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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.128 by root, Wed Jan 3 00:28:47 2007 UTC vs.
Revision 1.225 by root, Wed Mar 14 00:04:58 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
22use IO::AIO 2.31 (); 26use IO::AIO 2.32 ();
23use YAML::Syck (); 27use YAML::Syck ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
32Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 33$Event::Eval = 1; # no idea why this is required, but it is
34
35sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 36
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 37# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 38$YAML::Syck::ImplicitUnicode = 1;
30 39
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 40$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 41
35our %COMMAND = (); 42our %COMMAND = ();
36our %COMMAND_TIME = (); 43our %COMMAND_TIME = ();
44
45our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 46our %EXTCMD = ();
47our %EXT_CORO = (); # coroutines bound to extensions
48our %EXT_MAP = (); # pluggable maps
38 49
50our $RELOAD; # number of reloads so far
39our @EVENT; 51our @EVENT;
40our $LIBDIR = datadir . "/ext"; 52our $LIBDIR = datadir . "/ext";
41 53
42our $TICK = MAX_TIME * 1e-6; 54our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 55our $TICK_WATCHER;
56our $AIO_POLL_WATCHER;
57our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 58our $NEXT_TICK;
45our $NOW; 59our $NOW;
60our $USE_FSYNC = 1; # use fsync to write maps - default off
61
62our $BDB_POLL_WATCHER;
63our $DB_ENV;
46 64
47our %CFG; 65our %CFG;
48 66
49our $UPTIME; $UPTIME ||= time; 67our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 68our $RUNTIME;
51 69
70our %PLAYER; # all users
52our %MAP; # all maps 71our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 72our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 73our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 74our $BDB_ENV_DIR = cf::localdir . "/db";
75
76our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
77our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
78
79# used to convert map paths into valid unix filenames by replacing / by ∕
80our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 81
58binmode STDOUT; 82binmode STDOUT;
59binmode STDERR; 83binmode STDERR;
60 84
61# read virtual server time, if available 85# read virtual server time, if available
68mkdir cf::localdir; 92mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 93mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 94mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 95mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 96mkdir $RANDOM_MAPS;
97mkdir $BDB_ENV_DIR;
73 98
74# a special map that is always available 99our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 100
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 101sub cf::map::normalise;
78 102
79############################################################################# 103#############################################################################
80 104
81=head2 GLOBAL VARIABLES 105=head2 GLOBAL VARIABLES
82 106
106 130
107=item %cf::CFG 131=item %cf::CFG
108 132
109Configuration for the server, loaded from C</etc/crossfire/config>, or 133Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 134from wherever your confdir points to.
135
136=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
137
138These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
139or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
140processing has been done. Call C<< ->wait >> on them to maximise the
141window of cpu time available, or simply to synchronise to the server tick.
111 142
112=back 143=back
113 144
114=cut 145=cut
115 146
119 utf8::encode $msg; 150 utf8::encode $msg;
120 151
121 $msg .= "\n" 152 $msg .= "\n"
122 unless $msg =~ /\n$/; 153 unless $msg =~ /\n$/;
123 154
124 LOG llevError, "cfperl: $msg"; 155 LOG llevError, $msg;
125 }; 156 };
126} 157}
127 158
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 159@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 160@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 178
148$Event::DIED = sub { 179$Event::DIED = sub {
149 warn "error in event callback: @_"; 180 warn "error in event callback: @_";
150}; 181};
151 182
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 183=head2 UTILITY FUNCTIONS
157 184
158=over 4 185=over 4
159 186
187=item dumpval $ref
188
160=cut 189=cut
190
191sub dumpval {
192 eval {
193 local $SIG{__DIE__};
194 my $d;
195 if (1) {
196 $d = new Data::Dumper([$_[0]], ["*var"]);
197 $d->Terse(1);
198 $d->Indent(2);
199 $d->Quotekeys(0);
200 $d->Useqq(1);
201 #$d->Bless(...);
202 $d->Seen($_[1]) if @_ > 1;
203 $d = $d->Dump();
204 }
205 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
206 $d
207 } || "[unable to dump $_[0]: '$@']";
208}
161 209
162use JSON::Syck (); # TODO# replace by JSON::PC once working 210use JSON::Syck (); # TODO# replace by JSON::PC once working
163 211
164=item $ref = cf::from_json $json 212=item $ref = cf::from_json $json
165 213
181sub to_json($) { 229sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 230 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 231 JSON::Syck::Dump $_[0]
184} 232}
185 233
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 234=item cf::lock_wait $string
209 235
210Wait until the given lock is available. See cf::lock_acquire. 236Wait until the given lock is available. See cf::lock_acquire.
211 237
212=item my $lock = cf::lock_acquire $string 238=item my $lock = cf::lock_acquire $string
213 239
214Wait until the given lock is available and then acquires it and returns 240Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 242for example when the coroutine gets canceled), the lock is automatically
217returned. 243returned.
218 244
219Lock names should begin with a unique identifier (for example, find_map 245Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 246uses map_find and cf::map::load uses map_load).
221 247
222=cut 248=cut
223 249
224our %LOCK; 250our %LOCK;
225 251
239 # wait, to be sure we are not locked 265 # wait, to be sure we are not locked
240 lock_wait $key; 266 lock_wait $key;
241 267
242 $LOCK{$key} = []; 268 $LOCK{$key} = [];
243 269
244 cf::guard { 270 Coro::guard {
245 # wake up all waiters, to be on the safe side 271 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 272 $_->ready for @{ delete $LOCK{$key} };
247 } 273 }
248} 274}
249 275
276sub freeze_mainloop {
277 return unless $TICK_WATCHER->is_active;
278
279 my $guard = Coro::guard {
280 $TICK_WATCHER->start;
281 };
282 $TICK_WATCHER->stop;
283 $guard
284}
285
250=item cf::async { BLOCK } 286=item cf::async { BLOCK }
251 287
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 288Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 289C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
290thing you are allowed to do is call C<prio> on it.
254 291
255=cut 292=cut
256 293
257sub async(&) { 294BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 295
266=item cf::sync_job { BLOCK } 296=item cf::sync_job { BLOCK }
267 297
268The design of crossfire+ requires that the main coro ($Coro::main) is 298The design of crossfire+ requires that the main coro ($Coro::main) is
269always able to handle events or runnable, as crossfire+ is only partly 299always able to handle events or runnable, as crossfire+ is only partly
283 # this is the main coro, too bad, we have to block 313 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 314 # till the operation succeeds, freezing the server :/
285 315
286 # TODO: use suspend/resume instead 316 # TODO: use suspend/resume instead
287 # (but this is cancel-safe) 317 # (but this is cancel-safe)
288 local $FREEZE = 1; 318 my $freeze_guard = freeze_mainloop;
289 319
290 my $busy = 1; 320 my $busy = 1;
291 my @res; 321 my @res;
292 322
293 (Coro::async { 323 (async {
294 @res = eval { $job->() }; 324 @res = eval { $job->() };
295 warn $@ if $@; 325 warn $@ if $@;
296 undef $busy; 326 undef $busy;
297 })->prio (Coro::PRIO_MAX); 327 })->prio (Coro::PRIO_MAX);
298 328
299 while ($busy) { 329 while ($busy) {
300 Coro::cede_notself; 330 Coro::cede or Event::one_event;
301 Event::one_event unless Coro::nready;
302 } 331 }
303 332
304 wantarray ? @res : $res[0] 333 wantarray ? @res : $res[0]
305 } else { 334 } else {
306 # we are in another coroutine, how wonderful, everything just works 335 # we are in another coroutine, how wonderful, everything just works
307 336
308 $job->() 337 $job->()
309 } 338 }
310} 339}
311 340
312=item $coro = cf::coro { BLOCK } 341=item $coro = cf::async_ext { BLOCK }
313 342
314Creates and returns a new coro. This coro is automcatially being canceled 343Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 344extension calling this is being unloaded.
316 345
317=cut 346=cut
318 347
319sub coro(&) { 348sub async_ext(&) {
320 my $cb = shift; 349 my $cb = shift;
321 350
322 my $coro = &cf::async ($cb); 351 my $coro = &Coro::async ($cb);
323 352
324 $coro->on_destroy (sub { 353 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 354 delete $EXT_CORO{$coro+0};
326 }); 355 });
327 $EXT_CORO{$coro+0} = $coro; 356 $EXT_CORO{$coro+0} = $coro;
328 357
329 $coro 358 $coro
330} 359}
331 360
332sub write_runtime { 361sub write_runtime {
362 my $guard = cf::lock_acquire "write_runtime";
363
333 my $runtime = cf::localdir . "/runtime"; 364 my $runtime = cf::localdir . "/runtime";
334 365
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 366 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return; 367 or return;
337 368
369 my $value = $cf::RUNTIME + 90 + 10;
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 370 # 10 is the runtime save interval, for a monotonic clock
371 # 60 allows for the watchdog to kill the server.
372
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0 373 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return; 374 and return;
341 375
376 # always fsync - this file is important
342 aio_fsync $fh 377 aio_fsync $fh
343 and return; 378 and return;
344 379
345 close $fh 380 close $fh
346 or return; 381 or return;
352} 387}
353 388
354=back 389=back
355 390
356=cut 391=cut
357
358#############################################################################
359
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477 392
478############################################################################# 393#############################################################################
479 394
480=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
481 396
607our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 523our @CB_MAP = ();
609 524
610my %attachment; 525my %attachment;
611 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
612sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
614 535
615 use sort 'stable'; 536 use sort 'stable';
616 537
787# object support 708# object support
788 709
789sub reattach { 710sub reattach {
790 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 715
793 my $registry = $obj->registry; 716 my $registry = $obj->registry;
794 717
795 @$registry = (); 718 @$registry = ();
796 719
843 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
844 767
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
848 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
849 close $fh; 772 close $fh;
850 773
851 if (@$objs) { 774 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
854 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
856 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
857 close $fh; 780 close $fh;
858 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
859 } 782 }
860 } else { 783 } else {
861 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
928=cut 851=cut
929 852
930sub register_extcmd { 853sub register_extcmd {
931 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
932 855
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 856 $EXTCMD{$name} = $cb;
937} 857}
938 858
939cf::player->attach ( 859cf::player->attach (
940 on_command => sub { 860 on_command => sub {
941 my ($pl, $name, $params) = @_; 861 my ($pl, $name, $params) = @_;
954 874
955 my $msg = eval { from_json $buf }; 875 my $msg = eval { from_json $buf };
956 876
957 if (ref $msg) { 877 if (ref $msg) {
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 879 if (my %reply = $cb->($pl, $msg)) {
960 $pl->ext_reply ($msg->{msgid}, %reply); 880 $pl->ext_reply ($msg->{msgid}, %reply);
961 } 881 }
962 } 882 }
963 } else { 883 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
966 886
967 cf::override; 887 cf::override;
968 }, 888 },
969); 889);
970 890
971sub register {
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 891sub load_extension {
978 my ($path) = @_; 892 my ($path) = @_;
979 893
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
981 my $base = $1; 895 my $base = $1;
982 my $pkg = $1; 896 my $pkg = $1;
983 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
985 899
986 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
987 901
988 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
989 or die "$path: $!"; 903 or die "$path: $!";
990 904
991 my $source = 905 my $source =
992 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
995 . "\n};\n1"; 909 . "\n};\n1";
996 910
997 eval $source 911 unless (eval $source) {
998 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
999 : "extension disabled.\n"; 913 : "extension disabled.\n";
1000 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1001 push @exts, $pkg; 915 warn $@;
1002 $ext_pkg{$base} = $pkg; 916 warn "mandatory extension failed to load, exiting.\n";
1003 917 exit 1;
1004# no strict 'refs'; 918 }
1005# @{"$pkg\::ISA"} = ext::; 919 die $@;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# } 920 }
1020 921
1021 # remove commands 922 push @EXTS, $pkg;
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 }
1030 }
1031
1032 # remove extcmds
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045} 923}
1046 924
1047sub load_extensions { 925sub load_extensions {
1048 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
1049 next unless -r $ext; 927 next unless -r $ext;
1053 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
1054 } 932 }
1055} 933}
1056 934
1057############################################################################# 935#############################################################################
1058# load/save/clean perl data associated with a map
1059
1060*cf::mapsupport::on_clean = sub {
1061 my ($map) = @_;
1062
1063 my $path = $map->tmpname;
1064 defined $path or return;
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076}
1077
1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
1080 on_load => sub {
1081 my ($pl, $path) = @_;
1082
1083 for my $o (all_objects $pl->ob) {
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1085 $o->set_ob_key_value ("_perl_data");
1086
1087 %$o = %{ Storable::thaw pack "H*", $value };
1088 }
1089 }
1090 },
1091);
1092
1093#############################################################################
1094 936
1095=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1096 938
1097Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1098 940
941=cut
942
943package cf::player;
944
945use Coro::AIO;
946
1099=head3 cf::player 947=head3 cf::player
1100 948
1101=over 4 949=over 4
1102 950
1103=item cf::player::exists $login 951=item cf::player::find $login
1104 952
1105Returns true when the given account exists. 953Returns the given player object, loading it if necessary (might block).
1106 954
1107=cut 955=cut
1108 956
1109sub cf::player::exists($) { 957sub playerdir($) {
1110 cf::player::find $_[0] 958 cf::localdir
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0])
963}
964
965sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967
968 (playerdir $login) . "/$login.pl"
969}
970
971sub find_active($) {
972 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active
974 and $cf::PLAYER{$_[0]}
975}
976
977sub exists($) {
978 my ($login) = @_;
979
980 $cf::PLAYER{$login}
981 or cf::sync_job { !aio_stat path $login }
982}
983
984sub find($) {
985 return $cf::PLAYER{$_[0]} || do {
986 my $login = $_[0];
987
988 my $guard = cf::lock_acquire "user_find:$login";
989
990 $cf::PLAYER{$_[0]} || do {
991 my $pl = load_pl path $login
992 or return;
993 $cf::PLAYER{$login} = $pl
994 }
995 }
996}
997
998sub save($) {
999 my ($pl) = @_;
1000
1001 return if $pl->{deny_save};
1002
1003 my $path = path $pl;
1004 my $guard = cf::lock_acquire "user_save:$path";
1005
1006 return if $pl->{deny_save};
1007
1008 aio_mkdir playerdir $pl, 0770;
1009 $pl->{last_save} = $cf::RUNTIME;
1010
1011 $pl->save_pl ($path);
1012 Coro::cede;
1013}
1014
1015sub new($) {
1016 my ($login) = @_;
1017
1018 my $self = create;
1019
1020 $self->ob->name ($login);
1021 $self->{deny_save} = 1;
1022
1023 $cf::PLAYER{$login} = $self;
1024
1025 $self
1026}
1027
1028=item $pl->quit_character
1029
1030Nukes the player without looking back. If logged in, the connection will
1031be destroyed. May block for a long time.
1032
1033=cut
1034
1035sub quit_character {
1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1039
1040 $pl->{deny_save} = 1;
1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1042
1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1044 $pl->deactivate;
1045 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1046 $pl->ns->destroy if $pl->ns;
1047
1048 my $path = playerdir $pl;
1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1050 aio_rename $path, $temp;
1051 delete $cf::PLAYER{$pl->ob->name};
1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1074}
1075
1076=item cf::player::list_logins
1077
1078Returns am arrayref of all valid playernames in the system, can take a
1079while and may block, so not sync_job-capable, ever.
1080
1081=cut
1082
1083sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1085 or return [];
1086
1087 my @logins;
1088
1089 for my $login (@$dirs) {
1090 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1091 aio_read $fh, 0, 512, my $buf, 0 or next;
1092 $buf !~ /^password -------------$/m or next; # official not-valid tag
1093
1094 utf8::decode $login;
1095 push @logins, $login;
1096 }
1097
1098 \@logins
1099}
1100
1101=item $player->maps
1102
1103Returns an arrayref of map paths that are private for this
1104player. May block.
1105
1106=cut
1107
1108sub maps($) {
1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1112
1113 my $files = aio_readdir playerdir $pl
1114 or return;
1115
1116 my @paths;
1117
1118 for (@$files) {
1119 utf8::decode $_;
1120 next if /\.(?:pl|pst)$/;
1121 next unless /^$PATH_SEP/o;
1122
1123 push @paths, cf::map::normalise "~$pl/$_";
1124 }
1125
1126 \@paths
1112} 1127}
1113 1128
1114=item $player->ext_reply ($msgid, $msgtype, %msg) 1129=item $player->ext_reply ($msgid, $msgtype, %msg)
1115 1130
1116Sends an ext reply to the player. 1131Sends an ext reply to the player.
1117 1132
1118=cut 1133=cut
1119 1134
1120sub cf::player::ext_reply($$$%) { 1135sub ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_; 1136 my ($self, $id, %msg) = @_;
1122 1137
1123 $msg{msgid} = $id; 1138 $msg{msgid} = $id;
1124 1139
1125 $self->send ("ext " . to_json \%msg); 1140 $self->send ("ext " . cf::to_json \%msg);
1126} 1141}
1142
1143package cf;
1127 1144
1128=back 1145=back
1129 1146
1130 1147
1131=head3 cf::map 1148=head3 cf::map
1137package cf::map; 1154package cf::map;
1138 1155
1139use Fcntl; 1156use Fcntl;
1140use Coro::AIO; 1157use Coro::AIO;
1141 1158
1159use overload
1160 '""' => \&as_string,
1161 fallback => 1;
1162
1142our $MAX_RESET = 7200; 1163our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1164our $DEFAULT_RESET = 3000;
1144 1165
1145sub generate_random_map { 1166sub generate_random_map {
1146 my ($path, $rmp) = @_; 1167 my ($self, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht 1168 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1169 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1170 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1171 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1172 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1173 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1174 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1175 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1176 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1177 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1178 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1179 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1180 (cf::region::find $rmp->{region}), $rmp->{custom}
1181 )
1182}
1183
1184=item cf::map->register ($regex, $prio)
1185
1186Register a handler for the map path matching the given regex at the
1187givne priority (higher is better, built-in handlers have priority 0, the
1188default).
1189
1190=cut
1191
1192sub register {
1193 my (undef, $regex, $prio) = @_;
1194 my $pkg = caller;
1195
1196 no strict;
1197 push @{"$pkg\::ISA"}, __PACKAGE__;
1198
1199 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1200}
1201
1202# also paths starting with '/'
1203$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1204
1205sub thawer_merge {
1206 my ($self, $merge) = @_;
1207
1208 # we have to keep some variables in memory intact
1209 local $self->{path};
1210 local $self->{load_path};
1211 local $self->{deny_save};
1212 local $self->{deny_reset};
1213
1214 $self->SUPER::thawer_merge ($merge);
1215}
1216
1217sub normalise {
1218 my ($path, $base) = @_;
1219
1220 $path = "$path"; # make sure its a string
1221
1222 $path =~ s/\.map$//;
1223
1224 # map plan:
1225 #
1226 # /! non-realised random map exit (special hack!)
1227 # {... are special paths that are not being touched
1228 # ?xxx/... are special absolute paths
1229 # ?random/... random maps
1230 # /... normal maps
1231 # ~user/... per-player map of a specific user
1232
1233 $path =~ s/$PATH_SEP/\//go;
1234
1235 # treat it as relative path if it starts with
1236 # something that looks reasonable
1237 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1238 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1239
1240 $base =~ s{[^/]+/?$}{};
1241 $path = "$base/$path";
1242 }
1243
1244 for ($path) {
1245 redo if s{//}{/};
1246 redo if s{/\.?/}{/};
1247 redo if s{/[^/]+/\.\./}{/};
1248 }
1249
1250 $path
1251}
1252
1253sub new_from_path {
1254 my (undef, $path, $base) = @_;
1255
1256 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1257
1258 $path = normalise $path, $base;
1259
1260 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1261 if ($path =~ $EXT_MAP{$pkg}[1]) {
1262 my $self = bless cf::map::new, $pkg;
1263 $self->{path} = $path; $self->path ($path);
1264 $self->init; # pass $1 etc.
1265 return $self;
1266 }
1267 }
1268
1269 Carp::carp "unable to resolve path '$path' (base '$base').";
1270 ()
1271}
1272
1273sub init {
1274 my ($self) = @_;
1275
1276 $self
1277}
1278
1279sub as_string {
1280 my ($self) = @_;
1281
1282 "$self->{path}"
1283}
1284
1285# the displayed name, this is a one way mapping
1286sub visible_name {
1287 &as_string
1288}
1289
1290# the original (read-only) location
1291sub load_path {
1292 my ($self) = @_;
1293
1294 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1295}
1296
1297# the temporary/swap location
1298sub save_path {
1299 my ($self) = @_;
1300
1301 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1302 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1303}
1304
1305# the unique path, undef == no special unique path
1306sub uniq_path {
1307 my ($self) = @_;
1308
1309 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1310 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1162} 1311}
1163 1312
1164# and all this just because we cannot iterate over 1313# and all this just because we cannot iterate over
1165# all maps in C++... 1314# all maps in C++...
1166sub change_all_map_light { 1315sub change_all_map_light {
1168 1317
1169 $_->change_map_light ($change) 1318 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP; 1319 for grep $_->outdoor, values %cf::MAP;
1171} 1320}
1172 1321
1322sub unlink_save {
1323 my ($self) = @_;
1324
1325 utf8::encode (my $save = $self->save_path);
1326 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1327 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1328}
1329
1173sub try_load_header($) { 1330sub load_header_from($) {
1174 my ($path) = @_; 1331 my ($self, $path) = @_;
1175 1332
1176 utf8::encode $path; 1333 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1334 #aio_open $path, O_RDONLY, 0
1335 # or return;
1336
1337 $self->_load_header ($path)
1178 or return; 1338 or return;
1179 1339
1180 my $map = cf::map::new 1340 $self->{load_path} = $path;
1341
1342 1
1343}
1344
1345sub load_header_orig {
1346 my ($self) = @_;
1347
1348 $self->load_header_from ($self->load_path)
1349}
1350
1351sub load_header_temp {
1352 my ($self) = @_;
1353
1354 $self->load_header_from ($self->save_path)
1355}
1356
1357sub prepare_temp {
1358 my ($self) = @_;
1359
1360 $self->last_access ((delete $self->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $self->{instantiate_time} = $cf::RUNTIME
1364 if $self->{instantiate_time} > $cf::RUNTIME;
1365}
1366
1367sub prepare_orig {
1368 my ($self) = @_;
1369
1370 $self->{load_original} = 1;
1371 $self->{instantiate_time} = $cf::RUNTIME;
1372 $self->last_access ($cf::RUNTIME);
1373 $self->instantiate;
1374}
1375
1376sub load_header {
1377 my ($self) = @_;
1378
1379 if ($self->load_header_temp) {
1380 $self->prepare_temp;
1381 } else {
1382 $self->load_header_orig
1181 or return; 1383 or return;
1384 $self->prepare_orig;
1385 }
1182 1386
1183 $map->load_header ($path) 1387 1
1184 or return;
1185
1186 $map->{load_path} = $path;
1187
1188 $map
1189} 1388}
1190 1389
1191sub find_map; 1390sub find;
1192sub find_map { 1391sub find {
1193 my ($path, $origin) = @_; 1392 my ($path, $origin) = @_;
1194 1393
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 1394 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 1395
1200 cf::lock_wait "map_find:$key"; 1396 cf::lock_wait "map_find:$path";
1201 1397
1202 $cf::MAP{$key} || do { 1398 $cf::MAP{$path} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 1399 my $guard = cf::lock_acquire "map_find:$path";
1204 1400 my $map = new_from_path cf::map $path
1205 # do it the slow way
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 1401 or return;
1220 1402
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 1403 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233 1404
1234 if ($map->should_reset) { 1405 $map->load_header
1406 or return;
1407
1408 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1409 # doing this can freeze the server in a sync job, obviously
1410 #$cf::WAIT_FOR_TICK->wait;
1235 $map->reset; 1411 $map->reset;
1236 undef $guard; 1412 undef $guard;
1237 $map = find_map $path 1413 return find $path;
1238 or return;
1239 } 1414 }
1240 1415
1241 $cf::MAP{$key} = $map 1416 $cf::MAP{$path} = $map
1242 } 1417 }
1243} 1418}
1419
1420sub pre_load { }
1421sub post_load { }
1244 1422
1245sub load { 1423sub load {
1246 my ($self) = @_; 1424 my ($self) = @_;
1247 1425
1426 local $self->{deny_reset} = 1; # loading can take a long time
1427
1248 my $path = $self->{path}; 1428 my $path = $self->{path};
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1429 my $guard = cf::lock_acquire "map_load:$path";
1250 1430
1251 return if $self->in_memory != cf::MAP_SWAPPED; 1431 return if $self->in_memory != cf::MAP_SWAPPED;
1252 1432
1253 $self->in_memory (cf::MAP_LOADING); 1433 $self->in_memory (cf::MAP_LOADING);
1254 1434
1255 $self->alloc; 1435 $self->alloc;
1436
1437 $self->pre_load;
1438
1256 $self->load_objects ($self->{load_path}, 1) 1439 $self->_load_objects ($self->{load_path}, 1)
1257 or return; 1440 or return;
1258 1441
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1442 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original}; 1443 if delete $self->{load_original};
1261 1444
1262 if (my $uniq = $path->uniq_path) { 1445 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 1446 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 1447 if (aio_open $uniq, O_RDONLY, 0) {
1265 $self->clear_unique_items; 1448 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 1449 $self->_load_objects ($uniq, 0);
1267 } 1450 }
1268 } 1451 }
1452
1453 Coro::cede;
1269 1454
1270 # now do the right thing for maps 1455 # now do the right thing for maps
1271 $self->link_multipart_objects; 1456 $self->link_multipart_objects;
1272 1457
1273 if ($self->{path}->is_style_map) { 1458 unless ($self->{deny_activate}) {
1274 $self->{deny_save} = 1; 1459 $self->decay_objects;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply; 1460 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons; 1461 $self->update_buttons;
1462 Coro::cede;
1280 $self->set_darkness_map; 1463 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 1464 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 1465 unless $self->difficulty;
1466 Coro::cede;
1283 $self->activate; 1467 $self->activate;
1284 } 1468 }
1285 1469
1470 $self->post_load;
1471
1286 $self->in_memory (cf::MAP_IN_MEMORY); 1472 $self->in_memory (cf::MAP_IN_MEMORY);
1287} 1473}
1288 1474
1289sub load_map_sync { 1475sub customise_for {
1476 my ($self, $ob) = @_;
1477
1478 return find "~" . $ob->name . "/" . $self->{path}
1479 if $self->per_player;
1480
1481 $self
1482}
1483
1484# find and load all maps in the 3x3 area around a map
1485sub load_diag {
1486 my ($map) = @_;
1487
1488 my @diag; # diagonal neighbours
1489
1490 for (0 .. 3) {
1491 my $neigh = $map->tile_path ($_)
1492 or next;
1493 $neigh = find $neigh, $map
1494 or next;
1495 $neigh->load;
1496
1497 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1498 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1499 }
1500
1501 for (@diag) {
1502 my $neigh = find @$_
1503 or next;
1504 $neigh->load;
1505 }
1506}
1507
1508sub find_sync {
1290 my ($path, $origin) = @_; 1509 my ($path, $origin) = @_;
1291 1510
1292 #warn "load_map_sync<$path, $origin>\n";#d# 1511 cf::sync_job { find $path, $origin }
1512}
1293 1513
1294 cf::sync_job { 1514sub do_load_sync {
1295 my $map = cf::map::find_map $path, $origin 1515 my ($map) = @_;
1296 or return; 1516
1517 cf::sync_job { $map->load };
1518}
1519
1520our %MAP_PREFETCH;
1521our $MAP_PREFETCHER = undef;
1522
1523sub find_async {
1524 my ($path, $origin) = @_;
1525
1526 $path = normalise $path, $origin && $origin->{path};
1527
1528 if (my $map = $cf::MAP{$path}) {
1529 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1530 }
1531
1532 undef $MAP_PREFETCH{$path};
1533 $MAP_PREFETCHER ||= cf::async {
1534 while (%MAP_PREFETCH) {
1535 for my $path (keys %MAP_PREFETCH) {
1536 my $map = find $path
1537 or next;
1297 $map->load; 1538 $map->load;
1298 $map 1539
1540 delete $MAP_PREFETCH{$path};
1541 }
1542 }
1543 undef $MAP_PREFETCHER;
1299 } 1544 };
1545 $MAP_PREFETCHER->prio (6);
1546
1547 ()
1300} 1548}
1301 1549
1302sub save { 1550sub save {
1303 my ($self) = @_; 1551 my ($self) = @_;
1304 1552
1553 my $lock = cf::lock_acquire "map_data:" . $self->path;
1554
1305 $self->{last_save} = $cf::RUNTIME; 1555 $self->{last_save} = $cf::RUNTIME;
1306 1556
1307 return unless $self->dirty; 1557 return unless $self->dirty;
1308 1558
1309 my $save = $self->{path}->save_path; utf8::encode $save; 1559 my $save = $self->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1560 my $uniq = $self->uniq_path; utf8::encode $uniq;
1311 1561
1312 $self->{load_path} = $save; 1562 $self->{load_path} = $save;
1313 1563
1314 return if $self->{deny_save}; 1564 return if $self->{deny_save};
1315 1565
1566 local $self->{last_access} = $self->last_access;#d#
1567
1568 cf::async {
1569 $_->contr->save for $self->players;
1570 };
1571
1316 if ($uniq) { 1572 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1573 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 1574 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 1575 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1576 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 1577 }
1322} 1578}
1323 1579
1324sub swap_out { 1580sub swap_out {
1325 my ($self) = @_; 1581 my ($self) = @_;
1582
1583 # save first because save cedes
1584 $self->save;
1585
1586 my $lock = cf::lock_acquire "map_data:" . $self->path;
1326 1587
1327 return if $self->players; 1588 return if $self->players;
1328 return if $self->in_memory != cf::MAP_IN_MEMORY; 1589 return if $self->in_memory != cf::MAP_IN_MEMORY;
1329 return if $self->{deny_save}; 1590 return if $self->{deny_save};
1330 1591
1331 $self->save;
1332 $self->clear; 1592 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED); 1593 $self->in_memory (cf::MAP_SWAPPED);
1334} 1594}
1335 1595
1336sub reset_at { 1596sub reset_at {
1337 my ($self) = @_; 1597 my ($self) = @_;
1338 1598
1339 # TODO: safety, remove and allow resettable per-player maps 1599 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel}; 1600 return 1e99 if $self->isa ("ext::map_per_player");#d#
1341 return 1e99 if $self->{deny_reset}; 1601 return 1e99 if $self->{deny_reset};
1342 1602
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1603 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1604 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1605
1350 my ($self) = @_; 1610 my ($self) = @_;
1351 1611
1352 $self->reset_at <= $cf::RUNTIME 1612 $self->reset_at <= $cf::RUNTIME
1353} 1613}
1354 1614
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 1615sub reset {
1377 my ($self) = @_; 1616 my ($self) = @_;
1378 1617
1618 my $lock = cf::lock_acquire "map_data:$self->{path}";
1619
1379 return if $self->players; 1620 return if $self->players;
1380 return if $self->{path}{user_rel};#d# 1621 return if $self->isa ("ext::map_per_player");#d#
1381 1622
1382 warn "resetting map ", $self->path;#d# 1623 warn "resetting map ", $self->path;#d#
1383 1624
1625 $self->in_memory (cf::MAP_SWAPPED);
1626
1627 # need to save uniques path
1628 unless ($self->{deny_save}) {
1629 my $uniq = $self->uniq_path; utf8::encode $uniq;
1630
1631 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1632 if $uniq;
1633 }
1634
1384 delete $cf::MAP{$self->path}; 1635 delete $cf::MAP{$self->path};
1636
1637 $self->clear;
1385 1638
1386 $_->clear_links_to ($self) for values %cf::MAP; 1639 $_->clear_links_to ($self) for values %cf::MAP;
1387 1640
1388 $self->unlink_save; 1641 $self->unlink_save;
1389 $self->destroy; 1642 $self->destroy;
1392my $nuke_counter = "aaaa"; 1645my $nuke_counter = "aaaa";
1393 1646
1394sub nuke { 1647sub nuke {
1395 my ($self) = @_; 1648 my ($self) = @_;
1396 1649
1650 delete $cf::MAP{$self->path};
1651
1652 $self->unlink_save;
1653
1654 bless $self, "cf::map";
1655 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 1656 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 1657 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 1658 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1659
1660 $cf::MAP{$self->path} = $self;
1661
1400 $self->reset; # polite request, might not happen 1662 $self->reset; # polite request, might not happen
1401} 1663}
1402 1664
1403sub customise_for { 1665=item cf::map::unique_maps
1404 my ($map, $ob) = @_;
1405 1666
1406 if ($map->per_player) { 1667Returns an arrayref of paths of all shared maps that have
1407 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1668instantiated unique items. May block.
1408 }
1409 1669
1410 $map 1670=cut
1411}
1412 1671
1413sub emergency_save { 1672sub unique_maps() {
1414 local $cf::FREEZE = 1; 1673 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1674 or return;
1415 1675
1416 warn "enter emergency map save\n"; 1676 my @paths;
1417 1677
1418 cf::sync_job { 1678 for (@$files) {
1419 warn "begin emergency map save\n"; 1679 utf8::decode $_;
1420 $_->save for values %cf::MAP; 1680 next if /\.pst$/;
1681 next unless /^$PATH_SEP/o;
1682
1683 push @paths, cf::map::normalise $_;
1421 }; 1684 }
1422 1685
1423 warn "end emergency map save\n"; 1686 \@paths
1424} 1687}
1425 1688
1426package cf; 1689package cf;
1427 1690
1428=back 1691=back
1429 1692
1693=head3 cf::object
1694
1695=cut
1696
1697package cf::object;
1698
1699=over 4
1700
1701=item $ob->inv_recursive
1702
1703Returns the inventory of the object _and_ their inventories, recursively.
1704
1705=cut
1706
1707sub inv_recursive_;
1708sub inv_recursive_ {
1709 map { $_, inv_recursive_ $_->inv } @_
1710}
1711
1712sub inv_recursive {
1713 inv_recursive_ inv $_[0]
1714}
1715
1716package cf;
1717
1718=back
1430 1719
1431=head3 cf::object::player 1720=head3 cf::object::player
1432 1721
1433=over 4 1722=over 4
1434 1723
1474 1763
1475=item $player_object->enter_link 1764=item $player_object->enter_link
1476 1765
1477Freezes the player and moves him/her to a special map (C<{link}>). 1766Freezes the player and moves him/her to a special map (C<{link}>).
1478 1767
1479The player should be reaosnably safe there for short amounts of time. You 1768The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 1769I<MUST> call C<leave_link> as soon as possible, though.
1481 1770
1771Will never block.
1772
1482=item $player_object->leave_link ($map, $x, $y) 1773=item $player_object->leave_link ($map, $x, $y)
1483 1774
1484Moves the player out of the specila link map onto the given map. If the 1775Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 1776map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 1777to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 1778fails, to the emergency map position.
1488 1779
1489Might block. 1780Might block.
1490 1781
1491=cut 1782=cut
1783
1784sub link_map {
1785 unless ($LINK_MAP) {
1786 $LINK_MAP = cf::map::find "{link}"
1787 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1788 $LINK_MAP->load;
1789 }
1790
1791 $LINK_MAP
1792}
1492 1793
1493sub cf::object::player::enter_link { 1794sub cf::object::player::enter_link {
1494 my ($self) = @_; 1795 my ($self) = @_;
1495 1796
1496 $self->deactivate_recursive; 1797 $self->deactivate_recursive;
1497 1798
1498 return if $self->map == $LINK_MAP; 1799 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 1800
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1801 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 1802 if $self->map;
1502 1803
1503 $self->enter_map ($LINK_MAP, 20, 20); 1804 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 1805}
1505 1806
1506sub cf::object::player::leave_link { 1807sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 1808 my ($self, $map, $x, $y) = @_;
1508 1809
1509 my $link_pos = delete $self->{_link_pos}; 1810 my $link_pos = delete $self->{_link_pos};
1510 1811
1511 unless ($map) { 1812 unless ($map) {
1512 # restore original map position 1813 # restore original map position
1513 ($map, $x, $y) = @{ $link_pos || [] }; 1814 ($map, $x, $y) = @{ $link_pos || [] };
1514 $map = cf::map::find_map $map; 1815 $map = cf::map::find $map;
1515 1816
1516 unless ($map) { 1817 unless ($map) {
1517 ($map, $x, $y) = @$EMERGENCY_POSITION; 1818 ($map, $x, $y) = @$EMERGENCY_POSITION;
1518 $map = cf::map::find_map $map 1819 $map = cf::map::find $map
1519 or die "FATAL: cannot load emergency map\n"; 1820 or die "FATAL: cannot load emergency map\n";
1520 } 1821 }
1521 } 1822 }
1522 1823
1523 ($x, $y) = (-1, -1) 1824 ($x, $y) = (-1, -1)
1526 # use -1 or undef as default coordinates, not 0, 0 1827 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 1828 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 1829 if $x <=0 && $y <= 0;
1529 1830
1530 $map->load; 1831 $map->load;
1832 $map->load_diag;
1531 1833
1834 return unless $self->contr->active;
1532 $self->activate_recursive; 1835 $self->activate_recursive;
1836
1837 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1533 $self->enter_map ($map, $x, $y); 1838 $self->enter_map ($map, $x, $y);
1534} 1839}
1535 1840
1536cf::player->attach ( 1841cf::player->attach (
1537 on_logout => sub { 1842 on_logout => sub {
1549 1854
1550 # try to abort aborted map switching on player login :) 1855 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes 1856 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) { 1857 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link; 1858 $pl->ob->enter_link;
1554 cf::async { 1859 (async {
1860 $pl->ob->reply (undef,
1861 "There was an internal problem at your last logout, "
1862 . "the server will try to bring you to your intended destination in a second.",
1863 cf::NDI_RED);
1555 # we need this sleep as the login has a concurrent enter_exit running 1864 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn 1865 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1; 1866 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link; 1867 $pl->ob->leave_link;
1559 }; 1868 })->prio (2);
1560 } 1869 }
1561 }, 1870 },
1562); 1871);
1563 1872
1564=item $player_object->goto_map ($path, $x, $y) 1873=item $player_object->goto ($path, $x, $y)
1565 1874
1566=cut 1875=cut
1567 1876
1568sub cf::object::player::goto_map { 1877sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 1878 my ($self, $path, $x, $y) = @_;
1570 1879
1571 $self->enter_link; 1880 $self->enter_link;
1572 1881
1573 (cf::async { 1882 (async {
1574 $path = new cf::path $path; 1883 my $map = eval {
1575
1576 my $map = cf::map::find_map $path->as_string; 1884 my $map = cf::map::find $path;
1577 $map = $map->customise_for ($self) if $map; 1885 $map = $map->customise_for ($self) if $map;
1578 1886 $map
1579# warn "entering ", $map->path, " at ($x, $y)\n" 1887 } or
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1888 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1583 1889
1584 $self->leave_link ($map, $x, $y); 1890 $self->leave_link ($map, $x, $y);
1585 })->prio (1); 1891 })->prio (1);
1586} 1892}
1587 1893
1591 1897
1592sub parse_random_map_params { 1898sub parse_random_map_params {
1593 my ($spec) = @_; 1899 my ($spec) = @_;
1594 1900
1595 my $rmp = { # defaults 1901 my $rmp = { # defaults
1596 xsize => 10, 1902 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 1903 ysize => (cf::rndm 15, 40),
1904 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1905 #layout => string,
1598 }; 1906 };
1599 1907
1600 for (split /\n/, $spec) { 1908 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 1909 my ($k, $v) = split /\s+/, $_, 2;
1602 1910
1606 $rmp 1914 $rmp
1607} 1915}
1608 1916
1609sub prepare_random_map { 1917sub prepare_random_map {
1610 my ($exit) = @_; 1918 my ($exit) = @_;
1919
1920 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 1921
1612 # all this does is basically replace the /! path by 1922 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 1923 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 1924 # that depends on the exit object
1615 1925
1616 my $rmp = parse_random_map_params $exit->msg; 1926 my $rmp = parse_random_map_params $exit->msg;
1617 1927
1618 if ($exit->map) { 1928 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 1929 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 1930 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 1931 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 1932 $rmp->{origin_y} = $exit->y;
1623 } 1933 }
1624 1934
1625 $rmp->{random_seed} ||= $exit->random_seed; 1935 $rmp->{random_seed} ||= $exit->random_seed;
1626 1936
1627 my $data = cf::to_json $rmp; 1937 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 1938 my $md5 = Digest::MD5::md5_hex $data;
1939 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1629 1940
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1941 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 1942 aio_write $fh, 0, (length $data), $data, 0;
1943 undef $fh;
1944 aio_rename "$meta~", $meta;
1632 1945
1633 $exit->slaying ("?random/$md5"); 1946 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 1947 $exit->msg (undef);
1635 } 1948 }
1636} 1949}
1638sub cf::object::player::enter_exit { 1951sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 1952 my ($self, $exit) = @_;
1640 1953
1641 return unless $self->type == cf::PLAYER; 1954 return unless $self->type == cf::PLAYER;
1642 1955
1956 if ($exit->slaying eq "/!") {
1957 #TODO: this should de-fi-ni-te-ly not be a sync-job
1958 cf::sync_job { prepare_random_map $exit };
1959 }
1960
1961 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1962 my $hp = $exit->stats->hp;
1963 my $sp = $exit->stats->sp;
1964
1643 $self->enter_link; 1965 $self->enter_link;
1644 1966
1645 (cf::async { 1967 (async {
1968 $self->deactivate_recursive; # just to be sure
1646 unless (eval { 1969 unless (eval {
1647 prepare_random_map $exit 1970 $self->goto ($slaying, $hp, $sp);
1648 if $exit->slaying eq "/!";
1649
1650 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1651 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1652 1971
1653 1; 1972 1;
1654 }) { 1973 }) {
1655 $self->message ("Something went wrong deep within the crossfire server. " 1974 $self->message ("Something went wrong deep within the crossfire server. "
1656 . "I'll try to bring you back to the map you were before. " 1975 . "I'll try to bring you back to the map you were before. "
1657 . "Please report this to the dungeon master", 1976 . "Please report this to the dungeon master!",
1658 cf::NDI_UNIQUE | cf::NDI_RED); 1977 cf::NDI_UNIQUE | cf::NDI_RED);
1659 1978
1660 warn "ERROR in enter_exit: $@"; 1979 warn "ERROR in enter_exit: $@";
1661 $self->leave_link; 1980 $self->leave_link;
1662 } 1981 }
1676 1995
1677sub cf::client::send_drawinfo { 1996sub cf::client::send_drawinfo {
1678 my ($self, $text, $flags) = @_; 1997 my ($self, $text, $flags) = @_;
1679 1998
1680 utf8::encode $text; 1999 utf8::encode $text;
1681 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2000 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1682} 2001}
1683 2002
1684 2003
1685=item $success = $client->query ($flags, "text", \&cb) 2004=item $success = $client->query ($flags, "text", \&cb)
1686 2005
1714 my ($ns, $msg) = @_; 2033 my ($ns, $msg) = @_;
1715 2034
1716 # this weird shuffling is so that direct followup queries 2035 # this weird shuffling is so that direct followup queries
1717 # get handled first 2036 # get handled first
1718 my $queue = delete $ns->{query_queue} 2037 my $queue = delete $ns->{query_queue}
1719 or return; # be conservative, not sure how that cna happen, but we saw a crash here 2038 or return; # be conservative, not sure how that can happen, but we saw a crash here
1720 2039
1721 (shift @$queue)->[1]->($msg); 2040 (shift @$queue)->[1]->($msg);
2041 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1722 2042
1723 push @{ $ns->{query_queue} }, @$queue; 2043 push @{ $ns->{query_queue} }, @$queue;
1724 2044
1725 if (@{ $ns->{query_queue} } == @$queue) { 2045 if (@{ $ns->{query_queue} } == @$queue) {
1726 if (@$queue) { 2046 if (@$queue) {
1730 } 2050 }
1731 } 2051 }
1732 }, 2052 },
1733); 2053);
1734 2054
1735=item $client->coro (\&cb) 2055=item $client->async (\&cb)
1736 2056
1737Create a new coroutine, running the specified callback. The coroutine will 2057Create a new coroutine, running the specified callback. The coroutine will
1738be automatically cancelled when the client gets destroyed (e.g. on logout, 2058be automatically cancelled when the client gets destroyed (e.g. on logout,
1739or loss of connection). 2059or loss of connection).
1740 2060
1741=cut 2061=cut
1742 2062
1743sub cf::client::coro { 2063sub cf::client::async {
1744 my ($self, $cb) = @_; 2064 my ($self, $cb) = @_;
1745 2065
1746 my $coro = &cf::async ($cb); 2066 my $coro = &Coro::async ($cb);
1747 2067
1748 $coro->on_destroy (sub { 2068 $coro->on_destroy (sub {
1749 delete $self->{_coro}{$coro+0}; 2069 delete $self->{_coro}{$coro+0};
1750 }); 2070 });
1751 2071
1887The parameter C<$family> should best start with the name of the extension 2207The parameter C<$family> should best start with the name of the extension
1888using it, it should be unique. 2208using it, it should be unique.
1889 2209
1890=over 4 2210=over 4
1891 2211
1892=item $hashref = cf::db_get $family
1893
1894Return a hashref for use by the extension C<$family>, which can be
1895modified. After modifications, you have to call C<cf::db_dirty> or
1896C<cf::db_sync>.
1897
1898=item $value = cf::db_get $family => $key 2212=item $value = cf::db_get $family => $key
1899 2213
1900Returns a single value from the database 2214Returns a single value from the database.
1901
1902=item cf::db_put $family => $hashref
1903
1904Stores the given family hashref into the database. Updates are delayed, if
1905you want the data to be synced to disk immediately, use C<cf::db_sync>.
1906 2215
1907=item cf::db_put $family => $key => $value 2216=item cf::db_put $family => $key => $value
1908 2217
1909Stores the given C<$value> in the family hash. Updates are delayed, if you 2218Stores the given C<$value> in the family.
1910want the data to be synced to disk immediately, use C<cf::db_sync>.
1911
1912=item cf::db_dirty
1913
1914Marks the database as dirty, to be updated at a later time.
1915
1916=item cf::db_sync
1917
1918Immediately write the database to disk I<if it is dirty>.
1919 2219
1920=cut 2220=cut
1921 2221
1922our $DB; 2222our $DB;
1923 2223
1924{ 2224sub db_init {
2225 unless ($DB) {
2226 $DB = BDB::db_create $DB_ENV;
2227
2228 cf::sync_job {
2229 eval {
2230 $DB->set_flags (BDB::CHKSUM);
2231
2232 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2233 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2234 cf::cleanup "db_open(db): $!" if $!;
2235 };
2236 cf::cleanup "db_open(db): $@" if $@;
2237 };
2238
1925 my $path = cf::localdir . "/database.pst"; 2239 my $path = cf::localdir . "/database.pst";
2240 if (stat $path) {
2241 cf::sync_job {
2242 my $pst = Storable::retrieve $path;
1926 2243
1927 sub db_load() { 2244 cf::db_put (board => data => $pst->{board});
1928 $DB = stat $path ? Storable::retrieve $path : { }; 2245 cf::db_put (guildrules => data => $pst->{guildrules});
1929 } 2246 cf::db_put (rent => balance => $pst->{rent}{balance});
2247 BDB::db_env_txn_checkpoint $DB_ENV;
1930 2248
1931 my $pid; 2249 unlink $path;
1932
1933 sub db_save() {
1934 waitpid $pid, 0 if $pid;
1935 if (0 == ($pid = fork)) {
1936 $DB->{_meta}{version} = 1;
1937 Storable::nstore $DB, "$path~";
1938 rename "$path~", $path;
1939 cf::_exit 0 if defined $pid;
1940 } 2250 };
1941 } 2251 }
1942
1943 my $dirty;
1944
1945 sub db_sync() {
1946 db_save if $dirty;
1947 undef $dirty;
1948 }
1949
1950 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1951 db_sync;
1952 }); 2252 }
2253}
1953 2254
1954 sub db_dirty() {
1955 $dirty = 1;
1956 $idle->start;
1957 }
1958
1959 sub db_get($;$) { 2255sub db_get($$) {
1960 @_ >= 2 2256 my $key = "$_[0]/$_[1]";
1961 ? $DB->{$_[0]}{$_[1]}
1962 : ($DB->{$_[0]} ||= { })
1963 }
1964 2257
2258 cf::sync_job {
2259 BDB::db_get $DB, undef, $key, my $data;
2260
2261 $! ? ()
2262 : Compress::LZF::sthaw $data
2263 }
2264}
2265
1965 sub db_put($$;$) { 2266sub db_put($$$) {
1966 if (@_ >= 3) { 2267 BDB::dbreq_pri 4;
1967 $DB->{$_[0]}{$_[1]} = $_[2]; 2268 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2269}
2270
2271#############################################################################
2272# the server's init and main functions
2273
2274sub load_faces {
2275 my $path = sprintf "%s/faces", cf::datadir;
2276
2277 warn "loading faces from $path\n";
2278
2279 my $faces;
2280 0 < aio_load $path, $faces
2281 or die "$path: $!";
2282
2283 Coro::cede;
2284 $faces = Storable::thaw $faces;
2285 Coro::cede;
2286
2287 while (my ($face, $info) = each %$faces) {
2288 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2289 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2290 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2291 Coro::cede;
2292 }
2293
2294 while (my ($face, $info) = each %$faces) {
2295 next unless $info->{smooth};
2296 my $idx = cf::face::find $face
2297 or next;
2298 if (my $smooth = cf::face::find $info->{smooth}) {
2299 cf::face::set_smooth $idx, $smooth;
2300 warn "smooth $idx,$smooth ($face,$info->{smooth})\n";#d#
1968 } else { 2301 } else {
1969 $DB->{$_[0]} = $_[1]; 2302 warn "smooth face '$info->{smooth}' not found for face '$face'";
1970 }
1971 db_dirty;
1972 }
1973
1974 cf::global->attach (
1975 prio => 10000,
1976 on_cleanup => sub {
1977 db_sync;
1978 }, 2303 }
1979 ); 2304 Coro::cede;
1980} 2305 }
1981 2306
1982############################################################################# 2307 1
1983# the server's main() 2308}
2309
2310sub reload_resources {
2311 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2312 or die "unable to load regions file\n";#d#
2313 load_faces
2314 or die "unable to load faces\n";#d#
2315}
2316
2317sub init {
2318 reload_resources;
2319}
1984 2320
1985sub cfg_load { 2321sub cfg_load {
1986 open my $fh, "<:utf8", cf::confdir . "/config" 2322 open my $fh, "<:utf8", cf::confdir . "/config"
1987 or return; 2323 or return;
1988 2324
1989 local $/; 2325 local $/;
1990 *CFG = YAML::Syck::Load <$fh>; 2326 *CFG = YAML::Syck::Load <$fh>;
2327
2328 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2329
2330 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2331 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2332
2333 if (exists $CFG{mlockall}) {
2334 eval {
2335 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2336 and die "WARNING: m(un)lockall failed: $!\n";
2337 };
2338 warn $@ if $@;
2339 }
1991} 2340}
1992 2341
1993sub main { 2342sub main {
1994 # we must not ever block the main coroutine 2343 # we must not ever block the main coroutine
1995 local $Coro::idle = sub { 2344 local $Coro::idle = sub {
1996 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2345 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1997 (Coro::unblock_sub { 2346 (async {
1998 Event::one_event; 2347 Event::one_event;
1999 })->(); 2348 })->prio (Coro::PRIO_MAX);
2000 }; 2349 };
2001 2350
2002 cfg_load; 2351 cfg_load;
2003 db_load; 2352 db_init;
2004 load_extensions; 2353 load_extensions;
2354
2355 $TICK_WATCHER->start;
2005 Event::loop; 2356 Event::loop;
2006} 2357}
2007 2358
2008############################################################################# 2359#############################################################################
2009# initialisation 2360# initialisation and cleanup
2361
2362# install some emergency cleanup handlers
2363BEGIN {
2364 for my $signal (qw(INT HUP TERM)) {
2365 Event->signal (
2366 reentrant => 0,
2367 data => WF_AUTOCANCEL,
2368 signal => $signal,
2369 prio => 0,
2370 cb => sub {
2371 cf::cleanup "SIG$signal";
2372 },
2373 );
2374 }
2375}
2376
2377sub emergency_save() {
2378 my $freeze_guard = cf::freeze_mainloop;
2379
2380 warn "enter emergency perl save\n";
2381
2382 cf::sync_job {
2383 # use a peculiar iteration method to avoid tripping on perl
2384 # refcount bugs in for. also avoids problems with players
2385 # and maps saved/destroyed asynchronously.
2386 warn "begin emergency player save\n";
2387 for my $login (keys %cf::PLAYER) {
2388 my $pl = $cf::PLAYER{$login} or next;
2389 $pl->valid or next;
2390 $pl->save;
2391 }
2392 warn "end emergency player save\n";
2393
2394 warn "begin emergency map save\n";
2395 for my $path (keys %cf::MAP) {
2396 my $map = $cf::MAP{$path} or next;
2397 $map->valid or next;
2398 $map->save;
2399 }
2400 warn "end emergency map save\n";
2401
2402 warn "begin emergency database checkpoint\n";
2403 BDB::db_env_txn_checkpoint $DB_ENV;
2404 warn "end emergency database checkpoint\n";
2405 };
2406
2407 warn "leave emergency perl save\n";
2408}
2409
2410sub post_cleanup {
2411 my ($make_core) = @_;
2412
2413 warn Carp::longmess "post_cleanup backtrace"
2414 if $make_core;
2415}
2010 2416
2011sub reload() { 2417sub reload() {
2012 # can/must only be called in main 2418 # can/must only be called in main
2013 if ($Coro::current != $Coro::main) { 2419 if ($Coro::current != $Coro::main) {
2014 warn "can only reload from main coroutine\n"; 2420 warn "can only reload from main coroutine";
2015 return; 2421 return;
2016 } 2422 }
2017 2423
2018 warn "reloading..."; 2424 warn "reloading...";
2019 2425
2020 local $FREEZE = 1; 2426 warn "entering sync_job";
2427
2428 cf::sync_job {
2429 cf::write_runtime; # external watchdog should not bark
2021 cf::emergency_save; 2430 cf::emergency_save;
2431 cf::write_runtime; # external watchdog should not bark
2022 2432
2023 eval { 2433 warn "syncing database to disk";
2434 BDB::db_env_txn_checkpoint $DB_ENV;
2435
2024 # if anything goes wrong in here, we should simply crash as we already saved 2436 # if anything goes wrong in here, we should simply crash as we already saved
2025 2437
2026 # cancel all watchers 2438 warn "cancelling all WF_AUTOCANCEL watchers";
2027 for (Event::all_watchers) { 2439 for (Event::all_watchers) {
2028 $_->cancel if $_->data & WF_AUTOCANCEL; 2440 $_->cancel if $_->data & WF_AUTOCANCEL;
2029 } 2441 }
2030 2442
2443 warn "flushing outstanding aio requests";
2444 for (;;) {
2445 BDB::flush;
2446 IO::AIO::flush;
2447 Coro::cede;
2448 last unless IO::AIO::nreqs || BDB::nreqs;
2449 warn "iterate...";
2450 }
2451
2452 ++$RELOAD;
2453
2031 # cancel all extension coros 2454 warn "cancelling all extension coros";
2032 $_->cancel for values %EXT_CORO; 2455 $_->cancel for values %EXT_CORO;
2033 %EXT_CORO = (); 2456 %EXT_CORO = ();
2034 2457
2035 # unload all extensions 2458 warn "removing commands";
2036 for (@exts) { 2459 %COMMAND = ();
2460
2461 warn "removing ext commands";
2462 %EXTCMD = ();
2463
2464 warn "unloading/nuking all extensions";
2465 for my $pkg (@EXTS) {
2037 warn "unloading <$_>"; 2466 warn "... unloading $pkg";
2038 unload_extension $_; 2467
2468 if (my $cb = $pkg->can ("unload")) {
2469 eval {
2470 $cb->($pkg);
2471 1
2472 } or warn "$pkg unloaded, but with errors: $@";
2039 } 2473 }
2040 2474
2475 warn "... nuking $pkg";
2476 Symbol::delete_package $pkg;
2477 }
2478
2041 # unload all modules loaded from $LIBDIR 2479 warn "unloading all perl modules loaded from $LIBDIR";
2042 while (my ($k, $v) = each %INC) { 2480 while (my ($k, $v) = each %INC) {
2043 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2481 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2044 2482
2045 warn "removing <$k>"; 2483 warn "... unloading $k";
2046 delete $INC{$k}; 2484 delete $INC{$k};
2047 2485
2048 $k =~ s/\.pm$//; 2486 $k =~ s/\.pm$//;
2049 $k =~ s/\//::/g; 2487 $k =~ s/\//::/g;
2050 2488
2053 } 2491 }
2054 2492
2055 Symbol::delete_package $k; 2493 Symbol::delete_package $k;
2056 } 2494 }
2057 2495
2058 # sync database to disk
2059 cf::db_sync;
2060 IO::AIO::flush;
2061
2062 # get rid of safe::, as good as possible 2496 warn "getting rid of safe::, as good as possible";
2063 Symbol::delete_package "safe::$_" 2497 Symbol::delete_package "safe::$_"
2064 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2498 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2065 2499
2066 # remove register_script_function callbacks
2067 # TODO
2068
2069 # unload cf.pm "a bit" 2500 warn "unloading cf.pm \"a bit\"";
2070 delete $INC{"cf.pm"}; 2501 delete $INC{"cf.pm"};
2071 2502
2072 # don't, removes xs symbols, too, 2503 # don't, removes xs symbols, too,
2073 # and global variables created in xs 2504 # and global variables created in xs
2074 #Symbol::delete_package __PACKAGE__; 2505 #Symbol::delete_package __PACKAGE__;
2075 2506
2076 # reload cf.pm 2507 warn "unload completed, starting to reload now";
2508
2077 warn "reloading cf.pm"; 2509 warn "reloading cf.pm";
2078 require cf; 2510 require cf;
2079 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2511 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2080 2512
2081 # load config and database again 2513 warn "loading config and database again";
2082 cf::cfg_load; 2514 cf::cfg_load;
2083 cf::db_load;
2084 2515
2085 # load extensions
2086 warn "load extensions"; 2516 warn "loading extensions";
2087 cf::load_extensions; 2517 cf::load_extensions;
2088 2518
2089 # reattach attachments to objects 2519 warn "reattaching attachments to objects/players";
2090 warn "reattach"; 2520 _global_reattach; # objects, sockets
2091 _global_reattach; 2521 warn "reattaching attachments to maps";
2092 }; 2522 reattach $_ for values %MAP;
2523 warn "reattaching attachments to players";
2524 reattach $_ for values %PLAYER;
2093 2525
2094 if ($@) { 2526 warn "loading reloadable resources";
2527 reload_resources;
2528
2529 warn "leaving sync_job";
2530
2531 1
2532 } or do {
2095 warn $@; 2533 warn $@;
2096 warn "error while reloading, exiting."; 2534 warn "error while reloading, exiting.";
2097 exit 1; 2535 exit 1;
2098 } 2536 };
2099 2537
2100 warn "reloaded successfully"; 2538 warn "reloaded";
2101}; 2539};
2102 2540
2103############################################################################# 2541our $RELOAD_WATCHER; # used only during reload
2104
2105unless ($LINK_MAP) {
2106 $LINK_MAP = cf::map::new;
2107
2108 $LINK_MAP->width (41);
2109 $LINK_MAP->height (41);
2110 $LINK_MAP->alloc;
2111 $LINK_MAP->path ("{link}");
2112 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2113 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2114
2115 # dirty hack because... archetypes are not yet loaded
2116 Event->timer (
2117 after => 2,
2118 cb => sub {
2119 $_[0]->w->cancel;
2120
2121 # provide some exits "home"
2122 my $exit = cf::object::new "exit";
2123
2124 $exit->slaying ($EMERGENCY_POSITION->[0]);
2125 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2126 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2127
2128 $LINK_MAP->insert ($exit->clone, 19, 19);
2129 $LINK_MAP->insert ($exit->clone, 19, 20);
2130 $LINK_MAP->insert ($exit->clone, 19, 21);
2131 $LINK_MAP->insert ($exit->clone, 20, 19);
2132 $LINK_MAP->insert ($exit->clone, 20, 21);
2133 $LINK_MAP->insert ($exit->clone, 21, 19);
2134 $LINK_MAP->insert ($exit->clone, 21, 20);
2135 $LINK_MAP->insert ($exit->clone, 21, 21);
2136
2137 $exit->destroy;
2138 });
2139
2140 $LINK_MAP->{deny_save} = 1;
2141 $LINK_MAP->{deny_reset} = 1;
2142
2143 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2144}
2145
2146register "<global>", __PACKAGE__;
2147 2542
2148register_command "reload" => sub { 2543register_command "reload" => sub {
2149 my ($who, $arg) = @_; 2544 my ($who, $arg) = @_;
2150 2545
2151 if ($who->flag (FLAG_WIZ)) { 2546 if ($who->flag (FLAG_WIZ)) {
2152 $who->message ("start of reload."); 2547 $who->message ("reloading server.");
2548
2549 # doing reload synchronously and two reloads happen back-to-back,
2550 # coro crashes during coro_state_free->destroy here.
2551
2552 $RELOAD_WATCHER ||= Event->timer (
2553 reentrant => 0,
2554 after => 0,
2555 data => WF_AUTOCANCEL,
2556 cb => sub {
2153 reload; 2557 reload;
2154 $who->message ("end of reload."); 2558 undef $RELOAD_WATCHER;
2559 },
2560 );
2155 } 2561 }
2156}; 2562};
2157 2563
2158unshift @INC, $LIBDIR; 2564unshift @INC, $LIBDIR;
2565
2566my $bug_warning = 0;
2159 2567
2160$TICK_WATCHER = Event->timer ( 2568$TICK_WATCHER = Event->timer (
2161 reentrant => 0, 2569 reentrant => 0,
2570 parked => 1,
2162 prio => 0, 2571 prio => 0,
2163 at => $NEXT_TICK || $TICK, 2572 at => $NEXT_TICK || $TICK,
2164 data => WF_AUTOCANCEL, 2573 data => WF_AUTOCANCEL,
2165 cb => sub { 2574 cb => sub {
2166 unless ($FREEZE) { 2575 if ($Coro::current != $Coro::main) {
2576 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2577 unless ++$bug_warning > 10;
2578 return;
2579 }
2580
2581 $NOW = Event::time;
2582
2167 cf::server_tick; # one server iteration 2583 cf::server_tick; # one server iteration
2168 $RUNTIME += $TICK; 2584 $RUNTIME += $TICK;
2169 }
2170
2171 $NEXT_TICK += $TICK; 2585 $NEXT_TICK += $TICK;
2586
2587 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2588 $NEXT_RUNTIME_WRITE = $NOW + 10;
2589 Coro::async_pool {
2590 write_runtime
2591 or warn "ERROR: unable to write runtime file: $!";
2592 };
2593 }
2594
2595 $WAIT_FOR_TICK->broadcast;
2596 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2597
2598# my $AFTER = Event::time;
2599# warn $AFTER - $NOW;#d#
2172 2600
2173 # if we are delayed by four ticks or more, skip them all 2601 # if we are delayed by four ticks or more, skip them all
2174 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2602 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2175 2603
2176 $TICK_WATCHER->at ($NEXT_TICK); 2604 $TICK_WATCHER->at ($NEXT_TICK);
2177 $TICK_WATCHER->start; 2605 $TICK_WATCHER->start;
2178 }, 2606 },
2179); 2607);
2180 2608
2609{
2181IO::AIO::max_poll_time $TICK * 0.2; 2610 BDB::max_poll_time $TICK * 0.1;
2182 2611 $BDB_POLL_WATCHER = Event->io (
2183Event->io ( 2612 reentrant => 0,
2184 fd => IO::AIO::poll_fileno, 2613 fd => BDB::poll_fileno,
2185 poll => 'r', 2614 poll => 'r',
2186 prio => 5, 2615 prio => 0,
2187 data => WF_AUTOCANCEL,
2188 cb => \&IO::AIO::poll_cb,
2189);
2190
2191Event->timer (
2192 data => WF_AUTOCANCEL, 2616 data => WF_AUTOCANCEL,
2193 after => 0, 2617 cb => \&BDB::poll_cb,
2194 interval => 10, 2618 );
2195 cb => sub { 2619 BDB::min_parallel 8;
2196 (Coro::unblock_sub { 2620
2197 write_runtime 2621 BDB::set_sync_prepare {
2198 or warn "ERROR: unable to write runtime file: $!"; 2622 my $status;
2623 my $current = $Coro::current;
2624 (
2625 sub {
2626 $status = $!;
2627 $current->ready; undef $current;
2628 },
2629 sub {
2630 Coro::schedule while defined $current;
2631 $! = $status;
2632 },
2633 )
2634 };
2635
2636 unless ($DB_ENV) {
2637 $DB_ENV = BDB::db_env_create;
2638
2639 cf::sync_job {
2640 eval {
2641 BDB::db_env_open
2642 $DB_ENV,
2643 $BDB_ENV_DIR,
2644 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2645 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2646 0666;
2647
2648 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2649
2650 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2651 $DB_ENV->set_lk_detect;
2652 };
2653
2654 cf::cleanup "db_env_open(db): $@" if $@;
2199 })->(); 2655 };
2200 }, 2656 }
2201); 2657}
2658
2659{
2660 IO::AIO::min_parallel 8;
2661
2662 undef $Coro::AIO::WATCHER;
2663 IO::AIO::max_poll_time $TICK * 0.1;
2664 $AIO_POLL_WATCHER = Event->io (
2665 reentrant => 0,
2666 data => WF_AUTOCANCEL,
2667 fd => IO::AIO::poll_fileno,
2668 poll => 'r',
2669 prio => 6,
2670 cb => \&IO::AIO::poll_cb,
2671 );
2672}
2202 2673
2203END { cf::emergency_save } 2674END { cf::emergency_save }
2204 2675
22051 26761
2206 2677

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