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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.129 by root, Wed Jan 3 00:41:19 2007 UTC vs.
Revision 1.267 by root, Sat May 19 00:08:11 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 91
55our $RANDOM_MAPS = cf::localdir . "/random"; 92# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
57 98
58binmode STDOUT; 99binmode STDOUT;
59binmode STDERR; 100binmode STDERR;
60 101
61# read virtual server time, if available 102# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
66} 107}
67 108
68mkdir cf::localdir; 109mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 111
74# a special map that is always available 112our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 113
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 114sub cf::map::normalise;
78 115
79############################################################################# 116#############################################################################
80 117
81=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
82 119
89=item $cf::RUNTIME 126=item $cf::RUNTIME
90 127
91The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 129every server tick.
93 130
94=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 134
96The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
98 139
99=item $cf::NOW 140=item $cf::NOW
100 141
101The time of the last (current) server tick. 142The time of the last (current) server tick.
102 143
103=item $cf::TICK 144=item $cf::TICK
104 145
105The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
106 157
107=item %cf::CFG 158=item %cf::CFG
108 159
109Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 168
112=back 169=back
113 170
114=cut 171=cut
115 172
116BEGIN { 173BEGIN {
117 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 175 my $msg = join "", @_;
119 utf8::encode $msg;
120 176
121 $msg .= "\n" 177 $msg .= "\n"
122 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
123 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
125 }; 184 };
126} 185}
127 186
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 206
148$Event::DIED = sub { 207$Event::DIED = sub {
149 warn "error in event callback: @_"; 208 warn "error in event callback: @_";
150}; 209};
151 210
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 211=head2 UTILITY FUNCTIONS
157 212
158=over 4 213=over 4
159 214
160=cut 215=item dumpval $ref
161 216
217=cut
218
219sub dumpval {
220 eval {
221 local $SIG{__DIE__};
222 my $d;
223 if (1) {
224 $d = new Data::Dumper([$_[0]], ["*var"]);
225 $d->Terse(1);
226 $d->Indent(2);
227 $d->Quotekeys(0);
228 $d->Useqq(1);
229 #$d->Bless(...);
230 $d->Seen($_[1]) if @_ > 1;
231 $d = $d->Dump();
232 }
233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
234 $d
235 } || "[unable to dump $_[0]: '$@']";
236}
237
162use JSON::Syck (); # TODO# replace by JSON::PC once working 238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 239
164=item $ref = cf::from_json $json 240=item $ref = cf::from_json $json
165 241
166Converts a JSON string into the corresponding perl data structure. 242Converts a JSON string into the corresponding perl data structure.
167 243
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 244=item $json = cf::to_json $ref
176 245
177Converts a perl data structure into its JSON representation. 246Converts a perl data structure into its JSON representation.
178 247
179=cut
180
181sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 248=item cf::lock_wait $string
209 249
210Wait until the given lock is available. See cf::lock_acquire. 250Wait until the given lock is available. See cf::lock_acquire.
211 251
212=item my $lock = cf::lock_acquire $string 252=item my $lock = cf::lock_acquire $string
213 253
214Wait until the given lock is available and then acquires it and returns 254Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 255a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 256for example when the coroutine gets canceled), the lock is automatically
217returned. 257returned.
218 258
219Lock names should begin with a unique identifier (for example, find_map 259Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 260uses map_find and cf::map::load uses map_load).
261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
221 265
222=cut 266=cut
223 267
224our %LOCK; 268our %LOCK;
225 269
239 # wait, to be sure we are not locked 283 # wait, to be sure we are not locked
240 lock_wait $key; 284 lock_wait $key;
241 285
242 $LOCK{$key} = []; 286 $LOCK{$key} = [];
243 287
244 cf::guard { 288 Coro::guard {
245 # wake up all waiters, to be on the safe side 289 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 290 $_->ready for @{ delete $LOCK{$key} };
247 } 291 }
248} 292}
249 293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
300sub freeze_mainloop {
301 return unless $TICK_WATCHER->is_active;
302
303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
306 $TICK_WATCHER->stop;
307 $guard
308}
309
250=item cf::async { BLOCK } 310=item cf::async { BLOCK }
251 311
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 312Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 313C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
314thing you are allowed to do is call C<prio> on it.
254 315
255=cut 316=cut
256 317
257sub async(&) { 318BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 319
266=item cf::sync_job { BLOCK } 320=item cf::sync_job { BLOCK }
267 321
268The design of crossfire+ requires that the main coro ($Coro::main) is 322The design of crossfire+ requires that the main coro ($Coro::main) is
269always able to handle events or runnable, as crossfire+ is only partly 323always able to handle events or runnable, as crossfire+ is only partly
278 332
279sub sync_job(&) { 333sub sync_job(&) {
280 my ($job) = @_; 334 my ($job) = @_;
281 335
282 if ($Coro::current == $Coro::main) { 336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
283 # this is the main coro, too bad, we have to block 339 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 340 # till the operation succeeds, freezing the server :/
285 341
286 # TODO: use suspend/resume instead 342 # TODO: use suspend/resume instead
287 # (but this is cancel-safe) 343 # (but this is cancel-safe)
288 local $FREEZE = 1; 344 my $freeze_guard = freeze_mainloop;
289 345
290 my $busy = 1; 346 my $busy = 1;
291 my @res; 347 my @res;
292 348
293 (Coro::async { 349 (async {
294 @res = eval { $job->() }; 350 @res = eval { $job->() };
295 warn $@ if $@; 351 warn $@ if $@;
296 undef $busy; 352 undef $busy;
297 })->prio (Coro::PRIO_MAX); 353 })->prio (Coro::PRIO_MAX);
298 354
299 while ($busy) { 355 while ($busy) {
300 Coro::cede_notself; 356 Coro::cede or Event::one_event;
301 Event::one_event unless Coro::nready;
302 } 357 }
358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, Carp::longmess "long sync job"
362 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
363
364 $tick_start += $time; # do not account sync jobs to server load
303 365
304 wantarray ? @res : $res[0] 366 wantarray ? @res : $res[0]
305 } else { 367 } else {
306 # we are in another coroutine, how wonderful, everything just works 368 # we are in another coroutine, how wonderful, everything just works
307 369
308 $job->() 370 $job->()
309 } 371 }
310} 372}
311 373
312=item $coro = cf::coro { BLOCK } 374=item $coro = cf::async_ext { BLOCK }
313 375
314Creates and returns a new coro. This coro is automcatially being canceled 376Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 377extension calling this is being unloaded.
316 378
317=cut 379=cut
318 380
319sub coro(&) { 381sub async_ext(&) {
320 my $cb = shift; 382 my $cb = shift;
321 383
322 my $coro = &cf::async ($cb); 384 my $coro = &Coro::async ($cb);
323 385
324 $coro->on_destroy (sub { 386 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 387 delete $EXT_CORO{$coro+0};
326 }); 388 });
327 $EXT_CORO{$coro+0} = $coro; 389 $EXT_CORO{$coro+0} = $coro;
328 390
329 $coro 391 $coro
330} 392}
331 393
332sub write_runtime { 394sub write_runtime {
333 my $runtime = cf::localdir . "/runtime"; 395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
401 utime undef, undef, $fh;
402 }
403
404 my $guard = cf::lock_acquire "write_runtime";
334 405
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 406 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return; 407 or return;
337 408
409 my $value = $cf::RUNTIME + 90 + 10;
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 410 # 10 is the runtime save interval, for a monotonic clock
411 # 60 allows for the watchdog to kill the server.
412
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0 413 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return; 414 and return;
341 415
416 # always fsync - this file is important
342 aio_fsync $fh 417 aio_fsync $fh
343 and return; 418 and return;
344 419
420 # touch it again to show we are up-to-date
421 utime undef, undef, $fh;
422
345 close $fh 423 close $fh
346 or return; 424 or return;
347 425
348 aio_rename "$runtime~", $runtime 426 aio_rename "$runtime~", $runtime
349 and return; 427 and return;
350 428
429 warn "runtime file written.\n";#d#
430
351 1 431 1
352} 432}
353 433
434=item cf::datalog type => key => value, ...
435
436Log a datalog packet of the given type with the given key-value pairs.
437
438=cut
439
440sub datalog($@) {
441 my ($type, %kv) = @_;
442 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
443}
444
354=back 445=back
355 446
356=cut 447=cut
357
358#############################################################################
359
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477 448
478############################################################################# 449#############################################################################
479 450
480=head2 ATTACHABLE OBJECTS 451=head2 ATTACHABLE OBJECTS
481 452
607our @CB_TYPE = (); # registry for type (cf-object class) based events 578our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 579our @CB_MAP = ();
609 580
610my %attachment; 581my %attachment;
611 582
583sub cf::attachable::thawer_merge {
584 # simply override everything except _meta
585 local $_[0]{_meta};
586 %{$_[0]} = %{$_[1]};
587}
588
612sub _attach_cb($$$$) { 589sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 590 my ($registry, $event, $prio, $cb) = @_;
614 591
615 use sort 'stable'; 592 use sort 'stable';
616 593
650 $registry = $CB_TYPE[$object_type] ||= []; 627 $registry = $CB_TYPE[$object_type] ||= [];
651 628
652 } elsif ($type eq "subtype") { 629 } elsif ($type eq "subtype") {
653 defined $object_type or Carp::croak "subtype specified without type"; 630 defined $object_type or Carp::croak "subtype specified without type";
654 my $object_subtype = shift @arg; 631 my $object_subtype = shift @arg;
655 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
656 633
657 } elsif ($type eq "package") { 634 } elsif ($type eq "package") {
658 my $pkg = shift @arg; 635 my $pkg = shift @arg;
659 636
660 while (my ($name, $id) = each %cb_id) { 637 while (my ($name, $id) = each %cb_id) {
701 if (ref $_[0]) { 678 if (ref $_[0]) {
702 _object_attach @_; 679 _object_attach @_;
703 } else { 680 } else {
704 _attach shift->_attach_registry, @_; 681 _attach shift->_attach_registry, @_;
705 } 682 }
683 _recalc_want;
706}; 684};
707 685
708# all those should be optimised 686# all those should be optimised
709sub cf::attachable::detach { 687sub cf::attachable::detach {
710 my ($obj, $name) = @_; 688 my ($obj, $name) = @_;
713 delete $obj->{_attachment}{$name}; 691 delete $obj->{_attachment}{$name};
714 reattach ($obj); 692 reattach ($obj);
715 } else { 693 } else {
716 Carp::croak "cannot, currently, detach class attachments"; 694 Carp::croak "cannot, currently, detach class attachments";
717 } 695 }
696 _recalc_want;
718}; 697};
719 698
720sub cf::attachable::attached { 699sub cf::attachable::attached {
721 my ($obj, $name) = @_; 700 my ($obj, $name) = @_;
722 701
787# object support 766# object support
788 767
789sub reattach { 768sub reattach {
790 # basically do the same as instantiate, without calling instantiate 769 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 770 my ($obj) = @_;
771
772 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 773
793 my $registry = $obj->registry; 774 my $registry = $obj->registry;
794 775
795 @$registry = (); 776 @$registry = ();
796 777
843 $filename, length $$rdata, scalar @$objs; 824 $filename, length $$rdata, scalar @$objs;
844 825
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 826 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh; 827 chmod SAVE_MODE, $fh;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 828 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
848 aio_fsync $fh; 829 aio_fsync $fh if $cf::USE_FSYNC;
849 close $fh; 830 close $fh;
850 831
851 if (@$objs) { 832 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 833 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh; 834 chmod SAVE_MODE, $fh;
854 my $data = Storable::nfreeze { version => 1, objs => $objs }; 835 my $data = Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0; 836 aio_write $fh, 0, (length $data), $data, 0;
856 aio_fsync $fh; 837 aio_fsync $fh if $cf::USE_FSYNC;
857 close $fh; 838 close $fh;
858 aio_rename "$filename.pst~", "$filename.pst"; 839 aio_rename "$filename.pst~", "$filename.pst";
859 } 840 }
860 } else { 841 } else {
861 aio_unlink "$filename.pst"; 842 aio_unlink "$filename.pst";
928=cut 909=cut
929 910
930sub register_extcmd { 911sub register_extcmd {
931 my ($name, $cb) = @_; 912 my ($name, $cb) = @_;
932 913
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 914 $EXTCMD{$name} = $cb;
937} 915}
938 916
939cf::player->attach ( 917cf::player->attach (
940 on_command => sub { 918 on_command => sub {
941 my ($pl, $name, $params) = @_; 919 my ($pl, $name, $params) = @_;
954 932
955 my $msg = eval { from_json $buf }; 933 my $msg = eval { from_json $buf };
956 934
957 if (ref $msg) { 935 if (ref $msg) {
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 936 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 937 if (my %reply = $cb->($pl, $msg)) {
960 $pl->ext_reply ($msg->{msgid}, %reply); 938 $pl->ext_reply ($msg->{msgid}, %reply);
961 } 939 }
962 } 940 }
963 } else { 941 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
966 944
967 cf::override; 945 cf::override;
968 }, 946 },
969); 947);
970 948
971sub register {
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 949sub load_extension {
978 my ($path) = @_; 950 my ($path) = @_;
979 951
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 952 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
981 my $base = $1; 953 my $base = $1;
982 my $pkg = $1; 954 my $pkg = $1;
983 $pkg =~ s/[^[:word:]]/_/g; 955 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg"; 956 $pkg = "ext::$pkg";
985 957
986 warn "loading '$path' into '$pkg'\n"; 958 warn "... loading '$path' into '$pkg'\n";
987 959
988 open my $fh, "<:utf8", $path 960 open my $fh, "<:utf8", $path
989 or die "$path: $!"; 961 or die "$path: $!";
990 962
991 my $source = 963 my $source =
992 "package $pkg; use strict; use utf8;\n" 964 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n" 965 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> }) 966 . (do { local $/; <$fh> })
995 . "\n};\n1"; 967 . "\n};\n1";
996 968
997 eval $source 969 unless (eval $source) {
998 or die $@ ? "$path: $@\n" 970 my $msg = $@ ? "$path: $@\n"
999 : "extension disabled.\n"; 971 : "extension disabled.\n";
1000 972 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1001 push @exts, $pkg; 973 warn $@;
1002 $ext_pkg{$base} = $pkg; 974 warn "mandatory extension failed to load, exiting.\n";
1003 975 exit 1;
1004# no strict 'refs'; 976 }
1005# @{"$pkg\::ISA"} = ext::; 977 die $@;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# } 978 }
1020 979
1021 # remove commands 980 push @EXTS, $pkg;
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 }
1030 }
1031
1032 # remove extcmds
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045} 981}
1046 982
1047sub load_extensions { 983sub load_extensions {
1048 for my $ext (<$LIBDIR/*.ext>) { 984 for my $ext (<$LIBDIR/*.ext>) {
1049 next unless -r $ext; 985 next unless -r $ext;
1053 } or warn "$ext not loaded: $@"; 989 } or warn "$ext not loaded: $@";
1054 } 990 }
1055} 991}
1056 992
1057############################################################################# 993#############################################################################
1058# load/save/clean perl data associated with a map
1059
1060*cf::mapsupport::on_clean = sub {
1061 my ($map) = @_;
1062
1063 my $path = $map->tmpname;
1064 defined $path or return;
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076}
1077
1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
1080 on_load => sub {
1081 my ($pl, $path) = @_;
1082
1083 for my $o (all_objects $pl->ob) {
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1085 $o->set_ob_key_value ("_perl_data");
1086
1087 %$o = %{ Storable::thaw pack "H*", $value };
1088 }
1089 }
1090 },
1091);
1092
1093#############################################################################
1094 994
1095=head2 CORE EXTENSIONS 995=head2 CORE EXTENSIONS
1096 996
1097Functions and methods that extend core crossfire objects. 997Functions and methods that extend core crossfire objects.
1098 998
999=cut
1000
1001package cf::player;
1002
1003use Coro::AIO;
1004
1099=head3 cf::player 1005=head3 cf::player
1100 1006
1101=over 4 1007=over 4
1102 1008
1103=item cf::player::exists $login 1009=item cf::player::find $login
1104 1010
1105Returns true when the given account exists. 1011Returns the given player object, loading it if necessary (might block).
1106 1012
1107=cut 1013=cut
1108 1014
1109sub cf::player::exists($) { 1015sub playerdir($) {
1110 cf::player::find $_[0] 1016 "$PLAYERDIR/"
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1017 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1112} 1018}
1113 1019
1020sub path($) {
1021 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1022
1023 (playerdir $login) . "/playerdata"
1024}
1025
1026sub find_active($) {
1027 $cf::PLAYER{$_[0]}
1028 and $cf::PLAYER{$_[0]}->active
1029 and $cf::PLAYER{$_[0]}
1030}
1031
1032sub exists($) {
1033 my ($login) = @_;
1034
1035 $cf::PLAYER{$login}
1036 or cf::sync_job { !aio_stat path $login }
1037}
1038
1039sub find($) {
1040 return $cf::PLAYER{$_[0]} || do {
1041 my $login = $_[0];
1042
1043 my $guard = cf::lock_acquire "user_find:$login";
1044
1045 $cf::PLAYER{$_[0]} || do {
1046 # rename old playerfiles to new ones
1047 #TODO: remove when no longer required
1048 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1049 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1050 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1051 aio_unlink +(playerdir $login) . "/$login.pl";
1052
1053 my $pl = load_pl path $login
1054 or return;
1055 $cf::PLAYER{$login} = $pl
1056 }
1057 }
1058}
1059
1060sub save($) {
1061 my ($pl) = @_;
1062
1063 return if $pl->{deny_save};
1064
1065 my $path = path $pl;
1066 my $guard = cf::lock_acquire "user_save:$path";
1067
1068 return if $pl->{deny_save};
1069
1070 aio_mkdir playerdir $pl, 0770;
1071 $pl->{last_save} = $cf::RUNTIME;
1072
1073 $pl->save_pl ($path);
1074 Coro::cede;
1075}
1076
1077sub new($) {
1078 my ($login) = @_;
1079
1080 my $self = create;
1081
1082 $self->ob->name ($login);
1083 $self->{deny_save} = 1;
1084
1085 $cf::PLAYER{$login} = $self;
1086
1087 $self
1088}
1089
1090=item $pl->quit_character
1091
1092Nukes the player without looking back. If logged in, the connection will
1093be destroyed. May block for a long time.
1094
1095=cut
1096
1097sub quit_character {
1098 my ($pl) = @_;
1099
1100 my $name = $pl->ob->name;
1101
1102 $pl->{deny_save} = 1;
1103 $pl->password ("*"); # this should lock out the player until we nuked the dir
1104
1105 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1106 $pl->deactivate;
1107 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1108 $pl->ns->destroy if $pl->ns;
1109
1110 my $path = playerdir $pl;
1111 my $temp = "$path~$cf::RUNTIME~deleting~";
1112 aio_rename $path, $temp;
1113 delete $cf::PLAYER{$pl->ob->name};
1114 $pl->destroy;
1115
1116 my $prefix = qr<^~\Q$name\E/>;
1117
1118 # nuke player maps
1119 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1120
1121 IO::AIO::aio_rmtree $temp;
1122}
1123
1124=item $pl->kick
1125
1126Kicks a player out of the game. This destroys the connection.
1127
1128=cut
1129
1130sub kick {
1131 my ($pl, $kicker) = @_;
1132
1133 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1134 $pl->killer ("kicked");
1135 $pl->ns->destroy;
1136}
1137
1138=item cf::player::list_logins
1139
1140Returns am arrayref of all valid playernames in the system, can take a
1141while and may block, so not sync_job-capable, ever.
1142
1143=cut
1144
1145sub list_logins {
1146 my $dirs = aio_readdir $PLAYERDIR
1147 or return [];
1148
1149 my @logins;
1150
1151 for my $login (@$dirs) {
1152 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1153 aio_read $fh, 0, 512, my $buf, 0 or next;
1154 $buf !~ /^password -------------$/m or next; # official not-valid tag
1155
1156 utf8::decode $login;
1157 push @logins, $login;
1158 }
1159
1160 \@logins
1161}
1162
1163=item $player->maps
1164
1165Returns an arrayref of map paths that are private for this
1166player. May block.
1167
1168=cut
1169
1170sub maps($) {
1171 my ($pl) = @_;
1172
1173 $pl = ref $pl ? $pl->ob->name : $pl;
1174
1175 my $files = aio_readdir playerdir $pl
1176 or return;
1177
1178 my @paths;
1179
1180 for (@$files) {
1181 utf8::decode $_;
1182 next if /\.(?:pl|pst)$/;
1183 next unless /^$PATH_SEP/o;
1184
1185 push @paths, cf::map::normalise "~$pl/$_";
1186 }
1187
1188 \@paths
1189}
1190
1114=item $player->ext_reply ($msgid, $msgtype, %msg) 1191=item $player->ext_reply ($msgid, %msg)
1115 1192
1116Sends an ext reply to the player. 1193Sends an ext reply to the player.
1117 1194
1118=cut 1195=cut
1119 1196
1120sub cf::player::ext_reply($$$%) { 1197sub ext_reply($$%) {
1121 my ($self, $id, %msg) = @_; 1198 my ($self, $id, %msg) = @_;
1122 1199
1123 $msg{msgid} = $id; 1200 $msg{msgid} = $id;
1124 1201
1125 $self->send ("ext " . to_json \%msg); 1202 $self->send ("ext " . cf::to_json \%msg);
1203}
1204
1205=item $player->ext_event ($type, %msg)
1206
1207Sends an ext event to the client.
1208
1209=cut
1210
1211sub ext_event($$%) {
1212 my ($self, $type, %msg) = @_;
1213
1214 $self->ns->ext_event ($type, %msg);
1215}
1216
1217=head3 cf::region
1218
1219=over 4
1220
1221=cut
1222
1223package cf::region;
1224
1225=item cf::region::find_by_path $path
1226
1227Tries to decuce the probable region for a map knowing only its path.
1228
1229=cut
1230
1231sub find_by_path($) {
1232 my ($path) = @_;
1233
1234 my ($match, $specificity);
1235
1236 for my $region (list) {
1237 if ($region->match && $path =~ $region->match) {
1238 ($match, $specificity) = ($region, $region->specificity)
1239 if $region->specificity > $specificity;
1240 }
1241 }
1242
1243 $match
1126} 1244}
1127 1245
1128=back 1246=back
1129
1130 1247
1131=head3 cf::map 1248=head3 cf::map
1132 1249
1133=over 4 1250=over 4
1134 1251
1137package cf::map; 1254package cf::map;
1138 1255
1139use Fcntl; 1256use Fcntl;
1140use Coro::AIO; 1257use Coro::AIO;
1141 1258
1259use overload
1260 '""' => \&as_string,
1261 fallback => 1;
1262
1142our $MAX_RESET = 7200; 1263our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1264our $DEFAULT_RESET = 3000;
1144 1265
1145sub generate_random_map { 1266sub generate_random_map {
1146 my ($path, $rmp) = @_; 1267 my ($self, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht 1268 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1269 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1270 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1271 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1272 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1273 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1274 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1275 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1276 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1277 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1278 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1279 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1280 (cf::region::find $rmp->{region}), $rmp->{custom}
1281 )
1282}
1283
1284=item cf::map->register ($regex, $prio)
1285
1286Register a handler for the map path matching the given regex at the
1287givne priority (higher is better, built-in handlers have priority 0, the
1288default).
1289
1290=cut
1291
1292sub register {
1293 my (undef, $regex, $prio) = @_;
1294 my $pkg = caller;
1295
1296 no strict;
1297 push @{"$pkg\::ISA"}, __PACKAGE__;
1298
1299 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1300}
1301
1302# also paths starting with '/'
1303$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1304
1305sub thawer_merge {
1306 my ($self, $merge) = @_;
1307
1308 # we have to keep some variables in memory intact
1309 local $self->{path};
1310 local $self->{load_path};
1311 local $self->{deny_save};
1312 local $self->{deny_reset};
1313
1314 $self->SUPER::thawer_merge ($merge);
1315}
1316
1317sub normalise {
1318 my ($path, $base) = @_;
1319
1320 $path = "$path"; # make sure its a string
1321
1322 $path =~ s/\.map$//;
1323
1324 # map plan:
1325 #
1326 # /! non-realised random map exit (special hack!)
1327 # {... are special paths that are not being touched
1328 # ?xxx/... are special absolute paths
1329 # ?random/... random maps
1330 # /... normal maps
1331 # ~user/... per-player map of a specific user
1332
1333 $path =~ s/$PATH_SEP/\//go;
1334
1335 # treat it as relative path if it starts with
1336 # something that looks reasonable
1337 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1338 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1339
1340 $base =~ s{[^/]+/?$}{};
1341 $path = "$base/$path";
1342 }
1343
1344 for ($path) {
1345 redo if s{//}{/};
1346 redo if s{/\.?/}{/};
1347 redo if s{/[^/]+/\.\./}{/};
1348 }
1349
1350 $path
1351}
1352
1353sub new_from_path {
1354 my (undef, $path, $base) = @_;
1355
1356 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1357
1358 $path = normalise $path, $base;
1359
1360 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1361 if ($path =~ $EXT_MAP{$pkg}[1]) {
1362 my $self = bless cf::map::new, $pkg;
1363 $self->{path} = $path; $self->path ($path);
1364 $self->init; # pass $1 etc.
1365 return $self;
1366 }
1367 }
1368
1369 Carp::carp "unable to resolve path '$path' (base '$base').";
1370 ()
1371}
1372
1373sub init {
1374 my ($self) = @_;
1375
1376 $self
1377}
1378
1379sub as_string {
1380 my ($self) = @_;
1381
1382 "$self->{path}"
1383}
1384
1385# the displayed name, this is a one way mapping
1386sub visible_name {
1387 &as_string
1388}
1389
1390# the original (read-only) location
1391sub load_path {
1392 my ($self) = @_;
1393
1394 "$MAPDIR/$self->{path}.map"
1395}
1396
1397# the temporary/swap location
1398sub save_path {
1399 my ($self) = @_;
1400
1401 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1402 "$TMPDIR/$path.map"
1403}
1404
1405# the unique path, undef == no special unique path
1406sub uniq_path {
1407 my ($self) = @_;
1408
1409 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1410 "$UNIQUEDIR/$path"
1162} 1411}
1163 1412
1164# and all this just because we cannot iterate over 1413# and all this just because we cannot iterate over
1165# all maps in C++... 1414# all maps in C++...
1166sub change_all_map_light { 1415sub change_all_map_light {
1168 1417
1169 $_->change_map_light ($change) 1418 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP; 1419 for grep $_->outdoor, values %cf::MAP;
1171} 1420}
1172 1421
1422sub unlink_save {
1423 my ($self) = @_;
1424
1425 utf8::encode (my $save = $self->save_path);
1426 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1427 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1428}
1429
1173sub try_load_header($) { 1430sub load_header_from($) {
1174 my ($path) = @_; 1431 my ($self, $path) = @_;
1175 1432
1176 utf8::encode $path; 1433 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1434 #aio_open $path, O_RDONLY, 0
1435 # or return;
1436
1437 $self->_load_header ($path)
1178 or return; 1438 or return;
1179 1439
1180 my $map = cf::map::new 1440 $self->{load_path} = $path;
1441
1442 1
1443}
1444
1445sub load_header_orig {
1446 my ($self) = @_;
1447
1448 $self->load_header_from ($self->load_path)
1449}
1450
1451sub load_header_temp {
1452 my ($self) = @_;
1453
1454 $self->load_header_from ($self->save_path)
1455}
1456
1457sub prepare_temp {
1458 my ($self) = @_;
1459
1460 $self->last_access ((delete $self->{last_access})
1461 || $cf::RUNTIME); #d#
1462 # safety
1463 $self->{instantiate_time} = $cf::RUNTIME
1464 if $self->{instantiate_time} > $cf::RUNTIME;
1465}
1466
1467sub prepare_orig {
1468 my ($self) = @_;
1469
1470 $self->{load_original} = 1;
1471 $self->{instantiate_time} = $cf::RUNTIME;
1472 $self->last_access ($cf::RUNTIME);
1473 $self->instantiate;
1474}
1475
1476sub load_header {
1477 my ($self) = @_;
1478
1479 if ($self->load_header_temp) {
1480 $self->prepare_temp;
1481 } else {
1482 $self->load_header_orig
1181 or return; 1483 or return;
1484 $self->prepare_orig;
1485 }
1182 1486
1183 $map->load_header ($path) 1487 $self->default_region (cf::region::find_by_path $self->{path})
1184 or return; 1488 unless $self->default_region;
1185 1489
1186 $map->{load_path} = $path; 1490 1
1187
1188 $map
1189} 1491}
1190 1492
1191sub find_map; 1493sub find;
1192sub find_map { 1494sub find {
1193 my ($path, $origin) = @_; 1495 my ($path, $origin) = @_;
1194 1496
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 1497 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 1498
1200 cf::lock_wait "map_find:$key"; 1499 cf::lock_wait "map_find:$path";
1201 1500
1202 $cf::MAP{$key} || do { 1501 $cf::MAP{$path} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 1502 my $guard = cf::lock_acquire "map_find:$path";
1204 1503 my $map = new_from_path cf::map $path
1205 # do it the slow way
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 1504 or return;
1220 1505
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 1506 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233 1507
1234 if ($map->should_reset) { 1508 $map->load_header
1509 or return;
1510
1511 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1512 # doing this can freeze the server in a sync job, obviously
1513 #$cf::WAIT_FOR_TICK->wait;
1235 $map->reset; 1514 $map->reset;
1236 undef $guard; 1515 undef $guard;
1237 $map = find_map $path 1516 return find $path;
1238 or return;
1239 } 1517 }
1240 1518
1241 $cf::MAP{$key} = $map 1519 $cf::MAP{$path} = $map
1242 } 1520 }
1243} 1521}
1522
1523sub pre_load { }
1524sub post_load { }
1244 1525
1245sub load { 1526sub load {
1246 my ($self) = @_; 1527 my ($self) = @_;
1247 1528
1529 local $self->{deny_reset} = 1; # loading can take a long time
1530
1248 my $path = $self->{path}; 1531 my $path = $self->{path};
1532
1533 {
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1534 my $guard = cf::lock_acquire "map_load:$path";
1250 1535
1251 return if $self->in_memory != cf::MAP_SWAPPED; 1536 return if $self->in_memory != cf::MAP_SWAPPED;
1252 1537
1253 $self->in_memory (cf::MAP_LOADING); 1538 $self->in_memory (cf::MAP_LOADING);
1254 1539
1255 $self->alloc; 1540 $self->alloc;
1541
1542 $self->pre_load;
1543 Coro::cede;
1544
1256 $self->load_objects ($self->{load_path}, 1) 1545 $self->_load_objects ($self->{load_path}, 1)
1257 or return; 1546 or return;
1258 1547
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1548 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original}; 1549 if delete $self->{load_original};
1261 1550
1262 if (my $uniq = $path->uniq_path) { 1551 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 1552 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 1553 if (aio_open $uniq, O_RDONLY, 0) {
1265 $self->clear_unique_items; 1554 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 1555 $self->_load_objects ($uniq, 0);
1267 } 1556 }
1268 } 1557 }
1269 1558
1559 Coro::cede;
1270 # now do the right thing for maps 1560 # now do the right thing for maps
1271 $self->link_multipart_objects; 1561 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 1562 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 1563 unless $self->difficulty;
1564 Coro::cede;
1565
1566 unless ($self->{deny_activate}) {
1567 $self->decay_objects;
1568 $self->fix_auto_apply;
1569 $self->update_buttons;
1570 Coro::cede;
1571 $self->set_darkness_map;
1572 Coro::cede;
1283 $self->activate; 1573 $self->activate;
1284 } 1574 }
1285 1575
1286 $self->in_memory (cf::MAP_IN_MEMORY); 1576 $self->in_memory (cf::MAP_IN_MEMORY);
1287} 1577 }
1288 1578
1289sub load_map_sync { 1579 $self->post_load;
1580}
1581
1582sub customise_for {
1583 my ($self, $ob) = @_;
1584
1585 return find "~" . $ob->name . "/" . $self->{path}
1586 if $self->per_player;
1587
1588 $self
1589}
1590
1591# find and load all maps in the 3x3 area around a map
1592sub load_diag {
1593 my ($map) = @_;
1594
1595 my @diag; # diagonal neighbours
1596
1597 for (0 .. 3) {
1598 my $neigh = $map->tile_path ($_)
1599 or next;
1600 $neigh = find $neigh, $map
1601 or next;
1602 $neigh->load;
1603
1604 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1605 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1606 }
1607
1608 for (@diag) {
1609 my $neigh = find @$_
1610 or next;
1611 $neigh->load;
1612 }
1613}
1614
1615sub find_sync {
1290 my ($path, $origin) = @_; 1616 my ($path, $origin) = @_;
1291 1617
1292 #warn "load_map_sync<$path, $origin>\n";#d# 1618 cf::sync_job { find $path, $origin }
1619}
1293 1620
1294 cf::sync_job { 1621sub do_load_sync {
1295 my $map = cf::map::find_map $path, $origin 1622 my ($map) = @_;
1296 or return; 1623
1624 cf::sync_job { $map->load };
1625}
1626
1627our %MAP_PREFETCH;
1628our $MAP_PREFETCHER = undef;
1629
1630sub find_async {
1631 my ($path, $origin) = @_;
1632
1633 $path = normalise $path, $origin && $origin->{path};
1634
1635 if (my $map = $cf::MAP{$path}) {
1636 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1637 }
1638
1639 undef $MAP_PREFETCH{$path};
1640 $MAP_PREFETCHER ||= cf::async {
1641 while (%MAP_PREFETCH) {
1642 for my $path (keys %MAP_PREFETCH) {
1643 my $map = find $path
1644 or next;
1297 $map->load; 1645 $map->load;
1298 $map 1646
1647 delete $MAP_PREFETCH{$path};
1648 }
1649 }
1650 undef $MAP_PREFETCHER;
1299 } 1651 };
1652 $MAP_PREFETCHER->prio (6);
1653
1654 ()
1300} 1655}
1301 1656
1302sub save { 1657sub save {
1303 my ($self) = @_; 1658 my ($self) = @_;
1304 1659
1660 my $lock = cf::lock_acquire "map_data:" . $self->path;
1661
1305 $self->{last_save} = $cf::RUNTIME; 1662 $self->{last_save} = $cf::RUNTIME;
1306 1663
1307 return unless $self->dirty; 1664 return unless $self->dirty;
1308 1665
1309 my $save = $self->{path}->save_path; utf8::encode $save; 1666 my $save = $self->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1667 my $uniq = $self->uniq_path; utf8::encode $uniq;
1311 1668
1312 $self->{load_path} = $save; 1669 $self->{load_path} = $save;
1313 1670
1314 return if $self->{deny_save}; 1671 return if $self->{deny_save};
1315 1672
1673 local $self->{last_access} = $self->last_access;#d#
1674
1675 cf::async {
1676 $_->contr->save for $self->players;
1677 };
1678
1316 if ($uniq) { 1679 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1680 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 1681 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 1682 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1683 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 1684 }
1322} 1685}
1323 1686
1324sub swap_out { 1687sub swap_out {
1325 my ($self) = @_; 1688 my ($self) = @_;
1689
1690 # save first because save cedes
1691 $self->save;
1692
1693 my $lock = cf::lock_acquire "map_data:" . $self->path;
1326 1694
1327 return if $self->players; 1695 return if $self->players;
1328 return if $self->in_memory != cf::MAP_IN_MEMORY; 1696 return if $self->in_memory != cf::MAP_IN_MEMORY;
1329 return if $self->{deny_save}; 1697 return if $self->{deny_save};
1330 1698
1331 $self->save;
1332 $self->clear; 1699 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED); 1700 $self->in_memory (cf::MAP_SWAPPED);
1334} 1701}
1335 1702
1336sub reset_at { 1703sub reset_at {
1337 my ($self) = @_; 1704 my ($self) = @_;
1338 1705
1339 # TODO: safety, remove and allow resettable per-player maps 1706 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel}; 1707 return 1e99 if $self->isa ("ext::map_per_player");#d#
1341 return 1e99 if $self->{deny_reset}; 1708 return 1e99 if $self->{deny_reset};
1342 1709
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1710 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1711 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1712
1350 my ($self) = @_; 1717 my ($self) = @_;
1351 1718
1352 $self->reset_at <= $cf::RUNTIME 1719 $self->reset_at <= $cf::RUNTIME
1353} 1720}
1354 1721
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 1722sub reset {
1377 my ($self) = @_; 1723 my ($self) = @_;
1378 1724
1725 my $lock = cf::lock_acquire "map_data:$self->{path}";
1726
1379 return if $self->players; 1727 return if $self->players;
1380 return if $self->{path}{user_rel};#d# 1728 return if $self->isa ("ext::map_per_player");#d#
1381 1729
1382 warn "resetting map ", $self->path;#d# 1730 warn "resetting map ", $self->path;#d#
1383 1731
1732 $self->in_memory (cf::MAP_SWAPPED);
1733
1734 # need to save uniques path
1735 unless ($self->{deny_save}) {
1736 my $uniq = $self->uniq_path; utf8::encode $uniq;
1737
1738 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1739 if $uniq;
1740 }
1741
1384 delete $cf::MAP{$self->path}; 1742 delete $cf::MAP{$self->path};
1743
1744 $self->clear;
1385 1745
1386 $_->clear_links_to ($self) for values %cf::MAP; 1746 $_->clear_links_to ($self) for values %cf::MAP;
1387 1747
1388 $self->unlink_save; 1748 $self->unlink_save;
1389 $self->destroy; 1749 $self->destroy;
1392my $nuke_counter = "aaaa"; 1752my $nuke_counter = "aaaa";
1393 1753
1394sub nuke { 1754sub nuke {
1395 my ($self) = @_; 1755 my ($self) = @_;
1396 1756
1757 delete $cf::MAP{$self->path};
1758
1759 $self->unlink_save;
1760
1761 bless $self, "cf::map";
1762 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 1763 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 1764 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 1765 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1766
1767 $cf::MAP{$self->path} = $self;
1768
1400 $self->reset; # polite request, might not happen 1769 $self->reset; # polite request, might not happen
1401} 1770}
1402 1771
1403sub customise_for { 1772=item cf::map::unique_maps
1404 my ($map, $ob) = @_;
1405 1773
1406 if ($map->per_player) { 1774Returns an arrayref of paths of all shared maps that have
1407 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1775instantiated unique items. May block.
1408 }
1409 1776
1410 $map 1777=cut
1411}
1412 1778
1413sub emergency_save { 1779sub unique_maps() {
1414 local $cf::FREEZE = 1; 1780 my $files = aio_readdir $UNIQUEDIR
1781 or return;
1415 1782
1416 warn "enter emergency map save\n"; 1783 my @paths;
1417 1784
1418 cf::sync_job { 1785 for (@$files) {
1419 warn "begin emergency map save\n"; 1786 utf8::decode $_;
1420 $_->save for values %cf::MAP; 1787 next if /\.pst$/;
1788 next unless /^$PATH_SEP/o;
1789
1790 push @paths, cf::map::normalise $_;
1421 }; 1791 }
1422 1792
1423 warn "end emergency map save\n"; 1793 \@paths
1424} 1794}
1425 1795
1426package cf; 1796package cf;
1427 1797
1428=back 1798=back
1429 1799
1800=head3 cf::object
1801
1802=cut
1803
1804package cf::object;
1805
1806=over 4
1807
1808=item $ob->inv_recursive
1809
1810Returns the inventory of the object _and_ their inventories, recursively.
1811
1812=cut
1813
1814sub inv_recursive_;
1815sub inv_recursive_ {
1816 map { $_, inv_recursive_ $_->inv } @_
1817}
1818
1819sub inv_recursive {
1820 inv_recursive_ inv $_[0]
1821}
1822
1823package cf;
1824
1825=back
1430 1826
1431=head3 cf::object::player 1827=head3 cf::object::player
1432 1828
1433=over 4 1829=over 4
1434 1830
1474 1870
1475=item $player_object->enter_link 1871=item $player_object->enter_link
1476 1872
1477Freezes the player and moves him/her to a special map (C<{link}>). 1873Freezes the player and moves him/her to a special map (C<{link}>).
1478 1874
1479The player should be reaosnably safe there for short amounts of time. You 1875The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 1876I<MUST> call C<leave_link> as soon as possible, though.
1481 1877
1878Will never block.
1879
1482=item $player_object->leave_link ($map, $x, $y) 1880=item $player_object->leave_link ($map, $x, $y)
1483 1881
1484Moves the player out of the specila link map onto the given map. If the 1882Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 1883map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 1884to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 1885fails, to the emergency map position.
1488 1886
1489Might block. 1887Might block.
1490 1888
1491=cut 1889=cut
1890
1891sub link_map {
1892 unless ($LINK_MAP) {
1893 $LINK_MAP = cf::map::find "{link}"
1894 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1895 $LINK_MAP->load;
1896 }
1897
1898 $LINK_MAP
1899}
1492 1900
1493sub cf::object::player::enter_link { 1901sub cf::object::player::enter_link {
1494 my ($self) = @_; 1902 my ($self) = @_;
1495 1903
1496 $self->deactivate_recursive; 1904 $self->deactivate_recursive;
1497 1905
1498 return if $self->map == $LINK_MAP; 1906 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 1907
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1908 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 1909 if $self->map;
1502 1910
1503 $self->enter_map ($LINK_MAP, 20, 20); 1911 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 1912}
1505 1913
1506sub cf::object::player::leave_link { 1914sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 1915 my ($self, $map, $x, $y) = @_;
1508 1916
1509 my $link_pos = delete $self->{_link_pos}; 1917 my $link_pos = delete $self->{_link_pos};
1510 1918
1511 unless ($map) { 1919 unless ($map) {
1512 # restore original map position 1920 # restore original map position
1513 ($map, $x, $y) = @{ $link_pos || [] }; 1921 ($map, $x, $y) = @{ $link_pos || [] };
1514 $map = cf::map::find_map $map; 1922 $map = cf::map::find $map;
1515 1923
1516 unless ($map) { 1924 unless ($map) {
1517 ($map, $x, $y) = @$EMERGENCY_POSITION; 1925 ($map, $x, $y) = @$EMERGENCY_POSITION;
1518 $map = cf::map::find_map $map 1926 $map = cf::map::find $map
1519 or die "FATAL: cannot load emergency map\n"; 1927 or die "FATAL: cannot load emergency map\n";
1520 } 1928 }
1521 } 1929 }
1522 1930
1523 ($x, $y) = (-1, -1) 1931 ($x, $y) = (-1, -1)
1526 # use -1 or undef as default coordinates, not 0, 0 1934 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 1935 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 1936 if $x <=0 && $y <= 0;
1529 1937
1530 $map->load; 1938 $map->load;
1939 $map->load_diag;
1531 1940
1941 return unless $self->contr->active;
1532 $self->activate_recursive; 1942 $self->activate_recursive;
1943
1944 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1533 $self->enter_map ($map, $x, $y); 1945 $self->enter_map ($map, $x, $y);
1534} 1946}
1535 1947
1536cf::player->attach ( 1948cf::player->attach (
1537 on_logout => sub { 1949 on_logout => sub {
1549 1961
1550 # try to abort aborted map switching on player login :) 1962 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes 1963 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) { 1964 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link; 1965 $pl->ob->enter_link;
1554 cf::async { 1966 (async {
1967 $pl->ob->reply (undef,
1968 "There was an internal problem at your last logout, "
1969 . "the server will try to bring you to your intended destination in a second.",
1970 cf::NDI_RED);
1555 # we need this sleep as the login has a concurrent enter_exit running 1971 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn 1972 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1; 1973 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link; 1974 $pl->ob->leave_link;
1559 }; 1975 })->prio (2);
1560 } 1976 }
1561 }, 1977 },
1562); 1978);
1563 1979
1564=item $player_object->goto_map ($path, $x, $y) 1980=item $player_object->goto ($path, $x, $y)
1565 1981
1566=cut 1982=cut
1567 1983
1568sub cf::object::player::goto_map { 1984sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 1985 my ($self, $path, $x, $y) = @_;
1570 1986
1571 $self->enter_link; 1987 $self->enter_link;
1572 1988
1573 (cf::async { 1989 (async {
1574 $path = new cf::path $path; 1990 my $map = eval {
1575
1576 my $map = cf::map::find_map $path->as_string; 1991 my $map = cf::map::find $path;
1577 $map = $map->customise_for ($self) if $map; 1992 $map = $map->customise_for ($self) if $map;
1578 1993 $map
1579# warn "entering ", $map->path, " at ($x, $y)\n" 1994 } or
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1995 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1583 1996
1584 $self->leave_link ($map, $x, $y); 1997 $self->leave_link ($map, $x, $y);
1585 })->prio (1); 1998 })->prio (1);
1586} 1999}
1587 2000
1591 2004
1592sub parse_random_map_params { 2005sub parse_random_map_params {
1593 my ($spec) = @_; 2006 my ($spec) = @_;
1594 2007
1595 my $rmp = { # defaults 2008 my $rmp = { # defaults
1596 xsize => 10, 2009 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 2010 ysize => (cf::rndm 15, 40),
2011 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2012 #layout => string,
1598 }; 2013 };
1599 2014
1600 for (split /\n/, $spec) { 2015 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 2016 my ($k, $v) = split /\s+/, $_, 2;
1602 2017
1606 $rmp 2021 $rmp
1607} 2022}
1608 2023
1609sub prepare_random_map { 2024sub prepare_random_map {
1610 my ($exit) = @_; 2025 my ($exit) = @_;
2026
2027 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 2028
1612 # all this does is basically replace the /! path by 2029 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 2030 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 2031 # that depends on the exit object
1615 2032
1616 my $rmp = parse_random_map_params $exit->msg; 2033 my $rmp = parse_random_map_params $exit->msg;
1617 2034
1618 if ($exit->map) { 2035 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 2036 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 2037 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 2038 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 2039 $rmp->{origin_y} = $exit->y;
1623 } 2040 }
1624 2041
1625 $rmp->{random_seed} ||= $exit->random_seed; 2042 $rmp->{random_seed} ||= $exit->random_seed;
1626 2043
1627 my $data = cf::to_json $rmp; 2044 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 2045 my $md5 = Digest::MD5::md5_hex $data;
2046 my $meta = "$RANDOMDIR/$md5.meta";
1629 2047
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2048 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 2049 aio_write $fh, 0, (length $data), $data, 0;
2050 undef $fh;
2051 aio_rename "$meta~", $meta;
1632 2052
1633 $exit->slaying ("?random/$md5"); 2053 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 2054 $exit->msg (undef);
1635 } 2055 }
1636} 2056}
1638sub cf::object::player::enter_exit { 2058sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 2059 my ($self, $exit) = @_;
1640 2060
1641 return unless $self->type == cf::PLAYER; 2061 return unless $self->type == cf::PLAYER;
1642 2062
2063 if ($exit->slaying eq "/!") {
2064 #TODO: this should de-fi-ni-te-ly not be a sync-job
2065 # the problem is that $exit might not survive long enough
2066 # so it needs to be done right now, right here
2067 cf::sync_job { prepare_random_map $exit };
2068 }
2069
2070 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2071 my $hp = $exit->stats->hp;
2072 my $sp = $exit->stats->sp;
2073
1643 $self->enter_link; 2074 $self->enter_link;
1644 2075
1645 (cf::async { 2076 (async {
2077 $self->deactivate_recursive; # just to be sure
1646 unless (eval { 2078 unless (eval {
1647 prepare_random_map $exit 2079 $self->goto ($slaying, $hp, $sp);
1648 if $exit->slaying eq "/!";
1649
1650 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1651 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1652 2080
1653 1; 2081 1;
1654 }) { 2082 }) {
1655 $self->message ("Something went wrong deep within the crossfire server. " 2083 $self->message ("Something went wrong deep within the crossfire server. "
1656 . "I'll try to bring you back to the map you were before. " 2084 . "I'll try to bring you back to the map you were before. "
1657 . "Please report this to the dungeon master", 2085 . "Please report this to the dungeon master!",
1658 cf::NDI_UNIQUE | cf::NDI_RED); 2086 cf::NDI_UNIQUE | cf::NDI_RED);
1659 2087
1660 warn "ERROR in enter_exit: $@"; 2088 warn "ERROR in enter_exit: $@";
1661 $self->leave_link; 2089 $self->leave_link;
1662 } 2090 }
1663 })->prio (1); 2091 })->prio (1);
1676 2104
1677sub cf::client::send_drawinfo { 2105sub cf::client::send_drawinfo {
1678 my ($self, $text, $flags) = @_; 2106 my ($self, $text, $flags) = @_;
1679 2107
1680 utf8::encode $text; 2108 utf8::encode $text;
1681 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2109 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1682} 2110}
1683 2111
2112=item $client->ext_event ($type, %msg)
2113
2114Sends an exti event to the client.
2115
2116=cut
2117
2118sub cf::client::ext_event($$%) {
2119 my ($self, $type, %msg) = @_;
2120
2121 $msg{msgtype} = "event_$type";
2122 $self->send_packet ("ext " . cf::to_json \%msg);
2123}
1684 2124
1685=item $success = $client->query ($flags, "text", \&cb) 2125=item $success = $client->query ($flags, "text", \&cb)
1686 2126
1687Queues a query to the client, calling the given callback with 2127Queues a query to the client, calling the given callback with
1688the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2128the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1717 # get handled first 2157 # get handled first
1718 my $queue = delete $ns->{query_queue} 2158 my $queue = delete $ns->{query_queue}
1719 or return; # be conservative, not sure how that can happen, but we saw a crash here 2159 or return; # be conservative, not sure how that can happen, but we saw a crash here
1720 2160
1721 (shift @$queue)->[1]->($msg); 2161 (shift @$queue)->[1]->($msg);
2162 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1722 2163
1723 push @{ $ns->{query_queue} }, @$queue; 2164 push @{ $ns->{query_queue} }, @$queue;
1724 2165
1725 if (@{ $ns->{query_queue} } == @$queue) { 2166 if (@{ $ns->{query_queue} } == @$queue) {
1726 if (@$queue) { 2167 if (@$queue) {
1730 } 2171 }
1731 } 2172 }
1732 }, 2173 },
1733); 2174);
1734 2175
1735=item $client->coro (\&cb) 2176=item $client->async (\&cb)
1736 2177
1737Create a new coroutine, running the specified callback. The coroutine will 2178Create a new coroutine, running the specified callback. The coroutine will
1738be automatically cancelled when the client gets destroyed (e.g. on logout, 2179be automatically cancelled when the client gets destroyed (e.g. on logout,
1739or loss of connection). 2180or loss of connection).
1740 2181
1741=cut 2182=cut
1742 2183
1743sub cf::client::coro { 2184sub cf::client::async {
1744 my ($self, $cb) = @_; 2185 my ($self, $cb) = @_;
1745 2186
1746 my $coro = &cf::async ($cb); 2187 my $coro = &Coro::async ($cb);
1747 2188
1748 $coro->on_destroy (sub { 2189 $coro->on_destroy (sub {
1749 delete $self->{_coro}{$coro+0}; 2190 delete $self->{_coro}{$coro+0};
1750 }); 2191 });
1751 2192
1784 2225
1785# here we export the classes and methods available to script code 2226# here we export the classes and methods available to script code
1786 2227
1787=pod 2228=pod
1788 2229
1789The following fucntions and emthods are available within a safe environment: 2230The following functions and methods are available within a safe environment:
1790 2231
1791 cf::object contr pay_amount pay_player map 2232 cf::object contr pay_amount pay_player map
1792 cf::object::player player 2233 cf::object::player player
1793 cf::player peaceful 2234 cf::player peaceful
1794 cf::map trigger 2235 cf::map trigger
1879############################################################################# 2320#############################################################################
1880 2321
1881=head2 EXTENSION DATABASE SUPPORT 2322=head2 EXTENSION DATABASE SUPPORT
1882 2323
1883Crossfire maintains a very simple database for extension use. It can 2324Crossfire maintains a very simple database for extension use. It can
1884currently store anything that can be serialised using Storable, which 2325currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1885excludes objects. 2326convert to/from binary).
1886 2327
1887The parameter C<$family> should best start with the name of the extension 2328The parameter C<$family> should best start with the name of the extension
1888using it, it should be unique. 2329using it, it should be unique.
1889 2330
1890=over 4 2331=over 4
1891 2332
1892=item $hashref = cf::db_get $family
1893
1894Return a hashref for use by the extension C<$family>, which can be
1895modified. After modifications, you have to call C<cf::db_dirty> or
1896C<cf::db_sync>.
1897
1898=item $value = cf::db_get $family => $key 2333=item $value = cf::db_get $family => $key
1899 2334
1900Returns a single value from the database 2335Returns a single value from the database.
1901
1902=item cf::db_put $family => $hashref
1903
1904Stores the given family hashref into the database. Updates are delayed, if
1905you want the data to be synced to disk immediately, use C<cf::db_sync>.
1906 2336
1907=item cf::db_put $family => $key => $value 2337=item cf::db_put $family => $key => $value
1908 2338
1909Stores the given C<$value> in the family hash. Updates are delayed, if you 2339Stores the given C<$value> in the family.
1910want the data to be synced to disk immediately, use C<cf::db_sync>.
1911
1912=item cf::db_dirty
1913
1914Marks the database as dirty, to be updated at a later time.
1915
1916=item cf::db_sync
1917
1918Immediately write the database to disk I<if it is dirty>.
1919 2340
1920=cut 2341=cut
1921 2342
1922our $DB; 2343our $DB;
1923 2344
1924{ 2345sub db_init {
1925 my $path = cf::localdir . "/database.pst"; 2346 unless ($DB) {
2347 $DB = BDB::db_create $DB_ENV;
1926 2348
1927 sub db_load() { 2349 cf::sync_job {
1928 $DB = stat $path ? Storable::retrieve $path : { }; 2350 eval {
1929 } 2351 $DB->set_flags (BDB::CHKSUM);
1930 2352
1931 my $pid; 2353 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1932 2354 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1933 sub db_save() { 2355 cf::cleanup "db_open(db): $!" if $!;
1934 waitpid $pid, 0 if $pid; 2356 };
1935 if (0 == ($pid = fork)) { 2357 cf::cleanup "db_open(db): $@" if $@;
1936 $DB->{_meta}{version} = 1;
1937 Storable::nstore $DB, "$path~";
1938 rename "$path~", $path;
1939 cf::_exit 0 if defined $pid;
1940 } 2358 };
1941 }
1942
1943 my $dirty;
1944
1945 sub db_sync() {
1946 db_save if $dirty;
1947 undef $dirty;
1948 }
1949
1950 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1951 db_sync;
1952 }); 2359 }
2360}
1953 2361
1954 sub db_dirty() {
1955 $dirty = 1;
1956 $idle->start;
1957 }
1958
1959 sub db_get($;$) { 2362sub db_get($$) {
1960 @_ >= 2 2363 my $key = "$_[0]/$_[1]";
1961 ? $DB->{$_[0]}{$_[1]}
1962 : ($DB->{$_[0]} ||= { })
1963 }
1964 2364
2365 cf::sync_job {
2366 BDB::db_get $DB, undef, $key, my $data;
2367
2368 $! ? ()
2369 : $data
2370 }
2371}
2372
1965 sub db_put($$;$) { 2373sub db_put($$$) {
1966 if (@_ >= 3) { 2374 BDB::dbreq_pri 4;
1967 $DB->{$_[0]}{$_[1]} = $_[2]; 2375 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1968 } else { 2376}
1969 $DB->{$_[0]} = $_[1];
1970 }
1971 db_dirty;
1972 }
1973 2377
1974 cf::global->attach ( 2378=item cf::cache $id => [$paths...], $processversion => $process
1975 prio => 10000, 2379
1976 on_cleanup => sub { 2380Generic caching function that returns the value of the resource $id,
1977 db_sync; 2381caching and regenerating as required.
2382
2383This function can block.
2384
2385=cut
2386
2387sub cache {
2388 my ($id, $src, $processversion, $process) = @_;
2389
2390 my $meta =
2391 join "\x00",
2392 $processversion,
2393 map {
2394 aio_stat $_
2395 and Carp::croak "$_: $!";
2396
2397 ($_, (stat _)[7,9])
2398 } @$src;
2399
2400 my $dbmeta = db_get cache => "$id/meta";
2401 if ($dbmeta ne $meta) {
2402 # changed, we may need to process
2403
2404 my @data;
2405 my $md5;
2406
2407 for (0 .. $#$src) {
2408 0 <= aio_load $src->[$_], $data[$_]
2409 or Carp::croak "$src->[$_]: $!";
1978 }, 2410 }
1979 ); 2411
2412 # if processing is expensive, check
2413 # checksum first
2414 if (1) {
2415 $md5 =
2416 join "\x00",
2417 $processversion,
2418 map {
2419 Coro::cede;
2420 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2421 } 0.. $#$src;
2422
2423
2424 my $dbmd5 = db_get cache => "$id/md5";
2425 if ($dbmd5 eq $md5) {
2426 db_put cache => "$id/meta", $meta;
2427
2428 return db_get cache => "$id/data";
2429 }
2430 }
2431
2432 my $t1 = Time::HiRes::time;
2433 my $data = $process->(\@data);
2434 my $t2 = Time::HiRes::time;
2435
2436 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2437
2438 db_put cache => "$id/data", $data;
2439 db_put cache => "$id/md5" , $md5;
2440 db_put cache => "$id/meta", $meta;
2441
2442 return $data;
2443 }
2444
2445 db_get cache => "$id/data"
1980} 2446}
2447
2448=item fork_call { }, $args
2449
2450Executes the given code block with the given arguments in a seperate
2451process, returning the results. Everything must be serialisable with
2452Coro::Storable. May, of course, block. Note that the executed sub may
2453never block itself or use any form of Event handling.
2454
2455=cut
2456
2457sub fork_call(&@) {
2458 my ($cb, @args) = @_;
2459
2460# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2461# or die "socketpair: $!";
2462 pipe my $fh1, my $fh2
2463 or die "pipe: $!";
2464
2465 if (my $pid = fork) {
2466 close $fh2;
2467
2468 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2469 $res = Coro::Storable::thaw $res;
2470
2471 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2472
2473 die $$res unless "ARRAY" eq ref $res;
2474
2475 return wantarray ? @$res : $res->[-1];
2476 } else {
2477 reset_signals;
2478 local $SIG{__WARN__};
2479 local $SIG{__DIE__};
2480 eval {
2481 close $fh1;
2482
2483 my @res = eval { $cb->(@args) };
2484 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2485 };
2486
2487 warn $@ if $@;
2488 _exit 0;
2489 }
2490}
2491
2492
1981 2493
1982############################################################################# 2494#############################################################################
1983# the server's main() 2495# the server's init and main functions
2496
2497sub load_facedata($) {
2498 my ($path) = @_;
2499
2500 warn "loading facedata from $path\n";
2501
2502 my $facedata;
2503 0 < aio_load $path, $facedata
2504 or die "$path: $!";
2505
2506 $facedata = Coro::Storable::thaw $facedata;
2507
2508 $facedata->{version} == 2
2509 or cf::cleanup "$path: version mismatch, cannot proceed.";
2510
2511 {
2512 my $faces = $facedata->{faceinfo};
2513
2514 while (my ($face, $info) = each %$faces) {
2515 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2516 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2517 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2518 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2519 Coro::cede;
2520 }
2521
2522 while (my ($face, $info) = each %$faces) {
2523 next unless $info->{smooth};
2524 my $idx = cf::face::find $face
2525 or next;
2526 if (my $smooth = cf::face::find $info->{smooth}) {
2527 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2528 } else {
2529 warn "smooth face '$info->{smooth}' not found for face '$face'";
2530 }
2531 Coro::cede;
2532 }
2533 }
2534
2535 {
2536 my $anims = $facedata->{animinfo};
2537
2538 while (my ($anim, $info) = each %$anims) {
2539 cf::anim::set $anim, $info->{frames}, $info->{facings};
2540 Coro::cede;
2541 }
2542
2543 cf::anim::invalidate_all; # d'oh
2544 }
2545
2546 1
2547}
2548
2549sub reload_regions {
2550 load_resource_file "$MAPDIR/regions"
2551 or die "unable to load regions file\n";
2552}
2553
2554sub reload_facedata {
2555 load_facedata "$DATADIR/facedata"
2556 or die "unable to load facedata\n";
2557}
2558
2559sub reload_archetypes {
2560 load_resource_file "$DATADIR/archetypes"
2561 or die "unable to load archetypes\n";
2562}
2563
2564sub reload_treasures {
2565 load_resource_file "$DATADIR/treasures"
2566 or die "unable to load treasurelists\n";
2567}
2568
2569sub reload_resources {
2570 warn "reloading resource files...\n";
2571
2572 reload_regions;
2573 reload_facedata;
2574 reload_archetypes;
2575 reload_treasures;
2576
2577 warn "finished reloading resource files\n";
2578}
2579
2580sub init {
2581 reload_resources;
2582}
1984 2583
1985sub cfg_load { 2584sub cfg_load {
1986 open my $fh, "<:utf8", cf::confdir . "/config" 2585 open my $fh, "<:utf8", "$CONFDIR/config"
1987 or return; 2586 or return;
1988 2587
1989 local $/; 2588 local $/;
1990 *CFG = YAML::Syck::Load <$fh>; 2589 *CFG = YAML::Syck::Load <$fh>;
2590
2591 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2592
2593 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2594 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2595
2596 if (exists $CFG{mlockall}) {
2597 eval {
2598 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2599 and die "WARNING: m(un)lockall failed: $!\n";
2600 };
2601 warn $@ if $@;
2602 }
1991} 2603}
1992 2604
1993sub main { 2605sub main {
1994 # we must not ever block the main coroutine 2606 # we must not ever block the main coroutine
1995 local $Coro::idle = sub { 2607 local $Coro::idle = sub {
1996 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2608 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1997 (Coro::unblock_sub { 2609 (async {
1998 Event::one_event; 2610 Event::one_event;
1999 })->(); 2611 })->prio (Coro::PRIO_MAX);
2000 }; 2612 };
2001 2613
2002 cfg_load; 2614 cfg_load;
2003 db_load; 2615 db_init;
2004 load_extensions; 2616 load_extensions;
2617
2618 $TICK_WATCHER->start;
2005 Event::loop; 2619 Event::loop;
2006} 2620}
2007 2621
2008############################################################################# 2622#############################################################################
2009# initialisation 2623# initialisation and cleanup
2010 2624
2625# install some emergency cleanup handlers
2626BEGIN {
2627 for my $signal (qw(INT HUP TERM)) {
2628 Event->signal (
2629 reentrant => 0,
2630 data => WF_AUTOCANCEL,
2631 signal => $signal,
2632 prio => 0,
2633 cb => sub {
2634 cf::cleanup "SIG$signal";
2635 },
2636 );
2637 }
2638}
2639
2640sub emergency_save() {
2641 my $freeze_guard = cf::freeze_mainloop;
2642
2643 warn "enter emergency perl save\n";
2644
2645 cf::sync_job {
2646 # use a peculiar iteration method to avoid tripping on perl
2647 # refcount bugs in for. also avoids problems with players
2648 # and maps saved/destroyed asynchronously.
2649 warn "begin emergency player save\n";
2650 for my $login (keys %cf::PLAYER) {
2651 my $pl = $cf::PLAYER{$login} or next;
2652 $pl->valid or next;
2653 $pl->save;
2654 }
2655 warn "end emergency player save\n";
2656
2657 warn "begin emergency map save\n";
2658 for my $path (keys %cf::MAP) {
2659 my $map = $cf::MAP{$path} or next;
2660 $map->valid or next;
2661 $map->save;
2662 }
2663 warn "end emergency map save\n";
2664
2665 warn "begin emergency database checkpoint\n";
2666 BDB::db_env_txn_checkpoint $DB_ENV;
2667 warn "end emergency database checkpoint\n";
2668 };
2669
2670 warn "leave emergency perl save\n";
2671}
2672
2673sub post_cleanup {
2674 my ($make_core) = @_;
2675
2676 warn Carp::longmess "post_cleanup backtrace"
2677 if $make_core;
2678}
2679
2011sub reload() { 2680sub do_reload_perl() {
2012 # can/must only be called in main 2681 # can/must only be called in main
2013 if ($Coro::current != $Coro::main) { 2682 if ($Coro::current != $Coro::main) {
2014 warn "can only reload from main coroutine\n"; 2683 warn "can only reload from main coroutine";
2015 return; 2684 return;
2016 } 2685 }
2017 2686
2018 warn "reloading..."; 2687 warn "reloading...";
2019 2688
2020 local $FREEZE = 1; 2689 warn "entering sync_job";
2690
2691 cf::sync_job {
2692 cf::write_runtime; # external watchdog should not bark
2021 cf::emergency_save; 2693 cf::emergency_save;
2694 cf::write_runtime; # external watchdog should not bark
2022 2695
2023 eval { 2696 warn "syncing database to disk";
2697 BDB::db_env_txn_checkpoint $DB_ENV;
2698
2024 # if anything goes wrong in here, we should simply crash as we already saved 2699 # if anything goes wrong in here, we should simply crash as we already saved
2025 2700
2026 # cancel all watchers 2701 warn "cancelling all WF_AUTOCANCEL watchers";
2027 for (Event::all_watchers) { 2702 for (Event::all_watchers) {
2028 $_->cancel if $_->data & WF_AUTOCANCEL; 2703 $_->cancel if $_->data & WF_AUTOCANCEL;
2029 } 2704 }
2030 2705
2706 warn "flushing outstanding aio requests";
2707 for (;;) {
2708 BDB::flush;
2709 IO::AIO::flush;
2710 Coro::cede;
2711 last unless IO::AIO::nreqs || BDB::nreqs;
2712 warn "iterate...";
2713 }
2714
2715 ++$RELOAD;
2716
2031 # cancel all extension coros 2717 warn "cancelling all extension coros";
2032 $_->cancel for values %EXT_CORO; 2718 $_->cancel for values %EXT_CORO;
2033 %EXT_CORO = (); 2719 %EXT_CORO = ();
2034 2720
2035 # unload all extensions 2721 warn "removing commands";
2036 for (@exts) { 2722 %COMMAND = ();
2723
2724 warn "removing ext commands";
2725 %EXTCMD = ();
2726
2727 warn "unloading/nuking all extensions";
2728 for my $pkg (@EXTS) {
2037 warn "unloading <$_>"; 2729 warn "... unloading $pkg";
2038 unload_extension $_; 2730
2731 if (my $cb = $pkg->can ("unload")) {
2732 eval {
2733 $cb->($pkg);
2734 1
2735 } or warn "$pkg unloaded, but with errors: $@";
2039 } 2736 }
2040 2737
2738 warn "... nuking $pkg";
2739 Symbol::delete_package $pkg;
2740 }
2741
2041 # unload all modules loaded from $LIBDIR 2742 warn "unloading all perl modules loaded from $LIBDIR";
2042 while (my ($k, $v) = each %INC) { 2743 while (my ($k, $v) = each %INC) {
2043 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2744 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2044 2745
2045 warn "removing <$k>"; 2746 warn "... unloading $k";
2046 delete $INC{$k}; 2747 delete $INC{$k};
2047 2748
2048 $k =~ s/\.pm$//; 2749 $k =~ s/\.pm$//;
2049 $k =~ s/\//::/g; 2750 $k =~ s/\//::/g;
2050 2751
2053 } 2754 }
2054 2755
2055 Symbol::delete_package $k; 2756 Symbol::delete_package $k;
2056 } 2757 }
2057 2758
2058 # sync database to disk
2059 cf::db_sync;
2060 IO::AIO::flush;
2061
2062 # get rid of safe::, as good as possible 2759 warn "getting rid of safe::, as good as possible";
2063 Symbol::delete_package "safe::$_" 2760 Symbol::delete_package "safe::$_"
2064 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2761 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2065 2762
2066 # remove register_script_function callbacks
2067 # TODO
2068
2069 # unload cf.pm "a bit" 2763 warn "unloading cf.pm \"a bit\"";
2070 delete $INC{"cf.pm"}; 2764 delete $INC{"cf.pm"};
2765 delete $INC{"cf/pod.pm"};
2071 2766
2072 # don't, removes xs symbols, too, 2767 # don't, removes xs symbols, too,
2073 # and global variables created in xs 2768 # and global variables created in xs
2074 #Symbol::delete_package __PACKAGE__; 2769 #Symbol::delete_package __PACKAGE__;
2075 2770
2076 # reload cf.pm 2771 warn "unload completed, starting to reload now";
2772
2077 warn "reloading cf.pm"; 2773 warn "reloading cf.pm";
2078 require cf; 2774 require cf;
2079 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2775 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2080 2776
2081 # load config and database again 2777 warn "loading config and database again";
2082 cf::cfg_load; 2778 cf::cfg_load;
2083 cf::db_load;
2084 2779
2085 # load extensions
2086 warn "load extensions"; 2780 warn "loading extensions";
2087 cf::load_extensions; 2781 cf::load_extensions;
2088 2782
2089 # reattach attachments to objects 2783 warn "reattaching attachments to objects/players";
2090 warn "reattach"; 2784 _global_reattach; # objects, sockets
2091 _global_reattach; 2785 warn "reattaching attachments to maps";
2092 }; 2786 reattach $_ for values %MAP;
2787 warn "reattaching attachments to players";
2788 reattach $_ for values %PLAYER;
2093 2789
2094 if ($@) { 2790 warn "leaving sync_job";
2791
2792 1
2793 } or do {
2095 warn $@; 2794 warn $@;
2096 warn "error while reloading, exiting."; 2795 warn "error while reloading, exiting.";
2097 exit 1; 2796 exit 1;
2098 } 2797 };
2099 2798
2100 warn "reloaded successfully"; 2799 warn "reloaded";
2101}; 2800};
2102 2801
2103############################################################################# 2802our $RELOAD_WATCHER; # used only during reload
2104 2803
2105unless ($LINK_MAP) { 2804sub reload_perl() {
2106 $LINK_MAP = cf::map::new; 2805 # doing reload synchronously and two reloads happen back-to-back,
2806 # coro crashes during coro_state_free->destroy here.
2107 2807
2108 $LINK_MAP->width (41); 2808 $RELOAD_WATCHER ||= Event->timer (
2109 $LINK_MAP->height (41); 2809 reentrant => 0,
2110 $LINK_MAP->alloc;
2111 $LINK_MAP->path ("{link}");
2112 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2113 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2114
2115 # dirty hack because... archetypes are not yet loaded
2116 Event->timer (
2117 after => 2, 2810 after => 0,
2811 data => WF_AUTOCANCEL,
2118 cb => sub { 2812 cb => sub {
2119 $_[0]->w->cancel; 2813 do_reload_perl;
2120 2814 undef $RELOAD_WATCHER;
2121 # provide some exits "home"
2122 my $exit = cf::object::new "exit";
2123
2124 $exit->slaying ($EMERGENCY_POSITION->[0]);
2125 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2126 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2127
2128 $LINK_MAP->insert ($exit->clone, 19, 19);
2129 $LINK_MAP->insert ($exit->clone, 19, 20);
2130 $LINK_MAP->insert ($exit->clone, 19, 21);
2131 $LINK_MAP->insert ($exit->clone, 20, 19);
2132 $LINK_MAP->insert ($exit->clone, 20, 21);
2133 $LINK_MAP->insert ($exit->clone, 21, 19);
2134 $LINK_MAP->insert ($exit->clone, 21, 20);
2135 $LINK_MAP->insert ($exit->clone, 21, 21);
2136
2137 $exit->destroy;
2138 }); 2815 },
2139 2816 );
2140 $LINK_MAP->{deny_save} = 1;
2141 $LINK_MAP->{deny_reset} = 1;
2142
2143 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2144} 2817}
2145
2146register "<global>", __PACKAGE__;
2147 2818
2148register_command "reload" => sub { 2819register_command "reload" => sub {
2149 my ($who, $arg) = @_; 2820 my ($who, $arg) = @_;
2150 2821
2151 if ($who->flag (FLAG_WIZ)) { 2822 if ($who->flag (FLAG_WIZ)) {
2152 $who->message ("start of reload.");
2153 reload;
2154 $who->message ("end of reload."); 2823 $who->message ("reloading server.");
2824 async { reload_perl };
2155 } 2825 }
2156}; 2826};
2157 2827
2158unshift @INC, $LIBDIR; 2828unshift @INC, $LIBDIR;
2829
2830my $bug_warning = 0;
2831
2832our @WAIT_FOR_TICK;
2833our @WAIT_FOR_TICK_BEGIN;
2834
2835sub wait_for_tick {
2836 return unless $TICK_WATCHER->is_active;
2837 return if $Coro::current == $Coro::main;
2838
2839 my $signal = new Coro::Signal;
2840 push @WAIT_FOR_TICK, $signal;
2841 $signal->wait;
2842}
2843
2844sub wait_for_tick_begin {
2845 return unless $TICK_WATCHER->is_active;
2846 return if $Coro::current == $Coro::main;
2847
2848 my $signal = new Coro::Signal;
2849 push @WAIT_FOR_TICK_BEGIN, $signal;
2850 $signal->wait;
2851}
2159 2852
2160$TICK_WATCHER = Event->timer ( 2853$TICK_WATCHER = Event->timer (
2161 reentrant => 0, 2854 reentrant => 0,
2855 parked => 1,
2162 prio => 0, 2856 prio => 0,
2163 at => $NEXT_TICK || $TICK, 2857 at => $NEXT_TICK || $TICK,
2164 data => WF_AUTOCANCEL, 2858 data => WF_AUTOCANCEL,
2165 cb => sub { 2859 cb => sub {
2166 unless ($FREEZE) { 2860 if ($Coro::current != $Coro::main) {
2861 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2862 unless ++$bug_warning > 10;
2863 return;
2864 }
2865
2866 $NOW = $tick_start = Event::time;
2867
2167 cf::server_tick; # one server iteration 2868 cf::server_tick; # one server iteration
2869
2168 $RUNTIME += $TICK; 2870 $RUNTIME += $TICK;
2169 }
2170
2171 $NEXT_TICK += $TICK; 2871 $NEXT_TICK += $TICK;
2172 2872
2873 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2874 $NEXT_RUNTIME_WRITE = $NOW + 10;
2875 Coro::async_pool {
2876 write_runtime
2877 or warn "ERROR: unable to write runtime file: $!";
2878 };
2879 }
2880
2881# my $AFTER = Event::time;
2882# warn $AFTER - $NOW;#d#
2883
2884 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2885 $sig->send;
2886 }
2887 while (my $sig = shift @WAIT_FOR_TICK) {
2888 $sig->send;
2889 }
2890
2891 $NOW = Event::time;
2892
2173 # if we are delayed by four ticks or more, skip them all 2893 # if we are delayed by four ticks or more, skip them all
2174 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2894 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2175 2895
2176 $TICK_WATCHER->at ($NEXT_TICK); 2896 $TICK_WATCHER->at ($NEXT_TICK);
2177 $TICK_WATCHER->start; 2897 $TICK_WATCHER->start;
2898
2899 $LOAD = ($NOW - $tick_start) / $TICK;
2900 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2901
2902 _post_tick;
2903
2904
2178 }, 2905 },
2179); 2906);
2180 2907
2908{
2181IO::AIO::max_poll_time $TICK * 0.2; 2909 BDB::max_poll_time $TICK * 0.1;
2182 2910 $BDB_POLL_WATCHER = Event->io (
2183Event->io ( 2911 reentrant => 0,
2184 fd => IO::AIO::poll_fileno, 2912 fd => BDB::poll_fileno,
2185 poll => 'r', 2913 poll => 'r',
2186 prio => 5, 2914 prio => 0,
2187 data => WF_AUTOCANCEL,
2188 cb => \&IO::AIO::poll_cb,
2189);
2190
2191Event->timer (
2192 data => WF_AUTOCANCEL, 2915 data => WF_AUTOCANCEL,
2193 after => 0, 2916 cb => \&BDB::poll_cb,
2194 interval => 10, 2917 );
2195 cb => sub { 2918 BDB::min_parallel 8;
2196 (Coro::unblock_sub { 2919
2197 write_runtime 2920 BDB::set_sync_prepare {
2198 or warn "ERROR: unable to write runtime file: $!"; 2921 my $status;
2922 my $current = $Coro::current;
2923 (
2924 sub {
2925 $status = $!;
2926 $current->ready; undef $current;
2927 },
2928 sub {
2929 Coro::schedule while defined $current;
2930 $! = $status;
2931 },
2932 )
2933 };
2934
2935 unless ($DB_ENV) {
2936 $DB_ENV = BDB::db_env_create;
2937
2938 cf::sync_job {
2939 eval {
2940 BDB::db_env_open
2941 $DB_ENV,
2942 $BDBDIR,
2943 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2944 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2945 0666;
2946
2947 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2948
2949 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2950 $DB_ENV->set_lk_detect;
2951 };
2952
2953 cf::cleanup "db_env_open(db): $@" if $@;
2199 })->(); 2954 };
2200 }, 2955 }
2201); 2956}
2957
2958{
2959 IO::AIO::min_parallel 8;
2960
2961 undef $Coro::AIO::WATCHER;
2962 IO::AIO::max_poll_time $TICK * 0.1;
2963 $AIO_POLL_WATCHER = Event->io (
2964 reentrant => 0,
2965 data => WF_AUTOCANCEL,
2966 fd => IO::AIO::poll_fileno,
2967 poll => 'r',
2968 prio => 6,
2969 cb => \&IO::AIO::poll_cb,
2970 );
2971}
2972
2973my $_log_backtrace;
2974
2975sub _log_backtrace {
2976 my ($msg, @addr) = @_;
2977
2978 $msg =~ s/\n//;
2979
2980 # limit the # of concurrent backtraces
2981 if ($_log_backtrace < 2) {
2982 ++$_log_backtrace;
2983 async {
2984 my @bt = fork_call {
2985 @addr = map { sprintf "%x", $_ } @addr;
2986 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2987 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2988 or die "addr2line: $!";
2989
2990 my @funcs;
2991 my @res = <$fh>;
2992 chomp for @res;
2993 while (@res) {
2994 my ($func, $line) = splice @res, 0, 2, ();
2995 push @funcs, "[$func] $line";
2996 }
2997
2998 @funcs
2999 };
3000
3001 LOG llevInfo, "[ABT] $msg\n";
3002 LOG llevInfo, "[ABT] $_\n" for @bt;
3003 --$_log_backtrace;
3004 };
3005 } else {
3006 LOG llevInfo, "[ABT] $msg\n";
3007 LOG llevInfo, "[ABT] [suppressed]\n";
3008 }
3009}
3010
3011# load additional modules
3012use cf::pod;
2202 3013
2203END { cf::emergency_save } 3014END { cf::emergency_save }
2204 3015
22051 30161
2206 3017

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