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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.73 by root, Sun Oct 1 11:46:51 2006 UTC vs.
Revision 1.125 by root, Tue Jan 2 23:06:39 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
10use YAML::Syck (); 23use YAML::Syck ();
11use Time::HiRes; 24use Time::HiRes;
12use Event; 25
13$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
14 27
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
16$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
17 30
18use strict; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
19 32
20_init_vars; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
21 34
22our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
23our @EVENT; 39our @EVENT;
24our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
25 41
26our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
27our $TICK_WATCHER; 43our $TICK_WATCHER;
28our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
29 46
30our %CFG; 47our %CFG;
31 48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78
32############################################################################# 79#############################################################################
33 80
34=head2 GLOBAL VARIABLES 81=head2 GLOBAL VARIABLES
35 82
36=over 4 83=over 4
84
85=item $cf::UPTIME
86
87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
37 93
38=item $cf::LIBDIR 94=item $cf::LIBDIR
39 95
40The perl library directory, where extensions and cf-specific modules can 96The perl library directory, where extensions and cf-specific modules can
41be found. It will be added to C<@INC> automatically. 97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
42 102
43=item $cf::TICK 103=item $cf::TICK
44 104
45The interval between server ticks, in seconds. 105The interval between server ticks, in seconds.
46 106
54=cut 114=cut
55 115
56BEGIN { 116BEGIN {
57 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
58 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
59 $msg .= "\n" 121 $msg .= "\n"
60 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
61 123
62 print STDERR "cfperl: $msg";
63 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
64 }; 125 };
65} 126}
66 127
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
67@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
68 134
69# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
70# within the Safe compartment. 136# within the Safe compartment.
71for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
72 no strict 'refs'; 144 no strict 'refs';
73 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
74} 146}
75 147
76$Event::DIED = sub { 148$Event::DIED = sub {
78}; 150};
79 151
80my %ext_pkg; 152my %ext_pkg;
81my @exts; 153my @exts;
82my @hook; 154my @hook;
83my %command;
84my %extcmd;
85 155
86=head2 UTILITY FUNCTIONS 156=head2 UTILITY FUNCTIONS
87 157
88=over 4 158=over 4
89 159
111sub to_json($) { 181sub to_json($) {
112 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
113 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
114} 184}
115 185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string
209
210Wait until the given lock is available. See cf::lock_acquire.
211
212=item my $lock = cf::lock_acquire $string
213
214Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically
217returned.
218
219Lock names should begin with a unique identifier (for example, find_map
220uses map_find and load_map uses map_load).
221
222=cut
223
224our %LOCK;
225
226sub lock_wait($) {
227 my ($key) = @_;
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234}
235
236sub lock_acquire($) {
237 my ($key) = @_;
238
239 # wait, to be sure we are not locked
240 lock_wait $key;
241
242 $LOCK{$key} = [];
243
244 cf::guard {
245 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} };
247 }
248}
249
250=item cf::sync_job { BLOCK }
251
252The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
255
256If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish
259fast or be very important.
260
261=cut
262
263sub sync_job(&) {
264 my ($job) = @_;
265
266 if ($Coro::current == $Coro::main) {
267 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/
269
270 # TODO: use suspend/resume instead
271 # (but this is cancel-safe)
272 local $FREEZE = 1;
273
274 my $busy = 1;
275 my @res;
276
277 (Coro::async {
278 @res = eval { $job->() };
279 warn $@ if $@;
280 undef $busy;
281 })->prio (Coro::PRIO_MAX);
282
283 while ($busy) {
284 Coro::cede_notself;
285 Event::one_event unless Coro::nready;
286 }
287
288 wantarray ? @res : $res[0]
289 } else {
290 # we are in another coroutine, how wonderful, everything just works
291
292 $job->()
293 }
294}
295
296=item $coro = cf::coro { BLOCK }
297
298Creates and returns a new coro. This coro is automcatially being canceled
299when the extension calling this is being unloaded.
300
301=cut
302
303sub coro(&) {
304 my $cb = shift;
305
306 my $coro; $coro = async {
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312
313 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0};
315 });
316 $EXT_CORO{$coro+0} = $coro;
317
318 $coro
319}
320
321sub write_runtime {
322 my $runtime = cf::localdir . "/runtime";
323
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return;
326
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330
331 aio_fsync $fh
332 and return;
333
334 close $fh
335 or return;
336
337 aio_rename "$runtime~", $runtime
338 and return;
339
340 1
341}
342
116=back 343=back
117 344
118=cut 345=cut
119 346
120############################################################################# 347#############################################################################
121 348
122=head2 EVENTS AND OBJECT ATTACHMENTS 349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466
467#############################################################################
468
469=head2 ATTACHABLE OBJECTS
470
471Many objects in crossfire are so-called attachable objects. That means you can
472attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods.
474
475In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+).
123 478
124=over 4 479=over 4
125 480
126=item $object->attach ($attachment, key => $value...)
127
128=item $object->detach ($attachment)
129
130Attach/detach a pre-registered attachment to an object.
131
132=item $player->attach ($attachment, key => $value...)
133
134=item $player->detach ($attachment)
135
136Attach/detach a pre-registered attachment to a player.
137
138=item $map->attach ($attachment, key => $value...) 481=item $attachable->attach ($attachment, key => $value...)
139 482
140=item $map->detach ($attachment) 483=item $attachable->detach ($attachment)
141 484
142Attach/detach a pre-registered attachment to a map. 485Attach/detach a pre-registered attachment to a specific object and give it
486the specified key/value pairs as arguments.
143 487
144=item $bool = $object->attached ($name) 488Example, attach a minesweeper attachment to the given object, making it a
48910x10 minesweeper game:
145 490
146=item $bool = $player->attached ($name) 491 $obj->attach (minesweeper => width => 10, height => 10);
147 492
148=item $bool = $map->attached ($name) 493=item $bool = $attachable->attached ($name)
149 494
150Checks wether the named attachment is currently attached to the object. 495Checks wether the named attachment is currently attached to the object.
151 496
152=item cf::attach_global ... 497=item cf::CLASS->attach ...
153 498
154Attach handlers for global events. 499=item cf::CLASS->detach ...
155 500
156This and all following C<attach_*>-functions expect any number of the 501Define an anonymous attachment and attach it to all objects of the given
157following handler/hook descriptions: 502CLASS. See the next function for an explanation of its arguments.
503
504You can attach to global events by using the C<cf::global> class.
505
506Example, log all player logins:
507
508 cf::player->attach (
509 on_login => sub {
510 my ($pl) = @_;
511 ...
512 },
513 );
514
515Example, attach to the jeweler skill:
516
517 cf::object->attach (
518 type => cf::SKILL,
519 subtype => cf::SK_JEWELER,
520 on_use_skill => sub {
521 my ($sk, $ob, $part, $dir, $msg) = @_;
522 ...
523 },
524 );
525
526=item cf::CLASS::attachment $name, ...
527
528Register an attachment by C<$name> through which attachable objects of the
529given CLASS can refer to this attachment.
530
531Some classes such as crossfire maps and objects can specify attachments
532that are attached at load/instantiate time, thus the need for a name.
533
534These calls expect any number of the following handler/hook descriptions:
158 535
159=over 4 536=over 4
160 537
161=item prio => $number 538=item prio => $number
162 539
164by another C<prio> setting). Lower priority handlers get executed 541by another C<prio> setting). Lower priority handlers get executed
165earlier. The default priority is C<0>, and many built-in handlers are 542earlier. The default priority is C<0>, and many built-in handlers are
166registered at priority C<-1000>, so lower priorities should not be used 543registered at priority C<-1000>, so lower priorities should not be used
167unless you know what you are doing. 544unless you know what you are doing.
168 545
546=item type => $type
547
548(Only for C<< cf::object->attach >> calls), limits the attachment to the
549given type of objects only (the additional parameter C<subtype> can be
550used to further limit to the given subtype).
551
169=item on_I<event> => \&cb 552=item on_I<event> => \&cb
170 553
171Call the given code reference whenever the named event happens (event is 554Call the given code reference whenever the named event happens (event is
172something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 555something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
173handlers are recognised generally depends on the type of object these 556handlers are recognised generally depends on the type of object these
182package and register them. Only handlers for eevents supported by the 565package and register them. Only handlers for eevents supported by the
183object/class are recognised. 566object/class are recognised.
184 567
185=back 568=back
186 569
187=item cf::attach_to_type $object_type, $subtype, ... 570Example, define an attachment called "sockpuppet" that calls the given
571event handler when a monster attacks:
188 572
189Attach handlers for a specific object type (e.g. TRANSPORT) and 573 cf::object::attachment sockpuppet =>
190subtype. If C<$subtype> is zero or undef, matches all objects of the given 574 on_skill_attack => sub {
191type. 575 my ($self, $victim) = @_;
192 576 ...
193=item cf::attach_to_objects ...
194
195Attach handlers to all objects. Do not use this except for debugging or
196very rare events, as handlers are (obviously) called for I<all> objects in
197the game.
198
199=item cf::attach_to_players ...
200
201Attach handlers to all players.
202
203=item cf::attach_to_maps ...
204
205Attach handlers to all maps.
206
207=item cf:register_attachment $name, ...
208
209Register an attachment by name through which objects can refer to this
210attachment.
211
212=item cf:register_player_attachment $name, ...
213
214Register an attachment by name through which players can refer to this
215attachment.
216
217=item cf:register_map_attachment $name, ...
218
219Register an attachment by name through which maps can refer to this
220attachment.
221
222=cut
223
224# the following variables are defined in .xs and must not be re-created
225our @CB_GLOBAL = (); # registry for all global events
226our @CB_OBJECT = (); # all objects (should not be used except in emergency)
227our @CB_PLAYER = ();
228our @CB_TYPE = (); # registry for type (cf-object class) based events
229our @CB_MAP = ();
230
231my %attachment;
232
233sub _attach_cb($\%$$$) {
234 my ($registry, $undo, $event, $prio, $cb) = @_;
235
236 use sort 'stable';
237
238 $cb = [$prio, $cb];
239
240 @{$registry->[$event]} = sort
241 { $a->[0] cmp $b->[0] }
242 @{$registry->[$event] || []}, $cb;
243
244 push @{$undo->{cb}}, [$event, $cb];
245}
246
247# attach handles attaching event callbacks
248# the only thing the caller has to do is pass the correct
249# registry (== where the callback attaches to).
250sub _attach(\@$@) {
251 my ($registry, $klass, @arg) = @_;
252
253 my $prio = 0;
254
255 my %undo = (
256 registry => $registry,
257 cb => [],
258 );
259
260 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
261
262 while (@arg) {
263 my $type = shift @arg;
264
265 if ($type eq "prio") {
266 $prio = shift @arg;
267
268 } elsif ($type eq "package") {
269 my $pkg = shift @arg;
270
271 while (my ($name, $id) = each %cb_id) {
272 if (my $cb = $pkg->can ($name)) {
273 _attach_cb $registry, %undo, $id, $prio, $cb;
274 }
275 } 577 }
276
277 } elsif (exists $cb_id{$type}) {
278 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
279
280 } elsif (ref $type) {
281 warn "attaching objects not supported, ignoring.\n";
282
283 } else {
284 shift @arg;
285 warn "attach argument '$type' not supported, ignoring.\n";
286 }
287 }
288
289 \%undo
290}
291
292sub _attach_attachment {
293 my ($obj, $name, %arg) = @_;
294
295 return if exists $obj->{_attachment}{$name};
296
297 my $res;
298
299 if (my $attach = $attachment{$name}) {
300 my $registry = $obj->registry;
301
302 for (@$attach) {
303 my ($klass, @attach) = @$_;
304 $res = _attach @$registry, $klass, @attach;
305 }
306
307 $obj->{$name} = \%arg;
308 } else {
309 warn "object uses attachment '$name' that is not available, postponing.\n";
310 }
311
312 $obj->{_attachment}{$name} = undef;
313
314 $res->{attachment} = $name;
315 $res
316}
317
318*cf::object::attach =
319*cf::player::attach =
320*cf::map::attach = sub {
321 my ($obj, $name, %arg) = @_;
322
323 _attach_attachment $obj, $name, %arg;
324};
325
326# all those should be optimised
327*cf::object::detach =
328*cf::player::detach =
329*cf::map::detach = sub {
330 my ($obj, $name) = @_;
331
332 delete $obj->{_attachment}{$name};
333 reattach ($obj);
334};
335
336*cf::object::attached =
337*cf::player::attached =
338*cf::map::attached = sub {
339 my ($obj, $name) = @_;
340
341 exists $obj->{_attachment}{$name}
342};
343
344sub attach_global {
345 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
346}
347
348sub attach_to_type {
349 my $type = shift;
350 my $subtype = shift;
351
352 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
353}
354
355sub attach_to_objects {
356 _attach @CB_OBJECT, KLASS_OBJECT, @_
357}
358
359sub attach_to_players {
360 _attach @CB_PLAYER, KLASS_PLAYER, @_
361}
362
363sub attach_to_maps {
364 _attach @CB_MAP, KLASS_MAP, @_
365}
366
367sub register_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_OBJECT, @_]];
371}
372
373sub register_player_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_PLAYER, @_]];
377}
378
379sub register_map_attachment {
380 my $name = shift;
381
382 $attachment{$name} = [[KLASS_MAP, @_]];
383}
384
385our $override;
386our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
387
388sub override {
389 $override = 1;
390 @invoke_results = ();
391}
392
393sub do_invoke {
394 my $event = shift;
395 my $callbacks = shift;
396
397 @invoke_results = ();
398
399 local $override;
400
401 for (@$callbacks) {
402 eval { &{$_->[1]} };
403
404 if ($@) {
405 warn "$@";
406 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
407 override;
408 }
409
410 return 1 if $override;
411 }
412
413 0 578 }
414}
415 579
416=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 580=item $attachable->valid
417
418=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
419
420=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
421
422=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
423
424Generate a global/object/player/map-specific event with the given arguments.
425
426This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
427removed in future versions), and there is no public API to access override
428results (if you must, access C<@cf::invoke_results> directly).
429
430=back
431
432=cut
433
434#############################################################################
435
436=head2 METHODS VALID FOR ALL CORE OBJECTS
437
438=over 4
439
440=item $object->valid, $player->valid, $map->valid
441 581
442Just because you have a perl object does not mean that the corresponding 582Just because you have a perl object does not mean that the corresponding
443C-level object still exists. If you try to access an object that has no 583C-level object still exists. If you try to access an object that has no
444valid C counterpart anymore you get an exception at runtime. This method 584valid C counterpart anymore you get an exception at runtime. This method
445can be used to test for existence of the C object part without causing an 585can be used to test for existence of the C object part without causing an
446exception. 586exception.
447 587
588=cut
589
590# the following variables are defined in .xs and must not be re-created
591our @CB_GLOBAL = (); # registry for all global events
592our @CB_ATTACHABLE = (); # registry for all attachables
593our @CB_OBJECT = (); # all objects (should not be used except in emergency)
594our @CB_PLAYER = ();
595our @CB_CLIENT = ();
596our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = ();
598
599my %attachment;
600
601sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_;
603
604 use sort 'stable';
605
606 $cb = [$prio, $cb];
607
608 @{$registry->[$event]} = sort
609 { $a->[0] cmp $b->[0] }
610 @{$registry->[$event] || []}, $cb;
611}
612
613# hack
614my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
615
616# attach handles attaching event callbacks
617# the only thing the caller has to do is pass the correct
618# registry (== where the callback attaches to).
619sub _attach {
620 my ($registry, $klass, @arg) = @_;
621
622 my $object_type;
623 my $prio = 0;
624 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
625
626 #TODO: get rid of this hack
627 if ($attachable_klass{$klass}) {
628 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
629 }
630
631 while (@arg) {
632 my $type = shift @arg;
633
634 if ($type eq "prio") {
635 $prio = shift @arg;
636
637 } elsif ($type eq "type") {
638 $object_type = shift @arg;
639 $registry = $CB_TYPE[$object_type] ||= [];
640
641 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
645
646 } elsif ($type eq "package") {
647 my $pkg = shift @arg;
648
649 while (my ($name, $id) = each %cb_id) {
650 if (my $cb = $pkg->can ($name)) {
651 _attach_cb $registry, $id, $prio, $cb;
652 }
653 }
654
655 } elsif (exists $cb_id{$type}) {
656 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
657
658 } elsif (ref $type) {
659 warn "attaching objects not supported, ignoring.\n";
660
661 } else {
662 shift @arg;
663 warn "attach argument '$type' not supported, ignoring.\n";
664 }
665 }
666}
667
668sub _object_attach {
669 my ($obj, $name, %arg) = @_;
670
671 return if exists $obj->{_attachment}{$name};
672
673 if (my $attach = $attachment{$name}) {
674 my $registry = $obj->registry;
675
676 for (@$attach) {
677 my ($klass, @attach) = @$_;
678 _attach $registry, $klass, @attach;
679 }
680
681 $obj->{$name} = \%arg;
682 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n";
684 }
685
686 $obj->{_attachment}{$name} = undef;
687}
688
689sub cf::attachable::attach {
690 if (ref $_[0]) {
691 _object_attach @_;
692 } else {
693 _attach shift->_attach_registry, @_;
694 }
695};
696
697# all those should be optimised
698sub cf::attachable::detach {
699 my ($obj, $name) = @_;
700
701 if (ref $obj) {
702 delete $obj->{_attachment}{$name};
703 reattach ($obj);
704 } else {
705 Carp::croak "cannot, currently, detach class attachments";
706 }
707};
708
709sub cf::attachable::attached {
710 my ($obj, $name) = @_;
711
712 exists $obj->{_attachment}{$name}
713}
714
715for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
716 eval "#line " . __LINE__ . " 'cf.pm'
717 sub cf::\L$klass\E::_attach_registry {
718 (\\\@CB_$klass, KLASS_$klass)
719 }
720
721 sub cf::\L$klass\E::attachment {
722 my \$name = shift;
723
724 \$attachment{\$name} = [[KLASS_$klass, \@_]];
725 }
726 ";
727 die if $@;
728}
729
730our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732
733sub override {
734 $override = 1;
735 @invoke_results = ();
736}
737
738sub do_invoke {
739 my $event = shift;
740 my $callbacks = shift;
741
742 @invoke_results = ();
743
744 local $override;
745
746 for (@$callbacks) {
747 eval { &{$_->[1]} };
748
749 if ($@) {
750 warn "$@";
751 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
752 override;
753 }
754
755 return 1 if $override;
756 }
757
758 0
759}
760
761=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
762
763=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
764
765Generate an object-specific event with the given arguments.
766
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly).
770
448=back 771=back
449 772
450=cut 773=cut
451
452*cf::object::valid =
453*cf::player::valid =
454*cf::map::valid = \&cf::_valid;
455 774
456############################################################################# 775#############################################################################
457# object support 776# object support
458 777
459sub instantiate {
460 my ($obj, $data) = @_;
461
462 $data = from_json $data;
463
464 for (@$data) {
465 my ($name, $args) = @$_;
466
467 $obj->attach ($name, %{$args || {} });
468 }
469}
470
471# basically do the same as instantiate, without calling instantiate
472sub reattach { 778sub reattach {
779 # basically do the same as instantiate, without calling instantiate
473 my ($obj) = @_; 780 my ($obj) = @_;
781
474 my $registry = $obj->registry; 782 my $registry = $obj->registry;
475 783
476 @$registry = (); 784 @$registry = ();
477 785
478 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 786 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
479 787
480 for my $name (keys %{ $obj->{_attachment} || {} }) { 788 for my $name (keys %{ $obj->{_attachment} || {} }) {
481 if (my $attach = $attachment{$name}) { 789 if (my $attach = $attachment{$name}) {
482 for (@$attach) { 790 for (@$attach) {
483 my ($klass, @attach) = @$_; 791 my ($klass, @attach) = @$_;
484 _attach @$registry, $klass, @attach; 792 _attach $registry, $klass, @attach;
485 } 793 }
486 } else { 794 } else {
487 warn "object uses attachment '$name' that is not available, postponing.\n"; 795 warn "object uses attachment '$name' that is not available, postponing.\n";
488 } 796 }
489 } 797 }
490} 798}
491 799
492sub object_freezer_save { 800cf::attachable->attach (
493 my ($filename, $rdata, $objs) = @_;
494
495 if (length $$rdata) {
496 warn sprintf "saving %s (%d,%d)\n",
497 $filename, length $$rdata, scalar @$objs;
498
499 if (open my $fh, ">:raw", "$filename~") {
500 chmod SAVE_MODE, $fh;
501 syswrite $fh, $$rdata;
502 close $fh;
503
504 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
507 close $fh;
508 rename "$filename.pst~", "$filename.pst";
509 } else {
510 unlink "$filename.pst";
511 }
512
513 rename "$filename~", $filename;
514 } else {
515 warn "FATAL: $filename~: $!\n";
516 }
517 } else {
518 unlink $filename;
519 unlink "$filename.pst";
520 }
521}
522
523sub object_thawer_load {
524 my ($filename) = @_;
525
526 local $/;
527
528 my $av;
529
530 #TODO: use sysread etc.
531 if (open my $data, "<:raw:perlio", $filename) {
532 $data = <$data>;
533 if (open my $pst, "<:raw:perlio", "$filename.pst") {
534 $av = eval { (Storable::thaw <$pst>)->{objs} };
535 }
536 return ($data, $av);
537 }
538
539 ()
540}
541
542attach_to_objects
543 prio => -1000000, 801 prio => -1000000,
802 on_instantiate => sub {
803 my ($obj, $data) = @_;
804
805 $data = from_json $data;
806
807 for (@$data) {
808 my ($name, $args) = @$_;
809
810 $obj->attach ($name, %{$args || {} });
811 }
812 },
813 on_reattach => \&reattach,
544 on_clone => sub { 814 on_clone => sub {
545 my ($src, $dst) = @_; 815 my ($src, $dst) = @_;
546 816
547 @{$dst->registry} = @{$src->registry}; 817 @{$dst->registry} = @{$src->registry};
548 818
549 %$dst = %$src; 819 %$dst = %$src;
550 820
551 %{$dst->{_attachment}} = %{$src->{_attachment}} 821 %{$dst->{_attachment}} = %{$src->{_attachment}}
552 if exists $src->{_attachment}; 822 if exists $src->{_attachment};
553 }, 823 },
554; 824);
825
826sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_;
828
829 sync_job {
830 if (length $$rdata) {
831 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs;
833
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh;
838 close $fh;
839
840 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh;
846 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst";
848 }
849 } else {
850 aio_unlink "$filename.pst";
851 }
852
853 aio_rename "$filename~", $filename;
854 } else {
855 warn "FATAL: $filename~: $!\n";
856 }
857 } else {
858 aio_unlink $filename;
859 aio_unlink "$filename.pst";
860 }
861 }
862}
863
864sub object_freezer_as_string {
865 my ($rdata, $objs) = @_;
866
867 use Data::Dumper;
868
869 $$rdata . Dumper $objs
870}
871
872sub object_thawer_load {
873 my ($filename) = @_;
874
875 my ($data, $av);
876
877 (aio_load $filename, $data) >= 0
878 or return;
879
880 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0
882 or return;
883 $av = eval { (Storable::thaw $av)->{objs} };
884 }
885
886 warn sprintf "loading %s (%d)\n",
887 $filename, length $data, scalar @{$av || []};#d#
888 return ($data, $av);
889}
555 890
556############################################################################# 891#############################################################################
557# old plug-in events 892# command handling &c
558 893
559sub inject_event { 894=item cf::register_command $name => \&callback($ob,$args);
560 my $extension = shift;
561 my $event_code = shift;
562 895
563 my $cb = $hook[$event_code]{$extension} 896Register a callback for execution when the client sends the user command
564 or return; 897$name.
565 898
566 &$cb 899=cut
567}
568
569sub inject_global_event {
570 my $event = shift;
571
572 my $cb = $hook[$event]
573 or return;
574
575 List::Util::max map &$_, values %$cb
576}
577
578sub inject_command {
579 my ($name, $obj, $params) = @_;
580
581 for my $cmd (@{ $command{$name} }) {
582 $cmd->[1]->($obj, $params);
583 }
584
585 -1
586}
587 900
588sub register_command { 901sub register_command {
589 my ($name, $time, $cb) = @_; 902 my ($name, $cb) = @_;
590 903
591 my $caller = caller; 904 my $caller = caller;
592 #warn "registering command '$name/$time' to '$caller'"; 905 #warn "registering command '$name/$time' to '$caller'";
593 906
594 push @{ $command{$name} }, [$time, $cb, $caller]; 907 push @{ $COMMAND{$name} }, [$caller, $cb];
595 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
596} 908}
909
910=item cf::register_extcmd $name => \&callback($pl,$packet);
911
912Register a callbackf ro execution when the client sends an extcmd packet.
913
914If the callback returns something, it is sent back as if reply was being
915called.
916
917=cut
597 918
598sub register_extcmd { 919sub register_extcmd {
599 my ($name, $cb) = @_; 920 my ($name, $cb) = @_;
600 921
601 my $caller = caller; 922 my $caller = caller;
602 #warn "registering extcmd '$name' to '$caller'"; 923 #warn "registering extcmd '$name' to '$caller'";
603 924
604 $extcmd{$name} = [$cb, $caller]; 925 $EXTCMD{$name} = [$cb, $caller];
605} 926}
927
928cf::player->attach (
929 on_command => sub {
930 my ($pl, $name, $params) = @_;
931
932 my $cb = $COMMAND{$name}
933 or return;
934
935 for my $cmd (@$cb) {
936 $cmd->[1]->($pl->ob, $params);
937 }
938
939 cf::override;
940 },
941 on_extcmd => sub {
942 my ($pl, $buf) = @_;
943
944 my $msg = eval { from_json $buf };
945
946 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 }
952 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 }
955
956 cf::override;
957 },
958);
606 959
607sub register { 960sub register {
608 my ($base, $pkg) = @_; 961 my ($base, $pkg) = @_;
609 962
610 #TODO 963 #TODO
629 . "#line 1 \"$path\"\n{\n" 982 . "#line 1 \"$path\"\n{\n"
630 . (do { local $/; <$fh> }) 983 . (do { local $/; <$fh> })
631 . "\n};\n1"; 984 . "\n};\n1";
632 985
633 eval $source 986 eval $source
634 or die "$path: $@"; 987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
635 989
636 push @exts, $pkg; 990 push @exts, $pkg;
637 $ext_pkg{$base} = $pkg; 991 $ext_pkg{$base} = $pkg;
638 992
639# no strict 'refs'; 993# no strict 'refs';
652# for my $idx (0 .. $#PLUGIN_EVENT) { 1006# for my $idx (0 .. $#PLUGIN_EVENT) {
653# delete $hook[$idx]{$pkg}; 1007# delete $hook[$idx]{$pkg};
654# } 1008# }
655 1009
656 # remove commands 1010 # remove commands
657 for my $name (keys %command) { 1011 for my $name (keys %COMMAND) {
658 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
659 1013
660 if (@cb) { 1014 if (@cb) {
661 $command{$name} = \@cb; 1015 $COMMAND{$name} = \@cb;
662 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
663 } else { 1016 } else {
664 delete $command{$name};
665 delete $COMMAND{"$name\000"}; 1017 delete $COMMAND{$name};
666 } 1018 }
667 } 1019 }
668 1020
669 # remove extcmds 1021 # remove extcmds
670 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
671 delete $extcmd{$name}; 1023 delete $EXTCMD{$name};
672 } 1024 }
673 1025
674 if (my $cb = $pkg->can ("unload")) { 1026 if (my $cb = $pkg->can ("unload")) {
675 eval { 1027 eval {
676 $cb->($pkg); 1028 $cb->($pkg);
680 1032
681 Symbol::delete_package $pkg; 1033 Symbol::delete_package $pkg;
682} 1034}
683 1035
684sub load_extensions { 1036sub load_extensions {
685 my $LIBDIR = maps_directory "perl";
686
687 for my $ext (<$LIBDIR/*.ext>) { 1037 for my $ext (<$LIBDIR/*.ext>) {
688 next unless -r $ext; 1038 next unless -r $ext;
689 eval { 1039 eval {
690 load_extension $ext; 1040 load_extension $ext;
691 1 1041 1
692 } or warn "$ext not loaded: $@"; 1042 } or warn "$ext not loaded: $@";
693 } 1043 }
694} 1044}
695 1045
696############################################################################# 1046#############################################################################
697# extcmd framework, basically convert ext <msg>
698# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
699
700attach_to_players
701 on_extcmd => sub {
702 my ($pl, $buf) = @_;
703
704 my $msg = eval { from_json $buf };
705
706 if (ref $msg) {
707 if (my $cb = $extcmd{$msg->{msgtype}}) {
708 if (my %reply = $cb->[0]->($pl, $msg)) {
709 $pl->ext_reply ($msg->{msgid}, %reply);
710 }
711 }
712 } else {
713 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
714 }
715
716 cf::override;
717 },
718;
719
720#############################################################################
721# load/save/clean perl data associated with a map 1047# load/save/clean perl data associated with a map
722 1048
723*cf::mapsupport::on_clean = sub { 1049*cf::mapsupport::on_clean = sub {
724 my ($map) = @_; 1050 my ($map) = @_;
725 1051
727 defined $path or return; 1053 defined $path or return;
728 1054
729 unlink "$path.pst"; 1055 unlink "$path.pst";
730}; 1056};
731 1057
732attach_to_maps prio => -10000, package => cf::mapsupport::; 1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
733 1059
734############################################################################# 1060#############################################################################
735# load/save perl data associated with player->ob objects 1061# load/save perl data associated with player->ob objects
736 1062
737sub all_objects(@) { 1063sub all_objects(@) {
738 @_, map all_objects ($_->inv), @_ 1064 @_, map all_objects ($_->inv), @_
739} 1065}
740 1066
741# TODO: compatibility cruft, remove when no longer needed 1067# TODO: compatibility cruft, remove when no longer needed
742attach_to_players 1068cf::player->attach (
743 on_load => sub { 1069 on_load => sub {
744 my ($pl, $path) = @_; 1070 my ($pl, $path) = @_;
745 1071
746 for my $o (all_objects $pl->ob) { 1072 for my $o (all_objects $pl->ob) {
747 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
749 1075
750 %$o = %{ Storable::thaw pack "H*", $value }; 1076 %$o = %{ Storable::thaw pack "H*", $value };
751 } 1077 }
752 } 1078 }
753 }, 1079 },
754; 1080);
755 1081
756############################################################################# 1082#############################################################################
757 1083
758=head2 CORE EXTENSIONS 1084=head2 CORE EXTENSIONS
759 1085
760Functions and methods that extend core crossfire objects. 1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
761 1089
762=over 4 1090=over 4
763 1091
764=item cf::player::exists $login 1092=item cf::player::exists $login
765 1093
770sub cf::player::exists($) { 1098sub cf::player::exists($) {
771 cf::player::find $_[0] 1099 cf::player::find $_[0]
772 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
773} 1101}
774 1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115}
1116
1117=back
1118
1119
1120=head3 cf::map
1121
1122=over 4
1123
1124=cut
1125
1126package cf::map;
1127
1128use Fcntl;
1129use Coro::AIO;
1130
1131our $MAX_RESET = 7200;
1132our $DEFAULT_RESET = 3600;
1133
1134sub generate_random_map {
1135 my ($path, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region})
1151}
1152
1153# and all this just because we cannot iterate over
1154# all maps in C++...
1155sub change_all_map_light {
1156 my ($change) = @_;
1157
1158 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP;
1160}
1161
1162sub try_load_header($) {
1163 my ($path) = @_;
1164
1165 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0
1167 or return;
1168
1169 my $map = cf::map::new
1170 or return;
1171
1172 $map->load_header ($path)
1173 or return;
1174
1175 $map->{load_path} = $path;
1176
1177 $map
1178}
1179
1180sub find_map {
1181 my ($path, $origin) = @_;
1182
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187
1188 cf::lock_wait "map_find:$key";
1189
1190 $cf::MAP{$key} || do {
1191 my $guard = cf::lock_acquire "map_find:$key";
1192
1193 # do it the slow way
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return;
1208
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221
1222 if ($map->should_reset) {
1223 $map->reset;
1224 undef $guard;
1225 $map = cf::map::find_map ($path)
1226 or return;
1227 }
1228
1229 $cf::MAP{$key} = $map
1230 }
1231}
1232
1233sub load {
1234 my ($self) = @_;
1235
1236 my $path = $self->{path};
1237 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1238
1239 return if $self->in_memory != cf::MAP_SWAPPED;
1240
1241 $self->in_memory (cf::MAP_LOADING);
1242
1243 $self->alloc;
1244 $self->load_objects ($self->{load_path}, 1)
1245 or return;
1246
1247 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1248 if delete $self->{load_original};
1249
1250 if (my $uniq = $path->uniq_path) {
1251 utf8::encode $uniq;
1252 if (aio_open $uniq, O_RDONLY, 0) {
1253 $self->clear_unique_items;
1254 $self->load_objects ($uniq, 0);
1255 }
1256 }
1257
1258 # now do the right thing for maps
1259 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty;
1271 $self->activate;
1272 }
1273
1274 $self->in_memory (cf::MAP_IN_MEMORY);
1275}
1276
1277sub load_map_sync {
1278 my ($path, $origin) = @_;
1279
1280 #warn "load_map_sync<$path, $origin>\n";#d#
1281
1282 cf::sync_job {
1283 my $map = cf::map::find_map $path, $origin
1284 or return;
1285 $map->load;
1286 $map
1287 }
1288}
1289
1290sub save {
1291 my ($self) = @_;
1292
1293 $self->{last_save} = $cf::RUNTIME;
1294
1295 return unless $self->dirty;
1296
1297 my $save = $self->{path}->save_path; utf8::encode $save;
1298 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1299
1300 $self->{load_path} = $save;
1301
1302 return if $self->{deny_save};
1303
1304 if ($uniq) {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1306 $self->save_objects ($uniq, cf::IO_UNIQUES);
1307 } else {
1308 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1309 }
1310}
1311
1312sub swap_out {
1313 my ($self) = @_;
1314
1315 return if $self->players;
1316 return if $self->in_memory != cf::MAP_IN_MEMORY;
1317 return if $self->{deny_save};
1318
1319 $self->save;
1320 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED);
1322}
1323
1324sub reset_at {
1325 my ($self) = @_;
1326
1327 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel};
1329 return 1e99 if $self->{deny_reset};
1330
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333
1334 $time + $to
1335}
1336
1337sub should_reset {
1338 my ($self) = @_;
1339
1340 $self->reset_at <= $cf::RUNTIME
1341}
1342
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset {
1365 my ($self) = @_;
1366
1367 return if $self->players;
1368 return if $self->{path}{user_rel};#d#
1369
1370 warn "resetting map ", $self->path;#d#
1371
1372 delete $cf::MAP{$self->path};
1373
1374 $_->clear_links_to ($self) for values %cf::MAP;
1375
1376 $self->unlink_save;
1377 $self->destroy;
1378}
1379
1380my $nuke_counter = "aaaa";
1381
1382sub nuke {
1383 my ($self) = @_;
1384
1385 $self->{deny_save} = 1;
1386 $self->reset_timeout (1);
1387 $self->rename ("{nuke}/" . ($nuke_counter++));
1388 $self->reset; # polite request, might not happen
1389}
1390
1391sub customise_for {
1392 my ($map, $ob) = @_;
1393
1394 if ($map->per_player) {
1395 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1396 }
1397
1398 $map
1399}
1400
1401sub emergency_save {
1402 local $cf::FREEZE = 1;
1403
1404 warn "enter emergency map save\n";
1405
1406 cf::sync_job {
1407 warn "begin emergency map save\n";
1408 $_->save for values %cf::MAP;
1409 };
1410
1411 warn "end emergency map save\n";
1412}
1413
1414package cf;
1415
1416=back
1417
1418
1419=head3 cf::object::player
1420
1421=over 4
1422
775=item $player->reply ($npc, $msg[, $flags]) 1423=item $player_object->reply ($npc, $msg[, $flags])
776 1424
777Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1425Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
778can be C<undef>. Does the right thing when the player is currently in a 1426can be C<undef>. Does the right thing when the player is currently in a
779dialogue with the given NPC character. 1427dialogue with the given NPC character.
780 1428
781=cut 1429=cut
782 1430
783# rough implementation of a future "reply" method that works 1431# rough implementation of a future "reply" method that works
784# with dialog boxes. 1432# with dialog boxes.
1433#TODO: the first argument must go, split into a $npc->reply_to ( method
785sub cf::object::player::reply($$$;$) { 1434sub cf::object::player::reply($$$;$) {
786 my ($self, $npc, $msg, $flags) = @_; 1435 my ($self, $npc, $msg, $flags) = @_;
787 1436
788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1437 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
789 1438
793 $msg = $npc->name . " says: $msg" if $npc; 1442 $msg = $npc->name . " says: $msg" if $npc;
794 $self->message ($msg, $flags); 1443 $self->message ($msg, $flags);
795 } 1444 }
796} 1445}
797 1446
798=item $player->ext_reply ($msgid, $msgtype, %msg) 1447=item $player_object->may ("access")
799 1448
800Sends an ext reply to the player. 1449Returns wether the given player is authorized to access resource "access"
1450(e.g. "command_wizcast").
801 1451
802=cut 1452=cut
803 1453
804sub cf::player::ext_reply($$$%) { 1454sub cf::object::player::may {
1455 my ($self, $access) = @_;
1456
1457 $self->flag (cf::FLAG_WIZ) ||
1458 (ref $cf::CFG{"may_$access"}
1459 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1460 : $cf::CFG{"may_$access"})
1461}
1462
1463=item $player_object->enter_link
1464
1465Freezes the player and moves him/her to a special map (C<{link}>).
1466
1467The player should be reaosnably safe there for short amounts of time. You
1468I<MUST> call C<leave_link> as soon as possible, though.
1469
1470=item $player_object->leave_link ($map, $x, $y)
1471
1472Moves the player out of the specila link map onto the given map. If the
1473map is not valid (or omitted), the player will be moved back to the
1474location he/she was before the call to C<enter_link>, or, if that fails,
1475to the emergency map position.
1476
1477Might block.
1478
1479=cut
1480
1481sub cf::object::player::enter_link {
1482 my ($self) = @_;
1483
1484 $self->deactivate_recursive;
1485
1486 return if $self->map == $LINK_MAP;
1487
1488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1489 if $self->map;
1490
1491 $self->enter_map ($LINK_MAP, 20, 20);
1492}
1493
1494sub cf::object::player::leave_link {
1495 my ($self, $map, $x, $y) = @_;
1496
1497 my $link_pos = delete $self->{_link_pos};
1498
1499 unless ($map) {
1500 # restore original map position
1501 ($map, $x, $y) = @{ $link_pos || [] };
1502 $map = cf::map::find_map $map;
1503
1504 unless ($map) {
1505 ($map, $x, $y) = @$EMERGENCY_POSITION;
1506 $map = cf::map::find_map $map
1507 or die "FATAL: cannot load emergency map\n";
1508 }
1509 }
1510
1511 ($x, $y) = (-1, -1)
1512 unless (defined $x) && (defined $y);
1513
1514 # use -1 or undef as default coordinates, not 0, 0
1515 ($x, $y) = ($map->enter_x, $map->enter_y)
1516 if $x <=0 && $y <= 0;
1517
1518 $map->load;
1519
1520 $self->activate_recursive;
1521 $self->enter_map ($map, $x, $y);
1522}
1523
1524cf::player->attach (
1525 on_logout => sub {
1526 my ($pl) = @_;
1527
1528 # abort map switching before logout
1529 if ($pl->ob->{_link_pos}) {
1530 cf::sync_job {
1531 $pl->ob->leave_link
1532 };
1533 }
1534 },
1535 on_login => sub {
1536 my ($pl) = @_;
1537
1538 # try to abort aborted map switching on player login :)
1539 # should happen only on crashes
1540 if ($pl->ob->{_link_pos}) {
1541 $pl->ob->enter_link;
1542 Coro::async {
1543 # we need this sleep as the login has a concurrent enter_exit running
1544 # and this sleep increases chances of the player not ending up in scorn
1545 Coro::Timer::sleep 1;
1546 $pl->ob->leave_link;
1547 };
1548 }
1549 },
1550);
1551
1552=item $player_object->goto_map ($path, $x, $y)
1553
1554=cut
1555
1556sub cf::object::player::goto_map {
1557 my ($self, $path, $x, $y) = @_;
1558
1559 $self->enter_link;
1560
1561 (Coro::async {
1562 $path = new cf::path $path;
1563
1564 my $map = cf::map::find_map $path->as_string;
1565 $map = $map->customise_for ($self) if $map;
1566
1567# warn "entering ", $map->path, " at ($x, $y)\n"
1568# if $map;
1569
1570 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1571
1572 $self->leave_link ($map, $x, $y);
1573 })->prio (1);
1574}
1575
1576=item $player_object->enter_exit ($exit_object)
1577
1578=cut
1579
1580sub parse_random_map_params {
1581 my ($spec) = @_;
1582
1583 my $rmp = { # defaults
1584 xsize => 10,
1585 ysize => 10,
1586 };
1587
1588 for (split /\n/, $spec) {
1589 my ($k, $v) = split /\s+/, $_, 2;
1590
1591 $rmp->{lc $k} = $v if (length $k) && (length $v);
1592 }
1593
1594 $rmp
1595}
1596
1597sub prepare_random_map {
1598 my ($exit) = @_;
1599
1600 # all this does is basically replace the /! path by
1601 # a new random map path (?random/...) with a seed
1602 # that depends on the exit object
1603
1604 my $rmp = parse_random_map_params $exit->msg;
1605
1606 if ($exit->map) {
1607 $rmp->{region} = $exit->map->region_name;
1608 $rmp->{origin_map} = $exit->map->path;
1609 $rmp->{origin_x} = $exit->x;
1610 $rmp->{origin_y} = $exit->y;
1611 }
1612
1613 $rmp->{random_seed} ||= $exit->random_seed;
1614
1615 my $data = cf::to_json $rmp;
1616 my $md5 = Digest::MD5::md5_hex $data;
1617
1618 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1619 aio_write $fh, 0, (length $data), $data, 0;
1620
1621 $exit->slaying ("?random/$md5");
1622 $exit->msg (undef);
1623 }
1624}
1625
1626sub cf::object::player::enter_exit {
805 my ($self, $id, %msg) = @_; 1627 my ($self, $exit) = @_;
806 1628
807 $msg{msgid} = $id; 1629 return unless $self->type == cf::PLAYER;
808 1630
809 $self->send ("ext " . to_json \%msg); 1631 $self->enter_link;
1632
1633 (Coro::async {
1634 unless (eval {
1635
1636 prepare_random_map $exit
1637 if $exit->slaying eq "/!";
1638
1639 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1640 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1641
1642 1;
1643 }) {
1644 $self->message ("Something went wrong deep within the crossfire server. "
1645 . "I'll try to bring you back to the map you were before. "
1646 . "Please report this to the dungeon master",
1647 cf::NDI_UNIQUE | cf::NDI_RED);
1648
1649 warn "ERROR in enter_exit: $@";
1650 $self->leave_link;
1651 }
1652 })->prio (1);
810} 1653}
1654
1655=head3 cf::client
1656
1657=over 4
1658
1659=item $client->send_drawinfo ($text, $flags)
1660
1661Sends a drawinfo packet to the client. Circumvents output buffering so
1662should not be used under normal circumstances.
1663
1664=cut
1665
1666sub cf::client::send_drawinfo {
1667 my ($self, $text, $flags) = @_;
1668
1669 utf8::encode $text;
1670 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1671}
1672
1673
1674=item $success = $client->query ($flags, "text", \&cb)
1675
1676Queues a query to the client, calling the given callback with
1677the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1678C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1679
1680Queries can fail, so check the return code. Or don't, as queries will become
1681reliable at some point in the future.
1682
1683=cut
1684
1685sub cf::client::query {
1686 my ($self, $flags, $text, $cb) = @_;
1687
1688 return unless $self->state == ST_PLAYING
1689 || $self->state == ST_SETUP
1690 || $self->state == ST_CUSTOM;
1691
1692 $self->state (ST_CUSTOM);
1693
1694 utf8::encode $text;
1695 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1696
1697 $self->send_packet ($self->{query_queue}[0][0])
1698 if @{ $self->{query_queue} } == 1;
1699}
1700
1701cf::client->attach (
1702 on_reply => sub {
1703 my ($ns, $msg) = @_;
1704
1705 # this weird shuffling is so that direct followup queries
1706 # get handled first
1707 my $queue = delete $ns->{query_queue};
1708
1709 (shift @$queue)->[1]->($msg);
1710
1711 push @{ $ns->{query_queue} }, @$queue;
1712
1713 if (@{ $ns->{query_queue} } == @$queue) {
1714 if (@$queue) {
1715 $ns->send_packet ($ns->{query_queue}[0][0]);
1716 } else {
1717 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1718 }
1719 }
1720 },
1721);
1722
1723=item $client->coro (\&cb)
1724
1725Create a new coroutine, running the specified callback. The coroutine will
1726be automatically cancelled when the client gets destroyed (e.g. on logout,
1727or loss of connection).
1728
1729=cut
1730
1731sub cf::client::coro {
1732 my ($self, $cb) = @_;
1733
1734 my $coro; $coro = async {
1735 eval {
1736 $cb->();
1737 };
1738 warn $@ if $@;
1739 };
1740
1741 $coro->on_destroy (sub {
1742 delete $self->{_coro}{$coro+0};
1743 });
1744
1745 $self->{_coro}{$coro+0} = $coro;
1746
1747 $coro
1748}
1749
1750cf::client->attach (
1751 on_destroy => sub {
1752 my ($ns) = @_;
1753
1754 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1755 },
1756);
811 1757
812=back 1758=back
813 1759
814=cut
815
816#############################################################################
817 1760
818=head2 SAFE SCRIPTING 1761=head2 SAFE SCRIPTING
819 1762
820Functions that provide a safe environment to compile and execute 1763Functions that provide a safe environment to compile and execute
821snippets of perl code without them endangering the safety of the server 1764snippets of perl code without them endangering the safety of the server
822itself. Looping constructs, I/O operators and other built-in functionality 1765itself. Looping constructs, I/O operators and other built-in functionality
823is not available in the safe scripting environment, and the number of 1766is not available in the safe scripting environment, and the number of
824functions and methods that cna be called is greatly reduced. 1767functions and methods that can be called is greatly reduced.
825 1768
826=cut 1769=cut
827 1770
828our $safe = new Safe "safe"; 1771our $safe = new Safe "safe";
829our $safe_hole = new Safe::Hole; 1772our $safe_hole = new Safe::Hole;
836 1779
837=pod 1780=pod
838 1781
839The following fucntions and emthods are available within a safe environment: 1782The following fucntions and emthods are available within a safe environment:
840 1783
841 cf::object contr pay_amount pay_player 1784 cf::object contr pay_amount pay_player map
842 cf::object::player player 1785 cf::object::player player
843 cf::player peaceful 1786 cf::player peaceful
1787 cf::map trigger
844 1788
845=cut 1789=cut
846 1790
847for ( 1791for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 1792 ["cf::object" => qw(contr pay_amount pay_player map)],
849 ["cf::object::player" => qw(player)], 1793 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 1794 ["cf::player" => qw(peaceful)],
1795 ["cf::map" => qw(trigger)],
851) { 1796) {
852 no strict 'refs'; 1797 no strict 'refs';
853 my ($pkg, @funs) = @$_; 1798 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1799 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 1800 for @funs;
965 1910
966Immediately write the database to disk I<if it is dirty>. 1911Immediately write the database to disk I<if it is dirty>.
967 1912
968=cut 1913=cut
969 1914
1915our $DB;
1916
970{ 1917{
971 my $db;
972 my $path = cf::localdir . "/database.pst"; 1918 my $path = cf::localdir . "/database.pst";
973 1919
974 sub db_load() { 1920 sub db_load() {
975 warn "loading database $path\n";#d# remove later
976 $db = stat $path ? Storable::retrieve $path : { }; 1921 $DB = stat $path ? Storable::retrieve $path : { };
977 } 1922 }
978 1923
979 my $pid; 1924 my $pid;
980 1925
981 sub db_save() { 1926 sub db_save() {
982 warn "saving database $path\n";#d# remove later
983 waitpid $pid, 0 if $pid; 1927 waitpid $pid, 0 if $pid;
984 if (0 == ($pid = fork)) { 1928 if (0 == ($pid = fork)) {
985 $db->{_meta}{version} = 1; 1929 $DB->{_meta}{version} = 1;
986 Storable::nstore $db, "$path~"; 1930 Storable::nstore $DB, "$path~";
987 rename "$path~", $path; 1931 rename "$path~", $path;
988 cf::_exit 0 if defined $pid; 1932 cf::_exit 0 if defined $pid;
989 } 1933 }
990 } 1934 }
991 1935
994 sub db_sync() { 1938 sub db_sync() {
995 db_save if $dirty; 1939 db_save if $dirty;
996 undef $dirty; 1940 undef $dirty;
997 } 1941 }
998 1942
999 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1000 db_sync; 1944 db_sync;
1001 }); 1945 });
1002 1946
1003 sub db_dirty() { 1947 sub db_dirty() {
1004 $dirty = 1; 1948 $dirty = 1;
1005 $idle->start; 1949 $idle->start;
1006 } 1950 }
1007 1951
1008 sub db_get($;$) { 1952 sub db_get($;$) {
1009 @_ >= 2 1953 @_ >= 2
1010 ? $db->{$_[0]}{$_[1]} 1954 ? $DB->{$_[0]}{$_[1]}
1011 : ($db->{$_[0]} ||= { }) 1955 : ($DB->{$_[0]} ||= { })
1012 } 1956 }
1013 1957
1014 sub db_put($$;$) { 1958 sub db_put($$;$) {
1015 if (@_ >= 3) { 1959 if (@_ >= 3) {
1016 $db->{$_[0]}{$_[1]} = $_[2]; 1960 $DB->{$_[0]}{$_[1]} = $_[2];
1017 } else { 1961 } else {
1018 $db->{$_[0]} = $_[1]; 1962 $DB->{$_[0]} = $_[1];
1019 } 1963 }
1020 db_dirty; 1964 db_dirty;
1021 } 1965 }
1022 1966
1023 attach_global 1967 cf::global->attach (
1024 prio => 10000, 1968 prio => 10000,
1025 on_cleanup => sub { 1969 on_cleanup => sub {
1026 db_sync; 1970 db_sync;
1027 }, 1971 },
1028 ; 1972 );
1029} 1973}
1030 1974
1031############################################################################# 1975#############################################################################
1032# the server's main() 1976# the server's main()
1033 1977
1035 open my $fh, "<:utf8", cf::confdir . "/config" 1979 open my $fh, "<:utf8", cf::confdir . "/config"
1036 or return; 1980 or return;
1037 1981
1038 local $/; 1982 local $/;
1039 *CFG = YAML::Syck::Load <$fh>; 1983 *CFG = YAML::Syck::Load <$fh>;
1040
1041 use Data::Dumper; warn Dumper \%CFG;
1042} 1984}
1043 1985
1044sub main { 1986sub main {
1987 # we must not ever block the main coroutine
1988 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub {
1991 Event::one_event;
1992 })->();
1993 };
1994
1045 cfg_load; 1995 cfg_load;
1046 db_load; 1996 db_load;
1047 load_extensions; 1997 load_extensions;
1048 Event::loop; 1998 Event::loop;
1049} 1999}
1050 2000
1051############################################################################# 2001#############################################################################
1052# initialisation 2002# initialisation
1053 2003
1054sub _perl_reload(&) { 2004sub reload() {
1055 my ($msg) = @_; 2005 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n";
2008 return;
2009 }
1056 2010
1057 $msg->("reloading..."); 2011 warn "reloading...";
2012
2013 local $FREEZE = 1;
2014 cf::emergency_save;
1058 2015
1059 eval { 2016 eval {
2017 # if anything goes wrong in here, we should simply crash as we already saved
2018
1060 # cancel all watchers 2019 # cancel all watchers
1061 $_->cancel for Event::all_watchers; 2020 for (Event::all_watchers) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL;
2022 }
2023
2024 # cancel all extension coros
2025 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = ();
1062 2027
1063 # unload all extensions 2028 # unload all extensions
1064 for (@exts) { 2029 for (@exts) {
1065 $msg->("unloading <$_>"); 2030 warn "unloading <$_>";
1066 unload_extension $_; 2031 unload_extension $_;
1067 } 2032 }
1068 2033
1069 # unload all modules loaded from $LIBDIR 2034 # unload all modules loaded from $LIBDIR
1070 while (my ($k, $v) = each %INC) { 2035 while (my ($k, $v) = each %INC) {
1071 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1072 2037
1073 $msg->("removing <$k>"); 2038 warn "removing <$k>";
1074 delete $INC{$k}; 2039 delete $INC{$k};
1075 2040
1076 $k =~ s/\.pm$//; 2041 $k =~ s/\.pm$//;
1077 $k =~ s/\//::/g; 2042 $k =~ s/\//::/g;
1078 2043
1083 Symbol::delete_package $k; 2048 Symbol::delete_package $k;
1084 } 2049 }
1085 2050
1086 # sync database to disk 2051 # sync database to disk
1087 cf::db_sync; 2052 cf::db_sync;
2053 IO::AIO::flush;
1088 2054
1089 # get rid of safe::, as good as possible 2055 # get rid of safe::, as good as possible
1090 Symbol::delete_package "safe::$_" 2056 Symbol::delete_package "safe::$_"
1091 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1092 2058
1093 # remove register_script_function callbacks 2059 # remove register_script_function callbacks
1094 # TODO 2060 # TODO
1095 2061
1096 # unload cf.pm "a bit" 2062 # unload cf.pm "a bit"
1099 # don't, removes xs symbols, too, 2065 # don't, removes xs symbols, too,
1100 # and global variables created in xs 2066 # and global variables created in xs
1101 #Symbol::delete_package __PACKAGE__; 2067 #Symbol::delete_package __PACKAGE__;
1102 2068
1103 # reload cf.pm 2069 # reload cf.pm
1104 $msg->("reloading cf.pm"); 2070 warn "reloading cf.pm";
1105 require cf; 2071 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1106 2073
1107 # load config and database again 2074 # load config and database again
1108 cf::cfg_load; 2075 cf::cfg_load;
1109 cf::db_load; 2076 cf::db_load;
1110 2077
1111 # load extensions 2078 # load extensions
1112 $msg->("load extensions"); 2079 warn "load extensions";
1113 cf::load_extensions; 2080 cf::load_extensions;
1114 2081
1115 # reattach attachments to objects 2082 # reattach attachments to objects
1116 $msg->("reattach"); 2083 warn "reattach";
1117 _global_reattach; 2084 _global_reattach;
1118 }; 2085 };
1119 $msg->($@) if $@;
1120 2086
1121 $msg->("reloaded"); 2087 if ($@) {
2088 warn $@;
2089 warn "error while reloading, exiting.";
2090 exit 1;
2091 }
2092
2093 warn "reloaded successfully";
1122}; 2094};
1123 2095
1124sub perl_reload() { 2096#############################################################################
1125 _perl_reload {
1126 warn $_[0];
1127 print "$_[0]\n";
1128 };
1129}
1130 2097
2098unless ($LINK_MAP) {
2099 $LINK_MAP = cf::map::new;
2100
2101 $LINK_MAP->width (41);
2102 $LINK_MAP->height (41);
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2,
2111 cb => sub {
2112 $_[0]->w->cancel;
2113
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 });
2132
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137}
2138
2139register "<global>", __PACKAGE__;
2140
1131register_command "perl-reload", 0, sub { 2141register_command "reload" => sub {
1132 my ($who, $arg) = @_; 2142 my ($who, $arg) = @_;
1133 2143
1134 if ($who->flag (FLAG_WIZ)) { 2144 if ($who->flag (FLAG_WIZ)) {
1135 _perl_reload { 2145 $who->message ("start of reload.");
1136 warn $_[0]; 2146 reload;
1137 $who->message ($_[0]); 2147 $who->message ("end of reload.");
1138 };
1139 } 2148 }
1140}; 2149};
1141 2150
1142register "<global>", __PACKAGE__;
1143
1144unshift @INC, $LIBDIR; 2151unshift @INC, $LIBDIR;
1145 2152
1146$TICK_WATCHER = Event->timer ( 2153$TICK_WATCHER = Event->timer (
2154 reentrant => 0,
1147 prio => 1, 2155 prio => 0,
1148 at => $NEXT_TICK || 1, 2156 at => $NEXT_TICK || $TICK,
2157 data => WF_AUTOCANCEL,
1149 cb => sub { 2158 cb => sub {
2159 unless ($FREEZE) {
1150 cf::server_tick; # one server iteration 2160 cf::server_tick; # one server iteration
2161 $RUNTIME += $TICK;
2162 }
1151 2163
1152 my $NOW = Event::time;
1153 $NEXT_TICK += $TICK; 2164 $NEXT_TICK += $TICK;
1154 2165
1155 # if we are delayed by four ticks, skip them all 2166 # if we are delayed by four ticks or more, skip them all
1156 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1157 2168
1158 $TICK_WATCHER->at ($NEXT_TICK); 2169 $TICK_WATCHER->at ($NEXT_TICK);
1159 $TICK_WATCHER->start; 2170 $TICK_WATCHER->start;
1160 }, 2171 },
1161); 2172);
1162 2173
2174IO::AIO::max_poll_time $TICK * 0.2;
2175
2176Event->io (
2177 fd => IO::AIO::poll_fileno,
2178 poll => 'r',
2179 prio => 5,
2180 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb,
2182);
2183
2184Event->timer (
2185 data => WF_AUTOCANCEL,
2186 after => 0,
2187 interval => 10,
2188 cb => sub {
2189 (Coro::unblock_sub {
2190 write_runtime
2191 or warn "ERROR: unable to write runtime file: $!";
2192 })->();
2193 },
2194);
2195
2196END { cf::emergency_save }
2197
11631 21981
1164 2199

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