEGIN {
3460 our %SIGWATCHER = ();
3461 for my $signal (qw(INT HUP TERM)) {
3462 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3463 cf::cleanup "SIG$signal";
3464 };
3465 }
3466}
3467
3468sub write_runtime_sync {
3469 my $runtime = "$LOCALDIR/runtime";
3470
3471 # first touch the runtime file to show we are still running:
3472 # the fsync below can take a very very long time.
3473
3474 IO::AIO::aio_utime $runtime, undef, undef;
3475
3476 my $guard = cf::lock_acquire "write_runtime";
3477
3478 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3479 or return;
3480
3481 my $value = $cf::RUNTIME + 90 + 10;
3482 # 10 is the runtime save interval, for a monotonic clock
3483 # 60 allows for the watchdog to kill the server.
3484
3485 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3486 and return;
3487
3488 # always fsync - this file is important
3489 aio_fsync $fh
3490 and return;
3491
3492 # touch it again to show we are up-to-date
3493 aio_utime $fh, undef, undef;
3494
3495 close $fh
3496 or return;
3497
3498 aio_rename "$runtime~", $runtime
3499 and return;
3500
3501 warn "runtime file written.\n";
3502
3503 1
3504}
3505
3506our $uuid_lock;
3507our $uuid_skip;
3508
3509sub write_uuid_sync($) {
3510 $uuid_skip ||= $_[0];
3511
3512 return if $uuid_lock;
3513 local $uuid_lock = 1;
3514
3515 my $uuid = "$LOCALDIR/uuid";
3516
3517 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3518 or return;
3519
3520 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3521 $uuid_skip = 0;
3522
3523 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3524 and return;
3525
3526 # always fsync - this file is important
3527 aio_fsync $fh
3528 and return;
3529
3530 close $fh
3531 or return;
3532
3533 aio_rename "$uuid~", $uuid
3534 and return;
3535
3536 warn "uuid file written ($value).\n";
3537
3538 1
3539
3540}
3541
3542sub write_uuid($$) {
3543 my ($skip, $sync) = @_;
3544
3545 $sync ? write_uuid_sync $skip
3546 : async { write_uuid_sync $skip };
3547}
3548
3549sub emergency_save() {
3550 my $freeze_guard = cf::freeze_mainloop;
3551
3552 warn "enter emergency perl save\n";
3553
3554 cf::sync_job {
3555 # use a peculiar iteration method to avoid tripping on perl
3556 # refcount bugs in for. also avoids problems with players
3557 # and maps saved/destroyed asynchronously.
3558 warn "begin emergency player save\n";
3559 for my $login (keys %cf::PLAYER) {
3560 my $pl = $cf::PLAYER{$login} or next;
3561 $pl->valid or next;
3562 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3563 $pl->save;
3564 }
3565 warn "end emergency player save\n";
3566
3567 warn "begin emergency map save\n";
3568 for my $path (keys %cf::MAP) {
3569 my $map = $cf::MAP{$path} or next;
3570 $map->valid or next;
3571 $map->save;
3572 }
3573 warn "end emergency map save\n";
3574
3575 warn "begin emergency database checkpoint\n";
3576 BDB::db_env_txn_checkpoint $DB_ENV;
3577 warn "end emergency database checkpoint\n";
3578
3579 warn "begin write uuid\n";
3580 write_uuid_sync 1;
3581 warn "end write uuid\n";
3582 };
3583
3584 warn "leave emergency perl save\n";
3585}
3586
3587sub post_cleanup {
3588 my ($make_core) = @_;
3589
3590 warn Carp::longmess "post_cleanup backtrace"
3591 if $make_core;
3592}
3593
3594# a safer delete_package, copied from Symbol
3595sub clear_package($) {
3596 my $pkg = shift;
3597
3598 # expand to full symbol table name if needed
3599 unless ($pkg =~ /^main::.*::$/) {
3600 $pkg = "main$pkg" if $pkg =~ /^::/;
3601 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3602 $pkg .= '::' unless $pkg =~ /::$/;
3603 }
3604
3605 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3606 my $stem_symtab = *{$stem}{HASH};
3607
3608 defined $stem_symtab and exists $stem_symtab->{$leaf}
3609 or return;
3610
3611 # clear all symbols
3612 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3613 for my $name (keys %$leaf_symtab) {
3614 _gv_clear *{"$pkg$name"};
3615# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3616 }
3617 warn "cleared package #$pkg\n";#d#
3618}
3619
3620our $RELOAD; # how many times to reload
3621
2004sub reload() { 3622sub do_reload_perl() {
2005 # can/must only be called in main 3623 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 3624 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 3625 warn "can only reload from main coroutine";
2008 return; 3626 return;
2009 } 3627 }
2010 3628
3629 return if $RELOAD++;
3630
3631 while ($RELOAD) {
2011 warn "reloading..."; 3632 warn "reloading...";
2012 3633
2013 local $FREEZE = 1; 3634 warn "entering sync_job";
3635
3636 cf::sync_job {
3637 cf::write_runtime_sync; # external watchdog should not bark
2014 cf::emergency_save; 3638 cf::emergency_save;
3639 cf::write_runtime_sync; # external watchdog should not bark
2015 3640
2016 eval { 3641 warn "syncing database to disk";
3642 BDB::db_env_txn_checkpoint $DB_ENV;
3643
2017 # if anything goes wrong in here, we should simply crash as we already saved 3644 # if anything goes wrong in here, we should simply crash as we already saved
2018 3645
2019 # cancel all watchers 3646 warn "flushing outstanding aio requests";
2020 for (Event::all_watchers) { 3647 while (IO::AIO::nreqs || BDB::nreqs) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 3648 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2022 }
2023
2024 # cancel all extension coros
2025 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = ();
2027
2028 # unload all extensions
2029 for (@exts) {
2030 warn "unloading <$_>";
2031 unload_extension $_;
2032 }
2033
2034 # unload all modules loaded from $LIBDIR
2035 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037
2038 warn "removing <$k>";
2039 delete $INC{$k};
2040
2041 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g;
2043
2044 if (my $cb = $k->can ("unload_module")) {
2045 $cb->();
2046 } 3649 }
2047 3650
2048 Symbol::delete_package $k; 3651 warn "cancelling all extension coros";
3652 $_->cancel for values %EXT_CORO;
3653 %EXT_CORO = ();
3654
3655 warn "removing commands";
3656 %COMMAND = ();
3657
3658 warn "removing ext/exti commands";
3659 %EXTCMD = ();
3660 %EXTICMD = ();
3661
3662 warn "unloading/nuking all extensions";
3663 for my $pkg (@EXTS) {
3664 warn "... unloading $pkg";
3665
3666 if (my $cb = $pkg->can ("unload")) {
3667 eval {
3668 $cb->($pkg);
3669 1
3670 } or warn "$pkg unloaded, but with errors: $@";
3671 }
3672
3673 warn "... clearing $pkg";
3674 clear_package $pkg;
2049 } 3675 }
2050 3676
2051 # sync database to disk 3677 warn "unloading all perl modules loaded from $LIBDIR";
2052 cf::db_sync; 3678 while (my ($k, $v) = each %INC) {
2053 IO::AIO::flush; 3679 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2054 3680
3681 warn "... unloading $k";
3682 delete $INC{$k};
3683
3684 $k =~ s/\.pm$//;
3685 $k =~ s/\//::/g;
3686
3687 if (my $cb = $k->can ("unload_module")) {
3688 $cb->();
3689 }
3690
3691 clear_package $k;
3692 }
3693
2055 # get rid of safe::, as good as possible 3694 warn "getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 3695 clear_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3696 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 3697
2059 # remove register_script_function callbacks 3698 warn "unloading cf.pm \"a bit\"";
2060 # TODO
2061
2062 # unload cf.pm "a bit"
2063 delete $INC{"cf.pm"}; 3699 delete $INC{"cf.pm"};
3700 delete $INC{"cf/pod.pm"};
2064 3701
2065 # don't, removes xs symbols, too, 3702 # don't, removes xs symbols, too,
2066 # and global variables created in xs 3703 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 3704 #clear_package __PACKAGE__;
2068 3705
2069 # reload cf.pm 3706 warn "unload completed, starting to reload now";
3707
2070 warn "reloading cf.pm"; 3708 warn "reloading cf.pm";
2071 require cf; 3709 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3710 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 3711
2074 # load config and database again 3712 warn "loading config and database again";
2075 cf::cfg_load; 3713 cf::reload_config;
2076 cf::db_load;
2077 3714
2078 # load extensions
2079 warn "load extensions"; 3715 warn "loading extensions";
2080 cf::load_extensions; 3716 cf::load_extensions;
2081 3717
2082 # reattach attachments to objects 3718 warn "reattaching attachments to objects/players";
3719 _global_reattach; # objects, sockets
3720 warn "reattaching attachments to maps";
3721 reattach $_ for values %MAP;
3722 warn "reattaching attachments to players";
3723 reattach $_ for values %PLAYER;
3724
3725 warn "leaving sync_job";
3726
3727 1
3728 } or do {
3729 warn $@;
3730 cf::cleanup "error while reloading, exiting.";
3731 };
3732
2083 warn "reattach"; 3733 warn "reloaded";
2084 _global_reattach; 3734 --$RELOAD;
3735 }
3736};
3737
3738our $RELOAD_WATCHER; # used only during reload
3739
3740sub reload_perl() {
3741 # doing reload synchronously and two reloads happen back-to-back,
3742 # coro crashes during coro_state_free->destroy here.
3743
3744 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3745 do_reload_perl;
3746 undef $RELOAD_WATCHER;
2085 }; 3747 };
2086
2087 if ($@) {
2088 warn $@;
2089 warn "error while reloading, exiting.";
2090 exit 1;
2091 }
2092
2093 warn "reloaded successfully";
2094};
2095
2096#############################################################################
2097
2098unless ($LINK_MAP) {
2099 $LINK_MAP = cf::map::new;
2100
2101 $LINK_MAP->width (41);
2102 $LINK_MAP->height (41);
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2,
2111 cb => sub {
2112 $_[0]->w->cancel;
2113
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 });
2132
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137} 3748}
2138
2139register "<global>", __PACKAGE__;
2140 3749
2141register_command "reload" => sub { 3750register_command "reload" => sub {
2142 my ($who, $arg) = @_; 3751 my ($who, $arg) = @_;
2143 3752
2144 if ($who->flag (FLAG_WIZ)) { 3753 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload.");
2146 reload;
2147 $who->message ("end of reload."); 3754 $who->message ("reloading server.");
3755 async {
3756 $Coro::current->{desc} = "perl_reload";
3757 reload_perl;
3758 };
2148 } 3759 }
2149}; 3760};
2150 3761
2151unshift @INC, $LIBDIR; 3762unshift @INC, $LIBDIR;
2152 3763
2153$TICK_WATCHER = Event->timer ( 3764my $bug_warning = 0;
2154 reentrant => 0, 3765
2155 prio => 0, 3766our @WAIT_FOR_TICK;
2156 at => $NEXT_TICK || $TICK, 3767our @WAIT_FOR_TICK_BEGIN;
2157 data => WF_AUTOCANCEL, 3768
2158 cb => sub { 3769sub wait_for_tick {
2159 unless ($FREEZE) { 3770 return if tick_inhibit || $Coro::current == $Coro::main;
3771
3772 my $signal = new Coro::Signal;
3773 push @WAIT_FOR_TICK, $signal;
3774 $signal->wait;
3775}
3776
3777sub wait_for_tick_begin {
3778 return if tick_inhibit || $Coro::current == $Coro::main;
3779
3780 my $signal = new Coro::Signal;
3781 push @WAIT_FOR_TICK_BEGIN, $signal;
3782 $signal->wait;
3783}
3784
3785sub tick {
3786 if ($Coro::current != $Coro::main) {
3787 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3788 unless ++$bug_warning > 10;
3789 return;
3790 }
3791
2160 cf::server_tick; # one server iteration 3792 cf::server_tick; # one server iteration
2161 $RUNTIME += $TICK;
2162 }
2163 3793
2164 $NEXT_TICK += $TICK; 3794 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2165 3795 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2166 # if we are delayed by four ticks or more, skip them all 3796 Coro::async_pool {
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3797 $Coro::current->{desc} = "runtime saver";
2168
2169 $TICK_WATCHER->at ($NEXT_TICK);
2170 $TICK_WATCHER->start;
2171 },
2172);
2173
2174IO::AIO::max_poll_time $TICK * 0.2;
2175
2176Event->io (
2177 fd => IO::AIO::poll_fileno,
2178 poll => 'r',
2179 prio => 5,
2180 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb,
2182);
2183
2184Event->timer (
2185 data => WF_AUTOCANCEL,
2186 after => 0,
2187 interval => 10,
2188 cb => sub {
2189 (Coro::unblock_sub {
2190 write_runtime 3798 write_runtime_sync
2191 or warn "ERROR: unable to write runtime file: $!"; 3799 or warn "ERROR: unable to write runtime file: $!";
2192 })->(); 3800 };
2193 }, 3801 }
2194); 3802
3803 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3804 $sig->send;
3805 }
3806 while (my $sig = shift @WAIT_FOR_TICK) {
3807 $sig->send;
3808 }
3809
3810 $LOAD = ($NOW - $TICK_START) / $TICK;
3811 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3812
3813 if (0) {
3814 if ($NEXT_TICK) {
3815 my $jitter = $TICK_START - $NEXT_TICK;
3816 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3817 warn "jitter $JITTER\n";#d#
3818 }
3819 }
3820}
3821
3822{
3823 # configure BDB
3824
3825 BDB::min_parallel 8;
3826 BDB::max_poll_reqs $TICK * 0.1;
3827 $AnyEvent::BDB::WATCHER->priority (1);
3828
3829 unless ($DB_ENV) {
3830 $DB_ENV = BDB::db_env_create;
3831 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3832 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3833 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3834 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3835 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3836
3837 cf::sync_job {
3838 eval {
3839 BDB::db_env_open
3840 $DB_ENV,
3841 $BDBDIR,
3842 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3843 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3844 0666;
3845
3846 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3847 };
3848
3849 cf::cleanup "db_env_open(db): $@" if $@;
3850 };
3851 }
3852
3853 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3854 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3855 };
3856 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3857 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3858 };
3859 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3860 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3861 };
3862}
3863
3864{
3865 # configure IO::AIO
3866
3867 IO::AIO::min_parallel 8;
3868 IO::AIO::max_poll_time $TICK * 0.1;
3869 undef $AnyEvent::AIO::WATCHER;
3870}
3871
3872my $_log_backtrace;
3873
3874sub _log_backtrace {
3875 my ($msg, @addr) = @_;
3876
3877 $msg =~ s/\n//;
3878
3879 # limit the # of concurrent backtraces
3880 if ($_log_backtrace < 2) {
3881 ++$_log_backtrace;
3882 async {
3883 $Coro::current->{desc} = "abt $msg";
3884
3885 my @bt = fork_call {
3886 @addr = map { sprintf "%x", $_ } @addr;
3887 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3888 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3889 or die "addr2line: $!";
3890
3891 my @funcs;
3892 my @res = <$fh>;
3893 chomp for @res;
3894 while (@res) {
3895 my ($func, $line) = splice @res, 0, 2, ();
3896 push @funcs, "[$func] $line";
3897 }
3898
3899 @funcs
3900 };
3901
3902 LOG llevInfo, "[ABT] $msg\n";
3903 LOG llevInfo, "[ABT] $_\n" for @bt;
3904 --$_log_backtrace;
3905 };
3906 } else {
3907 LOG llevInfo, "[ABT] $msg\n";
3908 LOG llevInfo, "[ABT] [suppressed]\n";
3909 }
3910}
3911
3912# load additional modules
3913use cf::pod;
2195 3914
2196END { cf::emergency_save } 3915END { cf::emergency_save }
2197 3916
21981 39171
2199 3918

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