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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.130 by root, Thu Jan 4 00:08:08 2007 UTC vs.
Revision 1.266 by root, Fri May 18 01:01:02 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 91
55our $RANDOM_MAPS = cf::localdir . "/random"; 92# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
57 98
58binmode STDOUT; 99binmode STDOUT;
59binmode STDERR; 100binmode STDERR;
60 101
61# read virtual server time, if available 102# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
66} 107}
67 108
68mkdir cf::localdir; 109mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 111
74# a special map that is always available 112our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 113
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 114sub cf::map::normalise;
78 115
79############################################################################# 116#############################################################################
80 117
81=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
82 119
89=item $cf::RUNTIME 126=item $cf::RUNTIME
90 127
91The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 129every server tick.
93 130
94=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 134
96The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
98 139
99=item $cf::NOW 140=item $cf::NOW
100 141
101The time of the last (current) server tick. 142The time of the last (current) server tick.
102 143
103=item $cf::TICK 144=item $cf::TICK
104 145
105The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
106 157
107=item %cf::CFG 158=item %cf::CFG
108 159
109Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 168
112=back 169=back
113 170
114=cut 171=cut
115 172
116BEGIN { 173BEGIN {
117 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 175 my $msg = join "", @_;
119 utf8::encode $msg;
120 176
121 $msg .= "\n" 177 $msg .= "\n"
122 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
123 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
125 }; 184 };
126} 185}
127 186
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 206
148$Event::DIED = sub { 207$Event::DIED = sub {
149 warn "error in event callback: @_"; 208 warn "error in event callback: @_";
150}; 209};
151 210
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 211=head2 UTILITY FUNCTIONS
157 212
158=over 4 213=over 4
159 214
160=cut 215=item dumpval $ref
161 216
217=cut
218
219sub dumpval {
220 eval {
221 local $SIG{__DIE__};
222 my $d;
223 if (1) {
224 $d = new Data::Dumper([$_[0]], ["*var"]);
225 $d->Terse(1);
226 $d->Indent(2);
227 $d->Quotekeys(0);
228 $d->Useqq(1);
229 #$d->Bless(...);
230 $d->Seen($_[1]) if @_ > 1;
231 $d = $d->Dump();
232 }
233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
234 $d
235 } || "[unable to dump $_[0]: '$@']";
236}
237
162use JSON::Syck (); # TODO# replace by JSON::PC once working 238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 239
164=item $ref = cf::from_json $json 240=item $ref = cf::from_json $json
165 241
166Converts a JSON string into the corresponding perl data structure. 242Converts a JSON string into the corresponding perl data structure.
167 243
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 244=item $json = cf::to_json $ref
176 245
177Converts a perl data structure into its JSON representation. 246Converts a perl data structure into its JSON representation.
178 247
179=cut
180
181sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 248=item cf::lock_wait $string
209 249
210Wait until the given lock is available. See cf::lock_acquire. 250Wait until the given lock is available. See cf::lock_acquire.
211 251
212=item my $lock = cf::lock_acquire $string 252=item my $lock = cf::lock_acquire $string
213 253
214Wait until the given lock is available and then acquires it and returns 254Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 255a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 256for example when the coroutine gets canceled), the lock is automatically
217returned. 257returned.
218 258
219Lock names should begin with a unique identifier (for example, find_map 259Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 260uses map_find and cf::map::load uses map_load).
261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
221 265
222=cut 266=cut
223 267
224our %LOCK; 268our %LOCK;
225 269
239 # wait, to be sure we are not locked 283 # wait, to be sure we are not locked
240 lock_wait $key; 284 lock_wait $key;
241 285
242 $LOCK{$key} = []; 286 $LOCK{$key} = [];
243 287
244 cf::guard { 288 Coro::guard {
245 # wake up all waiters, to be on the safe side 289 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 290 $_->ready for @{ delete $LOCK{$key} };
247 } 291 }
248} 292}
249 293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
300sub freeze_mainloop {
301 return unless $TICK_WATCHER->is_active;
302
303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
306 $TICK_WATCHER->stop;
307 $guard
308}
309
250=item cf::async { BLOCK } 310=item cf::async { BLOCK }
251 311
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 312Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 313C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
314thing you are allowed to do is call C<prio> on it.
254 315
255=cut 316=cut
256 317
257sub async(&) { 318BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 319
266=item cf::sync_job { BLOCK } 320=item cf::sync_job { BLOCK }
267 321
268The design of crossfire+ requires that the main coro ($Coro::main) is 322The design of crossfire+ requires that the main coro ($Coro::main) is
269always able to handle events or runnable, as crossfire+ is only partly 323always able to handle events or runnable, as crossfire+ is only partly
278 332
279sub sync_job(&) { 333sub sync_job(&) {
280 my ($job) = @_; 334 my ($job) = @_;
281 335
282 if ($Coro::current == $Coro::main) { 336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
283 # this is the main coro, too bad, we have to block 339 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 340 # till the operation succeeds, freezing the server :/
285 341
286 # TODO: use suspend/resume instead 342 # TODO: use suspend/resume instead
287 # (but this is cancel-safe) 343 # (but this is cancel-safe)
288 local $FREEZE = 1; 344 my $freeze_guard = freeze_mainloop;
289 345
290 my $busy = 1; 346 my $busy = 1;
291 my @res; 347 my @res;
292 348
293 (Coro::async { 349 (async {
294 @res = eval { $job->() }; 350 @res = eval { $job->() };
295 warn $@ if $@; 351 warn $@ if $@;
296 undef $busy; 352 undef $busy;
297 })->prio (Coro::PRIO_MAX); 353 })->prio (Coro::PRIO_MAX);
298 354
299 while ($busy) { 355 while ($busy) {
300 Coro::cede_notself; 356 Coro::cede or Event::one_event;
301 Event::one_event unless Coro::nready;
302 } 357 }
358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, Carp::longmess "long sync job"
362 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
363
364 $tick_start += $time; # do not account sync jobs to server load
303 365
304 wantarray ? @res : $res[0] 366 wantarray ? @res : $res[0]
305 } else { 367 } else {
306 # we are in another coroutine, how wonderful, everything just works 368 # we are in another coroutine, how wonderful, everything just works
307 369
308 $job->() 370 $job->()
309 } 371 }
310} 372}
311 373
312=item $coro = cf::coro { BLOCK } 374=item $coro = cf::async_ext { BLOCK }
313 375
314Creates and returns a new coro. This coro is automcatially being canceled 376Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 377extension calling this is being unloaded.
316 378
317=cut 379=cut
318 380
319sub coro(&) { 381sub async_ext(&) {
320 my $cb = shift; 382 my $cb = shift;
321 383
322 my $coro = &cf::async ($cb); 384 my $coro = &Coro::async ($cb);
323 385
324 $coro->on_destroy (sub { 386 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 387 delete $EXT_CORO{$coro+0};
326 }); 388 });
327 $EXT_CORO{$coro+0} = $coro; 389 $EXT_CORO{$coro+0} = $coro;
328 390
329 $coro 391 $coro
330} 392}
331 393
332sub write_runtime { 394sub write_runtime {
333 my $runtime = cf::localdir . "/runtime"; 395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
401 utime undef, undef, $fh;
402 }
403
404 my $guard = cf::lock_acquire "write_runtime";
334 405
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 406 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return; 407 or return;
337 408
409 my $value = $cf::RUNTIME + 90 + 10;
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 410 # 10 is the runtime save interval, for a monotonic clock
411 # 60 allows for the watchdog to kill the server.
412
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0 413 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return; 414 and return;
341 415
416 # always fsync - this file is important
342 aio_fsync $fh 417 aio_fsync $fh
343 and return; 418 and return;
344 419
420 # touch it again to show we are up-to-date
421 utime undef, undef, $fh;
422
345 close $fh 423 close $fh
346 or return; 424 or return;
347 425
348 aio_rename "$runtime~", $runtime 426 aio_rename "$runtime~", $runtime
349 and return; 427 and return;
350 428
429 warn "runtime file written.\n";#d#
430
351 1 431 1
352} 432}
353 433
434=item cf::datalog type => key => value, ...
435
436Log a datalog packet of the given type with the given key-value pairs.
437
438=cut
439
440sub datalog($@) {
441 my ($type, %kv) = @_;
442 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
443}
444
354=back 445=back
355 446
356=cut 447=cut
357
358#############################################################################
359
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477 448
478############################################################################# 449#############################################################################
479 450
480=head2 ATTACHABLE OBJECTS 451=head2 ATTACHABLE OBJECTS
481 452
607our @CB_TYPE = (); # registry for type (cf-object class) based events 578our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 579our @CB_MAP = ();
609 580
610my %attachment; 581my %attachment;
611 582
583sub cf::attachable::thawer_merge {
584 # simply override everything except _meta
585 local $_[0]{_meta};
586 %{$_[0]} = %{$_[1]};
587}
588
612sub _attach_cb($$$$) { 589sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 590 my ($registry, $event, $prio, $cb) = @_;
614 591
615 use sort 'stable'; 592 use sort 'stable';
616 593
787# object support 764# object support
788 765
789sub reattach { 766sub reattach {
790 # basically do the same as instantiate, without calling instantiate 767 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 768 my ($obj) = @_;
769
770 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 771
793 my $registry = $obj->registry; 772 my $registry = $obj->registry;
794 773
795 @$registry = (); 774 @$registry = ();
796 775
843 $filename, length $$rdata, scalar @$objs; 822 $filename, length $$rdata, scalar @$objs;
844 823
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 824 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh; 825 chmod SAVE_MODE, $fh;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 826 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
848 aio_fsync $fh; 827 aio_fsync $fh if $cf::USE_FSYNC;
849 close $fh; 828 close $fh;
850 829
851 if (@$objs) { 830 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 831 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh; 832 chmod SAVE_MODE, $fh;
854 my $data = Storable::nfreeze { version => 1, objs => $objs }; 833 my $data = Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0; 834 aio_write $fh, 0, (length $data), $data, 0;
856 aio_fsync $fh; 835 aio_fsync $fh if $cf::USE_FSYNC;
857 close $fh; 836 close $fh;
858 aio_rename "$filename.pst~", "$filename.pst"; 837 aio_rename "$filename.pst~", "$filename.pst";
859 } 838 }
860 } else { 839 } else {
861 aio_unlink "$filename.pst"; 840 aio_unlink "$filename.pst";
928=cut 907=cut
929 908
930sub register_extcmd { 909sub register_extcmd {
931 my ($name, $cb) = @_; 910 my ($name, $cb) = @_;
932 911
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 912 $EXTCMD{$name} = $cb;
937} 913}
938 914
939cf::player->attach ( 915cf::player->attach (
940 on_command => sub { 916 on_command => sub {
941 my ($pl, $name, $params) = @_; 917 my ($pl, $name, $params) = @_;
954 930
955 my $msg = eval { from_json $buf }; 931 my $msg = eval { from_json $buf };
956 932
957 if (ref $msg) { 933 if (ref $msg) {
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 934 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 935 if (my %reply = $cb->($pl, $msg)) {
960 $pl->ext_reply ($msg->{msgid}, %reply); 936 $pl->ext_reply ($msg->{msgid}, %reply);
961 } 937 }
962 } 938 }
963 } else { 939 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 940 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
966 942
967 cf::override; 943 cf::override;
968 }, 944 },
969); 945);
970 946
971sub register {
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 947sub load_extension {
978 my ($path) = @_; 948 my ($path) = @_;
979 949
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 950 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
981 my $base = $1; 951 my $base = $1;
982 my $pkg = $1; 952 my $pkg = $1;
983 $pkg =~ s/[^[:word:]]/_/g; 953 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg"; 954 $pkg = "ext::$pkg";
985 955
986 warn "loading '$path' into '$pkg'\n"; 956 warn "... loading '$path' into '$pkg'\n";
987 957
988 open my $fh, "<:utf8", $path 958 open my $fh, "<:utf8", $path
989 or die "$path: $!"; 959 or die "$path: $!";
990 960
991 my $source = 961 my $source =
992 "package $pkg; use strict; use utf8;\n" 962 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n" 963 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> }) 964 . (do { local $/; <$fh> })
995 . "\n};\n1"; 965 . "\n};\n1";
996 966
997 eval $source 967 unless (eval $source) {
998 or die $@ ? "$path: $@\n" 968 my $msg = $@ ? "$path: $@\n"
999 : "extension disabled.\n"; 969 : "extension disabled.\n";
1000 970 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1001 push @exts, $pkg; 971 warn $@;
1002 $ext_pkg{$base} = $pkg; 972 warn "mandatory extension failed to load, exiting.\n";
1003 973 exit 1;
1004# no strict 'refs'; 974 }
1005# @{"$pkg\::ISA"} = ext::; 975 die $@;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# } 976 }
1020 977
1021 # remove commands 978 push @EXTS, $pkg;
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 }
1030 }
1031
1032 # remove extcmds
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045} 979}
1046 980
1047sub load_extensions { 981sub load_extensions {
1048 for my $ext (<$LIBDIR/*.ext>) { 982 for my $ext (<$LIBDIR/*.ext>) {
1049 next unless -r $ext; 983 next unless -r $ext;
1053 } or warn "$ext not loaded: $@"; 987 } or warn "$ext not loaded: $@";
1054 } 988 }
1055} 989}
1056 990
1057############################################################################# 991#############################################################################
1058# load/save/clean perl data associated with a map
1059
1060*cf::mapsupport::on_clean = sub {
1061 my ($map) = @_;
1062
1063 my $path = $map->tmpname;
1064 defined $path or return;
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076}
1077
1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
1080 on_load => sub {
1081 my ($pl, $path) = @_;
1082
1083 for my $o (all_objects $pl->ob) {
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1085 $o->set_ob_key_value ("_perl_data");
1086
1087 %$o = %{ Storable::thaw pack "H*", $value };
1088 }
1089 }
1090 },
1091);
1092
1093#############################################################################
1094 992
1095=head2 CORE EXTENSIONS 993=head2 CORE EXTENSIONS
1096 994
1097Functions and methods that extend core crossfire objects. 995Functions and methods that extend core crossfire objects.
1098 996
997=cut
998
999package cf::player;
1000
1001use Coro::AIO;
1002
1099=head3 cf::player 1003=head3 cf::player
1100 1004
1101=over 4 1005=over 4
1102 1006
1103=item cf::player::exists $login 1007=item cf::player::find $login
1104 1008
1105Returns true when the given account exists. 1009Returns the given player object, loading it if necessary (might block).
1106 1010
1107=cut 1011=cut
1108 1012
1109sub cf::player::exists($) { 1013sub playerdir($) {
1110 cf::player::find $_[0] 1014 "$PLAYERDIR/"
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1015 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1112} 1016}
1113 1017
1018sub path($) {
1019 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1020
1021 (playerdir $login) . "/playerdata"
1022}
1023
1024sub find_active($) {
1025 $cf::PLAYER{$_[0]}
1026 and $cf::PLAYER{$_[0]}->active
1027 and $cf::PLAYER{$_[0]}
1028}
1029
1030sub exists($) {
1031 my ($login) = @_;
1032
1033 $cf::PLAYER{$login}
1034 or cf::sync_job { !aio_stat path $login }
1035}
1036
1037sub find($) {
1038 return $cf::PLAYER{$_[0]} || do {
1039 my $login = $_[0];
1040
1041 my $guard = cf::lock_acquire "user_find:$login";
1042
1043 $cf::PLAYER{$_[0]} || do {
1044 # rename old playerfiles to new ones
1045 #TODO: remove when no longer required
1046 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1047 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1048 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1049 aio_unlink +(playerdir $login) . "/$login.pl";
1050
1051 my $pl = load_pl path $login
1052 or return;
1053 $cf::PLAYER{$login} = $pl
1054 }
1055 }
1056}
1057
1058sub save($) {
1059 my ($pl) = @_;
1060
1061 return if $pl->{deny_save};
1062
1063 my $path = path $pl;
1064 my $guard = cf::lock_acquire "user_save:$path";
1065
1066 return if $pl->{deny_save};
1067
1068 aio_mkdir playerdir $pl, 0770;
1069 $pl->{last_save} = $cf::RUNTIME;
1070
1071 $pl->save_pl ($path);
1072 Coro::cede;
1073}
1074
1075sub new($) {
1076 my ($login) = @_;
1077
1078 my $self = create;
1079
1080 $self->ob->name ($login);
1081 $self->{deny_save} = 1;
1082
1083 $cf::PLAYER{$login} = $self;
1084
1085 $self
1086}
1087
1088=item $pl->quit_character
1089
1090Nukes the player without looking back. If logged in, the connection will
1091be destroyed. May block for a long time.
1092
1093=cut
1094
1095sub quit_character {
1096 my ($pl) = @_;
1097
1098 my $name = $pl->ob->name;
1099
1100 $pl->{deny_save} = 1;
1101 $pl->password ("*"); # this should lock out the player until we nuked the dir
1102
1103 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1104 $pl->deactivate;
1105 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1106 $pl->ns->destroy if $pl->ns;
1107
1108 my $path = playerdir $pl;
1109 my $temp = "$path~$cf::RUNTIME~deleting~";
1110 aio_rename $path, $temp;
1111 delete $cf::PLAYER{$pl->ob->name};
1112 $pl->destroy;
1113
1114 my $prefix = qr<^~\Q$name\E/>;
1115
1116 # nuke player maps
1117 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1118
1119 IO::AIO::aio_rmtree $temp;
1120}
1121
1122=item $pl->kick
1123
1124Kicks a player out of the game. This destroys the connection.
1125
1126=cut
1127
1128sub kick {
1129 my ($pl, $kicker) = @_;
1130
1131 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1132 $pl->killer ("kicked");
1133 $pl->ns->destroy;
1134}
1135
1136=item cf::player::list_logins
1137
1138Returns am arrayref of all valid playernames in the system, can take a
1139while and may block, so not sync_job-capable, ever.
1140
1141=cut
1142
1143sub list_logins {
1144 my $dirs = aio_readdir $PLAYERDIR
1145 or return [];
1146
1147 my @logins;
1148
1149 for my $login (@$dirs) {
1150 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1151 aio_read $fh, 0, 512, my $buf, 0 or next;
1152 $buf !~ /^password -------------$/m or next; # official not-valid tag
1153
1154 utf8::decode $login;
1155 push @logins, $login;
1156 }
1157
1158 \@logins
1159}
1160
1161=item $player->maps
1162
1163Returns an arrayref of map paths that are private for this
1164player. May block.
1165
1166=cut
1167
1168sub maps($) {
1169 my ($pl) = @_;
1170
1171 $pl = ref $pl ? $pl->ob->name : $pl;
1172
1173 my $files = aio_readdir playerdir $pl
1174 or return;
1175
1176 my @paths;
1177
1178 for (@$files) {
1179 utf8::decode $_;
1180 next if /\.(?:pl|pst)$/;
1181 next unless /^$PATH_SEP/o;
1182
1183 push @paths, cf::map::normalise "~$pl/$_";
1184 }
1185
1186 \@paths
1187}
1188
1114=item $player->ext_reply ($msgid, $msgtype, %msg) 1189=item $player->ext_reply ($msgid, %msg)
1115 1190
1116Sends an ext reply to the player. 1191Sends an ext reply to the player.
1117 1192
1118=cut 1193=cut
1119 1194
1120sub cf::player::ext_reply($$$%) { 1195sub ext_reply($$%) {
1121 my ($self, $id, %msg) = @_; 1196 my ($self, $id, %msg) = @_;
1122 1197
1123 $msg{msgid} = $id; 1198 $msg{msgid} = $id;
1124 1199
1125 $self->send ("ext " . to_json \%msg); 1200 $self->send ("ext " . cf::to_json \%msg);
1201}
1202
1203=item $player->ext_event ($type, %msg)
1204
1205Sends an ext event to the client.
1206
1207=cut
1208
1209sub ext_event($$%) {
1210 my ($self, $type, %msg) = @_;
1211
1212 $self->ns->ext_event ($type, %msg);
1213}
1214
1215=head3 cf::region
1216
1217=over 4
1218
1219=cut
1220
1221package cf::region;
1222
1223=item cf::region::find_by_path $path
1224
1225Tries to decuce the probable region for a map knowing only its path.
1226
1227=cut
1228
1229sub find_by_path($) {
1230 my ($path) = @_;
1231
1232 my ($match, $specificity);
1233
1234 for my $region (list) {
1235 if ($region->match && $path =~ $region->match) {
1236 ($match, $specificity) = ($region, $region->specificity)
1237 if $region->specificity > $specificity;
1238 }
1239 }
1240
1241 $match
1126} 1242}
1127 1243
1128=back 1244=back
1129
1130 1245
1131=head3 cf::map 1246=head3 cf::map
1132 1247
1133=over 4 1248=over 4
1134 1249
1137package cf::map; 1252package cf::map;
1138 1253
1139use Fcntl; 1254use Fcntl;
1140use Coro::AIO; 1255use Coro::AIO;
1141 1256
1257use overload
1258 '""' => \&as_string,
1259 fallback => 1;
1260
1142our $MAX_RESET = 7200; 1261our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1262our $DEFAULT_RESET = 3000;
1144 1263
1145sub generate_random_map { 1264sub generate_random_map {
1146 my ($path, $rmp) = @_; 1265 my ($self, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht 1266 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1267 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1268 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1269 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1270 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1271 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1272 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1273 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1274 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1275 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1276 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1277 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1278 (cf::region::find $rmp->{region}), $rmp->{custom}
1279 )
1280}
1281
1282=item cf::map->register ($regex, $prio)
1283
1284Register a handler for the map path matching the given regex at the
1285givne priority (higher is better, built-in handlers have priority 0, the
1286default).
1287
1288=cut
1289
1290sub register {
1291 my (undef, $regex, $prio) = @_;
1292 my $pkg = caller;
1293
1294 no strict;
1295 push @{"$pkg\::ISA"}, __PACKAGE__;
1296
1297 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1298}
1299
1300# also paths starting with '/'
1301$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1302
1303sub thawer_merge {
1304 my ($self, $merge) = @_;
1305
1306 # we have to keep some variables in memory intact
1307 local $self->{path};
1308 local $self->{load_path};
1309 local $self->{deny_save};
1310 local $self->{deny_reset};
1311
1312 $self->SUPER::thawer_merge ($merge);
1313}
1314
1315sub normalise {
1316 my ($path, $base) = @_;
1317
1318 $path = "$path"; # make sure its a string
1319
1320 $path =~ s/\.map$//;
1321
1322 # map plan:
1323 #
1324 # /! non-realised random map exit (special hack!)
1325 # {... are special paths that are not being touched
1326 # ?xxx/... are special absolute paths
1327 # ?random/... random maps
1328 # /... normal maps
1329 # ~user/... per-player map of a specific user
1330
1331 $path =~ s/$PATH_SEP/\//go;
1332
1333 # treat it as relative path if it starts with
1334 # something that looks reasonable
1335 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1336 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1337
1338 $base =~ s{[^/]+/?$}{};
1339 $path = "$base/$path";
1340 }
1341
1342 for ($path) {
1343 redo if s{//}{/};
1344 redo if s{/\.?/}{/};
1345 redo if s{/[^/]+/\.\./}{/};
1346 }
1347
1348 $path
1349}
1350
1351sub new_from_path {
1352 my (undef, $path, $base) = @_;
1353
1354 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1355
1356 $path = normalise $path, $base;
1357
1358 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1359 if ($path =~ $EXT_MAP{$pkg}[1]) {
1360 my $self = bless cf::map::new, $pkg;
1361 $self->{path} = $path; $self->path ($path);
1362 $self->init; # pass $1 etc.
1363 return $self;
1364 }
1365 }
1366
1367 Carp::carp "unable to resolve path '$path' (base '$base').";
1368 ()
1369}
1370
1371sub init {
1372 my ($self) = @_;
1373
1374 $self
1375}
1376
1377sub as_string {
1378 my ($self) = @_;
1379
1380 "$self->{path}"
1381}
1382
1383# the displayed name, this is a one way mapping
1384sub visible_name {
1385 &as_string
1386}
1387
1388# the original (read-only) location
1389sub load_path {
1390 my ($self) = @_;
1391
1392 "$MAPDIR/$self->{path}.map"
1393}
1394
1395# the temporary/swap location
1396sub save_path {
1397 my ($self) = @_;
1398
1399 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1400 "$TMPDIR/$path.map"
1401}
1402
1403# the unique path, undef == no special unique path
1404sub uniq_path {
1405 my ($self) = @_;
1406
1407 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1408 "$UNIQUEDIR/$path"
1162} 1409}
1163 1410
1164# and all this just because we cannot iterate over 1411# and all this just because we cannot iterate over
1165# all maps in C++... 1412# all maps in C++...
1166sub change_all_map_light { 1413sub change_all_map_light {
1168 1415
1169 $_->change_map_light ($change) 1416 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP; 1417 for grep $_->outdoor, values %cf::MAP;
1171} 1418}
1172 1419
1420sub unlink_save {
1421 my ($self) = @_;
1422
1423 utf8::encode (my $save = $self->save_path);
1424 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1425 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1426}
1427
1173sub try_load_header($) { 1428sub load_header_from($) {
1174 my ($path) = @_; 1429 my ($self, $path) = @_;
1175 1430
1176 utf8::encode $path; 1431 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1432 #aio_open $path, O_RDONLY, 0
1433 # or return;
1434
1435 $self->_load_header ($path)
1178 or return; 1436 or return;
1179 1437
1180 my $map = cf::map::new 1438 $self->{load_path} = $path;
1439
1440 1
1441}
1442
1443sub load_header_orig {
1444 my ($self) = @_;
1445
1446 $self->load_header_from ($self->load_path)
1447}
1448
1449sub load_header_temp {
1450 my ($self) = @_;
1451
1452 $self->load_header_from ($self->save_path)
1453}
1454
1455sub prepare_temp {
1456 my ($self) = @_;
1457
1458 $self->last_access ((delete $self->{last_access})
1459 || $cf::RUNTIME); #d#
1460 # safety
1461 $self->{instantiate_time} = $cf::RUNTIME
1462 if $self->{instantiate_time} > $cf::RUNTIME;
1463}
1464
1465sub prepare_orig {
1466 my ($self) = @_;
1467
1468 $self->{load_original} = 1;
1469 $self->{instantiate_time} = $cf::RUNTIME;
1470 $self->last_access ($cf::RUNTIME);
1471 $self->instantiate;
1472}
1473
1474sub load_header {
1475 my ($self) = @_;
1476
1477 if ($self->load_header_temp) {
1478 $self->prepare_temp;
1479 } else {
1480 $self->load_header_orig
1181 or return; 1481 or return;
1482 $self->prepare_orig;
1483 }
1182 1484
1183 $map->load_header ($path) 1485 $self->default_region (cf::region::find_by_path $self->{path})
1184 or return; 1486 unless $self->default_region;
1185 1487
1186 $map->{load_path} = $path; 1488 1
1187
1188 $map
1189} 1489}
1190 1490
1191sub find_map; 1491sub find;
1192sub find_map { 1492sub find {
1193 my ($path, $origin) = @_; 1493 my ($path, $origin) = @_;
1194 1494
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 1495 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 1496
1200 cf::lock_wait "map_find:$key"; 1497 cf::lock_wait "map_find:$path";
1201 1498
1202 $cf::MAP{$key} || do { 1499 $cf::MAP{$path} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 1500 my $guard = cf::lock_acquire "map_find:$path";
1204 1501 my $map = new_from_path cf::map $path
1205 # do it the slow way
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 1502 or return;
1220 1503
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 1504 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233 1505
1234 if ($map->should_reset) { 1506 $map->load_header
1507 or return;
1508
1509 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1510 # doing this can freeze the server in a sync job, obviously
1511 #$cf::WAIT_FOR_TICK->wait;
1235 $map->reset; 1512 $map->reset;
1236 undef $guard; 1513 undef $guard;
1237 $map = find_map $path 1514 return find $path;
1238 or return;
1239 } 1515 }
1240 1516
1241 $cf::MAP{$key} = $map 1517 $cf::MAP{$path} = $map
1242 } 1518 }
1243} 1519}
1520
1521sub pre_load { }
1522sub post_load { }
1244 1523
1245sub load { 1524sub load {
1246 my ($self) = @_; 1525 my ($self) = @_;
1247 1526
1527 local $self->{deny_reset} = 1; # loading can take a long time
1528
1248 my $path = $self->{path}; 1529 my $path = $self->{path};
1530
1531 {
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1532 my $guard = cf::lock_acquire "map_load:$path";
1250 1533
1251 return if $self->in_memory != cf::MAP_SWAPPED; 1534 return if $self->in_memory != cf::MAP_SWAPPED;
1252 1535
1253 $self->in_memory (cf::MAP_LOADING); 1536 $self->in_memory (cf::MAP_LOADING);
1254 1537
1255 $self->alloc; 1538 $self->alloc;
1539
1540 $self->pre_load;
1541 Coro::cede;
1542
1256 $self->load_objects ($self->{load_path}, 1) 1543 $self->_load_objects ($self->{load_path}, 1)
1257 or return; 1544 or return;
1258 1545
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1546 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original}; 1547 if delete $self->{load_original};
1261 1548
1262 if (my $uniq = $path->uniq_path) { 1549 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 1550 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 1551 if (aio_open $uniq, O_RDONLY, 0) {
1265 $self->clear_unique_items; 1552 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 1553 $self->_load_objects ($uniq, 0);
1267 } 1554 }
1268 } 1555 }
1269 1556
1557 Coro::cede;
1270 # now do the right thing for maps 1558 # now do the right thing for maps
1271 $self->link_multipart_objects; 1559 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 1560 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 1561 unless $self->difficulty;
1562 Coro::cede;
1563
1564 unless ($self->{deny_activate}) {
1565 $self->decay_objects;
1566 $self->fix_auto_apply;
1567 $self->update_buttons;
1568 Coro::cede;
1569 $self->set_darkness_map;
1570 Coro::cede;
1283 $self->activate; 1571 $self->activate;
1284 } 1572 }
1285 1573
1286 $self->in_memory (cf::MAP_IN_MEMORY); 1574 $self->in_memory (cf::MAP_IN_MEMORY);
1287} 1575 }
1288 1576
1289sub load_map_sync { 1577 $self->post_load;
1578}
1579
1580sub customise_for {
1581 my ($self, $ob) = @_;
1582
1583 return find "~" . $ob->name . "/" . $self->{path}
1584 if $self->per_player;
1585
1586 $self
1587}
1588
1589# find and load all maps in the 3x3 area around a map
1590sub load_diag {
1591 my ($map) = @_;
1592
1593 my @diag; # diagonal neighbours
1594
1595 for (0 .. 3) {
1596 my $neigh = $map->tile_path ($_)
1597 or next;
1598 $neigh = find $neigh, $map
1599 or next;
1600 $neigh->load;
1601
1602 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1603 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1604 }
1605
1606 for (@diag) {
1607 my $neigh = find @$_
1608 or next;
1609 $neigh->load;
1610 }
1611}
1612
1613sub find_sync {
1290 my ($path, $origin) = @_; 1614 my ($path, $origin) = @_;
1291 1615
1292 #warn "load_map_sync<$path, $origin>\n";#d# 1616 cf::sync_job { find $path, $origin }
1617}
1293 1618
1294 cf::sync_job { 1619sub do_load_sync {
1295 my $map = cf::map::find_map $path, $origin 1620 my ($map) = @_;
1296 or return; 1621
1622 cf::sync_job { $map->load };
1623}
1624
1625our %MAP_PREFETCH;
1626our $MAP_PREFETCHER = undef;
1627
1628sub find_async {
1629 my ($path, $origin) = @_;
1630
1631 $path = normalise $path, $origin && $origin->{path};
1632
1633 if (my $map = $cf::MAP{$path}) {
1634 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1635 }
1636
1637 undef $MAP_PREFETCH{$path};
1638 $MAP_PREFETCHER ||= cf::async {
1639 while (%MAP_PREFETCH) {
1640 for my $path (keys %MAP_PREFETCH) {
1641 my $map = find $path
1642 or next;
1297 $map->load; 1643 $map->load;
1298 $map 1644
1645 delete $MAP_PREFETCH{$path};
1646 }
1647 }
1648 undef $MAP_PREFETCHER;
1299 } 1649 };
1650 $MAP_PREFETCHER->prio (6);
1651
1652 ()
1300} 1653}
1301 1654
1302sub save { 1655sub save {
1303 my ($self) = @_; 1656 my ($self) = @_;
1304 1657
1658 my $lock = cf::lock_acquire "map_data:" . $self->path;
1659
1305 $self->{last_save} = $cf::RUNTIME; 1660 $self->{last_save} = $cf::RUNTIME;
1306 1661
1307 return unless $self->dirty; 1662 return unless $self->dirty;
1308 1663
1309 my $save = $self->{path}->save_path; utf8::encode $save; 1664 my $save = $self->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1665 my $uniq = $self->uniq_path; utf8::encode $uniq;
1311 1666
1312 $self->{load_path} = $save; 1667 $self->{load_path} = $save;
1313 1668
1314 return if $self->{deny_save}; 1669 return if $self->{deny_save};
1315 1670
1671 local $self->{last_access} = $self->last_access;#d#
1672
1673 cf::async {
1674 $_->contr->save for $self->players;
1675 };
1676
1316 if ($uniq) { 1677 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1678 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 1679 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 1680 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1681 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 1682 }
1322} 1683}
1323 1684
1324sub swap_out { 1685sub swap_out {
1325 my ($self) = @_; 1686 my ($self) = @_;
1326 1687
1327 # save first because save cedes 1688 # save first because save cedes
1328 $self->save; 1689 $self->save;
1690
1691 my $lock = cf::lock_acquire "map_data:" . $self->path;
1329 1692
1330 return if $self->players; 1693 return if $self->players;
1331 return if $self->in_memory != cf::MAP_IN_MEMORY; 1694 return if $self->in_memory != cf::MAP_IN_MEMORY;
1332 return if $self->{deny_save}; 1695 return if $self->{deny_save};
1333 1696
1337 1700
1338sub reset_at { 1701sub reset_at {
1339 my ($self) = @_; 1702 my ($self) = @_;
1340 1703
1341 # TODO: safety, remove and allow resettable per-player maps 1704 # TODO: safety, remove and allow resettable per-player maps
1342 return 1e99 if $self->{path}{user_rel}; 1705 return 1e99 if $self->isa ("ext::map_per_player");#d#
1343 return 1e99 if $self->{deny_reset}; 1706 return 1e99 if $self->{deny_reset};
1344 1707
1345 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1708 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1346 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1709 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1347 1710
1352 my ($self) = @_; 1715 my ($self) = @_;
1353 1716
1354 $self->reset_at <= $cf::RUNTIME 1717 $self->reset_at <= $cf::RUNTIME
1355} 1718}
1356 1719
1357sub unlink_save {
1358 my ($self) = @_;
1359
1360 utf8::encode (my $save = $self->{path}->save_path);
1361 aioreq_pri 3; IO::AIO::aio_unlink $save;
1362 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1363}
1364
1365sub rename {
1366 my ($self, $new_path) = @_;
1367
1368 $self->unlink_save;
1369
1370 delete $cf::MAP{$self->path};
1371 $self->{path} = new cf::path $new_path;
1372 $self->path ($self->{path}->as_string);
1373 $cf::MAP{$self->path} = $self;
1374
1375 $self->save;
1376}
1377
1378sub reset { 1720sub reset {
1379 my ($self) = @_; 1721 my ($self) = @_;
1380 1722
1723 my $lock = cf::lock_acquire "map_data:$self->{path}";
1724
1381 return if $self->players; 1725 return if $self->players;
1382 return if $self->{path}{user_rel};#d# 1726 return if $self->isa ("ext::map_per_player");#d#
1383 1727
1384 warn "resetting map ", $self->path;#d# 1728 warn "resetting map ", $self->path;#d#
1385 1729
1730 $self->in_memory (cf::MAP_SWAPPED);
1731
1732 # need to save uniques path
1733 unless ($self->{deny_save}) {
1734 my $uniq = $self->uniq_path; utf8::encode $uniq;
1735
1736 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1737 if $uniq;
1738 }
1739
1386 delete $cf::MAP{$self->path}; 1740 delete $cf::MAP{$self->path};
1741
1742 $self->clear;
1387 1743
1388 $_->clear_links_to ($self) for values %cf::MAP; 1744 $_->clear_links_to ($self) for values %cf::MAP;
1389 1745
1390 $self->unlink_save; 1746 $self->unlink_save;
1391 $self->destroy; 1747 $self->destroy;
1394my $nuke_counter = "aaaa"; 1750my $nuke_counter = "aaaa";
1395 1751
1396sub nuke { 1752sub nuke {
1397 my ($self) = @_; 1753 my ($self) = @_;
1398 1754
1755 delete $cf::MAP{$self->path};
1756
1757 $self->unlink_save;
1758
1759 bless $self, "cf::map";
1760 delete $self->{deny_reset};
1399 $self->{deny_save} = 1; 1761 $self->{deny_save} = 1;
1400 $self->reset_timeout (1); 1762 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++)); 1763 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1764
1765 $cf::MAP{$self->path} = $self;
1766
1402 $self->reset; # polite request, might not happen 1767 $self->reset; # polite request, might not happen
1403} 1768}
1404 1769
1405sub customise_for { 1770=item cf::map::unique_maps
1406 my ($map, $ob) = @_;
1407 1771
1408 if ($map->per_player) { 1772Returns an arrayref of paths of all shared maps that have
1409 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1773instantiated unique items. May block.
1410 }
1411 1774
1412 $map 1775=cut
1413}
1414 1776
1415sub emergency_save { 1777sub unique_maps() {
1416 local $cf::FREEZE = 1; 1778 my $files = aio_readdir $UNIQUEDIR
1779 or return;
1417 1780
1418 warn "enter emergency map save\n"; 1781 my @paths;
1419 1782
1420 cf::sync_job { 1783 for (@$files) {
1421 warn "begin emergency map save\n"; 1784 utf8::decode $_;
1422 $_->save for values %cf::MAP; 1785 next if /\.pst$/;
1786 next unless /^$PATH_SEP/o;
1787
1788 push @paths, cf::map::normalise $_;
1423 }; 1789 }
1424 1790
1425 warn "end emergency map save\n"; 1791 \@paths
1426} 1792}
1427 1793
1428package cf; 1794package cf;
1429 1795
1430=back 1796=back
1431 1797
1798=head3 cf::object
1799
1800=cut
1801
1802package cf::object;
1803
1804=over 4
1805
1806=item $ob->inv_recursive
1807
1808Returns the inventory of the object _and_ their inventories, recursively.
1809
1810=cut
1811
1812sub inv_recursive_;
1813sub inv_recursive_ {
1814 map { $_, inv_recursive_ $_->inv } @_
1815}
1816
1817sub inv_recursive {
1818 inv_recursive_ inv $_[0]
1819}
1820
1821package cf;
1822
1823=back
1432 1824
1433=head3 cf::object::player 1825=head3 cf::object::player
1434 1826
1435=over 4 1827=over 4
1436 1828
1476 1868
1477=item $player_object->enter_link 1869=item $player_object->enter_link
1478 1870
1479Freezes the player and moves him/her to a special map (C<{link}>). 1871Freezes the player and moves him/her to a special map (C<{link}>).
1480 1872
1481The player should be reaosnably safe there for short amounts of time. You 1873The player should be reasonably safe there for short amounts of time. You
1482I<MUST> call C<leave_link> as soon as possible, though. 1874I<MUST> call C<leave_link> as soon as possible, though.
1483 1875
1876Will never block.
1877
1484=item $player_object->leave_link ($map, $x, $y) 1878=item $player_object->leave_link ($map, $x, $y)
1485 1879
1486Moves the player out of the specila link map onto the given map. If the 1880Moves the player out of the special C<{link}> map onto the specified
1487map is not valid (or omitted), the player will be moved back to the 1881map. If the map is not valid (or omitted), the player will be moved back
1488location he/she was before the call to C<enter_link>, or, if that fails, 1882to the location he/she was before the call to C<enter_link>, or, if that
1489to the emergency map position. 1883fails, to the emergency map position.
1490 1884
1491Might block. 1885Might block.
1492 1886
1493=cut 1887=cut
1888
1889sub link_map {
1890 unless ($LINK_MAP) {
1891 $LINK_MAP = cf::map::find "{link}"
1892 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1893 $LINK_MAP->load;
1894 }
1895
1896 $LINK_MAP
1897}
1494 1898
1495sub cf::object::player::enter_link { 1899sub cf::object::player::enter_link {
1496 my ($self) = @_; 1900 my ($self) = @_;
1497 1901
1498 $self->deactivate_recursive; 1902 $self->deactivate_recursive;
1499 1903
1500 return if $self->map == $LINK_MAP; 1904 return if UNIVERSAL::isa $self->map, "ext::map_link";
1501 1905
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1906 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map; 1907 if $self->map;
1504 1908
1505 $self->enter_map ($LINK_MAP, 20, 20); 1909 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1506} 1910}
1507 1911
1508sub cf::object::player::leave_link { 1912sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_; 1913 my ($self, $map, $x, $y) = @_;
1510 1914
1511 my $link_pos = delete $self->{_link_pos}; 1915 my $link_pos = delete $self->{_link_pos};
1512 1916
1513 unless ($map) { 1917 unless ($map) {
1514 # restore original map position 1918 # restore original map position
1515 ($map, $x, $y) = @{ $link_pos || [] }; 1919 ($map, $x, $y) = @{ $link_pos || [] };
1516 $map = cf::map::find_map $map; 1920 $map = cf::map::find $map;
1517 1921
1518 unless ($map) { 1922 unless ($map) {
1519 ($map, $x, $y) = @$EMERGENCY_POSITION; 1923 ($map, $x, $y) = @$EMERGENCY_POSITION;
1520 $map = cf::map::find_map $map 1924 $map = cf::map::find $map
1521 or die "FATAL: cannot load emergency map\n"; 1925 or die "FATAL: cannot load emergency map\n";
1522 } 1926 }
1523 } 1927 }
1524 1928
1525 ($x, $y) = (-1, -1) 1929 ($x, $y) = (-1, -1)
1528 # use -1 or undef as default coordinates, not 0, 0 1932 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y) 1933 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0; 1934 if $x <=0 && $y <= 0;
1531 1935
1532 $map->load; 1936 $map->load;
1937 $map->load_diag;
1533 1938
1939 return unless $self->contr->active;
1534 $self->activate_recursive; 1940 $self->activate_recursive;
1941
1942 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1535 $self->enter_map ($map, $x, $y); 1943 $self->enter_map ($map, $x, $y);
1536} 1944}
1537 1945
1538cf::player->attach ( 1946cf::player->attach (
1539 on_logout => sub { 1947 on_logout => sub {
1551 1959
1552 # try to abort aborted map switching on player login :) 1960 # try to abort aborted map switching on player login :)
1553 # should happen only on crashes 1961 # should happen only on crashes
1554 if ($pl->ob->{_link_pos}) { 1962 if ($pl->ob->{_link_pos}) {
1555 $pl->ob->enter_link; 1963 $pl->ob->enter_link;
1556 cf::async { 1964 (async {
1965 $pl->ob->reply (undef,
1966 "There was an internal problem at your last logout, "
1967 . "the server will try to bring you to your intended destination in a second.",
1968 cf::NDI_RED);
1557 # we need this sleep as the login has a concurrent enter_exit running 1969 # we need this sleep as the login has a concurrent enter_exit running
1558 # and this sleep increases chances of the player not ending up in scorn 1970 # and this sleep increases chances of the player not ending up in scorn
1559 Coro::Timer::sleep 1; 1971 Coro::Timer::sleep 1;
1560 $pl->ob->leave_link; 1972 $pl->ob->leave_link;
1561 }; 1973 })->prio (2);
1562 } 1974 }
1563 }, 1975 },
1564); 1976);
1565 1977
1566=item $player_object->goto_map ($path, $x, $y) 1978=item $player_object->goto ($path, $x, $y)
1567 1979
1568=cut 1980=cut
1569 1981
1570sub cf::object::player::goto_map { 1982sub cf::object::player::goto {
1571 my ($self, $path, $x, $y) = @_; 1983 my ($self, $path, $x, $y) = @_;
1572 1984
1573 $self->enter_link; 1985 $self->enter_link;
1574 1986
1575 (cf::async { 1987 (async {
1576 $path = new cf::path $path; 1988 my $map = eval {
1577
1578 my $map = cf::map::find_map $path->as_string; 1989 my $map = cf::map::find $path;
1579 $map = $map->customise_for ($self) if $map; 1990 $map = $map->customise_for ($self) if $map;
1580 1991 $map
1581# warn "entering ", $map->path, " at ($x, $y)\n" 1992 } or
1582# if $map;
1583
1584 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1993 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1585 1994
1586 $self->leave_link ($map, $x, $y); 1995 $self->leave_link ($map, $x, $y);
1587 })->prio (1); 1996 })->prio (1);
1588} 1997}
1589 1998
1593 2002
1594sub parse_random_map_params { 2003sub parse_random_map_params {
1595 my ($spec) = @_; 2004 my ($spec) = @_;
1596 2005
1597 my $rmp = { # defaults 2006 my $rmp = { # defaults
1598 xsize => 10, 2007 xsize => (cf::rndm 15, 40),
1599 ysize => 10, 2008 ysize => (cf::rndm 15, 40),
2009 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2010 #layout => string,
1600 }; 2011 };
1601 2012
1602 for (split /\n/, $spec) { 2013 for (split /\n/, $spec) {
1603 my ($k, $v) = split /\s+/, $_, 2; 2014 my ($k, $v) = split /\s+/, $_, 2;
1604 2015
1608 $rmp 2019 $rmp
1609} 2020}
1610 2021
1611sub prepare_random_map { 2022sub prepare_random_map {
1612 my ($exit) = @_; 2023 my ($exit) = @_;
2024
2025 my $guard = cf::lock_acquire "exit_prepare:$exit";
1613 2026
1614 # all this does is basically replace the /! path by 2027 # all this does is basically replace the /! path by
1615 # a new random map path (?random/...) with a seed 2028 # a new random map path (?random/...) with a seed
1616 # that depends on the exit object 2029 # that depends on the exit object
1617 2030
1618 my $rmp = parse_random_map_params $exit->msg; 2031 my $rmp = parse_random_map_params $exit->msg;
1619 2032
1620 if ($exit->map) { 2033 if ($exit->map) {
1621 $rmp->{region} = $exit->map->region_name; 2034 $rmp->{region} = $exit->region->name;
1622 $rmp->{origin_map} = $exit->map->path; 2035 $rmp->{origin_map} = $exit->map->path;
1623 $rmp->{origin_x} = $exit->x; 2036 $rmp->{origin_x} = $exit->x;
1624 $rmp->{origin_y} = $exit->y; 2037 $rmp->{origin_y} = $exit->y;
1625 } 2038 }
1626 2039
1627 $rmp->{random_seed} ||= $exit->random_seed; 2040 $rmp->{random_seed} ||= $exit->random_seed;
1628 2041
1629 my $data = cf::to_json $rmp; 2042 my $data = cf::to_json $rmp;
1630 my $md5 = Digest::MD5::md5_hex $data; 2043 my $md5 = Digest::MD5::md5_hex $data;
2044 my $meta = "$RANDOMDIR/$md5.meta";
1631 2045
1632 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2046 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1633 aio_write $fh, 0, (length $data), $data, 0; 2047 aio_write $fh, 0, (length $data), $data, 0;
2048 undef $fh;
2049 aio_rename "$meta~", $meta;
1634 2050
1635 $exit->slaying ("?random/$md5"); 2051 $exit->slaying ("?random/$md5");
1636 $exit->msg (undef); 2052 $exit->msg (undef);
1637 } 2053 }
1638} 2054}
1640sub cf::object::player::enter_exit { 2056sub cf::object::player::enter_exit {
1641 my ($self, $exit) = @_; 2057 my ($self, $exit) = @_;
1642 2058
1643 return unless $self->type == cf::PLAYER; 2059 return unless $self->type == cf::PLAYER;
1644 2060
2061 if ($exit->slaying eq "/!") {
2062 #TODO: this should de-fi-ni-te-ly not be a sync-job
2063 # the problem is that $exit might not survive long enough
2064 # so it needs to be done right now, right here
2065 cf::sync_job { prepare_random_map $exit };
2066 }
2067
2068 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2069 my $hp = $exit->stats->hp;
2070 my $sp = $exit->stats->sp;
2071
1645 $self->enter_link; 2072 $self->enter_link;
1646 2073
1647 (cf::async { 2074 (async {
2075 $self->deactivate_recursive; # just to be sure
1648 unless (eval { 2076 unless (eval {
1649 prepare_random_map $exit 2077 $self->goto ($slaying, $hp, $sp);
1650 if $exit->slaying eq "/!";
1651
1652 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1653 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1654 2078
1655 1; 2079 1;
1656 }) { 2080 }) {
1657 $self->message ("Something went wrong deep within the crossfire server. " 2081 $self->message ("Something went wrong deep within the crossfire server. "
1658 . "I'll try to bring you back to the map you were before. " 2082 . "I'll try to bring you back to the map you were before. "
1659 . "Please report this to the dungeon master", 2083 . "Please report this to the dungeon master!",
1660 cf::NDI_UNIQUE | cf::NDI_RED); 2084 cf::NDI_UNIQUE | cf::NDI_RED);
1661 2085
1662 warn "ERROR in enter_exit: $@"; 2086 warn "ERROR in enter_exit: $@";
1663 $self->leave_link; 2087 $self->leave_link;
1664 } 2088 }
1665 })->prio (1); 2089 })->prio (1);
1678 2102
1679sub cf::client::send_drawinfo { 2103sub cf::client::send_drawinfo {
1680 my ($self, $text, $flags) = @_; 2104 my ($self, $text, $flags) = @_;
1681 2105
1682 utf8::encode $text; 2106 utf8::encode $text;
1683 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2107 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1684} 2108}
1685 2109
2110=item $client->ext_event ($type, %msg)
2111
2112Sends an exti event to the client.
2113
2114=cut
2115
2116sub cf::client::ext_event($$%) {
2117 my ($self, $type, %msg) = @_;
2118
2119 $msg{msgtype} = "event_$type";
2120 $self->send_packet ("ext " . cf::to_json \%msg);
2121}
1686 2122
1687=item $success = $client->query ($flags, "text", \&cb) 2123=item $success = $client->query ($flags, "text", \&cb)
1688 2124
1689Queues a query to the client, calling the given callback with 2125Queues a query to the client, calling the given callback with
1690the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2126the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1719 # get handled first 2155 # get handled first
1720 my $queue = delete $ns->{query_queue} 2156 my $queue = delete $ns->{query_queue}
1721 or return; # be conservative, not sure how that can happen, but we saw a crash here 2157 or return; # be conservative, not sure how that can happen, but we saw a crash here
1722 2158
1723 (shift @$queue)->[1]->($msg); 2159 (shift @$queue)->[1]->($msg);
2160 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1724 2161
1725 push @{ $ns->{query_queue} }, @$queue; 2162 push @{ $ns->{query_queue} }, @$queue;
1726 2163
1727 if (@{ $ns->{query_queue} } == @$queue) { 2164 if (@{ $ns->{query_queue} } == @$queue) {
1728 if (@$queue) { 2165 if (@$queue) {
1732 } 2169 }
1733 } 2170 }
1734 }, 2171 },
1735); 2172);
1736 2173
1737=item $client->coro (\&cb) 2174=item $client->async (\&cb)
1738 2175
1739Create a new coroutine, running the specified callback. The coroutine will 2176Create a new coroutine, running the specified callback. The coroutine will
1740be automatically cancelled when the client gets destroyed (e.g. on logout, 2177be automatically cancelled when the client gets destroyed (e.g. on logout,
1741or loss of connection). 2178or loss of connection).
1742 2179
1743=cut 2180=cut
1744 2181
1745sub cf::client::coro { 2182sub cf::client::async {
1746 my ($self, $cb) = @_; 2183 my ($self, $cb) = @_;
1747 2184
1748 my $coro = &cf::async ($cb); 2185 my $coro = &Coro::async ($cb);
1749 2186
1750 $coro->on_destroy (sub { 2187 $coro->on_destroy (sub {
1751 delete $self->{_coro}{$coro+0}; 2188 delete $self->{_coro}{$coro+0};
1752 }); 2189 });
1753 2190
1786 2223
1787# here we export the classes and methods available to script code 2224# here we export the classes and methods available to script code
1788 2225
1789=pod 2226=pod
1790 2227
1791The following fucntions and emthods are available within a safe environment: 2228The following functions and methods are available within a safe environment:
1792 2229
1793 cf::object contr pay_amount pay_player map 2230 cf::object contr pay_amount pay_player map
1794 cf::object::player player 2231 cf::object::player player
1795 cf::player peaceful 2232 cf::player peaceful
1796 cf::map trigger 2233 cf::map trigger
1881############################################################################# 2318#############################################################################
1882 2319
1883=head2 EXTENSION DATABASE SUPPORT 2320=head2 EXTENSION DATABASE SUPPORT
1884 2321
1885Crossfire maintains a very simple database for extension use. It can 2322Crossfire maintains a very simple database for extension use. It can
1886currently store anything that can be serialised using Storable, which 2323currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1887excludes objects. 2324convert to/from binary).
1888 2325
1889The parameter C<$family> should best start with the name of the extension 2326The parameter C<$family> should best start with the name of the extension
1890using it, it should be unique. 2327using it, it should be unique.
1891 2328
1892=over 4 2329=over 4
1893 2330
1894=item $hashref = cf::db_get $family
1895
1896Return a hashref for use by the extension C<$family>, which can be
1897modified. After modifications, you have to call C<cf::db_dirty> or
1898C<cf::db_sync>.
1899
1900=item $value = cf::db_get $family => $key 2331=item $value = cf::db_get $family => $key
1901 2332
1902Returns a single value from the database 2333Returns a single value from the database.
1903
1904=item cf::db_put $family => $hashref
1905
1906Stores the given family hashref into the database. Updates are delayed, if
1907you want the data to be synced to disk immediately, use C<cf::db_sync>.
1908 2334
1909=item cf::db_put $family => $key => $value 2335=item cf::db_put $family => $key => $value
1910 2336
1911Stores the given C<$value> in the family hash. Updates are delayed, if you 2337Stores the given C<$value> in the family.
1912want the data to be synced to disk immediately, use C<cf::db_sync>.
1913
1914=item cf::db_dirty
1915
1916Marks the database as dirty, to be updated at a later time.
1917
1918=item cf::db_sync
1919
1920Immediately write the database to disk I<if it is dirty>.
1921 2338
1922=cut 2339=cut
1923 2340
1924our $DB; 2341our $DB;
1925 2342
1926{ 2343sub db_init {
1927 my $path = cf::localdir . "/database.pst"; 2344 unless ($DB) {
2345 $DB = BDB::db_create $DB_ENV;
1928 2346
1929 sub db_load() { 2347 cf::sync_job {
1930 $DB = stat $path ? Storable::retrieve $path : { }; 2348 eval {
1931 } 2349 $DB->set_flags (BDB::CHKSUM);
1932 2350
1933 my $pid; 2351 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1934 2352 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1935 sub db_save() { 2353 cf::cleanup "db_open(db): $!" if $!;
1936 waitpid $pid, 0 if $pid; 2354 };
1937 if (0 == ($pid = fork)) { 2355 cf::cleanup "db_open(db): $@" if $@;
1938 $DB->{_meta}{version} = 1;
1939 Storable::nstore $DB, "$path~";
1940 rename "$path~", $path;
1941 cf::_exit 0 if defined $pid;
1942 } 2356 };
1943 }
1944
1945 my $dirty;
1946
1947 sub db_sync() {
1948 db_save if $dirty;
1949 undef $dirty;
1950 }
1951
1952 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1953 db_sync;
1954 }); 2357 }
2358}
1955 2359
1956 sub db_dirty() {
1957 $dirty = 1;
1958 $idle->start;
1959 }
1960
1961 sub db_get($;$) { 2360sub db_get($$) {
1962 @_ >= 2 2361 my $key = "$_[0]/$_[1]";
1963 ? $DB->{$_[0]}{$_[1]}
1964 : ($DB->{$_[0]} ||= { })
1965 }
1966 2362
2363 cf::sync_job {
2364 BDB::db_get $DB, undef, $key, my $data;
2365
2366 $! ? ()
2367 : $data
2368 }
2369}
2370
1967 sub db_put($$;$) { 2371sub db_put($$$) {
1968 if (@_ >= 3) { 2372 BDB::dbreq_pri 4;
1969 $DB->{$_[0]}{$_[1]} = $_[2]; 2373 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1970 } else { 2374}
1971 $DB->{$_[0]} = $_[1];
1972 }
1973 db_dirty;
1974 }
1975 2375
1976 cf::global->attach ( 2376=item cf::cache $id => [$paths...], $processversion => $process
1977 prio => 10000, 2377
1978 on_cleanup => sub { 2378Generic caching function that returns the value of the resource $id,
1979 db_sync; 2379caching and regenerating as required.
2380
2381This function can block.
2382
2383=cut
2384
2385sub cache {
2386 my ($id, $src, $processversion, $process) = @_;
2387
2388 my $meta =
2389 join "\x00",
2390 $processversion,
2391 map {
2392 aio_stat $_
2393 and Carp::croak "$_: $!";
2394
2395 ($_, (stat _)[7,9])
2396 } @$src;
2397
2398 my $dbmeta = db_get cache => "$id/meta";
2399 if ($dbmeta ne $meta) {
2400 # changed, we may need to process
2401
2402 my @data;
2403 my $md5;
2404
2405 for (0 .. $#$src) {
2406 0 <= aio_load $src->[$_], $data[$_]
2407 or Carp::croak "$src->[$_]: $!";
1980 }, 2408 }
1981 ); 2409
2410 # if processing is expensive, check
2411 # checksum first
2412 if (1) {
2413 $md5 =
2414 join "\x00",
2415 $processversion,
2416 map {
2417 Coro::cede;
2418 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2419 } 0.. $#$src;
2420
2421
2422 my $dbmd5 = db_get cache => "$id/md5";
2423 if ($dbmd5 eq $md5) {
2424 db_put cache => "$id/meta", $meta;
2425
2426 return db_get cache => "$id/data";
2427 }
2428 }
2429
2430 my $t1 = Time::HiRes::time;
2431 my $data = $process->(\@data);
2432 my $t2 = Time::HiRes::time;
2433
2434 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2435
2436 db_put cache => "$id/data", $data;
2437 db_put cache => "$id/md5" , $md5;
2438 db_put cache => "$id/meta", $meta;
2439
2440 return $data;
2441 }
2442
2443 db_get cache => "$id/data"
1982} 2444}
2445
2446=item fork_call { }, $args
2447
2448Executes the given code block with the given arguments in a seperate
2449process, returning the results. Everything must be serialisable with
2450Coro::Storable. May, of course, block. Note that the executed sub may
2451never block itself or use any form of Event handling.
2452
2453=cut
2454
2455sub fork_call(&@) {
2456 my ($cb, @args) = @_;
2457
2458# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2459# or die "socketpair: $!";
2460 pipe my $fh1, my $fh2
2461 or die "pipe: $!";
2462
2463 if (my $pid = fork) {
2464 close $fh2;
2465
2466 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2467 $res = Coro::Storable::thaw $res;
2468
2469 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2470
2471 die $$res unless "ARRAY" eq ref $res;
2472
2473 return wantarray ? @$res : $res->[-1];
2474 } else {
2475 reset_signals;
2476 local $SIG{__WARN__};
2477 local $SIG{__DIE__};
2478 eval {
2479 close $fh1;
2480
2481 my @res = eval { $cb->(@args) };
2482 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2483 };
2484
2485 warn $@ if $@;
2486 _exit 0;
2487 }
2488}
2489
2490
1983 2491
1984############################################################################# 2492#############################################################################
1985# the server's main() 2493# the server's init and main functions
2494
2495sub load_facedata($) {
2496 my ($path) = @_;
2497
2498 warn "loading facedata from $path\n";
2499
2500 my $facedata;
2501 0 < aio_load $path, $facedata
2502 or die "$path: $!";
2503
2504 $facedata = Coro::Storable::thaw $facedata;
2505
2506 $facedata->{version} == 2
2507 or cf::cleanup "$path: version mismatch, cannot proceed.";
2508
2509 {
2510 my $faces = $facedata->{faceinfo};
2511
2512 while (my ($face, $info) = each %$faces) {
2513 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2514 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2515 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2516 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2517 Coro::cede;
2518 }
2519
2520 while (my ($face, $info) = each %$faces) {
2521 next unless $info->{smooth};
2522 my $idx = cf::face::find $face
2523 or next;
2524 if (my $smooth = cf::face::find $info->{smooth}) {
2525 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2526 } else {
2527 warn "smooth face '$info->{smooth}' not found for face '$face'";
2528 }
2529 Coro::cede;
2530 }
2531 }
2532
2533 {
2534 my $anims = $facedata->{animinfo};
2535
2536 while (my ($anim, $info) = each %$anims) {
2537 cf::anim::set $anim, $info->{frames}, $info->{facings};
2538 Coro::cede;
2539 }
2540
2541 cf::anim::invalidate_all; # d'oh
2542 }
2543
2544 1
2545}
2546
2547sub reload_regions {
2548 load_resource_file "$MAPDIR/regions"
2549 or die "unable to load regions file\n";
2550}
2551
2552sub reload_facedata {
2553 load_facedata "$DATADIR/facedata"
2554 or die "unable to load facedata\n";
2555}
2556
2557sub reload_archetypes {
2558 load_resource_file "$DATADIR/archetypes"
2559 or die "unable to load archetypes\n";
2560}
2561
2562sub reload_treasures {
2563 load_resource_file "$DATADIR/treasures"
2564 or die "unable to load treasurelists\n";
2565}
2566
2567sub reload_resources {
2568 warn "reloading resource files...\n";
2569
2570 reload_regions;
2571 reload_facedata;
2572 reload_archetypes;
2573 reload_treasures;
2574
2575 warn "finished reloading resource files\n";
2576}
2577
2578sub init {
2579 reload_resources;
2580}
1986 2581
1987sub cfg_load { 2582sub cfg_load {
1988 open my $fh, "<:utf8", cf::confdir . "/config" 2583 open my $fh, "<:utf8", "$CONFDIR/config"
1989 or return; 2584 or return;
1990 2585
1991 local $/; 2586 local $/;
1992 *CFG = YAML::Syck::Load <$fh>; 2587 *CFG = YAML::Syck::Load <$fh>;
2588
2589 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2590
2591 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2592 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2593
2594 if (exists $CFG{mlockall}) {
2595 eval {
2596 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2597 and die "WARNING: m(un)lockall failed: $!\n";
2598 };
2599 warn $@ if $@;
2600 }
1993} 2601}
1994 2602
1995sub main { 2603sub main {
1996 # we must not ever block the main coroutine 2604 # we must not ever block the main coroutine
1997 local $Coro::idle = sub { 2605 local $Coro::idle = sub {
1998 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2606 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1999 (Coro::unblock_sub { 2607 (async {
2000 Event::one_event; 2608 Event::one_event;
2001 })->(); 2609 })->prio (Coro::PRIO_MAX);
2002 }; 2610 };
2003 2611
2004 cfg_load; 2612 cfg_load;
2005 db_load; 2613 db_init;
2006 load_extensions; 2614 load_extensions;
2615
2616 $TICK_WATCHER->start;
2007 Event::loop; 2617 Event::loop;
2008} 2618}
2009 2619
2010############################################################################# 2620#############################################################################
2011# initialisation 2621# initialisation and cleanup
2012 2622
2623# install some emergency cleanup handlers
2624BEGIN {
2625 for my $signal (qw(INT HUP TERM)) {
2626 Event->signal (
2627 reentrant => 0,
2628 data => WF_AUTOCANCEL,
2629 signal => $signal,
2630 prio => 0,
2631 cb => sub {
2632 cf::cleanup "SIG$signal";
2633 },
2634 );
2635 }
2636}
2637
2638sub emergency_save() {
2639 my $freeze_guard = cf::freeze_mainloop;
2640
2641 warn "enter emergency perl save\n";
2642
2643 cf::sync_job {
2644 # use a peculiar iteration method to avoid tripping on perl
2645 # refcount bugs in for. also avoids problems with players
2646 # and maps saved/destroyed asynchronously.
2647 warn "begin emergency player save\n";
2648 for my $login (keys %cf::PLAYER) {
2649 my $pl = $cf::PLAYER{$login} or next;
2650 $pl->valid or next;
2651 $pl->save;
2652 }
2653 warn "end emergency player save\n";
2654
2655 warn "begin emergency map save\n";
2656 for my $path (keys %cf::MAP) {
2657 my $map = $cf::MAP{$path} or next;
2658 $map->valid or next;
2659 $map->save;
2660 }
2661 warn "end emergency map save\n";
2662
2663 warn "begin emergency database checkpoint\n";
2664 BDB::db_env_txn_checkpoint $DB_ENV;
2665 warn "end emergency database checkpoint\n";
2666 };
2667
2668 warn "leave emergency perl save\n";
2669}
2670
2671sub post_cleanup {
2672 my ($make_core) = @_;
2673
2674 warn Carp::longmess "post_cleanup backtrace"
2675 if $make_core;
2676}
2677
2013sub reload() { 2678sub do_reload_perl() {
2014 # can/must only be called in main 2679 # can/must only be called in main
2015 if ($Coro::current != $Coro::main) { 2680 if ($Coro::current != $Coro::main) {
2016 warn "can only reload from main coroutine\n"; 2681 warn "can only reload from main coroutine";
2017 return; 2682 return;
2018 } 2683 }
2019 2684
2020 warn "reloading..."; 2685 warn "reloading...";
2021 2686
2022 local $FREEZE = 1; 2687 warn "entering sync_job";
2688
2689 cf::sync_job {
2690 cf::write_runtime; # external watchdog should not bark
2023 cf::emergency_save; 2691 cf::emergency_save;
2692 cf::write_runtime; # external watchdog should not bark
2024 2693
2025 eval { 2694 warn "syncing database to disk";
2695 BDB::db_env_txn_checkpoint $DB_ENV;
2696
2026 # if anything goes wrong in here, we should simply crash as we already saved 2697 # if anything goes wrong in here, we should simply crash as we already saved
2027 2698
2028 # cancel all watchers 2699 warn "cancelling all WF_AUTOCANCEL watchers";
2029 for (Event::all_watchers) { 2700 for (Event::all_watchers) {
2030 $_->cancel if $_->data & WF_AUTOCANCEL; 2701 $_->cancel if $_->data & WF_AUTOCANCEL;
2031 } 2702 }
2032 2703
2704 warn "flushing outstanding aio requests";
2705 for (;;) {
2706 BDB::flush;
2707 IO::AIO::flush;
2708 Coro::cede;
2709 last unless IO::AIO::nreqs || BDB::nreqs;
2710 warn "iterate...";
2711 }
2712
2713 ++$RELOAD;
2714
2033 # cancel all extension coros 2715 warn "cancelling all extension coros";
2034 $_->cancel for values %EXT_CORO; 2716 $_->cancel for values %EXT_CORO;
2035 %EXT_CORO = (); 2717 %EXT_CORO = ();
2036 2718
2037 # unload all extensions 2719 warn "removing commands";
2038 for (@exts) { 2720 %COMMAND = ();
2721
2722 warn "removing ext commands";
2723 %EXTCMD = ();
2724
2725 warn "unloading/nuking all extensions";
2726 for my $pkg (@EXTS) {
2039 warn "unloading <$_>"; 2727 warn "... unloading $pkg";
2040 unload_extension $_; 2728
2729 if (my $cb = $pkg->can ("unload")) {
2730 eval {
2731 $cb->($pkg);
2732 1
2733 } or warn "$pkg unloaded, but with errors: $@";
2041 } 2734 }
2042 2735
2736 warn "... nuking $pkg";
2737 Symbol::delete_package $pkg;
2738 }
2739
2043 # unload all modules loaded from $LIBDIR 2740 warn "unloading all perl modules loaded from $LIBDIR";
2044 while (my ($k, $v) = each %INC) { 2741 while (my ($k, $v) = each %INC) {
2045 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2742 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2046 2743
2047 warn "removing <$k>"; 2744 warn "... unloading $k";
2048 delete $INC{$k}; 2745 delete $INC{$k};
2049 2746
2050 $k =~ s/\.pm$//; 2747 $k =~ s/\.pm$//;
2051 $k =~ s/\//::/g; 2748 $k =~ s/\//::/g;
2052 2749
2055 } 2752 }
2056 2753
2057 Symbol::delete_package $k; 2754 Symbol::delete_package $k;
2058 } 2755 }
2059 2756
2060 # sync database to disk
2061 cf::db_sync;
2062 IO::AIO::flush;
2063
2064 # get rid of safe::, as good as possible 2757 warn "getting rid of safe::, as good as possible";
2065 Symbol::delete_package "safe::$_" 2758 Symbol::delete_package "safe::$_"
2066 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2759 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2067 2760
2068 # remove register_script_function callbacks
2069 # TODO
2070
2071 # unload cf.pm "a bit" 2761 warn "unloading cf.pm \"a bit\"";
2072 delete $INC{"cf.pm"}; 2762 delete $INC{"cf.pm"};
2763 delete $INC{"cf/pod.pm"};
2073 2764
2074 # don't, removes xs symbols, too, 2765 # don't, removes xs symbols, too,
2075 # and global variables created in xs 2766 # and global variables created in xs
2076 #Symbol::delete_package __PACKAGE__; 2767 #Symbol::delete_package __PACKAGE__;
2077 2768
2078 # reload cf.pm 2769 warn "unload completed, starting to reload now";
2770
2079 warn "reloading cf.pm"; 2771 warn "reloading cf.pm";
2080 require cf; 2772 require cf;
2081 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2773 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2082 2774
2083 # load config and database again 2775 warn "loading config and database again";
2084 cf::cfg_load; 2776 cf::cfg_load;
2085 cf::db_load;
2086 2777
2087 # load extensions
2088 warn "load extensions"; 2778 warn "loading extensions";
2089 cf::load_extensions; 2779 cf::load_extensions;
2090 2780
2091 # reattach attachments to objects 2781 warn "reattaching attachments to objects/players";
2092 warn "reattach"; 2782 _global_reattach; # objects, sockets
2093 _global_reattach; 2783 warn "reattaching attachments to maps";
2094 }; 2784 reattach $_ for values %MAP;
2785 warn "reattaching attachments to players";
2786 reattach $_ for values %PLAYER;
2095 2787
2096 if ($@) { 2788 warn "leaving sync_job";
2789
2790 1
2791 } or do {
2097 warn $@; 2792 warn $@;
2098 warn "error while reloading, exiting."; 2793 warn "error while reloading, exiting.";
2099 exit 1; 2794 exit 1;
2100 } 2795 };
2101 2796
2102 warn "reloaded successfully"; 2797 warn "reloaded";
2103}; 2798};
2104 2799
2105############################################################################# 2800our $RELOAD_WATCHER; # used only during reload
2106 2801
2107unless ($LINK_MAP) { 2802sub reload_perl() {
2108 $LINK_MAP = cf::map::new; 2803 # doing reload synchronously and two reloads happen back-to-back,
2804 # coro crashes during coro_state_free->destroy here.
2109 2805
2110 $LINK_MAP->width (41); 2806 $RELOAD_WATCHER ||= Event->timer (
2111 $LINK_MAP->height (41); 2807 reentrant => 0,
2112 $LINK_MAP->alloc;
2113 $LINK_MAP->path ("{link}");
2114 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2115 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2116
2117 # dirty hack because... archetypes are not yet loaded
2118 Event->timer (
2119 after => 2, 2808 after => 0,
2809 data => WF_AUTOCANCEL,
2120 cb => sub { 2810 cb => sub {
2121 $_[0]->w->cancel; 2811 do_reload_perl;
2122 2812 undef $RELOAD_WATCHER;
2123 # provide some exits "home"
2124 my $exit = cf::object::new "exit";
2125
2126 $exit->slaying ($EMERGENCY_POSITION->[0]);
2127 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2128 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2129
2130 $LINK_MAP->insert ($exit->clone, 19, 19);
2131 $LINK_MAP->insert ($exit->clone, 19, 20);
2132 $LINK_MAP->insert ($exit->clone, 19, 21);
2133 $LINK_MAP->insert ($exit->clone, 20, 19);
2134 $LINK_MAP->insert ($exit->clone, 20, 21);
2135 $LINK_MAP->insert ($exit->clone, 21, 19);
2136 $LINK_MAP->insert ($exit->clone, 21, 20);
2137 $LINK_MAP->insert ($exit->clone, 21, 21);
2138
2139 $exit->destroy;
2140 }); 2813 },
2141 2814 );
2142 $LINK_MAP->{deny_save} = 1;
2143 $LINK_MAP->{deny_reset} = 1;
2144
2145 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2146} 2815}
2147
2148register "<global>", __PACKAGE__;
2149 2816
2150register_command "reload" => sub { 2817register_command "reload" => sub {
2151 my ($who, $arg) = @_; 2818 my ($who, $arg) = @_;
2152 2819
2153 if ($who->flag (FLAG_WIZ)) { 2820 if ($who->flag (FLAG_WIZ)) {
2154 $who->message ("start of reload.");
2155 reload;
2156 $who->message ("end of reload."); 2821 $who->message ("reloading server.");
2822 async { reload_perl };
2157 } 2823 }
2158}; 2824};
2159 2825
2160unshift @INC, $LIBDIR; 2826unshift @INC, $LIBDIR;
2827
2828my $bug_warning = 0;
2829
2830our @WAIT_FOR_TICK;
2831our @WAIT_FOR_TICK_BEGIN;
2832
2833sub wait_for_tick {
2834 return unless $TICK_WATCHER->is_active;
2835 return if $Coro::current == $Coro::main;
2836
2837 my $signal = new Coro::Signal;
2838 push @WAIT_FOR_TICK, $signal;
2839 $signal->wait;
2840}
2841
2842sub wait_for_tick_begin {
2843 return unless $TICK_WATCHER->is_active;
2844 return if $Coro::current == $Coro::main;
2845
2846 my $signal = new Coro::Signal;
2847 push @WAIT_FOR_TICK_BEGIN, $signal;
2848 $signal->wait;
2849}
2161 2850
2162$TICK_WATCHER = Event->timer ( 2851$TICK_WATCHER = Event->timer (
2163 reentrant => 0, 2852 reentrant => 0,
2853 parked => 1,
2164 prio => 0, 2854 prio => 0,
2165 at => $NEXT_TICK || $TICK, 2855 at => $NEXT_TICK || $TICK,
2166 data => WF_AUTOCANCEL, 2856 data => WF_AUTOCANCEL,
2167 cb => sub { 2857 cb => sub {
2168 unless ($FREEZE) { 2858 if ($Coro::current != $Coro::main) {
2859 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2860 unless ++$bug_warning > 10;
2861 return;
2862 }
2863
2864 $NOW = $tick_start = Event::time;
2865
2169 cf::server_tick; # one server iteration 2866 cf::server_tick; # one server iteration
2867
2170 $RUNTIME += $TICK; 2868 $RUNTIME += $TICK;
2171 }
2172
2173 $NEXT_TICK += $TICK; 2869 $NEXT_TICK += $TICK;
2174 2870
2871 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2872 $NEXT_RUNTIME_WRITE = $NOW + 10;
2873 Coro::async_pool {
2874 write_runtime
2875 or warn "ERROR: unable to write runtime file: $!";
2876 };
2877 }
2878
2879# my $AFTER = Event::time;
2880# warn $AFTER - $NOW;#d#
2881
2882 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2883 $sig->send;
2884 }
2885 while (my $sig = shift @WAIT_FOR_TICK) {
2886 $sig->send;
2887 }
2888
2889 $NOW = Event::time;
2890
2175 # if we are delayed by four ticks or more, skip them all 2891 # if we are delayed by four ticks or more, skip them all
2176 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2892 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2177 2893
2178 $TICK_WATCHER->at ($NEXT_TICK); 2894 $TICK_WATCHER->at ($NEXT_TICK);
2179 $TICK_WATCHER->start; 2895 $TICK_WATCHER->start;
2896
2897 $LOAD = ($NOW - $tick_start) / $TICK;
2898 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2899
2900 _post_tick;
2901
2902
2180 }, 2903 },
2181); 2904);
2182 2905
2906{
2183IO::AIO::max_poll_time $TICK * 0.2; 2907 BDB::max_poll_time $TICK * 0.1;
2184 2908 $BDB_POLL_WATCHER = Event->io (
2185Event->io ( 2909 reentrant => 0,
2186 fd => IO::AIO::poll_fileno, 2910 fd => BDB::poll_fileno,
2187 poll => 'r', 2911 poll => 'r',
2188 prio => 5, 2912 prio => 0,
2189 data => WF_AUTOCANCEL,
2190 cb => \&IO::AIO::poll_cb,
2191);
2192
2193Event->timer (
2194 data => WF_AUTOCANCEL, 2913 data => WF_AUTOCANCEL,
2195 after => 0, 2914 cb => \&BDB::poll_cb,
2196 interval => 10, 2915 );
2197 cb => sub { 2916 BDB::min_parallel 8;
2198 (Coro::unblock_sub { 2917
2199 write_runtime 2918 BDB::set_sync_prepare {
2200 or warn "ERROR: unable to write runtime file: $!"; 2919 my $status;
2920 my $current = $Coro::current;
2921 (
2922 sub {
2923 $status = $!;
2924 $current->ready; undef $current;
2925 },
2926 sub {
2927 Coro::schedule while defined $current;
2928 $! = $status;
2929 },
2930 )
2931 };
2932
2933 unless ($DB_ENV) {
2934 $DB_ENV = BDB::db_env_create;
2935
2936 cf::sync_job {
2937 eval {
2938 BDB::db_env_open
2939 $DB_ENV,
2940 $BDBDIR,
2941 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2942 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2943 0666;
2944
2945 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2946
2947 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2948 $DB_ENV->set_lk_detect;
2949 };
2950
2951 cf::cleanup "db_env_open(db): $@" if $@;
2201 })->(); 2952 };
2202 }, 2953 }
2203); 2954}
2955
2956{
2957 IO::AIO::min_parallel 8;
2958
2959 undef $Coro::AIO::WATCHER;
2960 IO::AIO::max_poll_time $TICK * 0.1;
2961 $AIO_POLL_WATCHER = Event->io (
2962 reentrant => 0,
2963 data => WF_AUTOCANCEL,
2964 fd => IO::AIO::poll_fileno,
2965 poll => 'r',
2966 prio => 6,
2967 cb => \&IO::AIO::poll_cb,
2968 );
2969}
2970
2971my $_log_backtrace;
2972
2973sub _log_backtrace {
2974 my ($msg, @addr) = @_;
2975
2976 $msg =~ s/\n//;
2977
2978 # limit the # of concurrent backtraces
2979 if ($_log_backtrace < 2) {
2980 ++$_log_backtrace;
2981 async {
2982 my @bt = fork_call {
2983 @addr = map { sprintf "%x", $_ } @addr;
2984 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2985 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2986 or die "addr2line: $!";
2987
2988 my @funcs;
2989 my @res = <$fh>;
2990 chomp for @res;
2991 while (@res) {
2992 my ($func, $line) = splice @res, 0, 2, ();
2993 push @funcs, "[$func] $line";
2994 }
2995
2996 @funcs
2997 };
2998
2999 LOG llevInfo, "[ABT] $msg\n";
3000 LOG llevInfo, "[ABT] $_\n" for @bt;
3001 --$_log_backtrace;
3002 };
3003 } else {
3004 LOG llevInfo, "[ABT] $msg\n";
3005 LOG llevInfo, "[ABT] [suppressed]\n";
3006 }
3007}
3008
3009# load additional modules
3010use cf::pod;
2204 3011
2205END { cf::emergency_save } 3012END { cf::emergency_save }
2206 3013
22071 30141
2208 3015

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