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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.127 by root, Wed Jan 3 00:05:26 2007 UTC vs.
Revision 1.382 by root, Thu Oct 11 00:34:31 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 4.1 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
20use Digest::MD5; 29use Digest::MD5;
21use Fcntl; 30use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.51 ();
24use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
25 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
27 44
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
30 47
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 49
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 51
35our %COMMAND = (); 52our %COMMAND = ();
36our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
38 60
61our $RELOAD; # number of reloads so far
39our @EVENT; 62our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 63
42our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 80our $NEXT_TICK;
45our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
46 89
47our %CFG; 90our %CFG;
48 91
49our $UPTIME; $UPTIME ||= time; 92our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 93our $RUNTIME;
51 94
52our %MAP; # all maps 95our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 96our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 97our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 98
56our %EXT_CORO; 99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
57 105
58binmode STDOUT; 106binmode STDOUT;
59binmode STDERR; 107binmode STDERR;
60 108
61# read virtual server time, if available 109# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 111 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 112 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 113 $RUNTIME = <$fh> + 0.;
66} 114}
67 115
68mkdir cf::localdir; 116mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 118
74# a special map that is always available 119our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 120
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 121sub cf::map::normalise;
78 122
79############################################################################# 123#############################################################################
80 124
81=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
82 126
89=item $cf::RUNTIME 133=item $cf::RUNTIME
90 134
91The time this server has run, starts at 0 and is increased by $cf::TICK on 135The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 136every server tick.
93 137
94=item $cf::LIBDIR 138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 141
96The perl library directory, where extensions and cf-specific modules can 142Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
98 146
99=item $cf::NOW 147=item $cf::NOW
100 148
101The time of the last (current) server tick. 149The time of the last (current) server tick.
102 150
103=item $cf::TICK 151=item $cf::TICK
104 152
105The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
106 164
107=item %cf::CFG 165=item %cf::CFG
108 166
109Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
111 181
112=back 182=back
113 183
114=cut 184=cut
115 185
116BEGIN { 186BEGIN {
117 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 188 my $msg = join "", @_;
119 utf8::encode $msg;
120 189
121 $msg .= "\n" 190 $msg .= "\n"
122 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
123 192
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194
124 LOG llevError, "cfperl: $msg"; 195 LOG llevError, $msg;
125 }; 196 };
126} 197}
127 198
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 206
135# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 208# within the Safe compartment.
137for my $pkg (qw( 209for my $pkg (qw(
138 cf::global cf::attachable 210 cf::global cf::attachable
147 219
148$Event::DIED = sub { 220$Event::DIED = sub {
149 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
150}; 222};
151 223
152my %ext_pkg; 224#############################################################################
153my @exts;
154my @hook;
155 225
156=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
157 227
158=over 4 228=over 4
159 229
160=cut 230=item dumpval $ref
161 231
162use JSON::Syck (); # TODO# replace by JSON::PC once working 232=cut
233
234sub dumpval {
235 eval {
236 local $SIG{__DIE__};
237 my $d;
238 if (1) {
239 $d = new Data::Dumper([$_[0]], ["*var"]);
240 $d->Terse(1);
241 $d->Indent(2);
242 $d->Quotekeys(0);
243 $d->Useqq(1);
244 #$d->Bless(...);
245 $d->Seen($_[1]) if @_ > 1;
246 $d = $d->Dump();
247 }
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d
250 } || "[unable to dump $_[0]: '$@']";
251}
163 252
164=item $ref = cf::from_json $json 253=item $ref = cf::from_json $json
165 254
166Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
167 256
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 257=item $json = cf::to_json $ref
176 258
177Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
178 260
179=cut 261=cut
180 262
181sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 264
186=item my $guard = cf::guard { BLOCK } 265sub to_json ($) { $json_coder->encode ($_[0]) }
187 266sub from_json ($) { $json_coder->decode ($_[0]) }
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207 267
208=item cf::lock_wait $string 268=item cf::lock_wait $string
209 269
210Wait until the given lock is available. See cf::lock_acquire. 270Wait until the given lock is available. See cf::lock_acquire.
211 271
212=item my $lock = cf::lock_acquire $string 272=item my $lock = cf::lock_acquire $string
213 273
214Wait until the given lock is available and then acquires it and returns 274Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 276for example when the coroutine gets canceled), the lock is automatically
217returned. 277returned.
218 278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
219Lock names should begin with a unique identifier (for example, find_map 282Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 283uses map_find and cf::map::load uses map_load).
284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
221 288
222=cut 289=cut
223 290
224our %LOCK; 291our %LOCK;
292our %LOCKER;#d#
225 293
226sub lock_wait($) { 294sub lock_wait($) {
227 my ($key) = @_; 295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
228 301
229 # wait for lock, if any 302 # wait for lock, if any
230 while ($LOCK{$key}) { 303 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current; 304 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule; 305 Coro::schedule;
238 311
239 # wait, to be sure we are not locked 312 # wait, to be sure we are not locked
240 lock_wait $key; 313 lock_wait $key;
241 314
242 $LOCK{$key} = []; 315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
243 317
244 cf::guard { 318 Coro::guard {
319 delete $LOCKER{$key};#d#
245 # wake up all waiters, to be on the safe side 320 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 321 $_->ready for @{ delete $LOCK{$key} };
247 } 322 }
248} 323}
249 324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
331sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active;
333
334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339}
340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 $Coro::current->desc ("timeslot manager");
360
361 my $signal = new Coro::Signal;
362
363 while () {
364 next_job:
365 my $avail = cf::till_tick;
366 if ($avail > 0.01) {
367 for (0 .. $#SLOT_QUEUE) {
368 if ($SLOT_QUEUE[$_][0] < $avail) {
369 my $job = splice @SLOT_QUEUE, $_, 1, ();
370 $job->[2]->send;
371 Coro::cede;
372 goto next_job;
373 }
374 }
375 }
376
377 if (@SLOT_QUEUE) {
378 # we do not use wait_for_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait;
381 } else {
382 Coro::schedule;
383 }
384 }
385};
386
387sub get_slot($;$$) {
388 my ($time, $pri, $name) = @_;
389
390 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal;
392
393 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
394 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
395 $SLOT_QUEUE->ready;
396 $sig->wait;
397}
398
250=item cf::async { BLOCK } 399=item cf::async { BLOCK }
251 400
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 401Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 402C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
403thing you are allowed to do is call C<prio> on it.
254 404
255=cut 405=cut
256 406
257sub async(&) { 407BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 408
266=item cf::sync_job { BLOCK } 409=item cf::sync_job { BLOCK }
267 410
268The design of crossfire+ requires that the main coro ($Coro::main) is 411The design of Crossfire TRT requires that the main coroutine ($Coro::main)
269always able to handle events or runnable, as crossfire+ is only partly 412is always able to handle events or runnable, as Crossfire TRT is only
270reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable.
271 415
272If it must be done, put the blocking parts into C<sync_job>. This will run 416If it must be done, put the blocking parts into C<sync_job>. This will run
273the given BLOCK in another coroutine while waiting for the result. The 417the given BLOCK in another coroutine while waiting for the result. The
274server will be frozen during this time, so the block should either finish 418server will be frozen during this time, so the block should either finish
275fast or be very important. 419fast or be very important.
278 422
279sub sync_job(&) { 423sub sync_job(&) {
280 my ($job) = @_; 424 my ($job) = @_;
281 425
282 if ($Coro::current == $Coro::main) { 426 if ($Coro::current == $Coro::main) {
427 my $time = Event::time;
428
283 # this is the main coro, too bad, we have to block 429 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 430 # till the operation succeeds, freezing the server :/
285 431
432 LOG llevError | logBacktrace, Carp::longmess "sync job";#d#
433
286 # TODO: use suspend/resume instead 434 # TODO: use suspend/resume instead
287 # (but this is cancel-safe) 435 # (but this is cancel-safe)
288 local $FREEZE = 1; 436 my $freeze_guard = freeze_mainloop;
289 437
290 my $busy = 1; 438 my $busy = 1;
291 my @res; 439 my @res;
292 440
293 (Coro::async { 441 (async {
442 $Coro::current->desc ("sync job coro");
294 @res = eval { $job->() }; 443 @res = eval { $job->() };
295 warn $@ if $@; 444 warn $@ if $@;
296 undef $busy; 445 undef $busy;
297 })->prio (Coro::PRIO_MAX); 446 })->prio (Coro::PRIO_MAX);
298 447
299 while ($busy) { 448 while ($busy) {
300 Coro::cede_notself; 449 Coro::cede or Event::one_event;
301 Event::one_event unless Coro::nready;
302 } 450 }
451
452 $time = Event::time - $time;
453
454 LOG llevError | logBacktrace, Carp::longmess "long sync job"
455 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
456
457 $tick_start += $time; # do not account sync jobs to server load
303 458
304 wantarray ? @res : $res[0] 459 wantarray ? @res : $res[0]
305 } else { 460 } else {
306 # we are in another coroutine, how wonderful, everything just works 461 # we are in another coroutine, how wonderful, everything just works
307 462
308 $job->() 463 $job->()
309 } 464 }
310} 465}
311 466
312=item $coro = cf::coro { BLOCK } 467=item $coro = cf::async_ext { BLOCK }
313 468
314Creates and returns a new coro. This coro is automcatially being canceled 469Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 470extension calling this is being unloaded.
316 471
317=cut 472=cut
318 473
319sub coro(&) { 474sub async_ext(&) {
320 my $cb = shift; 475 my $cb = shift;
321 476
322 my $coro = &cf::async ($cb); 477 my $coro = &Coro::async ($cb);
323 478
324 $coro->on_destroy (sub { 479 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 480 delete $EXT_CORO{$coro+0};
326 }); 481 });
327 $EXT_CORO{$coro+0} = $coro; 482 $EXT_CORO{$coro+0} = $coro;
328 483
329 $coro 484 $coro
330} 485}
331 486
332sub write_runtime { 487=item fork_call { }, $args
333 my $runtime = cf::localdir . "/runtime";
334 488
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 489Executes the given code block with the given arguments in a seperate
336 or return; 490process, returning the results. Everything must be serialisable with
491Coro::Storable. May, of course, block. Note that the executed sub may
492never block itself or use any form of Event handling.
337 493
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 494=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 495
342 aio_fsync $fh 496sub fork_call(&@) {
343 and return; 497 my ($cb, @args) = @_;
344 498
345 close $fh 499 # we seemingly have to make a local copy of the whole thing,
346 or return; 500 # otherwise perl prematurely frees the stuff :/
501 # TODO: investigate and fix (likely this will be rather laborious)
347 502
348 aio_rename "$runtime~", $runtime 503 my @res = Coro::Util::fork_eval {
349 and return; 504 reset_signals;
505 &$cb
506 }, @args;
350 507
508 wantarray ? @res : $res[-1]
509}
510
511=item $value = cf::db_get $family => $key
512
513Returns a single value from the environment database.
514
515=item cf::db_put $family => $key => $value
516
517Stores the given C<$value> in the family. It can currently store binary
518data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
519
520=item $db = cf::db_table "name"
521
522Create and/or open a new database table. The string must not be "db" and must be unique
523within each server.
524
525=cut
526
527sub db_table($) {
528 my ($name) = @_;
529 my $db = BDB::db_create $DB_ENV;
530
531 eval {
532 $db->set_flags (BDB::CHKSUM);
533
534 utf8::encode $name;
535 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
536 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
537 cf::cleanup "db_open(db): $!" if $!;
538 };
539 cf::cleanup "db_open(db): $@" if $@;
540
541 $db
542}
543
544our $DB;
545
546sub db_init {
547 cf::sync_job {
548 $DB ||= db_table "db";
549 };
550}
551
552sub db_get($$) {
553 my $key = "$_[0]/$_[1]";
554
555 cf::sync_job {
556 BDB::db_get $DB, undef, $key, my $data;
557
558 $! ? ()
559 : $data
351 1 560 }
561}
562
563sub db_put($$$) {
564 BDB::dbreq_pri 4;
565 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
566}
567
568=item cf::cache $id => [$paths...], $processversion => $process
569
570Generic caching function that returns the value of the resource $id,
571caching and regenerating as required.
572
573This function can block.
574
575=cut
576
577sub cache {
578 my ($id, $src, $processversion, $process) = @_;
579
580 my $meta =
581 join "\x00",
582 $processversion,
583 map {
584 aio_stat $_
585 and Carp::croak "$_: $!";
586
587 ($_, (stat _)[7,9])
588 } @$src;
589
590 my $dbmeta = db_get cache => "$id/meta";
591 if ($dbmeta ne $meta) {
592 # changed, we may need to process
593
594 my @data;
595 my $md5;
596
597 for (0 .. $#$src) {
598 0 <= aio_load $src->[$_], $data[$_]
599 or Carp::croak "$src->[$_]: $!";
600 }
601
602 # if processing is expensive, check
603 # checksum first
604 if (1) {
605 $md5 =
606 join "\x00",
607 $processversion,
608 map {
609 cf::cede_to_tick;
610 ($src->[$_], Digest::MD5::md5_hex $data[$_])
611 } 0.. $#$src;
612
613
614 my $dbmd5 = db_get cache => "$id/md5";
615 if ($dbmd5 eq $md5) {
616 db_put cache => "$id/meta", $meta;
617
618 return db_get cache => "$id/data";
619 }
620 }
621
622 my $t1 = Time::HiRes::time;
623 my $data = $process->(\@data);
624 my $t2 = Time::HiRes::time;
625
626 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
627
628 db_put cache => "$id/data", $data;
629 db_put cache => "$id/md5" , $md5;
630 db_put cache => "$id/meta", $meta;
631
632 return $data;
633 }
634
635 db_get cache => "$id/data"
636}
637
638=item cf::datalog type => key => value, ...
639
640Log a datalog packet of the given type with the given key-value pairs.
641
642=cut
643
644sub datalog($@) {
645 my ($type, %kv) = @_;
646 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 647}
353 648
354=back 649=back
355 650
356=cut 651=cut
357
358#############################################################################
359
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477 652
478############################################################################# 653#############################################################################
479 654
480=head2 ATTACHABLE OBJECTS 655=head2 ATTACHABLE OBJECTS
481 656
483attach callbacks/event handlers (a collection of which is called an "attachment") 658attach callbacks/event handlers (a collection of which is called an "attachment")
484to it. All such attachable objects support the following methods. 659to it. All such attachable objects support the following methods.
485 660
486In the following description, CLASS can be any of C<global>, C<object> 661In the following description, CLASS can be any of C<global>, C<object>
487C<player>, C<client> or C<map> (i.e. the attachable objects in 662C<player>, C<client> or C<map> (i.e. the attachable objects in
488crossfire+). 663Crossfire TRT).
489 664
490=over 4 665=over 4
491 666
492=item $attachable->attach ($attachment, key => $value...) 667=item $attachable->attach ($attachment, key => $value...)
493 668
607our @CB_TYPE = (); # registry for type (cf-object class) based events 782our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 783our @CB_MAP = ();
609 784
610my %attachment; 785my %attachment;
611 786
787sub cf::attachable::thawer_merge {
788 # simply override everything except _meta
789 local $_[0]{_meta};
790 %{$_[0]} = %{$_[1]};
791}
792
612sub _attach_cb($$$$) { 793sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 794 my ($registry, $event, $prio, $cb) = @_;
614 795
615 use sort 'stable'; 796 use sort 'stable';
616 797
650 $registry = $CB_TYPE[$object_type] ||= []; 831 $registry = $CB_TYPE[$object_type] ||= [];
651 832
652 } elsif ($type eq "subtype") { 833 } elsif ($type eq "subtype") {
653 defined $object_type or Carp::croak "subtype specified without type"; 834 defined $object_type or Carp::croak "subtype specified without type";
654 my $object_subtype = shift @arg; 835 my $object_subtype = shift @arg;
655 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 836 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
656 837
657 } elsif ($type eq "package") { 838 } elsif ($type eq "package") {
658 my $pkg = shift @arg; 839 my $pkg = shift @arg;
659 840
660 while (my ($name, $id) = each %cb_id) { 841 while (my ($name, $id) = each %cb_id) {
689 _attach $registry, $klass, @attach; 870 _attach $registry, $klass, @attach;
690 } 871 }
691 872
692 $obj->{$name} = \%arg; 873 $obj->{$name} = \%arg;
693 } else { 874 } else {
694 warn "object uses attachment '$name' that is not available, postponing.\n"; 875 warn "object uses attachment '$name' which is not available, postponing.\n";
695 } 876 }
696 877
697 $obj->{_attachment}{$name} = undef; 878 $obj->{_attachment}{$name} = undef;
698} 879}
699 880
701 if (ref $_[0]) { 882 if (ref $_[0]) {
702 _object_attach @_; 883 _object_attach @_;
703 } else { 884 } else {
704 _attach shift->_attach_registry, @_; 885 _attach shift->_attach_registry, @_;
705 } 886 }
887 _recalc_want;
706}; 888};
707 889
708# all those should be optimised 890# all those should be optimised
709sub cf::attachable::detach { 891sub cf::attachable::detach {
710 my ($obj, $name) = @_; 892 my ($obj, $name) = @_;
713 delete $obj->{_attachment}{$name}; 895 delete $obj->{_attachment}{$name};
714 reattach ($obj); 896 reattach ($obj);
715 } else { 897 } else {
716 Carp::croak "cannot, currently, detach class attachments"; 898 Carp::croak "cannot, currently, detach class attachments";
717 } 899 }
900 _recalc_want;
718}; 901};
719 902
720sub cf::attachable::attached { 903sub cf::attachable::attached {
721 my ($obj, $name) = @_; 904 my ($obj, $name) = @_;
722 905
737 "; 920 ";
738 die if $@; 921 die if $@;
739} 922}
740 923
741our $override; 924our $override;
742our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 925our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
743 926
744sub override { 927sub override {
745 $override = 1; 928 $override = 1;
746 @invoke_results = (); 929 @INVOKE_RESULTS = (@_);
747} 930}
748 931
749sub do_invoke { 932sub do_invoke {
750 my $event = shift; 933 my $event = shift;
751 my $callbacks = shift; 934 my $callbacks = shift;
752 935
753 @invoke_results = (); 936 @INVOKE_RESULTS = ();
754 937
755 local $override; 938 local $override;
756 939
757 for (@$callbacks) { 940 for (@$callbacks) {
758 eval { &{$_->[1]} }; 941 eval { &{$_->[1]} };
775 958
776Generate an object-specific event with the given arguments. 959Generate an object-specific event with the given arguments.
777 960
778This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 961This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
779removed in future versions), and there is no public API to access override 962removed in future versions), and there is no public API to access override
780results (if you must, access C<@cf::invoke_results> directly). 963results (if you must, access C<@cf::INVOKE_RESULTS> directly).
781 964
782=back 965=back
783 966
784=cut 967=cut
785 968
786############################################################################# 969#############################################################################
787# object support 970# object support
971#
972
973sub _can_merge {
974 my ($ob1, $ob2) = @_;
975
976 local $Storable::canonical = 1;
977 my $fob1 = Storable::freeze $ob1;
978 my $fob2 = Storable::freeze $ob2;
979
980 $fob1 eq $fob2
981}
788 982
789sub reattach { 983sub reattach {
790 # basically do the same as instantiate, without calling instantiate 984 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 985 my ($obj) = @_;
986
987 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 988
793 my $registry = $obj->registry; 989 my $registry = $obj->registry;
794 990
795 @$registry = (); 991 @$registry = ();
796 992
837sub object_freezer_save { 1033sub object_freezer_save {
838 my ($filename, $rdata, $objs) = @_; 1034 my ($filename, $rdata, $objs) = @_;
839 1035
840 sync_job { 1036 sync_job {
841 if (length $$rdata) { 1037 if (length $$rdata) {
1038 utf8::decode (my $decname = $filename);
842 warn sprintf "saving %s (%d,%d)\n", 1039 warn sprintf "saving %s (%d,%d)\n",
843 $filename, length $$rdata, scalar @$objs; 1040 $decname, length $$rdata, scalar @$objs;
844 1041
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1042 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh; 1043 chmod SAVE_MODE, $fh;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1044 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
848 aio_fsync $fh; 1045 aio_fsync $fh if $cf::USE_FSYNC;
849 close $fh; 1046 close $fh;
850 1047
851 if (@$objs) { 1048 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1049 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh; 1050 chmod SAVE_MODE, $fh;
854 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1051 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0; 1052 aio_write $fh, 0, (length $data), $data, 0;
856 aio_fsync $fh; 1053 aio_fsync $fh if $cf::USE_FSYNC;
857 close $fh; 1054 close $fh;
858 aio_rename "$filename.pst~", "$filename.pst"; 1055 aio_rename "$filename.pst~", "$filename.pst";
859 } 1056 }
860 } else { 1057 } else {
861 aio_unlink "$filename.pst"; 1058 aio_unlink "$filename.pst";
867 } 1064 }
868 } else { 1065 } else {
869 aio_unlink $filename; 1066 aio_unlink $filename;
870 aio_unlink "$filename.pst"; 1067 aio_unlink "$filename.pst";
871 } 1068 }
872 } 1069 };
873} 1070}
874 1071
875sub object_freezer_as_string { 1072sub object_freezer_as_string {
876 my ($rdata, $objs) = @_; 1073 my ($rdata, $objs) = @_;
877 1074
889 or return; 1086 or return;
890 1087
891 unless (aio_stat "$filename.pst") { 1088 unless (aio_stat "$filename.pst") {
892 (aio_load "$filename.pst", $av) >= 0 1089 (aio_load "$filename.pst", $av) >= 0
893 or return; 1090 or return;
894 $av = eval { (Storable::thaw $av)->{objs} };
895 }
896 1091
1092 my $st = eval { Coro::Storable::thaw $av }
1093 || eval { my $guard = Coro::Storable::guard; Storable::thaw $av }; #d# compatibility, remove
1094 $av = $st->{objs};
1095 }
1096
1097 utf8::decode (my $decname = $filename);
897 warn sprintf "loading %s (%d)\n", 1098 warn sprintf "loading %s (%d,%d)\n",
898 $filename, length $data, scalar @{$av || []};#d# 1099 $decname, length $data, scalar @{$av || []};
1100
899 return ($data, $av); 1101 ($data, $av)
900} 1102}
1103
1104=head2 COMMAND CALLBACKS
1105
1106=over 4
1107
1108=cut
901 1109
902############################################################################# 1110#############################################################################
903# command handling &c 1111# command handling &c
904 1112
905=item cf::register_command $name => \&callback($ob,$args); 1113=item cf::register_command $name => \&callback($ob,$args);
918 push @{ $COMMAND{$name} }, [$caller, $cb]; 1126 push @{ $COMMAND{$name} }, [$caller, $cb];
919} 1127}
920 1128
921=item cf::register_extcmd $name => \&callback($pl,$packet); 1129=item cf::register_extcmd $name => \&callback($pl,$packet);
922 1130
923Register a callbackf ro execution when the client sends an extcmd packet. 1131Register a callback for execution when the client sends an (synchronous)
1132extcmd packet. Ext commands will be processed in the order they are
1133received by the server, like other user commands. The first argument is
1134the logged-in player. Ext commands can only be processed after a player
1135has logged in successfully.
924 1136
925If the callback returns something, it is sent back as if reply was being 1137If the callback returns something, it is sent back as if reply was being
926called. 1138called.
927 1139
1140=item cf::register_exticmd $name => \&callback($ns,$packet);
1141
1142Register a callback for execution when the client sends an (asynchronous)
1143exticmd packet. Exti commands are processed by the server as soon as they
1144are received, i.e. out of order w.r.t. other commands. The first argument
1145is a client socket. Exti commands can be received anytime, even before
1146log-in.
1147
1148If the callback returns something, it is sent back as if reply was being
1149called.
1150
928=cut 1151=cut
929 1152
930sub register_extcmd { 1153sub register_extcmd {
931 my ($name, $cb) = @_; 1154 my ($name, $cb) = @_;
932 1155
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 1156 $EXTCMD{$name} = $cb;
1157}
1158
1159sub register_exticmd {
1160 my ($name, $cb) = @_;
1161
1162 $EXTICMD{$name} = $cb;
937} 1163}
938 1164
939cf::player->attach ( 1165cf::player->attach (
940 on_command => sub { 1166 on_command => sub {
941 my ($pl, $name, $params) = @_; 1167 my ($pl, $name, $params) = @_;
950 cf::override; 1176 cf::override;
951 }, 1177 },
952 on_extcmd => sub { 1178 on_extcmd => sub {
953 my ($pl, $buf) = @_; 1179 my ($pl, $buf) = @_;
954 1180
955 my $msg = eval { from_json $buf }; 1181 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
956 1182
957 if (ref $msg) { 1183 if (ref $msg) {
1184 my ($type, $reply, @payload) =
1185 "ARRAY" eq ref $msg
1186 ? @$msg
1187 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1188
1189 my @reply;
1190
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1191 if (my $cb = $EXTCMD{$type}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 1192 @reply = $cb->($pl, @payload);
960 $pl->ext_reply ($msg->{msgid}, %reply);
961 }
962 } 1193 }
1194
1195 $pl->ext_reply ($reply, @reply)
1196 if $reply;
1197
963 } else { 1198 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1199 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 } 1200 }
966 1201
967 cf::override; 1202 cf::override;
968 }, 1203 },
969); 1204);
970 1205
971sub register {
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 1206sub load_extensions {
1207 cf::sync_job {
1208 my %todo;
1209
1210 for my $path (<$LIBDIR/*.ext>) {
1211 next unless -r $path;
1212
1213 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1214 my $base = $1;
1215 my $pkg = $1;
1216 $pkg =~ s/[^[:word:]]/_/g;
1217 $pkg = "ext::$pkg";
1218
1219 open my $fh, "<:utf8", $path
1220 or die "$path: $!";
1221
1222 my $source = do { local $/; <$fh> };
1223
1224 my %ext = (
1225 path => $path,
1226 base => $base,
1227 pkg => $pkg,
1228 );
1229
1230 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1231 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1232
1233 $ext{source} =
1234 "package $pkg; use strict; use utf8;\n"
1235 . "#line 1 \"$path\"\n{\n"
1236 . $source
1237 . "\n};\n1";
1238
1239 $todo{$base} = \%ext;
1240 }
1241
1242 my %done;
1243 while (%todo) {
1244 my $progress;
1245
1246 while (my ($k, $v) = each %todo) {
1247 for (split /,\s*/, $v->{meta}{depends}) {
1248 goto skip
1249 unless exists $done{$_};
1250 }
1251
1252 warn "... loading '$k' into '$v->{pkg}'\n";
1253
1254 unless (eval $v->{source}) {
1255 my $msg = $@ ? "$v->{path}: $@\n"
1256 : "$v->{base}: extension inactive.\n";
1257
1258 if (exists $v->{meta}{mandatory}) {
1259 warn $msg;
1260 warn "mandatory extension failed to load, exiting.\n";
1261 exit 1;
1262 }
1263
1264 warn $msg;
1265 }
1266
1267 $done{$k} = delete $todo{$k};
1268 push @EXTS, $v->{pkg};
1269 $progress = 1;
1270 }
1271
1272 skip:
1273 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1274 unless $progress;
1275 }
1276 };
1277}
1278
1279#############################################################################
1280
1281=back
1282
1283=head2 CORE EXTENSIONS
1284
1285Functions and methods that extend core crossfire objects.
1286
1287=cut
1288
1289package cf::player;
1290
1291use Coro::AIO;
1292
1293=head3 cf::player
1294
1295=over 4
1296
1297=item cf::player::num_playing
1298
1299Returns the official number of playing players, as per the Crossfire metaserver rules.
1300
1301=cut
1302
1303sub num_playing {
1304 scalar grep
1305 $_->ob->map
1306 && !$_->hidden
1307 && !$_->ob->flag (cf::FLAG_WIZ),
1308 cf::player::list
1309}
1310
1311=item cf::player::find $login
1312
1313Returns the given player object, loading it if necessary (might block).
1314
1315=cut
1316
1317sub playerdir($) {
1318 "$PLAYERDIR/"
1319 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1320}
1321
1322sub path($) {
1323 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1324
1325 (playerdir $login) . "/playerdata"
1326}
1327
1328sub find_active($) {
1329 $cf::PLAYER{$_[0]}
1330 and $cf::PLAYER{$_[0]}->active
1331 and $cf::PLAYER{$_[0]}
1332}
1333
1334sub exists($) {
1335 my ($login) = @_;
1336
1337 $cf::PLAYER{$login}
1338 or cf::sync_job { !aio_stat path $login }
1339}
1340
1341sub find($) {
1342 return $cf::PLAYER{$_[0]} || do {
1343 my $login = $_[0];
1344
1345 my $guard = cf::lock_acquire "user_find:$login";
1346
1347 $cf::PLAYER{$_[0]} || do {
1348 # rename old playerfiles to new ones
1349 #TODO: remove when no longer required
1350 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1351 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1352 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1353 aio_unlink +(playerdir $login) . "/$login.pl";
1354
1355 my $f = new_from_file cf::object::thawer path $login
1356 or return;
1357
1358 my $pl = cf::player::load_pl $f
1359 or return;
1360 local $cf::PLAYER_LOADING{$login} = $pl;
1361 $f->resolve_delayed_derefs;
1362 $cf::PLAYER{$login} = $pl
1363 }
1364 }
1365}
1366
1367sub save($) {
1368 my ($pl) = @_;
1369
1370 return if $pl->{deny_save};
1371
1372 my $path = path $pl;
1373 my $guard = cf::lock_acquire "user_save:$path";
1374
1375 return if $pl->{deny_save};
1376
1377 aio_mkdir playerdir $pl, 0770;
1378 $pl->{last_save} = $cf::RUNTIME;
1379
1380 $pl->save_pl ($path);
1381 cf::cede_to_tick;
1382}
1383
1384sub new($) {
1385 my ($login) = @_;
1386
1387 my $self = create;
1388
1389 $self->ob->name ($login);
1390 $self->{deny_save} = 1;
1391
1392 $cf::PLAYER{$login} = $self;
1393
1394 $self
1395}
1396
1397=item $player->send_msg ($channel, $msg, $color, [extra...])
1398
1399=cut
1400
1401sub send_msg {
1402 my $ns = shift->ns
1403 or return;
1404 $ns->send_msg (@_);
1405}
1406
1407=item $pl->quit_character
1408
1409Nukes the player without looking back. If logged in, the connection will
1410be destroyed. May block for a long time.
1411
1412=cut
1413
1414sub quit_character {
1415 my ($pl) = @_;
1416
1417 my $name = $pl->ob->name;
1418
1419 $pl->{deny_save} = 1;
1420 $pl->password ("*"); # this should lock out the player until we nuked the dir
1421
1422 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1423 $pl->deactivate;
1424 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1425 $pl->ns->destroy if $pl->ns;
1426
1427 my $path = playerdir $pl;
1428 my $temp = "$path~$cf::RUNTIME~deleting~";
1429 aio_rename $path, $temp;
1430 delete $cf::PLAYER{$pl->ob->name};
1431 $pl->destroy;
1432
1433 my $prefix = qr<^~\Q$name\E/>;
1434
1435 # nuke player maps
1436 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1437
1438 IO::AIO::aio_rmtree $temp;
1439}
1440
1441=item $pl->kick
1442
1443Kicks a player out of the game. This destroys the connection.
1444
1445=cut
1446
1447sub kick {
1448 my ($pl, $kicker) = @_;
1449
1450 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1451 $pl->killer ("kicked");
1452 $pl->ns->destroy;
1453}
1454
1455=item cf::player::list_logins
1456
1457Returns am arrayref of all valid playernames in the system, can take a
1458while and may block, so not sync_job-capable, ever.
1459
1460=cut
1461
1462sub list_logins {
1463 my $dirs = aio_readdir $PLAYERDIR
1464 or return [];
1465
1466 my @logins;
1467
1468 for my $login (@$dirs) {
1469 my $path = path $login;
1470
1471 # a .pst is a dead give-away for a valid player
1472 unless (-e "$path.pst") {
1473 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1474 aio_read $fh, 0, 512, my $buf, 0 or next;
1475 $buf !~ /^password -------------$/m or next; # official not-valid tag
1476 }
1477
1478 utf8::decode $login;
1479 push @logins, $login;
1480 }
1481
1482 \@logins
1483}
1484
1485=item $player->maps
1486
1487Returns an arrayref of map paths that are private for this
1488player. May block.
1489
1490=cut
1491
1492sub maps($) {
1493 my ($pl) = @_;
1494
1495 $pl = ref $pl ? $pl->ob->name : $pl;
1496
1497 my $files = aio_readdir playerdir $pl
1498 or return;
1499
1500 my @paths;
1501
1502 for (@$files) {
1503 utf8::decode $_;
1504 next if /\.(?:pl|pst)$/;
1505 next unless /^$PATH_SEP/o;
1506
1507 push @paths, cf::map::normalise "~$pl/$_";
1508 }
1509
1510 \@paths
1511}
1512
1513=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1514
1515Expand crossfire pod fragments into protocol xml.
1516
1517=cut
1518
1519sub expand_cfpod {
1520 ((my $self), (local $_)) = @_;
1521
1522 # escape & and <
1523 s/&/&amp;/g;
1524 s/(?<![BIUGHT])</&lt;/g;
1525
1526 # this is buggy, it needs to properly take care of nested <'s
1527
1528 1 while
1529 # replace B<>, I<>, U<> etc.
1530 s/B<([^\>]*)>/<b>$1<\/b>/
1531 || s/I<([^\>]*)>/<i>$1<\/i>/
1532 || s/U<([^\>]*)>/<u>$1<\/u>/
1533 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1534 # replace G<male|female> tags
1535 || s{G<([^>|]*)\|([^>]*)>}{
1536 $self->gender ? $2 : $1
1537 }ge
1538 # replace H<hint text>
1539 || s{H<([^\>]*)>}
1540 {
1541 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1542 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1543 "")
1544 [$self->{hintmode}]
1545 }ge;
1546
1547 # create single paragraphs (very hackish)
1548 s/(?<=\S)\n(?=\w)/ /g;
1549
1550 # compress some whitespace
1551 s/\s+\n/\n/g; # ws line-ends
1552 s/\n\n+/\n/g; # double lines
1553 s/^\n+//; # beginning lines
1554 s/\n+$//; # ending lines
1555
1556 $_
1557}
1558
1559sub hintmode {
1560 $_[0]{hintmode} = $_[1] if @_ > 1;
1561 $_[0]{hintmode}
1562}
1563
1564=item $player->ext_reply ($msgid, @msg)
1565
1566Sends an ext reply to the player.
1567
1568=cut
1569
1570sub ext_reply($$@) {
1571 my ($self, $id, @msg) = @_;
1572
1573 $self->ns->ext_reply ($id, @msg)
1574}
1575
1576=item $player->ext_msg ($type, @msg)
1577
1578Sends an ext event to the client.
1579
1580=cut
1581
1582sub ext_msg($$@) {
1583 my ($self, $type, @msg) = @_;
1584
1585 $self->ns->ext_msg ($type, @msg);
1586}
1587
1588=head3 cf::region
1589
1590=over 4
1591
1592=cut
1593
1594package cf::region;
1595
1596=item cf::region::find_by_path $path
1597
1598Tries to decuce the likely region for a map knowing only its path.
1599
1600=cut
1601
1602sub find_by_path($) {
978 my ($path) = @_; 1603 my ($path) = @_;
979 1604
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1605 my ($match, $specificity);
981 my $base = $1;
982 my $pkg = $1;
983 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg";
985 1606
986 warn "loading '$path' into '$pkg'\n"; 1607 for my $region (list) {
987 1608 if ($region->{match} && $path =~ $region->{match}) {
988 open my $fh, "<:utf8", $path 1609 ($match, $specificity) = ($region, $region->specificity)
989 or die "$path: $!"; 1610 if $region->specificity > $specificity;
990 1611 }
991 my $source =
992 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> })
995 . "\n};\n1";
996
997 eval $source
998 or die $@ ? "$path: $@\n"
999 : "extension disabled.\n";
1000
1001 push @exts, $pkg;
1002 $ext_pkg{$base} = $pkg;
1003
1004# no strict 'refs';
1005# @{"$pkg\::ISA"} = ext::;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# } 1612 }
1020 1613
1021 # remove commands 1614 $match
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 }
1030 }
1031
1032 # remove extcmds
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045}
1046
1047sub load_extensions {
1048 for my $ext (<$LIBDIR/*.ext>) {
1049 next unless -r $ext;
1050 eval {
1051 load_extension $ext;
1052 1
1053 } or warn "$ext not loaded: $@";
1054 }
1055}
1056
1057#############################################################################
1058# load/save/clean perl data associated with a map
1059
1060*cf::mapsupport::on_clean = sub {
1061 my ($map) = @_;
1062
1063 my $path = $map->tmpname;
1064 defined $path or return;
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076}
1077
1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
1080 on_load => sub {
1081 my ($pl, $path) = @_;
1082
1083 for my $o (all_objects $pl->ob) {
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1085 $o->set_ob_key_value ("_perl_data");
1086
1087 %$o = %{ Storable::thaw pack "H*", $value };
1088 }
1089 }
1090 },
1091);
1092
1093#############################################################################
1094
1095=head2 CORE EXTENSIONS
1096
1097Functions and methods that extend core crossfire objects.
1098
1099=head3 cf::player
1100
1101=over 4
1102
1103=item cf::player::exists $login
1104
1105Returns true when the given account exists.
1106
1107=cut
1108
1109sub cf::player::exists($) {
1110 cf::player::find $_[0]
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1112}
1113
1114=item $player->ext_reply ($msgid, $msgtype, %msg)
1115
1116Sends an ext reply to the player.
1117
1118=cut
1119
1120sub cf::player::ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_;
1122
1123 $msg{msgid} = $id;
1124
1125 $self->send ("ext " . to_json \%msg);
1126} 1615}
1127 1616
1128=back 1617=back
1129
1130 1618
1131=head3 cf::map 1619=head3 cf::map
1132 1620
1133=over 4 1621=over 4
1134 1622
1137package cf::map; 1625package cf::map;
1138 1626
1139use Fcntl; 1627use Fcntl;
1140use Coro::AIO; 1628use Coro::AIO;
1141 1629
1630use overload
1631 '""' => \&as_string,
1632 fallback => 1;
1633
1142our $MAX_RESET = 7200; 1634our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1635our $DEFAULT_RESET = 3000;
1144 1636
1145sub generate_random_map { 1637sub generate_random_map {
1146 my ($path, $rmp) = @_; 1638 my ($self, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht 1639 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1640 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1641 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1642 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1643 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1644 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1645 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1646 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1647 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1648 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1649 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1650 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1651 (cf::region::find $rmp->{region}), $rmp->{custom}
1652 )
1653}
1654
1655=item cf::map->register ($regex, $prio)
1656
1657Register a handler for the map path matching the given regex at the
1658givne priority (higher is better, built-in handlers have priority 0, the
1659default).
1660
1661=cut
1662
1663sub register {
1664 my (undef, $regex, $prio) = @_;
1665 my $pkg = caller;
1666
1667 no strict;
1668 push @{"$pkg\::ISA"}, __PACKAGE__;
1669
1670 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1671}
1672
1673# also paths starting with '/'
1674$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1675
1676sub thawer_merge {
1677 my ($self, $merge) = @_;
1678
1679 # we have to keep some variables in memory intact
1680 local $self->{path};
1681 local $self->{load_path};
1682
1683 $self->SUPER::thawer_merge ($merge);
1684}
1685
1686sub normalise {
1687 my ($path, $base) = @_;
1688
1689 $path = "$path"; # make sure its a string
1690
1691 $path =~ s/\.map$//;
1692
1693 # map plan:
1694 #
1695 # /! non-realised random map exit (special hack!)
1696 # {... are special paths that are not being touched
1697 # ?xxx/... are special absolute paths
1698 # ?random/... random maps
1699 # /... normal maps
1700 # ~user/... per-player map of a specific user
1701
1702 $path =~ s/$PATH_SEP/\//go;
1703
1704 # treat it as relative path if it starts with
1705 # something that looks reasonable
1706 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1707 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1708
1709 $base =~ s{[^/]+/?$}{};
1710 $path = "$base/$path";
1711 }
1712
1713 for ($path) {
1714 redo if s{//}{/};
1715 redo if s{/\.?/}{/};
1716 redo if s{/[^/]+/\.\./}{/};
1717 }
1718
1719 $path
1720}
1721
1722sub new_from_path {
1723 my (undef, $path, $base) = @_;
1724
1725 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1726
1727 $path = normalise $path, $base;
1728
1729 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1730 if ($path =~ $EXT_MAP{$pkg}[1]) {
1731 my $self = bless cf::map::new, $pkg;
1732 $self->{path} = $path; $self->path ($path);
1733 $self->init; # pass $1 etc.
1734 return $self;
1735 }
1736 }
1737
1738 Carp::cluck "unable to resolve path '$path' (base '$base').";
1739 ()
1740}
1741
1742sub init {
1743 my ($self) = @_;
1744
1745 $self
1746}
1747
1748sub as_string {
1749 my ($self) = @_;
1750
1751 "$self->{path}"
1752}
1753
1754# the displayed name, this is a one way mapping
1755sub visible_name {
1756 &as_string
1757}
1758
1759# the original (read-only) location
1760sub load_path {
1761 my ($self) = @_;
1762
1763 "$MAPDIR/$self->{path}.map"
1764}
1765
1766# the temporary/swap location
1767sub save_path {
1768 my ($self) = @_;
1769
1770 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1771 "$TMPDIR/$path.map"
1772}
1773
1774# the unique path, undef == no special unique path
1775sub uniq_path {
1776 my ($self) = @_;
1777
1778 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1779 "$UNIQUEDIR/$path"
1162} 1780}
1163 1781
1164# and all this just because we cannot iterate over 1782# and all this just because we cannot iterate over
1165# all maps in C++... 1783# all maps in C++...
1166sub change_all_map_light { 1784sub change_all_map_light {
1168 1786
1169 $_->change_map_light ($change) 1787 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP; 1788 for grep $_->outdoor, values %cf::MAP;
1171} 1789}
1172 1790
1791sub decay_objects {
1792 my ($self) = @_;
1793
1794 return if $self->{deny_reset};
1795
1796 $self->do_decay_objects;
1797}
1798
1799sub unlink_save {
1800 my ($self) = @_;
1801
1802 utf8::encode (my $save = $self->save_path);
1803 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1804 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1805}
1806
1173sub try_load_header($) { 1807sub load_header_from($) {
1174 my ($path) = @_; 1808 my ($self, $path) = @_;
1175 1809
1176 utf8::encode $path; 1810 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1811 my $f = new_from_file cf::object::thawer $path
1178 or return; 1812 or return;
1179 1813
1180 my $map = cf::map::new 1814 $self->_load_header ($f)
1181 or return; 1815 or return;
1182 1816
1183 $map->load_header ($path) 1817 local $MAP_LOADING{$self->{path}} = $self;
1818 $f->resolve_delayed_derefs;
1819
1820 $self->{load_path} = $path;
1821
1822 1
1823}
1824
1825sub load_header_orig {
1826 my ($self) = @_;
1827
1828 $self->load_header_from ($self->load_path)
1829}
1830
1831sub load_header_temp {
1832 my ($self) = @_;
1833
1834 $self->load_header_from ($self->save_path)
1835}
1836
1837sub prepare_temp {
1838 my ($self) = @_;
1839
1840 $self->last_access ((delete $self->{last_access})
1841 || $cf::RUNTIME); #d#
1842 # safety
1843 $self->{instantiate_time} = $cf::RUNTIME
1844 if $self->{instantiate_time} > $cf::RUNTIME;
1845}
1846
1847sub prepare_orig {
1848 my ($self) = @_;
1849
1850 $self->{load_original} = 1;
1851 $self->{instantiate_time} = $cf::RUNTIME;
1852 $self->last_access ($cf::RUNTIME);
1853 $self->instantiate;
1854}
1855
1856sub load_header {
1857 my ($self) = @_;
1858
1859 if ($self->load_header_temp) {
1860 $self->prepare_temp;
1861 } else {
1862 $self->load_header_orig
1184 or return; 1863 or return;
1864 $self->prepare_orig;
1865 }
1185 1866
1186 $map->{load_path} = $path; 1867 $self->{deny_reset} = 1
1868 if $self->no_reset;
1187 1869
1188 $map 1870 $self->default_region (cf::region::find_by_path $self->{path})
1189} 1871 unless $self->default_region;
1190 1872
1873 1
1874}
1875
1191sub find_map; 1876sub find;
1192sub find_map { 1877sub find {
1193 my ($path, $origin) = @_; 1878 my ($path, $origin) = @_;
1194 1879
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 1880 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 1881
1882 cf::lock_wait "map_data:$path";#d#remove
1200 cf::lock_wait "map_find:$key"; 1883 cf::lock_wait "map_find:$path";
1201 1884
1202 $cf::MAP{$key} || do { 1885 $cf::MAP{$path} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 1886 my $guard1 = cf::lock_acquire "map_find:$path";
1887 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1204 1888
1205 # do it the slow way 1889 my $map = new_from_path cf::map $path
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 1890 or return;
1220 1891
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 1892 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233 1893
1234 if ($map->should_reset) { 1894 $map->load_header
1895 or return;
1896
1897 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1898 # doing this can freeze the server in a sync job, obviously
1899 #$cf::WAIT_FOR_TICK->wait;
1900 undef $guard1;
1901 undef $guard2;
1235 $map->reset; 1902 $map->reset;
1236 undef $guard; 1903 return find $path;
1237 $map = find_map $path
1238 or return;
1239 } 1904 }
1240 1905
1241 $cf::MAP{$key} = $map 1906 $cf::MAP{$path} = $map
1242 } 1907 }
1243} 1908}
1909
1910sub pre_load { }
1911sub post_load { }
1244 1912
1245sub load { 1913sub load {
1246 my ($self) = @_; 1914 my ($self) = @_;
1247 1915
1916 local $self->{deny_reset} = 1; # loading can take a long time
1917
1248 my $path = $self->{path}; 1918 my $path = $self->{path};
1919
1920 {
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1921 my $guard = cf::lock_acquire "map_data:$path";
1250 1922
1923 return unless $self->valid;
1251 return if $self->in_memory != cf::MAP_SWAPPED; 1924 return unless $self->in_memory == cf::MAP_SWAPPED;
1252 1925
1253 $self->in_memory (cf::MAP_LOADING); 1926 $self->in_memory (cf::MAP_LOADING);
1254 1927
1255 $self->alloc; 1928 $self->alloc;
1256 $self->load_objects ($self->{load_path}, 1) 1929
1930 $self->pre_load;
1931 cf::cede_to_tick;
1932
1933 my $f = new_from_file cf::object::thawer $self->{load_path};
1934 $f->skip_block;
1935 $self->_load_objects ($f)
1257 or return; 1936 or return;
1258 1937
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1938 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original}; 1939 if delete $self->{load_original};
1261 1940
1262 if (my $uniq = $path->uniq_path) { 1941 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 1942 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 1943 unless (aio_stat $uniq) {
1944 if (my $f = new_from_file cf::object::thawer $uniq) {
1265 $self->clear_unique_items; 1945 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 1946 $self->_load_objects ($f);
1947 $f->resolve_delayed_derefs;
1948 }
1267 } 1949 }
1268 } 1950 }
1269 1951
1952 $f->resolve_delayed_derefs;
1953
1954 cf::cede_to_tick;
1270 # now do the right thing for maps 1955 # now do the right thing for maps
1271 $self->link_multipart_objects; 1956 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 1957 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 1958 unless $self->difficulty;
1959 cf::cede_to_tick;
1960
1961 unless ($self->{deny_activate}) {
1962 $self->decay_objects;
1963 $self->fix_auto_apply;
1964 $self->update_buttons;
1965 cf::cede_to_tick;
1966 $self->set_darkness_map;
1967 cf::cede_to_tick;
1283 $self->activate; 1968 $self->activate;
1284 } 1969 }
1285 1970
1971 $self->{last_save} = $cf::RUNTIME;
1972 $self->last_access ($cf::RUNTIME);
1973
1286 $self->in_memory (cf::MAP_IN_MEMORY); 1974 $self->in_memory (cf::MAP_IN_MEMORY);
1287} 1975 }
1288 1976
1289sub load_map_sync { 1977 $self->post_load;
1978}
1979
1980sub customise_for {
1981 my ($self, $ob) = @_;
1982
1983 return find "~" . $ob->name . "/" . $self->{path}
1984 if $self->per_player;
1985
1986# return find "?party/" . $ob->name . "/" . $self->{path}
1987# if $self->per_party;
1988
1989 $self
1990}
1991
1992# find and load all maps in the 3x3 area around a map
1993sub load_neighbours {
1994 my ($map) = @_;
1995
1996 my @neigh; # diagonal neighbours
1997
1998 for (0 .. 3) {
1999 my $neigh = $map->tile_path ($_)
2000 or next;
2001 $neigh = find $neigh, $map
2002 or next;
2003 $neigh->load;
2004
2005 push @neigh,
2006 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2007 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2008 }
2009
2010 for (grep defined $_->[0], @neigh) {
2011 my ($path, $origin) = @$_;
2012 my $neigh = find $path, $origin
2013 or next;
2014 $neigh->load;
2015 }
2016}
2017
2018sub find_sync {
1290 my ($path, $origin) = @_; 2019 my ($path, $origin) = @_;
1291 2020
1292 #warn "load_map_sync<$path, $origin>\n";#d# 2021 cf::sync_job { find $path, $origin }
2022}
1293 2023
1294 cf::sync_job { 2024sub do_load_sync {
1295 my $map = cf::map::find_map $path, $origin 2025 my ($map) = @_;
1296 or return; 2026
1297 $map->load; 2027 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1298 $map 2028 if $Coro::current == $Coro::main;
2029
2030 cf::sync_job { $map->load };
2031}
2032
2033our %MAP_PREFETCH;
2034our $MAP_PREFETCHER = undef;
2035
2036sub find_async {
2037 my ($path, $origin, $load) = @_;
2038
2039 $path = normalise $path, $origin && $origin->{path};
2040
2041 if (my $map = $cf::MAP{$path}) {
2042 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2043 }
2044
2045 $MAP_PREFETCH{$path} |= $load;
2046
2047 $MAP_PREFETCHER ||= cf::async {
2048 $Coro::current->{desc} = "map prefetcher";
2049
2050 while (%MAP_PREFETCH) {
2051 while (my ($k, $v) = each %MAP_PREFETCH) {
2052 if (my $map = find $k) {
2053 $map->load if $v;
2054 }
2055
2056 delete $MAP_PREFETCH{$k};
2057 }
2058 }
2059 undef $MAP_PREFETCHER;
1299 } 2060 };
2061 $MAP_PREFETCHER->prio (6);
2062
2063 ()
1300} 2064}
1301 2065
1302sub save { 2066sub save {
1303 my ($self) = @_; 2067 my ($self) = @_;
1304 2068
2069 my $lock = cf::lock_acquire "map_data:$self->{path}";
2070
1305 $self->{last_save} = $cf::RUNTIME; 2071 $self->{last_save} = $cf::RUNTIME;
1306 2072
1307 return unless $self->dirty; 2073 return unless $self->dirty;
1308 2074
1309 my $save = $self->{path}->save_path; utf8::encode $save; 2075 my $save = $self->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2076 my $uniq = $self->uniq_path; utf8::encode $uniq;
1311 2077
1312 $self->{load_path} = $save; 2078 $self->{load_path} = $save;
1313 2079
1314 return if $self->{deny_save}; 2080 return if $self->{deny_save};
1315 2081
2082 local $self->{last_access} = $self->last_access;#d#
2083
2084 cf::async {
2085 $Coro::current->{desc} = "map player save";
2086 $_->contr->save for $self->players;
2087 };
2088
1316 if ($uniq) { 2089 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2090 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 2091 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 2092 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2093 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 2094 }
1322} 2095}
1323 2096
1324sub swap_out { 2097sub swap_out {
1325 my ($self) = @_; 2098 my ($self) = @_;
2099
2100 # save first because save cedes
2101 $self->save;
2102
2103 my $lock = cf::lock_acquire "map_data:$self->{path}";
1326 2104
1327 return if $self->players; 2105 return if $self->players;
1328 return if $self->in_memory != cf::MAP_IN_MEMORY; 2106 return if $self->in_memory != cf::MAP_IN_MEMORY;
1329 return if $self->{deny_save}; 2107 return if $self->{deny_save};
1330 2108
2109 $self->in_memory (cf::MAP_SWAPPED);
2110
1331 $self->save; 2111 $self->deactivate;
2112 $_->clear_links_to ($self) for values %cf::MAP;
1332 $self->clear; 2113 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334} 2114}
1335 2115
1336sub reset_at { 2116sub reset_at {
1337 my ($self) = @_; 2117 my ($self) = @_;
1338 2118
1339 # TODO: safety, remove and allow resettable per-player maps 2119 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 2120 return 1e99 if $self->{deny_reset};
1342 2121
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2122 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2123 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 2124
1350 my ($self) = @_; 2129 my ($self) = @_;
1351 2130
1352 $self->reset_at <= $cf::RUNTIME 2131 $self->reset_at <= $cf::RUNTIME
1353} 2132}
1354 2133
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 2134sub reset {
1377 my ($self) = @_; 2135 my ($self) = @_;
1378 2136
2137 my $lock = cf::lock_acquire "map_data:$self->{path}";
2138
1379 return if $self->players; 2139 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381 2140
1382 warn "resetting map ", $self->path;#d# 2141 warn "resetting map ", $self->path;
2142
2143 $self->in_memory (cf::MAP_SWAPPED);
2144
2145 # need to save uniques path
2146 unless ($self->{deny_save}) {
2147 my $uniq = $self->uniq_path; utf8::encode $uniq;
2148
2149 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2150 if $uniq;
2151 }
1383 2152
1384 delete $cf::MAP{$self->path}; 2153 delete $cf::MAP{$self->path};
1385 2154
2155 $self->deactivate;
1386 $_->clear_links_to ($self) for values %cf::MAP; 2156 $_->clear_links_to ($self) for values %cf::MAP;
2157 $self->clear;
1387 2158
1388 $self->unlink_save; 2159 $self->unlink_save;
1389 $self->destroy; 2160 $self->destroy;
1390} 2161}
1391 2162
1392my $nuke_counter = "aaaa"; 2163my $nuke_counter = "aaaa";
1393 2164
1394sub nuke { 2165sub nuke {
1395 my ($self) = @_; 2166 my ($self) = @_;
1396 2167
2168 {
2169 my $lock = cf::lock_acquire "map_data:$self->{path}";
2170
2171 delete $cf::MAP{$self->path};
2172
2173 $self->unlink_save;
2174
2175 bless $self, "cf::map";
2176 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 2177 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 2178 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 2179 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2180
2181 $cf::MAP{$self->path} = $self;
2182 }
2183
1400 $self->reset; # polite request, might not happen 2184 $self->reset; # polite request, might not happen
1401} 2185}
1402 2186
1403sub customise_for { 2187=item $maps = cf::map::tmp_maps
1404 my ($map, $ob) = @_;
1405 2188
1406 if ($map->per_player) { 2189Returns an arrayref with all map paths of currently instantiated and saved
1407 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2190maps. May block.
2191
2192=cut
2193
2194sub tmp_maps() {
1408 } 2195 [
1409 2196 map {
1410 $map 2197 utf8::decode $_;
2198 /\.map$/
2199 ? normalise $_
2200 : ()
2201 } @{ aio_readdir $TMPDIR or [] }
2202 ]
1411} 2203}
1412 2204
1413sub emergency_save { 2205=item $maps = cf::map::random_maps
1414 local $cf::FREEZE = 1;
1415 2206
1416 warn "enter emergency map save\n"; 2207Returns an arrayref with all map paths of currently instantiated and saved
2208random maps. May block.
1417 2209
1418 cf::sync_job { 2210=cut
1419 warn "begin emergency map save\n";
1420 $_->save for values %cf::MAP;
1421 };
1422 2211
1423 warn "end emergency map save\n"; 2212sub random_maps() {
2213 [
2214 map {
2215 utf8::decode $_;
2216 /\.map$/
2217 ? normalise "?random/$_"
2218 : ()
2219 } @{ aio_readdir $RANDOMDIR or [] }
2220 ]
2221}
2222
2223=item cf::map::unique_maps
2224
2225Returns an arrayref of paths of all shared maps that have
2226instantiated unique items. May block.
2227
2228=cut
2229
2230sub unique_maps() {
2231 [
2232 map {
2233 utf8::decode $_;
2234 /\.map$/
2235 ? normalise $_
2236 : ()
2237 } @{ aio_readdir $UNIQUEDIR or [] }
2238 ]
1424} 2239}
1425 2240
1426package cf; 2241package cf;
1427 2242
1428=back 2243=back
1429 2244
2245=head3 cf::object
2246
2247=cut
2248
2249package cf::object;
2250
2251=over 4
2252
2253=item $ob->inv_recursive
2254
2255Returns the inventory of the object _and_ their inventories, recursively.
2256
2257=cut
2258
2259sub inv_recursive_;
2260sub inv_recursive_ {
2261 map { $_, inv_recursive_ $_->inv } @_
2262}
2263
2264sub inv_recursive {
2265 inv_recursive_ inv $_[0]
2266}
2267
2268=item $ref = $ob->ref
2269
2270creates and returns a persistent reference to an objetc that can be stored as a string.
2271
2272=item $ob = cf::object::deref ($refstring)
2273
2274returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2275even if the object actually exists. May block.
2276
2277=cut
2278
2279sub deref {
2280 my ($ref) = @_;
2281
2282 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2283 my ($uuid, $name) = ($1, $2);
2284 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2285 or return;
2286 $pl->ob->uuid eq $uuid
2287 or return;
2288
2289 $pl->ob
2290 } else {
2291 warn "$ref: cannot resolve object reference\n";
2292 undef
2293 }
2294}
2295
2296package cf;
2297
2298=back
1430 2299
1431=head3 cf::object::player 2300=head3 cf::object::player
1432 2301
1433=over 4 2302=over 4
1434 2303
1448 2317
1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2318 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1450 2319
1451 if ($self->{record_replies}) { 2320 if ($self->{record_replies}) {
1452 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2321 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2322
1453 } else { 2323 } else {
2324 my $pl = $self->contr;
2325
2326 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2327 my $dialog = $pl->{npc_dialog};
2328 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2329
2330 } else {
1454 $msg = $npc->name . " says: $msg" if $npc; 2331 $msg = $npc->name . " says: $msg" if $npc;
1455 $self->message ($msg, $flags); 2332 $self->message ($msg, $flags);
2333 }
1456 } 2334 }
2335}
2336
2337=item $object->send_msg ($channel, $msg, $color, [extra...])
2338
2339=cut
2340
2341sub cf::object::send_msg {
2342 my $pl = shift->contr
2343 or return;
2344 $pl->send_msg (@_);
1457} 2345}
1458 2346
1459=item $player_object->may ("access") 2347=item $player_object->may ("access")
1460 2348
1461Returns wether the given player is authorized to access resource "access" 2349Returns wether the given player is authorized to access resource "access"
1474 2362
1475=item $player_object->enter_link 2363=item $player_object->enter_link
1476 2364
1477Freezes the player and moves him/her to a special map (C<{link}>). 2365Freezes the player and moves him/her to a special map (C<{link}>).
1478 2366
1479The player should be reaosnably safe there for short amounts of time. You 2367The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 2368I<MUST> call C<leave_link> as soon as possible, though.
1481 2369
2370Will never block.
2371
1482=item $player_object->leave_link ($map, $x, $y) 2372=item $player_object->leave_link ($map, $x, $y)
1483 2373
1484Moves the player out of the specila link map onto the given map. If the 2374Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 2375map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 2376to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 2377fails, to the emergency map position.
1488 2378
1489Might block. 2379Might block.
1490 2380
1491=cut 2381=cut
2382
2383sub link_map {
2384 unless ($LINK_MAP) {
2385 $LINK_MAP = cf::map::find "{link}"
2386 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2387 $LINK_MAP->load;
2388 }
2389
2390 $LINK_MAP
2391}
1492 2392
1493sub cf::object::player::enter_link { 2393sub cf::object::player::enter_link {
1494 my ($self) = @_; 2394 my ($self) = @_;
1495 2395
1496 $self->deactivate_recursive; 2396 $self->deactivate_recursive;
1497 2397
1498 return if $self->map == $LINK_MAP; 2398 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 2399
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2400 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 2401 if $self->map && $self->map->{path} ne "{link}";
1502 2402
1503 $self->enter_map ($LINK_MAP, 20, 20); 2403 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 2404}
1505 2405
1506sub cf::object::player::leave_link { 2406sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 2407 my ($self, $map, $x, $y) = @_;
2408
2409 return unless $self->contr->active;
1508 2410
1509 my $link_pos = delete $self->{_link_pos}; 2411 my $link_pos = delete $self->{_link_pos};
1510 2412
1511 unless ($map) { 2413 unless ($map) {
1512 # restore original map position 2414 # restore original map position
1513 ($map, $x, $y) = @{ $link_pos || [] }; 2415 ($map, $x, $y) = @{ $link_pos || [] };
1514 $map = cf::map::find_map $map; 2416 $map = cf::map::find $map;
1515 2417
1516 unless ($map) { 2418 unless ($map) {
1517 ($map, $x, $y) = @$EMERGENCY_POSITION; 2419 ($map, $x, $y) = @$EMERGENCY_POSITION;
1518 $map = cf::map::find_map $map 2420 $map = cf::map::find $map
1519 or die "FATAL: cannot load emergency map\n"; 2421 or die "FATAL: cannot load emergency map\n";
1520 } 2422 }
1521 } 2423 }
1522 2424
1523 ($x, $y) = (-1, -1) 2425 ($x, $y) = (-1, -1)
1526 # use -1 or undef as default coordinates, not 0, 0 2428 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 2429 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 2430 if $x <=0 && $y <= 0;
1529 2431
1530 $map->load; 2432 $map->load;
2433 $map->load_neighbours;
1531 2434
2435 return unless $self->contr->active;
1532 $self->activate_recursive; 2436 $self->activate_recursive;
2437
2438 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1533 $self->enter_map ($map, $x, $y); 2439 $self->enter_map ($map, $x, $y);
1534} 2440}
1535 2441
1536cf::player->attach ( 2442=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1537 on_logout => sub {
1538 my ($pl) = @_;
1539 2443
1540 # abort map switching before logout 2444Moves the player to the given map-path and coordinates by first freezing
1541 if ($pl->ob->{_link_pos}) { 2445her, loading and preparing them map, calling the provided $check callback
1542 cf::sync_job { 2446that has to return the map if sucecssful, and then unfreezes the player on
1543 $pl->ob->leave_link 2447the new (success) or old (failed) map position. In either case, $done will
1544 }; 2448be called at the end of this process.
1545 }
1546 },
1547 on_login => sub {
1548 my ($pl) = @_;
1549 2449
1550 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563
1564=item $player_object->goto_map ($path, $x, $y)
1565
1566=cut 2450=cut
1567 2451
2452our $GOTOGEN;
2453
1568sub cf::object::player::goto_map { 2454sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 2455 my ($self, $path, $x, $y, $check, $done) = @_;
2456
2457 # do generation counting so two concurrent goto's will be executed in-order
2458 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1570 2459
1571 $self->enter_link; 2460 $self->enter_link;
1572 2461
1573 (cf::async { 2462 (async {
1574 $path = new cf::path $path; 2463 $Coro::current->{desc} = "player::goto $path $x $y";
1575 2464
1576 my $map = cf::map::find_map $path->as_string; 2465 # *tag paths override both path and x|y
2466 if ($path =~ /^\*(.*)$/) {
2467 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2468 my $ob = $obs[rand @obs];
2469
2470 # see if we actually can go there
2471 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2472 $ob = $obs[rand @obs];
2473 } else {
2474 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2475 }
2476 # else put us there anyways for now #d#
2477
2478 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2479 } else {
2480 ($path, $x, $y) = (undef, undef, undef);
2481 }
2482 }
2483
2484 my $map = eval {
2485 my $map = defined $path ? cf::map::find $path : undef;
2486
2487 if ($map) {
1577 $map = $map->customise_for ($self) if $map; 2488 $map = $map->customise_for ($self);
1578 2489 $map = $check->($map) if $check && $map;
1579# warn "entering ", $map->path, " at ($x, $y)\n" 2490 } else {
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2491 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2492 }
1583 2493
2494 $map
2495 };
2496
2497 if ($@) {
2498 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2499 LOG llevError | logBacktrace, Carp::longmess $@;
2500 }
2501
2502 if ($gen == $self->{_goto_generation}) {
2503 delete $self->{_goto_generation};
1584 $self->leave_link ($map, $x, $y); 2504 $self->leave_link ($map, $x, $y);
2505 }
2506
2507 $done->() if $done;
1585 })->prio (1); 2508 })->prio (1);
1586} 2509}
1587 2510
1588=item $player_object->enter_exit ($exit_object) 2511=item $player_object->enter_exit ($exit_object)
1589 2512
1591 2514
1592sub parse_random_map_params { 2515sub parse_random_map_params {
1593 my ($spec) = @_; 2516 my ($spec) = @_;
1594 2517
1595 my $rmp = { # defaults 2518 my $rmp = { # defaults
1596 xsize => 10, 2519 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 2520 ysize => (cf::rndm 15, 40),
2521 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2522 #layout => string,
1598 }; 2523 };
1599 2524
1600 for (split /\n/, $spec) { 2525 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 2526 my ($k, $v) = split /\s+/, $_, 2;
1602 2527
1606 $rmp 2531 $rmp
1607} 2532}
1608 2533
1609sub prepare_random_map { 2534sub prepare_random_map {
1610 my ($exit) = @_; 2535 my ($exit) = @_;
2536
2537 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 2538
1612 # all this does is basically replace the /! path by 2539 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 2540 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 2541 # that depends on the exit object
1615 2542
1616 my $rmp = parse_random_map_params $exit->msg; 2543 my $rmp = parse_random_map_params $exit->msg;
1617 2544
1618 if ($exit->map) { 2545 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 2546 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 2547 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 2548 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 2549 $rmp->{origin_y} = $exit->y;
1623 } 2550 }
1624 2551
1625 $rmp->{random_seed} ||= $exit->random_seed; 2552 $rmp->{random_seed} ||= $exit->random_seed;
1626 2553
1627 my $data = cf::to_json $rmp; 2554 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 2555 my $md5 = Digest::MD5::md5_hex $data;
2556 my $meta = "$RANDOMDIR/$md5.meta";
1629 2557
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2558 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 2559 aio_write $fh, 0, (length $data), $data, 0;
2560 undef $fh;
2561 aio_rename "$meta~", $meta;
1632 2562
1633 $exit->slaying ("?random/$md5"); 2563 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 2564 $exit->msg (undef);
1635 } 2565 }
1636} 2566}
1638sub cf::object::player::enter_exit { 2568sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 2569 my ($self, $exit) = @_;
1640 2570
1641 return unless $self->type == cf::PLAYER; 2571 return unless $self->type == cf::PLAYER;
1642 2572
2573 if ($exit->slaying eq "/!") {
2574 #TODO: this should de-fi-ni-te-ly not be a sync-job
2575 # the problem is that $exit might not survive long enough
2576 # so it needs to be done right now, right here
2577 cf::sync_job { prepare_random_map $exit };
2578 }
2579
2580 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2581 my $hp = $exit->stats->hp;
2582 my $sp = $exit->stats->sp;
2583
1643 $self->enter_link; 2584 $self->enter_link;
1644 2585
2586 # if exit is damned, update players death & WoR home-position
2587 $self->contr->savebed ($slaying, $hp, $sp)
2588 if $exit->flag (FLAG_DAMNED);
2589
1645 (cf::async { 2590 (async {
2591 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2592
2593 $self->deactivate_recursive; # just to be sure
1646 unless (eval { 2594 unless (eval {
1647 prepare_random_map $exit 2595 $self->goto ($slaying, $hp, $sp);
1648 if $exit->slaying eq "/!";
1649
1650 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1651 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1652 2596
1653 1; 2597 1;
1654 }) { 2598 }) {
1655 $self->message ("Something went wrong deep within the crossfire server. " 2599 $self->message ("Something went wrong deep within the crossfire server. "
1656 . "I'll try to bring you back to the map you were before. " 2600 . "I'll try to bring you back to the map you were before. "
1657 . "Please report this to the dungeon master", 2601 . "Please report this to the dungeon master!",
1658 cf::NDI_UNIQUE | cf::NDI_RED); 2602 cf::NDI_UNIQUE | cf::NDI_RED);
1659 2603
1660 warn "ERROR in enter_exit: $@"; 2604 warn "ERROR in enter_exit: $@";
1661 $self->leave_link; 2605 $self->leave_link;
1662 } 2606 }
1663 })->prio (1); 2607 })->prio (1);
1676 2620
1677sub cf::client::send_drawinfo { 2621sub cf::client::send_drawinfo {
1678 my ($self, $text, $flags) = @_; 2622 my ($self, $text, $flags) = @_;
1679 2623
1680 utf8::encode $text; 2624 utf8::encode $text;
1681 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2625 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1682} 2626}
1683 2627
2628=item $client->send_msg ($channel, $msg, $color, [extra...])
2629
2630Send a drawinfo or msg packet to the client, formatting the msg for the
2631client if neccessary. C<$type> should be a string identifying the type of
2632the message, with C<log> being the default. If C<$color> is negative, suppress
2633the message unless the client supports the msg packet.
2634
2635=cut
2636
2637our %CHANNEL = (
2638 "c/identify" => {
2639 id => "infobox",
2640 title => "Identify",
2641 reply => undef,
2642 tooltip => "Items recently identified",
2643 },
2644 "c/examine" => {
2645 id => "infobox",
2646 title => "Examine",
2647 reply => undef,
2648 tooltip => "Signs and other items you examined",
2649 },
2650 "c/lookat" => {
2651 id => "infobox",
2652 title => "Look",
2653 reply => undef,
2654 tooltip => "What you saw there",
2655 },
2656);
2657
2658sub cf::client::send_msg {
2659 my ($self, $channel, $msg, $color, @extra) = @_;
2660
2661 $msg = $self->pl->expand_cfpod ($msg);
2662
2663 $color &= cf::NDI_CLIENT_MASK; # just in case...
2664
2665 # check predefined channels, for the benefit of C
2666 if ($CHANNEL{$channel}) {
2667 $channel = $CHANNEL{$channel};
2668
2669 $self->ext_msg (channel_info => $channel)
2670 if $self->can_msg;
2671
2672 $channel = $channel->{id};
2673
2674 } elsif (ref $channel) {
2675 # send meta info to client, if not yet sent
2676 unless (exists $self->{channel}{$channel->{id}}) {
2677 $self->{channel}{$channel->{id}} = $channel;
2678 $self->ext_msg (channel_info => $channel)
2679 if $self->can_msg;
2680 }
2681
2682 $channel = $channel->{id};
2683 }
2684
2685 return unless @extra || length $msg;
2686
2687 if ($self->can_msg) {
2688 # default colour, mask it out
2689 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2690 if $color & cf::NDI_DEF;
2691
2692 $self->send_packet ("msg " . $self->{json_coder}->encode (
2693 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2694 } else {
2695 if ($color >= 0) {
2696 # replace some tags by gcfclient-compatible ones
2697 for ($msg) {
2698 1 while
2699 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2700 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2701 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2702 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2703 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2704 }
2705
2706 $color &= cf::NDI_COLOR_MASK;
2707
2708 utf8::encode $msg;
2709
2710 if (0 && $msg =~ /\[/) {
2711 # COMMAND/INFO
2712 $self->send_packet ("drawextinfo $color 10 8 $msg")
2713 } else {
2714 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2715 $self->send_packet ("drawinfo $color $msg")
2716 }
2717 }
2718 }
2719}
2720
2721=item $client->ext_msg ($type, @msg)
2722
2723Sends an ext event to the client.
2724
2725=cut
2726
2727sub cf::client::ext_msg($$@) {
2728 my ($self, $type, @msg) = @_;
2729
2730 if ($self->extcmd == 2) {
2731 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2732 } elsif ($self->extcmd == 1) { # TODO: remove
2733 push @msg, msgtype => "event_$type";
2734 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2735 }
2736}
2737
2738=item $client->ext_reply ($msgid, @msg)
2739
2740Sends an ext reply to the client.
2741
2742=cut
2743
2744sub cf::client::ext_reply($$@) {
2745 my ($self, $id, @msg) = @_;
2746
2747 if ($self->extcmd == 2) {
2748 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2749 } elsif ($self->extcmd == 1) {
2750 #TODO: version 1, remove
2751 unshift @msg, msgtype => "reply", msgid => $id;
2752 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2753 }
2754}
1684 2755
1685=item $success = $client->query ($flags, "text", \&cb) 2756=item $success = $client->query ($flags, "text", \&cb)
1686 2757
1687Queues a query to the client, calling the given callback with 2758Queues a query to the client, calling the given callback with
1688the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2759the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1689C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2760C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1690 2761
1691Queries can fail, so check the return code. Or don't, as queries will become 2762Queries can fail, so check the return code. Or don't, as queries will
1692reliable at some point in the future. 2763become reliable at some point in the future.
1693 2764
1694=cut 2765=cut
1695 2766
1696sub cf::client::query { 2767sub cf::client::query {
1697 my ($self, $flags, $text, $cb) = @_; 2768 my ($self, $flags, $text, $cb) = @_;
1705 utf8::encode $text; 2776 utf8::encode $text;
1706 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2777 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1707 2778
1708 $self->send_packet ($self->{query_queue}[0][0]) 2779 $self->send_packet ($self->{query_queue}[0][0])
1709 if @{ $self->{query_queue} } == 1; 2780 if @{ $self->{query_queue} } == 1;
2781
2782 1
1710} 2783}
1711 2784
1712cf::client->attach ( 2785cf::client->attach (
2786 on_connect => sub {
2787 my ($ns) = @_;
2788
2789 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2790 },
1713 on_reply => sub { 2791 on_reply => sub {
1714 my ($ns, $msg) = @_; 2792 my ($ns, $msg) = @_;
1715 2793
1716 # this weird shuffling is so that direct followup queries 2794 # this weird shuffling is so that direct followup queries
1717 # get handled first 2795 # get handled first
1718 my $queue = delete $ns->{query_queue}; 2796 my $queue = delete $ns->{query_queue}
2797 or return; # be conservative, not sure how that can happen, but we saw a crash here
1719 2798
1720 (shift @$queue)->[1]->($msg); 2799 (shift @$queue)->[1]->($msg);
2800 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1721 2801
1722 push @{ $ns->{query_queue} }, @$queue; 2802 push @{ $ns->{query_queue} }, @$queue;
1723 2803
1724 if (@{ $ns->{query_queue} } == @$queue) { 2804 if (@{ $ns->{query_queue} } == @$queue) {
1725 if (@$queue) { 2805 if (@$queue) {
1727 } else { 2807 } else {
1728 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2808 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1729 } 2809 }
1730 } 2810 }
1731 }, 2811 },
2812 on_exticmd => sub {
2813 my ($ns, $buf) = @_;
2814
2815 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2816
2817 if (ref $msg) {
2818 my ($type, $reply, @payload) =
2819 "ARRAY" eq ref $msg
2820 ? @$msg
2821 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2822
2823 my @reply;
2824
2825 if (my $cb = $EXTICMD{$type}) {
2826 @reply = $cb->($ns, @payload);
2827 }
2828
2829 $ns->ext_reply ($reply, @reply)
2830 if $reply;
2831
2832 } else {
2833 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2834 }
2835
2836 cf::override;
2837 },
1732); 2838);
1733 2839
1734=item $client->coro (\&cb) 2840=item $client->async (\&cb)
1735 2841
1736Create a new coroutine, running the specified callback. The coroutine will 2842Create a new coroutine, running the specified callback. The coroutine will
1737be automatically cancelled when the client gets destroyed (e.g. on logout, 2843be automatically cancelled when the client gets destroyed (e.g. on logout,
1738or loss of connection). 2844or loss of connection).
1739 2845
1740=cut 2846=cut
1741 2847
1742sub cf::client::coro { 2848sub cf::client::async {
1743 my ($self, $cb) = @_; 2849 my ($self, $cb) = @_;
1744 2850
1745 my $coro = &cf::async ($cb); 2851 my $coro = &Coro::async ($cb);
1746 2852
1747 $coro->on_destroy (sub { 2853 $coro->on_destroy (sub {
1748 delete $self->{_coro}{$coro+0}; 2854 delete $self->{_coro}{$coro+0};
1749 }); 2855 });
1750 2856
1777our $safe = new Safe "safe"; 2883our $safe = new Safe "safe";
1778our $safe_hole = new Safe::Hole; 2884our $safe_hole = new Safe::Hole;
1779 2885
1780$SIG{FPE} = 'IGNORE'; 2886$SIG{FPE} = 'IGNORE';
1781 2887
1782$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2888$safe->permit_only (Opcode::opset qw(
2889 :base_core :base_mem :base_orig :base_math
2890 grepstart grepwhile mapstart mapwhile
2891 sort time
2892));
1783 2893
1784# here we export the classes and methods available to script code 2894# here we export the classes and methods available to script code
1785 2895
1786=pod 2896=pod
1787 2897
1788The following fucntions and emthods are available within a safe environment: 2898The following functions and methods are available within a safe environment:
1789 2899
1790 cf::object contr pay_amount pay_player map 2900 cf::object
2901 contr pay_amount pay_player map x y force_find force_add
2902 insert remove name archname title slaying race decrease_ob_nr
2903
1791 cf::object::player player 2904 cf::object::player
1792 cf::player peaceful 2905 player
1793 cf::map trigger 2906
2907 cf::player
2908 peaceful
2909
2910 cf::map
2911 trigger
1794 2912
1795=cut 2913=cut
1796 2914
1797for ( 2915for (
1798 ["cf::object" => qw(contr pay_amount pay_player map)], 2916 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2917 insert remove inv name archname title slaying race
2918 decrease_ob_nr)],
1799 ["cf::object::player" => qw(player)], 2919 ["cf::object::player" => qw(player)],
1800 ["cf::player" => qw(peaceful)], 2920 ["cf::player" => qw(peaceful)],
1801 ["cf::map" => qw(trigger)], 2921 ["cf::map" => qw(trigger)],
1802) { 2922) {
1803 no strict 'refs'; 2923 no strict 'refs';
1874=back 2994=back
1875 2995
1876=cut 2996=cut
1877 2997
1878############################################################################# 2998#############################################################################
2999# the server's init and main functions
1879 3000
1880=head2 EXTENSION DATABASE SUPPORT 3001sub load_facedata($) {
3002 my ($path) = @_;
1881 3003
1882Crossfire maintains a very simple database for extension use. It can 3004 # HACK to clear player env face cache, we need some signal framework
1883currently store anything that can be serialised using Storable, which 3005 # for this (global event?)
1884excludes objects. 3006 %ext::player_env::MUSIC_FACE_CACHE = ();
1885 3007
1886The parameter C<$family> should best start with the name of the extension 3008 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1887using it, it should be unique.
1888 3009
1889=over 4 3010 warn "loading facedata from $path\n";
1890 3011
1891=item $hashref = cf::db_get $family 3012 my $facedata;
3013 0 < aio_load $path, $facedata
3014 or die "$path: $!";
1892 3015
1893Return a hashref for use by the extension C<$family>, which can be 3016 $facedata = Coro::Storable::thaw $facedata;
1894modified. After modifications, you have to call C<cf::db_dirty> or
1895C<cf::db_sync>.
1896 3017
1897=item $value = cf::db_get $family => $key 3018 $facedata->{version} == 2
3019 or cf::cleanup "$path: version mismatch, cannot proceed.";
1898 3020
1899Returns a single value from the database 3021 # patch in the exptable
1900 3022 $facedata->{resource}{"res/exp_table"} = {
1901=item cf::db_put $family => $hashref 3023 type => FT_RSRC,
1902 3024 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1903Stores the given family hashref into the database. Updates are delayed, if
1904you want the data to be synced to disk immediately, use C<cf::db_sync>.
1905
1906=item cf::db_put $family => $key => $value
1907
1908Stores the given C<$value> in the family hash. Updates are delayed, if you
1909want the data to be synced to disk immediately, use C<cf::db_sync>.
1910
1911=item cf::db_dirty
1912
1913Marks the database as dirty, to be updated at a later time.
1914
1915=item cf::db_sync
1916
1917Immediately write the database to disk I<if it is dirty>.
1918
1919=cut
1920
1921our $DB;
1922
1923{
1924 my $path = cf::localdir . "/database.pst";
1925
1926 sub db_load() {
1927 $DB = stat $path ? Storable::retrieve $path : { };
1928 }
1929
1930 my $pid;
1931
1932 sub db_save() {
1933 waitpid $pid, 0 if $pid;
1934 if (0 == ($pid = fork)) {
1935 $DB->{_meta}{version} = 1;
1936 Storable::nstore $DB, "$path~";
1937 rename "$path~", $path;
1938 cf::_exit 0 if defined $pid;
1939 }
1940 }
1941
1942 my $dirty;
1943
1944 sub db_sync() {
1945 db_save if $dirty;
1946 undef $dirty;
1947 }
1948
1949 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1950 db_sync;
1951 }); 3025 };
3026 cf::cede_to_tick;
1952 3027
1953 sub db_dirty() {
1954 $dirty = 1;
1955 $idle->start;
1956 } 3028 {
3029 my $faces = $facedata->{faceinfo};
1957 3030
1958 sub db_get($;$) { 3031 while (my ($face, $info) = each %$faces) {
1959 @_ >= 2 3032 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1960 ? $DB->{$_[0]}{$_[1]} 3033 cf::face::set_visibility $idx, $info->{visibility};
1961 : ($DB->{$_[0]} ||= { }) 3034 cf::face::set_magicmap $idx, $info->{magicmap};
1962 } 3035 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3036 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1963 3037
1964 sub db_put($$;$) { 3038 cf::cede_to_tick;
1965 if (@_ >= 3) {
1966 $DB->{$_[0]}{$_[1]} = $_[2];
1967 } else {
1968 $DB->{$_[0]} = $_[1];
1969 }
1970 db_dirty;
1971 }
1972
1973 cf::global->attach (
1974 prio => 10000,
1975 on_cleanup => sub {
1976 db_sync;
1977 }, 3039 }
1978 );
1979}
1980 3040
1981############################################################################# 3041 while (my ($face, $info) = each %$faces) {
1982# the server's main() 3042 next unless $info->{smooth};
3043 my $idx = cf::face::find $face
3044 or next;
3045 if (my $smooth = cf::face::find $info->{smooth}) {
3046 cf::face::set_smooth $idx, $smooth;
3047 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3048 } else {
3049 warn "smooth face '$info->{smooth}' not found for face '$face'";
3050 }
1983 3051
1984sub cfg_load { 3052 cf::cede_to_tick;
3053 }
3054 }
3055
3056 {
3057 my $anims = $facedata->{animinfo};
3058
3059 while (my ($anim, $info) = each %$anims) {
3060 cf::anim::set $anim, $info->{frames}, $info->{facings};
3061 cf::cede_to_tick;
3062 }
3063
3064 cf::anim::invalidate_all; # d'oh
3065 }
3066
3067 {
3068 # TODO: for gcfclient pleasure, we should give resources
3069 # that gcfclient doesn't grok a >10000 face index.
3070 my $res = $facedata->{resource};
3071
3072 my $soundconf = delete $res->{"res/sound.conf"};
3073
3074 while (my ($name, $info) = each %$res) {
3075 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3076 my $data;
3077
3078 if ($info->{type} & 1) {
3079 # prepend meta info
3080
3081 my $meta = $enc->encode ({
3082 name => $name,
3083 %{ $info->{meta} || {} },
3084 });
3085
3086 $data = pack "(w/a*)*", $meta, $info->{data};
3087 } else {
3088 $data = $info->{data};
3089 }
3090
3091 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3092 cf::face::set_type $idx, $info->{type};
3093
3094 cf::cede_to_tick;
3095 }
3096
3097 if ($soundconf) {
3098 $soundconf = $enc->decode (delete $soundconf->{data});
3099
3100 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3101 my $sound = $soundconf->{compat}[$_]
3102 or next;
3103
3104 my $face = cf::face::find "sound/$sound->[1]";
3105 cf::sound::set $sound->[0] => $face;
3106 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3107 }
3108
3109 while (my ($k, $v) = each %{$soundconf->{event}}) {
3110 my $face = cf::face::find "sound/$v";
3111 cf::sound::set $k => $face;
3112 }
3113 }
3114 }
3115
3116 1
3117}
3118
3119register_exticmd fx_want => sub {
3120 my ($ns, $want) = @_;
3121
3122 while (my ($k, $v) = each %$want) {
3123 $ns->fx_want ($k, $v);
3124 }
3125};
3126
3127sub reload_regions {
3128 # HACK to clear player env face cache, we need some signal framework
3129 # for this (global event?)
3130 %ext::player_env::MUSIC_FACE_CACHE = ();
3131
3132 load_resource_file "$MAPDIR/regions"
3133 or die "unable to load regions file\n";
3134
3135 for (cf::region::list) {
3136 $_->{match} = qr/$_->{match}/
3137 if exists $_->{match};
3138 }
3139}
3140
3141sub reload_facedata {
3142 load_facedata "$DATADIR/facedata"
3143 or die "unable to load facedata\n";
3144}
3145
3146sub reload_archetypes {
3147 load_resource_file "$DATADIR/archetypes"
3148 or die "unable to load archetypes\n";
3149 #d# NEED to laod twice to resolve forward references
3150 # this really needs to be done in an extra post-pass
3151 # (which needs to be synchronous, so solve it differently)
3152 load_resource_file "$DATADIR/archetypes"
3153 or die "unable to load archetypes\n";
3154}
3155
3156sub reload_treasures {
3157 load_resource_file "$DATADIR/treasures"
3158 or die "unable to load treasurelists\n";
3159}
3160
3161sub reload_resources {
3162 warn "reloading resource files...\n";
3163
3164 reload_regions;
3165 reload_facedata;
3166 #reload_archetypes;#d#
3167 reload_archetypes;
3168 reload_treasures;
3169
3170 warn "finished reloading resource files\n";
3171}
3172
3173sub init {
3174 reload_resources;
3175}
3176
3177sub reload_config {
1985 open my $fh, "<:utf8", cf::confdir . "/config" 3178 open my $fh, "<:utf8", "$CONFDIR/config"
1986 or return; 3179 or return;
1987 3180
1988 local $/; 3181 local $/;
1989 *CFG = YAML::Syck::Load <$fh>; 3182 *CFG = YAML::Syck::Load <$fh>;
3183
3184 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3185
3186 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3187 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3188
3189 if (exists $CFG{mlockall}) {
3190 eval {
3191 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3192 and die "WARNING: m(un)lockall failed: $!\n";
3193 };
3194 warn $@ if $@;
3195 }
1990} 3196}
1991 3197
1992sub main { 3198sub main {
1993 # we must not ever block the main coroutine 3199 # we must not ever block the main coroutine
1994 local $Coro::idle = sub { 3200 local $Coro::idle = sub {
1995 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1996 (Coro::unblock_sub { 3202 (async {
3203 $Coro::current->{desc} = "IDLE BUG HANDLER";
1997 Event::one_event; 3204 Event::one_event;
1998 })->(); 3205 })->prio (Coro::PRIO_MAX);
1999 }; 3206 };
2000 3207
2001 cfg_load; 3208 reload_config;
2002 db_load; 3209 db_init;
2003 load_extensions; 3210 load_extensions;
3211
3212 $TICK_WATCHER->start;
2004 Event::loop; 3213 Event::loop;
2005} 3214}
2006 3215
2007############################################################################# 3216#############################################################################
2008# initialisation 3217# initialisation and cleanup
2009 3218
3219# install some emergency cleanup handlers
3220BEGIN {
3221 for my $signal (qw(INT HUP TERM)) {
3222 Event->signal (
3223 reentrant => 0,
3224 data => WF_AUTOCANCEL,
3225 signal => $signal,
3226 prio => 0,
3227 cb => sub {
3228 cf::cleanup "SIG$signal";
3229 },
3230 );
3231 }
3232}
3233
3234sub write_runtime {
3235 my $runtime = "$LOCALDIR/runtime";
3236
3237 # first touch the runtime file to show we are still running:
3238 # the fsync below can take a very very long time.
3239
3240 IO::AIO::aio_utime $runtime, undef, undef;
3241
3242 my $guard = cf::lock_acquire "write_runtime";
3243
3244 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3245 or return;
3246
3247 my $value = $cf::RUNTIME + 90 + 10;
3248 # 10 is the runtime save interval, for a monotonic clock
3249 # 60 allows for the watchdog to kill the server.
3250
3251 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3252 and return;
3253
3254 # always fsync - this file is important
3255 aio_fsync $fh
3256 and return;
3257
3258 # touch it again to show we are up-to-date
3259 aio_utime $fh, undef, undef;
3260
3261 close $fh
3262 or return;
3263
3264 aio_rename "$runtime~", $runtime
3265 and return;
3266
3267 warn "runtime file written.\n";
3268
3269 1
3270}
3271
3272sub emergency_save() {
3273 my $freeze_guard = cf::freeze_mainloop;
3274
3275 warn "enter emergency perl save\n";
3276
3277 cf::sync_job {
3278 # use a peculiar iteration method to avoid tripping on perl
3279 # refcount bugs in for. also avoids problems with players
3280 # and maps saved/destroyed asynchronously.
3281 warn "begin emergency player save\n";
3282 for my $login (keys %cf::PLAYER) {
3283 my $pl = $cf::PLAYER{$login} or next;
3284 $pl->valid or next;
3285 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3286 $pl->save;
3287 }
3288 warn "end emergency player save\n";
3289
3290 warn "begin emergency map save\n";
3291 for my $path (keys %cf::MAP) {
3292 my $map = $cf::MAP{$path} or next;
3293 $map->valid or next;
3294 $map->save;
3295 }
3296 warn "end emergency map save\n";
3297
3298 warn "begin emergency database checkpoint\n";
3299 BDB::db_env_txn_checkpoint $DB_ENV;
3300 warn "end emergency database checkpoint\n";
3301 };
3302
3303 warn "leave emergency perl save\n";
3304}
3305
3306sub post_cleanup {
3307 my ($make_core) = @_;
3308
3309 warn Carp::longmess "post_cleanup backtrace"
3310 if $make_core;
3311}
3312
2010sub reload() { 3313sub do_reload_perl() {
2011 # can/must only be called in main 3314 # can/must only be called in main
2012 if ($Coro::current != $Coro::main) { 3315 if ($Coro::current != $Coro::main) {
2013 warn "can only reload from main coroutine\n"; 3316 warn "can only reload from main coroutine";
2014 return; 3317 return;
2015 } 3318 }
2016 3319
2017 warn "reloading..."; 3320 warn "reloading...";
2018 3321
2019 local $FREEZE = 1; 3322 warn "entering sync_job";
3323
3324 cf::sync_job {
3325 cf::write_runtime; # external watchdog should not bark
2020 cf::emergency_save; 3326 cf::emergency_save;
3327 cf::write_runtime; # external watchdog should not bark
2021 3328
2022 eval { 3329 warn "syncing database to disk";
3330 BDB::db_env_txn_checkpoint $DB_ENV;
3331
2023 # if anything goes wrong in here, we should simply crash as we already saved 3332 # if anything goes wrong in here, we should simply crash as we already saved
2024 3333
2025 # cancel all watchers 3334 warn "cancelling all WF_AUTOCANCEL watchers";
2026 for (Event::all_watchers) { 3335 for (Event::all_watchers) {
2027 $_->cancel if $_->data & WF_AUTOCANCEL; 3336 $_->cancel if $_->data & WF_AUTOCANCEL;
2028 } 3337 }
2029 3338
3339 warn "flushing outstanding aio requests";
3340 for (;;) {
3341 BDB::flush;
3342 IO::AIO::flush;
3343 Coro::cede;
3344 last unless IO::AIO::nreqs || BDB::nreqs;
3345 warn "iterate...";
3346 }
3347
3348 ++$RELOAD;
3349
2030 # cancel all extension coros 3350 warn "cancelling all extension coros";
2031 $_->cancel for values %EXT_CORO; 3351 $_->cancel for values %EXT_CORO;
2032 %EXT_CORO = (); 3352 %EXT_CORO = ();
2033 3353
2034 # unload all extensions 3354 warn "removing commands";
2035 for (@exts) { 3355 %COMMAND = ();
3356
3357 warn "removing ext/exti commands";
3358 %EXTCMD = ();
3359 %EXTICMD = ();
3360
3361 warn "unloading/nuking all extensions";
3362 for my $pkg (@EXTS) {
2036 warn "unloading <$_>"; 3363 warn "... unloading $pkg";
2037 unload_extension $_; 3364
3365 if (my $cb = $pkg->can ("unload")) {
3366 eval {
3367 $cb->($pkg);
3368 1
3369 } or warn "$pkg unloaded, but with errors: $@";
2038 } 3370 }
2039 3371
3372 warn "... nuking $pkg";
3373 Symbol::delete_package $pkg;
3374 }
3375
2040 # unload all modules loaded from $LIBDIR 3376 warn "unloading all perl modules loaded from $LIBDIR";
2041 while (my ($k, $v) = each %INC) { 3377 while (my ($k, $v) = each %INC) {
2042 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3378 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2043 3379
2044 warn "removing <$k>"; 3380 warn "... unloading $k";
2045 delete $INC{$k}; 3381 delete $INC{$k};
2046 3382
2047 $k =~ s/\.pm$//; 3383 $k =~ s/\.pm$//;
2048 $k =~ s/\//::/g; 3384 $k =~ s/\//::/g;
2049 3385
2052 } 3388 }
2053 3389
2054 Symbol::delete_package $k; 3390 Symbol::delete_package $k;
2055 } 3391 }
2056 3392
2057 # sync database to disk
2058 cf::db_sync;
2059 IO::AIO::flush;
2060
2061 # get rid of safe::, as good as possible 3393 warn "getting rid of safe::, as good as possible";
2062 Symbol::delete_package "safe::$_" 3394 Symbol::delete_package "safe::$_"
2063 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3395 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2064 3396
2065 # remove register_script_function callbacks
2066 # TODO
2067
2068 # unload cf.pm "a bit" 3397 warn "unloading cf.pm \"a bit\"";
2069 delete $INC{"cf.pm"}; 3398 delete $INC{"cf.pm"};
3399 delete $INC{"cf/pod.pm"};
2070 3400
2071 # don't, removes xs symbols, too, 3401 # don't, removes xs symbols, too,
2072 # and global variables created in xs 3402 # and global variables created in xs
2073 #Symbol::delete_package __PACKAGE__; 3403 #Symbol::delete_package __PACKAGE__;
2074 3404
2075 # reload cf.pm 3405 warn "unload completed, starting to reload now";
3406
2076 warn "reloading cf.pm"; 3407 warn "reloading cf.pm";
2077 require cf; 3408 require cf;
2078 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3409 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2079 3410
2080 # load config and database again 3411 warn "loading config and database again";
2081 cf::cfg_load; 3412 cf::reload_config;
2082 cf::db_load;
2083 3413
2084 # load extensions
2085 warn "load extensions"; 3414 warn "loading extensions";
2086 cf::load_extensions; 3415 cf::load_extensions;
2087 3416
2088 # reattach attachments to objects 3417 warn "reattaching attachments to objects/players";
2089 warn "reattach"; 3418 _global_reattach; # objects, sockets
2090 _global_reattach; 3419 warn "reattaching attachments to maps";
2091 }; 3420 reattach $_ for values %MAP;
3421 warn "reattaching attachments to players";
3422 reattach $_ for values %PLAYER;
2092 3423
2093 if ($@) { 3424 warn "leaving sync_job";
3425
3426 1
3427 } or do {
2094 warn $@; 3428 warn $@;
2095 warn "error while reloading, exiting."; 3429 warn "error while reloading, exiting.";
2096 exit 1; 3430 exit 1;
2097 } 3431 };
2098 3432
2099 warn "reloaded successfully"; 3433 warn "reloaded";
2100}; 3434};
2101 3435
2102############################################################################# 3436our $RELOAD_WATCHER; # used only during reload
2103 3437
2104unless ($LINK_MAP) { 3438sub reload_perl() {
2105 $LINK_MAP = cf::map::new; 3439 # doing reload synchronously and two reloads happen back-to-back,
3440 # coro crashes during coro_state_free->destroy here.
2106 3441
2107 $LINK_MAP->width (41); 3442 $RELOAD_WATCHER ||= Event->timer (
2108 $LINK_MAP->height (41); 3443 reentrant => 0,
2109 $LINK_MAP->alloc;
2110 $LINK_MAP->path ("{link}");
2111 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2112 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2113
2114 # dirty hack because... archetypes are not yet loaded
2115 Event->timer (
2116 after => 2, 3444 after => 0,
3445 data => WF_AUTOCANCEL,
2117 cb => sub { 3446 cb => sub {
2118 $_[0]->w->cancel; 3447 do_reload_perl;
2119 3448 undef $RELOAD_WATCHER;
2120 # provide some exits "home"
2121 my $exit = cf::object::new "exit";
2122
2123 $exit->slaying ($EMERGENCY_POSITION->[0]);
2124 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2125 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2126
2127 $LINK_MAP->insert ($exit->clone, 19, 19);
2128 $LINK_MAP->insert ($exit->clone, 19, 20);
2129 $LINK_MAP->insert ($exit->clone, 19, 21);
2130 $LINK_MAP->insert ($exit->clone, 20, 19);
2131 $LINK_MAP->insert ($exit->clone, 20, 21);
2132 $LINK_MAP->insert ($exit->clone, 21, 19);
2133 $LINK_MAP->insert ($exit->clone, 21, 20);
2134 $LINK_MAP->insert ($exit->clone, 21, 21);
2135
2136 $exit->destroy;
2137 }); 3449 },
2138 3450 );
2139 $LINK_MAP->{deny_save} = 1;
2140 $LINK_MAP->{deny_reset} = 1;
2141
2142 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2143} 3451}
2144
2145register "<global>", __PACKAGE__;
2146 3452
2147register_command "reload" => sub { 3453register_command "reload" => sub {
2148 my ($who, $arg) = @_; 3454 my ($who, $arg) = @_;
2149 3455
2150 if ($who->flag (FLAG_WIZ)) { 3456 if ($who->flag (FLAG_WIZ)) {
2151 $who->message ("start of reload.");
2152 reload;
2153 $who->message ("end of reload."); 3457 $who->message ("reloading server.");
3458 async {
3459 $Coro::current->{desc} = "perl_reload";
3460 reload_perl;
3461 };
2154 } 3462 }
2155}; 3463};
2156 3464
2157unshift @INC, $LIBDIR; 3465unshift @INC, $LIBDIR;
3466
3467my $bug_warning = 0;
3468
3469our @WAIT_FOR_TICK;
3470our @WAIT_FOR_TICK_BEGIN;
3471
3472sub wait_for_tick {
3473 return unless $TICK_WATCHER->is_active;
3474 return if $Coro::current == $Coro::main;
3475
3476 my $signal = new Coro::Signal;
3477 push @WAIT_FOR_TICK, $signal;
3478 $signal->wait;
3479}
3480
3481sub wait_for_tick_begin {
3482 return unless $TICK_WATCHER->is_active;
3483 return if $Coro::current == $Coro::main;
3484
3485 my $signal = new Coro::Signal;
3486 push @WAIT_FOR_TICK_BEGIN, $signal;
3487 $signal->wait;
3488}
2158 3489
2159$TICK_WATCHER = Event->timer ( 3490$TICK_WATCHER = Event->timer (
2160 reentrant => 0, 3491 reentrant => 0,
3492 parked => 1,
2161 prio => 0, 3493 prio => 0,
2162 at => $NEXT_TICK || $TICK, 3494 at => $NEXT_TICK || $TICK,
2163 data => WF_AUTOCANCEL, 3495 data => WF_AUTOCANCEL,
2164 cb => sub { 3496 cb => sub {
2165 unless ($FREEZE) { 3497 if ($Coro::current != $Coro::main) {
3498 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3499 unless ++$bug_warning > 10;
3500 return;
3501 }
3502
3503 $NOW = $tick_start = Event::time;
3504
2166 cf::server_tick; # one server iteration 3505 cf::server_tick; # one server iteration
3506
2167 $RUNTIME += $TICK; 3507 $RUNTIME += $TICK;
2168 }
2169
2170 $NEXT_TICK += $TICK; 3508 $NEXT_TICK += $TICK;
2171 3509
3510 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3511 $NEXT_RUNTIME_WRITE = $NOW + 10;
3512 Coro::async_pool {
3513 $Coro::current->{desc} = "runtime saver";
3514 write_runtime
3515 or warn "ERROR: unable to write runtime file: $!";
3516 };
3517 }
3518
3519 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3520 $sig->send;
3521 }
3522 while (my $sig = shift @WAIT_FOR_TICK) {
3523 $sig->send;
3524 }
3525
3526 $NOW = Event::time;
3527
2172 # if we are delayed by four ticks or more, skip them all 3528 # if we are delayed by four ticks or more, skip them all
2173 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3529 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2174 3530
2175 $TICK_WATCHER->at ($NEXT_TICK); 3531 $TICK_WATCHER->at ($NEXT_TICK);
2176 $TICK_WATCHER->start; 3532 $TICK_WATCHER->start;
3533
3534 $LOAD = ($NOW - $tick_start) / $TICK;
3535 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3536
3537 _post_tick;
2177 }, 3538 },
2178); 3539);
2179 3540
3541{
3542 BDB::min_parallel 8;
2180IO::AIO::max_poll_time $TICK * 0.2; 3543 BDB::max_poll_time $TICK * 0.1;
2181 3544 $BDB_POLL_WATCHER = Event->io (
2182Event->io ( 3545 reentrant => 0,
2183 fd => IO::AIO::poll_fileno, 3546 fd => BDB::poll_fileno,
2184 poll => 'r', 3547 poll => 'r',
2185 prio => 5, 3548 prio => 0,
2186 data => WF_AUTOCANCEL,
2187 cb => \&IO::AIO::poll_cb,
2188);
2189
2190Event->timer (
2191 data => WF_AUTOCANCEL, 3549 data => WF_AUTOCANCEL,
3550 cb => \&BDB::poll_cb,
3551 );
3552
3553 BDB::set_sync_prepare {
3554 my $status;
3555 my $current = $Coro::current;
3556 (
3557 sub {
3558 $status = $!;
3559 $current->ready; undef $current;
3560 },
3561 sub {
3562 Coro::schedule while defined $current;
3563 $! = $status;
3564 },
3565 )
3566 };
3567
3568 unless ($DB_ENV) {
3569 $DB_ENV = BDB::db_env_create;
3570 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3571 | BDB::LOG_AUTOREMOVE, 1);
3572 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3573 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3574
3575 cf::sync_job {
3576 eval {
3577 BDB::db_env_open
3578 $DB_ENV,
3579 $BDBDIR,
3580 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3581 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3582 0666;
3583
3584 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3585 };
3586
3587 cf::cleanup "db_env_open(db): $@" if $@;
3588 };
3589 }
3590
3591 $BDB_DEADLOCK_WATCHER = Event->timer (
2192 after => 0, 3592 after => 3,
2193 interval => 10, 3593 interval => 1,
3594 hard => 1,
3595 prio => 0,
3596 data => WF_AUTOCANCEL,
2194 cb => sub { 3597 cb => sub {
2195 (Coro::unblock_sub { 3598 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
2196 write_runtime 3599 },
2197 or warn "ERROR: unable to write runtime file: $!"; 3600 );
3601 $BDB_CHECKPOINT_WATCHER = Event->timer (
3602 after => 11,
3603 interval => 60,
3604 hard => 1,
3605 prio => 0,
3606 data => WF_AUTOCANCEL,
3607 cb => sub {
3608 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3609 },
3610 );
3611 $BDB_TRICKLE_WATCHER = Event->timer (
3612 after => 5,
3613 interval => 10,
3614 hard => 1,
3615 prio => 0,
3616 data => WF_AUTOCANCEL,
3617 cb => sub {
3618 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3619 },
3620 );
3621}
3622
3623{
3624 IO::AIO::min_parallel 8;
3625
3626 undef $Coro::AIO::WATCHER;
3627 IO::AIO::max_poll_time $TICK * 0.1;
3628 $AIO_POLL_WATCHER = Event->io (
3629 reentrant => 0,
3630 data => WF_AUTOCANCEL,
3631 fd => IO::AIO::poll_fileno,
3632 poll => 'r',
3633 prio => 0,
3634 cb => \&IO::AIO::poll_cb,
3635 );
3636}
3637
3638my $_log_backtrace;
3639
3640sub _log_backtrace {
3641 my ($msg, @addr) = @_;
3642
3643 $msg =~ s/\n//;
3644
3645 # limit the # of concurrent backtraces
3646 if ($_log_backtrace < 2) {
3647 ++$_log_backtrace;
3648 async {
3649 $Coro::current->{desc} = "abt $msg";
3650
3651 my @bt = fork_call {
3652 @addr = map { sprintf "%x", $_ } @addr;
3653 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3654 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3655 or die "addr2line: $!";
3656
3657 my @funcs;
3658 my @res = <$fh>;
3659 chomp for @res;
3660 while (@res) {
3661 my ($func, $line) = splice @res, 0, 2, ();
3662 push @funcs, "[$func] $line";
3663 }
3664
3665 @funcs
3666 };
3667
3668 LOG llevInfo, "[ABT] $msg\n";
3669 LOG llevInfo, "[ABT] $_\n" for @bt;
3670 --$_log_backtrace;
2198 })->(); 3671 };
3672 } else {
3673 LOG llevInfo, "[ABT] $msg\n";
3674 LOG llevInfo, "[ABT] [suppressed]\n";
2199 }, 3675 }
2200); 3676}
3677
3678# load additional modules
3679use cf::pod;
2201 3680
2202END { cf::emergency_save } 3681END { cf::emergency_save }
2203 3682
22041 36831
2205 3684

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