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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.130 by root, Thu Jan 4 00:08:08 2007 UTC vs.
Revision 1.196 by root, Sat Jan 27 23:59:29 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
185 218
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 219=item cf::lock_wait $string
209 220
210Wait until the given lock is available. See cf::lock_acquire. 221Wait until the given lock is available. See cf::lock_acquire.
211 222
212=item my $lock = cf::lock_acquire $string 223=item my $lock = cf::lock_acquire $string
213 224
214Wait until the given lock is available and then acquires it and returns 225Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 227for example when the coroutine gets canceled), the lock is automatically
217returned. 228returned.
218 229
219Lock names should begin with a unique identifier (for example, find_map 230Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 231uses map_find and cf::map::load uses map_load).
221 232
222=cut 233=cut
223 234
224our %LOCK; 235our %LOCK;
225 236
239 # wait, to be sure we are not locked 250 # wait, to be sure we are not locked
240 lock_wait $key; 251 lock_wait $key;
241 252
242 $LOCK{$key} = []; 253 $LOCK{$key} = [];
243 254
244 cf::guard { 255 Coro::guard {
245 # wake up all waiters, to be on the safe side 256 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 257 $_->ready for @{ delete $LOCK{$key} };
247 } 258 }
248} 259}
249 260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
250=item cf::async { BLOCK } 273=item cf::async { BLOCK }
251 274
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 275Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
254 278
255=cut 279=cut
256 280
257sub async(&) { 281BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 282
266=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
267 284
268The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
269always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
283 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
285 302
286 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
287 # (but this is cancel-safe) 304 # (but this is cancel-safe)
288 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
289 306
290 my $busy = 1; 307 my $busy = 1;
291 my @res; 308 my @res;
292 309
293 (Coro::async { 310 (async {
294 @res = eval { $job->() }; 311 @res = eval { $job->() };
295 warn $@ if $@; 312 warn $@ if $@;
296 undef $busy; 313 undef $busy;
297 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
298 315
299 while ($busy) { 316 while ($busy) {
300 Coro::cede_notself; 317 Coro::cede or Event::one_event;
301 Event::one_event unless Coro::nready;
302 } 318 }
303 319
304 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
305 } else { 321 } else {
306 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
307 323
308 $job->() 324 $job->()
309 } 325 }
310} 326}
311 327
312=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
313 329
314Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 331extension calling this is being unloaded.
316 332
317=cut 333=cut
318 334
319sub coro(&) { 335sub async_ext(&) {
320 my $cb = shift; 336 my $cb = shift;
321 337
322 my $coro = &cf::async ($cb); 338 my $coro = &Coro::async ($cb);
323 339
324 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
326 }); 342 });
327 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
333 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
334 350
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return; 352 or return;
337 353
354 my $value = $cf::RUNTIME + 90 + 10;
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return; 359 and return;
341 360
342 aio_fsync $fh 361 aio_fsync $fh
343 and return; 362 and return;
352} 371}
353 372
354=back 373=back
355 374
356=cut 375=cut
357
358#############################################################################
359
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477 376
478############################################################################# 377#############################################################################
479 378
480=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
481 380
607our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 507our @CB_MAP = ();
609 508
610my %attachment; 509my %attachment;
611 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
612sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
614 519
615 use sort 'stable'; 520 use sort 'stable';
616 521
787# object support 692# object support
788 693
789sub reattach { 694sub reattach {
790 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 699
793 my $registry = $obj->registry; 700 my $registry = $obj->registry;
794 701
795 @$registry = (); 702 @$registry = ();
796 703
928=cut 835=cut
929 836
930sub register_extcmd { 837sub register_extcmd {
931 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
932 839
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
937} 841}
938 842
939cf::player->attach ( 843cf::player->attach (
940 on_command => sub { 844 on_command => sub {
941 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
954 858
955 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
956 860
957 if (ref $msg) { 861 if (ref $msg) {
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
960 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
961 } 865 }
962 } 866 }
963 } else { 867 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
966 870
967 cf::override; 871 cf::override;
968 }, 872 },
969); 873);
970 874
971sub register {
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 875sub load_extension {
978 my ($path) = @_; 876 my ($path) = @_;
979 877
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
981 my $base = $1; 879 my $base = $1;
982 my $pkg = $1; 880 my $pkg = $1;
983 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
985 883
986 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
987 885
988 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
989 or die "$path: $!"; 887 or die "$path: $!";
990 888
991 my $source = 889 my $source =
992 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
995 . "\n};\n1"; 893 . "\n};\n1";
996 894
997 eval $source 895 unless (eval $source) {
998 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
999 : "extension disabled.\n"; 897 : "extension disabled.\n";
1000 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1001 push @exts, $pkg; 899 warn $@;
1002 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
1003 901 exit 1;
1004# no strict 'refs'; 902 }
1005# @{"$pkg\::ISA"} = ext::; 903 die $@;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# } 904 }
1020 905
1021 # remove commands 906 push @EXTS, $pkg;
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 }
1030 }
1031
1032 # remove extcmds
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045} 907}
1046 908
1047sub load_extensions { 909sub load_extensions {
1048 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1049 next unless -r $ext; 911 next unless -r $ext;
1053 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1054 } 916 }
1055} 917}
1056 918
1057############################################################################# 919#############################################################################
1058# load/save/clean perl data associated with a map
1059
1060*cf::mapsupport::on_clean = sub {
1061 my ($map) = @_;
1062
1063 my $path = $map->tmpname;
1064 defined $path or return;
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076}
1077
1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
1080 on_load => sub {
1081 my ($pl, $path) = @_;
1082
1083 for my $o (all_objects $pl->ob) {
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1085 $o->set_ob_key_value ("_perl_data");
1086
1087 %$o = %{ Storable::thaw pack "H*", $value };
1088 }
1089 }
1090 },
1091);
1092
1093#############################################################################
1094 920
1095=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1096 922
1097Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1098 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1099=head3 cf::player 931=head3 cf::player
1100 932
1101=over 4 933=over 4
1102 934
1103=item cf::player::exists $login 935=item cf::player::find $login
1104 936
1105Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1106 938
1107=cut 939=cut
1108 940
1109sub cf::player::exists($) { 941sub playerdir($) {
1110 cf::player::find $_[0] 942 cf::localdir
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1112} 1088}
1113 1089
1114=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1115 1091
1116Sends an ext reply to the player. 1092Sends an ext reply to the player.
1117 1093
1118=cut 1094=cut
1119 1095
1120sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1122 1098
1123 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1124 1100
1125 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1126} 1102}
1103
1104package cf;
1127 1105
1128=back 1106=back
1129 1107
1130 1108
1131=head3 cf::map 1109=head3 cf::map
1137package cf::map; 1115package cf::map;
1138 1116
1139use Fcntl; 1117use Fcntl;
1140use Coro::AIO; 1118use Coro::AIO;
1141 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1142our $MAX_RESET = 7200; 1124our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1125our $DEFAULT_RESET = 3000;
1144 1126
1145sub generate_random_map { 1127sub generate_random_map {
1146 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1130 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 $path = "$path"; # make sure its a string
1182
1183 # map plan:
1184 #
1185 # /! non-realised random map exit (special hack!)
1186 # {... are special paths that are not being touched
1187 # ?xxx/... are special absolute paths
1188 # ?random/... random maps
1189 # /... normal maps
1190 # ~user/... per-player map of a specific user
1191
1192 $path =~ s/$PATH_SEP/\//go;
1193
1194 # treat it as relative path if it starts with
1195 # something that looks reasonable
1196 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1197 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1198
1199 $base =~ s{[^/]+/?$}{};
1200 $path = "$base/$path";
1201 }
1202
1203 for ($path) {
1204 redo if s{//}{/};
1205 redo if s{/\.?/}{/};
1206 redo if s{/[^/]+/\.\./}{/};
1207 }
1208
1209 $path
1210}
1211
1212sub new_from_path {
1213 my (undef, $path, $base) = @_;
1214
1215 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1216
1217 $path = normalise $path, $base;
1218
1219 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1220 if ($path =~ $EXT_MAP{$pkg}[1]) {
1221 my $self = bless cf::map::new, $pkg;
1222 $self->{path} = $path; $self->path ($path);
1223 $self->init; # pass $1 etc.
1224 return $self;
1225 }
1226 }
1227
1228 Carp::carp "unable to resolve path '$path' (base '$base').";
1229 ()
1230}
1231
1232sub init {
1233 my ($self) = @_;
1234
1235 $self
1236}
1237
1238sub as_string {
1239 my ($self) = @_;
1240
1241 "$self->{path}"
1242}
1243
1244# the displayed name, this is a one way mapping
1245sub visible_name {
1246 &as_string
1247}
1248
1249# the original (read-only) location
1250sub load_path {
1251 my ($self) = @_;
1252
1253 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1254}
1255
1256# the temporary/swap location
1257sub save_path {
1258 my ($self) = @_;
1259
1260 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1261 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1262}
1263
1264# the unique path, undef == no special unique path
1265sub uniq_path {
1266 my ($self) = @_;
1267
1268 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1269 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1162} 1270}
1163 1271
1164# and all this just because we cannot iterate over 1272# and all this just because we cannot iterate over
1165# all maps in C++... 1273# all maps in C++...
1166sub change_all_map_light { 1274sub change_all_map_light {
1168 1276
1169 $_->change_map_light ($change) 1277 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP; 1278 for grep $_->outdoor, values %cf::MAP;
1171} 1279}
1172 1280
1281sub unlink_save {
1282 my ($self) = @_;
1283
1284 utf8::encode (my $save = $self->save_path);
1285 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1286 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1287}
1288
1173sub try_load_header($) { 1289sub load_header_from($) {
1174 my ($path) = @_; 1290 my ($self, $path) = @_;
1175 1291
1176 utf8::encode $path; 1292 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1293 aio_open $path, O_RDONLY, 0
1178 or return; 1294 or return;
1179 1295
1180 my $map = cf::map::new 1296 $self->_load_header ($path)
1181 or return; 1297 or return;
1182 1298
1183 $map->load_header ($path) 1299 $self->{load_path} = $path;
1300
1301 1
1302}
1303
1304sub load_header_orig {
1305 my ($self) = @_;
1306
1307 $self->load_header_from ($self->load_path)
1308}
1309
1310sub load_header_temp {
1311 my ($self) = @_;
1312
1313 $self->load_header_from ($self->save_path)
1314}
1315
1316sub prepare_temp {
1317 my ($self) = @_;
1318
1319 $self->last_access ((delete $self->{last_access})
1320 || $cf::RUNTIME); #d#
1321 # safety
1322 $self->{instantiate_time} = $cf::RUNTIME
1323 if $self->{instantiate_time} > $cf::RUNTIME;
1324}
1325
1326sub prepare_orig {
1327 my ($self) = @_;
1328
1329 $self->{load_original} = 1;
1330 $self->{instantiate_time} = $cf::RUNTIME;
1331 $self->last_access ($cf::RUNTIME);
1332 $self->instantiate;
1333}
1334
1335sub load_header {
1336 my ($self) = @_;
1337
1338 if ($self->load_header_temp) {
1339 $self->prepare_temp;
1340 } else {
1341 $self->load_header_orig
1184 or return; 1342 or return;
1343 $self->prepare_orig;
1344 }
1185 1345
1186 $map->{load_path} = $path; 1346 1
1187
1188 $map
1189} 1347}
1190 1348
1191sub find_map; 1349sub find;
1192sub find_map { 1350sub find {
1193 my ($path, $origin) = @_; 1351 my ($path, $origin) = @_;
1194 1352
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 1353 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 1354
1200 cf::lock_wait "map_find:$key"; 1355 cf::lock_wait "map_find:$path";
1201 1356
1202 $cf::MAP{$key} || do { 1357 $cf::MAP{$path} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 1358 my $guard = cf::lock_acquire "map_find:$path";
1204 1359 my $map = new_from_path cf::map $path
1205 # do it the slow way
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 1360 or return;
1220 1361
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 1362 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233 1363
1234 if ($map->should_reset) { 1364 $map->load_header
1365 or return;
1366
1367 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1368 # doing this can freeze the server in a sync job, obviously
1369 #$cf::WAIT_FOR_TICK->wait;
1235 $map->reset; 1370 $map->reset;
1236 undef $guard; 1371 undef $guard;
1237 $map = find_map $path 1372 return find $path;
1238 or return;
1239 } 1373 }
1240 1374
1241 $cf::MAP{$key} = $map 1375 $cf::MAP{$path} = $map
1242 } 1376 }
1243} 1377}
1378
1379sub pre_load { }
1380sub post_load { }
1244 1381
1245sub load { 1382sub load {
1246 my ($self) = @_; 1383 my ($self) = @_;
1247 1384
1385 local $self->{deny_reset} = 1; # loading can take a long time
1386
1248 my $path = $self->{path}; 1387 my $path = $self->{path};
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1388 my $guard = cf::lock_acquire "map_load:$path";
1250 1389
1251 return if $self->in_memory != cf::MAP_SWAPPED; 1390 return if $self->in_memory != cf::MAP_SWAPPED;
1252 1391
1253 $self->in_memory (cf::MAP_LOADING); 1392 $self->in_memory (cf::MAP_LOADING);
1254 1393
1255 $self->alloc; 1394 $self->alloc;
1395
1396 $self->pre_load;
1397
1256 $self->load_objects ($self->{load_path}, 1) 1398 $self->_load_objects ($self->{load_path}, 1)
1257 or return; 1399 or return;
1258 1400
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1401 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original}; 1402 if delete $self->{load_original};
1261 1403
1262 if (my $uniq = $path->uniq_path) { 1404 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 1405 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 1406 if (aio_open $uniq, O_RDONLY, 0) {
1265 $self->clear_unique_items; 1407 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 1408 $self->_load_objects ($uniq, 0);
1267 } 1409 }
1268 } 1410 }
1411
1412 Coro::cede;
1269 1413
1270 # now do the right thing for maps 1414 # now do the right thing for maps
1271 $self->link_multipart_objects; 1415 $self->link_multipart_objects;
1272 1416
1273 if ($self->{path}->is_style_map) { 1417 unless ($self->{deny_activate}) {
1274 $self->{deny_save} = 1; 1418 $self->decay_objects;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply; 1419 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons; 1420 $self->update_buttons;
1421 Coro::cede;
1280 $self->set_darkness_map; 1422 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 1423 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 1424 unless $self->difficulty;
1425 Coro::cede;
1283 $self->activate; 1426 $self->activate;
1284 } 1427 }
1285 1428
1429 $self->post_load;
1430
1286 $self->in_memory (cf::MAP_IN_MEMORY); 1431 $self->in_memory (cf::MAP_IN_MEMORY);
1287} 1432}
1288 1433
1289sub load_map_sync { 1434sub customise_for {
1435 my ($self, $ob) = @_;
1436
1437 return find "~" . $ob->name . "/" . $self->{path}
1438 if $self->per_player;
1439
1440 $self
1441}
1442
1443# find and load all maps in the 3x3 area around a map
1444sub load_diag {
1445 my ($map) = @_;
1446
1447 my @diag; # diagonal neighbours
1448
1449 for (0 .. 3) {
1450 my $neigh = $map->tile_path ($_)
1451 or next;
1452 $neigh = find $neigh, $map
1453 or next;
1454 $neigh->load;
1455
1456 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1457 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1458 }
1459
1460 for (@diag) {
1461 my $neigh = find @$_
1462 or next;
1463 $neigh->load;
1464 }
1465}
1466
1467sub find_sync {
1290 my ($path, $origin) = @_; 1468 my ($path, $origin) = @_;
1291 1469
1292 #warn "load_map_sync<$path, $origin>\n";#d# 1470 cf::sync_job { find $path, $origin }
1471}
1293 1472
1294 cf::sync_job { 1473sub do_load_sync {
1295 my $map = cf::map::find_map $path, $origin 1474 my ($map) = @_;
1296 or return; 1475
1476 cf::sync_job { $map->load };
1477}
1478
1479our %MAP_PREFETCH;
1480our $MAP_PREFETCHER = undef;
1481
1482sub find_async {
1483 my ($path, $origin) = @_;
1484
1485 $path = normalise $path, $origin && $origin->{path};
1486
1487 if (my $map = $cf::MAP{$path}) {
1488 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1489 }
1490
1491 undef $MAP_PREFETCH{$path};
1492 $MAP_PREFETCHER ||= cf::async {
1493 while (%MAP_PREFETCH) {
1494 for my $path (keys %MAP_PREFETCH) {
1495 my $map = find $path
1496 or next;
1297 $map->load; 1497 $map->load;
1298 $map 1498
1499 delete $MAP_PREFETCH{$path};
1500 }
1501 }
1502 undef $MAP_PREFETCHER;
1299 } 1503 };
1504 $MAP_PREFETCHER->prio (6);
1505
1506 ()
1300} 1507}
1301 1508
1302sub save { 1509sub save {
1303 my ($self) = @_; 1510 my ($self) = @_;
1304 1511
1512 my $lock = cf::lock_acquire "map_data:" . $self->path;
1513
1305 $self->{last_save} = $cf::RUNTIME; 1514 $self->{last_save} = $cf::RUNTIME;
1306 1515
1307 return unless $self->dirty; 1516 return unless $self->dirty;
1308 1517
1309 my $save = $self->{path}->save_path; utf8::encode $save; 1518 my $save = $self->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1519 my $uniq = $self->uniq_path; utf8::encode $uniq;
1311 1520
1312 $self->{load_path} = $save; 1521 $self->{load_path} = $save;
1313 1522
1314 return if $self->{deny_save}; 1523 return if $self->{deny_save};
1315 1524
1525 local $self->{last_access} = $self->last_access;#d#
1526
1527 cf::async {
1528 $_->contr->save for $self->players;
1529 };
1530
1316 if ($uniq) { 1531 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1532 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 1533 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 1534 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1535 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 1536 }
1322} 1537}
1323 1538
1324sub swap_out { 1539sub swap_out {
1325 my ($self) = @_; 1540 my ($self) = @_;
1326 1541
1327 # save first because save cedes 1542 # save first because save cedes
1328 $self->save; 1543 $self->save;
1544
1545 my $lock = cf::lock_acquire "map_data:" . $self->path;
1329 1546
1330 return if $self->players; 1547 return if $self->players;
1331 return if $self->in_memory != cf::MAP_IN_MEMORY; 1548 return if $self->in_memory != cf::MAP_IN_MEMORY;
1332 return if $self->{deny_save}; 1549 return if $self->{deny_save};
1333 1550
1337 1554
1338sub reset_at { 1555sub reset_at {
1339 my ($self) = @_; 1556 my ($self) = @_;
1340 1557
1341 # TODO: safety, remove and allow resettable per-player maps 1558 # TODO: safety, remove and allow resettable per-player maps
1342 return 1e99 if $self->{path}{user_rel}; 1559 return 1e99 if $self->isa ("ext::map_per_player");#d#
1343 return 1e99 if $self->{deny_reset}; 1560 return 1e99 if $self->{deny_reset};
1344 1561
1345 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1562 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1346 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1563 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1347 1564
1352 my ($self) = @_; 1569 my ($self) = @_;
1353 1570
1354 $self->reset_at <= $cf::RUNTIME 1571 $self->reset_at <= $cf::RUNTIME
1355} 1572}
1356 1573
1357sub unlink_save {
1358 my ($self) = @_;
1359
1360 utf8::encode (my $save = $self->{path}->save_path);
1361 aioreq_pri 3; IO::AIO::aio_unlink $save;
1362 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1363}
1364
1365sub rename {
1366 my ($self, $new_path) = @_;
1367
1368 $self->unlink_save;
1369
1370 delete $cf::MAP{$self->path};
1371 $self->{path} = new cf::path $new_path;
1372 $self->path ($self->{path}->as_string);
1373 $cf::MAP{$self->path} = $self;
1374
1375 $self->save;
1376}
1377
1378sub reset { 1574sub reset {
1379 my ($self) = @_; 1575 my ($self) = @_;
1380 1576
1577 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578
1381 return if $self->players; 1579 return if $self->players;
1382 return if $self->{path}{user_rel};#d# 1580 return if $self->isa ("ext::map_per_player");#d#
1383 1581
1384 warn "resetting map ", $self->path;#d# 1582 warn "resetting map ", $self->path;#d#
1385 1583
1386 delete $cf::MAP{$self->path}; 1584 delete $cf::MAP{$self->path};
1585
1586 $self->in_memory (cf::MAP_SWAPPED);
1587 $self->clear;
1387 1588
1388 $_->clear_links_to ($self) for values %cf::MAP; 1589 $_->clear_links_to ($self) for values %cf::MAP;
1389 1590
1390 $self->unlink_save; 1591 $self->unlink_save;
1391 $self->destroy; 1592 $self->destroy;
1394my $nuke_counter = "aaaa"; 1595my $nuke_counter = "aaaa";
1395 1596
1396sub nuke { 1597sub nuke {
1397 my ($self) = @_; 1598 my ($self) = @_;
1398 1599
1600 delete $cf::MAP{$self->path};
1601
1602 $self->unlink_save;
1603
1604 bless $self, "cf::map";
1605 delete $self->{deny_reset};
1399 $self->{deny_save} = 1; 1606 $self->{deny_save} = 1;
1400 $self->reset_timeout (1); 1607 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++)); 1608 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1609
1610 $cf::MAP{$self->path} = $self;
1611
1402 $self->reset; # polite request, might not happen 1612 $self->reset; # polite request, might not happen
1403} 1613}
1404 1614
1405sub customise_for { 1615=item cf::map::unique_maps
1406 my ($map, $ob) = @_;
1407 1616
1408 if ($map->per_player) { 1617Returns an arrayref of paths of all shared maps that have
1409 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1618instantiated unique items. May block.
1410 }
1411 1619
1412 $map 1620=cut
1413}
1414 1621
1415sub emergency_save { 1622sub unique_maps() {
1416 local $cf::FREEZE = 1; 1623 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1624 or return;
1417 1625
1418 warn "enter emergency map save\n"; 1626 my @paths;
1419 1627
1420 cf::sync_job { 1628 for (@$files) {
1421 warn "begin emergency map save\n"; 1629 utf8::decode $_;
1422 $_->save for values %cf::MAP; 1630 next if /\.pst$/;
1631 next unless /^$PATH_SEP/o;
1632
1633 s/\.map$//;
1634 push @paths, $_;
1423 }; 1635 }
1424 1636
1425 warn "end emergency map save\n"; 1637 \@paths
1426} 1638}
1427 1639
1428package cf; 1640package cf;
1429 1641
1430=back 1642=back
1431 1643
1644=head3 cf::object
1645
1646=cut
1647
1648package cf::object;
1649
1650=over 4
1651
1652=item $ob->inv_recursive
1653
1654Returns the inventory of the object _and_ their inventories, recursively.
1655
1656=cut
1657
1658sub inv_recursive_;
1659sub inv_recursive_ {
1660 map { $_, inv_recursive_ $_->inv } @_
1661}
1662
1663sub inv_recursive {
1664 inv_recursive_ inv $_[0]
1665}
1666
1667package cf;
1668
1669=back
1432 1670
1433=head3 cf::object::player 1671=head3 cf::object::player
1434 1672
1435=over 4 1673=over 4
1436 1674
1476 1714
1477=item $player_object->enter_link 1715=item $player_object->enter_link
1478 1716
1479Freezes the player and moves him/her to a special map (C<{link}>). 1717Freezes the player and moves him/her to a special map (C<{link}>).
1480 1718
1481The player should be reaosnably safe there for short amounts of time. You 1719The player should be reasonably safe there for short amounts of time. You
1482I<MUST> call C<leave_link> as soon as possible, though. 1720I<MUST> call C<leave_link> as soon as possible, though.
1483 1721
1722Will never block.
1723
1484=item $player_object->leave_link ($map, $x, $y) 1724=item $player_object->leave_link ($map, $x, $y)
1485 1725
1486Moves the player out of the specila link map onto the given map. If the 1726Moves the player out of the special C<{link}> map onto the specified
1487map is not valid (or omitted), the player will be moved back to the 1727map. If the map is not valid (or omitted), the player will be moved back
1488location he/she was before the call to C<enter_link>, or, if that fails, 1728to the location he/she was before the call to C<enter_link>, or, if that
1489to the emergency map position. 1729fails, to the emergency map position.
1490 1730
1491Might block. 1731Might block.
1492 1732
1493=cut 1733=cut
1734
1735sub link_map {
1736 unless ($LINK_MAP) {
1737 $LINK_MAP = cf::map::find "{link}"
1738 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1739 $LINK_MAP->load;
1740 }
1741
1742 $LINK_MAP
1743}
1494 1744
1495sub cf::object::player::enter_link { 1745sub cf::object::player::enter_link {
1496 my ($self) = @_; 1746 my ($self) = @_;
1497 1747
1498 $self->deactivate_recursive; 1748 $self->deactivate_recursive;
1499 1749
1500 return if $self->map == $LINK_MAP; 1750 return if UNIVERSAL::isa $self->map, "ext::map_link";
1501 1751
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1752 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map; 1753 if $self->map;
1504 1754
1505 $self->enter_map ($LINK_MAP, 20, 20); 1755 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1506} 1756}
1507 1757
1508sub cf::object::player::leave_link { 1758sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_; 1759 my ($self, $map, $x, $y) = @_;
1510 1760
1511 my $link_pos = delete $self->{_link_pos}; 1761 my $link_pos = delete $self->{_link_pos};
1512 1762
1513 unless ($map) { 1763 unless ($map) {
1514 # restore original map position 1764 # restore original map position
1515 ($map, $x, $y) = @{ $link_pos || [] }; 1765 ($map, $x, $y) = @{ $link_pos || [] };
1516 $map = cf::map::find_map $map; 1766 $map = cf::map::find $map;
1517 1767
1518 unless ($map) { 1768 unless ($map) {
1519 ($map, $x, $y) = @$EMERGENCY_POSITION; 1769 ($map, $x, $y) = @$EMERGENCY_POSITION;
1520 $map = cf::map::find_map $map 1770 $map = cf::map::find $map
1521 or die "FATAL: cannot load emergency map\n"; 1771 or die "FATAL: cannot load emergency map\n";
1522 } 1772 }
1523 } 1773 }
1524 1774
1525 ($x, $y) = (-1, -1) 1775 ($x, $y) = (-1, -1)
1528 # use -1 or undef as default coordinates, not 0, 0 1778 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y) 1779 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0; 1780 if $x <=0 && $y <= 0;
1531 1781
1532 $map->load; 1782 $map->load;
1783 $map->load_diag;
1533 1784
1785 return unless $self->contr->active;
1534 $self->activate_recursive; 1786 $self->activate_recursive;
1535 $self->enter_map ($map, $x, $y); 1787 $self->enter_map ($map, $x, $y);
1536} 1788}
1537 1789
1538cf::player->attach ( 1790cf::player->attach (
1551 1803
1552 # try to abort aborted map switching on player login :) 1804 # try to abort aborted map switching on player login :)
1553 # should happen only on crashes 1805 # should happen only on crashes
1554 if ($pl->ob->{_link_pos}) { 1806 if ($pl->ob->{_link_pos}) {
1555 $pl->ob->enter_link; 1807 $pl->ob->enter_link;
1556 cf::async { 1808 (async {
1557 # we need this sleep as the login has a concurrent enter_exit running 1809 # we need this sleep as the login has a concurrent enter_exit running
1558 # and this sleep increases chances of the player not ending up in scorn 1810 # and this sleep increases chances of the player not ending up in scorn
1811 $pl->ob->reply (undef,
1812 "There was an internal problem at your last logout, "
1813 . "the server will try to bring you to your intended destination in a second.",
1814 cf::NDI_RED);
1559 Coro::Timer::sleep 1; 1815 Coro::Timer::sleep 1;
1560 $pl->ob->leave_link; 1816 $pl->ob->leave_link;
1561 }; 1817 })->prio (2);
1562 } 1818 }
1563 }, 1819 },
1564); 1820);
1565 1821
1566=item $player_object->goto_map ($path, $x, $y) 1822=item $player_object->goto ($path, $x, $y)
1567 1823
1568=cut 1824=cut
1569 1825
1570sub cf::object::player::goto_map { 1826sub cf::object::player::goto {
1571 my ($self, $path, $x, $y) = @_; 1827 my ($self, $path, $x, $y) = @_;
1572 1828
1573 $self->enter_link; 1829 $self->enter_link;
1574 1830
1575 (cf::async { 1831 (async {
1576 $path = new cf::path $path;
1577
1578 my $map = cf::map::find_map $path->as_string; 1832 my $map = cf::map::find $path;
1579 $map = $map->customise_for ($self) if $map; 1833 $map = $map->customise_for ($self) if $map;
1580 1834
1581# warn "entering ", $map->path, " at ($x, $y)\n" 1835# warn "entering ", $map->path, " at ($x, $y)\n"
1582# if $map; 1836# if $map;
1583 1837
1584 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1838 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1585 1839
1586 $self->leave_link ($map, $x, $y); 1840 $self->leave_link ($map, $x, $y);
1587 })->prio (1); 1841 })->prio (1);
1588} 1842}
1589 1843
1593 1847
1594sub parse_random_map_params { 1848sub parse_random_map_params {
1595 my ($spec) = @_; 1849 my ($spec) = @_;
1596 1850
1597 my $rmp = { # defaults 1851 my $rmp = { # defaults
1598 xsize => 10, 1852 xsize => (cf::rndm 15, 40),
1599 ysize => 10, 1853 ysize => (cf::rndm 15, 40),
1854 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1855 #layout => string,
1600 }; 1856 };
1601 1857
1602 for (split /\n/, $spec) { 1858 for (split /\n/, $spec) {
1603 my ($k, $v) = split /\s+/, $_, 2; 1859 my ($k, $v) = split /\s+/, $_, 2;
1604 1860
1608 $rmp 1864 $rmp
1609} 1865}
1610 1866
1611sub prepare_random_map { 1867sub prepare_random_map {
1612 my ($exit) = @_; 1868 my ($exit) = @_;
1869
1870 my $guard = cf::lock_acquire "exit_prepare:$exit";
1613 1871
1614 # all this does is basically replace the /! path by 1872 # all this does is basically replace the /! path by
1615 # a new random map path (?random/...) with a seed 1873 # a new random map path (?random/...) with a seed
1616 # that depends on the exit object 1874 # that depends on the exit object
1617 1875
1626 1884
1627 $rmp->{random_seed} ||= $exit->random_seed; 1885 $rmp->{random_seed} ||= $exit->random_seed;
1628 1886
1629 my $data = cf::to_json $rmp; 1887 my $data = cf::to_json $rmp;
1630 my $md5 = Digest::MD5::md5_hex $data; 1888 my $md5 = Digest::MD5::md5_hex $data;
1889 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1631 1890
1632 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1891 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1633 aio_write $fh, 0, (length $data), $data, 0; 1892 aio_write $fh, 0, (length $data), $data, 0;
1893 undef $fh;
1894 aio_rename "$meta~", $meta;
1634 1895
1635 $exit->slaying ("?random/$md5"); 1896 $exit->slaying ("?random/$md5");
1636 $exit->msg (undef); 1897 $exit->msg (undef);
1637 } 1898 }
1638} 1899}
1640sub cf::object::player::enter_exit { 1901sub cf::object::player::enter_exit {
1641 my ($self, $exit) = @_; 1902 my ($self, $exit) = @_;
1642 1903
1643 return unless $self->type == cf::PLAYER; 1904 return unless $self->type == cf::PLAYER;
1644 1905
1906 if ($exit->slaying eq "/!") {
1907 #TODO: this should de-fi-ni-te-ly not be a sync-job
1908 cf::sync_job { prepare_random_map $exit };
1909 }
1910
1911 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1912 my $hp = $exit->stats->hp;
1913 my $sp = $exit->stats->sp;
1914
1645 $self->enter_link; 1915 $self->enter_link;
1646 1916
1647 (cf::async { 1917 (async {
1918 $self->deactivate_recursive; # just to be sure
1648 unless (eval { 1919 unless (eval {
1649 prepare_random_map $exit 1920 $self->goto ($slaying, $hp, $sp);
1650 if $exit->slaying eq "/!";
1651
1652 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1653 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1654 1921
1655 1; 1922 1;
1656 }) { 1923 }) {
1657 $self->message ("Something went wrong deep within the crossfire server. " 1924 $self->message ("Something went wrong deep within the crossfire server. "
1658 . "I'll try to bring you back to the map you were before. " 1925 . "I'll try to bring you back to the map you were before. "
1659 . "Please report this to the dungeon master", 1926 . "Please report this to the dungeon master!",
1660 cf::NDI_UNIQUE | cf::NDI_RED); 1927 cf::NDI_UNIQUE | cf::NDI_RED);
1661 1928
1662 warn "ERROR in enter_exit: $@"; 1929 warn "ERROR in enter_exit: $@";
1663 $self->leave_link; 1930 $self->leave_link;
1664 } 1931 }
1732 } 1999 }
1733 } 2000 }
1734 }, 2001 },
1735); 2002);
1736 2003
1737=item $client->coro (\&cb) 2004=item $client->async (\&cb)
1738 2005
1739Create a new coroutine, running the specified callback. The coroutine will 2006Create a new coroutine, running the specified callback. The coroutine will
1740be automatically cancelled when the client gets destroyed (e.g. on logout, 2007be automatically cancelled when the client gets destroyed (e.g. on logout,
1741or loss of connection). 2008or loss of connection).
1742 2009
1743=cut 2010=cut
1744 2011
1745sub cf::client::coro { 2012sub cf::client::async {
1746 my ($self, $cb) = @_; 2013 my ($self, $cb) = @_;
1747 2014
1748 my $coro = &cf::async ($cb); 2015 my $coro = &Coro::async ($cb);
1749 2016
1750 $coro->on_destroy (sub { 2017 $coro->on_destroy (sub {
1751 delete $self->{_coro}{$coro+0}; 2018 delete $self->{_coro}{$coro+0};
1752 }); 2019 });
1753 2020
1947 sub db_sync() { 2214 sub db_sync() {
1948 db_save if $dirty; 2215 db_save if $dirty;
1949 undef $dirty; 2216 undef $dirty;
1950 } 2217 }
1951 2218
1952 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2219 my $idle = Event->idle (
1953 db_sync; 2220 reentrant => 0,
2221 min => 10,
2222 max => 20,
2223 repeat => 0,
2224 data => WF_AUTOCANCEL,
2225 cb => \&db_sync,
1954 }); 2226 );
1955 2227
1956 sub db_dirty() { 2228 sub db_dirty() {
1957 $dirty = 1; 2229 $dirty = 1;
1958 $idle->start; 2230 $idle->start;
1959 } 2231 }
1988 open my $fh, "<:utf8", cf::confdir . "/config" 2260 open my $fh, "<:utf8", cf::confdir . "/config"
1989 or return; 2261 or return;
1990 2262
1991 local $/; 2263 local $/;
1992 *CFG = YAML::Syck::Load <$fh>; 2264 *CFG = YAML::Syck::Load <$fh>;
2265
2266 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2267
2268 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2269 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2270
2271 if (exists $CFG{mlockall}) {
2272 eval {
2273 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2274 and die "WARNING: m(un)lockall failed: $!\n";
2275 };
2276 warn $@ if $@;
2277 }
1993} 2278}
1994 2279
1995sub main { 2280sub main {
1996 # we must not ever block the main coroutine 2281 # we must not ever block the main coroutine
1997 local $Coro::idle = sub { 2282 local $Coro::idle = sub {
1998 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2283 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1999 (Coro::unblock_sub { 2284 (async {
2000 Event::one_event; 2285 Event::one_event;
2001 })->(); 2286 })->prio (Coro::PRIO_MAX);
2002 }; 2287 };
2003 2288
2004 cfg_load; 2289 cfg_load;
2005 db_load; 2290 db_load;
2006 load_extensions; 2291 load_extensions;
2292
2293 $TICK_WATCHER->start;
2007 Event::loop; 2294 Event::loop;
2008} 2295}
2009 2296
2010############################################################################# 2297#############################################################################
2011# initialisation 2298# initialisation and cleanup
2299
2300# install some emergency cleanup handlers
2301BEGIN {
2302 for my $signal (qw(INT HUP TERM)) {
2303 Event->signal (
2304 reentrant => 0,
2305 data => WF_AUTOCANCEL,
2306 signal => $signal,
2307 prio => 0,
2308 cb => sub {
2309 cf::cleanup "SIG$signal";
2310 },
2311 );
2312 }
2313}
2314
2315sub emergency_save() {
2316 my $freeze_guard = cf::freeze_mainloop;
2317
2318 warn "enter emergency perl save\n";
2319
2320 cf::sync_job {
2321 # use a peculiar iteration method to avoid tripping on perl
2322 # refcount bugs in for. also avoids problems with players
2323 # and maps saved/destroyed asynchronously.
2324 warn "begin emergency player save\n";
2325 for my $login (keys %cf::PLAYER) {
2326 my $pl = $cf::PLAYER{$login} or next;
2327 $pl->valid or next;
2328 $pl->save;
2329 }
2330 warn "end emergency player save\n";
2331
2332 warn "begin emergency map save\n";
2333 for my $path (keys %cf::MAP) {
2334 my $map = $cf::MAP{$path} or next;
2335 $map->valid or next;
2336 $map->save;
2337 }
2338 warn "end emergency map save\n";
2339 };
2340
2341 warn "leave emergency perl save\n";
2342}
2012 2343
2013sub reload() { 2344sub reload() {
2014 # can/must only be called in main 2345 # can/must only be called in main
2015 if ($Coro::current != $Coro::main) { 2346 if ($Coro::current != $Coro::main) {
2016 warn "can only reload from main coroutine\n"; 2347 warn "can only reload from main coroutine";
2017 return; 2348 return;
2018 } 2349 }
2019 2350
2020 warn "reloading..."; 2351 warn "reloading...";
2021 2352
2022 local $FREEZE = 1; 2353 warn "cancelling server ticker";
2354 $TICK_WATCHER->cancel;
2355
2023 cf::emergency_save; 2356 cf::emergency_save;
2024 2357
2025 eval { 2358 eval {
2026 # if anything goes wrong in here, we should simply crash as we already saved 2359 # if anything goes wrong in here, we should simply crash as we already saved
2027 2360
2028 # cancel all watchers 2361 warn "syncing database to disk";
2362 cf::db_sync;
2363
2364 warn "cancelling all WF_AUTOCANCEL watchers";
2029 for (Event::all_watchers) { 2365 for (Event::all_watchers) {
2030 $_->cancel if $_->data & WF_AUTOCANCEL; 2366 $_->cancel if $_->data & WF_AUTOCANCEL;
2031 } 2367 }
2032 2368
2369 warn "flushing outstanding aio requests";
2370 for (;;) {
2371 IO::AIO::flush;
2372 Coro::cede;
2373 last unless IO::AIO::nreqs;
2374 warn "iterate...";
2375 }
2376
2033 # cancel all extension coros 2377 warn "cancelling all extension coros";
2034 $_->cancel for values %EXT_CORO; 2378 $_->cancel for values %EXT_CORO;
2035 %EXT_CORO = (); 2379 %EXT_CORO = ();
2036 2380
2037 # unload all extensions 2381 warn "removing commands";
2038 for (@exts) { 2382 %COMMAND = ();
2383
2384 warn "removing ext commands";
2385 %EXTCMD = ();
2386
2387 warn "unloading/nuking all extensions";
2388 for my $pkg (@EXTS) {
2039 warn "unloading <$_>"; 2389 warn "... unloading $pkg";
2040 unload_extension $_; 2390
2391 if (my $cb = $pkg->can ("unload")) {
2392 eval {
2393 $cb->($pkg);
2394 1
2395 } or warn "$pkg unloaded, but with errors: $@";
2041 } 2396 }
2042 2397
2398 warn "... nuking $pkg";
2399 Symbol::delete_package $pkg;
2400 }
2401
2043 # unload all modules loaded from $LIBDIR 2402 warn "unloading all perl modules loaded from $LIBDIR";
2044 while (my ($k, $v) = each %INC) { 2403 while (my ($k, $v) = each %INC) {
2045 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2404 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2046 2405
2047 warn "removing <$k>"; 2406 warn "... unloading $k";
2048 delete $INC{$k}; 2407 delete $INC{$k};
2049 2408
2050 $k =~ s/\.pm$//; 2409 $k =~ s/\.pm$//;
2051 $k =~ s/\//::/g; 2410 $k =~ s/\//::/g;
2052 2411
2055 } 2414 }
2056 2415
2057 Symbol::delete_package $k; 2416 Symbol::delete_package $k;
2058 } 2417 }
2059 2418
2060 # sync database to disk
2061 cf::db_sync;
2062 IO::AIO::flush;
2063
2064 # get rid of safe::, as good as possible 2419 warn "getting rid of safe::, as good as possible";
2065 Symbol::delete_package "safe::$_" 2420 Symbol::delete_package "safe::$_"
2066 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2421 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2067 2422
2068 # remove register_script_function callbacks
2069 # TODO
2070
2071 # unload cf.pm "a bit" 2423 warn "unloading cf.pm \"a bit\"";
2072 delete $INC{"cf.pm"}; 2424 delete $INC{"cf.pm"};
2073 2425
2074 # don't, removes xs symbols, too, 2426 # don't, removes xs symbols, too,
2075 # and global variables created in xs 2427 # and global variables created in xs
2076 #Symbol::delete_package __PACKAGE__; 2428 #Symbol::delete_package __PACKAGE__;
2077 2429
2078 # reload cf.pm 2430 warn "unload completed, starting to reload now";
2431
2079 warn "reloading cf.pm"; 2432 warn "reloading cf.pm";
2080 require cf; 2433 require cf;
2081 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2434 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2082 2435
2083 # load config and database again 2436 warn "loading config and database again";
2084 cf::cfg_load; 2437 cf::cfg_load;
2085 cf::db_load; 2438 cf::db_load;
2086 2439
2087 # load extensions
2088 warn "load extensions"; 2440 warn "loading extensions";
2089 cf::load_extensions; 2441 cf::load_extensions;
2090 2442
2091 # reattach attachments to objects 2443 warn "reattaching attachments to objects/players";
2092 warn "reattach";
2093 _global_reattach; 2444 _global_reattach;
2445 warn "reattaching attachments to maps";
2446 reattach $_ for values %MAP;
2447
2448 warn "restarting server ticker";
2449
2450 $TICK_WATCHER->start;
2094 }; 2451 };
2095 2452
2096 if ($@) { 2453 if ($@) {
2097 warn $@; 2454 warn $@;
2098 warn "error while reloading, exiting."; 2455 warn "error while reloading, exiting.";
2099 exit 1; 2456 exit 1;
2100 } 2457 }
2101 2458
2102 warn "reloaded successfully"; 2459 warn "reloaded";
2103}; 2460};
2104 2461
2105############################################################################# 2462our $RELOAD_WATCHER; # used only during reload
2106
2107unless ($LINK_MAP) {
2108 $LINK_MAP = cf::map::new;
2109
2110 $LINK_MAP->width (41);
2111 $LINK_MAP->height (41);
2112 $LINK_MAP->alloc;
2113 $LINK_MAP->path ("{link}");
2114 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2115 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2116
2117 # dirty hack because... archetypes are not yet loaded
2118 Event->timer (
2119 after => 2,
2120 cb => sub {
2121 $_[0]->w->cancel;
2122
2123 # provide some exits "home"
2124 my $exit = cf::object::new "exit";
2125
2126 $exit->slaying ($EMERGENCY_POSITION->[0]);
2127 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2128 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2129
2130 $LINK_MAP->insert ($exit->clone, 19, 19);
2131 $LINK_MAP->insert ($exit->clone, 19, 20);
2132 $LINK_MAP->insert ($exit->clone, 19, 21);
2133 $LINK_MAP->insert ($exit->clone, 20, 19);
2134 $LINK_MAP->insert ($exit->clone, 20, 21);
2135 $LINK_MAP->insert ($exit->clone, 21, 19);
2136 $LINK_MAP->insert ($exit->clone, 21, 20);
2137 $LINK_MAP->insert ($exit->clone, 21, 21);
2138
2139 $exit->destroy;
2140 });
2141
2142 $LINK_MAP->{deny_save} = 1;
2143 $LINK_MAP->{deny_reset} = 1;
2144
2145 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2146}
2147
2148register "<global>", __PACKAGE__;
2149 2463
2150register_command "reload" => sub { 2464register_command "reload" => sub {
2151 my ($who, $arg) = @_; 2465 my ($who, $arg) = @_;
2152 2466
2153 if ($who->flag (FLAG_WIZ)) { 2467 if ($who->flag (FLAG_WIZ)) {
2154 $who->message ("start of reload."); 2468 $who->message ("reloading server.");
2469
2470 # doing reload synchronously and two reloads happen back-to-back,
2471 # coro crashes during coro_state_free->destroy here.
2472
2473 $RELOAD_WATCHER ||= Event->timer (
2474 reentrant => 0,
2475 after => 0,
2476 data => WF_AUTOCANCEL,
2477 cb => sub {
2155 reload; 2478 reload;
2156 $who->message ("end of reload."); 2479 undef $RELOAD_WATCHER;
2480 },
2481 );
2157 } 2482 }
2158}; 2483};
2159 2484
2160unshift @INC, $LIBDIR; 2485unshift @INC, $LIBDIR;
2486
2487my $bug_warning = 0;
2161 2488
2162$TICK_WATCHER = Event->timer ( 2489$TICK_WATCHER = Event->timer (
2163 reentrant => 0, 2490 reentrant => 0,
2491 parked => 1,
2164 prio => 0, 2492 prio => 0,
2165 at => $NEXT_TICK || $TICK, 2493 at => $NEXT_TICK || $TICK,
2166 data => WF_AUTOCANCEL, 2494 data => WF_AUTOCANCEL,
2167 cb => sub { 2495 cb => sub {
2168 unless ($FREEZE) { 2496 if ($Coro::current != $Coro::main) {
2497 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2498 unless ++$bug_warning > 10;
2499 return;
2500 }
2501
2502 $NOW = Event::time;
2503
2169 cf::server_tick; # one server iteration 2504 cf::server_tick; # one server iteration
2170 $RUNTIME += $TICK; 2505 $RUNTIME += $TICK;
2171 }
2172
2173 $NEXT_TICK += $TICK; 2506 $NEXT_TICK += $TICK;
2507
2508 $WAIT_FOR_TICK->broadcast;
2509 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2510
2511 Event::sweep;
2512 Coro::cede_notself;
2513
2514# my $AFTER = Event::time;
2515# warn $AFTER - $NOW;#d#
2174 2516
2175 # if we are delayed by four ticks or more, skip them all 2517 # if we are delayed by four ticks or more, skip them all
2176 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2518 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2177 2519
2178 $TICK_WATCHER->at ($NEXT_TICK); 2520 $TICK_WATCHER->at ($NEXT_TICK);
2179 $TICK_WATCHER->start; 2521 $TICK_WATCHER->start;
2180 }, 2522 },
2181); 2523);
2182 2524
2183IO::AIO::max_poll_time $TICK * 0.2; 2525IO::AIO::max_poll_time $TICK * 0.1;
2184 2526
2185Event->io ( 2527undef $Coro::AIO::WATCHER;
2528$AIO_POLL_WATCHER = Event->io (
2529 reentrant => 0,
2186 fd => IO::AIO::poll_fileno, 2530 fd => IO::AIO::poll_fileno,
2187 poll => 'r', 2531 poll => 'r',
2188 prio => 5, 2532 prio => 6,
2189 data => WF_AUTOCANCEL, 2533 data => WF_AUTOCANCEL,
2190 cb => \&IO::AIO::poll_cb, 2534 cb => \&IO::AIO::poll_cb,
2191); 2535);
2192 2536
2193Event->timer ( 2537$WRITE_RUNTIME_WATCHER = Event->timer (
2538 reentrant => 0,
2194 data => WF_AUTOCANCEL, 2539 data => WF_AUTOCANCEL,
2195 after => 0, 2540 after => 1,
2196 interval => 10, 2541 interval => 10,
2197 cb => sub { 2542 prio => 6, # keep it lowest so it acts like a watchdog
2198 (Coro::unblock_sub { 2543 cb => Coro::unblock_sub {
2199 write_runtime 2544 write_runtime
2200 or warn "ERROR: unable to write runtime file: $!"; 2545 or warn "ERROR: unable to write runtime file: $!";
2201 })->();
2202 }, 2546 },
2203); 2547);
2204 2548
2205END { cf::emergency_save } 2549END { cf::emergency_save }
2206 2550

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