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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.128 by root, Wed Jan 3 00:28:47 2007 UTC vs.
Revision 1.373 by root, Sat Sep 15 15:58:06 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
20use Digest::MD5; 29use Digest::MD5;
21use Fcntl; 30use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.32 ();
24use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
25 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
27 44
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
30 47
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 49
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 51
35our %COMMAND = (); 52our %COMMAND = ();
36our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
38 60
61our $RELOAD; # number of reloads so far
39our @EVENT; 62our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 63
42our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 80our $NEXT_TICK;
45our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
46 89
47our %CFG; 90our %CFG;
48 91
49our $UPTIME; $UPTIME ||= time; 92our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 93our $RUNTIME;
51 94
52our %MAP; # all maps 95our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 96our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 97our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 98
56our %EXT_CORO; 99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
57 105
58binmode STDOUT; 106binmode STDOUT;
59binmode STDERR; 107binmode STDERR;
60 108
61# read virtual server time, if available 109# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 111 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 112 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 113 $RUNTIME = <$fh> + 0.;
66} 114}
67 115
68mkdir cf::localdir; 116mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 118
74# a special map that is always available 119our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 120
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 121sub cf::map::normalise;
78 122
79############################################################################# 123#############################################################################
80 124
81=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
82 126
89=item $cf::RUNTIME 133=item $cf::RUNTIME
90 134
91The time this server has run, starts at 0 and is increased by $cf::TICK on 135The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 136every server tick.
93 137
94=item $cf::LIBDIR 138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 141
96The perl library directory, where extensions and cf-specific modules can 142Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
98 146
99=item $cf::NOW 147=item $cf::NOW
100 148
101The time of the last (current) server tick. 149The time of the last (current) server tick.
102 150
103=item $cf::TICK 151=item $cf::TICK
104 152
105The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
106 164
107=item %cf::CFG 165=item %cf::CFG
108 166
109Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
111 181
112=back 182=back
113 183
114=cut 184=cut
115 185
116BEGIN { 186BEGIN {
117 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 188 my $msg = join "", @_;
119 utf8::encode $msg;
120 189
121 $msg .= "\n" 190 $msg .= "\n"
122 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
123 192
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194
124 LOG llevError, "cfperl: $msg"; 195 LOG llevError, $msg;
125 }; 196 };
126} 197}
127 198
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 206
135# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 208# within the Safe compartment.
137for my $pkg (qw( 209for my $pkg (qw(
138 cf::global cf::attachable 210 cf::global cf::attachable
147 219
148$Event::DIED = sub { 220$Event::DIED = sub {
149 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
150}; 222};
151 223
152my %ext_pkg; 224#############################################################################
153my @exts;
154my @hook;
155 225
156=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
157 227
158=over 4 228=over 4
159 229
160=cut 230=item dumpval $ref
161 231
162use JSON::Syck (); # TODO# replace by JSON::PC once working 232=cut
233
234sub dumpval {
235 eval {
236 local $SIG{__DIE__};
237 my $d;
238 if (1) {
239 $d = new Data::Dumper([$_[0]], ["*var"]);
240 $d->Terse(1);
241 $d->Indent(2);
242 $d->Quotekeys(0);
243 $d->Useqq(1);
244 #$d->Bless(...);
245 $d->Seen($_[1]) if @_ > 1;
246 $d = $d->Dump();
247 }
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d
250 } || "[unable to dump $_[0]: '$@']";
251}
163 252
164=item $ref = cf::from_json $json 253=item $ref = cf::from_json $json
165 254
166Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
167 256
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 257=item $json = cf::to_json $ref
176 258
177Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
178 260
179=cut 261=cut
180 262
181sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 264
186=item my $guard = cf::guard { BLOCK } 265sub to_json ($) { $json_coder->encode ($_[0]) }
187 266sub from_json ($) { $json_coder->decode ($_[0]) }
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207 267
208=item cf::lock_wait $string 268=item cf::lock_wait $string
209 269
210Wait until the given lock is available. See cf::lock_acquire. 270Wait until the given lock is available. See cf::lock_acquire.
211 271
212=item my $lock = cf::lock_acquire $string 272=item my $lock = cf::lock_acquire $string
213 273
214Wait until the given lock is available and then acquires it and returns 274Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 276for example when the coroutine gets canceled), the lock is automatically
217returned. 277returned.
218 278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
219Lock names should begin with a unique identifier (for example, find_map 282Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 283uses map_find and cf::map::load uses map_load).
284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
221 288
222=cut 289=cut
223 290
224our %LOCK; 291our %LOCK;
292our %LOCKER;#d#
225 293
226sub lock_wait($) { 294sub lock_wait($) {
227 my ($key) = @_; 295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
228 301
229 # wait for lock, if any 302 # wait for lock, if any
230 while ($LOCK{$key}) { 303 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current; 304 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule; 305 Coro::schedule;
238 311
239 # wait, to be sure we are not locked 312 # wait, to be sure we are not locked
240 lock_wait $key; 313 lock_wait $key;
241 314
242 $LOCK{$key} = []; 315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
243 317
244 cf::guard { 318 Coro::guard {
319 delete $LOCKER{$key};#d#
245 # wake up all waiters, to be on the safe side 320 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 321 $_->ready for @{ delete $LOCK{$key} };
247 } 322 }
248} 323}
249 324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
331sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active;
333
334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339}
340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 my $signal = new Coro::Signal;
360
361 while () {
362 next_job:
363 my $avail = cf::till_tick;
364 if ($avail > 0.01) {
365 for (0 .. $#SLOT_QUEUE) {
366 if ($SLOT_QUEUE[$_][0] < $avail) {
367 my $job = splice @SLOT_QUEUE, $_, 1, ();
368 $job->[2]->send;
369 Coro::cede;
370 goto next_job;
371 }
372 }
373 }
374
375 if (@SLOT_QUEUE) {
376 # we do not use wait_For_tick() as it returns immediately when tick is inactive
377 push @cf::WAIT_FOR_TICK, $signal;
378 $signal->wait;
379 } else {
380 Coro::schedule;
381 }
382 }
383};
384
385sub get_slot($;$$) {
386 my ($time, $pri, $name) = @_;
387
388 $time = $TICK * .6 if $time > $TICK * .6;
389 my $sig = new Coro::Signal;
390
391 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
392 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
393 $SLOT_QUEUE->ready;
394 $sig->wait;
395}
396
250=item cf::async { BLOCK } 397=item cf::async { BLOCK }
251 398
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 399Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 400C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
401thing you are allowed to do is call C<prio> on it.
254 402
255=cut 403=cut
256 404
257sub async(&) { 405BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 406
266=item cf::sync_job { BLOCK } 407=item cf::sync_job { BLOCK }
267 408
268The design of crossfire+ requires that the main coro ($Coro::main) is 409The design of Crossfire TRT requires that the main coroutine ($Coro::main)
269always able to handle events or runnable, as crossfire+ is only partly 410is always able to handle events or runnable, as Crossfire TRT is only
270reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 411partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
412acceptable.
271 413
272If it must be done, put the blocking parts into C<sync_job>. This will run 414If it must be done, put the blocking parts into C<sync_job>. This will run
273the given BLOCK in another coroutine while waiting for the result. The 415the given BLOCK in another coroutine while waiting for the result. The
274server will be frozen during this time, so the block should either finish 416server will be frozen during this time, so the block should either finish
275fast or be very important. 417fast or be very important.
278 420
279sub sync_job(&) { 421sub sync_job(&) {
280 my ($job) = @_; 422 my ($job) = @_;
281 423
282 if ($Coro::current == $Coro::main) { 424 if ($Coro::current == $Coro::main) {
425 my $time = Event::time;
426
283 # this is the main coro, too bad, we have to block 427 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 428 # till the operation succeeds, freezing the server :/
285 429
286 # TODO: use suspend/resume instead 430 # TODO: use suspend/resume instead
287 # (but this is cancel-safe) 431 # (but this is cancel-safe)
288 local $FREEZE = 1; 432 my $freeze_guard = freeze_mainloop;
289 433
290 my $busy = 1; 434 my $busy = 1;
291 my @res; 435 my @res;
292 436
293 (Coro::async { 437 (async {
294 @res = eval { $job->() }; 438 @res = eval { $job->() };
295 warn $@ if $@; 439 warn $@ if $@;
296 undef $busy; 440 undef $busy;
297 })->prio (Coro::PRIO_MAX); 441 })->prio (Coro::PRIO_MAX);
298 442
299 while ($busy) { 443 while ($busy) {
300 Coro::cede_notself; 444 Coro::cede or Event::one_event;
301 Event::one_event unless Coro::nready;
302 } 445 }
446
447 $time = Event::time - $time;
448
449 LOG llevError | logBacktrace, Carp::longmess "long sync job"
450 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
451
452 $tick_start += $time; # do not account sync jobs to server load
303 453
304 wantarray ? @res : $res[0] 454 wantarray ? @res : $res[0]
305 } else { 455 } else {
306 # we are in another coroutine, how wonderful, everything just works 456 # we are in another coroutine, how wonderful, everything just works
307 457
308 $job->() 458 $job->()
309 } 459 }
310} 460}
311 461
312=item $coro = cf::coro { BLOCK } 462=item $coro = cf::async_ext { BLOCK }
313 463
314Creates and returns a new coro. This coro is automcatially being canceled 464Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 465extension calling this is being unloaded.
316 466
317=cut 467=cut
318 468
319sub coro(&) { 469sub async_ext(&) {
320 my $cb = shift; 470 my $cb = shift;
321 471
322 my $coro = &cf::async ($cb); 472 my $coro = &Coro::async ($cb);
323 473
324 $coro->on_destroy (sub { 474 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 475 delete $EXT_CORO{$coro+0};
326 }); 476 });
327 $EXT_CORO{$coro+0} = $coro; 477 $EXT_CORO{$coro+0} = $coro;
328 478
329 $coro 479 $coro
330} 480}
331 481
332sub write_runtime { 482=item fork_call { }, $args
333 my $runtime = cf::localdir . "/runtime";
334 483
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 484Executes the given code block with the given arguments in a seperate
336 or return; 485process, returning the results. Everything must be serialisable with
486Coro::Storable. May, of course, block. Note that the executed sub may
487never block itself or use any form of Event handling.
337 488
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 489=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 490
342 aio_fsync $fh 491sub fork_call(&@) {
343 and return; 492 my ($cb, @args) = @_;
344 493
345 close $fh 494 # we seemingly have to make a local copy of the whole thing,
346 or return; 495 # otherwise perl prematurely frees the stuff :/
496 # TODO: investigate and fix (likely this will be rather laborious)
347 497
348 aio_rename "$runtime~", $runtime 498 my @res = Coro::Util::fork_eval {
349 and return; 499 reset_signals;
500 &$cb
501 }, @args;
350 502
503 wantarray ? @res : $res[-1]
504}
505
506=item $value = cf::db_get $family => $key
507
508Returns a single value from the environment database.
509
510=item cf::db_put $family => $key => $value
511
512Stores the given C<$value> in the family. It can currently store binary
513data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
514
515=item $db = cf::db_table "name"
516
517Create and/or open a new database table. The string must not be "db" and must be unique
518within each server.
519
520=cut
521
522sub db_table($) {
523 my ($name) = @_;
524 my $db = BDB::db_create $DB_ENV;
525
526 eval {
527 $db->set_flags (BDB::CHKSUM);
528
529 utf8::encode $name;
530 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
531 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
532 cf::cleanup "db_open(db): $!" if $!;
533 };
534 cf::cleanup "db_open(db): $@" if $@;
535
536 $db
537}
538
539our $DB;
540
541sub db_init {
542 cf::sync_job {
543 $DB ||= db_table "db";
544 };
545}
546
547sub db_get($$) {
548 my $key = "$_[0]/$_[1]";
549
550 cf::sync_job {
551 BDB::db_get $DB, undef, $key, my $data;
552
553 $! ? ()
554 : $data
351 1 555 }
556}
557
558sub db_put($$$) {
559 BDB::dbreq_pri 4;
560 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
561}
562
563=item cf::cache $id => [$paths...], $processversion => $process
564
565Generic caching function that returns the value of the resource $id,
566caching and regenerating as required.
567
568This function can block.
569
570=cut
571
572sub cache {
573 my ($id, $src, $processversion, $process) = @_;
574
575 my $meta =
576 join "\x00",
577 $processversion,
578 map {
579 aio_stat $_
580 and Carp::croak "$_: $!";
581
582 ($_, (stat _)[7,9])
583 } @$src;
584
585 my $dbmeta = db_get cache => "$id/meta";
586 if ($dbmeta ne $meta) {
587 # changed, we may need to process
588
589 my @data;
590 my $md5;
591
592 for (0 .. $#$src) {
593 0 <= aio_load $src->[$_], $data[$_]
594 or Carp::croak "$src->[$_]: $!";
595 }
596
597 # if processing is expensive, check
598 # checksum first
599 if (1) {
600 $md5 =
601 join "\x00",
602 $processversion,
603 map {
604 cf::cede_to_tick;
605 ($src->[$_], Digest::MD5::md5_hex $data[$_])
606 } 0.. $#$src;
607
608
609 my $dbmd5 = db_get cache => "$id/md5";
610 if ($dbmd5 eq $md5) {
611 db_put cache => "$id/meta", $meta;
612
613 return db_get cache => "$id/data";
614 }
615 }
616
617 my $t1 = Time::HiRes::time;
618 my $data = $process->(\@data);
619 my $t2 = Time::HiRes::time;
620
621 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
622
623 db_put cache => "$id/data", $data;
624 db_put cache => "$id/md5" , $md5;
625 db_put cache => "$id/meta", $meta;
626
627 return $data;
628 }
629
630 db_get cache => "$id/data"
631}
632
633=item cf::datalog type => key => value, ...
634
635Log a datalog packet of the given type with the given key-value pairs.
636
637=cut
638
639sub datalog($@) {
640 my ($type, %kv) = @_;
641 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 642}
353 643
354=back 644=back
355 645
356=cut 646=cut
357
358#############################################################################
359
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477 647
478############################################################################# 648#############################################################################
479 649
480=head2 ATTACHABLE OBJECTS 650=head2 ATTACHABLE OBJECTS
481 651
483attach callbacks/event handlers (a collection of which is called an "attachment") 653attach callbacks/event handlers (a collection of which is called an "attachment")
484to it. All such attachable objects support the following methods. 654to it. All such attachable objects support the following methods.
485 655
486In the following description, CLASS can be any of C<global>, C<object> 656In the following description, CLASS can be any of C<global>, C<object>
487C<player>, C<client> or C<map> (i.e. the attachable objects in 657C<player>, C<client> or C<map> (i.e. the attachable objects in
488crossfire+). 658Crossfire TRT).
489 659
490=over 4 660=over 4
491 661
492=item $attachable->attach ($attachment, key => $value...) 662=item $attachable->attach ($attachment, key => $value...)
493 663
607our @CB_TYPE = (); # registry for type (cf-object class) based events 777our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 778our @CB_MAP = ();
609 779
610my %attachment; 780my %attachment;
611 781
782sub cf::attachable::thawer_merge {
783 # simply override everything except _meta
784 local $_[0]{_meta};
785 %{$_[0]} = %{$_[1]};
786}
787
612sub _attach_cb($$$$) { 788sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 789 my ($registry, $event, $prio, $cb) = @_;
614 790
615 use sort 'stable'; 791 use sort 'stable';
616 792
650 $registry = $CB_TYPE[$object_type] ||= []; 826 $registry = $CB_TYPE[$object_type] ||= [];
651 827
652 } elsif ($type eq "subtype") { 828 } elsif ($type eq "subtype") {
653 defined $object_type or Carp::croak "subtype specified without type"; 829 defined $object_type or Carp::croak "subtype specified without type";
654 my $object_subtype = shift @arg; 830 my $object_subtype = shift @arg;
655 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 831 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
656 832
657 } elsif ($type eq "package") { 833 } elsif ($type eq "package") {
658 my $pkg = shift @arg; 834 my $pkg = shift @arg;
659 835
660 while (my ($name, $id) = each %cb_id) { 836 while (my ($name, $id) = each %cb_id) {
689 _attach $registry, $klass, @attach; 865 _attach $registry, $klass, @attach;
690 } 866 }
691 867
692 $obj->{$name} = \%arg; 868 $obj->{$name} = \%arg;
693 } else { 869 } else {
694 warn "object uses attachment '$name' that is not available, postponing.\n"; 870 warn "object uses attachment '$name' which is not available, postponing.\n";
695 } 871 }
696 872
697 $obj->{_attachment}{$name} = undef; 873 $obj->{_attachment}{$name} = undef;
698} 874}
699 875
701 if (ref $_[0]) { 877 if (ref $_[0]) {
702 _object_attach @_; 878 _object_attach @_;
703 } else { 879 } else {
704 _attach shift->_attach_registry, @_; 880 _attach shift->_attach_registry, @_;
705 } 881 }
882 _recalc_want;
706}; 883};
707 884
708# all those should be optimised 885# all those should be optimised
709sub cf::attachable::detach { 886sub cf::attachable::detach {
710 my ($obj, $name) = @_; 887 my ($obj, $name) = @_;
713 delete $obj->{_attachment}{$name}; 890 delete $obj->{_attachment}{$name};
714 reattach ($obj); 891 reattach ($obj);
715 } else { 892 } else {
716 Carp::croak "cannot, currently, detach class attachments"; 893 Carp::croak "cannot, currently, detach class attachments";
717 } 894 }
895 _recalc_want;
718}; 896};
719 897
720sub cf::attachable::attached { 898sub cf::attachable::attached {
721 my ($obj, $name) = @_; 899 my ($obj, $name) = @_;
722 900
737 "; 915 ";
738 die if $@; 916 die if $@;
739} 917}
740 918
741our $override; 919our $override;
742our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 920our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
743 921
744sub override { 922sub override {
745 $override = 1; 923 $override = 1;
746 @invoke_results = (); 924 @INVOKE_RESULTS = (@_);
747} 925}
748 926
749sub do_invoke { 927sub do_invoke {
750 my $event = shift; 928 my $event = shift;
751 my $callbacks = shift; 929 my $callbacks = shift;
752 930
753 @invoke_results = (); 931 @INVOKE_RESULTS = ();
754 932
755 local $override; 933 local $override;
756 934
757 for (@$callbacks) { 935 for (@$callbacks) {
758 eval { &{$_->[1]} }; 936 eval { &{$_->[1]} };
775 953
776Generate an object-specific event with the given arguments. 954Generate an object-specific event with the given arguments.
777 955
778This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 956This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
779removed in future versions), and there is no public API to access override 957removed in future versions), and there is no public API to access override
780results (if you must, access C<@cf::invoke_results> directly). 958results (if you must, access C<@cf::INVOKE_RESULTS> directly).
781 959
782=back 960=back
783 961
784=cut 962=cut
785 963
786############################################################################# 964#############################################################################
787# object support 965# object support
966#
967
968sub _can_merge {
969 my ($ob1, $ob2) = @_;
970
971 local $Storable::canonical = 1;
972 my $fob1 = Storable::freeze $ob1;
973 my $fob2 = Storable::freeze $ob2;
974
975 $fob1 eq $fob2
976}
788 977
789sub reattach { 978sub reattach {
790 # basically do the same as instantiate, without calling instantiate 979 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 980 my ($obj) = @_;
981
982 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 983
793 my $registry = $obj->registry; 984 my $registry = $obj->registry;
794 985
795 @$registry = (); 986 @$registry = ();
796 987
837sub object_freezer_save { 1028sub object_freezer_save {
838 my ($filename, $rdata, $objs) = @_; 1029 my ($filename, $rdata, $objs) = @_;
839 1030
840 sync_job { 1031 sync_job {
841 if (length $$rdata) { 1032 if (length $$rdata) {
1033 utf8::decode (my $decname = $filename);
842 warn sprintf "saving %s (%d,%d)\n", 1034 warn sprintf "saving %s (%d,%d)\n",
843 $filename, length $$rdata, scalar @$objs; 1035 $decname, length $$rdata, scalar @$objs;
844 1036
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1037 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh; 1038 chmod SAVE_MODE, $fh;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1039 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
848 aio_fsync $fh; 1040 aio_fsync $fh if $cf::USE_FSYNC;
849 close $fh; 1041 close $fh;
850 1042
851 if (@$objs) { 1043 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1044 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh; 1045 chmod SAVE_MODE, $fh;
854 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1046 my $data = Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0; 1047 aio_write $fh, 0, (length $data), $data, 0;
856 aio_fsync $fh; 1048 aio_fsync $fh if $cf::USE_FSYNC;
857 close $fh; 1049 close $fh;
858 aio_rename "$filename.pst~", "$filename.pst"; 1050 aio_rename "$filename.pst~", "$filename.pst";
859 } 1051 }
860 } else { 1052 } else {
861 aio_unlink "$filename.pst"; 1053 aio_unlink "$filename.pst";
867 } 1059 }
868 } else { 1060 } else {
869 aio_unlink $filename; 1061 aio_unlink $filename;
870 aio_unlink "$filename.pst"; 1062 aio_unlink "$filename.pst";
871 } 1063 }
872 } 1064 };
873} 1065}
874 1066
875sub object_freezer_as_string { 1067sub object_freezer_as_string {
876 my ($rdata, $objs) = @_; 1068 my ($rdata, $objs) = @_;
877 1069
889 or return; 1081 or return;
890 1082
891 unless (aio_stat "$filename.pst") { 1083 unless (aio_stat "$filename.pst") {
892 (aio_load "$filename.pst", $av) >= 0 1084 (aio_load "$filename.pst", $av) >= 0
893 or return; 1085 or return;
1086
894 $av = eval { (Storable::thaw $av)->{objs} }; 1087 $av = eval { (Storable::thaw $av)->{objs} };
895 } 1088 }
896 1089
1090 utf8::decode (my $decname = $filename);
897 warn sprintf "loading %s (%d)\n", 1091 warn sprintf "loading %s (%d,%d)\n",
898 $filename, length $data, scalar @{$av || []};#d# 1092 $decname, length $data, scalar @{$av || []};
1093
899 return ($data, $av); 1094 ($data, $av)
900} 1095}
1096
1097=head2 COMMAND CALLBACKS
1098
1099=over 4
1100
1101=cut
901 1102
902############################################################################# 1103#############################################################################
903# command handling &c 1104# command handling &c
904 1105
905=item cf::register_command $name => \&callback($ob,$args); 1106=item cf::register_command $name => \&callback($ob,$args);
918 push @{ $COMMAND{$name} }, [$caller, $cb]; 1119 push @{ $COMMAND{$name} }, [$caller, $cb];
919} 1120}
920 1121
921=item cf::register_extcmd $name => \&callback($pl,$packet); 1122=item cf::register_extcmd $name => \&callback($pl,$packet);
922 1123
923Register a callbackf ro execution when the client sends an extcmd packet. 1124Register a callback for execution when the client sends an (synchronous)
1125extcmd packet. Ext commands will be processed in the order they are
1126received by the server, like other user commands. The first argument is
1127the logged-in player. Ext commands can only be processed after a player
1128has logged in successfully.
924 1129
925If the callback returns something, it is sent back as if reply was being 1130If the callback returns something, it is sent back as if reply was being
926called. 1131called.
927 1132
1133=item cf::register_exticmd $name => \&callback($ns,$packet);
1134
1135Register a callback for execution when the client sends an (asynchronous)
1136exticmd packet. Exti commands are processed by the server as soon as they
1137are received, i.e. out of order w.r.t. other commands. The first argument
1138is a client socket. Exti commands can be received anytime, even before
1139log-in.
1140
1141If the callback returns something, it is sent back as if reply was being
1142called.
1143
928=cut 1144=cut
929 1145
930sub register_extcmd { 1146sub register_extcmd {
931 my ($name, $cb) = @_; 1147 my ($name, $cb) = @_;
932 1148
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 1149 $EXTCMD{$name} = $cb;
1150}
1151
1152sub register_exticmd {
1153 my ($name, $cb) = @_;
1154
1155 $EXTICMD{$name} = $cb;
937} 1156}
938 1157
939cf::player->attach ( 1158cf::player->attach (
940 on_command => sub { 1159 on_command => sub {
941 my ($pl, $name, $params) = @_; 1160 my ($pl, $name, $params) = @_;
950 cf::override; 1169 cf::override;
951 }, 1170 },
952 on_extcmd => sub { 1171 on_extcmd => sub {
953 my ($pl, $buf) = @_; 1172 my ($pl, $buf) = @_;
954 1173
955 my $msg = eval { from_json $buf }; 1174 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
956 1175
957 if (ref $msg) { 1176 if (ref $msg) {
1177 my ($type, $reply, @payload) =
1178 "ARRAY" eq ref $msg
1179 ? @$msg
1180 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1181
1182 my @reply;
1183
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1184 if (my $cb = $EXTCMD{$type}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 1185 @reply = $cb->($pl, @payload);
960 $pl->ext_reply ($msg->{msgid}, %reply);
961 }
962 } 1186 }
1187
1188 $pl->ext_reply ($reply, @reply)
1189 if $reply;
1190
963 } else { 1191 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1192 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 } 1193 }
966 1194
967 cf::override; 1195 cf::override;
968 }, 1196 },
969); 1197);
970 1198
971sub register {
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 1199sub load_extensions {
1200 cf::sync_job {
1201 my %todo;
1202
1203 for my $path (<$LIBDIR/*.ext>) {
1204 next unless -r $path;
1205
1206 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1207 my $base = $1;
1208 my $pkg = $1;
1209 $pkg =~ s/[^[:word:]]/_/g;
1210 $pkg = "ext::$pkg";
1211
1212 open my $fh, "<:utf8", $path
1213 or die "$path: $!";
1214
1215 my $source = do { local $/; <$fh> };
1216
1217 my %ext = (
1218 path => $path,
1219 base => $base,
1220 pkg => $pkg,
1221 );
1222
1223 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1224 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1225
1226 $ext{source} =
1227 "package $pkg; use strict; use utf8;\n"
1228 . "#line 1 \"$path\"\n{\n"
1229 . $source
1230 . "\n};\n1";
1231
1232 $todo{$base} = \%ext;
1233 }
1234
1235 my %done;
1236 while (%todo) {
1237 my $progress;
1238
1239 while (my ($k, $v) = each %todo) {
1240 for (split /,\s*/, $v->{meta}{depends}) {
1241 goto skip
1242 unless exists $done{$_};
1243 }
1244
1245 warn "... loading '$k' into '$v->{pkg}'\n";
1246
1247 unless (eval $v->{source}) {
1248 my $msg = $@ ? "$v->{path}: $@\n"
1249 : "$v->{base}: extension inactive.\n";
1250
1251 if (exists $v->{meta}{mandatory}) {
1252 warn $msg;
1253 warn "mandatory extension failed to load, exiting.\n";
1254 exit 1;
1255 }
1256
1257 warn $msg;
1258 }
1259
1260 $done{$k} = delete $todo{$k};
1261 push @EXTS, $v->{pkg};
1262 $progress = 1;
1263 }
1264
1265 skip:
1266 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1267 unless $progress;
1268 }
1269 };
1270}
1271
1272#############################################################################
1273
1274=back
1275
1276=head2 CORE EXTENSIONS
1277
1278Functions and methods that extend core crossfire objects.
1279
1280=cut
1281
1282package cf::player;
1283
1284use Coro::AIO;
1285
1286=head3 cf::player
1287
1288=over 4
1289
1290=item cf::player::num_playing
1291
1292Returns the official number of playing players, as per the Crossfire metaserver rules.
1293
1294=cut
1295
1296sub num_playing {
1297 scalar grep
1298 $_->ob->map
1299 && !$_->hidden
1300 && !$_->ob->flag (cf::FLAG_WIZ),
1301 cf::player::list
1302}
1303
1304=item cf::player::find $login
1305
1306Returns the given player object, loading it if necessary (might block).
1307
1308=cut
1309
1310sub playerdir($) {
1311 "$PLAYERDIR/"
1312 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1313}
1314
1315sub path($) {
1316 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1317
1318 (playerdir $login) . "/playerdata"
1319}
1320
1321sub find_active($) {
1322 $cf::PLAYER{$_[0]}
1323 and $cf::PLAYER{$_[0]}->active
1324 and $cf::PLAYER{$_[0]}
1325}
1326
1327sub exists($) {
1328 my ($login) = @_;
1329
1330 $cf::PLAYER{$login}
1331 or cf::sync_job { !aio_stat path $login }
1332}
1333
1334sub find($) {
1335 return $cf::PLAYER{$_[0]} || do {
1336 my $login = $_[0];
1337
1338 my $guard = cf::lock_acquire "user_find:$login";
1339
1340 $cf::PLAYER{$_[0]} || do {
1341 # rename old playerfiles to new ones
1342 #TODO: remove when no longer required
1343 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1344 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1345 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1346 aio_unlink +(playerdir $login) . "/$login.pl";
1347
1348 my $f = new_from_file cf::object::thawer path $login
1349 or return;
1350
1351 my $pl = cf::player::load_pl $f
1352 or return;
1353 local $cf::PLAYER_LOADING{$login} = $pl;
1354 $f->resolve_delayed_derefs;
1355 $cf::PLAYER{$login} = $pl
1356 }
1357 }
1358}
1359
1360sub save($) {
1361 my ($pl) = @_;
1362
1363 return if $pl->{deny_save};
1364
1365 my $path = path $pl;
1366 my $guard = cf::lock_acquire "user_save:$path";
1367
1368 return if $pl->{deny_save};
1369
1370 aio_mkdir playerdir $pl, 0770;
1371 $pl->{last_save} = $cf::RUNTIME;
1372
1373 $pl->save_pl ($path);
1374 cf::cede_to_tick;
1375}
1376
1377sub new($) {
1378 my ($login) = @_;
1379
1380 my $self = create;
1381
1382 $self->ob->name ($login);
1383 $self->{deny_save} = 1;
1384
1385 $cf::PLAYER{$login} = $self;
1386
1387 $self
1388}
1389
1390=item $player->send_msg ($channel, $msg, $color, [extra...])
1391
1392=cut
1393
1394sub send_msg {
1395 my $ns = shift->ns
1396 or return;
1397 $ns->send_msg (@_);
1398}
1399
1400=item $pl->quit_character
1401
1402Nukes the player without looking back. If logged in, the connection will
1403be destroyed. May block for a long time.
1404
1405=cut
1406
1407sub quit_character {
1408 my ($pl) = @_;
1409
1410 my $name = $pl->ob->name;
1411
1412 $pl->{deny_save} = 1;
1413 $pl->password ("*"); # this should lock out the player until we nuked the dir
1414
1415 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1416 $pl->deactivate;
1417 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1418 $pl->ns->destroy if $pl->ns;
1419
1420 my $path = playerdir $pl;
1421 my $temp = "$path~$cf::RUNTIME~deleting~";
1422 aio_rename $path, $temp;
1423 delete $cf::PLAYER{$pl->ob->name};
1424 $pl->destroy;
1425
1426 my $prefix = qr<^~\Q$name\E/>;
1427
1428 # nuke player maps
1429 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1430
1431 IO::AIO::aio_rmtree $temp;
1432}
1433
1434=item $pl->kick
1435
1436Kicks a player out of the game. This destroys the connection.
1437
1438=cut
1439
1440sub kick {
1441 my ($pl, $kicker) = @_;
1442
1443 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1444 $pl->killer ("kicked");
1445 $pl->ns->destroy;
1446}
1447
1448=item cf::player::list_logins
1449
1450Returns am arrayref of all valid playernames in the system, can take a
1451while and may block, so not sync_job-capable, ever.
1452
1453=cut
1454
1455sub list_logins {
1456 my $dirs = aio_readdir $PLAYERDIR
1457 or return [];
1458
1459 my @logins;
1460
1461 for my $login (@$dirs) {
1462 my $path = path $login;
1463
1464 # a .pst is a dead give-away for a valid player
1465 unless (-e "$path.pst") {
1466 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1467 aio_read $fh, 0, 512, my $buf, 0 or next;
1468 $buf !~ /^password -------------$/m or next; # official not-valid tag
1469 }
1470
1471 utf8::decode $login;
1472 push @logins, $login;
1473 }
1474
1475 \@logins
1476}
1477
1478=item $player->maps
1479
1480Returns an arrayref of map paths that are private for this
1481player. May block.
1482
1483=cut
1484
1485sub maps($) {
1486 my ($pl) = @_;
1487
1488 $pl = ref $pl ? $pl->ob->name : $pl;
1489
1490 my $files = aio_readdir playerdir $pl
1491 or return;
1492
1493 my @paths;
1494
1495 for (@$files) {
1496 utf8::decode $_;
1497 next if /\.(?:pl|pst)$/;
1498 next unless /^$PATH_SEP/o;
1499
1500 push @paths, cf::map::normalise "~$pl/$_";
1501 }
1502
1503 \@paths
1504}
1505
1506=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1507
1508Expand crossfire pod fragments into protocol xml.
1509
1510=cut
1511
1512sub expand_cfpod {
1513 ((my $self), (local $_)) = @_;
1514
1515 # escape & and <
1516 s/&/&amp;/g;
1517 s/(?<![BIUGHT])</&lt;/g;
1518
1519 # this is buggy, it needs to properly take care of nested <'s
1520
1521 1 while
1522 # replace B<>, I<>, U<> etc.
1523 s/B<([^\>]*)>/<b>$1<\/b>/
1524 || s/I<([^\>]*)>/<i>$1<\/i>/
1525 || s/U<([^\>]*)>/<u>$1<\/u>/
1526 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1527 # replace G<male|female> tags
1528 || s{G<([^>|]*)\|([^>]*)>}{
1529 $self->gender ? $2 : $1
1530 }ge
1531 # replace H<hint text>
1532 || s{H<([^\>]*)>}
1533 {
1534 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1535 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1536 "")
1537 [$self->{hintmode}]
1538 }ge;
1539
1540 # create single paragraphs (very hackish)
1541 s/(?<=\S)\n(?=\w)/ /g;
1542
1543 # compress some whitespace
1544 s/\s+\n/\n/g; # ws line-ends
1545 s/\n\n+/\n/g; # double lines
1546 s/^\n+//; # beginning lines
1547 s/\n+$//; # ending lines
1548
1549 $_
1550}
1551
1552sub hintmode {
1553 $_[0]{hintmode} = $_[1] if @_ > 1;
1554 $_[0]{hintmode}
1555}
1556
1557=item $player->ext_reply ($msgid, @msg)
1558
1559Sends an ext reply to the player.
1560
1561=cut
1562
1563sub ext_reply($$@) {
1564 my ($self, $id, @msg) = @_;
1565
1566 $self->ns->ext_reply ($id, @msg)
1567}
1568
1569=item $player->ext_msg ($type, @msg)
1570
1571Sends an ext event to the client.
1572
1573=cut
1574
1575sub ext_msg($$@) {
1576 my ($self, $type, @msg) = @_;
1577
1578 $self->ns->ext_msg ($type, @msg);
1579}
1580
1581=head3 cf::region
1582
1583=over 4
1584
1585=cut
1586
1587package cf::region;
1588
1589=item cf::region::find_by_path $path
1590
1591Tries to decuce the likely region for a map knowing only its path.
1592
1593=cut
1594
1595sub find_by_path($) {
978 my ($path) = @_; 1596 my ($path) = @_;
979 1597
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1598 my ($match, $specificity);
981 my $base = $1;
982 my $pkg = $1;
983 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg";
985 1599
986 warn "loading '$path' into '$pkg'\n"; 1600 for my $region (list) {
987 1601 if ($region->{match} && $path =~ $region->{match}) {
988 open my $fh, "<:utf8", $path 1602 ($match, $specificity) = ($region, $region->specificity)
989 or die "$path: $!"; 1603 if $region->specificity > $specificity;
990 1604 }
991 my $source =
992 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> })
995 . "\n};\n1";
996
997 eval $source
998 or die $@ ? "$path: $@\n"
999 : "extension disabled.\n";
1000
1001 push @exts, $pkg;
1002 $ext_pkg{$base} = $pkg;
1003
1004# no strict 'refs';
1005# @{"$pkg\::ISA"} = ext::;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# } 1605 }
1020 1606
1021 # remove commands 1607 $match
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 }
1030 }
1031
1032 # remove extcmds
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045}
1046
1047sub load_extensions {
1048 for my $ext (<$LIBDIR/*.ext>) {
1049 next unless -r $ext;
1050 eval {
1051 load_extension $ext;
1052 1
1053 } or warn "$ext not loaded: $@";
1054 }
1055}
1056
1057#############################################################################
1058# load/save/clean perl data associated with a map
1059
1060*cf::mapsupport::on_clean = sub {
1061 my ($map) = @_;
1062
1063 my $path = $map->tmpname;
1064 defined $path or return;
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076}
1077
1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
1080 on_load => sub {
1081 my ($pl, $path) = @_;
1082
1083 for my $o (all_objects $pl->ob) {
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1085 $o->set_ob_key_value ("_perl_data");
1086
1087 %$o = %{ Storable::thaw pack "H*", $value };
1088 }
1089 }
1090 },
1091);
1092
1093#############################################################################
1094
1095=head2 CORE EXTENSIONS
1096
1097Functions and methods that extend core crossfire objects.
1098
1099=head3 cf::player
1100
1101=over 4
1102
1103=item cf::player::exists $login
1104
1105Returns true when the given account exists.
1106
1107=cut
1108
1109sub cf::player::exists($) {
1110 cf::player::find $_[0]
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1112}
1113
1114=item $player->ext_reply ($msgid, $msgtype, %msg)
1115
1116Sends an ext reply to the player.
1117
1118=cut
1119
1120sub cf::player::ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_;
1122
1123 $msg{msgid} = $id;
1124
1125 $self->send ("ext " . to_json \%msg);
1126} 1608}
1127 1609
1128=back 1610=back
1129
1130 1611
1131=head3 cf::map 1612=head3 cf::map
1132 1613
1133=over 4 1614=over 4
1134 1615
1137package cf::map; 1618package cf::map;
1138 1619
1139use Fcntl; 1620use Fcntl;
1140use Coro::AIO; 1621use Coro::AIO;
1141 1622
1623use overload
1624 '""' => \&as_string,
1625 fallback => 1;
1626
1142our $MAX_RESET = 7200; 1627our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1628our $DEFAULT_RESET = 3000;
1144 1629
1145sub generate_random_map { 1630sub generate_random_map {
1146 my ($path, $rmp) = @_; 1631 my ($self, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht 1632 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1633 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1634 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1635 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1636 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1637 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1638 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1639 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1640 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1641 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1642 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1643 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1644 (cf::region::find $rmp->{region}), $rmp->{custom}
1645 )
1646}
1647
1648=item cf::map->register ($regex, $prio)
1649
1650Register a handler for the map path matching the given regex at the
1651givne priority (higher is better, built-in handlers have priority 0, the
1652default).
1653
1654=cut
1655
1656sub register {
1657 my (undef, $regex, $prio) = @_;
1658 my $pkg = caller;
1659
1660 no strict;
1661 push @{"$pkg\::ISA"}, __PACKAGE__;
1662
1663 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1664}
1665
1666# also paths starting with '/'
1667$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1668
1669sub thawer_merge {
1670 my ($self, $merge) = @_;
1671
1672 # we have to keep some variables in memory intact
1673 local $self->{path};
1674 local $self->{load_path};
1675
1676 $self->SUPER::thawer_merge ($merge);
1677}
1678
1679sub normalise {
1680 my ($path, $base) = @_;
1681
1682 $path = "$path"; # make sure its a string
1683
1684 $path =~ s/\.map$//;
1685
1686 # map plan:
1687 #
1688 # /! non-realised random map exit (special hack!)
1689 # {... are special paths that are not being touched
1690 # ?xxx/... are special absolute paths
1691 # ?random/... random maps
1692 # /... normal maps
1693 # ~user/... per-player map of a specific user
1694
1695 $path =~ s/$PATH_SEP/\//go;
1696
1697 # treat it as relative path if it starts with
1698 # something that looks reasonable
1699 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1700 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1701
1702 $base =~ s{[^/]+/?$}{};
1703 $path = "$base/$path";
1704 }
1705
1706 for ($path) {
1707 redo if s{//}{/};
1708 redo if s{/\.?/}{/};
1709 redo if s{/[^/]+/\.\./}{/};
1710 }
1711
1712 $path
1713}
1714
1715sub new_from_path {
1716 my (undef, $path, $base) = @_;
1717
1718 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1719
1720 $path = normalise $path, $base;
1721
1722 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1723 if ($path =~ $EXT_MAP{$pkg}[1]) {
1724 my $self = bless cf::map::new, $pkg;
1725 $self->{path} = $path; $self->path ($path);
1726 $self->init; # pass $1 etc.
1727 return $self;
1728 }
1729 }
1730
1731 Carp::cluck "unable to resolve path '$path' (base '$base').";
1732 ()
1733}
1734
1735sub init {
1736 my ($self) = @_;
1737
1738 $self
1739}
1740
1741sub as_string {
1742 my ($self) = @_;
1743
1744 "$self->{path}"
1745}
1746
1747# the displayed name, this is a one way mapping
1748sub visible_name {
1749 &as_string
1750}
1751
1752# the original (read-only) location
1753sub load_path {
1754 my ($self) = @_;
1755
1756 "$MAPDIR/$self->{path}.map"
1757}
1758
1759# the temporary/swap location
1760sub save_path {
1761 my ($self) = @_;
1762
1763 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1764 "$TMPDIR/$path.map"
1765}
1766
1767# the unique path, undef == no special unique path
1768sub uniq_path {
1769 my ($self) = @_;
1770
1771 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1772 "$UNIQUEDIR/$path"
1162} 1773}
1163 1774
1164# and all this just because we cannot iterate over 1775# and all this just because we cannot iterate over
1165# all maps in C++... 1776# all maps in C++...
1166sub change_all_map_light { 1777sub change_all_map_light {
1168 1779
1169 $_->change_map_light ($change) 1780 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP; 1781 for grep $_->outdoor, values %cf::MAP;
1171} 1782}
1172 1783
1784sub decay_objects {
1785 my ($self) = @_;
1786
1787 return if $self->{deny_reset};
1788
1789 $self->do_decay_objects;
1790}
1791
1792sub unlink_save {
1793 my ($self) = @_;
1794
1795 utf8::encode (my $save = $self->save_path);
1796 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1797 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1798}
1799
1173sub try_load_header($) { 1800sub load_header_from($) {
1174 my ($path) = @_; 1801 my ($self, $path) = @_;
1175 1802
1176 utf8::encode $path; 1803 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1804 my $f = new_from_file cf::object::thawer $path
1178 or return; 1805 or return;
1179 1806
1180 my $map = cf::map::new 1807 $self->_load_header ($f)
1181 or return; 1808 or return;
1182 1809
1183 $map->load_header ($path) 1810 local $MAP_LOADING{$self->{path}} = $self;
1811 $f->resolve_delayed_derefs;
1812
1813 $self->{load_path} = $path;
1814
1815 1
1816}
1817
1818sub load_header_orig {
1819 my ($self) = @_;
1820
1821 $self->load_header_from ($self->load_path)
1822}
1823
1824sub load_header_temp {
1825 my ($self) = @_;
1826
1827 $self->load_header_from ($self->save_path)
1828}
1829
1830sub prepare_temp {
1831 my ($self) = @_;
1832
1833 $self->last_access ((delete $self->{last_access})
1834 || $cf::RUNTIME); #d#
1835 # safety
1836 $self->{instantiate_time} = $cf::RUNTIME
1837 if $self->{instantiate_time} > $cf::RUNTIME;
1838}
1839
1840sub prepare_orig {
1841 my ($self) = @_;
1842
1843 $self->{load_original} = 1;
1844 $self->{instantiate_time} = $cf::RUNTIME;
1845 $self->last_access ($cf::RUNTIME);
1846 $self->instantiate;
1847}
1848
1849sub load_header {
1850 my ($self) = @_;
1851
1852 if ($self->load_header_temp) {
1853 $self->prepare_temp;
1854 } else {
1855 $self->load_header_orig
1184 or return; 1856 or return;
1857 $self->prepare_orig;
1858 }
1185 1859
1186 $map->{load_path} = $path; 1860 $self->{deny_reset} = 1
1861 if $self->no_reset;
1187 1862
1188 $map 1863 $self->default_region (cf::region::find_by_path $self->{path})
1189} 1864 unless $self->default_region;
1190 1865
1866 1
1867}
1868
1191sub find_map; 1869sub find;
1192sub find_map { 1870sub find {
1193 my ($path, $origin) = @_; 1871 my ($path, $origin) = @_;
1194 1872
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 1873 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 1874
1875 cf::lock_wait "map_data:$path";#d#remove
1200 cf::lock_wait "map_find:$key"; 1876 cf::lock_wait "map_find:$path";
1201 1877
1202 $cf::MAP{$key} || do { 1878 $cf::MAP{$path} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 1879 my $guard1 = cf::lock_acquire "map_find:$path";
1880 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1204 1881
1205 # do it the slow way 1882 my $map = new_from_path cf::map $path
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 1883 or return;
1220 1884
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 1885 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233 1886
1234 if ($map->should_reset) { 1887 $map->load_header
1888 or return;
1889
1890 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1891 # doing this can freeze the server in a sync job, obviously
1892 #$cf::WAIT_FOR_TICK->wait;
1893 undef $guard1;
1894 undef $guard2;
1235 $map->reset; 1895 $map->reset;
1236 undef $guard; 1896 return find $path;
1237 $map = find_map $path
1238 or return;
1239 } 1897 }
1240 1898
1241 $cf::MAP{$key} = $map 1899 $cf::MAP{$path} = $map
1242 } 1900 }
1243} 1901}
1902
1903sub pre_load { }
1904sub post_load { }
1244 1905
1245sub load { 1906sub load {
1246 my ($self) = @_; 1907 my ($self) = @_;
1247 1908
1909 local $self->{deny_reset} = 1; # loading can take a long time
1910
1248 my $path = $self->{path}; 1911 my $path = $self->{path};
1912
1913 {
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1914 my $guard = cf::lock_acquire "map_data:$path";
1250 1915
1916 return unless $self->valid;
1251 return if $self->in_memory != cf::MAP_SWAPPED; 1917 return unless $self->in_memory == cf::MAP_SWAPPED;
1252 1918
1253 $self->in_memory (cf::MAP_LOADING); 1919 $self->in_memory (cf::MAP_LOADING);
1254 1920
1255 $self->alloc; 1921 $self->alloc;
1256 $self->load_objects ($self->{load_path}, 1) 1922
1923 $self->pre_load;
1924 cf::cede_to_tick;
1925
1926 my $f = new_from_file cf::object::thawer $self->{load_path};
1927 $f->skip_block;
1928 $self->_load_objects ($f)
1257 or return; 1929 or return;
1258 1930
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1931 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original}; 1932 if delete $self->{load_original};
1261 1933
1262 if (my $uniq = $path->uniq_path) { 1934 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 1935 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 1936 unless (aio_stat $uniq) {
1937 if (my $f = new_from_file cf::object::thawer $uniq) {
1265 $self->clear_unique_items; 1938 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 1939 $self->_load_objects ($f);
1940 $f->resolve_delayed_derefs;
1941 }
1267 } 1942 }
1268 } 1943 }
1269 1944
1945 $f->resolve_delayed_derefs;
1946
1947 cf::cede_to_tick;
1270 # now do the right thing for maps 1948 # now do the right thing for maps
1271 $self->link_multipart_objects; 1949 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 1950 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 1951 unless $self->difficulty;
1952 cf::cede_to_tick;
1953
1954 unless ($self->{deny_activate}) {
1955 $self->decay_objects;
1956 $self->fix_auto_apply;
1957 $self->update_buttons;
1958 cf::cede_to_tick;
1959 $self->set_darkness_map;
1960 cf::cede_to_tick;
1283 $self->activate; 1961 $self->activate;
1284 } 1962 }
1285 1963
1964 $self->{last_save} = $cf::RUNTIME;
1965 $self->last_access ($cf::RUNTIME);
1966
1286 $self->in_memory (cf::MAP_IN_MEMORY); 1967 $self->in_memory (cf::MAP_IN_MEMORY);
1287} 1968 }
1288 1969
1289sub load_map_sync { 1970 $self->post_load;
1971}
1972
1973sub customise_for {
1974 my ($self, $ob) = @_;
1975
1976 return find "~" . $ob->name . "/" . $self->{path}
1977 if $self->per_player;
1978
1979# return find "?party/" . $ob->name . "/" . $self->{path}
1980# if $self->per_party;
1981
1982 $self
1983}
1984
1985# find and load all maps in the 3x3 area around a map
1986sub load_neighbours {
1987 my ($map) = @_;
1988
1989 my @neigh; # diagonal neighbours
1990
1991 for (0 .. 3) {
1992 my $neigh = $map->tile_path ($_)
1993 or next;
1994 $neigh = find $neigh, $map
1995 or next;
1996 $neigh->load;
1997
1998 push @neigh,
1999 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2000 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2001 }
2002
2003 for (grep defined $_->[0], @neigh) {
2004 my ($path, $origin) = @$_;
2005 my $neigh = find $path, $origin
2006 or next;
2007 $neigh->load;
2008 }
2009}
2010
2011sub find_sync {
1290 my ($path, $origin) = @_; 2012 my ($path, $origin) = @_;
1291 2013
1292 #warn "load_map_sync<$path, $origin>\n";#d# 2014 cf::sync_job { find $path, $origin }
2015}
1293 2016
1294 cf::sync_job { 2017sub do_load_sync {
1295 my $map = cf::map::find_map $path, $origin 2018 my ($map) = @_;
1296 or return; 2019
1297 $map->load; 2020 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1298 $map 2021 if $Coro::current == $Coro::main;
2022
2023 cf::sync_job { $map->load };
2024}
2025
2026our %MAP_PREFETCH;
2027our $MAP_PREFETCHER = undef;
2028
2029sub find_async {
2030 my ($path, $origin, $load) = @_;
2031
2032 $path = normalise $path, $origin && $origin->{path};
2033
2034 if (my $map = $cf::MAP{$path}) {
2035 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2036 }
2037
2038 $MAP_PREFETCH{$path} |= $load;
2039
2040 $MAP_PREFETCHER ||= cf::async {
2041 while (%MAP_PREFETCH) {
2042 while (my ($k, $v) = each %MAP_PREFETCH) {
2043 if (my $map = find $k) {
2044 $map->load if $v;
2045 }
2046
2047 delete $MAP_PREFETCH{$k};
2048 }
2049 }
2050 undef $MAP_PREFETCHER;
1299 } 2051 };
2052 $MAP_PREFETCHER->prio (6);
2053
2054 ()
1300} 2055}
1301 2056
1302sub save { 2057sub save {
1303 my ($self) = @_; 2058 my ($self) = @_;
1304 2059
2060 my $lock = cf::lock_acquire "map_data:$self->{path}";
2061
1305 $self->{last_save} = $cf::RUNTIME; 2062 $self->{last_save} = $cf::RUNTIME;
1306 2063
1307 return unless $self->dirty; 2064 return unless $self->dirty;
1308 2065
1309 my $save = $self->{path}->save_path; utf8::encode $save; 2066 my $save = $self->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2067 my $uniq = $self->uniq_path; utf8::encode $uniq;
1311 2068
1312 $self->{load_path} = $save; 2069 $self->{load_path} = $save;
1313 2070
1314 return if $self->{deny_save}; 2071 return if $self->{deny_save};
1315 2072
2073 local $self->{last_access} = $self->last_access;#d#
2074
2075 cf::async {
2076 $_->contr->save for $self->players;
2077 };
2078
1316 if ($uniq) { 2079 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2080 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 2081 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 2082 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2083 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 2084 }
1322} 2085}
1323 2086
1324sub swap_out { 2087sub swap_out {
1325 my ($self) = @_; 2088 my ($self) = @_;
2089
2090 # save first because save cedes
2091 $self->save;
2092
2093 my $lock = cf::lock_acquire "map_data:$self->{path}";
1326 2094
1327 return if $self->players; 2095 return if $self->players;
1328 return if $self->in_memory != cf::MAP_IN_MEMORY; 2096 return if $self->in_memory != cf::MAP_IN_MEMORY;
1329 return if $self->{deny_save}; 2097 return if $self->{deny_save};
1330 2098
2099 $self->in_memory (cf::MAP_SWAPPED);
2100
1331 $self->save; 2101 $self->deactivate;
2102 $_->clear_links_to ($self) for values %cf::MAP;
1332 $self->clear; 2103 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334} 2104}
1335 2105
1336sub reset_at { 2106sub reset_at {
1337 my ($self) = @_; 2107 my ($self) = @_;
1338 2108
1339 # TODO: safety, remove and allow resettable per-player maps 2109 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 2110 return 1e99 if $self->{deny_reset};
1342 2111
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2112 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2113 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 2114
1350 my ($self) = @_; 2119 my ($self) = @_;
1351 2120
1352 $self->reset_at <= $cf::RUNTIME 2121 $self->reset_at <= $cf::RUNTIME
1353} 2122}
1354 2123
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 2124sub reset {
1377 my ($self) = @_; 2125 my ($self) = @_;
1378 2126
2127 my $lock = cf::lock_acquire "map_data:$self->{path}";
2128
1379 return if $self->players; 2129 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381 2130
1382 warn "resetting map ", $self->path;#d# 2131 warn "resetting map ", $self->path;
2132
2133 $self->in_memory (cf::MAP_SWAPPED);
2134
2135 # need to save uniques path
2136 unless ($self->{deny_save}) {
2137 my $uniq = $self->uniq_path; utf8::encode $uniq;
2138
2139 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2140 if $uniq;
2141 }
1383 2142
1384 delete $cf::MAP{$self->path}; 2143 delete $cf::MAP{$self->path};
1385 2144
2145 $self->deactivate;
1386 $_->clear_links_to ($self) for values %cf::MAP; 2146 $_->clear_links_to ($self) for values %cf::MAP;
2147 $self->clear;
1387 2148
1388 $self->unlink_save; 2149 $self->unlink_save;
1389 $self->destroy; 2150 $self->destroy;
1390} 2151}
1391 2152
1392my $nuke_counter = "aaaa"; 2153my $nuke_counter = "aaaa";
1393 2154
1394sub nuke { 2155sub nuke {
1395 my ($self) = @_; 2156 my ($self) = @_;
1396 2157
2158 {
2159 my $lock = cf::lock_acquire "map_data:$self->{path}";
2160
2161 delete $cf::MAP{$self->path};
2162
2163 $self->unlink_save;
2164
2165 bless $self, "cf::map";
2166 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 2167 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 2168 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 2169 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2170
2171 $cf::MAP{$self->path} = $self;
2172 }
2173
1400 $self->reset; # polite request, might not happen 2174 $self->reset; # polite request, might not happen
1401} 2175}
1402 2176
1403sub customise_for { 2177=item $maps = cf::map::tmp_maps
1404 my ($map, $ob) = @_;
1405 2178
1406 if ($map->per_player) { 2179Returns an arrayref with all map paths of currently instantiated and saved
1407 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2180maps. May block.
2181
2182=cut
2183
2184sub tmp_maps() {
1408 } 2185 [
1409 2186 map {
1410 $map 2187 utf8::decode $_;
2188 /\.map$/
2189 ? normalise $_
2190 : ()
2191 } @{ aio_readdir $TMPDIR or [] }
2192 ]
1411} 2193}
1412 2194
1413sub emergency_save { 2195=item $maps = cf::map::random_maps
1414 local $cf::FREEZE = 1;
1415 2196
1416 warn "enter emergency map save\n"; 2197Returns an arrayref with all map paths of currently instantiated and saved
2198random maps. May block.
1417 2199
1418 cf::sync_job { 2200=cut
1419 warn "begin emergency map save\n";
1420 $_->save for values %cf::MAP;
1421 };
1422 2201
1423 warn "end emergency map save\n"; 2202sub random_maps() {
2203 [
2204 map {
2205 utf8::decode $_;
2206 /\.map$/
2207 ? normalise "?random/$_"
2208 : ()
2209 } @{ aio_readdir $RANDOMDIR or [] }
2210 ]
2211}
2212
2213=item cf::map::unique_maps
2214
2215Returns an arrayref of paths of all shared maps that have
2216instantiated unique items. May block.
2217
2218=cut
2219
2220sub unique_maps() {
2221 [
2222 map {
2223 utf8::decode $_;
2224 /\.map$/
2225 ? normalise $_
2226 : ()
2227 } @{ aio_readdir $UNIQUEDIR or [] }
2228 ]
1424} 2229}
1425 2230
1426package cf; 2231package cf;
1427 2232
1428=back 2233=back
1429 2234
2235=head3 cf::object
2236
2237=cut
2238
2239package cf::object;
2240
2241=over 4
2242
2243=item $ob->inv_recursive
2244
2245Returns the inventory of the object _and_ their inventories, recursively.
2246
2247=cut
2248
2249sub inv_recursive_;
2250sub inv_recursive_ {
2251 map { $_, inv_recursive_ $_->inv } @_
2252}
2253
2254sub inv_recursive {
2255 inv_recursive_ inv $_[0]
2256}
2257
2258=item $ref = $ob->ref
2259
2260creates and returns a persistent reference to an objetc that can be stored as a string.
2261
2262=item $ob = cf::object::deref ($refstring)
2263
2264returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2265even if the object actually exists. May block.
2266
2267=cut
2268
2269sub deref {
2270 my ($ref) = @_;
2271
2272 # temporary compatibility#TODO#remove
2273 $ref =~ s{^<}{player/<};
2274
2275 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2276 my ($uuid, $name) = ($1, $2);
2277 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2278 or return;
2279 $pl->ob->uuid eq $uuid
2280 or return;
2281
2282 $pl->ob
2283 } else {
2284 warn "$ref: cannot resolve object reference\n";
2285 undef
2286 }
2287}
2288
2289package cf;
2290
2291=back
1430 2292
1431=head3 cf::object::player 2293=head3 cf::object::player
1432 2294
1433=over 4 2295=over 4
1434 2296
1448 2310
1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2311 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1450 2312
1451 if ($self->{record_replies}) { 2313 if ($self->{record_replies}) {
1452 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2314 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2315
1453 } else { 2316 } else {
2317 my $pl = $self->contr;
2318
2319 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2320 my $dialog = $pl->{npc_dialog};
2321 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2322
2323 } else {
1454 $msg = $npc->name . " says: $msg" if $npc; 2324 $msg = $npc->name . " says: $msg" if $npc;
1455 $self->message ($msg, $flags); 2325 $self->message ($msg, $flags);
2326 }
1456 } 2327 }
2328}
2329
2330=item $object->send_msg ($channel, $msg, $color, [extra...])
2331
2332=cut
2333
2334sub cf::object::send_msg {
2335 my $pl = shift->contr
2336 or return;
2337 $pl->send_msg (@_);
1457} 2338}
1458 2339
1459=item $player_object->may ("access") 2340=item $player_object->may ("access")
1460 2341
1461Returns wether the given player is authorized to access resource "access" 2342Returns wether the given player is authorized to access resource "access"
1474 2355
1475=item $player_object->enter_link 2356=item $player_object->enter_link
1476 2357
1477Freezes the player and moves him/her to a special map (C<{link}>). 2358Freezes the player and moves him/her to a special map (C<{link}>).
1478 2359
1479The player should be reaosnably safe there for short amounts of time. You 2360The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 2361I<MUST> call C<leave_link> as soon as possible, though.
1481 2362
2363Will never block.
2364
1482=item $player_object->leave_link ($map, $x, $y) 2365=item $player_object->leave_link ($map, $x, $y)
1483 2366
1484Moves the player out of the specila link map onto the given map. If the 2367Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 2368map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 2369to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 2370fails, to the emergency map position.
1488 2371
1489Might block. 2372Might block.
1490 2373
1491=cut 2374=cut
2375
2376sub link_map {
2377 unless ($LINK_MAP) {
2378 $LINK_MAP = cf::map::find "{link}"
2379 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2380 $LINK_MAP->load;
2381 }
2382
2383 $LINK_MAP
2384}
1492 2385
1493sub cf::object::player::enter_link { 2386sub cf::object::player::enter_link {
1494 my ($self) = @_; 2387 my ($self) = @_;
1495 2388
1496 $self->deactivate_recursive; 2389 $self->deactivate_recursive;
1497 2390
1498 return if $self->map == $LINK_MAP; 2391 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 2392
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2393 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 2394 if $self->map && $self->map->{path} ne "{link}";
1502 2395
1503 $self->enter_map ($LINK_MAP, 20, 20); 2396 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 2397}
1505 2398
1506sub cf::object::player::leave_link { 2399sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 2400 my ($self, $map, $x, $y) = @_;
2401
2402 return unless $self->contr->active;
1508 2403
1509 my $link_pos = delete $self->{_link_pos}; 2404 my $link_pos = delete $self->{_link_pos};
1510 2405
1511 unless ($map) { 2406 unless ($map) {
1512 # restore original map position 2407 # restore original map position
1513 ($map, $x, $y) = @{ $link_pos || [] }; 2408 ($map, $x, $y) = @{ $link_pos || [] };
1514 $map = cf::map::find_map $map; 2409 $map = cf::map::find $map;
1515 2410
1516 unless ($map) { 2411 unless ($map) {
1517 ($map, $x, $y) = @$EMERGENCY_POSITION; 2412 ($map, $x, $y) = @$EMERGENCY_POSITION;
1518 $map = cf::map::find_map $map 2413 $map = cf::map::find $map
1519 or die "FATAL: cannot load emergency map\n"; 2414 or die "FATAL: cannot load emergency map\n";
1520 } 2415 }
1521 } 2416 }
1522 2417
1523 ($x, $y) = (-1, -1) 2418 ($x, $y) = (-1, -1)
1526 # use -1 or undef as default coordinates, not 0, 0 2421 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 2422 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 2423 if $x <=0 && $y <= 0;
1529 2424
1530 $map->load; 2425 $map->load;
2426 $map->load_neighbours;
1531 2427
2428 return unless $self->contr->active;
1532 $self->activate_recursive; 2429 $self->activate_recursive;
2430
2431 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1533 $self->enter_map ($map, $x, $y); 2432 $self->enter_map ($map, $x, $y);
1534} 2433}
1535 2434
1536cf::player->attach ( 2435=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1537 on_logout => sub {
1538 my ($pl) = @_;
1539 2436
1540 # abort map switching before logout 2437Moves the player to the given map-path and coordinates by first freezing
1541 if ($pl->ob->{_link_pos}) { 2438her, loading and preparing them map, calling the provided $check callback
1542 cf::sync_job { 2439that has to return the map if sucecssful, and then unfreezes the player on
1543 $pl->ob->leave_link 2440the new (success) or old (failed) map position. In either case, $done will
1544 }; 2441be called at the end of this process.
1545 }
1546 },
1547 on_login => sub {
1548 my ($pl) = @_;
1549 2442
1550 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563
1564=item $player_object->goto_map ($path, $x, $y)
1565
1566=cut 2443=cut
1567 2444
2445our $GOTOGEN;
2446
1568sub cf::object::player::goto_map { 2447sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 2448 my ($self, $path, $x, $y, $check, $done) = @_;
2449
2450 # do generation counting so two concurrent goto's will be executed in-order
2451 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1570 2452
1571 $self->enter_link; 2453 $self->enter_link;
1572 2454
1573 (cf::async { 2455 (async {
1574 $path = new cf::path $path; 2456 # *tag paths override both path and x|y
2457 if ($path =~ /^\*(.*)$/) {
2458 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2459 my $ob = $obs[rand @obs];
1575 2460
1576 my $map = cf::map::find_map $path->as_string; 2461 # see if we actually can go there
2462 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2463 $ob = $obs[rand @obs];
2464 } else {
2465 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2466 }
2467 # else put us there anyways for now #d#
2468
2469 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2470 } else {
2471 ($path, $x, $y) = (undef, undef, undef);
2472 }
2473 }
2474
2475 my $map = eval {
2476 my $map = defined $path ? cf::map::find $path : undef;
2477
2478 if ($map) {
1577 $map = $map->customise_for ($self) if $map; 2479 $map = $map->customise_for ($self);
1578 2480 $map = $check->($map) if $check && $map;
1579# warn "entering ", $map->path, " at ($x, $y)\n" 2481 } else {
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2482 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2483 }
1583 2484
2485 $map
2486 };
2487
2488 if ($@) {
2489 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2490 LOG llevError | logBacktrace, Carp::longmess $@;
2491 }
2492
2493 if ($gen == $self->{_goto_generation}) {
2494 delete $self->{_goto_generation};
1584 $self->leave_link ($map, $x, $y); 2495 $self->leave_link ($map, $x, $y);
2496 }
2497
2498 $done->() if $done;
1585 })->prio (1); 2499 })->prio (1);
1586} 2500}
1587 2501
1588=item $player_object->enter_exit ($exit_object) 2502=item $player_object->enter_exit ($exit_object)
1589 2503
1591 2505
1592sub parse_random_map_params { 2506sub parse_random_map_params {
1593 my ($spec) = @_; 2507 my ($spec) = @_;
1594 2508
1595 my $rmp = { # defaults 2509 my $rmp = { # defaults
1596 xsize => 10, 2510 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 2511 ysize => (cf::rndm 15, 40),
2512 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2513 #layout => string,
1598 }; 2514 };
1599 2515
1600 for (split /\n/, $spec) { 2516 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 2517 my ($k, $v) = split /\s+/, $_, 2;
1602 2518
1606 $rmp 2522 $rmp
1607} 2523}
1608 2524
1609sub prepare_random_map { 2525sub prepare_random_map {
1610 my ($exit) = @_; 2526 my ($exit) = @_;
2527
2528 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 2529
1612 # all this does is basically replace the /! path by 2530 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 2531 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 2532 # that depends on the exit object
1615 2533
1616 my $rmp = parse_random_map_params $exit->msg; 2534 my $rmp = parse_random_map_params $exit->msg;
1617 2535
1618 if ($exit->map) { 2536 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 2537 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 2538 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 2539 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 2540 $rmp->{origin_y} = $exit->y;
1623 } 2541 }
1624 2542
1625 $rmp->{random_seed} ||= $exit->random_seed; 2543 $rmp->{random_seed} ||= $exit->random_seed;
1626 2544
1627 my $data = cf::to_json $rmp; 2545 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 2546 my $md5 = Digest::MD5::md5_hex $data;
2547 my $meta = "$RANDOMDIR/$md5.meta";
1629 2548
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2549 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 2550 aio_write $fh, 0, (length $data), $data, 0;
2551 undef $fh;
2552 aio_rename "$meta~", $meta;
1632 2553
1633 $exit->slaying ("?random/$md5"); 2554 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 2555 $exit->msg (undef);
1635 } 2556 }
1636} 2557}
1638sub cf::object::player::enter_exit { 2559sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 2560 my ($self, $exit) = @_;
1640 2561
1641 return unless $self->type == cf::PLAYER; 2562 return unless $self->type == cf::PLAYER;
1642 2563
2564 if ($exit->slaying eq "/!") {
2565 #TODO: this should de-fi-ni-te-ly not be a sync-job
2566 # the problem is that $exit might not survive long enough
2567 # so it needs to be done right now, right here
2568 cf::sync_job { prepare_random_map $exit };
2569 }
2570
2571 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2572 my $hp = $exit->stats->hp;
2573 my $sp = $exit->stats->sp;
2574
1643 $self->enter_link; 2575 $self->enter_link;
1644 2576
2577 # if exit is damned, update players death & WoR home-position
2578 $self->contr->savebed ($slaying, $hp, $sp)
2579 if $exit->flag (FLAG_DAMNED);
2580
1645 (cf::async { 2581 (async {
2582 $self->deactivate_recursive; # just to be sure
1646 unless (eval { 2583 unless (eval {
1647 prepare_random_map $exit 2584 $self->goto ($slaying, $hp, $sp);
1648 if $exit->slaying eq "/!";
1649
1650 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1651 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1652 2585
1653 1; 2586 1;
1654 }) { 2587 }) {
1655 $self->message ("Something went wrong deep within the crossfire server. " 2588 $self->message ("Something went wrong deep within the crossfire server. "
1656 . "I'll try to bring you back to the map you were before. " 2589 . "I'll try to bring you back to the map you were before. "
1657 . "Please report this to the dungeon master", 2590 . "Please report this to the dungeon master!",
1658 cf::NDI_UNIQUE | cf::NDI_RED); 2591 cf::NDI_UNIQUE | cf::NDI_RED);
1659 2592
1660 warn "ERROR in enter_exit: $@"; 2593 warn "ERROR in enter_exit: $@";
1661 $self->leave_link; 2594 $self->leave_link;
1662 } 2595 }
1663 })->prio (1); 2596 })->prio (1);
1676 2609
1677sub cf::client::send_drawinfo { 2610sub cf::client::send_drawinfo {
1678 my ($self, $text, $flags) = @_; 2611 my ($self, $text, $flags) = @_;
1679 2612
1680 utf8::encode $text; 2613 utf8::encode $text;
1681 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2614 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1682} 2615}
1683 2616
2617=item $client->send_msg ($channel, $msg, $color, [extra...])
2618
2619Send a drawinfo or msg packet to the client, formatting the msg for the
2620client if neccessary. C<$type> should be a string identifying the type of
2621the message, with C<log> being the default. If C<$color> is negative, suppress
2622the message unless the client supports the msg packet.
2623
2624=cut
2625
2626our %CHANNEL = (
2627 "c/identify" => {
2628 id => "identify",
2629 title => "Identify",
2630 reply => undef,
2631 tooltip => "Items recently identified",
2632 },
2633 "c/examine" => {
2634 id => "examine",
2635 title => "Examine",
2636 reply => undef,
2637 tooltip => "Signs and other items you examined",
2638 },
2639);
2640
2641sub cf::client::send_msg {
2642 my ($self, $channel, $msg, $color, @extra) = @_;
2643
2644 $msg = $self->pl->expand_cfpod ($msg);
2645
2646 $color &= cf::NDI_CLIENT_MASK; # just in case...
2647
2648 # check predefined channels, for the benefit of C
2649 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2650
2651 if (ref $channel) {
2652 # send meta info to client, if not yet sent
2653 unless (exists $self->{channel}{$channel->{id}}) {
2654 $self->{channel}{$channel->{id}} = $channel;
2655 $self->ext_msg (channel_info => $channel)
2656 if $self->can_msg;
2657 }
2658
2659 $channel = $channel->{id};
2660 }
2661
2662 return unless @extra || length $msg;
2663
2664 if ($self->can_msg) {
2665 # default colour, mask it out
2666 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2667 if $color & cf::NDI_DEF;
2668
2669 $self->send_packet ("msg " . $self->{json_coder}->encode (
2670 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2671 } else {
2672 if ($color >= 0) {
2673 # replace some tags by gcfclient-compatible ones
2674 for ($msg) {
2675 1 while
2676 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2677 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2678 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2679 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2680 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2681 }
2682
2683 $color &= cf::NDI_COLOR_MASK;
2684
2685 utf8::encode $msg;
2686
2687 if (0 && $msg =~ /\[/) {
2688 # COMMAND/INFO
2689 $self->send_packet ("drawextinfo $color 10 8 $msg")
2690 } else {
2691 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2692 $self->send_packet ("drawinfo $color $msg")
2693 }
2694 }
2695 }
2696}
2697
2698=item $client->ext_msg ($type, @msg)
2699
2700Sends an ext event to the client.
2701
2702=cut
2703
2704sub cf::client::ext_msg($$@) {
2705 my ($self, $type, @msg) = @_;
2706
2707 if ($self->extcmd == 2) {
2708 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2709 } elsif ($self->extcmd == 1) { # TODO: remove
2710 push @msg, msgtype => "event_$type";
2711 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2712 }
2713}
2714
2715=item $client->ext_reply ($msgid, @msg)
2716
2717Sends an ext reply to the client.
2718
2719=cut
2720
2721sub cf::client::ext_reply($$@) {
2722 my ($self, $id, @msg) = @_;
2723
2724 if ($self->extcmd == 2) {
2725 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2726 } elsif ($self->extcmd == 1) {
2727 #TODO: version 1, remove
2728 unshift @msg, msgtype => "reply", msgid => $id;
2729 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2730 }
2731}
1684 2732
1685=item $success = $client->query ($flags, "text", \&cb) 2733=item $success = $client->query ($flags, "text", \&cb)
1686 2734
1687Queues a query to the client, calling the given callback with 2735Queues a query to the client, calling the given callback with
1688the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2736the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1689C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2737C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1690 2738
1691Queries can fail, so check the return code. Or don't, as queries will become 2739Queries can fail, so check the return code. Or don't, as queries will
1692reliable at some point in the future. 2740become reliable at some point in the future.
1693 2741
1694=cut 2742=cut
1695 2743
1696sub cf::client::query { 2744sub cf::client::query {
1697 my ($self, $flags, $text, $cb) = @_; 2745 my ($self, $flags, $text, $cb) = @_;
1705 utf8::encode $text; 2753 utf8::encode $text;
1706 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2754 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1707 2755
1708 $self->send_packet ($self->{query_queue}[0][0]) 2756 $self->send_packet ($self->{query_queue}[0][0])
1709 if @{ $self->{query_queue} } == 1; 2757 if @{ $self->{query_queue} } == 1;
2758
2759 1
1710} 2760}
1711 2761
1712cf::client->attach ( 2762cf::client->attach (
2763 on_connect => sub {
2764 my ($ns) = @_;
2765
2766 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2767 },
1713 on_reply => sub { 2768 on_reply => sub {
1714 my ($ns, $msg) = @_; 2769 my ($ns, $msg) = @_;
1715 2770
1716 # this weird shuffling is so that direct followup queries 2771 # this weird shuffling is so that direct followup queries
1717 # get handled first 2772 # get handled first
1718 my $queue = delete $ns->{query_queue} 2773 my $queue = delete $ns->{query_queue}
1719 or return; # be conservative, not sure how that cna happen, but we saw a crash here 2774 or return; # be conservative, not sure how that can happen, but we saw a crash here
1720 2775
1721 (shift @$queue)->[1]->($msg); 2776 (shift @$queue)->[1]->($msg);
2777 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1722 2778
1723 push @{ $ns->{query_queue} }, @$queue; 2779 push @{ $ns->{query_queue} }, @$queue;
1724 2780
1725 if (@{ $ns->{query_queue} } == @$queue) { 2781 if (@{ $ns->{query_queue} } == @$queue) {
1726 if (@$queue) { 2782 if (@$queue) {
1728 } else { 2784 } else {
1729 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2785 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1730 } 2786 }
1731 } 2787 }
1732 }, 2788 },
2789 on_exticmd => sub {
2790 my ($ns, $buf) = @_;
2791
2792 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2793
2794 if (ref $msg) {
2795 my ($type, $reply, @payload) =
2796 "ARRAY" eq ref $msg
2797 ? @$msg
2798 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2799
2800 my @reply;
2801
2802 if (my $cb = $EXTICMD{$type}) {
2803 @reply = $cb->($ns, @payload);
2804 }
2805
2806 $ns->ext_reply ($reply, @reply)
2807 if $reply;
2808
2809 } else {
2810 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2811 }
2812
2813 cf::override;
2814 },
1733); 2815);
1734 2816
1735=item $client->coro (\&cb) 2817=item $client->async (\&cb)
1736 2818
1737Create a new coroutine, running the specified callback. The coroutine will 2819Create a new coroutine, running the specified callback. The coroutine will
1738be automatically cancelled when the client gets destroyed (e.g. on logout, 2820be automatically cancelled when the client gets destroyed (e.g. on logout,
1739or loss of connection). 2821or loss of connection).
1740 2822
1741=cut 2823=cut
1742 2824
1743sub cf::client::coro { 2825sub cf::client::async {
1744 my ($self, $cb) = @_; 2826 my ($self, $cb) = @_;
1745 2827
1746 my $coro = &cf::async ($cb); 2828 my $coro = &Coro::async ($cb);
1747 2829
1748 $coro->on_destroy (sub { 2830 $coro->on_destroy (sub {
1749 delete $self->{_coro}{$coro+0}; 2831 delete $self->{_coro}{$coro+0};
1750 }); 2832 });
1751 2833
1778our $safe = new Safe "safe"; 2860our $safe = new Safe "safe";
1779our $safe_hole = new Safe::Hole; 2861our $safe_hole = new Safe::Hole;
1780 2862
1781$SIG{FPE} = 'IGNORE'; 2863$SIG{FPE} = 'IGNORE';
1782 2864
1783$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2865$safe->permit_only (Opcode::opset qw(
2866 :base_core :base_mem :base_orig :base_math
2867 grepstart grepwhile mapstart mapwhile
2868 sort time
2869));
1784 2870
1785# here we export the classes and methods available to script code 2871# here we export the classes and methods available to script code
1786 2872
1787=pod 2873=pod
1788 2874
1789The following fucntions and emthods are available within a safe environment: 2875The following functions and methods are available within a safe environment:
1790 2876
1791 cf::object contr pay_amount pay_player map 2877 cf::object
2878 contr pay_amount pay_player map x y force_find force_add
2879 insert remove name archname title slaying race decrease_ob_nr
2880
1792 cf::object::player player 2881 cf::object::player
1793 cf::player peaceful 2882 player
1794 cf::map trigger 2883
2884 cf::player
2885 peaceful
2886
2887 cf::map
2888 trigger
1795 2889
1796=cut 2890=cut
1797 2891
1798for ( 2892for (
1799 ["cf::object" => qw(contr pay_amount pay_player map)], 2893 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2894 insert remove inv name archname title slaying race
2895 decrease_ob_nr)],
1800 ["cf::object::player" => qw(player)], 2896 ["cf::object::player" => qw(player)],
1801 ["cf::player" => qw(peaceful)], 2897 ["cf::player" => qw(peaceful)],
1802 ["cf::map" => qw(trigger)], 2898 ["cf::map" => qw(trigger)],
1803) { 2899) {
1804 no strict 'refs'; 2900 no strict 'refs';
1875=back 2971=back
1876 2972
1877=cut 2973=cut
1878 2974
1879############################################################################# 2975#############################################################################
2976# the server's init and main functions
1880 2977
1881=head2 EXTENSION DATABASE SUPPORT 2978sub load_facedata($) {
2979 my ($path) = @_;
1882 2980
1883Crossfire maintains a very simple database for extension use. It can 2981 # HACK to clear player env face cache, we need some signal framework
1884currently store anything that can be serialised using Storable, which 2982 # for this (global event?)
1885excludes objects. 2983 %ext::player_env::MUSIC_FACE_CACHE = ();
1886 2984
1887The parameter C<$family> should best start with the name of the extension 2985 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1888using it, it should be unique.
1889 2986
1890=over 4 2987 warn "loading facedata from $path\n";
1891 2988
1892=item $hashref = cf::db_get $family 2989 my $facedata;
2990 0 < aio_load $path, $facedata
2991 or die "$path: $!";
1893 2992
1894Return a hashref for use by the extension C<$family>, which can be 2993 $facedata = Coro::Storable::thaw $facedata;
1895modified. After modifications, you have to call C<cf::db_dirty> or
1896C<cf::db_sync>.
1897 2994
1898=item $value = cf::db_get $family => $key 2995 $facedata->{version} == 2
2996 or cf::cleanup "$path: version mismatch, cannot proceed.";
1899 2997
1900Returns a single value from the database 2998 # patch in the exptable
1901 2999 $facedata->{resource}{"res/exp_table"} = {
1902=item cf::db_put $family => $hashref 3000 type => FT_RSRC,
1903 3001 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1904Stores the given family hashref into the database. Updates are delayed, if
1905you want the data to be synced to disk immediately, use C<cf::db_sync>.
1906
1907=item cf::db_put $family => $key => $value
1908
1909Stores the given C<$value> in the family hash. Updates are delayed, if you
1910want the data to be synced to disk immediately, use C<cf::db_sync>.
1911
1912=item cf::db_dirty
1913
1914Marks the database as dirty, to be updated at a later time.
1915
1916=item cf::db_sync
1917
1918Immediately write the database to disk I<if it is dirty>.
1919
1920=cut
1921
1922our $DB;
1923
1924{
1925 my $path = cf::localdir . "/database.pst";
1926
1927 sub db_load() {
1928 $DB = stat $path ? Storable::retrieve $path : { };
1929 }
1930
1931 my $pid;
1932
1933 sub db_save() {
1934 waitpid $pid, 0 if $pid;
1935 if (0 == ($pid = fork)) {
1936 $DB->{_meta}{version} = 1;
1937 Storable::nstore $DB, "$path~";
1938 rename "$path~", $path;
1939 cf::_exit 0 if defined $pid;
1940 }
1941 }
1942
1943 my $dirty;
1944
1945 sub db_sync() {
1946 db_save if $dirty;
1947 undef $dirty;
1948 }
1949
1950 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1951 db_sync;
1952 }); 3002 };
3003 cf::cede_to_tick;
1953 3004
1954 sub db_dirty() {
1955 $dirty = 1;
1956 $idle->start;
1957 } 3005 {
3006 my $faces = $facedata->{faceinfo};
1958 3007
1959 sub db_get($;$) { 3008 while (my ($face, $info) = each %$faces) {
1960 @_ >= 2 3009 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1961 ? $DB->{$_[0]}{$_[1]} 3010 cf::face::set_visibility $idx, $info->{visibility};
1962 : ($DB->{$_[0]} ||= { }) 3011 cf::face::set_magicmap $idx, $info->{magicmap};
1963 } 3012 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3013 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1964 3014
1965 sub db_put($$;$) { 3015 cf::cede_to_tick;
1966 if (@_ >= 3) {
1967 $DB->{$_[0]}{$_[1]} = $_[2];
1968 } else {
1969 $DB->{$_[0]} = $_[1];
1970 }
1971 db_dirty;
1972 }
1973
1974 cf::global->attach (
1975 prio => 10000,
1976 on_cleanup => sub {
1977 db_sync;
1978 }, 3016 }
1979 );
1980}
1981 3017
1982############################################################################# 3018 while (my ($face, $info) = each %$faces) {
1983# the server's main() 3019 next unless $info->{smooth};
3020 my $idx = cf::face::find $face
3021 or next;
3022 if (my $smooth = cf::face::find $info->{smooth}) {
3023 cf::face::set_smooth $idx, $smooth;
3024 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3025 } else {
3026 warn "smooth face '$info->{smooth}' not found for face '$face'";
3027 }
1984 3028
1985sub cfg_load { 3029 cf::cede_to_tick;
3030 }
3031 }
3032
3033 {
3034 my $anims = $facedata->{animinfo};
3035
3036 while (my ($anim, $info) = each %$anims) {
3037 cf::anim::set $anim, $info->{frames}, $info->{facings};
3038 cf::cede_to_tick;
3039 }
3040
3041 cf::anim::invalidate_all; # d'oh
3042 }
3043
3044 {
3045 # TODO: for gcfclient pleasure, we should give resources
3046 # that gcfclient doesn't grok a >10000 face index.
3047 my $res = $facedata->{resource};
3048
3049 my $soundconf = delete $res->{"res/sound.conf"};
3050
3051 while (my ($name, $info) = each %$res) {
3052 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3053 my $data;
3054
3055 if ($info->{type} & 1) {
3056 # prepend meta info
3057
3058 my $meta = $enc->encode ({
3059 name => $name,
3060 %{ $info->{meta} || {} },
3061 });
3062
3063 $data = pack "(w/a*)*", $meta, $info->{data};
3064 } else {
3065 $data = $info->{data};
3066 }
3067
3068 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3069 cf::face::set_type $idx, $info->{type};
3070
3071 cf::cede_to_tick;
3072 }
3073
3074 if ($soundconf) {
3075 $soundconf = $enc->decode (delete $soundconf->{data});
3076
3077 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3078 my $sound = $soundconf->{compat}[$_]
3079 or next;
3080
3081 my $face = cf::face::find "sound/$sound->[1]";
3082 cf::sound::set $sound->[0] => $face;
3083 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3084 }
3085
3086 while (my ($k, $v) = each %{$soundconf->{event}}) {
3087 my $face = cf::face::find "sound/$v";
3088 cf::sound::set $k => $face;
3089 }
3090 }
3091 }
3092
3093 1
3094}
3095
3096register_exticmd fx_want => sub {
3097 my ($ns, $want) = @_;
3098
3099 while (my ($k, $v) = each %$want) {
3100 $ns->fx_want ($k, $v);
3101 }
3102};
3103
3104sub reload_regions {
3105 # HACK to clear player env face cache, we need some signal framework
3106 # for this (global event?)
3107 %ext::player_env::MUSIC_FACE_CACHE = ();
3108
3109 load_resource_file "$MAPDIR/regions"
3110 or die "unable to load regions file\n";
3111
3112 for (cf::region::list) {
3113 $_->{match} = qr/$_->{match}/
3114 if exists $_->{match};
3115 }
3116}
3117
3118sub reload_facedata {
3119 load_facedata "$DATADIR/facedata"
3120 or die "unable to load facedata\n";
3121}
3122
3123sub reload_archetypes {
3124 load_resource_file "$DATADIR/archetypes"
3125 or die "unable to load archetypes\n";
3126 #d# NEED to laod twice to resolve forward references
3127 # this really needs to be done in an extra post-pass
3128 # (which needs to be synchronous, so solve it differently)
3129 load_resource_file "$DATADIR/archetypes"
3130 or die "unable to load archetypes\n";
3131}
3132
3133sub reload_treasures {
3134 load_resource_file "$DATADIR/treasures"
3135 or die "unable to load treasurelists\n";
3136}
3137
3138sub reload_resources {
3139 warn "reloading resource files...\n";
3140
3141 reload_regions;
3142 reload_facedata;
3143 #reload_archetypes;#d#
3144 reload_archetypes;
3145 reload_treasures;
3146
3147 warn "finished reloading resource files\n";
3148}
3149
3150sub init {
3151 reload_resources;
3152}
3153
3154sub reload_config {
1986 open my $fh, "<:utf8", cf::confdir . "/config" 3155 open my $fh, "<:utf8", "$CONFDIR/config"
1987 or return; 3156 or return;
1988 3157
1989 local $/; 3158 local $/;
1990 *CFG = YAML::Syck::Load <$fh>; 3159 *CFG = YAML::Syck::Load <$fh>;
3160
3161 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3162
3163 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3164 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3165
3166 if (exists $CFG{mlockall}) {
3167 eval {
3168 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3169 and die "WARNING: m(un)lockall failed: $!\n";
3170 };
3171 warn $@ if $@;
3172 }
1991} 3173}
1992 3174
1993sub main { 3175sub main {
1994 # we must not ever block the main coroutine 3176 # we must not ever block the main coroutine
1995 local $Coro::idle = sub { 3177 local $Coro::idle = sub {
1996 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3178 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1997 (Coro::unblock_sub { 3179 (async {
1998 Event::one_event; 3180 Event::one_event;
1999 })->(); 3181 })->prio (Coro::PRIO_MAX);
2000 }; 3182 };
2001 3183
2002 cfg_load; 3184 reload_config;
2003 db_load; 3185 db_init;
2004 load_extensions; 3186 load_extensions;
3187
3188 $TICK_WATCHER->start;
2005 Event::loop; 3189 Event::loop;
2006} 3190}
2007 3191
2008############################################################################# 3192#############################################################################
2009# initialisation 3193# initialisation and cleanup
2010 3194
3195# install some emergency cleanup handlers
3196BEGIN {
3197 for my $signal (qw(INT HUP TERM)) {
3198 Event->signal (
3199 reentrant => 0,
3200 data => WF_AUTOCANCEL,
3201 signal => $signal,
3202 prio => 0,
3203 cb => sub {
3204 cf::cleanup "SIG$signal";
3205 },
3206 );
3207 }
3208}
3209
3210sub write_runtime {
3211 my $runtime = "$LOCALDIR/runtime";
3212
3213 # first touch the runtime file to show we are still running:
3214 # the fsync below can take a very very long time.
3215
3216 IO::AIO::aio_utime $runtime, undef, undef;
3217
3218 my $guard = cf::lock_acquire "write_runtime";
3219
3220 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3221 or return;
3222
3223 my $value = $cf::RUNTIME + 90 + 10;
3224 # 10 is the runtime save interval, for a monotonic clock
3225 # 60 allows for the watchdog to kill the server.
3226
3227 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3228 and return;
3229
3230 # always fsync - this file is important
3231 aio_fsync $fh
3232 and return;
3233
3234 # touch it again to show we are up-to-date
3235 aio_utime $fh, undef, undef;
3236
3237 close $fh
3238 or return;
3239
3240 aio_rename "$runtime~", $runtime
3241 and return;
3242
3243 warn "runtime file written.\n";
3244
3245 1
3246}
3247
3248sub emergency_save() {
3249 my $freeze_guard = cf::freeze_mainloop;
3250
3251 warn "enter emergency perl save\n";
3252
3253 cf::sync_job {
3254 # use a peculiar iteration method to avoid tripping on perl
3255 # refcount bugs in for. also avoids problems with players
3256 # and maps saved/destroyed asynchronously.
3257 warn "begin emergency player save\n";
3258 for my $login (keys %cf::PLAYER) {
3259 my $pl = $cf::PLAYER{$login} or next;
3260 $pl->valid or next;
3261 $pl->save;
3262 }
3263 warn "end emergency player save\n";
3264
3265 warn "begin emergency map save\n";
3266 for my $path (keys %cf::MAP) {
3267 my $map = $cf::MAP{$path} or next;
3268 $map->valid or next;
3269 $map->save;
3270 }
3271 warn "end emergency map save\n";
3272
3273 warn "begin emergency database checkpoint\n";
3274 BDB::db_env_txn_checkpoint $DB_ENV;
3275 warn "end emergency database checkpoint\n";
3276 };
3277
3278 warn "leave emergency perl save\n";
3279}
3280
3281sub post_cleanup {
3282 my ($make_core) = @_;
3283
3284 warn Carp::longmess "post_cleanup backtrace"
3285 if $make_core;
3286}
3287
2011sub reload() { 3288sub do_reload_perl() {
2012 # can/must only be called in main 3289 # can/must only be called in main
2013 if ($Coro::current != $Coro::main) { 3290 if ($Coro::current != $Coro::main) {
2014 warn "can only reload from main coroutine\n"; 3291 warn "can only reload from main coroutine";
2015 return; 3292 return;
2016 } 3293 }
2017 3294
2018 warn "reloading..."; 3295 warn "reloading...";
2019 3296
2020 local $FREEZE = 1; 3297 warn "entering sync_job";
3298
3299 cf::sync_job {
3300 cf::write_runtime; # external watchdog should not bark
2021 cf::emergency_save; 3301 cf::emergency_save;
3302 cf::write_runtime; # external watchdog should not bark
2022 3303
2023 eval { 3304 warn "syncing database to disk";
3305 BDB::db_env_txn_checkpoint $DB_ENV;
3306
2024 # if anything goes wrong in here, we should simply crash as we already saved 3307 # if anything goes wrong in here, we should simply crash as we already saved
2025 3308
2026 # cancel all watchers 3309 warn "cancelling all WF_AUTOCANCEL watchers";
2027 for (Event::all_watchers) { 3310 for (Event::all_watchers) {
2028 $_->cancel if $_->data & WF_AUTOCANCEL; 3311 $_->cancel if $_->data & WF_AUTOCANCEL;
2029 } 3312 }
2030 3313
3314 warn "flushing outstanding aio requests";
3315 for (;;) {
3316 BDB::flush;
3317 IO::AIO::flush;
3318 Coro::cede;
3319 last unless IO::AIO::nreqs || BDB::nreqs;
3320 warn "iterate...";
3321 }
3322
3323 ++$RELOAD;
3324
2031 # cancel all extension coros 3325 warn "cancelling all extension coros";
2032 $_->cancel for values %EXT_CORO; 3326 $_->cancel for values %EXT_CORO;
2033 %EXT_CORO = (); 3327 %EXT_CORO = ();
2034 3328
2035 # unload all extensions 3329 warn "removing commands";
2036 for (@exts) { 3330 %COMMAND = ();
3331
3332 warn "removing ext/exti commands";
3333 %EXTCMD = ();
3334 %EXTICMD = ();
3335
3336 warn "unloading/nuking all extensions";
3337 for my $pkg (@EXTS) {
2037 warn "unloading <$_>"; 3338 warn "... unloading $pkg";
2038 unload_extension $_; 3339
3340 if (my $cb = $pkg->can ("unload")) {
3341 eval {
3342 $cb->($pkg);
3343 1
3344 } or warn "$pkg unloaded, but with errors: $@";
2039 } 3345 }
2040 3346
3347 warn "... nuking $pkg";
3348 Symbol::delete_package $pkg;
3349 }
3350
2041 # unload all modules loaded from $LIBDIR 3351 warn "unloading all perl modules loaded from $LIBDIR";
2042 while (my ($k, $v) = each %INC) { 3352 while (my ($k, $v) = each %INC) {
2043 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3353 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2044 3354
2045 warn "removing <$k>"; 3355 warn "... unloading $k";
2046 delete $INC{$k}; 3356 delete $INC{$k};
2047 3357
2048 $k =~ s/\.pm$//; 3358 $k =~ s/\.pm$//;
2049 $k =~ s/\//::/g; 3359 $k =~ s/\//::/g;
2050 3360
2053 } 3363 }
2054 3364
2055 Symbol::delete_package $k; 3365 Symbol::delete_package $k;
2056 } 3366 }
2057 3367
2058 # sync database to disk
2059 cf::db_sync;
2060 IO::AIO::flush;
2061
2062 # get rid of safe::, as good as possible 3368 warn "getting rid of safe::, as good as possible";
2063 Symbol::delete_package "safe::$_" 3369 Symbol::delete_package "safe::$_"
2064 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3370 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2065 3371
2066 # remove register_script_function callbacks
2067 # TODO
2068
2069 # unload cf.pm "a bit" 3372 warn "unloading cf.pm \"a bit\"";
2070 delete $INC{"cf.pm"}; 3373 delete $INC{"cf.pm"};
3374 delete $INC{"cf/pod.pm"};
2071 3375
2072 # don't, removes xs symbols, too, 3376 # don't, removes xs symbols, too,
2073 # and global variables created in xs 3377 # and global variables created in xs
2074 #Symbol::delete_package __PACKAGE__; 3378 #Symbol::delete_package __PACKAGE__;
2075 3379
2076 # reload cf.pm 3380 warn "unload completed, starting to reload now";
3381
2077 warn "reloading cf.pm"; 3382 warn "reloading cf.pm";
2078 require cf; 3383 require cf;
2079 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3384 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2080 3385
2081 # load config and database again 3386 warn "loading config and database again";
2082 cf::cfg_load; 3387 cf::reload_config;
2083 cf::db_load;
2084 3388
2085 # load extensions
2086 warn "load extensions"; 3389 warn "loading extensions";
2087 cf::load_extensions; 3390 cf::load_extensions;
2088 3391
2089 # reattach attachments to objects 3392 warn "reattaching attachments to objects/players";
2090 warn "reattach"; 3393 _global_reattach; # objects, sockets
2091 _global_reattach; 3394 warn "reattaching attachments to maps";
2092 }; 3395 reattach $_ for values %MAP;
3396 warn "reattaching attachments to players";
3397 reattach $_ for values %PLAYER;
2093 3398
2094 if ($@) { 3399 warn "leaving sync_job";
3400
3401 1
3402 } or do {
2095 warn $@; 3403 warn $@;
2096 warn "error while reloading, exiting."; 3404 warn "error while reloading, exiting.";
2097 exit 1; 3405 exit 1;
2098 } 3406 };
2099 3407
2100 warn "reloaded successfully"; 3408 warn "reloaded";
2101}; 3409};
2102 3410
2103############################################################################# 3411our $RELOAD_WATCHER; # used only during reload
2104 3412
2105unless ($LINK_MAP) { 3413sub reload_perl() {
2106 $LINK_MAP = cf::map::new; 3414 # doing reload synchronously and two reloads happen back-to-back,
3415 # coro crashes during coro_state_free->destroy here.
2107 3416
2108 $LINK_MAP->width (41); 3417 $RELOAD_WATCHER ||= Event->timer (
2109 $LINK_MAP->height (41); 3418 reentrant => 0,
2110 $LINK_MAP->alloc;
2111 $LINK_MAP->path ("{link}");
2112 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2113 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2114
2115 # dirty hack because... archetypes are not yet loaded
2116 Event->timer (
2117 after => 2, 3419 after => 0,
3420 data => WF_AUTOCANCEL,
2118 cb => sub { 3421 cb => sub {
2119 $_[0]->w->cancel; 3422 do_reload_perl;
2120 3423 undef $RELOAD_WATCHER;
2121 # provide some exits "home"
2122 my $exit = cf::object::new "exit";
2123
2124 $exit->slaying ($EMERGENCY_POSITION->[0]);
2125 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2126 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2127
2128 $LINK_MAP->insert ($exit->clone, 19, 19);
2129 $LINK_MAP->insert ($exit->clone, 19, 20);
2130 $LINK_MAP->insert ($exit->clone, 19, 21);
2131 $LINK_MAP->insert ($exit->clone, 20, 19);
2132 $LINK_MAP->insert ($exit->clone, 20, 21);
2133 $LINK_MAP->insert ($exit->clone, 21, 19);
2134 $LINK_MAP->insert ($exit->clone, 21, 20);
2135 $LINK_MAP->insert ($exit->clone, 21, 21);
2136
2137 $exit->destroy;
2138 }); 3424 },
2139 3425 );
2140 $LINK_MAP->{deny_save} = 1;
2141 $LINK_MAP->{deny_reset} = 1;
2142
2143 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2144} 3426}
2145
2146register "<global>", __PACKAGE__;
2147 3427
2148register_command "reload" => sub { 3428register_command "reload" => sub {
2149 my ($who, $arg) = @_; 3429 my ($who, $arg) = @_;
2150 3430
2151 if ($who->flag (FLAG_WIZ)) { 3431 if ($who->flag (FLAG_WIZ)) {
2152 $who->message ("start of reload.");
2153 reload;
2154 $who->message ("end of reload."); 3432 $who->message ("reloading server.");
3433 async { reload_perl };
2155 } 3434 }
2156}; 3435};
2157 3436
2158unshift @INC, $LIBDIR; 3437unshift @INC, $LIBDIR;
3438
3439my $bug_warning = 0;
3440
3441our @WAIT_FOR_TICK;
3442our @WAIT_FOR_TICK_BEGIN;
3443
3444sub wait_for_tick {
3445 return unless $TICK_WATCHER->is_active;
3446 return if $Coro::current == $Coro::main;
3447
3448 my $signal = new Coro::Signal;
3449 push @WAIT_FOR_TICK, $signal;
3450 $signal->wait;
3451}
3452
3453sub wait_for_tick_begin {
3454 return unless $TICK_WATCHER->is_active;
3455 return if $Coro::current == $Coro::main;
3456
3457 my $signal = new Coro::Signal;
3458 push @WAIT_FOR_TICK_BEGIN, $signal;
3459 $signal->wait;
3460}
2159 3461
2160$TICK_WATCHER = Event->timer ( 3462$TICK_WATCHER = Event->timer (
2161 reentrant => 0, 3463 reentrant => 0,
3464 parked => 1,
2162 prio => 0, 3465 prio => 0,
2163 at => $NEXT_TICK || $TICK, 3466 at => $NEXT_TICK || $TICK,
2164 data => WF_AUTOCANCEL, 3467 data => WF_AUTOCANCEL,
2165 cb => sub { 3468 cb => sub {
2166 unless ($FREEZE) { 3469 if ($Coro::current != $Coro::main) {
3470 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3471 unless ++$bug_warning > 10;
3472 return;
3473 }
3474
3475 $NOW = $tick_start = Event::time;
3476
2167 cf::server_tick; # one server iteration 3477 cf::server_tick; # one server iteration
3478
2168 $RUNTIME += $TICK; 3479 $RUNTIME += $TICK;
2169 }
2170
2171 $NEXT_TICK += $TICK; 3480 $NEXT_TICK += $TICK;
2172 3481
3482 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3483 $NEXT_RUNTIME_WRITE = $NOW + 10;
3484 Coro::async_pool {
3485 write_runtime
3486 or warn "ERROR: unable to write runtime file: $!";
3487 };
3488 }
3489
3490 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3491 $sig->send;
3492 }
3493 while (my $sig = shift @WAIT_FOR_TICK) {
3494 $sig->send;
3495 }
3496
3497 $NOW = Event::time;
3498
2173 # if we are delayed by four ticks or more, skip them all 3499 # if we are delayed by four ticks or more, skip them all
2174 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3500 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2175 3501
2176 $TICK_WATCHER->at ($NEXT_TICK); 3502 $TICK_WATCHER->at ($NEXT_TICK);
2177 $TICK_WATCHER->start; 3503 $TICK_WATCHER->start;
3504
3505 $LOAD = ($NOW - $tick_start) / $TICK;
3506 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3507
3508 _post_tick;
2178 }, 3509 },
2179); 3510);
2180 3511
3512{
3513 BDB::min_parallel 8;
2181IO::AIO::max_poll_time $TICK * 0.2; 3514 BDB::max_poll_time $TICK * 0.1;
2182 3515 $BDB_POLL_WATCHER = Event->io (
2183Event->io ( 3516 reentrant => 0,
2184 fd => IO::AIO::poll_fileno, 3517 fd => BDB::poll_fileno,
2185 poll => 'r', 3518 poll => 'r',
2186 prio => 5, 3519 prio => 0,
2187 data => WF_AUTOCANCEL,
2188 cb => \&IO::AIO::poll_cb,
2189);
2190
2191Event->timer (
2192 data => WF_AUTOCANCEL, 3520 data => WF_AUTOCANCEL,
3521 cb => \&BDB::poll_cb,
3522 );
3523
3524 BDB::set_sync_prepare {
3525 my $status;
3526 my $current = $Coro::current;
3527 (
3528 sub {
3529 $status = $!;
3530 $current->ready; undef $current;
3531 },
3532 sub {
3533 Coro::schedule while defined $current;
3534 $! = $status;
3535 },
3536 )
3537 };
3538
3539 unless ($DB_ENV) {
3540 $DB_ENV = BDB::db_env_create;
3541 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3542 | BDB::LOG_AUTOREMOVE, 1);
3543 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3544 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3545
3546 cf::sync_job {
3547 eval {
3548 BDB::db_env_open
3549 $DB_ENV,
3550 $BDBDIR,
3551 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3552 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3553 0666;
3554
3555 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3556 };
3557
3558 cf::cleanup "db_env_open(db): $@" if $@;
3559 };
3560 }
3561
3562 $BDB_DEADLOCK_WATCHER = Event->timer (
2193 after => 0, 3563 after => 3,
2194 interval => 10, 3564 interval => 1,
3565 hard => 1,
3566 prio => 0,
3567 data => WF_AUTOCANCEL,
2195 cb => sub { 3568 cb => sub {
2196 (Coro::unblock_sub { 3569 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
2197 write_runtime 3570 },
2198 or warn "ERROR: unable to write runtime file: $!"; 3571 );
3572 $BDB_CHECKPOINT_WATCHER = Event->timer (
3573 after => 11,
3574 interval => 60,
3575 hard => 1,
3576 prio => 0,
3577 data => WF_AUTOCANCEL,
3578 cb => sub {
3579 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3580 },
3581 );
3582 $BDB_TRICKLE_WATCHER = Event->timer (
3583 after => 5,
3584 interval => 10,
3585 hard => 1,
3586 prio => 0,
3587 data => WF_AUTOCANCEL,
3588 cb => sub {
3589 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3590 },
3591 );
3592}
3593
3594{
3595 IO::AIO::min_parallel 8;
3596
3597 undef $Coro::AIO::WATCHER;
3598 IO::AIO::max_poll_time $TICK * 0.1;
3599 $AIO_POLL_WATCHER = Event->io (
3600 reentrant => 0,
3601 data => WF_AUTOCANCEL,
3602 fd => IO::AIO::poll_fileno,
3603 poll => 'r',
3604 prio => 6,
3605 cb => \&IO::AIO::poll_cb,
3606 );
3607}
3608
3609my $_log_backtrace;
3610
3611sub _log_backtrace {
3612 my ($msg, @addr) = @_;
3613
3614 $msg =~ s/\n//;
3615
3616 # limit the # of concurrent backtraces
3617 if ($_log_backtrace < 2) {
3618 ++$_log_backtrace;
3619 async {
3620 my @bt = fork_call {
3621 @addr = map { sprintf "%x", $_ } @addr;
3622 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3623 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3624 or die "addr2line: $!";
3625
3626 my @funcs;
3627 my @res = <$fh>;
3628 chomp for @res;
3629 while (@res) {
3630 my ($func, $line) = splice @res, 0, 2, ();
3631 push @funcs, "[$func] $line";
3632 }
3633
3634 @funcs
3635 };
3636
3637 LOG llevInfo, "[ABT] $msg\n";
3638 LOG llevInfo, "[ABT] $_\n" for @bt;
3639 --$_log_backtrace;
2199 })->(); 3640 };
3641 } else {
3642 LOG llevInfo, "[ABT] $msg\n";
3643 LOG llevInfo, "[ABT] [suppressed]\n";
2200 }, 3644 }
2201); 3645}
3646
3647# load additional modules
3648use cf::pod;
2202 3649
2203END { cf::emergency_save } 3650END { cf::emergency_save }
2204 3651
22051 36521
2206 3653

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