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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.129 by root, Wed Jan 3 00:41:19 2007 UTC vs.
Revision 1.205 by root, Mon Feb 5 18:29:20 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
53our $USE_FSYNC = 1; # use fsync to write maps - default off
46 54
47our %CFG; 55our %CFG;
48 56
49our $UPTIME; $UPTIME ||= time; 57our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 58our $RUNTIME;
51 59
60our %PLAYER; # all users
52our %MAP; # all maps 61our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 62our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 63our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 64
65our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
66our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
67
68# used to convert map paths into valid unix filenames by replacing / by ∕
69our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 70
58binmode STDOUT; 71binmode STDOUT;
59binmode STDERR; 72binmode STDERR;
60 73
61# read virtual server time, if available 74# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 82mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 83mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 84mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 85mkdir $RANDOM_MAPS;
73 86
74# a special map that is always available 87our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 88
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 89sub cf::map::normalise;
78 90
79############################################################################# 91#############################################################################
80 92
81=head2 GLOBAL VARIABLES 93=head2 GLOBAL VARIABLES
82 94
106 118
107=item %cf::CFG 119=item %cf::CFG
108 120
109Configuration for the server, loaded from C</etc/crossfire/config>, or 121Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 122from wherever your confdir points to.
123
124=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
125
126These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
127or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
128processing has been done. Call C<< ->wait >> on them to maximise the
129window of cpu time available, or simply to synchronise to the server tick.
111 130
112=back 131=back
113 132
114=cut 133=cut
115 134
119 utf8::encode $msg; 138 utf8::encode $msg;
120 139
121 $msg .= "\n" 140 $msg .= "\n"
122 unless $msg =~ /\n$/; 141 unless $msg =~ /\n$/;
123 142
124 LOG llevError, "cfperl: $msg"; 143 LOG llevError, $msg;
125 }; 144 };
126} 145}
127 146
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 147@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 148@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 166
148$Event::DIED = sub { 167$Event::DIED = sub {
149 warn "error in event callback: @_"; 168 warn "error in event callback: @_";
150}; 169};
151 170
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 171=head2 UTILITY FUNCTIONS
157 172
158=over 4 173=over 4
159 174
175=item dumpval $ref
176
160=cut 177=cut
178
179sub dumpval {
180 eval {
181 local $SIG{__DIE__};
182 my $d;
183 if (1) {
184 $d = new Data::Dumper([$_[0]], ["*var"]);
185 $d->Terse(1);
186 $d->Indent(2);
187 $d->Quotekeys(0);
188 $d->Useqq(1);
189 #$d->Bless(...);
190 $d->Seen($_[1]) if @_ > 1;
191 $d = $d->Dump();
192 }
193 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
194 $d
195 } || "[unable to dump $_[0]: '$@']";
196}
161 197
162use JSON::Syck (); # TODO# replace by JSON::PC once working 198use JSON::Syck (); # TODO# replace by JSON::PC once working
163 199
164=item $ref = cf::from_json $json 200=item $ref = cf::from_json $json
165 201
181sub to_json($) { 217sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 218 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 219 JSON::Syck::Dump $_[0]
184} 220}
185 221
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 222=item cf::lock_wait $string
209 223
210Wait until the given lock is available. See cf::lock_acquire. 224Wait until the given lock is available. See cf::lock_acquire.
211 225
212=item my $lock = cf::lock_acquire $string 226=item my $lock = cf::lock_acquire $string
213 227
214Wait until the given lock is available and then acquires it and returns 228Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 229a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 230for example when the coroutine gets canceled), the lock is automatically
217returned. 231returned.
218 232
219Lock names should begin with a unique identifier (for example, find_map 233Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 234uses map_find and cf::map::load uses map_load).
221 235
222=cut 236=cut
223 237
224our %LOCK; 238our %LOCK;
225 239
239 # wait, to be sure we are not locked 253 # wait, to be sure we are not locked
240 lock_wait $key; 254 lock_wait $key;
241 255
242 $LOCK{$key} = []; 256 $LOCK{$key} = [];
243 257
244 cf::guard { 258 Coro::guard {
245 # wake up all waiters, to be on the safe side 259 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 260 $_->ready for @{ delete $LOCK{$key} };
247 } 261 }
248} 262}
249 263
264sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active;
266
267 my $guard = Coro::guard {
268 $TICK_WATCHER->start;
269 $WRITE_RUNTIME_WATCHER->start;
270 };
271 $WRITE_RUNTIME_WATCHER->stop;
272 $TICK_WATCHER->stop;
273 $guard
274}
275
250=item cf::async { BLOCK } 276=item cf::async { BLOCK }
251 277
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 278Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 279C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
280thing you are allowed to do is call C<prio> on it.
254 281
255=cut 282=cut
256 283
257sub async(&) { 284BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 285
266=item cf::sync_job { BLOCK } 286=item cf::sync_job { BLOCK }
267 287
268The design of crossfire+ requires that the main coro ($Coro::main) is 288The design of crossfire+ requires that the main coro ($Coro::main) is
269always able to handle events or runnable, as crossfire+ is only partly 289always able to handle events or runnable, as crossfire+ is only partly
283 # this is the main coro, too bad, we have to block 303 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 304 # till the operation succeeds, freezing the server :/
285 305
286 # TODO: use suspend/resume instead 306 # TODO: use suspend/resume instead
287 # (but this is cancel-safe) 307 # (but this is cancel-safe)
288 local $FREEZE = 1; 308 my $freeze_guard = freeze_mainloop;
289 309
290 my $busy = 1; 310 my $busy = 1;
291 my @res; 311 my @res;
292 312
293 (Coro::async { 313 (async {
294 @res = eval { $job->() }; 314 @res = eval { $job->() };
295 warn $@ if $@; 315 warn $@ if $@;
296 undef $busy; 316 undef $busy;
297 })->prio (Coro::PRIO_MAX); 317 })->prio (Coro::PRIO_MAX);
298 318
299 while ($busy) { 319 while ($busy) {
300 Coro::cede_notself; 320 Coro::cede or Event::one_event;
301 Event::one_event unless Coro::nready;
302 } 321 }
303 322
304 wantarray ? @res : $res[0] 323 wantarray ? @res : $res[0]
305 } else { 324 } else {
306 # we are in another coroutine, how wonderful, everything just works 325 # we are in another coroutine, how wonderful, everything just works
307 326
308 $job->() 327 $job->()
309 } 328 }
310} 329}
311 330
312=item $coro = cf::coro { BLOCK } 331=item $coro = cf::async_ext { BLOCK }
313 332
314Creates and returns a new coro. This coro is automcatially being canceled 333Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 334extension calling this is being unloaded.
316 335
317=cut 336=cut
318 337
319sub coro(&) { 338sub async_ext(&) {
320 my $cb = shift; 339 my $cb = shift;
321 340
322 my $coro = &cf::async ($cb); 341 my $coro = &Coro::async ($cb);
323 342
324 $coro->on_destroy (sub { 343 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 344 delete $EXT_CORO{$coro+0};
326 }); 345 });
327 $EXT_CORO{$coro+0} = $coro; 346 $EXT_CORO{$coro+0} = $coro;
333 my $runtime = cf::localdir . "/runtime"; 352 my $runtime = cf::localdir . "/runtime";
334 353
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 354 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return; 355 or return;
337 356
357 my $value = $cf::RUNTIME + 90 + 10;
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 358 # 10 is the runtime save interval, for a monotonic clock
359 # 60 allows for the watchdog to kill the server.
360
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0 361 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return; 362 and return;
341 363
364 # always fsync - this file is important
342 aio_fsync $fh 365 aio_fsync $fh
343 and return; 366 and return;
344 367
345 close $fh 368 close $fh
346 or return; 369 or return;
352} 375}
353 376
354=back 377=back
355 378
356=cut 379=cut
357
358#############################################################################
359
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477 380
478############################################################################# 381#############################################################################
479 382
480=head2 ATTACHABLE OBJECTS 383=head2 ATTACHABLE OBJECTS
481 384
607our @CB_TYPE = (); # registry for type (cf-object class) based events 510our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 511our @CB_MAP = ();
609 512
610my %attachment; 513my %attachment;
611 514
515sub cf::attachable::thawer_merge {
516 # simply override everything except _meta
517 local $_[0]{_meta};
518 %{$_[0]} = %{$_[1]};
519}
520
612sub _attach_cb($$$$) { 521sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 522 my ($registry, $event, $prio, $cb) = @_;
614 523
615 use sort 'stable'; 524 use sort 'stable';
616 525
787# object support 696# object support
788 697
789sub reattach { 698sub reattach {
790 # basically do the same as instantiate, without calling instantiate 699 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 700 my ($obj) = @_;
701
702 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 703
793 my $registry = $obj->registry; 704 my $registry = $obj->registry;
794 705
795 @$registry = (); 706 @$registry = ();
796 707
843 $filename, length $$rdata, scalar @$objs; 754 $filename, length $$rdata, scalar @$objs;
844 755
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 756 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh; 757 chmod SAVE_MODE, $fh;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 758 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
848 aio_fsync $fh; 759 aio_fsync $fh if $cf::USE_FSYNC;
849 close $fh; 760 close $fh;
850 761
851 if (@$objs) { 762 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 763 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh; 764 chmod SAVE_MODE, $fh;
854 my $data = Storable::nfreeze { version => 1, objs => $objs }; 765 my $data = Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0; 766 aio_write $fh, 0, (length $data), $data, 0;
856 aio_fsync $fh; 767 aio_fsync $fh if $cf::USE_FSYNC;
857 close $fh; 768 close $fh;
858 aio_rename "$filename.pst~", "$filename.pst"; 769 aio_rename "$filename.pst~", "$filename.pst";
859 } 770 }
860 } else { 771 } else {
861 aio_unlink "$filename.pst"; 772 aio_unlink "$filename.pst";
867 } 778 }
868 } else { 779 } else {
869 aio_unlink $filename; 780 aio_unlink $filename;
870 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
871 } 782 }
783
784 #d##TODO# nuke non .map-files if exist
785 if ($filename =~ s/\.map$//) {
786 aio_unlink $filename;
787 aio_unlink "$filename.pst";
788 }
872 } 789 }
873} 790}
874 791
875sub object_freezer_as_string { 792sub object_freezer_as_string {
876 my ($rdata, $objs) = @_; 793 my ($rdata, $objs) = @_;
882 799
883sub object_thawer_load { 800sub object_thawer_load {
884 my ($filename) = @_; 801 my ($filename) = @_;
885 802
886 my ($data, $av); 803 my ($data, $av);
804
805 #d#TODO remove .map if file does not exist
806 aio_stat $filename and $filename =~ s/\.map$//;
887 807
888 (aio_load $filename, $data) >= 0 808 (aio_load $filename, $data) >= 0
889 or return; 809 or return;
890 810
891 unless (aio_stat "$filename.pst") { 811 unless (aio_stat "$filename.pst") {
928=cut 848=cut
929 849
930sub register_extcmd { 850sub register_extcmd {
931 my ($name, $cb) = @_; 851 my ($name, $cb) = @_;
932 852
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 853 $EXTCMD{$name} = $cb;
937} 854}
938 855
939cf::player->attach ( 856cf::player->attach (
940 on_command => sub { 857 on_command => sub {
941 my ($pl, $name, $params) = @_; 858 my ($pl, $name, $params) = @_;
954 871
955 my $msg = eval { from_json $buf }; 872 my $msg = eval { from_json $buf };
956 873
957 if (ref $msg) { 874 if (ref $msg) {
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 875 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 876 if (my %reply = $cb->($pl, $msg)) {
960 $pl->ext_reply ($msg->{msgid}, %reply); 877 $pl->ext_reply ($msg->{msgid}, %reply);
961 } 878 }
962 } 879 }
963 } else { 880 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
966 883
967 cf::override; 884 cf::override;
968 }, 885 },
969); 886);
970 887
971sub register {
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 888sub load_extension {
978 my ($path) = @_; 889 my ($path) = @_;
979 890
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 891 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
981 my $base = $1; 892 my $base = $1;
982 my $pkg = $1; 893 my $pkg = $1;
983 $pkg =~ s/[^[:word:]]/_/g; 894 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg"; 895 $pkg = "ext::$pkg";
985 896
986 warn "loading '$path' into '$pkg'\n"; 897 warn "... loading '$path' into '$pkg'\n";
987 898
988 open my $fh, "<:utf8", $path 899 open my $fh, "<:utf8", $path
989 or die "$path: $!"; 900 or die "$path: $!";
990 901
991 my $source = 902 my $source =
992 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
995 . "\n};\n1"; 906 . "\n};\n1";
996 907
997 eval $source 908 unless (eval $source) {
998 or die $@ ? "$path: $@\n" 909 my $msg = $@ ? "$path: $@\n"
999 : "extension disabled.\n"; 910 : "extension disabled.\n";
1000 911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1001 push @exts, $pkg; 912 warn $@;
1002 $ext_pkg{$base} = $pkg; 913 warn "mandatory extension failed to load, exiting.\n";
1003 914 exit 1;
1004# no strict 'refs'; 915 }
1005# @{"$pkg\::ISA"} = ext::; 916 die $@;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# } 917 }
1020 918
1021 # remove commands 919 push @EXTS, $pkg;
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 }
1030 }
1031
1032 # remove extcmds
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045} 920}
1046 921
1047sub load_extensions { 922sub load_extensions {
1048 for my $ext (<$LIBDIR/*.ext>) { 923 for my $ext (<$LIBDIR/*.ext>) {
1049 next unless -r $ext; 924 next unless -r $ext;
1053 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
1054 } 929 }
1055} 930}
1056 931
1057############################################################################# 932#############################################################################
1058# load/save/clean perl data associated with a map
1059
1060*cf::mapsupport::on_clean = sub {
1061 my ($map) = @_;
1062
1063 my $path = $map->tmpname;
1064 defined $path or return;
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076}
1077
1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
1080 on_load => sub {
1081 my ($pl, $path) = @_;
1082
1083 for my $o (all_objects $pl->ob) {
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1085 $o->set_ob_key_value ("_perl_data");
1086
1087 %$o = %{ Storable::thaw pack "H*", $value };
1088 }
1089 }
1090 },
1091);
1092
1093#############################################################################
1094 933
1095=head2 CORE EXTENSIONS 934=head2 CORE EXTENSIONS
1096 935
1097Functions and methods that extend core crossfire objects. 936Functions and methods that extend core crossfire objects.
1098 937
938=cut
939
940package cf::player;
941
942use Coro::AIO;
943
1099=head3 cf::player 944=head3 cf::player
1100 945
1101=over 4 946=over 4
1102 947
1103=item cf::player::exists $login 948=item cf::player::find $login
1104 949
1105Returns true when the given account exists. 950Returns the given player object, loading it if necessary (might block).
1106 951
1107=cut 952=cut
1108 953
1109sub cf::player::exists($) { 954sub playerdir($) {
1110 cf::player::find $_[0] 955 cf::localdir
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 956 . "/"
957 . cf::playerdir
958 . "/"
959 . (ref $_[0] ? $_[0]->ob->name : $_[0])
960}
961
962sub path($) {
963 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
964
965 (playerdir $login) . "/$login.pl"
966}
967
968sub find_active($) {
969 $cf::PLAYER{$_[0]}
970 and $cf::PLAYER{$_[0]}->active
971 and $cf::PLAYER{$_[0]}
972}
973
974sub exists($) {
975 my ($login) = @_;
976
977 $cf::PLAYER{$login}
978 or cf::sync_job { !aio_stat path $login }
979}
980
981sub find($) {
982 return $cf::PLAYER{$_[0]} || do {
983 my $login = $_[0];
984
985 my $guard = cf::lock_acquire "user_find:$login";
986
987 $cf::PLAYER{$_[0]} || do {
988 my $pl = load_pl path $login
989 or return;
990 $cf::PLAYER{$login} = $pl
991 }
992 }
993}
994
995sub save($) {
996 my ($pl) = @_;
997
998 return if $pl->{deny_save};
999
1000 my $path = path $pl;
1001 my $guard = cf::lock_acquire "user_save:$path";
1002
1003 return if $pl->{deny_save};
1004
1005 aio_mkdir playerdir $pl, 0770;
1006 $pl->{last_save} = $cf::RUNTIME;
1007
1008 $pl->save_pl ($path);
1009 Coro::cede;
1010}
1011
1012sub new($) {
1013 my ($login) = @_;
1014
1015 my $self = create;
1016
1017 $self->ob->name ($login);
1018 $self->{deny_save} = 1;
1019
1020 $cf::PLAYER{$login} = $self;
1021
1022 $self
1023}
1024
1025=item $pl->quit_character
1026
1027Nukes the player without looking back. If logged in, the connection will
1028be destroyed. May block for a long time.
1029
1030=cut
1031
1032sub quit_character {
1033 my ($pl) = @_;
1034
1035 $pl->{deny_save} = 1;
1036 $pl->password ("*"); # this should lock out the player until we nuked the dir
1037
1038 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1039 $pl->deactivate;
1040 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1041 $pl->ns->destroy if $pl->ns;
1042
1043 my $path = playerdir $pl;
1044 my $temp = "$path~$cf::RUNTIME~deleting~";
1045 aio_rename $path, $temp;
1046 delete $cf::PLAYER{$pl->ob->name};
1047 $pl->destroy;
1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item cf::player::list_logins
1052
1053Returns am arrayref of all valid playernames in the system, can take a
1054while and may block, so not sync_job-capable, ever.
1055
1056=cut
1057
1058sub list_logins {
1059 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1060 or return [];
1061
1062 my @logins;
1063
1064 for my $login (@$dirs) {
1065 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1066 aio_read $fh, 0, 512, my $buf, 0 or next;
1067 $buf !~ /^password -------------$/m or next; # official not-valid tag
1068
1069 utf8::decode $login;
1070 push @logins, $login;
1071 }
1072
1073 \@logins
1074}
1075
1076=item $player->maps
1077
1078Returns an arrayref of map paths that are private for this
1079player. May block.
1080
1081=cut
1082
1083sub maps($) {
1084 my ($pl) = @_;
1085
1086 $pl = ref $pl ? $pl->ob->name : $pl;
1087
1088 my $files = aio_readdir playerdir $pl
1089 or return;
1090
1091 my @paths;
1092
1093 for (@$files) {
1094 utf8::decode $_;
1095 next if /\.(?:pl|pst)$/;
1096 next unless /^$PATH_SEP/o;
1097
1098 push @paths, cf::map::normalise "~$pl/$_";
1099 }
1100
1101 \@paths
1112} 1102}
1113 1103
1114=item $player->ext_reply ($msgid, $msgtype, %msg) 1104=item $player->ext_reply ($msgid, $msgtype, %msg)
1115 1105
1116Sends an ext reply to the player. 1106Sends an ext reply to the player.
1117 1107
1118=cut 1108=cut
1119 1109
1120sub cf::player::ext_reply($$$%) { 1110sub ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_; 1111 my ($self, $id, %msg) = @_;
1122 1112
1123 $msg{msgid} = $id; 1113 $msg{msgid} = $id;
1124 1114
1125 $self->send ("ext " . to_json \%msg); 1115 $self->send ("ext " . cf::to_json \%msg);
1126} 1116}
1117
1118package cf;
1127 1119
1128=back 1120=back
1129 1121
1130 1122
1131=head3 cf::map 1123=head3 cf::map
1137package cf::map; 1129package cf::map;
1138 1130
1139use Fcntl; 1131use Fcntl;
1140use Coro::AIO; 1132use Coro::AIO;
1141 1133
1134use overload
1135 '""' => \&as_string,
1136 fallback => 1;
1137
1142our $MAX_RESET = 7200; 1138our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1139our $DEFAULT_RESET = 3000;
1144 1140
1145sub generate_random_map { 1141sub generate_random_map {
1146 my ($path, $rmp) = @_; 1142 my ($self, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht 1143 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1144 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1145 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1146 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1147 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1148 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1149 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1150 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1151 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1152 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1153 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1154 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1155 (cf::region::find $rmp->{region}), $rmp->{custom}
1156 )
1157}
1158
1159=item cf::map->register ($regex, $prio)
1160
1161Register a handler for the map path matching the given regex at the
1162givne priority (higher is better, built-in handlers have priority 0, the
1163default).
1164
1165=cut
1166
1167sub register {
1168 my (undef, $regex, $prio) = @_;
1169 my $pkg = caller;
1170
1171 no strict;
1172 push @{"$pkg\::ISA"}, __PACKAGE__;
1173
1174 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1175}
1176
1177# also paths starting with '/'
1178$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1179
1180sub thawer_merge {
1181 my ($self, $merge) = @_;
1182
1183 # we have to keep some variables in memory intact
1184 local $self->{path};
1185 local $self->{load_path};
1186 local $self->{deny_save};
1187 local $self->{deny_reset};
1188
1189 $self->SUPER::thawer_merge ($merge);
1190}
1191
1192sub normalise {
1193 my ($path, $base) = @_;
1194
1195 $path = "$path"; # make sure its a string
1196
1197 $path =~ s/\.map$//;
1198
1199 # map plan:
1200 #
1201 # /! non-realised random map exit (special hack!)
1202 # {... are special paths that are not being touched
1203 # ?xxx/... are special absolute paths
1204 # ?random/... random maps
1205 # /... normal maps
1206 # ~user/... per-player map of a specific user
1207
1208 $path =~ s/$PATH_SEP/\//go;
1209
1210 # treat it as relative path if it starts with
1211 # something that looks reasonable
1212 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1213 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1214
1215 $base =~ s{[^/]+/?$}{};
1216 $path = "$base/$path";
1217 }
1218
1219 for ($path) {
1220 redo if s{//}{/};
1221 redo if s{/\.?/}{/};
1222 redo if s{/[^/]+/\.\./}{/};
1223 }
1224
1225 $path
1226}
1227
1228sub new_from_path {
1229 my (undef, $path, $base) = @_;
1230
1231 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1232
1233 $path = normalise $path, $base;
1234
1235 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1236 if ($path =~ $EXT_MAP{$pkg}[1]) {
1237 my $self = bless cf::map::new, $pkg;
1238 $self->{path} = $path; $self->path ($path);
1239 $self->init; # pass $1 etc.
1240 return $self;
1241 }
1242 }
1243
1244 Carp::carp "unable to resolve path '$path' (base '$base').";
1245 ()
1246}
1247
1248sub init {
1249 my ($self) = @_;
1250
1251 $self
1252}
1253
1254sub as_string {
1255 my ($self) = @_;
1256
1257 "$self->{path}"
1258}
1259
1260# the displayed name, this is a one way mapping
1261sub visible_name {
1262 &as_string
1263}
1264
1265# the original (read-only) location
1266sub load_path {
1267 my ($self) = @_;
1268
1269 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1270}
1271
1272# the temporary/swap location
1273sub save_path {
1274 my ($self) = @_;
1275
1276 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1277 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1278}
1279
1280# the unique path, undef == no special unique path
1281sub uniq_path {
1282 my ($self) = @_;
1283
1284 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1285 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1162} 1286}
1163 1287
1164# and all this just because we cannot iterate over 1288# and all this just because we cannot iterate over
1165# all maps in C++... 1289# all maps in C++...
1166sub change_all_map_light { 1290sub change_all_map_light {
1168 1292
1169 $_->change_map_light ($change) 1293 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP; 1294 for grep $_->outdoor, values %cf::MAP;
1171} 1295}
1172 1296
1297sub unlink_save {
1298 my ($self) = @_;
1299
1300 utf8::encode (my $save = $self->save_path);
1301 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1302 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1303
1304 #d#TODO remove .map and also nuke
1305 $save =~ s/\.map// or return;#d#
1306 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1307 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1308}
1309
1173sub try_load_header($) { 1310sub load_header_from($) {
1174 my ($path) = @_; 1311 my ($self, $path) = @_;
1175 1312
1176 utf8::encode $path; 1313 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1314 #aio_open $path, O_RDONLY, 0
1315 # or return;
1316
1317 $self->_load_header ($path)
1178 or return; 1318 or return;
1179 1319
1180 my $map = cf::map::new 1320 $self->{load_path} = $path;
1321
1322 1
1323}
1324
1325sub load_header_orig {
1326 my ($self) = @_;
1327
1328 $self->load_header_from ($self->load_path)
1329}
1330
1331sub load_header_temp {
1332 my ($self) = @_;
1333
1334 $self->load_header_from ($self->save_path)
1335}
1336
1337sub prepare_temp {
1338 my ($self) = @_;
1339
1340 $self->last_access ((delete $self->{last_access})
1341 || $cf::RUNTIME); #d#
1342 # safety
1343 $self->{instantiate_time} = $cf::RUNTIME
1344 if $self->{instantiate_time} > $cf::RUNTIME;
1345}
1346
1347sub prepare_orig {
1348 my ($self) = @_;
1349
1350 $self->{load_original} = 1;
1351 $self->{instantiate_time} = $cf::RUNTIME;
1352 $self->last_access ($cf::RUNTIME);
1353 $self->instantiate;
1354}
1355
1356sub load_header {
1357 my ($self) = @_;
1358
1359 if ($self->load_header_temp) {
1360 $self->prepare_temp;
1361 } else {
1362 $self->load_header_orig
1181 or return; 1363 or return;
1364 $self->prepare_orig;
1365 }
1182 1366
1183 $map->load_header ($path) 1367 1
1184 or return;
1185
1186 $map->{load_path} = $path;
1187
1188 $map
1189} 1368}
1190 1369
1191sub find_map; 1370sub find;
1192sub find_map { 1371sub find {
1193 my ($path, $origin) = @_; 1372 my ($path, $origin) = @_;
1194 1373
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 1374 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 1375
1200 cf::lock_wait "map_find:$key"; 1376 cf::lock_wait "map_find:$path";
1201 1377
1202 $cf::MAP{$key} || do { 1378 $cf::MAP{$path} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 1379 my $guard = cf::lock_acquire "map_find:$path";
1204 1380 my $map = new_from_path cf::map $path
1205 # do it the slow way
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 1381 or return;
1220 1382
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 1383 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233 1384
1234 if ($map->should_reset) { 1385 $map->load_header
1386 or return;
1387
1388 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1389 # doing this can freeze the server in a sync job, obviously
1390 #$cf::WAIT_FOR_TICK->wait;
1235 $map->reset; 1391 $map->reset;
1236 undef $guard; 1392 undef $guard;
1237 $map = find_map $path 1393 return find $path;
1238 or return;
1239 } 1394 }
1240 1395
1241 $cf::MAP{$key} = $map 1396 $cf::MAP{$path} = $map
1242 } 1397 }
1243} 1398}
1399
1400sub pre_load { }
1401sub post_load { }
1244 1402
1245sub load { 1403sub load {
1246 my ($self) = @_; 1404 my ($self) = @_;
1247 1405
1406 local $self->{deny_reset} = 1; # loading can take a long time
1407
1248 my $path = $self->{path}; 1408 my $path = $self->{path};
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1409 my $guard = cf::lock_acquire "map_load:$path";
1250 1410
1251 return if $self->in_memory != cf::MAP_SWAPPED; 1411 return if $self->in_memory != cf::MAP_SWAPPED;
1252 1412
1253 $self->in_memory (cf::MAP_LOADING); 1413 $self->in_memory (cf::MAP_LOADING);
1254 1414
1255 $self->alloc; 1415 $self->alloc;
1416
1417 $self->pre_load;
1418
1256 $self->load_objects ($self->{load_path}, 1) 1419 $self->_load_objects ($self->{load_path}, 1)
1257 or return; 1420 or return;
1258 1421
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original}; 1423 if delete $self->{load_original};
1261 1424
1262 if (my $uniq = $path->uniq_path) { 1425 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 1426 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 1427 if (aio_open $uniq, O_RDONLY, 0) {
1265 $self->clear_unique_items; 1428 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 1429 $self->_load_objects ($uniq, 0);
1267 } 1430 }
1268 } 1431 }
1432
1433 Coro::cede;
1269 1434
1270 # now do the right thing for maps 1435 # now do the right thing for maps
1271 $self->link_multipart_objects; 1436 $self->link_multipart_objects;
1272 1437
1273 if ($self->{path}->is_style_map) { 1438 unless ($self->{deny_activate}) {
1274 $self->{deny_save} = 1; 1439 $self->decay_objects;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply; 1440 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons; 1441 $self->update_buttons;
1442 Coro::cede;
1280 $self->set_darkness_map; 1443 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 1444 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 1445 unless $self->difficulty;
1446 Coro::cede;
1283 $self->activate; 1447 $self->activate;
1284 } 1448 }
1285 1449
1450 $self->post_load;
1451
1286 $self->in_memory (cf::MAP_IN_MEMORY); 1452 $self->in_memory (cf::MAP_IN_MEMORY);
1287} 1453}
1288 1454
1289sub load_map_sync { 1455sub customise_for {
1456 my ($self, $ob) = @_;
1457
1458 return find "~" . $ob->name . "/" . $self->{path}
1459 if $self->per_player;
1460
1461 $self
1462}
1463
1464# find and load all maps in the 3x3 area around a map
1465sub load_diag {
1466 my ($map) = @_;
1467
1468 my @diag; # diagonal neighbours
1469
1470 for (0 .. 3) {
1471 my $neigh = $map->tile_path ($_)
1472 or next;
1473 $neigh = find $neigh, $map
1474 or next;
1475 $neigh->load;
1476
1477 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1478 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1479 }
1480
1481 for (@diag) {
1482 my $neigh = find @$_
1483 or next;
1484 $neigh->load;
1485 }
1486}
1487
1488sub find_sync {
1290 my ($path, $origin) = @_; 1489 my ($path, $origin) = @_;
1291 1490
1292 #warn "load_map_sync<$path, $origin>\n";#d# 1491 cf::sync_job { find $path, $origin }
1492}
1293 1493
1294 cf::sync_job { 1494sub do_load_sync {
1295 my $map = cf::map::find_map $path, $origin 1495 my ($map) = @_;
1296 or return; 1496
1497 cf::sync_job { $map->load };
1498}
1499
1500our %MAP_PREFETCH;
1501our $MAP_PREFETCHER = undef;
1502
1503sub find_async {
1504 my ($path, $origin) = @_;
1505
1506 $path = normalise $path, $origin && $origin->{path};
1507
1508 if (my $map = $cf::MAP{$path}) {
1509 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1510 }
1511
1512 undef $MAP_PREFETCH{$path};
1513 $MAP_PREFETCHER ||= cf::async {
1514 while (%MAP_PREFETCH) {
1515 for my $path (keys %MAP_PREFETCH) {
1516 my $map = find $path
1517 or next;
1297 $map->load; 1518 $map->load;
1298 $map 1519
1520 delete $MAP_PREFETCH{$path};
1521 }
1522 }
1523 undef $MAP_PREFETCHER;
1299 } 1524 };
1525 $MAP_PREFETCHER->prio (6);
1526
1527 ()
1300} 1528}
1301 1529
1302sub save { 1530sub save {
1303 my ($self) = @_; 1531 my ($self) = @_;
1304 1532
1533 my $lock = cf::lock_acquire "map_data:" . $self->path;
1534
1305 $self->{last_save} = $cf::RUNTIME; 1535 $self->{last_save} = $cf::RUNTIME;
1306 1536
1307 return unless $self->dirty; 1537 return unless $self->dirty;
1308 1538
1309 my $save = $self->{path}->save_path; utf8::encode $save; 1539 my $save = $self->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1540 my $uniq = $self->uniq_path; utf8::encode $uniq;
1311 1541
1312 $self->{load_path} = $save; 1542 $self->{load_path} = $save;
1313 1543
1314 return if $self->{deny_save}; 1544 return if $self->{deny_save};
1315 1545
1546 local $self->{last_access} = $self->last_access;#d#
1547
1548 cf::async {
1549 $_->contr->save for $self->players;
1550 };
1551
1316 if ($uniq) { 1552 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1553 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 1554 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 1555 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1556 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 1557 }
1322} 1558}
1323 1559
1324sub swap_out { 1560sub swap_out {
1325 my ($self) = @_; 1561 my ($self) = @_;
1562
1563 # save first because save cedes
1564 $self->save;
1565
1566 my $lock = cf::lock_acquire "map_data:" . $self->path;
1326 1567
1327 return if $self->players; 1568 return if $self->players;
1328 return if $self->in_memory != cf::MAP_IN_MEMORY; 1569 return if $self->in_memory != cf::MAP_IN_MEMORY;
1329 return if $self->{deny_save}; 1570 return if $self->{deny_save};
1330 1571
1331 $self->save;
1332 $self->clear; 1572 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED); 1573 $self->in_memory (cf::MAP_SWAPPED);
1334} 1574}
1335 1575
1336sub reset_at { 1576sub reset_at {
1337 my ($self) = @_; 1577 my ($self) = @_;
1338 1578
1339 # TODO: safety, remove and allow resettable per-player maps 1579 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel}; 1580 return 1e99 if $self->isa ("ext::map_per_player");#d#
1341 return 1e99 if $self->{deny_reset}; 1581 return 1e99 if $self->{deny_reset};
1342 1582
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1583 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1584 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1585
1350 my ($self) = @_; 1590 my ($self) = @_;
1351 1591
1352 $self->reset_at <= $cf::RUNTIME 1592 $self->reset_at <= $cf::RUNTIME
1353} 1593}
1354 1594
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 1595sub reset {
1377 my ($self) = @_; 1596 my ($self) = @_;
1378 1597
1598 my $lock = cf::lock_acquire "map_data:$self->{path}";
1599
1379 return if $self->players; 1600 return if $self->players;
1380 return if $self->{path}{user_rel};#d# 1601 return if $self->isa ("ext::map_per_player");#d#
1381 1602
1382 warn "resetting map ", $self->path;#d# 1603 warn "resetting map ", $self->path;#d#
1383 1604
1384 delete $cf::MAP{$self->path}; 1605 delete $cf::MAP{$self->path};
1606
1607 $self->in_memory (cf::MAP_SWAPPED);
1608 $self->clear;
1385 1609
1386 $_->clear_links_to ($self) for values %cf::MAP; 1610 $_->clear_links_to ($self) for values %cf::MAP;
1387 1611
1388 $self->unlink_save; 1612 $self->unlink_save;
1389 $self->destroy; 1613 $self->destroy;
1392my $nuke_counter = "aaaa"; 1616my $nuke_counter = "aaaa";
1393 1617
1394sub nuke { 1618sub nuke {
1395 my ($self) = @_; 1619 my ($self) = @_;
1396 1620
1621 delete $cf::MAP{$self->path};
1622
1623 $self->unlink_save;
1624
1625 bless $self, "cf::map";
1626 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 1627 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 1628 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 1629 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1630
1631 $cf::MAP{$self->path} = $self;
1632
1400 $self->reset; # polite request, might not happen 1633 $self->reset; # polite request, might not happen
1401} 1634}
1402 1635
1403sub customise_for { 1636=item cf::map::unique_maps
1404 my ($map, $ob) = @_;
1405 1637
1406 if ($map->per_player) { 1638Returns an arrayref of paths of all shared maps that have
1407 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1639instantiated unique items. May block.
1408 }
1409 1640
1410 $map 1641=cut
1411}
1412 1642
1413sub emergency_save { 1643sub unique_maps() {
1414 local $cf::FREEZE = 1; 1644 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1645 or return;
1415 1646
1416 warn "enter emergency map save\n"; 1647 my @paths;
1417 1648
1418 cf::sync_job { 1649 for (@$files) {
1419 warn "begin emergency map save\n"; 1650 utf8::decode $_;
1420 $_->save for values %cf::MAP; 1651 next if /\.pst$/;
1652 next unless /^$PATH_SEP/o;
1653
1654 push @paths, cf::map::normalise $_;
1421 }; 1655 }
1422 1656
1423 warn "end emergency map save\n"; 1657 \@paths
1424} 1658}
1425 1659
1426package cf; 1660package cf;
1427 1661
1428=back 1662=back
1429 1663
1664=head3 cf::object
1665
1666=cut
1667
1668package cf::object;
1669
1670=over 4
1671
1672=item $ob->inv_recursive
1673
1674Returns the inventory of the object _and_ their inventories, recursively.
1675
1676=cut
1677
1678sub inv_recursive_;
1679sub inv_recursive_ {
1680 map { $_, inv_recursive_ $_->inv } @_
1681}
1682
1683sub inv_recursive {
1684 inv_recursive_ inv $_[0]
1685}
1686
1687package cf;
1688
1689=back
1430 1690
1431=head3 cf::object::player 1691=head3 cf::object::player
1432 1692
1433=over 4 1693=over 4
1434 1694
1474 1734
1475=item $player_object->enter_link 1735=item $player_object->enter_link
1476 1736
1477Freezes the player and moves him/her to a special map (C<{link}>). 1737Freezes the player and moves him/her to a special map (C<{link}>).
1478 1738
1479The player should be reaosnably safe there for short amounts of time. You 1739The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 1740I<MUST> call C<leave_link> as soon as possible, though.
1481 1741
1742Will never block.
1743
1482=item $player_object->leave_link ($map, $x, $y) 1744=item $player_object->leave_link ($map, $x, $y)
1483 1745
1484Moves the player out of the specila link map onto the given map. If the 1746Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 1747map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 1748to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 1749fails, to the emergency map position.
1488 1750
1489Might block. 1751Might block.
1490 1752
1491=cut 1753=cut
1754
1755sub link_map {
1756 unless ($LINK_MAP) {
1757 $LINK_MAP = cf::map::find "{link}"
1758 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1759 $LINK_MAP->load;
1760 }
1761
1762 $LINK_MAP
1763}
1492 1764
1493sub cf::object::player::enter_link { 1765sub cf::object::player::enter_link {
1494 my ($self) = @_; 1766 my ($self) = @_;
1495 1767
1496 $self->deactivate_recursive; 1768 $self->deactivate_recursive;
1497 1769
1498 return if $self->map == $LINK_MAP; 1770 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 1771
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1772 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 1773 if $self->map;
1502 1774
1503 $self->enter_map ($LINK_MAP, 20, 20); 1775 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 1776}
1505 1777
1506sub cf::object::player::leave_link { 1778sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 1779 my ($self, $map, $x, $y) = @_;
1508 1780
1509 my $link_pos = delete $self->{_link_pos}; 1781 my $link_pos = delete $self->{_link_pos};
1510 1782
1511 unless ($map) { 1783 unless ($map) {
1512 # restore original map position 1784 # restore original map position
1513 ($map, $x, $y) = @{ $link_pos || [] }; 1785 ($map, $x, $y) = @{ $link_pos || [] };
1514 $map = cf::map::find_map $map; 1786 $map = cf::map::find $map;
1515 1787
1516 unless ($map) { 1788 unless ($map) {
1517 ($map, $x, $y) = @$EMERGENCY_POSITION; 1789 ($map, $x, $y) = @$EMERGENCY_POSITION;
1518 $map = cf::map::find_map $map 1790 $map = cf::map::find $map
1519 or die "FATAL: cannot load emergency map\n"; 1791 or die "FATAL: cannot load emergency map\n";
1520 } 1792 }
1521 } 1793 }
1522 1794
1523 ($x, $y) = (-1, -1) 1795 ($x, $y) = (-1, -1)
1526 # use -1 or undef as default coordinates, not 0, 0 1798 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 1799 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 1800 if $x <=0 && $y <= 0;
1529 1801
1530 $map->load; 1802 $map->load;
1803 $map->load_diag;
1531 1804
1805 return unless $self->contr->active;
1532 $self->activate_recursive; 1806 $self->activate_recursive;
1533 $self->enter_map ($map, $x, $y); 1807 $self->enter_map ($map, $x, $y);
1534} 1808}
1535 1809
1536cf::player->attach ( 1810cf::player->attach (
1549 1823
1550 # try to abort aborted map switching on player login :) 1824 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes 1825 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) { 1826 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link; 1827 $pl->ob->enter_link;
1554 cf::async { 1828 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running 1829 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn 1830 # and this sleep increases chances of the player not ending up in scorn
1831 $pl->ob->reply (undef,
1832 "There was an internal problem at your last logout, "
1833 . "the server will try to bring you to your intended destination in a second.",
1834 cf::NDI_RED);
1557 Coro::Timer::sleep 1; 1835 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link; 1836 $pl->ob->leave_link;
1559 }; 1837 })->prio (2);
1560 } 1838 }
1561 }, 1839 },
1562); 1840);
1563 1841
1564=item $player_object->goto_map ($path, $x, $y) 1842=item $player_object->goto ($path, $x, $y)
1565 1843
1566=cut 1844=cut
1567 1845
1568sub cf::object::player::goto_map { 1846sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 1847 my ($self, $path, $x, $y) = @_;
1570 1848
1571 $self->enter_link; 1849 $self->enter_link;
1572 1850
1573 (cf::async { 1851 (async {
1574 $path = new cf::path $path; 1852 my $map = eval {
1575
1576 my $map = cf::map::find_map $path->as_string; 1853 my $map = cf::map::find $path;
1577 $map = $map->customise_for ($self) if $map; 1854 $map = $map->customise_for ($self) if $map;
1578 1855 $map
1579# warn "entering ", $map->path, " at ($x, $y)\n" 1856 } or
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1857 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1583 1858
1584 $self->leave_link ($map, $x, $y); 1859 $self->leave_link ($map, $x, $y);
1585 })->prio (1); 1860 })->prio (1);
1586} 1861}
1587 1862
1591 1866
1592sub parse_random_map_params { 1867sub parse_random_map_params {
1593 my ($spec) = @_; 1868 my ($spec) = @_;
1594 1869
1595 my $rmp = { # defaults 1870 my $rmp = { # defaults
1596 xsize => 10, 1871 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 1872 ysize => (cf::rndm 15, 40),
1873 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1874 #layout => string,
1598 }; 1875 };
1599 1876
1600 for (split /\n/, $spec) { 1877 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 1878 my ($k, $v) = split /\s+/, $_, 2;
1602 1879
1606 $rmp 1883 $rmp
1607} 1884}
1608 1885
1609sub prepare_random_map { 1886sub prepare_random_map {
1610 my ($exit) = @_; 1887 my ($exit) = @_;
1888
1889 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 1890
1612 # all this does is basically replace the /! path by 1891 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 1892 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 1893 # that depends on the exit object
1615 1894
1616 my $rmp = parse_random_map_params $exit->msg; 1895 my $rmp = parse_random_map_params $exit->msg;
1617 1896
1618 if ($exit->map) { 1897 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 1898 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 1899 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 1900 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 1901 $rmp->{origin_y} = $exit->y;
1623 } 1902 }
1624 1903
1625 $rmp->{random_seed} ||= $exit->random_seed; 1904 $rmp->{random_seed} ||= $exit->random_seed;
1626 1905
1627 my $data = cf::to_json $rmp; 1906 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 1907 my $md5 = Digest::MD5::md5_hex $data;
1908 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1629 1909
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1910 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 1911 aio_write $fh, 0, (length $data), $data, 0;
1912 undef $fh;
1913 aio_rename "$meta~", $meta;
1632 1914
1633 $exit->slaying ("?random/$md5"); 1915 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 1916 $exit->msg (undef);
1635 } 1917 }
1636} 1918}
1638sub cf::object::player::enter_exit { 1920sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 1921 my ($self, $exit) = @_;
1640 1922
1641 return unless $self->type == cf::PLAYER; 1923 return unless $self->type == cf::PLAYER;
1642 1924
1925 if ($exit->slaying eq "/!") {
1926 #TODO: this should de-fi-ni-te-ly not be a sync-job
1927 cf::sync_job { prepare_random_map $exit };
1928 }
1929
1930 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1931 my $hp = $exit->stats->hp;
1932 my $sp = $exit->stats->sp;
1933
1643 $self->enter_link; 1934 $self->enter_link;
1644 1935
1645 (cf::async { 1936 (async {
1937 $self->deactivate_recursive; # just to be sure
1646 unless (eval { 1938 unless (eval {
1647 prepare_random_map $exit 1939 $self->goto ($slaying, $hp, $sp);
1648 if $exit->slaying eq "/!";
1649
1650 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1651 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1652 1940
1653 1; 1941 1;
1654 }) { 1942 }) {
1655 $self->message ("Something went wrong deep within the crossfire server. " 1943 $self->message ("Something went wrong deep within the crossfire server. "
1656 . "I'll try to bring you back to the map you were before. " 1944 . "I'll try to bring you back to the map you were before. "
1657 . "Please report this to the dungeon master", 1945 . "Please report this to the dungeon master!",
1658 cf::NDI_UNIQUE | cf::NDI_RED); 1946 cf::NDI_UNIQUE | cf::NDI_RED);
1659 1947
1660 warn "ERROR in enter_exit: $@"; 1948 warn "ERROR in enter_exit: $@";
1661 $self->leave_link; 1949 $self->leave_link;
1662 } 1950 }
1717 # get handled first 2005 # get handled first
1718 my $queue = delete $ns->{query_queue} 2006 my $queue = delete $ns->{query_queue}
1719 or return; # be conservative, not sure how that can happen, but we saw a crash here 2007 or return; # be conservative, not sure how that can happen, but we saw a crash here
1720 2008
1721 (shift @$queue)->[1]->($msg); 2009 (shift @$queue)->[1]->($msg);
2010 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1722 2011
1723 push @{ $ns->{query_queue} }, @$queue; 2012 push @{ $ns->{query_queue} }, @$queue;
1724 2013
1725 if (@{ $ns->{query_queue} } == @$queue) { 2014 if (@{ $ns->{query_queue} } == @$queue) {
1726 if (@$queue) { 2015 if (@$queue) {
1730 } 2019 }
1731 } 2020 }
1732 }, 2021 },
1733); 2022);
1734 2023
1735=item $client->coro (\&cb) 2024=item $client->async (\&cb)
1736 2025
1737Create a new coroutine, running the specified callback. The coroutine will 2026Create a new coroutine, running the specified callback. The coroutine will
1738be automatically cancelled when the client gets destroyed (e.g. on logout, 2027be automatically cancelled when the client gets destroyed (e.g. on logout,
1739or loss of connection). 2028or loss of connection).
1740 2029
1741=cut 2030=cut
1742 2031
1743sub cf::client::coro { 2032sub cf::client::async {
1744 my ($self, $cb) = @_; 2033 my ($self, $cb) = @_;
1745 2034
1746 my $coro = &cf::async ($cb); 2035 my $coro = &Coro::async ($cb);
1747 2036
1748 $coro->on_destroy (sub { 2037 $coro->on_destroy (sub {
1749 delete $self->{_coro}{$coro+0}; 2038 delete $self->{_coro}{$coro+0};
1750 }); 2039 });
1751 2040
1945 sub db_sync() { 2234 sub db_sync() {
1946 db_save if $dirty; 2235 db_save if $dirty;
1947 undef $dirty; 2236 undef $dirty;
1948 } 2237 }
1949 2238
1950 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2239 my $idle = Event->idle (
1951 db_sync; 2240 reentrant => 0,
2241 min => 10,
2242 max => 20,
2243 repeat => 0,
2244 data => WF_AUTOCANCEL,
2245 cb => \&db_sync,
1952 }); 2246 );
1953 2247
1954 sub db_dirty() { 2248 sub db_dirty() {
1955 $dirty = 1; 2249 $dirty = 1;
1956 $idle->start; 2250 $idle->start;
1957 } 2251 }
1978 }, 2272 },
1979 ); 2273 );
1980} 2274}
1981 2275
1982############################################################################# 2276#############################################################################
1983# the server's main() 2277# the server's init and main functions
2278
2279sub load_resources {
2280 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2281 or die "unable to load regions file\n";#d#
2282}
1984 2283
1985sub cfg_load { 2284sub cfg_load {
1986 open my $fh, "<:utf8", cf::confdir . "/config" 2285 open my $fh, "<:utf8", cf::confdir . "/config"
1987 or return; 2286 or return;
1988 2287
1989 local $/; 2288 local $/;
1990 *CFG = YAML::Syck::Load <$fh>; 2289 *CFG = YAML::Syck::Load <$fh>;
2290
2291 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2292
2293 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2294 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2295
2296 if (exists $CFG{mlockall}) {
2297 eval {
2298 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2299 and die "WARNING: m(un)lockall failed: $!\n";
2300 };
2301 warn $@ if $@;
2302 }
2303}
2304
2305sub init {
2306 load_resources;
1991} 2307}
1992 2308
1993sub main { 2309sub main {
1994 # we must not ever block the main coroutine 2310 # we must not ever block the main coroutine
1995 local $Coro::idle = sub { 2311 local $Coro::idle = sub {
1996 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2312 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1997 (Coro::unblock_sub { 2313 (async {
1998 Event::one_event; 2314 Event::one_event;
1999 })->(); 2315 })->prio (Coro::PRIO_MAX);
2000 }; 2316 };
2001 2317
2002 cfg_load; 2318 cfg_load;
2003 db_load; 2319 db_load;
2004 load_extensions; 2320 load_extensions;
2321
2322 $TICK_WATCHER->start;
2005 Event::loop; 2323 Event::loop;
2006} 2324}
2007 2325
2008############################################################################# 2326#############################################################################
2009# initialisation 2327# initialisation and cleanup
2328
2329# install some emergency cleanup handlers
2330BEGIN {
2331 for my $signal (qw(INT HUP TERM)) {
2332 Event->signal (
2333 reentrant => 0,
2334 data => WF_AUTOCANCEL,
2335 signal => $signal,
2336 prio => 0,
2337 cb => sub {
2338 cf::cleanup "SIG$signal";
2339 },
2340 );
2341 }
2342}
2343
2344sub emergency_save() {
2345 my $freeze_guard = cf::freeze_mainloop;
2346
2347 warn "enter emergency perl save\n";
2348
2349 cf::sync_job {
2350 # use a peculiar iteration method to avoid tripping on perl
2351 # refcount bugs in for. also avoids problems with players
2352 # and maps saved/destroyed asynchronously.
2353 warn "begin emergency player save\n";
2354 for my $login (keys %cf::PLAYER) {
2355 my $pl = $cf::PLAYER{$login} or next;
2356 $pl->valid or next;
2357 $pl->save;
2358 }
2359 warn "end emergency player save\n";
2360
2361 warn "begin emergency map save\n";
2362 for my $path (keys %cf::MAP) {
2363 my $map = $cf::MAP{$path} or next;
2364 $map->valid or next;
2365 $map->save;
2366 }
2367 warn "end emergency map save\n";
2368 };
2369
2370 warn "leave emergency perl save\n";
2371}
2010 2372
2011sub reload() { 2373sub reload() {
2012 # can/must only be called in main 2374 # can/must only be called in main
2013 if ($Coro::current != $Coro::main) { 2375 if ($Coro::current != $Coro::main) {
2014 warn "can only reload from main coroutine\n"; 2376 warn "can only reload from main coroutine";
2015 return; 2377 return;
2016 } 2378 }
2017 2379
2018 warn "reloading..."; 2380 warn "reloading...";
2019 2381
2020 local $FREEZE = 1; 2382 warn "cancelling server ticker";
2383 $TICK_WATCHER->cancel;
2384
2021 cf::emergency_save; 2385 cf::emergency_save;
2022 2386
2023 eval { 2387 eval {
2024 # if anything goes wrong in here, we should simply crash as we already saved 2388 # if anything goes wrong in here, we should simply crash as we already saved
2025 2389
2026 # cancel all watchers 2390 warn "syncing database to disk";
2391 cf::db_sync;
2392
2393 warn "cancelling all WF_AUTOCANCEL watchers";
2027 for (Event::all_watchers) { 2394 for (Event::all_watchers) {
2028 $_->cancel if $_->data & WF_AUTOCANCEL; 2395 $_->cancel if $_->data & WF_AUTOCANCEL;
2029 } 2396 }
2030 2397
2398 warn "flushing outstanding aio requests";
2399 for (;;) {
2400 IO::AIO::flush;
2401 Coro::cede;
2402 last unless IO::AIO::nreqs;
2403 warn "iterate...";
2404 }
2405
2031 # cancel all extension coros 2406 warn "cancelling all extension coros";
2032 $_->cancel for values %EXT_CORO; 2407 $_->cancel for values %EXT_CORO;
2033 %EXT_CORO = (); 2408 %EXT_CORO = ();
2034 2409
2035 # unload all extensions 2410 warn "removing commands";
2036 for (@exts) { 2411 %COMMAND = ();
2412
2413 warn "removing ext commands";
2414 %EXTCMD = ();
2415
2416 warn "unloading/nuking all extensions";
2417 for my $pkg (@EXTS) {
2037 warn "unloading <$_>"; 2418 warn "... unloading $pkg";
2038 unload_extension $_; 2419
2420 if (my $cb = $pkg->can ("unload")) {
2421 eval {
2422 $cb->($pkg);
2423 1
2424 } or warn "$pkg unloaded, but with errors: $@";
2039 } 2425 }
2040 2426
2427 warn "... nuking $pkg";
2428 Symbol::delete_package $pkg;
2429 }
2430
2041 # unload all modules loaded from $LIBDIR 2431 warn "unloading all perl modules loaded from $LIBDIR";
2042 while (my ($k, $v) = each %INC) { 2432 while (my ($k, $v) = each %INC) {
2043 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2433 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2044 2434
2045 warn "removing <$k>"; 2435 warn "... unloading $k";
2046 delete $INC{$k}; 2436 delete $INC{$k};
2047 2437
2048 $k =~ s/\.pm$//; 2438 $k =~ s/\.pm$//;
2049 $k =~ s/\//::/g; 2439 $k =~ s/\//::/g;
2050 2440
2053 } 2443 }
2054 2444
2055 Symbol::delete_package $k; 2445 Symbol::delete_package $k;
2056 } 2446 }
2057 2447
2058 # sync database to disk
2059 cf::db_sync;
2060 IO::AIO::flush;
2061
2062 # get rid of safe::, as good as possible 2448 warn "getting rid of safe::, as good as possible";
2063 Symbol::delete_package "safe::$_" 2449 Symbol::delete_package "safe::$_"
2064 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2450 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2065 2451
2066 # remove register_script_function callbacks
2067 # TODO
2068
2069 # unload cf.pm "a bit" 2452 warn "unloading cf.pm \"a bit\"";
2070 delete $INC{"cf.pm"}; 2453 delete $INC{"cf.pm"};
2071 2454
2072 # don't, removes xs symbols, too, 2455 # don't, removes xs symbols, too,
2073 # and global variables created in xs 2456 # and global variables created in xs
2074 #Symbol::delete_package __PACKAGE__; 2457 #Symbol::delete_package __PACKAGE__;
2075 2458
2076 # reload cf.pm 2459 warn "unload completed, starting to reload now";
2460
2077 warn "reloading cf.pm"; 2461 warn "reloading cf.pm";
2078 require cf; 2462 require cf;
2079 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2463 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2080 2464
2081 # load config and database again 2465 warn "loading config and database again";
2082 cf::cfg_load; 2466 cf::cfg_load;
2083 cf::db_load; 2467 cf::db_load;
2084 2468
2085 # load extensions
2086 warn "load extensions"; 2469 warn "loading extensions";
2087 cf::load_extensions; 2470 cf::load_extensions;
2088 2471
2089 # reattach attachments to objects 2472 warn "reattaching attachments to objects/players";
2090 warn "reattach";
2091 _global_reattach; 2473 _global_reattach;
2474 warn "reattaching attachments to maps";
2475 reattach $_ for values %MAP;
2476
2477 warn "loading reloadable resources";
2478 load_resources;
2479
2480 warn "restarting server ticker";
2481
2482 $TICK_WATCHER->start;
2092 }; 2483 };
2093 2484
2094 if ($@) { 2485 if ($@) {
2095 warn $@; 2486 warn $@;
2096 warn "error while reloading, exiting."; 2487 warn "error while reloading, exiting.";
2097 exit 1; 2488 exit 1;
2098 } 2489 }
2099 2490
2100 warn "reloaded successfully"; 2491 warn "reloaded";
2101}; 2492};
2102 2493
2103############################################################################# 2494our $RELOAD_WATCHER; # used only during reload
2104
2105unless ($LINK_MAP) {
2106 $LINK_MAP = cf::map::new;
2107
2108 $LINK_MAP->width (41);
2109 $LINK_MAP->height (41);
2110 $LINK_MAP->alloc;
2111 $LINK_MAP->path ("{link}");
2112 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2113 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2114
2115 # dirty hack because... archetypes are not yet loaded
2116 Event->timer (
2117 after => 2,
2118 cb => sub {
2119 $_[0]->w->cancel;
2120
2121 # provide some exits "home"
2122 my $exit = cf::object::new "exit";
2123
2124 $exit->slaying ($EMERGENCY_POSITION->[0]);
2125 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2126 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2127
2128 $LINK_MAP->insert ($exit->clone, 19, 19);
2129 $LINK_MAP->insert ($exit->clone, 19, 20);
2130 $LINK_MAP->insert ($exit->clone, 19, 21);
2131 $LINK_MAP->insert ($exit->clone, 20, 19);
2132 $LINK_MAP->insert ($exit->clone, 20, 21);
2133 $LINK_MAP->insert ($exit->clone, 21, 19);
2134 $LINK_MAP->insert ($exit->clone, 21, 20);
2135 $LINK_MAP->insert ($exit->clone, 21, 21);
2136
2137 $exit->destroy;
2138 });
2139
2140 $LINK_MAP->{deny_save} = 1;
2141 $LINK_MAP->{deny_reset} = 1;
2142
2143 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2144}
2145
2146register "<global>", __PACKAGE__;
2147 2495
2148register_command "reload" => sub { 2496register_command "reload" => sub {
2149 my ($who, $arg) = @_; 2497 my ($who, $arg) = @_;
2150 2498
2151 if ($who->flag (FLAG_WIZ)) { 2499 if ($who->flag (FLAG_WIZ)) {
2152 $who->message ("start of reload."); 2500 $who->message ("reloading server.");
2501
2502 # doing reload synchronously and two reloads happen back-to-back,
2503 # coro crashes during coro_state_free->destroy here.
2504
2505 $RELOAD_WATCHER ||= Event->timer (
2506 reentrant => 0,
2507 after => 0,
2508 data => WF_AUTOCANCEL,
2509 cb => sub {
2153 reload; 2510 reload;
2154 $who->message ("end of reload."); 2511 undef $RELOAD_WATCHER;
2512 },
2513 );
2155 } 2514 }
2156}; 2515};
2157 2516
2158unshift @INC, $LIBDIR; 2517unshift @INC, $LIBDIR;
2518
2519my $bug_warning = 0;
2159 2520
2160$TICK_WATCHER = Event->timer ( 2521$TICK_WATCHER = Event->timer (
2161 reentrant => 0, 2522 reentrant => 0,
2523 parked => 1,
2162 prio => 0, 2524 prio => 0,
2163 at => $NEXT_TICK || $TICK, 2525 at => $NEXT_TICK || $TICK,
2164 data => WF_AUTOCANCEL, 2526 data => WF_AUTOCANCEL,
2165 cb => sub { 2527 cb => sub {
2166 unless ($FREEZE) { 2528 if ($Coro::current != $Coro::main) {
2529 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2530 unless ++$bug_warning > 10;
2531 return;
2532 }
2533
2534 $NOW = Event::time;
2535
2167 cf::server_tick; # one server iteration 2536 cf::server_tick; # one server iteration
2168 $RUNTIME += $TICK; 2537 $RUNTIME += $TICK;
2169 }
2170
2171 $NEXT_TICK += $TICK; 2538 $NEXT_TICK += $TICK;
2539
2540 $WAIT_FOR_TICK->broadcast;
2541 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2542
2543 Event::sweep;
2544 Coro::cede_notself;
2545
2546# my $AFTER = Event::time;
2547# warn $AFTER - $NOW;#d#
2172 2548
2173 # if we are delayed by four ticks or more, skip them all 2549 # if we are delayed by four ticks or more, skip them all
2174 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2550 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2175 2551
2176 $TICK_WATCHER->at ($NEXT_TICK); 2552 $TICK_WATCHER->at ($NEXT_TICK);
2177 $TICK_WATCHER->start; 2553 $TICK_WATCHER->start;
2178 }, 2554 },
2179); 2555);
2180 2556
2181IO::AIO::max_poll_time $TICK * 0.2; 2557IO::AIO::max_poll_time $TICK * 0.1;
2182 2558
2183Event->io ( 2559undef $Coro::AIO::WATCHER;
2560$AIO_POLL_WATCHER = Event->io (
2561 reentrant => 0,
2184 fd => IO::AIO::poll_fileno, 2562 fd => IO::AIO::poll_fileno,
2185 poll => 'r', 2563 poll => 'r',
2186 prio => 5, 2564 prio => 6,
2187 data => WF_AUTOCANCEL, 2565 data => WF_AUTOCANCEL,
2188 cb => \&IO::AIO::poll_cb, 2566 cb => \&IO::AIO::poll_cb,
2189); 2567);
2190 2568
2191Event->timer ( 2569$WRITE_RUNTIME_WATCHER = Event->timer (
2570 reentrant => 0,
2192 data => WF_AUTOCANCEL, 2571 data => WF_AUTOCANCEL,
2193 after => 0, 2572 after => 1,
2194 interval => 10, 2573 interval => 10,
2195 cb => sub { 2574 prio => 6, # keep it lowest so it acts like a watchdog
2196 (Coro::unblock_sub { 2575 cb => Coro::unblock_sub {
2197 write_runtime 2576 write_runtime
2198 or warn "ERROR: unable to write runtime file: $!"; 2577 or warn "ERROR: unable to write runtime file: $!";
2199 })->();
2200 }, 2578 },
2201); 2579);
2202 2580
2203END { cf::emergency_save } 2581END { cf::emergency_save }
2204 2582

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