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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.76 by root, Mon Oct 2 15:28:36 2006 UTC vs.
Revision 1.129 by root, Wed Jan 3 00:41:19 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
10use YAML::Syck (); 23use YAML::Syck ();
11use Time::HiRes; 24use Time::HiRes;
12use Event; 25
13$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
14 27
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
16$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
17 30
18use strict; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
19 32
20_init_vars; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
21 34
22our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
23our @EVENT; 39our @EVENT;
24our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
25 41
26our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
27our $TICK_WATCHER; 43our $TICK_WATCHER;
28our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
29 46
30our %CFG; 47our %CFG;
31 48
32our $uptime; 49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
33 51
34$uptime ||= time; 52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
35 78
36############################################################################# 79#############################################################################
37 80
38=head2 GLOBAL VARIABLES 81=head2 GLOBAL VARIABLES
39 82
40=over 4 83=over 4
84
85=item $cf::UPTIME
86
87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
41 93
42=item $cf::LIBDIR 94=item $cf::LIBDIR
43 95
44The perl library directory, where extensions and cf-specific modules can 96The perl library directory, where extensions and cf-specific modules can
45be found. It will be added to C<@INC> automatically. 97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
46 102
47=item $cf::TICK 103=item $cf::TICK
48 104
49The interval between server ticks, in seconds. 105The interval between server ticks, in seconds.
50 106
58=cut 114=cut
59 115
60BEGIN { 116BEGIN {
61 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
62 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
63 $msg .= "\n" 121 $msg .= "\n"
64 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
65 123
66 print STDERR "cfperl: $msg";
67 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
68 }; 125 };
69} 126}
70 127
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
71@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
72 134
73# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
74# within the Safe compartment. 136# within the Safe compartment.
75for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
76 no strict 'refs'; 144 no strict 'refs';
77 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
78} 146}
79 147
80$Event::DIED = sub { 148$Event::DIED = sub {
82}; 150};
83 151
84my %ext_pkg; 152my %ext_pkg;
85my @exts; 153my @exts;
86my @hook; 154my @hook;
87my %command;
88my %extcmd;
89 155
90=head2 UTILITY FUNCTIONS 156=head2 UTILITY FUNCTIONS
91 157
92=over 4 158=over 4
93 159
115sub to_json($) { 181sub to_json($) {
116 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
117 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
118} 184}
119 185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string
209
210Wait until the given lock is available. See cf::lock_acquire.
211
212=item my $lock = cf::lock_acquire $string
213
214Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically
217returned.
218
219Lock names should begin with a unique identifier (for example, find_map
220uses map_find and load_map uses map_load).
221
222=cut
223
224our %LOCK;
225
226sub lock_wait($) {
227 my ($key) = @_;
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234}
235
236sub lock_acquire($) {
237 my ($key) = @_;
238
239 # wait, to be sure we are not locked
240 lock_wait $key;
241
242 $LOCK{$key} = [];
243
244 cf::guard {
245 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} };
247 }
248}
249
250=item cf::async { BLOCK }
251
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
253error instead of exiting the server in case of a problem.
254
255=cut
256
257sub async(&) {
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265
266=item cf::sync_job { BLOCK }
267
268The design of crossfire+ requires that the main coro ($Coro::main) is
269always able to handle events or runnable, as crossfire+ is only partly
270reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
271
272If it must be done, put the blocking parts into C<sync_job>. This will run
273the given BLOCK in another coroutine while waiting for the result. The
274server will be frozen during this time, so the block should either finish
275fast or be very important.
276
277=cut
278
279sub sync_job(&) {
280 my ($job) = @_;
281
282 if ($Coro::current == $Coro::main) {
283 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/
285
286 # TODO: use suspend/resume instead
287 # (but this is cancel-safe)
288 local $FREEZE = 1;
289
290 my $busy = 1;
291 my @res;
292
293 (Coro::async {
294 @res = eval { $job->() };
295 warn $@ if $@;
296 undef $busy;
297 })->prio (Coro::PRIO_MAX);
298
299 while ($busy) {
300 Coro::cede_notself;
301 Event::one_event unless Coro::nready;
302 }
303
304 wantarray ? @res : $res[0]
305 } else {
306 # we are in another coroutine, how wonderful, everything just works
307
308 $job->()
309 }
310}
311
312=item $coro = cf::coro { BLOCK }
313
314Creates and returns a new coro. This coro is automcatially being canceled
315when the extension calling this is being unloaded.
316
317=cut
318
319sub coro(&) {
320 my $cb = shift;
321
322 my $coro = &cf::async ($cb);
323
324 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0};
326 });
327 $EXT_CORO{$coro+0} = $coro;
328
329 $coro
330}
331
332sub write_runtime {
333 my $runtime = cf::localdir . "/runtime";
334
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return;
337
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341
342 aio_fsync $fh
343 and return;
344
345 close $fh
346 or return;
347
348 aio_rename "$runtime~", $runtime
349 and return;
350
351 1
352}
353
120=back 354=back
121 355
122=cut 356=cut
123 357
124############################################################################# 358#############################################################################
125 359
126=head2 EVENTS AND OBJECT ATTACHMENTS 360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477
478#############################################################################
479
480=head2 ATTACHABLE OBJECTS
481
482Many objects in crossfire are so-called attachable objects. That means you can
483attach callbacks/event handlers (a collection of which is called an "attachment")
484to it. All such attachable objects support the following methods.
485
486In the following description, CLASS can be any of C<global>, C<object>
487C<player>, C<client> or C<map> (i.e. the attachable objects in
488crossfire+).
127 489
128=over 4 490=over 4
129 491
130=item $object->attach ($attachment, key => $value...)
131
132=item $object->detach ($attachment)
133
134Attach/detach a pre-registered attachment to an object.
135
136=item $player->attach ($attachment, key => $value...)
137
138=item $player->detach ($attachment)
139
140Attach/detach a pre-registered attachment to a player.
141
142=item $map->attach ($attachment, key => $value...) 492=item $attachable->attach ($attachment, key => $value...)
143 493
144=item $map->detach ($attachment) 494=item $attachable->detach ($attachment)
145 495
146Attach/detach a pre-registered attachment to a map. 496Attach/detach a pre-registered attachment to a specific object and give it
497the specified key/value pairs as arguments.
147 498
148=item $bool = $object->attached ($name) 499Example, attach a minesweeper attachment to the given object, making it a
50010x10 minesweeper game:
149 501
150=item $bool = $player->attached ($name) 502 $obj->attach (minesweeper => width => 10, height => 10);
151 503
152=item $bool = $map->attached ($name) 504=item $bool = $attachable->attached ($name)
153 505
154Checks wether the named attachment is currently attached to the object. 506Checks wether the named attachment is currently attached to the object.
155 507
156=item cf::attach_global ... 508=item cf::CLASS->attach ...
157 509
158Attach handlers for global events. 510=item cf::CLASS->detach ...
159 511
160This and all following C<attach_*>-functions expect any number of the 512Define an anonymous attachment and attach it to all objects of the given
161following handler/hook descriptions: 513CLASS. See the next function for an explanation of its arguments.
514
515You can attach to global events by using the C<cf::global> class.
516
517Example, log all player logins:
518
519 cf::player->attach (
520 on_login => sub {
521 my ($pl) = @_;
522 ...
523 },
524 );
525
526Example, attach to the jeweler skill:
527
528 cf::object->attach (
529 type => cf::SKILL,
530 subtype => cf::SK_JEWELER,
531 on_use_skill => sub {
532 my ($sk, $ob, $part, $dir, $msg) = @_;
533 ...
534 },
535 );
536
537=item cf::CLASS::attachment $name, ...
538
539Register an attachment by C<$name> through which attachable objects of the
540given CLASS can refer to this attachment.
541
542Some classes such as crossfire maps and objects can specify attachments
543that are attached at load/instantiate time, thus the need for a name.
544
545These calls expect any number of the following handler/hook descriptions:
162 546
163=over 4 547=over 4
164 548
165=item prio => $number 549=item prio => $number
166 550
168by another C<prio> setting). Lower priority handlers get executed 552by another C<prio> setting). Lower priority handlers get executed
169earlier. The default priority is C<0>, and many built-in handlers are 553earlier. The default priority is C<0>, and many built-in handlers are
170registered at priority C<-1000>, so lower priorities should not be used 554registered at priority C<-1000>, so lower priorities should not be used
171unless you know what you are doing. 555unless you know what you are doing.
172 556
557=item type => $type
558
559(Only for C<< cf::object->attach >> calls), limits the attachment to the
560given type of objects only (the additional parameter C<subtype> can be
561used to further limit to the given subtype).
562
173=item on_I<event> => \&cb 563=item on_I<event> => \&cb
174 564
175Call the given code reference whenever the named event happens (event is 565Call the given code reference whenever the named event happens (event is
176something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 566something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
177handlers are recognised generally depends on the type of object these 567handlers are recognised generally depends on the type of object these
186package and register them. Only handlers for eevents supported by the 576package and register them. Only handlers for eevents supported by the
187object/class are recognised. 577object/class are recognised.
188 578
189=back 579=back
190 580
191=item cf::attach_to_type $object_type, $subtype, ... 581Example, define an attachment called "sockpuppet" that calls the given
582event handler when a monster attacks:
192 583
193Attach handlers for a specific object type (e.g. TRANSPORT) and 584 cf::object::attachment sockpuppet =>
194subtype. If C<$subtype> is zero or undef, matches all objects of the given 585 on_skill_attack => sub {
195type. 586 my ($self, $victim) = @_;
196 587 ...
197=item cf::attach_to_objects ...
198
199Attach handlers to all objects. Do not use this except for debugging or
200very rare events, as handlers are (obviously) called for I<all> objects in
201the game.
202
203=item cf::attach_to_players ...
204
205Attach handlers to all players.
206
207=item cf::attach_to_maps ...
208
209Attach handlers to all maps.
210
211=item cf:register_attachment $name, ...
212
213Register an attachment by name through which objects can refer to this
214attachment.
215
216=item cf:register_player_attachment $name, ...
217
218Register an attachment by name through which players can refer to this
219attachment.
220
221=item cf:register_map_attachment $name, ...
222
223Register an attachment by name through which maps can refer to this
224attachment.
225
226=cut
227
228# the following variables are defined in .xs and must not be re-created
229our @CB_GLOBAL = (); # registry for all global events
230our @CB_OBJECT = (); # all objects (should not be used except in emergency)
231our @CB_PLAYER = ();
232our @CB_TYPE = (); # registry for type (cf-object class) based events
233our @CB_MAP = ();
234
235my %attachment;
236
237sub _attach_cb($\%$$$) {
238 my ($registry, $undo, $event, $prio, $cb) = @_;
239
240 use sort 'stable';
241
242 $cb = [$prio, $cb];
243
244 @{$registry->[$event]} = sort
245 { $a->[0] cmp $b->[0] }
246 @{$registry->[$event] || []}, $cb;
247
248 push @{$undo->{cb}}, [$event, $cb];
249}
250
251# attach handles attaching event callbacks
252# the only thing the caller has to do is pass the correct
253# registry (== where the callback attaches to).
254sub _attach(\@$@) {
255 my ($registry, $klass, @arg) = @_;
256
257 my $prio = 0;
258
259 my %undo = (
260 registry => $registry,
261 cb => [],
262 );
263
264 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
265
266 while (@arg) {
267 my $type = shift @arg;
268
269 if ($type eq "prio") {
270 $prio = shift @arg;
271
272 } elsif ($type eq "package") {
273 my $pkg = shift @arg;
274
275 while (my ($name, $id) = each %cb_id) {
276 if (my $cb = $pkg->can ($name)) {
277 _attach_cb $registry, %undo, $id, $prio, $cb;
278 }
279 } 588 }
280
281 } elsif (exists $cb_id{$type}) {
282 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
283
284 } elsif (ref $type) {
285 warn "attaching objects not supported, ignoring.\n";
286
287 } else {
288 shift @arg;
289 warn "attach argument '$type' not supported, ignoring.\n";
290 }
291 }
292
293 \%undo
294}
295
296sub _attach_attachment {
297 my ($obj, $name, %arg) = @_;
298
299 return if exists $obj->{_attachment}{$name};
300
301 my $res;
302
303 if (my $attach = $attachment{$name}) {
304 my $registry = $obj->registry;
305
306 for (@$attach) {
307 my ($klass, @attach) = @$_;
308 $res = _attach @$registry, $klass, @attach;
309 }
310
311 $obj->{$name} = \%arg;
312 } else {
313 warn "object uses attachment '$name' that is not available, postponing.\n";
314 }
315
316 $obj->{_attachment}{$name} = undef;
317
318 $res->{attachment} = $name;
319 $res
320}
321
322*cf::object::attach =
323*cf::player::attach =
324*cf::map::attach = sub {
325 my ($obj, $name, %arg) = @_;
326
327 _attach_attachment $obj, $name, %arg;
328};
329
330# all those should be optimised
331*cf::object::detach =
332*cf::player::detach =
333*cf::map::detach = sub {
334 my ($obj, $name) = @_;
335
336 delete $obj->{_attachment}{$name};
337 reattach ($obj);
338};
339
340*cf::object::attached =
341*cf::player::attached =
342*cf::map::attached = sub {
343 my ($obj, $name) = @_;
344
345 exists $obj->{_attachment}{$name}
346};
347
348sub attach_global {
349 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
350}
351
352sub attach_to_type {
353 my $type = shift;
354 my $subtype = shift;
355
356 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
357}
358
359sub attach_to_objects {
360 _attach @CB_OBJECT, KLASS_OBJECT, @_
361}
362
363sub attach_to_players {
364 _attach @CB_PLAYER, KLASS_PLAYER, @_
365}
366
367sub attach_to_maps {
368 _attach @CB_MAP, KLASS_MAP, @_
369}
370
371sub register_attachment {
372 my $name = shift;
373
374 $attachment{$name} = [[KLASS_OBJECT, @_]];
375}
376
377sub register_player_attachment {
378 my $name = shift;
379
380 $attachment{$name} = [[KLASS_PLAYER, @_]];
381}
382
383sub register_map_attachment {
384 my $name = shift;
385
386 $attachment{$name} = [[KLASS_MAP, @_]];
387}
388
389our $override;
390our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
391
392sub override {
393 $override = 1;
394 @invoke_results = ();
395}
396
397sub do_invoke {
398 my $event = shift;
399 my $callbacks = shift;
400
401 @invoke_results = ();
402
403 local $override;
404
405 for (@$callbacks) {
406 eval { &{$_->[1]} };
407
408 if ($@) {
409 warn "$@";
410 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
411 override;
412 }
413
414 return 1 if $override;
415 }
416
417 0 589 }
418}
419 590
420=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 591=item $attachable->valid
421
422=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
423
424=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
425
426=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
427
428Generate a global/object/player/map-specific event with the given arguments.
429
430This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
431removed in future versions), and there is no public API to access override
432results (if you must, access C<@cf::invoke_results> directly).
433
434=back
435
436=cut
437
438#############################################################################
439
440=head2 METHODS VALID FOR ALL CORE OBJECTS
441
442=over 4
443
444=item $object->valid, $player->valid, $map->valid
445 592
446Just because you have a perl object does not mean that the corresponding 593Just because you have a perl object does not mean that the corresponding
447C-level object still exists. If you try to access an object that has no 594C-level object still exists. If you try to access an object that has no
448valid C counterpart anymore you get an exception at runtime. This method 595valid C counterpart anymore you get an exception at runtime. This method
449can be used to test for existence of the C object part without causing an 596can be used to test for existence of the C object part without causing an
450exception. 597exception.
451 598
599=cut
600
601# the following variables are defined in .xs and must not be re-created
602our @CB_GLOBAL = (); # registry for all global events
603our @CB_ATTACHABLE = (); # registry for all attachables
604our @CB_OBJECT = (); # all objects (should not be used except in emergency)
605our @CB_PLAYER = ();
606our @CB_CLIENT = ();
607our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = ();
609
610my %attachment;
611
612sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_;
614
615 use sort 'stable';
616
617 $cb = [$prio, $cb];
618
619 @{$registry->[$event]} = sort
620 { $a->[0] cmp $b->[0] }
621 @{$registry->[$event] || []}, $cb;
622}
623
624# hack
625my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
626
627# attach handles attaching event callbacks
628# the only thing the caller has to do is pass the correct
629# registry (== where the callback attaches to).
630sub _attach {
631 my ($registry, $klass, @arg) = @_;
632
633 my $object_type;
634 my $prio = 0;
635 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
636
637 #TODO: get rid of this hack
638 if ($attachable_klass{$klass}) {
639 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
640 }
641
642 while (@arg) {
643 my $type = shift @arg;
644
645 if ($type eq "prio") {
646 $prio = shift @arg;
647
648 } elsif ($type eq "type") {
649 $object_type = shift @arg;
650 $registry = $CB_TYPE[$object_type] ||= [];
651
652 } elsif ($type eq "subtype") {
653 defined $object_type or Carp::croak "subtype specified without type";
654 my $object_subtype = shift @arg;
655 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
656
657 } elsif ($type eq "package") {
658 my $pkg = shift @arg;
659
660 while (my ($name, $id) = each %cb_id) {
661 if (my $cb = $pkg->can ($name)) {
662 _attach_cb $registry, $id, $prio, $cb;
663 }
664 }
665
666 } elsif (exists $cb_id{$type}) {
667 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
668
669 } elsif (ref $type) {
670 warn "attaching objects not supported, ignoring.\n";
671
672 } else {
673 shift @arg;
674 warn "attach argument '$type' not supported, ignoring.\n";
675 }
676 }
677}
678
679sub _object_attach {
680 my ($obj, $name, %arg) = @_;
681
682 return if exists $obj->{_attachment}{$name};
683
684 if (my $attach = $attachment{$name}) {
685 my $registry = $obj->registry;
686
687 for (@$attach) {
688 my ($klass, @attach) = @$_;
689 _attach $registry, $klass, @attach;
690 }
691
692 $obj->{$name} = \%arg;
693 } else {
694 warn "object uses attachment '$name' that is not available, postponing.\n";
695 }
696
697 $obj->{_attachment}{$name} = undef;
698}
699
700sub cf::attachable::attach {
701 if (ref $_[0]) {
702 _object_attach @_;
703 } else {
704 _attach shift->_attach_registry, @_;
705 }
706};
707
708# all those should be optimised
709sub cf::attachable::detach {
710 my ($obj, $name) = @_;
711
712 if (ref $obj) {
713 delete $obj->{_attachment}{$name};
714 reattach ($obj);
715 } else {
716 Carp::croak "cannot, currently, detach class attachments";
717 }
718};
719
720sub cf::attachable::attached {
721 my ($obj, $name) = @_;
722
723 exists $obj->{_attachment}{$name}
724}
725
726for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
727 eval "#line " . __LINE__ . " 'cf.pm'
728 sub cf::\L$klass\E::_attach_registry {
729 (\\\@CB_$klass, KLASS_$klass)
730 }
731
732 sub cf::\L$klass\E::attachment {
733 my \$name = shift;
734
735 \$attachment{\$name} = [[KLASS_$klass, \@_]];
736 }
737 ";
738 die if $@;
739}
740
741our $override;
742our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
743
744sub override {
745 $override = 1;
746 @invoke_results = ();
747}
748
749sub do_invoke {
750 my $event = shift;
751 my $callbacks = shift;
752
753 @invoke_results = ();
754
755 local $override;
756
757 for (@$callbacks) {
758 eval { &{$_->[1]} };
759
760 if ($@) {
761 warn "$@";
762 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
763 override;
764 }
765
766 return 1 if $override;
767 }
768
769 0
770}
771
772=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
773
774=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
775
776Generate an object-specific event with the given arguments.
777
778This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
779removed in future versions), and there is no public API to access override
780results (if you must, access C<@cf::invoke_results> directly).
781
452=back 782=back
453 783
454=cut 784=cut
455
456*cf::object::valid =
457*cf::player::valid =
458*cf::map::valid = \&cf::_valid;
459 785
460############################################################################# 786#############################################################################
461# object support 787# object support
462 788
463sub instantiate {
464 my ($obj, $data) = @_;
465
466 $data = from_json $data;
467
468 for (@$data) {
469 my ($name, $args) = @$_;
470
471 $obj->attach ($name, %{$args || {} });
472 }
473}
474
475# basically do the same as instantiate, without calling instantiate
476sub reattach { 789sub reattach {
790 # basically do the same as instantiate, without calling instantiate
477 my ($obj) = @_; 791 my ($obj) = @_;
792
478 my $registry = $obj->registry; 793 my $registry = $obj->registry;
479 794
480 @$registry = (); 795 @$registry = ();
481 796
482 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 797 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
483 798
484 for my $name (keys %{ $obj->{_attachment} || {} }) { 799 for my $name (keys %{ $obj->{_attachment} || {} }) {
485 if (my $attach = $attachment{$name}) { 800 if (my $attach = $attachment{$name}) {
486 for (@$attach) { 801 for (@$attach) {
487 my ($klass, @attach) = @$_; 802 my ($klass, @attach) = @$_;
488 _attach @$registry, $klass, @attach; 803 _attach $registry, $klass, @attach;
489 } 804 }
490 } else { 805 } else {
491 warn "object uses attachment '$name' that is not available, postponing.\n"; 806 warn "object uses attachment '$name' that is not available, postponing.\n";
492 } 807 }
493 } 808 }
494} 809}
495 810
496sub object_freezer_save { 811cf::attachable->attach (
497 my ($filename, $rdata, $objs) = @_;
498
499 if (length $$rdata) {
500 warn sprintf "saving %s (%d,%d)\n",
501 $filename, length $$rdata, scalar @$objs;
502
503 if (open my $fh, ">:raw", "$filename~") {
504 chmod SAVE_MODE, $fh;
505 syswrite $fh, $$rdata;
506 close $fh;
507
508 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
509 chmod SAVE_MODE, $fh;
510 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
511 close $fh;
512 rename "$filename.pst~", "$filename.pst";
513 } else {
514 unlink "$filename.pst";
515 }
516
517 rename "$filename~", $filename;
518 } else {
519 warn "FATAL: $filename~: $!\n";
520 }
521 } else {
522 unlink $filename;
523 unlink "$filename.pst";
524 }
525}
526
527sub object_thawer_load {
528 my ($filename) = @_;
529
530 local $/;
531
532 my $av;
533
534 #TODO: use sysread etc.
535 if (open my $data, "<:raw:perlio", $filename) {
536 $data = <$data>;
537 if (open my $pst, "<:raw:perlio", "$filename.pst") {
538 $av = eval { (Storable::thaw <$pst>)->{objs} };
539 }
540 return ($data, $av);
541 }
542
543 ()
544}
545
546attach_to_objects
547 prio => -1000000, 812 prio => -1000000,
813 on_instantiate => sub {
814 my ($obj, $data) = @_;
815
816 $data = from_json $data;
817
818 for (@$data) {
819 my ($name, $args) = @$_;
820
821 $obj->attach ($name, %{$args || {} });
822 }
823 },
824 on_reattach => \&reattach,
548 on_clone => sub { 825 on_clone => sub {
549 my ($src, $dst) = @_; 826 my ($src, $dst) = @_;
550 827
551 @{$dst->registry} = @{$src->registry}; 828 @{$dst->registry} = @{$src->registry};
552 829
553 %$dst = %$src; 830 %$dst = %$src;
554 831
555 %{$dst->{_attachment}} = %{$src->{_attachment}} 832 %{$dst->{_attachment}} = %{$src->{_attachment}}
556 if exists $src->{_attachment}; 833 if exists $src->{_attachment};
557 }, 834 },
558; 835);
836
837sub object_freezer_save {
838 my ($filename, $rdata, $objs) = @_;
839
840 sync_job {
841 if (length $$rdata) {
842 warn sprintf "saving %s (%d,%d)\n",
843 $filename, length $$rdata, scalar @$objs;
844
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
848 aio_fsync $fh;
849 close $fh;
850
851 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh;
854 my $data = Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0;
856 aio_fsync $fh;
857 close $fh;
858 aio_rename "$filename.pst~", "$filename.pst";
859 }
860 } else {
861 aio_unlink "$filename.pst";
862 }
863
864 aio_rename "$filename~", $filename;
865 } else {
866 warn "FATAL: $filename~: $!\n";
867 }
868 } else {
869 aio_unlink $filename;
870 aio_unlink "$filename.pst";
871 }
872 }
873}
874
875sub object_freezer_as_string {
876 my ($rdata, $objs) = @_;
877
878 use Data::Dumper;
879
880 $$rdata . Dumper $objs
881}
882
883sub object_thawer_load {
884 my ($filename) = @_;
885
886 my ($data, $av);
887
888 (aio_load $filename, $data) >= 0
889 or return;
890
891 unless (aio_stat "$filename.pst") {
892 (aio_load "$filename.pst", $av) >= 0
893 or return;
894 $av = eval { (Storable::thaw $av)->{objs} };
895 }
896
897 warn sprintf "loading %s (%d)\n",
898 $filename, length $data, scalar @{$av || []};#d#
899 return ($data, $av);
900}
559 901
560############################################################################# 902#############################################################################
561# old plug-in events 903# command handling &c
562 904
563sub inject_event { 905=item cf::register_command $name => \&callback($ob,$args);
564 my $extension = shift;
565 my $event_code = shift;
566 906
567 my $cb = $hook[$event_code]{$extension} 907Register a callback for execution when the client sends the user command
568 or return; 908$name.
569 909
570 &$cb 910=cut
571}
572
573sub inject_global_event {
574 my $event = shift;
575
576 my $cb = $hook[$event]
577 or return;
578
579 List::Util::max map &$_, values %$cb
580}
581
582sub inject_command {
583 my ($name, $obj, $params) = @_;
584
585 for my $cmd (@{ $command{$name} }) {
586 $cmd->[1]->($obj, $params);
587 }
588
589 -1
590}
591 911
592sub register_command { 912sub register_command {
593 my ($name, $time, $cb) = @_; 913 my ($name, $cb) = @_;
594 914
595 my $caller = caller; 915 my $caller = caller;
596 #warn "registering command '$name/$time' to '$caller'"; 916 #warn "registering command '$name/$time' to '$caller'";
597 917
598 push @{ $command{$name} }, [$time, $cb, $caller]; 918 push @{ $COMMAND{$name} }, [$caller, $cb];
599 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
600} 919}
920
921=item cf::register_extcmd $name => \&callback($pl,$packet);
922
923Register a callbackf ro execution when the client sends an extcmd packet.
924
925If the callback returns something, it is sent back as if reply was being
926called.
927
928=cut
601 929
602sub register_extcmd { 930sub register_extcmd {
603 my ($name, $cb) = @_; 931 my ($name, $cb) = @_;
604 932
605 my $caller = caller; 933 my $caller = caller;
606 #warn "registering extcmd '$name' to '$caller'"; 934 #warn "registering extcmd '$name' to '$caller'";
607 935
608 $extcmd{$name} = [$cb, $caller]; 936 $EXTCMD{$name} = [$cb, $caller];
609} 937}
938
939cf::player->attach (
940 on_command => sub {
941 my ($pl, $name, $params) = @_;
942
943 my $cb = $COMMAND{$name}
944 or return;
945
946 for my $cmd (@$cb) {
947 $cmd->[1]->($pl->ob, $params);
948 }
949
950 cf::override;
951 },
952 on_extcmd => sub {
953 my ($pl, $buf) = @_;
954
955 my $msg = eval { from_json $buf };
956
957 if (ref $msg) {
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) {
960 $pl->ext_reply ($msg->{msgid}, %reply);
961 }
962 }
963 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 }
966
967 cf::override;
968 },
969);
610 970
611sub register { 971sub register {
612 my ($base, $pkg) = @_; 972 my ($base, $pkg) = @_;
613 973
614 #TODO 974 #TODO
633 . "#line 1 \"$path\"\n{\n" 993 . "#line 1 \"$path\"\n{\n"
634 . (do { local $/; <$fh> }) 994 . (do { local $/; <$fh> })
635 . "\n};\n1"; 995 . "\n};\n1";
636 996
637 eval $source 997 eval $source
638 or die "$path: $@"; 998 or die $@ ? "$path: $@\n"
999 : "extension disabled.\n";
639 1000
640 push @exts, $pkg; 1001 push @exts, $pkg;
641 $ext_pkg{$base} = $pkg; 1002 $ext_pkg{$base} = $pkg;
642 1003
643# no strict 'refs'; 1004# no strict 'refs';
656# for my $idx (0 .. $#PLUGIN_EVENT) { 1017# for my $idx (0 .. $#PLUGIN_EVENT) {
657# delete $hook[$idx]{$pkg}; 1018# delete $hook[$idx]{$pkg};
658# } 1019# }
659 1020
660 # remove commands 1021 # remove commands
661 for my $name (keys %command) { 1022 for my $name (keys %COMMAND) {
662 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
663 1024
664 if (@cb) { 1025 if (@cb) {
665 $command{$name} = \@cb; 1026 $COMMAND{$name} = \@cb;
666 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
667 } else { 1027 } else {
668 delete $command{$name};
669 delete $COMMAND{"$name\000"}; 1028 delete $COMMAND{$name};
670 } 1029 }
671 } 1030 }
672 1031
673 # remove extcmds 1032 # remove extcmds
674 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
675 delete $extcmd{$name}; 1034 delete $EXTCMD{$name};
676 } 1035 }
677 1036
678 if (my $cb = $pkg->can ("unload")) { 1037 if (my $cb = $pkg->can ("unload")) {
679 eval { 1038 eval {
680 $cb->($pkg); 1039 $cb->($pkg);
684 1043
685 Symbol::delete_package $pkg; 1044 Symbol::delete_package $pkg;
686} 1045}
687 1046
688sub load_extensions { 1047sub load_extensions {
689 my $LIBDIR = maps_directory "perl";
690
691 for my $ext (<$LIBDIR/*.ext>) { 1048 for my $ext (<$LIBDIR/*.ext>) {
692 next unless -r $ext; 1049 next unless -r $ext;
693 eval { 1050 eval {
694 load_extension $ext; 1051 load_extension $ext;
695 1 1052 1
696 } or warn "$ext not loaded: $@"; 1053 } or warn "$ext not loaded: $@";
697 } 1054 }
698} 1055}
699 1056
700############################################################################# 1057#############################################################################
701# extcmd framework, basically convert ext <msg>
702# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
703
704attach_to_players
705 on_extcmd => sub {
706 my ($pl, $buf) = @_;
707
708 my $msg = eval { from_json $buf };
709
710 if (ref $msg) {
711 if (my $cb = $extcmd{$msg->{msgtype}}) {
712 if (my %reply = $cb->[0]->($pl, $msg)) {
713 $pl->ext_reply ($msg->{msgid}, %reply);
714 }
715 }
716 } else {
717 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
718 }
719
720 cf::override;
721 },
722;
723
724#############################################################################
725# load/save/clean perl data associated with a map 1058# load/save/clean perl data associated with a map
726 1059
727*cf::mapsupport::on_clean = sub { 1060*cf::mapsupport::on_clean = sub {
728 my ($map) = @_; 1061 my ($map) = @_;
729 1062
731 defined $path or return; 1064 defined $path or return;
732 1065
733 unlink "$path.pst"; 1066 unlink "$path.pst";
734}; 1067};
735 1068
736attach_to_maps prio => -10000, package => cf::mapsupport::; 1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
737 1070
738############################################################################# 1071#############################################################################
739# load/save perl data associated with player->ob objects 1072# load/save perl data associated with player->ob objects
740 1073
741sub all_objects(@) { 1074sub all_objects(@) {
742 @_, map all_objects ($_->inv), @_ 1075 @_, map all_objects ($_->inv), @_
743} 1076}
744 1077
745# TODO: compatibility cruft, remove when no longer needed 1078# TODO: compatibility cruft, remove when no longer needed
746attach_to_players 1079cf::player->attach (
747 on_load => sub { 1080 on_load => sub {
748 my ($pl, $path) = @_; 1081 my ($pl, $path) = @_;
749 1082
750 for my $o (all_objects $pl->ob) { 1083 for my $o (all_objects $pl->ob) {
751 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
753 1086
754 %$o = %{ Storable::thaw pack "H*", $value }; 1087 %$o = %{ Storable::thaw pack "H*", $value };
755 } 1088 }
756 } 1089 }
757 }, 1090 },
758; 1091);
759 1092
760############################################################################# 1093#############################################################################
761 1094
762=head2 CORE EXTENSIONS 1095=head2 CORE EXTENSIONS
763 1096
764Functions and methods that extend core crossfire objects. 1097Functions and methods that extend core crossfire objects.
1098
1099=head3 cf::player
765 1100
766=over 4 1101=over 4
767 1102
768=item cf::player::exists $login 1103=item cf::player::exists $login
769 1104
774sub cf::player::exists($) { 1109sub cf::player::exists($) {
775 cf::player::find $_[0] 1110 cf::player::find $_[0]
776 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
777} 1112}
778 1113
1114=item $player->ext_reply ($msgid, $msgtype, %msg)
1115
1116Sends an ext reply to the player.
1117
1118=cut
1119
1120sub cf::player::ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_;
1122
1123 $msg{msgid} = $id;
1124
1125 $self->send ("ext " . to_json \%msg);
1126}
1127
1128=back
1129
1130
1131=head3 cf::map
1132
1133=over 4
1134
1135=cut
1136
1137package cf::map;
1138
1139use Fcntl;
1140use Coro::AIO;
1141
1142our $MAX_RESET = 7200;
1143our $DEFAULT_RESET = 3600;
1144
1145sub generate_random_map {
1146 my ($path, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region})
1162}
1163
1164# and all this just because we cannot iterate over
1165# all maps in C++...
1166sub change_all_map_light {
1167 my ($change) = @_;
1168
1169 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP;
1171}
1172
1173sub try_load_header($) {
1174 my ($path) = @_;
1175
1176 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0
1178 or return;
1179
1180 my $map = cf::map::new
1181 or return;
1182
1183 $map->load_header ($path)
1184 or return;
1185
1186 $map->{load_path} = $path;
1187
1188 $map
1189}
1190
1191sub find_map;
1192sub find_map {
1193 my ($path, $origin) = @_;
1194
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199
1200 cf::lock_wait "map_find:$key";
1201
1202 $cf::MAP{$key} || do {
1203 my $guard = cf::lock_acquire "map_find:$key";
1204
1205 # do it the slow way
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return;
1220
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233
1234 if ($map->should_reset) {
1235 $map->reset;
1236 undef $guard;
1237 $map = find_map $path
1238 or return;
1239 }
1240
1241 $cf::MAP{$key} = $map
1242 }
1243}
1244
1245sub load {
1246 my ($self) = @_;
1247
1248 my $path = $self->{path};
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1250
1251 return if $self->in_memory != cf::MAP_SWAPPED;
1252
1253 $self->in_memory (cf::MAP_LOADING);
1254
1255 $self->alloc;
1256 $self->load_objects ($self->{load_path}, 1)
1257 or return;
1258
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original};
1261
1262 if (my $uniq = $path->uniq_path) {
1263 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) {
1265 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0);
1267 }
1268 }
1269
1270 # now do the right thing for maps
1271 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty;
1283 $self->activate;
1284 }
1285
1286 $self->in_memory (cf::MAP_IN_MEMORY);
1287}
1288
1289sub load_map_sync {
1290 my ($path, $origin) = @_;
1291
1292 #warn "load_map_sync<$path, $origin>\n";#d#
1293
1294 cf::sync_job {
1295 my $map = cf::map::find_map $path, $origin
1296 or return;
1297 $map->load;
1298 $map
1299 }
1300}
1301
1302sub save {
1303 my ($self) = @_;
1304
1305 $self->{last_save} = $cf::RUNTIME;
1306
1307 return unless $self->dirty;
1308
1309 my $save = $self->{path}->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1311
1312 $self->{load_path} = $save;
1313
1314 return if $self->{deny_save};
1315
1316 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES);
1319 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 }
1322}
1323
1324sub swap_out {
1325 my ($self) = @_;
1326
1327 return if $self->players;
1328 return if $self->in_memory != cf::MAP_IN_MEMORY;
1329 return if $self->{deny_save};
1330
1331 $self->save;
1332 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334}
1335
1336sub reset_at {
1337 my ($self) = @_;
1338
1339 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset};
1342
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345
1346 $time + $to
1347}
1348
1349sub should_reset {
1350 my ($self) = @_;
1351
1352 $self->reset_at <= $cf::RUNTIME
1353}
1354
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset {
1377 my ($self) = @_;
1378
1379 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381
1382 warn "resetting map ", $self->path;#d#
1383
1384 delete $cf::MAP{$self->path};
1385
1386 $_->clear_links_to ($self) for values %cf::MAP;
1387
1388 $self->unlink_save;
1389 $self->destroy;
1390}
1391
1392my $nuke_counter = "aaaa";
1393
1394sub nuke {
1395 my ($self) = @_;
1396
1397 $self->{deny_save} = 1;
1398 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++));
1400 $self->reset; # polite request, might not happen
1401}
1402
1403sub customise_for {
1404 my ($map, $ob) = @_;
1405
1406 if ($map->per_player) {
1407 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1408 }
1409
1410 $map
1411}
1412
1413sub emergency_save {
1414 local $cf::FREEZE = 1;
1415
1416 warn "enter emergency map save\n";
1417
1418 cf::sync_job {
1419 warn "begin emergency map save\n";
1420 $_->save for values %cf::MAP;
1421 };
1422
1423 warn "end emergency map save\n";
1424}
1425
1426package cf;
1427
1428=back
1429
1430
1431=head3 cf::object::player
1432
1433=over 4
1434
779=item $object->reply ($npc, $msg[, $flags]) 1435=item $player_object->reply ($npc, $msg[, $flags])
780 1436
781Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1437Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
782can be C<undef>. Does the right thing when the player is currently in a 1438can be C<undef>. Does the right thing when the player is currently in a
783dialogue with the given NPC character. 1439dialogue with the given NPC character.
784 1440
785=cut 1441=cut
786 1442
787# rough implementation of a future "reply" method that works 1443# rough implementation of a future "reply" method that works
788# with dialog boxes. 1444# with dialog boxes.
1445#TODO: the first argument must go, split into a $npc->reply_to ( method
789sub cf::object::player::reply($$$;$) { 1446sub cf::object::player::reply($$$;$) {
790 my ($self, $npc, $msg, $flags) = @_; 1447 my ($self, $npc, $msg, $flags) = @_;
791 1448
792 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
793 1450
797 $msg = $npc->name . " says: $msg" if $npc; 1454 $msg = $npc->name . " says: $msg" if $npc;
798 $self->message ($msg, $flags); 1455 $self->message ($msg, $flags);
799 } 1456 }
800} 1457}
801 1458
802=item $player->ext_reply ($msgid, $msgtype, %msg) 1459=item $player_object->may ("access")
803 1460
804Sends an ext reply to the player. 1461Returns wether the given player is authorized to access resource "access"
1462(e.g. "command_wizcast").
805 1463
806=cut 1464=cut
807 1465
808sub cf::player::ext_reply($$$%) { 1466sub cf::object::player::may {
1467 my ($self, $access) = @_;
1468
1469 $self->flag (cf::FLAG_WIZ) ||
1470 (ref $cf::CFG{"may_$access"}
1471 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1472 : $cf::CFG{"may_$access"})
1473}
1474
1475=item $player_object->enter_link
1476
1477Freezes the player and moves him/her to a special map (C<{link}>).
1478
1479The player should be reaosnably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though.
1481
1482=item $player_object->leave_link ($map, $x, $y)
1483
1484Moves the player out of the specila link map onto the given map. If the
1485map is not valid (or omitted), the player will be moved back to the
1486location he/she was before the call to C<enter_link>, or, if that fails,
1487to the emergency map position.
1488
1489Might block.
1490
1491=cut
1492
1493sub cf::object::player::enter_link {
1494 my ($self) = @_;
1495
1496 $self->deactivate_recursive;
1497
1498 return if $self->map == $LINK_MAP;
1499
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map;
1502
1503 $self->enter_map ($LINK_MAP, 20, 20);
1504}
1505
1506sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_;
1508
1509 my $link_pos = delete $self->{_link_pos};
1510
1511 unless ($map) {
1512 # restore original map position
1513 ($map, $x, $y) = @{ $link_pos || [] };
1514 $map = cf::map::find_map $map;
1515
1516 unless ($map) {
1517 ($map, $x, $y) = @$EMERGENCY_POSITION;
1518 $map = cf::map::find_map $map
1519 or die "FATAL: cannot load emergency map\n";
1520 }
1521 }
1522
1523 ($x, $y) = (-1, -1)
1524 unless (defined $x) && (defined $y);
1525
1526 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0;
1529
1530 $map->load;
1531
1532 $self->activate_recursive;
1533 $self->enter_map ($map, $x, $y);
1534}
1535
1536cf::player->attach (
1537 on_logout => sub {
1538 my ($pl) = @_;
1539
1540 # abort map switching before logout
1541 if ($pl->ob->{_link_pos}) {
1542 cf::sync_job {
1543 $pl->ob->leave_link
1544 };
1545 }
1546 },
1547 on_login => sub {
1548 my ($pl) = @_;
1549
1550 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563
1564=item $player_object->goto_map ($path, $x, $y)
1565
1566=cut
1567
1568sub cf::object::player::goto_map {
1569 my ($self, $path, $x, $y) = @_;
1570
1571 $self->enter_link;
1572
1573 (cf::async {
1574 $path = new cf::path $path;
1575
1576 my $map = cf::map::find_map $path->as_string;
1577 $map = $map->customise_for ($self) if $map;
1578
1579# warn "entering ", $map->path, " at ($x, $y)\n"
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1583
1584 $self->leave_link ($map, $x, $y);
1585 })->prio (1);
1586}
1587
1588=item $player_object->enter_exit ($exit_object)
1589
1590=cut
1591
1592sub parse_random_map_params {
1593 my ($spec) = @_;
1594
1595 my $rmp = { # defaults
1596 xsize => 10,
1597 ysize => 10,
1598 };
1599
1600 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2;
1602
1603 $rmp->{lc $k} = $v if (length $k) && (length $v);
1604 }
1605
1606 $rmp
1607}
1608
1609sub prepare_random_map {
1610 my ($exit) = @_;
1611
1612 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object
1615
1616 my $rmp = parse_random_map_params $exit->msg;
1617
1618 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name;
1620 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y;
1623 }
1624
1625 $rmp->{random_seed} ||= $exit->random_seed;
1626
1627 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data;
1629
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0;
1632
1633 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef);
1635 }
1636}
1637
1638sub cf::object::player::enter_exit {
809 my ($self, $id, %msg) = @_; 1639 my ($self, $exit) = @_;
810 1640
811 $msg{msgid} = $id; 1641 return unless $self->type == cf::PLAYER;
812 1642
813 $self->send ("ext " . to_json \%msg); 1643 $self->enter_link;
1644
1645 (cf::async {
1646 unless (eval {
1647 prepare_random_map $exit
1648 if $exit->slaying eq "/!";
1649
1650 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1651 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1652
1653 1;
1654 }) {
1655 $self->message ("Something went wrong deep within the crossfire server. "
1656 . "I'll try to bring you back to the map you were before. "
1657 . "Please report this to the dungeon master",
1658 cf::NDI_UNIQUE | cf::NDI_RED);
1659
1660 warn "ERROR in enter_exit: $@";
1661 $self->leave_link;
1662 }
1663 })->prio (1);
814} 1664}
1665
1666=head3 cf::client
1667
1668=over 4
1669
1670=item $client->send_drawinfo ($text, $flags)
1671
1672Sends a drawinfo packet to the client. Circumvents output buffering so
1673should not be used under normal circumstances.
1674
1675=cut
1676
1677sub cf::client::send_drawinfo {
1678 my ($self, $text, $flags) = @_;
1679
1680 utf8::encode $text;
1681 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1682}
1683
1684
1685=item $success = $client->query ($flags, "text", \&cb)
1686
1687Queues a query to the client, calling the given callback with
1688the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1689C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1690
1691Queries can fail, so check the return code. Or don't, as queries will become
1692reliable at some point in the future.
1693
1694=cut
1695
1696sub cf::client::query {
1697 my ($self, $flags, $text, $cb) = @_;
1698
1699 return unless $self->state == ST_PLAYING
1700 || $self->state == ST_SETUP
1701 || $self->state == ST_CUSTOM;
1702
1703 $self->state (ST_CUSTOM);
1704
1705 utf8::encode $text;
1706 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1707
1708 $self->send_packet ($self->{query_queue}[0][0])
1709 if @{ $self->{query_queue} } == 1;
1710}
1711
1712cf::client->attach (
1713 on_reply => sub {
1714 my ($ns, $msg) = @_;
1715
1716 # this weird shuffling is so that direct followup queries
1717 # get handled first
1718 my $queue = delete $ns->{query_queue}
1719 or return; # be conservative, not sure how that can happen, but we saw a crash here
1720
1721 (shift @$queue)->[1]->($msg);
1722
1723 push @{ $ns->{query_queue} }, @$queue;
1724
1725 if (@{ $ns->{query_queue} } == @$queue) {
1726 if (@$queue) {
1727 $ns->send_packet ($ns->{query_queue}[0][0]);
1728 } else {
1729 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1730 }
1731 }
1732 },
1733);
1734
1735=item $client->coro (\&cb)
1736
1737Create a new coroutine, running the specified callback. The coroutine will
1738be automatically cancelled when the client gets destroyed (e.g. on logout,
1739or loss of connection).
1740
1741=cut
1742
1743sub cf::client::coro {
1744 my ($self, $cb) = @_;
1745
1746 my $coro = &cf::async ($cb);
1747
1748 $coro->on_destroy (sub {
1749 delete $self->{_coro}{$coro+0};
1750 });
1751
1752 $self->{_coro}{$coro+0} = $coro;
1753
1754 $coro
1755}
1756
1757cf::client->attach (
1758 on_destroy => sub {
1759 my ($ns) = @_;
1760
1761 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1762 },
1763);
815 1764
816=back 1765=back
817 1766
818=cut
819
820#############################################################################
821 1767
822=head2 SAFE SCRIPTING 1768=head2 SAFE SCRIPTING
823 1769
824Functions that provide a safe environment to compile and execute 1770Functions that provide a safe environment to compile and execute
825snippets of perl code without them endangering the safety of the server 1771snippets of perl code without them endangering the safety of the server
826itself. Looping constructs, I/O operators and other built-in functionality 1772itself. Looping constructs, I/O operators and other built-in functionality
827is not available in the safe scripting environment, and the number of 1773is not available in the safe scripting environment, and the number of
828functions and methods that cna be called is greatly reduced. 1774functions and methods that can be called is greatly reduced.
829 1775
830=cut 1776=cut
831 1777
832our $safe = new Safe "safe"; 1778our $safe = new Safe "safe";
833our $safe_hole = new Safe::Hole; 1779our $safe_hole = new Safe::Hole;
840 1786
841=pod 1787=pod
842 1788
843The following fucntions and emthods are available within a safe environment: 1789The following fucntions and emthods are available within a safe environment:
844 1790
845 cf::object contr pay_amount pay_player 1791 cf::object contr pay_amount pay_player map
846 cf::object::player player 1792 cf::object::player player
847 cf::player peaceful 1793 cf::player peaceful
1794 cf::map trigger
848 1795
849=cut 1796=cut
850 1797
851for ( 1798for (
852 ["cf::object" => qw(contr pay_amount pay_player)], 1799 ["cf::object" => qw(contr pay_amount pay_player map)],
853 ["cf::object::player" => qw(player)], 1800 ["cf::object::player" => qw(player)],
854 ["cf::player" => qw(peaceful)], 1801 ["cf::player" => qw(peaceful)],
1802 ["cf::map" => qw(trigger)],
855) { 1803) {
856 no strict 'refs'; 1804 no strict 'refs';
857 my ($pkg, @funs) = @$_; 1805 my ($pkg, @funs) = @$_;
858 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1806 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
859 for @funs; 1807 for @funs;
969 1917
970Immediately write the database to disk I<if it is dirty>. 1918Immediately write the database to disk I<if it is dirty>.
971 1919
972=cut 1920=cut
973 1921
1922our $DB;
1923
974{ 1924{
975 my $db;
976 my $path = cf::localdir . "/database.pst"; 1925 my $path = cf::localdir . "/database.pst";
977 1926
978 sub db_load() { 1927 sub db_load() {
979 warn "loading database $path\n";#d# remove later
980 $db = stat $path ? Storable::retrieve $path : { }; 1928 $DB = stat $path ? Storable::retrieve $path : { };
981 } 1929 }
982 1930
983 my $pid; 1931 my $pid;
984 1932
985 sub db_save() { 1933 sub db_save() {
986 warn "saving database $path\n";#d# remove later
987 waitpid $pid, 0 if $pid; 1934 waitpid $pid, 0 if $pid;
988 if (0 == ($pid = fork)) { 1935 if (0 == ($pid = fork)) {
989 $db->{_meta}{version} = 1; 1936 $DB->{_meta}{version} = 1;
990 Storable::nstore $db, "$path~"; 1937 Storable::nstore $DB, "$path~";
991 rename "$path~", $path; 1938 rename "$path~", $path;
992 cf::_exit 0 if defined $pid; 1939 cf::_exit 0 if defined $pid;
993 } 1940 }
994 } 1941 }
995 1942
998 sub db_sync() { 1945 sub db_sync() {
999 db_save if $dirty; 1946 db_save if $dirty;
1000 undef $dirty; 1947 undef $dirty;
1001 } 1948 }
1002 1949
1003 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1950 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1004 db_sync; 1951 db_sync;
1005 }); 1952 });
1006 1953
1007 sub db_dirty() { 1954 sub db_dirty() {
1008 $dirty = 1; 1955 $dirty = 1;
1009 $idle->start; 1956 $idle->start;
1010 } 1957 }
1011 1958
1012 sub db_get($;$) { 1959 sub db_get($;$) {
1013 @_ >= 2 1960 @_ >= 2
1014 ? $db->{$_[0]}{$_[1]} 1961 ? $DB->{$_[0]}{$_[1]}
1015 : ($db->{$_[0]} ||= { }) 1962 : ($DB->{$_[0]} ||= { })
1016 } 1963 }
1017 1964
1018 sub db_put($$;$) { 1965 sub db_put($$;$) {
1019 if (@_ >= 3) { 1966 if (@_ >= 3) {
1020 $db->{$_[0]}{$_[1]} = $_[2]; 1967 $DB->{$_[0]}{$_[1]} = $_[2];
1021 } else { 1968 } else {
1022 $db->{$_[0]} = $_[1]; 1969 $DB->{$_[0]} = $_[1];
1023 } 1970 }
1024 db_dirty; 1971 db_dirty;
1025 } 1972 }
1026 1973
1027 attach_global 1974 cf::global->attach (
1028 prio => 10000, 1975 prio => 10000,
1029 on_cleanup => sub { 1976 on_cleanup => sub {
1030 db_sync; 1977 db_sync;
1031 }, 1978 },
1032 ; 1979 );
1033} 1980}
1034 1981
1035############################################################################# 1982#############################################################################
1036# the server's main() 1983# the server's main()
1037 1984
1042 local $/; 1989 local $/;
1043 *CFG = YAML::Syck::Load <$fh>; 1990 *CFG = YAML::Syck::Load <$fh>;
1044} 1991}
1045 1992
1046sub main { 1993sub main {
1994 # we must not ever block the main coroutine
1995 local $Coro::idle = sub {
1996 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1997 (Coro::unblock_sub {
1998 Event::one_event;
1999 })->();
2000 };
2001
1047 cfg_load; 2002 cfg_load;
1048 db_load; 2003 db_load;
1049 load_extensions; 2004 load_extensions;
1050 Event::loop; 2005 Event::loop;
1051} 2006}
1052 2007
1053############################################################################# 2008#############################################################################
1054# initialisation 2009# initialisation
1055 2010
1056sub _perl_reload(&) { 2011sub reload() {
1057 my ($msg) = @_; 2012 # can/must only be called in main
2013 if ($Coro::current != $Coro::main) {
2014 warn "can only reload from main coroutine\n";
2015 return;
2016 }
1058 2017
1059 $msg->("reloading..."); 2018 warn "reloading...";
2019
2020 local $FREEZE = 1;
2021 cf::emergency_save;
1060 2022
1061 eval { 2023 eval {
2024 # if anything goes wrong in here, we should simply crash as we already saved
2025
1062 # cancel all watchers 2026 # cancel all watchers
1063 $_->cancel for Event::all_watchers; 2027 for (Event::all_watchers) {
2028 $_->cancel if $_->data & WF_AUTOCANCEL;
2029 }
2030
2031 # cancel all extension coros
2032 $_->cancel for values %EXT_CORO;
2033 %EXT_CORO = ();
1064 2034
1065 # unload all extensions 2035 # unload all extensions
1066 for (@exts) { 2036 for (@exts) {
1067 $msg->("unloading <$_>"); 2037 warn "unloading <$_>";
1068 unload_extension $_; 2038 unload_extension $_;
1069 } 2039 }
1070 2040
1071 # unload all modules loaded from $LIBDIR 2041 # unload all modules loaded from $LIBDIR
1072 while (my ($k, $v) = each %INC) { 2042 while (my ($k, $v) = each %INC) {
1073 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2043 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1074 2044
1075 $msg->("removing <$k>"); 2045 warn "removing <$k>";
1076 delete $INC{$k}; 2046 delete $INC{$k};
1077 2047
1078 $k =~ s/\.pm$//; 2048 $k =~ s/\.pm$//;
1079 $k =~ s/\//::/g; 2049 $k =~ s/\//::/g;
1080 2050
1085 Symbol::delete_package $k; 2055 Symbol::delete_package $k;
1086 } 2056 }
1087 2057
1088 # sync database to disk 2058 # sync database to disk
1089 cf::db_sync; 2059 cf::db_sync;
2060 IO::AIO::flush;
1090 2061
1091 # get rid of safe::, as good as possible 2062 # get rid of safe::, as good as possible
1092 Symbol::delete_package "safe::$_" 2063 Symbol::delete_package "safe::$_"
1093 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2064 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1094 2065
1095 # remove register_script_function callbacks 2066 # remove register_script_function callbacks
1096 # TODO 2067 # TODO
1097 2068
1098 # unload cf.pm "a bit" 2069 # unload cf.pm "a bit"
1101 # don't, removes xs symbols, too, 2072 # don't, removes xs symbols, too,
1102 # and global variables created in xs 2073 # and global variables created in xs
1103 #Symbol::delete_package __PACKAGE__; 2074 #Symbol::delete_package __PACKAGE__;
1104 2075
1105 # reload cf.pm 2076 # reload cf.pm
1106 $msg->("reloading cf.pm"); 2077 warn "reloading cf.pm";
1107 require cf; 2078 require cf;
2079 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1108 2080
1109 # load config and database again 2081 # load config and database again
1110 cf::cfg_load; 2082 cf::cfg_load;
1111 cf::db_load; 2083 cf::db_load;
1112 2084
1113 # load extensions 2085 # load extensions
1114 $msg->("load extensions"); 2086 warn "load extensions";
1115 cf::load_extensions; 2087 cf::load_extensions;
1116 2088
1117 # reattach attachments to objects 2089 # reattach attachments to objects
1118 $msg->("reattach"); 2090 warn "reattach";
1119 _global_reattach; 2091 _global_reattach;
1120 }; 2092 };
1121 $msg->($@) if $@;
1122 2093
1123 $msg->("reloaded"); 2094 if ($@) {
2095 warn $@;
2096 warn "error while reloading, exiting.";
2097 exit 1;
2098 }
2099
2100 warn "reloaded successfully";
1124}; 2101};
1125 2102
1126sub perl_reload() { 2103#############################################################################
1127 _perl_reload {
1128 warn $_[0];
1129 print "$_[0]\n";
1130 };
1131}
1132 2104
2105unless ($LINK_MAP) {
2106 $LINK_MAP = cf::map::new;
2107
2108 $LINK_MAP->width (41);
2109 $LINK_MAP->height (41);
2110 $LINK_MAP->alloc;
2111 $LINK_MAP->path ("{link}");
2112 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2113 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2114
2115 # dirty hack because... archetypes are not yet loaded
2116 Event->timer (
2117 after => 2,
2118 cb => sub {
2119 $_[0]->w->cancel;
2120
2121 # provide some exits "home"
2122 my $exit = cf::object::new "exit";
2123
2124 $exit->slaying ($EMERGENCY_POSITION->[0]);
2125 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2126 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2127
2128 $LINK_MAP->insert ($exit->clone, 19, 19);
2129 $LINK_MAP->insert ($exit->clone, 19, 20);
2130 $LINK_MAP->insert ($exit->clone, 19, 21);
2131 $LINK_MAP->insert ($exit->clone, 20, 19);
2132 $LINK_MAP->insert ($exit->clone, 20, 21);
2133 $LINK_MAP->insert ($exit->clone, 21, 19);
2134 $LINK_MAP->insert ($exit->clone, 21, 20);
2135 $LINK_MAP->insert ($exit->clone, 21, 21);
2136
2137 $exit->destroy;
2138 });
2139
2140 $LINK_MAP->{deny_save} = 1;
2141 $LINK_MAP->{deny_reset} = 1;
2142
2143 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2144}
2145
2146register "<global>", __PACKAGE__;
2147
1133register_command "perl-reload", 0, sub { 2148register_command "reload" => sub {
1134 my ($who, $arg) = @_; 2149 my ($who, $arg) = @_;
1135 2150
1136 if ($who->flag (FLAG_WIZ)) { 2151 if ($who->flag (FLAG_WIZ)) {
1137 _perl_reload { 2152 $who->message ("start of reload.");
1138 warn $_[0]; 2153 reload;
1139 $who->message ($_[0]); 2154 $who->message ("end of reload.");
1140 };
1141 } 2155 }
1142}; 2156};
1143 2157
1144register "<global>", __PACKAGE__;
1145
1146unshift @INC, $LIBDIR; 2158unshift @INC, $LIBDIR;
1147 2159
1148$TICK_WATCHER = Event->timer ( 2160$TICK_WATCHER = Event->timer (
2161 reentrant => 0,
1149 prio => 1, 2162 prio => 0,
1150 at => $NEXT_TICK || 1, 2163 at => $NEXT_TICK || $TICK,
2164 data => WF_AUTOCANCEL,
1151 cb => sub { 2165 cb => sub {
2166 unless ($FREEZE) {
1152 cf::server_tick; # one server iteration 2167 cf::server_tick; # one server iteration
2168 $RUNTIME += $TICK;
2169 }
1153 2170
1154 my $NOW = Event::time;
1155 $NEXT_TICK += $TICK; 2171 $NEXT_TICK += $TICK;
1156 2172
1157 # if we are delayed by four ticks, skip them all 2173 # if we are delayed by four ticks or more, skip them all
1158 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2174 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1159 2175
1160 $TICK_WATCHER->at ($NEXT_TICK); 2176 $TICK_WATCHER->at ($NEXT_TICK);
1161 $TICK_WATCHER->start; 2177 $TICK_WATCHER->start;
1162 }, 2178 },
1163); 2179);
1164 2180
2181IO::AIO::max_poll_time $TICK * 0.2;
2182
2183Event->io (
2184 fd => IO::AIO::poll_fileno,
2185 poll => 'r',
2186 prio => 5,
2187 data => WF_AUTOCANCEL,
2188 cb => \&IO::AIO::poll_cb,
2189);
2190
2191Event->timer (
2192 data => WF_AUTOCANCEL,
2193 after => 0,
2194 interval => 10,
2195 cb => sub {
2196 (Coro::unblock_sub {
2197 write_runtime
2198 or warn "ERROR: unable to write runtime file: $!";
2199 })->();
2200 },
2201);
2202
2203END { cf::emergency_save }
2204
11651 22051
1166 2206

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