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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.41 by root, Fri Aug 25 15:25:12 2006 UTC vs.
Revision 1.130 by root, Thu Jan 4 00:08:08 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
16our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
17our @EVENT; 39our @EVENT;
18our @PLUGIN_EVENT; 40our $LIBDIR = datadir . "/ext";
19our %PROP_TYPE;
20our %PROP_IDX;
21our $LIBDIR = maps_directory "perl";
22 41
23our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
24our $TICK_WATCHER; 43our $TICK_WATCHER;
25our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78
79#############################################################################
80
81=head2 GLOBAL VARIABLES
82
83=over 4
84
85=item $cf::UPTIME
86
87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
93
94=item $cf::LIBDIR
95
96The perl library directory, where extensions and cf-specific modules can
97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
102
103=item $cf::TICK
104
105The interval between server ticks, in seconds.
106
107=item %cf::CFG
108
109Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to.
111
112=back
113
114=cut
26 115
27BEGIN { 116BEGIN {
28 @PLUGIN_EVENT = map lc, @PLUGIN_EVENT;
29
30 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
31 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
32 $msg .= "\n" 121 $msg .= "\n"
33 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
34 123
35 print STDERR "cfperl: $msg";
36 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
37 }; 125 };
38} 126}
39 127
40my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
41 129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
42# generate property mutators 130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
43sub prop_gen { 131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
44 my ($prefix, $class) = @_; 132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
45
46 no strict 'refs';
47
48 for my $prop (keys %PROP_TYPE) {
49 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
50 my $sub = lc $1;
51
52 my $type = $PROP_TYPE{$prop};
53 my $idx = $PROP_IDX {$prop};
54
55 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
56 $_[0]->get_property ($type, $idx)
57 };
58
59 *{"$class\::set_$sub"} = sub {
60 $_[0]->set_property ($type, $idx, $_[1]);
61 } unless $ignore_set{$prop};
62 }
63}
64
65# auto-generate most of the API
66
67prop_gen OBJECT_PROP => "cf::object";
68# CFAPI_OBJECT_ANIMATION?
69prop_gen PLAYER_PROP => "cf::object::player";
70
71prop_gen MAP_PROP => "cf::map";
72prop_gen ARCH_PROP => "cf::arch";
73
74# guessed hierarchies
75
76@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
77@safe::cf::object::map::ISA = @cf::object::map::ISA = 'cf::object';
78 134
79# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 136# within the Safe compartment.
81for my $pkg (qw(cf::object cf::object::map cf::object::player cf::player cf::map cf::party cf::region cf::arch)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
82 no strict 'refs'; 144 no strict 'refs';
83 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
84} 146}
85 147
86$Event::DIED = sub { 148$Event::DIED = sub {
88}; 150};
89 151
90my %ext_pkg; 152my %ext_pkg;
91my @exts; 153my @exts;
92my @hook; 154my @hook;
93my %command; 155
94my %extcmd; 156=head2 UTILITY FUNCTIONS
157
158=over 4
159
160=cut
161
162use JSON::Syck (); # TODO# replace by JSON::PC once working
163
164=item $ref = cf::from_json $json
165
166Converts a JSON string into the corresponding perl data structure.
167
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref
176
177Converts a perl data structure into its JSON representation.
178
179=cut
180
181sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string
209
210Wait until the given lock is available. See cf::lock_acquire.
211
212=item my $lock = cf::lock_acquire $string
213
214Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically
217returned.
218
219Lock names should begin with a unique identifier (for example, find_map
220uses map_find and load_map uses map_load).
221
222=cut
223
224our %LOCK;
225
226sub lock_wait($) {
227 my ($key) = @_;
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234}
235
236sub lock_acquire($) {
237 my ($key) = @_;
238
239 # wait, to be sure we are not locked
240 lock_wait $key;
241
242 $LOCK{$key} = [];
243
244 cf::guard {
245 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} };
247 }
248}
249
250=item cf::async { BLOCK }
251
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
253error instead of exiting the server in case of a problem.
254
255=cut
256
257sub async(&) {
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265
266=item cf::sync_job { BLOCK }
267
268The design of crossfire+ requires that the main coro ($Coro::main) is
269always able to handle events or runnable, as crossfire+ is only partly
270reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
271
272If it must be done, put the blocking parts into C<sync_job>. This will run
273the given BLOCK in another coroutine while waiting for the result. The
274server will be frozen during this time, so the block should either finish
275fast or be very important.
276
277=cut
278
279sub sync_job(&) {
280 my ($job) = @_;
281
282 if ($Coro::current == $Coro::main) {
283 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/
285
286 # TODO: use suspend/resume instead
287 # (but this is cancel-safe)
288 local $FREEZE = 1;
289
290 my $busy = 1;
291 my @res;
292
293 (Coro::async {
294 @res = eval { $job->() };
295 warn $@ if $@;
296 undef $busy;
297 })->prio (Coro::PRIO_MAX);
298
299 while ($busy) {
300 Coro::cede_notself;
301 Event::one_event unless Coro::nready;
302 }
303
304 wantarray ? @res : $res[0]
305 } else {
306 # we are in another coroutine, how wonderful, everything just works
307
308 $job->()
309 }
310}
311
312=item $coro = cf::coro { BLOCK }
313
314Creates and returns a new coro. This coro is automcatially being canceled
315when the extension calling this is being unloaded.
316
317=cut
318
319sub coro(&) {
320 my $cb = shift;
321
322 my $coro = &cf::async ($cb);
323
324 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0};
326 });
327 $EXT_CORO{$coro+0} = $coro;
328
329 $coro
330}
331
332sub write_runtime {
333 my $runtime = cf::localdir . "/runtime";
334
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return;
337
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341
342 aio_fsync $fh
343 and return;
344
345 close $fh
346 or return;
347
348 aio_rename "$runtime~", $runtime
349 and return;
350
351 1
352}
353
354=back
355
356=cut
95 357
96############################################################################# 358#############################################################################
97# "new" plug-in system
98 359
99=item cf::object::attach ... # NYI 360package cf::path;
100 361
101=item cf::attach_global ... 362sub new {
363 my ($class, $path, $base) = @_;
102 364
103=item cf::attach_to_type ... 365 $path = $path->as_string if ref $path;
104 366
105=item cf::attach_to_objects ... 367 my $self = bless { }, $class;
106 368
107=item cf::attach_to_players ... 369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
108 376
109=item cf::attach_to_maps ... 377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
110 385
111 prio => $number, # lower is earlier 386 if (defined $1) {
112 on_xxx => \&cb, 387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477
478#############################################################################
479
480=head2 ATTACHABLE OBJECTS
481
482Many objects in crossfire are so-called attachable objects. That means you can
483attach callbacks/event handlers (a collection of which is called an "attachment")
484to it. All such attachable objects support the following methods.
485
486In the following description, CLASS can be any of C<global>, C<object>
487C<player>, C<client> or C<map> (i.e. the attachable objects in
488crossfire+).
489
490=over 4
491
492=item $attachable->attach ($attachment, key => $value...)
493
494=item $attachable->detach ($attachment)
495
496Attach/detach a pre-registered attachment to a specific object and give it
497the specified key/value pairs as arguments.
498
499Example, attach a minesweeper attachment to the given object, making it a
50010x10 minesweeper game:
501
502 $obj->attach (minesweeper => width => 10, height => 10);
503
504=item $bool = $attachable->attached ($name)
505
506Checks wether the named attachment is currently attached to the object.
507
508=item cf::CLASS->attach ...
509
510=item cf::CLASS->detach ...
511
512Define an anonymous attachment and attach it to all objects of the given
513CLASS. See the next function for an explanation of its arguments.
514
515You can attach to global events by using the C<cf::global> class.
516
517Example, log all player logins:
518
519 cf::player->attach (
520 on_login => sub {
521 my ($pl) = @_;
522 ...
523 },
524 );
525
526Example, attach to the jeweler skill:
527
528 cf::object->attach (
529 type => cf::SKILL,
530 subtype => cf::SK_JEWELER,
531 on_use_skill => sub {
532 my ($sk, $ob, $part, $dir, $msg) = @_;
533 ...
534 },
535 );
536
537=item cf::CLASS::attachment $name, ...
538
539Register an attachment by C<$name> through which attachable objects of the
540given CLASS can refer to this attachment.
541
542Some classes such as crossfire maps and objects can specify attachments
543that are attached at load/instantiate time, thus the need for a name.
544
545These calls expect any number of the following handler/hook descriptions:
546
547=over 4
548
549=item prio => $number
550
551Set the priority for all following handlers/hooks (unless overwritten
552by another C<prio> setting). Lower priority handlers get executed
553earlier. The default priority is C<0>, and many built-in handlers are
554registered at priority C<-1000>, so lower priorities should not be used
555unless you know what you are doing.
556
557=item type => $type
558
559(Only for C<< cf::object->attach >> calls), limits the attachment to the
560given type of objects only (the additional parameter C<subtype> can be
561used to further limit to the given subtype).
562
563=item on_I<event> => \&cb
564
565Call the given code reference whenever the named event happens (event is
566something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
567handlers are recognised generally depends on the type of object these
568handlers attach to).
569
570See F<include/eventinc.h> for the full list of events supported, and their
571class.
572
113 package => package::, 573=item package => package::
574
575Look for sub functions of the name C<< on_I<event> >> in the given
576package and register them. Only handlers for eevents supported by the
577object/class are recognised.
578
579=back
580
581Example, define an attachment called "sockpuppet" that calls the given
582event handler when a monster attacks:
583
584 cf::object::attachment sockpuppet =>
585 on_skill_attack => sub {
586 my ($self, $victim) = @_;
587 ...
588 }
589 }
590
591=item $attachable->valid
592
593Just because you have a perl object does not mean that the corresponding
594C-level object still exists. If you try to access an object that has no
595valid C counterpart anymore you get an exception at runtime. This method
596can be used to test for existence of the C object part without causing an
597exception.
114 598
115=cut 599=cut
116 600
117# the following variables are defined in .xs and must not be re-created 601# the following variables are defined in .xs and must not be re-created
118our @CB_GLOBAL = (); # registry for all global events 602our @CB_GLOBAL = (); # registry for all global events
119our @CB_OBJECT = (); 603our @CB_ATTACHABLE = (); # registry for all attachables
604our @CB_OBJECT = (); # all objects (should not be used except in emergency)
120our @CB_PLAYER = (); 605our @CB_PLAYER = ();
606our @CB_CLIENT = ();
121our @CB_TYPE = (); # registry for type (cf-object class) based events 607our @CB_TYPE = (); # registry for type (cf-object class) based events
122our @CB_MAP = (); 608our @CB_MAP = ();
123 609
610my %attachment;
611
124sub _attach_cb($\%$$$) { 612sub _attach_cb($$$$) {
125 my ($registry, $undo, $event, $prio, $cb) = @_; 613 my ($registry, $event, $prio, $cb) = @_;
126 614
127 use sort 'stable'; 615 use sort 'stable';
128 616
129 $cb = [$prio, $cb]; 617 $cb = [$prio, $cb];
130 618
131 @{$registry->[$event]} = sort 619 @{$registry->[$event]} = sort
132 { $a->[0] cmp $b->[0] } 620 { $a->[0] cmp $b->[0] }
133 @{$registry->[$event] || []}, $cb; 621 @{$registry->[$event] || []}, $cb;
134
135 push @{$undo->{cb}}, [$event, $cb];
136} 622}
623
624# hack
625my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
137 626
138# attach handles attaching event callbacks 627# attach handles attaching event callbacks
139# the only thing the caller has to do is pass the correct 628# the only thing the caller has to do is pass the correct
140# registry (== where the callback attaches to). 629# registry (== where the callback attaches to).
141sub _attach(\@$\@) { 630sub _attach {
142 my ($registry, $klass, $arg) = @_; 631 my ($registry, $klass, @arg) = @_;
143 632
633 my $object_type;
144 my $prio = 0; 634 my $prio = 0;
145
146 my %undo = (
147 registry => $registry,
148 cb => [],
149 );
150
151 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 635 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
152 636
637 #TODO: get rid of this hack
638 if ($attachable_klass{$klass}) {
639 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
640 }
641
153 while (@$arg) { 642 while (@arg) {
154 my $type = shift @$arg; 643 my $type = shift @arg;
155 644
156 if ($type eq "prio") { 645 if ($type eq "prio") {
157 $prio = shift @$arg; 646 $prio = shift @arg;
647
648 } elsif ($type eq "type") {
649 $object_type = shift @arg;
650 $registry = $CB_TYPE[$object_type] ||= [];
651
652 } elsif ($type eq "subtype") {
653 defined $object_type or Carp::croak "subtype specified without type";
654 my $object_subtype = shift @arg;
655 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
158 656
159 } elsif ($type eq "package") { 657 } elsif ($type eq "package") {
160 my $pkg = shift @$arg; 658 my $pkg = shift @arg;
161 659
162 while (my ($name, $id) = each %cb_id) { 660 while (my ($name, $id) = each %cb_id) {
163 if (my $cb = $pkg->can ($name)) { 661 if (my $cb = $pkg->can ($name)) {
164 _attach_cb $registry, %undo, $id, $prio, $cb; 662 _attach_cb $registry, $id, $prio, $cb;
165 } 663 }
166 } 664 }
167 665
168 } elsif (exists $cb_id{$type}) { 666 } elsif (exists $cb_id{$type}) {
169 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @$arg; 667 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
170 668
171 } elsif (ref $type) { 669 } elsif (ref $type) {
172 warn "attaching objects not supported, ignoring.\n"; 670 warn "attaching objects not supported, ignoring.\n";
173 671
174 } else { 672 } else {
175 shift @$arg; 673 shift @arg;
176 warn "attach argument '$type' not supported, ignoring.\n"; 674 warn "attach argument '$type' not supported, ignoring.\n";
177 } 675 }
178 } 676 }
179
180 \%undo
181} 677}
182 678
183sub cf::object::attach { 679sub _object_attach {
184 die; 680 my ($obj, $name, %arg) = @_;
185}
186 681
187sub attach_global { 682 return if exists $obj->{_attachment}{$name};
188 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
189}
190 683
191sub attach_to_type { 684 if (my $attach = $attachment{$name}) {
192 my $type = shift; 685 my $registry = $obj->registry;
193 _attach @{$CB_TYPE[$type]}, KLASS_OBJECT, @_
194}
195 686
196sub attach_to_objects { 687 for (@$attach) {
197 _attach @CB_OBJECT, KLASS_OBJECT, @_ 688 my ($klass, @attach) = @$_;
198} 689 _attach $registry, $klass, @attach;
690 }
199 691
200sub attach_to_players { 692 $obj->{$name} = \%arg;
201 _attach @CB_PLAYER, KLASS_PLAYER, @_ 693 } else {
202} 694 warn "object uses attachment '$name' that is not available, postponing.\n";
695 }
203 696
204sub attach_to_maps { 697 $obj->{_attachment}{$name} = undef;
205 _attach @CB_MAP, KLASS_MAP, @_ 698}
699
700sub cf::attachable::attach {
701 if (ref $_[0]) {
702 _object_attach @_;
703 } else {
704 _attach shift->_attach_registry, @_;
705 }
706};
707
708# all those should be optimised
709sub cf::attachable::detach {
710 my ($obj, $name) = @_;
711
712 if (ref $obj) {
713 delete $obj->{_attachment}{$name};
714 reattach ($obj);
715 } else {
716 Carp::croak "cannot, currently, detach class attachments";
717 }
718};
719
720sub cf::attachable::attached {
721 my ($obj, $name) = @_;
722
723 exists $obj->{_attachment}{$name}
724}
725
726for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
727 eval "#line " . __LINE__ . " 'cf.pm'
728 sub cf::\L$klass\E::_attach_registry {
729 (\\\@CB_$klass, KLASS_$klass)
730 }
731
732 sub cf::\L$klass\E::attachment {
733 my \$name = shift;
734
735 \$attachment{\$name} = [[KLASS_$klass, \@_]];
736 }
737 ";
738 die if $@;
206} 739}
207 740
208our $override; 741our $override;
742our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
209 743
210sub override() { 744sub override {
211 $override = 1 745 $override = 1;
746 @invoke_results = ();
212} 747}
213 748
214sub invoke { 749sub do_invoke {
215 my $event = shift; 750 my $event = shift;
216 my $callbacks = shift; 751 my $callbacks = shift;
217 752
753 @invoke_results = ();
754
218 local $override; 755 local $override;
219 756
220 for (@$callbacks) { 757 for (@$callbacks) {
221 eval { &{$_->[1]} }; 758 eval { &{$_->[1]} };
222 759
223 if ($@) { 760 if ($@) {
224 warn "$@"; 761 warn "$@";
225 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 762 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
226 override; 763 override;
227 } 764 }
228 765
229 return 1 if $override; 766 return 1 if $override;
230 } 767 }
231 768
232 0 769 0
233} 770}
234 771
772=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
773
774=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
775
776Generate an object-specific event with the given arguments.
777
778This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
779removed in future versions), and there is no public API to access override
780results (if you must, access C<@cf::invoke_results> directly).
781
782=back
783
784=cut
785
235############################################################################# 786#############################################################################
236# old plug-in events 787# object support
237 788
238sub inject_event { 789sub reattach {
239 my $extension = shift; 790 # basically do the same as instantiate, without calling instantiate
240 my $event_code = shift; 791 my ($obj) = @_;
241 792
242 my $cb = $hook[$event_code]{$extension} 793 my $registry = $obj->registry;
794
795 @$registry = ();
796
797 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
798
799 for my $name (keys %{ $obj->{_attachment} || {} }) {
800 if (my $attach = $attachment{$name}) {
801 for (@$attach) {
802 my ($klass, @attach) = @$_;
803 _attach $registry, $klass, @attach;
804 }
805 } else {
806 warn "object uses attachment '$name' that is not available, postponing.\n";
807 }
808 }
809}
810
811cf::attachable->attach (
812 prio => -1000000,
813 on_instantiate => sub {
814 my ($obj, $data) = @_;
815
816 $data = from_json $data;
817
818 for (@$data) {
819 my ($name, $args) = @$_;
820
821 $obj->attach ($name, %{$args || {} });
822 }
823 },
824 on_reattach => \&reattach,
825 on_clone => sub {
826 my ($src, $dst) = @_;
827
828 @{$dst->registry} = @{$src->registry};
829
830 %$dst = %$src;
831
832 %{$dst->{_attachment}} = %{$src->{_attachment}}
833 if exists $src->{_attachment};
834 },
835);
836
837sub object_freezer_save {
838 my ($filename, $rdata, $objs) = @_;
839
840 sync_job {
841 if (length $$rdata) {
842 warn sprintf "saving %s (%d,%d)\n",
843 $filename, length $$rdata, scalar @$objs;
844
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
848 aio_fsync $fh;
849 close $fh;
850
851 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh;
854 my $data = Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0;
856 aio_fsync $fh;
857 close $fh;
858 aio_rename "$filename.pst~", "$filename.pst";
859 }
860 } else {
861 aio_unlink "$filename.pst";
862 }
863
864 aio_rename "$filename~", $filename;
865 } else {
866 warn "FATAL: $filename~: $!\n";
867 }
868 } else {
869 aio_unlink $filename;
870 aio_unlink "$filename.pst";
871 }
872 }
873}
874
875sub object_freezer_as_string {
876 my ($rdata, $objs) = @_;
877
878 use Data::Dumper;
879
880 $$rdata . Dumper $objs
881}
882
883sub object_thawer_load {
884 my ($filename) = @_;
885
886 my ($data, $av);
887
888 (aio_load $filename, $data) >= 0
243 or return; 889 or return;
244 890
245 &$cb 891 unless (aio_stat "$filename.pst") {
246} 892 (aio_load "$filename.pst", $av) >= 0
247
248sub inject_global_event {
249 my $event = shift;
250
251 my $cb = $hook[$event]
252 or return; 893 or return;
253 894 $av = eval { (Storable::thaw $av)->{objs} };
254 List::Util::max map &$_, values %$cb
255}
256
257sub inject_command {
258 my ($name, $obj, $params) = @_;
259
260 for my $cmd (@{ $command{$name} }) {
261 $cmd->[1]->($obj, $params);
262 } 895 }
263 896
264 -1 897 warn sprintf "loading %s (%d)\n",
898 $filename, length $data, scalar @{$av || []};#d#
899 return ($data, $av);
265} 900}
901
902#############################################################################
903# command handling &c
904
905=item cf::register_command $name => \&callback($ob,$args);
906
907Register a callback for execution when the client sends the user command
908$name.
909
910=cut
266 911
267sub register_command { 912sub register_command {
268 my ($name, $time, $cb) = @_; 913 my ($name, $cb) = @_;
269 914
270 my $caller = caller; 915 my $caller = caller;
271 #warn "registering command '$name/$time' to '$caller'"; 916 #warn "registering command '$name/$time' to '$caller'";
272 917
273 push @{ $command{$name} }, [$time, $cb, $caller]; 918 push @{ $COMMAND{$name} }, [$caller, $cb];
274 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
275} 919}
920
921=item cf::register_extcmd $name => \&callback($pl,$packet);
922
923Register a callbackf ro execution when the client sends an extcmd packet.
924
925If the callback returns something, it is sent back as if reply was being
926called.
927
928=cut
276 929
277sub register_extcmd { 930sub register_extcmd {
278 my ($name, $cb) = @_; 931 my ($name, $cb) = @_;
279 932
280 my $caller = caller; 933 my $caller = caller;
281 #warn "registering extcmd '$name' to '$caller'"; 934 #warn "registering extcmd '$name' to '$caller'";
282 935
283 $extcmd{$name} = [$cb, $caller]; 936 $EXTCMD{$name} = [$cb, $caller];
284} 937}
938
939cf::player->attach (
940 on_command => sub {
941 my ($pl, $name, $params) = @_;
942
943 my $cb = $COMMAND{$name}
944 or return;
945
946 for my $cmd (@$cb) {
947 $cmd->[1]->($pl->ob, $params);
948 }
949
950 cf::override;
951 },
952 on_extcmd => sub {
953 my ($pl, $buf) = @_;
954
955 my $msg = eval { from_json $buf };
956
957 if (ref $msg) {
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) {
960 $pl->ext_reply ($msg->{msgid}, %reply);
961 }
962 }
963 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 }
966
967 cf::override;
968 },
969);
285 970
286sub register { 971sub register {
287 my ($base, $pkg) = @_; 972 my ($base, $pkg) = @_;
288 973
289 for my $idx (0 .. $#PLUGIN_EVENT) { 974 #TODO
290 if (my $ref = $pkg->can ("on_$PLUGIN_EVENT[$idx]")) {
291 #warn "registering $PLUGIN_EVENT[$idx] hook to '$pkg'\n";
292 $hook[$idx]{$base} = $ref;
293 }
294 }
295} 975}
296 976
297sub load_extension { 977sub load_extension {
298 my ($path) = @_; 978 my ($path) = @_;
299 979
313 . "#line 1 \"$path\"\n{\n" 993 . "#line 1 \"$path\"\n{\n"
314 . (do { local $/; <$fh> }) 994 . (do { local $/; <$fh> })
315 . "\n};\n1"; 995 . "\n};\n1";
316 996
317 eval $source 997 eval $source
318 or die "$path: $@"; 998 or die $@ ? "$path: $@\n"
999 : "extension disabled.\n";
319 1000
320 push @exts, $pkg; 1001 push @exts, $pkg;
321 $ext_pkg{$base} = $pkg; 1002 $ext_pkg{$base} = $pkg;
322 1003
323# no strict 'refs'; 1004# no strict 'refs';
330 my ($pkg) = @_; 1011 my ($pkg) = @_;
331 1012
332 warn "removing extension $pkg\n"; 1013 warn "removing extension $pkg\n";
333 1014
334 # remove hooks 1015 # remove hooks
1016 #TODO
335 for my $idx (0 .. $#PLUGIN_EVENT) { 1017# for my $idx (0 .. $#PLUGIN_EVENT) {
336 delete $hook[$idx]{$pkg}; 1018# delete $hook[$idx]{$pkg};
337 } 1019# }
338 1020
339 # remove commands 1021 # remove commands
340 for my $name (keys %command) { 1022 for my $name (keys %COMMAND) {
341 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
342 1024
343 if (@cb) { 1025 if (@cb) {
344 $command{$name} = \@cb; 1026 $COMMAND{$name} = \@cb;
345 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
346 } else { 1027 } else {
347 delete $command{$name};
348 delete $COMMAND{"$name\000"}; 1028 delete $COMMAND{$name};
349 } 1029 }
350 } 1030 }
351 1031
352 # remove extcmds 1032 # remove extcmds
353 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
354 delete $extcmd{$name}; 1034 delete $EXTCMD{$name};
355 } 1035 }
356 1036
357 if (my $cb = $pkg->can ("on_unload")) { 1037 if (my $cb = $pkg->can ("unload")) {
358 eval { 1038 eval {
359 $cb->($pkg); 1039 $cb->($pkg);
360 1 1040 1
361 } or warn "$pkg unloaded, but with errors: $@"; 1041 } or warn "$pkg unloaded, but with errors: $@";
362 } 1042 }
363 1043
364 Symbol::delete_package $pkg; 1044 Symbol::delete_package $pkg;
365} 1045}
366 1046
367sub load_extensions { 1047sub load_extensions {
368 my $LIBDIR = maps_directory "perl";
369
370 for my $ext (<$LIBDIR/*.ext>) { 1048 for my $ext (<$LIBDIR/*.ext>) {
371 next unless -r $ext; 1049 next unless -r $ext;
372 eval { 1050 eval {
373 load_extension $ext; 1051 load_extension $ext;
374 1 1052 1
375 } or warn "$ext not loaded: $@"; 1053 } or warn "$ext not loaded: $@";
376 } 1054 }
377} 1055}
378 1056
379sub _perl_reload(&) {
380 my ($msg) = @_;
381
382 $msg->("reloading...");
383
384 eval {
385 # 1. cancel all watchers
386 $_->cancel for Event::all_watchers;
387
388 # 2. unload all extensions
389 for (@exts) {
390 $msg->("unloading <$_>");
391 unload_extension $_;
392 }
393
394 # 3. unload all modules loaded from $LIBDIR
395 while (my ($k, $v) = each %INC) {
396 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
397
398 $msg->("removing <$k>");
399 delete $INC{$k};
400
401 $k =~ s/\.pm$//;
402 $k =~ s/\//::/g;
403
404 if (my $cb = $k->can ("unload_module")) {
405 $cb->();
406 }
407
408 Symbol::delete_package $k;
409 }
410
411 # 4. get rid of safe::, as good as possible
412 Symbol::delete_package "safe::$_"
413 for qw(cf::object cf::object::map cf::object::player cf::player cf::map cf::party cf::region);
414
415 # 5. remove register_script_function callbacks
416 # TODO
417
418 # 6. unload cf.pm "a bit"
419 delete $INC{"cf.pm"};
420
421 # don't, removes xs symbols, too,
422 # and global variables created in xs
423 #Symbol::delete_package __PACKAGE__;
424
425 # 7. reload cf.pm
426 $msg->("reloading cf.pm");
427 require cf;
428 };
429 $msg->($@) if $@;
430
431 $msg->("reloaded");
432};
433
434sub perl_reload() {
435 _perl_reload {
436 warn $_[0];
437 print "$_[0]\n";
438 };
439}
440
441register_command "perl-reload", 0, sub {
442 my ($who, $arg) = @_;
443
444 if ($who->flag (FLAG_WIZ)) {
445 _perl_reload {
446 warn $_[0];
447 $who->message ($_[0]);
448 };
449 }
450};
451
452#############################################################################
453# utility functions
454
455use JSON::Syck (); # TODO# replace by JSON::PC once working
456
457sub from_json($) {
458 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
459 JSON::Syck::Load $_[0]
460}
461
462sub to_json($) {
463 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
464 JSON::Syck::Dump $_[0]
465}
466
467#############################################################################
468# extcmd framework, basically convert ext <msg>
469# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
470
471sub on_extcmd {
472 my ($pl, $buf) = @_;
473
474 my $msg = eval { from_json $buf };
475
476 if (ref $msg) {
477 if (my $cb = $extcmd{$msg->{msgtype}}) {
478 if (my %reply = $cb->[0]->($pl, $msg)) {
479 $pl->ext_reply ($msg->{msgid}, %reply);
480 }
481 }
482 } else {
483 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
484 }
485
486 1
487}
488
489############################################################################# 1057#############################################################################
490# load/save/clean perl data associated with a map 1058# load/save/clean perl data associated with a map
491 1059
492*cf::mapsupport::on_clean = sub { 1060*cf::mapsupport::on_clean = sub {
493 my ($map) = @_; 1061 my ($map) = @_;
494 1062
495 my $path = $map->tmpname; 1063 my $path = $map->tmpname;
496 defined $path or return; 1064 defined $path or return;
497 1065
498 unlink "$path.cfperl"; 1066 unlink "$path.pst";
499}; 1067};
500 1068
501*cf::mapsupport::on_swapin =
502*cf::mapsupport::on_load = sub {
503 my ($map) = @_;
504
505 my $path = $map->tmpname;
506 $path = $map->path unless defined $path;
507
508 open my $fh, "<:raw", "$path.cfperl"
509 or return; # no perl data
510
511 my $data = Storable::thaw do { local $/; <$fh> };
512
513 $data->{version} <= 1
514 or return; # too new
515
516 $map->_set_obs ($data->{obs});
517};
518
519*cf::mapsupport::on_swapout = sub {
520 my ($map) = @_;
521
522 my $path = $map->tmpname;
523 $path = $map->path unless defined $path;
524
525 my $obs = $map->_get_obs;
526
527 if (defined $obs) {
528 open my $fh, ">:raw", "$path.cfperl"
529 or die "$path.cfperl: $!";
530
531 stat $path;
532
533 print $fh Storable::nfreeze {
534 size => (stat _)[7],
535 time => (stat _)[9],
536 version => 1,
537 obs => $obs,
538 };
539
540 chmod SAVE_MODE, "$path.cfperl"; # very racy, but cf-compatible *g*
541 } else {
542 unlink "$path.cfperl";
543 }
544};
545
546attach_to_maps prio => -10000, package => cf::mapsupport::; 1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
547 1070
548############################################################################# 1071#############################################################################
549# load/save perl data associated with player->ob objects 1072# load/save perl data associated with player->ob objects
550 1073
551sub all_objects(@) { 1074sub all_objects(@) {
552 @_, map all_objects ($_->inv), @_ 1075 @_, map all_objects ($_->inv), @_
553} 1076}
554 1077
555attach_to_players 1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
556 on_load => sub { 1080 on_load => sub {
557 my ($pl, $path) = @_; 1081 my ($pl, $path) = @_;
558 1082
559 for my $o (all_objects $pl->ob) { 1083 for my $o (all_objects $pl->ob) {
560 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
562 1086
563 %$o = %{ Storable::thaw pack "H*", $value }; 1087 %$o = %{ Storable::thaw pack "H*", $value };
564 } 1088 }
565 } 1089 }
566 }, 1090 },
567 on_save => sub { 1091);
568 my ($pl, $path) = @_;
569
570 $_->set_ob_key_value (_perl_data => unpack "H*", Storable::nfreeze $_)
571 for grep %$_, all_objects $pl->ob;
572 },
573;
574 1092
575############################################################################# 1093#############################################################################
576# core extensions - in perl 1094
1095=head2 CORE EXTENSIONS
1096
1097Functions and methods that extend core crossfire objects.
1098
1099=head3 cf::player
1100
1101=over 4
577 1102
578=item cf::player::exists $login 1103=item cf::player::exists $login
579 1104
580Returns true when the given account exists. 1105Returns true when the given account exists.
581 1106
584sub cf::player::exists($) { 1109sub cf::player::exists($) {
585 cf::player::find $_[0] 1110 cf::player::find $_[0]
586 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
587} 1112}
588 1113
1114=item $player->ext_reply ($msgid, $msgtype, %msg)
1115
1116Sends an ext reply to the player.
1117
1118=cut
1119
1120sub cf::player::ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_;
1122
1123 $msg{msgid} = $id;
1124
1125 $self->send ("ext " . to_json \%msg);
1126}
1127
1128=back
1129
1130
1131=head3 cf::map
1132
1133=over 4
1134
1135=cut
1136
1137package cf::map;
1138
1139use Fcntl;
1140use Coro::AIO;
1141
1142our $MAX_RESET = 7200;
1143our $DEFAULT_RESET = 3600;
1144
1145sub generate_random_map {
1146 my ($path, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region})
1162}
1163
1164# and all this just because we cannot iterate over
1165# all maps in C++...
1166sub change_all_map_light {
1167 my ($change) = @_;
1168
1169 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP;
1171}
1172
1173sub try_load_header($) {
1174 my ($path) = @_;
1175
1176 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0
1178 or return;
1179
1180 my $map = cf::map::new
1181 or return;
1182
1183 $map->load_header ($path)
1184 or return;
1185
1186 $map->{load_path} = $path;
1187
1188 $map
1189}
1190
1191sub find_map;
1192sub find_map {
1193 my ($path, $origin) = @_;
1194
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199
1200 cf::lock_wait "map_find:$key";
1201
1202 $cf::MAP{$key} || do {
1203 my $guard = cf::lock_acquire "map_find:$key";
1204
1205 # do it the slow way
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return;
1220
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233
1234 if ($map->should_reset) {
1235 $map->reset;
1236 undef $guard;
1237 $map = find_map $path
1238 or return;
1239 }
1240
1241 $cf::MAP{$key} = $map
1242 }
1243}
1244
1245sub load {
1246 my ($self) = @_;
1247
1248 my $path = $self->{path};
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1250
1251 return if $self->in_memory != cf::MAP_SWAPPED;
1252
1253 $self->in_memory (cf::MAP_LOADING);
1254
1255 $self->alloc;
1256 $self->load_objects ($self->{load_path}, 1)
1257 or return;
1258
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original};
1261
1262 if (my $uniq = $path->uniq_path) {
1263 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) {
1265 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0);
1267 }
1268 }
1269
1270 # now do the right thing for maps
1271 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty;
1283 $self->activate;
1284 }
1285
1286 $self->in_memory (cf::MAP_IN_MEMORY);
1287}
1288
1289sub load_map_sync {
1290 my ($path, $origin) = @_;
1291
1292 #warn "load_map_sync<$path, $origin>\n";#d#
1293
1294 cf::sync_job {
1295 my $map = cf::map::find_map $path, $origin
1296 or return;
1297 $map->load;
1298 $map
1299 }
1300}
1301
1302sub save {
1303 my ($self) = @_;
1304
1305 $self->{last_save} = $cf::RUNTIME;
1306
1307 return unless $self->dirty;
1308
1309 my $save = $self->{path}->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1311
1312 $self->{load_path} = $save;
1313
1314 return if $self->{deny_save};
1315
1316 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES);
1319 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 }
1322}
1323
1324sub swap_out {
1325 my ($self) = @_;
1326
1327 # save first because save cedes
1328 $self->save;
1329
1330 return if $self->players;
1331 return if $self->in_memory != cf::MAP_IN_MEMORY;
1332 return if $self->{deny_save};
1333
1334 $self->clear;
1335 $self->in_memory (cf::MAP_SWAPPED);
1336}
1337
1338sub reset_at {
1339 my ($self) = @_;
1340
1341 # TODO: safety, remove and allow resettable per-player maps
1342 return 1e99 if $self->{path}{user_rel};
1343 return 1e99 if $self->{deny_reset};
1344
1345 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1346 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1347
1348 $time + $to
1349}
1350
1351sub should_reset {
1352 my ($self) = @_;
1353
1354 $self->reset_at <= $cf::RUNTIME
1355}
1356
1357sub unlink_save {
1358 my ($self) = @_;
1359
1360 utf8::encode (my $save = $self->{path}->save_path);
1361 aioreq_pri 3; IO::AIO::aio_unlink $save;
1362 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1363}
1364
1365sub rename {
1366 my ($self, $new_path) = @_;
1367
1368 $self->unlink_save;
1369
1370 delete $cf::MAP{$self->path};
1371 $self->{path} = new cf::path $new_path;
1372 $self->path ($self->{path}->as_string);
1373 $cf::MAP{$self->path} = $self;
1374
1375 $self->save;
1376}
1377
1378sub reset {
1379 my ($self) = @_;
1380
1381 return if $self->players;
1382 return if $self->{path}{user_rel};#d#
1383
1384 warn "resetting map ", $self->path;#d#
1385
1386 delete $cf::MAP{$self->path};
1387
1388 $_->clear_links_to ($self) for values %cf::MAP;
1389
1390 $self->unlink_save;
1391 $self->destroy;
1392}
1393
1394my $nuke_counter = "aaaa";
1395
1396sub nuke {
1397 my ($self) = @_;
1398
1399 $self->{deny_save} = 1;
1400 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++));
1402 $self->reset; # polite request, might not happen
1403}
1404
1405sub customise_for {
1406 my ($map, $ob) = @_;
1407
1408 if ($map->per_player) {
1409 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1410 }
1411
1412 $map
1413}
1414
1415sub emergency_save {
1416 local $cf::FREEZE = 1;
1417
1418 warn "enter emergency map save\n";
1419
1420 cf::sync_job {
1421 warn "begin emergency map save\n";
1422 $_->save for values %cf::MAP;
1423 };
1424
1425 warn "end emergency map save\n";
1426}
1427
1428package cf;
1429
1430=back
1431
1432
1433=head3 cf::object::player
1434
1435=over 4
1436
589=item $player->reply ($npc, $msg[, $flags]) 1437=item $player_object->reply ($npc, $msg[, $flags])
590 1438
591Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1439Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
592can be C<undef>. Does the right thing when the player is currently in a 1440can be C<undef>. Does the right thing when the player is currently in a
593dialogue with the given NPC character. 1441dialogue with the given NPC character.
594 1442
595=cut 1443=cut
596 1444
597# rough implementation of a future "reply" method that works 1445# rough implementation of a future "reply" method that works
598# with dialog boxes. 1446# with dialog boxes.
1447#TODO: the first argument must go, split into a $npc->reply_to ( method
599sub cf::object::player::reply($$$;$) { 1448sub cf::object::player::reply($$$;$) {
600 my ($self, $npc, $msg, $flags) = @_; 1449 my ($self, $npc, $msg, $flags) = @_;
601 1450
602 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1451 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
603 1452
607 $msg = $npc->name . " says: $msg" if $npc; 1456 $msg = $npc->name . " says: $msg" if $npc;
608 $self->message ($msg, $flags); 1457 $self->message ($msg, $flags);
609 } 1458 }
610} 1459}
611 1460
612=item $player->ext_reply ($msgid, $msgtype, %msg) 1461=item $player_object->may ("access")
613 1462
614Sends an ext reply to the player. 1463Returns wether the given player is authorized to access resource "access"
1464(e.g. "command_wizcast").
615 1465
616=cut 1466=cut
617 1467
618sub cf::player::ext_reply($$$%) { 1468sub cf::object::player::may {
1469 my ($self, $access) = @_;
1470
1471 $self->flag (cf::FLAG_WIZ) ||
1472 (ref $cf::CFG{"may_$access"}
1473 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1474 : $cf::CFG{"may_$access"})
1475}
1476
1477=item $player_object->enter_link
1478
1479Freezes the player and moves him/her to a special map (C<{link}>).
1480
1481The player should be reaosnably safe there for short amounts of time. You
1482I<MUST> call C<leave_link> as soon as possible, though.
1483
1484=item $player_object->leave_link ($map, $x, $y)
1485
1486Moves the player out of the specila link map onto the given map. If the
1487map is not valid (or omitted), the player will be moved back to the
1488location he/she was before the call to C<enter_link>, or, if that fails,
1489to the emergency map position.
1490
1491Might block.
1492
1493=cut
1494
1495sub cf::object::player::enter_link {
1496 my ($self) = @_;
1497
1498 $self->deactivate_recursive;
1499
1500 return if $self->map == $LINK_MAP;
1501
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map;
1504
1505 $self->enter_map ($LINK_MAP, 20, 20);
1506}
1507
1508sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_;
1510
1511 my $link_pos = delete $self->{_link_pos};
1512
1513 unless ($map) {
1514 # restore original map position
1515 ($map, $x, $y) = @{ $link_pos || [] };
1516 $map = cf::map::find_map $map;
1517
1518 unless ($map) {
1519 ($map, $x, $y) = @$EMERGENCY_POSITION;
1520 $map = cf::map::find_map $map
1521 or die "FATAL: cannot load emergency map\n";
1522 }
1523 }
1524
1525 ($x, $y) = (-1, -1)
1526 unless (defined $x) && (defined $y);
1527
1528 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0;
1531
1532 $map->load;
1533
1534 $self->activate_recursive;
1535 $self->enter_map ($map, $x, $y);
1536}
1537
1538cf::player->attach (
1539 on_logout => sub {
1540 my ($pl) = @_;
1541
1542 # abort map switching before logout
1543 if ($pl->ob->{_link_pos}) {
1544 cf::sync_job {
1545 $pl->ob->leave_link
1546 };
1547 }
1548 },
1549 on_login => sub {
1550 my ($pl) = @_;
1551
1552 # try to abort aborted map switching on player login :)
1553 # should happen only on crashes
1554 if ($pl->ob->{_link_pos}) {
1555 $pl->ob->enter_link;
1556 cf::async {
1557 # we need this sleep as the login has a concurrent enter_exit running
1558 # and this sleep increases chances of the player not ending up in scorn
1559 Coro::Timer::sleep 1;
1560 $pl->ob->leave_link;
1561 };
1562 }
1563 },
1564);
1565
1566=item $player_object->goto_map ($path, $x, $y)
1567
1568=cut
1569
1570sub cf::object::player::goto_map {
1571 my ($self, $path, $x, $y) = @_;
1572
1573 $self->enter_link;
1574
1575 (cf::async {
1576 $path = new cf::path $path;
1577
1578 my $map = cf::map::find_map $path->as_string;
1579 $map = $map->customise_for ($self) if $map;
1580
1581# warn "entering ", $map->path, " at ($x, $y)\n"
1582# if $map;
1583
1584 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1585
1586 $self->leave_link ($map, $x, $y);
1587 })->prio (1);
1588}
1589
1590=item $player_object->enter_exit ($exit_object)
1591
1592=cut
1593
1594sub parse_random_map_params {
1595 my ($spec) = @_;
1596
1597 my $rmp = { # defaults
1598 xsize => 10,
1599 ysize => 10,
1600 };
1601
1602 for (split /\n/, $spec) {
1603 my ($k, $v) = split /\s+/, $_, 2;
1604
1605 $rmp->{lc $k} = $v if (length $k) && (length $v);
1606 }
1607
1608 $rmp
1609}
1610
1611sub prepare_random_map {
1612 my ($exit) = @_;
1613
1614 # all this does is basically replace the /! path by
1615 # a new random map path (?random/...) with a seed
1616 # that depends on the exit object
1617
1618 my $rmp = parse_random_map_params $exit->msg;
1619
1620 if ($exit->map) {
1621 $rmp->{region} = $exit->map->region_name;
1622 $rmp->{origin_map} = $exit->map->path;
1623 $rmp->{origin_x} = $exit->x;
1624 $rmp->{origin_y} = $exit->y;
1625 }
1626
1627 $rmp->{random_seed} ||= $exit->random_seed;
1628
1629 my $data = cf::to_json $rmp;
1630 my $md5 = Digest::MD5::md5_hex $data;
1631
1632 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1633 aio_write $fh, 0, (length $data), $data, 0;
1634
1635 $exit->slaying ("?random/$md5");
1636 $exit->msg (undef);
1637 }
1638}
1639
1640sub cf::object::player::enter_exit {
619 my ($self, $id, %msg) = @_; 1641 my ($self, $exit) = @_;
620 1642
621 $msg{msgid} = $id; 1643 return unless $self->type == cf::PLAYER;
622 1644
623 $self->send ("ext " . to_json \%msg); 1645 $self->enter_link;
624}
625 1646
626############################################################################# 1647 (cf::async {
627# map scripting support 1648 unless (eval {
1649 prepare_random_map $exit
1650 if $exit->slaying eq "/!";
628 1651
1652 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1653 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1654
1655 1;
1656 }) {
1657 $self->message ("Something went wrong deep within the crossfire server. "
1658 . "I'll try to bring you back to the map you were before. "
1659 . "Please report this to the dungeon master",
1660 cf::NDI_UNIQUE | cf::NDI_RED);
1661
1662 warn "ERROR in enter_exit: $@";
1663 $self->leave_link;
1664 }
1665 })->prio (1);
1666}
1667
1668=head3 cf::client
1669
1670=over 4
1671
1672=item $client->send_drawinfo ($text, $flags)
1673
1674Sends a drawinfo packet to the client. Circumvents output buffering so
1675should not be used under normal circumstances.
1676
1677=cut
1678
1679sub cf::client::send_drawinfo {
1680 my ($self, $text, $flags) = @_;
1681
1682 utf8::encode $text;
1683 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1684}
1685
1686
1687=item $success = $client->query ($flags, "text", \&cb)
1688
1689Queues a query to the client, calling the given callback with
1690the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1691C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1692
1693Queries can fail, so check the return code. Or don't, as queries will become
1694reliable at some point in the future.
1695
1696=cut
1697
1698sub cf::client::query {
1699 my ($self, $flags, $text, $cb) = @_;
1700
1701 return unless $self->state == ST_PLAYING
1702 || $self->state == ST_SETUP
1703 || $self->state == ST_CUSTOM;
1704
1705 $self->state (ST_CUSTOM);
1706
1707 utf8::encode $text;
1708 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1709
1710 $self->send_packet ($self->{query_queue}[0][0])
1711 if @{ $self->{query_queue} } == 1;
1712}
1713
1714cf::client->attach (
1715 on_reply => sub {
1716 my ($ns, $msg) = @_;
1717
1718 # this weird shuffling is so that direct followup queries
1719 # get handled first
1720 my $queue = delete $ns->{query_queue}
1721 or return; # be conservative, not sure how that can happen, but we saw a crash here
1722
1723 (shift @$queue)->[1]->($msg);
1724
1725 push @{ $ns->{query_queue} }, @$queue;
1726
1727 if (@{ $ns->{query_queue} } == @$queue) {
1728 if (@$queue) {
1729 $ns->send_packet ($ns->{query_queue}[0][0]);
1730 } else {
1731 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1732 }
1733 }
1734 },
1735);
1736
1737=item $client->coro (\&cb)
1738
1739Create a new coroutine, running the specified callback. The coroutine will
1740be automatically cancelled when the client gets destroyed (e.g. on logout,
1741or loss of connection).
1742
1743=cut
1744
1745sub cf::client::coro {
1746 my ($self, $cb) = @_;
1747
1748 my $coro = &cf::async ($cb);
1749
1750 $coro->on_destroy (sub {
1751 delete $self->{_coro}{$coro+0};
1752 });
1753
1754 $self->{_coro}{$coro+0} = $coro;
1755
1756 $coro
1757}
1758
1759cf::client->attach (
1760 on_destroy => sub {
1761 my ($ns) = @_;
1762
1763 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1764 },
1765);
1766
1767=back
1768
1769
1770=head2 SAFE SCRIPTING
1771
1772Functions that provide a safe environment to compile and execute
1773snippets of perl code without them endangering the safety of the server
1774itself. Looping constructs, I/O operators and other built-in functionality
1775is not available in the safe scripting environment, and the number of
1776functions and methods that can be called is greatly reduced.
1777
1778=cut
1779
629our $safe = new Safe "ext"; 1780our $safe = new Safe "safe";
630our $safe_hole = new Safe::Hole; 1781our $safe_hole = new Safe::Hole;
631 1782
632$SIG{FPE} = 'IGNORE'; 1783$SIG{FPE} = 'IGNORE';
633 1784
634$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1785$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
635 1786
636# here we export the classes and methods available to script code 1787# here we export the classes and methods available to script code
637 1788
1789=pod
1790
1791The following fucntions and emthods are available within a safe environment:
1792
1793 cf::object contr pay_amount pay_player map
1794 cf::object::player player
1795 cf::player peaceful
1796 cf::map trigger
1797
1798=cut
1799
638for ( 1800for (
639 ["cf::object" => qw(contr pay_amount pay_player)], 1801 ["cf::object" => qw(contr pay_amount pay_player map)],
640 ["cf::object::player" => qw(player)], 1802 ["cf::object::player" => qw(player)],
641 ["cf::player" => qw(peaceful)], 1803 ["cf::player" => qw(peaceful)],
1804 ["cf::map" => qw(trigger)],
642) { 1805) {
643 no strict 'refs'; 1806 no strict 'refs';
644 my ($pkg, @funs) = @$_; 1807 my ($pkg, @funs) = @$_;
645 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1808 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
646 for @funs; 1809 for @funs;
647} 1810}
648 1811
1812=over 4
1813
1814=item @retval = safe_eval $code, [var => value, ...]
1815
1816Compiled and executes the given perl code snippet. additional var/value
1817pairs result in temporary local (my) scalar variables of the given name
1818that are available in the code snippet. Example:
1819
1820 my $five = safe_eval '$first + $second', first => 1, second => 4;
1821
1822=cut
1823
649sub safe_eval($;@) { 1824sub safe_eval($;@) {
650 my ($code, %vars) = @_; 1825 my ($code, %vars) = @_;
651 1826
652 my $qcode = $code; 1827 my $qcode = $code;
653 $qcode =~ s/"/‟/g; # not allowed in #line filenames 1828 $qcode =~ s/"/‟/g; # not allowed in #line filenames
654 $qcode =~ s/\n/\\n/g; 1829 $qcode =~ s/\n/\\n/g;
655 1830
656 local $_; 1831 local $_;
657 local @safe::cf::_safe_eval_args = values %vars; 1832 local @safe::cf::_safe_eval_args = values %vars;
658 1833
659 $code = 1834 my $eval =
660 "do {\n" 1835 "do {\n"
661 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 1836 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
662 . "#line 0 \"{$qcode}\"\n" 1837 . "#line 0 \"{$qcode}\"\n"
663 . $code 1838 . $code
664 . "\n}" 1839 . "\n}"
665 ; 1840 ;
666 1841
667 sub_generation_inc; 1842 sub_generation_inc;
668 my @res = wantarray ? $safe->reval ($code) : scalar $safe->reval ($code); 1843 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
669 sub_generation_inc; 1844 sub_generation_inc;
670 1845
1846 if ($@) {
1847 warn "$@";
1848 warn "while executing safe code '$code'\n";
1849 warn "with arguments " . (join " ", %vars) . "\n";
1850 }
1851
671 wantarray ? @res : $res[0] 1852 wantarray ? @res : $res[0]
672} 1853}
1854
1855=item cf::register_script_function $function => $cb
1856
1857Register a function that can be called from within map/npc scripts. The
1858function should be reasonably secure and should be put into a package name
1859like the extension.
1860
1861Example: register a function that gets called whenever a map script calls
1862C<rent::overview>, as used by the C<rent> extension.
1863
1864 cf::register_script_function "rent::overview" => sub {
1865 ...
1866 };
1867
1868=cut
673 1869
674sub register_script_function { 1870sub register_script_function {
675 my ($fun, $cb) = @_; 1871 my ($fun, $cb) = @_;
676 1872
677 no strict 'refs'; 1873 no strict 'refs';
678 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1874 *{"safe::$fun"} = $safe_hole->wrap ($cb);
679} 1875}
680 1876
1877=back
1878
1879=cut
1880
1881#############################################################################
1882
1883=head2 EXTENSION DATABASE SUPPORT
1884
1885Crossfire maintains a very simple database for extension use. It can
1886currently store anything that can be serialised using Storable, which
1887excludes objects.
1888
1889The parameter C<$family> should best start with the name of the extension
1890using it, it should be unique.
1891
1892=over 4
1893
1894=item $hashref = cf::db_get $family
1895
1896Return a hashref for use by the extension C<$family>, which can be
1897modified. After modifications, you have to call C<cf::db_dirty> or
1898C<cf::db_sync>.
1899
1900=item $value = cf::db_get $family => $key
1901
1902Returns a single value from the database
1903
1904=item cf::db_put $family => $hashref
1905
1906Stores the given family hashref into the database. Updates are delayed, if
1907you want the data to be synced to disk immediately, use C<cf::db_sync>.
1908
1909=item cf::db_put $family => $key => $value
1910
1911Stores the given C<$value> in the family hash. Updates are delayed, if you
1912want the data to be synced to disk immediately, use C<cf::db_sync>.
1913
1914=item cf::db_dirty
1915
1916Marks the database as dirty, to be updated at a later time.
1917
1918=item cf::db_sync
1919
1920Immediately write the database to disk I<if it is dirty>.
1921
1922=cut
1923
1924our $DB;
1925
1926{
1927 my $path = cf::localdir . "/database.pst";
1928
1929 sub db_load() {
1930 $DB = stat $path ? Storable::retrieve $path : { };
1931 }
1932
1933 my $pid;
1934
1935 sub db_save() {
1936 waitpid $pid, 0 if $pid;
1937 if (0 == ($pid = fork)) {
1938 $DB->{_meta}{version} = 1;
1939 Storable::nstore $DB, "$path~";
1940 rename "$path~", $path;
1941 cf::_exit 0 if defined $pid;
1942 }
1943 }
1944
1945 my $dirty;
1946
1947 sub db_sync() {
1948 db_save if $dirty;
1949 undef $dirty;
1950 }
1951
1952 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1953 db_sync;
1954 });
1955
1956 sub db_dirty() {
1957 $dirty = 1;
1958 $idle->start;
1959 }
1960
1961 sub db_get($;$) {
1962 @_ >= 2
1963 ? $DB->{$_[0]}{$_[1]}
1964 : ($DB->{$_[0]} ||= { })
1965 }
1966
1967 sub db_put($$;$) {
1968 if (@_ >= 3) {
1969 $DB->{$_[0]}{$_[1]} = $_[2];
1970 } else {
1971 $DB->{$_[0]} = $_[1];
1972 }
1973 db_dirty;
1974 }
1975
1976 cf::global->attach (
1977 prio => 10000,
1978 on_cleanup => sub {
1979 db_sync;
1980 },
1981 );
1982}
1983
681############################################################################# 1984#############################################################################
682# the server's main() 1985# the server's main()
683 1986
1987sub cfg_load {
1988 open my $fh, "<:utf8", cf::confdir . "/config"
1989 or return;
1990
1991 local $/;
1992 *CFG = YAML::Syck::Load <$fh>;
1993}
1994
684sub main { 1995sub main {
1996 # we must not ever block the main coroutine
1997 local $Coro::idle = sub {
1998 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1999 (Coro::unblock_sub {
2000 Event::one_event;
2001 })->();
2002 };
2003
2004 cfg_load;
2005 db_load;
2006 load_extensions;
685 Event::loop; 2007 Event::loop;
686} 2008}
687 2009
688############################################################################# 2010#############################################################################
689# initialisation 2011# initialisation
690 2012
2013sub reload() {
2014 # can/must only be called in main
2015 if ($Coro::current != $Coro::main) {
2016 warn "can only reload from main coroutine\n";
2017 return;
2018 }
2019
2020 warn "reloading...";
2021
2022 local $FREEZE = 1;
2023 cf::emergency_save;
2024
2025 eval {
2026 # if anything goes wrong in here, we should simply crash as we already saved
2027
2028 # cancel all watchers
2029 for (Event::all_watchers) {
2030 $_->cancel if $_->data & WF_AUTOCANCEL;
2031 }
2032
2033 # cancel all extension coros
2034 $_->cancel for values %EXT_CORO;
2035 %EXT_CORO = ();
2036
2037 # unload all extensions
2038 for (@exts) {
2039 warn "unloading <$_>";
2040 unload_extension $_;
2041 }
2042
2043 # unload all modules loaded from $LIBDIR
2044 while (my ($k, $v) = each %INC) {
2045 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2046
2047 warn "removing <$k>";
2048 delete $INC{$k};
2049
2050 $k =~ s/\.pm$//;
2051 $k =~ s/\//::/g;
2052
2053 if (my $cb = $k->can ("unload_module")) {
2054 $cb->();
2055 }
2056
2057 Symbol::delete_package $k;
2058 }
2059
2060 # sync database to disk
2061 cf::db_sync;
2062 IO::AIO::flush;
2063
2064 # get rid of safe::, as good as possible
2065 Symbol::delete_package "safe::$_"
2066 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2067
2068 # remove register_script_function callbacks
2069 # TODO
2070
2071 # unload cf.pm "a bit"
2072 delete $INC{"cf.pm"};
2073
2074 # don't, removes xs symbols, too,
2075 # and global variables created in xs
2076 #Symbol::delete_package __PACKAGE__;
2077
2078 # reload cf.pm
2079 warn "reloading cf.pm";
2080 require cf;
2081 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2082
2083 # load config and database again
2084 cf::cfg_load;
2085 cf::db_load;
2086
2087 # load extensions
2088 warn "load extensions";
2089 cf::load_extensions;
2090
2091 # reattach attachments to objects
2092 warn "reattach";
2093 _global_reattach;
2094 };
2095
2096 if ($@) {
2097 warn $@;
2098 warn "error while reloading, exiting.";
2099 exit 1;
2100 }
2101
2102 warn "reloaded successfully";
2103};
2104
2105#############################################################################
2106
2107unless ($LINK_MAP) {
2108 $LINK_MAP = cf::map::new;
2109
2110 $LINK_MAP->width (41);
2111 $LINK_MAP->height (41);
2112 $LINK_MAP->alloc;
2113 $LINK_MAP->path ("{link}");
2114 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2115 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2116
2117 # dirty hack because... archetypes are not yet loaded
2118 Event->timer (
2119 after => 2,
2120 cb => sub {
2121 $_[0]->w->cancel;
2122
2123 # provide some exits "home"
2124 my $exit = cf::object::new "exit";
2125
2126 $exit->slaying ($EMERGENCY_POSITION->[0]);
2127 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2128 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2129
2130 $LINK_MAP->insert ($exit->clone, 19, 19);
2131 $LINK_MAP->insert ($exit->clone, 19, 20);
2132 $LINK_MAP->insert ($exit->clone, 19, 21);
2133 $LINK_MAP->insert ($exit->clone, 20, 19);
2134 $LINK_MAP->insert ($exit->clone, 20, 21);
2135 $LINK_MAP->insert ($exit->clone, 21, 19);
2136 $LINK_MAP->insert ($exit->clone, 21, 20);
2137 $LINK_MAP->insert ($exit->clone, 21, 21);
2138
2139 $exit->destroy;
2140 });
2141
2142 $LINK_MAP->{deny_save} = 1;
2143 $LINK_MAP->{deny_reset} = 1;
2144
2145 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2146}
2147
691register "<global>", __PACKAGE__; 2148register "<global>", __PACKAGE__;
692 2149
2150register_command "reload" => sub {
2151 my ($who, $arg) = @_;
2152
2153 if ($who->flag (FLAG_WIZ)) {
2154 $who->message ("start of reload.");
2155 reload;
2156 $who->message ("end of reload.");
2157 }
2158};
2159
693unshift @INC, $LIBDIR; 2160unshift @INC, $LIBDIR;
694 2161
695load_extensions;
696
697$TICK_WATCHER = Event->timer ( 2162$TICK_WATCHER = Event->timer (
2163 reentrant => 0,
698 prio => 1, 2164 prio => 0,
699 at => $NEXT_TICK || 1, 2165 at => $NEXT_TICK || $TICK,
2166 data => WF_AUTOCANCEL,
700 cb => sub { 2167 cb => sub {
2168 unless ($FREEZE) {
701 cf::server_tick; # one server iteration 2169 cf::server_tick; # one server iteration
2170 $RUNTIME += $TICK;
2171 }
702 2172
703 my $NOW = Event::time;
704 $NEXT_TICK += $TICK; 2173 $NEXT_TICK += $TICK;
705 2174
706 # if we are delayed by four ticks, skip them all 2175 # if we are delayed by four ticks or more, skip them all
707 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2176 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
708 2177
709 $TICK_WATCHER->at ($NEXT_TICK); 2178 $TICK_WATCHER->at ($NEXT_TICK);
710 $TICK_WATCHER->start; 2179 $TICK_WATCHER->start;
711 }, 2180 },
712); 2181);
713 2182
2183IO::AIO::max_poll_time $TICK * 0.2;
2184
2185Event->io (
2186 fd => IO::AIO::poll_fileno,
2187 poll => 'r',
2188 prio => 5,
2189 data => WF_AUTOCANCEL,
2190 cb => \&IO::AIO::poll_cb,
2191);
2192
2193Event->timer (
2194 data => WF_AUTOCANCEL,
2195 after => 0,
2196 interval => 10,
2197 cb => sub {
2198 (Coro::unblock_sub {
2199 write_runtime
2200 or warn "ERROR: unable to write runtime file: $!";
2201 })->();
2202 },
2203);
2204
2205END { cf::emergency_save }
2206
7141 22071
715 2208

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