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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.130 by root, Thu Jan 4 00:08:08 2007 UTC vs.
Revision 1.368 by root, Wed Sep 12 11:18:25 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
20use Digest::MD5; 29use Digest::MD5;
21use Fcntl; 30use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.32 ();
24use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
25 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
27 44
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
30 47
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 49
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 51
35our %COMMAND = (); 52our %COMMAND = ();
36our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
38 60
61our $RELOAD; # number of reloads so far
39our @EVENT; 62our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 63
42our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 80our $NEXT_TICK;
45our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER;
87our $DB_ENV;
46 88
47our %CFG; 89our %CFG;
48 90
49our $UPTIME; $UPTIME ||= time; 91our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 92our $RUNTIME;
51 93
52our %MAP; # all maps 94our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 95our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 96our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 97
56our %EXT_CORO; 98# used to convert map paths into valid unix filenames by replacing / by ∕
99our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
100
101our $LOAD; # a number between 0 (idle) and 1 (too many objects)
102our $LOADAVG; # same thing, but with alpha-smoothing
103our $tick_start; # for load detecting purposes
57 104
58binmode STDOUT; 105binmode STDOUT;
59binmode STDERR; 106binmode STDERR;
60 107
61# read virtual server time, if available 108# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 109unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 110 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 111 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 112 $RUNTIME = <$fh> + 0.;
66} 113}
67 114
68mkdir cf::localdir; 115mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 116 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 117
74# a special map that is always available 118our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 119
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 120sub cf::map::normalise;
78 121
79############################################################################# 122#############################################################################
80 123
81=head2 GLOBAL VARIABLES 124=head2 GLOBAL VARIABLES
82 125
89=item $cf::RUNTIME 132=item $cf::RUNTIME
90 133
91The time this server has run, starts at 0 and is increased by $cf::TICK on 134The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 135every server tick.
93 136
94=item $cf::LIBDIR 137=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
138$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
139$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 140
96The perl library directory, where extensions and cf-specific modules can 141Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 142directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
143unique-items directory, player file directory, random maps directory and
144database environment.
98 145
99=item $cf::NOW 146=item $cf::NOW
100 147
101The time of the last (current) server tick. 148The time of the last (current) server tick.
102 149
103=item $cf::TICK 150=item $cf::TICK
104 151
105The interval between server ticks, in seconds. 152The interval between server ticks, in seconds.
153
154=item $cf::LOADAVG
155
156The current CPU load on the server (alpha-smoothed), as a value between 0
157(none) and 1 (overloaded), indicating how much time is spent on processing
158objects per tick. Healthy values are < 0.5.
159
160=item $cf::LOAD
161
162The raw value load value from the last tick.
106 163
107=item %cf::CFG 164=item %cf::CFG
108 165
109Configuration for the server, loaded from C</etc/crossfire/config>, or 166Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 167from wherever your confdir points to.
168
169=item cf::wait_for_tick, cf::wait_for_tick_begin
170
171These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
172returns directly I<after> the tick processing (and consequently, can only wake one process
173per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
174
175=item @cf::INVOKE_RESULTS
176
177This array contains the results of the last C<invoke ()> call. When
178C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
179that call.
111 180
112=back 181=back
113 182
114=cut 183=cut
115 184
116BEGIN { 185BEGIN {
117 *CORE::GLOBAL::warn = sub { 186 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 187 my $msg = join "", @_;
119 utf8::encode $msg;
120 188
121 $msg .= "\n" 189 $msg .= "\n"
122 unless $msg =~ /\n$/; 190 unless $msg =~ /\n$/;
123 191
192 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
193
124 LOG llevError, "cfperl: $msg"; 194 LOG llevError, $msg;
125 }; 195 };
126} 196}
127 197
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 198@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 199@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 200@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 201@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 202@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
203@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 204@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 205
135# we bless all objects into (empty) derived classes to force a method lookup 206# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 207# within the Safe compartment.
137for my $pkg (qw( 208for my $pkg (qw(
138 cf::global cf::attachable 209 cf::global cf::attachable
147 218
148$Event::DIED = sub { 219$Event::DIED = sub {
149 warn "error in event callback: @_"; 220 warn "error in event callback: @_";
150}; 221};
151 222
152my %ext_pkg; 223#############################################################################
153my @exts;
154my @hook;
155 224
156=head2 UTILITY FUNCTIONS 225=head2 UTILITY FUNCTIONS
157 226
158=over 4 227=over 4
159 228
160=cut 229=item dumpval $ref
161 230
162use JSON::Syck (); # TODO# replace by JSON::PC once working 231=cut
232
233sub dumpval {
234 eval {
235 local $SIG{__DIE__};
236 my $d;
237 if (1) {
238 $d = new Data::Dumper([$_[0]], ["*var"]);
239 $d->Terse(1);
240 $d->Indent(2);
241 $d->Quotekeys(0);
242 $d->Useqq(1);
243 #$d->Bless(...);
244 $d->Seen($_[1]) if @_ > 1;
245 $d = $d->Dump();
246 }
247 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
248 $d
249 } || "[unable to dump $_[0]: '$@']";
250}
163 251
164=item $ref = cf::from_json $json 252=item $ref = cf::from_json $json
165 253
166Converts a JSON string into the corresponding perl data structure. 254Converts a JSON string into the corresponding perl data structure.
167 255
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 256=item $json = cf::to_json $ref
176 257
177Converts a perl data structure into its JSON representation. 258Converts a perl data structure into its JSON representation.
178 259
179=cut 260=cut
180 261
181sub to_json($) { 262our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 263
186=item my $guard = cf::guard { BLOCK } 264sub to_json ($) { $json_coder->encode ($_[0]) }
187 265sub from_json ($) { $json_coder->decode ($_[0]) }
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207 266
208=item cf::lock_wait $string 267=item cf::lock_wait $string
209 268
210Wait until the given lock is available. See cf::lock_acquire. 269Wait until the given lock is available. See cf::lock_acquire.
211 270
212=item my $lock = cf::lock_acquire $string 271=item my $lock = cf::lock_acquire $string
213 272
214Wait until the given lock is available and then acquires it and returns 273Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 274a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 275for example when the coroutine gets canceled), the lock is automatically
217returned. 276returned.
218 277
278Locks are *not* recursive, locking from the same coro twice results in a
279deadlocked coro.
280
219Lock names should begin with a unique identifier (for example, find_map 281Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 282uses map_find and cf::map::load uses map_load).
283
284=item $locked = cf::lock_active $string
285
286Return true if the lock is currently active, i.e. somebody has locked it.
221 287
222=cut 288=cut
223 289
224our %LOCK; 290our %LOCK;
291our %LOCKER;#d#
225 292
226sub lock_wait($) { 293sub lock_wait($) {
227 my ($key) = @_; 294 my ($key) = @_;
295
296 if ($LOCKER{$key} == $Coro::current) {#d#
297 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
298 return;#d#
299 }#d#
228 300
229 # wait for lock, if any 301 # wait for lock, if any
230 while ($LOCK{$key}) { 302 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current; 303 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule; 304 Coro::schedule;
238 310
239 # wait, to be sure we are not locked 311 # wait, to be sure we are not locked
240 lock_wait $key; 312 lock_wait $key;
241 313
242 $LOCK{$key} = []; 314 $LOCK{$key} = [];
315 $LOCKER{$key} = $Coro::current;#d#
243 316
244 cf::guard { 317 Coro::guard {
318 delete $LOCKER{$key};#d#
245 # wake up all waiters, to be on the safe side 319 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 320 $_->ready for @{ delete $LOCK{$key} };
247 } 321 }
248} 322}
249 323
324sub lock_active($) {
325 my ($key) = @_;
326
327 ! ! $LOCK{$key}
328}
329
330sub freeze_mainloop {
331 return unless $TICK_WATCHER->is_active;
332
333 my $guard = Coro::guard {
334 $TICK_WATCHER->start;
335 };
336 $TICK_WATCHER->stop;
337 $guard
338}
339
340=item cf::get_slot $time[, $priority[, $name]]
341
342Allocate $time seconds of blocking CPU time at priority C<$priority>:
343This call blocks and returns only when you have at least C<$time> seconds
344of cpu time till the next tick. The slot is only valid till the next cede.
345
346The optional C<$name> can be used to identify the job to run. It might be
347used for statistical purposes and should identify the same time-class.
348
349Useful for short background jobs.
350
351=cut
352
353our @SLOT_QUEUE;
354our $SLOT_QUEUE;
355
356$SLOT_QUEUE->cancel if $SLOT_QUEUE;
357$SLOT_QUEUE = Coro::async {
358 my $signal = new Coro::Signal;
359
360 while () {
361 next_job:
362 my $avail = cf::till_tick;
363 if ($avail > 0.01) {
364 for (0 .. $#SLOT_QUEUE) {
365 if ($SLOT_QUEUE[$_][0] < $avail) {
366 my $job = splice @SLOT_QUEUE, $_, 1, ();
367 $job->[2]->send;
368 Coro::cede;
369 goto next_job;
370 }
371 }
372 }
373
374 if (@SLOT_QUEUE) {
375 # we do not use wait_For_tick() as it returns immediately when tick is inactive
376 push @cf::WAIT_FOR_TICK, $signal;
377 $signal->wait;
378 } else {
379 Coro::schedule;
380 }
381 }
382};
383
384sub get_slot($;$$) {
385 my ($time, $pri, $name) = @_;
386
387 $time = $TICK * .6 if $time > $TICK * .6;
388 my $sig = new Coro::Signal;
389
390 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
391 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
392 $SLOT_QUEUE->ready;
393 $sig->wait;
394}
395
250=item cf::async { BLOCK } 396=item cf::async { BLOCK }
251 397
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 398Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 399C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
400thing you are allowed to do is call C<prio> on it.
254 401
255=cut 402=cut
256 403
257sub async(&) { 404BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 405
266=item cf::sync_job { BLOCK } 406=item cf::sync_job { BLOCK }
267 407
268The design of crossfire+ requires that the main coro ($Coro::main) is 408The design of Crossfire TRT requires that the main coroutine ($Coro::main)
269always able to handle events or runnable, as crossfire+ is only partly 409is always able to handle events or runnable, as Crossfire TRT is only
270reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 410partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
411acceptable.
271 412
272If it must be done, put the blocking parts into C<sync_job>. This will run 413If it must be done, put the blocking parts into C<sync_job>. This will run
273the given BLOCK in another coroutine while waiting for the result. The 414the given BLOCK in another coroutine while waiting for the result. The
274server will be frozen during this time, so the block should either finish 415server will be frozen during this time, so the block should either finish
275fast or be very important. 416fast or be very important.
278 419
279sub sync_job(&) { 420sub sync_job(&) {
280 my ($job) = @_; 421 my ($job) = @_;
281 422
282 if ($Coro::current == $Coro::main) { 423 if ($Coro::current == $Coro::main) {
424 my $time = Event::time;
425
283 # this is the main coro, too bad, we have to block 426 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 427 # till the operation succeeds, freezing the server :/
285 428
286 # TODO: use suspend/resume instead 429 # TODO: use suspend/resume instead
287 # (but this is cancel-safe) 430 # (but this is cancel-safe)
288 local $FREEZE = 1; 431 my $freeze_guard = freeze_mainloop;
289 432
290 my $busy = 1; 433 my $busy = 1;
291 my @res; 434 my @res;
292 435
293 (Coro::async { 436 (async {
294 @res = eval { $job->() }; 437 @res = eval { $job->() };
295 warn $@ if $@; 438 warn $@ if $@;
296 undef $busy; 439 undef $busy;
297 })->prio (Coro::PRIO_MAX); 440 })->prio (Coro::PRIO_MAX);
298 441
299 while ($busy) { 442 while ($busy) {
300 Coro::cede_notself; 443 Coro::cede or Event::one_event;
301 Event::one_event unless Coro::nready;
302 } 444 }
445
446 $time = Event::time - $time;
447
448 LOG llevError | logBacktrace, Carp::longmess "long sync job"
449 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
450
451 $tick_start += $time; # do not account sync jobs to server load
303 452
304 wantarray ? @res : $res[0] 453 wantarray ? @res : $res[0]
305 } else { 454 } else {
306 # we are in another coroutine, how wonderful, everything just works 455 # we are in another coroutine, how wonderful, everything just works
307 456
308 $job->() 457 $job->()
309 } 458 }
310} 459}
311 460
312=item $coro = cf::coro { BLOCK } 461=item $coro = cf::async_ext { BLOCK }
313 462
314Creates and returns a new coro. This coro is automcatially being canceled 463Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 464extension calling this is being unloaded.
316 465
317=cut 466=cut
318 467
319sub coro(&) { 468sub async_ext(&) {
320 my $cb = shift; 469 my $cb = shift;
321 470
322 my $coro = &cf::async ($cb); 471 my $coro = &Coro::async ($cb);
323 472
324 $coro->on_destroy (sub { 473 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 474 delete $EXT_CORO{$coro+0};
326 }); 475 });
327 $EXT_CORO{$coro+0} = $coro; 476 $EXT_CORO{$coro+0} = $coro;
328 477
329 $coro 478 $coro
330} 479}
331 480
332sub write_runtime { 481=item fork_call { }, $args
333 my $runtime = cf::localdir . "/runtime";
334 482
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 483Executes the given code block with the given arguments in a seperate
336 or return; 484process, returning the results. Everything must be serialisable with
485Coro::Storable. May, of course, block. Note that the executed sub may
486never block itself or use any form of Event handling.
337 487
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 488=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 489
342 aio_fsync $fh 490sub fork_call(&@) {
343 and return; 491 my ($cb, @args) = @_;
344 492
345 close $fh 493 # we seemingly have to make a local copy of the whole thing,
346 or return; 494 # otherwise perl prematurely frees the stuff :/
495 # TODO: investigate and fix (likely this will be rather laborious)
347 496
348 aio_rename "$runtime~", $runtime 497 my @res = Coro::Util::fork_eval {
349 and return; 498 reset_signals;
499 &$cb
500 }, @args;
350 501
502 wantarray ? @res : $res[-1]
503}
504
505=item $value = cf::db_get $family => $key
506
507Returns a single value from the environment database.
508
509=item cf::db_put $family => $key => $value
510
511Stores the given C<$value> in the family. It can currently store binary
512data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
513
514=item $db = cf::db_table "name"
515
516Create and/or open a new database table. The string must not be "db" and must be unique
517within each server.
518
519=cut
520
521sub db_table($) {
522 my ($name) = @_;
523 my $db = BDB::db_create $DB_ENV;
524
525 eval {
526 $db->set_flags (BDB::CHKSUM);
527
528 utf8::encode $name;
529 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
530 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
531 cf::cleanup "db_open(db): $!" if $!;
532 };
533 cf::cleanup "db_open(db): $@" if $@;
534
535 $db
536}
537
538our $DB;
539
540sub db_init {
541 cf::sync_job {
542 $DB ||= db_table "db";
543 };
544}
545
546sub db_get($$) {
547 my $key = "$_[0]/$_[1]";
548
549 cf::sync_job {
550 BDB::db_get $DB, undef, $key, my $data;
551
552 $! ? ()
553 : $data
351 1 554 }
555}
556
557sub db_put($$$) {
558 BDB::dbreq_pri 4;
559 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
560}
561
562=item cf::cache $id => [$paths...], $processversion => $process
563
564Generic caching function that returns the value of the resource $id,
565caching and regenerating as required.
566
567This function can block.
568
569=cut
570
571sub cache {
572 my ($id, $src, $processversion, $process) = @_;
573
574 my $meta =
575 join "\x00",
576 $processversion,
577 map {
578 aio_stat $_
579 and Carp::croak "$_: $!";
580
581 ($_, (stat _)[7,9])
582 } @$src;
583
584 my $dbmeta = db_get cache => "$id/meta";
585 if ($dbmeta ne $meta) {
586 # changed, we may need to process
587
588 my @data;
589 my $md5;
590
591 for (0 .. $#$src) {
592 0 <= aio_load $src->[$_], $data[$_]
593 or Carp::croak "$src->[$_]: $!";
594 }
595
596 # if processing is expensive, check
597 # checksum first
598 if (1) {
599 $md5 =
600 join "\x00",
601 $processversion,
602 map {
603 cf::cede_to_tick;
604 ($src->[$_], Digest::MD5::md5_hex $data[$_])
605 } 0.. $#$src;
606
607
608 my $dbmd5 = db_get cache => "$id/md5";
609 if ($dbmd5 eq $md5) {
610 db_put cache => "$id/meta", $meta;
611
612 return db_get cache => "$id/data";
613 }
614 }
615
616 my $t1 = Time::HiRes::time;
617 my $data = $process->(\@data);
618 my $t2 = Time::HiRes::time;
619
620 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
621
622 db_put cache => "$id/data", $data;
623 db_put cache => "$id/md5" , $md5;
624 db_put cache => "$id/meta", $meta;
625
626 return $data;
627 }
628
629 db_get cache => "$id/data"
630}
631
632=item cf::datalog type => key => value, ...
633
634Log a datalog packet of the given type with the given key-value pairs.
635
636=cut
637
638sub datalog($@) {
639 my ($type, %kv) = @_;
640 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 641}
353 642
354=back 643=back
355 644
356=cut 645=cut
357
358#############################################################################
359
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477 646
478############################################################################# 647#############################################################################
479 648
480=head2 ATTACHABLE OBJECTS 649=head2 ATTACHABLE OBJECTS
481 650
483attach callbacks/event handlers (a collection of which is called an "attachment") 652attach callbacks/event handlers (a collection of which is called an "attachment")
484to it. All such attachable objects support the following methods. 653to it. All such attachable objects support the following methods.
485 654
486In the following description, CLASS can be any of C<global>, C<object> 655In the following description, CLASS can be any of C<global>, C<object>
487C<player>, C<client> or C<map> (i.e. the attachable objects in 656C<player>, C<client> or C<map> (i.e. the attachable objects in
488crossfire+). 657Crossfire TRT).
489 658
490=over 4 659=over 4
491 660
492=item $attachable->attach ($attachment, key => $value...) 661=item $attachable->attach ($attachment, key => $value...)
493 662
607our @CB_TYPE = (); # registry for type (cf-object class) based events 776our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 777our @CB_MAP = ();
609 778
610my %attachment; 779my %attachment;
611 780
781sub cf::attachable::thawer_merge {
782 # simply override everything except _meta
783 local $_[0]{_meta};
784 %{$_[0]} = %{$_[1]};
785}
786
612sub _attach_cb($$$$) { 787sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 788 my ($registry, $event, $prio, $cb) = @_;
614 789
615 use sort 'stable'; 790 use sort 'stable';
616 791
650 $registry = $CB_TYPE[$object_type] ||= []; 825 $registry = $CB_TYPE[$object_type] ||= [];
651 826
652 } elsif ($type eq "subtype") { 827 } elsif ($type eq "subtype") {
653 defined $object_type or Carp::croak "subtype specified without type"; 828 defined $object_type or Carp::croak "subtype specified without type";
654 my $object_subtype = shift @arg; 829 my $object_subtype = shift @arg;
655 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 830 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
656 831
657 } elsif ($type eq "package") { 832 } elsif ($type eq "package") {
658 my $pkg = shift @arg; 833 my $pkg = shift @arg;
659 834
660 while (my ($name, $id) = each %cb_id) { 835 while (my ($name, $id) = each %cb_id) {
689 _attach $registry, $klass, @attach; 864 _attach $registry, $klass, @attach;
690 } 865 }
691 866
692 $obj->{$name} = \%arg; 867 $obj->{$name} = \%arg;
693 } else { 868 } else {
694 warn "object uses attachment '$name' that is not available, postponing.\n"; 869 warn "object uses attachment '$name' which is not available, postponing.\n";
695 } 870 }
696 871
697 $obj->{_attachment}{$name} = undef; 872 $obj->{_attachment}{$name} = undef;
698} 873}
699 874
701 if (ref $_[0]) { 876 if (ref $_[0]) {
702 _object_attach @_; 877 _object_attach @_;
703 } else { 878 } else {
704 _attach shift->_attach_registry, @_; 879 _attach shift->_attach_registry, @_;
705 } 880 }
881 _recalc_want;
706}; 882};
707 883
708# all those should be optimised 884# all those should be optimised
709sub cf::attachable::detach { 885sub cf::attachable::detach {
710 my ($obj, $name) = @_; 886 my ($obj, $name) = @_;
713 delete $obj->{_attachment}{$name}; 889 delete $obj->{_attachment}{$name};
714 reattach ($obj); 890 reattach ($obj);
715 } else { 891 } else {
716 Carp::croak "cannot, currently, detach class attachments"; 892 Carp::croak "cannot, currently, detach class attachments";
717 } 893 }
894 _recalc_want;
718}; 895};
719 896
720sub cf::attachable::attached { 897sub cf::attachable::attached {
721 my ($obj, $name) = @_; 898 my ($obj, $name) = @_;
722 899
737 "; 914 ";
738 die if $@; 915 die if $@;
739} 916}
740 917
741our $override; 918our $override;
742our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 919our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
743 920
744sub override { 921sub override {
745 $override = 1; 922 $override = 1;
746 @invoke_results = (); 923 @INVOKE_RESULTS = (@_);
747} 924}
748 925
749sub do_invoke { 926sub do_invoke {
750 my $event = shift; 927 my $event = shift;
751 my $callbacks = shift; 928 my $callbacks = shift;
752 929
753 @invoke_results = (); 930 @INVOKE_RESULTS = ();
754 931
755 local $override; 932 local $override;
756 933
757 for (@$callbacks) { 934 for (@$callbacks) {
758 eval { &{$_->[1]} }; 935 eval { &{$_->[1]} };
775 952
776Generate an object-specific event with the given arguments. 953Generate an object-specific event with the given arguments.
777 954
778This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 955This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
779removed in future versions), and there is no public API to access override 956removed in future versions), and there is no public API to access override
780results (if you must, access C<@cf::invoke_results> directly). 957results (if you must, access C<@cf::INVOKE_RESULTS> directly).
781 958
782=back 959=back
783 960
784=cut 961=cut
785 962
786############################################################################# 963#############################################################################
787# object support 964# object support
965#
966
967sub _can_merge {
968 my ($ob1, $ob2) = @_;
969
970 local $Storable::canonical = 1;
971 my $fob1 = Storable::freeze $ob1;
972 my $fob2 = Storable::freeze $ob2;
973
974 $fob1 eq $fob2
975}
788 976
789sub reattach { 977sub reattach {
790 # basically do the same as instantiate, without calling instantiate 978 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 979 my ($obj) = @_;
980
981 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 982
793 my $registry = $obj->registry; 983 my $registry = $obj->registry;
794 984
795 @$registry = (); 985 @$registry = ();
796 986
835); 1025);
836 1026
837sub object_freezer_save { 1027sub object_freezer_save {
838 my ($filename, $rdata, $objs) = @_; 1028 my ($filename, $rdata, $objs) = @_;
839 1029
1030 my $guard = cf::lock_acquire "io";
1031
840 sync_job { 1032 sync_job {
841 if (length $$rdata) { 1033 if (length $$rdata) {
1034 utf8::decode (my $decname = $filename);
842 warn sprintf "saving %s (%d,%d)\n", 1035 warn sprintf "saving %s (%d,%d)\n",
843 $filename, length $$rdata, scalar @$objs; 1036 $decname, length $$rdata, scalar @$objs;
844 1037
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1038 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh; 1039 chmod SAVE_MODE, $fh;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1040 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
848 aio_fsync $fh; 1041 aio_fsync $fh if $cf::USE_FSYNC;
849 close $fh; 1042 close $fh;
850 1043
851 if (@$objs) { 1044 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1045 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh; 1046 chmod SAVE_MODE, $fh;
854 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1047 my $data = Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0; 1048 aio_write $fh, 0, (length $data), $data, 0;
856 aio_fsync $fh; 1049 aio_fsync $fh if $cf::USE_FSYNC;
857 close $fh; 1050 close $fh;
858 aio_rename "$filename.pst~", "$filename.pst"; 1051 aio_rename "$filename.pst~", "$filename.pst";
859 } 1052 }
860 } else { 1053 } else {
861 aio_unlink "$filename.pst"; 1054 aio_unlink "$filename.pst";
867 } 1060 }
868 } else { 1061 } else {
869 aio_unlink $filename; 1062 aio_unlink $filename;
870 aio_unlink "$filename.pst"; 1063 aio_unlink "$filename.pst";
871 } 1064 }
872 } 1065 };
1066
1067 undef $guard;
873} 1068}
874 1069
875sub object_freezer_as_string { 1070sub object_freezer_as_string {
876 my ($rdata, $objs) = @_; 1071 my ($rdata, $objs) = @_;
877 1072
882 1077
883sub object_thawer_load { 1078sub object_thawer_load {
884 my ($filename) = @_; 1079 my ($filename) = @_;
885 1080
886 my ($data, $av); 1081 my ($data, $av);
1082
1083 my $guard = cf::lock_acquire "io";
887 1084
888 (aio_load $filename, $data) >= 0 1085 (aio_load $filename, $data) >= 0
889 or return; 1086 or return;
890 1087
891 unless (aio_stat "$filename.pst") { 1088 unless (aio_stat "$filename.pst") {
892 (aio_load "$filename.pst", $av) >= 0 1089 (aio_load "$filename.pst", $av) >= 0
893 or return; 1090 or return;
1091
1092 undef $guard;
894 $av = eval { (Storable::thaw $av)->{objs} }; 1093 $av = eval { (Storable::thaw $av)->{objs} };
895 } 1094 }
896 1095
1096 utf8::decode (my $decname = $filename);
897 warn sprintf "loading %s (%d)\n", 1097 warn sprintf "loading %s (%d,%d)\n",
898 $filename, length $data, scalar @{$av || []};#d# 1098 $decname, length $data, scalar @{$av || []};
1099
899 return ($data, $av); 1100 ($data, $av)
900} 1101}
1102
1103=head2 COMMAND CALLBACKS
1104
1105=over 4
1106
1107=cut
901 1108
902############################################################################# 1109#############################################################################
903# command handling &c 1110# command handling &c
904 1111
905=item cf::register_command $name => \&callback($ob,$args); 1112=item cf::register_command $name => \&callback($ob,$args);
918 push @{ $COMMAND{$name} }, [$caller, $cb]; 1125 push @{ $COMMAND{$name} }, [$caller, $cb];
919} 1126}
920 1127
921=item cf::register_extcmd $name => \&callback($pl,$packet); 1128=item cf::register_extcmd $name => \&callback($pl,$packet);
922 1129
923Register a callbackf ro execution when the client sends an extcmd packet. 1130Register a callback for execution when the client sends an (synchronous)
1131extcmd packet. Ext commands will be processed in the order they are
1132received by the server, like other user commands. The first argument is
1133the logged-in player. Ext commands can only be processed after a player
1134has logged in successfully.
924 1135
925If the callback returns something, it is sent back as if reply was being 1136If the callback returns something, it is sent back as if reply was being
926called. 1137called.
927 1138
1139=item cf::register_exticmd $name => \&callback($ns,$packet);
1140
1141Register a callback for execution when the client sends an (asynchronous)
1142exticmd packet. Exti commands are processed by the server as soon as they
1143are received, i.e. out of order w.r.t. other commands. The first argument
1144is a client socket. Exti commands can be received anytime, even before
1145log-in.
1146
1147If the callback returns something, it is sent back as if reply was being
1148called.
1149
928=cut 1150=cut
929 1151
930sub register_extcmd { 1152sub register_extcmd {
931 my ($name, $cb) = @_; 1153 my ($name, $cb) = @_;
932 1154
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 1155 $EXTCMD{$name} = $cb;
1156}
1157
1158sub register_exticmd {
1159 my ($name, $cb) = @_;
1160
1161 $EXTICMD{$name} = $cb;
937} 1162}
938 1163
939cf::player->attach ( 1164cf::player->attach (
940 on_command => sub { 1165 on_command => sub {
941 my ($pl, $name, $params) = @_; 1166 my ($pl, $name, $params) = @_;
950 cf::override; 1175 cf::override;
951 }, 1176 },
952 on_extcmd => sub { 1177 on_extcmd => sub {
953 my ($pl, $buf) = @_; 1178 my ($pl, $buf) = @_;
954 1179
955 my $msg = eval { from_json $buf }; 1180 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
956 1181
957 if (ref $msg) { 1182 if (ref $msg) {
1183 my ($type, $reply, @payload) =
1184 "ARRAY" eq ref $msg
1185 ? @$msg
1186 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1187
1188 my @reply;
1189
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1190 if (my $cb = $EXTCMD{$type}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 1191 @reply = $cb->($pl, @payload);
960 $pl->ext_reply ($msg->{msgid}, %reply);
961 }
962 } 1192 }
1193
1194 $pl->ext_reply ($reply, @reply)
1195 if $reply;
1196
963 } else { 1197 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1198 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 } 1199 }
966 1200
967 cf::override; 1201 cf::override;
968 }, 1202 },
969); 1203);
970 1204
971sub register {
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 1205sub load_extensions {
1206 cf::sync_job {
1207 my %todo;
1208
1209 for my $path (<$LIBDIR/*.ext>) {
1210 next unless -r $path;
1211
1212 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1213 my $base = $1;
1214 my $pkg = $1;
1215 $pkg =~ s/[^[:word:]]/_/g;
1216 $pkg = "ext::$pkg";
1217
1218 open my $fh, "<:utf8", $path
1219 or die "$path: $!";
1220
1221 my $source = do { local $/; <$fh> };
1222
1223 my %ext = (
1224 path => $path,
1225 base => $base,
1226 pkg => $pkg,
1227 );
1228
1229 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1230 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1231
1232 $ext{source} =
1233 "package $pkg; use strict; use utf8;\n"
1234 . "#line 1 \"$path\"\n{\n"
1235 . $source
1236 . "\n};\n1";
1237
1238 $todo{$base} = \%ext;
1239 }
1240
1241 my %done;
1242 while (%todo) {
1243 my $progress;
1244
1245 while (my ($k, $v) = each %todo) {
1246 for (split /,\s*/, $v->{meta}{depends}) {
1247 goto skip
1248 unless exists $done{$_};
1249 }
1250
1251 warn "... loading '$k' into '$v->{pkg}'\n";
1252
1253 unless (eval $v->{source}) {
1254 my $msg = $@ ? "$v->{path}: $@\n"
1255 : "$v->{base}: extension inactive.\n";
1256
1257 if (exists $v->{meta}{mandatory}) {
1258 warn $msg;
1259 warn "mandatory extension failed to load, exiting.\n";
1260 exit 1;
1261 }
1262
1263 warn $msg;
1264 }
1265
1266 $done{$k} = delete $todo{$k};
1267 push @EXTS, $v->{pkg};
1268 $progress = 1;
1269 }
1270
1271 skip:
1272 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1273 unless $progress;
1274 }
1275 };
1276}
1277
1278#############################################################################
1279
1280=back
1281
1282=head2 CORE EXTENSIONS
1283
1284Functions and methods that extend core crossfire objects.
1285
1286=cut
1287
1288package cf::player;
1289
1290use Coro::AIO;
1291
1292=head3 cf::player
1293
1294=over 4
1295
1296=item cf::player::num_playing
1297
1298Returns the official number of playing players, as per the Crossfire metaserver rules.
1299
1300=cut
1301
1302sub num_playing {
1303 scalar grep
1304 $_->ob->map
1305 && !$_->hidden
1306 && !$_->ob->flag (cf::FLAG_WIZ),
1307 cf::player::list
1308}
1309
1310=item cf::player::find $login
1311
1312Returns the given player object, loading it if necessary (might block).
1313
1314=cut
1315
1316sub playerdir($) {
1317 "$PLAYERDIR/"
1318 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1319}
1320
1321sub path($) {
1322 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1323
1324 (playerdir $login) . "/playerdata"
1325}
1326
1327sub find_active($) {
1328 $cf::PLAYER{$_[0]}
1329 and $cf::PLAYER{$_[0]}->active
1330 and $cf::PLAYER{$_[0]}
1331}
1332
1333sub exists($) {
1334 my ($login) = @_;
1335
1336 $cf::PLAYER{$login}
1337 or cf::sync_job { !aio_stat path $login }
1338}
1339
1340sub find($) {
1341 return $cf::PLAYER{$_[0]} || do {
1342 my $login = $_[0];
1343
1344 my $guard = cf::lock_acquire "user_find:$login";
1345
1346 $cf::PLAYER{$_[0]} || do {
1347 # rename old playerfiles to new ones
1348 #TODO: remove when no longer required
1349 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1350 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1351 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1352 aio_unlink +(playerdir $login) . "/$login.pl";
1353
1354 my $f = new_from_file cf::object::thawer path $login
1355 or return;
1356
1357 $f->next;
1358 my $pl = cf::player::load_pl $f
1359 or return;
1360 local $cf::PLAYER_LOADING{$login} = $pl;
1361 $f->resolve_delayed_derefs;
1362 $cf::PLAYER{$login} = $pl
1363 }
1364 }
1365}
1366
1367sub save($) {
1368 my ($pl) = @_;
1369
1370 return if $pl->{deny_save};
1371
1372 my $path = path $pl;
1373 my $guard = cf::lock_acquire "user_save:$path";
1374
1375 return if $pl->{deny_save};
1376
1377 aio_mkdir playerdir $pl, 0770;
1378 $pl->{last_save} = $cf::RUNTIME;
1379
1380 $pl->save_pl ($path);
1381 cf::cede_to_tick;
1382}
1383
1384sub new($) {
1385 my ($login) = @_;
1386
1387 my $self = create;
1388
1389 $self->ob->name ($login);
1390 $self->{deny_save} = 1;
1391
1392 $cf::PLAYER{$login} = $self;
1393
1394 $self
1395}
1396
1397=item $player->send_msg ($channel, $msg, $color, [extra...])
1398
1399=cut
1400
1401sub send_msg {
1402 my $ns = shift->ns
1403 or return;
1404 $ns->send_msg (@_);
1405}
1406
1407=item $pl->quit_character
1408
1409Nukes the player without looking back. If logged in, the connection will
1410be destroyed. May block for a long time.
1411
1412=cut
1413
1414sub quit_character {
1415 my ($pl) = @_;
1416
1417 my $name = $pl->ob->name;
1418
1419 $pl->{deny_save} = 1;
1420 $pl->password ("*"); # this should lock out the player until we nuked the dir
1421
1422 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1423 $pl->deactivate;
1424 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1425 $pl->ns->destroy if $pl->ns;
1426
1427 my $path = playerdir $pl;
1428 my $temp = "$path~$cf::RUNTIME~deleting~";
1429 aio_rename $path, $temp;
1430 delete $cf::PLAYER{$pl->ob->name};
1431 $pl->destroy;
1432
1433 my $prefix = qr<^~\Q$name\E/>;
1434
1435 # nuke player maps
1436 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1437
1438 IO::AIO::aio_rmtree $temp;
1439}
1440
1441=item $pl->kick
1442
1443Kicks a player out of the game. This destroys the connection.
1444
1445=cut
1446
1447sub kick {
1448 my ($pl, $kicker) = @_;
1449
1450 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1451 $pl->killer ("kicked");
1452 $pl->ns->destroy;
1453}
1454
1455=item cf::player::list_logins
1456
1457Returns am arrayref of all valid playernames in the system, can take a
1458while and may block, so not sync_job-capable, ever.
1459
1460=cut
1461
1462sub list_logins {
1463 my $dirs = aio_readdir $PLAYERDIR
1464 or return [];
1465
1466 my @logins;
1467
1468 for my $login (@$dirs) {
1469 my $path = path $login;
1470
1471 # a .pst is a dead give-away for a valid player
1472 unless (-e "$path.pst") {
1473 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1474 aio_read $fh, 0, 512, my $buf, 0 or next;
1475 $buf !~ /^password -------------$/m or next; # official not-valid tag
1476 }
1477
1478 utf8::decode $login;
1479 push @logins, $login;
1480 }
1481
1482 \@logins
1483}
1484
1485=item $player->maps
1486
1487Returns an arrayref of map paths that are private for this
1488player. May block.
1489
1490=cut
1491
1492sub maps($) {
1493 my ($pl) = @_;
1494
1495 $pl = ref $pl ? $pl->ob->name : $pl;
1496
1497 my $files = aio_readdir playerdir $pl
1498 or return;
1499
1500 my @paths;
1501
1502 for (@$files) {
1503 utf8::decode $_;
1504 next if /\.(?:pl|pst)$/;
1505 next unless /^$PATH_SEP/o;
1506
1507 push @paths, cf::map::normalise "~$pl/$_";
1508 }
1509
1510 \@paths
1511}
1512
1513=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1514
1515Expand crossfire pod fragments into protocol xml.
1516
1517=cut
1518
1519sub expand_cfpod {
1520 ((my $self), (local $_)) = @_;
1521
1522 # escape & and <
1523 s/&/&amp;/g;
1524 s/(?<![BIUGHT])</&lt;/g;
1525
1526 # this is buggy, it needs to properly take care of nested <'s
1527
1528 1 while
1529 # replace B<>, I<>, U<> etc.
1530 s/B<([^\>]*)>/<b>$1<\/b>/
1531 || s/I<([^\>]*)>/<i>$1<\/i>/
1532 || s/U<([^\>]*)>/<u>$1<\/u>/
1533 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1534 # replace G<male|female> tags
1535 || s{G<([^>|]*)\|([^>]*)>}{
1536 $self->gender ? $2 : $1
1537 }ge
1538 # replace H<hint text>
1539 || s{H<([^\>]*)>}
1540 {
1541 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1542 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1543 "")
1544 [$self->{hintmode}]
1545 }ge;
1546
1547 # create single paragraphs (very hackish)
1548 s/(?<=\S)\n(?=\w)/ /g;
1549
1550 # compress some whitespace
1551 s/\s+\n/\n/g; # ws line-ends
1552 s/\n\n+/\n/g; # double lines
1553 s/^\n+//; # beginning lines
1554 s/\n+$//; # ending lines
1555
1556 $_
1557}
1558
1559sub hintmode {
1560 $_[0]{hintmode} = $_[1] if @_ > 1;
1561 $_[0]{hintmode}
1562}
1563
1564=item $player->ext_reply ($msgid, @msg)
1565
1566Sends an ext reply to the player.
1567
1568=cut
1569
1570sub ext_reply($$@) {
1571 my ($self, $id, @msg) = @_;
1572
1573 $self->ns->ext_reply ($id, @msg)
1574}
1575
1576=item $player->ext_msg ($type, @msg)
1577
1578Sends an ext event to the client.
1579
1580=cut
1581
1582sub ext_msg($$@) {
1583 my ($self, $type, @msg) = @_;
1584
1585 $self->ns->ext_msg ($type, @msg);
1586}
1587
1588=head3 cf::region
1589
1590=over 4
1591
1592=cut
1593
1594package cf::region;
1595
1596=item cf::region::find_by_path $path
1597
1598Tries to decuce the likely region for a map knowing only its path.
1599
1600=cut
1601
1602sub find_by_path($) {
978 my ($path) = @_; 1603 my ($path) = @_;
979 1604
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1605 my ($match, $specificity);
981 my $base = $1;
982 my $pkg = $1;
983 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg";
985 1606
986 warn "loading '$path' into '$pkg'\n"; 1607 for my $region (list) {
987 1608 if ($region->{match} && $path =~ $region->{match}) {
988 open my $fh, "<:utf8", $path 1609 ($match, $specificity) = ($region, $region->specificity)
989 or die "$path: $!"; 1610 if $region->specificity > $specificity;
990 1611 }
991 my $source =
992 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> })
995 . "\n};\n1";
996
997 eval $source
998 or die $@ ? "$path: $@\n"
999 : "extension disabled.\n";
1000
1001 push @exts, $pkg;
1002 $ext_pkg{$base} = $pkg;
1003
1004# no strict 'refs';
1005# @{"$pkg\::ISA"} = ext::;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# } 1612 }
1020 1613
1021 # remove commands 1614 $match
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 }
1030 }
1031
1032 # remove extcmds
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045}
1046
1047sub load_extensions {
1048 for my $ext (<$LIBDIR/*.ext>) {
1049 next unless -r $ext;
1050 eval {
1051 load_extension $ext;
1052 1
1053 } or warn "$ext not loaded: $@";
1054 }
1055}
1056
1057#############################################################################
1058# load/save/clean perl data associated with a map
1059
1060*cf::mapsupport::on_clean = sub {
1061 my ($map) = @_;
1062
1063 my $path = $map->tmpname;
1064 defined $path or return;
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076}
1077
1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
1080 on_load => sub {
1081 my ($pl, $path) = @_;
1082
1083 for my $o (all_objects $pl->ob) {
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1085 $o->set_ob_key_value ("_perl_data");
1086
1087 %$o = %{ Storable::thaw pack "H*", $value };
1088 }
1089 }
1090 },
1091);
1092
1093#############################################################################
1094
1095=head2 CORE EXTENSIONS
1096
1097Functions and methods that extend core crossfire objects.
1098
1099=head3 cf::player
1100
1101=over 4
1102
1103=item cf::player::exists $login
1104
1105Returns true when the given account exists.
1106
1107=cut
1108
1109sub cf::player::exists($) {
1110 cf::player::find $_[0]
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1112}
1113
1114=item $player->ext_reply ($msgid, $msgtype, %msg)
1115
1116Sends an ext reply to the player.
1117
1118=cut
1119
1120sub cf::player::ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_;
1122
1123 $msg{msgid} = $id;
1124
1125 $self->send ("ext " . to_json \%msg);
1126} 1615}
1127 1616
1128=back 1617=back
1129
1130 1618
1131=head3 cf::map 1619=head3 cf::map
1132 1620
1133=over 4 1621=over 4
1134 1622
1137package cf::map; 1625package cf::map;
1138 1626
1139use Fcntl; 1627use Fcntl;
1140use Coro::AIO; 1628use Coro::AIO;
1141 1629
1630use overload
1631 '""' => \&as_string,
1632 fallback => 1;
1633
1142our $MAX_RESET = 7200; 1634our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1635our $DEFAULT_RESET = 3000;
1144 1636
1145sub generate_random_map { 1637sub generate_random_map {
1146 my ($path, $rmp) = @_; 1638 my ($self, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht 1639 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1640 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1641 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1642 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1643 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1644 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1645 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1646 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1647 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1648 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1649 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1650 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1651 (cf::region::find $rmp->{region}), $rmp->{custom}
1652 )
1653}
1654
1655=item cf::map->register ($regex, $prio)
1656
1657Register a handler for the map path matching the given regex at the
1658givne priority (higher is better, built-in handlers have priority 0, the
1659default).
1660
1661=cut
1662
1663sub register {
1664 my (undef, $regex, $prio) = @_;
1665 my $pkg = caller;
1666
1667 no strict;
1668 push @{"$pkg\::ISA"}, __PACKAGE__;
1669
1670 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1671}
1672
1673# also paths starting with '/'
1674$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1675
1676sub thawer_merge {
1677 my ($self, $merge) = @_;
1678
1679 # we have to keep some variables in memory intact
1680 local $self->{path};
1681 local $self->{load_path};
1682
1683 $self->SUPER::thawer_merge ($merge);
1684}
1685
1686sub normalise {
1687 my ($path, $base) = @_;
1688
1689 $path = "$path"; # make sure its a string
1690
1691 $path =~ s/\.map$//;
1692
1693 # map plan:
1694 #
1695 # /! non-realised random map exit (special hack!)
1696 # {... are special paths that are not being touched
1697 # ?xxx/... are special absolute paths
1698 # ?random/... random maps
1699 # /... normal maps
1700 # ~user/... per-player map of a specific user
1701
1702 $path =~ s/$PATH_SEP/\//go;
1703
1704 # treat it as relative path if it starts with
1705 # something that looks reasonable
1706 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1707 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1708
1709 $base =~ s{[^/]+/?$}{};
1710 $path = "$base/$path";
1711 }
1712
1713 for ($path) {
1714 redo if s{//}{/};
1715 redo if s{/\.?/}{/};
1716 redo if s{/[^/]+/\.\./}{/};
1717 }
1718
1719 $path
1720}
1721
1722sub new_from_path {
1723 my (undef, $path, $base) = @_;
1724
1725 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1726
1727 $path = normalise $path, $base;
1728
1729 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1730 if ($path =~ $EXT_MAP{$pkg}[1]) {
1731 my $self = bless cf::map::new, $pkg;
1732 $self->{path} = $path; $self->path ($path);
1733 $self->init; # pass $1 etc.
1734 return $self;
1735 }
1736 }
1737
1738 Carp::cluck "unable to resolve path '$path' (base '$base').";
1739 ()
1740}
1741
1742sub init {
1743 my ($self) = @_;
1744
1745 $self
1746}
1747
1748sub as_string {
1749 my ($self) = @_;
1750
1751 "$self->{path}"
1752}
1753
1754# the displayed name, this is a one way mapping
1755sub visible_name {
1756 &as_string
1757}
1758
1759# the original (read-only) location
1760sub load_path {
1761 my ($self) = @_;
1762
1763 "$MAPDIR/$self->{path}.map"
1764}
1765
1766# the temporary/swap location
1767sub save_path {
1768 my ($self) = @_;
1769
1770 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1771 "$TMPDIR/$path.map"
1772}
1773
1774# the unique path, undef == no special unique path
1775sub uniq_path {
1776 my ($self) = @_;
1777
1778 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1779 "$UNIQUEDIR/$path"
1162} 1780}
1163 1781
1164# and all this just because we cannot iterate over 1782# and all this just because we cannot iterate over
1165# all maps in C++... 1783# all maps in C++...
1166sub change_all_map_light { 1784sub change_all_map_light {
1168 1786
1169 $_->change_map_light ($change) 1787 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP; 1788 for grep $_->outdoor, values %cf::MAP;
1171} 1789}
1172 1790
1791sub decay_objects {
1792 my ($self) = @_;
1793
1794 return if $self->{deny_reset};
1795
1796 $self->do_decay_objects;
1797}
1798
1799sub unlink_save {
1800 my ($self) = @_;
1801
1802 utf8::encode (my $save = $self->save_path);
1803 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1804 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1805}
1806
1173sub try_load_header($) { 1807sub load_header_from($) {
1174 my ($path) = @_; 1808 my ($self, $path) = @_;
1175 1809
1176 utf8::encode $path; 1810 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1811 my $f = new_from_file cf::object::thawer $path
1178 or return; 1812 or return;
1179 1813
1180 my $map = cf::map::new 1814 $self->_load_header ($f)
1181 or return; 1815 or return;
1182 1816
1183 $map->load_header ($path) 1817 local $MAP_LOADING{$self->{path}} = $self;
1818 $f->resolve_delayed_derefs;
1819
1820 $self->{load_path} = $path;
1821
1822 1
1823}
1824
1825sub load_header_orig {
1826 my ($self) = @_;
1827
1828 $self->load_header_from ($self->load_path)
1829}
1830
1831sub load_header_temp {
1832 my ($self) = @_;
1833
1834 $self->load_header_from ($self->save_path)
1835}
1836
1837sub prepare_temp {
1838 my ($self) = @_;
1839
1840 $self->last_access ((delete $self->{last_access})
1841 || $cf::RUNTIME); #d#
1842 # safety
1843 $self->{instantiate_time} = $cf::RUNTIME
1844 if $self->{instantiate_time} > $cf::RUNTIME;
1845}
1846
1847sub prepare_orig {
1848 my ($self) = @_;
1849
1850 $self->{load_original} = 1;
1851 $self->{instantiate_time} = $cf::RUNTIME;
1852 $self->last_access ($cf::RUNTIME);
1853 $self->instantiate;
1854}
1855
1856sub load_header {
1857 my ($self) = @_;
1858
1859 if ($self->load_header_temp) {
1860 $self->prepare_temp;
1861 } else {
1862 $self->load_header_orig
1184 or return; 1863 or return;
1864 $self->prepare_orig;
1865 }
1185 1866
1186 $map->{load_path} = $path; 1867 $self->{deny_reset} = 1
1868 if $self->no_reset;
1187 1869
1188 $map 1870 $self->default_region (cf::region::find_by_path $self->{path})
1189} 1871 unless $self->default_region;
1190 1872
1873 1
1874}
1875
1191sub find_map; 1876sub find;
1192sub find_map { 1877sub find {
1193 my ($path, $origin) = @_; 1878 my ($path, $origin) = @_;
1194 1879
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 1880 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 1881
1882 cf::lock_wait "map_data:$path";#d#remove
1200 cf::lock_wait "map_find:$key"; 1883 cf::lock_wait "map_find:$path";
1201 1884
1202 $cf::MAP{$key} || do { 1885 $cf::MAP{$path} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 1886 my $guard1 = cf::lock_acquire "map_find:$path";
1887 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1204 1888
1205 # do it the slow way 1889 my $map = new_from_path cf::map $path
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 1890 or return;
1220 1891
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 1892 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233 1893
1234 if ($map->should_reset) { 1894 $map->load_header
1895 or return;
1896
1897 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1898 # doing this can freeze the server in a sync job, obviously
1899 #$cf::WAIT_FOR_TICK->wait;
1900 undef $guard1;
1901 undef $guard2;
1235 $map->reset; 1902 $map->reset;
1236 undef $guard; 1903 return find $path;
1237 $map = find_map $path
1238 or return;
1239 } 1904 }
1240 1905
1241 $cf::MAP{$key} = $map 1906 $cf::MAP{$path} = $map
1242 } 1907 }
1243} 1908}
1909
1910sub pre_load { }
1911sub post_load { }
1244 1912
1245sub load { 1913sub load {
1246 my ($self) = @_; 1914 my ($self) = @_;
1247 1915
1916 local $self->{deny_reset} = 1; # loading can take a long time
1917
1248 my $path = $self->{path}; 1918 my $path = $self->{path};
1919
1920 {
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1921 my $guard = cf::lock_acquire "map_data:$path";
1250 1922
1923 return unless $self->valid;
1251 return if $self->in_memory != cf::MAP_SWAPPED; 1924 return unless $self->in_memory == cf::MAP_SWAPPED;
1252 1925
1253 $self->in_memory (cf::MAP_LOADING); 1926 $self->in_memory (cf::MAP_LOADING);
1254 1927
1255 $self->alloc; 1928 $self->alloc;
1256 $self->load_objects ($self->{load_path}, 1) 1929
1930 $self->pre_load;
1931 cf::cede_to_tick;
1932
1933 my $f = new_from_file cf::object::thawer $self->{load_path};
1934 $f->skip_block;
1935 $self->_load_objects ($f)
1257 or return; 1936 or return;
1258 1937
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1938 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original}; 1939 if delete $self->{load_original};
1261 1940
1262 if (my $uniq = $path->uniq_path) { 1941 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 1942 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 1943 unless (aio_stat $uniq) {
1944 if (my $f = new_from_file cf::object::thawer $uniq) {
1265 $self->clear_unique_items; 1945 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 1946 $self->_load_objects ($f);
1947 $f->resolve_delayed_derefs;
1948 }
1267 } 1949 }
1268 } 1950 }
1269 1951
1952 $f->resolve_delayed_derefs;
1953
1954 cf::cede_to_tick;
1270 # now do the right thing for maps 1955 # now do the right thing for maps
1271 $self->link_multipart_objects; 1956 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 1957 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 1958 unless $self->difficulty;
1959 cf::cede_to_tick;
1960
1961 unless ($self->{deny_activate}) {
1962 $self->decay_objects;
1963 $self->fix_auto_apply;
1964 $self->update_buttons;
1965 cf::cede_to_tick;
1966 $self->set_darkness_map;
1967 cf::cede_to_tick;
1283 $self->activate; 1968 $self->activate;
1284 } 1969 }
1285 1970
1971 $self->{last_save} = $cf::RUNTIME;
1972 $self->last_access ($cf::RUNTIME);
1973
1286 $self->in_memory (cf::MAP_IN_MEMORY); 1974 $self->in_memory (cf::MAP_IN_MEMORY);
1287} 1975 }
1288 1976
1289sub load_map_sync { 1977 $self->post_load;
1978}
1979
1980sub customise_for {
1981 my ($self, $ob) = @_;
1982
1983 return find "~" . $ob->name . "/" . $self->{path}
1984 if $self->per_player;
1985
1986# return find "?party/" . $ob->name . "/" . $self->{path}
1987# if $self->per_party;
1988
1989 $self
1990}
1991
1992# find and load all maps in the 3x3 area around a map
1993sub load_neighbours {
1994 my ($map) = @_;
1995
1996 my @neigh; # diagonal neighbours
1997
1998 for (0 .. 3) {
1999 my $neigh = $map->tile_path ($_)
2000 or next;
2001 $neigh = find $neigh, $map
2002 or next;
2003 $neigh->load;
2004
2005 push @neigh,
2006 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2007 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2008 }
2009
2010 for (grep defined $_->[0], @neigh) {
2011 my ($path, $origin) = @$_;
2012 my $neigh = find $path, $origin
2013 or next;
2014 $neigh->load;
2015 }
2016}
2017
2018sub find_sync {
1290 my ($path, $origin) = @_; 2019 my ($path, $origin) = @_;
1291 2020
1292 #warn "load_map_sync<$path, $origin>\n";#d# 2021 cf::sync_job { find $path, $origin }
2022}
1293 2023
1294 cf::sync_job { 2024sub do_load_sync {
1295 my $map = cf::map::find_map $path, $origin 2025 my ($map) = @_;
1296 or return; 2026
1297 $map->load; 2027 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1298 $map 2028 if $Coro::current == $Coro::main;
2029
2030 cf::sync_job { $map->load };
2031}
2032
2033our %MAP_PREFETCH;
2034our $MAP_PREFETCHER = undef;
2035
2036sub find_async {
2037 my ($path, $origin, $load) = @_;
2038
2039 $path = normalise $path, $origin && $origin->{path};
2040
2041 if (my $map = $cf::MAP{$path}) {
2042 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2043 }
2044
2045 $MAP_PREFETCH{$path} |= $load;
2046
2047 $MAP_PREFETCHER ||= cf::async {
2048 while (%MAP_PREFETCH) {
2049 while (my ($k, $v) = each %MAP_PREFETCH) {
2050 if (my $map = find $k) {
2051 $map->load if $v;
2052 }
2053
2054 delete $MAP_PREFETCH{$k};
2055 }
2056 }
2057 undef $MAP_PREFETCHER;
1299 } 2058 };
2059 $MAP_PREFETCHER->prio (6);
2060
2061 ()
1300} 2062}
1301 2063
1302sub save { 2064sub save {
1303 my ($self) = @_; 2065 my ($self) = @_;
1304 2066
2067 my $lock = cf::lock_acquire "map_data:$self->{path}";
2068
1305 $self->{last_save} = $cf::RUNTIME; 2069 $self->{last_save} = $cf::RUNTIME;
1306 2070
1307 return unless $self->dirty; 2071 return unless $self->dirty;
1308 2072
1309 my $save = $self->{path}->save_path; utf8::encode $save; 2073 my $save = $self->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2074 my $uniq = $self->uniq_path; utf8::encode $uniq;
1311 2075
1312 $self->{load_path} = $save; 2076 $self->{load_path} = $save;
1313 2077
1314 return if $self->{deny_save}; 2078 return if $self->{deny_save};
1315 2079
2080 local $self->{last_access} = $self->last_access;#d#
2081
2082 cf::async {
2083 $_->contr->save for $self->players;
2084 };
2085
1316 if ($uniq) { 2086 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2087 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 2088 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 2089 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2090 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 2091 }
1322} 2092}
1323 2093
1324sub swap_out { 2094sub swap_out {
1325 my ($self) = @_; 2095 my ($self) = @_;
1326 2096
1327 # save first because save cedes 2097 # save first because save cedes
1328 $self->save; 2098 $self->save;
2099
2100 my $lock = cf::lock_acquire "map_data:$self->{path}";
1329 2101
1330 return if $self->players; 2102 return if $self->players;
1331 return if $self->in_memory != cf::MAP_IN_MEMORY; 2103 return if $self->in_memory != cf::MAP_IN_MEMORY;
1332 return if $self->{deny_save}; 2104 return if $self->{deny_save};
1333 2105
2106 $self->in_memory (cf::MAP_SWAPPED);
2107
2108 $self->deactivate;
2109 $_->clear_links_to ($self) for values %cf::MAP;
1334 $self->clear; 2110 $self->clear;
1335 $self->in_memory (cf::MAP_SWAPPED);
1336} 2111}
1337 2112
1338sub reset_at { 2113sub reset_at {
1339 my ($self) = @_; 2114 my ($self) = @_;
1340 2115
1341 # TODO: safety, remove and allow resettable per-player maps 2116 # TODO: safety, remove and allow resettable per-player maps
1342 return 1e99 if $self->{path}{user_rel};
1343 return 1e99 if $self->{deny_reset}; 2117 return 1e99 if $self->{deny_reset};
1344 2118
1345 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2119 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1346 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2120 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1347 2121
1352 my ($self) = @_; 2126 my ($self) = @_;
1353 2127
1354 $self->reset_at <= $cf::RUNTIME 2128 $self->reset_at <= $cf::RUNTIME
1355} 2129}
1356 2130
1357sub unlink_save {
1358 my ($self) = @_;
1359
1360 utf8::encode (my $save = $self->{path}->save_path);
1361 aioreq_pri 3; IO::AIO::aio_unlink $save;
1362 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1363}
1364
1365sub rename {
1366 my ($self, $new_path) = @_;
1367
1368 $self->unlink_save;
1369
1370 delete $cf::MAP{$self->path};
1371 $self->{path} = new cf::path $new_path;
1372 $self->path ($self->{path}->as_string);
1373 $cf::MAP{$self->path} = $self;
1374
1375 $self->save;
1376}
1377
1378sub reset { 2131sub reset {
1379 my ($self) = @_; 2132 my ($self) = @_;
1380 2133
2134 my $lock = cf::lock_acquire "map_data:$self->{path}";
2135
1381 return if $self->players; 2136 return if $self->players;
1382 return if $self->{path}{user_rel};#d#
1383 2137
1384 warn "resetting map ", $self->path;#d# 2138 warn "resetting map ", $self->path;
2139
2140 $self->in_memory (cf::MAP_SWAPPED);
2141
2142 # need to save uniques path
2143 unless ($self->{deny_save}) {
2144 my $uniq = $self->uniq_path; utf8::encode $uniq;
2145
2146 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2147 if $uniq;
2148 }
1385 2149
1386 delete $cf::MAP{$self->path}; 2150 delete $cf::MAP{$self->path};
1387 2151
2152 $self->deactivate;
1388 $_->clear_links_to ($self) for values %cf::MAP; 2153 $_->clear_links_to ($self) for values %cf::MAP;
2154 $self->clear;
1389 2155
1390 $self->unlink_save; 2156 $self->unlink_save;
1391 $self->destroy; 2157 $self->destroy;
1392} 2158}
1393 2159
1394my $nuke_counter = "aaaa"; 2160my $nuke_counter = "aaaa";
1395 2161
1396sub nuke { 2162sub nuke {
1397 my ($self) = @_; 2163 my ($self) = @_;
1398 2164
2165 {
2166 my $lock = cf::lock_acquire "map_data:$self->{path}";
2167
2168 delete $cf::MAP{$self->path};
2169
2170 $self->unlink_save;
2171
2172 bless $self, "cf::map";
2173 delete $self->{deny_reset};
1399 $self->{deny_save} = 1; 2174 $self->{deny_save} = 1;
1400 $self->reset_timeout (1); 2175 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++)); 2176 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2177
2178 $cf::MAP{$self->path} = $self;
2179 }
2180
1402 $self->reset; # polite request, might not happen 2181 $self->reset; # polite request, might not happen
1403} 2182}
1404 2183
1405sub customise_for { 2184=item $maps = cf::map::tmp_maps
1406 my ($map, $ob) = @_;
1407 2185
1408 if ($map->per_player) { 2186Returns an arrayref with all map paths of currently instantiated and saved
1409 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2187maps. May block.
2188
2189=cut
2190
2191sub tmp_maps() {
1410 } 2192 [
1411 2193 map {
1412 $map 2194 utf8::decode $_;
2195 /\.map$/
2196 ? normalise $_
2197 : ()
2198 } @{ aio_readdir $TMPDIR or [] }
2199 ]
1413} 2200}
1414 2201
1415sub emergency_save { 2202=item $maps = cf::map::random_maps
1416 local $cf::FREEZE = 1;
1417 2203
1418 warn "enter emergency map save\n"; 2204Returns an arrayref with all map paths of currently instantiated and saved
2205random maps. May block.
1419 2206
1420 cf::sync_job { 2207=cut
1421 warn "begin emergency map save\n";
1422 $_->save for values %cf::MAP;
1423 };
1424 2208
1425 warn "end emergency map save\n"; 2209sub random_maps() {
2210 [
2211 map {
2212 utf8::decode $_;
2213 /\.map$/
2214 ? normalise "?random/$_"
2215 : ()
2216 } @{ aio_readdir $RANDOMDIR or [] }
2217 ]
2218}
2219
2220=item cf::map::unique_maps
2221
2222Returns an arrayref of paths of all shared maps that have
2223instantiated unique items. May block.
2224
2225=cut
2226
2227sub unique_maps() {
2228 [
2229 map {
2230 utf8::decode $_;
2231 /\.map$/
2232 ? normalise $_
2233 : ()
2234 } @{ aio_readdir $UNIQUEDIR or [] }
2235 ]
1426} 2236}
1427 2237
1428package cf; 2238package cf;
1429 2239
1430=back 2240=back
1431 2241
2242=head3 cf::object
2243
2244=cut
2245
2246package cf::object;
2247
2248=over 4
2249
2250=item $ob->inv_recursive
2251
2252Returns the inventory of the object _and_ their inventories, recursively.
2253
2254=cut
2255
2256sub inv_recursive_;
2257sub inv_recursive_ {
2258 map { $_, inv_recursive_ $_->inv } @_
2259}
2260
2261sub inv_recursive {
2262 inv_recursive_ inv $_[0]
2263}
2264
2265=item $ref = $ob->ref
2266
2267creates and returns a persistent reference to an objetc that can be stored as a string.
2268
2269=item $ob = cf::object::deref ($refstring)
2270
2271returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2272even if the object actually exists. May block.
2273
2274=cut
2275
2276sub deref {
2277 my ($ref) = @_;
2278
2279 # temporary compatibility#TODO#remove
2280 $ref =~ s{^<}{player/<};
2281
2282 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2283 my ($uuid, $name) = ($1, $2);
2284 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2285 or return;
2286 $pl->ob->uuid eq $uuid
2287 or return;
2288
2289 $pl->ob
2290 } else {
2291 warn "$ref: cannot resolve object reference\n";
2292 undef
2293 }
2294}
2295
2296package cf;
2297
2298=back
1432 2299
1433=head3 cf::object::player 2300=head3 cf::object::player
1434 2301
1435=over 4 2302=over 4
1436 2303
1450 2317
1451 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2318 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1452 2319
1453 if ($self->{record_replies}) { 2320 if ($self->{record_replies}) {
1454 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2321 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2322
1455 } else { 2323 } else {
2324 my $pl = $self->contr;
2325
2326 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2327 my $dialog = $pl->{npc_dialog};
2328 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2329
2330 } else {
1456 $msg = $npc->name . " says: $msg" if $npc; 2331 $msg = $npc->name . " says: $msg" if $npc;
1457 $self->message ($msg, $flags); 2332 $self->message ($msg, $flags);
2333 }
1458 } 2334 }
2335}
2336
2337=item $object->send_msg ($channel, $msg, $color, [extra...])
2338
2339=cut
2340
2341sub cf::object::send_msg {
2342 my $pl = shift->contr
2343 or return;
2344 $pl->send_msg (@_);
1459} 2345}
1460 2346
1461=item $player_object->may ("access") 2347=item $player_object->may ("access")
1462 2348
1463Returns wether the given player is authorized to access resource "access" 2349Returns wether the given player is authorized to access resource "access"
1476 2362
1477=item $player_object->enter_link 2363=item $player_object->enter_link
1478 2364
1479Freezes the player and moves him/her to a special map (C<{link}>). 2365Freezes the player and moves him/her to a special map (C<{link}>).
1480 2366
1481The player should be reaosnably safe there for short amounts of time. You 2367The player should be reasonably safe there for short amounts of time. You
1482I<MUST> call C<leave_link> as soon as possible, though. 2368I<MUST> call C<leave_link> as soon as possible, though.
1483 2369
2370Will never block.
2371
1484=item $player_object->leave_link ($map, $x, $y) 2372=item $player_object->leave_link ($map, $x, $y)
1485 2373
1486Moves the player out of the specila link map onto the given map. If the 2374Moves the player out of the special C<{link}> map onto the specified
1487map is not valid (or omitted), the player will be moved back to the 2375map. If the map is not valid (or omitted), the player will be moved back
1488location he/she was before the call to C<enter_link>, or, if that fails, 2376to the location he/she was before the call to C<enter_link>, or, if that
1489to the emergency map position. 2377fails, to the emergency map position.
1490 2378
1491Might block. 2379Might block.
1492 2380
1493=cut 2381=cut
2382
2383sub link_map {
2384 unless ($LINK_MAP) {
2385 $LINK_MAP = cf::map::find "{link}"
2386 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2387 $LINK_MAP->load;
2388 }
2389
2390 $LINK_MAP
2391}
1494 2392
1495sub cf::object::player::enter_link { 2393sub cf::object::player::enter_link {
1496 my ($self) = @_; 2394 my ($self) = @_;
1497 2395
1498 $self->deactivate_recursive; 2396 $self->deactivate_recursive;
1499 2397
1500 return if $self->map == $LINK_MAP; 2398 return if UNIVERSAL::isa $self->map, "ext::map_link";
1501 2399
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2400 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map; 2401 if $self->map && $self->map->{path} ne "{link}";
1504 2402
1505 $self->enter_map ($LINK_MAP, 20, 20); 2403 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1506} 2404}
1507 2405
1508sub cf::object::player::leave_link { 2406sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_; 2407 my ($self, $map, $x, $y) = @_;
2408
2409 return unless $self->contr->active;
1510 2410
1511 my $link_pos = delete $self->{_link_pos}; 2411 my $link_pos = delete $self->{_link_pos};
1512 2412
1513 unless ($map) { 2413 unless ($map) {
1514 # restore original map position 2414 # restore original map position
1515 ($map, $x, $y) = @{ $link_pos || [] }; 2415 ($map, $x, $y) = @{ $link_pos || [] };
1516 $map = cf::map::find_map $map; 2416 $map = cf::map::find $map;
1517 2417
1518 unless ($map) { 2418 unless ($map) {
1519 ($map, $x, $y) = @$EMERGENCY_POSITION; 2419 ($map, $x, $y) = @$EMERGENCY_POSITION;
1520 $map = cf::map::find_map $map 2420 $map = cf::map::find $map
1521 or die "FATAL: cannot load emergency map\n"; 2421 or die "FATAL: cannot load emergency map\n";
1522 } 2422 }
1523 } 2423 }
1524 2424
1525 ($x, $y) = (-1, -1) 2425 ($x, $y) = (-1, -1)
1528 # use -1 or undef as default coordinates, not 0, 0 2428 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y) 2429 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0; 2430 if $x <=0 && $y <= 0;
1531 2431
1532 $map->load; 2432 $map->load;
2433 $map->load_neighbours;
1533 2434
2435 return unless $self->contr->active;
1534 $self->activate_recursive; 2436 $self->activate_recursive;
2437
2438 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1535 $self->enter_map ($map, $x, $y); 2439 $self->enter_map ($map, $x, $y);
1536} 2440}
1537 2441
1538cf::player->attach ( 2442=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1539 on_logout => sub {
1540 my ($pl) = @_;
1541 2443
1542 # abort map switching before logout 2444Moves the player to the given map-path and coordinates by first freezing
1543 if ($pl->ob->{_link_pos}) { 2445her, loading and preparing them map, calling the provided $check callback
1544 cf::sync_job { 2446that has to return the map if sucecssful, and then unfreezes the player on
1545 $pl->ob->leave_link 2447the new (success) or old (failed) map position. In either case, $done will
1546 }; 2448be called at the end of this process.
1547 }
1548 },
1549 on_login => sub {
1550 my ($pl) = @_;
1551 2449
1552 # try to abort aborted map switching on player login :)
1553 # should happen only on crashes
1554 if ($pl->ob->{_link_pos}) {
1555 $pl->ob->enter_link;
1556 cf::async {
1557 # we need this sleep as the login has a concurrent enter_exit running
1558 # and this sleep increases chances of the player not ending up in scorn
1559 Coro::Timer::sleep 1;
1560 $pl->ob->leave_link;
1561 };
1562 }
1563 },
1564);
1565
1566=item $player_object->goto_map ($path, $x, $y)
1567
1568=cut 2450=cut
1569 2451
2452our $GOTOGEN;
2453
1570sub cf::object::player::goto_map { 2454sub cf::object::player::goto {
1571 my ($self, $path, $x, $y) = @_; 2455 my ($self, $path, $x, $y, $check, $done) = @_;
2456
2457 # do generation counting so two concurrent goto's will be executed in-order
2458 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1572 2459
1573 $self->enter_link; 2460 $self->enter_link;
1574 2461
1575 (cf::async { 2462 (async {
1576 $path = new cf::path $path; 2463 # *tag paths override both path and x|y
2464 if ($path =~ /^\*(.*)$/) {
2465 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2466 my $ob = $obs[rand @obs];
1577 2467
2468 # see if we actually can go there
2469 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2470 $ob = $obs[rand @obs];
2471 }
2472 # else put him there anyways for now #d#
2473
2474 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2475 }
2476 }
2477
2478 my $map = eval {
1578 my $map = cf::map::find_map $path->as_string; 2479 my $map = cf::map::find $path;
2480
2481 if ($map) {
1579 $map = $map->customise_for ($self) if $map; 2482 $map = $map->customise_for ($self);
1580 2483 $map = $check->($map) if $check && $map;
1581# warn "entering ", $map->path, " at ($x, $y)\n" 2484 } else {
1582# if $map;
1583
1584 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2485 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2486 }
1585 2487
2488 $map
2489 };
2490
2491 if ($@) {
2492 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2493 LOG llevError | logBacktrace, Carp::longmess $@;
2494 }
2495
2496 if ($gen == $self->{_goto_generation}) {
2497 delete $self->{_goto_generation};
1586 $self->leave_link ($map, $x, $y); 2498 $self->leave_link ($map, $x, $y);
2499 }
2500
2501 $done->() if $done;
1587 })->prio (1); 2502 })->prio (1);
1588} 2503}
1589 2504
1590=item $player_object->enter_exit ($exit_object) 2505=item $player_object->enter_exit ($exit_object)
1591 2506
1593 2508
1594sub parse_random_map_params { 2509sub parse_random_map_params {
1595 my ($spec) = @_; 2510 my ($spec) = @_;
1596 2511
1597 my $rmp = { # defaults 2512 my $rmp = { # defaults
1598 xsize => 10, 2513 xsize => (cf::rndm 15, 40),
1599 ysize => 10, 2514 ysize => (cf::rndm 15, 40),
2515 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2516 #layout => string,
1600 }; 2517 };
1601 2518
1602 for (split /\n/, $spec) { 2519 for (split /\n/, $spec) {
1603 my ($k, $v) = split /\s+/, $_, 2; 2520 my ($k, $v) = split /\s+/, $_, 2;
1604 2521
1608 $rmp 2525 $rmp
1609} 2526}
1610 2527
1611sub prepare_random_map { 2528sub prepare_random_map {
1612 my ($exit) = @_; 2529 my ($exit) = @_;
2530
2531 my $guard = cf::lock_acquire "exit_prepare:$exit";
1613 2532
1614 # all this does is basically replace the /! path by 2533 # all this does is basically replace the /! path by
1615 # a new random map path (?random/...) with a seed 2534 # a new random map path (?random/...) with a seed
1616 # that depends on the exit object 2535 # that depends on the exit object
1617 2536
1618 my $rmp = parse_random_map_params $exit->msg; 2537 my $rmp = parse_random_map_params $exit->msg;
1619 2538
1620 if ($exit->map) { 2539 if ($exit->map) {
1621 $rmp->{region} = $exit->map->region_name; 2540 $rmp->{region} = $exit->region->name;
1622 $rmp->{origin_map} = $exit->map->path; 2541 $rmp->{origin_map} = $exit->map->path;
1623 $rmp->{origin_x} = $exit->x; 2542 $rmp->{origin_x} = $exit->x;
1624 $rmp->{origin_y} = $exit->y; 2543 $rmp->{origin_y} = $exit->y;
1625 } 2544 }
1626 2545
1627 $rmp->{random_seed} ||= $exit->random_seed; 2546 $rmp->{random_seed} ||= $exit->random_seed;
1628 2547
1629 my $data = cf::to_json $rmp; 2548 my $data = cf::to_json $rmp;
1630 my $md5 = Digest::MD5::md5_hex $data; 2549 my $md5 = Digest::MD5::md5_hex $data;
2550 my $meta = "$RANDOMDIR/$md5.meta";
1631 2551
1632 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2552 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1633 aio_write $fh, 0, (length $data), $data, 0; 2553 aio_write $fh, 0, (length $data), $data, 0;
2554 undef $fh;
2555 aio_rename "$meta~", $meta;
1634 2556
1635 $exit->slaying ("?random/$md5"); 2557 $exit->slaying ("?random/$md5");
1636 $exit->msg (undef); 2558 $exit->msg (undef);
1637 } 2559 }
1638} 2560}
1640sub cf::object::player::enter_exit { 2562sub cf::object::player::enter_exit {
1641 my ($self, $exit) = @_; 2563 my ($self, $exit) = @_;
1642 2564
1643 return unless $self->type == cf::PLAYER; 2565 return unless $self->type == cf::PLAYER;
1644 2566
2567 if ($exit->slaying eq "/!") {
2568 #TODO: this should de-fi-ni-te-ly not be a sync-job
2569 # the problem is that $exit might not survive long enough
2570 # so it needs to be done right now, right here
2571 cf::sync_job { prepare_random_map $exit };
2572 }
2573
2574 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2575 my $hp = $exit->stats->hp;
2576 my $sp = $exit->stats->sp;
2577
1645 $self->enter_link; 2578 $self->enter_link;
1646 2579
2580 # if exit is damned, update players death & WoR home-position
2581 $self->contr->savebed ($slaying, $hp, $sp)
2582 if $exit->flag (FLAG_DAMNED);
2583
1647 (cf::async { 2584 (async {
2585 $self->deactivate_recursive; # just to be sure
1648 unless (eval { 2586 unless (eval {
1649 prepare_random_map $exit 2587 $self->goto ($slaying, $hp, $sp);
1650 if $exit->slaying eq "/!";
1651
1652 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1653 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1654 2588
1655 1; 2589 1;
1656 }) { 2590 }) {
1657 $self->message ("Something went wrong deep within the crossfire server. " 2591 $self->message ("Something went wrong deep within the crossfire server. "
1658 . "I'll try to bring you back to the map you were before. " 2592 . "I'll try to bring you back to the map you were before. "
1659 . "Please report this to the dungeon master", 2593 . "Please report this to the dungeon master!",
1660 cf::NDI_UNIQUE | cf::NDI_RED); 2594 cf::NDI_UNIQUE | cf::NDI_RED);
1661 2595
1662 warn "ERROR in enter_exit: $@"; 2596 warn "ERROR in enter_exit: $@";
1663 $self->leave_link; 2597 $self->leave_link;
1664 } 2598 }
1665 })->prio (1); 2599 })->prio (1);
1678 2612
1679sub cf::client::send_drawinfo { 2613sub cf::client::send_drawinfo {
1680 my ($self, $text, $flags) = @_; 2614 my ($self, $text, $flags) = @_;
1681 2615
1682 utf8::encode $text; 2616 utf8::encode $text;
1683 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2617 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1684} 2618}
1685 2619
2620=item $client->send_msg ($channel, $msg, $color, [extra...])
2621
2622Send a drawinfo or msg packet to the client, formatting the msg for the
2623client if neccessary. C<$type> should be a string identifying the type of
2624the message, with C<log> being the default. If C<$color> is negative, suppress
2625the message unless the client supports the msg packet.
2626
2627=cut
2628
2629our %CHANNEL = (
2630 "c/identify" => {
2631 id => "identify",
2632 title => "Identify",
2633 reply => undef,
2634 tooltip => "Items recently identified",
2635 },
2636 "c/examine" => {
2637 id => "examine",
2638 title => "Examine",
2639 reply => undef,
2640 tooltip => "Signs and other items you examined",
2641 },
2642);
2643
2644sub cf::client::send_msg {
2645 my ($self, $channel, $msg, $color, @extra) = @_;
2646
2647 $msg = $self->pl->expand_cfpod ($msg);
2648
2649 $color &= cf::NDI_CLIENT_MASK; # just in case...
2650
2651 # check predefined channels, for the benefit of C
2652 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2653
2654 if (ref $channel) {
2655 # send meta info to client, if not yet sent
2656 unless (exists $self->{channel}{$channel->{id}}) {
2657 $self->{channel}{$channel->{id}} = $channel;
2658 $self->ext_msg (channel_info => $channel)
2659 if $self->can_msg;
2660 }
2661
2662 $channel = $channel->{id};
2663 }
2664
2665 return unless @extra || length $msg;
2666
2667 if ($self->can_msg) {
2668 # default colour, mask it out
2669 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2670 if $color & cf::NDI_DEF;
2671
2672 $self->send_packet ("msg " . $self->{json_coder}->encode (
2673 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2674 } else {
2675 if ($color >= 0) {
2676 # replace some tags by gcfclient-compatible ones
2677 for ($msg) {
2678 1 while
2679 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2680 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2681 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2682 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2683 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2684 }
2685
2686 $color &= cf::NDI_COLOR_MASK;
2687
2688 utf8::encode $msg;
2689
2690 if (0 && $msg =~ /\[/) {
2691 # COMMAND/INFO
2692 $self->send_packet ("drawextinfo $color 10 8 $msg")
2693 } else {
2694 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2695 $self->send_packet ("drawinfo $color $msg")
2696 }
2697 }
2698 }
2699}
2700
2701=item $client->ext_msg ($type, @msg)
2702
2703Sends an ext event to the client.
2704
2705=cut
2706
2707sub cf::client::ext_msg($$@) {
2708 my ($self, $type, @msg) = @_;
2709
2710 if ($self->extcmd == 2) {
2711 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2712 } elsif ($self->extcmd == 1) { # TODO: remove
2713 push @msg, msgtype => "event_$type";
2714 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2715 }
2716}
2717
2718=item $client->ext_reply ($msgid, @msg)
2719
2720Sends an ext reply to the client.
2721
2722=cut
2723
2724sub cf::client::ext_reply($$@) {
2725 my ($self, $id, @msg) = @_;
2726
2727 if ($self->extcmd == 2) {
2728 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2729 } elsif ($self->extcmd == 1) {
2730 #TODO: version 1, remove
2731 unshift @msg, msgtype => "reply", msgid => $id;
2732 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2733 }
2734}
1686 2735
1687=item $success = $client->query ($flags, "text", \&cb) 2736=item $success = $client->query ($flags, "text", \&cb)
1688 2737
1689Queues a query to the client, calling the given callback with 2738Queues a query to the client, calling the given callback with
1690the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2739the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1691C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2740C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1692 2741
1693Queries can fail, so check the return code. Or don't, as queries will become 2742Queries can fail, so check the return code. Or don't, as queries will
1694reliable at some point in the future. 2743become reliable at some point in the future.
1695 2744
1696=cut 2745=cut
1697 2746
1698sub cf::client::query { 2747sub cf::client::query {
1699 my ($self, $flags, $text, $cb) = @_; 2748 my ($self, $flags, $text, $cb) = @_;
1707 utf8::encode $text; 2756 utf8::encode $text;
1708 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2757 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1709 2758
1710 $self->send_packet ($self->{query_queue}[0][0]) 2759 $self->send_packet ($self->{query_queue}[0][0])
1711 if @{ $self->{query_queue} } == 1; 2760 if @{ $self->{query_queue} } == 1;
2761
2762 1
1712} 2763}
1713 2764
1714cf::client->attach ( 2765cf::client->attach (
2766 on_connect => sub {
2767 my ($ns) = @_;
2768
2769 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2770 },
1715 on_reply => sub { 2771 on_reply => sub {
1716 my ($ns, $msg) = @_; 2772 my ($ns, $msg) = @_;
1717 2773
1718 # this weird shuffling is so that direct followup queries 2774 # this weird shuffling is so that direct followup queries
1719 # get handled first 2775 # get handled first
1720 my $queue = delete $ns->{query_queue} 2776 my $queue = delete $ns->{query_queue}
1721 or return; # be conservative, not sure how that can happen, but we saw a crash here 2777 or return; # be conservative, not sure how that can happen, but we saw a crash here
1722 2778
1723 (shift @$queue)->[1]->($msg); 2779 (shift @$queue)->[1]->($msg);
2780 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1724 2781
1725 push @{ $ns->{query_queue} }, @$queue; 2782 push @{ $ns->{query_queue} }, @$queue;
1726 2783
1727 if (@{ $ns->{query_queue} } == @$queue) { 2784 if (@{ $ns->{query_queue} } == @$queue) {
1728 if (@$queue) { 2785 if (@$queue) {
1730 } else { 2787 } else {
1731 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2788 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1732 } 2789 }
1733 } 2790 }
1734 }, 2791 },
2792 on_exticmd => sub {
2793 my ($ns, $buf) = @_;
2794
2795 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2796
2797 if (ref $msg) {
2798 my ($type, $reply, @payload) =
2799 "ARRAY" eq ref $msg
2800 ? @$msg
2801 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2802
2803 my @reply;
2804
2805 if (my $cb = $EXTICMD{$type}) {
2806 @reply = $cb->($ns, @payload);
2807 }
2808
2809 $ns->ext_reply ($reply, @reply)
2810 if $reply;
2811
2812 } else {
2813 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2814 }
2815
2816 cf::override;
2817 },
1735); 2818);
1736 2819
1737=item $client->coro (\&cb) 2820=item $client->async (\&cb)
1738 2821
1739Create a new coroutine, running the specified callback. The coroutine will 2822Create a new coroutine, running the specified callback. The coroutine will
1740be automatically cancelled when the client gets destroyed (e.g. on logout, 2823be automatically cancelled when the client gets destroyed (e.g. on logout,
1741or loss of connection). 2824or loss of connection).
1742 2825
1743=cut 2826=cut
1744 2827
1745sub cf::client::coro { 2828sub cf::client::async {
1746 my ($self, $cb) = @_; 2829 my ($self, $cb) = @_;
1747 2830
1748 my $coro = &cf::async ($cb); 2831 my $coro = &Coro::async ($cb);
1749 2832
1750 $coro->on_destroy (sub { 2833 $coro->on_destroy (sub {
1751 delete $self->{_coro}{$coro+0}; 2834 delete $self->{_coro}{$coro+0};
1752 }); 2835 });
1753 2836
1780our $safe = new Safe "safe"; 2863our $safe = new Safe "safe";
1781our $safe_hole = new Safe::Hole; 2864our $safe_hole = new Safe::Hole;
1782 2865
1783$SIG{FPE} = 'IGNORE'; 2866$SIG{FPE} = 'IGNORE';
1784 2867
1785$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2868$safe->permit_only (Opcode::opset qw(
2869 :base_core :base_mem :base_orig :base_math
2870 grepstart grepwhile mapstart mapwhile
2871 sort time
2872));
1786 2873
1787# here we export the classes and methods available to script code 2874# here we export the classes and methods available to script code
1788 2875
1789=pod 2876=pod
1790 2877
1791The following fucntions and emthods are available within a safe environment: 2878The following functions and methods are available within a safe environment:
1792 2879
1793 cf::object contr pay_amount pay_player map 2880 cf::object
2881 contr pay_amount pay_player map x y force_find force_add
2882 insert remove name archname title slaying race decrease_ob_nr
2883
1794 cf::object::player player 2884 cf::object::player
1795 cf::player peaceful 2885 player
1796 cf::map trigger 2886
2887 cf::player
2888 peaceful
2889
2890 cf::map
2891 trigger
1797 2892
1798=cut 2893=cut
1799 2894
1800for ( 2895for (
1801 ["cf::object" => qw(contr pay_amount pay_player map)], 2896 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2897 insert remove inv name archname title slaying race
2898 decrease_ob_nr)],
1802 ["cf::object::player" => qw(player)], 2899 ["cf::object::player" => qw(player)],
1803 ["cf::player" => qw(peaceful)], 2900 ["cf::player" => qw(peaceful)],
1804 ["cf::map" => qw(trigger)], 2901 ["cf::map" => qw(trigger)],
1805) { 2902) {
1806 no strict 'refs'; 2903 no strict 'refs';
1877=back 2974=back
1878 2975
1879=cut 2976=cut
1880 2977
1881############################################################################# 2978#############################################################################
2979# the server's init and main functions
1882 2980
1883=head2 EXTENSION DATABASE SUPPORT 2981sub load_facedata($) {
2982 my ($path) = @_;
1884 2983
1885Crossfire maintains a very simple database for extension use. It can 2984 # HACK to clear player env face cache, we need some signal framework
1886currently store anything that can be serialised using Storable, which 2985 # for this (global event?)
1887excludes objects. 2986 %ext::player_env::MUSIC_FACE_CACHE = ();
1888 2987
1889The parameter C<$family> should best start with the name of the extension 2988 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1890using it, it should be unique.
1891 2989
1892=over 4 2990 warn "loading facedata from $path\n";
1893 2991
1894=item $hashref = cf::db_get $family 2992 my $facedata;
2993 0 < aio_load $path, $facedata
2994 or die "$path: $!";
1895 2995
1896Return a hashref for use by the extension C<$family>, which can be 2996 $facedata = Coro::Storable::thaw $facedata;
1897modified. After modifications, you have to call C<cf::db_dirty> or
1898C<cf::db_sync>.
1899 2997
1900=item $value = cf::db_get $family => $key 2998 $facedata->{version} == 2
2999 or cf::cleanup "$path: version mismatch, cannot proceed.";
1901 3000
1902Returns a single value from the database 3001 # patch in the exptable
1903 3002 $facedata->{resource}{"res/exp_table"} = {
1904=item cf::db_put $family => $hashref 3003 type => FT_RSRC,
1905 3004 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1906Stores the given family hashref into the database. Updates are delayed, if
1907you want the data to be synced to disk immediately, use C<cf::db_sync>.
1908
1909=item cf::db_put $family => $key => $value
1910
1911Stores the given C<$value> in the family hash. Updates are delayed, if you
1912want the data to be synced to disk immediately, use C<cf::db_sync>.
1913
1914=item cf::db_dirty
1915
1916Marks the database as dirty, to be updated at a later time.
1917
1918=item cf::db_sync
1919
1920Immediately write the database to disk I<if it is dirty>.
1921
1922=cut
1923
1924our $DB;
1925
1926{
1927 my $path = cf::localdir . "/database.pst";
1928
1929 sub db_load() {
1930 $DB = stat $path ? Storable::retrieve $path : { };
1931 }
1932
1933 my $pid;
1934
1935 sub db_save() {
1936 waitpid $pid, 0 if $pid;
1937 if (0 == ($pid = fork)) {
1938 $DB->{_meta}{version} = 1;
1939 Storable::nstore $DB, "$path~";
1940 rename "$path~", $path;
1941 cf::_exit 0 if defined $pid;
1942 }
1943 }
1944
1945 my $dirty;
1946
1947 sub db_sync() {
1948 db_save if $dirty;
1949 undef $dirty;
1950 }
1951
1952 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1953 db_sync;
1954 }); 3005 };
3006 cf::cede_to_tick;
1955 3007
1956 sub db_dirty() {
1957 $dirty = 1;
1958 $idle->start;
1959 } 3008 {
3009 my $faces = $facedata->{faceinfo};
1960 3010
1961 sub db_get($;$) { 3011 while (my ($face, $info) = each %$faces) {
1962 @_ >= 2 3012 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1963 ? $DB->{$_[0]}{$_[1]} 3013 cf::face::set_visibility $idx, $info->{visibility};
1964 : ($DB->{$_[0]} ||= { }) 3014 cf::face::set_magicmap $idx, $info->{magicmap};
1965 } 3015 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3016 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1966 3017
1967 sub db_put($$;$) { 3018 cf::cede_to_tick;
1968 if (@_ >= 3) {
1969 $DB->{$_[0]}{$_[1]} = $_[2];
1970 } else {
1971 $DB->{$_[0]} = $_[1];
1972 }
1973 db_dirty;
1974 }
1975
1976 cf::global->attach (
1977 prio => 10000,
1978 on_cleanup => sub {
1979 db_sync;
1980 }, 3019 }
1981 );
1982}
1983 3020
1984############################################################################# 3021 while (my ($face, $info) = each %$faces) {
1985# the server's main() 3022 next unless $info->{smooth};
3023 my $idx = cf::face::find $face
3024 or next;
3025 if (my $smooth = cf::face::find $info->{smooth}) {
3026 cf::face::set_smooth $idx, $smooth;
3027 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3028 } else {
3029 warn "smooth face '$info->{smooth}' not found for face '$face'";
3030 }
1986 3031
1987sub cfg_load { 3032 cf::cede_to_tick;
3033 }
3034 }
3035
3036 {
3037 my $anims = $facedata->{animinfo};
3038
3039 while (my ($anim, $info) = each %$anims) {
3040 cf::anim::set $anim, $info->{frames}, $info->{facings};
3041 cf::cede_to_tick;
3042 }
3043
3044 cf::anim::invalidate_all; # d'oh
3045 }
3046
3047 {
3048 # TODO: for gcfclient pleasure, we should give resources
3049 # that gcfclient doesn't grok a >10000 face index.
3050 my $res = $facedata->{resource};
3051
3052 my $soundconf = delete $res->{"res/sound.conf"};
3053
3054 while (my ($name, $info) = each %$res) {
3055 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3056 my $data;
3057
3058 if ($info->{type} & 1) {
3059 # prepend meta info
3060
3061 my $meta = $enc->encode ({
3062 name => $name,
3063 %{ $info->{meta} || {} },
3064 });
3065
3066 $data = pack "(w/a*)*", $meta, $info->{data};
3067 } else {
3068 $data = $info->{data};
3069 }
3070
3071 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3072 cf::face::set_type $idx, $info->{type};
3073
3074 cf::cede_to_tick;
3075 }
3076
3077 if ($soundconf) {
3078 $soundconf = $enc->decode (delete $soundconf->{data});
3079
3080 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3081 my $sound = $soundconf->{compat}[$_]
3082 or next;
3083
3084 my $face = cf::face::find "sound/$sound->[1]";
3085 cf::sound::set $sound->[0] => $face;
3086 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3087 }
3088
3089 while (my ($k, $v) = each %{$soundconf->{event}}) {
3090 my $face = cf::face::find "sound/$v";
3091 cf::sound::set $k => $face;
3092 }
3093 }
3094 }
3095
3096 1
3097}
3098
3099register_exticmd fx_want => sub {
3100 my ($ns, $want) = @_;
3101
3102 while (my ($k, $v) = each %$want) {
3103 $ns->fx_want ($k, $v);
3104 }
3105};
3106
3107sub reload_regions {
3108 # HACK to clear player env face cache, we need some signal framework
3109 # for this (global event?)
3110 %ext::player_env::MUSIC_FACE_CACHE = ();
3111
3112 load_resource_file "$MAPDIR/regions"
3113 or die "unable to load regions file\n";
3114
3115 for (cf::region::list) {
3116 $_->{match} = qr/$_->{match}/
3117 if exists $_->{match};
3118 }
3119}
3120
3121sub reload_facedata {
3122 load_facedata "$DATADIR/facedata"
3123 or die "unable to load facedata\n";
3124}
3125
3126sub reload_archetypes {
3127 load_resource_file "$DATADIR/archetypes"
3128 or die "unable to load archetypes\n";
3129 #d# NEED to laod twice to resolve forward references
3130 # this really needs to be done in an extra post-pass
3131 # (which needs to be synchronous, so solve it differently)
3132 load_resource_file "$DATADIR/archetypes"
3133 or die "unable to load archetypes\n";
3134}
3135
3136sub reload_treasures {
3137 load_resource_file "$DATADIR/treasures"
3138 or die "unable to load treasurelists\n";
3139}
3140
3141sub reload_resources {
3142 warn "reloading resource files...\n";
3143
3144 reload_regions;
3145 reload_facedata;
3146 #reload_archetypes;#d#
3147 reload_archetypes;
3148 reload_treasures;
3149
3150 warn "finished reloading resource files\n";
3151}
3152
3153sub init {
3154 reload_resources;
3155}
3156
3157sub reload_config {
1988 open my $fh, "<:utf8", cf::confdir . "/config" 3158 open my $fh, "<:utf8", "$CONFDIR/config"
1989 or return; 3159 or return;
1990 3160
1991 local $/; 3161 local $/;
1992 *CFG = YAML::Syck::Load <$fh>; 3162 *CFG = YAML::Syck::Load <$fh>;
3163
3164 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3165
3166 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3167 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3168
3169 if (exists $CFG{mlockall}) {
3170 eval {
3171 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3172 and die "WARNING: m(un)lockall failed: $!\n";
3173 };
3174 warn $@ if $@;
3175 }
1993} 3176}
1994 3177
1995sub main { 3178sub main {
1996 # we must not ever block the main coroutine 3179 # we must not ever block the main coroutine
1997 local $Coro::idle = sub { 3180 local $Coro::idle = sub {
1998 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3181 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1999 (Coro::unblock_sub { 3182 (async {
2000 Event::one_event; 3183 Event::one_event;
2001 })->(); 3184 })->prio (Coro::PRIO_MAX);
2002 }; 3185 };
2003 3186
2004 cfg_load; 3187 reload_config;
2005 db_load; 3188 db_init;
2006 load_extensions; 3189 load_extensions;
3190
3191 $TICK_WATCHER->start;
2007 Event::loop; 3192 Event::loop;
2008} 3193}
2009 3194
2010############################################################################# 3195#############################################################################
2011# initialisation 3196# initialisation and cleanup
2012 3197
3198# install some emergency cleanup handlers
3199BEGIN {
3200 for my $signal (qw(INT HUP TERM)) {
3201 Event->signal (
3202 reentrant => 0,
3203 data => WF_AUTOCANCEL,
3204 signal => $signal,
3205 prio => 0,
3206 cb => sub {
3207 cf::cleanup "SIG$signal";
3208 },
3209 );
3210 }
3211}
3212
3213sub write_runtime {
3214 my $runtime = "$LOCALDIR/runtime";
3215
3216 # first touch the runtime file to show we are still running:
3217 # the fsync below can take a very very long time.
3218
3219 IO::AIO::aio_utime $runtime, undef, undef;
3220
3221 my $guard = cf::lock_acquire "write_runtime";
3222
3223 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3224 or return;
3225
3226 my $value = $cf::RUNTIME + 90 + 10;
3227 # 10 is the runtime save interval, for a monotonic clock
3228 # 60 allows for the watchdog to kill the server.
3229
3230 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3231 and return;
3232
3233 # always fsync - this file is important
3234 aio_fsync $fh
3235 and return;
3236
3237 # touch it again to show we are up-to-date
3238 aio_utime $fh, undef, undef;
3239
3240 close $fh
3241 or return;
3242
3243 aio_rename "$runtime~", $runtime
3244 and return;
3245
3246 warn "runtime file written.\n";
3247
3248 1
3249}
3250
3251sub emergency_save() {
3252 my $freeze_guard = cf::freeze_mainloop;
3253
3254 warn "enter emergency perl save\n";
3255
3256 cf::sync_job {
3257 # use a peculiar iteration method to avoid tripping on perl
3258 # refcount bugs in for. also avoids problems with players
3259 # and maps saved/destroyed asynchronously.
3260 warn "begin emergency player save\n";
3261 for my $login (keys %cf::PLAYER) {
3262 my $pl = $cf::PLAYER{$login} or next;
3263 $pl->valid or next;
3264 $pl->save;
3265 }
3266 warn "end emergency player save\n";
3267
3268 warn "begin emergency map save\n";
3269 for my $path (keys %cf::MAP) {
3270 my $map = $cf::MAP{$path} or next;
3271 $map->valid or next;
3272 $map->save;
3273 }
3274 warn "end emergency map save\n";
3275
3276 warn "begin emergency database checkpoint\n";
3277 BDB::db_env_txn_checkpoint $DB_ENV;
3278 warn "end emergency database checkpoint\n";
3279 };
3280
3281 warn "leave emergency perl save\n";
3282}
3283
3284sub post_cleanup {
3285 my ($make_core) = @_;
3286
3287 warn Carp::longmess "post_cleanup backtrace"
3288 if $make_core;
3289}
3290
2013sub reload() { 3291sub do_reload_perl() {
2014 # can/must only be called in main 3292 # can/must only be called in main
2015 if ($Coro::current != $Coro::main) { 3293 if ($Coro::current != $Coro::main) {
2016 warn "can only reload from main coroutine\n"; 3294 warn "can only reload from main coroutine";
2017 return; 3295 return;
2018 } 3296 }
2019 3297
2020 warn "reloading..."; 3298 warn "reloading...";
2021 3299
2022 local $FREEZE = 1; 3300 warn "entering sync_job";
3301
3302 cf::sync_job {
3303 cf::write_runtime; # external watchdog should not bark
2023 cf::emergency_save; 3304 cf::emergency_save;
3305 cf::write_runtime; # external watchdog should not bark
2024 3306
2025 eval { 3307 warn "syncing database to disk";
3308 BDB::db_env_txn_checkpoint $DB_ENV;
3309
2026 # if anything goes wrong in here, we should simply crash as we already saved 3310 # if anything goes wrong in here, we should simply crash as we already saved
2027 3311
2028 # cancel all watchers 3312 warn "cancelling all WF_AUTOCANCEL watchers";
2029 for (Event::all_watchers) { 3313 for (Event::all_watchers) {
2030 $_->cancel if $_->data & WF_AUTOCANCEL; 3314 $_->cancel if $_->data & WF_AUTOCANCEL;
2031 } 3315 }
2032 3316
3317 warn "flushing outstanding aio requests";
3318 for (;;) {
3319 BDB::flush;
3320 IO::AIO::flush;
3321 Coro::cede;
3322 last unless IO::AIO::nreqs || BDB::nreqs;
3323 warn "iterate...";
3324 }
3325
3326 ++$RELOAD;
3327
2033 # cancel all extension coros 3328 warn "cancelling all extension coros";
2034 $_->cancel for values %EXT_CORO; 3329 $_->cancel for values %EXT_CORO;
2035 %EXT_CORO = (); 3330 %EXT_CORO = ();
2036 3331
2037 # unload all extensions 3332 warn "removing commands";
2038 for (@exts) { 3333 %COMMAND = ();
3334
3335 warn "removing ext/exti commands";
3336 %EXTCMD = ();
3337 %EXTICMD = ();
3338
3339 warn "unloading/nuking all extensions";
3340 for my $pkg (@EXTS) {
2039 warn "unloading <$_>"; 3341 warn "... unloading $pkg";
2040 unload_extension $_; 3342
3343 if (my $cb = $pkg->can ("unload")) {
3344 eval {
3345 $cb->($pkg);
3346 1
3347 } or warn "$pkg unloaded, but with errors: $@";
2041 } 3348 }
2042 3349
3350 warn "... nuking $pkg";
3351 Symbol::delete_package $pkg;
3352 }
3353
2043 # unload all modules loaded from $LIBDIR 3354 warn "unloading all perl modules loaded from $LIBDIR";
2044 while (my ($k, $v) = each %INC) { 3355 while (my ($k, $v) = each %INC) {
2045 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3356 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2046 3357
2047 warn "removing <$k>"; 3358 warn "... unloading $k";
2048 delete $INC{$k}; 3359 delete $INC{$k};
2049 3360
2050 $k =~ s/\.pm$//; 3361 $k =~ s/\.pm$//;
2051 $k =~ s/\//::/g; 3362 $k =~ s/\//::/g;
2052 3363
2055 } 3366 }
2056 3367
2057 Symbol::delete_package $k; 3368 Symbol::delete_package $k;
2058 } 3369 }
2059 3370
2060 # sync database to disk
2061 cf::db_sync;
2062 IO::AIO::flush;
2063
2064 # get rid of safe::, as good as possible 3371 warn "getting rid of safe::, as good as possible";
2065 Symbol::delete_package "safe::$_" 3372 Symbol::delete_package "safe::$_"
2066 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3373 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2067 3374
2068 # remove register_script_function callbacks
2069 # TODO
2070
2071 # unload cf.pm "a bit" 3375 warn "unloading cf.pm \"a bit\"";
2072 delete $INC{"cf.pm"}; 3376 delete $INC{"cf.pm"};
3377 delete $INC{"cf/pod.pm"};
2073 3378
2074 # don't, removes xs symbols, too, 3379 # don't, removes xs symbols, too,
2075 # and global variables created in xs 3380 # and global variables created in xs
2076 #Symbol::delete_package __PACKAGE__; 3381 #Symbol::delete_package __PACKAGE__;
2077 3382
2078 # reload cf.pm 3383 warn "unload completed, starting to reload now";
3384
2079 warn "reloading cf.pm"; 3385 warn "reloading cf.pm";
2080 require cf; 3386 require cf;
2081 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3387 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2082 3388
2083 # load config and database again 3389 warn "loading config and database again";
2084 cf::cfg_load; 3390 cf::reload_config;
2085 cf::db_load;
2086 3391
2087 # load extensions
2088 warn "load extensions"; 3392 warn "loading extensions";
2089 cf::load_extensions; 3393 cf::load_extensions;
2090 3394
2091 # reattach attachments to objects 3395 warn "reattaching attachments to objects/players";
2092 warn "reattach"; 3396 _global_reattach; # objects, sockets
2093 _global_reattach; 3397 warn "reattaching attachments to maps";
2094 }; 3398 reattach $_ for values %MAP;
3399 warn "reattaching attachments to players";
3400 reattach $_ for values %PLAYER;
2095 3401
2096 if ($@) { 3402 warn "leaving sync_job";
3403
3404 1
3405 } or do {
2097 warn $@; 3406 warn $@;
2098 warn "error while reloading, exiting."; 3407 warn "error while reloading, exiting.";
2099 exit 1; 3408 exit 1;
2100 } 3409 };
2101 3410
2102 warn "reloaded successfully"; 3411 warn "reloaded";
2103}; 3412};
2104 3413
2105############################################################################# 3414our $RELOAD_WATCHER; # used only during reload
2106 3415
2107unless ($LINK_MAP) { 3416sub reload_perl() {
2108 $LINK_MAP = cf::map::new; 3417 # doing reload synchronously and two reloads happen back-to-back,
3418 # coro crashes during coro_state_free->destroy here.
2109 3419
2110 $LINK_MAP->width (41); 3420 $RELOAD_WATCHER ||= Event->timer (
2111 $LINK_MAP->height (41); 3421 reentrant => 0,
2112 $LINK_MAP->alloc;
2113 $LINK_MAP->path ("{link}");
2114 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2115 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2116
2117 # dirty hack because... archetypes are not yet loaded
2118 Event->timer (
2119 after => 2, 3422 after => 0,
3423 data => WF_AUTOCANCEL,
2120 cb => sub { 3424 cb => sub {
2121 $_[0]->w->cancel; 3425 do_reload_perl;
2122 3426 undef $RELOAD_WATCHER;
2123 # provide some exits "home"
2124 my $exit = cf::object::new "exit";
2125
2126 $exit->slaying ($EMERGENCY_POSITION->[0]);
2127 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2128 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2129
2130 $LINK_MAP->insert ($exit->clone, 19, 19);
2131 $LINK_MAP->insert ($exit->clone, 19, 20);
2132 $LINK_MAP->insert ($exit->clone, 19, 21);
2133 $LINK_MAP->insert ($exit->clone, 20, 19);
2134 $LINK_MAP->insert ($exit->clone, 20, 21);
2135 $LINK_MAP->insert ($exit->clone, 21, 19);
2136 $LINK_MAP->insert ($exit->clone, 21, 20);
2137 $LINK_MAP->insert ($exit->clone, 21, 21);
2138
2139 $exit->destroy;
2140 }); 3427 },
2141 3428 );
2142 $LINK_MAP->{deny_save} = 1;
2143 $LINK_MAP->{deny_reset} = 1;
2144
2145 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2146} 3429}
2147
2148register "<global>", __PACKAGE__;
2149 3430
2150register_command "reload" => sub { 3431register_command "reload" => sub {
2151 my ($who, $arg) = @_; 3432 my ($who, $arg) = @_;
2152 3433
2153 if ($who->flag (FLAG_WIZ)) { 3434 if ($who->flag (FLAG_WIZ)) {
2154 $who->message ("start of reload.");
2155 reload;
2156 $who->message ("end of reload."); 3435 $who->message ("reloading server.");
3436 async { reload_perl };
2157 } 3437 }
2158}; 3438};
2159 3439
2160unshift @INC, $LIBDIR; 3440unshift @INC, $LIBDIR;
3441
3442my $bug_warning = 0;
3443
3444our @WAIT_FOR_TICK;
3445our @WAIT_FOR_TICK_BEGIN;
3446
3447sub wait_for_tick {
3448 return unless $TICK_WATCHER->is_active;
3449 return if $Coro::current == $Coro::main;
3450
3451 my $signal = new Coro::Signal;
3452 push @WAIT_FOR_TICK, $signal;
3453 $signal->wait;
3454}
3455
3456sub wait_for_tick_begin {
3457 return unless $TICK_WATCHER->is_active;
3458 return if $Coro::current == $Coro::main;
3459
3460 my $signal = new Coro::Signal;
3461 push @WAIT_FOR_TICK_BEGIN, $signal;
3462 $signal->wait;
3463}
3464
3465our $stat_fh;
3466sysopen $stat_fh, "/tmp/cfstats", Fcntl::O_APPEND | Fcntl::O_CREAT | Fcntl::O_WRONLY, 0600;#d#
2161 3467
2162$TICK_WATCHER = Event->timer ( 3468$TICK_WATCHER = Event->timer (
2163 reentrant => 0, 3469 reentrant => 0,
3470 parked => 1,
2164 prio => 0, 3471 prio => 0,
2165 at => $NEXT_TICK || $TICK, 3472 at => $NEXT_TICK || $TICK,
2166 data => WF_AUTOCANCEL, 3473 data => WF_AUTOCANCEL,
2167 cb => sub { 3474 cb => sub {
2168 unless ($FREEZE) { 3475 if ($Coro::current != $Coro::main) {
3476 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3477 unless ++$bug_warning > 10;
3478 return;
3479 }
3480
3481 my @pl = cf::player::list; my $stats = sprintf "%.2f %d %d %d", $RUNTIME, (scalar @pl), cf::object::actives_size, cf::object::objects_size; #d#
3482
3483 $NOW = $tick_start = Event::time;
3484
2169 cf::server_tick; # one server iteration 3485 cf::server_tick; # one server iteration
3486
2170 $RUNTIME += $TICK; 3487 $RUNTIME += $TICK;
2171 }
2172
2173 $NEXT_TICK += $TICK; 3488 $NEXT_TICK += $TICK;
2174 3489
3490 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3491 $NEXT_RUNTIME_WRITE = $NOW + 10;
3492 Coro::async_pool {
3493 write_runtime
3494 or warn "ERROR: unable to write runtime file: $!";
3495 };
3496 }
3497
3498# my $AFTER = Event::time;
3499# warn $AFTER - $NOW;#d#
3500
3501 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3502 $sig->send;
3503 }
3504 while (my $sig = shift @WAIT_FOR_TICK) {
3505 $sig->send;
3506 }
3507
3508 $NOW = Event::time;
3509
2175 # if we are delayed by four ticks or more, skip them all 3510 # if we are delayed by four ticks or more, skip them all
2176 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3511 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2177 3512
2178 $TICK_WATCHER->at ($NEXT_TICK); 3513 $TICK_WATCHER->at ($NEXT_TICK);
2179 $TICK_WATCHER->start; 3514 $TICK_WATCHER->start;
3515
3516 $LOAD = ($NOW - $tick_start) / $TICK;
3517 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3518
3519 _post_tick;
3520
3521 # gather some statistics#d#
3522 $stats .= sprintf " %d\n", 10000 * ($NOW - $tick_start);#d#
3523 IO::AIO::aio_write $stat_fh, undef, undef, $stats, 0;#d#
2180 }, 3524 },
2181); 3525);
2182 3526
3527{
3528 BDB::min_parallel 8;
2183IO::AIO::max_poll_time $TICK * 0.2; 3529 BDB::max_poll_time $TICK * 0.1;
2184 3530 $BDB_POLL_WATCHER = Event->io (
2185Event->io ( 3531 reentrant => 0,
2186 fd => IO::AIO::poll_fileno, 3532 fd => BDB::poll_fileno,
2187 poll => 'r', 3533 poll => 'r',
2188 prio => 5, 3534 prio => 0,
2189 data => WF_AUTOCANCEL,
2190 cb => \&IO::AIO::poll_cb,
2191);
2192
2193Event->timer (
2194 data => WF_AUTOCANCEL, 3535 data => WF_AUTOCANCEL,
3536 cb => \&BDB::poll_cb,
3537 );
3538
3539 BDB::set_sync_prepare {
3540 my $status;
3541 my $current = $Coro::current;
3542 (
3543 sub {
3544 $status = $!;
3545 $current->ready; undef $current;
3546 },
3547 sub {
3548 Coro::schedule while defined $current;
3549 $! = $status;
3550 },
3551 )
3552 };
3553
3554 unless ($DB_ENV) {
3555 $DB_ENV = BDB::db_env_create;
3556
3557 cf::sync_job {
3558 eval {
3559 BDB::db_env_open
3560 $DB_ENV,
3561 $BDBDIR,
3562 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3563 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3564 0666;
3565
3566 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3567
3568 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3569 | BDB::LOG_AUTOREMOVE, 1);
3570 $DB_ENV->set_lk_detect;
3571 };
3572
3573 cf::cleanup "db_env_open(db): $@" if $@;
3574 };
3575 }
3576
3577 $BDB_CHECKPOINT_WATCHER = Event->timer (
2195 after => 0, 3578 after => 11,
2196 interval => 10, 3579 interval => 60,
3580 hard => 1,
3581 prio => 0,
3582 data => WF_AUTOCANCEL,
2197 cb => sub { 3583 cb => sub {
2198 (Coro::unblock_sub { 3584 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
2199 write_runtime 3585 },
2200 or warn "ERROR: unable to write runtime file: $!"; 3586 );
3587 $BDB_TRICKLE_WATCHER = Event->timer (
3588 after => 5,
3589 interval => 10,
3590 hard => 1,
3591 prio => 0,
3592 data => WF_AUTOCANCEL,
3593 cb => sub {
3594 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3595 },
3596 );
3597}
3598
3599{
3600 IO::AIO::min_parallel 8;
3601
3602 undef $Coro::AIO::WATCHER;
3603 IO::AIO::max_poll_time $TICK * 0.1;
3604 $AIO_POLL_WATCHER = Event->io (
3605 reentrant => 0,
3606 data => WF_AUTOCANCEL,
3607 fd => IO::AIO::poll_fileno,
3608 poll => 'r',
3609 prio => 6,
3610 cb => \&IO::AIO::poll_cb,
3611 );
3612}
3613
3614my $_log_backtrace;
3615
3616sub _log_backtrace {
3617 my ($msg, @addr) = @_;
3618
3619 $msg =~ s/\n//;
3620
3621 # limit the # of concurrent backtraces
3622 if ($_log_backtrace < 2) {
3623 ++$_log_backtrace;
3624 async {
3625 my @bt = fork_call {
3626 @addr = map { sprintf "%x", $_ } @addr;
3627 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3628 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3629 or die "addr2line: $!";
3630
3631 my @funcs;
3632 my @res = <$fh>;
3633 chomp for @res;
3634 while (@res) {
3635 my ($func, $line) = splice @res, 0, 2, ();
3636 push @funcs, "[$func] $line";
3637 }
3638
3639 @funcs
3640 };
3641
3642 LOG llevInfo, "[ABT] $msg\n";
3643 LOG llevInfo, "[ABT] $_\n" for @bt;
3644 --$_log_backtrace;
2201 })->(); 3645 };
3646 } else {
3647 LOG llevInfo, "[ABT] $msg\n";
3648 LOG llevInfo, "[ABT] [suppressed]\n";
2202 }, 3649 }
2203); 3650}
3651
3652# load additional modules
3653use cf::pod;
2204 3654
2205END { cf::emergency_save } 3655END { cf::emergency_save }
2206 3656
22071 36571
2208 3658

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