… | |
… | |
71 | mkdir cf::localdir . "/" . cf::uniquedir; |
71 | mkdir cf::localdir . "/" . cf::uniquedir; |
72 | mkdir $RANDOM_MAPS; |
72 | mkdir $RANDOM_MAPS; |
73 | |
73 | |
74 | # a special map that is always available |
74 | # a special map that is always available |
75 | our $LINK_MAP; |
75 | our $LINK_MAP; |
76 | |
76 | our $EMERGENCY_POSITION; |
77 | our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
|
|
78 | |
77 | |
79 | ############################################################################# |
78 | ############################################################################# |
80 | |
79 | |
81 | =head2 GLOBAL VARIABLES |
80 | =head2 GLOBAL VARIABLES |
82 | |
81 | |
… | |
… | |
1204 | |
1203 | |
1205 | # do it the slow way |
1204 | # do it the slow way |
1206 | my $map = try_load_header $path->save_path; |
1205 | my $map = try_load_header $path->save_path; |
1207 | |
1206 | |
1208 | if ($map) { |
1207 | if ($map) { |
|
|
1208 | $map->last_access ((delete $map->{last_access}) |
|
|
1209 | || $cf::RUNTIME); #d# |
1209 | # safety |
1210 | # safety |
1210 | $map->{instantiate_time} = $cf::RUNTIME |
1211 | $map->{instantiate_time} = $cf::RUNTIME |
1211 | if $map->{instantiate_time} > $cf::RUNTIME; |
1212 | if $map->{instantiate_time} > $cf::RUNTIME; |
1212 | } else { |
1213 | } else { |
1213 | if (my $rmp = $path->random_map_params) { |
1214 | if (my $rmp = $path->random_map_params) { |
… | |
… | |
1218 | |
1219 | |
1219 | $map or return; |
1220 | $map or return; |
1220 | |
1221 | |
1221 | $map->{load_original} = 1; |
1222 | $map->{load_original} = 1; |
1222 | $map->{instantiate_time} = $cf::RUNTIME; |
1223 | $map->{instantiate_time} = $cf::RUNTIME; |
|
|
1224 | $map->last_access ($cf::RUNTIME); |
1223 | $map->instantiate; |
1225 | $map->instantiate; |
1224 | |
1226 | |
1225 | # per-player maps become, after loading, normal maps |
1227 | # per-player maps become, after loading, normal maps |
1226 | $map->per_player (0) if $path->{user_rel}; |
1228 | $map->per_player (0) if $path->{user_rel}; |
1227 | } |
1229 | } |
1228 | |
1230 | |
1229 | $map->path ($key); |
1231 | $map->path ($key); |
1230 | $map->{path} = $path; |
1232 | $map->{path} = $path; |
1231 | $map->{last_save} = $cf::RUNTIME; |
1233 | $map->{last_save} = $cf::RUNTIME; |
1232 | $map->last_access ($cf::RUNTIME); |
|
|
1233 | |
1234 | |
1234 | if ($map->should_reset) { |
1235 | if ($map->should_reset) { |
1235 | $map->reset; |
1236 | $map->reset; |
1236 | undef $guard; |
1237 | undef $guard; |
1237 | $map = find_map $path |
1238 | $map = find_map $path |
… | |
… | |
1311 | |
1312 | |
1312 | $self->{load_path} = $save; |
1313 | $self->{load_path} = $save; |
1313 | |
1314 | |
1314 | return if $self->{deny_save}; |
1315 | return if $self->{deny_save}; |
1315 | |
1316 | |
|
|
1317 | local $self->{last_access} = $self->last_access;#d# |
|
|
1318 | |
1316 | if ($uniq) { |
1319 | if ($uniq) { |
1317 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1320 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1318 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1321 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1319 | } else { |
1322 | } else { |
1320 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); |
1323 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); |
… | |
… | |
1322 | } |
1325 | } |
1323 | |
1326 | |
1324 | sub swap_out { |
1327 | sub swap_out { |
1325 | my ($self) = @_; |
1328 | my ($self) = @_; |
1326 | |
1329 | |
|
|
1330 | # save first because save cedes |
|
|
1331 | $self->save; |
|
|
1332 | |
1327 | return if $self->players; |
1333 | return if $self->players; |
1328 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1334 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1329 | return if $self->{deny_save}; |
1335 | return if $self->{deny_save}; |
1330 | |
1336 | |
1331 | $self->save; |
|
|
1332 | $self->clear; |
1337 | $self->clear; |
1333 | $self->in_memory (cf::MAP_SWAPPED); |
1338 | $self->in_memory (cf::MAP_SWAPPED); |
1334 | } |
1339 | } |
1335 | |
1340 | |
1336 | sub reset_at { |
1341 | sub reset_at { |
… | |
… | |
1714 | my ($ns, $msg) = @_; |
1719 | my ($ns, $msg) = @_; |
1715 | |
1720 | |
1716 | # this weird shuffling is so that direct followup queries |
1721 | # this weird shuffling is so that direct followup queries |
1717 | # get handled first |
1722 | # get handled first |
1718 | my $queue = delete $ns->{query_queue} |
1723 | my $queue = delete $ns->{query_queue} |
1719 | or return; # be conservative, not sure how that cna happen, but we saw a crash here |
1724 | or return; # be conservative, not sure how that can happen, but we saw a crash here |
1720 | |
1725 | |
1721 | (shift @$queue)->[1]->($msg); |
1726 | (shift @$queue)->[1]->($msg); |
1722 | |
1727 | |
1723 | push @{ $ns->{query_queue} }, @$queue; |
1728 | push @{ $ns->{query_queue} }, @$queue; |
1724 | |
1729 | |
… | |
… | |
1986 | open my $fh, "<:utf8", cf::confdir . "/config" |
1991 | open my $fh, "<:utf8", cf::confdir . "/config" |
1987 | or return; |
1992 | or return; |
1988 | |
1993 | |
1989 | local $/; |
1994 | local $/; |
1990 | *CFG = YAML::Syck::Load <$fh>; |
1995 | *CFG = YAML::Syck::Load <$fh>; |
|
|
1996 | |
|
|
1997 | $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
|
|
1998 | |
|
|
1999 | if (exists $CFG{mlockall}) { |
|
|
2000 | eval { |
|
|
2001 | $CFG{mlockall} ? &mlockall : &munlockall |
|
|
2002 | and die "WARNING: m(un)lockall failed: $!\n"; |
|
|
2003 | }; |
|
|
2004 | warn $@ if $@; |
|
|
2005 | } |
1991 | } |
2006 | } |
1992 | |
2007 | |
1993 | sub main { |
2008 | sub main { |
1994 | # we must not ever block the main coroutine |
2009 | # we must not ever block the main coroutine |
1995 | local $Coro::idle = sub { |
2010 | local $Coro::idle = sub { |