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Revision 1.127 by root, Wed Jan 3 00:05:26 2007 UTC vs.
Revision 1.582 by root, Fri Feb 3 03:01:45 2012 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
20use Digest::MD5; 53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
21use Fcntl; 56use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
24use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
25 62
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 69
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 78
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113#our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 123our $NEXT_TICK;
124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
132
133our %CFG;
134our %EXT_CFG; # cfgkeyname => [var-ref, defaultvalue]
135
136our $UPTIME; $UPTIME ||= time;
137our $RUNTIME = 0;
138our $SERVER_TICK = 0;
45our $NOW; 139our $NOW;
46 140
47our %CFG; 141our (%PLAYER, %PLAYER_LOADING); # all users
142our (%MAP, %MAP_LOADING ); # all maps
143our $LINK_MAP; # the special {link} map, which is always available
48 144
49our $UPTIME; $UPTIME ||= time; 145# used to convert map paths into valid unix filenames by replacing / by ∕
50our $RUNTIME; 146our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
51 147
52our %MAP; # all maps 148our $LOAD; # a number between 0 (idle) and 1 (too many objects)
53our $LINK_MAP; # the special {link} map 149our $LOADAVG; # same thing, but with alpha-smoothing
54our $FREEZE; 150our $JITTER; # average jitter
55our $RANDOM_MAPS = cf::localdir . "/random"; 151our $TICK_START; # for load detecting purposes
56our %EXT_CORO; 152
153our @POST_INIT;
154
155our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
156our $REALLY_UNLOOP; # never set to true, please :)
157
158our $WAIT_FOR_TICK = new Coro::Signal;
159our @WAIT_FOR_TICK_BEGIN;
57 160
58binmode STDOUT; 161binmode STDOUT;
59binmode STDERR; 162binmode STDERR;
60 163
61# read virtual server time, if available 164# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 165unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 166 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 167 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 168 $RUNTIME = <$fh> + 0.;
66} 169}
67 170
68mkdir cf::localdir; 171eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 172
74# a special map that is always available 173mkdir $_
75our $LINK_MAP; 174 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76 175
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 176our $EMERGENCY_POSITION;
177
178sub cf::map::normalise;
179
180sub in_main() {
181 $Coro::current == $Coro::main
182}
78 183
79############################################################################# 184#############################################################################
80 185
186%REFLECT = ();
187for (@REFLECT) {
188 my $reflect = JSON::XS::decode_json $_;
189 $REFLECT{$reflect->{class}} = $reflect;
190}
191
192# this is decidedly evil
193$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
194
195#############################################################################
196
81=head2 GLOBAL VARIABLES 197=head2 GLOBAL VARIABLES
82 198
83=over 4 199=over 4
84 200
85=item $cf::UPTIME 201=item $cf::UPTIME
86 202
87The timestamp of the server start (so not actually an uptime). 203The timestamp of the server start (so not actually an "uptime").
204
205=item $cf::SERVER_TICK
206
207An unsigned integer that starts at zero when the server is started and is
208incremented on every tick.
209
210=item $cf::NOW
211
212The (real) time of the last (current) server tick - updated before and
213after tick processing, so this is useful only as a rough "what time is it
214now" estimate.
215
216=item $cf::TICK
217
218The interval between each server tick, in seconds.
88 219
89=item $cf::RUNTIME 220=item $cf::RUNTIME
90 221
91The time this server has run, starts at 0 and is increased by $cf::TICK on 222The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 223every server tick.
93 224
94=item $cf::LIBDIR 225=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
226$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
227$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 228
96The perl library directory, where extensions and cf-specific modules can 229Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 230directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
231unique-items directory, player file directory, random maps directory and
232database environment.
98 233
234=item $cf::LOADAVG
235
236The current CPU load on the server (alpha-smoothed), as a value between 0
237(none) and 1 (overloaded), indicating how much time is spent on processing
238objects per tick. Healthy values are < 0.5.
239
99=item $cf::NOW 240=item $cf::LOAD
100 241
101The time of the last (current) server tick. 242The raw value load value from the last tick.
102
103=item $cf::TICK
104
105The interval between server ticks, in seconds.
106 243
107=item %cf::CFG 244=item %cf::CFG
108 245
109Configuration for the server, loaded from C</etc/crossfire/config>, or 246Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 247from wherever your confdir points to.
111 248
249=item cf::wait_for_tick, cf::wait_for_tick_begin
250
251These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
252returns directly I<after> the tick processing (and consequently, can only wake one thread
253per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
254
255Note that cf::Wait_for_tick will immediately return when the server is not
256ticking, making it suitable for small pauses in threads that need to run
257when the server is paused. If that is not applicable (i.e. you I<really>
258want to wait, use C<$cf::WAIT_FOR_TICK>).
259
260=item $cf::WAIT_FOR_TICK
261
262Note that C<cf::wait_for_tick> is probably the correct thing to use. This
263variable contains a L<Coro::Signal> that is broadcats after every server
264tick. Calling C<< ->wait >> on it will suspend the caller until after the
265next server tick.
266
267=cut
268
269sub wait_for_tick();
270sub wait_for_tick_begin();
271
272=item @cf::INVOKE_RESULTS
273
274This array contains the results of the last C<invoke ()> call. When
275C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
276that call.
277
278=item %cf::REFLECT
279
280Contains, for each (C++) class name, a hash reference with information
281about object members (methods, scalars, arrays and flags) and other
282metadata, which is useful for introspection.
283
112=back 284=back
113 285
114=cut 286=cut
115 287
116BEGIN { 288sub error(@) { LOG llevError, join "", @_ }
117 *CORE::GLOBAL::warn = sub { 289sub warn (@) { LOG llevWarn , join "", @_ }
290sub info (@) { LOG llevInfo , join "", @_ }
291sub debug(@) { LOG llevDebug, join "", @_ }
292sub trace(@) { LOG llevTrace, join "", @_ }
293
294$Coro::State::WARNHOOK = sub {
118 my $msg = join "", @_; 295 my $msg = join "", @_;
119 utf8::encode $msg;
120 296
121 $msg .= "\n" 297 $msg .= "\n"
122 unless $msg =~ /\n$/; 298 unless $msg =~ /\n$/;
123 299
124 LOG llevError, "cfperl: $msg"; 300 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
125 }; 301
126} 302 LOG llevWarn, $msg;
303};
304
305$Coro::State::DIEHOOK = sub {
306 return unless $^S eq 0; # "eq", not "=="
307
308 error Carp::longmess $_[0];
309
310 if (in_main) {#d#
311 error "DIEHOOK called in main context, Coro bug?\n";#d#
312 return;#d#
313 }#d#
314
315 # kill coroutine otherwise
316 Coro::terminate
317};
127 318
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 319@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 320@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 321@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 322@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 323@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
324@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 325@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 326
135# we bless all objects into (empty) derived classes to force a method lookup 327# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 328# within the Safe compartment.
137for my $pkg (qw( 329for my $pkg (qw(
138 cf::global cf::attachable 330 cf::global cf::attachable
139 cf::object cf::object::player 331 cf::object cf::object::player
140 cf::client cf::player 332 cf::client cf::player
141 cf::arch cf::living 333 cf::arch cf::living
334 cf::map cf::mapspace
142 cf::map cf::party cf::region 335 cf::party cf::region
143)) { 336)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 337 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 338}
147 339
148$Event::DIED = sub { 340$EV::DIED = sub {
149 warn "error in event callback: @_"; 341 Carp::cluck "error in event callback: @_";
150}; 342};
151 343
152my %ext_pkg; 344#############################################################################
153my @exts; 345
154my @hook; 346sub fork_call(&@);
347sub get_slot($;$$);
348
349#############################################################################
155 350
156=head2 UTILITY FUNCTIONS 351=head2 UTILITY FUNCTIONS
157 352
158=over 4 353=over 4
159 354
160=cut 355=item dumpval $ref
161 356
162use JSON::Syck (); # TODO# replace by JSON::PC once working 357=cut
163 358
359sub dumpval {
360 eval {
361 local $SIG{__DIE__};
362 my $d;
363 if (1) {
364 $d = new Data::Dumper([$_[0]], ["*var"]);
365 $d->Terse(1);
366 $d->Indent(2);
367 $d->Quotekeys(0);
368 $d->Useqq(1);
369 #$d->Bless(...);
370 $d->Seen($_[1]) if @_ > 1;
371 $d = $d->Dump();
372 }
373 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
374 $d
375 } || "[unable to dump $_[0]: '$@']";
376}
377
378=item $scalar = cf::load_file $path
379
380Loads the given file from path and returns its contents. Croaks on error
381and can block.
382
383=cut
384
385sub load_file($) {
386 0 <= aio_load $_[0], my $data
387 or Carp::croak "$_[0]: $!";
388
389 $data
390}
391
392=item $success = cf::replace_file $path, $data, $sync
393
394Atomically replaces the file at the given $path with new $data, and
395optionally $sync the data to disk before replacing the file.
396
397=cut
398
399sub replace_file($$;$) {
400 my ($path, $data, $sync) = @_;
401
402 my $lock = cf::lock_acquire ("replace_file:$path");
403
404 my $fh = aio_open "$path~", Fcntl::O_WRONLY | Fcntl::O_CREAT | Fcntl::O_TRUNC, 0644
405 or return;
406
407 $data = $data->() if ref $data;
408
409 length $data == aio_write $fh, 0, (length $data), $data, 0
410 or return;
411
412 !$sync
413 or !aio_fsync $fh
414 or return;
415
416 aio_close $fh
417 and return;
418
419 aio_rename "$path~", $path
420 and return;
421
422 if ($sync) {
423 $path =~ s%/[^/]*$%%;
424 aio_pathsync $path;
425 }
426
427 1
428}
429
164=item $ref = cf::from_json $json 430=item $ref = cf::decode_json $json
165 431
166Converts a JSON string into the corresponding perl data structure. 432Converts a JSON string into the corresponding perl data structure.
167 433
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 434=item $json = cf::encode_json $ref
176 435
177Converts a perl data structure into its JSON representation. 436Converts a perl data structure into its JSON representation.
178 437
179=cut 438=cut
180 439
181sub to_json($) { 440our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 441
186=item my $guard = cf::guard { BLOCK } 442sub encode_json($) { $json_coder->encode ($_[0]) }
443sub decode_json($) { $json_coder->decode ($_[0]) }
187 444
188Run the given callback when the guard object gets destroyed (useful for 445=item $ref = cf::decode_storable $scalar
189coroutine cancellations).
190 446
191You can call C<< ->cancel >> on the guard object to stop the block from 447Same as Coro::Storable::thaw, so blocks.
192being executed.
193 448
194=cut 449=cut
195 450
196sub guard(&) { 451BEGIN { *decode_storable = \&Coro::Storable::thaw }
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199 452
200sub cf::guard::cancel { 453=item $ref = cf::decode_yaml $scalar
201 ${$_[0]} = sub { };
202}
203 454
204sub cf::guard::DESTROY { 455Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
205 ${$_[0]}->(); 456
457=cut
458
459sub decode_yaml($) {
460 fork_call { YAML::XS::Load $_[0] } @_
461}
462
463=item $scalar = cf::unlzf $scalar
464
465Same as Compress::LZF::compress, but takes server ticks into account, so
466blocks.
467
468=cut
469
470sub unlzf($) {
471 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
472 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
473 Compress::LZF::decompress $_[0]
474}
475
476=item cf::post_init { BLOCK }
477
478Execute the given codeblock, I<after> all extensions have been (re-)loaded,
479but I<before> the server starts ticking again.
480
481The codeblock will have a single boolean argument to indicate whether this
482is a reload or not.
483
484=cut
485
486sub post_init(&) {
487 push @POST_INIT, shift;
488}
489
490sub _post_init {
491 trace "running post_init jobs";
492
493 # run them in parallel...
494
495 my @join;
496
497 while () {
498 push @join, map &Coro::async ($_, 0), @POST_INIT;
499 @POST_INIT = ();
500
501 @join or last;
502
503 (pop @join)->join;
504 }
206} 505}
207 506
208=item cf::lock_wait $string 507=item cf::lock_wait $string
209 508
210Wait until the given lock is available. See cf::lock_acquire. 509Wait until the given lock is available. See cf::lock_acquire.
211 510
212=item my $lock = cf::lock_acquire $string 511=item my $lock = cf::lock_acquire $string
213 512
214Wait until the given lock is available and then acquires it and returns 513Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 514a L<Guard> object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 515for example when the coroutine gets canceled), the lock is automatically
217returned. 516returned.
218 517
518Locks are *not* recursive, locking from the same coro twice results in a
519deadlocked coro.
520
219Lock names should begin with a unique identifier (for example, find_map 521Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 522uses map_find and cf::map::load uses map_load).
221 523
222=cut 524=item $locked = cf::lock_active $string
223 525
224our %LOCK; 526Return true if the lock is currently active, i.e. somebody has locked it.
527
528=cut
529
530our $LOCKS = new Coro::SemaphoreSet;
225 531
226sub lock_wait($) { 532sub lock_wait($) {
227 my ($key) = @_; 533 $LOCKS->wait ($_[0]);
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234} 534}
235 535
236sub lock_acquire($) { 536sub lock_acquire($) {
237 my ($key) = @_; 537 $LOCKS->guard ($_[0])
538}
238 539
239 # wait, to be sure we are not locked 540sub lock_active($) {
240 lock_wait $key; 541 $LOCKS->count ($_[0]) < 1
542}
241 543
242 $LOCK{$key} = []; 544sub freeze_mainloop {
545 tick_inhibit_inc;
243 546
244 cf::guard { 547 &Guard::guard (\&tick_inhibit_dec);
245 # wake up all waiters, to be on the safe side 548}
246 $_->ready for @{ delete $LOCK{$key} }; 549
550=item cf::periodic $interval, $cb
551
552Like EV::periodic, but randomly selects a starting point so that the actions
553get spread over time.
554
555=cut
556
557sub periodic($$) {
558 my ($interval, $cb) = @_;
559
560 my $start = rand List::Util::min 180, $interval;
561
562 EV::periodic $start, $interval, 0, $cb
563}
564
565=item cf::get_slot $time[, $priority[, $name]]
566
567Allocate $time seconds of blocking CPU time at priority C<$priority>
568(default: 0): This call blocks and returns only when you have at least
569C<$time> seconds of cpu time till the next tick. The slot is only valid
570till the next cede.
571
572Background jobs should use a priority les than zero, interactive jobs
573should use 100 or more.
574
575The optional C<$name> can be used to identify the job to run. It might be
576used for statistical purposes and should identify the same time-class.
577
578Useful for short background jobs.
579
580=cut
581
582our @SLOT_QUEUE;
583our $SLOT_QUEUE;
584our $SLOT_DECAY = 0.9;
585
586$SLOT_QUEUE->cancel if $SLOT_QUEUE;
587$SLOT_QUEUE = Coro::async {
588 $Coro::current->desc ("timeslot manager");
589
590 my $signal = new Coro::Signal;
591 my $busy;
592
593 while () {
594 next_job:
595
596 my $avail = cf::till_tick;
597
598 for (0 .. $#SLOT_QUEUE) {
599 if ($SLOT_QUEUE[$_][0] <= $avail) {
600 $busy = 0;
601 my $job = splice @SLOT_QUEUE, $_, 1, ();
602 $job->[2]->send;
603 Coro::cede;
604 goto next_job;
605 } else {
606 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
607 }
608 }
609
610 if (@SLOT_QUEUE) {
611 # we do not use wait_for_tick() as it returns immediately when tick is inactive
612 $WAIT_FOR_TICK->wait;
613 } else {
614 $busy = 0;
615 Coro::schedule;
616 }
247 } 617 }
618};
619
620sub get_slot($;$$) {
621 return if tick_inhibit || $Coro::current == $Coro::main;
622
623 my ($time, $pri, $name) = @_;
624
625 $time = clamp $time, 0.01, $TICK * .6;
626
627 my $sig = new Coro::Signal;
628
629 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
630 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
631 $SLOT_QUEUE->ready;
632 $sig->wait;
248} 633}
249 634
250=item cf::async { BLOCK } 635=item cf::async { BLOCK }
251 636
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 637Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 638C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
639thing you are allowed to do is call C<prio> on it.
254 640
255=cut 641=cut
256 642
257sub async(&) { 643BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 644
266=item cf::sync_job { BLOCK } 645=item cf::sync_job { BLOCK }
267 646
268The design of crossfire+ requires that the main coro ($Coro::main) is 647The design of Deliantra requires that the main coroutine ($Coro::main)
269always able to handle events or runnable, as crossfire+ is only partly 648is always able to handle events or runnable, as Deliantra is only
270reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 649partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
650acceptable.
271 651
272If it must be done, put the blocking parts into C<sync_job>. This will run 652If it must be done, put the blocking parts into C<sync_job>. This will run
273the given BLOCK in another coroutine while waiting for the result. The 653the given BLOCK in another coroutine while waiting for the result. The
274server will be frozen during this time, so the block should either finish 654server will be frozen during this time, so the block should either finish
275fast or be very important. 655fast or be very important.
277=cut 657=cut
278 658
279sub sync_job(&) { 659sub sync_job(&) {
280 my ($job) = @_; 660 my ($job) = @_;
281 661
282 if ($Coro::current == $Coro::main) { 662 if (in_main) {
663 my $time = AE::time;
664
283 # this is the main coro, too bad, we have to block 665 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 666 # till the operation succeeds, freezing the server :/
285 667
286 # TODO: use suspend/resume instead 668 #LOG llevError, Carp::longmess "sync job";#d#
287 # (but this is cancel-safe) 669
288 local $FREEZE = 1; 670 my $freeze_guard = freeze_mainloop;
289 671
290 my $busy = 1; 672 my $busy = 1;
291 my @res; 673 my @res;
292 674
293 (Coro::async { 675 (async {
676 $Coro::current->desc ("sync job coro");
294 @res = eval { $job->() }; 677 @res = eval { $job->() };
295 warn $@ if $@; 678 error $@ if $@;
296 undef $busy; 679 undef $busy;
297 })->prio (Coro::PRIO_MAX); 680 })->prio (Coro::PRIO_MAX);
298 681
299 while ($busy) { 682 while ($busy) {
683 if (Coro::nready) {
300 Coro::cede_notself; 684 Coro::cede_notself;
301 Event::one_event unless Coro::nready; 685 } else {
686 EV::loop EV::LOOP_ONESHOT;
302 } 687 }
688 }
689
690 my $time = AE::time - $time;
691
692 $TICK_START += $time; # do not account sync jobs to server load
303 693
304 wantarray ? @res : $res[0] 694 wantarray ? @res : $res[0]
305 } else { 695 } else {
306 # we are in another coroutine, how wonderful, everything just works 696 # we are in another coroutine, how wonderful, everything just works
307 697
308 $job->() 698 $job->()
309 } 699 }
310} 700}
311 701
312=item $coro = cf::coro { BLOCK } 702=item $coro = cf::async_ext { BLOCK }
313 703
314Creates and returns a new coro. This coro is automcatially being canceled 704Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 705extension calling this is being unloaded.
316 706
317=cut 707=cut
318 708
319sub coro(&) { 709sub async_ext(&) {
320 my $cb = shift; 710 my $cb = shift;
321 711
322 my $coro = &cf::async ($cb); 712 my $coro = &Coro::async ($cb);
323 713
324 $coro->on_destroy (sub { 714 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 715 delete $EXT_CORO{$coro+0};
326 }); 716 });
327 $EXT_CORO{$coro+0} = $coro; 717 $EXT_CORO{$coro+0} = $coro;
328 718
329 $coro 719 $coro
330} 720}
331 721
332sub write_runtime { 722=item fork_call { }, @args
333 my $runtime = cf::localdir . "/runtime";
334 723
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 724Executes the given code block with the given arguments in a seperate
336 or return; 725process, returning the results. Everything must be serialisable with
726Coro::Storable. May, of course, block. Note that the executed sub may
727never block itself or use any form of event handling.
337 728
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 729=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 730
342 aio_fsync $fh 731sub post_fork {
343 and return; 732 reset_signals;
733}
344 734
345 close $fh 735sub fork_call(&@) {
346 or return; 736 my ($cb, @args) = @_;
347 737
348 aio_rename "$runtime~", $runtime 738 # we seemingly have to make a local copy of the whole thing,
349 and return; 739 # otherwise perl prematurely frees the stuff :/
740 # TODO: investigate and fix (likely this will be rather laborious)
350 741
742 my @res = Coro::Util::fork_eval {
743 cf::post_fork;
744 &$cb
745 } @args;
746
747 wantarray ? @res : $res[-1]
748}
749
750sub objinfo {
351 1 751 (
752 "counter value" => cf::object::object_count,
753 "objects created" => cf::object::create_count,
754 "objects destroyed" => cf::object::destroy_count,
755 "freelist size" => cf::object::free_count,
756 "allocated objects" => cf::object::objects_size,
757 "active objects" => cf::object::actives_size,
758 )
759}
760
761=item $coin = coin_from_name $name
762
763=cut
764
765our %coin_alias = (
766 "silver" => "silvercoin",
767 "silvercoin" => "silvercoin",
768 "silvercoins" => "silvercoin",
769 "gold" => "goldcoin",
770 "goldcoin" => "goldcoin",
771 "goldcoins" => "goldcoin",
772 "platinum" => "platinacoin",
773 "platinumcoin" => "platinacoin",
774 "platinumcoins" => "platinacoin",
775 "platina" => "platinacoin",
776 "platinacoin" => "platinacoin",
777 "platinacoins" => "platinacoin",
778 "royalty" => "royalty",
779 "royalties" => "royalty",
780);
781
782sub coin_from_name($) {
783 $coin_alias{$_[0]}
784 ? cf::arch::find $coin_alias{$_[0]}
785 : undef
786}
787
788=item $value = cf::db_get $family => $key
789
790Returns a single value from the environment database.
791
792=item cf::db_put $family => $key => $value
793
794Stores the given C<$value> in the family. It can currently store binary
795data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
796
797=item $db = cf::db_table "name"
798
799Create and/or open a new database table. The string must not be "db" and must be unique
800within each server.
801
802=cut
803
804sub db_table($) {
805 cf::error "db_get called from main context"
806 if $Coro::current == $Coro::main;
807
808 my ($name) = @_;
809 my $db = BDB::db_create $DB_ENV;
810
811 eval {
812 $db->set_flags (BDB::CHKSUM);
813
814 utf8::encode $name;
815 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
816 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
817 cf::cleanup "db_open(db): $!" if $!;
818 };
819 cf::cleanup "db_open(db): $@" if $@;
820
821 $db
822}
823
824our $DB;
825
826sub db_init {
827 $DB ||= db_table "db";
828}
829
830sub db_get($$) {
831 my $key = "$_[0]/$_[1]";
832
833 cf::error "db_get called from main context"
834 if $Coro::current == $Coro::main;
835
836 BDB::db_get $DB, undef, $key, my $data;
837
838 $! ? ()
839 : $data
840}
841
842sub db_put($$$) {
843 BDB::dbreq_pri 4;
844 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
845}
846
847=item cf::cache $id => [$paths...], $processversion => $process
848
849Generic caching function that returns the value of the resource $id,
850caching and regenerating as required.
851
852This function can block.
853
854=cut
855
856sub cache {
857 my ($id, $src, $processversion, $process) = @_;
858
859 my $meta =
860 join "\x00",
861 $processversion,
862 map {
863 aio_stat $_
864 and Carp::croak "$_: $!";
865
866 ($_, (stat _)[7,9])
867 } @$src;
868
869 my $dbmeta = db_get cache => "$id/meta";
870 if ($dbmeta ne $meta) {
871 # changed, we may need to process
872
873 my @data;
874 my $md5;
875
876 for (0 .. $#$src) {
877 $data[$_] = load_file $src->[$_];
878 }
879
880 # if processing is expensive, check
881 # checksum first
882 if (1) {
883 $md5 =
884 join "\x00",
885 $processversion,
886 map {
887 cf::cede_to_tick;
888 ($src->[$_], Digest::MD5::md5_hex $data[$_])
889 } 0.. $#$src;
890
891
892 my $dbmd5 = db_get cache => "$id/md5";
893 if ($dbmd5 eq $md5) {
894 db_put cache => "$id/meta", $meta;
895
896 return db_get cache => "$id/data";
897 }
898 }
899
900 my $t1 = Time::HiRes::time;
901 my $data = $process->(\@data);
902 my $t2 = Time::HiRes::time;
903
904 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
905
906 db_put cache => "$id/data", $data;
907 db_put cache => "$id/md5" , $md5;
908 db_put cache => "$id/meta", $meta;
909
910 return $data;
911 }
912
913 db_get cache => "$id/data"
914}
915
916=item cf::datalog type => key => value, ...
917
918Log a datalog packet of the given type with the given key-value pairs.
919
920=cut
921
922sub datalog($@) {
923 my ($type, %kv) = @_;
924 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 925}
353 926
354=back 927=back
355 928
356=cut 929=cut
357 930
358############################################################################# 931#############################################################################
359 932
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477
478#############################################################################
479
480=head2 ATTACHABLE OBJECTS 933=head2 ATTACHABLE OBJECTS
481 934
482Many objects in crossfire are so-called attachable objects. That means you can 935Many objects in deliantra are so-called attachable objects. That means you can
483attach callbacks/event handlers (a collection of which is called an "attachment") 936attach callbacks/event handlers (a collection of which is called an "attachment")
484to it. All such attachable objects support the following methods. 937to it. All such attachable objects support the following methods.
485 938
486In the following description, CLASS can be any of C<global>, C<object> 939In the following description, CLASS can be any of C<global>, C<object>
487C<player>, C<client> or C<map> (i.e. the attachable objects in 940C<player>, C<client> or C<map> (i.e. the attachable objects in
488crossfire+). 941Deliantra).
489 942
490=over 4 943=over 4
491 944
492=item $attachable->attach ($attachment, key => $value...) 945=item $attachable->attach ($attachment, key => $value...)
493 946
537=item cf::CLASS::attachment $name, ... 990=item cf::CLASS::attachment $name, ...
538 991
539Register an attachment by C<$name> through which attachable objects of the 992Register an attachment by C<$name> through which attachable objects of the
540given CLASS can refer to this attachment. 993given CLASS can refer to this attachment.
541 994
542Some classes such as crossfire maps and objects can specify attachments 995Some classes such as deliantra maps and objects can specify attachments
543that are attached at load/instantiate time, thus the need for a name. 996that are attached at load/instantiate time, thus the need for a name.
544 997
545These calls expect any number of the following handler/hook descriptions: 998These calls expect any number of the following handler/hook descriptions:
546 999
547=over 4 1000=over 4
607our @CB_TYPE = (); # registry for type (cf-object class) based events 1060our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 1061our @CB_MAP = ();
609 1062
610my %attachment; 1063my %attachment;
611 1064
1065sub cf::attachable::thawer_merge {
1066 # simply override everything except _meta
1067 local $_[0]{_meta};
1068 %{$_[0]} = %{$_[1]};
1069}
1070
612sub _attach_cb($$$$) { 1071sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 1072 my ($registry, $event, $prio, $cb) = @_;
614 1073
615 use sort 'stable'; 1074 use sort 'stable';
616 1075
650 $registry = $CB_TYPE[$object_type] ||= []; 1109 $registry = $CB_TYPE[$object_type] ||= [];
651 1110
652 } elsif ($type eq "subtype") { 1111 } elsif ($type eq "subtype") {
653 defined $object_type or Carp::croak "subtype specified without type"; 1112 defined $object_type or Carp::croak "subtype specified without type";
654 my $object_subtype = shift @arg; 1113 my $object_subtype = shift @arg;
655 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1114 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
656 1115
657 } elsif ($type eq "package") { 1116 } elsif ($type eq "package") {
658 my $pkg = shift @arg; 1117 my $pkg = shift @arg;
659 1118
660 while (my ($name, $id) = each %cb_id) { 1119 while (my ($name, $id) = each %cb_id) {
665 1124
666 } elsif (exists $cb_id{$type}) { 1125 } elsif (exists $cb_id{$type}) {
667 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1126 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
668 1127
669 } elsif (ref $type) { 1128 } elsif (ref $type) {
670 warn "attaching objects not supported, ignoring.\n"; 1129 error "attaching objects not supported, ignoring.\n";
671 1130
672 } else { 1131 } else {
673 shift @arg; 1132 shift @arg;
674 warn "attach argument '$type' not supported, ignoring.\n"; 1133 error "attach argument '$type' not supported, ignoring.\n";
675 } 1134 }
676 } 1135 }
677} 1136}
678 1137
679sub _object_attach { 1138sub _object_attach {
689 _attach $registry, $klass, @attach; 1148 _attach $registry, $klass, @attach;
690 } 1149 }
691 1150
692 $obj->{$name} = \%arg; 1151 $obj->{$name} = \%arg;
693 } else { 1152 } else {
694 warn "object uses attachment '$name' that is not available, postponing.\n"; 1153 info "object uses attachment '$name' which is not available, postponing.\n";
695 } 1154 }
696 1155
697 $obj->{_attachment}{$name} = undef; 1156 $obj->{_attachment}{$name} = undef;
698} 1157}
699 1158
701 if (ref $_[0]) { 1160 if (ref $_[0]) {
702 _object_attach @_; 1161 _object_attach @_;
703 } else { 1162 } else {
704 _attach shift->_attach_registry, @_; 1163 _attach shift->_attach_registry, @_;
705 } 1164 }
1165 _recalc_want;
706}; 1166};
707 1167
708# all those should be optimised 1168# all those should be optimised
709sub cf::attachable::detach { 1169sub cf::attachable::detach {
710 my ($obj, $name) = @_; 1170 my ($obj, $name) = @_;
713 delete $obj->{_attachment}{$name}; 1173 delete $obj->{_attachment}{$name};
714 reattach ($obj); 1174 reattach ($obj);
715 } else { 1175 } else {
716 Carp::croak "cannot, currently, detach class attachments"; 1176 Carp::croak "cannot, currently, detach class attachments";
717 } 1177 }
1178 _recalc_want;
718}; 1179};
719 1180
720sub cf::attachable::attached { 1181sub cf::attachable::attached {
721 my ($obj, $name) = @_; 1182 my ($obj, $name) = @_;
722 1183
737 "; 1198 ";
738 die if $@; 1199 die if $@;
739} 1200}
740 1201
741our $override; 1202our $override;
742our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1203our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
743 1204
744sub override { 1205sub override {
745 $override = 1; 1206 $override = 1;
746 @invoke_results = (); 1207 @INVOKE_RESULTS = (@_);
747} 1208}
748 1209
749sub do_invoke { 1210sub do_invoke {
750 my $event = shift; 1211 my $event = shift;
751 my $callbacks = shift; 1212 my $callbacks = shift;
752 1213
753 @invoke_results = (); 1214 @INVOKE_RESULTS = ();
754 1215
755 local $override; 1216 local $override;
756 1217
757 for (@$callbacks) { 1218 for (@$callbacks) {
758 eval { &{$_->[1]} }; 1219 eval { &{$_->[1]} };
759 1220
760 if ($@) { 1221 if ($@) {
761 warn "$@";
762 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1222 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
763 override; 1223 override;
764 } 1224 }
765 1225
766 return 1 if $override; 1226 return 1 if $override;
767 } 1227 }
768 1228
769 0 1229 0
770} 1230}
771 1231
772=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1232=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
773 1233
774=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1234=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
775 1235
776Generate an object-specific event with the given arguments. 1236Generate an object-specific event with the given arguments.
777 1237
778This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1238This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
779removed in future versions), and there is no public API to access override 1239removed in future versions), and there is no public API to access override
780results (if you must, access C<@cf::invoke_results> directly). 1240results (if you must, access C<@cf::INVOKE_RESULTS> directly).
781 1241
782=back 1242=back
783 1243
784=cut 1244=cut
785 1245
786############################################################################# 1246#############################################################################
787# object support 1247# object support
1248
1249sub _object_equal($$);
1250sub _object_equal($$) {
1251 my ($a, $b) = @_;
1252
1253 return 0 unless (ref $a) eq (ref $b);
1254
1255 if ("HASH" eq ref $a) {
1256 my @ka = keys %$a;
1257 my @kb = keys %$b;
1258
1259 return 0 if @ka != @kb;
1260
1261 for (0 .. $#ka) {
1262 return 0 unless $ka[$_] eq $kb[$_];
1263 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1264 }
1265
1266 } elsif ("ARRAY" eq ref $a) {
1267
1268 return 0 if @$a != @$b;
1269
1270 for (0 .. $#$a) {
1271 return 0 unless _object_equal $a->[$_], $b->[$_];
1272 }
1273
1274 } elsif ($a ne $b) {
1275 return 0;
1276 }
1277
1278 1
1279}
1280
1281our $SLOW_MERGES;#d#
1282sub _can_merge {
1283 my ($ob1, $ob2) = @_;
1284
1285 ++$SLOW_MERGES;#d#
1286
1287 # we do the slow way here
1288 return _object_equal $ob1, $ob2
1289}
788 1290
789sub reattach { 1291sub reattach {
790 # basically do the same as instantiate, without calling instantiate 1292 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 1293 my ($obj) = @_;
1294
1295 # no longer needed after getting rid of delete_package?
1296 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 1297
793 my $registry = $obj->registry; 1298 my $registry = $obj->registry;
794 1299
795 @$registry = (); 1300 @$registry = ();
796 1301
801 for (@$attach) { 1306 for (@$attach) {
802 my ($klass, @attach) = @$_; 1307 my ($klass, @attach) = @$_;
803 _attach $registry, $klass, @attach; 1308 _attach $registry, $klass, @attach;
804 } 1309 }
805 } else { 1310 } else {
806 warn "object uses attachment '$name' that is not available, postponing.\n"; 1311 info "object uses attachment '$name' that is not available, postponing.\n";
807 } 1312 }
808 } 1313 }
809} 1314}
810 1315
811cf::attachable->attach ( 1316cf::attachable->attach (
812 prio => -1000000, 1317 prio => -1000000,
813 on_instantiate => sub { 1318 on_instantiate => sub {
814 my ($obj, $data) = @_; 1319 my ($obj, $data) = @_;
815 1320
816 $data = from_json $data; 1321 $data = decode_json $data;
817 1322
818 for (@$data) { 1323 for (@$data) {
819 my ($name, $args) = @$_; 1324 my ($name, $args) = @$_;
820 1325
821 $obj->attach ($name, %{$args || {} }); 1326 $obj->attach ($name, %{$args || {} });
837sub object_freezer_save { 1342sub object_freezer_save {
838 my ($filename, $rdata, $objs) = @_; 1343 my ($filename, $rdata, $objs) = @_;
839 1344
840 sync_job { 1345 sync_job {
841 if (length $$rdata) { 1346 if (length $$rdata) {
1347 utf8::decode (my $decname = $filename);
842 warn sprintf "saving %s (%d,%d)\n", 1348 trace sprintf "saving %s (%d,%d)\n",
843 $filename, length $$rdata, scalar @$objs; 1349 $decname, length $$rdata, scalar @$objs
1350 if $VERBOSE_IO;
844 1351
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1352 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh; 1353 aio_chmod $fh, SAVE_MODE;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1354 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1355 if ($cf::USE_FSYNC) {
1356 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
848 aio_fsync $fh; 1357 aio_fsync $fh;
1358 }
849 close $fh; 1359 aio_close $fh;
850 1360
851 if (@$objs) { 1361 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1362 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh; 1363 aio_chmod $fh, SAVE_MODE;
854 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1364 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0; 1365 aio_write $fh, 0, (length $data), $data, 0;
1366 if ($cf::USE_FSYNC) {
1367 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
856 aio_fsync $fh; 1368 aio_fsync $fh;
1369 }
857 close $fh; 1370 aio_close $fh;
858 aio_rename "$filename.pst~", "$filename.pst"; 1371 aio_rename "$filename.pst~", "$filename.pst";
859 } 1372 }
860 } else { 1373 } else {
861 aio_unlink "$filename.pst"; 1374 aio_unlink "$filename.pst";
862 } 1375 }
863 1376
864 aio_rename "$filename~", $filename; 1377 aio_rename "$filename~", $filename;
1378
1379 $filename =~ s%/[^/]+$%%;
1380 aio_pathsync $filename if $cf::USE_FSYNC;
865 } else { 1381 } else {
866 warn "FATAL: $filename~: $!\n"; 1382 error "unable to save objects: $filename~: $!\n";
867 } 1383 }
868 } else { 1384 } else {
869 aio_unlink $filename; 1385 aio_unlink $filename;
870 aio_unlink "$filename.pst"; 1386 aio_unlink "$filename.pst";
871 } 1387 }
872 } 1388 };
873} 1389}
874 1390
875sub object_freezer_as_string { 1391sub object_freezer_as_string {
876 my ($rdata, $objs) = @_; 1392 my ($rdata, $objs) = @_;
877 1393
889 or return; 1405 or return;
890 1406
891 unless (aio_stat "$filename.pst") { 1407 unless (aio_stat "$filename.pst") {
892 (aio_load "$filename.pst", $av) >= 0 1408 (aio_load "$filename.pst", $av) >= 0
893 or return; 1409 or return;
1410
894 $av = eval { (Storable::thaw $av)->{objs} }; 1411 my $st = eval { Coro::Storable::thaw $av };
1412 $av = $st->{objs};
895 } 1413 }
896 1414
1415 utf8::decode (my $decname = $filename);
897 warn sprintf "loading %s (%d)\n", 1416 trace sprintf "loading %s (%d,%d)\n",
898 $filename, length $data, scalar @{$av || []};#d# 1417 $decname, length $data, scalar @{$av || []}
1418 if $VERBOSE_IO;
1419
899 return ($data, $av); 1420 ($data, $av)
900} 1421}
1422
1423=head2 COMMAND CALLBACKS
1424
1425=over 4
1426
1427=cut
901 1428
902############################################################################# 1429#############################################################################
903# command handling &c 1430# command handling &c
904 1431
905=item cf::register_command $name => \&callback($ob,$args); 1432=item cf::register_command $name => \&callback($ob,$args);
918 push @{ $COMMAND{$name} }, [$caller, $cb]; 1445 push @{ $COMMAND{$name} }, [$caller, $cb];
919} 1446}
920 1447
921=item cf::register_extcmd $name => \&callback($pl,$packet); 1448=item cf::register_extcmd $name => \&callback($pl,$packet);
922 1449
923Register a callbackf ro execution when the client sends an extcmd packet. 1450Register a callback for execution when the client sends an (synchronous)
1451extcmd packet. Ext commands will be processed in the order they are
1452received by the server, like other user commands. The first argument is
1453the logged-in player. Ext commands can only be processed after a player
1454has logged in successfully.
924 1455
925If the callback returns something, it is sent back as if reply was being 1456If the callback returns something, it is sent back as if reply was being
926called. 1457called.
927 1458
1459=item cf::register_exticmd $name => \&callback($ns,$packet);
1460
1461Register a callback for execution when the client sends an (asynchronous)
1462exticmd packet. Exti commands are processed by the server as soon as they
1463are received, i.e. out of order w.r.t. other commands. The first argument
1464is a client socket. Exti commands can be received anytime, even before
1465log-in.
1466
1467If the callback returns something, it is sent back as if reply was being
1468called.
1469
928=cut 1470=cut
929 1471
930sub register_extcmd { 1472sub register_extcmd {
931 my ($name, $cb) = @_; 1473 my ($name, $cb) = @_;
932 1474
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 1475 $EXTCMD{$name} = $cb;
937} 1476}
1477
1478sub register_exticmd {
1479 my ($name, $cb) = @_;
1480
1481 $EXTICMD{$name} = $cb;
1482}
1483
1484use File::Glob ();
938 1485
939cf::player->attach ( 1486cf::player->attach (
940 on_command => sub { 1487 on_unknown_command => sub {
941 my ($pl, $name, $params) = @_; 1488 my ($pl, $name, $params) = @_;
942 1489
943 my $cb = $COMMAND{$name} 1490 my $cb = $COMMAND{$name}
944 or return; 1491 or return;
945 1492
950 cf::override; 1497 cf::override;
951 }, 1498 },
952 on_extcmd => sub { 1499 on_extcmd => sub {
953 my ($pl, $buf) = @_; 1500 my ($pl, $buf) = @_;
954 1501
955 my $msg = eval { from_json $buf }; 1502 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
956 1503
957 if (ref $msg) { 1504 if (ref $msg) {
1505 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
1506
1507 my @reply;
1508
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1509 if (my $cb = $EXTCMD{$type}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 1510 @reply = $cb->($pl, @payload);
960 $pl->ext_reply ($msg->{msgid}, %reply);
961 }
962 } 1511 }
1512
1513 $pl->ext_reply ($reply, @reply)
1514 if $reply;
1515
963 } else { 1516 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1517 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 } 1518 }
966 1519
967 cf::override; 1520 cf::override;
968 }, 1521 },
969); 1522);
970 1523
971sub register { 1524# "readahead" all extensions
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 1525sub cache_extensions {
978 my ($path) = @_; 1526 my $grp = IO::AIO::aio_group;
979 1527
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1528 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
981 my $base = $1; 1529 for (grep /\.ext$/, @{$_[0]}) {
982 my $pkg = $1; 1530 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
983 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg";
985
986 warn "loading '$path' into '$pkg'\n";
987
988 open my $fh, "<:utf8", $path
989 or die "$path: $!";
990
991 my $source =
992 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> })
995 . "\n};\n1";
996
997 eval $source
998 or die $@ ? "$path: $@\n"
999 : "extension disabled.\n";
1000
1001 push @exts, $pkg;
1002 $ext_pkg{$base} = $pkg;
1003
1004# no strict 'refs';
1005# @{"$pkg\::ISA"} = ext::;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# }
1020
1021 # remove commands
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 } 1531 }
1030 } 1532 };
1031 1533
1032 # remove extcmds 1534 $grp
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) { 1535}
1034 delete $EXTCMD{$name};
1035 }
1036 1536
1037 if (my $cb = $pkg->can ("unload")) { 1537sub _ext_cfg_reg($$$$) {
1038 eval { 1538 my ($rvar, $varname, $cfgname, $default) = @_;
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043 1539
1044 Symbol::delete_package $pkg; 1540 $cfgname = lc $varname
1541 unless length $cfgname;
1542
1543 $EXT_CFG{$cfgname} = [$rvar, $default];
1544
1545 $$rvar = exists $CFG{$cfgname} ? $CFG{$cfgname} : $default;
1045} 1546}
1046 1547
1047sub load_extensions { 1548sub load_extensions {
1549 info "loading extensions...";
1550
1551 %EXT_CFG = ();
1552
1553 cf::sync_job {
1554 my %todo;
1555
1048 for my $ext (<$LIBDIR/*.ext>) { 1556 for my $path (<$LIBDIR/*.ext>) {
1049 next unless -r $ext; 1557 next unless -r $path;
1050 eval { 1558
1051 load_extension $ext; 1559 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1560 my $base = $1;
1561 my $pkg = $1;
1562 $pkg =~ s/[^[:word:]]/_/g;
1563 $pkg = "ext::$pkg";
1564
1565 open my $fh, "<:utf8", $path
1566 or die "$path: $!";
1567
1568 my $source = do { local $/; <$fh> };
1569
1570 my %ext = (
1571 path => $path,
1572 base => $base,
1573 pkg => $pkg,
1574 );
1575
1576 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1577 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1578
1579 $ext{source} =
1580 "package $pkg; use common::sense;\n"
1581 . "#line 1 \"$path\"\n{\n"
1582 . $source
1583 . "\n};\n1";
1584
1585 $todo{$base} = \%ext;
1586 }
1587
1588 my $pass = 0;
1589 my %done;
1590 while (%todo) {
1591 my $progress;
1592
1593 ++$pass;
1594
1595 ext:
1596 while (my ($k, $v) = each %todo) {
1597 for (split /,\s*/, $v->{meta}{depends}) {
1598 next ext
1599 unless exists $done{$_};
1600 }
1601
1602 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1603
1604 my $source = $v->{source};
1605
1606 # support "CONF varname :confname = default" pseudo-statements
1607 $source =~ s{
1608 ^ CONF \s+ ([^\s:=]+) \s* (?:: \s* ([^\s:=]+) \s* )? = ([^\n#]+)
1609 }{
1610 "our \$$1; BEGIN { cf::_ext_cfg_reg \\\$$1, q\x00$1\x00, q\x00$2\x00, $3 }";
1611 }gmxe;
1612
1613 my $active = eval $source;
1614
1615 if (length $@) {
1616 error "$v->{path}: $@\n";
1617
1618 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1619 if exists $v->{meta}{mandatory};
1620
1621 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1622 delete $todo{$k};
1623 } else {
1624 $done{$k} = delete $todo{$k};
1625 push @EXTS, $v->{pkg};
1626 $progress = 1;
1627
1628 info "$v->{base}: extension inactive.\n"
1629 unless $active;
1630 }
1052 1 1631 }
1053 } or warn "$ext not loaded: $@"; 1632
1633 unless ($progress) {
1634 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1635
1636 while (my ($k, $v) = each %todo) {
1637 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1638 if exists $v->{meta}{mandatory};
1639 }
1640
1641 last;
1642 }
1643 }
1054 } 1644 };
1055} 1645}
1056 1646
1057############################################################################# 1647#############################################################################
1058# load/save/clean perl data associated with a map
1059 1648
1060*cf::mapsupport::on_clean = sub { 1649=back
1650
1651=head2 CORE EXTENSIONS
1652
1653Functions and methods that extend core deliantra objects.
1654
1655=cut
1656
1657package cf::player;
1658
1659use Coro::AIO;
1660
1661=head3 cf::player
1662
1663=over 4
1664
1665=item cf::player::num_playing
1666
1667Returns the official number of playing players, as per the Crossfire metaserver rules.
1668
1669=cut
1670
1671sub num_playing {
1672 scalar grep
1673 $_->ob->map
1674 && !$_->hidden
1675 && !$_->ob->flag (cf::FLAG_WIZ),
1676 cf::player::list
1677}
1678
1679=item cf::player::find $login
1680
1681Returns the given player object, loading it if necessary (might block).
1682
1683=cut
1684
1685sub playerdir($) {
1686 "$PLAYERDIR/"
1687 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1688}
1689
1690sub path($) {
1691 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1692
1693 (playerdir $login) . "/playerdata"
1694}
1695
1696sub find_active($) {
1697 $cf::PLAYER{$_[0]}
1698 and $cf::PLAYER{$_[0]}->active
1699 and $cf::PLAYER{$_[0]}
1700}
1701
1702sub exists($) {
1061 my ($map) = @_; 1703 my ($login) = @_;
1062 1704
1063 my $path = $map->tmpname; 1705 $cf::PLAYER{$login}
1064 defined $path or return; 1706 or !aio_stat path $login
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076} 1707}
1077 1708
1078# TODO: compatibility cruft, remove when no longer needed 1709sub find($) {
1710 return $cf::PLAYER{$_[0]} || do {
1711 my $login = $_[0];
1712
1713 my $guard = cf::lock_acquire "user_find:$login";
1714
1715 $cf::PLAYER{$_[0]} || do {
1716 # rename old playerfiles to new ones
1717 #TODO: remove when no longer required
1718 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1719 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1720 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1721 aio_unlink +(playerdir $login) . "/$login.pl";
1722
1723 my $f = new_from_file cf::object::thawer path $login
1724 or return;
1725
1726 my $pl = cf::player::load_pl $f
1727 or return;
1728
1729 local $cf::PLAYER_LOADING{$login} = $pl;
1730 $f->resolve_delayed_derefs;
1731 $cf::PLAYER{$login} = $pl
1732 }
1733 }
1734}
1735
1079cf::player->attach ( 1736cf::player->attach (
1080 on_load => sub { 1737 on_load => sub {
1081 my ($pl, $path) = @_; 1738 my ($pl, $path) = @_;
1082 1739
1083 for my $o (all_objects $pl->ob) { 1740 # restore slots saved in save, below
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1741 my $slots = delete $pl->{_slots};
1085 $o->set_ob_key_value ("_perl_data");
1086 1742
1087 %$o = %{ Storable::thaw pack "H*", $value }; 1743 $pl->ob->current_weapon ($slots->[0]);
1088 } 1744 $pl->combat_ob ($slots->[1]);
1089 } 1745 $pl->ranged_ob ($slots->[2]);
1090 }, 1746 },
1091); 1747);
1092 1748
1093############################################################################# 1749sub save($) {
1750 my ($pl) = @_;
1094 1751
1095=head2 CORE EXTENSIONS 1752 return if $pl->{deny_save};
1096 1753
1097Functions and methods that extend core crossfire objects. 1754 my $path = path $pl;
1755 my $guard = cf::lock_acquire "user_save:$path";
1098 1756
1099=head3 cf::player 1757 return if $pl->{deny_save};
1758
1759 aio_mkdir playerdir $pl, 0770;
1760 $pl->{last_save} = $cf::RUNTIME;
1761
1762 cf::get_slot 0.01;
1763
1764 # save slots, to be restored later
1765 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1766
1767 $pl->save_pl ($path);
1768 cf::cede_to_tick;
1769}
1770
1771sub new($) {
1772 my ($login) = @_;
1773
1774 my $self = create;
1775
1776 $self->ob->name ($login);
1777 $self->{deny_save} = 1;
1778
1779 $cf::PLAYER{$login} = $self;
1780
1781 $self
1782}
1783
1784=item $player->send_msg ($channel, $msg, $color, [extra...])
1785
1786=cut
1787
1788sub send_msg {
1789 my $ns = shift->ns
1790 or return;
1791 $ns->send_msg (@_);
1792}
1793
1794=item $pl->quit_character
1795
1796Nukes the player without looking back. If logged in, the connection will
1797be destroyed. May block for a long time.
1798
1799=cut
1800
1801sub quit_character {
1802 my ($pl) = @_;
1803
1804 my $name = $pl->ob->name;
1805
1806 $pl->{deny_save} = 1;
1807 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1808
1809 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1810 $pl->deactivate;
1811
1812 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1813 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1814 ext::highscore::check ($pl->ob);
1815
1816 $pl->ns->destroy if $pl->ns;
1817
1818 my $path = playerdir $pl;
1819 my $temp = "$path~$cf::RUNTIME~deleting~";
1820 aio_rename $path, $temp;
1821 delete $cf::PLAYER{$pl->ob->name};
1822 $pl->destroy;
1823
1824 my $prefix = qr<^~\Q$name\E/>;
1825
1826 # nuke player maps
1827 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1828
1829 IO::AIO::aio_rmtree $temp;
1830}
1831
1832=item $pl->kick
1833
1834Kicks a player out of the game. This destroys the connection.
1835
1836=cut
1837
1838sub kick {
1839 my ($pl, $kicker) = @_;
1840
1841 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1842 $pl->killer ("kicked");
1843 $pl->ns->destroy;
1844}
1845
1846=item cf::player::list_logins
1847
1848Returns am arrayref of all valid playernames in the system, can take a
1849while and may block, so not sync_job-capable, ever.
1850
1851=cut
1852
1853sub list_logins {
1854 my $dirs = aio_readdir $PLAYERDIR
1855 or return [];
1856
1857 my @logins;
1858
1859 for my $login (@$dirs) {
1860 my $path = path $login;
1861
1862 # a .pst is a dead give-away for a valid player
1863 # if no pst file found, open and chekc for blocked users
1864 if (aio_stat "$path.pst") {
1865 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1866 aio_read $fh, 0, 512, my $buf, 0 or next;
1867 $buf !~ /^password -------------$/m or next; # official not-valid tag
1868 }
1869
1870 utf8::decode $login;
1871 push @logins, $login;
1872 }
1873
1874 \@logins
1875}
1876
1877=item $player->maps
1878
1879=item cf::player::maps $login
1880
1881Returns an arrayref of map paths that are private for this
1882player. May block.
1883
1884=cut
1885
1886sub maps($) {
1887 my ($pl) = @_;
1888
1889 $pl = ref $pl ? $pl->ob->name : $pl;
1890
1891 my $files = aio_readdir playerdir $pl
1892 or return;
1893
1894 my @paths;
1895
1896 for (@$files) {
1897 utf8::decode $_;
1898 next if /\.(?:pl|pst)$/;
1899 next unless /^$PATH_SEP/o;
1900
1901 push @paths, cf::map::normalise "~$pl/$_";
1902 }
1903
1904 \@paths
1905}
1906
1907=item $protocol_xml = $player->expand_cfpod ($cfpod)
1908
1909Expand deliantra pod fragments into protocol xml.
1910
1911=item $player->ext_reply ($msgid, @msg)
1912
1913Sends an ext reply to the player.
1914
1915=cut
1916
1917sub ext_reply($$@) {
1918 my ($self, $id, @msg) = @_;
1919
1920 $self->ns->ext_reply ($id, @msg)
1921}
1922
1923=item $player->ext_msg ($type, @msg)
1924
1925Sends an ext event to the client.
1926
1927=cut
1928
1929sub ext_msg($$@) {
1930 my ($self, $type, @msg) = @_;
1931
1932 $self->ns->ext_msg ($type, @msg);
1933}
1934
1935=head3 cf::region
1100 1936
1101=over 4 1937=over 4
1102 1938
1103=item cf::player::exists $login
1104
1105Returns true when the given account exists.
1106
1107=cut 1939=cut
1108 1940
1109sub cf::player::exists($) { 1941package cf::region;
1110 cf::player::find $_[0]
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1112}
1113 1942
1114=item $player->ext_reply ($msgid, $msgtype, %msg) 1943=item cf::region::find_by_path $path
1115 1944
1116Sends an ext reply to the player. 1945Tries to decuce the likely region for a map knowing only its path.
1117 1946
1118=cut 1947=cut
1119 1948
1120sub cf::player::ext_reply($$$%) { 1949sub find_by_path($) {
1121 my ($self, $id, %msg) = @_; 1950 my ($path) = @_;
1122 1951
1123 $msg{msgid} = $id; 1952 $path =~ s/^~[^\/]*//; # skip ~login
1124 1953
1125 $self->send ("ext " . to_json \%msg); 1954 my ($match, $specificity);
1955
1956 for my $region (list) {
1957 if ($region->{match} && $path =~ $region->{match}) {
1958 ($match, $specificity) = ($region, $region->specificity)
1959 if $region->specificity > $specificity;
1960 }
1961 }
1962
1963 $match
1126} 1964}
1127 1965
1128=back 1966=back
1129
1130 1967
1131=head3 cf::map 1968=head3 cf::map
1132 1969
1133=over 4 1970=over 4
1134 1971
1137package cf::map; 1974package cf::map;
1138 1975
1139use Fcntl; 1976use Fcntl;
1140use Coro::AIO; 1977use Coro::AIO;
1141 1978
1979use overload
1980 '""' => \&as_string,
1981 fallback => 1;
1982
1142our $MAX_RESET = 7200; 1983our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1984our $DEFAULT_RESET = 3000;
1144 1985
1145sub generate_random_map { 1986sub generate_random_map {
1987 my ($self, $rmp) = @_;
1988
1989 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1990
1991 $self->_create_random_map ($rmp);
1992}
1993
1994=item cf::map->register ($regex, $prio)
1995
1996Register a handler for the map path matching the given regex at the
1997givne priority (higher is better, built-in handlers have priority 0, the
1998default).
1999
2000=cut
2001
2002sub register {
2003 my (undef, $regex, $prio) = @_;
2004 my $pkg = caller;
2005
2006 push @{"$pkg\::ISA"}, __PACKAGE__;
2007
2008 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
2009}
2010
2011# also paths starting with '/'
2012$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
2013
2014sub thawer_merge {
2015 my ($self, $merge) = @_;
2016
2017 # we have to keep some variables in memory intact
2018 local $self->{path};
2019 local $self->{load_path};
2020
2021 $self->SUPER::thawer_merge ($merge);
2022}
2023
2024sub normalise {
1146 my ($path, $rmp) = @_; 2025 my ($path, $base) = @_;
1147 2026
1148 # mit "rum" bekleckern, nicht 2027 $path = "$path"; # make sure it's a string
1149 cf::map::_create_random_map 2028
2029 $path =~ s/\.map$//;
2030
2031 # map plan:
2032 #
2033 # /! non-realised random map exit (special hack!)
2034 # {... are special paths that are not being touched
2035 # ?xxx/... are special absolute paths
2036 # ?random/... random maps
2037 # /... normal maps
2038 # ~user/... per-player map of a specific user
2039
2040 $path =~ s/$PATH_SEP/\//go;
2041
2042 # treat it as relative path if it starts with
2043 # something that looks reasonable
2044 if ($path =~ m{^(?:\./|\.\./|\w)}) {
2045 $base or Carp::carp "normalise called with relative path and no base: '$path'";
2046
2047 $base =~ s{[^/]+/?$}{};
2048 $path = "$base/$path";
2049 }
2050
2051 for ($path) {
2052 redo if s{/\.?/}{/};
2053 redo if s{/[^/]+/\.\./}{/};
2054 }
2055
1150 $path, 2056 $path
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region})
1162} 2057}
1163 2058
1164# and all this just because we cannot iterate over 2059sub new_from_path {
1165# all maps in C++... 2060 my (undef, $path, $base) = @_;
1166sub change_all_map_light { 2061
2062 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2063
2064 $path = normalise $path, $base;
2065
2066 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2067 if ($path =~ $EXT_MAP{$pkg}[1]) {
2068 my $self = bless cf::map::new, $pkg;
2069 $self->{path} = $path; $self->path ($path);
2070 $self->init; # pass $1 etc.
2071 return $self;
2072 }
2073 }
2074
2075 Carp::cluck "unable to resolve path '$path' (base '$base')";
2076 ()
2077}
2078
2079# may re-bless or do other evil things
2080sub init {
1167 my ($change) = @_; 2081 my ($self) = @_;
1168 2082
1169 $_->change_map_light ($change) 2083 $self
1170 for grep $_->outdoor, values %cf::MAP;
1171} 2084}
1172 2085
2086sub as_string {
2087 my ($self) = @_;
2088
2089 "$self->{path}"
2090}
2091
2092# the displayed name, this is a one way mapping
2093sub visible_name {
2094 &as_string
2095}
2096
2097# the original (read-only) location
2098sub load_path {
2099 my ($self) = @_;
2100
2101 "$MAPDIR/$self->{path}.map"
2102}
2103
2104# the temporary/swap location
2105sub save_path {
2106 my ($self) = @_;
2107
2108 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2109 "$TMPDIR/$path.map"
2110}
2111
2112# the unique path, undef == no special unique path
2113sub uniq_path {
2114 my ($self) = @_;
2115
2116 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2117 "$UNIQUEDIR/$path"
2118}
2119
2120sub decay_objects {
2121 my ($self) = @_;
2122
2123 return if $self->{deny_reset};
2124
2125 $self->do_decay_objects;
2126}
2127
2128sub unlink_save {
2129 my ($self) = @_;
2130
2131 utf8::encode (my $save = $self->save_path);
2132 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2133 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2134}
2135
1173sub try_load_header($) { 2136sub load_header_from($) {
1174 my ($path) = @_; 2137 my ($self, $path) = @_;
1175 2138
1176 utf8::encode $path; 2139 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 2140 my $f = new_from_file cf::object::thawer $path
1178 or return; 2141 or return;
1179 2142
1180 my $map = cf::map::new 2143 $self->_load_header ($f)
1181 or return; 2144 or return;
1182 2145
1183 $map->load_header ($path) 2146 local $MAP_LOADING{$self->{path}} = $self;
2147 $f->resolve_delayed_derefs;
2148
2149 $self->{load_path} = $path;
2150
2151 1
2152}
2153
2154# used to laod the header of an original map
2155sub load_header_orig {
2156 my ($self) = @_;
2157
2158 $self->load_header_from ($self->load_path)
2159}
2160
2161# used to laod the header of an instantiated map
2162sub load_header_temp {
2163 my ($self) = @_;
2164
2165 $self->load_header_from ($self->save_path)
2166}
2167
2168# called after loading the header from an instantiated map
2169sub prepare_temp {
2170 my ($self) = @_;
2171
2172 $self->last_access ((delete $self->{last_access})
2173 || $cf::RUNTIME); #d#
2174 # safety
2175 $self->{instantiate_time} = $cf::RUNTIME
2176 if $self->{instantiate_time} > $cf::RUNTIME;
2177}
2178
2179# called after loading the header from an original map
2180sub prepare_orig {
2181 my ($self) = @_;
2182
2183 $self->{load_original} = 1;
2184 $self->{instantiate_time} = $cf::RUNTIME;
2185 $self->last_access ($cf::RUNTIME);
2186 $self->instantiate;
2187}
2188
2189sub load_header {
2190 my ($self) = @_;
2191
2192 if ($self->load_header_temp) {
2193 $self->prepare_temp;
2194 } else {
2195 $self->load_header_orig
1184 or return; 2196 or return;
2197 $self->prepare_orig;
2198 }
1185 2199
1186 $map->{load_path} = $path; 2200 $self->{deny_reset} = 1
2201 if $self->no_reset;
1187 2202
1188 $map 2203 $self->default_region (cf::region::find_by_path $self->{path})
1189} 2204 unless $self->default_region;
1190 2205
2206 1
2207}
2208
1191sub find_map; 2209sub find;
1192sub find_map { 2210sub find {
1193 my ($path, $origin) = @_; 2211 my ($path, $origin) = @_;
1194 2212
1195 #warn "find_map<$path,$origin>\n";#d# 2213 cf::cede_to_tick;
1196 2214
1197 $path = new cf::path $path, $origin && $origin->path; 2215 $path = normalise $path, $origin;
1198 my $key = $path->as_string;
1199 2216
1200 cf::lock_wait "map_find:$key"; 2217 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1201
1202 $cf::MAP{$key} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 2218 my $guard2 = cf::lock_acquire "map_find:$path";
1204 2219
1205 # do it the slow way 2220 $cf::MAP{$path} || do {
1206 my $map = try_load_header $path->save_path; 2221 my $map = new_from_path cf::map $path
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 2222 or return;
1220 2223
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 2224 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233 2225
1234 if ($map->should_reset) { 2226 $map->load_header
2227 or return;
2228
2229 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2230 # doing this can freeze the server in a sync job, obviously
2231 #$cf::WAIT_FOR_TICK->wait;
2232 undef $guard2;
2233 undef $guard1;
1235 $map->reset; 2234 $map->reset;
1236 undef $guard; 2235 return find $path;
1237 $map = find_map $path
1238 or return;
1239 } 2236 }
1240 2237
1241 $cf::MAP{$key} = $map 2238 $cf::MAP{$path} = $map
1242 } 2239 }
1243} 2240}
2241
2242sub pre_load { }
2243#sub post_load { } # XS
1244 2244
1245sub load { 2245sub load {
1246 my ($self) = @_; 2246 my ($self) = @_;
1247 2247
2248 local $self->{deny_reset} = 1; # loading can take a long time
2249
1248 my $path = $self->{path}; 2250 my $path = $self->{path};
2251
2252 {
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2253 my $guard = cf::lock_acquire "map_data:$path";
1250 2254
1251 return if $self->in_memory != cf::MAP_SWAPPED; 2255 return unless $self->valid;
2256 return unless $self->state == cf::MAP_SWAPPED;
1252 2257
1253 $self->in_memory (cf::MAP_LOADING);
1254
1255 $self->alloc; 2258 $self->alloc;
1256 $self->load_objects ($self->{load_path}, 1) 2259
2260 $self->pre_load;
2261 cf::cede_to_tick;
2262
2263 if (exists $self->{load_path}) {
2264 my $f = new_from_file cf::object::thawer $self->{load_path};
2265 $f->skip_block;
2266 $self->_load_objects ($f)
1257 or return; 2267 or return;
1258 2268
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2269 $self->post_load_original
1260 if delete $self->{load_original}; 2270 if delete $self->{load_original};
1261 2271
1262 if (my $uniq = $path->uniq_path) { 2272 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 2273 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 2274 unless (aio_stat $uniq) {
2275 if (my $f = new_from_file cf::object::thawer $uniq) {
1265 $self->clear_unique_items; 2276 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 2277 $self->_load_objects ($f);
2278 $f->resolve_delayed_derefs;
2279 }
2280 }
1267 } 2281 }
1268 }
1269 2282
2283 $f->resolve_delayed_derefs;
2284 } else {
2285 $self->post_load_original
2286 if delete $self->{load_original};
2287 }
2288
2289 $self->state (cf::MAP_INACTIVE);
2290
2291 cf::cede_to_tick;
1270 # now do the right thing for maps 2292 # now do the right thing for maps
1271 $self->link_multipart_objects; 2293 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 2294 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 2295 unless $self->difficulty;
1283 $self->activate; 2296 cf::cede_to_tick;
2297
2298 unless ($self->{deny_activate}) {
2299 $self->decay_objects;
2300 $self->fix_auto_apply;
2301 $self->update_buttons;
2302 cf::cede_to_tick;
2303 #$self->activate; # no longer activate maps automatically
2304 }
2305
2306 $self->{last_save} = $cf::RUNTIME;
2307 $self->last_access ($cf::RUNTIME);
2308 }
2309
2310 $self->post_load;
2311
1284 } 2312 1
1285
1286 $self->in_memory (cf::MAP_IN_MEMORY);
1287} 2313}
1288 2314
1289sub load_map_sync { 2315# customize the map for a given player, i.e.
2316# return the _real_ map. used by e.g. per-player
2317# maps to change the path to ~playername/mappath
2318sub customise_for {
2319 my ($self, $ob) = @_;
2320
2321 return find "~" . $ob->name . "/" . $self->{path}
2322 if $self->per_player;
2323
2324# return find "?party/" . $ob->name . "/" . $self->{path}
2325# if $self->per_party;
2326
2327 $self
2328}
2329
2330sub find_sync {
1290 my ($path, $origin) = @_; 2331 my ($path, $origin) = @_;
1291 2332
1292 #warn "load_map_sync<$path, $origin>\n";#d# 2333 # it's a bug to call this from the main context
2334 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2335 if $Coro::current == $Coro::main;
1293 2336
1294 cf::sync_job { 2337 find $path, $origin
1295 my $map = cf::map::find_map $path, $origin 2338}
1296 or return; 2339
2340sub do_load_sync {
2341 my ($map) = @_;
2342
2343 # it's a bug to call this from the main context
2344 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2345 if $Coro::current == $Coro::main;
2346
1297 $map->load; 2347 $map->load;
1298 $map 2348}
2349
2350our %MAP_PREFETCH;
2351our $MAP_PREFETCHER = undef;
2352
2353sub find_async {
2354 my ($path, $origin, $load) = @_;
2355
2356 $path = normalise $path, $origin;
2357
2358 if (my $map = $cf::MAP{$path}) {
2359 return $map if !$load || $map->linkable;
2360 }
2361
2362 $MAP_PREFETCH{$path} |= $load;
2363
2364 $MAP_PREFETCHER ||= cf::async {
2365 $Coro::current->{desc} = "map prefetcher";
2366
2367 while (%MAP_PREFETCH) {
2368 while (my ($k, $v) = each %MAP_PREFETCH) {
2369 if (my $map = find $k) {
2370 $map->load if $v;
2371 }
2372
2373 delete $MAP_PREFETCH{$k};
2374 }
2375 }
2376 undef $MAP_PREFETCHER;
2377 };
2378 $MAP_PREFETCHER->prio (6);
2379
2380 ()
2381}
2382
2383# common code, used by both ->save and ->swapout
2384sub _save {
2385 my ($self) = @_;
2386
2387 $self->{last_save} = $cf::RUNTIME;
2388
2389 return unless $self->dirty;
2390
2391 my $save = $self->save_path; utf8::encode $save;
2392 my $uniq = $self->uniq_path; utf8::encode $uniq;
2393
2394 $self->{load_path} = $save;
2395
2396 return if $self->{deny_save};
2397
2398 local $self->{last_access} = $self->last_access;#d#
2399
2400 cf::async {
2401 $Coro::current->{desc} = "map player save";
2402 $_->contr->save for $self->players;
2403 };
2404
2405 cf::get_slot 0.02;
2406
2407 if ($uniq) {
2408 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2409 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2410 } else {
2411 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1299 } 2412 }
1300} 2413}
1301 2414
1302sub save { 2415sub save {
1303 my ($self) = @_; 2416 my ($self) = @_;
1304 2417
1305 $self->{last_save} = $cf::RUNTIME; 2418 my $lock = cf::lock_acquire "map_data:$self->{path}";
1306 2419
1307 return unless $self->dirty; 2420 $self->_save;
1308
1309 my $save = $self->{path}->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1311
1312 $self->{load_path} = $save;
1313
1314 return if $self->{deny_save};
1315
1316 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES);
1319 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 }
1322} 2421}
1323 2422
1324sub swap_out { 2423sub swap_out {
1325 my ($self) = @_; 2424 my ($self) = @_;
1326 2425
2426 my $lock = cf::lock_acquire "map_data:$self->{path}";
2427
2428 return if !$self->linkable;
2429 return if $self->{deny_save};
1327 return if $self->players; 2430 return if $self->players;
1328 return if $self->in_memory != cf::MAP_IN_MEMORY;
1329 return if $self->{deny_save};
1330 2431
2432 # first deactivate the map and "unlink" it from the core
2433 $self->deactivate;
2434 $_->clear_links_to ($self) for values %cf::MAP;
2435 $self->state (cf::MAP_SWAPPED);
2436
2437 # then atomically save
1331 $self->save; 2438 $self->_save;
2439
2440 # then free the map
1332 $self->clear; 2441 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334} 2442}
1335 2443
1336sub reset_at { 2444sub reset_at {
1337 my ($self) = @_; 2445 my ($self) = @_;
1338 2446
1339 # TODO: safety, remove and allow resettable per-player maps 2447 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 2448 return 1e99 if $self->{deny_reset};
1342 2449
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2450 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2451 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 2452
1350 my ($self) = @_; 2457 my ($self) = @_;
1351 2458
1352 $self->reset_at <= $cf::RUNTIME 2459 $self->reset_at <= $cf::RUNTIME
1353} 2460}
1354 2461
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 2462sub reset {
1377 my ($self) = @_; 2463 my ($self) = @_;
1378 2464
2465 my $lock = cf::lock_acquire "map_data:$self->{path}";
2466
1379 return if $self->players; 2467 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381 2468
1382 warn "resetting map ", $self->path;#d# 2469 cf::trace "resetting map ", $self->path, "\n";
2470
2471 $self->state (cf::MAP_SWAPPED);
2472
2473 # need to save uniques path
2474 unless ($self->{deny_save}) {
2475 my $uniq = $self->uniq_path; utf8::encode $uniq;
2476
2477 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2478 if $uniq;
2479 }
1383 2480
1384 delete $cf::MAP{$self->path}; 2481 delete $cf::MAP{$self->path};
1385 2482
2483 $self->deactivate;
1386 $_->clear_links_to ($self) for values %cf::MAP; 2484 $_->clear_links_to ($self) for values %cf::MAP;
2485 $self->clear;
1387 2486
1388 $self->unlink_save; 2487 $self->unlink_save;
1389 $self->destroy; 2488 $self->destroy;
1390} 2489}
1391 2490
1392my $nuke_counter = "aaaa"; 2491my $nuke_counter = "aaaa";
1393 2492
1394sub nuke { 2493sub nuke {
1395 my ($self) = @_; 2494 my ($self) = @_;
1396 2495
2496 {
2497 my $lock = cf::lock_acquire "map_data:$self->{path}";
2498
2499 delete $cf::MAP{$self->path};
2500
2501 $self->unlink_save;
2502
2503 bless $self, "cf::map::wrap";
2504 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 2505 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 2506 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 2507 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2508
2509 $cf::MAP{$self->path} = $self;
2510 }
2511
1400 $self->reset; # polite request, might not happen 2512 $self->reset; # polite request, might not happen
1401} 2513}
1402 2514
1403sub customise_for { 2515=item $maps = cf::map::tmp_maps
1404 my ($map, $ob) = @_;
1405 2516
1406 if ($map->per_player) { 2517Returns an arrayref with all map paths of currently instantiated and saved
1407 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2518maps. May block.
2519
2520=cut
2521
2522sub tmp_maps() {
1408 } 2523 [
1409 2524 map {
1410 $map 2525 utf8::decode $_;
2526 /\.map$/
2527 ? normalise $_
2528 : ()
2529 } @{ aio_readdir $TMPDIR or [] }
2530 ]
1411} 2531}
1412 2532
1413sub emergency_save { 2533=item $maps = cf::map::random_maps
1414 local $cf::FREEZE = 1;
1415 2534
1416 warn "enter emergency map save\n"; 2535Returns an arrayref with all map paths of currently instantiated and saved
2536random maps. May block.
1417 2537
1418 cf::sync_job { 2538=cut
1419 warn "begin emergency map save\n"; 2539
1420 $_->save for values %cf::MAP; 2540sub random_maps() {
2541 [
2542 map {
2543 utf8::decode $_;
2544 /\.map$/
2545 ? normalise "?random/$_"
2546 : ()
2547 } @{ aio_readdir $RANDOMDIR or [] }
2548 ]
2549}
2550
2551=item cf::map::unique_maps
2552
2553Returns an arrayref of paths of all shared maps that have
2554instantiated unique items. May block.
2555
2556=cut
2557
2558sub unique_maps() {
2559 [
2560 map {
2561 utf8::decode $_;
2562 s/\.map$//; # TODO future compatibility hack
2563 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2564 ? ()
2565 : normalise $_
2566 } @{ aio_readdir $UNIQUEDIR or [] }
2567 ]
2568}
2569
2570=item cf::map::static_maps
2571
2572Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2573file in the shared directory excluding F</styles> and F</editor>). May
2574block.
2575
2576=cut
2577
2578sub static_maps() {
2579 my @dirs = "";
2580 my @maps;
2581
2582 while (@dirs) {
2583 my $dir = shift @dirs;
2584
2585 next if $dir eq "/styles" || $dir eq "/editor";
2586
2587 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2588 or return;
2589
2590 for (@$files) {
2591 s/\.map$// or next;
2592 utf8::decode $_;
2593 push @maps, "$dir/$_";
2594 }
2595
2596 push @dirs, map "$dir/$_", @$dirs;
1421 }; 2597 }
1422 2598
1423 warn "end emergency map save\n"; 2599 \@maps
2600}
2601
2602=back
2603
2604=head3 cf::object
2605
2606=cut
2607
2608package cf::object;
2609
2610=over 4
2611
2612=item $ob->inv_recursive
2613
2614Returns the inventory of the object I<and> their inventories, recursively,
2615but I<not> the object itself.
2616
2617=cut
2618
2619sub inv_recursive_;
2620sub inv_recursive_ {
2621 map { $_, inv_recursive_ $_->inv } @_
2622}
2623
2624sub inv_recursive {
2625 inv_recursive_ inv $_[0]
2626}
2627
2628=item $ref = $ob->ref
2629
2630Creates and returns a persistent reference to an object that can be stored as a string.
2631
2632=item $ob = cf::object::deref ($refstring)
2633
2634returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2635even if the object actually exists. May block.
2636
2637=cut
2638
2639sub deref {
2640 my ($ref) = @_;
2641
2642 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2643 my ($uuid, $name) = ($1, $2);
2644 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2645 or return;
2646 $pl->ob->uuid eq $uuid
2647 or return;
2648
2649 $pl->ob
2650 } else {
2651 warn "$ref: cannot resolve object reference\n";
2652 undef
2653 }
1424} 2654}
1425 2655
1426package cf; 2656package cf;
1427 2657
1428=back 2658=back
1429
1430 2659
1431=head3 cf::object::player 2660=head3 cf::object::player
1432 2661
1433=over 4 2662=over 4
1434 2663
1437Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2666Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1438can be C<undef>. Does the right thing when the player is currently in a 2667can be C<undef>. Does the right thing when the player is currently in a
1439dialogue with the given NPC character. 2668dialogue with the given NPC character.
1440 2669
1441=cut 2670=cut
2671
2672our $SAY_CHANNEL = {
2673 id => "say",
2674 title => "Map",
2675 reply => "say ",
2676 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2677};
2678
2679our $CHAT_CHANNEL = {
2680 id => "chat",
2681 title => "Chat",
2682 reply => "chat ",
2683 tooltip => "Player chat and shouts, global to the server.",
2684};
1442 2685
1443# rough implementation of a future "reply" method that works 2686# rough implementation of a future "reply" method that works
1444# with dialog boxes. 2687# with dialog boxes.
1445#TODO: the first argument must go, split into a $npc->reply_to ( method 2688#TODO: the first argument must go, split into a $npc->reply_to ( method
1446sub cf::object::player::reply($$$;$) { 2689sub cf::object::player::reply($$$;$) {
1448 2691
1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2692 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1450 2693
1451 if ($self->{record_replies}) { 2694 if ($self->{record_replies}) {
1452 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2695 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2696
1453 } else { 2697 } else {
2698 my $pl = $self->contr;
2699
2700 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2701 my $dialog = $pl->{npc_dialog};
2702 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2703
2704 } else {
1454 $msg = $npc->name . " says: $msg" if $npc; 2705 $msg = $npc->name . " says: $msg" if $npc;
1455 $self->message ($msg, $flags); 2706 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2707 }
1456 } 2708 }
2709}
2710
2711=item $object->send_msg ($channel, $msg, $color, [extra...])
2712
2713=cut
2714
2715sub cf::object::send_msg {
2716 my $pl = shift->contr
2717 or return;
2718 $pl->send_msg (@_);
1457} 2719}
1458 2720
1459=item $player_object->may ("access") 2721=item $player_object->may ("access")
1460 2722
1461Returns wether the given player is authorized to access resource "access" 2723Returns wether the given player is authorized to access resource "access"
1474 2736
1475=item $player_object->enter_link 2737=item $player_object->enter_link
1476 2738
1477Freezes the player and moves him/her to a special map (C<{link}>). 2739Freezes the player and moves him/her to a special map (C<{link}>).
1478 2740
1479The player should be reaosnably safe there for short amounts of time. You 2741The player should be reasonably safe there for short amounts of time (e.g.
1480I<MUST> call C<leave_link> as soon as possible, though. 2742for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2743though, as the player cannot control the character while it is on the link
2744map.
2745
2746Will never block.
1481 2747
1482=item $player_object->leave_link ($map, $x, $y) 2748=item $player_object->leave_link ($map, $x, $y)
1483 2749
1484Moves the player out of the specila link map onto the given map. If the 2750Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 2751map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 2752to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 2753fails, to the emergency map position.
1488 2754
1489Might block. 2755Might block.
1490 2756
1491=cut 2757=cut
2758
2759sub link_map {
2760 unless ($LINK_MAP) {
2761 $LINK_MAP = cf::map::find "{link}"
2762 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2763 $LINK_MAP->load;
2764 }
2765
2766 $LINK_MAP
2767}
1492 2768
1493sub cf::object::player::enter_link { 2769sub cf::object::player::enter_link {
1494 my ($self) = @_; 2770 my ($self) = @_;
1495 2771
1496 $self->deactivate_recursive; 2772 $self->deactivate_recursive;
1497 2773
1498 return if $self->map == $LINK_MAP; 2774 ++$self->{_link_recursion};
2775
2776 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 2777
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2778 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 2779 if $self->map && $self->map->{path} ne "{link}";
1502 2780
1503 $self->enter_map ($LINK_MAP, 20, 20); 2781 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1504} 2782}
1505 2783
1506sub cf::object::player::leave_link { 2784sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 2785 my ($self, $map, $x, $y) = @_;
2786
2787 return unless $self->contr->active;
1508 2788
1509 my $link_pos = delete $self->{_link_pos}; 2789 my $link_pos = delete $self->{_link_pos};
1510 2790
1511 unless ($map) { 2791 unless ($map) {
1512 # restore original map position 2792 # restore original map position
1513 ($map, $x, $y) = @{ $link_pos || [] }; 2793 ($map, $x, $y) = @{ $link_pos || [] };
1514 $map = cf::map::find_map $map; 2794 $map = cf::map::find $map;
1515 2795
1516 unless ($map) { 2796 unless ($map) {
1517 ($map, $x, $y) = @$EMERGENCY_POSITION; 2797 ($map, $x, $y) = @$EMERGENCY_POSITION;
1518 $map = cf::map::find_map $map 2798 $map = cf::map::find $map
1519 or die "FATAL: cannot load emergency map\n"; 2799 or die "FATAL: cannot load emergency map\n";
1520 } 2800 }
1521 } 2801 }
1522 2802
1523 ($x, $y) = (-1, -1) 2803 ($x, $y) = (-1, -1)
1524 unless (defined $x) && (defined $y); 2804 unless (defined $x) && (defined $y);
1525 2805
1526 # use -1 or undef as default coordinates, not 0, 0 2806 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 2807 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 2808 if $x <= 0 && $y <= 0;
1529 2809
1530 $map->load; 2810 $map->load;
1531 2811
2812 return unless $self->contr->active;
2813
2814 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2815 if ($self->enter_map ($map, $x, $y)) {
2816 # entering was successful
2817 delete $self->{_link_recursion};
2818 # only activate afterwards, to support waiting in hooks
1532 $self->activate_recursive; 2819 $self->activate_recursive;
1533 $self->enter_map ($map, $x, $y);
1534}
1535
1536cf::player->attach (
1537 on_logout => sub {
1538 my ($pl) = @_;
1539
1540 # abort map switching before logout
1541 if ($pl->ob->{_link_pos}) {
1542 cf::sync_job {
1543 $pl->ob->leave_link
1544 };
1545 }
1546 }, 2820 }
1547 on_login => sub {
1548 my ($pl) = @_;
1549 2821
1550 # try to abort aborted map switching on player login :) 2822}
1551 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563 2823
1564=item $player_object->goto_map ($path, $x, $y) 2824=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1565 2825
1566=cut 2826Moves the player to the given map-path and coordinates by first freezing
2827her, loading and preparing them map, calling the provided $check callback
2828that has to return the map if sucecssful, and then unfreezes the player on
2829the new (success) or old (failed) map position. In either case, $done will
2830be called at the end of this process.
1567 2831
2832Note that $check will be called with a potentially non-loaded map, so if
2833it needs a loaded map it has to call C<< ->load >>.
2834
2835=cut
2836
2837our $GOTOGEN;
2838
1568sub cf::object::player::goto_map { 2839sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 2840 my ($self, $path, $x, $y, $check, $done) = @_;
2841
2842 if ($self->{_link_recursion} >= $MAX_LINKS) {
2843 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2844 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2845 ($path, $x, $y) = @$EMERGENCY_POSITION;
2846 }
2847
2848 # do generation counting so two concurrent goto's will be executed in-order
2849 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1570 2850
1571 $self->enter_link; 2851 $self->enter_link;
1572 2852
1573 (cf::async { 2853 (async {
1574 $path = new cf::path $path; 2854 $Coro::current->{desc} = "player::goto $path $x $y";
1575 2855
1576 my $map = cf::map::find_map $path->as_string; 2856 # *tag paths override both path and x|y
2857 if ($path =~ /^\*(.*)$/) {
2858 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2859 my $ob = $obs[rand @obs];
2860
2861 # see if we actually can go there
2862 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2863 $ob = $obs[rand @obs];
2864 } else {
2865 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2866 }
2867 # else put us there anyways for now #d#
2868
2869 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2870 } else {
2871 ($path, $x, $y) = (undef, undef, undef);
2872 }
2873 }
2874
2875 my $map = eval {
2876 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2877
2878 if ($map) {
1577 $map = $map->customise_for ($self) if $map; 2879 $map = $map->customise_for ($self);
1578 2880 $map = $check->($map, $x, $y, $self) if $check && $map;
1579# warn "entering ", $map->path, " at ($x, $y)\n" 2881 } else {
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2882 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2883 }
1583 2884
2885 $map
2886 };
2887
2888 if ($@) {
2889 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2890 LOG llevError | logBacktrace, Carp::longmess $@;
2891 }
2892
2893 if ($gen == $self->{_goto_generation}) {
2894 delete $self->{_goto_generation};
1584 $self->leave_link ($map, $x, $y); 2895 $self->leave_link ($map, $x, $y);
2896 }
2897
2898 $done->($self) if $done;
1585 })->prio (1); 2899 })->prio (1);
1586} 2900}
1587 2901
1588=item $player_object->enter_exit ($exit_object) 2902=item $player_object->enter_exit ($exit_object)
1589 2903
1591 2905
1592sub parse_random_map_params { 2906sub parse_random_map_params {
1593 my ($spec) = @_; 2907 my ($spec) = @_;
1594 2908
1595 my $rmp = { # defaults 2909 my $rmp = { # defaults
1596 xsize => 10, 2910 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 2911 ysize => (cf::rndm 15, 40),
2912 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2913 #layout => string,
1598 }; 2914 };
1599 2915
1600 for (split /\n/, $spec) { 2916 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 2917 my ($k, $v) = split /\s+/, $_, 2;
1602 2918
1614 # that depends on the exit object 2930 # that depends on the exit object
1615 2931
1616 my $rmp = parse_random_map_params $exit->msg; 2932 my $rmp = parse_random_map_params $exit->msg;
1617 2933
1618 if ($exit->map) { 2934 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 2935 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 2936 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 2937 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 2938 $rmp->{origin_y} = $exit->y;
2939
2940 $exit->map->touch;
1623 } 2941 }
1624 2942
1625 $rmp->{random_seed} ||= $exit->random_seed; 2943 $rmp->{random_seed} ||= $exit->random_seed;
1626 2944
1627 my $data = cf::to_json $rmp; 2945 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1628 my $md5 = Digest::MD5::md5_hex $data; 2946 my $md5 = Digest::MD5::md5_hex $data;
2947 my $meta = "$RANDOMDIR/$md5.meta";
1629 2948
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2949 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 2950 aio_write $fh, 0, (length $data), $data, 0;
2951 undef $fh;
2952 aio_rename "$meta~", $meta;
1632 2953
2954 my $slaying = "?random/$md5";
2955
2956 if ($exit->valid) {
1633 $exit->slaying ("?random/$md5"); 2957 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 2958 $exit->msg (undef);
2959 }
1635 } 2960 }
1636} 2961}
1637 2962
1638sub cf::object::player::enter_exit { 2963sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 2964 my ($self, $exit) = @_;
1640 2965
1641 return unless $self->type == cf::PLAYER; 2966 return unless $self->type == cf::PLAYER;
1642 2967
1643 $self->enter_link; 2968 $self->enter_link;
1644 2969
1645 (cf::async { 2970 (async {
2971 $Coro::current->{desc} = "enter_exit";
2972
1646 unless (eval { 2973 unless (eval {
2974 $self->deactivate_recursive; # just to be sure
2975
2976 my $map = cf::map::normalise $exit->slaying, $exit->map;
2977 my $x = $exit->stats->hp;
2978 my $y = $exit->stats->sp;
2979
2980 # special map handling
2981 my $slaying = $exit->slaying;
2982
2983 # special map handling
2984 if ($slaying eq "/!") {
2985 my $guard = cf::lock_acquire "exit_prepare:$exit";
2986
1647 prepare_random_map $exit 2987 prepare_random_map $exit
2988 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2989
1648 if $exit->slaying eq "/!"; 2990 $map = $exit->slaying;
1649 2991
1650 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2992 } elsif ($slaying eq '!up') {
1651 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2993 $map = $exit->map->tile_path (cf::TILE_UP);
2994 $x = $exit->x;
2995 $y = $exit->y;
1652 2996
2997 } elsif ($slaying eq '!down') {
2998 $map = $exit->map->tile_path (cf::TILE_DOWN);
2999 $x = $exit->x;
3000 $y = $exit->y;
3001 }
3002
3003 $self->goto ($map, $x, $y);
3004
3005 # if exit is damned, update players death & WoR home-position
3006 $self->contr->savebed ($map, $x, $y)
3007 if $exit->flag (cf::FLAG_DAMNED);
3008
1653 1; 3009 1
1654 }) { 3010 }) {
1655 $self->message ("Something went wrong deep within the crossfire server. " 3011 $self->message ("Something went wrong deep within the deliantra server. "
1656 . "I'll try to bring you back to the map you were before. " 3012 . "I'll try to bring you back to the map you were before. "
1657 . "Please report this to the dungeon master", 3013 . "Please report this to the dungeon master!",
1658 cf::NDI_UNIQUE | cf::NDI_RED); 3014 cf::NDI_UNIQUE | cf::NDI_RED);
1659 3015
1660 warn "ERROR in enter_exit: $@"; 3016 error "ERROR in enter_exit: $@";
1661 $self->leave_link; 3017 $self->leave_link;
1662 } 3018 }
1663 })->prio (1); 3019 })->prio (1);
1664} 3020}
1665 3021
1676 3032
1677sub cf::client::send_drawinfo { 3033sub cf::client::send_drawinfo {
1678 my ($self, $text, $flags) = @_; 3034 my ($self, $text, $flags) = @_;
1679 3035
1680 utf8::encode $text; 3036 utf8::encode $text;
1681 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 3037 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1682} 3038}
1683 3039
3040=item $client->send_big_packet ($pkt)
3041
3042Like C<send_packet>, but tries to compress large packets, and fragments
3043them as required.
3044
3045=cut
3046
3047our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
3048
3049sub cf::client::send_big_packet {
3050 my ($self, $pkt) = @_;
3051
3052 # try lzf for large packets
3053 $pkt = "lzf " . Compress::LZF::compress $pkt
3054 if 1024 <= length $pkt and $self->{can_lzf};
3055
3056 # split very large packets
3057 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3058 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3059 $pkt = "frag";
3060 }
3061
3062 $self->send_packet ($pkt);
3063}
3064
3065=item $client->send_msg ($channel, $msg, $color, [extra...])
3066
3067Send a drawinfo or msg packet to the client, formatting the msg for the
3068client if neccessary. C<$type> should be a string identifying the type of
3069the message, with C<log> being the default. If C<$color> is negative, suppress
3070the message unless the client supports the msg packet.
3071
3072=cut
3073
3074# non-persistent channels (usually the info channel)
3075our %CHANNEL = (
3076 "c/motd" => {
3077 id => "infobox",
3078 title => "MOTD",
3079 reply => undef,
3080 tooltip => "The message of the day",
3081 },
3082 "c/identify" => {
3083 id => "infobox",
3084 title => "Identify",
3085 reply => undef,
3086 tooltip => "Items recently identified",
3087 },
3088 "c/examine" => {
3089 id => "infobox",
3090 title => "Examine",
3091 reply => undef,
3092 tooltip => "Signs and other items you examined",
3093 },
3094 "c/shopinfo" => {
3095 id => "infobox",
3096 title => "Shop Info",
3097 reply => undef,
3098 tooltip => "What your bargaining skill tells you about the shop",
3099 },
3100 "c/book" => {
3101 id => "infobox",
3102 title => "Book",
3103 reply => undef,
3104 tooltip => "The contents of a note or book",
3105 },
3106 "c/lookat" => {
3107 id => "infobox",
3108 title => "Look",
3109 reply => undef,
3110 tooltip => "What you saw there",
3111 },
3112 "c/who" => {
3113 id => "infobox",
3114 title => "Players",
3115 reply => undef,
3116 tooltip => "Shows players who are currently online",
3117 },
3118 "c/body" => {
3119 id => "infobox",
3120 title => "Body Parts",
3121 reply => undef,
3122 tooltip => "Shows which body parts you posess and are available",
3123 },
3124 "c/statistics" => {
3125 id => "infobox",
3126 title => "Statistics",
3127 reply => undef,
3128 tooltip => "Shows your primary statistics",
3129 },
3130 "c/skills" => {
3131 id => "infobox",
3132 title => "Skills",
3133 reply => undef,
3134 tooltip => "Shows your experience per skill and item power",
3135 },
3136 "c/shopitems" => {
3137 id => "infobox",
3138 title => "Shop Items",
3139 reply => undef,
3140 tooltip => "Shows the items currently for sale in this shop",
3141 },
3142 "c/resistances" => {
3143 id => "infobox",
3144 title => "Resistances",
3145 reply => undef,
3146 tooltip => "Shows your resistances",
3147 },
3148 "c/pets" => {
3149 id => "infobox",
3150 title => "Pets",
3151 reply => undef,
3152 tooltip => "Shows information abotu your pets/a specific pet",
3153 },
3154 "c/perceiveself" => {
3155 id => "infobox",
3156 title => "Perceive Self",
3157 reply => undef,
3158 tooltip => "You gained detailed knowledge about yourself",
3159 },
3160 "c/uptime" => {
3161 id => "infobox",
3162 title => "Uptime",
3163 reply => undef,
3164 tooltip => "How long the server has been running since last restart",
3165 },
3166 "c/mapinfo" => {
3167 id => "infobox",
3168 title => "Map Info",
3169 reply => undef,
3170 tooltip => "Information related to the maps",
3171 },
3172 "c/party" => {
3173 id => "party",
3174 title => "Party",
3175 reply => "gsay ",
3176 tooltip => "Messages and chat related to your party",
3177 },
3178 "c/death" => {
3179 id => "death",
3180 title => "Death",
3181 reply => undef,
3182 tooltip => "Reason for and more info about your most recent death",
3183 },
3184 "c/say" => $SAY_CHANNEL,
3185 "c/chat" => $CHAT_CHANNEL,
3186);
3187
3188sub cf::client::send_msg {
3189 my ($self, $channel, $msg, $color, @extra) = @_;
3190
3191 $msg = $self->pl->expand_cfpod ($msg)
3192 unless $color & cf::NDI_VERBATIM;
3193
3194 $color &= cf::NDI_CLIENT_MASK; # just in case...
3195
3196 # check predefined channels, for the benefit of C
3197 if ($CHANNEL{$channel}) {
3198 $channel = $CHANNEL{$channel};
3199
3200 $self->ext_msg (channel_info => $channel);
3201 $channel = $channel->{id};
3202
3203 } elsif (ref $channel) {
3204 # send meta info to client, if not yet sent
3205 unless (exists $self->{channel}{$channel->{id}}) {
3206 $self->{channel}{$channel->{id}} = $channel;
3207 $self->ext_msg (channel_info => $channel);
3208 }
3209
3210 $channel = $channel->{id};
3211 }
3212
3213 return unless @extra || length $msg;
3214
3215 # default colour, mask it out
3216 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3217 if $color & cf::NDI_DEF;
3218
3219 my $pkt = "msg "
3220 . $self->{json_coder}->encode (
3221 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3222 );
3223
3224 $self->send_big_packet ($pkt);
3225}
3226
3227=item $client->ext_msg ($type, @msg)
3228
3229Sends an ext event to the client.
3230
3231=cut
3232
3233sub cf::client::ext_msg($$@) {
3234 my ($self, $type, @msg) = @_;
3235
3236 if ($self->extcmd == 2) {
3237 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3238 } elsif ($self->extcmd == 1) { # TODO: remove
3239 push @msg, msgtype => "event_$type";
3240 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3241 }
3242}
3243
3244=item $client->ext_reply ($msgid, @msg)
3245
3246Sends an ext reply to the client.
3247
3248=cut
3249
3250sub cf::client::ext_reply($$@) {
3251 my ($self, $id, @msg) = @_;
3252
3253 return unless $self->extcmd == 2;
3254
3255 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3256}
1684 3257
1685=item $success = $client->query ($flags, "text", \&cb) 3258=item $success = $client->query ($flags, "text", \&cb)
1686 3259
1687Queues a query to the client, calling the given callback with 3260Queues a query to the client, calling the given callback with
1688the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3261the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1689C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3262C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1690 3263
1691Queries can fail, so check the return code. Or don't, as queries will become 3264Queries can fail, so check the return code. Or don't, as queries will
1692reliable at some point in the future. 3265become reliable at some point in the future.
1693 3266
1694=cut 3267=cut
1695 3268
1696sub cf::client::query { 3269sub cf::client::query {
1697 my ($self, $flags, $text, $cb) = @_; 3270 my ($self, $flags, $text, $cb) = @_;
1705 utf8::encode $text; 3278 utf8::encode $text;
1706 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3279 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1707 3280
1708 $self->send_packet ($self->{query_queue}[0][0]) 3281 $self->send_packet ($self->{query_queue}[0][0])
1709 if @{ $self->{query_queue} } == 1; 3282 if @{ $self->{query_queue} } == 1;
3283
3284 1
1710} 3285}
1711 3286
1712cf::client->attach ( 3287cf::client->attach (
3288 on_connect => sub {
3289 my ($ns) = @_;
3290
3291 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3292 },
1713 on_reply => sub { 3293 on_reply => sub {
1714 my ($ns, $msg) = @_; 3294 my ($ns, $msg) = @_;
1715 3295
1716 # this weird shuffling is so that direct followup queries 3296 # this weird shuffling is so that direct followup queries
1717 # get handled first 3297 # get handled first
1718 my $queue = delete $ns->{query_queue}; 3298 my $queue = delete $ns->{query_queue}
3299 or return; # be conservative, not sure how that can happen, but we saw a crash here
1719 3300
1720 (shift @$queue)->[1]->($msg); 3301 (shift @$queue)->[1]->($msg);
3302 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1721 3303
1722 push @{ $ns->{query_queue} }, @$queue; 3304 push @{ $ns->{query_queue} }, @$queue;
1723 3305
1724 if (@{ $ns->{query_queue} } == @$queue) { 3306 if (@{ $ns->{query_queue} } == @$queue) {
1725 if (@$queue) { 3307 if (@$queue) {
1727 } else { 3309 } else {
1728 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3310 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1729 } 3311 }
1730 } 3312 }
1731 }, 3313 },
3314 on_exticmd => sub {
3315 my ($ns, $buf) = @_;
3316
3317 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3318
3319 if (ref $msg) {
3320 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
3321
3322 my @reply;
3323
3324 if (my $cb = $EXTICMD{$type}) {
3325 @reply = $cb->($ns, @payload);
3326 }
3327
3328 $ns->ext_reply ($reply, @reply)
3329 if $reply;
3330
3331 } else {
3332 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3333 }
3334
3335 cf::override;
3336 },
1732); 3337);
1733 3338
1734=item $client->coro (\&cb) 3339=item $client->async (\&cb)
1735 3340
1736Create a new coroutine, running the specified callback. The coroutine will 3341Create a new coroutine, running the specified callback. The coroutine will
1737be automatically cancelled when the client gets destroyed (e.g. on logout, 3342be automatically cancelled when the client gets destroyed (e.g. on logout,
1738or loss of connection). 3343or loss of connection).
1739 3344
1740=cut 3345=cut
1741 3346
1742sub cf::client::coro { 3347sub cf::client::async {
1743 my ($self, $cb) = @_; 3348 my ($self, $cb) = @_;
1744 3349
1745 my $coro = &cf::async ($cb); 3350 my $coro = &Coro::async ($cb);
1746 3351
1747 $coro->on_destroy (sub { 3352 $coro->on_destroy (sub {
1748 delete $self->{_coro}{$coro+0}; 3353 delete $self->{_coro}{$coro+0};
1749 }); 3354 });
1750 3355
1752 3357
1753 $coro 3358 $coro
1754} 3359}
1755 3360
1756cf::client->attach ( 3361cf::client->attach (
1757 on_destroy => sub { 3362 on_client_destroy => sub {
1758 my ($ns) = @_; 3363 my ($ns) = @_;
1759 3364
1760 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3365 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1761 }, 3366 },
1762); 3367);
1777our $safe = new Safe "safe"; 3382our $safe = new Safe "safe";
1778our $safe_hole = new Safe::Hole; 3383our $safe_hole = new Safe::Hole;
1779 3384
1780$SIG{FPE} = 'IGNORE'; 3385$SIG{FPE} = 'IGNORE';
1781 3386
1782$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3387$safe->permit_only (Opcode::opset qw(
3388 :base_core :base_mem :base_orig :base_math :base_loop
3389 grepstart grepwhile mapstart mapwhile
3390 sort time
3391));
1783 3392
1784# here we export the classes and methods available to script code 3393# here we export the classes and methods available to script code
1785 3394
1786=pod 3395=pod
1787 3396
1788The following fucntions and emthods are available within a safe environment: 3397The following functions and methods are available within a safe environment:
1789 3398
1790 cf::object contr pay_amount pay_player map 3399 cf::object
3400 contr pay_amount pay_player map x y force_find force_add destroy
3401 insert remove name archname title slaying race decrease split
3402 value
3403
1791 cf::object::player player 3404 cf::object::player
1792 cf::player peaceful 3405 player
1793 cf::map trigger 3406
3407 cf::player
3408 peaceful
3409
3410 cf::map
3411 trigger
1794 3412
1795=cut 3413=cut
1796 3414
1797for ( 3415for (
1798 ["cf::object" => qw(contr pay_amount pay_player map)], 3416 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3417 insert remove inv nrof name archname title slaying race
3418 decrease split destroy change_exp value msg lore send_msg)],
1799 ["cf::object::player" => qw(player)], 3419 ["cf::object::player" => qw(player)],
1800 ["cf::player" => qw(peaceful)], 3420 ["cf::player" => qw(peaceful send_msg)],
1801 ["cf::map" => qw(trigger)], 3421 ["cf::map" => qw(trigger)],
1802) { 3422) {
1803 no strict 'refs';
1804 my ($pkg, @funs) = @$_; 3423 my ($pkg, @funs) = @$_;
1805 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3424 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1806 for @funs; 3425 for @funs;
1807} 3426}
1808 3427
1823 3442
1824 my $qcode = $code; 3443 my $qcode = $code;
1825 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3444 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1826 $qcode =~ s/\n/\\n/g; 3445 $qcode =~ s/\n/\\n/g;
1827 3446
3447 %vars = (_dummy => 0) unless %vars;
3448
3449 my @res;
1828 local $_; 3450 local $_;
1829 local @safe::cf::_safe_eval_args = values %vars;
1830 3451
1831 my $eval = 3452 my $eval =
1832 "do {\n" 3453 "do {\n"
1833 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3454 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1834 . "#line 0 \"{$qcode}\"\n" 3455 . "#line 0 \"{$qcode}\"\n"
1835 . $code 3456 . $code
1836 . "\n}" 3457 . "\n}"
1837 ; 3458 ;
1838 3459
3460 if ($CFG{safe_eval}) {
1839 sub_generation_inc; 3461 sub_generation_inc;
3462 local @safe::cf::_safe_eval_args = values %vars;
1840 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3463 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1841 sub_generation_inc; 3464 sub_generation_inc;
3465 } else {
3466 local @cf::_safe_eval_args = values %vars;
3467 @res = wantarray ? eval eval : scalar eval $eval;
3468 }
1842 3469
1843 if ($@) { 3470 if ($@) {
1844 warn "$@"; 3471 warn "$@",
1845 warn "while executing safe code '$code'\n"; 3472 "while executing safe code '$code'\n",
1846 warn "with arguments " . (join " ", %vars) . "\n"; 3473 "with arguments " . (join " ", %vars) . "\n";
1847 } 3474 }
1848 3475
1849 wantarray ? @res : $res[0] 3476 wantarray ? @res : $res[0]
1850} 3477}
1851 3478
1865=cut 3492=cut
1866 3493
1867sub register_script_function { 3494sub register_script_function {
1868 my ($fun, $cb) = @_; 3495 my ($fun, $cb) = @_;
1869 3496
1870 no strict 'refs'; 3497 $fun = "safe::$fun" if $CFG{safe_eval};
1871 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3498 *$fun = $safe_hole->wrap ($cb);
1872} 3499}
1873 3500
1874=back 3501=back
1875 3502
1876=cut 3503=cut
1877 3504
1878############################################################################# 3505#############################################################################
3506# the server's init and main functions
1879 3507
1880=head2 EXTENSION DATABASE SUPPORT 3508sub load_facedata($) {
3509 my ($path) = @_;
1881 3510
1882Crossfire maintains a very simple database for extension use. It can 3511 # HACK to clear player env face cache, we need some signal framework
1883currently store anything that can be serialised using Storable, which 3512 # for this (global event?)
1884excludes objects. 3513 %ext::player_env::MUSIC_FACE_CACHE = ();
1885 3514
1886The parameter C<$family> should best start with the name of the extension 3515 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1887using it, it should be unique.
1888 3516
1889=over 4 3517 trace "loading facedata from $path\n";
1890 3518
1891=item $hashref = cf::db_get $family 3519 my $facedata = decode_storable load_file $path;
1892 3520
1893Return a hashref for use by the extension C<$family>, which can be 3521 $facedata->{version} == 2
1894modified. After modifications, you have to call C<cf::db_dirty> or 3522 or cf::cleanup "$path: version mismatch, cannot proceed.";
1895C<cf::db_sync>.
1896 3523
1897=item $value = cf::db_get $family => $key 3524 # patch in the exptable
1898 3525 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
1899Returns a single value from the database 3526 $facedata->{resource}{"res/exp_table"} = {
1900 3527 type => FT_RSRC,
1901=item cf::db_put $family => $hashref 3528 data => $exp_table,
1902 3529 hash => (Digest::MD5::md5 $exp_table),
1903Stores the given family hashref into the database. Updates are delayed, if
1904you want the data to be synced to disk immediately, use C<cf::db_sync>.
1905
1906=item cf::db_put $family => $key => $value
1907
1908Stores the given C<$value> in the family hash. Updates are delayed, if you
1909want the data to be synced to disk immediately, use C<cf::db_sync>.
1910
1911=item cf::db_dirty
1912
1913Marks the database as dirty, to be updated at a later time.
1914
1915=item cf::db_sync
1916
1917Immediately write the database to disk I<if it is dirty>.
1918
1919=cut
1920
1921our $DB;
1922
1923{
1924 my $path = cf::localdir . "/database.pst";
1925
1926 sub db_load() {
1927 $DB = stat $path ? Storable::retrieve $path : { };
1928 }
1929
1930 my $pid;
1931
1932 sub db_save() {
1933 waitpid $pid, 0 if $pid;
1934 if (0 == ($pid = fork)) {
1935 $DB->{_meta}{version} = 1;
1936 Storable::nstore $DB, "$path~";
1937 rename "$path~", $path;
1938 cf::_exit 0 if defined $pid;
1939 }
1940 }
1941
1942 my $dirty;
1943
1944 sub db_sync() {
1945 db_save if $dirty;
1946 undef $dirty;
1947 }
1948
1949 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1950 db_sync;
1951 }); 3530 };
3531 cf::cede_to_tick;
1952 3532
1953 sub db_dirty() {
1954 $dirty = 1;
1955 $idle->start;
1956 } 3533 {
3534 my $faces = $facedata->{faceinfo};
1957 3535
1958 sub db_get($;$) { 3536 while (my ($face, $info) = each %$faces) {
1959 @_ >= 2 3537 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1960 ? $DB->{$_[0]}{$_[1]}
1961 : ($DB->{$_[0]} ||= { })
1962 }
1963 3538
1964 sub db_put($$;$) { 3539 cf::face::set_visibility $idx, $info->{visibility};
1965 if (@_ >= 3) { 3540 cf::face::set_magicmap $idx, $info->{magicmap};
1966 $DB->{$_[0]}{$_[1]} = $_[2]; 3541 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
1967 } else { 3542 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
1968 $DB->{$_[0]} = $_[1]; 3543 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
1969 }
1970 db_dirty;
1971 }
1972 3544
1973 cf::global->attach ( 3545 cf::cede_to_tick;
1974 prio => 10000,
1975 on_cleanup => sub {
1976 db_sync;
1977 }, 3546 }
1978 );
1979}
1980 3547
1981############################################################################# 3548 while (my ($face, $info) = each %$faces) {
1982# the server's main() 3549 next unless $info->{smooth};
1983 3550
1984sub cfg_load { 3551 my $idx = cf::face::find $face
1985 open my $fh, "<:utf8", cf::confdir . "/config" 3552 or next;
1986 or return;
1987 3553
1988 local $/; 3554 if (my $smooth = cf::face::find $info->{smooth}) {
1989 *CFG = YAML::Syck::Load <$fh>; 3555 cf::face::set_smooth $idx, $smooth;
3556 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3557 } else {
3558 error "smooth face '$info->{smooth}' not found for face '$face'";
3559 }
3560
3561 cf::cede_to_tick;
3562 }
3563 }
3564
3565 {
3566 my $anims = $facedata->{animinfo};
3567
3568 while (my ($anim, $info) = each %$anims) {
3569 cf::anim::set $anim, $info->{frames}, $info->{facings};
3570 cf::cede_to_tick;
3571 }
3572
3573 cf::anim::invalidate_all; # d'oh
3574 }
3575
3576 {
3577 my $res = $facedata->{resource};
3578
3579 while (my ($name, $info) = each %$res) {
3580 if (defined (my $type = $info->{type})) {
3581 # TODO: different hash - must free and use new index, or cache ixface data queue
3582 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3583
3584 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3585 cf::face::set_type $idx, $type;
3586 cf::face::set_meta $idx, $type & 1 ? undef : $info->{meta}; # preserve meta unless prepended already
3587 } else {
3588# $RESOURCE{$name} = $info; # unused
3589 }
3590
3591 cf::cede_to_tick;
3592 }
3593 }
3594
3595 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3596
3597 1
3598}
3599
3600register_exticmd fx_want => sub {
3601 my ($ns, $want) = @_;
3602
3603 while (my ($k, $v) = each %$want) {
3604 $ns->fx_want ($k, $v);
3605 }
3606};
3607
3608sub load_resource_file($) {
3609 my $guard = lock_acquire "load_resource_file";
3610
3611 my $status = load_resource_file_ $_[0];
3612 get_slot 0.1, 100;
3613 cf::arch::commit_load;
3614
3615 $status
3616}
3617
3618sub reload_regions {
3619 # HACK to clear player env face cache, we need some signal framework
3620 # for this (global event?)
3621 %ext::player_env::MUSIC_FACE_CACHE = ();
3622
3623 load_resource_file "$MAPDIR/regions"
3624 or die "unable to load regions file\n";
3625
3626 for (cf::region::list) {
3627 $_->{match} = qr/$_->{match}/
3628 if exists $_->{match};
3629 }
3630}
3631
3632sub reload_facedata {
3633 load_facedata "$DATADIR/facedata"
3634 or die "unable to load facedata\n";
3635}
3636
3637sub reload_archetypes {
3638 load_resource_file "$DATADIR/archetypes"
3639 or die "unable to load archetypes\n";
3640}
3641
3642sub reload_treasures {
3643 load_resource_file "$DATADIR/treasures"
3644 or die "unable to load treasurelists\n";
3645}
3646
3647sub reload_sound {
3648 trace "loading sound config from $DATADIR/sound\n";
3649
3650 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3651
3652 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3653 my $sound = $soundconf->{compat}[$_]
3654 or next;
3655
3656 my $face = cf::face::find "sound/$sound->[1]";
3657 cf::sound::set $sound->[0] => $face;
3658 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3659 }
3660
3661 while (my ($k, $v) = each %{$soundconf->{event}}) {
3662 my $face = cf::face::find "sound/$v";
3663 cf::sound::set $k => $face;
3664 }
3665}
3666
3667sub reload_resources {
3668 trace "reloading resource files...\n";
3669
3670 reload_exp_table;
3671 reload_materials;
3672 reload_facedata;
3673 reload_sound;
3674 reload_archetypes;
3675 reload_regions;
3676 reload_treasures;
3677
3678 trace "finished reloading resource files\n";
3679}
3680
3681sub reload_config {
3682 trace "reloading config file...\n";
3683
3684 my $config = load_file "$CONFDIR/config";
3685 utf8::decode $config;
3686 *CFG = decode_yaml $config;
3687
3688 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3689
3690 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3691 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3692
3693 if (exists $CFG{mlockall}) {
3694 eval {
3695 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3696 and die "WARNING: m(un)lockall failed: $!\n";
3697 };
3698 warn $@ if $@;
3699 }
3700}
3701
3702sub pidfile() {
3703 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3704 or die "$PIDFILE: $!";
3705 flock $fh, &Fcntl::LOCK_EX
3706 or die "$PIDFILE: flock: $!";
3707 $fh
3708}
3709
3710# make sure only one server instance is running at any one time
3711sub atomic {
3712 my $fh = pidfile;
3713
3714 my $pid = <$fh>;
3715 kill 9, $pid if $pid > 0;
3716
3717 seek $fh, 0, 0;
3718 print $fh $$;
3719}
3720
3721sub main_loop {
3722 trace "EV::loop starting\n";
3723 if (1) {
3724 EV::loop;
3725 }
3726 trace "EV::loop returned\n";
3727 goto &main_loop unless $REALLY_UNLOOP;
1990} 3728}
1991 3729
1992sub main { 3730sub main {
3731 cf::init_globals; # initialise logging
3732
3733 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3734 LOG llevInfo, "Copyright (C) 2005-2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3735 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3736 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3737
3738 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3739
1993 # we must not ever block the main coroutine 3740 # we must not ever block the main coroutine
1994 local $Coro::idle = sub { 3741 local $Coro::idle = sub {
1995 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3742 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1996 (Coro::unblock_sub { 3743 (async {
1997 Event::one_event; 3744 $Coro::current->{desc} = "IDLE BUG HANDLER";
1998 })->(); 3745 EV::loop EV::LOOP_ONESHOT;
3746 })->prio (Coro::PRIO_MAX);
1999 }; 3747 };
2000 3748
2001 cfg_load; 3749 evthread_start IO::AIO::poll_fileno;
2002 db_load; 3750
3751 cf::sync_job {
3752 cf::incloader::init ();
3753
3754 cf::init_anim;
3755 cf::init_attackmess;
3756 cf::init_dynamic;
3757
3758 cf::load_settings;
3759
3760 reload_resources;
3761 reload_config;
3762 db_init;
3763
3764 cf::init_uuid;
3765 cf::init_signals;
3766 cf::init_skills;
3767
3768 cf::init_beforeplay;
3769
3770 atomic;
3771
2003 load_extensions; 3772 load_extensions;
2004 Event::loop; 3773
3774 utime time, time, $RUNTIMEFILE;
3775
3776 # no (long-running) fork's whatsoever before this point(!)
3777 use POSIX ();
3778 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3779
3780 cf::_post_init 0;
3781 };
3782
3783 cf::object::thawer::errors_are_fatal 0;
3784 info "parse errors in files are no longer fatal from this point on.\n";
3785
3786 AE::postpone {
3787 undef &main; # free gobs of memory :)
3788 };
3789
3790 goto &main_loop;
2005} 3791}
2006 3792
2007############################################################################# 3793#############################################################################
2008# initialisation 3794# initialisation and cleanup
2009 3795
3796# install some emergency cleanup handlers
3797BEGIN {
3798 our %SIGWATCHER = ();
3799 for my $signal (qw(INT HUP TERM)) {
3800 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3801 cf::cleanup "SIG$signal";
3802 };
3803 }
3804}
3805
3806sub write_runtime_sync {
3807 my $t0 = AE::time;
3808
3809 # first touch the runtime file to show we are still running:
3810 # the fsync below can take a very very long time.
3811
3812 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3813
3814 my $guard = cf::lock_acquire "write_runtime";
3815
3816 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3817 or return;
3818
3819 my $value = $cf::RUNTIME + 90 + 10;
3820 # 10 is the runtime save interval, for a monotonic clock
3821 # 60 allows for the watchdog to kill the server.
3822
3823 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3824 and return;
3825
3826 # always fsync - this file is important
3827 aio_fsync $fh
3828 and return;
3829
3830 # touch it again to show we are up-to-date
3831 aio_utime $fh, undef, undef;
3832
3833 close $fh
3834 or return;
3835
3836 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3837 and return;
3838
3839 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3840
3841 1
3842}
3843
3844our $uuid_lock;
3845our $uuid_skip;
3846
3847sub write_uuid_sync($) {
3848 $uuid_skip ||= $_[0];
3849
3850 return if $uuid_lock;
3851 local $uuid_lock = 1;
3852
3853 my $uuid = "$LOCALDIR/uuid";
3854
3855 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3856 or return;
3857
3858 my $value = uuid_seq uuid_cur;
3859
3860 unless ($value) {
3861 info "cowardly refusing to write zero uuid value!\n";
3862 return;
3863 }
3864
3865 my $value = uuid_str $value + $uuid_skip;
3866 $uuid_skip = 0;
3867
3868 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3869 and return;
3870
3871 # always fsync - this file is important
3872 aio_fsync $fh
3873 and return;
3874
3875 close $fh
3876 or return;
3877
3878 aio_rename "$uuid~", $uuid
3879 and return;
3880
3881 trace "uuid file written ($value).\n";
3882
3883 1
3884
3885}
3886
3887sub write_uuid($$) {
3888 my ($skip, $sync) = @_;
3889
3890 $sync ? write_uuid_sync $skip
3891 : async { write_uuid_sync $skip };
3892}
3893
3894sub emergency_save() {
3895 my $freeze_guard = cf::freeze_mainloop;
3896
3897 info "emergency_perl_save: enter\n";
3898
3899 # this is a trade-off: we want to be very quick here, so
3900 # save all maps without fsync, and later call a global sync
3901 # (which in turn might be very very slow)
3902 local $USE_FSYNC = 0;
3903
3904 cf::sync_job {
3905 cf::write_runtime_sync; # external watchdog should not bark
3906
3907 # use a peculiar iteration method to avoid tripping on perl
3908 # refcount bugs in for. also avoids problems with players
3909 # and maps saved/destroyed asynchronously.
3910 info "emergency_perl_save: begin player save\n";
3911 for my $login (keys %cf::PLAYER) {
3912 my $pl = $cf::PLAYER{$login} or next;
3913 $pl->valid or next;
3914 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3915 $pl->save;
3916 }
3917 info "emergency_perl_save: end player save\n";
3918
3919 cf::write_runtime_sync; # external watchdog should not bark
3920
3921 info "emergency_perl_save: begin map save\n";
3922 for my $path (keys %cf::MAP) {
3923 my $map = $cf::MAP{$path} or next;
3924 $map->valid or next;
3925 $map->save;
3926 }
3927 info "emergency_perl_save: end map save\n";
3928
3929 cf::write_runtime_sync; # external watchdog should not bark
3930
3931 info "emergency_perl_save: begin database checkpoint\n";
3932 BDB::db_env_txn_checkpoint $DB_ENV;
3933 info "emergency_perl_save: end database checkpoint\n";
3934
3935 info "emergency_perl_save: begin write uuid\n";
3936 write_uuid_sync 1;
3937 info "emergency_perl_save: end write uuid\n";
3938
3939 cf::write_runtime_sync; # external watchdog should not bark
3940
3941 trace "emergency_perl_save: syncing database to disk";
3942 BDB::db_env_txn_checkpoint $DB_ENV;
3943
3944 info "emergency_perl_save: starting sync\n";
3945 IO::AIO::aio_sync sub {
3946 info "emergency_perl_save: finished sync\n";
3947 };
3948
3949 cf::write_runtime_sync; # external watchdog should not bark
3950
3951 trace "emergency_perl_save: flushing outstanding aio requests";
3952 while (IO::AIO::nreqs || BDB::nreqs) {
3953 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
3954 }
3955
3956 cf::write_runtime_sync; # external watchdog should not bark
3957 };
3958
3959 info "emergency_perl_save: leave\n";
3960}
3961
3962sub post_cleanup {
3963 my ($make_core) = @_;
3964
3965 IO::AIO::flush;
3966
3967 error Carp::longmess "post_cleanup backtrace"
3968 if $make_core;
3969
3970 my $fh = pidfile;
3971 unlink $PIDFILE if <$fh> == $$;
3972}
3973
3974# a safer delete_package, copied from Symbol
3975sub clear_package($) {
3976 my $pkg = shift;
3977
3978 # expand to full symbol table name if needed
3979 unless ($pkg =~ /^main::.*::$/) {
3980 $pkg = "main$pkg" if $pkg =~ /^::/;
3981 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3982 $pkg .= '::' unless $pkg =~ /::$/;
3983 }
3984
3985 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3986 my $stem_symtab = *{$stem}{HASH};
3987
3988 defined $stem_symtab and exists $stem_symtab->{$leaf}
3989 or return;
3990
3991 # clear all symbols
3992 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3993 for my $name (keys %$leaf_symtab) {
3994 _gv_clear *{"$pkg$name"};
3995# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3996 }
3997}
3998
2010sub reload() { 3999sub do_reload_perl() {
2011 # can/must only be called in main 4000 # can/must only be called in main
2012 if ($Coro::current != $Coro::main) { 4001 unless (in_main) {
2013 warn "can only reload from main coroutine\n"; 4002 error "can only reload from main coroutine";
2014 return; 4003 return;
2015 } 4004 }
2016 4005
2017 warn "reloading..."; 4006 return if $RELOAD++;
2018 4007
2019 local $FREEZE = 1; 4008 my $t1 = AE::time;
4009
4010 while ($RELOAD) {
4011 cf::get_slot 0.1, -1, "reload_perl";
4012 info "perl_reload: reloading...";
4013
4014 trace "perl_reload: entering sync_job";
4015
4016 cf::sync_job {
2020 cf::emergency_save; 4017 #cf::emergency_save;
2021 4018
2022 eval { 4019 trace "perl_reload: cancelling all extension coros";
2023 # if anything goes wrong in here, we should simply crash as we already saved
2024
2025 # cancel all watchers
2026 for (Event::all_watchers) {
2027 $_->cancel if $_->data & WF_AUTOCANCEL;
2028 }
2029
2030 # cancel all extension coros
2031 $_->cancel for values %EXT_CORO; 4020 $_->cancel for values %EXT_CORO;
2032 %EXT_CORO = (); 4021 %EXT_CORO = ();
2033 4022
2034 # unload all extensions 4023 trace "perl_reload: removing commands";
2035 for (@exts) { 4024 %COMMAND = ();
2036 warn "unloading <$_>";
2037 unload_extension $_;
2038 }
2039 4025
2040 # unload all modules loaded from $LIBDIR 4026 trace "perl_reload: removing ext/exti commands";
2041 while (my ($k, $v) = each %INC) { 4027 %EXTCMD = ();
2042 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 4028 %EXTICMD = ();
2043 4029
2044 warn "removing <$k>"; 4030 trace "perl_reload: unloading/nuking all extensions";
2045 delete $INC{$k}; 4031 for my $pkg (@EXTS) {
4032 trace "... unloading $pkg";
2046 4033
2047 $k =~ s/\.pm$//;
2048 $k =~ s/\//::/g;
2049
2050 if (my $cb = $k->can ("unload_module")) { 4034 if (my $cb = $pkg->can ("unload")) {
4035 eval {
2051 $cb->(); 4036 $cb->($pkg);
4037 1
4038 } or error "$pkg unloaded, but with errors: $@";
4039 }
4040
4041 trace "... clearing $pkg";
4042 clear_package $pkg;
2052 } 4043 }
2053 4044
2054 Symbol::delete_package $k; 4045 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4046 while (my ($k, $v) = each %INC) {
4047 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4048
4049 trace "... unloading $k";
4050 delete $INC{$k};
4051
4052 $k =~ s/\.pm$//;
4053 $k =~ s/\//::/g;
4054
4055 if (my $cb = $k->can ("unload_module")) {
4056 $cb->();
4057 }
4058
4059 clear_package $k;
2055 } 4060 }
2056 4061
2057 # sync database to disk
2058 cf::db_sync;
2059 IO::AIO::flush;
2060
2061 # get rid of safe::, as good as possible 4062 trace "perl_reload: getting rid of safe::, as good as possible";
2062 Symbol::delete_package "safe::$_" 4063 clear_package "safe::$_"
2063 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4064 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2064 4065
2065 # remove register_script_function callbacks 4066 trace "perl_reload: unloading cf.pm \"a bit\"";
2066 # TODO
2067
2068 # unload cf.pm "a bit"
2069 delete $INC{"cf.pm"}; 4067 delete $INC{"cf.pm"};
4068 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2070 4069
2071 # don't, removes xs symbols, too, 4070 # don't, removes xs symbols, too,
2072 # and global variables created in xs 4071 # and global variables created in xs
2073 #Symbol::delete_package __PACKAGE__; 4072 #clear_package __PACKAGE__;
2074 4073
2075 # reload cf.pm 4074 info "perl_reload: unload completed, starting to reload now";
2076 warn "reloading cf.pm"; 4075
4076 trace "perl_reload: reloading cf.pm";
2077 require cf; 4077 require cf;
2078 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4078 cf::_connect_to_perl_1;
2079 4079
2080 # load config and database again 4080 trace "perl_reload: loading config and database again";
2081 cf::cfg_load; 4081 cf::reload_config;
2082 cf::db_load;
2083 4082
2084 # load extensions 4083 trace "perl_reload: loading extensions";
2085 warn "load extensions";
2086 cf::load_extensions; 4084 cf::load_extensions;
2087 4085
2088 # reattach attachments to objects 4086 if ($REATTACH_ON_RELOAD) {
2089 warn "reattach"; 4087 trace "perl_reload: reattaching attachments to objects/players";
2090 _global_reattach; 4088 _global_reattach; # objects, sockets
4089 trace "perl_reload: reattaching attachments to maps";
4090 reattach $_ for values %MAP;
4091 trace "perl_reload: reattaching attachments to players";
4092 reattach $_ for values %PLAYER;
4093 }
4094
4095 cf::_post_init 1;
4096
4097 trace "perl_reload: leaving sync_job";
4098
4099 1
4100 } or do {
4101 error $@;
4102 cf::cleanup "perl_reload: error, exiting.";
4103 };
4104
4105 --$RELOAD;
4106 }
4107
4108 $t1 = AE::time - $t1;
4109 info "perl_reload: completed in ${t1}s\n";
4110};
4111
4112our $RELOAD_WATCHER; # used only during reload
4113
4114sub reload_perl() {
4115 # doing reload synchronously and two reloads happen back-to-back,
4116 # coro crashes during coro_state_free->destroy here.
4117
4118 $RELOAD_WATCHER ||= cf::async {
4119 Coro::AIO::aio_wait cache_extensions;
4120
4121 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4122 do_reload_perl;
4123 undef $RELOAD_WATCHER;
4124 };
2091 }; 4125 };
2092
2093 if ($@) {
2094 warn $@;
2095 warn "error while reloading, exiting.";
2096 exit 1;
2097 }
2098
2099 warn "reloaded successfully";
2100};
2101
2102#############################################################################
2103
2104unless ($LINK_MAP) {
2105 $LINK_MAP = cf::map::new;
2106
2107 $LINK_MAP->width (41);
2108 $LINK_MAP->height (41);
2109 $LINK_MAP->alloc;
2110 $LINK_MAP->path ("{link}");
2111 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2112 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2113
2114 # dirty hack because... archetypes are not yet loaded
2115 Event->timer (
2116 after => 2,
2117 cb => sub {
2118 $_[0]->w->cancel;
2119
2120 # provide some exits "home"
2121 my $exit = cf::object::new "exit";
2122
2123 $exit->slaying ($EMERGENCY_POSITION->[0]);
2124 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2125 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2126
2127 $LINK_MAP->insert ($exit->clone, 19, 19);
2128 $LINK_MAP->insert ($exit->clone, 19, 20);
2129 $LINK_MAP->insert ($exit->clone, 19, 21);
2130 $LINK_MAP->insert ($exit->clone, 20, 19);
2131 $LINK_MAP->insert ($exit->clone, 20, 21);
2132 $LINK_MAP->insert ($exit->clone, 21, 19);
2133 $LINK_MAP->insert ($exit->clone, 21, 20);
2134 $LINK_MAP->insert ($exit->clone, 21, 21);
2135
2136 $exit->destroy;
2137 });
2138
2139 $LINK_MAP->{deny_save} = 1;
2140 $LINK_MAP->{deny_reset} = 1;
2141
2142 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2143} 4126}
2144
2145register "<global>", __PACKAGE__;
2146 4127
2147register_command "reload" => sub { 4128register_command "reload" => sub {
2148 my ($who, $arg) = @_; 4129 my ($who, $arg) = @_;
2149 4130
2150 if ($who->flag (FLAG_WIZ)) { 4131 if ($who->flag (FLAG_WIZ)) {
2151 $who->message ("start of reload.");
2152 reload;
2153 $who->message ("end of reload."); 4132 $who->message ("reloading server.");
4133 async {
4134 $Coro::current->{desc} = "perl_reload";
4135 reload_perl;
4136 };
2154 } 4137 }
2155}; 4138};
2156 4139
2157unshift @INC, $LIBDIR; 4140#############################################################################
2158 4141
2159$TICK_WATCHER = Event->timer ( 4142my $bug_warning = 0;
2160 reentrant => 0,
2161 prio => 0,
2162 at => $NEXT_TICK || $TICK,
2163 data => WF_AUTOCANCEL,
2164 cb => sub {
2165 unless ($FREEZE) {
2166 cf::server_tick; # one server iteration
2167 $RUNTIME += $TICK;
2168 }
2169 4143
2170 $NEXT_TICK += $TICK; 4144sub wait_for_tick() {
4145 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
2171 4146
2172 # if we are delayed by four ticks or more, skip them all 4147 $WAIT_FOR_TICK->wait;
2173 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4148}
2174 4149
2175 $TICK_WATCHER->at ($NEXT_TICK); 4150sub wait_for_tick_begin() {
2176 $TICK_WATCHER->start; 4151 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4152
4153 my $signal = new Coro::Signal;
4154 push @WAIT_FOR_TICK_BEGIN, $signal;
4155 $signal->wait;
4156}
4157
4158sub tick {
4159 if ($Coro::current != $Coro::main) {
4160 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4161 unless ++$bug_warning > 10;
4162 return;
2177 }, 4163 }
2178);
2179 4164
2180IO::AIO::max_poll_time $TICK * 0.2; 4165 cf::one_tick; # one server iteration
2181 4166
2182Event->io ( 4167 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2183 fd => IO::AIO::poll_fileno,
2184 poll => 'r',
2185 prio => 5,
2186 data => WF_AUTOCANCEL,
2187 cb => \&IO::AIO::poll_cb,
2188);
2189 4168
2190Event->timer ( 4169 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2191 data => WF_AUTOCANCEL, 4170 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2192 after => 0, 4171 Coro::async_pool {
2193 interval => 10, 4172 $Coro::current->{desc} = "runtime saver";
2194 cb => sub {
2195 (Coro::unblock_sub {
2196 write_runtime 4173 write_runtime_sync
2197 or warn "ERROR: unable to write runtime file: $!"; 4174 or error "ERROR: unable to write runtime file: $!";
2198 })->(); 4175 };
2199 }, 4176 }
2200); 4177
4178 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4179 $sig->send;
4180 }
4181 $WAIT_FOR_TICK->broadcast;
4182
4183 $LOAD = ($NOW - $TICK_START) / $TICK;
4184 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4185
4186 if (0) {
4187 if ($NEXT_TICK) {
4188 my $jitter = $TICK_START - $NEXT_TICK;
4189 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4190 debug "jitter $JITTER\n";#d#
4191 }
4192 }
4193}
4194
4195{
4196 # configure BDB
4197
4198 BDB::min_parallel 16;
4199 BDB::max_poll_reqs $TICK * 0.1;
4200 #$AnyEvent::BDB::WATCHER->priority (1);
4201
4202 unless ($DB_ENV) {
4203 $DB_ENV = BDB::db_env_create;
4204 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4205 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4206 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4207 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4208 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4209
4210 cf::sync_job {
4211 eval {
4212 BDB::db_env_open
4213 $DB_ENV,
4214 $BDBDIR,
4215 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4216 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4217 0666;
4218
4219 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4220 };
4221
4222 cf::cleanup "db_env_open(db): $@" if $@;
4223 };
4224 }
4225
4226 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4227 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4228 };
4229 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4230 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4231 };
4232 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4233 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4234 };
4235}
4236
4237{
4238 # configure IO::AIO
4239
4240 IO::AIO::min_parallel 8;
4241 IO::AIO::max_poll_time $TICK * 0.1;
4242 undef $AnyEvent::AIO::WATCHER;
4243}
4244
4245our $_log_backtrace;
4246our $_log_backtrace_last;
4247
4248sub _log_backtrace {
4249 my ($msg, @addr) = @_;
4250
4251 $msg =~ s/\n$//;
4252
4253 if ($_log_backtrace_last eq $msg) {
4254 LOG llevInfo, "[ABT] $msg\n";
4255 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4256 # limit the # of concurrent backtraces
4257 } elsif ($_log_backtrace < 2) {
4258 $_log_backtrace_last = $msg;
4259 ++$_log_backtrace;
4260 my $perl_bt = Carp::longmess $msg;
4261 async {
4262 $Coro::current->{desc} = "abt $msg";
4263
4264 my @bt = fork_call {
4265 @addr = map { sprintf "%x", $_ } @addr;
4266 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4267 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4268 or die "addr2line: $!";
4269
4270 my @funcs;
4271 my @res = <$fh>;
4272 chomp for @res;
4273 while (@res) {
4274 my ($func, $line) = splice @res, 0, 2, ();
4275 push @funcs, "[$func] $line";
4276 }
4277
4278 @funcs
4279 };
4280
4281 LOG llevInfo, "[ABT] $perl_bt\n";
4282 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4283 LOG llevInfo, "[ABT] $_\n" for @bt;
4284 --$_log_backtrace;
4285 };
4286 } else {
4287 LOG llevInfo, "[ABT] $msg\n";
4288 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4289 }
4290}
4291
4292# load additional modules
4293require "cf/$_.pm" for @EXTRA_MODULES;
4294cf::_connect_to_perl_2;
2201 4295
2202END { cf::emergency_save } 4296END { cf::emergency_save }
2203 4297
22041 42981
2205 4299

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