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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.128 by root, Wed Jan 3 00:28:47 2007 UTC vs.
Revision 1.392 by root, Fri Oct 26 04:44:54 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Socket;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
13use Storable ();
12 14
13use Coro 3.3 (); 15use Coro 4.1 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
20use Digest::MD5; 29use Digest::MD5;
21use Fcntl; 30use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.51 ();
24use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
25 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
27 44
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
30 47
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 49
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 51
35our %COMMAND = (); 52our %COMMAND = ();
36our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
38 60
61our $RELOAD; # number of reloads so far
39our @EVENT; 62our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 63
42our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 80our $NEXT_TICK;
45our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
46 89
47our %CFG; 90our %CFG;
48 91
49our $UPTIME; $UPTIME ||= time; 92our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 93our $RUNTIME;
51 94
52our %MAP; # all maps 95our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 96our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 97our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 98
56our %EXT_CORO; 99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
57 105
58binmode STDOUT; 106binmode STDOUT;
59binmode STDERR; 107binmode STDERR;
60 108
61# read virtual server time, if available 109# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 111 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 112 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 113 $RUNTIME = <$fh> + 0.;
66} 114}
67 115
68mkdir cf::localdir; 116mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 118
74# a special map that is always available 119our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 120
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 121sub cf::map::normalise;
78 122
79############################################################################# 123#############################################################################
80 124
81=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
82 126
89=item $cf::RUNTIME 133=item $cf::RUNTIME
90 134
91The time this server has run, starts at 0 and is increased by $cf::TICK on 135The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 136every server tick.
93 137
94=item $cf::LIBDIR 138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 141
96The perl library directory, where extensions and cf-specific modules can 142Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
98 146
99=item $cf::NOW 147=item $cf::NOW
100 148
101The time of the last (current) server tick. 149The time of the last (current) server tick.
102 150
103=item $cf::TICK 151=item $cf::TICK
104 152
105The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
106 164
107=item %cf::CFG 165=item %cf::CFG
108 166
109Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
111 181
112=back 182=back
113 183
114=cut 184=cut
115 185
116BEGIN { 186BEGIN {
117 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 188 my $msg = join "", @_;
119 utf8::encode $msg;
120 189
121 $msg .= "\n" 190 $msg .= "\n"
122 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
123 192
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194
124 LOG llevError, "cfperl: $msg"; 195 LOG llevError, $msg;
125 }; 196 };
126} 197}
127 198
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 206
135# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 208# within the Safe compartment.
137for my $pkg (qw( 209for my $pkg (qw(
138 cf::global cf::attachable 210 cf::global cf::attachable
147 219
148$Event::DIED = sub { 220$Event::DIED = sub {
149 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
150}; 222};
151 223
152my %ext_pkg; 224#############################################################################
153my @exts;
154my @hook;
155 225
156=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
157 227
158=over 4 228=over 4
159 229
160=cut 230=item dumpval $ref
161 231
162use JSON::Syck (); # TODO# replace by JSON::PC once working 232=cut
233
234sub dumpval {
235 eval {
236 local $SIG{__DIE__};
237 my $d;
238 if (1) {
239 $d = new Data::Dumper([$_[0]], ["*var"]);
240 $d->Terse(1);
241 $d->Indent(2);
242 $d->Quotekeys(0);
243 $d->Useqq(1);
244 #$d->Bless(...);
245 $d->Seen($_[1]) if @_ > 1;
246 $d = $d->Dump();
247 }
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d
250 } || "[unable to dump $_[0]: '$@']";
251}
163 252
164=item $ref = cf::from_json $json 253=item $ref = cf::from_json $json
165 254
166Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
167 256
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 257=item $json = cf::to_json $ref
176 258
177Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
178 260
179=cut 261=cut
180 262
181sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 264
186=item my $guard = cf::guard { BLOCK } 265sub to_json ($) { $json_coder->encode ($_[0]) }
187 266sub from_json ($) { $json_coder->decode ($_[0]) }
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207 267
208=item cf::lock_wait $string 268=item cf::lock_wait $string
209 269
210Wait until the given lock is available. See cf::lock_acquire. 270Wait until the given lock is available. See cf::lock_acquire.
211 271
212=item my $lock = cf::lock_acquire $string 272=item my $lock = cf::lock_acquire $string
213 273
214Wait until the given lock is available and then acquires it and returns 274Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 276for example when the coroutine gets canceled), the lock is automatically
217returned. 277returned.
218 278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
219Lock names should begin with a unique identifier (for example, find_map 282Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 283uses map_find and cf::map::load uses map_load).
284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
221 288
222=cut 289=cut
223 290
224our %LOCK; 291our %LOCK;
292our %LOCKER;#d#
225 293
226sub lock_wait($) { 294sub lock_wait($) {
227 my ($key) = @_; 295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
228 301
229 # wait for lock, if any 302 # wait for lock, if any
230 while ($LOCK{$key}) { 303 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current; 304 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule; 305 Coro::schedule;
238 311
239 # wait, to be sure we are not locked 312 # wait, to be sure we are not locked
240 lock_wait $key; 313 lock_wait $key;
241 314
242 $LOCK{$key} = []; 315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
243 317
244 cf::guard { 318 Coro::guard {
319 delete $LOCKER{$key};#d#
245 # wake up all waiters, to be on the safe side 320 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 321 $_->ready for @{ delete $LOCK{$key} };
247 } 322 }
248} 323}
249 324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
331sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active;
333
334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339}
340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 $Coro::current->desc ("timeslot manager");
360
361 my $signal = new Coro::Signal;
362
363 while () {
364 next_job:
365 my $avail = cf::till_tick;
366 if ($avail > 0.01) {
367 for (0 .. $#SLOT_QUEUE) {
368 if ($SLOT_QUEUE[$_][0] < $avail) {
369 my $job = splice @SLOT_QUEUE, $_, 1, ();
370 $job->[2]->send;
371 Coro::cede;
372 goto next_job;
373 }
374 }
375 }
376
377 if (@SLOT_QUEUE) {
378 # we do not use wait_for_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait;
381 } else {
382 Coro::schedule;
383 }
384 }
385};
386
387sub get_slot($;$$) {
388 my ($time, $pri, $name) = @_;
389
390 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal;
392
393 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
394 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
395 $SLOT_QUEUE->ready;
396 $sig->wait;
397}
398
250=item cf::async { BLOCK } 399=item cf::async { BLOCK }
251 400
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 401Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 402C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
403thing you are allowed to do is call C<prio> on it.
254 404
255=cut 405=cut
256 406
257sub async(&) { 407BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 408
266=item cf::sync_job { BLOCK } 409=item cf::sync_job { BLOCK }
267 410
268The design of crossfire+ requires that the main coro ($Coro::main) is 411The design of Crossfire TRT requires that the main coroutine ($Coro::main)
269always able to handle events or runnable, as crossfire+ is only partly 412is always able to handle events or runnable, as Crossfire TRT is only
270reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable.
271 415
272If it must be done, put the blocking parts into C<sync_job>. This will run 416If it must be done, put the blocking parts into C<sync_job>. This will run
273the given BLOCK in another coroutine while waiting for the result. The 417the given BLOCK in another coroutine while waiting for the result. The
274server will be frozen during this time, so the block should either finish 418server will be frozen during this time, so the block should either finish
275fast or be very important. 419fast or be very important.
278 422
279sub sync_job(&) { 423sub sync_job(&) {
280 my ($job) = @_; 424 my ($job) = @_;
281 425
282 if ($Coro::current == $Coro::main) { 426 if ($Coro::current == $Coro::main) {
427 my $time = Event::time;
428
283 # this is the main coro, too bad, we have to block 429 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 430 # till the operation succeeds, freezing the server :/
285 431
432 LOG llevError, Carp::longmess "sync job";#d#
433
286 # TODO: use suspend/resume instead 434 # TODO: use suspend/resume instead
287 # (but this is cancel-safe) 435 # (but this is cancel-safe)
288 local $FREEZE = 1; 436 my $freeze_guard = freeze_mainloop;
289 437
290 my $busy = 1; 438 my $busy = 1;
291 my @res; 439 my @res;
292 440
293 (Coro::async { 441 (async {
442 $Coro::current->desc ("sync job coro");
294 @res = eval { $job->() }; 443 @res = eval { $job->() };
295 warn $@ if $@; 444 warn $@ if $@;
296 undef $busy; 445 undef $busy;
297 })->prio (Coro::PRIO_MAX); 446 })->prio (Coro::PRIO_MAX);
298 447
299 while ($busy) { 448 while ($busy) {
449 if (Coro::nready) {
300 Coro::cede_notself; 450 Coro::cede_notself;
301 Event::one_event unless Coro::nready; 451 } else {
452 Event::one_event;
302 } 453 }
454 }
455
456 $time = Event::time - $time;
457
458 LOG llevError | logBacktrace, Carp::longmess "long sync job"
459 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
460
461 $tick_start += $time; # do not account sync jobs to server load
303 462
304 wantarray ? @res : $res[0] 463 wantarray ? @res : $res[0]
305 } else { 464 } else {
306 # we are in another coroutine, how wonderful, everything just works 465 # we are in another coroutine, how wonderful, everything just works
307 466
308 $job->() 467 $job->()
309 } 468 }
310} 469}
311 470
312=item $coro = cf::coro { BLOCK } 471=item $coro = cf::async_ext { BLOCK }
313 472
314Creates and returns a new coro. This coro is automcatially being canceled 473Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 474extension calling this is being unloaded.
316 475
317=cut 476=cut
318 477
319sub coro(&) { 478sub async_ext(&) {
320 my $cb = shift; 479 my $cb = shift;
321 480
322 my $coro = &cf::async ($cb); 481 my $coro = &Coro::async ($cb);
323 482
324 $coro->on_destroy (sub { 483 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 484 delete $EXT_CORO{$coro+0};
326 }); 485 });
327 $EXT_CORO{$coro+0} = $coro; 486 $EXT_CORO{$coro+0} = $coro;
328 487
329 $coro 488 $coro
330} 489}
331 490
332sub write_runtime { 491=item fork_call { }, $args
333 my $runtime = cf::localdir . "/runtime";
334 492
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 493Executes the given code block with the given arguments in a seperate
336 or return; 494process, returning the results. Everything must be serialisable with
495Coro::Storable. May, of course, block. Note that the executed sub may
496never block itself or use any form of Event handling.
337 497
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 498=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 499
342 aio_fsync $fh 500sub fork_call(&@) {
343 and return; 501 my ($cb, @args) = @_;
344 502
345 close $fh 503 # we seemingly have to make a local copy of the whole thing,
346 or return; 504 # otherwise perl prematurely frees the stuff :/
505 # TODO: investigate and fix (likely this will be rather laborious)
347 506
348 aio_rename "$runtime~", $runtime 507 my @res = Coro::Util::fork_eval {
349 and return; 508 reset_signals;
509 &$cb
510 }, @args;
350 511
512 wantarray ? @res : $res[-1]
513}
514
515=item $value = cf::db_get $family => $key
516
517Returns a single value from the environment database.
518
519=item cf::db_put $family => $key => $value
520
521Stores the given C<$value> in the family. It can currently store binary
522data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
523
524=item $db = cf::db_table "name"
525
526Create and/or open a new database table. The string must not be "db" and must be unique
527within each server.
528
529=cut
530
531sub db_table($) {
532 my ($name) = @_;
533 my $db = BDB::db_create $DB_ENV;
534
535 eval {
536 $db->set_flags (BDB::CHKSUM);
537
538 utf8::encode $name;
539 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
540 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
541 cf::cleanup "db_open(db): $!" if $!;
542 };
543 cf::cleanup "db_open(db): $@" if $@;
544
545 $db
546}
547
548our $DB;
549
550sub db_init {
551 cf::sync_job {
552 $DB ||= db_table "db";
553 };
554}
555
556sub db_get($$) {
557 my $key = "$_[0]/$_[1]";
558
559 cf::sync_job {
560 BDB::db_get $DB, undef, $key, my $data;
561
562 $! ? ()
563 : $data
351 1 564 }
565}
566
567sub db_put($$$) {
568 BDB::dbreq_pri 4;
569 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
570}
571
572=item cf::cache $id => [$paths...], $processversion => $process
573
574Generic caching function that returns the value of the resource $id,
575caching and regenerating as required.
576
577This function can block.
578
579=cut
580
581sub cache {
582 my ($id, $src, $processversion, $process) = @_;
583
584 my $meta =
585 join "\x00",
586 $processversion,
587 map {
588 aio_stat $_
589 and Carp::croak "$_: $!";
590
591 ($_, (stat _)[7,9])
592 } @$src;
593
594 my $dbmeta = db_get cache => "$id/meta";
595 if ($dbmeta ne $meta) {
596 # changed, we may need to process
597
598 my @data;
599 my $md5;
600
601 for (0 .. $#$src) {
602 0 <= aio_load $src->[$_], $data[$_]
603 or Carp::croak "$src->[$_]: $!";
604 }
605
606 # if processing is expensive, check
607 # checksum first
608 if (1) {
609 $md5 =
610 join "\x00",
611 $processversion,
612 map {
613 cf::cede_to_tick;
614 ($src->[$_], Digest::MD5::md5_hex $data[$_])
615 } 0.. $#$src;
616
617
618 my $dbmd5 = db_get cache => "$id/md5";
619 if ($dbmd5 eq $md5) {
620 db_put cache => "$id/meta", $meta;
621
622 return db_get cache => "$id/data";
623 }
624 }
625
626 my $t1 = Time::HiRes::time;
627 my $data = $process->(\@data);
628 my $t2 = Time::HiRes::time;
629
630 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
631
632 db_put cache => "$id/data", $data;
633 db_put cache => "$id/md5" , $md5;
634 db_put cache => "$id/meta", $meta;
635
636 return $data;
637 }
638
639 db_get cache => "$id/data"
640}
641
642=item cf::datalog type => key => value, ...
643
644Log a datalog packet of the given type with the given key-value pairs.
645
646=cut
647
648sub datalog($@) {
649 my ($type, %kv) = @_;
650 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 651}
353 652
354=back 653=back
355 654
356=cut 655=cut
357
358#############################################################################
359
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477 656
478############################################################################# 657#############################################################################
479 658
480=head2 ATTACHABLE OBJECTS 659=head2 ATTACHABLE OBJECTS
481 660
483attach callbacks/event handlers (a collection of which is called an "attachment") 662attach callbacks/event handlers (a collection of which is called an "attachment")
484to it. All such attachable objects support the following methods. 663to it. All such attachable objects support the following methods.
485 664
486In the following description, CLASS can be any of C<global>, C<object> 665In the following description, CLASS can be any of C<global>, C<object>
487C<player>, C<client> or C<map> (i.e. the attachable objects in 666C<player>, C<client> or C<map> (i.e. the attachable objects in
488crossfire+). 667Crossfire TRT).
489 668
490=over 4 669=over 4
491 670
492=item $attachable->attach ($attachment, key => $value...) 671=item $attachable->attach ($attachment, key => $value...)
493 672
607our @CB_TYPE = (); # registry for type (cf-object class) based events 786our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 787our @CB_MAP = ();
609 788
610my %attachment; 789my %attachment;
611 790
791sub cf::attachable::thawer_merge {
792 # simply override everything except _meta
793 local $_[0]{_meta};
794 %{$_[0]} = %{$_[1]};
795}
796
612sub _attach_cb($$$$) { 797sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 798 my ($registry, $event, $prio, $cb) = @_;
614 799
615 use sort 'stable'; 800 use sort 'stable';
616 801
650 $registry = $CB_TYPE[$object_type] ||= []; 835 $registry = $CB_TYPE[$object_type] ||= [];
651 836
652 } elsif ($type eq "subtype") { 837 } elsif ($type eq "subtype") {
653 defined $object_type or Carp::croak "subtype specified without type"; 838 defined $object_type or Carp::croak "subtype specified without type";
654 my $object_subtype = shift @arg; 839 my $object_subtype = shift @arg;
655 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 840 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
656 841
657 } elsif ($type eq "package") { 842 } elsif ($type eq "package") {
658 my $pkg = shift @arg; 843 my $pkg = shift @arg;
659 844
660 while (my ($name, $id) = each %cb_id) { 845 while (my ($name, $id) = each %cb_id) {
689 _attach $registry, $klass, @attach; 874 _attach $registry, $klass, @attach;
690 } 875 }
691 876
692 $obj->{$name} = \%arg; 877 $obj->{$name} = \%arg;
693 } else { 878 } else {
694 warn "object uses attachment '$name' that is not available, postponing.\n"; 879 warn "object uses attachment '$name' which is not available, postponing.\n";
695 } 880 }
696 881
697 $obj->{_attachment}{$name} = undef; 882 $obj->{_attachment}{$name} = undef;
698} 883}
699 884
701 if (ref $_[0]) { 886 if (ref $_[0]) {
702 _object_attach @_; 887 _object_attach @_;
703 } else { 888 } else {
704 _attach shift->_attach_registry, @_; 889 _attach shift->_attach_registry, @_;
705 } 890 }
891 _recalc_want;
706}; 892};
707 893
708# all those should be optimised 894# all those should be optimised
709sub cf::attachable::detach { 895sub cf::attachable::detach {
710 my ($obj, $name) = @_; 896 my ($obj, $name) = @_;
713 delete $obj->{_attachment}{$name}; 899 delete $obj->{_attachment}{$name};
714 reattach ($obj); 900 reattach ($obj);
715 } else { 901 } else {
716 Carp::croak "cannot, currently, detach class attachments"; 902 Carp::croak "cannot, currently, detach class attachments";
717 } 903 }
904 _recalc_want;
718}; 905};
719 906
720sub cf::attachable::attached { 907sub cf::attachable::attached {
721 my ($obj, $name) = @_; 908 my ($obj, $name) = @_;
722 909
737 "; 924 ";
738 die if $@; 925 die if $@;
739} 926}
740 927
741our $override; 928our $override;
742our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 929our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
743 930
744sub override { 931sub override {
745 $override = 1; 932 $override = 1;
746 @invoke_results = (); 933 @INVOKE_RESULTS = (@_);
747} 934}
748 935
749sub do_invoke { 936sub do_invoke {
750 my $event = shift; 937 my $event = shift;
751 my $callbacks = shift; 938 my $callbacks = shift;
752 939
753 @invoke_results = (); 940 @INVOKE_RESULTS = ();
754 941
755 local $override; 942 local $override;
756 943
757 for (@$callbacks) { 944 for (@$callbacks) {
758 eval { &{$_->[1]} }; 945 eval { &{$_->[1]} };
775 962
776Generate an object-specific event with the given arguments. 963Generate an object-specific event with the given arguments.
777 964
778This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 965This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
779removed in future versions), and there is no public API to access override 966removed in future versions), and there is no public API to access override
780results (if you must, access C<@cf::invoke_results> directly). 967results (if you must, access C<@cf::INVOKE_RESULTS> directly).
781 968
782=back 969=back
783 970
784=cut 971=cut
785 972
786############################################################################# 973#############################################################################
787# object support 974# object support
975
976sub _object_equal($$);
977sub _object_equal($$) {
978 my ($a, $b) = @_;
979
980 return 0 unless (ref $a) eq (ref $b);
981
982 if ("HASH" eq ref $a) {
983 my @ka = keys %$a;
984 my @kb = keys %$b;
985
986 return 0 if @ka != @kb;
987
988 for (0 .. $#ka) {
989 return 0 unless $ka[$_] eq $kb[$_];
990 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
991 }
992
993 } elsif ("ARRAY" eq ref $a) {
994
995 return 0 if @$a != @$b;
996
997 for (0 .. $#$a) {
998 return 0 unless _object_equal $a->[$_], $b->[$_];
999 }
1000
1001 } elsif ($a ne $b) {
1002 return 0;
1003 }
1004
1005 1
1006}
1007
1008our $SLOW_MERGES;#d#
1009sub _can_merge {
1010 my ($ob1, $ob2) = @_;
1011
1012 ++$SLOW_MERGES;#d#
1013
1014 # we do the slow way here
1015 return _object_equal $ob1, $ob2
1016}
788 1017
789sub reattach { 1018sub reattach {
790 # basically do the same as instantiate, without calling instantiate 1019 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 1020 my ($obj) = @_;
1021
1022 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 1023
793 my $registry = $obj->registry; 1024 my $registry = $obj->registry;
794 1025
795 @$registry = (); 1026 @$registry = ();
796 1027
837sub object_freezer_save { 1068sub object_freezer_save {
838 my ($filename, $rdata, $objs) = @_; 1069 my ($filename, $rdata, $objs) = @_;
839 1070
840 sync_job { 1071 sync_job {
841 if (length $$rdata) { 1072 if (length $$rdata) {
1073 utf8::decode (my $decname = $filename);
842 warn sprintf "saving %s (%d,%d)\n", 1074 warn sprintf "saving %s (%d,%d)\n",
843 $filename, length $$rdata, scalar @$objs; 1075 $decname, length $$rdata, scalar @$objs;
844 1076
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1077 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh; 1078 chmod SAVE_MODE, $fh;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1079 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
848 aio_fsync $fh; 1080 aio_fsync $fh if $cf::USE_FSYNC;
849 close $fh; 1081 close $fh;
850 1082
851 if (@$objs) { 1083 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1084 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh; 1085 chmod SAVE_MODE, $fh;
854 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1086 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0; 1087 aio_write $fh, 0, (length $data), $data, 0;
856 aio_fsync $fh; 1088 aio_fsync $fh if $cf::USE_FSYNC;
857 close $fh; 1089 close $fh;
858 aio_rename "$filename.pst~", "$filename.pst"; 1090 aio_rename "$filename.pst~", "$filename.pst";
859 } 1091 }
860 } else { 1092 } else {
861 aio_unlink "$filename.pst"; 1093 aio_unlink "$filename.pst";
867 } 1099 }
868 } else { 1100 } else {
869 aio_unlink $filename; 1101 aio_unlink $filename;
870 aio_unlink "$filename.pst"; 1102 aio_unlink "$filename.pst";
871 } 1103 }
872 } 1104 };
873} 1105}
874 1106
875sub object_freezer_as_string { 1107sub object_freezer_as_string {
876 my ($rdata, $objs) = @_; 1108 my ($rdata, $objs) = @_;
877 1109
889 or return; 1121 or return;
890 1122
891 unless (aio_stat "$filename.pst") { 1123 unless (aio_stat "$filename.pst") {
892 (aio_load "$filename.pst", $av) >= 0 1124 (aio_load "$filename.pst", $av) >= 0
893 or return; 1125 or return;
1126
894 $av = eval { (Storable::thaw $av)->{objs} }; 1127 my $st = eval { Coro::Storable::thaw $av };
1128 $av = $st->{objs};
895 } 1129 }
896 1130
1131 utf8::decode (my $decname = $filename);
897 warn sprintf "loading %s (%d)\n", 1132 warn sprintf "loading %s (%d,%d)\n",
898 $filename, length $data, scalar @{$av || []};#d# 1133 $decname, length $data, scalar @{$av || []};
1134
899 return ($data, $av); 1135 ($data, $av)
900} 1136}
1137
1138=head2 COMMAND CALLBACKS
1139
1140=over 4
1141
1142=cut
901 1143
902############################################################################# 1144#############################################################################
903# command handling &c 1145# command handling &c
904 1146
905=item cf::register_command $name => \&callback($ob,$args); 1147=item cf::register_command $name => \&callback($ob,$args);
918 push @{ $COMMAND{$name} }, [$caller, $cb]; 1160 push @{ $COMMAND{$name} }, [$caller, $cb];
919} 1161}
920 1162
921=item cf::register_extcmd $name => \&callback($pl,$packet); 1163=item cf::register_extcmd $name => \&callback($pl,$packet);
922 1164
923Register a callbackf ro execution when the client sends an extcmd packet. 1165Register a callback for execution when the client sends an (synchronous)
1166extcmd packet. Ext commands will be processed in the order they are
1167received by the server, like other user commands. The first argument is
1168the logged-in player. Ext commands can only be processed after a player
1169has logged in successfully.
924 1170
925If the callback returns something, it is sent back as if reply was being 1171If the callback returns something, it is sent back as if reply was being
926called. 1172called.
927 1173
1174=item cf::register_exticmd $name => \&callback($ns,$packet);
1175
1176Register a callback for execution when the client sends an (asynchronous)
1177exticmd packet. Exti commands are processed by the server as soon as they
1178are received, i.e. out of order w.r.t. other commands. The first argument
1179is a client socket. Exti commands can be received anytime, even before
1180log-in.
1181
1182If the callback returns something, it is sent back as if reply was being
1183called.
1184
928=cut 1185=cut
929 1186
930sub register_extcmd { 1187sub register_extcmd {
931 my ($name, $cb) = @_; 1188 my ($name, $cb) = @_;
932 1189
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 1190 $EXTCMD{$name} = $cb;
1191}
1192
1193sub register_exticmd {
1194 my ($name, $cb) = @_;
1195
1196 $EXTICMD{$name} = $cb;
937} 1197}
938 1198
939cf::player->attach ( 1199cf::player->attach (
940 on_command => sub { 1200 on_command => sub {
941 my ($pl, $name, $params) = @_; 1201 my ($pl, $name, $params) = @_;
950 cf::override; 1210 cf::override;
951 }, 1211 },
952 on_extcmd => sub { 1212 on_extcmd => sub {
953 my ($pl, $buf) = @_; 1213 my ($pl, $buf) = @_;
954 1214
955 my $msg = eval { from_json $buf }; 1215 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
956 1216
957 if (ref $msg) { 1217 if (ref $msg) {
1218 my ($type, $reply, @payload) =
1219 "ARRAY" eq ref $msg
1220 ? @$msg
1221 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1222
1223 my @reply;
1224
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1225 if (my $cb = $EXTCMD{$type}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 1226 @reply = $cb->($pl, @payload);
960 $pl->ext_reply ($msg->{msgid}, %reply);
961 }
962 } 1227 }
1228
1229 $pl->ext_reply ($reply, @reply)
1230 if $reply;
1231
963 } else { 1232 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1233 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 } 1234 }
966 1235
967 cf::override; 1236 cf::override;
968 }, 1237 },
969); 1238);
970 1239
971sub register {
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 1240sub load_extensions {
1241 cf::sync_job {
1242 my %todo;
1243
1244 for my $path (<$LIBDIR/*.ext>) {
1245 next unless -r $path;
1246
1247 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1248 my $base = $1;
1249 my $pkg = $1;
1250 $pkg =~ s/[^[:word:]]/_/g;
1251 $pkg = "ext::$pkg";
1252
1253 open my $fh, "<:utf8", $path
1254 or die "$path: $!";
1255
1256 my $source = do { local $/; <$fh> };
1257
1258 my %ext = (
1259 path => $path,
1260 base => $base,
1261 pkg => $pkg,
1262 );
1263
1264 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1265 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1266
1267 $ext{source} =
1268 "package $pkg; use strict; use utf8;\n"
1269 . "#line 1 \"$path\"\n{\n"
1270 . $source
1271 . "\n};\n1";
1272
1273 $todo{$base} = \%ext;
1274 }
1275
1276 my %done;
1277 while (%todo) {
1278 my $progress;
1279
1280 while (my ($k, $v) = each %todo) {
1281 for (split /,\s*/, $v->{meta}{depends}) {
1282 goto skip
1283 unless exists $done{$_};
1284 }
1285
1286 warn "... loading '$k' into '$v->{pkg}'\n";
1287
1288 unless (eval $v->{source}) {
1289 my $msg = $@ ? "$v->{path}: $@\n"
1290 : "$v->{base}: extension inactive.\n";
1291
1292 if (exists $v->{meta}{mandatory}) {
1293 warn $msg;
1294 warn "mandatory extension failed to load, exiting.\n";
1295 exit 1;
1296 }
1297
1298 warn $msg;
1299 }
1300
1301 $done{$k} = delete $todo{$k};
1302 push @EXTS, $v->{pkg};
1303 $progress = 1;
1304 }
1305
1306 skip:
1307 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1308 unless $progress;
1309 }
1310 };
1311}
1312
1313#############################################################################
1314
1315=back
1316
1317=head2 CORE EXTENSIONS
1318
1319Functions and methods that extend core crossfire objects.
1320
1321=cut
1322
1323package cf::player;
1324
1325use Coro::AIO;
1326
1327=head3 cf::player
1328
1329=over 4
1330
1331=item cf::player::num_playing
1332
1333Returns the official number of playing players, as per the Crossfire metaserver rules.
1334
1335=cut
1336
1337sub num_playing {
1338 scalar grep
1339 $_->ob->map
1340 && !$_->hidden
1341 && !$_->ob->flag (cf::FLAG_WIZ),
1342 cf::player::list
1343}
1344
1345=item cf::player::find $login
1346
1347Returns the given player object, loading it if necessary (might block).
1348
1349=cut
1350
1351sub playerdir($) {
1352 "$PLAYERDIR/"
1353 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1354}
1355
1356sub path($) {
1357 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1358
1359 (playerdir $login) . "/playerdata"
1360}
1361
1362sub find_active($) {
1363 $cf::PLAYER{$_[0]}
1364 and $cf::PLAYER{$_[0]}->active
1365 and $cf::PLAYER{$_[0]}
1366}
1367
1368sub exists($) {
1369 my ($login) = @_;
1370
1371 $cf::PLAYER{$login}
1372 or cf::sync_job { !aio_stat path $login }
1373}
1374
1375sub find($) {
1376 return $cf::PLAYER{$_[0]} || do {
1377 my $login = $_[0];
1378
1379 my $guard = cf::lock_acquire "user_find:$login";
1380
1381 $cf::PLAYER{$_[0]} || do {
1382 # rename old playerfiles to new ones
1383 #TODO: remove when no longer required
1384 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1385 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1386 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1387 aio_unlink +(playerdir $login) . "/$login.pl";
1388
1389 my $f = new_from_file cf::object::thawer path $login
1390 or return;
1391
1392 my $pl = cf::player::load_pl $f
1393 or return;
1394 local $cf::PLAYER_LOADING{$login} = $pl;
1395 $f->resolve_delayed_derefs;
1396 $cf::PLAYER{$login} = $pl
1397 }
1398 }
1399}
1400
1401sub save($) {
1402 my ($pl) = @_;
1403
1404 return if $pl->{deny_save};
1405
1406 my $path = path $pl;
1407 my $guard = cf::lock_acquire "user_save:$path";
1408
1409 return if $pl->{deny_save};
1410
1411 aio_mkdir playerdir $pl, 0770;
1412 $pl->{last_save} = $cf::RUNTIME;
1413
1414 $pl->save_pl ($path);
1415 cf::cede_to_tick;
1416}
1417
1418sub new($) {
1419 my ($login) = @_;
1420
1421 my $self = create;
1422
1423 $self->ob->name ($login);
1424 $self->{deny_save} = 1;
1425
1426 $cf::PLAYER{$login} = $self;
1427
1428 $self
1429}
1430
1431=item $player->send_msg ($channel, $msg, $color, [extra...])
1432
1433=cut
1434
1435sub send_msg {
1436 my $ns = shift->ns
1437 or return;
1438 $ns->send_msg (@_);
1439}
1440
1441=item $pl->quit_character
1442
1443Nukes the player without looking back. If logged in, the connection will
1444be destroyed. May block for a long time.
1445
1446=cut
1447
1448sub quit_character {
1449 my ($pl) = @_;
1450
1451 my $name = $pl->ob->name;
1452
1453 $pl->{deny_save} = 1;
1454 $pl->password ("*"); # this should lock out the player until we nuked the dir
1455
1456 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1457 $pl->deactivate;
1458 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1459 $pl->ns->destroy if $pl->ns;
1460
1461 my $path = playerdir $pl;
1462 my $temp = "$path~$cf::RUNTIME~deleting~";
1463 aio_rename $path, $temp;
1464 delete $cf::PLAYER{$pl->ob->name};
1465 $pl->destroy;
1466
1467 my $prefix = qr<^~\Q$name\E/>;
1468
1469 # nuke player maps
1470 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1471
1472 IO::AIO::aio_rmtree $temp;
1473}
1474
1475=item $pl->kick
1476
1477Kicks a player out of the game. This destroys the connection.
1478
1479=cut
1480
1481sub kick {
1482 my ($pl, $kicker) = @_;
1483
1484 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1485 $pl->killer ("kicked");
1486 $pl->ns->destroy;
1487}
1488
1489=item cf::player::list_logins
1490
1491Returns am arrayref of all valid playernames in the system, can take a
1492while and may block, so not sync_job-capable, ever.
1493
1494=cut
1495
1496sub list_logins {
1497 my $dirs = aio_readdir $PLAYERDIR
1498 or return [];
1499
1500 my @logins;
1501
1502 for my $login (@$dirs) {
1503 my $path = path $login;
1504
1505 # a .pst is a dead give-away for a valid player
1506 unless (-e "$path.pst") {
1507 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1508 aio_read $fh, 0, 512, my $buf, 0 or next;
1509 $buf !~ /^password -------------$/m or next; # official not-valid tag
1510 }
1511
1512 utf8::decode $login;
1513 push @logins, $login;
1514 }
1515
1516 \@logins
1517}
1518
1519=item $player->maps
1520
1521Returns an arrayref of map paths that are private for this
1522player. May block.
1523
1524=cut
1525
1526sub maps($) {
1527 my ($pl) = @_;
1528
1529 $pl = ref $pl ? $pl->ob->name : $pl;
1530
1531 my $files = aio_readdir playerdir $pl
1532 or return;
1533
1534 my @paths;
1535
1536 for (@$files) {
1537 utf8::decode $_;
1538 next if /\.(?:pl|pst)$/;
1539 next unless /^$PATH_SEP/o;
1540
1541 push @paths, cf::map::normalise "~$pl/$_";
1542 }
1543
1544 \@paths
1545}
1546
1547=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1548
1549Expand crossfire pod fragments into protocol xml.
1550
1551=cut
1552
1553 use re 'eval';
1554
1555my $group;
1556my $interior; $interior = qr{
1557 (?:
1558 \ (.*?)\ (?{ $group = $^N })
1559 | < (??{$interior}) >
1560 )
1561}x;
1562
1563sub expand_cfpod {
1564 my ($self, $pod) = @_;
1565
1566 my $xml;
1567
1568 while () {
1569 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1570 $group = $1;
1571
1572 $group =~ s/&/&amp;/g;
1573 $group =~ s/</&lt;/g;
1574
1575 $xml .= $group;
1576 } elsif ($pod =~ m%\G
1577 ([BCGHITU])
1578 <
1579 (?:
1580 ([^<>]*) (?{ $group = $^N })
1581 | < $interior >
1582 )
1583 >
1584 %gcsx
1585 ) {
1586 my ($code, $data) = ($1, $group);
1587
1588 if ($code eq "B") {
1589 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1590 } elsif ($code eq "I") {
1591 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1592 } elsif ($code eq "U") {
1593 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1594 } elsif ($code eq "C") {
1595 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1596 } elsif ($code eq "T") {
1597 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1598 } elsif ($code eq "G") {
1599 my ($male, $female) = split /\|/, $data;
1600 $data = $self->gender ? $female : $male;
1601 $xml .= expand_cfpod ($self, $data);
1602 } elsif ($code eq "H") {
1603 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1604 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1605 "")
1606 [$self->{hintmode}];
1607 } else {
1608 $xml .= "error processing '$code($data)' directive";
1609 }
1610 } else {
1611 if ($pod =~ /\G(.+)/) {
1612 warn "parse error while expanding $pod (at $1)";
1613 }
1614 last;
1615 }
1616 }
1617
1618 for ($xml) {
1619 # create single paragraphs (very hackish)
1620 s/(?<=\S)\n(?=\w)/ /g;
1621
1622 # compress some whitespace
1623 s/\s+\n/\n/g; # ws line-ends
1624 s/\n\n+/\n/g; # double lines
1625 s/^\n+//; # beginning lines
1626 s/\n+$//; # ending lines
1627 }
1628
1629 $xml
1630}
1631
1632sub hintmode {
1633 $_[0]{hintmode} = $_[1] if @_ > 1;
1634 $_[0]{hintmode}
1635}
1636
1637=item $player->ext_reply ($msgid, @msg)
1638
1639Sends an ext reply to the player.
1640
1641=cut
1642
1643sub ext_reply($$@) {
1644 my ($self, $id, @msg) = @_;
1645
1646 $self->ns->ext_reply ($id, @msg)
1647}
1648
1649=item $player->ext_msg ($type, @msg)
1650
1651Sends an ext event to the client.
1652
1653=cut
1654
1655sub ext_msg($$@) {
1656 my ($self, $type, @msg) = @_;
1657
1658 $self->ns->ext_msg ($type, @msg);
1659}
1660
1661=head3 cf::region
1662
1663=over 4
1664
1665=cut
1666
1667package cf::region;
1668
1669=item cf::region::find_by_path $path
1670
1671Tries to decuce the likely region for a map knowing only its path.
1672
1673=cut
1674
1675sub find_by_path($) {
978 my ($path) = @_; 1676 my ($path) = @_;
979 1677
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1678 my ($match, $specificity);
981 my $base = $1;
982 my $pkg = $1;
983 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg";
985 1679
986 warn "loading '$path' into '$pkg'\n"; 1680 for my $region (list) {
987 1681 if ($region->{match} && $path =~ $region->{match}) {
988 open my $fh, "<:utf8", $path 1682 ($match, $specificity) = ($region, $region->specificity)
989 or die "$path: $!"; 1683 if $region->specificity > $specificity;
990 1684 }
991 my $source =
992 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> })
995 . "\n};\n1";
996
997 eval $source
998 or die $@ ? "$path: $@\n"
999 : "extension disabled.\n";
1000
1001 push @exts, $pkg;
1002 $ext_pkg{$base} = $pkg;
1003
1004# no strict 'refs';
1005# @{"$pkg\::ISA"} = ext::;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# } 1685 }
1020 1686
1021 # remove commands 1687 $match
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 }
1030 }
1031
1032 # remove extcmds
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045}
1046
1047sub load_extensions {
1048 for my $ext (<$LIBDIR/*.ext>) {
1049 next unless -r $ext;
1050 eval {
1051 load_extension $ext;
1052 1
1053 } or warn "$ext not loaded: $@";
1054 }
1055}
1056
1057#############################################################################
1058# load/save/clean perl data associated with a map
1059
1060*cf::mapsupport::on_clean = sub {
1061 my ($map) = @_;
1062
1063 my $path = $map->tmpname;
1064 defined $path or return;
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076}
1077
1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
1080 on_load => sub {
1081 my ($pl, $path) = @_;
1082
1083 for my $o (all_objects $pl->ob) {
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1085 $o->set_ob_key_value ("_perl_data");
1086
1087 %$o = %{ Storable::thaw pack "H*", $value };
1088 }
1089 }
1090 },
1091);
1092
1093#############################################################################
1094
1095=head2 CORE EXTENSIONS
1096
1097Functions and methods that extend core crossfire objects.
1098
1099=head3 cf::player
1100
1101=over 4
1102
1103=item cf::player::exists $login
1104
1105Returns true when the given account exists.
1106
1107=cut
1108
1109sub cf::player::exists($) {
1110 cf::player::find $_[0]
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1112}
1113
1114=item $player->ext_reply ($msgid, $msgtype, %msg)
1115
1116Sends an ext reply to the player.
1117
1118=cut
1119
1120sub cf::player::ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_;
1122
1123 $msg{msgid} = $id;
1124
1125 $self->send ("ext " . to_json \%msg);
1126} 1688}
1127 1689
1128=back 1690=back
1129
1130 1691
1131=head3 cf::map 1692=head3 cf::map
1132 1693
1133=over 4 1694=over 4
1134 1695
1137package cf::map; 1698package cf::map;
1138 1699
1139use Fcntl; 1700use Fcntl;
1140use Coro::AIO; 1701use Coro::AIO;
1141 1702
1703use overload
1704 '""' => \&as_string,
1705 fallback => 1;
1706
1142our $MAX_RESET = 7200; 1707our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1708our $DEFAULT_RESET = 3000;
1144 1709
1145sub generate_random_map { 1710sub generate_random_map {
1146 my ($path, $rmp) = @_; 1711 my ($self, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht 1712 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1713 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1714 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1715 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1716 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1717 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1718 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1719 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1720 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1721 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1722 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1723 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1724 (cf::region::find $rmp->{region}), $rmp->{custom}
1725 )
1726}
1727
1728=item cf::map->register ($regex, $prio)
1729
1730Register a handler for the map path matching the given regex at the
1731givne priority (higher is better, built-in handlers have priority 0, the
1732default).
1733
1734=cut
1735
1736sub register {
1737 my (undef, $regex, $prio) = @_;
1738 my $pkg = caller;
1739
1740 no strict;
1741 push @{"$pkg\::ISA"}, __PACKAGE__;
1742
1743 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1744}
1745
1746# also paths starting with '/'
1747$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1748
1749sub thawer_merge {
1750 my ($self, $merge) = @_;
1751
1752 # we have to keep some variables in memory intact
1753 local $self->{path};
1754 local $self->{load_path};
1755
1756 $self->SUPER::thawer_merge ($merge);
1757}
1758
1759sub normalise {
1760 my ($path, $base) = @_;
1761
1762 $path = "$path"; # make sure its a string
1763
1764 $path =~ s/\.map$//;
1765
1766 # map plan:
1767 #
1768 # /! non-realised random map exit (special hack!)
1769 # {... are special paths that are not being touched
1770 # ?xxx/... are special absolute paths
1771 # ?random/... random maps
1772 # /... normal maps
1773 # ~user/... per-player map of a specific user
1774
1775 $path =~ s/$PATH_SEP/\//go;
1776
1777 # treat it as relative path if it starts with
1778 # something that looks reasonable
1779 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1780 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1781
1782 $base =~ s{[^/]+/?$}{};
1783 $path = "$base/$path";
1784 }
1785
1786 for ($path) {
1787 redo if s{//}{/};
1788 redo if s{/\.?/}{/};
1789 redo if s{/[^/]+/\.\./}{/};
1790 }
1791
1792 $path
1793}
1794
1795sub new_from_path {
1796 my (undef, $path, $base) = @_;
1797
1798 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1799
1800 $path = normalise $path, $base;
1801
1802 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1803 if ($path =~ $EXT_MAP{$pkg}[1]) {
1804 my $self = bless cf::map::new, $pkg;
1805 $self->{path} = $path; $self->path ($path);
1806 $self->init; # pass $1 etc.
1807 return $self;
1808 }
1809 }
1810
1811 Carp::cluck "unable to resolve path '$path' (base '$base').";
1812 ()
1813}
1814
1815sub init {
1816 my ($self) = @_;
1817
1818 $self
1819}
1820
1821sub as_string {
1822 my ($self) = @_;
1823
1824 "$self->{path}"
1825}
1826
1827# the displayed name, this is a one way mapping
1828sub visible_name {
1829 &as_string
1830}
1831
1832# the original (read-only) location
1833sub load_path {
1834 my ($self) = @_;
1835
1836 "$MAPDIR/$self->{path}.map"
1837}
1838
1839# the temporary/swap location
1840sub save_path {
1841 my ($self) = @_;
1842
1843 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1844 "$TMPDIR/$path.map"
1845}
1846
1847# the unique path, undef == no special unique path
1848sub uniq_path {
1849 my ($self) = @_;
1850
1851 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1852 "$UNIQUEDIR/$path"
1162} 1853}
1163 1854
1164# and all this just because we cannot iterate over 1855# and all this just because we cannot iterate over
1165# all maps in C++... 1856# all maps in C++...
1166sub change_all_map_light { 1857sub change_all_map_light {
1168 1859
1169 $_->change_map_light ($change) 1860 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP; 1861 for grep $_->outdoor, values %cf::MAP;
1171} 1862}
1172 1863
1864sub decay_objects {
1865 my ($self) = @_;
1866
1867 return if $self->{deny_reset};
1868
1869 $self->do_decay_objects;
1870}
1871
1872sub unlink_save {
1873 my ($self) = @_;
1874
1875 utf8::encode (my $save = $self->save_path);
1876 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1877 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1878}
1879
1173sub try_load_header($) { 1880sub load_header_from($) {
1174 my ($path) = @_; 1881 my ($self, $path) = @_;
1175 1882
1176 utf8::encode $path; 1883 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1884 my $f = new_from_file cf::object::thawer $path
1178 or return; 1885 or return;
1179 1886
1180 my $map = cf::map::new 1887 $self->_load_header ($f)
1181 or return; 1888 or return;
1182 1889
1183 $map->load_header ($path) 1890 local $MAP_LOADING{$self->{path}} = $self;
1891 $f->resolve_delayed_derefs;
1892
1893 $self->{load_path} = $path;
1894
1895 1
1896}
1897
1898sub load_header_orig {
1899 my ($self) = @_;
1900
1901 $self->load_header_from ($self->load_path)
1902}
1903
1904sub load_header_temp {
1905 my ($self) = @_;
1906
1907 $self->load_header_from ($self->save_path)
1908}
1909
1910sub prepare_temp {
1911 my ($self) = @_;
1912
1913 $self->last_access ((delete $self->{last_access})
1914 || $cf::RUNTIME); #d#
1915 # safety
1916 $self->{instantiate_time} = $cf::RUNTIME
1917 if $self->{instantiate_time} > $cf::RUNTIME;
1918}
1919
1920sub prepare_orig {
1921 my ($self) = @_;
1922
1923 $self->{load_original} = 1;
1924 $self->{instantiate_time} = $cf::RUNTIME;
1925 $self->last_access ($cf::RUNTIME);
1926 $self->instantiate;
1927}
1928
1929sub load_header {
1930 my ($self) = @_;
1931
1932 if ($self->load_header_temp) {
1933 $self->prepare_temp;
1934 } else {
1935 $self->load_header_orig
1184 or return; 1936 or return;
1937 $self->prepare_orig;
1938 }
1185 1939
1186 $map->{load_path} = $path; 1940 $self->{deny_reset} = 1
1941 if $self->no_reset;
1187 1942
1188 $map 1943 $self->default_region (cf::region::find_by_path $self->{path})
1189} 1944 unless $self->default_region;
1190 1945
1946 1
1947}
1948
1191sub find_map; 1949sub find;
1192sub find_map { 1950sub find {
1193 my ($path, $origin) = @_; 1951 my ($path, $origin) = @_;
1194 1952
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 1953 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 1954
1955 cf::lock_wait "map_data:$path";#d#remove
1200 cf::lock_wait "map_find:$key"; 1956 cf::lock_wait "map_find:$path";
1201 1957
1202 $cf::MAP{$key} || do { 1958 $cf::MAP{$path} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 1959 my $guard1 = cf::lock_acquire "map_find:$path";
1960 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1204 1961
1205 # do it the slow way 1962 my $map = new_from_path cf::map $path
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 1963 or return;
1220 1964
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233 1966
1234 if ($map->should_reset) { 1967 $map->load_header
1968 or return;
1969
1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1971 # doing this can freeze the server in a sync job, obviously
1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard1;
1974 undef $guard2;
1235 $map->reset; 1975 $map->reset;
1236 undef $guard; 1976 return find $path;
1237 $map = find_map $path
1238 or return;
1239 } 1977 }
1240 1978
1241 $cf::MAP{$key} = $map 1979 $cf::MAP{$path} = $map
1242 } 1980 }
1243} 1981}
1982
1983sub pre_load { }
1984sub post_load { }
1244 1985
1245sub load { 1986sub load {
1246 my ($self) = @_; 1987 my ($self) = @_;
1247 1988
1989 local $self->{deny_reset} = 1; # loading can take a long time
1990
1248 my $path = $self->{path}; 1991 my $path = $self->{path};
1992
1993 {
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1994 my $guard = cf::lock_acquire "map_data:$path";
1250 1995
1996 return unless $self->valid;
1251 return if $self->in_memory != cf::MAP_SWAPPED; 1997 return unless $self->in_memory == cf::MAP_SWAPPED;
1252 1998
1253 $self->in_memory (cf::MAP_LOADING); 1999 $self->in_memory (cf::MAP_LOADING);
1254 2000
1255 $self->alloc; 2001 $self->alloc;
1256 $self->load_objects ($self->{load_path}, 1) 2002
2003 $self->pre_load;
2004 cf::cede_to_tick;
2005
2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2007 $f->skip_block;
2008 $self->_load_objects ($f)
1257 or return; 2009 or return;
1258 2010
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original}; 2012 if delete $self->{load_original};
1261 2013
1262 if (my $uniq = $path->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 2015 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 2016 unless (aio_stat $uniq) {
2017 if (my $f = new_from_file cf::object::thawer $uniq) {
1265 $self->clear_unique_items; 2018 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 2019 $self->_load_objects ($f);
2020 $f->resolve_delayed_derefs;
2021 }
1267 } 2022 }
1268 } 2023 }
1269 2024
2025 $f->resolve_delayed_derefs;
2026
2027 cf::cede_to_tick;
1270 # now do the right thing for maps 2028 # now do the right thing for maps
1271 $self->link_multipart_objects; 2029 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 2030 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 2031 unless $self->difficulty;
2032 cf::cede_to_tick;
2033
2034 unless ($self->{deny_activate}) {
2035 $self->decay_objects;
2036 $self->fix_auto_apply;
2037 $self->update_buttons;
2038 cf::cede_to_tick;
2039 $self->set_darkness_map;
2040 cf::cede_to_tick;
1283 $self->activate; 2041 $self->activate;
1284 } 2042 }
1285 2043
2044 $self->{last_save} = $cf::RUNTIME;
2045 $self->last_access ($cf::RUNTIME);
2046
1286 $self->in_memory (cf::MAP_IN_MEMORY); 2047 $self->in_memory (cf::MAP_IN_MEMORY);
1287} 2048 }
1288 2049
1289sub load_map_sync { 2050 $self->post_load;
2051}
2052
2053sub customise_for {
2054 my ($self, $ob) = @_;
2055
2056 return find "~" . $ob->name . "/" . $self->{path}
2057 if $self->per_player;
2058
2059# return find "?party/" . $ob->name . "/" . $self->{path}
2060# if $self->per_party;
2061
2062 $self
2063}
2064
2065# find and load all maps in the 3x3 area around a map
2066sub load_neighbours {
2067 my ($map) = @_;
2068
2069 my @neigh; # diagonal neighbours
2070
2071 for (0 .. 3) {
2072 my $neigh = $map->tile_path ($_)
2073 or next;
2074 $neigh = find $neigh, $map
2075 or next;
2076 $neigh->load;
2077
2078 push @neigh,
2079 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2080 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2081 }
2082
2083 for (grep defined $_->[0], @neigh) {
2084 my ($path, $origin) = @$_;
2085 my $neigh = find $path, $origin
2086 or next;
2087 $neigh->load;
2088 }
2089}
2090
2091sub find_sync {
1290 my ($path, $origin) = @_; 2092 my ($path, $origin) = @_;
1291 2093
1292 #warn "load_map_sync<$path, $origin>\n";#d# 2094 cf::sync_job { find $path, $origin }
2095}
1293 2096
1294 cf::sync_job { 2097sub do_load_sync {
1295 my $map = cf::map::find_map $path, $origin 2098 my ($map) = @_;
1296 or return; 2099
1297 $map->load; 2100 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1298 $map 2101 if $Coro::current == $Coro::main;
2102
2103 cf::sync_job { $map->load };
2104}
2105
2106our %MAP_PREFETCH;
2107our $MAP_PREFETCHER = undef;
2108
2109sub find_async {
2110 my ($path, $origin, $load) = @_;
2111
2112 $path = normalise $path, $origin && $origin->{path};
2113
2114 if (my $map = $cf::MAP{$path}) {
2115 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2116 }
2117
2118 $MAP_PREFETCH{$path} |= $load;
2119
2120 $MAP_PREFETCHER ||= cf::async {
2121 $Coro::current->{desc} = "map prefetcher";
2122
2123 while (%MAP_PREFETCH) {
2124 while (my ($k, $v) = each %MAP_PREFETCH) {
2125 if (my $map = find $k) {
2126 $map->load if $v;
2127 }
2128
2129 delete $MAP_PREFETCH{$k};
2130 }
2131 }
2132 undef $MAP_PREFETCHER;
1299 } 2133 };
2134 $MAP_PREFETCHER->prio (6);
2135
2136 ()
1300} 2137}
1301 2138
1302sub save { 2139sub save {
1303 my ($self) = @_; 2140 my ($self) = @_;
1304 2141
2142 my $lock = cf::lock_acquire "map_data:$self->{path}";
2143
1305 $self->{last_save} = $cf::RUNTIME; 2144 $self->{last_save} = $cf::RUNTIME;
1306 2145
1307 return unless $self->dirty; 2146 return unless $self->dirty;
1308 2147
1309 my $save = $self->{path}->save_path; utf8::encode $save; 2148 my $save = $self->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2149 my $uniq = $self->uniq_path; utf8::encode $uniq;
1311 2150
1312 $self->{load_path} = $save; 2151 $self->{load_path} = $save;
1313 2152
1314 return if $self->{deny_save}; 2153 return if $self->{deny_save};
1315 2154
2155 local $self->{last_access} = $self->last_access;#d#
2156
2157 cf::async {
2158 $Coro::current->{desc} = "map player save";
2159 $_->contr->save for $self->players;
2160 };
2161
1316 if ($uniq) { 2162 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2163 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 2164 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 2165 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 2167 }
1322} 2168}
1323 2169
1324sub swap_out { 2170sub swap_out {
1325 my ($self) = @_; 2171 my ($self) = @_;
2172
2173 # save first because save cedes
2174 $self->save;
2175
2176 my $lock = cf::lock_acquire "map_data:$self->{path}";
1326 2177
1327 return if $self->players; 2178 return if $self->players;
1328 return if $self->in_memory != cf::MAP_IN_MEMORY; 2179 return if $self->in_memory != cf::MAP_IN_MEMORY;
1329 return if $self->{deny_save}; 2180 return if $self->{deny_save};
1330 2181
2182 $self->in_memory (cf::MAP_SWAPPED);
2183
1331 $self->save; 2184 $self->deactivate;
2185 $_->clear_links_to ($self) for values %cf::MAP;
1332 $self->clear; 2186 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334} 2187}
1335 2188
1336sub reset_at { 2189sub reset_at {
1337 my ($self) = @_; 2190 my ($self) = @_;
1338 2191
1339 # TODO: safety, remove and allow resettable per-player maps 2192 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 2193 return 1e99 if $self->{deny_reset};
1342 2194
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2195 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2196 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 2197
1350 my ($self) = @_; 2202 my ($self) = @_;
1351 2203
1352 $self->reset_at <= $cf::RUNTIME 2204 $self->reset_at <= $cf::RUNTIME
1353} 2205}
1354 2206
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 2207sub reset {
1377 my ($self) = @_; 2208 my ($self) = @_;
1378 2209
2210 my $lock = cf::lock_acquire "map_data:$self->{path}";
2211
1379 return if $self->players; 2212 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381 2213
1382 warn "resetting map ", $self->path;#d# 2214 warn "resetting map ", $self->path;
2215
2216 $self->in_memory (cf::MAP_SWAPPED);
2217
2218 # need to save uniques path
2219 unless ($self->{deny_save}) {
2220 my $uniq = $self->uniq_path; utf8::encode $uniq;
2221
2222 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2223 if $uniq;
2224 }
1383 2225
1384 delete $cf::MAP{$self->path}; 2226 delete $cf::MAP{$self->path};
1385 2227
2228 $self->deactivate;
1386 $_->clear_links_to ($self) for values %cf::MAP; 2229 $_->clear_links_to ($self) for values %cf::MAP;
2230 $self->clear;
1387 2231
1388 $self->unlink_save; 2232 $self->unlink_save;
1389 $self->destroy; 2233 $self->destroy;
1390} 2234}
1391 2235
1392my $nuke_counter = "aaaa"; 2236my $nuke_counter = "aaaa";
1393 2237
1394sub nuke { 2238sub nuke {
1395 my ($self) = @_; 2239 my ($self) = @_;
1396 2240
2241 {
2242 my $lock = cf::lock_acquire "map_data:$self->{path}";
2243
2244 delete $cf::MAP{$self->path};
2245
2246 $self->unlink_save;
2247
2248 bless $self, "cf::map";
2249 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 2250 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 2251 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 2252 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2253
2254 $cf::MAP{$self->path} = $self;
2255 }
2256
1400 $self->reset; # polite request, might not happen 2257 $self->reset; # polite request, might not happen
1401} 2258}
1402 2259
1403sub customise_for { 2260=item $maps = cf::map::tmp_maps
1404 my ($map, $ob) = @_;
1405 2261
1406 if ($map->per_player) { 2262Returns an arrayref with all map paths of currently instantiated and saved
1407 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2263maps. May block.
2264
2265=cut
2266
2267sub tmp_maps() {
1408 } 2268 [
1409 2269 map {
1410 $map 2270 utf8::decode $_;
2271 /\.map$/
2272 ? normalise $_
2273 : ()
2274 } @{ aio_readdir $TMPDIR or [] }
2275 ]
1411} 2276}
1412 2277
1413sub emergency_save { 2278=item $maps = cf::map::random_maps
1414 local $cf::FREEZE = 1;
1415 2279
1416 warn "enter emergency map save\n"; 2280Returns an arrayref with all map paths of currently instantiated and saved
2281random maps. May block.
1417 2282
1418 cf::sync_job { 2283=cut
1419 warn "begin emergency map save\n";
1420 $_->save for values %cf::MAP;
1421 };
1422 2284
1423 warn "end emergency map save\n"; 2285sub random_maps() {
2286 [
2287 map {
2288 utf8::decode $_;
2289 /\.map$/
2290 ? normalise "?random/$_"
2291 : ()
2292 } @{ aio_readdir $RANDOMDIR or [] }
2293 ]
2294}
2295
2296=item cf::map::unique_maps
2297
2298Returns an arrayref of paths of all shared maps that have
2299instantiated unique items. May block.
2300
2301=cut
2302
2303sub unique_maps() {
2304 [
2305 map {
2306 utf8::decode $_;
2307 /\.map$/
2308 ? normalise $_
2309 : ()
2310 } @{ aio_readdir $UNIQUEDIR or [] }
2311 ]
1424} 2312}
1425 2313
1426package cf; 2314package cf;
1427 2315
1428=back 2316=back
1429 2317
2318=head3 cf::object
2319
2320=cut
2321
2322package cf::object;
2323
2324=over 4
2325
2326=item $ob->inv_recursive
2327
2328Returns the inventory of the object _and_ their inventories, recursively.
2329
2330=cut
2331
2332sub inv_recursive_;
2333sub inv_recursive_ {
2334 map { $_, inv_recursive_ $_->inv } @_
2335}
2336
2337sub inv_recursive {
2338 inv_recursive_ inv $_[0]
2339}
2340
2341=item $ref = $ob->ref
2342
2343creates and returns a persistent reference to an objetc that can be stored as a string.
2344
2345=item $ob = cf::object::deref ($refstring)
2346
2347returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2348even if the object actually exists. May block.
2349
2350=cut
2351
2352sub deref {
2353 my ($ref) = @_;
2354
2355 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2356 my ($uuid, $name) = ($1, $2);
2357 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2358 or return;
2359 $pl->ob->uuid eq $uuid
2360 or return;
2361
2362 $pl->ob
2363 } else {
2364 warn "$ref: cannot resolve object reference\n";
2365 undef
2366 }
2367}
2368
2369package cf;
2370
2371=back
1430 2372
1431=head3 cf::object::player 2373=head3 cf::object::player
1432 2374
1433=over 4 2375=over 4
1434 2376
1448 2390
1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2391 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1450 2392
1451 if ($self->{record_replies}) { 2393 if ($self->{record_replies}) {
1452 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2394 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2395
1453 } else { 2396 } else {
2397 my $pl = $self->contr;
2398
2399 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2400 my $dialog = $pl->{npc_dialog};
2401 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2402
2403 } else {
1454 $msg = $npc->name . " says: $msg" if $npc; 2404 $msg = $npc->name . " says: $msg" if $npc;
1455 $self->message ($msg, $flags); 2405 $self->message ($msg, $flags);
2406 }
1456 } 2407 }
2408}
2409
2410=item $object->send_msg ($channel, $msg, $color, [extra...])
2411
2412=cut
2413
2414sub cf::object::send_msg {
2415 my $pl = shift->contr
2416 or return;
2417 $pl->send_msg (@_);
1457} 2418}
1458 2419
1459=item $player_object->may ("access") 2420=item $player_object->may ("access")
1460 2421
1461Returns wether the given player is authorized to access resource "access" 2422Returns wether the given player is authorized to access resource "access"
1474 2435
1475=item $player_object->enter_link 2436=item $player_object->enter_link
1476 2437
1477Freezes the player and moves him/her to a special map (C<{link}>). 2438Freezes the player and moves him/her to a special map (C<{link}>).
1478 2439
1479The player should be reaosnably safe there for short amounts of time. You 2440The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 2441I<MUST> call C<leave_link> as soon as possible, though.
1481 2442
2443Will never block.
2444
1482=item $player_object->leave_link ($map, $x, $y) 2445=item $player_object->leave_link ($map, $x, $y)
1483 2446
1484Moves the player out of the specila link map onto the given map. If the 2447Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 2448map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 2449to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 2450fails, to the emergency map position.
1488 2451
1489Might block. 2452Might block.
1490 2453
1491=cut 2454=cut
2455
2456sub link_map {
2457 unless ($LINK_MAP) {
2458 $LINK_MAP = cf::map::find "{link}"
2459 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2460 $LINK_MAP->load;
2461 }
2462
2463 $LINK_MAP
2464}
1492 2465
1493sub cf::object::player::enter_link { 2466sub cf::object::player::enter_link {
1494 my ($self) = @_; 2467 my ($self) = @_;
1495 2468
1496 $self->deactivate_recursive; 2469 $self->deactivate_recursive;
1497 2470
1498 return if $self->map == $LINK_MAP; 2471 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 2472
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2473 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 2474 if $self->map && $self->map->{path} ne "{link}";
1502 2475
1503 $self->enter_map ($LINK_MAP, 20, 20); 2476 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 2477}
1505 2478
1506sub cf::object::player::leave_link { 2479sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 2480 my ($self, $map, $x, $y) = @_;
2481
2482 return unless $self->contr->active;
1508 2483
1509 my $link_pos = delete $self->{_link_pos}; 2484 my $link_pos = delete $self->{_link_pos};
1510 2485
1511 unless ($map) { 2486 unless ($map) {
1512 # restore original map position 2487 # restore original map position
1513 ($map, $x, $y) = @{ $link_pos || [] }; 2488 ($map, $x, $y) = @{ $link_pos || [] };
1514 $map = cf::map::find_map $map; 2489 $map = cf::map::find $map;
1515 2490
1516 unless ($map) { 2491 unless ($map) {
1517 ($map, $x, $y) = @$EMERGENCY_POSITION; 2492 ($map, $x, $y) = @$EMERGENCY_POSITION;
1518 $map = cf::map::find_map $map 2493 $map = cf::map::find $map
1519 or die "FATAL: cannot load emergency map\n"; 2494 or die "FATAL: cannot load emergency map\n";
1520 } 2495 }
1521 } 2496 }
1522 2497
1523 ($x, $y) = (-1, -1) 2498 ($x, $y) = (-1, -1)
1526 # use -1 or undef as default coordinates, not 0, 0 2501 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 2502 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 2503 if $x <=0 && $y <= 0;
1529 2504
1530 $map->load; 2505 $map->load;
2506 $map->load_neighbours;
1531 2507
2508 return unless $self->contr->active;
1532 $self->activate_recursive; 2509 $self->activate_recursive;
2510
2511 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1533 $self->enter_map ($map, $x, $y); 2512 $self->enter_map ($map, $x, $y);
1534} 2513}
1535 2514
1536cf::player->attach ( 2515=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1537 on_logout => sub {
1538 my ($pl) = @_;
1539 2516
1540 # abort map switching before logout 2517Moves the player to the given map-path and coordinates by first freezing
1541 if ($pl->ob->{_link_pos}) { 2518her, loading and preparing them map, calling the provided $check callback
1542 cf::sync_job { 2519that has to return the map if sucecssful, and then unfreezes the player on
1543 $pl->ob->leave_link 2520the new (success) or old (failed) map position. In either case, $done will
1544 }; 2521be called at the end of this process.
1545 }
1546 },
1547 on_login => sub {
1548 my ($pl) = @_;
1549 2522
1550 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563
1564=item $player_object->goto_map ($path, $x, $y)
1565
1566=cut 2523=cut
1567 2524
2525our $GOTOGEN;
2526
1568sub cf::object::player::goto_map { 2527sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 2528 my ($self, $path, $x, $y, $check, $done) = @_;
2529
2530 # do generation counting so two concurrent goto's will be executed in-order
2531 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1570 2532
1571 $self->enter_link; 2533 $self->enter_link;
1572 2534
1573 (cf::async { 2535 (async {
1574 $path = new cf::path $path; 2536 $Coro::current->{desc} = "player::goto $path $x $y";
1575 2537
1576 my $map = cf::map::find_map $path->as_string; 2538 # *tag paths override both path and x|y
2539 if ($path =~ /^\*(.*)$/) {
2540 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2541 my $ob = $obs[rand @obs];
2542
2543 # see if we actually can go there
2544 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2545 $ob = $obs[rand @obs];
2546 } else {
2547 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2548 }
2549 # else put us there anyways for now #d#
2550
2551 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2552 } else {
2553 ($path, $x, $y) = (undef, undef, undef);
2554 }
2555 }
2556
2557 my $map = eval {
2558 my $map = defined $path ? cf::map::find $path : undef;
2559
2560 if ($map) {
1577 $map = $map->customise_for ($self) if $map; 2561 $map = $map->customise_for ($self);
1578 2562 $map = $check->($map) if $check && $map;
1579# warn "entering ", $map->path, " at ($x, $y)\n" 2563 } else {
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2564 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2565 }
1583 2566
2567 $map
2568 };
2569
2570 if ($@) {
2571 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2572 LOG llevError | logBacktrace, Carp::longmess $@;
2573 }
2574
2575 if ($gen == $self->{_goto_generation}) {
2576 delete $self->{_goto_generation};
1584 $self->leave_link ($map, $x, $y); 2577 $self->leave_link ($map, $x, $y);
2578 }
2579
2580 $done->() if $done;
1585 })->prio (1); 2581 })->prio (1);
1586} 2582}
1587 2583
1588=item $player_object->enter_exit ($exit_object) 2584=item $player_object->enter_exit ($exit_object)
1589 2585
1591 2587
1592sub parse_random_map_params { 2588sub parse_random_map_params {
1593 my ($spec) = @_; 2589 my ($spec) = @_;
1594 2590
1595 my $rmp = { # defaults 2591 my $rmp = { # defaults
1596 xsize => 10, 2592 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 2593 ysize => (cf::rndm 15, 40),
2594 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2595 #layout => string,
1598 }; 2596 };
1599 2597
1600 for (split /\n/, $spec) { 2598 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 2599 my ($k, $v) = split /\s+/, $_, 2;
1602 2600
1606 $rmp 2604 $rmp
1607} 2605}
1608 2606
1609sub prepare_random_map { 2607sub prepare_random_map {
1610 my ($exit) = @_; 2608 my ($exit) = @_;
2609
2610 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 2611
1612 # all this does is basically replace the /! path by 2612 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 2613 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 2614 # that depends on the exit object
1615 2615
1616 my $rmp = parse_random_map_params $exit->msg; 2616 my $rmp = parse_random_map_params $exit->msg;
1617 2617
1618 if ($exit->map) { 2618 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 2619 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 2620 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 2621 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 2622 $rmp->{origin_y} = $exit->y;
1623 } 2623 }
1624 2624
1625 $rmp->{random_seed} ||= $exit->random_seed; 2625 $rmp->{random_seed} ||= $exit->random_seed;
1626 2626
1627 my $data = cf::to_json $rmp; 2627 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 2628 my $md5 = Digest::MD5::md5_hex $data;
2629 my $meta = "$RANDOMDIR/$md5.meta";
1629 2630
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2631 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 2632 aio_write $fh, 0, (length $data), $data, 0;
2633 undef $fh;
2634 aio_rename "$meta~", $meta;
1632 2635
1633 $exit->slaying ("?random/$md5"); 2636 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 2637 $exit->msg (undef);
1635 } 2638 }
1636} 2639}
1638sub cf::object::player::enter_exit { 2641sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 2642 my ($self, $exit) = @_;
1640 2643
1641 return unless $self->type == cf::PLAYER; 2644 return unless $self->type == cf::PLAYER;
1642 2645
2646 if ($exit->slaying eq "/!") {
2647 #TODO: this should de-fi-ni-te-ly not be a sync-job
2648 # the problem is that $exit might not survive long enough
2649 # so it needs to be done right now, right here
2650 cf::sync_job { prepare_random_map $exit };
2651 }
2652
2653 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2654 my $hp = $exit->stats->hp;
2655 my $sp = $exit->stats->sp;
2656
1643 $self->enter_link; 2657 $self->enter_link;
1644 2658
2659 # if exit is damned, update players death & WoR home-position
2660 $self->contr->savebed ($slaying, $hp, $sp)
2661 if $exit->flag (FLAG_DAMNED);
2662
1645 (cf::async { 2663 (async {
2664 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2665
2666 $self->deactivate_recursive; # just to be sure
1646 unless (eval { 2667 unless (eval {
1647 prepare_random_map $exit 2668 $self->goto ($slaying, $hp, $sp);
1648 if $exit->slaying eq "/!";
1649
1650 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1651 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1652 2669
1653 1; 2670 1;
1654 }) { 2671 }) {
1655 $self->message ("Something went wrong deep within the crossfire server. " 2672 $self->message ("Something went wrong deep within the crossfire server. "
1656 . "I'll try to bring you back to the map you were before. " 2673 . "I'll try to bring you back to the map you were before. "
1657 . "Please report this to the dungeon master", 2674 . "Please report this to the dungeon master!",
1658 cf::NDI_UNIQUE | cf::NDI_RED); 2675 cf::NDI_UNIQUE | cf::NDI_RED);
1659 2676
1660 warn "ERROR in enter_exit: $@"; 2677 warn "ERROR in enter_exit: $@";
1661 $self->leave_link; 2678 $self->leave_link;
1662 } 2679 }
1663 })->prio (1); 2680 })->prio (1);
1676 2693
1677sub cf::client::send_drawinfo { 2694sub cf::client::send_drawinfo {
1678 my ($self, $text, $flags) = @_; 2695 my ($self, $text, $flags) = @_;
1679 2696
1680 utf8::encode $text; 2697 utf8::encode $text;
1681 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2698 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1682} 2699}
1683 2700
2701=item $client->send_msg ($channel, $msg, $color, [extra...])
2702
2703Send a drawinfo or msg packet to the client, formatting the msg for the
2704client if neccessary. C<$type> should be a string identifying the type of
2705the message, with C<log> being the default. If C<$color> is negative, suppress
2706the message unless the client supports the msg packet.
2707
2708=cut
2709
2710# non-persistent channels (usually the info channel)
2711our %CHANNEL = (
2712 "c/identify" => {
2713 id => "infobox",
2714 title => "Identify",
2715 reply => undef,
2716 tooltip => "Items recently identified",
2717 },
2718 "c/examine" => {
2719 id => "infobox",
2720 title => "Examine",
2721 reply => undef,
2722 tooltip => "Signs and other items you examined",
2723 },
2724 "c/book" => {
2725 id => "infobox",
2726 title => "Book",
2727 reply => undef,
2728 tooltip => "The contents of a note or book",
2729 },
2730 "c/lookat" => {
2731 id => "infobox",
2732 title => "Look",
2733 reply => undef,
2734 tooltip => "What you saw there",
2735 },
2736 "c/who" => {
2737 id => "infobox",
2738 title => "Players",
2739 reply => undef,
2740 tooltip => "Shows players who are currently online",
2741 },
2742 "c/body" => {
2743 id => "infobox",
2744 title => "Body Parts",
2745 reply => undef,
2746 tooltip => "Shows which body parts you posess and are available",
2747 },
2748 "c/uptime" => {
2749 id => "infobox",
2750 title => "Uptime",
2751 reply => undef,
2752 tooltip => "How long the server has been running since last restart",
2753 },
2754 "c/mapinfo" => {
2755 id => "infobox",
2756 title => "Map Info",
2757 reply => undef,
2758 tooltip => "Information related to the maps",
2759 },
2760);
2761
2762sub cf::client::send_msg {
2763 my ($self, $channel, $msg, $color, @extra) = @_;
2764
2765 $msg = $self->pl->expand_cfpod ($msg);
2766
2767 $color &= cf::NDI_CLIENT_MASK; # just in case...
2768
2769 # check predefined channels, for the benefit of C
2770 if ($CHANNEL{$channel}) {
2771 $channel = $CHANNEL{$channel};
2772
2773 $self->ext_msg (channel_info => $channel)
2774 if $self->can_msg;
2775
2776 $channel = $channel->{id};
2777
2778 } elsif (ref $channel) {
2779 # send meta info to client, if not yet sent
2780 unless (exists $self->{channel}{$channel->{id}}) {
2781 $self->{channel}{$channel->{id}} = $channel;
2782 $self->ext_msg (channel_info => $channel)
2783 if $self->can_msg;
2784 }
2785
2786 $channel = $channel->{id};
2787 }
2788
2789 return unless @extra || length $msg;
2790
2791 if ($self->can_msg) {
2792 # default colour, mask it out
2793 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2794 if $color & cf::NDI_DEF;
2795
2796 $self->send_packet ("msg " . $self->{json_coder}->encode (
2797 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2798 } else {
2799 if ($color >= 0) {
2800 # replace some tags by gcfclient-compatible ones
2801 for ($msg) {
2802 1 while
2803 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2804 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2805 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2806 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2807 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2808 }
2809
2810 $color &= cf::NDI_COLOR_MASK;
2811
2812 utf8::encode $msg;
2813
2814 if (0 && $msg =~ /\[/) {
2815 # COMMAND/INFO
2816 $self->send_packet ("drawextinfo $color 10 8 $msg")
2817 } else {
2818 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2819 $self->send_packet ("drawinfo $color $msg")
2820 }
2821 }
2822 }
2823}
2824
2825=item $client->ext_msg ($type, @msg)
2826
2827Sends an ext event to the client.
2828
2829=cut
2830
2831sub cf::client::ext_msg($$@) {
2832 my ($self, $type, @msg) = @_;
2833
2834 if ($self->extcmd == 2) {
2835 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2836 } elsif ($self->extcmd == 1) { # TODO: remove
2837 push @msg, msgtype => "event_$type";
2838 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2839 }
2840}
2841
2842=item $client->ext_reply ($msgid, @msg)
2843
2844Sends an ext reply to the client.
2845
2846=cut
2847
2848sub cf::client::ext_reply($$@) {
2849 my ($self, $id, @msg) = @_;
2850
2851 if ($self->extcmd == 2) {
2852 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2853 } elsif ($self->extcmd == 1) {
2854 #TODO: version 1, remove
2855 unshift @msg, msgtype => "reply", msgid => $id;
2856 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2857 }
2858}
1684 2859
1685=item $success = $client->query ($flags, "text", \&cb) 2860=item $success = $client->query ($flags, "text", \&cb)
1686 2861
1687Queues a query to the client, calling the given callback with 2862Queues a query to the client, calling the given callback with
1688the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2863the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1689C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2864C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1690 2865
1691Queries can fail, so check the return code. Or don't, as queries will become 2866Queries can fail, so check the return code. Or don't, as queries will
1692reliable at some point in the future. 2867become reliable at some point in the future.
1693 2868
1694=cut 2869=cut
1695 2870
1696sub cf::client::query { 2871sub cf::client::query {
1697 my ($self, $flags, $text, $cb) = @_; 2872 my ($self, $flags, $text, $cb) = @_;
1705 utf8::encode $text; 2880 utf8::encode $text;
1706 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2881 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1707 2882
1708 $self->send_packet ($self->{query_queue}[0][0]) 2883 $self->send_packet ($self->{query_queue}[0][0])
1709 if @{ $self->{query_queue} } == 1; 2884 if @{ $self->{query_queue} } == 1;
2885
2886 1
1710} 2887}
1711 2888
1712cf::client->attach ( 2889cf::client->attach (
2890 on_connect => sub {
2891 my ($ns) = @_;
2892
2893 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2894 },
1713 on_reply => sub { 2895 on_reply => sub {
1714 my ($ns, $msg) = @_; 2896 my ($ns, $msg) = @_;
1715 2897
1716 # this weird shuffling is so that direct followup queries 2898 # this weird shuffling is so that direct followup queries
1717 # get handled first 2899 # get handled first
1718 my $queue = delete $ns->{query_queue} 2900 my $queue = delete $ns->{query_queue}
1719 or return; # be conservative, not sure how that cna happen, but we saw a crash here 2901 or return; # be conservative, not sure how that can happen, but we saw a crash here
1720 2902
1721 (shift @$queue)->[1]->($msg); 2903 (shift @$queue)->[1]->($msg);
2904 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1722 2905
1723 push @{ $ns->{query_queue} }, @$queue; 2906 push @{ $ns->{query_queue} }, @$queue;
1724 2907
1725 if (@{ $ns->{query_queue} } == @$queue) { 2908 if (@{ $ns->{query_queue} } == @$queue) {
1726 if (@$queue) { 2909 if (@$queue) {
1728 } else { 2911 } else {
1729 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2912 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1730 } 2913 }
1731 } 2914 }
1732 }, 2915 },
2916 on_exticmd => sub {
2917 my ($ns, $buf) = @_;
2918
2919 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2920
2921 if (ref $msg) {
2922 my ($type, $reply, @payload) =
2923 "ARRAY" eq ref $msg
2924 ? @$msg
2925 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2926
2927 my @reply;
2928
2929 if (my $cb = $EXTICMD{$type}) {
2930 @reply = $cb->($ns, @payload);
2931 }
2932
2933 $ns->ext_reply ($reply, @reply)
2934 if $reply;
2935
2936 } else {
2937 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2938 }
2939
2940 cf::override;
2941 },
1733); 2942);
1734 2943
1735=item $client->coro (\&cb) 2944=item $client->async (\&cb)
1736 2945
1737Create a new coroutine, running the specified callback. The coroutine will 2946Create a new coroutine, running the specified callback. The coroutine will
1738be automatically cancelled when the client gets destroyed (e.g. on logout, 2947be automatically cancelled when the client gets destroyed (e.g. on logout,
1739or loss of connection). 2948or loss of connection).
1740 2949
1741=cut 2950=cut
1742 2951
1743sub cf::client::coro { 2952sub cf::client::async {
1744 my ($self, $cb) = @_; 2953 my ($self, $cb) = @_;
1745 2954
1746 my $coro = &cf::async ($cb); 2955 my $coro = &Coro::async ($cb);
1747 2956
1748 $coro->on_destroy (sub { 2957 $coro->on_destroy (sub {
1749 delete $self->{_coro}{$coro+0}; 2958 delete $self->{_coro}{$coro+0};
1750 }); 2959 });
1751 2960
1778our $safe = new Safe "safe"; 2987our $safe = new Safe "safe";
1779our $safe_hole = new Safe::Hole; 2988our $safe_hole = new Safe::Hole;
1780 2989
1781$SIG{FPE} = 'IGNORE'; 2990$SIG{FPE} = 'IGNORE';
1782 2991
1783$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2992$safe->permit_only (Opcode::opset qw(
2993 :base_core :base_mem :base_orig :base_math
2994 grepstart grepwhile mapstart mapwhile
2995 sort time
2996));
1784 2997
1785# here we export the classes and methods available to script code 2998# here we export the classes and methods available to script code
1786 2999
1787=pod 3000=pod
1788 3001
1789The following fucntions and emthods are available within a safe environment: 3002The following functions and methods are available within a safe environment:
1790 3003
1791 cf::object contr pay_amount pay_player map 3004 cf::object
3005 contr pay_amount pay_player map x y force_find force_add destroy
3006 insert remove name archname title slaying race decrease_ob_nr
3007
1792 cf::object::player player 3008 cf::object::player
1793 cf::player peaceful 3009 player
1794 cf::map trigger 3010
3011 cf::player
3012 peaceful
3013
3014 cf::map
3015 trigger
1795 3016
1796=cut 3017=cut
1797 3018
1798for ( 3019for (
1799 ["cf::object" => qw(contr pay_amount pay_player map)], 3020 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3021 insert remove inv name archname title slaying race
3022 decrease_ob_nr destroy)],
1800 ["cf::object::player" => qw(player)], 3023 ["cf::object::player" => qw(player)],
1801 ["cf::player" => qw(peaceful)], 3024 ["cf::player" => qw(peaceful)],
1802 ["cf::map" => qw(trigger)], 3025 ["cf::map" => qw(trigger)],
1803) { 3026) {
1804 no strict 'refs'; 3027 no strict 'refs';
1875=back 3098=back
1876 3099
1877=cut 3100=cut
1878 3101
1879############################################################################# 3102#############################################################################
3103# the server's init and main functions
1880 3104
1881=head2 EXTENSION DATABASE SUPPORT 3105sub load_facedata($) {
3106 my ($path) = @_;
1882 3107
1883Crossfire maintains a very simple database for extension use. It can 3108 # HACK to clear player env face cache, we need some signal framework
1884currently store anything that can be serialised using Storable, which 3109 # for this (global event?)
1885excludes objects. 3110 %ext::player_env::MUSIC_FACE_CACHE = ();
1886 3111
1887The parameter C<$family> should best start with the name of the extension 3112 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1888using it, it should be unique.
1889 3113
1890=over 4 3114 warn "loading facedata from $path\n";
1891 3115
1892=item $hashref = cf::db_get $family 3116 my $facedata;
3117 0 < aio_load $path, $facedata
3118 or die "$path: $!";
1893 3119
1894Return a hashref for use by the extension C<$family>, which can be 3120 $facedata = Coro::Storable::thaw $facedata;
1895modified. After modifications, you have to call C<cf::db_dirty> or
1896C<cf::db_sync>.
1897 3121
1898=item $value = cf::db_get $family => $key 3122 $facedata->{version} == 2
3123 or cf::cleanup "$path: version mismatch, cannot proceed.";
1899 3124
1900Returns a single value from the database 3125 # patch in the exptable
1901 3126 $facedata->{resource}{"res/exp_table"} = {
1902=item cf::db_put $family => $hashref 3127 type => FT_RSRC,
1903 3128 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1904Stores the given family hashref into the database. Updates are delayed, if
1905you want the data to be synced to disk immediately, use C<cf::db_sync>.
1906
1907=item cf::db_put $family => $key => $value
1908
1909Stores the given C<$value> in the family hash. Updates are delayed, if you
1910want the data to be synced to disk immediately, use C<cf::db_sync>.
1911
1912=item cf::db_dirty
1913
1914Marks the database as dirty, to be updated at a later time.
1915
1916=item cf::db_sync
1917
1918Immediately write the database to disk I<if it is dirty>.
1919
1920=cut
1921
1922our $DB;
1923
1924{
1925 my $path = cf::localdir . "/database.pst";
1926
1927 sub db_load() {
1928 $DB = stat $path ? Storable::retrieve $path : { };
1929 }
1930
1931 my $pid;
1932
1933 sub db_save() {
1934 waitpid $pid, 0 if $pid;
1935 if (0 == ($pid = fork)) {
1936 $DB->{_meta}{version} = 1;
1937 Storable::nstore $DB, "$path~";
1938 rename "$path~", $path;
1939 cf::_exit 0 if defined $pid;
1940 }
1941 }
1942
1943 my $dirty;
1944
1945 sub db_sync() {
1946 db_save if $dirty;
1947 undef $dirty;
1948 }
1949
1950 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1951 db_sync;
1952 }); 3129 };
3130 cf::cede_to_tick;
1953 3131
1954 sub db_dirty() {
1955 $dirty = 1;
1956 $idle->start;
1957 } 3132 {
3133 my $faces = $facedata->{faceinfo};
1958 3134
1959 sub db_get($;$) { 3135 while (my ($face, $info) = each %$faces) {
1960 @_ >= 2 3136 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1961 ? $DB->{$_[0]}{$_[1]} 3137 cf::face::set_visibility $idx, $info->{visibility};
1962 : ($DB->{$_[0]} ||= { }) 3138 cf::face::set_magicmap $idx, $info->{magicmap};
1963 } 3139 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3140 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1964 3141
1965 sub db_put($$;$) { 3142 cf::cede_to_tick;
1966 if (@_ >= 3) {
1967 $DB->{$_[0]}{$_[1]} = $_[2];
1968 } else {
1969 $DB->{$_[0]} = $_[1];
1970 }
1971 db_dirty;
1972 }
1973
1974 cf::global->attach (
1975 prio => 10000,
1976 on_cleanup => sub {
1977 db_sync;
1978 }, 3143 }
1979 );
1980}
1981 3144
1982############################################################################# 3145 while (my ($face, $info) = each %$faces) {
1983# the server's main() 3146 next unless $info->{smooth};
3147 my $idx = cf::face::find $face
3148 or next;
3149 if (my $smooth = cf::face::find $info->{smooth}) {
3150 cf::face::set_smooth $idx, $smooth;
3151 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3152 } else {
3153 warn "smooth face '$info->{smooth}' not found for face '$face'";
3154 }
1984 3155
1985sub cfg_load { 3156 cf::cede_to_tick;
3157 }
3158 }
3159
3160 {
3161 my $anims = $facedata->{animinfo};
3162
3163 while (my ($anim, $info) = each %$anims) {
3164 cf::anim::set $anim, $info->{frames}, $info->{facings};
3165 cf::cede_to_tick;
3166 }
3167
3168 cf::anim::invalidate_all; # d'oh
3169 }
3170
3171 {
3172 # TODO: for gcfclient pleasure, we should give resources
3173 # that gcfclient doesn't grok a >10000 face index.
3174 my $res = $facedata->{resource};
3175
3176 my $soundconf = delete $res->{"res/sound.conf"};
3177
3178 while (my ($name, $info) = each %$res) {
3179 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3180 my $data;
3181
3182 if ($info->{type} & 1) {
3183 # prepend meta info
3184
3185 my $meta = $enc->encode ({
3186 name => $name,
3187 %{ $info->{meta} || {} },
3188 });
3189
3190 $data = pack "(w/a*)*", $meta, $info->{data};
3191 } else {
3192 $data = $info->{data};
3193 }
3194
3195 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3196 cf::face::set_type $idx, $info->{type};
3197
3198 cf::cede_to_tick;
3199 }
3200
3201 if ($soundconf) {
3202 $soundconf = $enc->decode (delete $soundconf->{data});
3203
3204 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3205 my $sound = $soundconf->{compat}[$_]
3206 or next;
3207
3208 my $face = cf::face::find "sound/$sound->[1]";
3209 cf::sound::set $sound->[0] => $face;
3210 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3211 }
3212
3213 while (my ($k, $v) = each %{$soundconf->{event}}) {
3214 my $face = cf::face::find "sound/$v";
3215 cf::sound::set $k => $face;
3216 }
3217 }
3218 }
3219
3220 1
3221}
3222
3223register_exticmd fx_want => sub {
3224 my ($ns, $want) = @_;
3225
3226 while (my ($k, $v) = each %$want) {
3227 $ns->fx_want ($k, $v);
3228 }
3229};
3230
3231sub reload_regions {
3232 # HACK to clear player env face cache, we need some signal framework
3233 # for this (global event?)
3234 %ext::player_env::MUSIC_FACE_CACHE = ();
3235
3236 load_resource_file "$MAPDIR/regions"
3237 or die "unable to load regions file\n";
3238
3239 for (cf::region::list) {
3240 $_->{match} = qr/$_->{match}/
3241 if exists $_->{match};
3242 }
3243}
3244
3245sub reload_facedata {
3246 load_facedata "$DATADIR/facedata"
3247 or die "unable to load facedata\n";
3248}
3249
3250sub reload_archetypes {
3251 load_resource_file "$DATADIR/archetypes"
3252 or die "unable to load archetypes\n";
3253 #d# NEED to laod twice to resolve forward references
3254 # this really needs to be done in an extra post-pass
3255 # (which needs to be synchronous, so solve it differently)
3256 load_resource_file "$DATADIR/archetypes"
3257 or die "unable to load archetypes\n";
3258}
3259
3260sub reload_treasures {
3261 load_resource_file "$DATADIR/treasures"
3262 or die "unable to load treasurelists\n";
3263}
3264
3265sub reload_resources {
3266 warn "reloading resource files...\n";
3267
3268 reload_regions;
3269 reload_facedata;
3270 #reload_archetypes;#d#
3271 reload_archetypes;
3272 reload_treasures;
3273
3274 warn "finished reloading resource files\n";
3275}
3276
3277sub init {
3278 reload_resources;
3279}
3280
3281sub reload_config {
1986 open my $fh, "<:utf8", cf::confdir . "/config" 3282 open my $fh, "<:utf8", "$CONFDIR/config"
1987 or return; 3283 or return;
1988 3284
1989 local $/; 3285 local $/;
1990 *CFG = YAML::Syck::Load <$fh>; 3286 *CFG = YAML::Syck::Load <$fh>;
3287
3288 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3289
3290 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3291 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3292
3293 if (exists $CFG{mlockall}) {
3294 eval {
3295 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3296 and die "WARNING: m(un)lockall failed: $!\n";
3297 };
3298 warn $@ if $@;
3299 }
1991} 3300}
1992 3301
1993sub main { 3302sub main {
1994 # we must not ever block the main coroutine 3303 # we must not ever block the main coroutine
1995 local $Coro::idle = sub { 3304 local $Coro::idle = sub {
1996 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3305 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1997 (Coro::unblock_sub { 3306 (async {
3307 $Coro::current->{desc} = "IDLE BUG HANDLER";
1998 Event::one_event; 3308 Event::one_event;
1999 })->(); 3309 })->prio (Coro::PRIO_MAX);
2000 }; 3310 };
2001 3311
2002 cfg_load; 3312 reload_config;
2003 db_load; 3313 db_init;
2004 load_extensions; 3314 load_extensions;
3315
3316 $TICK_WATCHER->start;
2005 Event::loop; 3317 Event::loop;
2006} 3318}
2007 3319
2008############################################################################# 3320#############################################################################
2009# initialisation 3321# initialisation and cleanup
2010 3322
3323# install some emergency cleanup handlers
3324BEGIN {
3325 for my $signal (qw(INT HUP TERM)) {
3326 Event->signal (
3327 reentrant => 0,
3328 data => WF_AUTOCANCEL,
3329 signal => $signal,
3330 prio => 0,
3331 cb => sub {
3332 cf::cleanup "SIG$signal";
3333 },
3334 );
3335 }
3336}
3337
3338sub write_runtime {
3339 my $runtime = "$LOCALDIR/runtime";
3340
3341 # first touch the runtime file to show we are still running:
3342 # the fsync below can take a very very long time.
3343
3344 IO::AIO::aio_utime $runtime, undef, undef;
3345
3346 my $guard = cf::lock_acquire "write_runtime";
3347
3348 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3349 or return;
3350
3351 my $value = $cf::RUNTIME + 90 + 10;
3352 # 10 is the runtime save interval, for a monotonic clock
3353 # 60 allows for the watchdog to kill the server.
3354
3355 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3356 and return;
3357
3358 # always fsync - this file is important
3359 aio_fsync $fh
3360 and return;
3361
3362 # touch it again to show we are up-to-date
3363 aio_utime $fh, undef, undef;
3364
3365 close $fh
3366 or return;
3367
3368 aio_rename "$runtime~", $runtime
3369 and return;
3370
3371 warn "runtime file written.\n";
3372
3373 1
3374}
3375
3376sub emergency_save() {
3377 my $freeze_guard = cf::freeze_mainloop;
3378
3379 warn "enter emergency perl save\n";
3380
3381 cf::sync_job {
3382 # use a peculiar iteration method to avoid tripping on perl
3383 # refcount bugs in for. also avoids problems with players
3384 # and maps saved/destroyed asynchronously.
3385 warn "begin emergency player save\n";
3386 for my $login (keys %cf::PLAYER) {
3387 my $pl = $cf::PLAYER{$login} or next;
3388 $pl->valid or next;
3389 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3390 $pl->save;
3391 }
3392 warn "end emergency player save\n";
3393
3394 warn "begin emergency map save\n";
3395 for my $path (keys %cf::MAP) {
3396 my $map = $cf::MAP{$path} or next;
3397 $map->valid or next;
3398 $map->save;
3399 }
3400 warn "end emergency map save\n";
3401
3402 warn "begin emergency database checkpoint\n";
3403 BDB::db_env_txn_checkpoint $DB_ENV;
3404 warn "end emergency database checkpoint\n";
3405 };
3406
3407 warn "leave emergency perl save\n";
3408}
3409
3410sub post_cleanup {
3411 my ($make_core) = @_;
3412
3413 warn Carp::longmess "post_cleanup backtrace"
3414 if $make_core;
3415}
3416
2011sub reload() { 3417sub do_reload_perl() {
2012 # can/must only be called in main 3418 # can/must only be called in main
2013 if ($Coro::current != $Coro::main) { 3419 if ($Coro::current != $Coro::main) {
2014 warn "can only reload from main coroutine\n"; 3420 warn "can only reload from main coroutine";
2015 return; 3421 return;
2016 } 3422 }
2017 3423
2018 warn "reloading..."; 3424 warn "reloading...";
2019 3425
2020 local $FREEZE = 1; 3426 warn "entering sync_job";
3427
3428 cf::sync_job {
3429 cf::write_runtime; # external watchdog should not bark
2021 cf::emergency_save; 3430 cf::emergency_save;
3431 cf::write_runtime; # external watchdog should not bark
2022 3432
2023 eval { 3433 warn "syncing database to disk";
3434 BDB::db_env_txn_checkpoint $DB_ENV;
3435
2024 # if anything goes wrong in here, we should simply crash as we already saved 3436 # if anything goes wrong in here, we should simply crash as we already saved
2025 3437
2026 # cancel all watchers 3438 warn "cancelling all WF_AUTOCANCEL watchers";
2027 for (Event::all_watchers) { 3439 for (Event::all_watchers) {
2028 $_->cancel if $_->data & WF_AUTOCANCEL; 3440 $_->cancel if $_->data & WF_AUTOCANCEL;
2029 } 3441 }
2030 3442
3443 warn "flushing outstanding aio requests";
3444 for (;;) {
3445 BDB::flush;
3446 IO::AIO::flush;
3447 Coro::cede_notself;
3448 last unless IO::AIO::nreqs || BDB::nreqs;
3449 warn "iterate...";
3450 }
3451
3452 ++$RELOAD;
3453
2031 # cancel all extension coros 3454 warn "cancelling all extension coros";
2032 $_->cancel for values %EXT_CORO; 3455 $_->cancel for values %EXT_CORO;
2033 %EXT_CORO = (); 3456 %EXT_CORO = ();
2034 3457
2035 # unload all extensions 3458 warn "removing commands";
2036 for (@exts) { 3459 %COMMAND = ();
3460
3461 warn "removing ext/exti commands";
3462 %EXTCMD = ();
3463 %EXTICMD = ();
3464
3465 warn "unloading/nuking all extensions";
3466 for my $pkg (@EXTS) {
2037 warn "unloading <$_>"; 3467 warn "... unloading $pkg";
2038 unload_extension $_; 3468
3469 if (my $cb = $pkg->can ("unload")) {
3470 eval {
3471 $cb->($pkg);
3472 1
3473 } or warn "$pkg unloaded, but with errors: $@";
2039 } 3474 }
2040 3475
3476 warn "... nuking $pkg";
3477 Symbol::delete_package $pkg;
3478 }
3479
2041 # unload all modules loaded from $LIBDIR 3480 warn "unloading all perl modules loaded from $LIBDIR";
2042 while (my ($k, $v) = each %INC) { 3481 while (my ($k, $v) = each %INC) {
2043 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3482 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2044 3483
2045 warn "removing <$k>"; 3484 warn "... unloading $k";
2046 delete $INC{$k}; 3485 delete $INC{$k};
2047 3486
2048 $k =~ s/\.pm$//; 3487 $k =~ s/\.pm$//;
2049 $k =~ s/\//::/g; 3488 $k =~ s/\//::/g;
2050 3489
2053 } 3492 }
2054 3493
2055 Symbol::delete_package $k; 3494 Symbol::delete_package $k;
2056 } 3495 }
2057 3496
2058 # sync database to disk
2059 cf::db_sync;
2060 IO::AIO::flush;
2061
2062 # get rid of safe::, as good as possible 3497 warn "getting rid of safe::, as good as possible";
2063 Symbol::delete_package "safe::$_" 3498 Symbol::delete_package "safe::$_"
2064 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3499 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2065 3500
2066 # remove register_script_function callbacks
2067 # TODO
2068
2069 # unload cf.pm "a bit" 3501 warn "unloading cf.pm \"a bit\"";
2070 delete $INC{"cf.pm"}; 3502 delete $INC{"cf.pm"};
3503 delete $INC{"cf/pod.pm"};
2071 3504
2072 # don't, removes xs symbols, too, 3505 # don't, removes xs symbols, too,
2073 # and global variables created in xs 3506 # and global variables created in xs
2074 #Symbol::delete_package __PACKAGE__; 3507 #Symbol::delete_package __PACKAGE__;
2075 3508
2076 # reload cf.pm 3509 warn "unload completed, starting to reload now";
3510
2077 warn "reloading cf.pm"; 3511 warn "reloading cf.pm";
2078 require cf; 3512 require cf;
2079 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3513 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2080 3514
2081 # load config and database again 3515 warn "loading config and database again";
2082 cf::cfg_load; 3516 cf::reload_config;
2083 cf::db_load;
2084 3517
2085 # load extensions
2086 warn "load extensions"; 3518 warn "loading extensions";
2087 cf::load_extensions; 3519 cf::load_extensions;
2088 3520
2089 # reattach attachments to objects 3521 warn "reattaching attachments to objects/players";
2090 warn "reattach"; 3522 _global_reattach; # objects, sockets
2091 _global_reattach; 3523 warn "reattaching attachments to maps";
2092 }; 3524 reattach $_ for values %MAP;
3525 warn "reattaching attachments to players";
3526 reattach $_ for values %PLAYER;
2093 3527
2094 if ($@) { 3528 warn "leaving sync_job";
3529
3530 1
3531 } or do {
2095 warn $@; 3532 warn $@;
2096 warn "error while reloading, exiting."; 3533 warn "error while reloading, exiting.";
2097 exit 1; 3534 exit 1;
2098 } 3535 };
2099 3536
2100 warn "reloaded successfully"; 3537 warn "reloaded";
2101}; 3538};
2102 3539
2103############################################################################# 3540our $RELOAD_WATCHER; # used only during reload
2104 3541
2105unless ($LINK_MAP) { 3542sub reload_perl() {
2106 $LINK_MAP = cf::map::new; 3543 # doing reload synchronously and two reloads happen back-to-back,
3544 # coro crashes during coro_state_free->destroy here.
2107 3545
2108 $LINK_MAP->width (41); 3546 $RELOAD_WATCHER ||= Event->timer (
2109 $LINK_MAP->height (41); 3547 reentrant => 0,
2110 $LINK_MAP->alloc;
2111 $LINK_MAP->path ("{link}");
2112 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2113 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2114
2115 # dirty hack because... archetypes are not yet loaded
2116 Event->timer (
2117 after => 2, 3548 after => 0,
3549 data => WF_AUTOCANCEL,
2118 cb => sub { 3550 cb => sub {
2119 $_[0]->w->cancel; 3551 do_reload_perl;
2120 3552 undef $RELOAD_WATCHER;
2121 # provide some exits "home"
2122 my $exit = cf::object::new "exit";
2123
2124 $exit->slaying ($EMERGENCY_POSITION->[0]);
2125 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2126 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2127
2128 $LINK_MAP->insert ($exit->clone, 19, 19);
2129 $LINK_MAP->insert ($exit->clone, 19, 20);
2130 $LINK_MAP->insert ($exit->clone, 19, 21);
2131 $LINK_MAP->insert ($exit->clone, 20, 19);
2132 $LINK_MAP->insert ($exit->clone, 20, 21);
2133 $LINK_MAP->insert ($exit->clone, 21, 19);
2134 $LINK_MAP->insert ($exit->clone, 21, 20);
2135 $LINK_MAP->insert ($exit->clone, 21, 21);
2136
2137 $exit->destroy;
2138 }); 3553 },
2139 3554 );
2140 $LINK_MAP->{deny_save} = 1;
2141 $LINK_MAP->{deny_reset} = 1;
2142
2143 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2144} 3555}
2145
2146register "<global>", __PACKAGE__;
2147 3556
2148register_command "reload" => sub { 3557register_command "reload" => sub {
2149 my ($who, $arg) = @_; 3558 my ($who, $arg) = @_;
2150 3559
2151 if ($who->flag (FLAG_WIZ)) { 3560 if ($who->flag (FLAG_WIZ)) {
2152 $who->message ("start of reload.");
2153 reload;
2154 $who->message ("end of reload."); 3561 $who->message ("reloading server.");
3562 async {
3563 $Coro::current->{desc} = "perl_reload";
3564 reload_perl;
3565 };
2155 } 3566 }
2156}; 3567};
2157 3568
2158unshift @INC, $LIBDIR; 3569unshift @INC, $LIBDIR;
3570
3571my $bug_warning = 0;
3572
3573our @WAIT_FOR_TICK;
3574our @WAIT_FOR_TICK_BEGIN;
3575
3576sub wait_for_tick {
3577 return unless $TICK_WATCHER->is_active;
3578 return if $Coro::current == $Coro::main;
3579
3580 my $signal = new Coro::Signal;
3581 push @WAIT_FOR_TICK, $signal;
3582 $signal->wait;
3583}
3584
3585sub wait_for_tick_begin {
3586 return unless $TICK_WATCHER->is_active;
3587 return if $Coro::current == $Coro::main;
3588
3589 my $signal = new Coro::Signal;
3590 push @WAIT_FOR_TICK_BEGIN, $signal;
3591 $signal->wait;
3592}
2159 3593
2160$TICK_WATCHER = Event->timer ( 3594$TICK_WATCHER = Event->timer (
2161 reentrant => 0, 3595 reentrant => 0,
3596 parked => 1,
2162 prio => 0, 3597 prio => 0,
2163 at => $NEXT_TICK || $TICK, 3598 at => $NEXT_TICK || $TICK,
2164 data => WF_AUTOCANCEL, 3599 data => WF_AUTOCANCEL,
2165 cb => sub { 3600 cb => sub {
2166 unless ($FREEZE) { 3601 if ($Coro::current != $Coro::main) {
3602 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3603 unless ++$bug_warning > 10;
3604 return;
3605 }
3606
3607 $NOW = $tick_start = Event::time;
3608
2167 cf::server_tick; # one server iteration 3609 cf::server_tick; # one server iteration
3610
2168 $RUNTIME += $TICK; 3611 $RUNTIME += $TICK;
2169 }
2170
2171 $NEXT_TICK += $TICK; 3612 $NEXT_TICK += $TICK;
2172 3613
3614 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3615 $NEXT_RUNTIME_WRITE = $NOW + 10;
3616 Coro::async_pool {
3617 $Coro::current->{desc} = "runtime saver";
3618 write_runtime
3619 or warn "ERROR: unable to write runtime file: $!";
3620 };
3621 }
3622
3623 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3624 $sig->send;
3625 }
3626 while (my $sig = shift @WAIT_FOR_TICK) {
3627 $sig->send;
3628 }
3629
3630 $NOW = Event::time;
3631
2173 # if we are delayed by four ticks or more, skip them all 3632 # if we are delayed by four ticks or more, skip them all
2174 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3633 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2175 3634
2176 $TICK_WATCHER->at ($NEXT_TICK); 3635 $TICK_WATCHER->at ($NEXT_TICK);
2177 $TICK_WATCHER->start; 3636 $TICK_WATCHER->start;
3637
3638 $LOAD = ($NOW - $tick_start) / $TICK;
3639 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3640
3641 _post_tick;
2178 }, 3642 },
2179); 3643);
2180 3644
3645{
3646 BDB::min_parallel 8;
2181IO::AIO::max_poll_time $TICK * 0.2; 3647 BDB::max_poll_time $TICK * 0.1;
2182 3648 $BDB_POLL_WATCHER = Event->io (
2183Event->io ( 3649 reentrant => 0,
2184 fd => IO::AIO::poll_fileno, 3650 fd => BDB::poll_fileno,
2185 poll => 'r', 3651 poll => 'r',
2186 prio => 5, 3652 prio => 0,
2187 data => WF_AUTOCANCEL,
2188 cb => \&IO::AIO::poll_cb,
2189);
2190
2191Event->timer (
2192 data => WF_AUTOCANCEL, 3653 data => WF_AUTOCANCEL,
3654 cb => \&BDB::poll_cb,
3655 );
3656
3657 BDB::set_sync_prepare {
3658 my $status;
3659 my $current = $Coro::current;
3660 (
3661 sub {
3662 $status = $!;
3663 $current->ready; undef $current;
3664 },
3665 sub {
3666 Coro::schedule while defined $current;
3667 $! = $status;
3668 },
3669 )
3670 };
3671
3672 unless ($DB_ENV) {
3673 $DB_ENV = BDB::db_env_create;
3674 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3675 | BDB::LOG_AUTOREMOVE, 1);
3676 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3677 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3678
3679 cf::sync_job {
3680 eval {
3681 BDB::db_env_open
3682 $DB_ENV,
3683 $BDBDIR,
3684 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3685 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3686 0666;
3687
3688 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3689 };
3690
3691 cf::cleanup "db_env_open(db): $@" if $@;
3692 };
3693 }
3694
3695 $BDB_DEADLOCK_WATCHER = Event->timer (
2193 after => 0, 3696 after => 3,
2194 interval => 10, 3697 interval => 1,
3698 hard => 1,
3699 prio => 0,
3700 data => WF_AUTOCANCEL,
2195 cb => sub { 3701 cb => sub {
2196 (Coro::unblock_sub { 3702 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
2197 write_runtime 3703 },
2198 or warn "ERROR: unable to write runtime file: $!"; 3704 );
3705 $BDB_CHECKPOINT_WATCHER = Event->timer (
3706 after => 11,
3707 interval => 60,
3708 hard => 1,
3709 prio => 0,
3710 data => WF_AUTOCANCEL,
3711 cb => sub {
3712 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3713 },
3714 );
3715 $BDB_TRICKLE_WATCHER = Event->timer (
3716 after => 5,
3717 interval => 10,
3718 hard => 1,
3719 prio => 0,
3720 data => WF_AUTOCANCEL,
3721 cb => sub {
3722 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3723 },
3724 );
3725}
3726
3727{
3728 IO::AIO::min_parallel 8;
3729
3730 undef $Coro::AIO::WATCHER;
3731 IO::AIO::max_poll_time $TICK * 0.1;
3732 $AIO_POLL_WATCHER = Event->io (
3733 reentrant => 0,
3734 data => WF_AUTOCANCEL,
3735 fd => IO::AIO::poll_fileno,
3736 poll => 'r',
3737 prio => 0,
3738 cb => \&IO::AIO::poll_cb,
3739 );
3740}
3741
3742my $_log_backtrace;
3743
3744sub _log_backtrace {
3745 my ($msg, @addr) = @_;
3746
3747 $msg =~ s/\n//;
3748
3749 # limit the # of concurrent backtraces
3750 if ($_log_backtrace < 2) {
3751 ++$_log_backtrace;
3752 async {
3753 $Coro::current->{desc} = "abt $msg";
3754
3755 my @bt = fork_call {
3756 @addr = map { sprintf "%x", $_ } @addr;
3757 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3758 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3759 or die "addr2line: $!";
3760
3761 my @funcs;
3762 my @res = <$fh>;
3763 chomp for @res;
3764 while (@res) {
3765 my ($func, $line) = splice @res, 0, 2, ();
3766 push @funcs, "[$func] $line";
3767 }
3768
3769 @funcs
3770 };
3771
3772 LOG llevInfo, "[ABT] $msg\n";
3773 LOG llevInfo, "[ABT] $_\n" for @bt;
3774 --$_log_backtrace;
2199 })->(); 3775 };
3776 } else {
3777 LOG llevInfo, "[ABT] $msg\n";
3778 LOG llevInfo, "[ABT] [suppressed]\n";
2200 }, 3779 }
2201); 3780}
3781
3782# load additional modules
3783use cf::pod;
2202 3784
2203END { cf::emergency_save } 3785END { cf::emergency_save }
2204 3786
22051 37871
2206 3788

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