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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.129 by root, Wed Jan 3 00:41:19 2007 UTC vs.
Revision 1.464 by root, Thu Jan 1 18:35:48 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
20use Digest::MD5; 56use Digest::MD5;
21use Fcntl; 57use Fcntl;
58use YAML ();
22use IO::AIO 2.31 (); 59use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 60use Time::HiRes;
61use Compress::LZF;
62use Digest::MD5 ();
25 63
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 64AnyEvent::detect;
27 65
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 66# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 70
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 76
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 78
35our %COMMAND = (); 79our %COMMAND = ();
36our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
81
82our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 83our %EXTCMD = ();
84our %EXTICMD = ();
85our %EXT_CORO = (); # coroutines bound to extensions
86our %EXT_MAP = (); # pluggable maps
38 87
88our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 89our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 90
42our $TICK = MAX_TIME * 1e-6; 91our $CONFDIR = confdir;
43our $TICK_WATCHER; 92our $DATADIR = datadir;
93our $LIBDIR = "$DATADIR/ext";
94our $PODDIR = "$DATADIR/pod";
95our $MAPDIR = "$DATADIR/" . mapdir;
96our $LOCALDIR = localdir;
97our $TMPDIR = "$LOCALDIR/" . tmpdir;
98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
100our $RANDOMDIR = "$LOCALDIR/random";
101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
106
107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 109our $NEXT_TICK;
45our $NOW; 110our $USE_FSYNC = 1; # use fsync to write maps - default off
111
112our $BDB_DEADLOCK_WATCHER;
113our $BDB_CHECKPOINT_WATCHER;
114our $BDB_TRICKLE_WATCHER;
115our $DB_ENV;
46 116
47our %CFG; 117our %CFG;
48 118
49our $UPTIME; $UPTIME ||= time; 119our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 120our $RUNTIME;
121our $NOW;
51 122
52our %MAP; # all maps 123our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 124our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 125our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 126
56our %EXT_CORO; 127# used to convert map paths into valid unix filenames by replacing / by ∕
128our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
129
130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
131our $LOADAVG; # same thing, but with alpha-smoothing
132our $JITTER; # average jitter
133our $TICK_START; # for load detecting purposes
134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
57 138
58binmode STDOUT; 139binmode STDOUT;
59binmode STDERR; 140binmode STDERR;
60 141
61# read virtual server time, if available 142# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 143unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 144 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 145 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 146 $RUNTIME = <$fh> + 0.;
66} 147}
67 148
68mkdir cf::localdir; 149mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 151
74# a special map that is always available 152our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 153
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 154sub cf::map::normalise;
78 155
79############################################################################# 156#############################################################################
80 157
81=head2 GLOBAL VARIABLES 158=head2 GLOBAL VARIABLES
82 159
89=item $cf::RUNTIME 166=item $cf::RUNTIME
90 167
91The time this server has run, starts at 0 and is increased by $cf::TICK on 168The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 169every server tick.
93 170
94=item $cf::LIBDIR 171=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
172$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
173$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 174
96The perl library directory, where extensions and cf-specific modules can 175Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 176directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
177unique-items directory, player file directory, random maps directory and
178database environment.
98 179
99=item $cf::NOW 180=item $cf::NOW
100 181
101The time of the last (current) server tick. 182The time of the last (current) server tick.
102 183
103=item $cf::TICK 184=item $cf::TICK
104 185
105The interval between server ticks, in seconds. 186The interval between server ticks, in seconds.
106 187
188=item $cf::LOADAVG
189
190The current CPU load on the server (alpha-smoothed), as a value between 0
191(none) and 1 (overloaded), indicating how much time is spent on processing
192objects per tick. Healthy values are < 0.5.
193
194=item $cf::LOAD
195
196The raw value load value from the last tick.
197
107=item %cf::CFG 198=item %cf::CFG
108 199
109Configuration for the server, loaded from C</etc/crossfire/config>, or 200Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 201from wherever your confdir points to.
202
203=item cf::wait_for_tick, cf::wait_for_tick_begin
204
205These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
206returns directly I<after> the tick processing (and consequently, can only wake one process
207per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
208
209=item @cf::INVOKE_RESULTS
210
211This array contains the results of the last C<invoke ()> call. When
212C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
213that call.
111 214
112=back 215=back
113 216
114=cut 217=cut
115 218
116BEGIN { 219BEGIN {
117 *CORE::GLOBAL::warn = sub { 220 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 221 my $msg = join "", @_;
119 utf8::encode $msg;
120 222
121 $msg .= "\n" 223 $msg .= "\n"
122 unless $msg =~ /\n$/; 224 unless $msg =~ /\n$/;
123 225
226 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
227
124 LOG llevError, "cfperl: $msg"; 228 LOG llevError, $msg;
125 }; 229 };
126} 230}
231
232$Coro::State::DIEHOOK = sub {
233 return unless $^S eq 0; # "eq", not "=="
234
235 if ($Coro::current == $Coro::main) {#d#
236 warn "DIEHOOK called in main context, Coro bug?\n";#d#
237 return;#d#
238 }#d#
239
240 # kill coroutine otherwise
241 warn Carp::longmess $_[0];
242 Coro::terminate
243};
244
245$SIG{__DIE__} = sub { }; #d#?
127 246
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 247@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 248@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 249@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 250@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 251@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
252@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 253@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 254
135# we bless all objects into (empty) derived classes to force a method lookup 255# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 256# within the Safe compartment.
137for my $pkg (qw( 257for my $pkg (qw(
138 cf::global cf::attachable 258 cf::global cf::attachable
139 cf::object cf::object::player 259 cf::object cf::object::player
140 cf::client cf::player 260 cf::client cf::player
141 cf::arch cf::living 261 cf::arch cf::living
262 cf::map cf::mapspace
142 cf::map cf::party cf::region 263 cf::party cf::region
143)) { 264)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 265 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 266}
147 267
148$Event::DIED = sub { 268$EV::DIED = sub {
149 warn "error in event callback: @_"; 269 warn "error in event callback: @_";
150}; 270};
151 271
152my %ext_pkg; 272#############################################################################
153my @exts;
154my @hook;
155 273
156=head2 UTILITY FUNCTIONS 274=head2 UTILITY FUNCTIONS
157 275
158=over 4 276=over 4
159 277
160=cut 278=item dumpval $ref
161 279
162use JSON::Syck (); # TODO# replace by JSON::PC once working 280=cut
163 281
282sub dumpval {
283 eval {
284 local $SIG{__DIE__};
285 my $d;
286 if (1) {
287 $d = new Data::Dumper([$_[0]], ["*var"]);
288 $d->Terse(1);
289 $d->Indent(2);
290 $d->Quotekeys(0);
291 $d->Useqq(1);
292 #$d->Bless(...);
293 $d->Seen($_[1]) if @_ > 1;
294 $d = $d->Dump();
295 }
296 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
297 $d
298 } || "[unable to dump $_[0]: '$@']";
299}
300
164=item $ref = cf::from_json $json 301=item $ref = cf::decode_json $json
165 302
166Converts a JSON string into the corresponding perl data structure. 303Converts a JSON string into the corresponding perl data structure.
167 304
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 305=item $json = cf::encode_json $ref
176 306
177Converts a perl data structure into its JSON representation. 307Converts a perl data structure into its JSON representation.
178 308
179=cut 309=cut
180 310
181sub to_json($) { 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 312
186=item my $guard = cf::guard { BLOCK } 313sub encode_json($) { $json_coder->encode ($_[0]) }
314sub decode_json($) { $json_coder->decode ($_[0]) }
187 315
188Run the given callback when the guard object gets destroyed (useful for 316=item cf::post_init { BLOCK }
189coroutine cancellations).
190 317
191You can call C<< ->cancel >> on the guard object to stop the block from 318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
192being executed. 319but I<before> the server starts ticking again.
193 320
194=cut 321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
195 323
196sub guard(&) { 324=cut
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199 325
200sub cf::guard::cancel { 326sub post_init(&) {
201 ${$_[0]} = sub { }; 327 push @POST_INIT, shift;
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206} 328}
207 329
208=item cf::lock_wait $string 330=item cf::lock_wait $string
209 331
210Wait until the given lock is available. See cf::lock_acquire. 332Wait until the given lock is available. See cf::lock_acquire.
211 333
212=item my $lock = cf::lock_acquire $string 334=item my $lock = cf::lock_acquire $string
213 335
214Wait until the given lock is available and then acquires it and returns 336Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 338for example when the coroutine gets canceled), the lock is automatically
217returned. 339returned.
218 340
341Locks are *not* recursive, locking from the same coro twice results in a
342deadlocked coro.
343
219Lock names should begin with a unique identifier (for example, find_map 344Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 345uses map_find and cf::map::load uses map_load).
221 346
222=cut 347=item $locked = cf::lock_active $string
223 348
224our %LOCK; 349Return true if the lock is currently active, i.e. somebody has locked it.
350
351=cut
352
353our $LOCKS = new Coro::SemaphoreSet;
225 354
226sub lock_wait($) { 355sub lock_wait($) {
227 my ($key) = @_; 356 $LOCKS->wait ($_[0]);
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234} 357}
235 358
236sub lock_acquire($) { 359sub lock_acquire($) {
237 my ($key) = @_; 360 $LOCKS->guard ($_[0])
361}
238 362
239 # wait, to be sure we are not locked 363sub lock_active($) {
240 lock_wait $key; 364 $LOCKS->count ($_[0]) < 1
365}
241 366
242 $LOCK{$key} = []; 367sub freeze_mainloop {
368 tick_inhibit_inc;
243 369
244 cf::guard { 370 &Guard::guard (\&tick_inhibit_dec);
245 # wake up all waiters, to be on the safe side 371}
246 $_->ready for @{ delete $LOCK{$key} }; 372
373=item cf::periodic $interval, $cb
374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
386}
387
388=item cf::get_slot $time[, $priority[, $name]]
389
390Allocate $time seconds of blocking CPU time at priority C<$priority>:
391This call blocks and returns only when you have at least C<$time> seconds
392of cpu time till the next tick. The slot is only valid till the next cede.
393
394The optional C<$name> can be used to identify the job to run. It might be
395used for statistical purposes and should identify the same time-class.
396
397Useful for short background jobs.
398
399=cut
400
401our @SLOT_QUEUE;
402our $SLOT_QUEUE;
403
404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
408 my $signal = new Coro::Signal;
409
410 while () {
411 next_job:
412 my $avail = cf::till_tick;
413 if ($avail > 0.01) {
414 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) {
416 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send;
418 Coro::cede;
419 goto next_job;
420 }
421 }
422 }
423
424 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait;
428 } else {
429 Coro::schedule;
430 }
247 } 431 }
432};
433
434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
437 my ($time, $pri, $name) = @_;
438
439 $time = $TICK * .6 if $time > $TICK * .6;
440 my $sig = new Coro::Signal;
441
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready;
445 $sig->wait;
248} 446}
249 447
250=item cf::async { BLOCK } 448=item cf::async { BLOCK }
251 449
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 450Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 451C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
452thing you are allowed to do is call C<prio> on it.
254 453
255=cut 454=cut
256 455
257sub async(&) { 456BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 457
266=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
267 459
268The design of crossfire+ requires that the main coro ($Coro::main) is 460The design of Deliantra requires that the main coroutine ($Coro::main)
269always able to handle events or runnable, as crossfire+ is only partly 461is always able to handle events or runnable, as Deliantra is only
270reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
463acceptable.
271 464
272If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
273the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
274server will be frozen during this time, so the block should either finish 467server will be frozen during this time, so the block should either finish
275fast or be very important. 468fast or be very important.
278 471
279sub sync_job(&) { 472sub sync_job(&) {
280 my ($job) = @_; 473 my ($job) = @_;
281 474
282 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
476 my $time = EV::time;
477
283 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
285 480
286 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
287 # (but this is cancel-safe) 482
288 local $FREEZE = 1; 483 my $freeze_guard = freeze_mainloop;
289 484
290 my $busy = 1; 485 my $busy = 1;
291 my @res; 486 my @res;
292 487
293 (Coro::async { 488 (async {
489 $Coro::current->desc ("sync job coro");
294 @res = eval { $job->() }; 490 @res = eval { $job->() };
295 warn $@ if $@; 491 warn $@ if $@;
296 undef $busy; 492 undef $busy;
297 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
298 494
299 while ($busy) { 495 while ($busy) {
496 if (Coro::nready) {
300 Coro::cede_notself; 497 Coro::cede_notself;
301 Event::one_event unless Coro::nready; 498 } else {
499 EV::loop EV::LOOP_ONESHOT;
302 } 500 }
501 }
502
503 my $time = EV::time - $time;
504
505 $TICK_START += $time; # do not account sync jobs to server load
303 506
304 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
305 } else { 508 } else {
306 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
307 510
308 $job->() 511 $job->()
309 } 512 }
310} 513}
311 514
312=item $coro = cf::coro { BLOCK } 515=item $coro = cf::async_ext { BLOCK }
313 516
314Creates and returns a new coro. This coro is automcatially being canceled 517Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 518extension calling this is being unloaded.
316 519
317=cut 520=cut
318 521
319sub coro(&) { 522sub async_ext(&) {
320 my $cb = shift; 523 my $cb = shift;
321 524
322 my $coro = &cf::async ($cb); 525 my $coro = &Coro::async ($cb);
323 526
324 $coro->on_destroy (sub { 527 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 528 delete $EXT_CORO{$coro+0};
326 }); 529 });
327 $EXT_CORO{$coro+0} = $coro; 530 $EXT_CORO{$coro+0} = $coro;
328 531
329 $coro 532 $coro
330} 533}
331 534
332sub write_runtime { 535=item fork_call { }, $args
333 my $runtime = cf::localdir . "/runtime";
334 536
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 537Executes the given code block with the given arguments in a seperate
336 or return; 538process, returning the results. Everything must be serialisable with
539Coro::Storable. May, of course, block. Note that the executed sub may
540never block itself or use any form of event handling.
337 541
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 542=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 543
342 aio_fsync $fh 544sub fork_call(&@) {
343 and return; 545 my ($cb, @args) = @_;
344 546
345 close $fh 547 # we seemingly have to make a local copy of the whole thing,
346 or return; 548 # otherwise perl prematurely frees the stuff :/
549 # TODO: investigate and fix (likely this will be rather laborious)
347 550
348 aio_rename "$runtime~", $runtime 551 my @res = Coro::Util::fork_eval {
349 and return; 552 reset_signals;
553 &$cb
554 }, @args;
350 555
556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
586=item $value = cf::db_get $family => $key
587
588Returns a single value from the environment database.
589
590=item cf::db_put $family => $key => $value
591
592Stores the given C<$value> in the family. It can currently store binary
593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
618
619our $DB;
620
621sub db_init {
622 cf::sync_job {
623 $DB ||= db_table "db";
624 };
625}
626
627sub db_get($$) {
628 my $key = "$_[0]/$_[1]";
629
630 cf::sync_job {
631 BDB::db_get $DB, undef, $key, my $data;
632
633 $! ? ()
634 : $data
351 1 635 }
636}
637
638sub db_put($$$) {
639 BDB::dbreq_pri 4;
640 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
641}
642
643=item cf::cache $id => [$paths...], $processversion => $process
644
645Generic caching function that returns the value of the resource $id,
646caching and regenerating as required.
647
648This function can block.
649
650=cut
651
652sub cache {
653 my ($id, $src, $processversion, $process) = @_;
654
655 my $meta =
656 join "\x00",
657 $processversion,
658 map {
659 aio_stat $_
660 and Carp::croak "$_: $!";
661
662 ($_, (stat _)[7,9])
663 } @$src;
664
665 my $dbmeta = db_get cache => "$id/meta";
666 if ($dbmeta ne $meta) {
667 # changed, we may need to process
668
669 my @data;
670 my $md5;
671
672 for (0 .. $#$src) {
673 0 <= aio_load $src->[$_], $data[$_]
674 or Carp::croak "$src->[$_]: $!";
675 }
676
677 # if processing is expensive, check
678 # checksum first
679 if (1) {
680 $md5 =
681 join "\x00",
682 $processversion,
683 map {
684 cf::cede_to_tick;
685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
686 } 0.. $#$src;
687
688
689 my $dbmd5 = db_get cache => "$id/md5";
690 if ($dbmd5 eq $md5) {
691 db_put cache => "$id/meta", $meta;
692
693 return db_get cache => "$id/data";
694 }
695 }
696
697 my $t1 = Time::HiRes::time;
698 my $data = $process->(\@data);
699 my $t2 = Time::HiRes::time;
700
701 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
702
703 db_put cache => "$id/data", $data;
704 db_put cache => "$id/md5" , $md5;
705 db_put cache => "$id/meta", $meta;
706
707 return $data;
708 }
709
710 db_get cache => "$id/data"
711}
712
713=item cf::datalog type => key => value, ...
714
715Log a datalog packet of the given type with the given key-value pairs.
716
717=cut
718
719sub datalog($@) {
720 my ($type, %kv) = @_;
721 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 722}
353 723
354=back 724=back
355 725
356=cut 726=cut
357 727
358############################################################################# 728#############################################################################
359 729
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477
478#############################################################################
479
480=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
481 731
482Many objects in crossfire are so-called attachable objects. That means you can 732Many objects in deliantra are so-called attachable objects. That means you can
483attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
484to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
485 735
486In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
487C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
488crossfire+). 738Deliantra).
489 739
490=over 4 740=over 4
491 741
492=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
493 743
537=item cf::CLASS::attachment $name, ... 787=item cf::CLASS::attachment $name, ...
538 788
539Register an attachment by C<$name> through which attachable objects of the 789Register an attachment by C<$name> through which attachable objects of the
540given CLASS can refer to this attachment. 790given CLASS can refer to this attachment.
541 791
542Some classes such as crossfire maps and objects can specify attachments 792Some classes such as deliantra maps and objects can specify attachments
543that are attached at load/instantiate time, thus the need for a name. 793that are attached at load/instantiate time, thus the need for a name.
544 794
545These calls expect any number of the following handler/hook descriptions: 795These calls expect any number of the following handler/hook descriptions:
546 796
547=over 4 797=over 4
607our @CB_TYPE = (); # registry for type (cf-object class) based events 857our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 858our @CB_MAP = ();
609 859
610my %attachment; 860my %attachment;
611 861
862sub cf::attachable::thawer_merge {
863 # simply override everything except _meta
864 local $_[0]{_meta};
865 %{$_[0]} = %{$_[1]};
866}
867
612sub _attach_cb($$$$) { 868sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 869 my ($registry, $event, $prio, $cb) = @_;
614 870
615 use sort 'stable'; 871 use sort 'stable';
616 872
650 $registry = $CB_TYPE[$object_type] ||= []; 906 $registry = $CB_TYPE[$object_type] ||= [];
651 907
652 } elsif ($type eq "subtype") { 908 } elsif ($type eq "subtype") {
653 defined $object_type or Carp::croak "subtype specified without type"; 909 defined $object_type or Carp::croak "subtype specified without type";
654 my $object_subtype = shift @arg; 910 my $object_subtype = shift @arg;
655 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 911 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
656 912
657 } elsif ($type eq "package") { 913 } elsif ($type eq "package") {
658 my $pkg = shift @arg; 914 my $pkg = shift @arg;
659 915
660 while (my ($name, $id) = each %cb_id) { 916 while (my ($name, $id) = each %cb_id) {
689 _attach $registry, $klass, @attach; 945 _attach $registry, $klass, @attach;
690 } 946 }
691 947
692 $obj->{$name} = \%arg; 948 $obj->{$name} = \%arg;
693 } else { 949 } else {
694 warn "object uses attachment '$name' that is not available, postponing.\n"; 950 warn "object uses attachment '$name' which is not available, postponing.\n";
695 } 951 }
696 952
697 $obj->{_attachment}{$name} = undef; 953 $obj->{_attachment}{$name} = undef;
698} 954}
699 955
701 if (ref $_[0]) { 957 if (ref $_[0]) {
702 _object_attach @_; 958 _object_attach @_;
703 } else { 959 } else {
704 _attach shift->_attach_registry, @_; 960 _attach shift->_attach_registry, @_;
705 } 961 }
962 _recalc_want;
706}; 963};
707 964
708# all those should be optimised 965# all those should be optimised
709sub cf::attachable::detach { 966sub cf::attachable::detach {
710 my ($obj, $name) = @_; 967 my ($obj, $name) = @_;
713 delete $obj->{_attachment}{$name}; 970 delete $obj->{_attachment}{$name};
714 reattach ($obj); 971 reattach ($obj);
715 } else { 972 } else {
716 Carp::croak "cannot, currently, detach class attachments"; 973 Carp::croak "cannot, currently, detach class attachments";
717 } 974 }
975 _recalc_want;
718}; 976};
719 977
720sub cf::attachable::attached { 978sub cf::attachable::attached {
721 my ($obj, $name) = @_; 979 my ($obj, $name) = @_;
722 980
737 "; 995 ";
738 die if $@; 996 die if $@;
739} 997}
740 998
741our $override; 999our $override;
742our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1000our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
743 1001
744sub override { 1002sub override {
745 $override = 1; 1003 $override = 1;
746 @invoke_results = (); 1004 @INVOKE_RESULTS = (@_);
747} 1005}
748 1006
749sub do_invoke { 1007sub do_invoke {
750 my $event = shift; 1008 my $event = shift;
751 my $callbacks = shift; 1009 my $callbacks = shift;
752 1010
753 @invoke_results = (); 1011 @INVOKE_RESULTS = ();
754 1012
755 local $override; 1013 local $override;
756 1014
757 for (@$callbacks) { 1015 for (@$callbacks) {
758 eval { &{$_->[1]} }; 1016 eval { &{$_->[1]} };
767 } 1025 }
768 1026
769 0 1027 0
770} 1028}
771 1029
772=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
773 1031
774=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
775 1033
776Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
777 1035
778This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1036This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
779removed in future versions), and there is no public API to access override 1037removed in future versions), and there is no public API to access override
780results (if you must, access C<@cf::invoke_results> directly). 1038results (if you must, access C<@cf::INVOKE_RESULTS> directly).
781 1039
782=back 1040=back
783 1041
784=cut 1042=cut
785 1043
786############################################################################# 1044#############################################################################
787# object support 1045# object support
1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
1080sub _can_merge {
1081 my ($ob1, $ob2) = @_;
1082
1083 ++$SLOW_MERGES;#d#
1084
1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
1087}
788 1088
789sub reattach { 1089sub reattach {
790 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 1091 my ($obj) = @_;
1092
1093 # no longer needed after getting rid of delete_package?
1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 1095
793 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
794 1097
795 @$registry = (); 1098 @$registry = ();
796 1099
811cf::attachable->attach ( 1114cf::attachable->attach (
812 prio => -1000000, 1115 prio => -1000000,
813 on_instantiate => sub { 1116 on_instantiate => sub {
814 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
815 1118
816 $data = from_json $data; 1119 $data = decode_json $data;
817 1120
818 for (@$data) { 1121 for (@$data) {
819 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
820 1123
821 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
837sub object_freezer_save { 1140sub object_freezer_save {
838 my ($filename, $rdata, $objs) = @_; 1141 my ($filename, $rdata, $objs) = @_;
839 1142
840 sync_job { 1143 sync_job {
841 if (length $$rdata) { 1144 if (length $$rdata) {
1145 utf8::decode (my $decname = $filename);
842 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
843 $filename, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
844 1148
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
848 aio_fsync $fh; 1152 aio_fsync $fh if $cf::USE_FSYNC;
849 close $fh; 1153 aio_close $fh;
850 1154
851 if (@$objs) { 1155 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
854 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
856 aio_fsync $fh; 1160 aio_fsync $fh if $cf::USE_FSYNC;
857 close $fh; 1161 aio_close $fh;
858 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
859 } 1163 }
860 } else { 1164 } else {
861 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
862 } 1166 }
863 1167
864 aio_rename "$filename~", $filename; 1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
865 } else { 1172 } else {
866 warn "FATAL: $filename~: $!\n"; 1173 warn "unable to save objects: $filename~: $!\n";
867 } 1174 }
868 } else { 1175 } else {
869 aio_unlink $filename; 1176 aio_unlink $filename;
870 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
871 } 1178 }
872 } 1179 };
873} 1180}
874 1181
875sub object_freezer_as_string { 1182sub object_freezer_as_string {
876 my ($rdata, $objs) = @_; 1183 my ($rdata, $objs) = @_;
877 1184
889 or return; 1196 or return;
890 1197
891 unless (aio_stat "$filename.pst") { 1198 unless (aio_stat "$filename.pst") {
892 (aio_load "$filename.pst", $av) >= 0 1199 (aio_load "$filename.pst", $av) >= 0
893 or return; 1200 or return;
1201
894 $av = eval { (Storable::thaw $av)->{objs} }; 1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
895 } 1204 }
896 1205
1206 utf8::decode (my $decname = $filename);
897 warn sprintf "loading %s (%d)\n", 1207 warn sprintf "loading %s (%d,%d)\n",
898 $filename, length $data, scalar @{$av || []};#d# 1208 $decname, length $data, scalar @{$av || []};
1209
899 return ($data, $av); 1210 ($data, $av)
900} 1211}
1212
1213=head2 COMMAND CALLBACKS
1214
1215=over 4
1216
1217=cut
901 1218
902############################################################################# 1219#############################################################################
903# command handling &c 1220# command handling &c
904 1221
905=item cf::register_command $name => \&callback($ob,$args); 1222=item cf::register_command $name => \&callback($ob,$args);
918 push @{ $COMMAND{$name} }, [$caller, $cb]; 1235 push @{ $COMMAND{$name} }, [$caller, $cb];
919} 1236}
920 1237
921=item cf::register_extcmd $name => \&callback($pl,$packet); 1238=item cf::register_extcmd $name => \&callback($pl,$packet);
922 1239
923Register a callbackf ro execution when the client sends an extcmd packet. 1240Register a callback for execution when the client sends an (synchronous)
1241extcmd packet. Ext commands will be processed in the order they are
1242received by the server, like other user commands. The first argument is
1243the logged-in player. Ext commands can only be processed after a player
1244has logged in successfully.
924 1245
925If the callback returns something, it is sent back as if reply was being 1246If the callback returns something, it is sent back as if reply was being
926called. 1247called.
927 1248
1249=item cf::register_exticmd $name => \&callback($ns,$packet);
1250
1251Register a callback for execution when the client sends an (asynchronous)
1252exticmd packet. Exti commands are processed by the server as soon as they
1253are received, i.e. out of order w.r.t. other commands. The first argument
1254is a client socket. Exti commands can be received anytime, even before
1255log-in.
1256
1257If the callback returns something, it is sent back as if reply was being
1258called.
1259
928=cut 1260=cut
929 1261
930sub register_extcmd { 1262sub register_extcmd {
931 my ($name, $cb) = @_; 1263 my ($name, $cb) = @_;
932 1264
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 1265 $EXTCMD{$name} = $cb;
937} 1266}
1267
1268sub register_exticmd {
1269 my ($name, $cb) = @_;
1270
1271 $EXTICMD{$name} = $cb;
1272}
1273
1274use File::Glob ();
938 1275
939cf::player->attach ( 1276cf::player->attach (
940 on_command => sub { 1277 on_command => sub {
941 my ($pl, $name, $params) = @_; 1278 my ($pl, $name, $params) = @_;
942 1279
950 cf::override; 1287 cf::override;
951 }, 1288 },
952 on_extcmd => sub { 1289 on_extcmd => sub {
953 my ($pl, $buf) = @_; 1290 my ($pl, $buf) = @_;
954 1291
955 my $msg = eval { from_json $buf }; 1292 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
956 1293
957 if (ref $msg) { 1294 if (ref $msg) {
1295 my ($type, $reply, @payload) =
1296 "ARRAY" eq ref $msg
1297 ? @$msg
1298 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1299
1300 my @reply;
1301
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1302 if (my $cb = $EXTCMD{$type}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 1303 @reply = $cb->($pl, @payload);
960 $pl->ext_reply ($msg->{msgid}, %reply);
961 }
962 } 1304 }
1305
1306 $pl->ext_reply ($reply, @reply)
1307 if $reply;
1308
963 } else { 1309 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1310 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 } 1311 }
966 1312
967 cf::override; 1313 cf::override;
968 }, 1314 },
969); 1315);
970 1316
971sub register { 1317# "readahead" all extensions
972 my ($base, $pkg) = @_; 1318sub cache_extensions {
1319 my $grp = IO::AIO::aio_group;
973 1320
974 #TODO 1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
975} 1322 for (grep /\.ext$/, @{$_[0]}) {
1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1324 }
1325 };
976 1326
1327 $grp
1328}
1329
977sub load_extension { 1330sub load_extensions {
1331 cf::sync_job {
1332 my %todo;
1333
1334 for my $path (<$LIBDIR/*.ext>) {
1335 next unless -r $path;
1336
1337 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1338 my $base = $1;
1339 my $pkg = $1;
1340 $pkg =~ s/[^[:word:]]/_/g;
1341 $pkg = "ext::$pkg";
1342
1343 open my $fh, "<:utf8", $path
1344 or die "$path: $!";
1345
1346 my $source = do { local $/; <$fh> };
1347
1348 my %ext = (
1349 path => $path,
1350 base => $base,
1351 pkg => $pkg,
1352 );
1353
1354 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1355 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1356
1357 $ext{source} =
1358 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1359 . "#line 1 \"$path\"\n{\n"
1360 . $source
1361 . "\n};\n1";
1362
1363 $todo{$base} = \%ext;
1364 }
1365
1366 my %done;
1367 while (%todo) {
1368 my $progress;
1369
1370 while (my ($k, $v) = each %todo) {
1371 for (split /,\s*/, $v->{meta}{depends}) {
1372 goto skip
1373 unless exists $done{$_};
1374 }
1375
1376 warn "... loading '$k' into '$v->{pkg}'\n";
1377
1378 unless (eval $v->{source}) {
1379 my $msg = $@ ? "$v->{path}: $@\n"
1380 : "$v->{base}: extension inactive.\n";
1381
1382 if (exists $v->{meta}{mandatory}) {
1383 warn $msg;
1384 cf::cleanup "mandatory extension failed to load, exiting.";
1385 }
1386
1387 warn $msg;
1388 }
1389
1390 $done{$k} = delete $todo{$k};
1391 push @EXTS, $v->{pkg};
1392 $progress = 1;
1393 }
1394
1395 skip:
1396 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1397 unless $progress;
1398 }
1399 };
1400}
1401
1402#############################################################################
1403
1404=back
1405
1406=head2 CORE EXTENSIONS
1407
1408Functions and methods that extend core deliantra objects.
1409
1410=cut
1411
1412package cf::player;
1413
1414use Coro::AIO;
1415
1416=head3 cf::player
1417
1418=over 4
1419
1420=item cf::player::num_playing
1421
1422Returns the official number of playing players, as per the Crossfire metaserver rules.
1423
1424=cut
1425
1426sub num_playing {
1427 scalar grep
1428 $_->ob->map
1429 && !$_->hidden
1430 && !$_->ob->flag (cf::FLAG_WIZ),
1431 cf::player::list
1432}
1433
1434=item cf::player::find $login
1435
1436Returns the given player object, loading it if necessary (might block).
1437
1438=cut
1439
1440sub playerdir($) {
1441 "$PLAYERDIR/"
1442 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1443}
1444
1445sub path($) {
1446 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1447
1448 (playerdir $login) . "/playerdata"
1449}
1450
1451sub find_active($) {
1452 $cf::PLAYER{$_[0]}
1453 and $cf::PLAYER{$_[0]}->active
1454 and $cf::PLAYER{$_[0]}
1455}
1456
1457sub exists($) {
1458 my ($login) = @_;
1459
1460 $cf::PLAYER{$login}
1461 or !aio_stat path $login
1462}
1463
1464sub find($) {
1465 return $cf::PLAYER{$_[0]} || do {
1466 my $login = $_[0];
1467
1468 my $guard = cf::lock_acquire "user_find:$login";
1469
1470 $cf::PLAYER{$_[0]} || do {
1471 # rename old playerfiles to new ones
1472 #TODO: remove when no longer required
1473 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1474 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1475 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1476 aio_unlink +(playerdir $login) . "/$login.pl";
1477
1478 my $f = new_from_file cf::object::thawer path $login
1479 or return;
1480
1481 my $pl = cf::player::load_pl $f
1482 or return;
1483
1484 local $cf::PLAYER_LOADING{$login} = $pl;
1485 $f->resolve_delayed_derefs;
1486 $cf::PLAYER{$login} = $pl
1487 }
1488 }
1489}
1490
1491sub save($) {
1492 my ($pl) = @_;
1493
1494 return if $pl->{deny_save};
1495
1496 my $path = path $pl;
1497 my $guard = cf::lock_acquire "user_save:$path";
1498
1499 return if $pl->{deny_save};
1500
1501 aio_mkdir playerdir $pl, 0770;
1502 $pl->{last_save} = $cf::RUNTIME;
1503
1504 cf::get_slot 0.01;
1505
1506 $pl->save_pl ($path);
1507 cf::cede_to_tick;
1508}
1509
1510sub new($) {
1511 my ($login) = @_;
1512
1513 my $self = create;
1514
1515 $self->ob->name ($login);
1516 $self->{deny_save} = 1;
1517
1518 $cf::PLAYER{$login} = $self;
1519
1520 $self
1521}
1522
1523=item $player->send_msg ($channel, $msg, $color, [extra...])
1524
1525=cut
1526
1527sub send_msg {
1528 my $ns = shift->ns
1529 or return;
1530 $ns->send_msg (@_);
1531}
1532
1533=item $pl->quit_character
1534
1535Nukes the player without looking back. If logged in, the connection will
1536be destroyed. May block for a long time.
1537
1538=cut
1539
1540sub quit_character {
1541 my ($pl) = @_;
1542
1543 my $name = $pl->ob->name;
1544
1545 $pl->{deny_save} = 1;
1546 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1547
1548 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1549 $pl->deactivate;
1550 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1551 $pl->ob->check_score;
1552 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1553 $pl->ns->destroy if $pl->ns;
1554
1555 my $path = playerdir $pl;
1556 my $temp = "$path~$cf::RUNTIME~deleting~";
1557 aio_rename $path, $temp;
1558 delete $cf::PLAYER{$pl->ob->name};
1559 $pl->destroy;
1560
1561 my $prefix = qr<^~\Q$name\E/>;
1562
1563 # nuke player maps
1564 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1565
1566 IO::AIO::aio_rmtree $temp;
1567}
1568
1569=item $pl->kick
1570
1571Kicks a player out of the game. This destroys the connection.
1572
1573=cut
1574
1575sub kick {
1576 my ($pl, $kicker) = @_;
1577
1578 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1579 $pl->killer ("kicked");
1580 $pl->ns->destroy;
1581}
1582
1583=item cf::player::list_logins
1584
1585Returns am arrayref of all valid playernames in the system, can take a
1586while and may block, so not sync_job-capable, ever.
1587
1588=cut
1589
1590sub list_logins {
1591 my $dirs = aio_readdir $PLAYERDIR
1592 or return [];
1593
1594 my @logins;
1595
1596 for my $login (@$dirs) {
1597 my $path = path $login;
1598
1599 # a .pst is a dead give-away for a valid player
1600 # if no pst file found, open and chekc for blocked users
1601 if (aio_stat "$path.pst") {
1602 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1603 aio_read $fh, 0, 512, my $buf, 0 or next;
1604 $buf !~ /^password -------------$/m or next; # official not-valid tag
1605 }
1606
1607 utf8::decode $login;
1608 push @logins, $login;
1609 }
1610
1611 \@logins
1612}
1613
1614=item $player->maps
1615
1616Returns an arrayref of map paths that are private for this
1617player. May block.
1618
1619=cut
1620
1621sub maps($) {
1622 my ($pl) = @_;
1623
1624 $pl = ref $pl ? $pl->ob->name : $pl;
1625
1626 my $files = aio_readdir playerdir $pl
1627 or return;
1628
1629 my @paths;
1630
1631 for (@$files) {
1632 utf8::decode $_;
1633 next if /\.(?:pl|pst)$/;
1634 next unless /^$PATH_SEP/o;
1635
1636 push @paths, cf::map::normalise "~$pl/$_";
1637 }
1638
1639 \@paths
1640}
1641
1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1643
1644Expand deliantra pod fragments into protocol xml.
1645
1646=item $player->ext_reply ($msgid, @msg)
1647
1648Sends an ext reply to the player.
1649
1650=cut
1651
1652sub ext_reply($$@) {
1653 my ($self, $id, @msg) = @_;
1654
1655 $self->ns->ext_reply ($id, @msg)
1656}
1657
1658=item $player->ext_msg ($type, @msg)
1659
1660Sends an ext event to the client.
1661
1662=cut
1663
1664sub ext_msg($$@) {
1665 my ($self, $type, @msg) = @_;
1666
1667 $self->ns->ext_msg ($type, @msg);
1668}
1669
1670=head3 cf::region
1671
1672=over 4
1673
1674=cut
1675
1676package cf::region;
1677
1678=item cf::region::find_by_path $path
1679
1680Tries to decuce the likely region for a map knowing only its path.
1681
1682=cut
1683
1684sub find_by_path($) {
978 my ($path) = @_; 1685 my ($path) = @_;
979 1686
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1687 my ($match, $specificity);
981 my $base = $1;
982 my $pkg = $1;
983 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg";
985 1688
986 warn "loading '$path' into '$pkg'\n"; 1689 for my $region (list) {
987 1690 if ($region->{match} && $path =~ $region->{match}) {
988 open my $fh, "<:utf8", $path 1691 ($match, $specificity) = ($region, $region->specificity)
989 or die "$path: $!"; 1692 if $region->specificity > $specificity;
990 1693 }
991 my $source =
992 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> })
995 . "\n};\n1";
996
997 eval $source
998 or die $@ ? "$path: $@\n"
999 : "extension disabled.\n";
1000
1001 push @exts, $pkg;
1002 $ext_pkg{$base} = $pkg;
1003
1004# no strict 'refs';
1005# @{"$pkg\::ISA"} = ext::;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# } 1694 }
1020 1695
1021 # remove commands 1696 $match
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 }
1030 }
1031
1032 # remove extcmds
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045}
1046
1047sub load_extensions {
1048 for my $ext (<$LIBDIR/*.ext>) {
1049 next unless -r $ext;
1050 eval {
1051 load_extension $ext;
1052 1
1053 } or warn "$ext not loaded: $@";
1054 }
1055}
1056
1057#############################################################################
1058# load/save/clean perl data associated with a map
1059
1060*cf::mapsupport::on_clean = sub {
1061 my ($map) = @_;
1062
1063 my $path = $map->tmpname;
1064 defined $path or return;
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076}
1077
1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
1080 on_load => sub {
1081 my ($pl, $path) = @_;
1082
1083 for my $o (all_objects $pl->ob) {
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1085 $o->set_ob_key_value ("_perl_data");
1086
1087 %$o = %{ Storable::thaw pack "H*", $value };
1088 }
1089 }
1090 },
1091);
1092
1093#############################################################################
1094
1095=head2 CORE EXTENSIONS
1096
1097Functions and methods that extend core crossfire objects.
1098
1099=head3 cf::player
1100
1101=over 4
1102
1103=item cf::player::exists $login
1104
1105Returns true when the given account exists.
1106
1107=cut
1108
1109sub cf::player::exists($) {
1110 cf::player::find $_[0]
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1112}
1113
1114=item $player->ext_reply ($msgid, $msgtype, %msg)
1115
1116Sends an ext reply to the player.
1117
1118=cut
1119
1120sub cf::player::ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_;
1122
1123 $msg{msgid} = $id;
1124
1125 $self->send ("ext " . to_json \%msg);
1126} 1697}
1127 1698
1128=back 1699=back
1129
1130 1700
1131=head3 cf::map 1701=head3 cf::map
1132 1702
1133=over 4 1703=over 4
1134 1704
1137package cf::map; 1707package cf::map;
1138 1708
1139use Fcntl; 1709use Fcntl;
1140use Coro::AIO; 1710use Coro::AIO;
1141 1711
1712use overload
1713 '""' => \&as_string,
1714 fallback => 1;
1715
1142our $MAX_RESET = 7200; 1716our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1717our $DEFAULT_RESET = 3000;
1144 1718
1145sub generate_random_map { 1719sub generate_random_map {
1146 my ($path, $rmp) = @_; 1720 my ($self, $rmp) = @_;
1721
1722 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1147 1723
1148 # mit "rum" bekleckern, nicht 1724 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1725 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1726 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1727 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1728 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1729 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1730 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1731 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1732 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1733 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1734 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1735 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1736 (cf::region::find $rmp->{region}), $rmp->{custom}
1737 )
1162} 1738}
1163 1739
1164# and all this just because we cannot iterate over 1740=item cf::map->register ($regex, $prio)
1165# all maps in C++...
1166sub change_all_map_light {
1167 my ($change) = @_;
1168 1741
1169 $_->change_map_light ($change) 1742Register a handler for the map path matching the given regex at the
1170 for grep $_->outdoor, values %cf::MAP; 1743givne priority (higher is better, built-in handlers have priority 0, the
1171} 1744default).
1172 1745
1173sub try_load_header($) { 1746=cut
1747
1748sub register {
1749 my (undef, $regex, $prio) = @_;
1750 my $pkg = caller;
1751
1752 no strict;
1753 push @{"$pkg\::ISA"}, __PACKAGE__;
1754
1755 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1756}
1757
1758# also paths starting with '/'
1759$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1760
1761sub thawer_merge {
1762 my ($self, $merge) = @_;
1763
1764 # we have to keep some variables in memory intact
1765 local $self->{path};
1766 local $self->{load_path};
1767
1768 $self->SUPER::thawer_merge ($merge);
1769}
1770
1771sub normalise {
1174 my ($path) = @_; 1772 my ($path, $base) = @_;
1773
1774 $path = "$path"; # make sure its a string
1775
1776 $path =~ s/\.map$//;
1777
1778 # map plan:
1779 #
1780 # /! non-realised random map exit (special hack!)
1781 # {... are special paths that are not being touched
1782 # ?xxx/... are special absolute paths
1783 # ?random/... random maps
1784 # /... normal maps
1785 # ~user/... per-player map of a specific user
1786
1787 $path =~ s/$PATH_SEP/\//go;
1788
1789 # treat it as relative path if it starts with
1790 # something that looks reasonable
1791 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1792 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1793
1794 $base =~ s{[^/]+/?$}{};
1795 $path = "$base/$path";
1796 }
1797
1798 for ($path) {
1799 redo if s{//}{/};
1800 redo if s{/\.?/}{/};
1801 redo if s{/[^/]+/\.\./}{/};
1802 }
1803
1804 $path
1805}
1806
1807sub new_from_path {
1808 my (undef, $path, $base) = @_;
1809
1810 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1811
1812 $path = normalise $path, $base;
1813
1814 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1815 if ($path =~ $EXT_MAP{$pkg}[1]) {
1816 my $self = bless cf::map::new, $pkg;
1817 $self->{path} = $path; $self->path ($path);
1818 $self->init; # pass $1 etc.
1819 return $self;
1820 }
1821 }
1822
1823 Carp::cluck "unable to resolve path '$path' (base '$base').";
1824 ()
1825}
1826
1827sub init {
1828 my ($self) = @_;
1829
1830 $self
1831}
1832
1833sub as_string {
1834 my ($self) = @_;
1835
1836 "$self->{path}"
1837}
1838
1839# the displayed name, this is a one way mapping
1840sub visible_name {
1841 &as_string
1842}
1843
1844# the original (read-only) location
1845sub load_path {
1846 my ($self) = @_;
1847
1848 "$MAPDIR/$self->{path}.map"
1849}
1850
1851# the temporary/swap location
1852sub save_path {
1853 my ($self) = @_;
1854
1855 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1856 "$TMPDIR/$path.map"
1857}
1858
1859# the unique path, undef == no special unique path
1860sub uniq_path {
1861 my ($self) = @_;
1862
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1864 "$UNIQUEDIR/$path"
1865}
1866
1867sub decay_objects {
1868 my ($self) = @_;
1869
1870 return if $self->{deny_reset};
1871
1872 $self->do_decay_objects;
1873}
1874
1875sub unlink_save {
1876 my ($self) = @_;
1877
1878 utf8::encode (my $save = $self->save_path);
1879 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1880 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1881}
1882
1883sub load_header_from($) {
1884 my ($self, $path) = @_;
1175 1885
1176 utf8::encode $path; 1886 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1887 my $f = new_from_file cf::object::thawer $path
1178 or return; 1888 or return;
1179 1889
1180 my $map = cf::map::new 1890 $self->_load_header ($f)
1181 or return; 1891 or return;
1182 1892
1183 $map->load_header ($path) 1893 local $MAP_LOADING{$self->{path}} = $self;
1894 $f->resolve_delayed_derefs;
1895
1896 $self->{load_path} = $path;
1897
1898 1
1899}
1900
1901sub load_header_orig {
1902 my ($self) = @_;
1903
1904 $self->load_header_from ($self->load_path)
1905}
1906
1907sub load_header_temp {
1908 my ($self) = @_;
1909
1910 $self->load_header_from ($self->save_path)
1911}
1912
1913sub prepare_temp {
1914 my ($self) = @_;
1915
1916 $self->last_access ((delete $self->{last_access})
1917 || $cf::RUNTIME); #d#
1918 # safety
1919 $self->{instantiate_time} = $cf::RUNTIME
1920 if $self->{instantiate_time} > $cf::RUNTIME;
1921}
1922
1923sub prepare_orig {
1924 my ($self) = @_;
1925
1926 $self->{load_original} = 1;
1927 $self->{instantiate_time} = $cf::RUNTIME;
1928 $self->last_access ($cf::RUNTIME);
1929 $self->instantiate;
1930}
1931
1932sub load_header {
1933 my ($self) = @_;
1934
1935 if ($self->load_header_temp) {
1936 $self->prepare_temp;
1937 } else {
1938 $self->load_header_orig
1184 or return; 1939 or return;
1940 $self->prepare_orig;
1941 }
1185 1942
1186 $map->{load_path} = $path; 1943 $self->{deny_reset} = 1
1944 if $self->no_reset;
1187 1945
1188 $map 1946 $self->default_region (cf::region::find_by_path $self->{path})
1189} 1947 unless $self->default_region;
1190 1948
1949 1
1950}
1951
1191sub find_map; 1952sub find;
1192sub find_map { 1953sub find {
1193 my ($path, $origin) = @_; 1954 my ($path, $origin) = @_;
1194 1955
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 1956 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 1957
1200 cf::lock_wait "map_find:$key"; 1958 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1201
1202 $cf::MAP{$key} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 1959 my $guard2 = cf::lock_acquire "map_find:$path";
1204 1960
1205 # do it the slow way 1961 $cf::MAP{$path} || do {
1206 my $map = try_load_header $path->save_path; 1962 my $map = new_from_path cf::map $path
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 1963 or return;
1220 1964
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233 1966
1234 if ($map->should_reset) { 1967 $map->load_header
1968 or return;
1969
1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1971 # doing this can freeze the server in a sync job, obviously
1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1974 undef $guard1;
1235 $map->reset; 1975 $map->reset;
1236 undef $guard; 1976 return find $path;
1237 $map = find_map $path
1238 or return;
1239 } 1977 }
1240 1978
1241 $cf::MAP{$key} = $map 1979 $cf::MAP{$path} = $map
1242 } 1980 }
1243} 1981}
1982
1983sub pre_load { }
1984sub post_load { }
1244 1985
1245sub load { 1986sub load {
1246 my ($self) = @_; 1987 my ($self) = @_;
1247 1988
1989 local $self->{deny_reset} = 1; # loading can take a long time
1990
1248 my $path = $self->{path}; 1991 my $path = $self->{path};
1992
1993 {
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1994 my $guard = cf::lock_acquire "map_data:$path";
1250 1995
1996 return unless $self->valid;
1251 return if $self->in_memory != cf::MAP_SWAPPED; 1997 return unless $self->in_memory == cf::MAP_SWAPPED;
1252 1998
1253 $self->in_memory (cf::MAP_LOADING); 1999 $self->in_memory (cf::MAP_LOADING);
1254 2000
1255 $self->alloc; 2001 $self->alloc;
1256 $self->load_objects ($self->{load_path}, 1) 2002
2003 $self->pre_load;
2004 cf::cede_to_tick;
2005
2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2007 $f->skip_block;
2008 $self->_load_objects ($f)
1257 or return; 2009 or return;
1258 2010
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
1260 if delete $self->{load_original}; 2012 if delete $self->{load_original};
1261 2013
1262 if (my $uniq = $path->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 2015 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 2016 unless (aio_stat $uniq) {
2017 if (my $f = new_from_file cf::object::thawer $uniq) {
1265 $self->clear_unique_items; 2018 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 2019 $self->_load_objects ($f);
2020 $f->resolve_delayed_derefs;
2021 }
1267 } 2022 }
1268 } 2023 }
1269 2024
2025 $f->resolve_delayed_derefs;
2026
2027 cf::cede_to_tick;
1270 # now do the right thing for maps 2028 # now do the right thing for maps
1271 $self->link_multipart_objects; 2029 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 2030 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 2031 unless $self->difficulty;
2032 cf::cede_to_tick;
2033
2034 unless ($self->{deny_activate}) {
2035 $self->decay_objects;
2036 $self->fix_auto_apply;
2037 $self->update_buttons;
2038 cf::cede_to_tick;
1283 $self->activate; 2039 $self->activate;
1284 } 2040 }
1285 2041
2042 $self->{last_save} = $cf::RUNTIME;
2043 $self->last_access ($cf::RUNTIME);
2044
1286 $self->in_memory (cf::MAP_IN_MEMORY); 2045 $self->in_memory (cf::MAP_ACTIVE);
1287} 2046 }
1288 2047
1289sub load_map_sync { 2048 $self->post_load;
2049}
2050
2051sub customise_for {
2052 my ($self, $ob) = @_;
2053
2054 return find "~" . $ob->name . "/" . $self->{path}
2055 if $self->per_player;
2056
2057# return find "?party/" . $ob->name . "/" . $self->{path}
2058# if $self->per_party;
2059
2060 $self
2061}
2062
2063# find and load all maps in the 3x3 area around a map
2064sub load_neighbours {
2065 my ($map) = @_;
2066
2067 my @neigh; # diagonal neighbours
2068
2069 for (0 .. 3) {
2070 my $neigh = $map->tile_path ($_)
2071 or next;
2072 $neigh = find $neigh, $map
2073 or next;
2074 $neigh->load;
2075
2076 push @neigh,
2077 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2078 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2079 }
2080
2081 for (grep defined $_->[0], @neigh) {
2082 my ($path, $origin) = @$_;
2083 my $neigh = find $path, $origin
2084 or next;
2085 $neigh->load;
2086 }
2087}
2088
2089sub find_sync {
1290 my ($path, $origin) = @_; 2090 my ($path, $origin) = @_;
1291 2091
1292 #warn "load_map_sync<$path, $origin>\n";#d# 2092 cf::sync_job { find $path, $origin }
2093}
1293 2094
1294 cf::sync_job { 2095sub do_load_sync {
1295 my $map = cf::map::find_map $path, $origin 2096 my ($map) = @_;
1296 or return; 2097
1297 $map->load; 2098 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1298 $map 2099 if $Coro::current == $Coro::main;
2100
2101 cf::sync_job { $map->load };
2102}
2103
2104our %MAP_PREFETCH;
2105our $MAP_PREFETCHER = undef;
2106
2107sub find_async {
2108 my ($path, $origin, $load) = @_;
2109
2110 $path = normalise $path, $origin && $origin->{path};
2111
2112 if (my $map = $cf::MAP{$path}) {
2113 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2114 }
2115
2116 $MAP_PREFETCH{$path} |= $load;
2117
2118 $MAP_PREFETCHER ||= cf::async {
2119 $Coro::current->{desc} = "map prefetcher";
2120
2121 while (%MAP_PREFETCH) {
2122 while (my ($k, $v) = each %MAP_PREFETCH) {
2123 if (my $map = find $k) {
2124 $map->load if $v;
2125 }
2126
2127 delete $MAP_PREFETCH{$k};
2128 }
2129 }
2130 undef $MAP_PREFETCHER;
1299 } 2131 };
2132 $MAP_PREFETCHER->prio (6);
2133
2134 ()
1300} 2135}
1301 2136
1302sub save { 2137sub save {
1303 my ($self) = @_; 2138 my ($self) = @_;
1304 2139
2140 my $lock = cf::lock_acquire "map_data:$self->{path}";
2141
1305 $self->{last_save} = $cf::RUNTIME; 2142 $self->{last_save} = $cf::RUNTIME;
1306 2143
1307 return unless $self->dirty; 2144 return unless $self->dirty;
1308 2145
1309 my $save = $self->{path}->save_path; utf8::encode $save; 2146 my $save = $self->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2147 my $uniq = $self->uniq_path; utf8::encode $uniq;
1311 2148
1312 $self->{load_path} = $save; 2149 $self->{load_path} = $save;
1313 2150
1314 return if $self->{deny_save}; 2151 return if $self->{deny_save};
1315 2152
2153 local $self->{last_access} = $self->last_access;#d#
2154
2155 cf::async {
2156 $Coro::current->{desc} = "map player save";
2157 $_->contr->save for $self->players;
2158 };
2159
2160 cf::get_slot 0.02;
2161
1316 if ($uniq) { 2162 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2163 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 2164 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 2165 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 2167 }
1322} 2168}
1323 2169
1324sub swap_out { 2170sub swap_out {
1325 my ($self) = @_; 2171 my ($self) = @_;
1326 2172
2173 # save first because save cedes
2174 $self->save;
2175
2176 my $lock = cf::lock_acquire "map_data:$self->{path}";
2177
1327 return if $self->players; 2178 return if $self->players;
1328 return if $self->in_memory != cf::MAP_IN_MEMORY; 2179 return if $self->in_memory != cf::MAP_ACTIVE;
1329 return if $self->{deny_save}; 2180 return if $self->{deny_save};
1330 2181
2182 $self->in_memory (cf::MAP_SWAPPED);
2183
1331 $self->save; 2184 $self->deactivate;
2185 $_->clear_links_to ($self) for values %cf::MAP;
1332 $self->clear; 2186 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334} 2187}
1335 2188
1336sub reset_at { 2189sub reset_at {
1337 my ($self) = @_; 2190 my ($self) = @_;
1338 2191
1339 # TODO: safety, remove and allow resettable per-player maps 2192 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 2193 return 1e99 if $self->{deny_reset};
1342 2194
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2195 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2196 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 2197
1350 my ($self) = @_; 2202 my ($self) = @_;
1351 2203
1352 $self->reset_at <= $cf::RUNTIME 2204 $self->reset_at <= $cf::RUNTIME
1353} 2205}
1354 2206
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 2207sub reset {
1377 my ($self) = @_; 2208 my ($self) = @_;
1378 2209
2210 my $lock = cf::lock_acquire "map_data:$self->{path}";
2211
1379 return if $self->players; 2212 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381 2213
1382 warn "resetting map ", $self->path;#d# 2214 warn "resetting map ", $self->path;
2215
2216 $self->in_memory (cf::MAP_SWAPPED);
2217
2218 # need to save uniques path
2219 unless ($self->{deny_save}) {
2220 my $uniq = $self->uniq_path; utf8::encode $uniq;
2221
2222 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2223 if $uniq;
2224 }
1383 2225
1384 delete $cf::MAP{$self->path}; 2226 delete $cf::MAP{$self->path};
1385 2227
2228 $self->deactivate;
1386 $_->clear_links_to ($self) for values %cf::MAP; 2229 $_->clear_links_to ($self) for values %cf::MAP;
2230 $self->clear;
1387 2231
1388 $self->unlink_save; 2232 $self->unlink_save;
1389 $self->destroy; 2233 $self->destroy;
1390} 2234}
1391 2235
1392my $nuke_counter = "aaaa"; 2236my $nuke_counter = "aaaa";
1393 2237
1394sub nuke { 2238sub nuke {
1395 my ($self) = @_; 2239 my ($self) = @_;
1396 2240
2241 {
2242 my $lock = cf::lock_acquire "map_data:$self->{path}";
2243
2244 delete $cf::MAP{$self->path};
2245
2246 $self->unlink_save;
2247
2248 bless $self, "cf::map";
2249 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 2250 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 2251 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 2252 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2253
2254 $cf::MAP{$self->path} = $self;
2255 }
2256
1400 $self->reset; # polite request, might not happen 2257 $self->reset; # polite request, might not happen
1401} 2258}
1402 2259
1403sub customise_for { 2260=item $maps = cf::map::tmp_maps
1404 my ($map, $ob) = @_;
1405 2261
1406 if ($map->per_player) { 2262Returns an arrayref with all map paths of currently instantiated and saved
1407 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2263maps. May block.
2264
2265=cut
2266
2267sub tmp_maps() {
1408 } 2268 [
1409 2269 map {
1410 $map 2270 utf8::decode $_;
2271 /\.map$/
2272 ? normalise $_
2273 : ()
2274 } @{ aio_readdir $TMPDIR or [] }
2275 ]
1411} 2276}
1412 2277
1413sub emergency_save { 2278=item $maps = cf::map::random_maps
1414 local $cf::FREEZE = 1;
1415 2279
1416 warn "enter emergency map save\n"; 2280Returns an arrayref with all map paths of currently instantiated and saved
2281random maps. May block.
1417 2282
1418 cf::sync_job { 2283=cut
1419 warn "begin emergency map save\n"; 2284
1420 $_->save for values %cf::MAP; 2285sub random_maps() {
2286 [
2287 map {
2288 utf8::decode $_;
2289 /\.map$/
2290 ? normalise "?random/$_"
2291 : ()
2292 } @{ aio_readdir $RANDOMDIR or [] }
2293 ]
2294}
2295
2296=item cf::map::unique_maps
2297
2298Returns an arrayref of paths of all shared maps that have
2299instantiated unique items. May block.
2300
2301=cut
2302
2303sub unique_maps() {
2304 [
2305 map {
2306 utf8::decode $_;
2307 s/\.map$//; # TODO future compatibility hack
2308 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2309 ? ()
2310 : normalise $_
2311 } @{ aio_readdir $UNIQUEDIR or [] }
2312 ]
2313}
2314
2315=back
2316
2317=head3 cf::object
2318
2319=cut
2320
2321package cf::object;
2322
2323=over 4
2324
2325=item $ob->inv_recursive
2326
2327Returns the inventory of the object I<and> their inventories, recursively,
2328but I<not> the object itself.
2329
2330=cut
2331
2332sub inv_recursive_;
2333sub inv_recursive_ {
2334 map { $_, inv_recursive_ $_->inv } @_
2335}
2336
2337sub inv_recursive {
2338 inv_recursive_ inv $_[0]
2339}
2340
2341=item $ref = $ob->ref
2342
2343Creates and returns a persistent reference to an object that can be stored as a string.
2344
2345=item $ob = cf::object::deref ($refstring)
2346
2347returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2348even if the object actually exists. May block.
2349
2350=cut
2351
2352sub deref {
2353 my ($ref) = @_;
2354
2355 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2356 my ($uuid, $name) = ($1, $2);
2357 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2358 or return;
2359 $pl->ob->uuid eq $uuid
2360 or return;
2361
2362 $pl->ob
2363 } else {
2364 warn "$ref: cannot resolve object reference\n";
2365 undef
1421 }; 2366 }
1422
1423 warn "end emergency map save\n";
1424} 2367}
1425 2368
1426package cf; 2369package cf;
1427 2370
1428=back 2371=back
1429
1430 2372
1431=head3 cf::object::player 2373=head3 cf::object::player
1432 2374
1433=over 4 2375=over 4
1434 2376
1437Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2379Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1438can be C<undef>. Does the right thing when the player is currently in a 2380can be C<undef>. Does the right thing when the player is currently in a
1439dialogue with the given NPC character. 2381dialogue with the given NPC character.
1440 2382
1441=cut 2383=cut
2384
2385our $SAY_CHANNEL = {
2386 id => "say",
2387 title => "Map",
2388 reply => "say ",
2389 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2390};
2391
2392our $CHAT_CHANNEL = {
2393 id => "chat",
2394 title => "Chat",
2395 reply => "chat ",
2396 tooltip => "Player chat and shouts, global to the server.",
2397};
1442 2398
1443# rough implementation of a future "reply" method that works 2399# rough implementation of a future "reply" method that works
1444# with dialog boxes. 2400# with dialog boxes.
1445#TODO: the first argument must go, split into a $npc->reply_to ( method 2401#TODO: the first argument must go, split into a $npc->reply_to ( method
1446sub cf::object::player::reply($$$;$) { 2402sub cf::object::player::reply($$$;$) {
1448 2404
1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2405 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1450 2406
1451 if ($self->{record_replies}) { 2407 if ($self->{record_replies}) {
1452 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2408 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2409
1453 } else { 2410 } else {
2411 my $pl = $self->contr;
2412
2413 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2414 my $dialog = $pl->{npc_dialog};
2415 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2416
2417 } else {
1454 $msg = $npc->name . " says: $msg" if $npc; 2418 $msg = $npc->name . " says: $msg" if $npc;
1455 $self->message ($msg, $flags); 2419 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2420 }
1456 } 2421 }
2422}
2423
2424=item $object->send_msg ($channel, $msg, $color, [extra...])
2425
2426=cut
2427
2428sub cf::object::send_msg {
2429 my $pl = shift->contr
2430 or return;
2431 $pl->send_msg (@_);
1457} 2432}
1458 2433
1459=item $player_object->may ("access") 2434=item $player_object->may ("access")
1460 2435
1461Returns wether the given player is authorized to access resource "access" 2436Returns wether the given player is authorized to access resource "access"
1474 2449
1475=item $player_object->enter_link 2450=item $player_object->enter_link
1476 2451
1477Freezes the player and moves him/her to a special map (C<{link}>). 2452Freezes the player and moves him/her to a special map (C<{link}>).
1478 2453
1479The player should be reaosnably safe there for short amounts of time. You 2454The player should be reasonably safe there for short amounts of time (e.g.
1480I<MUST> call C<leave_link> as soon as possible, though. 2455for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2456though, as the palyer cannot control the character while it is on the link
2457map.
2458
2459Will never block.
1481 2460
1482=item $player_object->leave_link ($map, $x, $y) 2461=item $player_object->leave_link ($map, $x, $y)
1483 2462
1484Moves the player out of the specila link map onto the given map. If the 2463Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 2464map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 2465to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 2466fails, to the emergency map position.
1488 2467
1489Might block. 2468Might block.
1490 2469
1491=cut 2470=cut
2471
2472sub link_map {
2473 unless ($LINK_MAP) {
2474 $LINK_MAP = cf::map::find "{link}"
2475 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2476 $LINK_MAP->load;
2477 }
2478
2479 $LINK_MAP
2480}
1492 2481
1493sub cf::object::player::enter_link { 2482sub cf::object::player::enter_link {
1494 my ($self) = @_; 2483 my ($self) = @_;
1495 2484
1496 $self->deactivate_recursive; 2485 $self->deactivate_recursive;
1497 2486
1498 return if $self->map == $LINK_MAP; 2487 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 2488
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2489 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 2490 if $self->map && $self->map->{path} ne "{link}";
1502 2491
1503 $self->enter_map ($LINK_MAP, 20, 20); 2492 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 2493}
1505 2494
1506sub cf::object::player::leave_link { 2495sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 2496 my ($self, $map, $x, $y) = @_;
2497
2498 return unless $self->contr->active;
1508 2499
1509 my $link_pos = delete $self->{_link_pos}; 2500 my $link_pos = delete $self->{_link_pos};
1510 2501
1511 unless ($map) { 2502 unless ($map) {
1512 # restore original map position 2503 # restore original map position
1513 ($map, $x, $y) = @{ $link_pos || [] }; 2504 ($map, $x, $y) = @{ $link_pos || [] };
1514 $map = cf::map::find_map $map; 2505 $map = cf::map::find $map;
1515 2506
1516 unless ($map) { 2507 unless ($map) {
1517 ($map, $x, $y) = @$EMERGENCY_POSITION; 2508 ($map, $x, $y) = @$EMERGENCY_POSITION;
1518 $map = cf::map::find_map $map 2509 $map = cf::map::find $map
1519 or die "FATAL: cannot load emergency map\n"; 2510 or die "FATAL: cannot load emergency map\n";
1520 } 2511 }
1521 } 2512 }
1522 2513
1523 ($x, $y) = (-1, -1) 2514 ($x, $y) = (-1, -1)
1526 # use -1 or undef as default coordinates, not 0, 0 2517 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 2518 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 2519 if $x <=0 && $y <= 0;
1529 2520
1530 $map->load; 2521 $map->load;
2522 $map->load_neighbours;
1531 2523
2524 return unless $self->contr->active;
2525 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1532 $self->activate_recursive; 2526 $self->activate_recursive;
2527
2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1533 $self->enter_map ($map, $x, $y); 2529 $self->enter_map ($map, $x, $y);
1534} 2530}
1535 2531
1536cf::player->attach ( 2532=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1537 on_logout => sub {
1538 my ($pl) = @_;
1539 2533
1540 # abort map switching before logout 2534Moves the player to the given map-path and coordinates by first freezing
1541 if ($pl->ob->{_link_pos}) { 2535her, loading and preparing them map, calling the provided $check callback
1542 cf::sync_job { 2536that has to return the map if sucecssful, and then unfreezes the player on
1543 $pl->ob->leave_link 2537the new (success) or old (failed) map position. In either case, $done will
1544 }; 2538be called at the end of this process.
1545 }
1546 },
1547 on_login => sub {
1548 my ($pl) = @_;
1549 2539
1550 # try to abort aborted map switching on player login :) 2540Note that $check will be called with a potentially non-loaded map, so if
1551 # should happen only on crashes 2541it needs a loaded map it has to call C<< ->load >>.
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563 2542
1564=item $player_object->goto_map ($path, $x, $y)
1565
1566=cut 2543=cut
1567 2544
2545our $GOTOGEN;
2546
1568sub cf::object::player::goto_map { 2547sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 2548 my ($self, $path, $x, $y, $check, $done) = @_;
2549
2550 # do generation counting so two concurrent goto's will be executed in-order
2551 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1570 2552
1571 $self->enter_link; 2553 $self->enter_link;
1572 2554
1573 (cf::async { 2555 (async {
1574 $path = new cf::path $path; 2556 $Coro::current->{desc} = "player::goto $path $x $y";
1575 2557
1576 my $map = cf::map::find_map $path->as_string; 2558 # *tag paths override both path and x|y
2559 if ($path =~ /^\*(.*)$/) {
2560 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2561 my $ob = $obs[rand @obs];
2562
2563 # see if we actually can go there
2564 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2565 $ob = $obs[rand @obs];
2566 } else {
2567 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2568 }
2569 # else put us there anyways for now #d#
2570
2571 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2572 } else {
2573 ($path, $x, $y) = (undef, undef, undef);
2574 }
2575 }
2576
2577 my $map = eval {
2578 my $map = defined $path ? cf::map::find $path : undef;
2579
2580 if ($map) {
1577 $map = $map->customise_for ($self) if $map; 2581 $map = $map->customise_for ($self);
1578 2582 $map = $check->($map) if $check && $map;
1579# warn "entering ", $map->path, " at ($x, $y)\n" 2583 } else {
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2584 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2585 }
1583 2586
2587 $map
2588 };
2589
2590 if ($@) {
2591 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2592 LOG llevError | logBacktrace, Carp::longmess $@;
2593 }
2594
2595 if ($gen == $self->{_goto_generation}) {
2596 delete $self->{_goto_generation};
1584 $self->leave_link ($map, $x, $y); 2597 $self->leave_link ($map, $x, $y);
2598 }
2599
2600 $done->() if $done;
1585 })->prio (1); 2601 })->prio (1);
1586} 2602}
1587 2603
1588=item $player_object->enter_exit ($exit_object) 2604=item $player_object->enter_exit ($exit_object)
1589 2605
1591 2607
1592sub parse_random_map_params { 2608sub parse_random_map_params {
1593 my ($spec) = @_; 2609 my ($spec) = @_;
1594 2610
1595 my $rmp = { # defaults 2611 my $rmp = { # defaults
1596 xsize => 10, 2612 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 2613 ysize => (cf::rndm 15, 40),
2614 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2615 #layout => string,
1598 }; 2616 };
1599 2617
1600 for (split /\n/, $spec) { 2618 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 2619 my ($k, $v) = split /\s+/, $_, 2;
1602 2620
1614 # that depends on the exit object 2632 # that depends on the exit object
1615 2633
1616 my $rmp = parse_random_map_params $exit->msg; 2634 my $rmp = parse_random_map_params $exit->msg;
1617 2635
1618 if ($exit->map) { 2636 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 2637 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 2638 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 2639 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 2640 $rmp->{origin_y} = $exit->y;
2641
2642 $exit->map->touch;
1623 } 2643 }
1624 2644
1625 $rmp->{random_seed} ||= $exit->random_seed; 2645 $rmp->{random_seed} ||= $exit->random_seed;
1626 2646
1627 my $data = cf::to_json $rmp; 2647 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1628 my $md5 = Digest::MD5::md5_hex $data; 2648 my $md5 = Digest::MD5::md5_hex $data;
2649 my $meta = "$RANDOMDIR/$md5.meta";
1629 2650
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 2652 aio_write $fh, 0, (length $data), $data, 0;
2653 undef $fh;
2654 aio_rename "$meta~", $meta;
1632 2655
2656 my $slaying = "?random/$md5";
2657
2658 if ($exit->valid) {
1633 $exit->slaying ("?random/$md5"); 2659 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 2660 $exit->msg (undef);
2661 }
1635 } 2662 }
1636} 2663}
1637 2664
1638sub cf::object::player::enter_exit { 2665sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 2666 my ($self, $exit) = @_;
1640 2667
1641 return unless $self->type == cf::PLAYER; 2668 return unless $self->type == cf::PLAYER;
1642 2669
1643 $self->enter_link; 2670 $self->enter_link;
1644 2671
1645 (cf::async { 2672 (async {
2673 $Coro::current->{desc} = "enter_exit";
2674
1646 unless (eval { 2675 unless (eval {
2676 $self->deactivate_recursive; # just to be sure
2677
2678 # random map handling
2679 {
2680 my $guard = cf::lock_acquire "exit_prepare:$exit";
2681
1647 prepare_random_map $exit 2682 prepare_random_map $exit
1648 if $exit->slaying eq "/!"; 2683 if $exit->slaying eq "/!";
2684 }
1649 2685
1650 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2686 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1651 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2687 my $x = $exit->stats->hp;
2688 my $y = $exit->stats->sp;
1652 2689
2690 $self->goto ($map, $x, $y);
2691
2692 # if exit is damned, update players death & WoR home-position
2693 $self->contr->savebed ($map, $x, $y)
2694 if $exit->flag (cf::FLAG_DAMNED);
2695
1653 1; 2696 1
1654 }) { 2697 }) {
1655 $self->message ("Something went wrong deep within the crossfire server. " 2698 $self->message ("Something went wrong deep within the deliantra server. "
1656 . "I'll try to bring you back to the map you were before. " 2699 . "I'll try to bring you back to the map you were before. "
1657 . "Please report this to the dungeon master", 2700 . "Please report this to the dungeon master!",
1658 cf::NDI_UNIQUE | cf::NDI_RED); 2701 cf::NDI_UNIQUE | cf::NDI_RED);
1659 2702
1660 warn "ERROR in enter_exit: $@"; 2703 warn "ERROR in enter_exit: $@";
1661 $self->leave_link; 2704 $self->leave_link;
1662 } 2705 }
1663 })->prio (1); 2706 })->prio (1);
1676 2719
1677sub cf::client::send_drawinfo { 2720sub cf::client::send_drawinfo {
1678 my ($self, $text, $flags) = @_; 2721 my ($self, $text, $flags) = @_;
1679 2722
1680 utf8::encode $text; 2723 utf8::encode $text;
1681 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2724 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1682} 2725}
1683 2726
2727=item $client->send_msg ($channel, $msg, $color, [extra...])
2728
2729Send a drawinfo or msg packet to the client, formatting the msg for the
2730client if neccessary. C<$type> should be a string identifying the type of
2731the message, with C<log> being the default. If C<$color> is negative, suppress
2732the message unless the client supports the msg packet.
2733
2734=cut
2735
2736# non-persistent channels (usually the info channel)
2737our %CHANNEL = (
2738 "c/identify" => {
2739 id => "infobox",
2740 title => "Identify",
2741 reply => undef,
2742 tooltip => "Items recently identified",
2743 },
2744 "c/examine" => {
2745 id => "infobox",
2746 title => "Examine",
2747 reply => undef,
2748 tooltip => "Signs and other items you examined",
2749 },
2750 "c/book" => {
2751 id => "infobox",
2752 title => "Book",
2753 reply => undef,
2754 tooltip => "The contents of a note or book",
2755 },
2756 "c/lookat" => {
2757 id => "infobox",
2758 title => "Look",
2759 reply => undef,
2760 tooltip => "What you saw there",
2761 },
2762 "c/who" => {
2763 id => "infobox",
2764 title => "Players",
2765 reply => undef,
2766 tooltip => "Shows players who are currently online",
2767 },
2768 "c/body" => {
2769 id => "infobox",
2770 title => "Body Parts",
2771 reply => undef,
2772 tooltip => "Shows which body parts you posess and are available",
2773 },
2774 "c/skills" => {
2775 id => "infobox",
2776 title => "Skills",
2777 reply => undef,
2778 tooltip => "Shows your experience per skill and item power",
2779 },
2780 "c/uptime" => {
2781 id => "infobox",
2782 title => "Uptime",
2783 reply => undef,
2784 tooltip => "How long the server has been running since last restart",
2785 },
2786 "c/mapinfo" => {
2787 id => "infobox",
2788 title => "Map Info",
2789 reply => undef,
2790 tooltip => "Information related to the maps",
2791 },
2792 "c/party" => {
2793 id => "party",
2794 title => "Party",
2795 reply => "gsay ",
2796 tooltip => "Messages and chat related to your party",
2797 },
2798 "c/death" => {
2799 id => "death",
2800 title => "Death",
2801 reply => undef,
2802 tooltip => "Reason for and more info about your most recent death",
2803 },
2804 "c/say" => $SAY_CHANNEL,
2805 "c/chat" => $CHAT_CHANNEL,
2806);
2807
2808sub cf::client::send_msg {
2809 my ($self, $channel, $msg, $color, @extra) = @_;
2810
2811 $msg = $self->pl->expand_cfpod ($msg)
2812 unless $color & cf::NDI_VERBATIM;
2813
2814 $color &= cf::NDI_CLIENT_MASK; # just in case...
2815
2816 # check predefined channels, for the benefit of C
2817 if ($CHANNEL{$channel}) {
2818 $channel = $CHANNEL{$channel};
2819
2820 $self->ext_msg (channel_info => $channel);
2821 $channel = $channel->{id};
2822
2823 } elsif (ref $channel) {
2824 # send meta info to client, if not yet sent
2825 unless (exists $self->{channel}{$channel->{id}}) {
2826 $self->{channel}{$channel->{id}} = $channel;
2827 $self->ext_msg (channel_info => $channel);
2828 }
2829
2830 $channel = $channel->{id};
2831 }
2832
2833 return unless @extra || length $msg;
2834
2835 # default colour, mask it out
2836 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2837 if $color & cf::NDI_DEF;
2838
2839 my $pkt = "msg "
2840 . $self->{json_coder}->encode (
2841 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2842 );
2843
2844 # try lzf for large packets
2845 $pkt = "lzf " . Compress::LZF::compress $pkt
2846 if 1024 <= length $pkt and $self->{can_lzf};
2847
2848 # split very large packets
2849 if (8192 < length $pkt and $self->{can_lzf}) {
2850 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2851 $pkt = "frag";
2852 }
2853
2854 $self->send_packet ($pkt);
2855}
2856
2857=item $client->ext_msg ($type, @msg)
2858
2859Sends an ext event to the client.
2860
2861=cut
2862
2863sub cf::client::ext_msg($$@) {
2864 my ($self, $type, @msg) = @_;
2865
2866 if ($self->extcmd == 2) {
2867 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2868 } elsif ($self->extcmd == 1) { # TODO: remove
2869 push @msg, msgtype => "event_$type";
2870 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2871 }
2872}
2873
2874=item $client->ext_reply ($msgid, @msg)
2875
2876Sends an ext reply to the client.
2877
2878=cut
2879
2880sub cf::client::ext_reply($$@) {
2881 my ($self, $id, @msg) = @_;
2882
2883 if ($self->extcmd == 2) {
2884 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2885 } elsif ($self->extcmd == 1) {
2886 #TODO: version 1, remove
2887 unshift @msg, msgtype => "reply", msgid => $id;
2888 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2889 }
2890}
1684 2891
1685=item $success = $client->query ($flags, "text", \&cb) 2892=item $success = $client->query ($flags, "text", \&cb)
1686 2893
1687Queues a query to the client, calling the given callback with 2894Queues a query to the client, calling the given callback with
1688the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2895the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1689C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2896C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1690 2897
1691Queries can fail, so check the return code. Or don't, as queries will become 2898Queries can fail, so check the return code. Or don't, as queries will
1692reliable at some point in the future. 2899become reliable at some point in the future.
1693 2900
1694=cut 2901=cut
1695 2902
1696sub cf::client::query { 2903sub cf::client::query {
1697 my ($self, $flags, $text, $cb) = @_; 2904 my ($self, $flags, $text, $cb) = @_;
1705 utf8::encode $text; 2912 utf8::encode $text;
1706 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2913 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1707 2914
1708 $self->send_packet ($self->{query_queue}[0][0]) 2915 $self->send_packet ($self->{query_queue}[0][0])
1709 if @{ $self->{query_queue} } == 1; 2916 if @{ $self->{query_queue} } == 1;
2917
2918 1
1710} 2919}
1711 2920
1712cf::client->attach ( 2921cf::client->attach (
2922 on_connect => sub {
2923 my ($ns) = @_;
2924
2925 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2926 },
1713 on_reply => sub { 2927 on_reply => sub {
1714 my ($ns, $msg) = @_; 2928 my ($ns, $msg) = @_;
1715 2929
1716 # this weird shuffling is so that direct followup queries 2930 # this weird shuffling is so that direct followup queries
1717 # get handled first 2931 # get handled first
1718 my $queue = delete $ns->{query_queue} 2932 my $queue = delete $ns->{query_queue}
1719 or return; # be conservative, not sure how that can happen, but we saw a crash here 2933 or return; # be conservative, not sure how that can happen, but we saw a crash here
1720 2934
1721 (shift @$queue)->[1]->($msg); 2935 (shift @$queue)->[1]->($msg);
2936 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1722 2937
1723 push @{ $ns->{query_queue} }, @$queue; 2938 push @{ $ns->{query_queue} }, @$queue;
1724 2939
1725 if (@{ $ns->{query_queue} } == @$queue) { 2940 if (@{ $ns->{query_queue} } == @$queue) {
1726 if (@$queue) { 2941 if (@$queue) {
1728 } else { 2943 } else {
1729 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2944 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1730 } 2945 }
1731 } 2946 }
1732 }, 2947 },
2948 on_exticmd => sub {
2949 my ($ns, $buf) = @_;
2950
2951 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2952
2953 if (ref $msg) {
2954 my ($type, $reply, @payload) =
2955 "ARRAY" eq ref $msg
2956 ? @$msg
2957 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2958
2959 my @reply;
2960
2961 if (my $cb = $EXTICMD{$type}) {
2962 @reply = $cb->($ns, @payload);
2963 }
2964
2965 $ns->ext_reply ($reply, @reply)
2966 if $reply;
2967
2968 } else {
2969 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2970 }
2971
2972 cf::override;
2973 },
1733); 2974);
1734 2975
1735=item $client->coro (\&cb) 2976=item $client->async (\&cb)
1736 2977
1737Create a new coroutine, running the specified callback. The coroutine will 2978Create a new coroutine, running the specified callback. The coroutine will
1738be automatically cancelled when the client gets destroyed (e.g. on logout, 2979be automatically cancelled when the client gets destroyed (e.g. on logout,
1739or loss of connection). 2980or loss of connection).
1740 2981
1741=cut 2982=cut
1742 2983
1743sub cf::client::coro { 2984sub cf::client::async {
1744 my ($self, $cb) = @_; 2985 my ($self, $cb) = @_;
1745 2986
1746 my $coro = &cf::async ($cb); 2987 my $coro = &Coro::async ($cb);
1747 2988
1748 $coro->on_destroy (sub { 2989 $coro->on_destroy (sub {
1749 delete $self->{_coro}{$coro+0}; 2990 delete $self->{_coro}{$coro+0};
1750 }); 2991 });
1751 2992
1778our $safe = new Safe "safe"; 3019our $safe = new Safe "safe";
1779our $safe_hole = new Safe::Hole; 3020our $safe_hole = new Safe::Hole;
1780 3021
1781$SIG{FPE} = 'IGNORE'; 3022$SIG{FPE} = 'IGNORE';
1782 3023
1783$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3024$safe->permit_only (Opcode::opset qw(
3025 :base_core :base_mem :base_orig :base_math
3026 grepstart grepwhile mapstart mapwhile
3027 sort time
3028));
1784 3029
1785# here we export the classes and methods available to script code 3030# here we export the classes and methods available to script code
1786 3031
1787=pod 3032=pod
1788 3033
1789The following fucntions and emthods are available within a safe environment: 3034The following functions and methods are available within a safe environment:
1790 3035
1791 cf::object contr pay_amount pay_player map 3036 cf::object
3037 contr pay_amount pay_player map x y force_find force_add destroy
3038 insert remove name archname title slaying race decrease split
3039
1792 cf::object::player player 3040 cf::object::player
1793 cf::player peaceful 3041 player
1794 cf::map trigger 3042
3043 cf::player
3044 peaceful
3045
3046 cf::map
3047 trigger
1795 3048
1796=cut 3049=cut
1797 3050
1798for ( 3051for (
1799 ["cf::object" => qw(contr pay_amount pay_player map)], 3052 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3053 insert remove inv nrof name archname title slaying race
3054 decrease split destroy change_exp)],
1800 ["cf::object::player" => qw(player)], 3055 ["cf::object::player" => qw(player)],
1801 ["cf::player" => qw(peaceful)], 3056 ["cf::player" => qw(peaceful)],
1802 ["cf::map" => qw(trigger)], 3057 ["cf::map" => qw(trigger)],
1803) { 3058) {
1804 no strict 'refs'; 3059 no strict 'refs';
1875=back 3130=back
1876 3131
1877=cut 3132=cut
1878 3133
1879############################################################################# 3134#############################################################################
3135# the server's init and main functions
1880 3136
1881=head2 EXTENSION DATABASE SUPPORT 3137sub load_facedata($) {
3138 my ($path) = @_;
1882 3139
1883Crossfire maintains a very simple database for extension use. It can 3140 # HACK to clear player env face cache, we need some signal framework
1884currently store anything that can be serialised using Storable, which 3141 # for this (global event?)
1885excludes objects. 3142 %ext::player_env::MUSIC_FACE_CACHE = ();
1886 3143
1887The parameter C<$family> should best start with the name of the extension 3144 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1888using it, it should be unique.
1889 3145
1890=over 4 3146 warn "loading facedata from $path\n";
1891 3147
1892=item $hashref = cf::db_get $family 3148 my $facedata;
3149 0 < aio_load $path, $facedata
3150 or die "$path: $!";
1893 3151
1894Return a hashref for use by the extension C<$family>, which can be 3152 $facedata = Coro::Storable::thaw $facedata;
1895modified. After modifications, you have to call C<cf::db_dirty> or
1896C<cf::db_sync>.
1897 3153
1898=item $value = cf::db_get $family => $key 3154 $facedata->{version} == 2
3155 or cf::cleanup "$path: version mismatch, cannot proceed.";
1899 3156
1900Returns a single value from the database 3157 # patch in the exptable
1901 3158 $facedata->{resource}{"res/exp_table"} = {
1902=item cf::db_put $family => $hashref 3159 type => FT_RSRC,
1903 3160 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1904Stores the given family hashref into the database. Updates are delayed, if
1905you want the data to be synced to disk immediately, use C<cf::db_sync>.
1906
1907=item cf::db_put $family => $key => $value
1908
1909Stores the given C<$value> in the family hash. Updates are delayed, if you
1910want the data to be synced to disk immediately, use C<cf::db_sync>.
1911
1912=item cf::db_dirty
1913
1914Marks the database as dirty, to be updated at a later time.
1915
1916=item cf::db_sync
1917
1918Immediately write the database to disk I<if it is dirty>.
1919
1920=cut
1921
1922our $DB;
1923
1924{
1925 my $path = cf::localdir . "/database.pst";
1926
1927 sub db_load() {
1928 $DB = stat $path ? Storable::retrieve $path : { };
1929 }
1930
1931 my $pid;
1932
1933 sub db_save() {
1934 waitpid $pid, 0 if $pid;
1935 if (0 == ($pid = fork)) {
1936 $DB->{_meta}{version} = 1;
1937 Storable::nstore $DB, "$path~";
1938 rename "$path~", $path;
1939 cf::_exit 0 if defined $pid;
1940 }
1941 }
1942
1943 my $dirty;
1944
1945 sub db_sync() {
1946 db_save if $dirty;
1947 undef $dirty;
1948 }
1949
1950 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1951 db_sync;
1952 }); 3161 };
3162 cf::cede_to_tick;
1953 3163
1954 sub db_dirty() {
1955 $dirty = 1;
1956 $idle->start;
1957 } 3164 {
3165 my $faces = $facedata->{faceinfo};
1958 3166
1959 sub db_get($;$) { 3167 while (my ($face, $info) = each %$faces) {
1960 @_ >= 2 3168 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1961 ? $DB->{$_[0]}{$_[1]}
1962 : ($DB->{$_[0]} ||= { })
1963 }
1964 3169
1965 sub db_put($$;$) { 3170 cf::face::set_visibility $idx, $info->{visibility};
1966 if (@_ >= 3) { 3171 cf::face::set_magicmap $idx, $info->{magicmap};
1967 $DB->{$_[0]}{$_[1]} = $_[2]; 3172 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1968 } else { 3173 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1969 $DB->{$_[0]} = $_[1];
1970 }
1971 db_dirty;
1972 }
1973 3174
1974 cf::global->attach ( 3175 cf::cede_to_tick;
1975 prio => 10000,
1976 on_cleanup => sub {
1977 db_sync;
1978 }, 3176 }
1979 );
1980}
1981 3177
1982############################################################################# 3178 while (my ($face, $info) = each %$faces) {
1983# the server's main() 3179 next unless $info->{smooth};
1984 3180
1985sub cfg_load { 3181 my $idx = cf::face::find $face
3182 or next;
3183
3184 if (my $smooth = cf::face::find $info->{smooth}) {
3185 cf::face::set_smooth $idx, $smooth;
3186 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3187 } else {
3188 warn "smooth face '$info->{smooth}' not found for face '$face'";
3189 }
3190
3191 cf::cede_to_tick;
3192 }
3193 }
3194
3195 {
3196 my $anims = $facedata->{animinfo};
3197
3198 while (my ($anim, $info) = each %$anims) {
3199 cf::anim::set $anim, $info->{frames}, $info->{facings};
3200 cf::cede_to_tick;
3201 }
3202
3203 cf::anim::invalidate_all; # d'oh
3204 }
3205
3206 {
3207 # TODO: for gcfclient pleasure, we should give resources
3208 # that gcfclient doesn't grok a >10000 face index.
3209 my $res = $facedata->{resource};
3210
3211 while (my ($name, $info) = each %$res) {
3212 if (defined $info->{type}) {
3213 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3214 my $data;
3215
3216 if ($info->{type} & 1) {
3217 # prepend meta info
3218
3219 my $meta = $enc->encode ({
3220 name => $name,
3221 %{ $info->{meta} || {} },
3222 });
3223
3224 $data = pack "(w/a*)*", $meta, $info->{data};
3225 } else {
3226 $data = $info->{data};
3227 }
3228
3229 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3230 cf::face::set_type $idx, $info->{type};
3231 } else {
3232 $RESOURCE{$name} = $info;
3233 }
3234
3235 cf::cede_to_tick;
3236 }
3237 }
3238
3239 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3240
3241 1
3242}
3243
3244cf::global->attach (on_resource_update => sub {
3245 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3246 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3247
3248 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3249 my $sound = $soundconf->{compat}[$_]
3250 or next;
3251
3252 my $face = cf::face::find "sound/$sound->[1]";
3253 cf::sound::set $sound->[0] => $face;
3254 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3255 }
3256
3257 while (my ($k, $v) = each %{$soundconf->{event}}) {
3258 my $face = cf::face::find "sound/$v";
3259 cf::sound::set $k => $face;
3260 }
3261 }
3262});
3263
3264register_exticmd fx_want => sub {
3265 my ($ns, $want) = @_;
3266
3267 while (my ($k, $v) = each %$want) {
3268 $ns->fx_want ($k, $v);
3269 }
3270};
3271
3272sub load_resource_file($) {
3273 my $guard = lock_acquire "load_resource_file";
3274
3275 my $status = load_resource_file_ $_[0];
3276 get_slot 0.1, 100;
3277 cf::arch::commit_load;
3278
3279 $status
3280}
3281
3282sub reload_regions {
3283 # HACK to clear player env face cache, we need some signal framework
3284 # for this (global event?)
3285 %ext::player_env::MUSIC_FACE_CACHE = ();
3286
3287 load_resource_file "$MAPDIR/regions"
3288 or die "unable to load regions file\n";
3289
3290 for (cf::region::list) {
3291 $_->{match} = qr/$_->{match}/
3292 if exists $_->{match};
3293 }
3294}
3295
3296sub reload_facedata {
3297 load_facedata "$DATADIR/facedata"
3298 or die "unable to load facedata\n";
3299}
3300
3301sub reload_archetypes {
3302 load_resource_file "$DATADIR/archetypes"
3303 or die "unable to load archetypes\n";
3304}
3305
3306sub reload_treasures {
3307 load_resource_file "$DATADIR/treasures"
3308 or die "unable to load treasurelists\n";
3309}
3310
3311sub reload_resources {
3312 warn "reloading resource files...\n";
3313
3314 reload_facedata;
3315 reload_archetypes;
3316 reload_regions;
3317 reload_treasures;
3318
3319 warn "finished reloading resource files\n";
3320}
3321
3322sub reload_config {
1986 open my $fh, "<:utf8", cf::confdir . "/config" 3323 open my $fh, "<:utf8", "$CONFDIR/config"
1987 or return; 3324 or return;
1988 3325
1989 local $/; 3326 local $/;
1990 *CFG = YAML::Syck::Load <$fh>; 3327 *CFG = YAML::Load <$fh>;
3328
3329 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3330
3331 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3332 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3333
3334 if (exists $CFG{mlockall}) {
3335 eval {
3336 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3337 and die "WARNING: m(un)lockall failed: $!\n";
3338 };
3339 warn $@ if $@;
3340 }
3341}
3342
3343sub pidfile() {
3344 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3345 or die "$PIDFILE: $!";
3346 flock $fh, &Fcntl::LOCK_EX
3347 or die "$PIDFILE: flock: $!";
3348 $fh
3349}
3350
3351# make sure only one server instance is running at any one time
3352sub atomic {
3353 my $fh = pidfile;
3354
3355 my $pid = <$fh>;
3356 kill 9, $pid if $pid > 0;
3357
3358 seek $fh, 0, 0;
3359 print $fh $$;
1991} 3360}
1992 3361
1993sub main { 3362sub main {
3363 cf::init_globals; # initialise logging
3364
3365 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3366 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3367 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3368 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3369
3370 cf::init_experience;
3371 cf::init_anim;
3372 cf::init_attackmess;
3373 cf::init_dynamic;
3374
3375 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3376
1994 # we must not ever block the main coroutine 3377 # we must not ever block the main coroutine
1995 local $Coro::idle = sub { 3378 local $Coro::idle = sub {
1996 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3379 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1997 (Coro::unblock_sub { 3380 (async {
1998 Event::one_event; 3381 $Coro::current->{desc} = "IDLE BUG HANDLER";
1999 })->(); 3382 EV::loop EV::LOOP_ONESHOT;
3383 })->prio (Coro::PRIO_MAX);
2000 }; 3384 };
2001 3385
2002 cfg_load; 3386 evthread_start IO::AIO::poll_fileno;
2003 db_load; 3387
3388 cf::sync_job {
3389 reload_resources;
3390 reload_config;
3391 db_init;
3392
3393 cf::load_settings;
3394 cf::load_materials;
3395 cf::init_uuid;
3396 cf::init_signals;
3397 cf::init_commands;
3398 cf::init_skills;
3399
3400 cf::init_beforeplay;
3401
3402 atomic;
3403
2004 load_extensions; 3404 load_extensions;
3405
3406 utime time, time, $RUNTIMEFILE;
3407
3408 # no (long-running) fork's whatsoever before this point(!)
3409 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3410
3411 (pop @POST_INIT)->(0) while @POST_INIT;
3412 };
3413
2005 Event::loop; 3414 EV::loop;
2006} 3415}
2007 3416
2008############################################################################# 3417#############################################################################
2009# initialisation 3418# initialisation and cleanup
2010 3419
3420# install some emergency cleanup handlers
3421BEGIN {
3422 our %SIGWATCHER = ();
3423 for my $signal (qw(INT HUP TERM)) {
3424 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3425 cf::cleanup "SIG$signal";
3426 };
3427 }
3428}
3429
3430sub write_runtime_sync {
3431 # first touch the runtime file to show we are still running:
3432 # the fsync below can take a very very long time.
3433
3434 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3435
3436 my $guard = cf::lock_acquire "write_runtime";
3437
3438 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3439 or return;
3440
3441 my $value = $cf::RUNTIME + 90 + 10;
3442 # 10 is the runtime save interval, for a monotonic clock
3443 # 60 allows for the watchdog to kill the server.
3444
3445 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3446 and return;
3447
3448 # always fsync - this file is important
3449 aio_fsync $fh
3450 and return;
3451
3452 # touch it again to show we are up-to-date
3453 aio_utime $fh, undef, undef;
3454
3455 close $fh
3456 or return;
3457
3458 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3459 and return;
3460
3461 warn "runtime file written.\n";
3462
3463 1
3464}
3465
3466our $uuid_lock;
3467our $uuid_skip;
3468
3469sub write_uuid_sync($) {
3470 $uuid_skip ||= $_[0];
3471
3472 return if $uuid_lock;
3473 local $uuid_lock = 1;
3474
3475 my $uuid = "$LOCALDIR/uuid";
3476
3477 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3478 or return;
3479
3480 my $value = uuid_seq uuid_cur;
3481
3482 unless ($value) {
3483 warn "cowardly refusing to write zero uuid value!\n";
3484 return;
3485 }
3486
3487 my $value = uuid_str $value + $uuid_skip;
3488 $uuid_skip = 0;
3489
3490 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3491 and return;
3492
3493 # always fsync - this file is important
3494 aio_fsync $fh
3495 and return;
3496
3497 close $fh
3498 or return;
3499
3500 aio_rename "$uuid~", $uuid
3501 and return;
3502
3503 warn "uuid file written ($value).\n";
3504
3505 1
3506
3507}
3508
3509sub write_uuid($$) {
3510 my ($skip, $sync) = @_;
3511
3512 $sync ? write_uuid_sync $skip
3513 : async { write_uuid_sync $skip };
3514}
3515
3516sub emergency_save() {
3517 my $freeze_guard = cf::freeze_mainloop;
3518
3519 warn "emergency_perl_save: enter\n";
3520
3521 cf::sync_job {
3522 # this is a trade-off: we want to be very quick here, so
3523 # save all maps without fsync, and later call a global sync
3524 # (which in turn might be very very slow)
3525 local $USE_FSYNC = 0;
3526
3527 # use a peculiar iteration method to avoid tripping on perl
3528 # refcount bugs in for. also avoids problems with players
3529 # and maps saved/destroyed asynchronously.
3530 warn "emergency_perl_save: begin player save\n";
3531 for my $login (keys %cf::PLAYER) {
3532 my $pl = $cf::PLAYER{$login} or next;
3533 $pl->valid or next;
3534 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3535 $pl->save;
3536 }
3537 warn "emergency_perl_save: end player save\n";
3538
3539 warn "emergency_perl_save: begin map save\n";
3540 for my $path (keys %cf::MAP) {
3541 my $map = $cf::MAP{$path} or next;
3542 $map->valid or next;
3543 $map->save;
3544 }
3545 warn "emergency_perl_save: end map save\n";
3546
3547 warn "emergency_perl_save: begin database checkpoint\n";
3548 BDB::db_env_txn_checkpoint $DB_ENV;
3549 warn "emergency_perl_save: end database checkpoint\n";
3550
3551 warn "emergency_perl_save: begin write uuid\n";
3552 write_uuid_sync 1;
3553 warn "emergency_perl_save: end write uuid\n";
3554 };
3555
3556 warn "emergency_perl_save: starting sync()\n";
3557 IO::AIO::aio_sync sub {
3558 warn "emergency_perl_save: finished sync()\n";
3559 };
3560
3561 warn "emergency_perl_save: leave\n";
3562}
3563
3564sub post_cleanup {
3565 my ($make_core) = @_;
3566
3567 warn Carp::longmess "post_cleanup backtrace"
3568 if $make_core;
3569
3570 my $fh = pidfile;
3571 unlink $PIDFILE if <$fh> == $$;
3572}
3573
3574# a safer delete_package, copied from Symbol
3575sub clear_package($) {
3576 my $pkg = shift;
3577
3578 # expand to full symbol table name if needed
3579 unless ($pkg =~ /^main::.*::$/) {
3580 $pkg = "main$pkg" if $pkg =~ /^::/;
3581 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3582 $pkg .= '::' unless $pkg =~ /::$/;
3583 }
3584
3585 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3586 my $stem_symtab = *{$stem}{HASH};
3587
3588 defined $stem_symtab and exists $stem_symtab->{$leaf}
3589 or return;
3590
3591 # clear all symbols
3592 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3593 for my $name (keys %$leaf_symtab) {
3594 _gv_clear *{"$pkg$name"};
3595# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3596 }
3597 warn "cleared package $pkg\n";#d#
3598}
3599
2011sub reload() { 3600sub do_reload_perl() {
2012 # can/must only be called in main 3601 # can/must only be called in main
2013 if ($Coro::current != $Coro::main) { 3602 if ($Coro::current != $Coro::main) {
2014 warn "can only reload from main coroutine\n"; 3603 warn "can only reload from main coroutine";
2015 return; 3604 return;
2016 } 3605 }
2017 3606
3607 return if $RELOAD++;
3608
3609 my $t1 = EV::time;
3610
3611 while ($RELOAD) {
2018 warn "reloading..."; 3612 warn "reloading...";
2019 3613
2020 local $FREEZE = 1; 3614 warn "entering sync_job";
3615
3616 cf::sync_job {
3617 cf::write_runtime_sync; # external watchdog should not bark
2021 cf::emergency_save; 3618 cf::emergency_save;
3619 cf::write_runtime_sync; # external watchdog should not bark
2022 3620
2023 eval { 3621 warn "syncing database to disk";
3622 BDB::db_env_txn_checkpoint $DB_ENV;
3623
2024 # if anything goes wrong in here, we should simply crash as we already saved 3624 # if anything goes wrong in here, we should simply crash as we already saved
2025 3625
2026 # cancel all watchers 3626 warn "flushing outstanding aio requests";
2027 for (Event::all_watchers) { 3627 while (IO::AIO::nreqs || BDB::nreqs) {
2028 $_->cancel if $_->data & WF_AUTOCANCEL; 3628 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2029 }
2030
2031 # cancel all extension coros
2032 $_->cancel for values %EXT_CORO;
2033 %EXT_CORO = ();
2034
2035 # unload all extensions
2036 for (@exts) {
2037 warn "unloading <$_>";
2038 unload_extension $_;
2039 }
2040
2041 # unload all modules loaded from $LIBDIR
2042 while (my ($k, $v) = each %INC) {
2043 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2044
2045 warn "removing <$k>";
2046 delete $INC{$k};
2047
2048 $k =~ s/\.pm$//;
2049 $k =~ s/\//::/g;
2050
2051 if (my $cb = $k->can ("unload_module")) {
2052 $cb->();
2053 } 3629 }
2054 3630
2055 Symbol::delete_package $k; 3631 warn "cancelling all extension coros";
3632 $_->cancel for values %EXT_CORO;
3633 %EXT_CORO = ();
3634
3635 warn "removing commands";
3636 %COMMAND = ();
3637
3638 warn "removing ext/exti commands";
3639 %EXTCMD = ();
3640 %EXTICMD = ();
3641
3642 warn "unloading/nuking all extensions";
3643 for my $pkg (@EXTS) {
3644 warn "... unloading $pkg";
3645
3646 if (my $cb = $pkg->can ("unload")) {
3647 eval {
3648 $cb->($pkg);
3649 1
3650 } or warn "$pkg unloaded, but with errors: $@";
3651 }
3652
3653 warn "... clearing $pkg";
3654 clear_package $pkg;
2056 } 3655 }
2057 3656
2058 # sync database to disk 3657 warn "unloading all perl modules loaded from $LIBDIR";
2059 cf::db_sync; 3658 while (my ($k, $v) = each %INC) {
2060 IO::AIO::flush; 3659 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2061 3660
3661 warn "... unloading $k";
3662 delete $INC{$k};
3663
3664 $k =~ s/\.pm$//;
3665 $k =~ s/\//::/g;
3666
3667 if (my $cb = $k->can ("unload_module")) {
3668 $cb->();
3669 }
3670
3671 clear_package $k;
3672 }
3673
2062 # get rid of safe::, as good as possible 3674 warn "getting rid of safe::, as good as possible";
2063 Symbol::delete_package "safe::$_" 3675 clear_package "safe::$_"
2064 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3676 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2065 3677
2066 # remove register_script_function callbacks 3678 warn "unloading cf.pm \"a bit\"";
2067 # TODO
2068
2069 # unload cf.pm "a bit"
2070 delete $INC{"cf.pm"}; 3679 delete $INC{"cf.pm"};
3680 delete $INC{"cf/pod.pm"};
2071 3681
2072 # don't, removes xs symbols, too, 3682 # don't, removes xs symbols, too,
2073 # and global variables created in xs 3683 # and global variables created in xs
2074 #Symbol::delete_package __PACKAGE__; 3684 #clear_package __PACKAGE__;
2075 3685
2076 # reload cf.pm 3686 warn "unload completed, starting to reload now";
3687
2077 warn "reloading cf.pm"; 3688 warn "reloading cf.pm";
2078 require cf; 3689 require cf;
2079 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3690 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2080 3691
2081 # load config and database again 3692 warn "loading config and database again";
2082 cf::cfg_load; 3693 cf::reload_config;
2083 cf::db_load;
2084 3694
2085 # load extensions
2086 warn "load extensions"; 3695 warn "loading extensions";
2087 cf::load_extensions; 3696 cf::load_extensions;
2088 3697
2089 # reattach attachments to objects 3698 if ($REATTACH_ON_RELOAD) {
3699 warn "reattaching attachments to objects/players";
3700 _global_reattach; # objects, sockets
3701 warn "reattaching attachments to maps";
3702 reattach $_ for values %MAP;
3703 warn "reattaching attachments to players";
3704 reattach $_ for values %PLAYER;
3705 }
3706
3707 warn "running post_init jobs";
3708 (pop @POST_INIT)->(1) while @POST_INIT;
3709
3710 warn "leaving sync_job";
3711
3712 1
3713 } or do {
3714 warn $@;
3715 cf::cleanup "error while reloading, exiting.";
3716 };
3717
2090 warn "reattach"; 3718 warn "reloaded";
2091 _global_reattach; 3719 --$RELOAD;
3720 }
3721
3722 $t1 = EV::time - $t1;
3723 warn "reload completed in ${t1}s\n";
3724};
3725
3726our $RELOAD_WATCHER; # used only during reload
3727
3728sub reload_perl() {
3729 # doing reload synchronously and two reloads happen back-to-back,
3730 # coro crashes during coro_state_free->destroy here.
3731
3732 $RELOAD_WATCHER ||= cf::async {
3733 Coro::AIO::aio_wait cache_extensions;
3734
3735 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3736 do_reload_perl;
3737 undef $RELOAD_WATCHER;
3738 };
2092 }; 3739 };
2093
2094 if ($@) {
2095 warn $@;
2096 warn "error while reloading, exiting.";
2097 exit 1;
2098 }
2099
2100 warn "reloaded successfully";
2101};
2102
2103#############################################################################
2104
2105unless ($LINK_MAP) {
2106 $LINK_MAP = cf::map::new;
2107
2108 $LINK_MAP->width (41);
2109 $LINK_MAP->height (41);
2110 $LINK_MAP->alloc;
2111 $LINK_MAP->path ("{link}");
2112 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2113 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2114
2115 # dirty hack because... archetypes are not yet loaded
2116 Event->timer (
2117 after => 2,
2118 cb => sub {
2119 $_[0]->w->cancel;
2120
2121 # provide some exits "home"
2122 my $exit = cf::object::new "exit";
2123
2124 $exit->slaying ($EMERGENCY_POSITION->[0]);
2125 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2126 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2127
2128 $LINK_MAP->insert ($exit->clone, 19, 19);
2129 $LINK_MAP->insert ($exit->clone, 19, 20);
2130 $LINK_MAP->insert ($exit->clone, 19, 21);
2131 $LINK_MAP->insert ($exit->clone, 20, 19);
2132 $LINK_MAP->insert ($exit->clone, 20, 21);
2133 $LINK_MAP->insert ($exit->clone, 21, 19);
2134 $LINK_MAP->insert ($exit->clone, 21, 20);
2135 $LINK_MAP->insert ($exit->clone, 21, 21);
2136
2137 $exit->destroy;
2138 });
2139
2140 $LINK_MAP->{deny_save} = 1;
2141 $LINK_MAP->{deny_reset} = 1;
2142
2143 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2144} 3740}
2145
2146register "<global>", __PACKAGE__;
2147 3741
2148register_command "reload" => sub { 3742register_command "reload" => sub {
2149 my ($who, $arg) = @_; 3743 my ($who, $arg) = @_;
2150 3744
2151 if ($who->flag (FLAG_WIZ)) { 3745 if ($who->flag (FLAG_WIZ)) {
2152 $who->message ("start of reload.");
2153 reload;
2154 $who->message ("end of reload."); 3746 $who->message ("reloading server.");
3747 async {
3748 $Coro::current->{desc} = "perl_reload";
3749 reload_perl;
3750 };
2155 } 3751 }
2156}; 3752};
2157 3753
2158unshift @INC, $LIBDIR; 3754unshift @INC, $LIBDIR;
2159 3755
2160$TICK_WATCHER = Event->timer ( 3756my $bug_warning = 0;
2161 reentrant => 0, 3757
2162 prio => 0, 3758our @WAIT_FOR_TICK;
2163 at => $NEXT_TICK || $TICK, 3759our @WAIT_FOR_TICK_BEGIN;
2164 data => WF_AUTOCANCEL, 3760
2165 cb => sub { 3761sub wait_for_tick {
2166 unless ($FREEZE) { 3762 return if tick_inhibit || $Coro::current == $Coro::main;
3763
3764 my $signal = new Coro::Signal;
3765 push @WAIT_FOR_TICK, $signal;
3766 $signal->wait;
3767}
3768
3769sub wait_for_tick_begin {
3770 return if tick_inhibit || $Coro::current == $Coro::main;
3771
3772 my $signal = new Coro::Signal;
3773 push @WAIT_FOR_TICK_BEGIN, $signal;
3774 $signal->wait;
3775}
3776
3777sub tick {
3778 if ($Coro::current != $Coro::main) {
3779 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3780 unless ++$bug_warning > 10;
3781 return;
3782 }
3783
2167 cf::server_tick; # one server iteration 3784 cf::server_tick; # one server iteration
2168 $RUNTIME += $TICK;
2169 }
2170 3785
2171 $NEXT_TICK += $TICK; 3786 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2172 3787 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2173 # if we are delayed by four ticks or more, skip them all 3788 Coro::async_pool {
2174 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3789 $Coro::current->{desc} = "runtime saver";
2175
2176 $TICK_WATCHER->at ($NEXT_TICK);
2177 $TICK_WATCHER->start;
2178 },
2179);
2180
2181IO::AIO::max_poll_time $TICK * 0.2;
2182
2183Event->io (
2184 fd => IO::AIO::poll_fileno,
2185 poll => 'r',
2186 prio => 5,
2187 data => WF_AUTOCANCEL,
2188 cb => \&IO::AIO::poll_cb,
2189);
2190
2191Event->timer (
2192 data => WF_AUTOCANCEL,
2193 after => 0,
2194 interval => 10,
2195 cb => sub {
2196 (Coro::unblock_sub {
2197 write_runtime 3790 write_runtime_sync
2198 or warn "ERROR: unable to write runtime file: $!"; 3791 or warn "ERROR: unable to write runtime file: $!";
2199 })->(); 3792 };
2200 }, 3793 }
2201); 3794
3795 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3796 $sig->send;
3797 }
3798 while (my $sig = shift @WAIT_FOR_TICK) {
3799 $sig->send;
3800 }
3801
3802 $LOAD = ($NOW - $TICK_START) / $TICK;
3803 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3804
3805 if (0) {
3806 if ($NEXT_TICK) {
3807 my $jitter = $TICK_START - $NEXT_TICK;
3808 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3809 warn "jitter $JITTER\n";#d#
3810 }
3811 }
3812}
3813
3814{
3815 # configure BDB
3816
3817 BDB::min_parallel 8;
3818 BDB::max_poll_reqs $TICK * 0.1;
3819 $AnyEvent::BDB::WATCHER->priority (1);
3820
3821 unless ($DB_ENV) {
3822 $DB_ENV = BDB::db_env_create;
3823 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3824 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3825 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3826 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3827 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3828
3829 cf::sync_job {
3830 eval {
3831 BDB::db_env_open
3832 $DB_ENV,
3833 $BDBDIR,
3834 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3835 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3836 0666;
3837
3838 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3839 };
3840
3841 cf::cleanup "db_env_open(db): $@" if $@;
3842 };
3843 }
3844
3845 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3846 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3847 };
3848 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3849 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3850 };
3851 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3852 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3853 };
3854}
3855
3856{
3857 # configure IO::AIO
3858
3859 IO::AIO::min_parallel 8;
3860 IO::AIO::max_poll_time $TICK * 0.1;
3861 undef $AnyEvent::AIO::WATCHER;
3862}
3863
3864my $_log_backtrace;
3865
3866sub _log_backtrace {
3867 my ($msg, @addr) = @_;
3868
3869 $msg =~ s/\n//;
3870
3871 # limit the # of concurrent backtraces
3872 if ($_log_backtrace < 2) {
3873 ++$_log_backtrace;
3874 my $perl_bt = Carp::longmess $msg;
3875 async {
3876 $Coro::current->{desc} = "abt $msg";
3877
3878 my @bt = fork_call {
3879 @addr = map { sprintf "%x", $_ } @addr;
3880 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3881 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3882 or die "addr2line: $!";
3883
3884 my @funcs;
3885 my @res = <$fh>;
3886 chomp for @res;
3887 while (@res) {
3888 my ($func, $line) = splice @res, 0, 2, ();
3889 push @funcs, "[$func] $line";
3890 }
3891
3892 @funcs
3893 };
3894
3895 LOG llevInfo, "[ABT] $perl_bt\n";
3896 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3897 LOG llevInfo, "[ABT] $_\n" for @bt;
3898 --$_log_backtrace;
3899 };
3900 } else {
3901 LOG llevInfo, "[ABT] $msg\n";
3902 LOG llevInfo, "[ABT] [suppressed]\n";
3903 }
3904}
3905
3906# load additional modules
3907use cf::pod;
2202 3908
2203END { cf::emergency_save } 3909END { cf::emergency_save }
2204 3910
22051 39111
2206 3912

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