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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.126 by root, Tue Jan 2 23:12:47 2007 UTC vs.
Revision 1.217 by root, Thu Feb 15 21:07:49 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 78
58binmode STDOUT; 79binmode STDOUT;
59binmode STDERR; 80binmode STDERR;
60 81
61# read virtual server time, if available 82# read virtual server time, if available
68mkdir cf::localdir; 89mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
73 95
74# a special map that is always available 96our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 97
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 98sub cf::map::normalise;
78 99
79############################################################################# 100#############################################################################
80 101
81=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
82 103
106 127
107=item %cf::CFG 128=item %cf::CFG
108 129
109Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
111 139
112=back 140=back
113 141
114=cut 142=cut
115 143
119 utf8::encode $msg; 147 utf8::encode $msg;
120 148
121 $msg .= "\n" 149 $msg .= "\n"
122 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
123 151
124 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
125 }; 153 };
126} 154}
127 155
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 175
148$Event::DIED = sub { 176$Event::DIED = sub {
149 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
150}; 178};
151 179
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
157 181
158=over 4 182=over 4
159 183
184=item dumpval $ref
185
160=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
161 206
162use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
163 208
164=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
165 210
181sub to_json($) { 226sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
184} 229}
185 230
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 231=item cf::lock_wait $string
209 232
210Wait until the given lock is available. See cf::lock_acquire. 233Wait until the given lock is available. See cf::lock_acquire.
211 234
212=item my $lock = cf::lock_acquire $string 235=item my $lock = cf::lock_acquire $string
213 236
214Wait until the given lock is available and then acquires it and returns 237Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 239for example when the coroutine gets canceled), the lock is automatically
217returned. 240returned.
218 241
219Lock names should begin with a unique identifier (for example, find_map 242Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 243uses map_find and cf::map::load uses map_load).
221 244
222=cut 245=cut
223 246
224our %LOCK; 247our %LOCK;
225 248
239 # wait, to be sure we are not locked 262 # wait, to be sure we are not locked
240 lock_wait $key; 263 lock_wait $key;
241 264
242 $LOCK{$key} = []; 265 $LOCK{$key} = [];
243 266
244 cf::guard { 267 Coro::guard {
245 # wake up all waiters, to be on the safe side 268 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 269 $_->ready for @{ delete $LOCK{$key} };
247 } 270 }
248} 271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
279 $TICK_WATCHER->stop;
280 $guard
281}
282
283=item cf::async { BLOCK }
284
285Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
288
289=cut
290
291BEGIN { *async = \&Coro::async_pool }
249 292
250=item cf::sync_job { BLOCK } 293=item cf::sync_job { BLOCK }
251 294
252The design of crossfire+ requires that the main coro ($Coro::main) is 295The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 296always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 310 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 311 # till the operation succeeds, freezing the server :/
269 312
270 # TODO: use suspend/resume instead 313 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 314 # (but this is cancel-safe)
272 local $FREEZE = 1; 315 my $freeze_guard = freeze_mainloop;
273 316
274 my $busy = 1; 317 my $busy = 1;
275 my @res; 318 my @res;
276 319
277 (Coro::async { 320 (async {
278 @res = eval { $job->() }; 321 @res = eval { $job->() };
279 warn $@ if $@; 322 warn $@ if $@;
280 undef $busy; 323 undef $busy;
281 })->prio (Coro::PRIO_MAX); 324 })->prio (Coro::PRIO_MAX);
282 325
283 while ($busy) { 326 while ($busy) {
284 Coro::cede_notself; 327 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 328 }
287 329
288 wantarray ? @res : $res[0] 330 wantarray ? @res : $res[0]
289 } else { 331 } else {
290 # we are in another coroutine, how wonderful, everything just works 332 # we are in another coroutine, how wonderful, everything just works
291 333
292 $job->() 334 $job->()
293 } 335 }
294} 336}
295 337
296=item $coro = cf::coro { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
297 339
298Creates and returns a new coro. This coro is automcatially being canceled 340Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 341extension calling this is being unloaded.
300 342
301=cut 343=cut
302 344
303sub coro(&) { 345sub async_ext(&) {
304 my $cb = shift; 346 my $cb = shift;
305 347
306 my $coro; $coro = async { 348 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 349
313 $coro->on_destroy (sub { 350 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 351 delete $EXT_CORO{$coro+0};
315 }); 352 });
316 $EXT_CORO{$coro+0} = $coro; 353 $EXT_CORO{$coro+0} = $coro;
322 my $runtime = cf::localdir . "/runtime"; 359 my $runtime = cf::localdir . "/runtime";
323 360
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return; 362 or return;
326 363
364 my $value = $cf::RUNTIME + 90 + 10;
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 365 # 10 is the runtime save interval, for a monotonic clock
366 # 60 allows for the watchdog to kill the server.
367
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0 368 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return; 369 and return;
330 370
371 # always fsync - this file is important
331 aio_fsync $fh 372 aio_fsync $fh
332 and return; 373 and return;
333 374
334 close $fh 375 close $fh
335 or return; 376 or return;
341} 382}
342 383
343=back 384=back
344 385
345=cut 386=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 387
467############################################################################# 388#############################################################################
468 389
469=head2 ATTACHABLE OBJECTS 390=head2 ATTACHABLE OBJECTS
470 391
596our @CB_TYPE = (); # registry for type (cf-object class) based events 517our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 518our @CB_MAP = ();
598 519
599my %attachment; 520my %attachment;
600 521
522sub cf::attachable::thawer_merge {
523 # simply override everything except _meta
524 local $_[0]{_meta};
525 %{$_[0]} = %{$_[1]};
526}
527
601sub _attach_cb($$$$) { 528sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 529 my ($registry, $event, $prio, $cb) = @_;
603 530
604 use sort 'stable'; 531 use sort 'stable';
605 532
776# object support 703# object support
777 704
778sub reattach { 705sub reattach {
779 # basically do the same as instantiate, without calling instantiate 706 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 707 my ($obj) = @_;
708
709 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 710
782 my $registry = $obj->registry; 711 my $registry = $obj->registry;
783 712
784 @$registry = (); 713 @$registry = ();
785 714
832 $filename, length $$rdata, scalar @$objs; 761 $filename, length $$rdata, scalar @$objs;
833 762
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 763 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 764 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 765 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 766 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 767 close $fh;
839 768
840 if (@$objs) { 769 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 772 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 773 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 774 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 775 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 776 aio_rename "$filename.pst~", "$filename.pst";
848 } 777 }
849 } else { 778 } else {
850 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
917=cut 846=cut
918 847
919sub register_extcmd { 848sub register_extcmd {
920 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
921 850
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
926} 852}
927 853
928cf::player->attach ( 854cf::player->attach (
929 on_command => sub { 855 on_command => sub {
930 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
943 869
944 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
945 871
946 if (ref $msg) { 872 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 876 }
951 } 877 }
952 } else { 878 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 881
956 cf::override; 882 cf::override;
957 }, 883 },
958); 884);
959 885
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 886sub load_extension {
967 my ($path) = @_; 887 my ($path) = @_;
968 888
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 890 my $base = $1;
971 my $pkg = $1; 891 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
974 894
975 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
976 896
977 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 898 or die "$path: $!";
979 899
980 my $source = 900 my $source =
981 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
984 . "\n};\n1"; 904 . "\n};\n1";
985 905
986 eval $source 906 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 908 : "extension disabled.\n";
989 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 910 warn $@;
991 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
992 912 exit 1;
993# no strict 'refs'; 913 }
994# @{"$pkg\::ISA"} = ext::; 914 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 915 }
1009 916
1010 # remove commands 917 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 918}
1035 919
1036sub load_extensions { 920sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 922 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
1043 } 927 }
1044} 928}
1045 929
1046############################################################################# 930#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 931
1084=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1085 933
1086Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1087 935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
1088=head3 cf::player 942=head3 cf::player
1089 943
1090=over 4 944=over 4
1091 945
1092=item cf::player::exists $login 946=item cf::player::find $login
1093 947
1094Returns true when the given account exists. 948Returns the given player object, loading it if necessary (might block).
1095 949
1096=cut 950=cut
1097 951
1098sub cf::player::exists($) { 952sub playerdir($) {
1099 cf::player::find $_[0] 953 cf::localdir
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 $pl = ref $pl ? $pl->ob->name : $pl;
1085
1086 my $files = aio_readdir playerdir $pl
1087 or return;
1088
1089 my @paths;
1090
1091 for (@$files) {
1092 utf8::decode $_;
1093 next if /\.(?:pl|pst)$/;
1094 next unless /^$PATH_SEP/o;
1095
1096 push @paths, cf::map::normalise "~$pl/$_";
1097 }
1098
1099 \@paths
1101} 1100}
1102 1101
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1102=item $player->ext_reply ($msgid, $msgtype, %msg)
1104 1103
1105Sends an ext reply to the player. 1104Sends an ext reply to the player.
1106 1105
1107=cut 1106=cut
1108 1107
1109sub cf::player::ext_reply($$$%) { 1108sub ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_; 1109 my ($self, $id, %msg) = @_;
1111 1110
1112 $msg{msgid} = $id; 1111 $msg{msgid} = $id;
1113 1112
1114 $self->send ("ext " . to_json \%msg); 1113 $self->send ("ext " . cf::to_json \%msg);
1115} 1114}
1115
1116package cf;
1116 1117
1117=back 1118=back
1118 1119
1119 1120
1120=head3 cf::map 1121=head3 cf::map
1126package cf::map; 1127package cf::map;
1127 1128
1128use Fcntl; 1129use Fcntl;
1129use Coro::AIO; 1130use Coro::AIO;
1130 1131
1132use overload
1133 '""' => \&as_string,
1134 fallback => 1;
1135
1131our $MAX_RESET = 7200; 1136our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1137our $DEFAULT_RESET = 3000;
1133 1138
1134sub generate_random_map { 1139sub generate_random_map {
1135 my ($path, $rmp) = @_; 1140 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1141 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1142 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1143 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1144 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1145 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1146 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1147 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1148 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1149 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1150 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1151 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1152 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1153 (cf::region::find $rmp->{region}), $rmp->{custom}
1154 )
1155}
1156
1157=item cf::map->register ($regex, $prio)
1158
1159Register a handler for the map path matching the given regex at the
1160givne priority (higher is better, built-in handlers have priority 0, the
1161default).
1162
1163=cut
1164
1165sub register {
1166 my (undef, $regex, $prio) = @_;
1167 my $pkg = caller;
1168
1169 no strict;
1170 push @{"$pkg\::ISA"}, __PACKAGE__;
1171
1172 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1173}
1174
1175# also paths starting with '/'
1176$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1177
1178sub thawer_merge {
1179 my ($self, $merge) = @_;
1180
1181 # we have to keep some variables in memory intact
1182 local $self->{path};
1183 local $self->{load_path};
1184 local $self->{deny_save};
1185 local $self->{deny_reset};
1186
1187 $self->SUPER::thawer_merge ($merge);
1188}
1189
1190sub normalise {
1191 my ($path, $base) = @_;
1192
1193 $path = "$path"; # make sure its a string
1194
1195 $path =~ s/\.map$//;
1196
1197 # map plan:
1198 #
1199 # /! non-realised random map exit (special hack!)
1200 # {... are special paths that are not being touched
1201 # ?xxx/... are special absolute paths
1202 # ?random/... random maps
1203 # /... normal maps
1204 # ~user/... per-player map of a specific user
1205
1206 $path =~ s/$PATH_SEP/\//go;
1207
1208 # treat it as relative path if it starts with
1209 # something that looks reasonable
1210 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1211 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1212
1213 $base =~ s{[^/]+/?$}{};
1214 $path = "$base/$path";
1215 }
1216
1217 for ($path) {
1218 redo if s{//}{/};
1219 redo if s{/\.?/}{/};
1220 redo if s{/[^/]+/\.\./}{/};
1221 }
1222
1223 $path
1224}
1225
1226sub new_from_path {
1227 my (undef, $path, $base) = @_;
1228
1229 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1230
1231 $path = normalise $path, $base;
1232
1233 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1234 if ($path =~ $EXT_MAP{$pkg}[1]) {
1235 my $self = bless cf::map::new, $pkg;
1236 $self->{path} = $path; $self->path ($path);
1237 $self->init; # pass $1 etc.
1238 return $self;
1239 }
1240 }
1241
1242 Carp::carp "unable to resolve path '$path' (base '$base').";
1243 ()
1244}
1245
1246sub init {
1247 my ($self) = @_;
1248
1249 $self
1250}
1251
1252sub as_string {
1253 my ($self) = @_;
1254
1255 "$self->{path}"
1256}
1257
1258# the displayed name, this is a one way mapping
1259sub visible_name {
1260 &as_string
1261}
1262
1263# the original (read-only) location
1264sub load_path {
1265 my ($self) = @_;
1266
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1268}
1269
1270# the temporary/swap location
1271sub save_path {
1272 my ($self) = @_;
1273
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1276}
1277
1278# the unique path, undef == no special unique path
1279sub uniq_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1151} 1284}
1152 1285
1153# and all this just because we cannot iterate over 1286# and all this just because we cannot iterate over
1154# all maps in C++... 1287# all maps in C++...
1155sub change_all_map_light { 1288sub change_all_map_light {
1157 1290
1158 $_->change_map_light ($change) 1291 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1292 for grep $_->outdoor, values %cf::MAP;
1160} 1293}
1161 1294
1295sub unlink_save {
1296 my ($self) = @_;
1297
1298 utf8::encode (my $save = $self->save_path);
1299 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1300 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1301}
1302
1162sub try_load_header($) { 1303sub load_header_from($) {
1163 my ($path) = @_; 1304 my ($self, $path) = @_;
1164 1305
1165 utf8::encode $path; 1306 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1307 #aio_open $path, O_RDONLY, 0
1308 # or return;
1309
1310 $self->_load_header ($path)
1167 or return; 1311 or return;
1168 1312
1169 my $map = cf::map::new 1313 $self->{load_path} = $path;
1314
1315 1
1316}
1317
1318sub load_header_orig {
1319 my ($self) = @_;
1320
1321 $self->load_header_from ($self->load_path)
1322}
1323
1324sub load_header_temp {
1325 my ($self) = @_;
1326
1327 $self->load_header_from ($self->save_path)
1328}
1329
1330sub prepare_temp {
1331 my ($self) = @_;
1332
1333 $self->last_access ((delete $self->{last_access})
1334 || $cf::RUNTIME); #d#
1335 # safety
1336 $self->{instantiate_time} = $cf::RUNTIME
1337 if $self->{instantiate_time} > $cf::RUNTIME;
1338}
1339
1340sub prepare_orig {
1341 my ($self) = @_;
1342
1343 $self->{load_original} = 1;
1344 $self->{instantiate_time} = $cf::RUNTIME;
1345 $self->last_access ($cf::RUNTIME);
1346 $self->instantiate;
1347}
1348
1349sub load_header {
1350 my ($self) = @_;
1351
1352 if ($self->load_header_temp) {
1353 $self->prepare_temp;
1354 } else {
1355 $self->load_header_orig
1170 or return; 1356 or return;
1357 $self->prepare_orig;
1358 }
1171 1359
1172 $map->load_header ($path) 1360 1
1173 or return;
1174
1175 $map->{load_path} = $path;
1176
1177 $map
1178} 1361}
1179 1362
1180sub find_map; 1363sub find;
1181sub find_map { 1364sub find {
1182 my ($path, $origin) = @_; 1365 my ($path, $origin) = @_;
1183 1366
1184 #warn "find_map<$path,$origin>\n";#d#
1185
1186 $path = new cf::path $path, $origin && $origin->path; 1367 $path = normalise $path, $origin && $origin->path;
1187 my $key = $path->as_string;
1188 1368
1189 cf::lock_wait "map_find:$key"; 1369 cf::lock_wait "map_find:$path";
1190 1370
1191 $cf::MAP{$key} || do { 1371 $cf::MAP{$path} || do {
1192 my $guard = cf::lock_acquire "map_find:$key"; 1372 my $guard = cf::lock_acquire "map_find:$path";
1193 1373 my $map = new_from_path cf::map $path
1194 # do it the slow way
1195 my $map = try_load_header $path->save_path;
1196
1197 if ($map) {
1198 # safety
1199 $map->{instantiate_time} = $cf::RUNTIME
1200 if $map->{instantiate_time} > $cf::RUNTIME;
1201 } else {
1202 if (my $rmp = $path->random_map_params) {
1203 $map = generate_random_map $key, $rmp;
1204 } else {
1205 $map = try_load_header $path->load_path;
1206 }
1207
1208 $map or return; 1374 or return;
1209 1375
1210 $map->{load_original} = 1;
1211 $map->{instantiate_time} = $cf::RUNTIME;
1212 $map->instantiate;
1213
1214 # per-player maps become, after loading, normal maps
1215 $map->per_player (0) if $path->{user_rel};
1216 }
1217
1218 $map->path ($key);
1219 $map->{path} = $path;
1220 $map->{last_save} = $cf::RUNTIME; 1376 $map->{last_save} = $cf::RUNTIME;
1221 $map->last_access ($cf::RUNTIME);
1222 1377
1223 if ($map->should_reset) { 1378 $map->load_header
1379 or return;
1380
1381 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1382 # doing this can freeze the server in a sync job, obviously
1383 #$cf::WAIT_FOR_TICK->wait;
1224 $map->reset; 1384 $map->reset;
1225 undef $guard; 1385 undef $guard;
1226 $map = find_map $path 1386 return find $path;
1227 or return;
1228 } 1387 }
1229 1388
1230 $cf::MAP{$key} = $map 1389 $cf::MAP{$path} = $map
1231 } 1390 }
1232} 1391}
1392
1393sub pre_load { }
1394sub post_load { }
1233 1395
1234sub load { 1396sub load {
1235 my ($self) = @_; 1397 my ($self) = @_;
1236 1398
1399 local $self->{deny_reset} = 1; # loading can take a long time
1400
1237 my $path = $self->{path}; 1401 my $path = $self->{path};
1238 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1402 my $guard = cf::lock_acquire "map_load:$path";
1239 1403
1240 return if $self->in_memory != cf::MAP_SWAPPED; 1404 return if $self->in_memory != cf::MAP_SWAPPED;
1241 1405
1242 $self->in_memory (cf::MAP_LOADING); 1406 $self->in_memory (cf::MAP_LOADING);
1243 1407
1244 $self->alloc; 1408 $self->alloc;
1409
1410 $self->pre_load;
1411
1245 $self->load_objects ($self->{load_path}, 1) 1412 $self->_load_objects ($self->{load_path}, 1)
1246 or return; 1413 or return;
1247 1414
1248 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1415 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1249 if delete $self->{load_original}; 1416 if delete $self->{load_original};
1250 1417
1251 if (my $uniq = $path->uniq_path) { 1418 if (my $uniq = $self->uniq_path) {
1252 utf8::encode $uniq; 1419 utf8::encode $uniq;
1253 if (aio_open $uniq, O_RDONLY, 0) { 1420 if (aio_open $uniq, O_RDONLY, 0) {
1254 $self->clear_unique_items; 1421 $self->clear_unique_items;
1255 $self->load_objects ($uniq, 0); 1422 $self->_load_objects ($uniq, 0);
1256 } 1423 }
1257 } 1424 }
1425
1426 Coro::cede;
1258 1427
1259 # now do the right thing for maps 1428 # now do the right thing for maps
1260 $self->link_multipart_objects; 1429 $self->link_multipart_objects;
1261 1430
1262 if ($self->{path}->is_style_map) { 1431 unless ($self->{deny_activate}) {
1263 $self->{deny_save} = 1; 1432 $self->decay_objects;
1264 $self->{deny_reset} = 1;
1265 } else {
1266 $self->fix_auto_apply; 1433 $self->fix_auto_apply;
1267 $self->decay_objects;
1268 $self->update_buttons; 1434 $self->update_buttons;
1435 Coro::cede;
1269 $self->set_darkness_map; 1436 $self->set_darkness_map;
1270 $self->difficulty ($self->estimate_difficulty) 1437 $self->difficulty ($self->estimate_difficulty)
1271 unless $self->difficulty; 1438 unless $self->difficulty;
1439 Coro::cede;
1272 $self->activate; 1440 $self->activate;
1273 } 1441 }
1274 1442
1443 $self->post_load;
1444
1275 $self->in_memory (cf::MAP_IN_MEMORY); 1445 $self->in_memory (cf::MAP_IN_MEMORY);
1276} 1446}
1277 1447
1278sub load_map_sync { 1448sub customise_for {
1449 my ($self, $ob) = @_;
1450
1451 return find "~" . $ob->name . "/" . $self->{path}
1452 if $self->per_player;
1453
1454 $self
1455}
1456
1457# find and load all maps in the 3x3 area around a map
1458sub load_diag {
1459 my ($map) = @_;
1460
1461 my @diag; # diagonal neighbours
1462
1463 for (0 .. 3) {
1464 my $neigh = $map->tile_path ($_)
1465 or next;
1466 $neigh = find $neigh, $map
1467 or next;
1468 $neigh->load;
1469
1470 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1471 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1472 }
1473
1474 for (@diag) {
1475 my $neigh = find @$_
1476 or next;
1477 $neigh->load;
1478 }
1479}
1480
1481sub find_sync {
1279 my ($path, $origin) = @_; 1482 my ($path, $origin) = @_;
1280 1483
1281 #warn "load_map_sync<$path, $origin>\n";#d# 1484 cf::sync_job { find $path, $origin }
1485}
1282 1486
1283 cf::sync_job { 1487sub do_load_sync {
1284 my $map = cf::map::find_map $path, $origin 1488 my ($map) = @_;
1285 or return; 1489
1490 cf::sync_job { $map->load };
1491}
1492
1493our %MAP_PREFETCH;
1494our $MAP_PREFETCHER = undef;
1495
1496sub find_async {
1497 my ($path, $origin) = @_;
1498
1499 $path = normalise $path, $origin && $origin->{path};
1500
1501 if (my $map = $cf::MAP{$path}) {
1502 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1503 }
1504
1505 undef $MAP_PREFETCH{$path};
1506 $MAP_PREFETCHER ||= cf::async {
1507 while (%MAP_PREFETCH) {
1508 for my $path (keys %MAP_PREFETCH) {
1509 my $map = find $path
1510 or next;
1286 $map->load; 1511 $map->load;
1287 $map 1512
1513 delete $MAP_PREFETCH{$path};
1514 }
1515 }
1516 undef $MAP_PREFETCHER;
1288 } 1517 };
1518 $MAP_PREFETCHER->prio (6);
1519
1520 ()
1289} 1521}
1290 1522
1291sub save { 1523sub save {
1292 my ($self) = @_; 1524 my ($self) = @_;
1293 1525
1526 my $lock = cf::lock_acquire "map_data:" . $self->path;
1527
1294 $self->{last_save} = $cf::RUNTIME; 1528 $self->{last_save} = $cf::RUNTIME;
1295 1529
1296 return unless $self->dirty; 1530 return unless $self->dirty;
1297 1531
1298 my $save = $self->{path}->save_path; utf8::encode $save; 1532 my $save = $self->save_path; utf8::encode $save;
1299 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1533 my $uniq = $self->uniq_path; utf8::encode $uniq;
1300 1534
1301 $self->{load_path} = $save; 1535 $self->{load_path} = $save;
1302 1536
1303 return if $self->{deny_save}; 1537 return if $self->{deny_save};
1304 1538
1539 local $self->{last_access} = $self->last_access;#d#
1540
1541 cf::async {
1542 $_->contr->save for $self->players;
1543 };
1544
1305 if ($uniq) { 1545 if ($uniq) {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1546 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1307 $self->save_objects ($uniq, cf::IO_UNIQUES); 1547 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1308 } else { 1548 } else {
1309 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1549 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1310 } 1550 }
1311} 1551}
1312 1552
1313sub swap_out { 1553sub swap_out {
1314 my ($self) = @_; 1554 my ($self) = @_;
1555
1556 # save first because save cedes
1557 $self->save;
1558
1559 my $lock = cf::lock_acquire "map_data:" . $self->path;
1315 1560
1316 return if $self->players; 1561 return if $self->players;
1317 return if $self->in_memory != cf::MAP_IN_MEMORY; 1562 return if $self->in_memory != cf::MAP_IN_MEMORY;
1318 return if $self->{deny_save}; 1563 return if $self->{deny_save};
1319 1564
1320 $self->save;
1321 $self->clear; 1565 $self->clear;
1322 $self->in_memory (cf::MAP_SWAPPED); 1566 $self->in_memory (cf::MAP_SWAPPED);
1323} 1567}
1324 1568
1325sub reset_at { 1569sub reset_at {
1326 my ($self) = @_; 1570 my ($self) = @_;
1327 1571
1328 # TODO: safety, remove and allow resettable per-player maps 1572 # TODO: safety, remove and allow resettable per-player maps
1329 return 1e99 if $self->{path}{user_rel}; 1573 return 1e99 if $self->isa ("ext::map_per_player");#d#
1330 return 1e99 if $self->{deny_reset}; 1574 return 1e99 if $self->{deny_reset};
1331 1575
1332 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1576 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1333 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1577 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1334 1578
1339 my ($self) = @_; 1583 my ($self) = @_;
1340 1584
1341 $self->reset_at <= $cf::RUNTIME 1585 $self->reset_at <= $cf::RUNTIME
1342} 1586}
1343 1587
1344sub unlink_save {
1345 my ($self) = @_;
1346
1347 utf8::encode (my $save = $self->{path}->save_path);
1348 aioreq_pri 3; IO::AIO::aio_unlink $save;
1349 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1350}
1351
1352sub rename {
1353 my ($self, $new_path) = @_;
1354
1355 $self->unlink_save;
1356
1357 delete $cf::MAP{$self->path};
1358 $self->{path} = new cf::path $new_path;
1359 $self->path ($self->{path}->as_string);
1360 $cf::MAP{$self->path} = $self;
1361
1362 $self->save;
1363}
1364
1365sub reset { 1588sub reset {
1366 my ($self) = @_; 1589 my ($self) = @_;
1367 1590
1591 my $lock = cf::lock_acquire "map_data:$self->{path}";
1592
1368 return if $self->players; 1593 return if $self->players;
1369 return if $self->{path}{user_rel};#d# 1594 return if $self->isa ("ext::map_per_player");#d#
1370 1595
1371 warn "resetting map ", $self->path;#d# 1596 warn "resetting map ", $self->path;#d#
1372 1597
1598 $self->in_memory (cf::MAP_SWAPPED);
1599
1600 # need to save uniques path
1601 unless ($self->{deny_save}) {
1602 my $uniq = $self->uniq_path; utf8::encode $uniq;
1603
1604 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1605 if $uniq;
1606 }
1607
1373 delete $cf::MAP{$self->path}; 1608 delete $cf::MAP{$self->path};
1609
1610 $self->clear;
1374 1611
1375 $_->clear_links_to ($self) for values %cf::MAP; 1612 $_->clear_links_to ($self) for values %cf::MAP;
1376 1613
1377 $self->unlink_save; 1614 $self->unlink_save;
1378 $self->destroy; 1615 $self->destroy;
1381my $nuke_counter = "aaaa"; 1618my $nuke_counter = "aaaa";
1382 1619
1383sub nuke { 1620sub nuke {
1384 my ($self) = @_; 1621 my ($self) = @_;
1385 1622
1623 delete $cf::MAP{$self->path};
1624
1625 $self->unlink_save;
1626
1627 bless $self, "cf::map";
1628 delete $self->{deny_reset};
1386 $self->{deny_save} = 1; 1629 $self->{deny_save} = 1;
1387 $self->reset_timeout (1); 1630 $self->reset_timeout (1);
1388 $self->rename ("{nuke}/" . ($nuke_counter++)); 1631 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1632
1633 $cf::MAP{$self->path} = $self;
1634
1389 $self->reset; # polite request, might not happen 1635 $self->reset; # polite request, might not happen
1390} 1636}
1391 1637
1392sub customise_for { 1638=item cf::map::unique_maps
1393 my ($map, $ob) = @_;
1394 1639
1395 if ($map->per_player) { 1640Returns an arrayref of paths of all shared maps that have
1396 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1641instantiated unique items. May block.
1397 }
1398 1642
1399 $map 1643=cut
1400}
1401 1644
1402sub emergency_save { 1645sub unique_maps() {
1403 local $cf::FREEZE = 1; 1646 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1647 or return;
1404 1648
1405 warn "enter emergency map save\n"; 1649 my @paths;
1406 1650
1407 cf::sync_job { 1651 for (@$files) {
1408 warn "begin emergency map save\n"; 1652 utf8::decode $_;
1409 $_->save for values %cf::MAP; 1653 next if /\.pst$/;
1654 next unless /^$PATH_SEP/o;
1655
1656 push @paths, cf::map::normalise $_;
1410 }; 1657 }
1411 1658
1412 warn "end emergency map save\n"; 1659 \@paths
1413} 1660}
1414 1661
1415package cf; 1662package cf;
1416 1663
1417=back 1664=back
1418 1665
1666=head3 cf::object
1667
1668=cut
1669
1670package cf::object;
1671
1672=over 4
1673
1674=item $ob->inv_recursive
1675
1676Returns the inventory of the object _and_ their inventories, recursively.
1677
1678=cut
1679
1680sub inv_recursive_;
1681sub inv_recursive_ {
1682 map { $_, inv_recursive_ $_->inv } @_
1683}
1684
1685sub inv_recursive {
1686 inv_recursive_ inv $_[0]
1687}
1688
1689package cf;
1690
1691=back
1419 1692
1420=head3 cf::object::player 1693=head3 cf::object::player
1421 1694
1422=over 4 1695=over 4
1423 1696
1463 1736
1464=item $player_object->enter_link 1737=item $player_object->enter_link
1465 1738
1466Freezes the player and moves him/her to a special map (C<{link}>). 1739Freezes the player and moves him/her to a special map (C<{link}>).
1467 1740
1468The player should be reaosnably safe there for short amounts of time. You 1741The player should be reasonably safe there for short amounts of time. You
1469I<MUST> call C<leave_link> as soon as possible, though. 1742I<MUST> call C<leave_link> as soon as possible, though.
1470 1743
1744Will never block.
1745
1471=item $player_object->leave_link ($map, $x, $y) 1746=item $player_object->leave_link ($map, $x, $y)
1472 1747
1473Moves the player out of the specila link map onto the given map. If the 1748Moves the player out of the special C<{link}> map onto the specified
1474map is not valid (or omitted), the player will be moved back to the 1749map. If the map is not valid (or omitted), the player will be moved back
1475location he/she was before the call to C<enter_link>, or, if that fails, 1750to the location he/she was before the call to C<enter_link>, or, if that
1476to the emergency map position. 1751fails, to the emergency map position.
1477 1752
1478Might block. 1753Might block.
1479 1754
1480=cut 1755=cut
1756
1757sub link_map {
1758 unless ($LINK_MAP) {
1759 $LINK_MAP = cf::map::find "{link}"
1760 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1761 $LINK_MAP->load;
1762 }
1763
1764 $LINK_MAP
1765}
1481 1766
1482sub cf::object::player::enter_link { 1767sub cf::object::player::enter_link {
1483 my ($self) = @_; 1768 my ($self) = @_;
1484 1769
1485 $self->deactivate_recursive; 1770 $self->deactivate_recursive;
1486 1771
1487 return if $self->map == $LINK_MAP; 1772 return if UNIVERSAL::isa $self->map, "ext::map_link";
1488 1773
1489 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1774 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1490 if $self->map; 1775 if $self->map;
1491 1776
1492 $self->enter_map ($LINK_MAP, 20, 20); 1777 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1493} 1778}
1494 1779
1495sub cf::object::player::leave_link { 1780sub cf::object::player::leave_link {
1496 my ($self, $map, $x, $y) = @_; 1781 my ($self, $map, $x, $y) = @_;
1497 1782
1498 my $link_pos = delete $self->{_link_pos}; 1783 my $link_pos = delete $self->{_link_pos};
1499 1784
1500 unless ($map) { 1785 unless ($map) {
1501 # restore original map position 1786 # restore original map position
1502 ($map, $x, $y) = @{ $link_pos || [] }; 1787 ($map, $x, $y) = @{ $link_pos || [] };
1503 $map = cf::map::find_map $map; 1788 $map = cf::map::find $map;
1504 1789
1505 unless ($map) { 1790 unless ($map) {
1506 ($map, $x, $y) = @$EMERGENCY_POSITION; 1791 ($map, $x, $y) = @$EMERGENCY_POSITION;
1507 $map = cf::map::find_map $map 1792 $map = cf::map::find $map
1508 or die "FATAL: cannot load emergency map\n"; 1793 or die "FATAL: cannot load emergency map\n";
1509 } 1794 }
1510 } 1795 }
1511 1796
1512 ($x, $y) = (-1, -1) 1797 ($x, $y) = (-1, -1)
1515 # use -1 or undef as default coordinates, not 0, 0 1800 # use -1 or undef as default coordinates, not 0, 0
1516 ($x, $y) = ($map->enter_x, $map->enter_y) 1801 ($x, $y) = ($map->enter_x, $map->enter_y)
1517 if $x <=0 && $y <= 0; 1802 if $x <=0 && $y <= 0;
1518 1803
1519 $map->load; 1804 $map->load;
1805 $map->load_diag;
1520 1806
1807 return unless $self->contr->active;
1521 $self->activate_recursive; 1808 $self->activate_recursive;
1809
1810 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1522 $self->enter_map ($map, $x, $y); 1811 $self->enter_map ($map, $x, $y);
1523} 1812}
1524 1813
1525cf::player->attach ( 1814cf::player->attach (
1526 on_logout => sub { 1815 on_logout => sub {
1538 1827
1539 # try to abort aborted map switching on player login :) 1828 # try to abort aborted map switching on player login :)
1540 # should happen only on crashes 1829 # should happen only on crashes
1541 if ($pl->ob->{_link_pos}) { 1830 if ($pl->ob->{_link_pos}) {
1542 $pl->ob->enter_link; 1831 $pl->ob->enter_link;
1543 Coro::async { 1832 (async {
1833 $pl->ob->reply (undef,
1834 "There was an internal problem at your last logout, "
1835 . "the server will try to bring you to your intended destination in a second.",
1836 cf::NDI_RED);
1544 # we need this sleep as the login has a concurrent enter_exit running 1837 # we need this sleep as the login has a concurrent enter_exit running
1545 # and this sleep increases chances of the player not ending up in scorn 1838 # and this sleep increases chances of the player not ending up in scorn
1546 Coro::Timer::sleep 1; 1839 Coro::Timer::sleep 1;
1547 $pl->ob->leave_link; 1840 $pl->ob->leave_link;
1548 }; 1841 })->prio (2);
1549 } 1842 }
1550 }, 1843 },
1551); 1844);
1552 1845
1553=item $player_object->goto_map ($path, $x, $y) 1846=item $player_object->goto ($path, $x, $y)
1554 1847
1555=cut 1848=cut
1556 1849
1557sub cf::object::player::goto_map { 1850sub cf::object::player::goto {
1558 my ($self, $path, $x, $y) = @_; 1851 my ($self, $path, $x, $y) = @_;
1559 1852
1560 $self->enter_link; 1853 $self->enter_link;
1561 1854
1562 (Coro::async { 1855 (async {
1563 $path = new cf::path $path; 1856 my $map = eval {
1564
1565 my $map = cf::map::find_map $path->as_string; 1857 my $map = cf::map::find $path;
1566 $map = $map->customise_for ($self) if $map; 1858 $map = $map->customise_for ($self) if $map;
1567 1859 $map
1568# warn "entering ", $map->path, " at ($x, $y)\n" 1860 } or
1569# if $map;
1570
1571 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1861 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1572 1862
1573 $self->leave_link ($map, $x, $y); 1863 $self->leave_link ($map, $x, $y);
1574 })->prio (1); 1864 })->prio (1);
1575} 1865}
1576 1866
1580 1870
1581sub parse_random_map_params { 1871sub parse_random_map_params {
1582 my ($spec) = @_; 1872 my ($spec) = @_;
1583 1873
1584 my $rmp = { # defaults 1874 my $rmp = { # defaults
1585 xsize => 10, 1875 xsize => (cf::rndm 15, 40),
1586 ysize => 10, 1876 ysize => (cf::rndm 15, 40),
1877 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1878 #layout => string,
1587 }; 1879 };
1588 1880
1589 for (split /\n/, $spec) { 1881 for (split /\n/, $spec) {
1590 my ($k, $v) = split /\s+/, $_, 2; 1882 my ($k, $v) = split /\s+/, $_, 2;
1591 1883
1595 $rmp 1887 $rmp
1596} 1888}
1597 1889
1598sub prepare_random_map { 1890sub prepare_random_map {
1599 my ($exit) = @_; 1891 my ($exit) = @_;
1892
1893 my $guard = cf::lock_acquire "exit_prepare:$exit";
1600 1894
1601 # all this does is basically replace the /! path by 1895 # all this does is basically replace the /! path by
1602 # a new random map path (?random/...) with a seed 1896 # a new random map path (?random/...) with a seed
1603 # that depends on the exit object 1897 # that depends on the exit object
1604 1898
1605 my $rmp = parse_random_map_params $exit->msg; 1899 my $rmp = parse_random_map_params $exit->msg;
1606 1900
1607 if ($exit->map) { 1901 if ($exit->map) {
1608 $rmp->{region} = $exit->map->region_name; 1902 $rmp->{region} = $exit->region->name;
1609 $rmp->{origin_map} = $exit->map->path; 1903 $rmp->{origin_map} = $exit->map->path;
1610 $rmp->{origin_x} = $exit->x; 1904 $rmp->{origin_x} = $exit->x;
1611 $rmp->{origin_y} = $exit->y; 1905 $rmp->{origin_y} = $exit->y;
1612 } 1906 }
1613 1907
1614 $rmp->{random_seed} ||= $exit->random_seed; 1908 $rmp->{random_seed} ||= $exit->random_seed;
1615 1909
1616 my $data = cf::to_json $rmp; 1910 my $data = cf::to_json $rmp;
1617 my $md5 = Digest::MD5::md5_hex $data; 1911 my $md5 = Digest::MD5::md5_hex $data;
1912 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1618 1913
1619 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1914 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1620 aio_write $fh, 0, (length $data), $data, 0; 1915 aio_write $fh, 0, (length $data), $data, 0;
1916 undef $fh;
1917 aio_rename "$meta~", $meta;
1621 1918
1622 $exit->slaying ("?random/$md5"); 1919 $exit->slaying ("?random/$md5");
1623 $exit->msg (undef); 1920 $exit->msg (undef);
1624 } 1921 }
1625} 1922}
1627sub cf::object::player::enter_exit { 1924sub cf::object::player::enter_exit {
1628 my ($self, $exit) = @_; 1925 my ($self, $exit) = @_;
1629 1926
1630 return unless $self->type == cf::PLAYER; 1927 return unless $self->type == cf::PLAYER;
1631 1928
1929 if ($exit->slaying eq "/!") {
1930 #TODO: this should de-fi-ni-te-ly not be a sync-job
1931 cf::sync_job { prepare_random_map $exit };
1932 }
1933
1934 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1935 my $hp = $exit->stats->hp;
1936 my $sp = $exit->stats->sp;
1937
1632 $self->enter_link; 1938 $self->enter_link;
1633 1939
1634 (Coro::async { 1940 (async {
1941 $self->deactivate_recursive; # just to be sure
1635 unless (eval { 1942 unless (eval {
1636 1943 $self->goto ($slaying, $hp, $sp);
1637 prepare_random_map $exit
1638 if $exit->slaying eq "/!";
1639
1640 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1641 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1642 1944
1643 1; 1945 1;
1644 }) { 1946 }) {
1645 $self->message ("Something went wrong deep within the crossfire server. " 1947 $self->message ("Something went wrong deep within the crossfire server. "
1646 . "I'll try to bring you back to the map you were before. " 1948 . "I'll try to bring you back to the map you were before. "
1647 . "Please report this to the dungeon master", 1949 . "Please report this to the dungeon master!",
1648 cf::NDI_UNIQUE | cf::NDI_RED); 1950 cf::NDI_UNIQUE | cf::NDI_RED);
1649 1951
1650 warn "ERROR in enter_exit: $@"; 1952 warn "ERROR in enter_exit: $@";
1651 $self->leave_link; 1953 $self->leave_link;
1652 } 1954 }
1703 on_reply => sub { 2005 on_reply => sub {
1704 my ($ns, $msg) = @_; 2006 my ($ns, $msg) = @_;
1705 2007
1706 # this weird shuffling is so that direct followup queries 2008 # this weird shuffling is so that direct followup queries
1707 # get handled first 2009 # get handled first
1708 my $queue = delete $ns->{query_queue}; 2010 my $queue = delete $ns->{query_queue}
2011 or return; # be conservative, not sure how that can happen, but we saw a crash here
1709 2012
1710 (shift @$queue)->[1]->($msg); 2013 (shift @$queue)->[1]->($msg);
2014 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1711 2015
1712 push @{ $ns->{query_queue} }, @$queue; 2016 push @{ $ns->{query_queue} }, @$queue;
1713 2017
1714 if (@{ $ns->{query_queue} } == @$queue) { 2018 if (@{ $ns->{query_queue} } == @$queue) {
1715 if (@$queue) { 2019 if (@$queue) {
1719 } 2023 }
1720 } 2024 }
1721 }, 2025 },
1722); 2026);
1723 2027
1724=item $client->coro (\&cb) 2028=item $client->async (\&cb)
1725 2029
1726Create a new coroutine, running the specified callback. The coroutine will 2030Create a new coroutine, running the specified callback. The coroutine will
1727be automatically cancelled when the client gets destroyed (e.g. on logout, 2031be automatically cancelled when the client gets destroyed (e.g. on logout,
1728or loss of connection). 2032or loss of connection).
1729 2033
1730=cut 2034=cut
1731 2035
1732sub cf::client::coro { 2036sub cf::client::async {
1733 my ($self, $cb) = @_; 2037 my ($self, $cb) = @_;
1734 2038
1735 my $coro; $coro = async { 2039 my $coro = &Coro::async ($cb);
1736 eval {
1737 $cb->();
1738 };
1739 warn $@ if $@;
1740 };
1741 2040
1742 $coro->on_destroy (sub { 2041 $coro->on_destroy (sub {
1743 delete $self->{_coro}{$coro+0}; 2042 delete $self->{_coro}{$coro+0};
1744 }); 2043 });
1745 2044
1881The parameter C<$family> should best start with the name of the extension 2180The parameter C<$family> should best start with the name of the extension
1882using it, it should be unique. 2181using it, it should be unique.
1883 2182
1884=over 4 2183=over 4
1885 2184
1886=item $hashref = cf::db_get $family
1887
1888Return a hashref for use by the extension C<$family>, which can be
1889modified. After modifications, you have to call C<cf::db_dirty> or
1890C<cf::db_sync>.
1891
1892=item $value = cf::db_get $family => $key 2185=item $value = cf::db_get $family => $key
1893 2186
1894Returns a single value from the database 2187Returns a single value from the database.
1895
1896=item cf::db_put $family => $hashref
1897
1898Stores the given family hashref into the database. Updates are delayed, if
1899you want the data to be synced to disk immediately, use C<cf::db_sync>.
1900 2188
1901=item cf::db_put $family => $key => $value 2189=item cf::db_put $family => $key => $value
1902 2190
1903Stores the given C<$value> in the family hash. Updates are delayed, if you 2191Stores the given C<$value> in the family.
1904want the data to be synced to disk immediately, use C<cf::db_sync>.
1905
1906=item cf::db_dirty
1907
1908Marks the database as dirty, to be updated at a later time.
1909
1910=item cf::db_sync
1911
1912Immediately write the database to disk I<if it is dirty>.
1913 2192
1914=cut 2193=cut
1915 2194
1916our $DB; 2195our $DB;
1917 2196
1918{ 2197sub db_init {
2198 unless ($DB) {
2199 $DB = BDB::db_create $DB_ENV;
2200
2201 cf::sync_job {
2202 eval {
2203 $DB->set_flags (BDB::CHKSUM);
2204
2205 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2206 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2207 cf::cleanup "db_open(db): $!" if $!;
2208 };
2209 cf::cleanup "db_open(db): $@" if $@;
2210 };
2211
1919 my $path = cf::localdir . "/database.pst"; 2212 my $path = cf::localdir . "/database.pst";
2213 if (stat $path) {
2214 cf::sync_job {
2215 my $pst = Storable::retrieve $path;
1920 2216
1921 sub db_load() { 2217 cf::db_put (board => data => $pst->{board});
1922 $DB = stat $path ? Storable::retrieve $path : { }; 2218 cf::db_put (guildrules => data => $pst->{guildrules});
1923 } 2219 cf::db_put (rent => balance => $pst->{rent}{balance});
2220 BDB::db_env_txn_checkpoint $DB_ENV;
1924 2221
1925 my $pid; 2222 unlink $path;
1926
1927 sub db_save() {
1928 waitpid $pid, 0 if $pid;
1929 if (0 == ($pid = fork)) {
1930 $DB->{_meta}{version} = 1;
1931 Storable::nstore $DB, "$path~";
1932 rename "$path~", $path;
1933 cf::_exit 0 if defined $pid;
1934 } 2223 };
1935 }
1936
1937 my $dirty;
1938
1939 sub db_sync() {
1940 db_save if $dirty;
1941 undef $dirty;
1942 }
1943
1944 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1945 db_sync;
1946 });
1947
1948 sub db_dirty() {
1949 $dirty = 1;
1950 $idle->start;
1951 }
1952
1953 sub db_get($;$) {
1954 @_ >= 2
1955 ? $DB->{$_[0]}{$_[1]}
1956 : ($DB->{$_[0]} ||= { })
1957 }
1958
1959 sub db_put($$;$) {
1960 if (@_ >= 3) {
1961 $DB->{$_[0]}{$_[1]} = $_[2];
1962 } else {
1963 $DB->{$_[0]} = $_[1];
1964 }
1965 db_dirty;
1966 }
1967
1968 cf::global->attach (
1969 prio => 10000,
1970 on_cleanup => sub {
1971 db_sync;
1972 }, 2224 }
1973 ); 2225 }
2226}
2227
2228sub db_get($$) {
2229 my $key = "$_[0]/$_[1]";
2230
2231 cf::sync_job {
2232 BDB::db_get $DB, undef, $key, my $data;
2233
2234 $! ? ()
2235 : Compress::LZF::sthaw $data
2236 }
2237}
2238
2239sub db_put($$$) {
2240 BDB::dbreq_pri 4;
2241 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1974} 2242}
1975 2243
1976############################################################################# 2244#############################################################################
1977# the server's main() 2245# the server's init and main functions
2246
2247sub init_resources {
2248 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2249 or die "unable to load regions file\n";#d#
2250}
1978 2251
1979sub cfg_load { 2252sub cfg_load {
1980 open my $fh, "<:utf8", cf::confdir . "/config" 2253 open my $fh, "<:utf8", cf::confdir . "/config"
1981 or return; 2254 or return;
1982 2255
1983 local $/; 2256 local $/;
1984 *CFG = YAML::Syck::Load <$fh>; 2257 *CFG = YAML::Syck::Load <$fh>;
2258
2259 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2260
2261 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2262 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2263
2264 if (exists $CFG{mlockall}) {
2265 eval {
2266 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2267 and die "WARNING: m(un)lockall failed: $!\n";
2268 };
2269 warn $@ if $@;
2270 }
2271}
2272
2273sub init {
2274 init_resources;
1985} 2275}
1986 2276
1987sub main { 2277sub main {
1988 # we must not ever block the main coroutine 2278 # we must not ever block the main coroutine
1989 local $Coro::idle = sub { 2279 local $Coro::idle = sub {
1990 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2280 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1991 (Coro::unblock_sub { 2281 (async {
1992 Event::one_event; 2282 Event::one_event;
1993 })->(); 2283 })->prio (Coro::PRIO_MAX);
1994 }; 2284 };
1995 2285
1996 cfg_load; 2286 cfg_load;
1997 db_load; 2287 db_init;
1998 load_extensions; 2288 load_extensions;
2289
2290 $TICK_WATCHER->start;
1999 Event::loop; 2291 Event::loop;
2000} 2292}
2001 2293
2002############################################################################# 2294#############################################################################
2003# initialisation 2295# initialisation and cleanup
2296
2297# install some emergency cleanup handlers
2298BEGIN {
2299 for my $signal (qw(INT HUP TERM)) {
2300 Event->signal (
2301 reentrant => 0,
2302 data => WF_AUTOCANCEL,
2303 signal => $signal,
2304 prio => 0,
2305 cb => sub {
2306 cf::cleanup "SIG$signal";
2307 },
2308 );
2309 }
2310}
2311
2312sub emergency_save() {
2313 my $freeze_guard = cf::freeze_mainloop;
2314
2315 warn "enter emergency perl save\n";
2316
2317 cf::sync_job {
2318 # use a peculiar iteration method to avoid tripping on perl
2319 # refcount bugs in for. also avoids problems with players
2320 # and maps saved/destroyed asynchronously.
2321 warn "begin emergency player save\n";
2322 for my $login (keys %cf::PLAYER) {
2323 my $pl = $cf::PLAYER{$login} or next;
2324 $pl->valid or next;
2325 $pl->save;
2326 }
2327 warn "end emergency player save\n";
2328
2329 warn "begin emergency map save\n";
2330 for my $path (keys %cf::MAP) {
2331 my $map = $cf::MAP{$path} or next;
2332 $map->valid or next;
2333 $map->save;
2334 }
2335 warn "end emergency map save\n";
2336
2337 warn "begin emergency database checkpoint\n";
2338 BDB::db_env_txn_checkpoint $DB_ENV;
2339 warn "end emergency database checkpoint\n";
2340 };
2341
2342 warn "leave emergency perl save\n";
2343}
2344
2345sub post_cleanup {
2346 my ($make_core) = @_;
2347
2348 warn Carp::longmess "post_cleanup backtrace"
2349 if $make_core;
2350}
2004 2351
2005sub reload() { 2352sub reload() {
2006 # can/must only be called in main 2353 # can/must only be called in main
2007 if ($Coro::current != $Coro::main) { 2354 if ($Coro::current != $Coro::main) {
2008 warn "can only reload from main coroutine\n"; 2355 warn "can only reload from main coroutine";
2009 return; 2356 return;
2010 } 2357 }
2011 2358
2012 warn "reloading..."; 2359 warn "reloading...";
2013 2360
2014 local $FREEZE = 1; 2361 warn "entering sync_job";
2362
2363 cf::sync_job {
2364 cf::write_runtime; # external watchdog should not bark
2015 cf::emergency_save; 2365 cf::emergency_save;
2366 cf::write_runtime; # external watchdog should not bark
2016 2367
2017 eval { 2368 warn "syncing database to disk";
2369 BDB::db_env_txn_checkpoint $DB_ENV;
2370
2018 # if anything goes wrong in here, we should simply crash as we already saved 2371 # if anything goes wrong in here, we should simply crash as we already saved
2019 2372
2020 # cancel all watchers 2373 warn "cancelling all WF_AUTOCANCEL watchers";
2021 for (Event::all_watchers) { 2374 for (Event::all_watchers) {
2022 $_->cancel if $_->data & WF_AUTOCANCEL; 2375 $_->cancel if $_->data & WF_AUTOCANCEL;
2023 } 2376 }
2024 2377
2378 warn "flushing outstanding aio requests";
2379 for (;;) {
2380 BDB::flush;
2381 IO::AIO::flush;
2382 Coro::cede;
2383 last unless IO::AIO::nreqs || BDB::nreqs;
2384 warn "iterate...";
2385 }
2386
2025 # cancel all extension coros 2387 warn "cancelling all extension coros";
2026 $_->cancel for values %EXT_CORO; 2388 $_->cancel for values %EXT_CORO;
2027 %EXT_CORO = (); 2389 %EXT_CORO = ();
2028 2390
2029 # unload all extensions 2391 warn "removing commands";
2030 for (@exts) { 2392 %COMMAND = ();
2393
2394 warn "removing ext commands";
2395 %EXTCMD = ();
2396
2397 warn "unloading/nuking all extensions";
2398 for my $pkg (@EXTS) {
2031 warn "unloading <$_>"; 2399 warn "... unloading $pkg";
2032 unload_extension $_; 2400
2401 if (my $cb = $pkg->can ("unload")) {
2402 eval {
2403 $cb->($pkg);
2404 1
2405 } or warn "$pkg unloaded, but with errors: $@";
2033 } 2406 }
2034 2407
2408 warn "... nuking $pkg";
2409 Symbol::delete_package $pkg;
2410 }
2411
2035 # unload all modules loaded from $LIBDIR 2412 warn "unloading all perl modules loaded from $LIBDIR";
2036 while (my ($k, $v) = each %INC) { 2413 while (my ($k, $v) = each %INC) {
2037 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2414 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2038 2415
2039 warn "removing <$k>"; 2416 warn "... unloading $k";
2040 delete $INC{$k}; 2417 delete $INC{$k};
2041 2418
2042 $k =~ s/\.pm$//; 2419 $k =~ s/\.pm$//;
2043 $k =~ s/\//::/g; 2420 $k =~ s/\//::/g;
2044 2421
2047 } 2424 }
2048 2425
2049 Symbol::delete_package $k; 2426 Symbol::delete_package $k;
2050 } 2427 }
2051 2428
2052 # sync database to disk
2053 cf::db_sync;
2054 IO::AIO::flush;
2055
2056 # get rid of safe::, as good as possible 2429 warn "getting rid of safe::, as good as possible";
2057 Symbol::delete_package "safe::$_" 2430 Symbol::delete_package "safe::$_"
2058 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2431 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2059 2432
2060 # remove register_script_function callbacks
2061 # TODO
2062
2063 # unload cf.pm "a bit" 2433 warn "unloading cf.pm \"a bit\"";
2064 delete $INC{"cf.pm"}; 2434 delete $INC{"cf.pm"};
2065 2435
2066 # don't, removes xs symbols, too, 2436 # don't, removes xs symbols, too,
2067 # and global variables created in xs 2437 # and global variables created in xs
2068 #Symbol::delete_package __PACKAGE__; 2438 #Symbol::delete_package __PACKAGE__;
2069 2439
2070 # reload cf.pm 2440 warn "unload completed, starting to reload now";
2441
2071 warn "reloading cf.pm"; 2442 warn "reloading cf.pm";
2072 require cf; 2443 require cf;
2073 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2444 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2074 2445
2075 # load config and database again 2446 warn "loading config and database again";
2076 cf::cfg_load; 2447 cf::cfg_load;
2077 cf::db_load;
2078 2448
2079 # load extensions
2080 warn "load extensions"; 2449 warn "loading extensions";
2081 cf::load_extensions; 2450 cf::load_extensions;
2082 2451
2083 # reattach attachments to objects 2452 warn "reattaching attachments to objects/players";
2084 warn "reattach";
2085 _global_reattach; 2453 _global_reattach;
2086 }; 2454 warn "reattaching attachments to maps";
2455 reattach $_ for values %MAP;
2087 2456
2088 if ($@) { 2457 warn "loading reloadable resources";
2458 init_resources;
2459
2460 warn "leaving sync_job";
2461
2462 1
2463 } or do {
2089 warn $@; 2464 warn $@;
2090 warn "error while reloading, exiting."; 2465 warn "error while reloading, exiting.";
2091 exit 1; 2466 exit 1;
2092 } 2467 };
2093 2468
2094 warn "reloaded successfully"; 2469 warn "reloaded";
2095}; 2470};
2096 2471
2097############################################################################# 2472our $RELOAD_WATCHER; # used only during reload
2098
2099unless ($LINK_MAP) {
2100 $LINK_MAP = cf::map::new;
2101
2102 $LINK_MAP->width (41);
2103 $LINK_MAP->height (41);
2104 $LINK_MAP->alloc;
2105 $LINK_MAP->path ("{link}");
2106 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2107 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2108
2109 # dirty hack because... archetypes are not yet loaded
2110 Event->timer (
2111 after => 2,
2112 cb => sub {
2113 $_[0]->w->cancel;
2114
2115 # provide some exits "home"
2116 my $exit = cf::object::new "exit";
2117
2118 $exit->slaying ($EMERGENCY_POSITION->[0]);
2119 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2120 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2121
2122 $LINK_MAP->insert ($exit->clone, 19, 19);
2123 $LINK_MAP->insert ($exit->clone, 19, 20);
2124 $LINK_MAP->insert ($exit->clone, 19, 21);
2125 $LINK_MAP->insert ($exit->clone, 20, 19);
2126 $LINK_MAP->insert ($exit->clone, 20, 21);
2127 $LINK_MAP->insert ($exit->clone, 21, 19);
2128 $LINK_MAP->insert ($exit->clone, 21, 20);
2129 $LINK_MAP->insert ($exit->clone, 21, 21);
2130
2131 $exit->destroy;
2132 });
2133
2134 $LINK_MAP->{deny_save} = 1;
2135 $LINK_MAP->{deny_reset} = 1;
2136
2137 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2138}
2139
2140register "<global>", __PACKAGE__;
2141 2473
2142register_command "reload" => sub { 2474register_command "reload" => sub {
2143 my ($who, $arg) = @_; 2475 my ($who, $arg) = @_;
2144 2476
2145 if ($who->flag (FLAG_WIZ)) { 2477 if ($who->flag (FLAG_WIZ)) {
2146 $who->message ("start of reload."); 2478 $who->message ("reloading server.");
2479
2480 # doing reload synchronously and two reloads happen back-to-back,
2481 # coro crashes during coro_state_free->destroy here.
2482
2483 $RELOAD_WATCHER ||= Event->timer (
2484 reentrant => 0,
2485 after => 0,
2486 data => WF_AUTOCANCEL,
2487 cb => sub {
2147 reload; 2488 reload;
2148 $who->message ("end of reload."); 2489 undef $RELOAD_WATCHER;
2490 },
2491 );
2149 } 2492 }
2150}; 2493};
2151 2494
2152unshift @INC, $LIBDIR; 2495unshift @INC, $LIBDIR;
2496
2497my $bug_warning = 0;
2153 2498
2154$TICK_WATCHER = Event->timer ( 2499$TICK_WATCHER = Event->timer (
2155 reentrant => 0, 2500 reentrant => 0,
2501 parked => 1,
2156 prio => 0, 2502 prio => 0,
2157 at => $NEXT_TICK || $TICK, 2503 at => $NEXT_TICK || $TICK,
2158 data => WF_AUTOCANCEL, 2504 data => WF_AUTOCANCEL,
2159 cb => sub { 2505 cb => sub {
2160 unless ($FREEZE) { 2506 if ($Coro::current != $Coro::main) {
2507 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2508 unless ++$bug_warning > 10;
2509 return;
2510 }
2511
2512 $NOW = Event::time;
2513
2161 cf::server_tick; # one server iteration 2514 cf::server_tick; # one server iteration
2162 $RUNTIME += $TICK; 2515 $RUNTIME += $TICK;
2163 }
2164
2165 $NEXT_TICK += $TICK; 2516 $NEXT_TICK += $TICK;
2517
2518 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2519 $NEXT_RUNTIME_WRITE = $NOW + 10;
2520 Coro::async_pool {
2521 write_runtime
2522 or warn "ERROR: unable to write runtime file: $!";
2523 };
2524 }
2525
2526
2527 $WAIT_FOR_TICK->broadcast;
2528 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2529
2530# my $AFTER = Event::time;
2531# warn $AFTER - $NOW;#d#
2166 2532
2167 # if we are delayed by four ticks or more, skip them all 2533 # if we are delayed by four ticks or more, skip them all
2168 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2534 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2169 2535
2170 $TICK_WATCHER->at ($NEXT_TICK); 2536 $TICK_WATCHER->at ($NEXT_TICK);
2171 $TICK_WATCHER->start; 2537 $TICK_WATCHER->start;
2172 }, 2538 },
2173); 2539);
2174 2540
2541{
2175IO::AIO::max_poll_time $TICK * 0.2; 2542 BDB::max_poll_time $TICK * 0.1;
2176 2543 $BDB_POLL_WATCHER = Event->io (
2177Event->io ( 2544 reentrant => 0,
2178 fd => IO::AIO::poll_fileno, 2545 fd => BDB::poll_fileno,
2179 poll => 'r', 2546 poll => 'r',
2180 prio => 5, 2547 prio => 0,
2181 data => WF_AUTOCANCEL,
2182 cb => \&IO::AIO::poll_cb,
2183);
2184
2185Event->timer (
2186 data => WF_AUTOCANCEL, 2548 data => WF_AUTOCANCEL,
2187 after => 0, 2549 cb => \&BDB::poll_cb,
2188 interval => 10, 2550 );
2189 cb => sub { 2551 BDB::min_parallel 8;
2190 (Coro::unblock_sub { 2552
2191 write_runtime 2553 BDB::set_sync_prepare {
2192 or warn "ERROR: unable to write runtime file: $!"; 2554 my $status;
2555 my $current = $Coro::current;
2556 (
2557 sub {
2558 $status = $!;
2559 $current->ready; undef $current;
2560 },
2561 sub {
2562 Coro::schedule while defined $current;
2563 $! = $status;
2564 },
2565 )
2566 };
2567
2568 unless ($DB_ENV) {
2569 $DB_ENV = BDB::db_env_create;
2570
2571 cf::sync_job {
2572 eval {
2573 BDB::db_env_open
2574 $DB_ENV,
2575 $BDB_ENV_DIR,
2576 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2577 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2578 0666;
2579
2580 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2581
2582 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2583 $DB_ENV->set_lk_detect;
2584 };
2585
2586 cf::cleanup "db_env_open(db): $@" if $@;
2193 })->(); 2587 };
2194 }, 2588 }
2195); 2589}
2590
2591{
2592 IO::AIO::min_parallel 8;
2593
2594 undef $Coro::AIO::WATCHER;
2595 IO::AIO::max_poll_time $TICK * 0.1;
2596 $AIO_POLL_WATCHER = Event->io (
2597 reentrant => 0,
2598 data => WF_AUTOCANCEL,
2599 fd => IO::AIO::poll_fileno,
2600 poll => 'r',
2601 prio => 6,
2602 cb => \&IO::AIO::poll_cb,
2603 );
2604}
2196 2605
2197END { cf::emergency_save } 2606END { cf::emergency_save }
2198 2607
21991 26081
2200 2609

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