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Revision 1.125 by root, Tue Jan 2 23:06:39 2007 UTC vs.
Revision 1.590 by root, Sun Nov 4 02:20:11 2012 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use AnyEvent ();
38use AnyEvent::IO ();
39use AnyEvent::DNS ();
40
13use Coro 3.3; 41use Coro ();
42use Coro::State;
43use Coro::Handle;
44use Coro::EV;
14use Coro::Event; 45use Coro::AnyEvent;
15use Coro::Timer; 46use Coro::Timer;
16use Coro::Signal; 47use Coro::Signal;
17use Coro::Semaphore; 48use Coro::Semaphore;
49use Coro::SemaphoreSet;
50use Coro::AnyEvent;
18use Coro::AIO; 51use Coro::AIO;
52use Coro::BDB 1.6;
53use Coro::Storable;
54use Coro::Util ();
19 55
20use Digest::MD5; 56use Guard ();
57use JSON::XS 2.01 ();
58use BDB ();
59use Data::Dumper;
21use Fcntl; 60use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 61use YAML::XS ();
62use IO::AIO ();
24use Time::HiRes; 63use Time::HiRes;
64use Compress::LZF;
65use Digest::MD5 ();
25 66
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 67AnyEvent::detect;
27 68
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 69# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 70#
71$Storable::canonical = 1; # reduce rsync transfers
72Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 73
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 74$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
75
76# make sure c-lzf reinitialises itself
77Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
78Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
79
80# strictly for debugging
81$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 82
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 83sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
84
85our @ORIG_INC;
34 86
35our %COMMAND = (); 87our %COMMAND = ();
36our %COMMAND_TIME = (); 88our %COMMAND_TIME = ();
89
90our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 91our %EXTCMD = ();
92our %EXTICMD = ();
93our %EXT_CORO = (); # coroutines bound to extensions
94our %EXT_MAP = (); # pluggable maps
38 95
96our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 97our @EVENT;
40our $LIBDIR = datadir . "/ext"; 98our @REFLECT; # set by XS
99our %REFLECT; # set by us
41 100
42our $TICK = MAX_TIME * 1e-6; 101our $CONFDIR = confdir;
43our $TICK_WATCHER; 102
103our $DATADIR = datadir;
104our $LIBDIR = "$DATADIR/ext";
105our $PODDIR = "$DATADIR/pod";
106our $MAPDIR = "$DATADIR/" . mapdir;
107
108our $LOCALDIR = localdir;
109our $TMPDIR = "$LOCALDIR/" . tmpdir;
110our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
111our $PLAYERDIR = "$LOCALDIR/" . playerdir;
112our $RANDOMDIR = "$LOCALDIR/random";
113our $BDBDIR = "$LOCALDIR/db";
114our $PIDFILE = "$LOCALDIR/pid";
115our $RUNTIMEFILE = "$LOCALDIR/runtime";
116
117#our %RESOURCE; # unused
118
119our $OUTPUT_RATE_MIN = 3000;
120our $OUTPUT_RATE_MAX = 1000000;
121
122our $MAX_LINKS = 32; # how many chained exits to follow
123our $VERBOSE_IO = 1;
124
125our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
126our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 127our $NEXT_TICK;
128our $USE_FSYNC = 1; # use fsync to write maps - default on
129
130our $BDB_DEADLOCK_WATCHER;
131our $BDB_CHECKPOINT_WATCHER;
132our $BDB_TRICKLE_WATCHER;
133our $DB_ENV;
134
135our @EXTRA_MODULES = qw(pod match mapscript incloader);
136
137our %CFG;
138our %EXT_CFG; # cfgkeyname => [var-ref, defaultvalue]
139
140our $UPTIME; $UPTIME ||= time;
141our $RUNTIME = 0;
142our $SERVER_TICK = 0;
45our $NOW; 143our $NOW;
46 144
47our %CFG; 145our (%PLAYER, %PLAYER_LOADING); # all users
146our (%MAP, %MAP_LOADING ); # all maps
147our $LINK_MAP; # the special {link} map, which is always available
48 148
49our $UPTIME; $UPTIME ||= time; 149# used to convert map paths into valid unix filenames by replacing / by ∕
50our $RUNTIME; 150our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
51 151
52our %MAP; # all maps 152our $LOAD; # a number between 0 (idle) and 1 (too many objects)
53our $LINK_MAP; # the special {link} map 153our $LOADAVG; # same thing, but with alpha-smoothing
54our $FREEZE; 154our $JITTER; # average jitter
55our $RANDOM_MAPS = cf::localdir . "/random"; 155our $TICK_START; # for load detecting purposes
56our %EXT_CORO; 156
157our @POST_INIT;
158
159our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
160our $REALLY_UNLOOP; # never set to true, please :)
161
162our $WAIT_FOR_TICK = new Coro::Signal;
163our @WAIT_FOR_TICK_BEGIN;
57 164
58binmode STDOUT; 165binmode STDOUT;
59binmode STDERR; 166binmode STDERR;
60 167
61# read virtual server time, if available 168# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 169unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 170 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 171 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 172 $RUNTIME = <$fh> + 0.;
66} 173}
67 174
68mkdir cf::localdir; 175eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 176
74# a special map that is always available 177mkdir $_
75our $LINK_MAP; 178 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76 179
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 180our $EMERGENCY_POSITION;
181
182sub cf::map::normalise;
183
184sub in_main() {
185 $Coro::current == $Coro::main
186}
78 187
79############################################################################# 188#############################################################################
80 189
190%REFLECT = ();
191for (@REFLECT) {
192 my $reflect = JSON::XS::decode_json $_;
193 $REFLECT{$reflect->{class}} = $reflect;
194}
195
196# this is decidedly evil
197$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
198
199#############################################################################
200
81=head2 GLOBAL VARIABLES 201=head2 GLOBAL VARIABLES
82 202
83=over 4 203=over 4
84 204
85=item $cf::UPTIME 205=item $cf::UPTIME
86 206
87The timestamp of the server start (so not actually an uptime). 207The timestamp of the server start (so not actually an "uptime").
208
209=item $cf::SERVER_TICK
210
211An unsigned integer that starts at zero when the server is started and is
212incremented on every tick.
213
214=item $cf::NOW
215
216The (real) time of the last (current) server tick - updated before and
217after tick processing, so this is useful only as a rough "what time is it
218now" estimate.
219
220=item $cf::TICK
221
222The interval between each server tick, in seconds.
88 223
89=item $cf::RUNTIME 224=item $cf::RUNTIME
90 225
91The time this server has run, starts at 0 and is increased by $cf::TICK on 226The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 227every server tick.
93 228
94=item $cf::LIBDIR 229=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
230$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
231$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 232
96The perl library directory, where extensions and cf-specific modules can 233Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 234directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
235unique-items directory, player file directory, random maps directory and
236database environment.
98 237
238=item $cf::LOADAVG
239
240The current CPU load on the server (alpha-smoothed), as a value between 0
241(none) and 1 (overloaded), indicating how much time is spent on processing
242objects per tick. Healthy values are < 0.5.
243
99=item $cf::NOW 244=item $cf::LOAD
100 245
101The time of the last (current) server tick. 246The raw value load value from the last tick.
102
103=item $cf::TICK
104
105The interval between server ticks, in seconds.
106 247
107=item %cf::CFG 248=item %cf::CFG
108 249
109Configuration for the server, loaded from C</etc/crossfire/config>, or 250Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 251from wherever your confdir points to.
111 252
253=item cf::wait_for_tick, cf::wait_for_tick_begin
254
255These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
256returns directly I<after> the tick processing (and consequently, can only wake one thread
257per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
258
259Note that cf::Wait_for_tick will immediately return when the server is not
260ticking, making it suitable for small pauses in threads that need to run
261when the server is paused. If that is not applicable (i.e. you I<really>
262want to wait, use C<$cf::WAIT_FOR_TICK>).
263
264=item $cf::WAIT_FOR_TICK
265
266Note that C<cf::wait_for_tick> is probably the correct thing to use. This
267variable contains a L<Coro::Signal> that is broadcats after every server
268tick. Calling C<< ->wait >> on it will suspend the caller until after the
269next server tick.
270
271=cut
272
273sub wait_for_tick();
274sub wait_for_tick_begin();
275
276=item @cf::INVOKE_RESULTS
277
278This array contains the results of the last C<invoke ()> call. When
279C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
280that call.
281
282=item %cf::REFLECT
283
284Contains, for each (C++) class name, a hash reference with information
285about object members (methods, scalars, arrays and flags) and other
286metadata, which is useful for introspection.
287
112=back 288=back
113 289
114=cut 290=cut
115 291
116BEGIN { 292sub error(@) { LOG llevError, join "", @_ }
117 *CORE::GLOBAL::warn = sub { 293sub warn (@) { LOG llevWarn , join "", @_ }
294sub info (@) { LOG llevInfo , join "", @_ }
295sub debug(@) { LOG llevDebug, join "", @_ }
296sub trace(@) { LOG llevTrace, join "", @_ }
297
298$Coro::State::WARNHOOK = sub {
118 my $msg = join "", @_; 299 my $msg = join "", @_;
119 utf8::encode $msg;
120 300
121 $msg .= "\n" 301 $msg .= "\n"
122 unless $msg =~ /\n$/; 302 unless $msg =~ /\n$/;
123 303
124 LOG llevError, "cfperl: $msg"; 304 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
125 }; 305
126} 306 LOG llevWarn, $msg;
307};
308
309$Coro::State::DIEHOOK = sub {
310 return unless $^S eq 0; # "eq", not "=="
311
312 error Carp::longmess $_[0];
313
314 if (in_main) {#d#
315 error "DIEHOOK called in main context, Coro bug?\n";#d#
316 return;#d#
317 }#d#
318
319 # kill coroutine otherwise
320 Coro::terminate
321};
127 322
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 323@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 324@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 325@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 326@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 327@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
328@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 329@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 330
135# we bless all objects into (empty) derived classes to force a method lookup 331# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 332# within the Safe compartment.
137for my $pkg (qw( 333for my $pkg (qw(
138 cf::global cf::attachable 334 cf::global cf::attachable
139 cf::object cf::object::player 335 cf::object cf::object::player
140 cf::client cf::player 336 cf::client cf::player
141 cf::arch cf::living 337 cf::arch cf::living
338 cf::map cf::mapspace
142 cf::map cf::party cf::region 339 cf::party cf::region
143)) { 340)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 341 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 342}
147 343
148$Event::DIED = sub { 344$EV::DIED = sub {
149 warn "error in event callback: @_"; 345 warn "error in event callback: $@";
150}; 346};
151 347
152my %ext_pkg; 348#############################################################################
153my @exts; 349
154my @hook; 350sub fork_call(&@);
351sub get_slot($;$$);
352
353#############################################################################
155 354
156=head2 UTILITY FUNCTIONS 355=head2 UTILITY FUNCTIONS
157 356
158=over 4 357=over 4
159 358
160=cut 359=item dumpval $ref
161 360
162use JSON::Syck (); # TODO# replace by JSON::PC once working 361=cut
163 362
363sub dumpval {
364 eval {
365 local $SIG{__DIE__};
366 my $d;
367 if (1) {
368 $d = new Data::Dumper([$_[0]], ["*var"]);
369 $d->Terse(1);
370 $d->Indent(2);
371 $d->Quotekeys(0);
372 $d->Useqq(1);
373 #$d->Bless(...);
374 $d->Seen($_[1]) if @_ > 1;
375 $d = $d->Dump();
376 }
377 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
378 $d
379 } || "[unable to dump $_[0]: '$@']";
380}
381
382=item $scalar = cf::load_file $path
383
384Loads the given file from path and returns its contents. Croaks on error
385and can block.
386
387=cut
388
389sub load_file($) {
390 0 <= aio_load $_[0], my $data
391 or Carp::croak "$_[0]: $!";
392
393 $data
394}
395
396=item $success = cf::replace_file $path, $data, $sync
397
398Atomically replaces the file at the given $path with new $data, and
399optionally $sync the data to disk before replacing the file.
400
401=cut
402
403sub replace_file($$;$) {
404 my ($path, $data, $sync) = @_;
405
406 my $lock = cf::lock_acquire ("replace_file:$path");
407
408 my $fh = aio_open "$path~", Fcntl::O_WRONLY | Fcntl::O_CREAT | Fcntl::O_TRUNC, 0644
409 or return;
410
411 $data = $data->() if ref $data;
412
413 length $data == aio_write $fh, 0, (length $data), $data, 0
414 or return;
415
416 !$sync
417 or !aio_fsync $fh
418 or return;
419
420 aio_close $fh
421 and return;
422
423 aio_rename "$path~", $path
424 and return;
425
426 if ($sync) {
427 $path =~ s%/[^/]*$%%;
428 aio_pathsync $path;
429 }
430
431 1
432}
433
164=item $ref = cf::from_json $json 434=item $ref = cf::decode_json $json
165 435
166Converts a JSON string into the corresponding perl data structure. 436Converts a JSON string into the corresponding perl data structure.
167 437
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 438=item $json = cf::encode_json $ref
176 439
177Converts a perl data structure into its JSON representation. 440Converts a perl data structure into its JSON representation.
178 441
179=cut 442=cut
180 443
181sub to_json($) { 444our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 445
186=item my $guard = cf::guard { BLOCK } 446sub encode_json($) { $json_coder->encode ($_[0]) }
447sub decode_json($) { $json_coder->decode ($_[0]) }
187 448
188Run the given callback when the guard object gets destroyed (useful for 449=item $ref = cf::decode_storable $scalar
189coroutine cancellations).
190 450
191You can call C<< ->cancel >> on the guard object to stop the block from 451Same as Coro::Storable::thaw, so blocks.
192being executed.
193 452
194=cut 453=cut
195 454
196sub guard(&) { 455BEGIN { *decode_storable = \&Coro::Storable::thaw }
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199 456
200sub cf::guard::cancel { 457=item $ref = cf::decode_yaml $scalar
201 ${$_[0]} = sub { };
202}
203 458
204sub cf::guard::DESTROY { 459Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
205 ${$_[0]}->(); 460
461=cut
462
463sub decode_yaml($) {
464 fork_call { YAML::XS::Load $_[0] } @_
465}
466
467=item $scalar = cf::unlzf $scalar
468
469Same as Compress::LZF::compress, but takes server ticks into account, so
470blocks.
471
472=cut
473
474sub unlzf($) {
475 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
476 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
477 Compress::LZF::decompress $_[0]
478}
479
480=item cf::post_init { BLOCK }
481
482Execute the given codeblock, I<after> all extensions have been (re-)loaded,
483but I<before> the server starts ticking again.
484
485The codeblock will have a single boolean argument to indicate whether this
486is a reload or not.
487
488=cut
489
490sub post_init(&) {
491 push @POST_INIT, shift;
492}
493
494sub _post_init {
495 trace "running post_init jobs";
496
497 # run them in parallel...
498
499 my @join;
500
501 while () {
502 push @join, map &Coro::async ($_, 0), @POST_INIT;
503 @POST_INIT = ();
504
505 @join or last;
506
507 (pop @join)->join;
508 }
206} 509}
207 510
208=item cf::lock_wait $string 511=item cf::lock_wait $string
209 512
210Wait until the given lock is available. See cf::lock_acquire. 513Wait until the given lock is available. See cf::lock_acquire.
211 514
212=item my $lock = cf::lock_acquire $string 515=item my $lock = cf::lock_acquire $string
213 516
214Wait until the given lock is available and then acquires it and returns 517Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 518a L<Guard> object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 519for example when the coroutine gets canceled), the lock is automatically
217returned. 520returned.
218 521
522Locks are *not* recursive, locking from the same coro twice results in a
523deadlocked coro.
524
219Lock names should begin with a unique identifier (for example, find_map 525Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 526uses map_find and cf::map::load uses map_load).
221 527
222=cut 528=item $locked = cf::lock_active $string
223 529
224our %LOCK; 530Return true if the lock is currently active, i.e. somebody has locked it.
531
532=cut
533
534our $LOCKS = new Coro::SemaphoreSet;
225 535
226sub lock_wait($) { 536sub lock_wait($) {
227 my ($key) = @_; 537 $LOCKS->wait ($_[0]);
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234} 538}
235 539
236sub lock_acquire($) { 540sub lock_acquire($) {
237 my ($key) = @_; 541 $LOCKS->guard ($_[0])
238
239 # wait, to be sure we are not locked
240 lock_wait $key;
241
242 $LOCK{$key} = [];
243
244 cf::guard {
245 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} };
247 }
248} 542}
543
544sub lock_active($) {
545 $LOCKS->count ($_[0]) < 1
546}
547
548sub freeze_mainloop {
549 tick_inhibit_inc;
550
551 &Guard::guard (\&tick_inhibit_dec);
552}
553
554=item cf::periodic $interval, $cb
555
556Like EV::periodic, but randomly selects a starting point so that the actions
557get spread over time.
558
559=cut
560
561sub periodic($$) {
562 my ($interval, $cb) = @_;
563
564 my $start = rand List::Util::min 180, $interval;
565
566 EV::periodic $start, $interval, 0, $cb
567}
568
569=item cf::get_slot $time[, $priority[, $name]]
570
571Allocate $time seconds of blocking CPU time at priority C<$priority>
572(default: 0): This call blocks and returns only when you have at least
573C<$time> seconds of cpu time till the next tick. The slot is only valid
574till the next cede.
575
576Background jobs should use a priority les than zero, interactive jobs
577should use 100 or more.
578
579The optional C<$name> can be used to identify the job to run. It might be
580used for statistical purposes and should identify the same time-class.
581
582Useful for short background jobs.
583
584=cut
585
586our @SLOT_QUEUE;
587our $SLOT_QUEUE;
588our $SLOT_DECAY = 0.9;
589
590$SLOT_QUEUE->cancel if $SLOT_QUEUE;
591$SLOT_QUEUE = Coro::async {
592 $Coro::current->desc ("timeslot manager");
593
594 my $signal = new Coro::Signal;
595 my $busy;
596
597 while () {
598 next_job:
599
600 my $avail = cf::till_tick;
601
602 for (0 .. $#SLOT_QUEUE) {
603 if ($SLOT_QUEUE[$_][0] <= $avail) {
604 $busy = 0;
605 my $job = splice @SLOT_QUEUE, $_, 1, ();
606 $job->[2]->send;
607 Coro::cede;
608 goto next_job;
609 } else {
610 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
611 }
612 }
613
614 if (@SLOT_QUEUE) {
615 # we do not use wait_for_tick() as it returns immediately when tick is inactive
616 $WAIT_FOR_TICK->wait;
617 } else {
618 $busy = 0;
619 Coro::schedule;
620 }
621 }
622};
623
624sub get_slot($;$$) {
625 return if tick_inhibit || $Coro::current == $Coro::main;
626
627 my ($time, $pri, $name) = @_;
628
629 $time = clamp $time, 0.01, $TICK * .6;
630
631 my $sig = new Coro::Signal;
632
633 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
634 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
635 $SLOT_QUEUE->ready;
636 $sig->wait;
637}
638
639=item cf::async { BLOCK }
640
641Currently the same as Coro::async_pool, meaning you cannot use
642C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
643thing you are allowed to do is call C<prio> on it.
644
645=cut
646
647BEGIN { *async = \&Coro::async_pool }
249 648
250=item cf::sync_job { BLOCK } 649=item cf::sync_job { BLOCK }
251 650
252The design of crossfire+ requires that the main coro ($Coro::main) is 651The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 652is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 653partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
654acceptable.
255 655
256If it must be done, put the blocking parts into C<sync_job>. This will run 656If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 657the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 658server will be frozen during this time, so the block should either finish
259fast or be very important. 659fast or be very important.
261=cut 661=cut
262 662
263sub sync_job(&) { 663sub sync_job(&) {
264 my ($job) = @_; 664 my ($job) = @_;
265 665
266 if ($Coro::current == $Coro::main) { 666 if (in_main) {
667 my $time = AE::time;
668
267 # this is the main coro, too bad, we have to block 669 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 670 # till the operation succeeds, freezing the server :/
269 671
270 # TODO: use suspend/resume instead 672 #LOG llevError, Carp::longmess "sync job";#d#
271 # (but this is cancel-safe) 673
272 local $FREEZE = 1; 674 my $freeze_guard = freeze_mainloop;
273 675
274 my $busy = 1; 676 my $busy = 1;
275 my @res; 677 my @res;
276 678
277 (Coro::async { 679 (async {
680 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 681 @res = eval { $job->() };
279 warn $@ if $@; 682 error $@ if $@;
280 undef $busy; 683 undef $busy;
281 })->prio (Coro::PRIO_MAX); 684 })->prio (Coro::PRIO_MAX);
282 685
283 while ($busy) { 686 while ($busy) {
687 if (Coro::nready) {
284 Coro::cede_notself; 688 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 689 } else {
690 EV::loop EV::LOOP_ONESHOT;
286 } 691 }
692 }
693
694 my $time = AE::time - $time;
695
696 $TICK_START += $time; # do not account sync jobs to server load
287 697
288 wantarray ? @res : $res[0] 698 wantarray ? @res : $res[0]
289 } else { 699 } else {
290 # we are in another coroutine, how wonderful, everything just works 700 # we are in another coroutine, how wonderful, everything just works
291 701
292 $job->() 702 $job->()
293 } 703 }
294} 704}
295 705
296=item $coro = cf::coro { BLOCK } 706=item $coro = cf::async_ext { BLOCK }
297 707
298Creates and returns a new coro. This coro is automcatially being canceled 708Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 709extension calling this is being unloaded.
300 710
301=cut 711=cut
302 712
303sub coro(&) { 713sub async_ext(&) {
304 my $cb = shift; 714 my $cb = shift;
305 715
306 my $coro; $coro = async { 716 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 717
313 $coro->on_destroy (sub { 718 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 719 delete $EXT_CORO{$coro+0};
315 }); 720 });
316 $EXT_CORO{$coro+0} = $coro; 721 $EXT_CORO{$coro+0} = $coro;
317 722
318 $coro 723 $coro
319} 724}
320 725
321sub write_runtime { 726=item fork_call { }, @args
322 my $runtime = cf::localdir . "/runtime";
323 727
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 728Executes the given code block with the given arguments in a seperate
325 or return; 729process, returning the results. Everything must be serialisable with
730Coro::Storable. May, of course, block. Note that the executed sub may
731never block itself or use any form of event handling.
326 732
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 733=cut
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330 734
331 aio_fsync $fh 735sub post_fork {
332 and return; 736 reset_signals;
737}
333 738
334 close $fh 739sub fork_call(&@) {
335 or return; 740 my ($cb, @args) = @_;
336 741
337 aio_rename "$runtime~", $runtime 742 # we seemingly have to make a local copy of the whole thing,
338 and return; 743 # otherwise perl prematurely frees the stuff :/
744 # TODO: investigate and fix (likely this will be rather laborious)
339 745
746 my @res = Coro::Util::fork_eval {
747 cf::post_fork;
748 &$cb
749 } @args;
750
751 wantarray ? @res : $res[-1]
752}
753
754sub objinfo {
340 1 755 (
756 "counter value" => cf::object::object_count,
757 "objects created" => cf::object::create_count,
758 "objects destroyed" => cf::object::destroy_count,
759 "freelist size" => cf::object::free_count,
760 "allocated objects" => cf::object::objects_size,
761 "active objects" => cf::object::actives_size,
762 )
763}
764
765=item $coin = coin_from_name $name
766
767=cut
768
769our %coin_alias = (
770 "silver" => "silvercoin",
771 "silvercoin" => "silvercoin",
772 "silvercoins" => "silvercoin",
773 "gold" => "goldcoin",
774 "goldcoin" => "goldcoin",
775 "goldcoins" => "goldcoin",
776 "platinum" => "platinacoin",
777 "platinumcoin" => "platinacoin",
778 "platinumcoins" => "platinacoin",
779 "platina" => "platinacoin",
780 "platinacoin" => "platinacoin",
781 "platinacoins" => "platinacoin",
782 "royalty" => "royalty",
783 "royalties" => "royalty",
784);
785
786sub coin_from_name($) {
787 $coin_alias{$_[0]}
788 ? cf::arch::find $coin_alias{$_[0]}
789 : undef
790}
791
792=item $value = cf::db_get $family => $key
793
794Returns a single value from the environment database.
795
796=item cf::db_put $family => $key => $value
797
798Stores the given C<$value> in the family. It can currently store binary
799data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
800
801=item $db = cf::db_table "name"
802
803Create and/or open a new database table. The string must not be "db" and must be unique
804within each server.
805
806=cut
807
808sub db_table($) {
809 cf::error "db_get called from main context"
810 if $Coro::current == $Coro::main;
811
812 my ($name) = @_;
813 my $db = BDB::db_create $DB_ENV;
814
815 eval {
816 $db->set_flags (BDB::CHKSUM);
817
818 utf8::encode $name;
819 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
820 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
821 cf::cleanup "db_open(db): $!" if $!;
822 };
823 cf::cleanup "db_open(db): $@" if $@;
824
825 $db
826}
827
828our $DB;
829
830sub db_init {
831 $DB ||= db_table "db";
832}
833
834sub db_get($$) {
835 my $key = "$_[0]/$_[1]";
836
837 cf::error "db_get called from main context"
838 if $Coro::current == $Coro::main;
839
840 BDB::db_get $DB, undef, $key, my $data;
841
842 $! ? ()
843 : $data
844}
845
846sub db_put($$$) {
847 BDB::dbreq_pri 4;
848 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
849}
850
851=item cf::cache $id => [$paths...], $processversion => $process
852
853Generic caching function that returns the value of the resource $id,
854caching and regenerating as required.
855
856This function can block.
857
858=cut
859
860sub cache {
861 my ($id, $src, $processversion, $process) = @_;
862
863 my $meta =
864 join "\x00",
865 $processversion,
866 map {
867 aio_stat $_
868 and Carp::croak "$_: $!";
869
870 ($_, (stat _)[7,9])
871 } @$src;
872
873 my $dbmeta = db_get cache => "$id/meta";
874 if ($dbmeta ne $meta) {
875 # changed, we may need to process
876
877 my @data;
878 my $md5;
879
880 for (0 .. $#$src) {
881 $data[$_] = load_file $src->[$_];
882 }
883
884 # if processing is expensive, check
885 # checksum first
886 if (1) {
887 $md5 =
888 join "\x00",
889 $processversion,
890 map {
891 cf::cede_to_tick;
892 ($src->[$_], Digest::MD5::md5_hex $data[$_])
893 } 0.. $#$src;
894
895
896 my $dbmd5 = db_get cache => "$id/md5";
897 if ($dbmd5 eq $md5) {
898 db_put cache => "$id/meta", $meta;
899
900 return db_get cache => "$id/data";
901 }
902 }
903
904 my $t1 = Time::HiRes::time;
905 my $data = $process->(\@data);
906 my $t2 = Time::HiRes::time;
907
908 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
909
910 db_put cache => "$id/data", $data;
911 db_put cache => "$id/md5" , $md5;
912 db_put cache => "$id/meta", $meta;
913
914 return $data;
915 }
916
917 db_get cache => "$id/data"
918}
919
920=item cf::datalog type => key => value, ...
921
922Log a datalog packet of the given type with the given key-value pairs.
923
924=cut
925
926sub datalog($@) {
927 my ($type, %kv) = @_;
928 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
341} 929}
342 930
343=back 931=back
344 932
345=cut 933=cut
346 934
347############################################################################# 935#############################################################################
348 936
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466
467#############################################################################
468
469=head2 ATTACHABLE OBJECTS 937=head2 ATTACHABLE OBJECTS
470 938
471Many objects in crossfire are so-called attachable objects. That means you can 939Many objects in deliantra are so-called attachable objects. That means you can
472attach callbacks/event handlers (a collection of which is called an "attachment") 940attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods. 941to it. All such attachable objects support the following methods.
474 942
475In the following description, CLASS can be any of C<global>, C<object> 943In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in 944C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+). 945Deliantra).
478 946
479=over 4 947=over 4
480 948
481=item $attachable->attach ($attachment, key => $value...) 949=item $attachable->attach ($attachment, key => $value...)
482 950
526=item cf::CLASS::attachment $name, ... 994=item cf::CLASS::attachment $name, ...
527 995
528Register an attachment by C<$name> through which attachable objects of the 996Register an attachment by C<$name> through which attachable objects of the
529given CLASS can refer to this attachment. 997given CLASS can refer to this attachment.
530 998
531Some classes such as crossfire maps and objects can specify attachments 999Some classes such as deliantra maps and objects can specify attachments
532that are attached at load/instantiate time, thus the need for a name. 1000that are attached at load/instantiate time, thus the need for a name.
533 1001
534These calls expect any number of the following handler/hook descriptions: 1002These calls expect any number of the following handler/hook descriptions:
535 1003
536=over 4 1004=over 4
596our @CB_TYPE = (); # registry for type (cf-object class) based events 1064our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 1065our @CB_MAP = ();
598 1066
599my %attachment; 1067my %attachment;
600 1068
1069sub cf::attachable::thawer_merge {
1070 # simply override everything except _meta
1071 local $_[0]{_meta};
1072 %{$_[0]} = %{$_[1]};
1073}
1074
601sub _attach_cb($$$$) { 1075sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 1076 my ($registry, $event, $prio, $cb) = @_;
603 1077
604 use sort 'stable'; 1078 use sort 'stable';
605 1079
639 $registry = $CB_TYPE[$object_type] ||= []; 1113 $registry = $CB_TYPE[$object_type] ||= [];
640 1114
641 } elsif ($type eq "subtype") { 1115 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type"; 1116 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg; 1117 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1118 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
645 1119
646 } elsif ($type eq "package") { 1120 } elsif ($type eq "package") {
647 my $pkg = shift @arg; 1121 my $pkg = shift @arg;
648 1122
649 while (my ($name, $id) = each %cb_id) { 1123 while (my ($name, $id) = each %cb_id) {
654 1128
655 } elsif (exists $cb_id{$type}) { 1129 } elsif (exists $cb_id{$type}) {
656 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1130 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
657 1131
658 } elsif (ref $type) { 1132 } elsif (ref $type) {
659 warn "attaching objects not supported, ignoring.\n"; 1133 error "attaching objects not supported, ignoring.\n";
660 1134
661 } else { 1135 } else {
662 shift @arg; 1136 shift @arg;
663 warn "attach argument '$type' not supported, ignoring.\n"; 1137 error "attach argument '$type' not supported, ignoring.\n";
664 } 1138 }
665 } 1139 }
666} 1140}
667 1141
668sub _object_attach { 1142sub _object_attach {
678 _attach $registry, $klass, @attach; 1152 _attach $registry, $klass, @attach;
679 } 1153 }
680 1154
681 $obj->{$name} = \%arg; 1155 $obj->{$name} = \%arg;
682 } else { 1156 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n"; 1157 info "object uses attachment '$name' which is not available, postponing.\n";
684 } 1158 }
685 1159
686 $obj->{_attachment}{$name} = undef; 1160 $obj->{_attachment}{$name} = undef;
687} 1161}
688 1162
690 if (ref $_[0]) { 1164 if (ref $_[0]) {
691 _object_attach @_; 1165 _object_attach @_;
692 } else { 1166 } else {
693 _attach shift->_attach_registry, @_; 1167 _attach shift->_attach_registry, @_;
694 } 1168 }
1169 _recalc_want;
695}; 1170};
696 1171
697# all those should be optimised 1172# all those should be optimised
698sub cf::attachable::detach { 1173sub cf::attachable::detach {
699 my ($obj, $name) = @_; 1174 my ($obj, $name) = @_;
702 delete $obj->{_attachment}{$name}; 1177 delete $obj->{_attachment}{$name};
703 reattach ($obj); 1178 reattach ($obj);
704 } else { 1179 } else {
705 Carp::croak "cannot, currently, detach class attachments"; 1180 Carp::croak "cannot, currently, detach class attachments";
706 } 1181 }
1182 _recalc_want;
707}; 1183};
708 1184
709sub cf::attachable::attached { 1185sub cf::attachable::attached {
710 my ($obj, $name) = @_; 1186 my ($obj, $name) = @_;
711 1187
726 "; 1202 ";
727 die if $@; 1203 die if $@;
728} 1204}
729 1205
730our $override; 1206our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1207our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732 1208
733sub override { 1209sub override {
734 $override = 1; 1210 $override = 1;
735 @invoke_results = (); 1211 @INVOKE_RESULTS = (@_);
736} 1212}
737 1213
738sub do_invoke { 1214sub do_invoke {
739 my $event = shift; 1215 my $event = shift;
740 my $callbacks = shift; 1216 my $callbacks = shift;
741 1217
742 @invoke_results = (); 1218 @INVOKE_RESULTS = ();
743 1219
744 local $override; 1220 local $override;
745 1221
746 for (@$callbacks) { 1222 for (@$callbacks) {
747 eval { &{$_->[1]} }; 1223 eval { &{$_->[1]} };
748 1224
749 if ($@) { 1225 if ($@) {
750 warn "$@";
751 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1226 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
752 override; 1227 override;
753 } 1228 }
754 1229
755 return 1 if $override; 1230 return 1 if $override;
756 } 1231 }
757 1232
758 0 1233 0
759} 1234}
760 1235
761=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1236=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
762 1237
763=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1238=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
764 1239
765Generate an object-specific event with the given arguments. 1240Generate an object-specific event with the given arguments.
766 1241
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1242This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override 1243removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly). 1244results (if you must, access C<@cf::INVOKE_RESULTS> directly).
770 1245
771=back 1246=back
772 1247
773=cut 1248=cut
774 1249
775############################################################################# 1250#############################################################################
776# object support 1251# object support
1252
1253sub _object_equal($$);
1254sub _object_equal($$) {
1255 my ($a, $b) = @_;
1256
1257 return 0 unless (ref $a) eq (ref $b);
1258
1259 if ("HASH" eq ref $a) {
1260 my @ka = keys %$a;
1261 my @kb = keys %$b;
1262
1263 return 0 if @ka != @kb;
1264
1265 for (0 .. $#ka) {
1266 return 0 unless $ka[$_] eq $kb[$_];
1267 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1268 }
1269
1270 } elsif ("ARRAY" eq ref $a) {
1271
1272 return 0 if @$a != @$b;
1273
1274 for (0 .. $#$a) {
1275 return 0 unless _object_equal $a->[$_], $b->[$_];
1276 }
1277
1278 } elsif ($a ne $b) {
1279 return 0;
1280 }
1281
1282 1
1283}
1284
1285our $SLOW_MERGES;#d#
1286sub _can_merge {
1287 my ($ob1, $ob2) = @_;
1288
1289 ++$SLOW_MERGES;#d#
1290
1291 # we do the slow way here
1292 return _object_equal $ob1, $ob2
1293}
777 1294
778sub reattach { 1295sub reattach {
779 # basically do the same as instantiate, without calling instantiate 1296 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 1297 my ($obj) = @_;
1298
1299 # no longer needed after getting rid of delete_package?
1300 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 1301
782 my $registry = $obj->registry; 1302 my $registry = $obj->registry;
783 1303
784 @$registry = (); 1304 @$registry = ();
785 1305
790 for (@$attach) { 1310 for (@$attach) {
791 my ($klass, @attach) = @$_; 1311 my ($klass, @attach) = @$_;
792 _attach $registry, $klass, @attach; 1312 _attach $registry, $klass, @attach;
793 } 1313 }
794 } else { 1314 } else {
795 warn "object uses attachment '$name' that is not available, postponing.\n"; 1315 info "object uses attachment '$name' that is not available, postponing.\n";
796 } 1316 }
797 } 1317 }
798} 1318}
799 1319
800cf::attachable->attach ( 1320cf::attachable->attach (
801 prio => -1000000, 1321 prio => -1000000,
802 on_instantiate => sub { 1322 on_instantiate => sub {
803 my ($obj, $data) = @_; 1323 my ($obj, $data) = @_;
804 1324
805 $data = from_json $data; 1325 $data = decode_json $data;
806 1326
807 for (@$data) { 1327 for (@$data) {
808 my ($name, $args) = @$_; 1328 my ($name, $args) = @$_;
809 1329
810 $obj->attach ($name, %{$args || {} }); 1330 $obj->attach ($name, %{$args || {} });
826sub object_freezer_save { 1346sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_; 1347 my ($filename, $rdata, $objs) = @_;
828 1348
829 sync_job { 1349 sync_job {
830 if (length $$rdata) { 1350 if (length $$rdata) {
1351 utf8::decode (my $decname = $filename);
831 warn sprintf "saving %s (%d,%d)\n", 1352 trace sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs; 1353 $decname, length $$rdata, scalar @$objs
1354 if $VERBOSE_IO;
833 1355
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1356 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 1357 aio_chmod $fh, SAVE_MODE;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1358 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1359 if ($cf::USE_FSYNC) {
1360 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
837 aio_fsync $fh; 1361 aio_fsync $fh;
1362 }
838 close $fh; 1363 aio_close $fh;
839 1364
840 if (@$objs) { 1365 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1366 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 1367 aio_chmod $fh, SAVE_MODE;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1368 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 1369 aio_write $fh, 0, (length $data), $data, 0;
1370 if ($cf::USE_FSYNC) {
1371 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
845 aio_fsync $fh; 1372 aio_fsync $fh;
1373 }
846 close $fh; 1374 aio_close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 1375 aio_rename "$filename.pst~", "$filename.pst";
848 } 1376 }
849 } else { 1377 } else {
850 aio_unlink "$filename.pst"; 1378 aio_unlink "$filename.pst";
851 } 1379 }
852 1380
853 aio_rename "$filename~", $filename; 1381 aio_rename "$filename~", $filename;
1382
1383 $filename =~ s%/[^/]+$%%;
1384 aio_pathsync $filename if $cf::USE_FSYNC;
854 } else { 1385 } else {
855 warn "FATAL: $filename~: $!\n"; 1386 error "unable to save objects: $filename~: $!\n";
856 } 1387 }
857 } else { 1388 } else {
858 aio_unlink $filename; 1389 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 1390 aio_unlink "$filename.pst";
860 } 1391 }
861 } 1392 };
862} 1393}
863 1394
864sub object_freezer_as_string { 1395sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 1396 my ($rdata, $objs) = @_;
866 1397
878 or return; 1409 or return;
879 1410
880 unless (aio_stat "$filename.pst") { 1411 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0 1412 (aio_load "$filename.pst", $av) >= 0
882 or return; 1413 or return;
1414
883 $av = eval { (Storable::thaw $av)->{objs} }; 1415 my $st = eval { Coro::Storable::thaw $av };
1416 $av = $st->{objs};
884 } 1417 }
885 1418
1419 utf8::decode (my $decname = $filename);
886 warn sprintf "loading %s (%d)\n", 1420 trace sprintf "loading %s (%d,%d)\n",
887 $filename, length $data, scalar @{$av || []};#d# 1421 $decname, length $data, scalar @{$av || []}
1422 if $VERBOSE_IO;
1423
888 return ($data, $av); 1424 ($data, $av)
889} 1425}
1426
1427=head2 COMMAND CALLBACKS
1428
1429=over 4
1430
1431=cut
890 1432
891############################################################################# 1433#############################################################################
892# command handling &c 1434# command handling &c
893 1435
894=item cf::register_command $name => \&callback($ob,$args); 1436=item cf::register_command $name => \&callback($ob,$args);
907 push @{ $COMMAND{$name} }, [$caller, $cb]; 1449 push @{ $COMMAND{$name} }, [$caller, $cb];
908} 1450}
909 1451
910=item cf::register_extcmd $name => \&callback($pl,$packet); 1452=item cf::register_extcmd $name => \&callback($pl,$packet);
911 1453
912Register a callbackf ro execution when the client sends an extcmd packet. 1454Register a callback for execution when the client sends an (synchronous)
1455extcmd packet. Ext commands will be processed in the order they are
1456received by the server, like other user commands. The first argument is
1457the logged-in player. Ext commands can only be processed after a player
1458has logged in successfully.
913 1459
914If the callback returns something, it is sent back as if reply was being 1460If the callback returns something, it is sent back as if reply was being
915called. 1461called.
916 1462
1463=item cf::register_exticmd $name => \&callback($ns,$packet);
1464
1465Register a callback for execution when the client sends an (asynchronous)
1466exticmd packet. Exti commands are processed by the server as soon as they
1467are received, i.e. out of order w.r.t. other commands. The first argument
1468is a client socket. Exti commands can be received anytime, even before
1469log-in.
1470
1471If the callback returns something, it is sent back as if reply was being
1472called.
1473
917=cut 1474=cut
918 1475
919sub register_extcmd { 1476sub register_extcmd {
920 my ($name, $cb) = @_; 1477 my ($name, $cb) = @_;
921 1478
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 1479 $EXTCMD{$name} = $cb;
926} 1480}
1481
1482sub register_exticmd {
1483 my ($name, $cb) = @_;
1484
1485 $EXTICMD{$name} = $cb;
1486}
1487
1488use File::Glob ();
927 1489
928cf::player->attach ( 1490cf::player->attach (
929 on_command => sub { 1491 on_unknown_command => sub {
930 my ($pl, $name, $params) = @_; 1492 my ($pl, $name, $params) = @_;
931 1493
932 my $cb = $COMMAND{$name} 1494 my $cb = $COMMAND{$name}
933 or return; 1495 or return;
934 1496
939 cf::override; 1501 cf::override;
940 }, 1502 },
941 on_extcmd => sub { 1503 on_extcmd => sub {
942 my ($pl, $buf) = @_; 1504 my ($pl, $buf) = @_;
943 1505
944 my $msg = eval { from_json $buf }; 1506 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
945 1507
946 if (ref $msg) { 1508 if (ref $msg) {
1509 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
1510
1511 my @reply;
1512
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1513 if (my $cb = $EXTCMD{$type}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 1514 @reply = $cb->($pl, @payload);
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 } 1515 }
1516
1517 $pl->ext_reply ($reply, @reply)
1518 if $reply;
1519
952 } else { 1520 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1521 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 } 1522 }
955 1523
956 cf::override; 1524 cf::override;
957 }, 1525 },
958); 1526);
959 1527
960sub register { 1528# "readahead" all extensions
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 1529sub cache_extensions {
967 my ($path) = @_; 1530 my $grp = IO::AIO::aio_group;
968 1531
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1532 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
970 my $base = $1; 1533 for (grep /\.ext$/, @{$_[0]}) {
971 my $pkg = $1; 1534 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
972 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg";
974
975 warn "loading '$path' into '$pkg'\n";
976
977 open my $fh, "<:utf8", $path
978 or die "$path: $!";
979
980 my $source =
981 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> })
984 . "\n};\n1";
985
986 eval $source
987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
989
990 push @exts, $pkg;
991 $ext_pkg{$base} = $pkg;
992
993# no strict 'refs';
994# @{"$pkg\::ISA"} = ext::;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# }
1009
1010 # remove commands
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 } 1535 }
1019 } 1536 };
1020 1537
1021 # remove extcmds 1538 $grp
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) { 1539}
1023 delete $EXTCMD{$name};
1024 }
1025 1540
1026 if (my $cb = $pkg->can ("unload")) { 1541sub _ext_cfg_reg($$$$) {
1027 eval { 1542 my ($rvar, $varname, $cfgname, $default) = @_;
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032 1543
1033 Symbol::delete_package $pkg; 1544 $cfgname = lc $varname
1545 unless length $cfgname;
1546
1547 $EXT_CFG{$cfgname} = [$rvar, $default];
1548
1549 $$rvar = exists $CFG{$cfgname} ? $CFG{$cfgname} : $default;
1034} 1550}
1035 1551
1036sub load_extensions { 1552sub load_extensions {
1553 info "loading extensions...";
1554
1555 %EXT_CFG = ();
1556
1557 cf::sync_job {
1558 my %todo;
1559
1037 for my $ext (<$LIBDIR/*.ext>) { 1560 for my $path (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 1561 next unless -r $path;
1039 eval { 1562
1040 load_extension $ext; 1563 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1564 my $base = $1;
1565 my $pkg = $1;
1566 $pkg =~ s/[^[:word:]]/_/g;
1567 $pkg = "ext::$pkg";
1568
1569 open my $fh, "<:utf8", $path
1570 or die "$path: $!";
1571
1572 my $source = do { local $/; <$fh> };
1573
1574 my %ext = (
1575 path => $path,
1576 base => $base,
1577 pkg => $pkg,
1578 );
1579
1580 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1581 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1582
1583 $ext{source} =
1584 "package $pkg; use common::sense;\n"
1585 . "#line 1 \"$path\"\n{\n"
1586 . $source
1587 . "\n};\n1";
1588
1589 $todo{$base} = \%ext;
1590 }
1591
1592 my $pass = 0;
1593 my %done;
1594 while (%todo) {
1595 my $progress;
1596
1597 ++$pass;
1598
1599 ext:
1600 while (my ($k, $v) = each %todo) {
1601 for (split /,\s*/, $v->{meta}{depends}) {
1602 next ext
1603 unless exists $done{$_};
1604 }
1605
1606 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1607
1608 my $source = $v->{source};
1609
1610 # support "CONF varname :confname = default" pseudo-statements
1611 $source =~ s{
1612 ^ CONF \s+ ([^\s:=]+) \s* (?:: \s* ([^\s:=]+) \s* )? = ([^\n#]+)
1613 }{
1614 "our \$$1; BEGIN { cf::_ext_cfg_reg \\\$$1, q\x00$1\x00, q\x00$2\x00, $3 }";
1615 }gmxe;
1616
1617 my $active = eval $source;
1618
1619 if (length $@) {
1620 error "$v->{path}: $@\n";
1621
1622 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1623 if exists $v->{meta}{mandatory};
1624
1625 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1626 delete $todo{$k};
1627 } else {
1628 $done{$k} = delete $todo{$k};
1629 push @EXTS, $v->{pkg};
1630 $progress = 1;
1631
1632 info "$v->{base}: extension inactive.\n"
1633 unless $active;
1634 }
1041 1 1635 }
1042 } or warn "$ext not loaded: $@"; 1636
1637 unless ($progress) {
1638 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1639
1640 while (my ($k, $v) = each %todo) {
1641 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1642 if exists $v->{meta}{mandatory};
1643 }
1644
1645 last;
1646 }
1647 }
1043 } 1648 };
1044} 1649}
1045 1650
1046############################################################################# 1651#############################################################################
1047# load/save/clean perl data associated with a map
1048 1652
1049*cf::mapsupport::on_clean = sub { 1653=back
1654
1655=head2 CORE EXTENSIONS
1656
1657Functions and methods that extend core deliantra objects.
1658
1659=cut
1660
1661package cf::player;
1662
1663use Coro::AIO;
1664
1665=head3 cf::player
1666
1667=over 4
1668
1669=item cf::player::num_playing
1670
1671Returns the official number of playing players, as per the Crossfire metaserver rules.
1672
1673=cut
1674
1675sub num_playing {
1676 scalar grep
1677 $_->ob->map
1678 && !$_->hidden
1679 && !$_->ob->flag (cf::FLAG_WIZ),
1680 cf::player::list
1681}
1682
1683=item cf::player::find $login
1684
1685Returns the given player object, loading it if necessary (might block).
1686
1687=cut
1688
1689sub playerdir($) {
1690 "$PLAYERDIR/"
1691 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1692}
1693
1694sub path($) {
1695 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1696
1697 (playerdir $login) . "/playerdata"
1698}
1699
1700sub find_active($) {
1701 $cf::PLAYER{$_[0]}
1702 and $cf::PLAYER{$_[0]}->active
1703 and $cf::PLAYER{$_[0]}
1704}
1705
1706sub exists($) {
1050 my ($map) = @_; 1707 my ($login) = @_;
1051 1708
1052 my $path = $map->tmpname; 1709 $cf::PLAYER{$login}
1053 defined $path or return; 1710 or !aio_stat path $login
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065} 1711}
1066 1712
1067# TODO: compatibility cruft, remove when no longer needed 1713sub find($) {
1714 return $cf::PLAYER{$_[0]} || do {
1715 my $login = $_[0];
1716
1717 my $guard = cf::lock_acquire "user_find:$login";
1718
1719 $cf::PLAYER{$_[0]} || do {
1720 # rename old playerfiles to new ones
1721 #TODO: remove when no longer required
1722 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1723 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1724 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1725 aio_unlink +(playerdir $login) . "/$login.pl";
1726
1727 my $f = new_from_file cf::object::thawer path $login
1728 or return;
1729
1730 my $pl = cf::player::load_pl $f
1731 or return;
1732
1733 local $cf::PLAYER_LOADING{$login} = $pl;
1734 $f->resolve_delayed_derefs;
1735 $cf::PLAYER{$login} = $pl
1736 }
1737 }
1738}
1739
1068cf::player->attach ( 1740cf::player->attach (
1069 on_load => sub { 1741 on_load => sub {
1070 my ($pl, $path) = @_; 1742 my ($pl, $path) = @_;
1071 1743
1072 for my $o (all_objects $pl->ob) { 1744 # restore slots saved in save, below
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1745 my $slots = delete $pl->{_slots};
1074 $o->set_ob_key_value ("_perl_data");
1075 1746
1076 %$o = %{ Storable::thaw pack "H*", $value }; 1747 $pl->ob->current_weapon ($slots->[0]);
1077 } 1748 $pl->combat_ob ($slots->[1]);
1078 } 1749 $pl->ranged_ob ($slots->[2]);
1079 }, 1750 },
1080); 1751);
1081 1752
1082############################################################################# 1753sub save($) {
1754 my ($pl) = @_;
1083 1755
1084=head2 CORE EXTENSIONS 1756 return if $pl->{deny_save};
1085 1757
1086Functions and methods that extend core crossfire objects. 1758 my $path = path $pl;
1759 my $guard = cf::lock_acquire "user_save:$path";
1087 1760
1088=head3 cf::player 1761 return if $pl->{deny_save};
1762
1763 aio_mkdir playerdir $pl, 0770;
1764 $pl->{last_save} = $cf::RUNTIME;
1765
1766 cf::get_slot 0.01;
1767
1768 # save slots, to be restored later
1769 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1770
1771 $pl->save_pl ($path);
1772 cf::cede_to_tick;
1773}
1774
1775sub new($) {
1776 my ($login) = @_;
1777
1778 my $self = create;
1779
1780 $self->ob->name ($login);
1781 $self->{deny_save} = 1;
1782
1783 $cf::PLAYER{$login} = $self;
1784
1785 $self
1786}
1787
1788=item $player->send_msg ($channel, $msg, $color, [extra...])
1789
1790=cut
1791
1792sub send_msg {
1793 my $ns = shift->ns
1794 or return;
1795 $ns->send_msg (@_);
1796}
1797
1798=item $pl->quit_character
1799
1800Nukes the player without looking back. If logged in, the connection will
1801be destroyed. May block for a long time.
1802
1803=cut
1804
1805sub quit_character {
1806 my ($pl) = @_;
1807
1808 my $name = $pl->ob->name;
1809
1810 $pl->{deny_save} = 1;
1811 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1812
1813 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1814 $pl->deactivate;
1815
1816 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1817 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1818 ext::highscore::check ($pl->ob);
1819
1820 $pl->ns->destroy if $pl->ns;
1821
1822 my $path = playerdir $pl;
1823 my $temp = "$path~$cf::RUNTIME~deleting~";
1824 aio_rename $path, $temp;
1825 delete $cf::PLAYER{$pl->ob->name};
1826 $pl->destroy;
1827
1828 my $prefix = qr<^~\Q$name\E/>;
1829
1830 # nuke player maps
1831 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1832
1833 IO::AIO::aio_rmtree $temp;
1834}
1835
1836=item $pl->kick
1837
1838Kicks a player out of the game. This destroys the connection.
1839
1840=cut
1841
1842sub kick {
1843 my ($pl, $kicker) = @_;
1844
1845 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1846 $pl->killer ("kicked");
1847 $pl->ns->destroy;
1848}
1849
1850=item cf::player::list_logins
1851
1852Returns am arrayref of all valid playernames in the system, can take a
1853while and may block, so not sync_job-capable, ever.
1854
1855=cut
1856
1857sub list_logins {
1858 my $dirs = aio_readdir $PLAYERDIR
1859 or return [];
1860
1861 my @logins;
1862
1863 for my $login (@$dirs) {
1864 my $path = path $login;
1865
1866 # a .pst is a dead give-away for a valid player
1867 # if no pst file found, open and chekc for blocked users
1868 if (aio_stat "$path.pst") {
1869 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1870 aio_read $fh, 0, 512, my $buf, 0 or next;
1871 $buf !~ /^password -------------$/m or next; # official not-valid tag
1872 }
1873
1874 utf8::decode $login;
1875 push @logins, $login;
1876 }
1877
1878 \@logins
1879}
1880
1881=item $player->maps
1882
1883=item cf::player::maps $login
1884
1885Returns an arrayref of map paths that are private for this
1886player. May block.
1887
1888=cut
1889
1890sub maps($) {
1891 my ($pl) = @_;
1892
1893 $pl = ref $pl ? $pl->ob->name : $pl;
1894
1895 my $files = aio_readdir playerdir $pl
1896 or return;
1897
1898 my @paths;
1899
1900 for (@$files) {
1901 utf8::decode $_;
1902 next if /\.(?:pl|pst)$/;
1903 next unless /^$PATH_SEP/o;
1904
1905 push @paths, cf::map::normalise "~$pl/$_";
1906 }
1907
1908 \@paths
1909}
1910
1911=item $protocol_xml = $player->expand_cfpod ($cfpod)
1912
1913Expand deliantra pod fragments into protocol xml.
1914
1915=item $player->ext_reply ($msgid, @msg)
1916
1917Sends an ext reply to the player.
1918
1919=cut
1920
1921sub ext_reply($$@) {
1922 my ($self, $id, @msg) = @_;
1923
1924 $self->ns->ext_reply ($id, @msg)
1925}
1926
1927=item $player->ext_msg ($type, @msg)
1928
1929Sends an ext event to the client.
1930
1931=cut
1932
1933sub ext_msg($$@) {
1934 my ($self, $type, @msg) = @_;
1935
1936 $self->ns->ext_msg ($type, @msg);
1937}
1938
1939=head3 cf::region
1089 1940
1090=over 4 1941=over 4
1091 1942
1092=item cf::player::exists $login
1093
1094Returns true when the given account exists.
1095
1096=cut 1943=cut
1097 1944
1098sub cf::player::exists($) { 1945package cf::region;
1099 cf::player::find $_[0]
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1101}
1102 1946
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1947=item cf::region::find_by_path $path
1104 1948
1105Sends an ext reply to the player. 1949Tries to decuce the likely region for a map knowing only its path.
1106 1950
1107=cut 1951=cut
1108 1952
1109sub cf::player::ext_reply($$$%) { 1953sub find_by_path($) {
1110 my ($self, $id, %msg) = @_; 1954 my ($path) = @_;
1111 1955
1112 $msg{msgid} = $id; 1956 $path =~ s/^~[^\/]*//; # skip ~login
1113 1957
1114 $self->send ("ext " . to_json \%msg); 1958 my ($match, $specificity);
1959
1960 for my $region (list) {
1961 if ($region->{match} && $path =~ $region->{match}) {
1962 ($match, $specificity) = ($region, $region->specificity)
1963 if $region->specificity > $specificity;
1964 }
1965 }
1966
1967 $match
1115} 1968}
1116 1969
1117=back 1970=back
1118
1119 1971
1120=head3 cf::map 1972=head3 cf::map
1121 1973
1122=over 4 1974=over 4
1123 1975
1126package cf::map; 1978package cf::map;
1127 1979
1128use Fcntl; 1980use Fcntl;
1129use Coro::AIO; 1981use Coro::AIO;
1130 1982
1983use overload
1984 '""' => \&as_string,
1985 fallback => 1;
1986
1131our $MAX_RESET = 7200; 1987our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1988our $DEFAULT_RESET = 3000;
1133 1989
1134sub generate_random_map { 1990sub generate_random_map {
1991 my ($self, $rmp) = @_;
1992
1993 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1994
1995 $self->_create_random_map ($rmp);
1996}
1997
1998=item cf::map->register ($regex, $prio)
1999
2000Register a handler for the map path matching the given regex at the
2001givne priority (higher is better, built-in handlers have priority 0, the
2002default).
2003
2004=cut
2005
2006sub register {
2007 my (undef, $regex, $prio) = @_;
2008 my $pkg = caller;
2009
2010 push @{"$pkg\::ISA"}, __PACKAGE__;
2011
2012 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
2013}
2014
2015# also paths starting with '/'
2016$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
2017
2018sub thawer_merge {
2019 my ($self, $merge) = @_;
2020
2021 # we have to keep some variables in memory intact
2022 local $self->{path};
2023 local $self->{load_path};
2024
2025 $self->SUPER::thawer_merge ($merge);
2026}
2027
2028sub normalise {
1135 my ($path, $rmp) = @_; 2029 my ($path, $base) = @_;
1136 2030
1137 # mit "rum" bekleckern, nicht 2031 $path = "$path"; # make sure it's a string
1138 cf::map::_create_random_map 2032
2033 $path =~ s/\.map$//;
2034
2035 # map plan:
2036 #
2037 # /! non-realised random map exit (special hack!)
2038 # {... are special paths that are not being touched
2039 # ?xxx/... are special absolute paths
2040 # ?random/... random maps
2041 # /... normal maps
2042 # ~user/... per-player map of a specific user
2043
2044 $path =~ s/$PATH_SEP/\//go;
2045
2046 # treat it as relative path if it starts with
2047 # something that looks reasonable
2048 if ($path =~ m{^(?:\./|\.\./|\w)}) {
2049 $base or Carp::carp "normalise called with relative path and no base: '$path'";
2050
2051 $base =~ s{[^/]+/?$}{};
2052 $path = "$base/$path";
2053 }
2054
2055 for ($path) {
2056 redo if s{/\.?/}{/};
2057 redo if s{/[^/]+/\.\./}{/};
2058 }
2059
1139 $path, 2060 $path
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region})
1151} 2061}
1152 2062
1153# and all this just because we cannot iterate over 2063sub new_from_path {
1154# all maps in C++... 2064 my (undef, $path, $base) = @_;
1155sub change_all_map_light { 2065
2066 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2067
2068 $path = normalise $path, $base;
2069
2070 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2071 if ($path =~ $EXT_MAP{$pkg}[1]) {
2072 my $self = bless cf::map::new, $pkg;
2073 $self->{path} = $path; $self->path ($path);
2074 $self->init; # pass $1 etc.
2075 return $self;
2076 }
2077 }
2078
2079 Carp::cluck "unable to resolve path '$path' (base '$base')";
2080 ()
2081}
2082
2083# may re-bless or do other evil things
2084sub init {
1156 my ($change) = @_; 2085 my ($self) = @_;
1157 2086
1158 $_->change_map_light ($change) 2087 $self
1159 for grep $_->outdoor, values %cf::MAP;
1160} 2088}
1161 2089
2090sub as_string {
2091 my ($self) = @_;
2092
2093 "$self->{path}"
2094}
2095
2096# the displayed name, this is a one way mapping
2097sub visible_name {
2098 &as_string
2099}
2100
2101# the original (read-only) location
2102sub load_path {
2103 my ($self) = @_;
2104
2105 "$MAPDIR/$self->{path}.map"
2106}
2107
2108# the temporary/swap location
2109sub save_path {
2110 my ($self) = @_;
2111
2112 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2113 "$TMPDIR/$path.map"
2114}
2115
2116# the unique path, undef == no special unique path
2117sub uniq_path {
2118 my ($self) = @_;
2119
2120 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2121 "$UNIQUEDIR/$path"
2122}
2123
2124sub decay_objects {
2125 my ($self) = @_;
2126
2127 return if $self->{deny_reset};
2128
2129 $self->do_decay_objects;
2130}
2131
2132sub unlink_save {
2133 my ($self) = @_;
2134
2135 utf8::encode (my $save = $self->save_path);
2136 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2137 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2138}
2139
1162sub try_load_header($) { 2140sub load_header_from($) {
1163 my ($path) = @_; 2141 my ($self, $path) = @_;
1164 2142
1165 utf8::encode $path; 2143 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 2144 my $f = new_from_file cf::object::thawer $path
1167 or return; 2145 or return;
1168 2146
1169 my $map = cf::map::new 2147 $self->_load_header ($f)
1170 or return; 2148 or return;
1171 2149
1172 $map->load_header ($path) 2150 local $MAP_LOADING{$self->{path}} = $self;
2151 $f->resolve_delayed_derefs;
2152
2153 $self->{load_path} = $path;
2154
2155 1
2156}
2157
2158# used to laod the header of an original map
2159sub load_header_orig {
2160 my ($self) = @_;
2161
2162 $self->load_header_from ($self->load_path)
2163}
2164
2165# used to laod the header of an instantiated map
2166sub load_header_temp {
2167 my ($self) = @_;
2168
2169 $self->load_header_from ($self->save_path)
2170}
2171
2172# called after loading the header from an instantiated map
2173sub prepare_temp {
2174 my ($self) = @_;
2175
2176 $self->last_access ((delete $self->{last_access})
2177 || $cf::RUNTIME); #d#
2178 # safety
2179 $self->{instantiate_time} = $cf::RUNTIME
2180 if $self->{instantiate_time} > $cf::RUNTIME;
2181}
2182
2183# called after loading the header from an original map
2184sub prepare_orig {
2185 my ($self) = @_;
2186
2187 $self->{load_original} = 1;
2188 $self->{instantiate_time} = $cf::RUNTIME;
2189 $self->last_access ($cf::RUNTIME);
2190 $self->instantiate;
2191}
2192
2193sub load_header {
2194 my ($self) = @_;
2195
2196 if ($self->load_header_temp) {
2197 $self->prepare_temp;
2198 } else {
2199 $self->load_header_orig
1173 or return; 2200 or return;
2201 $self->prepare_orig;
2202 }
1174 2203
1175 $map->{load_path} = $path; 2204 $self->{deny_reset} = 1
2205 if $self->no_reset;
1176 2206
1177 $map 2207 $self->default_region (cf::region::find_by_path $self->{path})
1178} 2208 unless $self->default_region;
1179 2209
2210 1
2211}
2212
2213sub find;
1180sub find_map { 2214sub find {
1181 my ($path, $origin) = @_; 2215 my ($path, $origin) = @_;
1182 2216
1183 #warn "find_map<$path,$origin>\n";#d# 2217 cf::cede_to_tick;
1184 2218
1185 $path = new cf::path $path, $origin && $origin->path; 2219 $path = normalise $path, $origin;
1186 my $key = $path->as_string;
1187 2220
1188 cf::lock_wait "map_find:$key"; 2221 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1189
1190 $cf::MAP{$key} || do {
1191 my $guard = cf::lock_acquire "map_find:$key"; 2222 my $guard2 = cf::lock_acquire "map_find:$path";
1192 2223
1193 # do it the slow way 2224 $cf::MAP{$path} || do {
1194 my $map = try_load_header $path->save_path; 2225 my $map = new_from_path cf::map $path
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 2226 or return;
1208 2227
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 2228 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 2229
1222 if ($map->should_reset) { 2230 $map->load_header
2231 or return;
2232
2233 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2234 # doing this can freeze the server in a sync job, obviously
2235 #$cf::WAIT_FOR_TICK->wait;
2236 undef $guard2;
2237 undef $guard1;
1223 $map->reset; 2238 $map->reset;
1224 undef $guard; 2239 return find $path;
1225 $map = cf::map::find_map ($path)
1226 or return;
1227 } 2240 }
1228 2241
1229 $cf::MAP{$key} = $map 2242 $cf::MAP{$path} = $map
1230 } 2243 }
1231} 2244}
2245
2246sub pre_load { }
2247#sub post_load { } # XS
1232 2248
1233sub load { 2249sub load {
1234 my ($self) = @_; 2250 my ($self) = @_;
1235 2251
2252 local $self->{deny_reset} = 1; # loading can take a long time
2253
1236 my $path = $self->{path}; 2254 my $path = $self->{path};
2255
2256 {
1237 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2257 my $guard = cf::lock_acquire "map_data:$path";
1238 2258
1239 return if $self->in_memory != cf::MAP_SWAPPED; 2259 return unless $self->valid;
2260 return unless $self->state == cf::MAP_SWAPPED;
1240 2261
1241 $self->in_memory (cf::MAP_LOADING);
1242
1243 $self->alloc; 2262 $self->alloc;
1244 $self->load_objects ($self->{load_path}, 1) 2263
2264 $self->pre_load;
2265 cf::cede_to_tick;
2266
2267 if (exists $self->{load_path}) {
2268 my $f = new_from_file cf::object::thawer $self->{load_path};
2269 $f->skip_block;
2270 $self->_load_objects ($f)
1245 or return; 2271 or return;
1246 2272
1247 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2273 $self->post_load_original
1248 if delete $self->{load_original}; 2274 if delete $self->{load_original};
1249 2275
1250 if (my $uniq = $path->uniq_path) { 2276 if (my $uniq = $self->uniq_path) {
1251 utf8::encode $uniq; 2277 utf8::encode $uniq;
1252 if (aio_open $uniq, O_RDONLY, 0) { 2278 unless (aio_stat $uniq) {
2279 if (my $f = new_from_file cf::object::thawer $uniq) {
1253 $self->clear_unique_items; 2280 $self->clear_unique_items;
1254 $self->load_objects ($uniq, 0); 2281 $self->_load_objects ($f);
2282 $f->resolve_delayed_derefs;
2283 }
2284 }
1255 } 2285 }
1256 }
1257 2286
2287 $f->resolve_delayed_derefs;
2288 } else {
2289 $self->post_load_original
2290 if delete $self->{load_original};
2291 }
2292
2293 $self->state (cf::MAP_INACTIVE);
2294
2295 cf::cede_to_tick;
1258 # now do the right thing for maps 2296 # now do the right thing for maps
1259 $self->link_multipart_objects; 2297 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 2298 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 2299 unless $self->difficulty;
1271 $self->activate; 2300 cf::cede_to_tick;
2301
2302 unless ($self->{deny_activate}) {
2303 $self->decay_objects;
2304 $self->fix_auto_apply;
2305 $self->update_buttons;
2306 cf::cede_to_tick;
2307 #$self->activate; # no longer activate maps automatically
2308 }
2309
2310 $self->{last_save} = $cf::RUNTIME;
2311 $self->last_access ($cf::RUNTIME);
2312 }
2313
2314 $self->post_load;
2315
1272 } 2316 1
1273
1274 $self->in_memory (cf::MAP_IN_MEMORY);
1275} 2317}
1276 2318
1277sub load_map_sync { 2319# customize the map for a given player, i.e.
2320# return the _real_ map. used by e.g. per-player
2321# maps to change the path to ~playername/mappath
2322sub customise_for {
2323 my ($self, $ob) = @_;
2324
2325 return find "~" . $ob->name . "/" . $self->{path}
2326 if $self->per_player;
2327
2328# return find "?party/" . $ob->name . "/" . $self->{path}
2329# if $self->per_party;
2330
2331 $self
2332}
2333
2334sub find_sync {
1278 my ($path, $origin) = @_; 2335 my ($path, $origin) = @_;
1279 2336
1280 #warn "load_map_sync<$path, $origin>\n";#d# 2337 # it's a bug to call this from the main context
2338 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2339 if $Coro::current == $Coro::main;
1281 2340
1282 cf::sync_job { 2341 find $path, $origin
1283 my $map = cf::map::find_map $path, $origin 2342}
1284 or return; 2343
2344sub do_load_sync {
2345 my ($map) = @_;
2346
2347 # it's a bug to call this from the main context
2348 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2349 if $Coro::current == $Coro::main;
2350
1285 $map->load; 2351 $map->load;
1286 $map 2352}
2353
2354our %MAP_PREFETCH;
2355our $MAP_PREFETCHER = undef;
2356
2357sub find_async {
2358 my ($path, $origin, $load) = @_;
2359
2360 $path = normalise $path, $origin;
2361
2362 if (my $map = $cf::MAP{$path}) {
2363 return $map if !$load || $map->linkable;
2364 }
2365
2366 $MAP_PREFETCH{$path} |= $load;
2367
2368 $MAP_PREFETCHER ||= cf::async {
2369 $Coro::current->{desc} = "map prefetcher";
2370
2371 while (%MAP_PREFETCH) {
2372 while (my ($k, $v) = each %MAP_PREFETCH) {
2373 if (my $map = find $k) {
2374 $map->load if $v;
2375 }
2376
2377 delete $MAP_PREFETCH{$k};
2378 }
2379 }
2380 undef $MAP_PREFETCHER;
2381 };
2382 $MAP_PREFETCHER->prio (6);
2383
2384 ()
2385}
2386
2387# common code, used by both ->save and ->swapout
2388sub _save {
2389 my ($self) = @_;
2390
2391 $self->{last_save} = $cf::RUNTIME;
2392
2393 return unless $self->dirty;
2394
2395 my $save = $self->save_path; utf8::encode $save;
2396 my $uniq = $self->uniq_path; utf8::encode $uniq;
2397
2398 $self->{load_path} = $save;
2399
2400 return if $self->{deny_save};
2401
2402 local $self->{last_access} = $self->last_access;#d#
2403
2404 cf::async {
2405 $Coro::current->{desc} = "map player save";
2406 $_->contr->save for $self->players;
2407 };
2408
2409 cf::get_slot 0.02;
2410
2411 if ($uniq) {
2412 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2413 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2414 } else {
2415 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1287 } 2416 }
1288} 2417}
1289 2418
1290sub save { 2419sub save {
1291 my ($self) = @_; 2420 my ($self) = @_;
1292 2421
1293 $self->{last_save} = $cf::RUNTIME; 2422 my $lock = cf::lock_acquire "map_data:$self->{path}";
1294 2423
1295 return unless $self->dirty; 2424 $self->_save;
1296
1297 my $save = $self->{path}->save_path; utf8::encode $save;
1298 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1299
1300 $self->{load_path} = $save;
1301
1302 return if $self->{deny_save};
1303
1304 if ($uniq) {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1306 $self->save_objects ($uniq, cf::IO_UNIQUES);
1307 } else {
1308 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1309 }
1310} 2425}
1311 2426
1312sub swap_out { 2427sub swap_out {
1313 my ($self) = @_; 2428 my ($self) = @_;
1314 2429
2430 my $lock = cf::lock_acquire "map_data:$self->{path}";
2431
2432 return if !$self->linkable;
2433 return if $self->{deny_save};
1315 return if $self->players; 2434 return if $self->players;
1316 return if $self->in_memory != cf::MAP_IN_MEMORY;
1317 return if $self->{deny_save};
1318 2435
2436 # first deactivate the map and "unlink" it from the core
2437 $self->deactivate;
2438 $_->clear_links_to ($self) for values %cf::MAP;
2439 $self->state (cf::MAP_SWAPPED);
2440
2441 # then atomically save
1319 $self->save; 2442 $self->_save;
2443
2444 # then free the map
1320 $self->clear; 2445 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED);
1322} 2446}
1323 2447
1324sub reset_at { 2448sub reset_at {
1325 my ($self) = @_; 2449 my ($self) = @_;
1326 2450
1327 # TODO: safety, remove and allow resettable per-player maps 2451 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel};
1329 return 1e99 if $self->{deny_reset}; 2452 return 1e99 if $self->{deny_reset};
1330 2453
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2454 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2455 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 2456
1338 my ($self) = @_; 2461 my ($self) = @_;
1339 2462
1340 $self->reset_at <= $cf::RUNTIME 2463 $self->reset_at <= $cf::RUNTIME
1341} 2464}
1342 2465
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 2466sub reset {
1365 my ($self) = @_; 2467 my ($self) = @_;
1366 2468
2469 my $lock = cf::lock_acquire "map_data:$self->{path}";
2470
1367 return if $self->players; 2471 return if $self->players;
1368 return if $self->{path}{user_rel};#d#
1369 2472
1370 warn "resetting map ", $self->path;#d# 2473 cf::trace "resetting map ", $self->path, "\n";
2474
2475 $self->state (cf::MAP_SWAPPED);
2476
2477 # need to save uniques path
2478 unless ($self->{deny_save}) {
2479 my $uniq = $self->uniq_path; utf8::encode $uniq;
2480
2481 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2482 if $uniq;
2483 }
1371 2484
1372 delete $cf::MAP{$self->path}; 2485 delete $cf::MAP{$self->path};
1373 2486
2487 $self->deactivate;
1374 $_->clear_links_to ($self) for values %cf::MAP; 2488 $_->clear_links_to ($self) for values %cf::MAP;
2489 $self->clear;
1375 2490
1376 $self->unlink_save; 2491 $self->unlink_save;
1377 $self->destroy; 2492 $self->destroy;
1378} 2493}
1379 2494
1380my $nuke_counter = "aaaa"; 2495my $nuke_counter = "aaaa";
1381 2496
1382sub nuke { 2497sub nuke {
1383 my ($self) = @_; 2498 my ($self) = @_;
1384 2499
2500 {
2501 my $lock = cf::lock_acquire "map_data:$self->{path}";
2502
2503 delete $cf::MAP{$self->path};
2504
2505 $self->unlink_save;
2506
2507 bless $self, "cf::map::wrap";
2508 delete $self->{deny_reset};
1385 $self->{deny_save} = 1; 2509 $self->{deny_save} = 1;
1386 $self->reset_timeout (1); 2510 $self->reset_timeout (1);
1387 $self->rename ("{nuke}/" . ($nuke_counter++)); 2511 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2512
2513 $cf::MAP{$self->path} = $self;
2514 }
2515
1388 $self->reset; # polite request, might not happen 2516 $self->reset; # polite request, might not happen
1389} 2517}
1390 2518
1391sub customise_for { 2519=item $maps = cf::map::tmp_maps
1392 my ($map, $ob) = @_;
1393 2520
1394 if ($map->per_player) { 2521Returns an arrayref with all map paths of currently instantiated and saved
1395 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2522maps. May block.
2523
2524=cut
2525
2526sub tmp_maps() {
1396 } 2527 [
1397 2528 map {
1398 $map 2529 utf8::decode $_;
2530 /\.map$/
2531 ? normalise $_
2532 : ()
2533 } @{ aio_readdir $TMPDIR or [] }
2534 ]
1399} 2535}
1400 2536
1401sub emergency_save { 2537=item $maps = cf::map::random_maps
1402 local $cf::FREEZE = 1;
1403 2538
1404 warn "enter emergency map save\n"; 2539Returns an arrayref with all map paths of currently instantiated and saved
2540random maps. May block.
1405 2541
1406 cf::sync_job { 2542=cut
1407 warn "begin emergency map save\n"; 2543
1408 $_->save for values %cf::MAP; 2544sub random_maps() {
2545 [
2546 map {
2547 utf8::decode $_;
2548 /\.map$/
2549 ? normalise "?random/$_"
2550 : ()
2551 } @{ aio_readdir $RANDOMDIR or [] }
2552 ]
2553}
2554
2555=item cf::map::unique_maps
2556
2557Returns an arrayref of paths of all shared maps that have
2558instantiated unique items. May block.
2559
2560=cut
2561
2562sub unique_maps() {
2563 [
2564 map {
2565 utf8::decode $_;
2566 s/\.map$//; # TODO future compatibility hack
2567 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2568 ? ()
2569 : normalise $_
2570 } @{ aio_readdir $UNIQUEDIR or [] }
2571 ]
2572}
2573
2574=item cf::map::static_maps
2575
2576Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2577file in the shared directory excluding F</styles> and F</editor>). May
2578block.
2579
2580=cut
2581
2582sub static_maps() {
2583 my @dirs = "";
2584 my @maps;
2585
2586 while (@dirs) {
2587 my $dir = shift @dirs;
2588
2589 next if $dir eq "/styles" || $dir eq "/editor";
2590
2591 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2592 or return;
2593
2594 for (@$files) {
2595 s/\.map$// or next;
2596 utf8::decode $_;
2597 push @maps, "$dir/$_";
2598 }
2599
2600 push @dirs, map "$dir/$_", @$dirs;
1409 }; 2601 }
1410 2602
1411 warn "end emergency map save\n"; 2603 \@maps
2604}
2605
2606=back
2607
2608=head3 cf::object
2609
2610=cut
2611
2612package cf::object;
2613
2614=over 4
2615
2616=item $ob->inv_recursive
2617
2618Returns the inventory of the object I<and> their inventories, recursively,
2619but I<not> the object itself.
2620
2621=cut
2622
2623sub inv_recursive_;
2624sub inv_recursive_ {
2625 map { $_, inv_recursive_ $_->inv } @_
2626}
2627
2628sub inv_recursive {
2629 inv_recursive_ inv $_[0]
2630}
2631
2632=item $ref = $ob->ref
2633
2634Creates and returns a persistent reference to an object that can be stored as a string.
2635
2636=item $ob = cf::object::deref ($refstring)
2637
2638returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2639even if the object actually exists. May block.
2640
2641=cut
2642
2643sub deref {
2644 my ($ref) = @_;
2645
2646 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2647 my ($uuid, $name) = ($1, $2);
2648 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2649 or return;
2650 $pl->ob->uuid eq $uuid
2651 or return;
2652
2653 $pl->ob
2654 } else {
2655 warn "$ref: cannot resolve object reference\n";
2656 undef
2657 }
1412} 2658}
1413 2659
1414package cf; 2660package cf;
1415 2661
1416=back 2662=back
1417
1418 2663
1419=head3 cf::object::player 2664=head3 cf::object::player
1420 2665
1421=over 4 2666=over 4
1422 2667
1425Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2670Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1426can be C<undef>. Does the right thing when the player is currently in a 2671can be C<undef>. Does the right thing when the player is currently in a
1427dialogue with the given NPC character. 2672dialogue with the given NPC character.
1428 2673
1429=cut 2674=cut
2675
2676our $SAY_CHANNEL = {
2677 id => "say",
2678 title => "Map",
2679 reply => "say ",
2680 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2681};
2682
2683our $CHAT_CHANNEL = {
2684 id => "chat",
2685 title => "Chat",
2686 reply => "chat ",
2687 tooltip => "Player chat and shouts, global to the server.",
2688};
1430 2689
1431# rough implementation of a future "reply" method that works 2690# rough implementation of a future "reply" method that works
1432# with dialog boxes. 2691# with dialog boxes.
1433#TODO: the first argument must go, split into a $npc->reply_to ( method 2692#TODO: the first argument must go, split into a $npc->reply_to ( method
1434sub cf::object::player::reply($$$;$) { 2693sub cf::object::player::reply($$$;$) {
1436 2695
1437 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2696 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1438 2697
1439 if ($self->{record_replies}) { 2698 if ($self->{record_replies}) {
1440 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2699 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2700
1441 } else { 2701 } else {
2702 my $pl = $self->contr;
2703
2704 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2705 my $dialog = $pl->{npc_dialog};
2706 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2707
2708 } else {
1442 $msg = $npc->name . " says: $msg" if $npc; 2709 $msg = $npc->name . " says: $msg" if $npc;
1443 $self->message ($msg, $flags); 2710 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2711 }
1444 } 2712 }
2713}
2714
2715=item $object->send_msg ($channel, $msg, $color, [extra...])
2716
2717=cut
2718
2719sub cf::object::send_msg {
2720 my $pl = shift->contr
2721 or return;
2722 $pl->send_msg (@_);
1445} 2723}
1446 2724
1447=item $player_object->may ("access") 2725=item $player_object->may ("access")
1448 2726
1449Returns wether the given player is authorized to access resource "access" 2727Returns wether the given player is authorized to access resource "access"
1462 2740
1463=item $player_object->enter_link 2741=item $player_object->enter_link
1464 2742
1465Freezes the player and moves him/her to a special map (C<{link}>). 2743Freezes the player and moves him/her to a special map (C<{link}>).
1466 2744
1467The player should be reaosnably safe there for short amounts of time. You 2745The player should be reasonably safe there for short amounts of time (e.g.
1468I<MUST> call C<leave_link> as soon as possible, though. 2746for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2747though, as the player cannot control the character while it is on the link
2748map.
2749
2750Will never block.
1469 2751
1470=item $player_object->leave_link ($map, $x, $y) 2752=item $player_object->leave_link ($map, $x, $y)
1471 2753
1472Moves the player out of the specila link map onto the given map. If the 2754Moves the player out of the special C<{link}> map onto the specified
1473map is not valid (or omitted), the player will be moved back to the 2755map. If the map is not valid (or omitted), the player will be moved back
1474location he/she was before the call to C<enter_link>, or, if that fails, 2756to the location he/she was before the call to C<enter_link>, or, if that
1475to the emergency map position. 2757fails, to the emergency map position.
1476 2758
1477Might block. 2759Might block.
1478 2760
1479=cut 2761=cut
2762
2763sub link_map {
2764 unless ($LINK_MAP) {
2765 $LINK_MAP = cf::map::find "{link}"
2766 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2767 $LINK_MAP->load;
2768 }
2769
2770 $LINK_MAP
2771}
1480 2772
1481sub cf::object::player::enter_link { 2773sub cf::object::player::enter_link {
1482 my ($self) = @_; 2774 my ($self) = @_;
1483 2775
1484 $self->deactivate_recursive; 2776 $self->deactivate_recursive;
1485 2777
1486 return if $self->map == $LINK_MAP; 2778 ++$self->{_link_recursion};
2779
2780 return if UNIVERSAL::isa $self->map, "ext::map_link";
1487 2781
1488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2782 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1489 if $self->map; 2783 if $self->map && $self->map->{path} ne "{link}";
1490 2784
1491 $self->enter_map ($LINK_MAP, 20, 20); 2785 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1492} 2786}
1493 2787
1494sub cf::object::player::leave_link { 2788sub cf::object::player::leave_link {
1495 my ($self, $map, $x, $y) = @_; 2789 my ($self, $map, $x, $y) = @_;
2790
2791 return unless $self->contr->active;
1496 2792
1497 my $link_pos = delete $self->{_link_pos}; 2793 my $link_pos = delete $self->{_link_pos};
1498 2794
1499 unless ($map) { 2795 unless ($map) {
1500 # restore original map position 2796 # restore original map position
1501 ($map, $x, $y) = @{ $link_pos || [] }; 2797 ($map, $x, $y) = @{ $link_pos || [] };
1502 $map = cf::map::find_map $map; 2798 $map = cf::map::find $map;
1503 2799
1504 unless ($map) { 2800 unless ($map) {
1505 ($map, $x, $y) = @$EMERGENCY_POSITION; 2801 ($map, $x, $y) = @$EMERGENCY_POSITION;
1506 $map = cf::map::find_map $map 2802 $map = cf::map::find $map
1507 or die "FATAL: cannot load emergency map\n"; 2803 or die "FATAL: cannot load emergency map\n";
1508 } 2804 }
1509 } 2805 }
1510 2806
1511 ($x, $y) = (-1, -1) 2807 ($x, $y) = (-1, -1)
1512 unless (defined $x) && (defined $y); 2808 unless (defined $x) && (defined $y);
1513 2809
1514 # use -1 or undef as default coordinates, not 0, 0 2810 # use -1 or undef as default coordinates, not 0, 0
1515 ($x, $y) = ($map->enter_x, $map->enter_y) 2811 ($x, $y) = ($map->enter_x, $map->enter_y)
1516 if $x <=0 && $y <= 0; 2812 if $x <= 0 && $y <= 0;
1517 2813
1518 $map->load; 2814 $map->load;
1519 2815
2816 return unless $self->contr->active;
2817
2818 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2819 if ($self->enter_map ($map, $x, $y)) {
2820 # entering was successful
2821 delete $self->{_link_recursion};
2822 # only activate afterwards, to support waiting in hooks
1520 $self->activate_recursive; 2823 $self->activate_recursive;
1521 $self->enter_map ($map, $x, $y);
1522}
1523
1524cf::player->attach (
1525 on_logout => sub {
1526 my ($pl) = @_;
1527
1528 # abort map switching before logout
1529 if ($pl->ob->{_link_pos}) {
1530 cf::sync_job {
1531 $pl->ob->leave_link
1532 };
1533 }
1534 }, 2824 }
1535 on_login => sub {
1536 my ($pl) = @_;
1537 2825
1538 # try to abort aborted map switching on player login :) 2826}
1539 # should happen only on crashes
1540 if ($pl->ob->{_link_pos}) {
1541 $pl->ob->enter_link;
1542 Coro::async {
1543 # we need this sleep as the login has a concurrent enter_exit running
1544 # and this sleep increases chances of the player not ending up in scorn
1545 Coro::Timer::sleep 1;
1546 $pl->ob->leave_link;
1547 };
1548 }
1549 },
1550);
1551 2827
1552=item $player_object->goto_map ($path, $x, $y) 2828=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1553 2829
1554=cut 2830Moves the player to the given map-path and coordinates by first freezing
2831her, loading and preparing them map, calling the provided $check callback
2832that has to return the map if sucecssful, and then unfreezes the player on
2833the new (success) or old (failed) map position. In either case, $done will
2834be called at the end of this process.
1555 2835
2836Note that $check will be called with a potentially non-loaded map, so if
2837it needs a loaded map it has to call C<< ->load >>.
2838
2839=cut
2840
2841our $GOTOGEN;
2842
1556sub cf::object::player::goto_map { 2843sub cf::object::player::goto {
1557 my ($self, $path, $x, $y) = @_; 2844 my ($self, $path, $x, $y, $check, $done) = @_;
2845
2846 if ($self->{_link_recursion} >= $MAX_LINKS) {
2847 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2848 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2849 ($path, $x, $y) = @$EMERGENCY_POSITION;
2850 }
2851
2852 # do generation counting so two concurrent goto's will be executed in-order
2853 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1558 2854
1559 $self->enter_link; 2855 $self->enter_link;
1560 2856
1561 (Coro::async { 2857 (async {
1562 $path = new cf::path $path; 2858 $Coro::current->{desc} = "player::goto $path $x $y";
1563 2859
1564 my $map = cf::map::find_map $path->as_string; 2860 # *tag paths override both path and x|y
2861 if ($path =~ /^\*(.*)$/) {
2862 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2863 my $ob = $obs[rand @obs];
2864
2865 # see if we actually can go there
2866 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2867 $ob = $obs[rand @obs];
2868 } else {
2869 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2870 }
2871 # else put us there anyways for now #d#
2872
2873 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2874 } else {
2875 ($path, $x, $y) = (undef, undef, undef);
2876 }
2877 }
2878
2879 my $map = eval {
2880 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2881
2882 if ($map) {
1565 $map = $map->customise_for ($self) if $map; 2883 $map = $map->customise_for ($self);
1566 2884 $map = $check->($map, $x, $y, $self) if $check && $map;
1567# warn "entering ", $map->path, " at ($x, $y)\n" 2885 } else {
1568# if $map;
1569
1570 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2886 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2887 }
1571 2888
2889 $map
2890 };
2891
2892 if ($@) {
2893 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2894 LOG llevError | logBacktrace, Carp::longmess $@;
2895 }
2896
2897 if ($gen == $self->{_goto_generation}) {
2898 delete $self->{_goto_generation};
1572 $self->leave_link ($map, $x, $y); 2899 $self->leave_link ($map, $x, $y);
2900 }
2901
2902 $done->($self) if $done;
1573 })->prio (1); 2903 })->prio (1);
1574} 2904}
1575 2905
1576=item $player_object->enter_exit ($exit_object) 2906=item $player_object->enter_exit ($exit_object)
1577 2907
1579 2909
1580sub parse_random_map_params { 2910sub parse_random_map_params {
1581 my ($spec) = @_; 2911 my ($spec) = @_;
1582 2912
1583 my $rmp = { # defaults 2913 my $rmp = { # defaults
1584 xsize => 10, 2914 xsize => (cf::rndm 15, 40),
1585 ysize => 10, 2915 ysize => (cf::rndm 15, 40),
2916 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2917 #layout => string,
1586 }; 2918 };
1587 2919
1588 for (split /\n/, $spec) { 2920 for (split /\n/, $spec) {
1589 my ($k, $v) = split /\s+/, $_, 2; 2921 my ($k, $v) = split /\s+/, $_, 2;
1590 2922
1602 # that depends on the exit object 2934 # that depends on the exit object
1603 2935
1604 my $rmp = parse_random_map_params $exit->msg; 2936 my $rmp = parse_random_map_params $exit->msg;
1605 2937
1606 if ($exit->map) { 2938 if ($exit->map) {
1607 $rmp->{region} = $exit->map->region_name; 2939 $rmp->{region} = $exit->region->name;
1608 $rmp->{origin_map} = $exit->map->path; 2940 $rmp->{origin_map} = $exit->map->path;
1609 $rmp->{origin_x} = $exit->x; 2941 $rmp->{origin_x} = $exit->x;
1610 $rmp->{origin_y} = $exit->y; 2942 $rmp->{origin_y} = $exit->y;
2943
2944 $exit->map->touch;
1611 } 2945 }
1612 2946
1613 $rmp->{random_seed} ||= $exit->random_seed; 2947 $rmp->{random_seed} ||= $exit->random_seed;
1614 2948
1615 my $data = cf::to_json $rmp; 2949 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1616 my $md5 = Digest::MD5::md5_hex $data; 2950 my $md5 = Digest::MD5::md5_hex $data;
2951 my $meta = "$RANDOMDIR/$md5.meta";
1617 2952
1618 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2953 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1619 aio_write $fh, 0, (length $data), $data, 0; 2954 aio_write $fh, 0, (length $data), $data, 0;
2955 undef $fh;
2956 aio_rename "$meta~", $meta;
1620 2957
2958 my $slaying = "?random/$md5";
2959
2960 if ($exit->valid) {
1621 $exit->slaying ("?random/$md5"); 2961 $exit->slaying ("?random/$md5");
1622 $exit->msg (undef); 2962 $exit->msg (undef);
2963 }
1623 } 2964 }
1624} 2965}
1625 2966
1626sub cf::object::player::enter_exit { 2967sub cf::object::player::enter_exit {
1627 my ($self, $exit) = @_; 2968 my ($self, $exit) = @_;
1628 2969
1629 return unless $self->type == cf::PLAYER; 2970 return unless $self->type == cf::PLAYER;
1630 2971
1631 $self->enter_link; 2972 $self->enter_link;
1632 2973
1633 (Coro::async { 2974 (async {
2975 $Coro::current->{desc} = "enter_exit";
2976
1634 unless (eval { 2977 unless (eval {
2978 $self->deactivate_recursive; # just to be sure
1635 2979
2980 my $map = cf::map::normalise $exit->slaying, $exit->map;
2981 my $x = $exit->stats->hp;
2982 my $y = $exit->stats->sp;
2983
2984 # special map handling
2985 my $slaying = $exit->slaying;
2986
2987 # special map handling
2988 if ($slaying eq "/!") {
2989 my $guard = cf::lock_acquire "exit_prepare:$exit";
2990
1636 prepare_random_map $exit 2991 prepare_random_map $exit
2992 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2993
1637 if $exit->slaying eq "/!"; 2994 $map = $exit->slaying;
1638 2995
1639 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2996 } elsif ($slaying eq '!up') {
1640 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2997 $map = $exit->map->tile_path (cf::TILE_UP);
2998 $x = $exit->x;
2999 $y = $exit->y;
1641 3000
3001 } elsif ($slaying eq '!down') {
3002 $map = $exit->map->tile_path (cf::TILE_DOWN);
3003 $x = $exit->x;
3004 $y = $exit->y;
3005 }
3006
3007 $self->goto ($map, $x, $y);
3008
3009 # if exit is damned, update players death & WoR home-position
3010 $self->contr->savebed ($map, $x, $y)
3011 if $exit->flag (cf::FLAG_DAMNED);
3012
1642 1; 3013 1
1643 }) { 3014 }) {
1644 $self->message ("Something went wrong deep within the crossfire server. " 3015 $self->message ("Something went wrong deep within the deliantra server. "
1645 . "I'll try to bring you back to the map you were before. " 3016 . "I'll try to bring you back to the map you were before. "
1646 . "Please report this to the dungeon master", 3017 . "Please report this to the dungeon master!",
1647 cf::NDI_UNIQUE | cf::NDI_RED); 3018 cf::NDI_UNIQUE | cf::NDI_RED);
1648 3019
1649 warn "ERROR in enter_exit: $@"; 3020 error "ERROR in enter_exit: $@";
1650 $self->leave_link; 3021 $self->leave_link;
1651 } 3022 }
1652 })->prio (1); 3023 })->prio (1);
1653} 3024}
1654 3025
1665 3036
1666sub cf::client::send_drawinfo { 3037sub cf::client::send_drawinfo {
1667 my ($self, $text, $flags) = @_; 3038 my ($self, $text, $flags) = @_;
1668 3039
1669 utf8::encode $text; 3040 utf8::encode $text;
1670 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 3041 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1671} 3042}
1672 3043
3044=item $client->send_big_packet ($pkt)
3045
3046Like C<send_packet>, but tries to compress large packets, and fragments
3047them as required.
3048
3049=cut
3050
3051our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
3052
3053sub cf::client::send_big_packet {
3054 my ($self, $pkt) = @_;
3055
3056 # try lzf for large packets
3057 $pkt = "lzf " . Compress::LZF::compress $pkt
3058 if 1024 <= length $pkt and $self->{can_lzf};
3059
3060 # split very large packets
3061 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3062 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3063 $pkt = "frag";
3064 }
3065
3066 $self->send_packet ($pkt);
3067}
3068
3069=item $client->send_msg ($channel, $msg, $color, [extra...])
3070
3071Send a drawinfo or msg packet to the client, formatting the msg for the
3072client if neccessary. C<$type> should be a string identifying the type of
3073the message, with C<log> being the default. If C<$color> is negative, suppress
3074the message unless the client supports the msg packet.
3075
3076=cut
3077
3078# non-persistent channels (usually the info channel)
3079our %CHANNEL = (
3080 "c/motd" => {
3081 id => "infobox",
3082 title => "MOTD",
3083 reply => undef,
3084 tooltip => "The message of the day",
3085 },
3086 "c/identify" => {
3087 id => "infobox",
3088 title => "Identify",
3089 reply => undef,
3090 tooltip => "Items recently identified",
3091 },
3092 "c/examine" => {
3093 id => "infobox",
3094 title => "Examine",
3095 reply => undef,
3096 tooltip => "Signs and other items you examined",
3097 },
3098 "c/shopinfo" => {
3099 id => "infobox",
3100 title => "Shop Info",
3101 reply => undef,
3102 tooltip => "What your bargaining skill tells you about the shop",
3103 },
3104 "c/book" => {
3105 id => "infobox",
3106 title => "Book",
3107 reply => undef,
3108 tooltip => "The contents of a note or book",
3109 },
3110 "c/lookat" => {
3111 id => "infobox",
3112 title => "Look",
3113 reply => undef,
3114 tooltip => "What you saw there",
3115 },
3116 "c/who" => {
3117 id => "infobox",
3118 title => "Players",
3119 reply => undef,
3120 tooltip => "Shows players who are currently online",
3121 },
3122 "c/body" => {
3123 id => "infobox",
3124 title => "Body Parts",
3125 reply => undef,
3126 tooltip => "Shows which body parts you posess and are available",
3127 },
3128 "c/statistics" => {
3129 id => "infobox",
3130 title => "Statistics",
3131 reply => undef,
3132 tooltip => "Shows your primary statistics",
3133 },
3134 "c/skills" => {
3135 id => "infobox",
3136 title => "Skills",
3137 reply => undef,
3138 tooltip => "Shows your experience per skill and item power",
3139 },
3140 "c/shopitems" => {
3141 id => "infobox",
3142 title => "Shop Items",
3143 reply => undef,
3144 tooltip => "Shows the items currently for sale in this shop",
3145 },
3146 "c/resistances" => {
3147 id => "infobox",
3148 title => "Resistances",
3149 reply => undef,
3150 tooltip => "Shows your resistances",
3151 },
3152 "c/pets" => {
3153 id => "infobox",
3154 title => "Pets",
3155 reply => undef,
3156 tooltip => "Shows information abotu your pets/a specific pet",
3157 },
3158 "c/perceiveself" => {
3159 id => "infobox",
3160 title => "Perceive Self",
3161 reply => undef,
3162 tooltip => "You gained detailed knowledge about yourself",
3163 },
3164 "c/uptime" => {
3165 id => "infobox",
3166 title => "Uptime",
3167 reply => undef,
3168 tooltip => "How long the server has been running since last restart",
3169 },
3170 "c/mapinfo" => {
3171 id => "infobox",
3172 title => "Map Info",
3173 reply => undef,
3174 tooltip => "Information related to the maps",
3175 },
3176 "c/party" => {
3177 id => "party",
3178 title => "Party",
3179 reply => "gsay ",
3180 tooltip => "Messages and chat related to your party",
3181 },
3182 "c/death" => {
3183 id => "death",
3184 title => "Death",
3185 reply => undef,
3186 tooltip => "Reason for and more info about your most recent death",
3187 },
3188 "c/say" => $SAY_CHANNEL,
3189 "c/chat" => $CHAT_CHANNEL,
3190);
3191
3192sub cf::client::send_msg {
3193 my ($self, $channel, $msg, $color, @extra) = @_;
3194
3195 $msg = $self->pl->expand_cfpod ($msg)
3196 unless $color & cf::NDI_VERBATIM;
3197
3198 $color &= cf::NDI_CLIENT_MASK; # just in case...
3199
3200 # check predefined channels, for the benefit of C
3201 if ($CHANNEL{$channel}) {
3202 $channel = $CHANNEL{$channel};
3203
3204 $self->ext_msg (channel_info => $channel);
3205 $channel = $channel->{id};
3206
3207 } elsif (ref $channel) {
3208 # send meta info to client, if not yet sent
3209 unless (exists $self->{channel}{$channel->{id}}) {
3210 $self->{channel}{$channel->{id}} = $channel;
3211 $self->ext_msg (channel_info => $channel);
3212 }
3213
3214 $channel = $channel->{id};
3215 }
3216
3217 return unless @extra || length $msg;
3218
3219 # default colour, mask it out
3220 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3221 if $color & cf::NDI_DEF;
3222
3223 my $pkt = "msg "
3224 . $self->{json_coder}->encode (
3225 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3226 );
3227
3228 $self->send_big_packet ($pkt);
3229}
3230
3231=item $client->ext_msg ($type, @msg)
3232
3233Sends an ext event to the client.
3234
3235=cut
3236
3237sub cf::client::ext_msg($$@) {
3238 my ($self, $type, @msg) = @_;
3239
3240 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3241}
3242
3243=item $client->ext_reply ($msgid, @msg)
3244
3245Sends an ext reply to the client.
3246
3247=cut
3248
3249sub cf::client::ext_reply($$@) {
3250 my ($self, $id, @msg) = @_;
3251
3252 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3253}
1673 3254
1674=item $success = $client->query ($flags, "text", \&cb) 3255=item $success = $client->query ($flags, "text", \&cb)
1675 3256
1676Queues a query to the client, calling the given callback with 3257Queues a query to the client, calling the given callback with
1677the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3258the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1678C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3259C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1679 3260
1680Queries can fail, so check the return code. Or don't, as queries will become 3261Queries can fail, so check the return code. Or don't, as queries will
1681reliable at some point in the future. 3262become reliable at some point in the future.
1682 3263
1683=cut 3264=cut
1684 3265
1685sub cf::client::query { 3266sub cf::client::query {
1686 my ($self, $flags, $text, $cb) = @_; 3267 my ($self, $flags, $text, $cb) = @_;
1694 utf8::encode $text; 3275 utf8::encode $text;
1695 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3276 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1696 3277
1697 $self->send_packet ($self->{query_queue}[0][0]) 3278 $self->send_packet ($self->{query_queue}[0][0])
1698 if @{ $self->{query_queue} } == 1; 3279 if @{ $self->{query_queue} } == 1;
3280
3281 1
1699} 3282}
1700 3283
1701cf::client->attach ( 3284cf::client->attach (
3285 on_connect => sub {
3286 my ($ns) = @_;
3287
3288 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3289 },
1702 on_reply => sub { 3290 on_reply => sub {
1703 my ($ns, $msg) = @_; 3291 my ($ns, $msg) = @_;
1704 3292
1705 # this weird shuffling is so that direct followup queries 3293 # this weird shuffling is so that direct followup queries
1706 # get handled first 3294 # get handled first
1707 my $queue = delete $ns->{query_queue}; 3295 my $queue = delete $ns->{query_queue}
3296 or return; # be conservative, not sure how that can happen, but we saw a crash here
1708 3297
1709 (shift @$queue)->[1]->($msg); 3298 (shift @$queue)->[1]->($msg);
3299 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1710 3300
1711 push @{ $ns->{query_queue} }, @$queue; 3301 push @{ $ns->{query_queue} }, @$queue;
1712 3302
1713 if (@{ $ns->{query_queue} } == @$queue) { 3303 if (@{ $ns->{query_queue} } == @$queue) {
1714 if (@$queue) { 3304 if (@$queue) {
1716 } else { 3306 } else {
1717 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3307 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1718 } 3308 }
1719 } 3309 }
1720 }, 3310 },
3311 on_exticmd => sub {
3312 my ($ns, $buf) = @_;
3313
3314 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3315
3316 if (ref $msg) {
3317 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
3318
3319 my @reply;
3320
3321 if (my $cb = $EXTICMD{$type}) {
3322 @reply = $cb->($ns, @payload);
3323 }
3324
3325 $ns->ext_reply ($reply, @reply)
3326 if $reply;
3327
3328 } else {
3329 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3330 }
3331
3332 cf::override;
3333 },
1721); 3334);
1722 3335
1723=item $client->coro (\&cb) 3336=item $client->async (\&cb)
1724 3337
1725Create a new coroutine, running the specified callback. The coroutine will 3338Create a new coroutine, running the specified callback. The coroutine will
1726be automatically cancelled when the client gets destroyed (e.g. on logout, 3339be automatically cancelled when the client gets destroyed (e.g. on logout,
1727or loss of connection). 3340or loss of connection).
1728 3341
1729=cut 3342=cut
1730 3343
1731sub cf::client::coro { 3344sub cf::client::async {
1732 my ($self, $cb) = @_; 3345 my ($self, $cb) = @_;
1733 3346
1734 my $coro; $coro = async { 3347 my $coro = &Coro::async ($cb);
1735 eval {
1736 $cb->();
1737 };
1738 warn $@ if $@;
1739 };
1740 3348
1741 $coro->on_destroy (sub { 3349 $coro->on_destroy (sub {
1742 delete $self->{_coro}{$coro+0}; 3350 delete $self->{_coro}{$coro+0};
1743 }); 3351 });
1744 3352
1746 3354
1747 $coro 3355 $coro
1748} 3356}
1749 3357
1750cf::client->attach ( 3358cf::client->attach (
1751 on_destroy => sub { 3359 on_client_destroy => sub {
1752 my ($ns) = @_; 3360 my ($ns) = @_;
1753 3361
1754 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3362 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1755 }, 3363 },
1756); 3364);
1771our $safe = new Safe "safe"; 3379our $safe = new Safe "safe";
1772our $safe_hole = new Safe::Hole; 3380our $safe_hole = new Safe::Hole;
1773 3381
1774$SIG{FPE} = 'IGNORE'; 3382$SIG{FPE} = 'IGNORE';
1775 3383
1776$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3384$safe->permit_only (Opcode::opset qw(
3385 :base_core :base_mem :base_orig :base_math :base_loop
3386 grepstart grepwhile mapstart mapwhile
3387 sort time
3388));
1777 3389
1778# here we export the classes and methods available to script code 3390# here we export the classes and methods available to script code
1779 3391
1780=pod 3392=pod
1781 3393
1782The following fucntions and emthods are available within a safe environment: 3394The following functions and methods are available within a safe environment:
1783 3395
1784 cf::object contr pay_amount pay_player map 3396 cf::object
3397 contr pay_amount pay_player map x y force_find force_add destroy
3398 insert remove name archname title slaying race decrease split
3399 value
3400
1785 cf::object::player player 3401 cf::object::player
1786 cf::player peaceful 3402 player
1787 cf::map trigger 3403
3404 cf::player
3405 peaceful
3406
3407 cf::map
3408 trigger
1788 3409
1789=cut 3410=cut
1790 3411
1791for ( 3412for (
1792 ["cf::object" => qw(contr pay_amount pay_player map)], 3413 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3414 insert remove inv nrof name archname title slaying race
3415 decrease split destroy change_exp value msg lore send_msg)],
1793 ["cf::object::player" => qw(player)], 3416 ["cf::object::player" => qw(player)],
1794 ["cf::player" => qw(peaceful)], 3417 ["cf::player" => qw(peaceful send_msg)],
1795 ["cf::map" => qw(trigger)], 3418 ["cf::map" => qw(trigger)],
1796) { 3419) {
1797 no strict 'refs';
1798 my ($pkg, @funs) = @$_; 3420 my ($pkg, @funs) = @$_;
1799 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3421 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1800 for @funs; 3422 for @funs;
1801} 3423}
1802 3424
1817 3439
1818 my $qcode = $code; 3440 my $qcode = $code;
1819 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3441 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1820 $qcode =~ s/\n/\\n/g; 3442 $qcode =~ s/\n/\\n/g;
1821 3443
3444 %vars = (_dummy => 0) unless %vars;
3445
3446 my @res;
1822 local $_; 3447 local $_;
1823 local @safe::cf::_safe_eval_args = values %vars;
1824 3448
1825 my $eval = 3449 my $eval =
1826 "do {\n" 3450 "do {\n"
1827 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3451 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1828 . "#line 0 \"{$qcode}\"\n" 3452 . "#line 0 \"{$qcode}\"\n"
1829 . $code 3453 . $code
1830 . "\n}" 3454 . "\n}"
1831 ; 3455 ;
1832 3456
3457 if ($CFG{safe_eval}) {
1833 sub_generation_inc; 3458 sub_generation_inc;
3459 local @safe::cf::_safe_eval_args = values %vars;
1834 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3460 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1835 sub_generation_inc; 3461 sub_generation_inc;
3462 } else {
3463 local @cf::_safe_eval_args = values %vars;
3464 @res = wantarray ? eval eval : scalar eval $eval;
3465 }
1836 3466
1837 if ($@) { 3467 if ($@) {
1838 warn "$@"; 3468 warn "$@",
1839 warn "while executing safe code '$code'\n"; 3469 "while executing safe code '$code'\n",
1840 warn "with arguments " . (join " ", %vars) . "\n"; 3470 "with arguments " . (join " ", %vars) . "\n";
1841 } 3471 }
1842 3472
1843 wantarray ? @res : $res[0] 3473 wantarray ? @res : $res[0]
1844} 3474}
1845 3475
1859=cut 3489=cut
1860 3490
1861sub register_script_function { 3491sub register_script_function {
1862 my ($fun, $cb) = @_; 3492 my ($fun, $cb) = @_;
1863 3493
1864 no strict 'refs'; 3494 $fun = "safe::$fun" if $CFG{safe_eval};
1865 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3495 *$fun = $safe_hole->wrap ($cb);
1866} 3496}
1867 3497
1868=back 3498=back
1869 3499
1870=cut 3500=cut
1871 3501
1872############################################################################# 3502#############################################################################
3503# the server's init and main functions
1873 3504
1874=head2 EXTENSION DATABASE SUPPORT 3505our %FACEHASH; # hash => idx, #d# HACK for http server
1875 3506
1876Crossfire maintains a very simple database for extension use. It can 3507# internal api, not fianlised
1877currently store anything that can be serialised using Storable, which 3508sub add_face {
1878excludes objects. 3509 my ($name, $type, $data) = @_;
1879 3510
1880The parameter C<$family> should best start with the name of the extension 3511 my $idx = cf::face::find $name;
1881using it, it should be unique.
1882 3512
1883=over 4 3513 if ($idx) {
1884 3514 delete $FACEHASH{cf::face::get_chksum $idx};
1885=item $hashref = cf::db_get $family
1886
1887Return a hashref for use by the extension C<$family>, which can be
1888modified. After modifications, you have to call C<cf::db_dirty> or
1889C<cf::db_sync>.
1890
1891=item $value = cf::db_get $family => $key
1892
1893Returns a single value from the database
1894
1895=item cf::db_put $family => $hashref
1896
1897Stores the given family hashref into the database. Updates are delayed, if
1898you want the data to be synced to disk immediately, use C<cf::db_sync>.
1899
1900=item cf::db_put $family => $key => $value
1901
1902Stores the given C<$value> in the family hash. Updates are delayed, if you
1903want the data to be synced to disk immediately, use C<cf::db_sync>.
1904
1905=item cf::db_dirty
1906
1907Marks the database as dirty, to be updated at a later time.
1908
1909=item cf::db_sync
1910
1911Immediately write the database to disk I<if it is dirty>.
1912
1913=cut
1914
1915our $DB;
1916
1917{
1918 my $path = cf::localdir . "/database.pst";
1919
1920 sub db_load() {
1921 $DB = stat $path ? Storable::retrieve $path : { };
1922 }
1923
1924 my $pid;
1925
1926 sub db_save() {
1927 waitpid $pid, 0 if $pid;
1928 if (0 == ($pid = fork)) {
1929 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path;
1932 cf::_exit 0 if defined $pid;
1933 }
1934 }
1935
1936 my $dirty;
1937
1938 sub db_sync() {
1939 db_save if $dirty;
1940 undef $dirty;
1941 }
1942
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1944 db_sync;
1945 });
1946
1947 sub db_dirty() {
1948 $dirty = 1;
1949 $idle->start;
1950 }
1951
1952 sub db_get($;$) {
1953 @_ >= 2
1954 ? $DB->{$_[0]}{$_[1]}
1955 : ($DB->{$_[0]} ||= { })
1956 }
1957
1958 sub db_put($$;$) {
1959 if (@_ >= 3) {
1960 $DB->{$_[0]}{$_[1]} = $_[2];
1961 } else { 3515 } else {
1962 $DB->{$_[0]} = $_[1]; 3516 $idx = cf::face::alloc $name;
1963 } 3517 }
1964 db_dirty; 3518
3519 my $hash = cf::face::mangle_chksum Digest::MD5::md5 $data;
3520
3521 cf::face::set_type $idx, $type;
3522 cf::face::set_data $idx, 0, $data, $hash;
3523 cf::face::set_meta $idx, $type & 1 ? undef : undef;
3524 $FACEHASH{$hash} = $idx;#d#
3525
3526 $idx
3527}
3528
3529sub load_facedata($) {
3530 my ($path) = @_;
3531
3532 # HACK to clear player env face cache, we need some signal framework
3533 # for this (global event?)
3534 %ext::player_env::MUSIC_FACE_CACHE = ();
3535
3536 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3537
3538 trace "loading facedata from $path\n";
3539
3540 my $facedata = decode_storable load_file $path;
3541
3542 $facedata->{version} == 2
3543 or cf::cleanup "$path: version mismatch, cannot proceed.";
3544
3545 cf::cede_to_tick;
3546
1965 } 3547 {
3548 my $faces = $facedata->{faceinfo};
1966 3549
1967 cf::global->attach ( 3550 for my $face (sort keys %$faces) {
1968 prio => 10000, 3551 my $info = $faces->{$face};
1969 on_cleanup => sub { 3552 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1970 db_sync; 3553
3554 cf::face::set_visibility $idx, $info->{visibility};
3555 cf::face::set_magicmap $idx, $info->{magicmap};
3556 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3557 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3558 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
3559 $FACEHASH{$info->{hash64}} = $idx;#d#
3560
3561 cf::cede_to_tick;
1971 }, 3562 }
3563
3564 while (my ($face, $info) = each %$faces) {
3565 next unless $info->{smooth};
3566
3567 my $idx = cf::face::find $face
3568 or next;
3569
3570 if (my $smooth = cf::face::find $info->{smooth}) {
3571 cf::face::set_smooth $idx, $smooth;
3572 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3573 } else {
3574 error "smooth face '$info->{smooth}' not found for face '$face'";
3575 }
3576
3577 cf::cede_to_tick;
3578 }
3579 }
3580
3581 {
3582 my $anims = $facedata->{animinfo};
3583
3584 while (my ($anim, $info) = each %$anims) {
3585 cf::anim::set $anim, $info->{frames}, $info->{facings};
3586 cf::cede_to_tick;
3587 }
3588
3589 cf::anim::invalidate_all; # d'oh
3590 }
3591
3592 {
3593 my $res = $facedata->{resource};
3594
3595 while (my ($name, $info) = each %$res) {
3596 if (defined (my $type = $info->{type})) {
3597 # TODO: different hash - must free and use new index, or cache ixface data queue
3598 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3599
3600 cf::face::set_type $idx, $type;
3601 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3602 cf::face::set_meta $idx, $type & 1 ? undef : $info->{meta}; # preserve meta unless prepended already
3603 $FACEHASH{$info->{hash}} = $idx;#d#
3604 } else {
3605# $RESOURCE{$name} = $info; # unused
3606 }
3607
3608 cf::cede_to_tick;
3609 }
3610 }
3611
3612 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3613
3614 1
3615}
3616
3617register_exticmd fx_want => sub {
3618 my ($ns, $want) = @_;
3619
3620 while (my ($k, $v) = each %$want) {
3621 $ns->fx_want ($k, $v);
3622 }
3623};
3624
3625sub load_resource_file($) {
3626 my $guard = lock_acquire "load_resource_file";
3627
3628 my $status = load_resource_file_ $_[0];
3629 get_slot 0.1, 100;
3630 cf::arch::commit_load;
3631
3632 $status
3633}
3634
3635sub reload_exp_table {
3636 _reload_exp_table;
3637
3638 add_face "res/exp_table" => FT_RSRC,
3639 JSON::XS->new->utf8->canonical->encode (
3640 [map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]
3641 );
3642}
3643
3644sub reload_materials {
3645 _reload_materials;
3646}
3647
3648sub reload_regions {
3649 # HACK to clear player env face cache, we need some signal framework
3650 # for this (global event?)
3651 %ext::player_env::MUSIC_FACE_CACHE = ();
3652
3653 load_resource_file "$MAPDIR/regions"
3654 or die "unable to load regions file\n";
3655
3656 for (cf::region::list) {
3657 $_->{match} = qr/$_->{match}/
3658 if exists $_->{match};
3659 }
3660}
3661
3662sub reload_facedata {
3663 load_facedata "$DATADIR/facedata"
3664 or die "unable to load facedata\n";
3665}
3666
3667sub reload_archetypes {
3668 load_resource_file "$DATADIR/archetypes"
3669 or die "unable to load archetypes\n";
3670
3671 add_face "res/skill_info" => FT_RSRC,
3672 JSON::XS->new->utf8->canonical->encode (
3673 [map [cf::arch::skillvec ($_)->name], 0 .. cf::arch::skillvec_size - 1]
3674 );
3675 add_face "res/spell_paths" => FT_RSRC,
3676 JSON::XS->new->utf8->canonical->encode (
3677 [map [cf::spellpathnames ($_)], 0 .. NRSPELLPATHS - 1]
3678 );
3679}
3680
3681sub reload_treasures {
3682 load_resource_file "$DATADIR/treasures"
3683 or die "unable to load treasurelists\n";
3684}
3685
3686sub reload_sound {
3687 trace "loading sound config from $DATADIR/sound\n";
3688
3689 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3690
3691 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3692 my $sound = $soundconf->{compat}[$_]
3693 or next;
3694
3695 my $face = cf::face::find "sound/$sound->[1]";
3696 cf::sound::set $sound->[0] => $face;
3697 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3698 }
3699
3700 while (my ($k, $v) = each %{$soundconf->{event}}) {
3701 my $face = cf::face::find "sound/$v";
3702 cf::sound::set $k => $face;
3703 }
3704}
3705
3706sub reload_resources {
3707 trace "reloading resource files...\n";
3708
3709 reload_materials;
3710 reload_facedata;
3711 reload_exp_table;
3712 reload_sound;
3713 reload_archetypes;
3714 reload_regions;
3715 reload_treasures;
3716
3717 trace "finished reloading resource files\n";
3718}
3719
3720sub reload_config {
3721 trace "reloading config file...\n";
3722
3723 my $config = load_file "$CONFDIR/config";
3724 utf8::decode $config;
3725 *CFG = decode_yaml $config;
3726
3727 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3728
3729 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3730 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3731
3732 if (exists $CFG{mlockall}) {
3733 eval {
3734 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3735 and die "WARNING: m(un)lockall failed: $!\n";
3736 };
3737 warn $@ if $@;
3738 }
3739}
3740
3741sub pidfile() {
3742 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3743 or die "$PIDFILE: $!";
3744 flock $fh, &Fcntl::LOCK_EX
3745 or die "$PIDFILE: flock: $!";
3746 $fh
3747}
3748
3749# make sure only one server instance is running at any one time
3750sub atomic {
3751 my $fh = pidfile;
3752
3753 my $pid = <$fh>;
3754 kill 9, $pid if $pid > 0;
3755
3756 seek $fh, 0, 0;
3757 print $fh $$;
3758}
3759
3760sub main_loop {
3761 trace "EV::loop starting\n";
3762 if (1) {
3763 EV::loop;
3764 }
3765 trace "EV::loop returned\n";
3766 goto &main_loop unless $REALLY_UNLOOP;
3767}
3768
3769sub main {
3770 cf::init_globals; # initialise logging
3771
3772 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3773 LOG llevInfo, "Copyright (C) 2005-2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3774 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3775 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3776
3777 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3778
3779 # we must not ever block the main coroutine
3780 $Coro::idle = sub {
3781 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3782 (async {
3783 $Coro::current->{desc} = "IDLE BUG HANDLER";
3784 EV::loop EV::LOOP_ONESHOT;
3785 })->prio (Coro::PRIO_MAX);
1972 ); 3786 };
3787
3788 evthread_start IO::AIO::poll_fileno;
3789
3790 cf::sync_job {
3791 cf::incloader::init ();
3792
3793 cf::init_anim;
3794 cf::init_attackmess;
3795 cf::init_dynamic;
3796
3797 cf::load_settings;
3798
3799 reload_resources;
3800 reload_config;
3801 db_init;
3802
3803 cf::init_uuid;
3804 cf::init_signals;
3805 cf::init_skills;
3806
3807 cf::init_beforeplay;
3808
3809 atomic;
3810
3811 load_extensions;
3812
3813 utime time, time, $RUNTIMEFILE;
3814
3815 # no (long-running) fork's whatsoever before this point(!)
3816 use POSIX ();
3817 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3818
3819 cf::_post_init 0;
3820 };
3821
3822 cf::object::thawer::errors_are_fatal 0;
3823 info "parse errors in files are no longer fatal from this point on.\n";
3824
3825 AE::postpone {
3826 undef &main; # free gobs of memory :)
3827 };
3828
3829 goto &main_loop;
1973} 3830}
1974 3831
1975############################################################################# 3832#############################################################################
1976# the server's main() 3833# initialisation and cleanup
1977 3834
1978sub cfg_load { 3835# install some emergency cleanup handlers
1979 open my $fh, "<:utf8", cf::confdir . "/config" 3836BEGIN {
3837 our %SIGWATCHER = ();
3838 for my $signal (qw(INT HUP TERM)) {
3839 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3840 cf::cleanup "SIG$signal";
3841 };
3842 }
3843}
3844
3845sub write_runtime_sync {
3846 my $t0 = AE::time;
3847
3848 # first touch the runtime file to show we are still running:
3849 # the fsync below can take a very very long time.
3850
3851 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3852
3853 my $guard = cf::lock_acquire "write_runtime";
3854
3855 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
1980 or return; 3856 or return;
1981 3857
1982 local $/; 3858 my $value = $cf::RUNTIME + 90 + 10;
1983 *CFG = YAML::Syck::Load <$fh>; 3859 # 10 is the runtime save interval, for a monotonic clock
1984} 3860 # 60 allows for the watchdog to kill the server.
1985 3861
1986sub main { 3862 (aio_write $fh, 0, (length $value), $value, 0) <= 0
1987 # we must not ever block the main coroutine 3863 and return;
1988 local $Coro::idle = sub { 3864
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3865 # always fsync - this file is important
1990 (Coro::unblock_sub { 3866 aio_fsync $fh
1991 Event::one_event; 3867 and return;
3868
3869 # touch it again to show we are up-to-date
3870 aio_utime $fh, undef, undef;
3871
3872 close $fh
3873 or return;
3874
3875 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3876 and return;
3877
3878 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3879
3880 1
3881}
3882
3883our $uuid_lock;
3884our $uuid_skip;
3885
3886sub write_uuid_sync($) {
3887 $uuid_skip ||= $_[0];
3888
3889 return if $uuid_lock;
3890 local $uuid_lock = 1;
3891
3892 my $uuid = "$LOCALDIR/uuid";
3893
3894 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3895 or return;
3896
3897 my $value = uuid_seq uuid_cur;
3898
3899 unless ($value) {
3900 info "cowardly refusing to write zero uuid value!\n";
3901 return;
3902 }
3903
3904 my $value = uuid_str $value + $uuid_skip;
3905 $uuid_skip = 0;
3906
3907 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3908 and return;
3909
3910 # always fsync - this file is important
3911 aio_fsync $fh
3912 and return;
3913
3914 close $fh
3915 or return;
3916
3917 aio_rename "$uuid~", $uuid
3918 and return;
3919
3920 trace "uuid file written ($value).\n";
3921
3922 1
3923
3924}
3925
3926sub write_uuid($$) {
3927 my ($skip, $sync) = @_;
3928
3929 $sync ? write_uuid_sync $skip
3930 : async { write_uuid_sync $skip };
3931}
3932
3933sub emergency_save() {
3934 my $freeze_guard = cf::freeze_mainloop;
3935
3936 info "emergency_perl_save: enter\n";
3937
3938 # this is a trade-off: we want to be very quick here, so
3939 # save all maps without fsync, and later call a global sync
3940 # (which in turn might be very very slow)
3941 local $USE_FSYNC = 0;
3942
3943 cf::sync_job {
3944 cf::write_runtime_sync; # external watchdog should not bark
3945
3946 # use a peculiar iteration method to avoid tripping on perl
3947 # refcount bugs in for. also avoids problems with players
3948 # and maps saved/destroyed asynchronously.
3949 info "emergency_perl_save: begin player save\n";
3950 for my $login (keys %cf::PLAYER) {
3951 my $pl = $cf::PLAYER{$login} or next;
3952 $pl->valid or next;
3953 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3954 $pl->save;
3955 }
3956 info "emergency_perl_save: end player save\n";
3957
3958 cf::write_runtime_sync; # external watchdog should not bark
3959
3960 info "emergency_perl_save: begin map save\n";
3961 for my $path (keys %cf::MAP) {
3962 my $map = $cf::MAP{$path} or next;
3963 $map->valid or next;
3964 $map->save;
3965 }
3966 info "emergency_perl_save: end map save\n";
3967
3968 cf::write_runtime_sync; # external watchdog should not bark
3969
3970 info "emergency_perl_save: begin database checkpoint\n";
3971 BDB::db_env_txn_checkpoint $DB_ENV;
3972 info "emergency_perl_save: end database checkpoint\n";
3973
3974 info "emergency_perl_save: begin write uuid\n";
3975 write_uuid_sync 1;
3976 info "emergency_perl_save: end write uuid\n";
3977
3978 cf::write_runtime_sync; # external watchdog should not bark
3979
3980 trace "emergency_perl_save: syncing database to disk";
3981 BDB::db_env_txn_checkpoint $DB_ENV;
3982
3983 info "emergency_perl_save: starting sync\n";
3984 IO::AIO::aio_sync sub {
3985 info "emergency_perl_save: finished sync\n";
1992 })->(); 3986 };
3987
3988 cf::write_runtime_sync; # external watchdog should not bark
3989
3990 trace "emergency_perl_save: flushing outstanding aio requests";
3991 while (IO::AIO::nreqs || BDB::nreqs) {
3992 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
3993 }
3994
3995 cf::write_runtime_sync; # external watchdog should not bark
1993 }; 3996 };
1994 3997
1995 cfg_load; 3998 info "emergency_perl_save: leave\n";
1996 db_load;
1997 load_extensions;
1998 Event::loop;
1999} 3999}
2000 4000
2001############################################################################# 4001sub post_cleanup {
2002# initialisation 4002 my ($make_core) = @_;
2003 4003
4004 IO::AIO::flush;
4005
4006 error Carp::longmess "post_cleanup backtrace"
4007 if $make_core;
4008
4009 my $fh = pidfile;
4010 unlink $PIDFILE if <$fh> == $$;
4011}
4012
4013# a safer delete_package, copied from Symbol
4014sub clear_package($) {
4015 my $pkg = shift;
4016
4017 # expand to full symbol table name if needed
4018 unless ($pkg =~ /^main::.*::$/) {
4019 $pkg = "main$pkg" if $pkg =~ /^::/;
4020 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
4021 $pkg .= '::' unless $pkg =~ /::$/;
4022 }
4023
4024 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
4025 my $stem_symtab = *{$stem}{HASH};
4026
4027 defined $stem_symtab and exists $stem_symtab->{$leaf}
4028 or return;
4029
4030 # clear all symbols
4031 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
4032 for my $name (keys %$leaf_symtab) {
4033 _gv_clear *{"$pkg$name"};
4034# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
4035 }
4036}
4037
2004sub reload() { 4038sub do_reload_perl() {
2005 # can/must only be called in main 4039 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 4040 unless (in_main) {
2007 warn "can only reload from main coroutine\n"; 4041 error "can only reload from main coroutine";
2008 return; 4042 return;
2009 } 4043 }
2010 4044
2011 warn "reloading..."; 4045 return if $RELOAD++;
2012 4046
2013 local $FREEZE = 1; 4047 my $t1 = AE::time;
4048
4049 while ($RELOAD) {
4050 cf::get_slot 0.1, -1, "reload_perl";
4051 info "perl_reload: reloading...";
4052
4053 trace "perl_reload: entering sync_job";
4054
4055 cf::sync_job {
2014 cf::emergency_save; 4056 #cf::emergency_save;
2015 4057
2016 eval { 4058 trace "perl_reload: cancelling all extension coros";
2017 # if anything goes wrong in here, we should simply crash as we already saved
2018
2019 # cancel all watchers
2020 for (Event::all_watchers) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL;
2022 }
2023
2024 # cancel all extension coros
2025 $_->cancel for values %EXT_CORO; 4059 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = (); 4060 %EXT_CORO = ();
2027 4061
2028 # unload all extensions 4062 trace "perl_reload: removing commands";
2029 for (@exts) { 4063 %COMMAND = ();
2030 warn "unloading <$_>";
2031 unload_extension $_;
2032 }
2033 4064
2034 # unload all modules loaded from $LIBDIR 4065 trace "perl_reload: removing ext/exti commands";
2035 while (my ($k, $v) = each %INC) { 4066 %EXTCMD = ();
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 4067 %EXTICMD = ();
2037 4068
2038 warn "removing <$k>"; 4069 trace "perl_reload: unloading/nuking all extensions";
2039 delete $INC{$k}; 4070 for my $pkg (@EXTS) {
4071 trace "... unloading $pkg";
2040 4072
2041 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g;
2043
2044 if (my $cb = $k->can ("unload_module")) { 4073 if (my $cb = $pkg->can ("unload")) {
4074 eval {
2045 $cb->(); 4075 $cb->($pkg);
4076 1
4077 } or error "$pkg unloaded, but with errors: $@";
4078 }
4079
4080 trace "... clearing $pkg";
4081 clear_package $pkg;
2046 } 4082 }
2047 4083
2048 Symbol::delete_package $k; 4084 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4085 while (my ($k, $v) = each %INC) {
4086 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4087
4088 trace "... unloading $k";
4089 delete $INC{$k};
4090
4091 $k =~ s/\.pm$//;
4092 $k =~ s/\//::/g;
4093
4094 if (my $cb = $k->can ("unload_module")) {
4095 $cb->();
4096 }
4097
4098 clear_package $k;
2049 } 4099 }
2050 4100
2051 # sync database to disk
2052 cf::db_sync;
2053 IO::AIO::flush;
2054
2055 # get rid of safe::, as good as possible 4101 trace "perl_reload: getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 4102 clear_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4103 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 4104
2059 # remove register_script_function callbacks 4105 trace "perl_reload: unloading cf.pm \"a bit\"";
2060 # TODO
2061
2062 # unload cf.pm "a bit"
2063 delete $INC{"cf.pm"}; 4106 delete $INC{"cf.pm"};
4107 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2064 4108
2065 # don't, removes xs symbols, too, 4109 # don't, removes xs symbols, too,
2066 # and global variables created in xs 4110 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 4111 #clear_package __PACKAGE__;
2068 4112
2069 # reload cf.pm 4113 info "perl_reload: unload completed, starting to reload now";
2070 warn "reloading cf.pm"; 4114
4115 trace "perl_reload: reloading cf.pm";
2071 require cf; 4116 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4117 cf::_connect_to_perl_1;
2073 4118
2074 # load config and database again 4119 trace "perl_reload: loading config and database again";
2075 cf::cfg_load; 4120 cf::reload_config;
2076 cf::db_load;
2077 4121
2078 # load extensions 4122 trace "perl_reload: loading extensions";
2079 warn "load extensions";
2080 cf::load_extensions; 4123 cf::load_extensions;
2081 4124
2082 # reattach attachments to objects 4125 if ($REATTACH_ON_RELOAD) {
2083 warn "reattach"; 4126 trace "perl_reload: reattaching attachments to objects/players";
2084 _global_reattach; 4127 _global_reattach; # objects, sockets
4128 trace "perl_reload: reattaching attachments to maps";
4129 reattach $_ for values %MAP;
4130 trace "perl_reload: reattaching attachments to players";
4131 reattach $_ for values %PLAYER;
4132 }
4133
4134 cf::_post_init 1;
4135
4136 trace "perl_reload: leaving sync_job";
4137
4138 1
4139 } or do {
4140 error $@;
4141 cf::cleanup "perl_reload: error, exiting.";
4142 };
4143
4144 --$RELOAD;
4145 }
4146
4147 $t1 = AE::time - $t1;
4148 info "perl_reload: completed in ${t1}s\n";
4149};
4150
4151our $RELOAD_WATCHER; # used only during reload
4152
4153sub reload_perl() {
4154 # doing reload synchronously and two reloads happen back-to-back,
4155 # coro crashes during coro_state_free->destroy here.
4156
4157 $RELOAD_WATCHER ||= cf::async {
4158 Coro::AIO::aio_wait cache_extensions;
4159
4160 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4161 do_reload_perl;
4162 undef $RELOAD_WATCHER;
4163 };
2085 }; 4164 };
2086
2087 if ($@) {
2088 warn $@;
2089 warn "error while reloading, exiting.";
2090 exit 1;
2091 }
2092
2093 warn "reloaded successfully";
2094};
2095
2096#############################################################################
2097
2098unless ($LINK_MAP) {
2099 $LINK_MAP = cf::map::new;
2100
2101 $LINK_MAP->width (41);
2102 $LINK_MAP->height (41);
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2,
2111 cb => sub {
2112 $_[0]->w->cancel;
2113
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 });
2132
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137} 4165}
2138
2139register "<global>", __PACKAGE__;
2140 4166
2141register_command "reload" => sub { 4167register_command "reload" => sub {
2142 my ($who, $arg) = @_; 4168 my ($who, $arg) = @_;
2143 4169
2144 if ($who->flag (FLAG_WIZ)) { 4170 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload.");
2146 reload;
2147 $who->message ("end of reload."); 4171 $who->message ("reloading server.");
4172 async {
4173 $Coro::current->{desc} = "perl_reload";
4174 reload_perl;
4175 };
2148 } 4176 }
2149}; 4177};
2150 4178
2151unshift @INC, $LIBDIR; 4179#############################################################################
2152 4180
2153$TICK_WATCHER = Event->timer ( 4181my $bug_warning = 0;
2154 reentrant => 0,
2155 prio => 0,
2156 at => $NEXT_TICK || $TICK,
2157 data => WF_AUTOCANCEL,
2158 cb => sub {
2159 unless ($FREEZE) {
2160 cf::server_tick; # one server iteration
2161 $RUNTIME += $TICK;
2162 }
2163 4182
2164 $NEXT_TICK += $TICK; 4183sub wait_for_tick() {
4184 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
2165 4185
2166 # if we are delayed by four ticks or more, skip them all 4186 $WAIT_FOR_TICK->wait;
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4187}
2168 4188
2169 $TICK_WATCHER->at ($NEXT_TICK); 4189sub wait_for_tick_begin() {
2170 $TICK_WATCHER->start; 4190 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4191
4192 my $signal = new Coro::Signal;
4193 push @WAIT_FOR_TICK_BEGIN, $signal;
4194 $signal->wait;
4195}
4196
4197sub tick {
4198 if ($Coro::current != $Coro::main) {
4199 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4200 unless ++$bug_warning > 10;
4201 return;
2171 }, 4202 }
2172);
2173 4203
2174IO::AIO::max_poll_time $TICK * 0.2; 4204 cf::one_tick; # one server iteration
2175 4205
2176Event->io ( 4206 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2177 fd => IO::AIO::poll_fileno,
2178 poll => 'r',
2179 prio => 5,
2180 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb,
2182);
2183 4207
2184Event->timer ( 4208 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2185 data => WF_AUTOCANCEL, 4209 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2186 after => 0, 4210 Coro::async_pool {
2187 interval => 10, 4211 $Coro::current->{desc} = "runtime saver";
2188 cb => sub {
2189 (Coro::unblock_sub {
2190 write_runtime 4212 write_runtime_sync
2191 or warn "ERROR: unable to write runtime file: $!"; 4213 or error "ERROR: unable to write runtime file: $!";
2192 })->(); 4214 };
2193 }, 4215 }
2194); 4216
4217 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4218 $sig->send;
4219 }
4220 $WAIT_FOR_TICK->broadcast;
4221
4222 $LOAD = ($NOW - $TICK_START) / $TICK;
4223 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4224
4225 if (0) {
4226 if ($NEXT_TICK) {
4227 my $jitter = $TICK_START - $NEXT_TICK;
4228 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4229 debug "jitter $JITTER\n";#d#
4230 }
4231 }
4232}
4233
4234{
4235 # configure BDB
4236
4237 BDB::min_parallel 16;
4238 BDB::max_poll_reqs $TICK * 0.1;
4239 #$AnyEvent::BDB::WATCHER->priority (1);
4240
4241 unless ($DB_ENV) {
4242 $DB_ENV = BDB::db_env_create;
4243 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4244 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4245 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4246 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4247 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4248
4249 cf::sync_job {
4250 eval {
4251 BDB::db_env_open
4252 $DB_ENV,
4253 $BDBDIR,
4254 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4255 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4256 0666;
4257
4258 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4259 };
4260
4261 cf::cleanup "db_env_open(db): $@" if $@;
4262 };
4263 }
4264
4265 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4266 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4267 };
4268 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4269 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4270 };
4271 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4272 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4273 };
4274}
4275
4276{
4277 # configure IO::AIO
4278
4279 IO::AIO::min_parallel 8;
4280 IO::AIO::max_poll_time $TICK * 0.1;
4281 undef $AnyEvent::AIO::WATCHER;
4282}
4283
4284our $_log_backtrace;
4285our $_log_backtrace_last;
4286
4287sub _log_backtrace {
4288 my ($msg, @addr) = @_;
4289
4290 $msg =~ s/\n$//;
4291
4292 if ($_log_backtrace_last eq $msg) {
4293 LOG llevInfo, "[ABT] $msg\n";
4294 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4295 # limit the # of concurrent backtraces
4296 } elsif ($_log_backtrace < 2) {
4297 $_log_backtrace_last = $msg;
4298 ++$_log_backtrace;
4299 my $perl_bt = Carp::longmess $msg;
4300 async {
4301 $Coro::current->{desc} = "abt $msg";
4302
4303 my @bt = fork_call {
4304 @addr = map { sprintf "%x", $_ } @addr;
4305 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4306 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4307 or die "addr2line: $!";
4308
4309 my @funcs;
4310 my @res = <$fh>;
4311 chomp for @res;
4312 while (@res) {
4313 my ($func, $line) = splice @res, 0, 2, ();
4314 push @funcs, "[$func] $line";
4315 }
4316
4317 @funcs
4318 };
4319
4320 LOG llevInfo, "[ABT] $perl_bt\n";
4321 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4322 LOG llevInfo, "[ABT] $_\n" for @bt;
4323 --$_log_backtrace;
4324 };
4325 } else {
4326 LOG llevInfo, "[ABT] $msg\n";
4327 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4328 }
4329}
4330
4331# load additional modules
4332require "cf/$_.pm" for @EXTRA_MODULES;
4333cf::_connect_to_perl_2;
2195 4334
2196END { cf::emergency_save } 4335END { cf::emergency_save }
2197 4336
21981 43371
2199 4338

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