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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.128 by root, Wed Jan 3 00:28:47 2007 UTC vs.
Revision 1.192 by root, Wed Jan 24 01:43:01 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
185 218
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 219=item cf::lock_wait $string
209 220
210Wait until the given lock is available. See cf::lock_acquire. 221Wait until the given lock is available. See cf::lock_acquire.
211 222
212=item my $lock = cf::lock_acquire $string 223=item my $lock = cf::lock_acquire $string
213 224
214Wait until the given lock is available and then acquires it and returns 225Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 227for example when the coroutine gets canceled), the lock is automatically
217returned. 228returned.
218 229
219Lock names should begin with a unique identifier (for example, find_map 230Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 231uses map_find and cf::map::load uses map_load).
221 232
222=cut 233=cut
223 234
224our %LOCK; 235our %LOCK;
225 236
239 # wait, to be sure we are not locked 250 # wait, to be sure we are not locked
240 lock_wait $key; 251 lock_wait $key;
241 252
242 $LOCK{$key} = []; 253 $LOCK{$key} = [];
243 254
244 cf::guard { 255 Coro::guard {
245 # wake up all waiters, to be on the safe side 256 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 257 $_->ready for @{ delete $LOCK{$key} };
247 } 258 }
248} 259}
249 260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
250=item cf::async { BLOCK } 273=item cf::async { BLOCK }
251 274
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 275Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
254 278
255=cut 279=cut
256 280
257sub async(&) { 281BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 282
266=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
267 284
268The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
269always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
283 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
285 302
286 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
287 # (but this is cancel-safe) 304 # (but this is cancel-safe)
288 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
289 306
290 my $busy = 1; 307 my $busy = 1;
291 my @res; 308 my @res;
292 309
293 (Coro::async { 310 (async {
294 @res = eval { $job->() }; 311 @res = eval { $job->() };
295 warn $@ if $@; 312 warn $@ if $@;
296 undef $busy; 313 undef $busy;
297 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
298 315
299 while ($busy) { 316 while ($busy) {
300 Coro::cede_notself; 317 Coro::cede or Event::one_event;
301 Event::one_event unless Coro::nready;
302 } 318 }
303 319
304 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
305 } else { 321 } else {
306 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
307 323
308 $job->() 324 $job->()
309 } 325 }
310} 326}
311 327
312=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
313 329
314Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 331extension calling this is being unloaded.
316 332
317=cut 333=cut
318 334
319sub coro(&) { 335sub async_ext(&) {
320 my $cb = shift; 336 my $cb = shift;
321 337
322 my $coro = &cf::async ($cb); 338 my $coro = &Coro::async ($cb);
323 339
324 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
326 }); 342 });
327 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
333 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
334 350
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return; 352 or return;
337 353
354 my $value = $cf::RUNTIME + 90 + 10;
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return; 359 and return;
341 360
342 aio_fsync $fh 361 aio_fsync $fh
343 and return; 362 and return;
352} 371}
353 372
354=back 373=back
355 374
356=cut 375=cut
357
358#############################################################################
359
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477 376
478############################################################################# 377#############################################################################
479 378
480=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
481 380
607our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 507our @CB_MAP = ();
609 508
610my %attachment; 509my %attachment;
611 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
612sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
614 519
615 use sort 'stable'; 520 use sort 'stable';
616 521
787# object support 692# object support
788 693
789sub reattach { 694sub reattach {
790 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 699
793 my $registry = $obj->registry; 700 my $registry = $obj->registry;
794 701
795 @$registry = (); 702 @$registry = ();
796 703
928=cut 835=cut
929 836
930sub register_extcmd { 837sub register_extcmd {
931 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
932 839
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
937} 841}
938 842
939cf::player->attach ( 843cf::player->attach (
940 on_command => sub { 844 on_command => sub {
941 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
954 858
955 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
956 860
957 if (ref $msg) { 861 if (ref $msg) {
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
960 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
961 } 865 }
962 } 866 }
963 } else { 867 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
966 870
967 cf::override; 871 cf::override;
968 }, 872 },
969); 873);
970 874
971sub register {
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 875sub load_extension {
978 my ($path) = @_; 876 my ($path) = @_;
979 877
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
981 my $base = $1; 879 my $base = $1;
982 my $pkg = $1; 880 my $pkg = $1;
983 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
985 883
986 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
987 885
988 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
989 or die "$path: $!"; 887 or die "$path: $!";
990 888
991 my $source = 889 my $source =
992 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
995 . "\n};\n1"; 893 . "\n};\n1";
996 894
997 eval $source 895 unless (eval $source) {
998 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
999 : "extension disabled.\n"; 897 : "extension disabled.\n";
1000 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1001 push @exts, $pkg; 899 warn $@;
1002 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
1003 901 exit 1;
1004# no strict 'refs'; 902 }
1005# @{"$pkg\::ISA"} = ext::; 903 die $@;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# } 904 }
1020 905
1021 # remove commands 906 push @EXTS, $pkg;
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 }
1030 }
1031
1032 # remove extcmds
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045} 907}
1046 908
1047sub load_extensions { 909sub load_extensions {
1048 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1049 next unless -r $ext; 911 next unless -r $ext;
1053 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1054 } 916 }
1055} 917}
1056 918
1057############################################################################# 919#############################################################################
1058# load/save/clean perl data associated with a map
1059
1060*cf::mapsupport::on_clean = sub {
1061 my ($map) = @_;
1062
1063 my $path = $map->tmpname;
1064 defined $path or return;
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076}
1077
1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
1080 on_load => sub {
1081 my ($pl, $path) = @_;
1082
1083 for my $o (all_objects $pl->ob) {
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1085 $o->set_ob_key_value ("_perl_data");
1086
1087 %$o = %{ Storable::thaw pack "H*", $value };
1088 }
1089 }
1090 },
1091);
1092
1093#############################################################################
1094 920
1095=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1096 922
1097Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1098 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1099=head3 cf::player 931=head3 cf::player
1100 932
1101=over 4 933=over 4
1102 934
1103=item cf::player::exists $login 935=item cf::player::find $login
1104 936
1105Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1106 938
1107=cut 939=cut
1108 940
1109sub cf::player::exists($) { 941sub playerdir($) {
1110 cf::player::find $_[0] 942 cf::localdir
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1112} 1088}
1113 1089
1114=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1115 1091
1116Sends an ext reply to the player. 1092Sends an ext reply to the player.
1117 1093
1118=cut 1094=cut
1119 1095
1120sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1122 1098
1123 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1124 1100
1125 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1126} 1102}
1103
1104package cf;
1127 1105
1128=back 1106=back
1129 1107
1130 1108
1131=head3 cf::map 1109=head3 cf::map
1137package cf::map; 1115package cf::map;
1138 1116
1139use Fcntl; 1117use Fcntl;
1140use Coro::AIO; 1118use Coro::AIO;
1141 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1142our $MAX_RESET = 7200; 1124our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1125our $DEFAULT_RESET = 3000;
1144 1126
1145sub generate_random_map { 1127sub generate_random_map {
1146 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1130 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 $path = "$path"; # make sure its a string
1182
1183 # map plan:
1184 #
1185 # /! non-realised random map exit (special hack!)
1186 # {... are special paths that are not being touched
1187 # ?xxx/... are special absolute paths
1188 # ?random/... random maps
1189 # /... normal maps
1190 # ~user/... per-player map of a specific user
1191
1192 $path =~ s/$PATH_SEP/\//go;
1193
1194 # treat it as relative path if it starts with
1195 # something that looks reasonable
1196 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1197 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1198
1199 $base =~ s{[^/]+/?$}{};
1200 $path = "$base/$path";
1201 }
1202
1203 for ($path) {
1204 redo if s{//}{/};
1205 redo if s{/\.?/}{/};
1206 redo if s{/[^/]+/\.\./}{/};
1207 }
1208
1209 $path
1210}
1211
1212sub new_from_path {
1213 my (undef, $path, $base) = @_;
1214
1215 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1216
1217 $path = normalise $path, $base;
1218
1219 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1220 if ($path =~ $EXT_MAP{$pkg}[1]) {
1221 my $self = bless cf::map::new, $pkg;
1222 $self->{path} = $path; $self->path ($path);
1223 $self->init; # pass $1 etc.
1224 return $self;
1225 }
1226 }
1227
1228 Carp::carp "unable to resolve path '$path' (base '$base').";
1229 ()
1230}
1231
1232sub init {
1233 my ($self) = @_;
1234
1235 $self
1236}
1237
1238sub as_string {
1239 my ($self) = @_;
1240
1241 "$self->{path}"
1242}
1243
1244# the displayed name, this is a one way mapping
1245sub visible_name {
1246 &as_string
1247}
1248
1249# the original (read-only) location
1250sub load_path {
1251 my ($self) = @_;
1252
1253 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1254}
1255
1256# the temporary/swap location
1257sub save_path {
1258 my ($self) = @_;
1259
1260 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1261 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1262}
1263
1264# the unique path, undef == no special unique path
1265sub uniq_path {
1266 my ($self) = @_;
1267
1268 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1269 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1162} 1270}
1163 1271
1164# and all this just because we cannot iterate over 1272# and all this just because we cannot iterate over
1165# all maps in C++... 1273# all maps in C++...
1166sub change_all_map_light { 1274sub change_all_map_light {
1168 1276
1169 $_->change_map_light ($change) 1277 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP; 1278 for grep $_->outdoor, values %cf::MAP;
1171} 1279}
1172 1280
1281sub unlink_save {
1282 my ($self) = @_;
1283
1284 utf8::encode (my $save = $self->save_path);
1285 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1286 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1287}
1288
1173sub try_load_header($) { 1289sub load_header_from($) {
1174 my ($path) = @_; 1290 my ($self, $path) = @_;
1175 1291
1176 utf8::encode $path; 1292 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1293 aio_open $path, O_RDONLY, 0
1178 or return; 1294 or return;
1179 1295
1180 my $map = cf::map::new 1296 $self->_load_header ($path)
1181 or return; 1297 or return;
1182 1298
1183 $map->load_header ($path) 1299 $self->{load_path} = $path;
1300
1301 1
1302}
1303
1304sub load_header_orig {
1305 my ($self) = @_;
1306
1307 $self->load_header_from ($self->load_path)
1308}
1309
1310sub load_header_temp {
1311 my ($self) = @_;
1312
1313 $self->load_header_from ($self->save_path)
1314}
1315
1316sub prepare_temp {
1317 my ($self) = @_;
1318
1319 $self->last_access ((delete $self->{last_access})
1320 || $cf::RUNTIME); #d#
1321 # safety
1322 $self->{instantiate_time} = $cf::RUNTIME
1323 if $self->{instantiate_time} > $cf::RUNTIME;
1324}
1325
1326sub prepare_orig {
1327 my ($self) = @_;
1328
1329 $self->{load_original} = 1;
1330 $self->{instantiate_time} = $cf::RUNTIME;
1331 $self->last_access ($cf::RUNTIME);
1332 $self->instantiate;
1333}
1334
1335sub load_header {
1336 my ($self) = @_;
1337
1338 if ($self->load_header_temp) {
1339 $self->prepare_temp;
1340 } else {
1341 $self->load_header_orig
1184 or return; 1342 or return;
1343 $self->prepare_orig;
1344 }
1185 1345
1186 $map->{load_path} = $path; 1346 1
1187
1188 $map
1189} 1347}
1190 1348
1191sub find_map; 1349sub find;
1192sub find_map { 1350sub find {
1193 my ($path, $origin) = @_; 1351 my ($path, $origin) = @_;
1194 1352
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 1353 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 1354
1200 cf::lock_wait "map_find:$key"; 1355 cf::lock_wait "map_find:$path";
1201 1356
1202 $cf::MAP{$key} || do { 1357 $cf::MAP{$path} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 1358 my $guard = cf::lock_acquire "map_find:$path";
1204 1359 my $map = new_from_path cf::map $path
1205 # do it the slow way
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 1360 or return;
1220 1361
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 1362 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME); 1363
1364 $map->load_header
1365 or return;
1233 1366
1234 if ($map->should_reset) { 1367 if ($map->should_reset) {
1368 # doing this can freeze the server in a sync job, obviously
1369 #$cf::WAIT_FOR_TICK->wait;
1235 $map->reset; 1370 $map->reset;
1236 undef $guard; 1371 undef $guard;
1237 $map = find_map $path 1372 return find $path;
1238 or return;
1239 } 1373 }
1240 1374
1241 $cf::MAP{$key} = $map 1375 $cf::MAP{$path} = $map
1242 } 1376 }
1243} 1377}
1378
1379sub pre_load { }
1380sub post_load { }
1244 1381
1245sub load { 1382sub load {
1246 my ($self) = @_; 1383 my ($self) = @_;
1247 1384
1248 my $path = $self->{path}; 1385 my $path = $self->{path};
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1386 my $guard = cf::lock_acquire "map_load:$path";
1250 1387
1251 return if $self->in_memory != cf::MAP_SWAPPED; 1388 return if $self->in_memory != cf::MAP_SWAPPED;
1252 1389
1253 $self->in_memory (cf::MAP_LOADING); 1390 $self->in_memory (cf::MAP_LOADING);
1254 1391
1255 $self->alloc; 1392 $self->alloc;
1393
1394 $self->pre_load;
1395
1256 $self->load_objects ($self->{load_path}, 1) 1396 $self->_load_objects ($self->{load_path}, 1)
1257 or return; 1397 or return;
1258 1398
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1399 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original}; 1400 if delete $self->{load_original};
1261 1401
1262 if (my $uniq = $path->uniq_path) { 1402 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 1403 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 1404 if (aio_open $uniq, O_RDONLY, 0) {
1265 $self->clear_unique_items; 1405 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 1406 $self->_load_objects ($uniq, 0);
1267 } 1407 }
1268 } 1408 }
1409
1410 Coro::cede;
1269 1411
1270 # now do the right thing for maps 1412 # now do the right thing for maps
1271 $self->link_multipart_objects; 1413 $self->link_multipart_objects;
1272 1414
1273 if ($self->{path}->is_style_map) { 1415 unless ($self->{deny_activate}) {
1274 $self->{deny_save} = 1; 1416 $self->decay_objects;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply; 1417 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons; 1418 $self->update_buttons;
1419 Coro::cede;
1280 $self->set_darkness_map; 1420 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 1421 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 1422 unless $self->difficulty;
1423 Coro::cede;
1283 $self->activate; 1424 $self->activate;
1284 } 1425 }
1285 1426
1427 $self->post_load;
1428
1286 $self->in_memory (cf::MAP_IN_MEMORY); 1429 $self->in_memory (cf::MAP_IN_MEMORY);
1287} 1430}
1288 1431
1289sub load_map_sync { 1432sub customise_for {
1433 my ($self, $ob) = @_;
1434
1435 return find "~" . $ob->name . "/" . $self->{path}
1436 if $self->per_player;
1437
1438 $self
1439}
1440
1441# find and load all maps in the 3x3 area around a map
1442sub load_diag {
1443 my ($map) = @_;
1444
1445 my @diag; # diagonal neighbours
1446
1447 for (0 .. 3) {
1448 my $neigh = $map->tile_path ($_)
1449 or next;
1450 $neigh = find $neigh, $map
1451 or next;
1452 $neigh->load;
1453
1454 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1455 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1456 }
1457
1458 for (@diag) {
1459 my $neigh = find @$_
1460 or next;
1461 $neigh->load;
1462 }
1463}
1464
1465sub find_sync {
1290 my ($path, $origin) = @_; 1466 my ($path, $origin) = @_;
1291 1467
1292 #warn "load_map_sync<$path, $origin>\n";#d# 1468 cf::sync_job { find $path, $origin }
1469}
1293 1470
1294 cf::sync_job { 1471sub do_load_sync {
1295 my $map = cf::map::find_map $path, $origin 1472 my ($map) = @_;
1296 or return; 1473
1474 cf::sync_job { $map->load };
1475}
1476
1477our %MAP_PREFETCH;
1478our $MAP_PREFETCHER = undef;
1479
1480sub find_async {
1481 my ($path, $origin) = @_;
1482
1483 $path = normalise $path, $origin && $origin->{path};
1484
1485 if (my $map = $cf::MAP{$path}) {
1486 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1487 }
1488
1489 undef $MAP_PREFETCH{$path};
1490 $MAP_PREFETCHER ||= cf::async {
1491 while (%MAP_PREFETCH) {
1492 for my $path (keys %MAP_PREFETCH) {
1493 my $map = find $path
1494 or next;
1297 $map->load; 1495 $map->load;
1298 $map 1496
1497 delete $MAP_PREFETCH{$path};
1498 }
1499 }
1500 undef $MAP_PREFETCHER;
1299 } 1501 };
1502 $MAP_PREFETCHER->prio (6);
1503
1504 ()
1300} 1505}
1301 1506
1302sub save { 1507sub save {
1303 my ($self) = @_; 1508 my ($self) = @_;
1304 1509
1510 my $lock = cf::lock_acquire "map_data:" . $self->path;
1511
1305 $self->{last_save} = $cf::RUNTIME; 1512 $self->{last_save} = $cf::RUNTIME;
1306 1513
1307 return unless $self->dirty; 1514 return unless $self->dirty;
1308 1515
1309 my $save = $self->{path}->save_path; utf8::encode $save; 1516 my $save = $self->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1517 my $uniq = $self->uniq_path; utf8::encode $uniq;
1311 1518
1312 $self->{load_path} = $save; 1519 $self->{load_path} = $save;
1313 1520
1314 return if $self->{deny_save}; 1521 return if $self->{deny_save};
1315 1522
1523 local $self->{last_access} = $self->last_access;#d#
1524
1525 cf::async {
1526 $_->contr->save for $self->players;
1527 };
1528
1316 if ($uniq) { 1529 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1530 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 1531 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 1532 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1533 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 1534 }
1322} 1535}
1323 1536
1324sub swap_out { 1537sub swap_out {
1325 my ($self) = @_; 1538 my ($self) = @_;
1539
1540 # save first because save cedes
1541 $self->save;
1542
1543 my $lock = cf::lock_acquire "map_data:" . $self->path;
1326 1544
1327 return if $self->players; 1545 return if $self->players;
1328 return if $self->in_memory != cf::MAP_IN_MEMORY; 1546 return if $self->in_memory != cf::MAP_IN_MEMORY;
1329 return if $self->{deny_save}; 1547 return if $self->{deny_save};
1330 1548
1331 $self->save;
1332 $self->clear; 1549 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED); 1550 $self->in_memory (cf::MAP_SWAPPED);
1334} 1551}
1335 1552
1336sub reset_at { 1553sub reset_at {
1337 my ($self) = @_; 1554 my ($self) = @_;
1338 1555
1339 # TODO: safety, remove and allow resettable per-player maps 1556 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel}; 1557 return 1e99 if $self->isa ("ext::map_per_player");#d#
1341 return 1e99 if $self->{deny_reset}; 1558 return 1e99 if $self->{deny_reset};
1342 1559
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1560 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1561 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1562
1350 my ($self) = @_; 1567 my ($self) = @_;
1351 1568
1352 $self->reset_at <= $cf::RUNTIME 1569 $self->reset_at <= $cf::RUNTIME
1353} 1570}
1354 1571
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 1572sub reset {
1377 my ($self) = @_; 1573 my ($self) = @_;
1378 1574
1575 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576
1379 return if $self->players; 1577 return if $self->players;
1380 return if $self->{path}{user_rel};#d# 1578 return if $self->isa ("ext::map_per_player");#d#
1381 1579
1382 warn "resetting map ", $self->path;#d# 1580 warn "resetting map ", $self->path;#d#
1383 1581
1384 delete $cf::MAP{$self->path}; 1582 delete $cf::MAP{$self->path};
1583
1584 $self->in_memory (cf::MAP_SWAPPED);
1585 $self->clear;
1385 1586
1386 $_->clear_links_to ($self) for values %cf::MAP; 1587 $_->clear_links_to ($self) for values %cf::MAP;
1387 1588
1388 $self->unlink_save; 1589 $self->unlink_save;
1389 $self->destroy; 1590 $self->destroy;
1392my $nuke_counter = "aaaa"; 1593my $nuke_counter = "aaaa";
1393 1594
1394sub nuke { 1595sub nuke {
1395 my ($self) = @_; 1596 my ($self) = @_;
1396 1597
1598 delete $cf::MAP{$self->path};
1599
1600 $self->unlink_save;
1601
1602 bless $self, "cf::map";
1603 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 1604 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 1605 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 1606 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1607
1608 $cf::MAP{$self->path} = $self;
1609
1400 $self->reset; # polite request, might not happen 1610 $self->reset; # polite request, might not happen
1401} 1611}
1402 1612
1403sub customise_for { 1613=item cf::map::unique_maps
1404 my ($map, $ob) = @_;
1405 1614
1406 if ($map->per_player) { 1615Returns an arrayref of paths of all shared maps that have
1407 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1616instantiated unique items. May block.
1408 }
1409 1617
1410 $map 1618=cut
1411}
1412 1619
1413sub emergency_save { 1620sub unique_maps() {
1414 local $cf::FREEZE = 1; 1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1622 or return;
1415 1623
1416 warn "enter emergency map save\n"; 1624 my @paths;
1417 1625
1418 cf::sync_job { 1626 for (@$files) {
1419 warn "begin emergency map save\n"; 1627 utf8::decode $_;
1420 $_->save for values %cf::MAP; 1628 next if /\.pst$/;
1629 next unless /^$PATH_SEP/o;
1630
1631 s/\.map$//;
1632 push @paths, $_;
1421 }; 1633 }
1422 1634
1423 warn "end emergency map save\n"; 1635 \@paths
1424} 1636}
1425 1637
1426package cf; 1638package cf;
1427 1639
1428=back 1640=back
1429 1641
1642=head3 cf::object
1643
1644=cut
1645
1646package cf::object;
1647
1648=over 4
1649
1650=item $ob->inv_recursive
1651
1652Returns the inventory of the object _and_ their inventories, recursively.
1653
1654=cut
1655
1656sub inv_recursive_;
1657sub inv_recursive_ {
1658 map { $_, inv_recursive_ $_->inv } @_
1659}
1660
1661sub inv_recursive {
1662 inv_recursive_ inv $_[0]
1663}
1664
1665package cf;
1666
1667=back
1430 1668
1431=head3 cf::object::player 1669=head3 cf::object::player
1432 1670
1433=over 4 1671=over 4
1434 1672
1474 1712
1475=item $player_object->enter_link 1713=item $player_object->enter_link
1476 1714
1477Freezes the player and moves him/her to a special map (C<{link}>). 1715Freezes the player and moves him/her to a special map (C<{link}>).
1478 1716
1479The player should be reaosnably safe there for short amounts of time. You 1717The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 1718I<MUST> call C<leave_link> as soon as possible, though.
1481 1719
1720Will never block.
1721
1482=item $player_object->leave_link ($map, $x, $y) 1722=item $player_object->leave_link ($map, $x, $y)
1483 1723
1484Moves the player out of the specila link map onto the given map. If the 1724Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 1725map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 1726to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 1727fails, to the emergency map position.
1488 1728
1489Might block. 1729Might block.
1490 1730
1491=cut 1731=cut
1732
1733sub link_map {
1734 unless ($LINK_MAP) {
1735 $LINK_MAP = cf::map::find "{link}"
1736 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1737 $LINK_MAP->load;
1738 }
1739
1740 $LINK_MAP
1741}
1492 1742
1493sub cf::object::player::enter_link { 1743sub cf::object::player::enter_link {
1494 my ($self) = @_; 1744 my ($self) = @_;
1495 1745
1496 $self->deactivate_recursive; 1746 $self->deactivate_recursive;
1497 1747
1498 return if $self->map == $LINK_MAP; 1748 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 1749
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1750 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 1751 if $self->map;
1502 1752
1503 $self->enter_map ($LINK_MAP, 20, 20); 1753 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1504} 1754}
1505 1755
1506sub cf::object::player::leave_link { 1756sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 1757 my ($self, $map, $x, $y) = @_;
1508 1758
1509 my $link_pos = delete $self->{_link_pos}; 1759 my $link_pos = delete $self->{_link_pos};
1510 1760
1511 unless ($map) { 1761 unless ($map) {
1512 # restore original map position 1762 # restore original map position
1513 ($map, $x, $y) = @{ $link_pos || [] }; 1763 ($map, $x, $y) = @{ $link_pos || [] };
1514 $map = cf::map::find_map $map; 1764 $map = cf::map::find $map;
1515 1765
1516 unless ($map) { 1766 unless ($map) {
1517 ($map, $x, $y) = @$EMERGENCY_POSITION; 1767 ($map, $x, $y) = @$EMERGENCY_POSITION;
1518 $map = cf::map::find_map $map 1768 $map = cf::map::find $map
1519 or die "FATAL: cannot load emergency map\n"; 1769 or die "FATAL: cannot load emergency map\n";
1520 } 1770 }
1521 } 1771 }
1522 1772
1523 ($x, $y) = (-1, -1) 1773 ($x, $y) = (-1, -1)
1526 # use -1 or undef as default coordinates, not 0, 0 1776 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 1777 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 1778 if $x <=0 && $y <= 0;
1529 1779
1530 $map->load; 1780 $map->load;
1781 $map->load_diag;
1531 1782
1783 return unless $self->contr->active;
1532 $self->activate_recursive; 1784 $self->activate_recursive;
1533 $self->enter_map ($map, $x, $y); 1785 $self->enter_map ($map, $x, $y);
1534} 1786}
1535 1787
1536cf::player->attach ( 1788cf::player->attach (
1549 1801
1550 # try to abort aborted map switching on player login :) 1802 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes 1803 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) { 1804 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link; 1805 $pl->ob->enter_link;
1554 cf::async { 1806 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running 1807 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn 1808 # and this sleep increases chances of the player not ending up in scorn
1809 $pl->ob->reply (undef,
1810 "There was an internal problem at your last logout, "
1811 . "the server will try to bring you to your intended destination in a second.",
1812 cf::NDI_RED);
1557 Coro::Timer::sleep 1; 1813 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link; 1814 $pl->ob->leave_link;
1559 }; 1815 })->prio (2);
1560 } 1816 }
1561 }, 1817 },
1562); 1818);
1563 1819
1564=item $player_object->goto_map ($path, $x, $y) 1820=item $player_object->goto ($path, $x, $y)
1565 1821
1566=cut 1822=cut
1567 1823
1568sub cf::object::player::goto_map { 1824sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 1825 my ($self, $path, $x, $y) = @_;
1570 1826
1571 $self->enter_link; 1827 $self->enter_link;
1572 1828
1573 (cf::async { 1829 (async {
1574 $path = new cf::path $path;
1575
1576 my $map = cf::map::find_map $path->as_string; 1830 my $map = cf::map::find $path;
1577 $map = $map->customise_for ($self) if $map; 1831 $map = $map->customise_for ($self) if $map;
1578 1832
1579# warn "entering ", $map->path, " at ($x, $y)\n" 1833# warn "entering ", $map->path, " at ($x, $y)\n"
1580# if $map; 1834# if $map;
1581 1835
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1836 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1583 1837
1584 $self->leave_link ($map, $x, $y); 1838 $self->leave_link ($map, $x, $y);
1585 })->prio (1); 1839 })->prio (1);
1586} 1840}
1587 1841
1591 1845
1592sub parse_random_map_params { 1846sub parse_random_map_params {
1593 my ($spec) = @_; 1847 my ($spec) = @_;
1594 1848
1595 my $rmp = { # defaults 1849 my $rmp = { # defaults
1596 xsize => 10, 1850 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 1851 ysize => (cf::rndm 15, 40),
1852 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1853 #layout => string,
1598 }; 1854 };
1599 1855
1600 for (split /\n/, $spec) { 1856 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 1857 my ($k, $v) = split /\s+/, $_, 2;
1602 1858
1606 $rmp 1862 $rmp
1607} 1863}
1608 1864
1609sub prepare_random_map { 1865sub prepare_random_map {
1610 my ($exit) = @_; 1866 my ($exit) = @_;
1867
1868 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 1869
1612 # all this does is basically replace the /! path by 1870 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 1871 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 1872 # that depends on the exit object
1615 1873
1624 1882
1625 $rmp->{random_seed} ||= $exit->random_seed; 1883 $rmp->{random_seed} ||= $exit->random_seed;
1626 1884
1627 my $data = cf::to_json $rmp; 1885 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 1886 my $md5 = Digest::MD5::md5_hex $data;
1887 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1629 1888
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1889 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 1890 aio_write $fh, 0, (length $data), $data, 0;
1891 undef $fh;
1892 aio_rename "$meta~", $meta;
1632 1893
1633 $exit->slaying ("?random/$md5"); 1894 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 1895 $exit->msg (undef);
1635 } 1896 }
1636} 1897}
1640 1901
1641 return unless $self->type == cf::PLAYER; 1902 return unless $self->type == cf::PLAYER;
1642 1903
1643 $self->enter_link; 1904 $self->enter_link;
1644 1905
1645 (cf::async { 1906 (async {
1907 $self->deactivate_recursive; # just to be sure
1646 unless (eval { 1908 unless (eval {
1647 prepare_random_map $exit 1909 prepare_random_map $exit
1648 if $exit->slaying eq "/!"; 1910 if $exit->slaying eq "/!";
1649 1911
1650 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1912 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1651 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1913 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1652 1914
1653 1; 1915 1;
1654 }) { 1916 }) {
1655 $self->message ("Something went wrong deep within the crossfire server. " 1917 $self->message ("Something went wrong deep within the crossfire server. "
1656 . "I'll try to bring you back to the map you were before. " 1918 . "I'll try to bring you back to the map you were before. "
1657 . "Please report this to the dungeon master", 1919 . "Please report this to the dungeon master!",
1658 cf::NDI_UNIQUE | cf::NDI_RED); 1920 cf::NDI_UNIQUE | cf::NDI_RED);
1659 1921
1660 warn "ERROR in enter_exit: $@"; 1922 warn "ERROR in enter_exit: $@";
1661 $self->leave_link; 1923 $self->leave_link;
1662 } 1924 }
1714 my ($ns, $msg) = @_; 1976 my ($ns, $msg) = @_;
1715 1977
1716 # this weird shuffling is so that direct followup queries 1978 # this weird shuffling is so that direct followup queries
1717 # get handled first 1979 # get handled first
1718 my $queue = delete $ns->{query_queue} 1980 my $queue = delete $ns->{query_queue}
1719 or return; # be conservative, not sure how that cna happen, but we saw a crash here 1981 or return; # be conservative, not sure how that can happen, but we saw a crash here
1720 1982
1721 (shift @$queue)->[1]->($msg); 1983 (shift @$queue)->[1]->($msg);
1722 1984
1723 push @{ $ns->{query_queue} }, @$queue; 1985 push @{ $ns->{query_queue} }, @$queue;
1724 1986
1730 } 1992 }
1731 } 1993 }
1732 }, 1994 },
1733); 1995);
1734 1996
1735=item $client->coro (\&cb) 1997=item $client->async (\&cb)
1736 1998
1737Create a new coroutine, running the specified callback. The coroutine will 1999Create a new coroutine, running the specified callback. The coroutine will
1738be automatically cancelled when the client gets destroyed (e.g. on logout, 2000be automatically cancelled when the client gets destroyed (e.g. on logout,
1739or loss of connection). 2001or loss of connection).
1740 2002
1741=cut 2003=cut
1742 2004
1743sub cf::client::coro { 2005sub cf::client::async {
1744 my ($self, $cb) = @_; 2006 my ($self, $cb) = @_;
1745 2007
1746 my $coro = &cf::async ($cb); 2008 my $coro = &Coro::async ($cb);
1747 2009
1748 $coro->on_destroy (sub { 2010 $coro->on_destroy (sub {
1749 delete $self->{_coro}{$coro+0}; 2011 delete $self->{_coro}{$coro+0};
1750 }); 2012 });
1751 2013
1945 sub db_sync() { 2207 sub db_sync() {
1946 db_save if $dirty; 2208 db_save if $dirty;
1947 undef $dirty; 2209 undef $dirty;
1948 } 2210 }
1949 2211
1950 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2212 my $idle = Event->idle (
1951 db_sync; 2213 reentrant => 0,
2214 min => 10,
2215 max => 20,
2216 repeat => 0,
2217 data => WF_AUTOCANCEL,
2218 cb => \&db_sync,
1952 }); 2219 );
1953 2220
1954 sub db_dirty() { 2221 sub db_dirty() {
1955 $dirty = 1; 2222 $dirty = 1;
1956 $idle->start; 2223 $idle->start;
1957 } 2224 }
1986 open my $fh, "<:utf8", cf::confdir . "/config" 2253 open my $fh, "<:utf8", cf::confdir . "/config"
1987 or return; 2254 or return;
1988 2255
1989 local $/; 2256 local $/;
1990 *CFG = YAML::Syck::Load <$fh>; 2257 *CFG = YAML::Syck::Load <$fh>;
2258
2259 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2260
2261 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2262 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2263
2264 if (exists $CFG{mlockall}) {
2265 eval {
2266 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2267 and die "WARNING: m(un)lockall failed: $!\n";
2268 };
2269 warn $@ if $@;
2270 }
1991} 2271}
1992 2272
1993sub main { 2273sub main {
1994 # we must not ever block the main coroutine 2274 # we must not ever block the main coroutine
1995 local $Coro::idle = sub { 2275 local $Coro::idle = sub {
1996 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2276 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1997 (Coro::unblock_sub { 2277 (async {
1998 Event::one_event; 2278 Event::one_event;
1999 })->(); 2279 })->prio (Coro::PRIO_MAX);
2000 }; 2280 };
2001 2281
2002 cfg_load; 2282 cfg_load;
2003 db_load; 2283 db_load;
2004 load_extensions; 2284 load_extensions;
2285
2286 $TICK_WATCHER->start;
2005 Event::loop; 2287 Event::loop;
2006} 2288}
2007 2289
2008############################################################################# 2290#############################################################################
2009# initialisation 2291# initialisation and cleanup
2292
2293# install some emergency cleanup handlers
2294BEGIN {
2295 for my $signal (qw(INT HUP TERM)) {
2296 Event->signal (
2297 reentrant => 0,
2298 data => WF_AUTOCANCEL,
2299 signal => $signal,
2300 prio => 0,
2301 cb => sub {
2302 cf::cleanup "SIG$signal";
2303 },
2304 );
2305 }
2306}
2307
2308sub emergency_save() {
2309 my $freeze_guard = cf::freeze_mainloop;
2310
2311 warn "enter emergency perl save\n";
2312
2313 cf::sync_job {
2314 # use a peculiar iteration method to avoid tripping on perl
2315 # refcount bugs in for. also avoids problems with players
2316 # and maps saved/destroyed asynchronously.
2317 warn "begin emergency player save\n";
2318 for my $login (keys %cf::PLAYER) {
2319 my $pl = $cf::PLAYER{$login} or next;
2320 $pl->valid or next;
2321 $pl->save;
2322 }
2323 warn "end emergency player save\n";
2324
2325 warn "begin emergency map save\n";
2326 for my $path (keys %cf::MAP) {
2327 my $map = $cf::MAP{$path} or next;
2328 $map->valid or next;
2329 $map->save;
2330 }
2331 warn "end emergency map save\n";
2332 };
2333
2334 warn "leave emergency perl save\n";
2335}
2010 2336
2011sub reload() { 2337sub reload() {
2012 # can/must only be called in main 2338 # can/must only be called in main
2013 if ($Coro::current != $Coro::main) { 2339 if ($Coro::current != $Coro::main) {
2014 warn "can only reload from main coroutine\n"; 2340 warn "can only reload from main coroutine";
2015 return; 2341 return;
2016 } 2342 }
2017 2343
2018 warn "reloading..."; 2344 warn "reloading...";
2019 2345
2020 local $FREEZE = 1; 2346 warn "cancelling server ticker";
2347 $TICK_WATCHER->cancel;
2348
2021 cf::emergency_save; 2349 cf::emergency_save;
2022 2350
2023 eval { 2351 eval {
2024 # if anything goes wrong in here, we should simply crash as we already saved 2352 # if anything goes wrong in here, we should simply crash as we already saved
2025 2353
2026 # cancel all watchers 2354 warn "syncing database to disk";
2355 cf::db_sync;
2356
2357 warn "cancelling all WF_AUTOCANCEL watchers";
2027 for (Event::all_watchers) { 2358 for (Event::all_watchers) {
2028 $_->cancel if $_->data & WF_AUTOCANCEL; 2359 $_->cancel if $_->data & WF_AUTOCANCEL;
2029 } 2360 }
2030 2361
2362 warn "flushing outstanding aio requests";
2363 for (;;) {
2364 IO::AIO::flush;
2365 Coro::cede;
2366 last unless IO::AIO::nreqs;
2367 warn "iterate...";
2368 }
2369
2031 # cancel all extension coros 2370 warn "cancelling all extension coros";
2032 $_->cancel for values %EXT_CORO; 2371 $_->cancel for values %EXT_CORO;
2033 %EXT_CORO = (); 2372 %EXT_CORO = ();
2034 2373
2035 # unload all extensions 2374 warn "removing commands";
2036 for (@exts) { 2375 %COMMAND = ();
2376
2377 warn "removing ext commands";
2378 %EXTCMD = ();
2379
2380 warn "unloading/nuking all extensions";
2381 for my $pkg (@EXTS) {
2037 warn "unloading <$_>"; 2382 warn "... unloading $pkg";
2038 unload_extension $_; 2383
2384 if (my $cb = $pkg->can ("unload")) {
2385 eval {
2386 $cb->($pkg);
2387 1
2388 } or warn "$pkg unloaded, but with errors: $@";
2039 } 2389 }
2040 2390
2391 warn "... nuking $pkg";
2392 Symbol::delete_package $pkg;
2393 }
2394
2041 # unload all modules loaded from $LIBDIR 2395 warn "unloading all perl modules loaded from $LIBDIR";
2042 while (my ($k, $v) = each %INC) { 2396 while (my ($k, $v) = each %INC) {
2043 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2397 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2044 2398
2045 warn "removing <$k>"; 2399 warn "... unloading $k";
2046 delete $INC{$k}; 2400 delete $INC{$k};
2047 2401
2048 $k =~ s/\.pm$//; 2402 $k =~ s/\.pm$//;
2049 $k =~ s/\//::/g; 2403 $k =~ s/\//::/g;
2050 2404
2053 } 2407 }
2054 2408
2055 Symbol::delete_package $k; 2409 Symbol::delete_package $k;
2056 } 2410 }
2057 2411
2058 # sync database to disk
2059 cf::db_sync;
2060 IO::AIO::flush;
2061
2062 # get rid of safe::, as good as possible 2412 warn "getting rid of safe::, as good as possible";
2063 Symbol::delete_package "safe::$_" 2413 Symbol::delete_package "safe::$_"
2064 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2414 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2065 2415
2066 # remove register_script_function callbacks
2067 # TODO
2068
2069 # unload cf.pm "a bit" 2416 warn "unloading cf.pm \"a bit\"";
2070 delete $INC{"cf.pm"}; 2417 delete $INC{"cf.pm"};
2071 2418
2072 # don't, removes xs symbols, too, 2419 # don't, removes xs symbols, too,
2073 # and global variables created in xs 2420 # and global variables created in xs
2074 #Symbol::delete_package __PACKAGE__; 2421 #Symbol::delete_package __PACKAGE__;
2075 2422
2076 # reload cf.pm 2423 warn "unload completed, starting to reload now";
2424
2077 warn "reloading cf.pm"; 2425 warn "reloading cf.pm";
2078 require cf; 2426 require cf;
2079 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2427 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2080 2428
2081 # load config and database again 2429 warn "loading config and database again";
2082 cf::cfg_load; 2430 cf::cfg_load;
2083 cf::db_load; 2431 cf::db_load;
2084 2432
2085 # load extensions
2086 warn "load extensions"; 2433 warn "loading extensions";
2087 cf::load_extensions; 2434 cf::load_extensions;
2088 2435
2089 # reattach attachments to objects 2436 warn "reattaching attachments to objects/players";
2090 warn "reattach";
2091 _global_reattach; 2437 _global_reattach;
2438 warn "reattaching attachments to maps";
2439 reattach $_ for values %MAP;
2440
2441 warn "restarting server ticker";
2442
2443 $TICK_WATCHER->start;
2092 }; 2444 };
2093 2445
2094 if ($@) { 2446 if ($@) {
2095 warn $@; 2447 warn $@;
2096 warn "error while reloading, exiting."; 2448 warn "error while reloading, exiting.";
2097 exit 1; 2449 exit 1;
2098 } 2450 }
2099 2451
2100 warn "reloaded successfully"; 2452 warn "reloaded";
2101}; 2453};
2102 2454
2103############################################################################# 2455our $RELOAD_WATCHER; # used only during reload
2104
2105unless ($LINK_MAP) {
2106 $LINK_MAP = cf::map::new;
2107
2108 $LINK_MAP->width (41);
2109 $LINK_MAP->height (41);
2110 $LINK_MAP->alloc;
2111 $LINK_MAP->path ("{link}");
2112 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2113 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2114
2115 # dirty hack because... archetypes are not yet loaded
2116 Event->timer (
2117 after => 2,
2118 cb => sub {
2119 $_[0]->w->cancel;
2120
2121 # provide some exits "home"
2122 my $exit = cf::object::new "exit";
2123
2124 $exit->slaying ($EMERGENCY_POSITION->[0]);
2125 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2126 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2127
2128 $LINK_MAP->insert ($exit->clone, 19, 19);
2129 $LINK_MAP->insert ($exit->clone, 19, 20);
2130 $LINK_MAP->insert ($exit->clone, 19, 21);
2131 $LINK_MAP->insert ($exit->clone, 20, 19);
2132 $LINK_MAP->insert ($exit->clone, 20, 21);
2133 $LINK_MAP->insert ($exit->clone, 21, 19);
2134 $LINK_MAP->insert ($exit->clone, 21, 20);
2135 $LINK_MAP->insert ($exit->clone, 21, 21);
2136
2137 $exit->destroy;
2138 });
2139
2140 $LINK_MAP->{deny_save} = 1;
2141 $LINK_MAP->{deny_reset} = 1;
2142
2143 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2144}
2145
2146register "<global>", __PACKAGE__;
2147 2456
2148register_command "reload" => sub { 2457register_command "reload" => sub {
2149 my ($who, $arg) = @_; 2458 my ($who, $arg) = @_;
2150 2459
2151 if ($who->flag (FLAG_WIZ)) { 2460 if ($who->flag (FLAG_WIZ)) {
2152 $who->message ("start of reload."); 2461 $who->message ("reloading server.");
2462
2463 # doing reload synchronously and two reloads happen back-to-back,
2464 # coro crashes during coro_state_free->destroy here.
2465
2466 $RELOAD_WATCHER ||= Event->timer (
2467 reentrant => 0,
2468 after => 0,
2469 data => WF_AUTOCANCEL,
2470 cb => sub {
2153 reload; 2471 reload;
2154 $who->message ("end of reload."); 2472 undef $RELOAD_WATCHER;
2473 },
2474 );
2155 } 2475 }
2156}; 2476};
2157 2477
2158unshift @INC, $LIBDIR; 2478unshift @INC, $LIBDIR;
2479
2480my $bug_warning = 0;
2159 2481
2160$TICK_WATCHER = Event->timer ( 2482$TICK_WATCHER = Event->timer (
2161 reentrant => 0, 2483 reentrant => 0,
2484 parked => 1,
2162 prio => 0, 2485 prio => 0,
2163 at => $NEXT_TICK || $TICK, 2486 at => $NEXT_TICK || $TICK,
2164 data => WF_AUTOCANCEL, 2487 data => WF_AUTOCANCEL,
2165 cb => sub { 2488 cb => sub {
2166 unless ($FREEZE) { 2489 if ($Coro::current != $Coro::main) {
2490 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2491 unless ++$bug_warning > 10;
2492 return;
2493 }
2494
2495 $NOW = Event::time;
2496
2167 cf::server_tick; # one server iteration 2497 cf::server_tick; # one server iteration
2168 $RUNTIME += $TICK; 2498 $RUNTIME += $TICK;
2169 }
2170
2171 $NEXT_TICK += $TICK; 2499 $NEXT_TICK += $TICK;
2500
2501 $WAIT_FOR_TICK->broadcast;
2502 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2503
2504 Event::sweep;
2505 Coro::cede_notself;
2506
2507# my $AFTER = Event::time;
2508# warn $AFTER - $NOW;#d#
2172 2509
2173 # if we are delayed by four ticks or more, skip them all 2510 # if we are delayed by four ticks or more, skip them all
2174 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2511 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2175 2512
2176 $TICK_WATCHER->at ($NEXT_TICK); 2513 $TICK_WATCHER->at ($NEXT_TICK);
2177 $TICK_WATCHER->start; 2514 $TICK_WATCHER->start;
2178 }, 2515 },
2179); 2516);
2180 2517
2181IO::AIO::max_poll_time $TICK * 0.2; 2518IO::AIO::max_poll_time $TICK * 0.1;
2182 2519
2183Event->io ( 2520undef $Coro::AIO::WATCHER;
2521$AIO_POLL_WATCHER = Event->io (
2522 reentrant => 0,
2184 fd => IO::AIO::poll_fileno, 2523 fd => IO::AIO::poll_fileno,
2185 poll => 'r', 2524 poll => 'r',
2186 prio => 5, 2525 prio => 6,
2187 data => WF_AUTOCANCEL, 2526 data => WF_AUTOCANCEL,
2188 cb => \&IO::AIO::poll_cb, 2527 cb => \&IO::AIO::poll_cb,
2189); 2528);
2190 2529
2191Event->timer ( 2530$WRITE_RUNTIME_WATCHER = Event->timer (
2531 reentrant => 0,
2192 data => WF_AUTOCANCEL, 2532 data => WF_AUTOCANCEL,
2193 after => 0, 2533 after => 1,
2194 interval => 10, 2534 interval => 10,
2195 cb => sub { 2535 prio => 6, # keep it lowest so it acts like a watchdog
2196 (Coro::unblock_sub { 2536 cb => Coro::unblock_sub {
2197 write_runtime 2537 write_runtime
2198 or warn "ERROR: unable to write runtime file: $!"; 2538 or warn "ERROR: unable to write runtime file: $!";
2199 })->();
2200 }, 2539 },
2201); 2540);
2202 2541
2203END { cf::emergency_save } 2542END { cf::emergency_save }
2204 2543

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