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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.86 by root, Thu Dec 14 05:09:32 2006 UTC vs.
Revision 1.127 by root, Wed Jan 3 00:05:26 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
10use IO::AIO (); 22use IO::AIO 2.31 ();
11use YAML::Syck (); 23use YAML::Syck ();
12use Time::HiRes; 24use Time::HiRes;
13use Event; 25
14$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
15 27
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
18 30
19use strict; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
20 34
21our %COMMAND = (); 35our %COMMAND = ();
22our %COMMAND_TIME = (); 36our %COMMAND_TIME = ();
23our %EXTCMD = (); 37our %EXTCMD = ();
24 38
25_init_vars;
26
27our @EVENT; 39our @EVENT;
28our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
29 41
30our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
31our $TICK_WATCHER; 43our $TICK_WATCHER;
32our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
33 46
34our %CFG; 47our %CFG;
35 48
36our $UPTIME; $UPTIME ||= time; 49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
37 78
38############################################################################# 79#############################################################################
39 80
40=head2 GLOBAL VARIABLES 81=head2 GLOBAL VARIABLES
41 82
42=over 4 83=over 4
43 84
44=item $cf::UPTIME 85=item $cf::UPTIME
45 86
46The timestamp of the server start (so not actually an uptime). 87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
47 93
48=item $cf::LIBDIR 94=item $cf::LIBDIR
49 95
50The perl library directory, where extensions and cf-specific modules can 96The perl library directory, where extensions and cf-specific modules can
51be found. It will be added to C<@INC> automatically. 97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
52 102
53=item $cf::TICK 103=item $cf::TICK
54 104
55The interval between server ticks, in seconds. 105The interval between server ticks, in seconds.
56 106
64=cut 114=cut
65 115
66BEGIN { 116BEGIN {
67 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
68 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
69 $msg .= "\n" 121 $msg .= "\n"
70 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
71 123
72 print STDERR "cfperl: $msg";
73 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
74 }; 125 };
75} 126}
76 127
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
77@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
78 134
79# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 136# within the Safe compartment.
81for my $pkg (qw( 137for my $pkg (qw(
138 cf::global cf::attachable
82 cf::object cf::object::player 139 cf::object cf::object::player
83 cf::client_socket cf::player 140 cf::client cf::player
84 cf::arch cf::living 141 cf::arch cf::living
85 cf::map cf::party cf::region 142 cf::map cf::party cf::region
86)) { 143)) {
87 no strict 'refs'; 144 no strict 'refs';
88 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
124sub to_json($) { 181sub to_json($) {
125 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
126 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
127} 184}
128 185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string
209
210Wait until the given lock is available. See cf::lock_acquire.
211
212=item my $lock = cf::lock_acquire $string
213
214Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically
217returned.
218
219Lock names should begin with a unique identifier (for example, find_map
220uses map_find and load_map uses map_load).
221
222=cut
223
224our %LOCK;
225
226sub lock_wait($) {
227 my ($key) = @_;
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234}
235
236sub lock_acquire($) {
237 my ($key) = @_;
238
239 # wait, to be sure we are not locked
240 lock_wait $key;
241
242 $LOCK{$key} = [];
243
244 cf::guard {
245 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} };
247 }
248}
249
250=item cf::async { BLOCK }
251
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
253error instead of exiting the server in case of a problem.
254
255=cut
256
257sub async(&) {
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265
266=item cf::sync_job { BLOCK }
267
268The design of crossfire+ requires that the main coro ($Coro::main) is
269always able to handle events or runnable, as crossfire+ is only partly
270reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
271
272If it must be done, put the blocking parts into C<sync_job>. This will run
273the given BLOCK in another coroutine while waiting for the result. The
274server will be frozen during this time, so the block should either finish
275fast or be very important.
276
277=cut
278
279sub sync_job(&) {
280 my ($job) = @_;
281
282 if ($Coro::current == $Coro::main) {
283 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/
285
286 # TODO: use suspend/resume instead
287 # (but this is cancel-safe)
288 local $FREEZE = 1;
289
290 my $busy = 1;
291 my @res;
292
293 (Coro::async {
294 @res = eval { $job->() };
295 warn $@ if $@;
296 undef $busy;
297 })->prio (Coro::PRIO_MAX);
298
299 while ($busy) {
300 Coro::cede_notself;
301 Event::one_event unless Coro::nready;
302 }
303
304 wantarray ? @res : $res[0]
305 } else {
306 # we are in another coroutine, how wonderful, everything just works
307
308 $job->()
309 }
310}
311
312=item $coro = cf::coro { BLOCK }
313
314Creates and returns a new coro. This coro is automcatially being canceled
315when the extension calling this is being unloaded.
316
317=cut
318
319sub coro(&) {
320 my $cb = shift;
321
322 my $coro = &cf::async ($cb);
323
324 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0};
326 });
327 $EXT_CORO{$coro+0} = $coro;
328
329 $coro
330}
331
332sub write_runtime {
333 my $runtime = cf::localdir . "/runtime";
334
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return;
337
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341
342 aio_fsync $fh
343 and return;
344
345 close $fh
346 or return;
347
348 aio_rename "$runtime~", $runtime
349 and return;
350
351 1
352}
353
129=back 354=back
130 355
131=cut 356=cut
132 357
133############################################################################# 358#############################################################################
134 359
135=head2 EVENTS AND OBJECT ATTACHMENTS 360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477
478#############################################################################
479
480=head2 ATTACHABLE OBJECTS
481
482Many objects in crossfire are so-called attachable objects. That means you can
483attach callbacks/event handlers (a collection of which is called an "attachment")
484to it. All such attachable objects support the following methods.
485
486In the following description, CLASS can be any of C<global>, C<object>
487C<player>, C<client> or C<map> (i.e. the attachable objects in
488crossfire+).
136 489
137=over 4 490=over 4
138 491
139=item $object->attach ($attachment, key => $value...)
140
141=item $object->detach ($attachment)
142
143Attach/detach a pre-registered attachment to an object.
144
145=item $player->attach ($attachment, key => $value...)
146
147=item $player->detach ($attachment)
148
149Attach/detach a pre-registered attachment to a player.
150
151=item $map->attach ($attachment, key => $value...) 492=item $attachable->attach ($attachment, key => $value...)
152 493
153=item $map->detach ($attachment) 494=item $attachable->detach ($attachment)
154 495
155Attach/detach a pre-registered attachment to a map. 496Attach/detach a pre-registered attachment to a specific object and give it
497the specified key/value pairs as arguments.
156 498
157=item $bool = $object->attached ($name) 499Example, attach a minesweeper attachment to the given object, making it a
50010x10 minesweeper game:
158 501
159=item $bool = $player->attached ($name) 502 $obj->attach (minesweeper => width => 10, height => 10);
160 503
161=item $bool = $map->attached ($name) 504=item $bool = $attachable->attached ($name)
162 505
163Checks wether the named attachment is currently attached to the object. 506Checks wether the named attachment is currently attached to the object.
164 507
165=item cf::attach_global ... 508=item cf::CLASS->attach ...
166 509
167Attach handlers for global events. 510=item cf::CLASS->detach ...
168 511
169This and all following C<attach_*>-functions expect any number of the 512Define an anonymous attachment and attach it to all objects of the given
170following handler/hook descriptions: 513CLASS. See the next function for an explanation of its arguments.
514
515You can attach to global events by using the C<cf::global> class.
516
517Example, log all player logins:
518
519 cf::player->attach (
520 on_login => sub {
521 my ($pl) = @_;
522 ...
523 },
524 );
525
526Example, attach to the jeweler skill:
527
528 cf::object->attach (
529 type => cf::SKILL,
530 subtype => cf::SK_JEWELER,
531 on_use_skill => sub {
532 my ($sk, $ob, $part, $dir, $msg) = @_;
533 ...
534 },
535 );
536
537=item cf::CLASS::attachment $name, ...
538
539Register an attachment by C<$name> through which attachable objects of the
540given CLASS can refer to this attachment.
541
542Some classes such as crossfire maps and objects can specify attachments
543that are attached at load/instantiate time, thus the need for a name.
544
545These calls expect any number of the following handler/hook descriptions:
171 546
172=over 4 547=over 4
173 548
174=item prio => $number 549=item prio => $number
175 550
177by another C<prio> setting). Lower priority handlers get executed 552by another C<prio> setting). Lower priority handlers get executed
178earlier. The default priority is C<0>, and many built-in handlers are 553earlier. The default priority is C<0>, and many built-in handlers are
179registered at priority C<-1000>, so lower priorities should not be used 554registered at priority C<-1000>, so lower priorities should not be used
180unless you know what you are doing. 555unless you know what you are doing.
181 556
557=item type => $type
558
559(Only for C<< cf::object->attach >> calls), limits the attachment to the
560given type of objects only (the additional parameter C<subtype> can be
561used to further limit to the given subtype).
562
182=item on_I<event> => \&cb 563=item on_I<event> => \&cb
183 564
184Call the given code reference whenever the named event happens (event is 565Call the given code reference whenever the named event happens (event is
185something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 566something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
186handlers are recognised generally depends on the type of object these 567handlers are recognised generally depends on the type of object these
195package and register them. Only handlers for eevents supported by the 576package and register them. Only handlers for eevents supported by the
196object/class are recognised. 577object/class are recognised.
197 578
198=back 579=back
199 580
200=item cf::attach_to_type $object_type, $subtype, ... 581Example, define an attachment called "sockpuppet" that calls the given
582event handler when a monster attacks:
201 583
202Attach handlers for a specific object type (e.g. TRANSPORT) and 584 cf::object::attachment sockpuppet =>
203subtype. If C<$subtype> is zero or undef, matches all objects of the given 585 on_skill_attack => sub {
204type. 586 my ($self, $victim) = @_;
205 587 ...
206=item cf::attach_to_objects ...
207
208Attach handlers to all objects. Do not use this except for debugging or
209very rare events, as handlers are (obviously) called for I<all> objects in
210the game.
211
212=item cf::attach_to_players ...
213
214Attach handlers to all players.
215
216=item cf::attach_to_maps ...
217
218Attach handlers to all maps.
219
220=item cf:register_attachment $name, ...
221
222Register an attachment by name through which objects can refer to this
223attachment.
224
225=item cf:register_player_attachment $name, ...
226
227Register an attachment by name through which players can refer to this
228attachment.
229
230=item cf:register_map_attachment $name, ...
231
232Register an attachment by name through which maps can refer to this
233attachment.
234
235=cut
236
237# the following variables are defined in .xs and must not be re-created
238our @CB_GLOBAL = (); # registry for all global events
239our @CB_OBJECT = (); # all objects (should not be used except in emergency)
240our @CB_PLAYER = ();
241our @CB_TYPE = (); # registry for type (cf-object class) based events
242our @CB_MAP = ();
243
244my %attachment;
245
246sub _attach_cb($\%$$$) {
247 my ($registry, $undo, $event, $prio, $cb) = @_;
248
249 use sort 'stable';
250
251 $cb = [$prio, $cb];
252
253 @{$registry->[$event]} = sort
254 { $a->[0] cmp $b->[0] }
255 @{$registry->[$event] || []}, $cb;
256
257 push @{$undo->{cb}}, [$event, $cb];
258}
259
260# attach handles attaching event callbacks
261# the only thing the caller has to do is pass the correct
262# registry (== where the callback attaches to).
263sub _attach(\@$@) {
264 my ($registry, $klass, @arg) = @_;
265
266 my $prio = 0;
267
268 my %undo = (
269 registry => $registry,
270 cb => [],
271 );
272
273 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
274
275 while (@arg) {
276 my $type = shift @arg;
277
278 if ($type eq "prio") {
279 $prio = shift @arg;
280
281 } elsif ($type eq "package") {
282 my $pkg = shift @arg;
283
284 while (my ($name, $id) = each %cb_id) {
285 if (my $cb = $pkg->can ($name)) {
286 _attach_cb $registry, %undo, $id, $prio, $cb;
287 }
288 } 588 }
289
290 } elsif (exists $cb_id{$type}) {
291 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
292
293 } elsif (ref $type) {
294 warn "attaching objects not supported, ignoring.\n";
295
296 } else {
297 shift @arg;
298 warn "attach argument '$type' not supported, ignoring.\n";
299 }
300 }
301
302 \%undo
303}
304
305sub _attach_attachment {
306 my ($obj, $name, %arg) = @_;
307
308 return if exists $obj->{_attachment}{$name};
309
310 my $res;
311
312 if (my $attach = $attachment{$name}) {
313 my $registry = $obj->registry;
314
315 for (@$attach) {
316 my ($klass, @attach) = @$_;
317 $res = _attach @$registry, $klass, @attach;
318 }
319
320 $obj->{$name} = \%arg;
321 } else {
322 warn "object uses attachment '$name' that is not available, postponing.\n";
323 }
324
325 $obj->{_attachment}{$name} = undef;
326
327 $res->{attachment} = $name;
328 $res
329}
330
331*cf::object::attach =
332*cf::player::attach =
333*cf::map::attach = sub {
334 my ($obj, $name, %arg) = @_;
335
336 _attach_attachment $obj, $name, %arg;
337};
338
339# all those should be optimised
340*cf::object::detach =
341*cf::player::detach =
342*cf::map::detach = sub {
343 my ($obj, $name) = @_;
344
345 delete $obj->{_attachment}{$name};
346 reattach ($obj);
347};
348
349*cf::object::attached =
350*cf::player::attached =
351*cf::map::attached = sub {
352 my ($obj, $name) = @_;
353
354 exists $obj->{_attachment}{$name}
355};
356
357sub attach_global {
358 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
359}
360
361sub attach_to_type {
362 my $type = shift;
363 my $subtype = shift;
364
365 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
366}
367
368sub attach_to_objects {
369 _attach @CB_OBJECT, KLASS_OBJECT, @_
370}
371
372sub attach_to_players {
373 _attach @CB_PLAYER, KLASS_PLAYER, @_
374}
375
376sub attach_to_maps {
377 _attach @CB_MAP, KLASS_MAP, @_
378}
379
380sub register_attachment {
381 my $name = shift;
382
383 $attachment{$name} = [[KLASS_OBJECT, @_]];
384}
385
386sub register_player_attachment {
387 my $name = shift;
388
389 $attachment{$name} = [[KLASS_PLAYER, @_]];
390}
391
392sub register_map_attachment {
393 my $name = shift;
394
395 $attachment{$name} = [[KLASS_MAP, @_]];
396}
397
398our $override;
399our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
400
401sub override {
402 $override = 1;
403 @invoke_results = ();
404}
405
406sub do_invoke {
407 my $event = shift;
408 my $callbacks = shift;
409
410 @invoke_results = ();
411
412 local $override;
413
414 for (@$callbacks) {
415 eval { &{$_->[1]} };
416
417 if ($@) {
418 warn "$@";
419 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
420 override;
421 }
422
423 return 1 if $override;
424 }
425
426 0 589 }
427}
428 590
429=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 591=item $attachable->valid
430
431=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
432
433=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
434
435=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
436
437Generate a global/object/player/map-specific event with the given arguments.
438
439This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
440removed in future versions), and there is no public API to access override
441results (if you must, access C<@cf::invoke_results> directly).
442
443=back
444
445=cut
446
447#############################################################################
448
449=head2 METHODS VALID FOR ALL CORE OBJECTS
450
451=over 4
452
453=item $object->valid, $player->valid, $map->valid
454 592
455Just because you have a perl object does not mean that the corresponding 593Just because you have a perl object does not mean that the corresponding
456C-level object still exists. If you try to access an object that has no 594C-level object still exists. If you try to access an object that has no
457valid C counterpart anymore you get an exception at runtime. This method 595valid C counterpart anymore you get an exception at runtime. This method
458can be used to test for existence of the C object part without causing an 596can be used to test for existence of the C object part without causing an
459exception. 597exception.
460 598
599=cut
600
601# the following variables are defined in .xs and must not be re-created
602our @CB_GLOBAL = (); # registry for all global events
603our @CB_ATTACHABLE = (); # registry for all attachables
604our @CB_OBJECT = (); # all objects (should not be used except in emergency)
605our @CB_PLAYER = ();
606our @CB_CLIENT = ();
607our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = ();
609
610my %attachment;
611
612sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_;
614
615 use sort 'stable';
616
617 $cb = [$prio, $cb];
618
619 @{$registry->[$event]} = sort
620 { $a->[0] cmp $b->[0] }
621 @{$registry->[$event] || []}, $cb;
622}
623
624# hack
625my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
626
627# attach handles attaching event callbacks
628# the only thing the caller has to do is pass the correct
629# registry (== where the callback attaches to).
630sub _attach {
631 my ($registry, $klass, @arg) = @_;
632
633 my $object_type;
634 my $prio = 0;
635 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
636
637 #TODO: get rid of this hack
638 if ($attachable_klass{$klass}) {
639 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
640 }
641
642 while (@arg) {
643 my $type = shift @arg;
644
645 if ($type eq "prio") {
646 $prio = shift @arg;
647
648 } elsif ($type eq "type") {
649 $object_type = shift @arg;
650 $registry = $CB_TYPE[$object_type] ||= [];
651
652 } elsif ($type eq "subtype") {
653 defined $object_type or Carp::croak "subtype specified without type";
654 my $object_subtype = shift @arg;
655 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
656
657 } elsif ($type eq "package") {
658 my $pkg = shift @arg;
659
660 while (my ($name, $id) = each %cb_id) {
661 if (my $cb = $pkg->can ($name)) {
662 _attach_cb $registry, $id, $prio, $cb;
663 }
664 }
665
666 } elsif (exists $cb_id{$type}) {
667 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
668
669 } elsif (ref $type) {
670 warn "attaching objects not supported, ignoring.\n";
671
672 } else {
673 shift @arg;
674 warn "attach argument '$type' not supported, ignoring.\n";
675 }
676 }
677}
678
679sub _object_attach {
680 my ($obj, $name, %arg) = @_;
681
682 return if exists $obj->{_attachment}{$name};
683
684 if (my $attach = $attachment{$name}) {
685 my $registry = $obj->registry;
686
687 for (@$attach) {
688 my ($klass, @attach) = @$_;
689 _attach $registry, $klass, @attach;
690 }
691
692 $obj->{$name} = \%arg;
693 } else {
694 warn "object uses attachment '$name' that is not available, postponing.\n";
695 }
696
697 $obj->{_attachment}{$name} = undef;
698}
699
700sub cf::attachable::attach {
701 if (ref $_[0]) {
702 _object_attach @_;
703 } else {
704 _attach shift->_attach_registry, @_;
705 }
706};
707
708# all those should be optimised
709sub cf::attachable::detach {
710 my ($obj, $name) = @_;
711
712 if (ref $obj) {
713 delete $obj->{_attachment}{$name};
714 reattach ($obj);
715 } else {
716 Carp::croak "cannot, currently, detach class attachments";
717 }
718};
719
720sub cf::attachable::attached {
721 my ($obj, $name) = @_;
722
723 exists $obj->{_attachment}{$name}
724}
725
726for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
727 eval "#line " . __LINE__ . " 'cf.pm'
728 sub cf::\L$klass\E::_attach_registry {
729 (\\\@CB_$klass, KLASS_$klass)
730 }
731
732 sub cf::\L$klass\E::attachment {
733 my \$name = shift;
734
735 \$attachment{\$name} = [[KLASS_$klass, \@_]];
736 }
737 ";
738 die if $@;
739}
740
741our $override;
742our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
743
744sub override {
745 $override = 1;
746 @invoke_results = ();
747}
748
749sub do_invoke {
750 my $event = shift;
751 my $callbacks = shift;
752
753 @invoke_results = ();
754
755 local $override;
756
757 for (@$callbacks) {
758 eval { &{$_->[1]} };
759
760 if ($@) {
761 warn "$@";
762 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
763 override;
764 }
765
766 return 1 if $override;
767 }
768
769 0
770}
771
772=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
773
774=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
775
776Generate an object-specific event with the given arguments.
777
778This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
779removed in future versions), and there is no public API to access override
780results (if you must, access C<@cf::invoke_results> directly).
781
461=back 782=back
462 783
463=cut 784=cut
464
465*cf::object::valid =
466*cf::player::valid =
467*cf::map::valid = \&cf::_valid;
468 785
469############################################################################# 786#############################################################################
470# object support 787# object support
471 788
472sub instantiate {
473 my ($obj, $data) = @_;
474
475 $data = from_json $data;
476
477 for (@$data) {
478 my ($name, $args) = @$_;
479
480 $obj->attach ($name, %{$args || {} });
481 }
482}
483
484# basically do the same as instantiate, without calling instantiate
485sub reattach { 789sub reattach {
790 # basically do the same as instantiate, without calling instantiate
486 my ($obj) = @_; 791 my ($obj) = @_;
792
487 my $registry = $obj->registry; 793 my $registry = $obj->registry;
488 794
489 @$registry = (); 795 @$registry = ();
490 796
491 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 797 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
492 798
493 for my $name (keys %{ $obj->{_attachment} || {} }) { 799 for my $name (keys %{ $obj->{_attachment} || {} }) {
494 if (my $attach = $attachment{$name}) { 800 if (my $attach = $attachment{$name}) {
495 for (@$attach) { 801 for (@$attach) {
496 my ($klass, @attach) = @$_; 802 my ($klass, @attach) = @$_;
497 _attach @$registry, $klass, @attach; 803 _attach $registry, $klass, @attach;
498 } 804 }
499 } else { 805 } else {
500 warn "object uses attachment '$name' that is not available, postponing.\n"; 806 warn "object uses attachment '$name' that is not available, postponing.\n";
501 } 807 }
502 } 808 }
503} 809}
504 810
505sub object_freezer_save { 811cf::attachable->attach (
506 my ($filename, $rdata, $objs) = @_;
507
508 if (length $$rdata) {
509 warn sprintf "saving %s (%d,%d)\n",
510 $filename, length $$rdata, scalar @$objs;
511
512 if (open my $fh, ">:raw", "$filename~") {
513 chmod SAVE_MODE, $fh;
514 syswrite $fh, $$rdata;
515 close $fh;
516
517 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
518 chmod SAVE_MODE, $fh;
519 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
520 close $fh;
521 rename "$filename.pst~", "$filename.pst";
522 } else {
523 unlink "$filename.pst";
524 }
525
526 rename "$filename~", $filename;
527 } else {
528 warn "FATAL: $filename~: $!\n";
529 }
530 } else {
531 unlink $filename;
532 unlink "$filename.pst";
533 }
534}
535
536sub object_freezer_as_string {
537 my ($rdata, $objs) = @_;
538
539 use Data::Dumper;
540
541 $$rdata . Dumper $objs
542}
543
544sub object_thawer_load {
545 my ($filename) = @_;
546
547 local $/;
548
549 my $av;
550
551 #TODO: use sysread etc.
552 if (open my $data, "<:raw:perlio", $filename) {
553 $data = <$data>;
554 if (open my $pst, "<:raw:perlio", "$filename.pst") {
555 $av = eval { (Storable::thaw <$pst>)->{objs} };
556 }
557 return ($data, $av);
558 }
559
560 ()
561}
562
563attach_to_objects
564 prio => -1000000, 812 prio => -1000000,
813 on_instantiate => sub {
814 my ($obj, $data) = @_;
815
816 $data = from_json $data;
817
818 for (@$data) {
819 my ($name, $args) = @$_;
820
821 $obj->attach ($name, %{$args || {} });
822 }
823 },
824 on_reattach => \&reattach,
565 on_clone => sub { 825 on_clone => sub {
566 my ($src, $dst) = @_; 826 my ($src, $dst) = @_;
567 827
568 @{$dst->registry} = @{$src->registry}; 828 @{$dst->registry} = @{$src->registry};
569 829
570 %$dst = %$src; 830 %$dst = %$src;
571 831
572 %{$dst->{_attachment}} = %{$src->{_attachment}} 832 %{$dst->{_attachment}} = %{$src->{_attachment}}
573 if exists $src->{_attachment}; 833 if exists $src->{_attachment};
574 }, 834 },
575; 835);
836
837sub object_freezer_save {
838 my ($filename, $rdata, $objs) = @_;
839
840 sync_job {
841 if (length $$rdata) {
842 warn sprintf "saving %s (%d,%d)\n",
843 $filename, length $$rdata, scalar @$objs;
844
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
848 aio_fsync $fh;
849 close $fh;
850
851 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh;
854 my $data = Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0;
856 aio_fsync $fh;
857 close $fh;
858 aio_rename "$filename.pst~", "$filename.pst";
859 }
860 } else {
861 aio_unlink "$filename.pst";
862 }
863
864 aio_rename "$filename~", $filename;
865 } else {
866 warn "FATAL: $filename~: $!\n";
867 }
868 } else {
869 aio_unlink $filename;
870 aio_unlink "$filename.pst";
871 }
872 }
873}
874
875sub object_freezer_as_string {
876 my ($rdata, $objs) = @_;
877
878 use Data::Dumper;
879
880 $$rdata . Dumper $objs
881}
882
883sub object_thawer_load {
884 my ($filename) = @_;
885
886 my ($data, $av);
887
888 (aio_load $filename, $data) >= 0
889 or return;
890
891 unless (aio_stat "$filename.pst") {
892 (aio_load "$filename.pst", $av) >= 0
893 or return;
894 $av = eval { (Storable::thaw $av)->{objs} };
895 }
896
897 warn sprintf "loading %s (%d)\n",
898 $filename, length $data, scalar @{$av || []};#d#
899 return ($data, $av);
900}
576 901
577############################################################################# 902#############################################################################
578# command handling &c 903# command handling &c
579 904
580=item cf::register_command $name => \&callback($ob,$args); 905=item cf::register_command $name => \&callback($ob,$args);
609 #warn "registering extcmd '$name' to '$caller'"; 934 #warn "registering extcmd '$name' to '$caller'";
610 935
611 $EXTCMD{$name} = [$cb, $caller]; 936 $EXTCMD{$name} = [$cb, $caller];
612} 937}
613 938
614attach_to_players 939cf::player->attach (
615 on_command => sub { 940 on_command => sub {
616 my ($pl, $name, $params) = @_; 941 my ($pl, $name, $params) = @_;
617 942
618 my $cb = $COMMAND{$name} 943 my $cb = $COMMAND{$name}
619 or return; 944 or return;
639 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
640 } 965 }
641 966
642 cf::override; 967 cf::override;
643 }, 968 },
644; 969);
645 970
646sub register { 971sub register {
647 my ($base, $pkg) = @_; 972 my ($base, $pkg) = @_;
648 973
649 #TODO 974 #TODO
718 1043
719 Symbol::delete_package $pkg; 1044 Symbol::delete_package $pkg;
720} 1045}
721 1046
722sub load_extensions { 1047sub load_extensions {
723 my $LIBDIR = maps_directory "perl";
724
725 for my $ext (<$LIBDIR/*.ext>) { 1048 for my $ext (<$LIBDIR/*.ext>) {
726 next unless -r $ext; 1049 next unless -r $ext;
727 eval { 1050 eval {
728 load_extension $ext; 1051 load_extension $ext;
729 1 1052 1
741 defined $path or return; 1064 defined $path or return;
742 1065
743 unlink "$path.pst"; 1066 unlink "$path.pst";
744}; 1067};
745 1068
746attach_to_maps prio => -10000, package => cf::mapsupport::; 1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
747 1070
748############################################################################# 1071#############################################################################
749# load/save perl data associated with player->ob objects 1072# load/save perl data associated with player->ob objects
750 1073
751sub all_objects(@) { 1074sub all_objects(@) {
752 @_, map all_objects ($_->inv), @_ 1075 @_, map all_objects ($_->inv), @_
753} 1076}
754 1077
755# TODO: compatibility cruft, remove when no longer needed 1078# TODO: compatibility cruft, remove when no longer needed
756attach_to_players 1079cf::player->attach (
757 on_load => sub { 1080 on_load => sub {
758 my ($pl, $path) = @_; 1081 my ($pl, $path) = @_;
759 1082
760 for my $o (all_objects $pl->ob) { 1083 for my $o (all_objects $pl->ob) {
761 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
763 1086
764 %$o = %{ Storable::thaw pack "H*", $value }; 1087 %$o = %{ Storable::thaw pack "H*", $value };
765 } 1088 }
766 } 1089 }
767 }, 1090 },
768; 1091);
769 1092
770############################################################################# 1093#############################################################################
771 1094
772=head2 CORE EXTENSIONS 1095=head2 CORE EXTENSIONS
773 1096
774Functions and methods that extend core crossfire objects. 1097Functions and methods that extend core crossfire objects.
1098
1099=head3 cf::player
775 1100
776=over 4 1101=over 4
777 1102
778=item cf::player::exists $login 1103=item cf::player::exists $login
779 1104
784sub cf::player::exists($) { 1109sub cf::player::exists($) {
785 cf::player::find $_[0] 1110 cf::player::find $_[0]
786 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
787} 1112}
788 1113
1114=item $player->ext_reply ($msgid, $msgtype, %msg)
1115
1116Sends an ext reply to the player.
1117
1118=cut
1119
1120sub cf::player::ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_;
1122
1123 $msg{msgid} = $id;
1124
1125 $self->send ("ext " . to_json \%msg);
1126}
1127
1128=back
1129
1130
1131=head3 cf::map
1132
1133=over 4
1134
1135=cut
1136
1137package cf::map;
1138
1139use Fcntl;
1140use Coro::AIO;
1141
1142our $MAX_RESET = 7200;
1143our $DEFAULT_RESET = 3600;
1144
1145sub generate_random_map {
1146 my ($path, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region})
1162}
1163
1164# and all this just because we cannot iterate over
1165# all maps in C++...
1166sub change_all_map_light {
1167 my ($change) = @_;
1168
1169 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP;
1171}
1172
1173sub try_load_header($) {
1174 my ($path) = @_;
1175
1176 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0
1178 or return;
1179
1180 my $map = cf::map::new
1181 or return;
1182
1183 $map->load_header ($path)
1184 or return;
1185
1186 $map->{load_path} = $path;
1187
1188 $map
1189}
1190
1191sub find_map;
1192sub find_map {
1193 my ($path, $origin) = @_;
1194
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199
1200 cf::lock_wait "map_find:$key";
1201
1202 $cf::MAP{$key} || do {
1203 my $guard = cf::lock_acquire "map_find:$key";
1204
1205 # do it the slow way
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return;
1220
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233
1234 if ($map->should_reset) {
1235 $map->reset;
1236 undef $guard;
1237 $map = find_map $path
1238 or return;
1239 }
1240
1241 $cf::MAP{$key} = $map
1242 }
1243}
1244
1245sub load {
1246 my ($self) = @_;
1247
1248 my $path = $self->{path};
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1250
1251 return if $self->in_memory != cf::MAP_SWAPPED;
1252
1253 $self->in_memory (cf::MAP_LOADING);
1254
1255 $self->alloc;
1256 $self->load_objects ($self->{load_path}, 1)
1257 or return;
1258
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original};
1261
1262 if (my $uniq = $path->uniq_path) {
1263 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) {
1265 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0);
1267 }
1268 }
1269
1270 # now do the right thing for maps
1271 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty;
1283 $self->activate;
1284 }
1285
1286 $self->in_memory (cf::MAP_IN_MEMORY);
1287}
1288
1289sub load_map_sync {
1290 my ($path, $origin) = @_;
1291
1292 #warn "load_map_sync<$path, $origin>\n";#d#
1293
1294 cf::sync_job {
1295 my $map = cf::map::find_map $path, $origin
1296 or return;
1297 $map->load;
1298 $map
1299 }
1300}
1301
1302sub save {
1303 my ($self) = @_;
1304
1305 $self->{last_save} = $cf::RUNTIME;
1306
1307 return unless $self->dirty;
1308
1309 my $save = $self->{path}->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1311
1312 $self->{load_path} = $save;
1313
1314 return if $self->{deny_save};
1315
1316 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES);
1319 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 }
1322}
1323
1324sub swap_out {
1325 my ($self) = @_;
1326
1327 return if $self->players;
1328 return if $self->in_memory != cf::MAP_IN_MEMORY;
1329 return if $self->{deny_save};
1330
1331 $self->save;
1332 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334}
1335
1336sub reset_at {
1337 my ($self) = @_;
1338
1339 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset};
1342
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345
1346 $time + $to
1347}
1348
1349sub should_reset {
1350 my ($self) = @_;
1351
1352 $self->reset_at <= $cf::RUNTIME
1353}
1354
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset {
1377 my ($self) = @_;
1378
1379 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381
1382 warn "resetting map ", $self->path;#d#
1383
1384 delete $cf::MAP{$self->path};
1385
1386 $_->clear_links_to ($self) for values %cf::MAP;
1387
1388 $self->unlink_save;
1389 $self->destroy;
1390}
1391
1392my $nuke_counter = "aaaa";
1393
1394sub nuke {
1395 my ($self) = @_;
1396
1397 $self->{deny_save} = 1;
1398 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++));
1400 $self->reset; # polite request, might not happen
1401}
1402
1403sub customise_for {
1404 my ($map, $ob) = @_;
1405
1406 if ($map->per_player) {
1407 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1408 }
1409
1410 $map
1411}
1412
1413sub emergency_save {
1414 local $cf::FREEZE = 1;
1415
1416 warn "enter emergency map save\n";
1417
1418 cf::sync_job {
1419 warn "begin emergency map save\n";
1420 $_->save for values %cf::MAP;
1421 };
1422
1423 warn "end emergency map save\n";
1424}
1425
1426package cf;
1427
1428=back
1429
1430
1431=head3 cf::object::player
1432
1433=over 4
1434
789=item $player_object->reply ($npc, $msg[, $flags]) 1435=item $player_object->reply ($npc, $msg[, $flags])
790 1436
791Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1437Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
792can be C<undef>. Does the right thing when the player is currently in a 1438can be C<undef>. Does the right thing when the player is currently in a
793dialogue with the given NPC character. 1439dialogue with the given NPC character.
794 1440
795=cut 1441=cut
796 1442
797# rough implementation of a future "reply" method that works 1443# rough implementation of a future "reply" method that works
798# with dialog boxes. 1444# with dialog boxes.
1445#TODO: the first argument must go, split into a $npc->reply_to ( method
799sub cf::object::player::reply($$$;$) { 1446sub cf::object::player::reply($$$;$) {
800 my ($self, $npc, $msg, $flags) = @_; 1447 my ($self, $npc, $msg, $flags) = @_;
801 1448
802 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
803 1450
807 $msg = $npc->name . " says: $msg" if $npc; 1454 $msg = $npc->name . " says: $msg" if $npc;
808 $self->message ($msg, $flags); 1455 $self->message ($msg, $flags);
809 } 1456 }
810} 1457}
811 1458
812=item $player->ext_reply ($msgid, $msgtype, %msg)
813
814Sends an ext reply to the player.
815
816=cut
817
818sub cf::player::ext_reply($$$%) {
819 my ($self, $id, %msg) = @_;
820
821 $msg{msgid} = $id;
822
823 $self->send ("ext " . to_json \%msg);
824}
825
826=item $player_object->may ("access") 1459=item $player_object->may ("access")
827 1460
828Returns wether the given player is authorized to access resource "access" 1461Returns wether the given player is authorized to access resource "access"
829(e.g. "command_wizcast"). 1462(e.g. "command_wizcast").
830 1463
837 (ref $cf::CFG{"may_$access"} 1470 (ref $cf::CFG{"may_$access"}
838 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1471 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
839 : $cf::CFG{"may_$access"}) 1472 : $cf::CFG{"may_$access"})
840} 1473}
841 1474
842=cut 1475=item $player_object->enter_link
843 1476
844############################################################################# 1477Freezes the player and moves him/her to a special map (C<{link}>).
1478
1479The player should be reaosnably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though.
1481
1482=item $player_object->leave_link ($map, $x, $y)
1483
1484Moves the player out of the specila link map onto the given map. If the
1485map is not valid (or omitted), the player will be moved back to the
1486location he/she was before the call to C<enter_link>, or, if that fails,
1487to the emergency map position.
1488
1489Might block.
1490
1491=cut
1492
1493sub cf::object::player::enter_link {
1494 my ($self) = @_;
1495
1496 $self->deactivate_recursive;
1497
1498 return if $self->map == $LINK_MAP;
1499
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map;
1502
1503 $self->enter_map ($LINK_MAP, 20, 20);
1504}
1505
1506sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_;
1508
1509 my $link_pos = delete $self->{_link_pos};
1510
1511 unless ($map) {
1512 # restore original map position
1513 ($map, $x, $y) = @{ $link_pos || [] };
1514 $map = cf::map::find_map $map;
1515
1516 unless ($map) {
1517 ($map, $x, $y) = @$EMERGENCY_POSITION;
1518 $map = cf::map::find_map $map
1519 or die "FATAL: cannot load emergency map\n";
1520 }
1521 }
1522
1523 ($x, $y) = (-1, -1)
1524 unless (defined $x) && (defined $y);
1525
1526 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0;
1529
1530 $map->load;
1531
1532 $self->activate_recursive;
1533 $self->enter_map ($map, $x, $y);
1534}
1535
1536cf::player->attach (
1537 on_logout => sub {
1538 my ($pl) = @_;
1539
1540 # abort map switching before logout
1541 if ($pl->ob->{_link_pos}) {
1542 cf::sync_job {
1543 $pl->ob->leave_link
1544 };
1545 }
1546 },
1547 on_login => sub {
1548 my ($pl) = @_;
1549
1550 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563
1564=item $player_object->goto_map ($path, $x, $y)
1565
1566=cut
1567
1568sub cf::object::player::goto_map {
1569 my ($self, $path, $x, $y) = @_;
1570
1571 $self->enter_link;
1572
1573 (cf::async {
1574 $path = new cf::path $path;
1575
1576 my $map = cf::map::find_map $path->as_string;
1577 $map = $map->customise_for ($self) if $map;
1578
1579# warn "entering ", $map->path, " at ($x, $y)\n"
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1583
1584 $self->leave_link ($map, $x, $y);
1585 })->prio (1);
1586}
1587
1588=item $player_object->enter_exit ($exit_object)
1589
1590=cut
1591
1592sub parse_random_map_params {
1593 my ($spec) = @_;
1594
1595 my $rmp = { # defaults
1596 xsize => 10,
1597 ysize => 10,
1598 };
1599
1600 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2;
1602
1603 $rmp->{lc $k} = $v if (length $k) && (length $v);
1604 }
1605
1606 $rmp
1607}
1608
1609sub prepare_random_map {
1610 my ($exit) = @_;
1611
1612 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object
1615
1616 my $rmp = parse_random_map_params $exit->msg;
1617
1618 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name;
1620 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y;
1623 }
1624
1625 $rmp->{random_seed} ||= $exit->random_seed;
1626
1627 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data;
1629
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0;
1632
1633 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef);
1635 }
1636}
1637
1638sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_;
1640
1641 return unless $self->type == cf::PLAYER;
1642
1643 $self->enter_link;
1644
1645 (cf::async {
1646 unless (eval {
1647 prepare_random_map $exit
1648 if $exit->slaying eq "/!";
1649
1650 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1651 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1652
1653 1;
1654 }) {
1655 $self->message ("Something went wrong deep within the crossfire server. "
1656 . "I'll try to bring you back to the map you were before. "
1657 . "Please report this to the dungeon master",
1658 cf::NDI_UNIQUE | cf::NDI_RED);
1659
1660 warn "ERROR in enter_exit: $@";
1661 $self->leave_link;
1662 }
1663 })->prio (1);
1664}
1665
1666=head3 cf::client
1667
1668=over 4
1669
1670=item $client->send_drawinfo ($text, $flags)
1671
1672Sends a drawinfo packet to the client. Circumvents output buffering so
1673should not be used under normal circumstances.
1674
1675=cut
1676
1677sub cf::client::send_drawinfo {
1678 my ($self, $text, $flags) = @_;
1679
1680 utf8::encode $text;
1681 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1682}
1683
1684
1685=item $success = $client->query ($flags, "text", \&cb)
1686
1687Queues a query to the client, calling the given callback with
1688the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1689C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1690
1691Queries can fail, so check the return code. Or don't, as queries will become
1692reliable at some point in the future.
1693
1694=cut
1695
1696sub cf::client::query {
1697 my ($self, $flags, $text, $cb) = @_;
1698
1699 return unless $self->state == ST_PLAYING
1700 || $self->state == ST_SETUP
1701 || $self->state == ST_CUSTOM;
1702
1703 $self->state (ST_CUSTOM);
1704
1705 utf8::encode $text;
1706 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1707
1708 $self->send_packet ($self->{query_queue}[0][0])
1709 if @{ $self->{query_queue} } == 1;
1710}
1711
1712cf::client->attach (
1713 on_reply => sub {
1714 my ($ns, $msg) = @_;
1715
1716 # this weird shuffling is so that direct followup queries
1717 # get handled first
1718 my $queue = delete $ns->{query_queue};
1719
1720 (shift @$queue)->[1]->($msg);
1721
1722 push @{ $ns->{query_queue} }, @$queue;
1723
1724 if (@{ $ns->{query_queue} } == @$queue) {
1725 if (@$queue) {
1726 $ns->send_packet ($ns->{query_queue}[0][0]);
1727 } else {
1728 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1729 }
1730 }
1731 },
1732);
1733
1734=item $client->coro (\&cb)
1735
1736Create a new coroutine, running the specified callback. The coroutine will
1737be automatically cancelled when the client gets destroyed (e.g. on logout,
1738or loss of connection).
1739
1740=cut
1741
1742sub cf::client::coro {
1743 my ($self, $cb) = @_;
1744
1745 my $coro = &cf::async ($cb);
1746
1747 $coro->on_destroy (sub {
1748 delete $self->{_coro}{$coro+0};
1749 });
1750
1751 $self->{_coro}{$coro+0} = $coro;
1752
1753 $coro
1754}
1755
1756cf::client->attach (
1757 on_destroy => sub {
1758 my ($ns) = @_;
1759
1760 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1761 },
1762);
1763
1764=back
1765
845 1766
846=head2 SAFE SCRIPTING 1767=head2 SAFE SCRIPTING
847 1768
848Functions that provide a safe environment to compile and execute 1769Functions that provide a safe environment to compile and execute
849snippets of perl code without them endangering the safety of the server 1770snippets of perl code without them endangering the safety of the server
864 1785
865=pod 1786=pod
866 1787
867The following fucntions and emthods are available within a safe environment: 1788The following fucntions and emthods are available within a safe environment:
868 1789
869 cf::object contr pay_amount pay_player 1790 cf::object contr pay_amount pay_player map
870 cf::object::player player 1791 cf::object::player player
871 cf::player peaceful 1792 cf::player peaceful
1793 cf::map trigger
872 1794
873=cut 1795=cut
874 1796
875for ( 1797for (
876 ["cf::object" => qw(contr pay_amount pay_player)], 1798 ["cf::object" => qw(contr pay_amount pay_player map)],
877 ["cf::object::player" => qw(player)], 1799 ["cf::object::player" => qw(player)],
878 ["cf::player" => qw(peaceful)], 1800 ["cf::player" => qw(peaceful)],
1801 ["cf::map" => qw(trigger)],
879) { 1802) {
880 no strict 'refs'; 1803 no strict 'refs';
881 my ($pkg, @funs) = @$_; 1804 my ($pkg, @funs) = @$_;
882 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1805 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
883 for @funs; 1806 for @funs;
999 1922
1000{ 1923{
1001 my $path = cf::localdir . "/database.pst"; 1924 my $path = cf::localdir . "/database.pst";
1002 1925
1003 sub db_load() { 1926 sub db_load() {
1004 warn "loading database $path\n";#d# remove later
1005 $DB = stat $path ? Storable::retrieve $path : { }; 1927 $DB = stat $path ? Storable::retrieve $path : { };
1006 } 1928 }
1007 1929
1008 my $pid; 1930 my $pid;
1009 1931
1010 sub db_save() { 1932 sub db_save() {
1011 warn "saving database $path\n";#d# remove later
1012 waitpid $pid, 0 if $pid; 1933 waitpid $pid, 0 if $pid;
1013 if (0 == ($pid = fork)) { 1934 if (0 == ($pid = fork)) {
1014 $DB->{_meta}{version} = 1; 1935 $DB->{_meta}{version} = 1;
1015 Storable::nstore $DB, "$path~"; 1936 Storable::nstore $DB, "$path~";
1016 rename "$path~", $path; 1937 rename "$path~", $path;
1023 sub db_sync() { 1944 sub db_sync() {
1024 db_save if $dirty; 1945 db_save if $dirty;
1025 undef $dirty; 1946 undef $dirty;
1026 } 1947 }
1027 1948
1028 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1949 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1029 db_sync; 1950 db_sync;
1030 }); 1951 });
1031 1952
1032 sub db_dirty() { 1953 sub db_dirty() {
1033 $dirty = 1; 1954 $dirty = 1;
1047 $DB->{$_[0]} = $_[1]; 1968 $DB->{$_[0]} = $_[1];
1048 } 1969 }
1049 db_dirty; 1970 db_dirty;
1050 } 1971 }
1051 1972
1052 attach_global 1973 cf::global->attach (
1053 prio => 10000, 1974 prio => 10000,
1054 on_cleanup => sub { 1975 on_cleanup => sub {
1055 db_sync; 1976 db_sync;
1056 }, 1977 },
1057 ; 1978 );
1058} 1979}
1059 1980
1060############################################################################# 1981#############################################################################
1061# the server's main() 1982# the server's main()
1062 1983
1067 local $/; 1988 local $/;
1068 *CFG = YAML::Syck::Load <$fh>; 1989 *CFG = YAML::Syck::Load <$fh>;
1069} 1990}
1070 1991
1071sub main { 1992sub main {
1993 # we must not ever block the main coroutine
1994 local $Coro::idle = sub {
1995 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1996 (Coro::unblock_sub {
1997 Event::one_event;
1998 })->();
1999 };
2000
1072 cfg_load; 2001 cfg_load;
1073 db_load; 2002 db_load;
1074 load_extensions; 2003 load_extensions;
1075 Event::loop; 2004 Event::loop;
1076} 2005}
1077 2006
1078############################################################################# 2007#############################################################################
1079# initialisation 2008# initialisation
1080 2009
1081sub _perl_reload(&) { 2010sub reload() {
1082 my ($msg) = @_; 2011 # can/must only be called in main
2012 if ($Coro::current != $Coro::main) {
2013 warn "can only reload from main coroutine\n";
2014 return;
2015 }
1083 2016
1084 $msg->("reloading..."); 2017 warn "reloading...";
2018
2019 local $FREEZE = 1;
2020 cf::emergency_save;
1085 2021
1086 eval { 2022 eval {
2023 # if anything goes wrong in here, we should simply crash as we already saved
2024
1087 # cancel all watchers 2025 # cancel all watchers
1088 $_->cancel for Event::all_watchers; 2026 for (Event::all_watchers) {
2027 $_->cancel if $_->data & WF_AUTOCANCEL;
2028 }
2029
2030 # cancel all extension coros
2031 $_->cancel for values %EXT_CORO;
2032 %EXT_CORO = ();
1089 2033
1090 # unload all extensions 2034 # unload all extensions
1091 for (@exts) { 2035 for (@exts) {
1092 $msg->("unloading <$_>"); 2036 warn "unloading <$_>";
1093 unload_extension $_; 2037 unload_extension $_;
1094 } 2038 }
1095 2039
1096 # unload all modules loaded from $LIBDIR 2040 # unload all modules loaded from $LIBDIR
1097 while (my ($k, $v) = each %INC) { 2041 while (my ($k, $v) = each %INC) {
1098 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2042 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1099 2043
1100 $msg->("removing <$k>"); 2044 warn "removing <$k>";
1101 delete $INC{$k}; 2045 delete $INC{$k};
1102 2046
1103 $k =~ s/\.pm$//; 2047 $k =~ s/\.pm$//;
1104 $k =~ s/\//::/g; 2048 $k =~ s/\//::/g;
1105 2049
1110 Symbol::delete_package $k; 2054 Symbol::delete_package $k;
1111 } 2055 }
1112 2056
1113 # sync database to disk 2057 # sync database to disk
1114 cf::db_sync; 2058 cf::db_sync;
2059 IO::AIO::flush;
1115 2060
1116 # get rid of safe::, as good as possible 2061 # get rid of safe::, as good as possible
1117 Symbol::delete_package "safe::$_" 2062 Symbol::delete_package "safe::$_"
1118 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2063 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1119 2064
1120 # remove register_script_function callbacks 2065 # remove register_script_function callbacks
1121 # TODO 2066 # TODO
1122 2067
1123 # unload cf.pm "a bit" 2068 # unload cf.pm "a bit"
1126 # don't, removes xs symbols, too, 2071 # don't, removes xs symbols, too,
1127 # and global variables created in xs 2072 # and global variables created in xs
1128 #Symbol::delete_package __PACKAGE__; 2073 #Symbol::delete_package __PACKAGE__;
1129 2074
1130 # reload cf.pm 2075 # reload cf.pm
1131 $msg->("reloading cf.pm"); 2076 warn "reloading cf.pm";
1132 require cf; 2077 require cf;
2078 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1133 2079
1134 # load config and database again 2080 # load config and database again
1135 cf::cfg_load; 2081 cf::cfg_load;
1136 cf::db_load; 2082 cf::db_load;
1137 2083
1138 # load extensions 2084 # load extensions
1139 $msg->("load extensions"); 2085 warn "load extensions";
1140 cf::load_extensions; 2086 cf::load_extensions;
1141 2087
1142 # reattach attachments to objects 2088 # reattach attachments to objects
1143 $msg->("reattach"); 2089 warn "reattach";
1144 _global_reattach; 2090 _global_reattach;
1145 }; 2091 };
1146 $msg->($@) if $@;
1147 2092
1148 $msg->("reloaded"); 2093 if ($@) {
2094 warn $@;
2095 warn "error while reloading, exiting.";
2096 exit 1;
2097 }
2098
2099 warn "reloaded successfully";
1149}; 2100};
1150 2101
1151sub perl_reload() { 2102#############################################################################
1152 _perl_reload { 2103
1153 warn $_[0]; 2104unless ($LINK_MAP) {
1154 print "$_[0]\n"; 2105 $LINK_MAP = cf::map::new;
1155 }; 2106
2107 $LINK_MAP->width (41);
2108 $LINK_MAP->height (41);
2109 $LINK_MAP->alloc;
2110 $LINK_MAP->path ("{link}");
2111 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2112 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2113
2114 # dirty hack because... archetypes are not yet loaded
2115 Event->timer (
2116 after => 2,
2117 cb => sub {
2118 $_[0]->w->cancel;
2119
2120 # provide some exits "home"
2121 my $exit = cf::object::new "exit";
2122
2123 $exit->slaying ($EMERGENCY_POSITION->[0]);
2124 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2125 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2126
2127 $LINK_MAP->insert ($exit->clone, 19, 19);
2128 $LINK_MAP->insert ($exit->clone, 19, 20);
2129 $LINK_MAP->insert ($exit->clone, 19, 21);
2130 $LINK_MAP->insert ($exit->clone, 20, 19);
2131 $LINK_MAP->insert ($exit->clone, 20, 21);
2132 $LINK_MAP->insert ($exit->clone, 21, 19);
2133 $LINK_MAP->insert ($exit->clone, 21, 20);
2134 $LINK_MAP->insert ($exit->clone, 21, 21);
2135
2136 $exit->destroy;
2137 });
2138
2139 $LINK_MAP->{deny_save} = 1;
2140 $LINK_MAP->{deny_reset} = 1;
2141
2142 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1156} 2143}
1157 2144
1158register "<global>", __PACKAGE__; 2145register "<global>", __PACKAGE__;
1159 2146
1160register_command "perl-reload" => sub { 2147register_command "reload" => sub {
1161 my ($who, $arg) = @_; 2148 my ($who, $arg) = @_;
1162 2149
1163 if ($who->flag (FLAG_WIZ)) { 2150 if ($who->flag (FLAG_WIZ)) {
1164 _perl_reload { 2151 $who->message ("start of reload.");
1165 warn $_[0]; 2152 reload;
1166 $who->message ($_[0]); 2153 $who->message ("end of reload.");
1167 };
1168 } 2154 }
1169}; 2155};
1170 2156
1171unshift @INC, $LIBDIR; 2157unshift @INC, $LIBDIR;
1172 2158
1173$TICK_WATCHER = Event->timer ( 2159$TICK_WATCHER = Event->timer (
2160 reentrant => 0,
1174 prio => 1, 2161 prio => 0,
1175 async => 1,
1176 at => $NEXT_TICK || 1, 2162 at => $NEXT_TICK || $TICK,
2163 data => WF_AUTOCANCEL,
1177 cb => sub { 2164 cb => sub {
2165 unless ($FREEZE) {
1178 cf::server_tick; # one server iteration 2166 cf::server_tick; # one server iteration
2167 $RUNTIME += $TICK;
2168 }
1179 2169
1180 my $NOW = Event::time;
1181 $NEXT_TICK += $TICK; 2170 $NEXT_TICK += $TICK;
1182 2171
1183 # if we are delayed by four ticks or more, skip them all 2172 # if we are delayed by four ticks or more, skip them all
1184 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2173 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1185 2174
1186 $TICK_WATCHER->at ($NEXT_TICK); 2175 $TICK_WATCHER->at ($NEXT_TICK);
1187 $TICK_WATCHER->start; 2176 $TICK_WATCHER->start;
1188 }, 2177 },
1189); 2178);
1190 2179
1191IO::AIO::max_poll_time $TICK * 0.2; 2180IO::AIO::max_poll_time $TICK * 0.2;
1192 2181
2182Event->io (
1193Event->io (fd => IO::AIO::poll_fileno, 2183 fd => IO::AIO::poll_fileno,
1194 poll => 'r', 2184 poll => 'r',
1195 prio => 5, 2185 prio => 5,
2186 data => WF_AUTOCANCEL,
1196 cb => \&IO::AIO::poll_cb); 2187 cb => \&IO::AIO::poll_cb,
2188);
2189
2190Event->timer (
2191 data => WF_AUTOCANCEL,
2192 after => 0,
2193 interval => 10,
2194 cb => sub {
2195 (Coro::unblock_sub {
2196 write_runtime
2197 or warn "ERROR: unable to write runtime file: $!";
2198 })->();
2199 },
2200);
2201
2202END { cf::emergency_save }
1197 2203
11981 22041
1199 2205

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