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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.128 by root, Wed Jan 3 00:28:47 2007 UTC vs.
Revision 1.415 by root, Thu Apr 10 15:35:16 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 3.2;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
50use Data::Dumper;
20use Digest::MD5; 51use Digest::MD5;
21use Fcntl; 52use Fcntl;
53use YAML ();
22use IO::AIO 2.31 (); 54use IO::AIO 2.51 ();
23use YAML::Syck ();
24use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
25 58
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
60#
61$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
30
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 66
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 68
35our %COMMAND = (); 69our %COMMAND = ();
36our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
71
72our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps
38 77
78our $RELOAD; # number of reloads so far
39our @EVENT; 79our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 80
42our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 97our $NEXT_TICK;
45our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
46 105
47our %CFG; 106our %CFG;
48 107
49our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 109our $RUNTIME;
110our $NOW;
51 111
52our %MAP; # all maps 112our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 113our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 114our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 115
56our %EXT_CORO; 116# used to convert map paths into valid unix filenames by replacing / by ∕
117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
57 123
58binmode STDOUT; 124binmode STDOUT;
59binmode STDERR; 125binmode STDERR;
60 126
61# read virtual server time, if available 127# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
66} 132}
67 133
68mkdir cf::localdir; 134mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 136
74# a special map that is always available 137our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 138
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 139sub cf::map::normalise;
78 140
79############################################################################# 141#############################################################################
80 142
81=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
82 144
89=item $cf::RUNTIME 151=item $cf::RUNTIME
90 152
91The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 154every server tick.
93 155
94=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 159
96The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
98 164
99=item $cf::NOW 165=item $cf::NOW
100 166
101The time of the last (current) server tick. 167The time of the last (current) server tick.
102 168
103=item $cf::TICK 169=item $cf::TICK
104 170
105The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
106 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
107=item %cf::CFG 183=item %cf::CFG
108 184
109Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 186from wherever your confdir points to.
187
188=item cf::wait_for_tick, cf::wait_for_tick_begin
189
190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
191returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
111 199
112=back 200=back
113 201
114=cut 202=cut
115 203
116BEGIN { 204BEGIN {
117 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 206 my $msg = join "", @_;
119 utf8::encode $msg;
120 207
121 $msg .= "\n" 208 $msg .= "\n"
122 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
123 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
124 LOG llevError, "cfperl: $msg"; 213 LOG llevError, $msg;
125 }; 214 };
126} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
127 231
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 239
135# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 241# within the Safe compartment.
137for my $pkg (qw( 242for my $pkg (qw(
138 cf::global cf::attachable 243 cf::global cf::attachable
143)) { 248)) {
144 no strict 'refs'; 249 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 251}
147 252
148$Event::DIED = sub { 253$EV::DIED = sub {
149 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
150}; 255};
151 256
152my %ext_pkg; 257#############################################################################
153my @exts;
154my @hook;
155 258
156=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
157 260
158=over 4 261=over 4
159 262
160=cut 263=item dumpval $ref
161 264
162use JSON::Syck (); # TODO# replace by JSON::PC once working 265=cut
163 266
267sub dumpval {
268 eval {
269 local $SIG{__DIE__};
270 my $d;
271 if (1) {
272 $d = new Data::Dumper([$_[0]], ["*var"]);
273 $d->Terse(1);
274 $d->Indent(2);
275 $d->Quotekeys(0);
276 $d->Useqq(1);
277 #$d->Bless(...);
278 $d->Seen($_[1]) if @_ > 1;
279 $d = $d->Dump();
280 }
281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
282 $d
283 } || "[unable to dump $_[0]: '$@']";
284}
285
164=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
165 287
166Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
167 289
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
176 291
177Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
178 293
179=cut 294=cut
180 295
181sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 297
186=item my $guard = cf::guard { BLOCK } 298sub encode_json($) { $json_coder->encode ($_[0]) }
187 299sub decode_json($) { $json_coder->decode ($_[0]) }
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207 300
208=item cf::lock_wait $string 301=item cf::lock_wait $string
209 302
210Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
211 304
212=item my $lock = cf::lock_acquire $string 305=item my $lock = cf::lock_acquire $string
213 306
214Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
217returned. 310returned.
218 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
219Lock names should begin with a unique identifier (for example, find_map 315Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 316uses map_find and cf::map::load uses map_load).
317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
221 321
222=cut 322=cut
223 323
224our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
225 326
226sub lock_wait($) { 327sub lock_wait($) {
227 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
228 334
229 # wait for lock, if any 335 # wait for lock, if any
230 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule; 338 Coro::schedule;
238 344
239 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
240 lock_wait $key; 346 lock_wait $key;
241 347
242 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
243 350
244 cf::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
245 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
247 } 355 }
248} 356}
249 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
364sub freeze_mainloop {
365 tick_inhibit_inc;
366
367 Coro::guard \&tick_inhibit_dec;
368}
369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 my ($time, $pri, $name) = @_;
433
434 $time = $TICK * .6 if $time > $TICK * .6;
435 my $sig = new Coro::Signal;
436
437 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
438 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
439 $SLOT_QUEUE->ready;
440 $sig->wait;
441}
442
250=item cf::async { BLOCK } 443=item cf::async { BLOCK }
251 444
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 445Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 446C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
447thing you are allowed to do is call C<prio> on it.
254 448
255=cut 449=cut
256 450
257sub async(&) { 451BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 452
266=item cf::sync_job { BLOCK } 453=item cf::sync_job { BLOCK }
267 454
268The design of crossfire+ requires that the main coro ($Coro::main) is 455The design of Deliantra requires that the main coroutine ($Coro::main)
269always able to handle events or runnable, as crossfire+ is only partly 456is always able to handle events or runnable, as Deliantra is only
270reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 457partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
458acceptable.
271 459
272If it must be done, put the blocking parts into C<sync_job>. This will run 460If it must be done, put the blocking parts into C<sync_job>. This will run
273the given BLOCK in another coroutine while waiting for the result. The 461the given BLOCK in another coroutine while waiting for the result. The
274server will be frozen during this time, so the block should either finish 462server will be frozen during this time, so the block should either finish
275fast or be very important. 463fast or be very important.
278 466
279sub sync_job(&) { 467sub sync_job(&) {
280 my ($job) = @_; 468 my ($job) = @_;
281 469
282 if ($Coro::current == $Coro::main) { 470 if ($Coro::current == $Coro::main) {
471 my $time = EV::time;
472
283 # this is the main coro, too bad, we have to block 473 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 474 # till the operation succeeds, freezing the server :/
285 475
286 # TODO: use suspend/resume instead 476 LOG llevError, Carp::longmess "sync job";#d#
287 # (but this is cancel-safe) 477
288 local $FREEZE = 1; 478 my $freeze_guard = freeze_mainloop;
289 479
290 my $busy = 1; 480 my $busy = 1;
291 my @res; 481 my @res;
292 482
293 (Coro::async { 483 (async {
484 $Coro::current->desc ("sync job coro");
294 @res = eval { $job->() }; 485 @res = eval { $job->() };
295 warn $@ if $@; 486 warn $@ if $@;
296 undef $busy; 487 undef $busy;
297 })->prio (Coro::PRIO_MAX); 488 })->prio (Coro::PRIO_MAX);
298 489
299 while ($busy) { 490 while ($busy) {
491 if (Coro::nready) {
300 Coro::cede_notself; 492 Coro::cede_notself;
301 Event::one_event unless Coro::nready; 493 } else {
494 EV::loop EV::LOOP_ONESHOT;
302 } 495 }
496 }
497
498 my $time = EV::time - $time;
499
500 $TICK_START += $time; # do not account sync jobs to server load
303 501
304 wantarray ? @res : $res[0] 502 wantarray ? @res : $res[0]
305 } else { 503 } else {
306 # we are in another coroutine, how wonderful, everything just works 504 # we are in another coroutine, how wonderful, everything just works
307 505
308 $job->() 506 $job->()
309 } 507 }
310} 508}
311 509
312=item $coro = cf::coro { BLOCK } 510=item $coro = cf::async_ext { BLOCK }
313 511
314Creates and returns a new coro. This coro is automcatially being canceled 512Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 513extension calling this is being unloaded.
316 514
317=cut 515=cut
318 516
319sub coro(&) { 517sub async_ext(&) {
320 my $cb = shift; 518 my $cb = shift;
321 519
322 my $coro = &cf::async ($cb); 520 my $coro = &Coro::async ($cb);
323 521
324 $coro->on_destroy (sub { 522 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 523 delete $EXT_CORO{$coro+0};
326 }); 524 });
327 $EXT_CORO{$coro+0} = $coro; 525 $EXT_CORO{$coro+0} = $coro;
328 526
329 $coro 527 $coro
330} 528}
331 529
332sub write_runtime { 530=item fork_call { }, $args
333 my $runtime = cf::localdir . "/runtime";
334 531
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 532Executes the given code block with the given arguments in a seperate
336 or return; 533process, returning the results. Everything must be serialisable with
534Coro::Storable. May, of course, block. Note that the executed sub may
535never block itself or use any form of event handling.
337 536
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 537=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 538
342 aio_fsync $fh 539sub fork_call(&@) {
343 and return; 540 my ($cb, @args) = @_;
344 541
345 close $fh 542 # we seemingly have to make a local copy of the whole thing,
346 or return; 543 # otherwise perl prematurely frees the stuff :/
544 # TODO: investigate and fix (likely this will be rather laborious)
347 545
348 aio_rename "$runtime~", $runtime 546 my @res = Coro::Util::fork_eval {
349 and return; 547 reset_signals;
548 &$cb
549 }, @args;
350 550
551 wantarray ? @res : $res[-1]
552}
553
554=item $coin = coin_from_name $name
555
556=cut
557
558our %coin_alias = (
559 "silver" => "silvercoin",
560 "silvercoin" => "silvercoin",
561 "silvercoins" => "silvercoin",
562 "gold" => "goldcoin",
563 "goldcoin" => "goldcoin",
564 "goldcoins" => "goldcoin",
565 "platinum" => "platinacoin",
566 "platinumcoin" => "platinacoin",
567 "platinumcoins" => "platinacoin",
568 "platina" => "platinacoin",
569 "platinacoin" => "platinacoin",
570 "platinacoins" => "platinacoin",
571 "royalty" => "royalty",
572 "royalties" => "royalty",
573);
574
575sub coin_from_name($) {
576 $coin_alias{$_[0]}
577 ? cf::arch::find $coin_alias{$_[0]}
578 : undef
579}
580
581=item $value = cf::db_get $family => $key
582
583Returns a single value from the environment database.
584
585=item cf::db_put $family => $key => $value
586
587Stores the given C<$value> in the family. It can currently store binary
588data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
589
590=item $db = cf::db_table "name"
591
592Create and/or open a new database table. The string must not be "db" and must be unique
593within each server.
594
595=cut
596
597sub db_table($) {
598 my ($name) = @_;
599 my $db = BDB::db_create $DB_ENV;
600
601 eval {
602 $db->set_flags (BDB::CHKSUM);
603
604 utf8::encode $name;
605 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
606 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
607 cf::cleanup "db_open(db): $!" if $!;
608 };
609 cf::cleanup "db_open(db): $@" if $@;
610
611 $db
612}
613
614our $DB;
615
616sub db_init {
617 cf::sync_job {
618 $DB ||= db_table "db";
619 };
620}
621
622sub db_get($$) {
623 my $key = "$_[0]/$_[1]";
624
625 cf::sync_job {
626 BDB::db_get $DB, undef, $key, my $data;
627
628 $! ? ()
629 : $data
351 1 630 }
631}
632
633sub db_put($$$) {
634 BDB::dbreq_pri 4;
635 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
636}
637
638=item cf::cache $id => [$paths...], $processversion => $process
639
640Generic caching function that returns the value of the resource $id,
641caching and regenerating as required.
642
643This function can block.
644
645=cut
646
647sub cache {
648 my ($id, $src, $processversion, $process) = @_;
649
650 my $meta =
651 join "\x00",
652 $processversion,
653 map {
654 aio_stat $_
655 and Carp::croak "$_: $!";
656
657 ($_, (stat _)[7,9])
658 } @$src;
659
660 my $dbmeta = db_get cache => "$id/meta";
661 if ($dbmeta ne $meta) {
662 # changed, we may need to process
663
664 my @data;
665 my $md5;
666
667 for (0 .. $#$src) {
668 0 <= aio_load $src->[$_], $data[$_]
669 or Carp::croak "$src->[$_]: $!";
670 }
671
672 # if processing is expensive, check
673 # checksum first
674 if (1) {
675 $md5 =
676 join "\x00",
677 $processversion,
678 map {
679 cf::cede_to_tick;
680 ($src->[$_], Digest::MD5::md5_hex $data[$_])
681 } 0.. $#$src;
682
683
684 my $dbmd5 = db_get cache => "$id/md5";
685 if ($dbmd5 eq $md5) {
686 db_put cache => "$id/meta", $meta;
687
688 return db_get cache => "$id/data";
689 }
690 }
691
692 my $t1 = Time::HiRes::time;
693 my $data = $process->(\@data);
694 my $t2 = Time::HiRes::time;
695
696 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
697
698 db_put cache => "$id/data", $data;
699 db_put cache => "$id/md5" , $md5;
700 db_put cache => "$id/meta", $meta;
701
702 return $data;
703 }
704
705 db_get cache => "$id/data"
706}
707
708=item cf::datalog type => key => value, ...
709
710Log a datalog packet of the given type with the given key-value pairs.
711
712=cut
713
714sub datalog($@) {
715 my ($type, %kv) = @_;
716 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 717}
353 718
354=back 719=back
355 720
356=cut 721=cut
357
358#############################################################################
359
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477 722
478############################################################################# 723#############################################################################
479 724
480=head2 ATTACHABLE OBJECTS 725=head2 ATTACHABLE OBJECTS
481 726
483attach callbacks/event handlers (a collection of which is called an "attachment") 728attach callbacks/event handlers (a collection of which is called an "attachment")
484to it. All such attachable objects support the following methods. 729to it. All such attachable objects support the following methods.
485 730
486In the following description, CLASS can be any of C<global>, C<object> 731In the following description, CLASS can be any of C<global>, C<object>
487C<player>, C<client> or C<map> (i.e. the attachable objects in 732C<player>, C<client> or C<map> (i.e. the attachable objects in
488crossfire+). 733Deliantra).
489 734
490=over 4 735=over 4
491 736
492=item $attachable->attach ($attachment, key => $value...) 737=item $attachable->attach ($attachment, key => $value...)
493 738
607our @CB_TYPE = (); # registry for type (cf-object class) based events 852our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 853our @CB_MAP = ();
609 854
610my %attachment; 855my %attachment;
611 856
857sub cf::attachable::thawer_merge {
858 # simply override everything except _meta
859 local $_[0]{_meta};
860 %{$_[0]} = %{$_[1]};
861}
862
612sub _attach_cb($$$$) { 863sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 864 my ($registry, $event, $prio, $cb) = @_;
614 865
615 use sort 'stable'; 866 use sort 'stable';
616 867
650 $registry = $CB_TYPE[$object_type] ||= []; 901 $registry = $CB_TYPE[$object_type] ||= [];
651 902
652 } elsif ($type eq "subtype") { 903 } elsif ($type eq "subtype") {
653 defined $object_type or Carp::croak "subtype specified without type"; 904 defined $object_type or Carp::croak "subtype specified without type";
654 my $object_subtype = shift @arg; 905 my $object_subtype = shift @arg;
655 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 906 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
656 907
657 } elsif ($type eq "package") { 908 } elsif ($type eq "package") {
658 my $pkg = shift @arg; 909 my $pkg = shift @arg;
659 910
660 while (my ($name, $id) = each %cb_id) { 911 while (my ($name, $id) = each %cb_id) {
689 _attach $registry, $klass, @attach; 940 _attach $registry, $klass, @attach;
690 } 941 }
691 942
692 $obj->{$name} = \%arg; 943 $obj->{$name} = \%arg;
693 } else { 944 } else {
694 warn "object uses attachment '$name' that is not available, postponing.\n"; 945 warn "object uses attachment '$name' which is not available, postponing.\n";
695 } 946 }
696 947
697 $obj->{_attachment}{$name} = undef; 948 $obj->{_attachment}{$name} = undef;
698} 949}
699 950
701 if (ref $_[0]) { 952 if (ref $_[0]) {
702 _object_attach @_; 953 _object_attach @_;
703 } else { 954 } else {
704 _attach shift->_attach_registry, @_; 955 _attach shift->_attach_registry, @_;
705 } 956 }
957 _recalc_want;
706}; 958};
707 959
708# all those should be optimised 960# all those should be optimised
709sub cf::attachable::detach { 961sub cf::attachable::detach {
710 my ($obj, $name) = @_; 962 my ($obj, $name) = @_;
713 delete $obj->{_attachment}{$name}; 965 delete $obj->{_attachment}{$name};
714 reattach ($obj); 966 reattach ($obj);
715 } else { 967 } else {
716 Carp::croak "cannot, currently, detach class attachments"; 968 Carp::croak "cannot, currently, detach class attachments";
717 } 969 }
970 _recalc_want;
718}; 971};
719 972
720sub cf::attachable::attached { 973sub cf::attachable::attached {
721 my ($obj, $name) = @_; 974 my ($obj, $name) = @_;
722 975
737 "; 990 ";
738 die if $@; 991 die if $@;
739} 992}
740 993
741our $override; 994our $override;
742our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 995our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
743 996
744sub override { 997sub override {
745 $override = 1; 998 $override = 1;
746 @invoke_results = (); 999 @INVOKE_RESULTS = (@_);
747} 1000}
748 1001
749sub do_invoke { 1002sub do_invoke {
750 my $event = shift; 1003 my $event = shift;
751 my $callbacks = shift; 1004 my $callbacks = shift;
752 1005
753 @invoke_results = (); 1006 @INVOKE_RESULTS = ();
754 1007
755 local $override; 1008 local $override;
756 1009
757 for (@$callbacks) { 1010 for (@$callbacks) {
758 eval { &{$_->[1]} }; 1011 eval { &{$_->[1]} };
767 } 1020 }
768 1021
769 0 1022 0
770} 1023}
771 1024
772=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1025=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
773 1026
774=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
775 1028
776Generate an object-specific event with the given arguments. 1029Generate an object-specific event with the given arguments.
777 1030
778This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1031This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
779removed in future versions), and there is no public API to access override 1032removed in future versions), and there is no public API to access override
780results (if you must, access C<@cf::invoke_results> directly). 1033results (if you must, access C<@cf::INVOKE_RESULTS> directly).
781 1034
782=back 1035=back
783 1036
784=cut 1037=cut
785 1038
786############################################################################# 1039#############################################################################
787# object support 1040# object support
1041
1042sub _object_equal($$);
1043sub _object_equal($$) {
1044 my ($a, $b) = @_;
1045
1046 return 0 unless (ref $a) eq (ref $b);
1047
1048 if ("HASH" eq ref $a) {
1049 my @ka = keys %$a;
1050 my @kb = keys %$b;
1051
1052 return 0 if @ka != @kb;
1053
1054 for (0 .. $#ka) {
1055 return 0 unless $ka[$_] eq $kb[$_];
1056 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1057 }
1058
1059 } elsif ("ARRAY" eq ref $a) {
1060
1061 return 0 if @$a != @$b;
1062
1063 for (0 .. $#$a) {
1064 return 0 unless _object_equal $a->[$_], $b->[$_];
1065 }
1066
1067 } elsif ($a ne $b) {
1068 return 0;
1069 }
1070
1071 1
1072}
1073
1074our $SLOW_MERGES;#d#
1075sub _can_merge {
1076 my ($ob1, $ob2) = @_;
1077
1078 ++$SLOW_MERGES;#d#
1079
1080 # we do the slow way here
1081 return _object_equal $ob1, $ob2
1082}
788 1083
789sub reattach { 1084sub reattach {
790 # basically do the same as instantiate, without calling instantiate 1085 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 1086 my ($obj) = @_;
1087
1088 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 1089
793 my $registry = $obj->registry; 1090 my $registry = $obj->registry;
794 1091
795 @$registry = (); 1092 @$registry = ();
796 1093
811cf::attachable->attach ( 1108cf::attachable->attach (
812 prio => -1000000, 1109 prio => -1000000,
813 on_instantiate => sub { 1110 on_instantiate => sub {
814 my ($obj, $data) = @_; 1111 my ($obj, $data) = @_;
815 1112
816 $data = from_json $data; 1113 $data = decode_json $data;
817 1114
818 for (@$data) { 1115 for (@$data) {
819 my ($name, $args) = @$_; 1116 my ($name, $args) = @$_;
820 1117
821 $obj->attach ($name, %{$args || {} }); 1118 $obj->attach ($name, %{$args || {} });
837sub object_freezer_save { 1134sub object_freezer_save {
838 my ($filename, $rdata, $objs) = @_; 1135 my ($filename, $rdata, $objs) = @_;
839 1136
840 sync_job { 1137 sync_job {
841 if (length $$rdata) { 1138 if (length $$rdata) {
1139 utf8::decode (my $decname = $filename);
842 warn sprintf "saving %s (%d,%d)\n", 1140 warn sprintf "saving %s (%d,%d)\n",
843 $filename, length $$rdata, scalar @$objs; 1141 $decname, length $$rdata, scalar @$objs;
844 1142
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1143 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh; 1144 chmod SAVE_MODE, $fh;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1145 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
848 aio_fsync $fh; 1146 aio_fsync $fh if $cf::USE_FSYNC;
849 close $fh; 1147 close $fh;
850 1148
851 if (@$objs) { 1149 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1150 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh; 1151 chmod SAVE_MODE, $fh;
854 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1152 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0; 1153 aio_write $fh, 0, (length $data), $data, 0;
856 aio_fsync $fh; 1154 aio_fsync $fh if $cf::USE_FSYNC;
857 close $fh; 1155 close $fh;
858 aio_rename "$filename.pst~", "$filename.pst"; 1156 aio_rename "$filename.pst~", "$filename.pst";
859 } 1157 }
860 } else { 1158 } else {
861 aio_unlink "$filename.pst"; 1159 aio_unlink "$filename.pst";
867 } 1165 }
868 } else { 1166 } else {
869 aio_unlink $filename; 1167 aio_unlink $filename;
870 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
871 } 1169 }
872 } 1170 };
873} 1171}
874 1172
875sub object_freezer_as_string { 1173sub object_freezer_as_string {
876 my ($rdata, $objs) = @_; 1174 my ($rdata, $objs) = @_;
877 1175
889 or return; 1187 or return;
890 1188
891 unless (aio_stat "$filename.pst") { 1189 unless (aio_stat "$filename.pst") {
892 (aio_load "$filename.pst", $av) >= 0 1190 (aio_load "$filename.pst", $av) >= 0
893 or return; 1191 or return;
1192
894 $av = eval { (Storable::thaw $av)->{objs} }; 1193 my $st = eval { Coro::Storable::thaw $av };
1194 $av = $st->{objs};
895 } 1195 }
896 1196
1197 utf8::decode (my $decname = $filename);
897 warn sprintf "loading %s (%d)\n", 1198 warn sprintf "loading %s (%d,%d)\n",
898 $filename, length $data, scalar @{$av || []};#d# 1199 $decname, length $data, scalar @{$av || []};
1200
899 return ($data, $av); 1201 ($data, $av)
900} 1202}
1203
1204=head2 COMMAND CALLBACKS
1205
1206=over 4
1207
1208=cut
901 1209
902############################################################################# 1210#############################################################################
903# command handling &c 1211# command handling &c
904 1212
905=item cf::register_command $name => \&callback($ob,$args); 1213=item cf::register_command $name => \&callback($ob,$args);
918 push @{ $COMMAND{$name} }, [$caller, $cb]; 1226 push @{ $COMMAND{$name} }, [$caller, $cb];
919} 1227}
920 1228
921=item cf::register_extcmd $name => \&callback($pl,$packet); 1229=item cf::register_extcmd $name => \&callback($pl,$packet);
922 1230
923Register a callbackf ro execution when the client sends an extcmd packet. 1231Register a callback for execution when the client sends an (synchronous)
1232extcmd packet. Ext commands will be processed in the order they are
1233received by the server, like other user commands. The first argument is
1234the logged-in player. Ext commands can only be processed after a player
1235has logged in successfully.
924 1236
925If the callback returns something, it is sent back as if reply was being 1237If the callback returns something, it is sent back as if reply was being
926called. 1238called.
927 1239
1240=item cf::register_exticmd $name => \&callback($ns,$packet);
1241
1242Register a callback for execution when the client sends an (asynchronous)
1243exticmd packet. Exti commands are processed by the server as soon as they
1244are received, i.e. out of order w.r.t. other commands. The first argument
1245is a client socket. Exti commands can be received anytime, even before
1246log-in.
1247
1248If the callback returns something, it is sent back as if reply was being
1249called.
1250
928=cut 1251=cut
929 1252
930sub register_extcmd { 1253sub register_extcmd {
931 my ($name, $cb) = @_; 1254 my ($name, $cb) = @_;
932 1255
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 1256 $EXTCMD{$name} = $cb;
1257}
1258
1259sub register_exticmd {
1260 my ($name, $cb) = @_;
1261
1262 $EXTICMD{$name} = $cb;
937} 1263}
938 1264
939cf::player->attach ( 1265cf::player->attach (
940 on_command => sub { 1266 on_command => sub {
941 my ($pl, $name, $params) = @_; 1267 my ($pl, $name, $params) = @_;
950 cf::override; 1276 cf::override;
951 }, 1277 },
952 on_extcmd => sub { 1278 on_extcmd => sub {
953 my ($pl, $buf) = @_; 1279 my ($pl, $buf) = @_;
954 1280
955 my $msg = eval { from_json $buf }; 1281 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
956 1282
957 if (ref $msg) { 1283 if (ref $msg) {
1284 my ($type, $reply, @payload) =
1285 "ARRAY" eq ref $msg
1286 ? @$msg
1287 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1288
1289 my @reply;
1290
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1291 if (my $cb = $EXTCMD{$type}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 1292 @reply = $cb->($pl, @payload);
960 $pl->ext_reply ($msg->{msgid}, %reply);
961 }
962 } 1293 }
1294
1295 $pl->ext_reply ($reply, @reply)
1296 if $reply;
1297
963 } else { 1298 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1299 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 } 1300 }
966 1301
967 cf::override; 1302 cf::override;
968 }, 1303 },
969); 1304);
970 1305
971sub register {
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 1306sub load_extensions {
1307 cf::sync_job {
1308 my %todo;
1309
1310 for my $path (<$LIBDIR/*.ext>) {
1311 next unless -r $path;
1312
1313 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1314 my $base = $1;
1315 my $pkg = $1;
1316 $pkg =~ s/[^[:word:]]/_/g;
1317 $pkg = "ext::$pkg";
1318
1319 open my $fh, "<:utf8", $path
1320 or die "$path: $!";
1321
1322 my $source = do { local $/; <$fh> };
1323
1324 my %ext = (
1325 path => $path,
1326 base => $base,
1327 pkg => $pkg,
1328 );
1329
1330 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1331 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1332
1333 $ext{source} =
1334 "package $pkg; use strict; use utf8;\n"
1335 . "#line 1 \"$path\"\n{\n"
1336 . $source
1337 . "\n};\n1";
1338
1339 $todo{$base} = \%ext;
1340 }
1341
1342 my %done;
1343 while (%todo) {
1344 my $progress;
1345
1346 while (my ($k, $v) = each %todo) {
1347 for (split /,\s*/, $v->{meta}{depends}) {
1348 goto skip
1349 unless exists $done{$_};
1350 }
1351
1352 warn "... loading '$k' into '$v->{pkg}'\n";
1353
1354 unless (eval $v->{source}) {
1355 my $msg = $@ ? "$v->{path}: $@\n"
1356 : "$v->{base}: extension inactive.\n";
1357
1358 if (exists $v->{meta}{mandatory}) {
1359 warn $msg;
1360 cf::cleanup "mandatory extension failed to load, exiting.";
1361 }
1362
1363 warn $msg;
1364 }
1365
1366 $done{$k} = delete $todo{$k};
1367 push @EXTS, $v->{pkg};
1368 $progress = 1;
1369 }
1370
1371 skip:
1372 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1373 unless $progress;
1374 }
1375 };
1376}
1377
1378#############################################################################
1379
1380=back
1381
1382=head2 CORE EXTENSIONS
1383
1384Functions and methods that extend core crossfire objects.
1385
1386=cut
1387
1388package cf::player;
1389
1390use Coro::AIO;
1391
1392=head3 cf::player
1393
1394=over 4
1395
1396=item cf::player::num_playing
1397
1398Returns the official number of playing players, as per the Crossfire metaserver rules.
1399
1400=cut
1401
1402sub num_playing {
1403 scalar grep
1404 $_->ob->map
1405 && !$_->hidden
1406 && !$_->ob->flag (cf::FLAG_WIZ),
1407 cf::player::list
1408}
1409
1410=item cf::player::find $login
1411
1412Returns the given player object, loading it if necessary (might block).
1413
1414=cut
1415
1416sub playerdir($) {
1417 "$PLAYERDIR/"
1418 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1419}
1420
1421sub path($) {
1422 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1423
1424 (playerdir $login) . "/playerdata"
1425}
1426
1427sub find_active($) {
1428 $cf::PLAYER{$_[0]}
1429 and $cf::PLAYER{$_[0]}->active
1430 and $cf::PLAYER{$_[0]}
1431}
1432
1433sub exists($) {
1434 my ($login) = @_;
1435
1436 $cf::PLAYER{$login}
1437 or cf::sync_job { !aio_stat path $login }
1438}
1439
1440sub find($) {
1441 return $cf::PLAYER{$_[0]} || do {
1442 my $login = $_[0];
1443
1444 my $guard = cf::lock_acquire "user_find:$login";
1445
1446 $cf::PLAYER{$_[0]} || do {
1447 # rename old playerfiles to new ones
1448 #TODO: remove when no longer required
1449 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1450 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1451 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1452 aio_unlink +(playerdir $login) . "/$login.pl";
1453
1454 my $f = new_from_file cf::object::thawer path $login
1455 or return;
1456
1457 my $pl = cf::player::load_pl $f
1458 or return;
1459 local $cf::PLAYER_LOADING{$login} = $pl;
1460 $f->resolve_delayed_derefs;
1461 $cf::PLAYER{$login} = $pl
1462 }
1463 }
1464}
1465
1466sub save($) {
1467 my ($pl) = @_;
1468
1469 return if $pl->{deny_save};
1470
1471 my $path = path $pl;
1472 my $guard = cf::lock_acquire "user_save:$path";
1473
1474 return if $pl->{deny_save};
1475
1476 aio_mkdir playerdir $pl, 0770;
1477 $pl->{last_save} = $cf::RUNTIME;
1478
1479 $pl->save_pl ($path);
1480 cf::cede_to_tick;
1481}
1482
1483sub new($) {
1484 my ($login) = @_;
1485
1486 my $self = create;
1487
1488 $self->ob->name ($login);
1489 $self->{deny_save} = 1;
1490
1491 $cf::PLAYER{$login} = $self;
1492
1493 $self
1494}
1495
1496=item $player->send_msg ($channel, $msg, $color, [extra...])
1497
1498=cut
1499
1500sub send_msg {
1501 my $ns = shift->ns
1502 or return;
1503 $ns->send_msg (@_);
1504}
1505
1506=item $pl->quit_character
1507
1508Nukes the player without looking back. If logged in, the connection will
1509be destroyed. May block for a long time.
1510
1511=cut
1512
1513sub quit_character {
1514 my ($pl) = @_;
1515
1516 my $name = $pl->ob->name;
1517
1518 $pl->{deny_save} = 1;
1519 $pl->password ("*"); # this should lock out the player until we nuked the dir
1520
1521 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1522 $pl->deactivate;
1523 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1524 $pl->ns->destroy if $pl->ns;
1525
1526 my $path = playerdir $pl;
1527 my $temp = "$path~$cf::RUNTIME~deleting~";
1528 aio_rename $path, $temp;
1529 delete $cf::PLAYER{$pl->ob->name};
1530 $pl->destroy;
1531
1532 my $prefix = qr<^~\Q$name\E/>;
1533
1534 # nuke player maps
1535 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1536
1537 IO::AIO::aio_rmtree $temp;
1538}
1539
1540=item $pl->kick
1541
1542Kicks a player out of the game. This destroys the connection.
1543
1544=cut
1545
1546sub kick {
1547 my ($pl, $kicker) = @_;
1548
1549 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1550 $pl->killer ("kicked");
1551 $pl->ns->destroy;
1552}
1553
1554=item cf::player::list_logins
1555
1556Returns am arrayref of all valid playernames in the system, can take a
1557while and may block, so not sync_job-capable, ever.
1558
1559=cut
1560
1561sub list_logins {
1562 my $dirs = aio_readdir $PLAYERDIR
1563 or return [];
1564
1565 my @logins;
1566
1567 for my $login (@$dirs) {
1568 my $path = path $login;
1569
1570 # a .pst is a dead give-away for a valid player
1571 unless (-e "$path.pst") {
1572 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1573 aio_read $fh, 0, 512, my $buf, 0 or next;
1574 $buf !~ /^password -------------$/m or next; # official not-valid tag
1575 }
1576
1577 utf8::decode $login;
1578 push @logins, $login;
1579 }
1580
1581 \@logins
1582}
1583
1584=item $player->maps
1585
1586Returns an arrayref of map paths that are private for this
1587player. May block.
1588
1589=cut
1590
1591sub maps($) {
1592 my ($pl) = @_;
1593
1594 $pl = ref $pl ? $pl->ob->name : $pl;
1595
1596 my $files = aio_readdir playerdir $pl
1597 or return;
1598
1599 my @paths;
1600
1601 for (@$files) {
1602 utf8::decode $_;
1603 next if /\.(?:pl|pst)$/;
1604 next unless /^$PATH_SEP/o;
1605
1606 push @paths, cf::map::normalise "~$pl/$_";
1607 }
1608
1609 \@paths
1610}
1611
1612=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1613
1614Expand crossfire pod fragments into protocol xml.
1615
1616=cut
1617
1618use re 'eval';
1619
1620my $group;
1621my $interior; $interior = qr{
1622 # match a pod interior sequence sans C<< >>
1623 (?:
1624 \ (.*?)\ (?{ $group = $^N })
1625 | < (??{$interior}) >
1626 )
1627}x;
1628
1629sub expand_cfpod {
1630 my ($self, $pod) = @_;
1631
1632 my $xml;
1633
1634 while () {
1635 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1636 $group = $1;
1637
1638 $group =~ s/&/&amp;/g;
1639 $group =~ s/</&lt;/g;
1640
1641 $xml .= $group;
1642 } elsif ($pod =~ m%\G
1643 ([BCGHITU])
1644 <
1645 (?:
1646 ([^<>]*) (?{ $group = $^N })
1647 | < $interior >
1648 )
1649 >
1650 %gcsx
1651 ) {
1652 my ($code, $data) = ($1, $group);
1653
1654 if ($code eq "B") {
1655 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1656 } elsif ($code eq "I") {
1657 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1658 } elsif ($code eq "U") {
1659 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1660 } elsif ($code eq "C") {
1661 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1662 } elsif ($code eq "T") {
1663 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1664 } elsif ($code eq "G") {
1665 my ($male, $female) = split /\|/, $data;
1666 $data = $self->gender ? $female : $male;
1667 $xml .= expand_cfpod ($self, $data);
1668 } elsif ($code eq "H") {
1669 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1670 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1671 "")
1672 [$self->{hintmode}];
1673 } else {
1674 $xml .= "error processing '$code($data)' directive";
1675 }
1676 } else {
1677 if ($pod =~ /\G(.+)/) {
1678 warn "parse error while expanding $pod (at $1)";
1679 }
1680 last;
1681 }
1682 }
1683
1684 for ($xml) {
1685 # create single paragraphs (very hackish)
1686 s/(?<=\S)\n(?=\w)/ /g;
1687
1688 # compress some whitespace
1689 s/\s+\n/\n/g; # ws line-ends
1690 s/\n\n+/\n/g; # double lines
1691 s/^\n+//; # beginning lines
1692 s/\n+$//; # ending lines
1693 }
1694
1695 $xml
1696}
1697
1698no re 'eval';
1699
1700sub hintmode {
1701 $_[0]{hintmode} = $_[1] if @_ > 1;
1702 $_[0]{hintmode}
1703}
1704
1705=item $player->ext_reply ($msgid, @msg)
1706
1707Sends an ext reply to the player.
1708
1709=cut
1710
1711sub ext_reply($$@) {
1712 my ($self, $id, @msg) = @_;
1713
1714 $self->ns->ext_reply ($id, @msg)
1715}
1716
1717=item $player->ext_msg ($type, @msg)
1718
1719Sends an ext event to the client.
1720
1721=cut
1722
1723sub ext_msg($$@) {
1724 my ($self, $type, @msg) = @_;
1725
1726 $self->ns->ext_msg ($type, @msg);
1727}
1728
1729=head3 cf::region
1730
1731=over 4
1732
1733=cut
1734
1735package cf::region;
1736
1737=item cf::region::find_by_path $path
1738
1739Tries to decuce the likely region for a map knowing only its path.
1740
1741=cut
1742
1743sub find_by_path($) {
978 my ($path) = @_; 1744 my ($path) = @_;
979 1745
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1746 my ($match, $specificity);
981 my $base = $1;
982 my $pkg = $1;
983 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg";
985 1747
986 warn "loading '$path' into '$pkg'\n"; 1748 for my $region (list) {
987 1749 if ($region->{match} && $path =~ $region->{match}) {
988 open my $fh, "<:utf8", $path 1750 ($match, $specificity) = ($region, $region->specificity)
989 or die "$path: $!"; 1751 if $region->specificity > $specificity;
990 1752 }
991 my $source =
992 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> })
995 . "\n};\n1";
996
997 eval $source
998 or die $@ ? "$path: $@\n"
999 : "extension disabled.\n";
1000
1001 push @exts, $pkg;
1002 $ext_pkg{$base} = $pkg;
1003
1004# no strict 'refs';
1005# @{"$pkg\::ISA"} = ext::;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# } 1753 }
1020 1754
1021 # remove commands 1755 $match
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 }
1030 }
1031
1032 # remove extcmds
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045}
1046
1047sub load_extensions {
1048 for my $ext (<$LIBDIR/*.ext>) {
1049 next unless -r $ext;
1050 eval {
1051 load_extension $ext;
1052 1
1053 } or warn "$ext not loaded: $@";
1054 }
1055}
1056
1057#############################################################################
1058# load/save/clean perl data associated with a map
1059
1060*cf::mapsupport::on_clean = sub {
1061 my ($map) = @_;
1062
1063 my $path = $map->tmpname;
1064 defined $path or return;
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076}
1077
1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
1080 on_load => sub {
1081 my ($pl, $path) = @_;
1082
1083 for my $o (all_objects $pl->ob) {
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1085 $o->set_ob_key_value ("_perl_data");
1086
1087 %$o = %{ Storable::thaw pack "H*", $value };
1088 }
1089 }
1090 },
1091);
1092
1093#############################################################################
1094
1095=head2 CORE EXTENSIONS
1096
1097Functions and methods that extend core crossfire objects.
1098
1099=head3 cf::player
1100
1101=over 4
1102
1103=item cf::player::exists $login
1104
1105Returns true when the given account exists.
1106
1107=cut
1108
1109sub cf::player::exists($) {
1110 cf::player::find $_[0]
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1112}
1113
1114=item $player->ext_reply ($msgid, $msgtype, %msg)
1115
1116Sends an ext reply to the player.
1117
1118=cut
1119
1120sub cf::player::ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_;
1122
1123 $msg{msgid} = $id;
1124
1125 $self->send ("ext " . to_json \%msg);
1126} 1756}
1127 1757
1128=back 1758=back
1129
1130 1759
1131=head3 cf::map 1760=head3 cf::map
1132 1761
1133=over 4 1762=over 4
1134 1763
1137package cf::map; 1766package cf::map;
1138 1767
1139use Fcntl; 1768use Fcntl;
1140use Coro::AIO; 1769use Coro::AIO;
1141 1770
1771use overload
1772 '""' => \&as_string,
1773 fallback => 1;
1774
1142our $MAX_RESET = 7200; 1775our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1776our $DEFAULT_RESET = 3000;
1144 1777
1145sub generate_random_map { 1778sub generate_random_map {
1146 my ($path, $rmp) = @_; 1779 my ($self, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht 1780 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1781 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1782 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1783 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1784 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1785 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1786 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1787 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1788 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1789 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1790 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1791 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1792 (cf::region::find $rmp->{region}), $rmp->{custom}
1793 )
1794}
1795
1796=item cf::map->register ($regex, $prio)
1797
1798Register a handler for the map path matching the given regex at the
1799givne priority (higher is better, built-in handlers have priority 0, the
1800default).
1801
1802=cut
1803
1804sub register {
1805 my (undef, $regex, $prio) = @_;
1806 my $pkg = caller;
1807
1808 no strict;
1809 push @{"$pkg\::ISA"}, __PACKAGE__;
1810
1811 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1812}
1813
1814# also paths starting with '/'
1815$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1816
1817sub thawer_merge {
1818 my ($self, $merge) = @_;
1819
1820 # we have to keep some variables in memory intact
1821 local $self->{path};
1822 local $self->{load_path};
1823
1824 $self->SUPER::thawer_merge ($merge);
1825}
1826
1827sub normalise {
1828 my ($path, $base) = @_;
1829
1830 $path = "$path"; # make sure its a string
1831
1832 $path =~ s/\.map$//;
1833
1834 # map plan:
1835 #
1836 # /! non-realised random map exit (special hack!)
1837 # {... are special paths that are not being touched
1838 # ?xxx/... are special absolute paths
1839 # ?random/... random maps
1840 # /... normal maps
1841 # ~user/... per-player map of a specific user
1842
1843 $path =~ s/$PATH_SEP/\//go;
1844
1845 # treat it as relative path if it starts with
1846 # something that looks reasonable
1847 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1848 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1849
1850 $base =~ s{[^/]+/?$}{};
1851 $path = "$base/$path";
1852 }
1853
1854 for ($path) {
1855 redo if s{//}{/};
1856 redo if s{/\.?/}{/};
1857 redo if s{/[^/]+/\.\./}{/};
1858 }
1859
1860 $path
1861}
1862
1863sub new_from_path {
1864 my (undef, $path, $base) = @_;
1865
1866 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1867
1868 $path = normalise $path, $base;
1869
1870 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1871 if ($path =~ $EXT_MAP{$pkg}[1]) {
1872 my $self = bless cf::map::new, $pkg;
1873 $self->{path} = $path; $self->path ($path);
1874 $self->init; # pass $1 etc.
1875 return $self;
1876 }
1877 }
1878
1879 Carp::cluck "unable to resolve path '$path' (base '$base').";
1880 ()
1881}
1882
1883sub init {
1884 my ($self) = @_;
1885
1886 $self
1887}
1888
1889sub as_string {
1890 my ($self) = @_;
1891
1892 "$self->{path}"
1893}
1894
1895# the displayed name, this is a one way mapping
1896sub visible_name {
1897 &as_string
1898}
1899
1900# the original (read-only) location
1901sub load_path {
1902 my ($self) = @_;
1903
1904 "$MAPDIR/$self->{path}.map"
1905}
1906
1907# the temporary/swap location
1908sub save_path {
1909 my ($self) = @_;
1910
1911 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1912 "$TMPDIR/$path.map"
1913}
1914
1915# the unique path, undef == no special unique path
1916sub uniq_path {
1917 my ($self) = @_;
1918
1919 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1920 "$UNIQUEDIR/$path"
1162} 1921}
1163 1922
1164# and all this just because we cannot iterate over 1923# and all this just because we cannot iterate over
1165# all maps in C++... 1924# all maps in C++...
1166sub change_all_map_light { 1925sub change_all_map_light {
1168 1927
1169 $_->change_map_light ($change) 1928 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP; 1929 for grep $_->outdoor, values %cf::MAP;
1171} 1930}
1172 1931
1932sub decay_objects {
1933 my ($self) = @_;
1934
1935 return if $self->{deny_reset};
1936
1937 $self->do_decay_objects;
1938}
1939
1940sub unlink_save {
1941 my ($self) = @_;
1942
1943 utf8::encode (my $save = $self->save_path);
1944 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1945 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1946}
1947
1173sub try_load_header($) { 1948sub load_header_from($) {
1174 my ($path) = @_; 1949 my ($self, $path) = @_;
1175 1950
1176 utf8::encode $path; 1951 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1952 my $f = new_from_file cf::object::thawer $path
1178 or return; 1953 or return;
1179 1954
1180 my $map = cf::map::new 1955 $self->_load_header ($f)
1181 or return; 1956 or return;
1182 1957
1183 $map->load_header ($path) 1958 local $MAP_LOADING{$self->{path}} = $self;
1959 $f->resolve_delayed_derefs;
1960
1961 $self->{load_path} = $path;
1962
1963 1
1964}
1965
1966sub load_header_orig {
1967 my ($self) = @_;
1968
1969 $self->load_header_from ($self->load_path)
1970}
1971
1972sub load_header_temp {
1973 my ($self) = @_;
1974
1975 $self->load_header_from ($self->save_path)
1976}
1977
1978sub prepare_temp {
1979 my ($self) = @_;
1980
1981 $self->last_access ((delete $self->{last_access})
1982 || $cf::RUNTIME); #d#
1983 # safety
1984 $self->{instantiate_time} = $cf::RUNTIME
1985 if $self->{instantiate_time} > $cf::RUNTIME;
1986}
1987
1988sub prepare_orig {
1989 my ($self) = @_;
1990
1991 $self->{load_original} = 1;
1992 $self->{instantiate_time} = $cf::RUNTIME;
1993 $self->last_access ($cf::RUNTIME);
1994 $self->instantiate;
1995}
1996
1997sub load_header {
1998 my ($self) = @_;
1999
2000 if ($self->load_header_temp) {
2001 $self->prepare_temp;
2002 } else {
2003 $self->load_header_orig
1184 or return; 2004 or return;
2005 $self->prepare_orig;
2006 }
1185 2007
1186 $map->{load_path} = $path; 2008 $self->{deny_reset} = 1
2009 if $self->no_reset;
1187 2010
1188 $map 2011 $self->default_region (cf::region::find_by_path $self->{path})
1189} 2012 unless $self->default_region;
1190 2013
2014 1
2015}
2016
1191sub find_map; 2017sub find;
1192sub find_map { 2018sub find {
1193 my ($path, $origin) = @_; 2019 my ($path, $origin) = @_;
1194 2020
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 2021 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 2022
2023 cf::lock_wait "map_data:$path";#d#remove
1200 cf::lock_wait "map_find:$key"; 2024 cf::lock_wait "map_find:$path";
1201 2025
1202 $cf::MAP{$key} || do { 2026 $cf::MAP{$path} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 2027 my $guard1 = cf::lock_acquire "map_find:$path";
2028 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1204 2029
1205 # do it the slow way 2030 my $map = new_from_path cf::map $path
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 2031 or return;
1220 2032
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 2033 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233 2034
1234 if ($map->should_reset) { 2035 $map->load_header
2036 or return;
2037
2038 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2039 # doing this can freeze the server in a sync job, obviously
2040 #$cf::WAIT_FOR_TICK->wait;
2041 undef $guard1;
2042 undef $guard2;
1235 $map->reset; 2043 $map->reset;
1236 undef $guard; 2044 return find $path;
1237 $map = find_map $path
1238 or return;
1239 } 2045 }
1240 2046
1241 $cf::MAP{$key} = $map 2047 $cf::MAP{$path} = $map
1242 } 2048 }
1243} 2049}
2050
2051sub pre_load { }
2052sub post_load { }
1244 2053
1245sub load { 2054sub load {
1246 my ($self) = @_; 2055 my ($self) = @_;
1247 2056
2057 local $self->{deny_reset} = 1; # loading can take a long time
2058
1248 my $path = $self->{path}; 2059 my $path = $self->{path};
2060
2061 {
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2062 my $guard = cf::lock_acquire "map_data:$path";
1250 2063
2064 return unless $self->valid;
1251 return if $self->in_memory != cf::MAP_SWAPPED; 2065 return unless $self->in_memory == cf::MAP_SWAPPED;
1252 2066
1253 $self->in_memory (cf::MAP_LOADING); 2067 $self->in_memory (cf::MAP_LOADING);
1254 2068
1255 $self->alloc; 2069 $self->alloc;
1256 $self->load_objects ($self->{load_path}, 1) 2070
2071 $self->pre_load;
2072 cf::cede_to_tick;
2073
2074 my $f = new_from_file cf::object::thawer $self->{load_path};
2075 $f->skip_block;
2076 $self->_load_objects ($f)
1257 or return; 2077 or return;
1258 2078
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2079 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original}; 2080 if delete $self->{load_original};
1261 2081
1262 if (my $uniq = $path->uniq_path) { 2082 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 2083 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 2084 unless (aio_stat $uniq) {
2085 if (my $f = new_from_file cf::object::thawer $uniq) {
1265 $self->clear_unique_items; 2086 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 2087 $self->_load_objects ($f);
2088 $f->resolve_delayed_derefs;
2089 }
1267 } 2090 }
1268 } 2091 }
1269 2092
2093 $f->resolve_delayed_derefs;
2094
2095 cf::cede_to_tick;
1270 # now do the right thing for maps 2096 # now do the right thing for maps
1271 $self->link_multipart_objects; 2097 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 2098 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 2099 unless $self->difficulty;
2100 cf::cede_to_tick;
2101
2102 unless ($self->{deny_activate}) {
2103 $self->decay_objects;
2104 $self->fix_auto_apply;
2105 $self->update_buttons;
2106 cf::cede_to_tick;
2107 $self->set_darkness_map;
2108 cf::cede_to_tick;
1283 $self->activate; 2109 $self->activate;
1284 } 2110 }
1285 2111
2112 $self->{last_save} = $cf::RUNTIME;
2113 $self->last_access ($cf::RUNTIME);
2114
1286 $self->in_memory (cf::MAP_IN_MEMORY); 2115 $self->in_memory (cf::MAP_IN_MEMORY);
1287} 2116 }
1288 2117
1289sub load_map_sync { 2118 $self->post_load;
2119}
2120
2121sub customise_for {
2122 my ($self, $ob) = @_;
2123
2124 return find "~" . $ob->name . "/" . $self->{path}
2125 if $self->per_player;
2126
2127# return find "?party/" . $ob->name . "/" . $self->{path}
2128# if $self->per_party;
2129
2130 $self
2131}
2132
2133# find and load all maps in the 3x3 area around a map
2134sub load_neighbours {
2135 my ($map) = @_;
2136
2137 my @neigh; # diagonal neighbours
2138
2139 for (0 .. 3) {
2140 my $neigh = $map->tile_path ($_)
2141 or next;
2142 $neigh = find $neigh, $map
2143 or next;
2144 $neigh->load;
2145
2146 push @neigh,
2147 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2148 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2149 }
2150
2151 for (grep defined $_->[0], @neigh) {
2152 my ($path, $origin) = @$_;
2153 my $neigh = find $path, $origin
2154 or next;
2155 $neigh->load;
2156 }
2157}
2158
2159sub find_sync {
1290 my ($path, $origin) = @_; 2160 my ($path, $origin) = @_;
1291 2161
1292 #warn "load_map_sync<$path, $origin>\n";#d# 2162 cf::sync_job { find $path, $origin }
2163}
1293 2164
1294 cf::sync_job { 2165sub do_load_sync {
1295 my $map = cf::map::find_map $path, $origin 2166 my ($map) = @_;
1296 or return; 2167
1297 $map->load; 2168 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1298 $map 2169 if $Coro::current == $Coro::main;
2170
2171 cf::sync_job { $map->load };
2172}
2173
2174our %MAP_PREFETCH;
2175our $MAP_PREFETCHER = undef;
2176
2177sub find_async {
2178 my ($path, $origin, $load) = @_;
2179
2180 $path = normalise $path, $origin && $origin->{path};
2181
2182 if (my $map = $cf::MAP{$path}) {
2183 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2184 }
2185
2186 $MAP_PREFETCH{$path} |= $load;
2187
2188 $MAP_PREFETCHER ||= cf::async {
2189 $Coro::current->{desc} = "map prefetcher";
2190
2191 while (%MAP_PREFETCH) {
2192 while (my ($k, $v) = each %MAP_PREFETCH) {
2193 if (my $map = find $k) {
2194 $map->load if $v;
2195 }
2196
2197 delete $MAP_PREFETCH{$k};
2198 }
2199 }
2200 undef $MAP_PREFETCHER;
1299 } 2201 };
2202 $MAP_PREFETCHER->prio (6);
2203
2204 ()
1300} 2205}
1301 2206
1302sub save { 2207sub save {
1303 my ($self) = @_; 2208 my ($self) = @_;
1304 2209
2210 my $lock = cf::lock_acquire "map_data:$self->{path}";
2211
1305 $self->{last_save} = $cf::RUNTIME; 2212 $self->{last_save} = $cf::RUNTIME;
1306 2213
1307 return unless $self->dirty; 2214 return unless $self->dirty;
1308 2215
1309 my $save = $self->{path}->save_path; utf8::encode $save; 2216 my $save = $self->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2217 my $uniq = $self->uniq_path; utf8::encode $uniq;
1311 2218
1312 $self->{load_path} = $save; 2219 $self->{load_path} = $save;
1313 2220
1314 return if $self->{deny_save}; 2221 return if $self->{deny_save};
1315 2222
2223 local $self->{last_access} = $self->last_access;#d#
2224
2225 cf::async {
2226 $Coro::current->{desc} = "map player save";
2227 $_->contr->save for $self->players;
2228 };
2229
1316 if ($uniq) { 2230 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2231 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 2232 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 2233 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2234 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 2235 }
1322} 2236}
1323 2237
1324sub swap_out { 2238sub swap_out {
1325 my ($self) = @_; 2239 my ($self) = @_;
2240
2241 # save first because save cedes
2242 $self->save;
2243
2244 my $lock = cf::lock_acquire "map_data:$self->{path}";
1326 2245
1327 return if $self->players; 2246 return if $self->players;
1328 return if $self->in_memory != cf::MAP_IN_MEMORY; 2247 return if $self->in_memory != cf::MAP_IN_MEMORY;
1329 return if $self->{deny_save}; 2248 return if $self->{deny_save};
1330 2249
2250 $self->in_memory (cf::MAP_SWAPPED);
2251
1331 $self->save; 2252 $self->deactivate;
2253 $_->clear_links_to ($self) for values %cf::MAP;
1332 $self->clear; 2254 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334} 2255}
1335 2256
1336sub reset_at { 2257sub reset_at {
1337 my ($self) = @_; 2258 my ($self) = @_;
1338 2259
1339 # TODO: safety, remove and allow resettable per-player maps 2260 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 2261 return 1e99 if $self->{deny_reset};
1342 2262
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2263 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2264 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 2265
1350 my ($self) = @_; 2270 my ($self) = @_;
1351 2271
1352 $self->reset_at <= $cf::RUNTIME 2272 $self->reset_at <= $cf::RUNTIME
1353} 2273}
1354 2274
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 2275sub reset {
1377 my ($self) = @_; 2276 my ($self) = @_;
1378 2277
2278 my $lock = cf::lock_acquire "map_data:$self->{path}";
2279
1379 return if $self->players; 2280 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381 2281
1382 warn "resetting map ", $self->path;#d# 2282 warn "resetting map ", $self->path;
2283
2284 $self->in_memory (cf::MAP_SWAPPED);
2285
2286 # need to save uniques path
2287 unless ($self->{deny_save}) {
2288 my $uniq = $self->uniq_path; utf8::encode $uniq;
2289
2290 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2291 if $uniq;
2292 }
1383 2293
1384 delete $cf::MAP{$self->path}; 2294 delete $cf::MAP{$self->path};
1385 2295
2296 $self->deactivate;
1386 $_->clear_links_to ($self) for values %cf::MAP; 2297 $_->clear_links_to ($self) for values %cf::MAP;
2298 $self->clear;
1387 2299
1388 $self->unlink_save; 2300 $self->unlink_save;
1389 $self->destroy; 2301 $self->destroy;
1390} 2302}
1391 2303
1392my $nuke_counter = "aaaa"; 2304my $nuke_counter = "aaaa";
1393 2305
1394sub nuke { 2306sub nuke {
1395 my ($self) = @_; 2307 my ($self) = @_;
1396 2308
2309 {
2310 my $lock = cf::lock_acquire "map_data:$self->{path}";
2311
2312 delete $cf::MAP{$self->path};
2313
2314 $self->unlink_save;
2315
2316 bless $self, "cf::map";
2317 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 2318 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 2319 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 2320 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2321
2322 $cf::MAP{$self->path} = $self;
2323 }
2324
1400 $self->reset; # polite request, might not happen 2325 $self->reset; # polite request, might not happen
1401} 2326}
1402 2327
1403sub customise_for { 2328=item $maps = cf::map::tmp_maps
1404 my ($map, $ob) = @_;
1405 2329
1406 if ($map->per_player) { 2330Returns an arrayref with all map paths of currently instantiated and saved
1407 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2331maps. May block.
2332
2333=cut
2334
2335sub tmp_maps() {
1408 } 2336 [
1409 2337 map {
1410 $map 2338 utf8::decode $_;
2339 /\.map$/
2340 ? normalise $_
2341 : ()
2342 } @{ aio_readdir $TMPDIR or [] }
2343 ]
1411} 2344}
1412 2345
1413sub emergency_save { 2346=item $maps = cf::map::random_maps
1414 local $cf::FREEZE = 1;
1415 2347
1416 warn "enter emergency map save\n"; 2348Returns an arrayref with all map paths of currently instantiated and saved
2349random maps. May block.
1417 2350
1418 cf::sync_job { 2351=cut
1419 warn "begin emergency map save\n"; 2352
1420 $_->save for values %cf::MAP; 2353sub random_maps() {
2354 [
2355 map {
2356 utf8::decode $_;
2357 /\.map$/
2358 ? normalise "?random/$_"
2359 : ()
2360 } @{ aio_readdir $RANDOMDIR or [] }
2361 ]
2362}
2363
2364=item cf::map::unique_maps
2365
2366Returns an arrayref of paths of all shared maps that have
2367instantiated unique items. May block.
2368
2369=cut
2370
2371sub unique_maps() {
2372 [
2373 map {
2374 utf8::decode $_;
2375 /\.map$/
2376 ? normalise $_
2377 : ()
2378 } @{ aio_readdir $UNIQUEDIR or [] }
2379 ]
2380}
2381
2382=back
2383
2384=head3 cf::object
2385
2386=cut
2387
2388package cf::object;
2389
2390=over 4
2391
2392=item $ob->inv_recursive
2393
2394Returns the inventory of the object _and_ their inventories, recursively.
2395
2396=cut
2397
2398sub inv_recursive_;
2399sub inv_recursive_ {
2400 map { $_, inv_recursive_ $_->inv } @_
2401}
2402
2403sub inv_recursive {
2404 inv_recursive_ inv $_[0]
2405}
2406
2407=item $ref = $ob->ref
2408
2409creates and returns a persistent reference to an objetc that can be stored as a string.
2410
2411=item $ob = cf::object::deref ($refstring)
2412
2413returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2414even if the object actually exists. May block.
2415
2416=cut
2417
2418sub deref {
2419 my ($ref) = @_;
2420
2421 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2422 my ($uuid, $name) = ($1, $2);
2423 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2424 or return;
2425 $pl->ob->uuid eq $uuid
2426 or return;
2427
2428 $pl->ob
2429 } else {
2430 warn "$ref: cannot resolve object reference\n";
2431 undef
1421 }; 2432 }
1422
1423 warn "end emergency map save\n";
1424} 2433}
1425 2434
1426package cf; 2435package cf;
1427 2436
1428=back 2437=back
1429
1430 2438
1431=head3 cf::object::player 2439=head3 cf::object::player
1432 2440
1433=over 4 2441=over 4
1434 2442
1448 2456
1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2457 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1450 2458
1451 if ($self->{record_replies}) { 2459 if ($self->{record_replies}) {
1452 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2460 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2461
1453 } else { 2462 } else {
2463 my $pl = $self->contr;
2464
2465 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2466 my $dialog = $pl->{npc_dialog};
2467 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2468
2469 } else {
1454 $msg = $npc->name . " says: $msg" if $npc; 2470 $msg = $npc->name . " says: $msg" if $npc;
1455 $self->message ($msg, $flags); 2471 $self->message ($msg, $flags);
2472 }
1456 } 2473 }
2474}
2475
2476=item $object->send_msg ($channel, $msg, $color, [extra...])
2477
2478=cut
2479
2480sub cf::object::send_msg {
2481 my $pl = shift->contr
2482 or return;
2483 $pl->send_msg (@_);
1457} 2484}
1458 2485
1459=item $player_object->may ("access") 2486=item $player_object->may ("access")
1460 2487
1461Returns wether the given player is authorized to access resource "access" 2488Returns wether the given player is authorized to access resource "access"
1474 2501
1475=item $player_object->enter_link 2502=item $player_object->enter_link
1476 2503
1477Freezes the player and moves him/her to a special map (C<{link}>). 2504Freezes the player and moves him/her to a special map (C<{link}>).
1478 2505
1479The player should be reaosnably safe there for short amounts of time. You 2506The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 2507I<MUST> call C<leave_link> as soon as possible, though.
1481 2508
2509Will never block.
2510
1482=item $player_object->leave_link ($map, $x, $y) 2511=item $player_object->leave_link ($map, $x, $y)
1483 2512
1484Moves the player out of the specila link map onto the given map. If the 2513Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 2514map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 2515to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 2516fails, to the emergency map position.
1488 2517
1489Might block. 2518Might block.
1490 2519
1491=cut 2520=cut
2521
2522sub link_map {
2523 unless ($LINK_MAP) {
2524 $LINK_MAP = cf::map::find "{link}"
2525 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2526 $LINK_MAP->load;
2527 }
2528
2529 $LINK_MAP
2530}
1492 2531
1493sub cf::object::player::enter_link { 2532sub cf::object::player::enter_link {
1494 my ($self) = @_; 2533 my ($self) = @_;
1495 2534
1496 $self->deactivate_recursive; 2535 $self->deactivate_recursive;
1497 2536
1498 return if $self->map == $LINK_MAP; 2537 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 2538
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2539 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 2540 if $self->map && $self->map->{path} ne "{link}";
1502 2541
1503 $self->enter_map ($LINK_MAP, 20, 20); 2542 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 2543}
1505 2544
1506sub cf::object::player::leave_link { 2545sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 2546 my ($self, $map, $x, $y) = @_;
2547
2548 return unless $self->contr->active;
1508 2549
1509 my $link_pos = delete $self->{_link_pos}; 2550 my $link_pos = delete $self->{_link_pos};
1510 2551
1511 unless ($map) { 2552 unless ($map) {
1512 # restore original map position 2553 # restore original map position
1513 ($map, $x, $y) = @{ $link_pos || [] }; 2554 ($map, $x, $y) = @{ $link_pos || [] };
1514 $map = cf::map::find_map $map; 2555 $map = cf::map::find $map;
1515 2556
1516 unless ($map) { 2557 unless ($map) {
1517 ($map, $x, $y) = @$EMERGENCY_POSITION; 2558 ($map, $x, $y) = @$EMERGENCY_POSITION;
1518 $map = cf::map::find_map $map 2559 $map = cf::map::find $map
1519 or die "FATAL: cannot load emergency map\n"; 2560 or die "FATAL: cannot load emergency map\n";
1520 } 2561 }
1521 } 2562 }
1522 2563
1523 ($x, $y) = (-1, -1) 2564 ($x, $y) = (-1, -1)
1526 # use -1 or undef as default coordinates, not 0, 0 2567 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 2568 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 2569 if $x <=0 && $y <= 0;
1529 2570
1530 $map->load; 2571 $map->load;
2572 $map->load_neighbours;
1531 2573
2574 return unless $self->contr->active;
1532 $self->activate_recursive; 2575 $self->activate_recursive;
2576
2577 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1533 $self->enter_map ($map, $x, $y); 2578 $self->enter_map ($map, $x, $y);
1534} 2579}
1535 2580
1536cf::player->attach ( 2581=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1537 on_logout => sub {
1538 my ($pl) = @_;
1539 2582
1540 # abort map switching before logout 2583Moves the player to the given map-path and coordinates by first freezing
1541 if ($pl->ob->{_link_pos}) { 2584her, loading and preparing them map, calling the provided $check callback
1542 cf::sync_job { 2585that has to return the map if sucecssful, and then unfreezes the player on
1543 $pl->ob->leave_link 2586the new (success) or old (failed) map position. In either case, $done will
1544 }; 2587be called at the end of this process.
1545 }
1546 },
1547 on_login => sub {
1548 my ($pl) = @_;
1549 2588
1550 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563
1564=item $player_object->goto_map ($path, $x, $y)
1565
1566=cut 2589=cut
1567 2590
2591our $GOTOGEN;
2592
1568sub cf::object::player::goto_map { 2593sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 2594 my ($self, $path, $x, $y, $check, $done) = @_;
2595
2596 # do generation counting so two concurrent goto's will be executed in-order
2597 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1570 2598
1571 $self->enter_link; 2599 $self->enter_link;
1572 2600
1573 (cf::async { 2601 (async {
1574 $path = new cf::path $path; 2602 $Coro::current->{desc} = "player::goto $path $x $y";
1575 2603
1576 my $map = cf::map::find_map $path->as_string; 2604 # *tag paths override both path and x|y
2605 if ($path =~ /^\*(.*)$/) {
2606 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2607 my $ob = $obs[rand @obs];
2608
2609 # see if we actually can go there
2610 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2611 $ob = $obs[rand @obs];
2612 } else {
2613 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2614 }
2615 # else put us there anyways for now #d#
2616
2617 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2618 } else {
2619 ($path, $x, $y) = (undef, undef, undef);
2620 }
2621 }
2622
2623 my $map = eval {
2624 my $map = defined $path ? cf::map::find $path : undef;
2625
2626 if ($map) {
1577 $map = $map->customise_for ($self) if $map; 2627 $map = $map->customise_for ($self);
1578 2628 $map = $check->($map) if $check && $map;
1579# warn "entering ", $map->path, " at ($x, $y)\n" 2629 } else {
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2630 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2631 }
1583 2632
2633 $map
2634 };
2635
2636 if ($@) {
2637 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2638 LOG llevError | logBacktrace, Carp::longmess $@;
2639 }
2640
2641 if ($gen == $self->{_goto_generation}) {
2642 delete $self->{_goto_generation};
1584 $self->leave_link ($map, $x, $y); 2643 $self->leave_link ($map, $x, $y);
2644 }
2645
2646 $done->() if $done;
1585 })->prio (1); 2647 })->prio (1);
1586} 2648}
1587 2649
1588=item $player_object->enter_exit ($exit_object) 2650=item $player_object->enter_exit ($exit_object)
1589 2651
1591 2653
1592sub parse_random_map_params { 2654sub parse_random_map_params {
1593 my ($spec) = @_; 2655 my ($spec) = @_;
1594 2656
1595 my $rmp = { # defaults 2657 my $rmp = { # defaults
1596 xsize => 10, 2658 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 2659 ysize => (cf::rndm 15, 40),
2660 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2661 #layout => string,
1598 }; 2662 };
1599 2663
1600 for (split /\n/, $spec) { 2664 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 2665 my ($k, $v) = split /\s+/, $_, 2;
1602 2666
1606 $rmp 2670 $rmp
1607} 2671}
1608 2672
1609sub prepare_random_map { 2673sub prepare_random_map {
1610 my ($exit) = @_; 2674 my ($exit) = @_;
2675
2676 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 2677
1612 # all this does is basically replace the /! path by 2678 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 2679 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 2680 # that depends on the exit object
1615 2681
1616 my $rmp = parse_random_map_params $exit->msg; 2682 my $rmp = parse_random_map_params $exit->msg;
1617 2683
1618 if ($exit->map) { 2684 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 2685 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 2686 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 2687 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 2688 $rmp->{origin_y} = $exit->y;
1623 } 2689 }
1624 2690
1625 $rmp->{random_seed} ||= $exit->random_seed; 2691 $rmp->{random_seed} ||= $exit->random_seed;
1626 2692
1627 my $data = cf::to_json $rmp; 2693 my $data = cf::encode_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 2694 my $md5 = Digest::MD5::md5_hex $data;
2695 my $meta = "$RANDOMDIR/$md5.meta";
1629 2696
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2697 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 2698 aio_write $fh, 0, (length $data), $data, 0;
2699 undef $fh;
2700 aio_rename "$meta~", $meta;
1632 2701
1633 $exit->slaying ("?random/$md5"); 2702 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 2703 $exit->msg (undef);
1635 } 2704 }
1636} 2705}
1638sub cf::object::player::enter_exit { 2707sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 2708 my ($self, $exit) = @_;
1640 2709
1641 return unless $self->type == cf::PLAYER; 2710 return unless $self->type == cf::PLAYER;
1642 2711
2712 if ($exit->slaying eq "/!") {
2713 #TODO: this should de-fi-ni-te-ly not be a sync-job
2714 # the problem is that $exit might not survive long enough
2715 # so it needs to be done right now, right here
2716 cf::sync_job { prepare_random_map $exit };
2717 }
2718
2719 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2720 my $hp = $exit->stats->hp;
2721 my $sp = $exit->stats->sp;
2722
1643 $self->enter_link; 2723 $self->enter_link;
1644 2724
2725 # if exit is damned, update players death & WoR home-position
2726 $self->contr->savebed ($slaying, $hp, $sp)
2727 if $exit->flag (FLAG_DAMNED);
2728
1645 (cf::async { 2729 (async {
2730 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2731
2732 $self->deactivate_recursive; # just to be sure
1646 unless (eval { 2733 unless (eval {
1647 prepare_random_map $exit 2734 $self->goto ($slaying, $hp, $sp);
1648 if $exit->slaying eq "/!";
1649
1650 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1651 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1652 2735
1653 1; 2736 1;
1654 }) { 2737 }) {
1655 $self->message ("Something went wrong deep within the crossfire server. " 2738 $self->message ("Something went wrong deep within the crossfire server. "
1656 . "I'll try to bring you back to the map you were before. " 2739 . "I'll try to bring you back to the map you were before. "
1657 . "Please report this to the dungeon master", 2740 . "Please report this to the dungeon master!",
1658 cf::NDI_UNIQUE | cf::NDI_RED); 2741 cf::NDI_UNIQUE | cf::NDI_RED);
1659 2742
1660 warn "ERROR in enter_exit: $@"; 2743 warn "ERROR in enter_exit: $@";
1661 $self->leave_link; 2744 $self->leave_link;
1662 } 2745 }
1663 })->prio (1); 2746 })->prio (1);
1676 2759
1677sub cf::client::send_drawinfo { 2760sub cf::client::send_drawinfo {
1678 my ($self, $text, $flags) = @_; 2761 my ($self, $text, $flags) = @_;
1679 2762
1680 utf8::encode $text; 2763 utf8::encode $text;
1681 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2764 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1682} 2765}
1683 2766
2767=item $client->send_msg ($channel, $msg, $color, [extra...])
2768
2769Send a drawinfo or msg packet to the client, formatting the msg for the
2770client if neccessary. C<$type> should be a string identifying the type of
2771the message, with C<log> being the default. If C<$color> is negative, suppress
2772the message unless the client supports the msg packet.
2773
2774=cut
2775
2776# non-persistent channels (usually the info channel)
2777our %CHANNEL = (
2778 "c/identify" => {
2779 id => "infobox",
2780 title => "Identify",
2781 reply => undef,
2782 tooltip => "Items recently identified",
2783 },
2784 "c/examine" => {
2785 id => "infobox",
2786 title => "Examine",
2787 reply => undef,
2788 tooltip => "Signs and other items you examined",
2789 },
2790 "c/book" => {
2791 id => "infobox",
2792 title => "Book",
2793 reply => undef,
2794 tooltip => "The contents of a note or book",
2795 },
2796 "c/lookat" => {
2797 id => "infobox",
2798 title => "Look",
2799 reply => undef,
2800 tooltip => "What you saw there",
2801 },
2802 "c/who" => {
2803 id => "infobox",
2804 title => "Players",
2805 reply => undef,
2806 tooltip => "Shows players who are currently online",
2807 },
2808 "c/body" => {
2809 id => "infobox",
2810 title => "Body Parts",
2811 reply => undef,
2812 tooltip => "Shows which body parts you posess and are available",
2813 },
2814 "c/uptime" => {
2815 id => "infobox",
2816 title => "Uptime",
2817 reply => undef,
2818 tooltip => "How long the server has been running since last restart",
2819 },
2820 "c/mapinfo" => {
2821 id => "infobox",
2822 title => "Map Info",
2823 reply => undef,
2824 tooltip => "Information related to the maps",
2825 },
2826);
2827
2828sub cf::client::send_msg {
2829 my ($self, $channel, $msg, $color, @extra) = @_;
2830
2831 $msg = $self->pl->expand_cfpod ($msg);
2832
2833 $color &= cf::NDI_CLIENT_MASK; # just in case...
2834
2835 # check predefined channels, for the benefit of C
2836 if ($CHANNEL{$channel}) {
2837 $channel = $CHANNEL{$channel};
2838
2839 $self->ext_msg (channel_info => $channel)
2840 if $self->can_msg;
2841
2842 $channel = $channel->{id};
2843
2844 } elsif (ref $channel) {
2845 # send meta info to client, if not yet sent
2846 unless (exists $self->{channel}{$channel->{id}}) {
2847 $self->{channel}{$channel->{id}} = $channel;
2848 $self->ext_msg (channel_info => $channel)
2849 if $self->can_msg;
2850 }
2851
2852 $channel = $channel->{id};
2853 }
2854
2855 return unless @extra || length $msg;
2856
2857 if ($self->can_msg) {
2858 # default colour, mask it out
2859 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2860 if $color & cf::NDI_DEF;
2861
2862 $self->send_packet ("msg " . $self->{json_coder}->encode (
2863 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2864 } else {
2865 if ($color >= 0) {
2866 # replace some tags by gcfclient-compatible ones
2867 for ($msg) {
2868 1 while
2869 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2870 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2871 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2872 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2873 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2874 }
2875
2876 $color &= cf::NDI_COLOR_MASK;
2877
2878 utf8::encode $msg;
2879
2880 if (0 && $msg =~ /\[/) {
2881 # COMMAND/INFO
2882 $self->send_packet ("drawextinfo $color 10 8 $msg")
2883 } else {
2884 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2885 $self->send_packet ("drawinfo $color $msg")
2886 }
2887 }
2888 }
2889}
2890
2891=item $client->ext_msg ($type, @msg)
2892
2893Sends an ext event to the client.
2894
2895=cut
2896
2897sub cf::client::ext_msg($$@) {
2898 my ($self, $type, @msg) = @_;
2899
2900 if ($self->extcmd == 2) {
2901 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2902 } elsif ($self->extcmd == 1) { # TODO: remove
2903 push @msg, msgtype => "event_$type";
2904 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2905 }
2906}
2907
2908=item $client->ext_reply ($msgid, @msg)
2909
2910Sends an ext reply to the client.
2911
2912=cut
2913
2914sub cf::client::ext_reply($$@) {
2915 my ($self, $id, @msg) = @_;
2916
2917 if ($self->extcmd == 2) {
2918 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2919 } elsif ($self->extcmd == 1) {
2920 #TODO: version 1, remove
2921 unshift @msg, msgtype => "reply", msgid => $id;
2922 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2923 }
2924}
1684 2925
1685=item $success = $client->query ($flags, "text", \&cb) 2926=item $success = $client->query ($flags, "text", \&cb)
1686 2927
1687Queues a query to the client, calling the given callback with 2928Queues a query to the client, calling the given callback with
1688the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2929the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1689C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2930C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1690 2931
1691Queries can fail, so check the return code. Or don't, as queries will become 2932Queries can fail, so check the return code. Or don't, as queries will
1692reliable at some point in the future. 2933become reliable at some point in the future.
1693 2934
1694=cut 2935=cut
1695 2936
1696sub cf::client::query { 2937sub cf::client::query {
1697 my ($self, $flags, $text, $cb) = @_; 2938 my ($self, $flags, $text, $cb) = @_;
1705 utf8::encode $text; 2946 utf8::encode $text;
1706 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2947 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1707 2948
1708 $self->send_packet ($self->{query_queue}[0][0]) 2949 $self->send_packet ($self->{query_queue}[0][0])
1709 if @{ $self->{query_queue} } == 1; 2950 if @{ $self->{query_queue} } == 1;
2951
2952 1
1710} 2953}
1711 2954
1712cf::client->attach ( 2955cf::client->attach (
2956 on_connect => sub {
2957 my ($ns) = @_;
2958
2959 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2960 },
1713 on_reply => sub { 2961 on_reply => sub {
1714 my ($ns, $msg) = @_; 2962 my ($ns, $msg) = @_;
1715 2963
1716 # this weird shuffling is so that direct followup queries 2964 # this weird shuffling is so that direct followup queries
1717 # get handled first 2965 # get handled first
1718 my $queue = delete $ns->{query_queue} 2966 my $queue = delete $ns->{query_queue}
1719 or return; # be conservative, not sure how that cna happen, but we saw a crash here 2967 or return; # be conservative, not sure how that can happen, but we saw a crash here
1720 2968
1721 (shift @$queue)->[1]->($msg); 2969 (shift @$queue)->[1]->($msg);
2970 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1722 2971
1723 push @{ $ns->{query_queue} }, @$queue; 2972 push @{ $ns->{query_queue} }, @$queue;
1724 2973
1725 if (@{ $ns->{query_queue} } == @$queue) { 2974 if (@{ $ns->{query_queue} } == @$queue) {
1726 if (@$queue) { 2975 if (@$queue) {
1728 } else { 2977 } else {
1729 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2978 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1730 } 2979 }
1731 } 2980 }
1732 }, 2981 },
2982 on_exticmd => sub {
2983 my ($ns, $buf) = @_;
2984
2985 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2986
2987 if (ref $msg) {
2988 my ($type, $reply, @payload) =
2989 "ARRAY" eq ref $msg
2990 ? @$msg
2991 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2992
2993 my @reply;
2994
2995 if (my $cb = $EXTICMD{$type}) {
2996 @reply = $cb->($ns, @payload);
2997 }
2998
2999 $ns->ext_reply ($reply, @reply)
3000 if $reply;
3001
3002 } else {
3003 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3004 }
3005
3006 cf::override;
3007 },
1733); 3008);
1734 3009
1735=item $client->coro (\&cb) 3010=item $client->async (\&cb)
1736 3011
1737Create a new coroutine, running the specified callback. The coroutine will 3012Create a new coroutine, running the specified callback. The coroutine will
1738be automatically cancelled when the client gets destroyed (e.g. on logout, 3013be automatically cancelled when the client gets destroyed (e.g. on logout,
1739or loss of connection). 3014or loss of connection).
1740 3015
1741=cut 3016=cut
1742 3017
1743sub cf::client::coro { 3018sub cf::client::async {
1744 my ($self, $cb) = @_; 3019 my ($self, $cb) = @_;
1745 3020
1746 my $coro = &cf::async ($cb); 3021 my $coro = &Coro::async ($cb);
1747 3022
1748 $coro->on_destroy (sub { 3023 $coro->on_destroy (sub {
1749 delete $self->{_coro}{$coro+0}; 3024 delete $self->{_coro}{$coro+0};
1750 }); 3025 });
1751 3026
1778our $safe = new Safe "safe"; 3053our $safe = new Safe "safe";
1779our $safe_hole = new Safe::Hole; 3054our $safe_hole = new Safe::Hole;
1780 3055
1781$SIG{FPE} = 'IGNORE'; 3056$SIG{FPE} = 'IGNORE';
1782 3057
1783$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3058$safe->permit_only (Opcode::opset qw(
3059 :base_core :base_mem :base_orig :base_math
3060 grepstart grepwhile mapstart mapwhile
3061 sort time
3062));
1784 3063
1785# here we export the classes and methods available to script code 3064# here we export the classes and methods available to script code
1786 3065
1787=pod 3066=pod
1788 3067
1789The following fucntions and emthods are available within a safe environment: 3068The following functions and methods are available within a safe environment:
1790 3069
1791 cf::object contr pay_amount pay_player map 3070 cf::object
3071 contr pay_amount pay_player map x y force_find force_add destroy
3072 insert remove name archname title slaying race decrease_ob_nr
3073
1792 cf::object::player player 3074 cf::object::player
1793 cf::player peaceful 3075 player
1794 cf::map trigger 3076
3077 cf::player
3078 peaceful
3079
3080 cf::map
3081 trigger
1795 3082
1796=cut 3083=cut
1797 3084
1798for ( 3085for (
1799 ["cf::object" => qw(contr pay_amount pay_player map)], 3086 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3087 insert remove inv name archname title slaying race
3088 decrease_ob_nr destroy)],
1800 ["cf::object::player" => qw(player)], 3089 ["cf::object::player" => qw(player)],
1801 ["cf::player" => qw(peaceful)], 3090 ["cf::player" => qw(peaceful)],
1802 ["cf::map" => qw(trigger)], 3091 ["cf::map" => qw(trigger)],
1803) { 3092) {
1804 no strict 'refs'; 3093 no strict 'refs';
1875=back 3164=back
1876 3165
1877=cut 3166=cut
1878 3167
1879############################################################################# 3168#############################################################################
3169# the server's init and main functions
1880 3170
1881=head2 EXTENSION DATABASE SUPPORT 3171sub load_facedata($) {
3172 my ($path) = @_;
1882 3173
1883Crossfire maintains a very simple database for extension use. It can 3174 # HACK to clear player env face cache, we need some signal framework
1884currently store anything that can be serialised using Storable, which 3175 # for this (global event?)
1885excludes objects. 3176 %ext::player_env::MUSIC_FACE_CACHE = ();
1886 3177
1887The parameter C<$family> should best start with the name of the extension 3178 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1888using it, it should be unique.
1889 3179
1890=over 4 3180 warn "loading facedata from $path\n";
1891 3181
1892=item $hashref = cf::db_get $family 3182 my $facedata;
3183 0 < aio_load $path, $facedata
3184 or die "$path: $!";
1893 3185
1894Return a hashref for use by the extension C<$family>, which can be 3186 $facedata = Coro::Storable::thaw $facedata;
1895modified. After modifications, you have to call C<cf::db_dirty> or
1896C<cf::db_sync>.
1897 3187
1898=item $value = cf::db_get $family => $key 3188 $facedata->{version} == 2
3189 or cf::cleanup "$path: version mismatch, cannot proceed.";
1899 3190
1900Returns a single value from the database 3191 # patch in the exptable
1901 3192 $facedata->{resource}{"res/exp_table"} = {
1902=item cf::db_put $family => $hashref 3193 type => FT_RSRC,
1903 3194 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1904Stores the given family hashref into the database. Updates are delayed, if
1905you want the data to be synced to disk immediately, use C<cf::db_sync>.
1906
1907=item cf::db_put $family => $key => $value
1908
1909Stores the given C<$value> in the family hash. Updates are delayed, if you
1910want the data to be synced to disk immediately, use C<cf::db_sync>.
1911
1912=item cf::db_dirty
1913
1914Marks the database as dirty, to be updated at a later time.
1915
1916=item cf::db_sync
1917
1918Immediately write the database to disk I<if it is dirty>.
1919
1920=cut
1921
1922our $DB;
1923
1924{
1925 my $path = cf::localdir . "/database.pst";
1926
1927 sub db_load() {
1928 $DB = stat $path ? Storable::retrieve $path : { };
1929 }
1930
1931 my $pid;
1932
1933 sub db_save() {
1934 waitpid $pid, 0 if $pid;
1935 if (0 == ($pid = fork)) {
1936 $DB->{_meta}{version} = 1;
1937 Storable::nstore $DB, "$path~";
1938 rename "$path~", $path;
1939 cf::_exit 0 if defined $pid;
1940 }
1941 }
1942
1943 my $dirty;
1944
1945 sub db_sync() {
1946 db_save if $dirty;
1947 undef $dirty;
1948 }
1949
1950 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1951 db_sync;
1952 }); 3195 };
3196 cf::cede_to_tick;
1953 3197
1954 sub db_dirty() {
1955 $dirty = 1;
1956 $idle->start;
1957 } 3198 {
3199 my $faces = $facedata->{faceinfo};
1958 3200
1959 sub db_get($;$) { 3201 while (my ($face, $info) = each %$faces) {
1960 @_ >= 2 3202 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1961 ? $DB->{$_[0]}{$_[1]}
1962 : ($DB->{$_[0]} ||= { })
1963 }
1964 3203
1965 sub db_put($$;$) { 3204 cf::face::set_visibility $idx, $info->{visibility};
1966 if (@_ >= 3) { 3205 cf::face::set_magicmap $idx, $info->{magicmap};
1967 $DB->{$_[0]}{$_[1]} = $_[2]; 3206 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1968 } else { 3207 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1969 $DB->{$_[0]} = $_[1];
1970 }
1971 db_dirty;
1972 }
1973 3208
1974 cf::global->attach ( 3209 cf::cede_to_tick;
1975 prio => 10000,
1976 on_cleanup => sub {
1977 db_sync;
1978 }, 3210 }
1979 );
1980}
1981 3211
1982############################################################################# 3212 while (my ($face, $info) = each %$faces) {
1983# the server's main() 3213 next unless $info->{smooth};
1984 3214
1985sub cfg_load { 3215 my $idx = cf::face::find $face
3216 or next;
3217
3218 if (my $smooth = cf::face::find $info->{smooth}) {
3219 cf::face::set_smooth $idx, $smooth;
3220 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3221 } else {
3222 warn "smooth face '$info->{smooth}' not found for face '$face'";
3223 }
3224
3225 cf::cede_to_tick;
3226 }
3227 }
3228
3229 {
3230 my $anims = $facedata->{animinfo};
3231
3232 while (my ($anim, $info) = each %$anims) {
3233 cf::anim::set $anim, $info->{frames}, $info->{facings};
3234 cf::cede_to_tick;
3235 }
3236
3237 cf::anim::invalidate_all; # d'oh
3238 }
3239
3240 {
3241 # TODO: for gcfclient pleasure, we should give resources
3242 # that gcfclient doesn't grok a >10000 face index.
3243 my $res = $facedata->{resource};
3244
3245 while (my ($name, $info) = each %$res) {
3246 if (defined $info->{type}) {
3247 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3248 my $data;
3249
3250 if ($info->{type} & 1) {
3251 # prepend meta info
3252
3253 my $meta = $enc->encode ({
3254 name => $name,
3255 %{ $info->{meta} || {} },
3256 });
3257
3258 $data = pack "(w/a*)*", $meta, $info->{data};
3259 } else {
3260 $data = $info->{data};
3261 }
3262
3263 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3264 cf::face::set_type $idx, $info->{type};
3265 } else {
3266 $RESOURCE{$name} = $info;
3267 }
3268
3269 cf::cede_to_tick;
3270 }
3271 }
3272
3273 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3274
3275 1
3276}
3277
3278cf::global->attach (on_resource_update => sub {
3279 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3280 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3281
3282 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3283 my $sound = $soundconf->{compat}[$_]
3284 or next;
3285
3286 my $face = cf::face::find "sound/$sound->[1]";
3287 cf::sound::set $sound->[0] => $face;
3288 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3289 }
3290
3291 while (my ($k, $v) = each %{$soundconf->{event}}) {
3292 my $face = cf::face::find "sound/$v";
3293 cf::sound::set $k => $face;
3294 }
3295 }
3296});
3297
3298register_exticmd fx_want => sub {
3299 my ($ns, $want) = @_;
3300
3301 while (my ($k, $v) = each %$want) {
3302 $ns->fx_want ($k, $v);
3303 }
3304};
3305
3306sub reload_regions {
3307 # HACK to clear player env face cache, we need some signal framework
3308 # for this (global event?)
3309 %ext::player_env::MUSIC_FACE_CACHE = ();
3310
3311 load_resource_file "$MAPDIR/regions"
3312 or die "unable to load regions file\n";
3313
3314 for (cf::region::list) {
3315 $_->{match} = qr/$_->{match}/
3316 if exists $_->{match};
3317 }
3318}
3319
3320sub reload_facedata {
3321 load_facedata "$DATADIR/facedata"
3322 or die "unable to load facedata\n";
3323}
3324
3325sub reload_archetypes {
3326 load_resource_file "$DATADIR/archetypes"
3327 or die "unable to load archetypes\n";
3328 #d# NEED to laod twice to resolve forward references
3329 # this really needs to be done in an extra post-pass
3330 # (which needs to be synchronous, so solve it differently)
3331 load_resource_file "$DATADIR/archetypes"
3332 or die "unable to load archetypes\n";
3333}
3334
3335sub reload_treasures {
3336 load_resource_file "$DATADIR/treasures"
3337 or die "unable to load treasurelists\n";
3338}
3339
3340sub reload_resources {
3341 warn "reloading resource files...\n";
3342
3343 reload_regions;
3344 reload_facedata;
3345 #reload_archetypes;#d#
3346 reload_archetypes;
3347 reload_treasures;
3348
3349 warn "finished reloading resource files\n";
3350}
3351
3352sub init {
3353 reload_resources;
3354}
3355
3356sub reload_config {
1986 open my $fh, "<:utf8", cf::confdir . "/config" 3357 open my $fh, "<:utf8", "$CONFDIR/config"
1987 or return; 3358 or return;
1988 3359
1989 local $/; 3360 local $/;
1990 *CFG = YAML::Syck::Load <$fh>; 3361 *CFG = YAML::Load <$fh>;
3362
3363 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3364
3365 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3366 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3367
3368 if (exists $CFG{mlockall}) {
3369 eval {
3370 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3371 and die "WARNING: m(un)lockall failed: $!\n";
3372 };
3373 warn $@ if $@;
3374 }
1991} 3375}
1992 3376
1993sub main { 3377sub main {
1994 # we must not ever block the main coroutine 3378 # we must not ever block the main coroutine
1995 local $Coro::idle = sub { 3379 local $Coro::idle = sub {
1996 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3380 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1997 (Coro::unblock_sub { 3381 (async {
1998 Event::one_event; 3382 $Coro::current->{desc} = "IDLE BUG HANDLER";
1999 })->(); 3383 EV::loop EV::LOOP_ONESHOT;
3384 })->prio (Coro::PRIO_MAX);
2000 }; 3385 };
2001 3386
2002 cfg_load; 3387 reload_config;
2003 db_load; 3388 db_init;
2004 load_extensions; 3389 load_extensions;
3390
3391 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3392 evthread_start IO::AIO::poll_fileno;
2005 Event::loop; 3393 EV::loop;
2006} 3394}
2007 3395
2008############################################################################# 3396#############################################################################
2009# initialisation 3397# initialisation and cleanup
2010 3398
3399# install some emergency cleanup handlers
3400BEGIN {
3401 our %SIGWATCHER = ();
3402 for my $signal (qw(INT HUP TERM)) {
3403 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3404 cf::cleanup "SIG$signal";
3405 };
3406 }
3407}
3408
3409sub write_runtime {
3410 my $runtime = "$LOCALDIR/runtime";
3411
3412 # first touch the runtime file to show we are still running:
3413 # the fsync below can take a very very long time.
3414
3415 IO::AIO::aio_utime $runtime, undef, undef;
3416
3417 my $guard = cf::lock_acquire "write_runtime";
3418
3419 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3420 or return;
3421
3422 my $value = $cf::RUNTIME + 90 + 10;
3423 # 10 is the runtime save interval, for a monotonic clock
3424 # 60 allows for the watchdog to kill the server.
3425
3426 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3427 and return;
3428
3429 # always fsync - this file is important
3430 aio_fsync $fh
3431 and return;
3432
3433 # touch it again to show we are up-to-date
3434 aio_utime $fh, undef, undef;
3435
3436 close $fh
3437 or return;
3438
3439 aio_rename "$runtime~", $runtime
3440 and return;
3441
3442 warn "runtime file written.\n";
3443
3444 1
3445}
3446
3447sub emergency_save() {
3448 my $freeze_guard = cf::freeze_mainloop;
3449
3450 warn "enter emergency perl save\n";
3451
3452 cf::sync_job {
3453 # use a peculiar iteration method to avoid tripping on perl
3454 # refcount bugs in for. also avoids problems with players
3455 # and maps saved/destroyed asynchronously.
3456 warn "begin emergency player save\n";
3457 for my $login (keys %cf::PLAYER) {
3458 my $pl = $cf::PLAYER{$login} or next;
3459 $pl->valid or next;
3460 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3461 $pl->save;
3462 }
3463 warn "end emergency player save\n";
3464
3465 warn "begin emergency map save\n";
3466 for my $path (keys %cf::MAP) {
3467 my $map = $cf::MAP{$path} or next;
3468 $map->valid or next;
3469 $map->save;
3470 }
3471 warn "end emergency map save\n";
3472
3473 warn "begin emergency database checkpoint\n";
3474 BDB::db_env_txn_checkpoint $DB_ENV;
3475 warn "end emergency database checkpoint\n";
3476 };
3477
3478 warn "leave emergency perl save\n";
3479}
3480
3481sub post_cleanup {
3482 my ($make_core) = @_;
3483
3484 warn Carp::longmess "post_cleanup backtrace"
3485 if $make_core;
3486}
3487
2011sub reload() { 3488sub do_reload_perl() {
2012 # can/must only be called in main 3489 # can/must only be called in main
2013 if ($Coro::current != $Coro::main) { 3490 if ($Coro::current != $Coro::main) {
2014 warn "can only reload from main coroutine\n"; 3491 warn "can only reload from main coroutine";
2015 return; 3492 return;
2016 } 3493 }
2017 3494
2018 warn "reloading..."; 3495 warn "reloading...";
2019 3496
2020 local $FREEZE = 1; 3497 warn "entering sync_job";
3498
3499 cf::sync_job {
3500 cf::write_runtime; # external watchdog should not bark
2021 cf::emergency_save; 3501 cf::emergency_save;
3502 cf::write_runtime; # external watchdog should not bark
2022 3503
2023 eval { 3504 warn "syncing database to disk";
3505 BDB::db_env_txn_checkpoint $DB_ENV;
3506
2024 # if anything goes wrong in here, we should simply crash as we already saved 3507 # if anything goes wrong in here, we should simply crash as we already saved
2025 3508
2026 # cancel all watchers 3509 warn "flushing outstanding aio requests";
2027 for (Event::all_watchers) { 3510 for (;;) {
2028 $_->cancel if $_->data & WF_AUTOCANCEL; 3511 BDB::flush;
3512 IO::AIO::flush;
3513 Coro::cede_notself;
3514 last unless IO::AIO::nreqs || BDB::nreqs;
3515 warn "iterate...";
2029 } 3516 }
2030 3517
3518 ++$RELOAD;
3519
2031 # cancel all extension coros 3520 warn "cancelling all extension coros";
2032 $_->cancel for values %EXT_CORO; 3521 $_->cancel for values %EXT_CORO;
2033 %EXT_CORO = (); 3522 %EXT_CORO = ();
2034 3523
2035 # unload all extensions 3524 warn "removing commands";
2036 for (@exts) { 3525 %COMMAND = ();
3526
3527 warn "removing ext/exti commands";
3528 %EXTCMD = ();
3529 %EXTICMD = ();
3530
3531 warn "unloading/nuking all extensions";
3532 for my $pkg (@EXTS) {
2037 warn "unloading <$_>"; 3533 warn "... unloading $pkg";
2038 unload_extension $_; 3534
3535 if (my $cb = $pkg->can ("unload")) {
3536 eval {
3537 $cb->($pkg);
3538 1
3539 } or warn "$pkg unloaded, but with errors: $@";
2039 } 3540 }
2040 3541
3542 warn "... nuking $pkg";
3543 Symbol::delete_package $pkg;
3544 }
3545
2041 # unload all modules loaded from $LIBDIR 3546 warn "unloading all perl modules loaded from $LIBDIR";
2042 while (my ($k, $v) = each %INC) { 3547 while (my ($k, $v) = each %INC) {
2043 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3548 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2044 3549
2045 warn "removing <$k>"; 3550 warn "... unloading $k";
2046 delete $INC{$k}; 3551 delete $INC{$k};
2047 3552
2048 $k =~ s/\.pm$//; 3553 $k =~ s/\.pm$//;
2049 $k =~ s/\//::/g; 3554 $k =~ s/\//::/g;
2050 3555
2053 } 3558 }
2054 3559
2055 Symbol::delete_package $k; 3560 Symbol::delete_package $k;
2056 } 3561 }
2057 3562
2058 # sync database to disk
2059 cf::db_sync;
2060 IO::AIO::flush;
2061
2062 # get rid of safe::, as good as possible 3563 warn "getting rid of safe::, as good as possible";
2063 Symbol::delete_package "safe::$_" 3564 Symbol::delete_package "safe::$_"
2064 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3565 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2065 3566
2066 # remove register_script_function callbacks
2067 # TODO
2068
2069 # unload cf.pm "a bit" 3567 warn "unloading cf.pm \"a bit\"";
2070 delete $INC{"cf.pm"}; 3568 delete $INC{"cf.pm"};
3569 delete $INC{"cf/pod.pm"};
2071 3570
2072 # don't, removes xs symbols, too, 3571 # don't, removes xs symbols, too,
2073 # and global variables created in xs 3572 # and global variables created in xs
2074 #Symbol::delete_package __PACKAGE__; 3573 #Symbol::delete_package __PACKAGE__;
2075 3574
2076 # reload cf.pm 3575 warn "unload completed, starting to reload now";
3576
2077 warn "reloading cf.pm"; 3577 warn "reloading cf.pm";
2078 require cf; 3578 require cf;
2079 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3579 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2080 3580
2081 # load config and database again 3581 warn "loading config and database again";
2082 cf::cfg_load; 3582 cf::reload_config;
2083 cf::db_load;
2084 3583
2085 # load extensions
2086 warn "load extensions"; 3584 warn "loading extensions";
2087 cf::load_extensions; 3585 cf::load_extensions;
2088 3586
2089 # reattach attachments to objects 3587 warn "reattaching attachments to objects/players";
2090 warn "reattach"; 3588 _global_reattach; # objects, sockets
2091 _global_reattach; 3589 warn "reattaching attachments to maps";
3590 reattach $_ for values %MAP;
3591 warn "reattaching attachments to players";
3592 reattach $_ for values %PLAYER;
3593
3594 warn "leaving sync_job";
3595
3596 1
3597 } or do {
3598 warn $@;
3599 cf::cleanup "error while reloading, exiting.";
2092 }; 3600 };
2093 3601
2094 if ($@) { 3602 warn "reloaded";
2095 warn $@;
2096 warn "error while reloading, exiting.";
2097 exit 1;
2098 }
2099
2100 warn "reloaded successfully";
2101}; 3603};
2102 3604
2103############################################################################# 3605our $RELOAD_WATCHER; # used only during reload
2104 3606
2105unless ($LINK_MAP) { 3607sub reload_perl() {
2106 $LINK_MAP = cf::map::new; 3608 # doing reload synchronously and two reloads happen back-to-back,
3609 # coro crashes during coro_state_free->destroy here.
2107 3610
2108 $LINK_MAP->width (41); 3611 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2109 $LINK_MAP->height (41); 3612 do_reload_perl;
2110 $LINK_MAP->alloc; 3613 undef $RELOAD_WATCHER;
2111 $LINK_MAP->path ("{link}"); 3614 };
2112 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2113 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2114
2115 # dirty hack because... archetypes are not yet loaded
2116 Event->timer (
2117 after => 2,
2118 cb => sub {
2119 $_[0]->w->cancel;
2120
2121 # provide some exits "home"
2122 my $exit = cf::object::new "exit";
2123
2124 $exit->slaying ($EMERGENCY_POSITION->[0]);
2125 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2126 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2127
2128 $LINK_MAP->insert ($exit->clone, 19, 19);
2129 $LINK_MAP->insert ($exit->clone, 19, 20);
2130 $LINK_MAP->insert ($exit->clone, 19, 21);
2131 $LINK_MAP->insert ($exit->clone, 20, 19);
2132 $LINK_MAP->insert ($exit->clone, 20, 21);
2133 $LINK_MAP->insert ($exit->clone, 21, 19);
2134 $LINK_MAP->insert ($exit->clone, 21, 20);
2135 $LINK_MAP->insert ($exit->clone, 21, 21);
2136
2137 $exit->destroy;
2138 });
2139
2140 $LINK_MAP->{deny_save} = 1;
2141 $LINK_MAP->{deny_reset} = 1;
2142
2143 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2144} 3615}
2145
2146register "<global>", __PACKAGE__;
2147 3616
2148register_command "reload" => sub { 3617register_command "reload" => sub {
2149 my ($who, $arg) = @_; 3618 my ($who, $arg) = @_;
2150 3619
2151 if ($who->flag (FLAG_WIZ)) { 3620 if ($who->flag (FLAG_WIZ)) {
2152 $who->message ("start of reload.");
2153 reload;
2154 $who->message ("end of reload."); 3621 $who->message ("reloading server.");
3622 async {
3623 $Coro::current->{desc} = "perl_reload";
3624 reload_perl;
3625 };
2155 } 3626 }
2156}; 3627};
2157 3628
2158unshift @INC, $LIBDIR; 3629unshift @INC, $LIBDIR;
2159 3630
2160$TICK_WATCHER = Event->timer ( 3631my $bug_warning = 0;
2161 reentrant => 0, 3632
2162 prio => 0, 3633our @WAIT_FOR_TICK;
2163 at => $NEXT_TICK || $TICK, 3634our @WAIT_FOR_TICK_BEGIN;
2164 data => WF_AUTOCANCEL, 3635
2165 cb => sub { 3636sub wait_for_tick {
2166 unless ($FREEZE) { 3637 return if tick_inhibit;
3638 return if $Coro::current == $Coro::main;
3639
3640 my $signal = new Coro::Signal;
3641 push @WAIT_FOR_TICK, $signal;
3642 $signal->wait;
3643}
3644
3645sub wait_for_tick_begin {
3646 return if tick_inhibit;
3647 return if $Coro::current == $Coro::main;
3648
3649 my $signal = new Coro::Signal;
3650 push @WAIT_FOR_TICK_BEGIN, $signal;
3651 $signal->wait;
3652}
3653
3654sub tick {
3655 if ($Coro::current != $Coro::main) {
3656 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3657 unless ++$bug_warning > 10;
3658 return;
3659 }
3660
2167 cf::server_tick; # one server iteration 3661 cf::server_tick; # one server iteration
2168 $RUNTIME += $TICK;
2169 }
2170 3662
2171 $NEXT_TICK += $TICK; 3663 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2172 3664 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2173 # if we are delayed by four ticks or more, skip them all 3665 Coro::async_pool {
2174 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3666 $Coro::current->{desc} = "runtime saver";
2175
2176 $TICK_WATCHER->at ($NEXT_TICK);
2177 $TICK_WATCHER->start;
2178 },
2179);
2180
2181IO::AIO::max_poll_time $TICK * 0.2;
2182
2183Event->io (
2184 fd => IO::AIO::poll_fileno,
2185 poll => 'r',
2186 prio => 5,
2187 data => WF_AUTOCANCEL,
2188 cb => \&IO::AIO::poll_cb,
2189);
2190
2191Event->timer (
2192 data => WF_AUTOCANCEL,
2193 after => 0,
2194 interval => 10,
2195 cb => sub {
2196 (Coro::unblock_sub {
2197 write_runtime 3667 write_runtime
2198 or warn "ERROR: unable to write runtime file: $!"; 3668 or warn "ERROR: unable to write runtime file: $!";
2199 })->(); 3669 };
2200 }, 3670 }
2201); 3671
3672 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3673 $sig->send;
3674 }
3675 while (my $sig = shift @WAIT_FOR_TICK) {
3676 $sig->send;
3677 }
3678
3679 $LOAD = ($NOW - $TICK_START) / $TICK;
3680 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3681
3682 if (0) {
3683 if ($NEXT_TICK) {
3684 my $jitter = $TICK_START - $NEXT_TICK;
3685 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3686 warn "jitter $JITTER\n";#d#
3687 }
3688 }
3689}
3690
3691{
3692 # configure BDB
3693
3694 BDB::min_parallel 8;
3695 BDB::max_poll_reqs $TICK * 0.1;
3696 $Coro::BDB::WATCHER->priority (1);
3697
3698 unless ($DB_ENV) {
3699 $DB_ENV = BDB::db_env_create;
3700 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3701 | BDB::LOG_AUTOREMOVE, 1);
3702 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3703 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3704
3705 cf::sync_job {
3706 eval {
3707 BDB::db_env_open
3708 $DB_ENV,
3709 $BDBDIR,
3710 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3711 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3712 0666;
3713
3714 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3715 };
3716
3717 cf::cleanup "db_env_open(db): $@" if $@;
3718 };
3719 }
3720
3721 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3722 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3723 };
3724 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3725 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3726 };
3727 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3728 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3729 };
3730}
3731
3732{
3733 # configure IO::AIO
3734
3735 IO::AIO::min_parallel 8;
3736 IO::AIO::max_poll_time $TICK * 0.1;
3737 $Coro::AIO::WATCHER->priority (1);
3738}
3739
3740my $_log_backtrace;
3741
3742sub _log_backtrace {
3743 my ($msg, @addr) = @_;
3744
3745 $msg =~ s/\n//;
3746
3747 # limit the # of concurrent backtraces
3748 if ($_log_backtrace < 2) {
3749 ++$_log_backtrace;
3750 async {
3751 $Coro::current->{desc} = "abt $msg";
3752
3753 my @bt = fork_call {
3754 @addr = map { sprintf "%x", $_ } @addr;
3755 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3756 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3757 or die "addr2line: $!";
3758
3759 my @funcs;
3760 my @res = <$fh>;
3761 chomp for @res;
3762 while (@res) {
3763 my ($func, $line) = splice @res, 0, 2, ();
3764 push @funcs, "[$func] $line";
3765 }
3766
3767 @funcs
3768 };
3769
3770 LOG llevInfo, "[ABT] $msg\n";
3771 LOG llevInfo, "[ABT] $_\n" for @bt;
3772 --$_log_backtrace;
3773 };
3774 } else {
3775 LOG llevInfo, "[ABT] $msg\n";
3776 LOG llevInfo, "[ABT] [suppressed]\n";
3777 }
3778}
3779
3780# load additional modules
3781use cf::pod;
2202 3782
2203END { cf::emergency_save } 3783END { cf::emergency_save }
2204 3784
22051 37851
2206 3786

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