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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.53 by root, Tue Aug 29 13:11:58 2006 UTC vs.
Revision 1.127 by root, Wed Jan 3 00:05:26 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_reload_1; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our %PROP_TYPE; 40our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 41
24our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 43our $TICK_WATCHER;
26our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78
79#############################################################################
80
81=head2 GLOBAL VARIABLES
82
83=over 4
84
85=item $cf::UPTIME
86
87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
93
94=item $cf::LIBDIR
95
96The perl library directory, where extensions and cf-specific modules can
97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
102
103=item $cf::TICK
104
105The interval between server ticks, in seconds.
106
107=item %cf::CFG
108
109Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to.
111
112=back
113
114=cut
27 115
28BEGIN { 116BEGIN {
29 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
31 $msg .= "\n" 121 $msg .= "\n"
32 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
33 123
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
36 }; 125 };
37} 126}
38 127
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 134
75# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 136# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
78 no strict 'refs'; 144 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 146}
81 147
82$Event::DIED = sub { 148$Event::DIED = sub {
84}; 150};
85 151
86my %ext_pkg; 152my %ext_pkg;
87my @exts; 153my @exts;
88my @hook; 154my @hook;
89my %command;
90my %extcmd;
91 155
92############################################################################# 156=head2 UTILITY FUNCTIONS
93# utility functions 157
158=over 4
159
160=cut
94 161
95use JSON::Syck (); # TODO# replace by JSON::PC once working 162use JSON::Syck (); # TODO# replace by JSON::PC once working
163
164=item $ref = cf::from_json $json
165
166Converts a JSON string into the corresponding perl data structure.
167
168=cut
96 169
97sub from_json($) { 170sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 172 JSON::Syck::Load $_[0]
100} 173}
101 174
175=item $json = cf::to_json $ref
176
177Converts a perl data structure into its JSON representation.
178
179=cut
180
102sub to_json($) { 181sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
105} 184}
106 185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string
209
210Wait until the given lock is available. See cf::lock_acquire.
211
212=item my $lock = cf::lock_acquire $string
213
214Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically
217returned.
218
219Lock names should begin with a unique identifier (for example, find_map
220uses map_find and load_map uses map_load).
221
222=cut
223
224our %LOCK;
225
226sub lock_wait($) {
227 my ($key) = @_;
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234}
235
236sub lock_acquire($) {
237 my ($key) = @_;
238
239 # wait, to be sure we are not locked
240 lock_wait $key;
241
242 $LOCK{$key} = [];
243
244 cf::guard {
245 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} };
247 }
248}
249
250=item cf::async { BLOCK }
251
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
253error instead of exiting the server in case of a problem.
254
255=cut
256
257sub async(&) {
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265
266=item cf::sync_job { BLOCK }
267
268The design of crossfire+ requires that the main coro ($Coro::main) is
269always able to handle events or runnable, as crossfire+ is only partly
270reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
271
272If it must be done, put the blocking parts into C<sync_job>. This will run
273the given BLOCK in another coroutine while waiting for the result. The
274server will be frozen during this time, so the block should either finish
275fast or be very important.
276
277=cut
278
279sub sync_job(&) {
280 my ($job) = @_;
281
282 if ($Coro::current == $Coro::main) {
283 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/
285
286 # TODO: use suspend/resume instead
287 # (but this is cancel-safe)
288 local $FREEZE = 1;
289
290 my $busy = 1;
291 my @res;
292
293 (Coro::async {
294 @res = eval { $job->() };
295 warn $@ if $@;
296 undef $busy;
297 })->prio (Coro::PRIO_MAX);
298
299 while ($busy) {
300 Coro::cede_notself;
301 Event::one_event unless Coro::nready;
302 }
303
304 wantarray ? @res : $res[0]
305 } else {
306 # we are in another coroutine, how wonderful, everything just works
307
308 $job->()
309 }
310}
311
312=item $coro = cf::coro { BLOCK }
313
314Creates and returns a new coro. This coro is automcatially being canceled
315when the extension calling this is being unloaded.
316
317=cut
318
319sub coro(&) {
320 my $cb = shift;
321
322 my $coro = &cf::async ($cb);
323
324 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0};
326 });
327 $EXT_CORO{$coro+0} = $coro;
328
329 $coro
330}
331
332sub write_runtime {
333 my $runtime = cf::localdir . "/runtime";
334
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return;
337
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341
342 aio_fsync $fh
343 and return;
344
345 close $fh
346 or return;
347
348 aio_rename "$runtime~", $runtime
349 and return;
350
351 1
352}
353
354=back
355
356=cut
357
107############################################################################# 358#############################################################################
108# "new" plug-in system
109 359
110=item $object->attach ($attachment, key => $value...) 360package cf::path;
111 361
112=item $object->detach ($attachment) 362sub new {
363 my ($class, $path, $base) = @_;
113 364
114Attach/detach a pre-registered attachment to an object. 365 $path = $path->as_string if ref $path;
115 366
116=item $player->attach ($attachment, key => $value...) 367 my $self = bless { }, $class;
117 368
118=item $player->detach ($attachment) 369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
119 376
120Attach/detach a pre-registered attachment to a player. 377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
121 385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477
478#############################################################################
479
480=head2 ATTACHABLE OBJECTS
481
482Many objects in crossfire are so-called attachable objects. That means you can
483attach callbacks/event handlers (a collection of which is called an "attachment")
484to it. All such attachable objects support the following methods.
485
486In the following description, CLASS can be any of C<global>, C<object>
487C<player>, C<client> or C<map> (i.e. the attachable objects in
488crossfire+).
489
490=over 4
491
122=item $map->attach ($attachment, key => $value...) 492=item $attachable->attach ($attachment, key => $value...)
123 493
124=item $map->detach ($attachment) 494=item $attachable->detach ($attachment)
125 495
126Attach/detach a pre-registered attachment to a map. 496Attach/detach a pre-registered attachment to a specific object and give it
497the specified key/value pairs as arguments.
127 498
128=item cf::attach_global ... 499Example, attach a minesweeper attachment to the given object, making it a
50010x10 minesweeper game:
129 501
130Attach handlers for global events. 502 $obj->attach (minesweeper => width => 10, height => 10);
131 503
132This and all following C<attach_*>-functions expect any number of the 504=item $bool = $attachable->attached ($name)
133following handler/hook descriptions: 505
506Checks wether the named attachment is currently attached to the object.
507
508=item cf::CLASS->attach ...
509
510=item cf::CLASS->detach ...
511
512Define an anonymous attachment and attach it to all objects of the given
513CLASS. See the next function for an explanation of its arguments.
514
515You can attach to global events by using the C<cf::global> class.
516
517Example, log all player logins:
518
519 cf::player->attach (
520 on_login => sub {
521 my ($pl) = @_;
522 ...
523 },
524 );
525
526Example, attach to the jeweler skill:
527
528 cf::object->attach (
529 type => cf::SKILL,
530 subtype => cf::SK_JEWELER,
531 on_use_skill => sub {
532 my ($sk, $ob, $part, $dir, $msg) = @_;
533 ...
534 },
535 );
536
537=item cf::CLASS::attachment $name, ...
538
539Register an attachment by C<$name> through which attachable objects of the
540given CLASS can refer to this attachment.
541
542Some classes such as crossfire maps and objects can specify attachments
543that are attached at load/instantiate time, thus the need for a name.
544
545These calls expect any number of the following handler/hook descriptions:
134 546
135=over 4 547=over 4
136 548
137=item prio => $number 549=item prio => $number
138 550
140by another C<prio> setting). Lower priority handlers get executed 552by another C<prio> setting). Lower priority handlers get executed
141earlier. The default priority is C<0>, and many built-in handlers are 553earlier. The default priority is C<0>, and many built-in handlers are
142registered at priority C<-1000>, so lower priorities should not be used 554registered at priority C<-1000>, so lower priorities should not be used
143unless you know what you are doing. 555unless you know what you are doing.
144 556
557=item type => $type
558
559(Only for C<< cf::object->attach >> calls), limits the attachment to the
560given type of objects only (the additional parameter C<subtype> can be
561used to further limit to the given subtype).
562
145=item on_I<event> => \&cb 563=item on_I<event> => \&cb
146 564
147Call the given code reference whenever the named event happens (event is 565Call the given code reference whenever the named event happens (event is
148something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 566something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
149handlers are recognised generally depends on the type of object these 567handlers are recognised generally depends on the type of object these
158package and register them. Only handlers for eevents supported by the 576package and register them. Only handlers for eevents supported by the
159object/class are recognised. 577object/class are recognised.
160 578
161=back 579=back
162 580
163=item cf::attach_to_type $object_type, $subtype, ... 581Example, define an attachment called "sockpuppet" that calls the given
582event handler when a monster attacks:
164 583
165Attach handlers for a specific object type (e.g. TRANSPORT) and 584 cf::object::attachment sockpuppet =>
166subtype. If C<$subtype> is zero or undef, matches all objects of the given 585 on_skill_attack => sub {
167type. 586 my ($self, $victim) = @_;
587 ...
588 }
589 }
168 590
169=item cf::attach_to_objects ... 591=item $attachable->valid
170 592
171Attach handlers to all objects. Do not use this except for debugging or 593Just because you have a perl object does not mean that the corresponding
172very rare events, as handlers are (obviously) called for I<all> objects in 594C-level object still exists. If you try to access an object that has no
173the game. 595valid C counterpart anymore you get an exception at runtime. This method
174 596can be used to test for existence of the C object part without causing an
175=item cf::attach_to_players ... 597exception.
176
177Attach handlers to all players.
178
179=item cf::attach_to_maps ...
180
181Attach handlers to all maps.
182
183=item cf:register_attachment $name, ...
184
185Register an attachment by name through which objects can refer to this
186attachment.
187
188=item cf:register_map_attachment $name, ...
189
190Register an attachment by name through which maps can refer to this
191attachment.
192 598
193=cut 599=cut
194 600
195# the following variables are defined in .xs and must not be re-created 601# the following variables are defined in .xs and must not be re-created
196our @CB_GLOBAL = (); # registry for all global events 602our @CB_GLOBAL = (); # registry for all global events
603our @CB_ATTACHABLE = (); # registry for all attachables
197our @CB_OBJECT = (); # all objects (should not be used except in emergency) 604our @CB_OBJECT = (); # all objects (should not be used except in emergency)
198our @CB_PLAYER = (); 605our @CB_PLAYER = ();
606our @CB_CLIENT = ();
199our @CB_TYPE = (); # registry for type (cf-object class) based events 607our @CB_TYPE = (); # registry for type (cf-object class) based events
200our @CB_MAP = (); 608our @CB_MAP = ();
201 609
202my %attachment; 610my %attachment;
203 611
204sub _attach_cb($\%$$$) { 612sub _attach_cb($$$$) {
205 my ($registry, $undo, $event, $prio, $cb) = @_; 613 my ($registry, $event, $prio, $cb) = @_;
206 614
207 use sort 'stable'; 615 use sort 'stable';
208 616
209 $cb = [$prio, $cb]; 617 $cb = [$prio, $cb];
210 618
211 @{$registry->[$event]} = sort 619 @{$registry->[$event]} = sort
212 { $a->[0] cmp $b->[0] } 620 { $a->[0] cmp $b->[0] }
213 @{$registry->[$event] || []}, $cb; 621 @{$registry->[$event] || []}, $cb;
214
215 push @{$undo->{cb}}, [$event, $cb];
216} 622}
623
624# hack
625my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
217 626
218# attach handles attaching event callbacks 627# attach handles attaching event callbacks
219# the only thing the caller has to do is pass the correct 628# the only thing the caller has to do is pass the correct
220# registry (== where the callback attaches to). 629# registry (== where the callback attaches to).
221sub _attach(\@$@) { 630sub _attach {
222 my ($registry, $klass, @arg) = @_; 631 my ($registry, $klass, @arg) = @_;
223 632
633 my $object_type;
224 my $prio = 0; 634 my $prio = 0;
225
226 my %undo = (
227 registry => $registry,
228 cb => [],
229 );
230
231 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 635 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
636
637 #TODO: get rid of this hack
638 if ($attachable_klass{$klass}) {
639 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
640 }
232 641
233 while (@arg) { 642 while (@arg) {
234 my $type = shift @arg; 643 my $type = shift @arg;
235 644
236 if ($type eq "prio") { 645 if ($type eq "prio") {
237 $prio = shift @arg; 646 $prio = shift @arg;
238 647
648 } elsif ($type eq "type") {
649 $object_type = shift @arg;
650 $registry = $CB_TYPE[$object_type] ||= [];
651
652 } elsif ($type eq "subtype") {
653 defined $object_type or Carp::croak "subtype specified without type";
654 my $object_subtype = shift @arg;
655 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
656
239 } elsif ($type eq "package") { 657 } elsif ($type eq "package") {
240 my $pkg = shift @arg; 658 my $pkg = shift @arg;
241 659
242 while (my ($name, $id) = each %cb_id) { 660 while (my ($name, $id) = each %cb_id) {
243 if (my $cb = $pkg->can ($name)) { 661 if (my $cb = $pkg->can ($name)) {
244 _attach_cb $registry, %undo, $id, $prio, $cb; 662 _attach_cb $registry, $id, $prio, $cb;
245 } 663 }
246 } 664 }
247 665
248 } elsif (exists $cb_id{$type}) { 666 } elsif (exists $cb_id{$type}) {
249 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 667 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
250 668
251 } elsif (ref $type) { 669 } elsif (ref $type) {
252 warn "attaching objects not supported, ignoring.\n"; 670 warn "attaching objects not supported, ignoring.\n";
253 671
254 } else { 672 } else {
255 shift @arg; 673 shift @arg;
256 warn "attach argument '$type' not supported, ignoring.\n"; 674 warn "attach argument '$type' not supported, ignoring.\n";
257 } 675 }
258 } 676 }
259
260 \%undo
261} 677}
262 678
263sub _attach_attachment { 679sub _object_attach {
264 my ($obj, $name, %arg) = @_; 680 my ($obj, $name, %arg) = @_;
265 681
266 my $res; 682 return if exists $obj->{_attachment}{$name};
267 683
268 if (my $attach = $attachment{$name}) { 684 if (my $attach = $attachment{$name}) {
269 my $registry = $obj->registry; 685 my $registry = $obj->registry;
270 686
271 for (@$attach) { 687 for (@$attach) {
272 my ($klass, @attach) = @$_; 688 my ($klass, @attach) = @$_;
273 $res = _attach @$registry, $klass, @attach; 689 _attach $registry, $klass, @attach;
274 } 690 }
275 691
276 $obj->{$name} = \%arg; 692 $obj->{$name} = \%arg;
277 } else { 693 } else {
278 warn "object uses attachment '$name' that is not available, postponing.\n"; 694 warn "object uses attachment '$name' that is not available, postponing.\n";
279 } 695 }
280 696
281 $obj->{_attachment}{$name} = undef; 697 $obj->{_attachment}{$name} = undef;
282
283 $res->{attachment} = $name;
284 $res
285} 698}
286 699
287sub cf::object::attach { 700sub cf::attachable::attach {
288 my ($obj, $name, %arg) = @_; 701 if (ref $_[0]) {
702 _object_attach @_;
703 } else {
704 _attach shift->_attach_registry, @_;
705 }
706};
289 707
290 _attach_attachment $obj, $name, %arg; 708# all those should be optimised
291}
292
293sub cf::player::attach {
294 my ($obj, $name, %arg) = @_;
295
296 _attach_attachment $obj, $name, %arg;
297}
298
299sub cf::map::attach {
300 my ($obj, $name, %arg) = @_;
301
302 _attach_attachment $obj, $name, %arg;
303}
304
305sub cf::object::detach { 709sub cf::attachable::detach {
306 my ($obj, $name) = @_; 710 my ($obj, $name) = @_;
307 die;#d# 711
308} 712 if (ref $obj) {
309sub cf::player::detach { 713 delete $obj->{_attachment}{$name};
714 reattach ($obj);
715 } else {
716 Carp::croak "cannot, currently, detach class attachments";
717 }
718};
719
720sub cf::attachable::attached {
310 my ($obj, $name) = @_; 721 my ($obj, $name) = @_;
311 die;#d#
312}
313sub cf::map::detach {
314 my ($obj, $name) = @_;
315 die;#d#
316}
317 722
318sub attach_global { 723 exists $obj->{_attachment}{$name}
319 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
320} 724}
321 725
322sub attach_to_type { 726for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
323 my $type = shift; 727 eval "#line " . __LINE__ . " 'cf.pm'
324 my $subtype = shift; 728 sub cf::\L$klass\E::_attach_registry {
729 (\\\@CB_$klass, KLASS_$klass)
730 }
325 731
326 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_ 732 sub cf::\L$klass\E::attachment {
327}
328
329sub attach_to_objects {
330 _attach @CB_OBJECT, KLASS_OBJECT, @_
331}
332
333sub attach_to_players {
334 _attach @CB_PLAYER, KLASS_PLAYER, @_
335}
336
337sub attach_to_maps {
338 _attach @CB_MAP, KLASS_MAP, @_
339}
340
341sub register_attachment {
342 my $name = shift; 733 my \$name = shift;
343 734
344 $attachment{$name} = [[KLASS_OBJECT, @_]];
345}
346
347sub register_map_attachment {
348 my $name = shift;
349
350 $attachment{$name} = [[KLASS_MAP, @_]]; 735 \$attachment{\$name} = [[KLASS_$klass, \@_]];
736 }
737 ";
738 die if $@;
351} 739}
352 740
353our $override; 741our $override;
354our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 742our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
355 743
369 for (@$callbacks) { 757 for (@$callbacks) {
370 eval { &{$_->[1]} }; 758 eval { &{$_->[1]} };
371 759
372 if ($@) { 760 if ($@) {
373 warn "$@"; 761 warn "$@";
374 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 762 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
375 override; 763 override;
376 } 764 }
377 765
378 return 1 if $override; 766 return 1 if $override;
379 } 767 }
380 768
381 0 769 0
382} 770}
771
772=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
773
774=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
775
776Generate an object-specific event with the given arguments.
777
778This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
779removed in future versions), and there is no public API to access override
780results (if you must, access C<@cf::invoke_results> directly).
781
782=back
783
784=cut
383 785
384############################################################################# 786#############################################################################
385# object support 787# object support
386 788
387sub instantiate {
388 my ($obj, $data) = @_;
389
390 $data = from_json $data;
391
392 for (@$data) {
393 my ($name, $args) = @$_;
394
395 $obj->attach ($name, %{$args || {} });
396 }
397}
398
399# basically do the same as instantiate, without calling instantiate
400sub reattach { 789sub reattach {
790 # basically do the same as instantiate, without calling instantiate
401 my ($obj) = @_; 791 my ($obj) = @_;
792
402 my $registry = $obj->registry; 793 my $registry = $obj->registry;
403 794
404 @$registry = (); 795 @$registry = ();
405 796
406 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 797 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
407 798
408 for my $name (keys %{ $obj->{_attachment} || {} }) { 799 for my $name (keys %{ $obj->{_attachment} || {} }) {
409 if (my $attach = $attachment{$name}) { 800 if (my $attach = $attachment{$name}) {
410 for (@$attach) { 801 for (@$attach) {
411 my ($klass, @attach) = @$_; 802 my ($klass, @attach) = @$_;
412 _attach @$registry, $klass, @attach; 803 _attach $registry, $klass, @attach;
413 } 804 }
414 } else { 805 } else {
415 warn "object uses attachment '$name' that is not available, postponing.\n"; 806 warn "object uses attachment '$name' that is not available, postponing.\n";
416 } 807 }
417 } 808 }
418} 809}
419 810
420sub object_freezer_save { 811cf::attachable->attach (
421 my ($filename, $objs) = @_;
422
423 if (@$objs) {
424 open my $fh, ">:raw", "$filename.pst~";
425 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
426 close $fh;
427 chmod SAVE_MODE, "$filename.pst~";
428 rename "$filename.pst~", "$filename.pst";
429 } else {
430 unlink "$filename.pst";
431 }
432
433 chmod SAVE_MODE, "$filename~";
434 rename "$filename~", $filename;
435}
436
437sub object_thawer_load {
438 my ($filename) = @_;
439
440 open my $fh, "<:raw:perlio", "$filename.pst"
441 or return;
442
443 eval { local $/; (Storable::thaw <$fh>)->{objs} }
444}
445
446attach_to_objects
447 prio => -1000000, 812 prio => -1000000,
813 on_instantiate => sub {
814 my ($obj, $data) = @_;
815
816 $data = from_json $data;
817
818 for (@$data) {
819 my ($name, $args) = @$_;
820
821 $obj->attach ($name, %{$args || {} });
822 }
823 },
824 on_reattach => \&reattach,
448 on_clone => sub { 825 on_clone => sub {
449 my ($src, $dst) = @_; 826 my ($src, $dst) = @_;
450 827
451 @{$dst->registry} = @{$src->registry}; 828 @{$dst->registry} = @{$src->registry};
452 829
453 %$dst = %$src; 830 %$dst = %$src;
454 831
455 %{$dst->{_attachment}} = %{$src->{_attachment}} 832 %{$dst->{_attachment}} = %{$src->{_attachment}}
456 if exists $src->{_attachment}; 833 if exists $src->{_attachment};
457 }, 834 },
458; 835);
836
837sub object_freezer_save {
838 my ($filename, $rdata, $objs) = @_;
839
840 sync_job {
841 if (length $$rdata) {
842 warn sprintf "saving %s (%d,%d)\n",
843 $filename, length $$rdata, scalar @$objs;
844
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
848 aio_fsync $fh;
849 close $fh;
850
851 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh;
854 my $data = Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0;
856 aio_fsync $fh;
857 close $fh;
858 aio_rename "$filename.pst~", "$filename.pst";
859 }
860 } else {
861 aio_unlink "$filename.pst";
862 }
863
864 aio_rename "$filename~", $filename;
865 } else {
866 warn "FATAL: $filename~: $!\n";
867 }
868 } else {
869 aio_unlink $filename;
870 aio_unlink "$filename.pst";
871 }
872 }
873}
874
875sub object_freezer_as_string {
876 my ($rdata, $objs) = @_;
877
878 use Data::Dumper;
879
880 $$rdata . Dumper $objs
881}
882
883sub object_thawer_load {
884 my ($filename) = @_;
885
886 my ($data, $av);
887
888 (aio_load $filename, $data) >= 0
889 or return;
890
891 unless (aio_stat "$filename.pst") {
892 (aio_load "$filename.pst", $av) >= 0
893 or return;
894 $av = eval { (Storable::thaw $av)->{objs} };
895 }
896
897 warn sprintf "loading %s (%d)\n",
898 $filename, length $data, scalar @{$av || []};#d#
899 return ($data, $av);
900}
459 901
460############################################################################# 902#############################################################################
461# old plug-in events 903# command handling &c
462 904
463sub inject_event { 905=item cf::register_command $name => \&callback($ob,$args);
464 my $extension = shift;
465 my $event_code = shift;
466 906
467 my $cb = $hook[$event_code]{$extension} 907Register a callback for execution when the client sends the user command
468 or return; 908$name.
469 909
470 &$cb 910=cut
471}
472
473sub inject_global_event {
474 my $event = shift;
475
476 my $cb = $hook[$event]
477 or return;
478
479 List::Util::max map &$_, values %$cb
480}
481
482sub inject_command {
483 my ($name, $obj, $params) = @_;
484
485 for my $cmd (@{ $command{$name} }) {
486 $cmd->[1]->($obj, $params);
487 }
488
489 -1
490}
491 911
492sub register_command { 912sub register_command {
493 my ($name, $time, $cb) = @_; 913 my ($name, $cb) = @_;
494 914
495 my $caller = caller; 915 my $caller = caller;
496 #warn "registering command '$name/$time' to '$caller'"; 916 #warn "registering command '$name/$time' to '$caller'";
497 917
498 push @{ $command{$name} }, [$time, $cb, $caller]; 918 push @{ $COMMAND{$name} }, [$caller, $cb];
499 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
500} 919}
920
921=item cf::register_extcmd $name => \&callback($pl,$packet);
922
923Register a callbackf ro execution when the client sends an extcmd packet.
924
925If the callback returns something, it is sent back as if reply was being
926called.
927
928=cut
501 929
502sub register_extcmd { 930sub register_extcmd {
503 my ($name, $cb) = @_; 931 my ($name, $cb) = @_;
504 932
505 my $caller = caller; 933 my $caller = caller;
506 #warn "registering extcmd '$name' to '$caller'"; 934 #warn "registering extcmd '$name' to '$caller'";
507 935
508 $extcmd{$name} = [$cb, $caller]; 936 $EXTCMD{$name} = [$cb, $caller];
509} 937}
938
939cf::player->attach (
940 on_command => sub {
941 my ($pl, $name, $params) = @_;
942
943 my $cb = $COMMAND{$name}
944 or return;
945
946 for my $cmd (@$cb) {
947 $cmd->[1]->($pl->ob, $params);
948 }
949
950 cf::override;
951 },
952 on_extcmd => sub {
953 my ($pl, $buf) = @_;
954
955 my $msg = eval { from_json $buf };
956
957 if (ref $msg) {
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) {
960 $pl->ext_reply ($msg->{msgid}, %reply);
961 }
962 }
963 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 }
966
967 cf::override;
968 },
969);
510 970
511sub register { 971sub register {
512 my ($base, $pkg) = @_; 972 my ($base, $pkg) = @_;
513 973
514 #TODO 974 #TODO
533 . "#line 1 \"$path\"\n{\n" 993 . "#line 1 \"$path\"\n{\n"
534 . (do { local $/; <$fh> }) 994 . (do { local $/; <$fh> })
535 . "\n};\n1"; 995 . "\n};\n1";
536 996
537 eval $source 997 eval $source
538 or die "$path: $@"; 998 or die $@ ? "$path: $@\n"
999 : "extension disabled.\n";
539 1000
540 push @exts, $pkg; 1001 push @exts, $pkg;
541 $ext_pkg{$base} = $pkg; 1002 $ext_pkg{$base} = $pkg;
542 1003
543# no strict 'refs'; 1004# no strict 'refs';
556# for my $idx (0 .. $#PLUGIN_EVENT) { 1017# for my $idx (0 .. $#PLUGIN_EVENT) {
557# delete $hook[$idx]{$pkg}; 1018# delete $hook[$idx]{$pkg};
558# } 1019# }
559 1020
560 # remove commands 1021 # remove commands
561 for my $name (keys %command) { 1022 for my $name (keys %COMMAND) {
562 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
563 1024
564 if (@cb) { 1025 if (@cb) {
565 $command{$name} = \@cb; 1026 $COMMAND{$name} = \@cb;
566 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
567 } else { 1027 } else {
568 delete $command{$name};
569 delete $COMMAND{"$name\000"}; 1028 delete $COMMAND{$name};
570 } 1029 }
571 } 1030 }
572 1031
573 # remove extcmds 1032 # remove extcmds
574 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
575 delete $extcmd{$name}; 1034 delete $EXTCMD{$name};
576 } 1035 }
577 1036
578 if (my $cb = $pkg->can ("unload")) { 1037 if (my $cb = $pkg->can ("unload")) {
579 eval { 1038 eval {
580 $cb->($pkg); 1039 $cb->($pkg);
584 1043
585 Symbol::delete_package $pkg; 1044 Symbol::delete_package $pkg;
586} 1045}
587 1046
588sub load_extensions { 1047sub load_extensions {
589 my $LIBDIR = maps_directory "perl";
590
591 for my $ext (<$LIBDIR/*.ext>) { 1048 for my $ext (<$LIBDIR/*.ext>) {
592 next unless -r $ext; 1049 next unless -r $ext;
593 eval { 1050 eval {
594 load_extension $ext; 1051 load_extension $ext;
595 1 1052 1
596 } or warn "$ext not loaded: $@"; 1053 } or warn "$ext not loaded: $@";
597 } 1054 }
598} 1055}
599 1056
600sub _perl_reload(&) {
601 my ($msg) = @_;
602
603 $msg->("reloading...");
604
605 eval {
606 # 1. cancel all watchers
607 $_->cancel for Event::all_watchers;
608
609 # 2. unload all extensions
610 for (@exts) {
611 $msg->("unloading <$_>");
612 unload_extension $_;
613 }
614
615 # 3. unload all modules loaded from $LIBDIR
616 while (my ($k, $v) = each %INC) {
617 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
618
619 $msg->("removing <$k>");
620 delete $INC{$k};
621
622 $k =~ s/\.pm$//;
623 $k =~ s/\//::/g;
624
625 if (my $cb = $k->can ("unload_module")) {
626 $cb->();
627 }
628
629 Symbol::delete_package $k;
630 }
631
632 # 4. get rid of safe::, as good as possible
633 Symbol::delete_package "safe::$_"
634 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
635
636 # 5. remove register_script_function callbacks
637 # TODO
638
639 # 6. unload cf.pm "a bit"
640 delete $INC{"cf.pm"};
641
642 # don't, removes xs symbols, too,
643 # and global variables created in xs
644 #Symbol::delete_package __PACKAGE__;
645
646 # 7. reload cf.pm
647 $msg->("reloading cf.pm");
648 require cf;
649 };
650 $msg->($@) if $@;
651
652 $msg->("reloaded");
653};
654
655sub perl_reload() {
656 _perl_reload {
657 warn $_[0];
658 print "$_[0]\n";
659 };
660}
661
662register_command "perl-reload", 0, sub {
663 my ($who, $arg) = @_;
664
665 if ($who->flag (FLAG_WIZ)) {
666 _perl_reload {
667 warn $_[0];
668 $who->message ($_[0]);
669 };
670 }
671};
672
673#############################################################################
674# extcmd framework, basically convert ext <msg>
675# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
676
677attach_to_players
678 on_extcmd => sub {
679 my ($pl, $buf) = @_;
680
681 my $msg = eval { from_json $buf };
682
683 if (ref $msg) {
684 if (my $cb = $extcmd{$msg->{msgtype}}) {
685 if (my %reply = $cb->[0]->($pl, $msg)) {
686 $pl->ext_reply ($msg->{msgid}, %reply);
687 }
688 }
689 } else {
690 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
691 }
692
693 cf::override;
694 },
695;
696
697############################################################################# 1057#############################################################################
698# load/save/clean perl data associated with a map 1058# load/save/clean perl data associated with a map
699 1059
700*cf::mapsupport::on_clean = sub { 1060*cf::mapsupport::on_clean = sub {
701 my ($map) = @_; 1061 my ($map) = @_;
704 defined $path or return; 1064 defined $path or return;
705 1065
706 unlink "$path.pst"; 1066 unlink "$path.pst";
707}; 1067};
708 1068
709# old style persistent data, TODO: remove #d#
710*cf::mapsupport::on_swapin =
711*cf::mapsupport::on_load = sub {
712 my ($map) = @_;
713
714 my $path = $map->tmpname;
715 $path = $map->path unless defined $path;
716
717 open my $fh, "<:raw", "$path.cfperl"
718 or return; # no perl data
719
720 my $data = Storable::thaw do { local $/; <$fh> };
721
722 $data->{version} <= 1
723 or return; # too new
724
725 $map->_set_obs ($data->{obs});
726 $map->invoke (EVENT_MAP_UPGRADE);
727};
728
729attach_to_maps prio => -10000, package => cf::mapsupport::; 1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
730 1070
731############################################################################# 1071#############################################################################
732# load/save perl data associated with player->ob objects 1072# load/save perl data associated with player->ob objects
733 1073
734sub all_objects(@) { 1074sub all_objects(@) {
735 @_, map all_objects ($_->inv), @_ 1075 @_, map all_objects ($_->inv), @_
736} 1076}
737 1077
738attach_to_players 1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
739 on_load => sub { 1080 on_load => sub {
740 my ($pl, $path) = @_; 1081 my ($pl, $path) = @_;
741 1082
742 for my $o (all_objects $pl->ob) { 1083 for my $o (all_objects $pl->ob) {
743 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
745 1086
746 %$o = %{ Storable::thaw pack "H*", $value }; 1087 %$o = %{ Storable::thaw pack "H*", $value };
747 } 1088 }
748 } 1089 }
749 }, 1090 },
750; 1091);
751 1092
752############################################################################# 1093#############################################################################
753# core extensions - in perl 1094
1095=head2 CORE EXTENSIONS
1096
1097Functions and methods that extend core crossfire objects.
1098
1099=head3 cf::player
1100
1101=over 4
754 1102
755=item cf::player::exists $login 1103=item cf::player::exists $login
756 1104
757Returns true when the given account exists. 1105Returns true when the given account exists.
758 1106
761sub cf::player::exists($) { 1109sub cf::player::exists($) {
762 cf::player::find $_[0] 1110 cf::player::find $_[0]
763 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
764} 1112}
765 1113
1114=item $player->ext_reply ($msgid, $msgtype, %msg)
1115
1116Sends an ext reply to the player.
1117
1118=cut
1119
1120sub cf::player::ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_;
1122
1123 $msg{msgid} = $id;
1124
1125 $self->send ("ext " . to_json \%msg);
1126}
1127
1128=back
1129
1130
1131=head3 cf::map
1132
1133=over 4
1134
1135=cut
1136
1137package cf::map;
1138
1139use Fcntl;
1140use Coro::AIO;
1141
1142our $MAX_RESET = 7200;
1143our $DEFAULT_RESET = 3600;
1144
1145sub generate_random_map {
1146 my ($path, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region})
1162}
1163
1164# and all this just because we cannot iterate over
1165# all maps in C++...
1166sub change_all_map_light {
1167 my ($change) = @_;
1168
1169 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP;
1171}
1172
1173sub try_load_header($) {
1174 my ($path) = @_;
1175
1176 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0
1178 or return;
1179
1180 my $map = cf::map::new
1181 or return;
1182
1183 $map->load_header ($path)
1184 or return;
1185
1186 $map->{load_path} = $path;
1187
1188 $map
1189}
1190
1191sub find_map;
1192sub find_map {
1193 my ($path, $origin) = @_;
1194
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199
1200 cf::lock_wait "map_find:$key";
1201
1202 $cf::MAP{$key} || do {
1203 my $guard = cf::lock_acquire "map_find:$key";
1204
1205 # do it the slow way
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return;
1220
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233
1234 if ($map->should_reset) {
1235 $map->reset;
1236 undef $guard;
1237 $map = find_map $path
1238 or return;
1239 }
1240
1241 $cf::MAP{$key} = $map
1242 }
1243}
1244
1245sub load {
1246 my ($self) = @_;
1247
1248 my $path = $self->{path};
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1250
1251 return if $self->in_memory != cf::MAP_SWAPPED;
1252
1253 $self->in_memory (cf::MAP_LOADING);
1254
1255 $self->alloc;
1256 $self->load_objects ($self->{load_path}, 1)
1257 or return;
1258
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original};
1261
1262 if (my $uniq = $path->uniq_path) {
1263 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) {
1265 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0);
1267 }
1268 }
1269
1270 # now do the right thing for maps
1271 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty;
1283 $self->activate;
1284 }
1285
1286 $self->in_memory (cf::MAP_IN_MEMORY);
1287}
1288
1289sub load_map_sync {
1290 my ($path, $origin) = @_;
1291
1292 #warn "load_map_sync<$path, $origin>\n";#d#
1293
1294 cf::sync_job {
1295 my $map = cf::map::find_map $path, $origin
1296 or return;
1297 $map->load;
1298 $map
1299 }
1300}
1301
1302sub save {
1303 my ($self) = @_;
1304
1305 $self->{last_save} = $cf::RUNTIME;
1306
1307 return unless $self->dirty;
1308
1309 my $save = $self->{path}->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1311
1312 $self->{load_path} = $save;
1313
1314 return if $self->{deny_save};
1315
1316 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES);
1319 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 }
1322}
1323
1324sub swap_out {
1325 my ($self) = @_;
1326
1327 return if $self->players;
1328 return if $self->in_memory != cf::MAP_IN_MEMORY;
1329 return if $self->{deny_save};
1330
1331 $self->save;
1332 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334}
1335
1336sub reset_at {
1337 my ($self) = @_;
1338
1339 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset};
1342
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345
1346 $time + $to
1347}
1348
1349sub should_reset {
1350 my ($self) = @_;
1351
1352 $self->reset_at <= $cf::RUNTIME
1353}
1354
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset {
1377 my ($self) = @_;
1378
1379 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381
1382 warn "resetting map ", $self->path;#d#
1383
1384 delete $cf::MAP{$self->path};
1385
1386 $_->clear_links_to ($self) for values %cf::MAP;
1387
1388 $self->unlink_save;
1389 $self->destroy;
1390}
1391
1392my $nuke_counter = "aaaa";
1393
1394sub nuke {
1395 my ($self) = @_;
1396
1397 $self->{deny_save} = 1;
1398 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++));
1400 $self->reset; # polite request, might not happen
1401}
1402
1403sub customise_for {
1404 my ($map, $ob) = @_;
1405
1406 if ($map->per_player) {
1407 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1408 }
1409
1410 $map
1411}
1412
1413sub emergency_save {
1414 local $cf::FREEZE = 1;
1415
1416 warn "enter emergency map save\n";
1417
1418 cf::sync_job {
1419 warn "begin emergency map save\n";
1420 $_->save for values %cf::MAP;
1421 };
1422
1423 warn "end emergency map save\n";
1424}
1425
1426package cf;
1427
1428=back
1429
1430
1431=head3 cf::object::player
1432
1433=over 4
1434
766=item $player->reply ($npc, $msg[, $flags]) 1435=item $player_object->reply ($npc, $msg[, $flags])
767 1436
768Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1437Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
769can be C<undef>. Does the right thing when the player is currently in a 1438can be C<undef>. Does the right thing when the player is currently in a
770dialogue with the given NPC character. 1439dialogue with the given NPC character.
771 1440
772=cut 1441=cut
773 1442
774# rough implementation of a future "reply" method that works 1443# rough implementation of a future "reply" method that works
775# with dialog boxes. 1444# with dialog boxes.
1445#TODO: the first argument must go, split into a $npc->reply_to ( method
776sub cf::object::player::reply($$$;$) { 1446sub cf::object::player::reply($$$;$) {
777 my ($self, $npc, $msg, $flags) = @_; 1447 my ($self, $npc, $msg, $flags) = @_;
778 1448
779 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
780 1450
784 $msg = $npc->name . " says: $msg" if $npc; 1454 $msg = $npc->name . " says: $msg" if $npc;
785 $self->message ($msg, $flags); 1455 $self->message ($msg, $flags);
786 } 1456 }
787} 1457}
788 1458
789=item $player->ext_reply ($msgid, $msgtype, %msg) 1459=item $player_object->may ("access")
790 1460
791Sends an ext reply to the player. 1461Returns wether the given player is authorized to access resource "access"
1462(e.g. "command_wizcast").
792 1463
793=cut 1464=cut
794 1465
795sub cf::player::ext_reply($$$%) { 1466sub cf::object::player::may {
1467 my ($self, $access) = @_;
1468
1469 $self->flag (cf::FLAG_WIZ) ||
1470 (ref $cf::CFG{"may_$access"}
1471 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1472 : $cf::CFG{"may_$access"})
1473}
1474
1475=item $player_object->enter_link
1476
1477Freezes the player and moves him/her to a special map (C<{link}>).
1478
1479The player should be reaosnably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though.
1481
1482=item $player_object->leave_link ($map, $x, $y)
1483
1484Moves the player out of the specila link map onto the given map. If the
1485map is not valid (or omitted), the player will be moved back to the
1486location he/she was before the call to C<enter_link>, or, if that fails,
1487to the emergency map position.
1488
1489Might block.
1490
1491=cut
1492
1493sub cf::object::player::enter_link {
1494 my ($self) = @_;
1495
1496 $self->deactivate_recursive;
1497
1498 return if $self->map == $LINK_MAP;
1499
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map;
1502
1503 $self->enter_map ($LINK_MAP, 20, 20);
1504}
1505
1506sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_;
1508
1509 my $link_pos = delete $self->{_link_pos};
1510
1511 unless ($map) {
1512 # restore original map position
1513 ($map, $x, $y) = @{ $link_pos || [] };
1514 $map = cf::map::find_map $map;
1515
1516 unless ($map) {
1517 ($map, $x, $y) = @$EMERGENCY_POSITION;
1518 $map = cf::map::find_map $map
1519 or die "FATAL: cannot load emergency map\n";
1520 }
1521 }
1522
1523 ($x, $y) = (-1, -1)
1524 unless (defined $x) && (defined $y);
1525
1526 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0;
1529
1530 $map->load;
1531
1532 $self->activate_recursive;
1533 $self->enter_map ($map, $x, $y);
1534}
1535
1536cf::player->attach (
1537 on_logout => sub {
1538 my ($pl) = @_;
1539
1540 # abort map switching before logout
1541 if ($pl->ob->{_link_pos}) {
1542 cf::sync_job {
1543 $pl->ob->leave_link
1544 };
1545 }
1546 },
1547 on_login => sub {
1548 my ($pl) = @_;
1549
1550 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563
1564=item $player_object->goto_map ($path, $x, $y)
1565
1566=cut
1567
1568sub cf::object::player::goto_map {
1569 my ($self, $path, $x, $y) = @_;
1570
1571 $self->enter_link;
1572
1573 (cf::async {
1574 $path = new cf::path $path;
1575
1576 my $map = cf::map::find_map $path->as_string;
1577 $map = $map->customise_for ($self) if $map;
1578
1579# warn "entering ", $map->path, " at ($x, $y)\n"
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1583
1584 $self->leave_link ($map, $x, $y);
1585 })->prio (1);
1586}
1587
1588=item $player_object->enter_exit ($exit_object)
1589
1590=cut
1591
1592sub parse_random_map_params {
1593 my ($spec) = @_;
1594
1595 my $rmp = { # defaults
1596 xsize => 10,
1597 ysize => 10,
1598 };
1599
1600 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2;
1602
1603 $rmp->{lc $k} = $v if (length $k) && (length $v);
1604 }
1605
1606 $rmp
1607}
1608
1609sub prepare_random_map {
1610 my ($exit) = @_;
1611
1612 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object
1615
1616 my $rmp = parse_random_map_params $exit->msg;
1617
1618 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name;
1620 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y;
1623 }
1624
1625 $rmp->{random_seed} ||= $exit->random_seed;
1626
1627 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data;
1629
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0;
1632
1633 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef);
1635 }
1636}
1637
1638sub cf::object::player::enter_exit {
796 my ($self, $id, %msg) = @_; 1639 my ($self, $exit) = @_;
797 1640
798 $msg{msgid} = $id; 1641 return unless $self->type == cf::PLAYER;
799 1642
800 $self->send ("ext " . to_json \%msg); 1643 $self->enter_link;
801}
802 1644
803############################################################################# 1645 (cf::async {
804# map scripting support 1646 unless (eval {
1647 prepare_random_map $exit
1648 if $exit->slaying eq "/!";
1649
1650 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1651 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1652
1653 1;
1654 }) {
1655 $self->message ("Something went wrong deep within the crossfire server. "
1656 . "I'll try to bring you back to the map you were before. "
1657 . "Please report this to the dungeon master",
1658 cf::NDI_UNIQUE | cf::NDI_RED);
1659
1660 warn "ERROR in enter_exit: $@";
1661 $self->leave_link;
1662 }
1663 })->prio (1);
1664}
1665
1666=head3 cf::client
1667
1668=over 4
1669
1670=item $client->send_drawinfo ($text, $flags)
1671
1672Sends a drawinfo packet to the client. Circumvents output buffering so
1673should not be used under normal circumstances.
1674
1675=cut
1676
1677sub cf::client::send_drawinfo {
1678 my ($self, $text, $flags) = @_;
1679
1680 utf8::encode $text;
1681 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1682}
1683
1684
1685=item $success = $client->query ($flags, "text", \&cb)
1686
1687Queues a query to the client, calling the given callback with
1688the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1689C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1690
1691Queries can fail, so check the return code. Or don't, as queries will become
1692reliable at some point in the future.
1693
1694=cut
1695
1696sub cf::client::query {
1697 my ($self, $flags, $text, $cb) = @_;
1698
1699 return unless $self->state == ST_PLAYING
1700 || $self->state == ST_SETUP
1701 || $self->state == ST_CUSTOM;
1702
1703 $self->state (ST_CUSTOM);
1704
1705 utf8::encode $text;
1706 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1707
1708 $self->send_packet ($self->{query_queue}[0][0])
1709 if @{ $self->{query_queue} } == 1;
1710}
1711
1712cf::client->attach (
1713 on_reply => sub {
1714 my ($ns, $msg) = @_;
1715
1716 # this weird shuffling is so that direct followup queries
1717 # get handled first
1718 my $queue = delete $ns->{query_queue};
1719
1720 (shift @$queue)->[1]->($msg);
1721
1722 push @{ $ns->{query_queue} }, @$queue;
1723
1724 if (@{ $ns->{query_queue} } == @$queue) {
1725 if (@$queue) {
1726 $ns->send_packet ($ns->{query_queue}[0][0]);
1727 } else {
1728 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1729 }
1730 }
1731 },
1732);
1733
1734=item $client->coro (\&cb)
1735
1736Create a new coroutine, running the specified callback. The coroutine will
1737be automatically cancelled when the client gets destroyed (e.g. on logout,
1738or loss of connection).
1739
1740=cut
1741
1742sub cf::client::coro {
1743 my ($self, $cb) = @_;
1744
1745 my $coro = &cf::async ($cb);
1746
1747 $coro->on_destroy (sub {
1748 delete $self->{_coro}{$coro+0};
1749 });
1750
1751 $self->{_coro}{$coro+0} = $coro;
1752
1753 $coro
1754}
1755
1756cf::client->attach (
1757 on_destroy => sub {
1758 my ($ns) = @_;
1759
1760 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1761 },
1762);
1763
1764=back
1765
1766
1767=head2 SAFE SCRIPTING
1768
1769Functions that provide a safe environment to compile and execute
1770snippets of perl code without them endangering the safety of the server
1771itself. Looping constructs, I/O operators and other built-in functionality
1772is not available in the safe scripting environment, and the number of
1773functions and methods that can be called is greatly reduced.
1774
1775=cut
805 1776
806our $safe = new Safe "safe"; 1777our $safe = new Safe "safe";
807our $safe_hole = new Safe::Hole; 1778our $safe_hole = new Safe::Hole;
808 1779
809$SIG{FPE} = 'IGNORE'; 1780$SIG{FPE} = 'IGNORE';
810 1781
811$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1782$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
812 1783
813# here we export the classes and methods available to script code 1784# here we export the classes and methods available to script code
814 1785
1786=pod
1787
1788The following fucntions and emthods are available within a safe environment:
1789
1790 cf::object contr pay_amount pay_player map
1791 cf::object::player player
1792 cf::player peaceful
1793 cf::map trigger
1794
1795=cut
1796
815for ( 1797for (
816 ["cf::object" => qw(contr pay_amount pay_player)], 1798 ["cf::object" => qw(contr pay_amount pay_player map)],
817 ["cf::object::player" => qw(player)], 1799 ["cf::object::player" => qw(player)],
818 ["cf::player" => qw(peaceful)], 1800 ["cf::player" => qw(peaceful)],
1801 ["cf::map" => qw(trigger)],
819) { 1802) {
820 no strict 'refs'; 1803 no strict 'refs';
821 my ($pkg, @funs) = @$_; 1804 my ($pkg, @funs) = @$_;
822 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1805 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
823 for @funs; 1806 for @funs;
824} 1807}
1808
1809=over 4
1810
1811=item @retval = safe_eval $code, [var => value, ...]
1812
1813Compiled and executes the given perl code snippet. additional var/value
1814pairs result in temporary local (my) scalar variables of the given name
1815that are available in the code snippet. Example:
1816
1817 my $five = safe_eval '$first + $second', first => 1, second => 4;
1818
1819=cut
825 1820
826sub safe_eval($;@) { 1821sub safe_eval($;@) {
827 my ($code, %vars) = @_; 1822 my ($code, %vars) = @_;
828 1823
829 my $qcode = $code; 1824 my $qcode = $code;
852 } 1847 }
853 1848
854 wantarray ? @res : $res[0] 1849 wantarray ? @res : $res[0]
855} 1850}
856 1851
1852=item cf::register_script_function $function => $cb
1853
1854Register a function that can be called from within map/npc scripts. The
1855function should be reasonably secure and should be put into a package name
1856like the extension.
1857
1858Example: register a function that gets called whenever a map script calls
1859C<rent::overview>, as used by the C<rent> extension.
1860
1861 cf::register_script_function "rent::overview" => sub {
1862 ...
1863 };
1864
1865=cut
1866
857sub register_script_function { 1867sub register_script_function {
858 my ($fun, $cb) = @_; 1868 my ($fun, $cb) = @_;
859 1869
860 no strict 'refs'; 1870 no strict 'refs';
861 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1871 *{"safe::$fun"} = $safe_hole->wrap ($cb);
862} 1872}
863 1873
1874=back
1875
1876=cut
1877
1878#############################################################################
1879
1880=head2 EXTENSION DATABASE SUPPORT
1881
1882Crossfire maintains a very simple database for extension use. It can
1883currently store anything that can be serialised using Storable, which
1884excludes objects.
1885
1886The parameter C<$family> should best start with the name of the extension
1887using it, it should be unique.
1888
1889=over 4
1890
1891=item $hashref = cf::db_get $family
1892
1893Return a hashref for use by the extension C<$family>, which can be
1894modified. After modifications, you have to call C<cf::db_dirty> or
1895C<cf::db_sync>.
1896
1897=item $value = cf::db_get $family => $key
1898
1899Returns a single value from the database
1900
1901=item cf::db_put $family => $hashref
1902
1903Stores the given family hashref into the database. Updates are delayed, if
1904you want the data to be synced to disk immediately, use C<cf::db_sync>.
1905
1906=item cf::db_put $family => $key => $value
1907
1908Stores the given C<$value> in the family hash. Updates are delayed, if you
1909want the data to be synced to disk immediately, use C<cf::db_sync>.
1910
1911=item cf::db_dirty
1912
1913Marks the database as dirty, to be updated at a later time.
1914
1915=item cf::db_sync
1916
1917Immediately write the database to disk I<if it is dirty>.
1918
1919=cut
1920
1921our $DB;
1922
1923{
1924 my $path = cf::localdir . "/database.pst";
1925
1926 sub db_load() {
1927 $DB = stat $path ? Storable::retrieve $path : { };
1928 }
1929
1930 my $pid;
1931
1932 sub db_save() {
1933 waitpid $pid, 0 if $pid;
1934 if (0 == ($pid = fork)) {
1935 $DB->{_meta}{version} = 1;
1936 Storable::nstore $DB, "$path~";
1937 rename "$path~", $path;
1938 cf::_exit 0 if defined $pid;
1939 }
1940 }
1941
1942 my $dirty;
1943
1944 sub db_sync() {
1945 db_save if $dirty;
1946 undef $dirty;
1947 }
1948
1949 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1950 db_sync;
1951 });
1952
1953 sub db_dirty() {
1954 $dirty = 1;
1955 $idle->start;
1956 }
1957
1958 sub db_get($;$) {
1959 @_ >= 2
1960 ? $DB->{$_[0]}{$_[1]}
1961 : ($DB->{$_[0]} ||= { })
1962 }
1963
1964 sub db_put($$;$) {
1965 if (@_ >= 3) {
1966 $DB->{$_[0]}{$_[1]} = $_[2];
1967 } else {
1968 $DB->{$_[0]} = $_[1];
1969 }
1970 db_dirty;
1971 }
1972
1973 cf::global->attach (
1974 prio => 10000,
1975 on_cleanup => sub {
1976 db_sync;
1977 },
1978 );
1979}
1980
864############################################################################# 1981#############################################################################
865# the server's main() 1982# the server's main()
866 1983
1984sub cfg_load {
1985 open my $fh, "<:utf8", cf::confdir . "/config"
1986 or return;
1987
1988 local $/;
1989 *CFG = YAML::Syck::Load <$fh>;
1990}
1991
867sub main { 1992sub main {
1993 # we must not ever block the main coroutine
1994 local $Coro::idle = sub {
1995 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1996 (Coro::unblock_sub {
1997 Event::one_event;
1998 })->();
1999 };
2000
2001 cfg_load;
2002 db_load;
2003 load_extensions;
868 Event::loop; 2004 Event::loop;
869} 2005}
870 2006
871############################################################################# 2007#############################################################################
872# initialisation 2008# initialisation
873 2009
2010sub reload() {
2011 # can/must only be called in main
2012 if ($Coro::current != $Coro::main) {
2013 warn "can only reload from main coroutine\n";
2014 return;
2015 }
2016
2017 warn "reloading...";
2018
2019 local $FREEZE = 1;
2020 cf::emergency_save;
2021
2022 eval {
2023 # if anything goes wrong in here, we should simply crash as we already saved
2024
2025 # cancel all watchers
2026 for (Event::all_watchers) {
2027 $_->cancel if $_->data & WF_AUTOCANCEL;
2028 }
2029
2030 # cancel all extension coros
2031 $_->cancel for values %EXT_CORO;
2032 %EXT_CORO = ();
2033
2034 # unload all extensions
2035 for (@exts) {
2036 warn "unloading <$_>";
2037 unload_extension $_;
2038 }
2039
2040 # unload all modules loaded from $LIBDIR
2041 while (my ($k, $v) = each %INC) {
2042 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2043
2044 warn "removing <$k>";
2045 delete $INC{$k};
2046
2047 $k =~ s/\.pm$//;
2048 $k =~ s/\//::/g;
2049
2050 if (my $cb = $k->can ("unload_module")) {
2051 $cb->();
2052 }
2053
2054 Symbol::delete_package $k;
2055 }
2056
2057 # sync database to disk
2058 cf::db_sync;
2059 IO::AIO::flush;
2060
2061 # get rid of safe::, as good as possible
2062 Symbol::delete_package "safe::$_"
2063 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2064
2065 # remove register_script_function callbacks
2066 # TODO
2067
2068 # unload cf.pm "a bit"
2069 delete $INC{"cf.pm"};
2070
2071 # don't, removes xs symbols, too,
2072 # and global variables created in xs
2073 #Symbol::delete_package __PACKAGE__;
2074
2075 # reload cf.pm
2076 warn "reloading cf.pm";
2077 require cf;
2078 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2079
2080 # load config and database again
2081 cf::cfg_load;
2082 cf::db_load;
2083
2084 # load extensions
2085 warn "load extensions";
2086 cf::load_extensions;
2087
2088 # reattach attachments to objects
2089 warn "reattach";
2090 _global_reattach;
2091 };
2092
2093 if ($@) {
2094 warn $@;
2095 warn "error while reloading, exiting.";
2096 exit 1;
2097 }
2098
2099 warn "reloaded successfully";
2100};
2101
2102#############################################################################
2103
2104unless ($LINK_MAP) {
2105 $LINK_MAP = cf::map::new;
2106
2107 $LINK_MAP->width (41);
2108 $LINK_MAP->height (41);
2109 $LINK_MAP->alloc;
2110 $LINK_MAP->path ("{link}");
2111 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2112 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2113
2114 # dirty hack because... archetypes are not yet loaded
2115 Event->timer (
2116 after => 2,
2117 cb => sub {
2118 $_[0]->w->cancel;
2119
2120 # provide some exits "home"
2121 my $exit = cf::object::new "exit";
2122
2123 $exit->slaying ($EMERGENCY_POSITION->[0]);
2124 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2125 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2126
2127 $LINK_MAP->insert ($exit->clone, 19, 19);
2128 $LINK_MAP->insert ($exit->clone, 19, 20);
2129 $LINK_MAP->insert ($exit->clone, 19, 21);
2130 $LINK_MAP->insert ($exit->clone, 20, 19);
2131 $LINK_MAP->insert ($exit->clone, 20, 21);
2132 $LINK_MAP->insert ($exit->clone, 21, 19);
2133 $LINK_MAP->insert ($exit->clone, 21, 20);
2134 $LINK_MAP->insert ($exit->clone, 21, 21);
2135
2136 $exit->destroy;
2137 });
2138
2139 $LINK_MAP->{deny_save} = 1;
2140 $LINK_MAP->{deny_reset} = 1;
2141
2142 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2143}
2144
874register "<global>", __PACKAGE__; 2145register "<global>", __PACKAGE__;
875 2146
2147register_command "reload" => sub {
2148 my ($who, $arg) = @_;
2149
2150 if ($who->flag (FLAG_WIZ)) {
2151 $who->message ("start of reload.");
2152 reload;
2153 $who->message ("end of reload.");
2154 }
2155};
2156
876unshift @INC, $LIBDIR; 2157unshift @INC, $LIBDIR;
877 2158
878load_extensions;
879
880$TICK_WATCHER = Event->timer ( 2159$TICK_WATCHER = Event->timer (
2160 reentrant => 0,
881 prio => 1, 2161 prio => 0,
882 at => $NEXT_TICK || 1, 2162 at => $NEXT_TICK || $TICK,
2163 data => WF_AUTOCANCEL,
883 cb => sub { 2164 cb => sub {
2165 unless ($FREEZE) {
884 cf::server_tick; # one server iteration 2166 cf::server_tick; # one server iteration
2167 $RUNTIME += $TICK;
2168 }
885 2169
886 my $NOW = Event::time;
887 $NEXT_TICK += $TICK; 2170 $NEXT_TICK += $TICK;
888 2171
889 # if we are delayed by four ticks, skip them all 2172 # if we are delayed by four ticks or more, skip them all
890 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2173 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
891 2174
892 $TICK_WATCHER->at ($NEXT_TICK); 2175 $TICK_WATCHER->at ($NEXT_TICK);
893 $TICK_WATCHER->start; 2176 $TICK_WATCHER->start;
894 }, 2177 },
895); 2178);
896 2179
897_reload_2; 2180IO::AIO::max_poll_time $TICK * 0.2;
2181
2182Event->io (
2183 fd => IO::AIO::poll_fileno,
2184 poll => 'r',
2185 prio => 5,
2186 data => WF_AUTOCANCEL,
2187 cb => \&IO::AIO::poll_cb,
2188);
2189
2190Event->timer (
2191 data => WF_AUTOCANCEL,
2192 after => 0,
2193 interval => 10,
2194 cb => sub {
2195 (Coro::unblock_sub {
2196 write_runtime
2197 or warn "ERROR: unable to write runtime file: $!";
2198 })->();
2199 },
2200);
2201
2202END { cf::emergency_save }
898 2203
8991 22041
900 2205

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