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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.130 by root, Thu Jan 4 00:08:08 2007 UTC vs.
Revision 1.532 by root, Thu Apr 29 07:32:34 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
20use Digest::MD5; 55use JSON::XS 2.01 ();
56use BDB ();
57use Data::Dumper;
21use Fcntl; 58use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
24use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
25 64
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
27 66
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 67# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 71
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 80
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE; # unused
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 121our $NEXT_TICK;
45our $NOW; 122our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript);
46 130
47our %CFG; 131our %CFG;
48 132
49our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 134our $RUNTIME;
135our $NOW;
51 136
52our %MAP; # all maps 137our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 138our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 139our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 140
56our %EXT_CORO; 141# used to convert map paths into valid unix filenames by replacing / by ∕
142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
57 153
58binmode STDOUT; 154binmode STDOUT;
59binmode STDERR; 155binmode STDERR;
60 156
61# read virtual server time, if available 157# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 159 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
66} 162}
67 163
68mkdir cf::localdir; 164eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 165
74# a special map that is always available 166mkdir $_
75our $LINK_MAP; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76 168
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
78 187
79############################################################################# 188#############################################################################
80 189
81=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
82 191
89=item $cf::RUNTIME 198=item $cf::RUNTIME
90 199
91The time this server has run, starts at 0 and is increased by $cf::TICK on 200The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 201every server tick.
93 202
94=item $cf::LIBDIR 203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 206
96The perl library directory, where extensions and cf-specific modules can 207Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
98 211
99=item $cf::NOW 212=item $cf::NOW
100 213
101The time of the last (current) server tick. 214The time of the last (current) server tick.
102 215
103=item $cf::TICK 216=item $cf::TICK
104 217
105The interval between server ticks, in seconds. 218The interval between server ticks, in seconds.
106 219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
107=item %cf::CFG 230=item %cf::CFG
108 231
109Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 233from wherever your confdir points to.
111 234
235=item cf::wait_for_tick, cf::wait_for_tick_begin
236
237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
238returns directly I<after> the tick processing (and consequently, can only wake one process
239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
240
241=item @cf::INVOKE_RESULTS
242
243This array contains the results of the last C<invoke ()> call. When
244C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
245that call.
246
247=item %cf::REFLECT
248
249Contains, for each (C++) class name, a hash reference with information
250about object members (methods, scalars, arrays and flags) and other
251metadata, which is useful for introspection.
252
112=back 253=back
113 254
114=cut 255=cut
115 256
116BEGIN { 257sub error(@) { LOG llevError, join "", @_ }
117 *CORE::GLOBAL::warn = sub { 258sub warn (@) { LOG llevWarn , join "", @_ }
259sub info (@) { LOG llevInfo , join "", @_ }
260sub debug(@) { LOG llevDebug, join "", @_ }
261sub trace(@) { LOG llevTrace, join "", @_ }
262
263$Coro::State::WARNHOOK = sub {
118 my $msg = join "", @_; 264 my $msg = join "", @_;
119 utf8::encode $msg;
120 265
121 $msg .= "\n" 266 $msg .= "\n"
122 unless $msg =~ /\n$/; 267 unless $msg =~ /\n$/;
123 268
124 LOG llevError, "cfperl: $msg"; 269 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
125 }; 270
126} 271 LOG llevWarn, $msg;
272};
273
274$Coro::State::DIEHOOK = sub {
275 return unless $^S eq 0; # "eq", not "=="
276
277 error Carp::longmess $_[0];
278
279 if (in_main) {#d#
280 error "DIEHOOK called in main context, Coro bug?\n";#d#
281 return;#d#
282 }#d#
283
284 # kill coroutine otherwise
285 Coro::terminate
286};
127 287
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 288@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 289@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 290@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 291@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 292@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
293@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 294@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 295
135# we bless all objects into (empty) derived classes to force a method lookup 296# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 297# within the Safe compartment.
137for my $pkg (qw( 298for my $pkg (qw(
138 cf::global cf::attachable 299 cf::global cf::attachable
139 cf::object cf::object::player 300 cf::object cf::object::player
140 cf::client cf::player 301 cf::client cf::player
141 cf::arch cf::living 302 cf::arch cf::living
303 cf::map cf::mapspace
142 cf::map cf::party cf::region 304 cf::party cf::region
143)) { 305)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 306 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 307}
147 308
148$Event::DIED = sub { 309$EV::DIED = sub {
149 warn "error in event callback: @_"; 310 Carp::cluck "error in event callback: @_";
150}; 311};
151 312
152my %ext_pkg; 313#############################################################################
153my @exts;
154my @hook;
155 314
156=head2 UTILITY FUNCTIONS 315=head2 UTILITY FUNCTIONS
157 316
158=over 4 317=over 4
159 318
160=cut 319=item dumpval $ref
161 320
162use JSON::Syck (); # TODO# replace by JSON::PC once working 321=cut
163 322
323sub dumpval {
324 eval {
325 local $SIG{__DIE__};
326 my $d;
327 if (1) {
328 $d = new Data::Dumper([$_[0]], ["*var"]);
329 $d->Terse(1);
330 $d->Indent(2);
331 $d->Quotekeys(0);
332 $d->Useqq(1);
333 #$d->Bless(...);
334 $d->Seen($_[1]) if @_ > 1;
335 $d = $d->Dump();
336 }
337 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
338 $d
339 } || "[unable to dump $_[0]: '$@']";
340}
341
164=item $ref = cf::from_json $json 342=item $ref = cf::decode_json $json
165 343
166Converts a JSON string into the corresponding perl data structure. 344Converts a JSON string into the corresponding perl data structure.
167 345
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 346=item $json = cf::encode_json $ref
176 347
177Converts a perl data structure into its JSON representation. 348Converts a perl data structure into its JSON representation.
178 349
179=cut 350=cut
180 351
181sub to_json($) { 352our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 353
186=item my $guard = cf::guard { BLOCK } 354sub encode_json($) { $json_coder->encode ($_[0]) }
355sub decode_json($) { $json_coder->decode ($_[0]) }
187 356
188Run the given callback when the guard object gets destroyed (useful for 357=item cf::post_init { BLOCK }
189coroutine cancellations).
190 358
191You can call C<< ->cancel >> on the guard object to stop the block from 359Execute the given codeblock, I<after> all extensions have been (re-)loaded,
192being executed. 360but I<before> the server starts ticking again.
193 361
194=cut 362The cdoeblock will have a single boolean argument to indicate whether this
363is a reload or not.
195 364
196sub guard(&) { 365=cut
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199 366
200sub cf::guard::cancel { 367sub post_init(&) {
201 ${$_[0]} = sub { }; 368 push @POST_INIT, shift;
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206} 369}
207 370
208=item cf::lock_wait $string 371=item cf::lock_wait $string
209 372
210Wait until the given lock is available. See cf::lock_acquire. 373Wait until the given lock is available. See cf::lock_acquire.
211 374
212=item my $lock = cf::lock_acquire $string 375=item my $lock = cf::lock_acquire $string
213 376
214Wait until the given lock is available and then acquires it and returns 377Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 378a L<Guard> object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 379for example when the coroutine gets canceled), the lock is automatically
217returned. 380returned.
218 381
382Locks are *not* recursive, locking from the same coro twice results in a
383deadlocked coro.
384
219Lock names should begin with a unique identifier (for example, find_map 385Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 386uses map_find and cf::map::load uses map_load).
221 387
222=cut 388=item $locked = cf::lock_active $string
223 389
224our %LOCK; 390Return true if the lock is currently active, i.e. somebody has locked it.
391
392=cut
393
394our $LOCKS = new Coro::SemaphoreSet;
225 395
226sub lock_wait($) { 396sub lock_wait($) {
227 my ($key) = @_; 397 $LOCKS->wait ($_[0]);
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234} 398}
235 399
236sub lock_acquire($) { 400sub lock_acquire($) {
237 my ($key) = @_; 401 $LOCKS->guard ($_[0])
402}
238 403
239 # wait, to be sure we are not locked 404sub lock_active($) {
240 lock_wait $key; 405 $LOCKS->count ($_[0]) < 1
406}
241 407
242 $LOCK{$key} = []; 408sub freeze_mainloop {
409 tick_inhibit_inc;
243 410
244 cf::guard { 411 &Guard::guard (\&tick_inhibit_dec);
245 # wake up all waiters, to be on the safe side 412}
246 $_->ready for @{ delete $LOCK{$key} }; 413
414=item cf::periodic $interval, $cb
415
416Like EV::periodic, but randomly selects a starting point so that the actions
417get spread over time.
418
419=cut
420
421sub periodic($$) {
422 my ($interval, $cb) = @_;
423
424 my $start = rand List::Util::min 180, $interval;
425
426 EV::periodic $start, $interval, 0, $cb
427}
428
429=item cf::get_slot $time[, $priority[, $name]]
430
431Allocate $time seconds of blocking CPU time at priority C<$priority>:
432This call blocks and returns only when you have at least C<$time> seconds
433of cpu time till the next tick. The slot is only valid till the next cede.
434
435The optional C<$name> can be used to identify the job to run. It might be
436used for statistical purposes and should identify the same time-class.
437
438Useful for short background jobs.
439
440=cut
441
442our @SLOT_QUEUE;
443our $SLOT_QUEUE;
444our $SLOT_DECAY = 0.9;
445
446$SLOT_QUEUE->cancel if $SLOT_QUEUE;
447$SLOT_QUEUE = Coro::async {
448 $Coro::current->desc ("timeslot manager");
449
450 my $signal = new Coro::Signal;
451 my $busy;
452
453 while () {
454 next_job:
455
456 my $avail = cf::till_tick;
457
458 for (0 .. $#SLOT_QUEUE) {
459 if ($SLOT_QUEUE[$_][0] <= $avail) {
460 $busy = 0;
461 my $job = splice @SLOT_QUEUE, $_, 1, ();
462 $job->[2]->send;
463 Coro::cede;
464 goto next_job;
465 } else {
466 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
467 }
468 }
469
470 if (@SLOT_QUEUE) {
471 # we do not use wait_for_tick() as it returns immediately when tick is inactive
472 push @cf::WAIT_FOR_TICK, $signal;
473 $signal->wait;
474 } else {
475 $busy = 0;
476 Coro::schedule;
477 }
247 } 478 }
479};
480
481sub get_slot($;$$) {
482 return if tick_inhibit || $Coro::current == $Coro::main;
483
484 my ($time, $pri, $name) = @_;
485
486 $time = clamp $time, 0.01, $TICK * .6;
487
488 my $sig = new Coro::Signal;
489
490 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
491 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
492 $SLOT_QUEUE->ready;
493 $sig->wait;
248} 494}
249 495
250=item cf::async { BLOCK } 496=item cf::async { BLOCK }
251 497
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 498Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 499C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
500thing you are allowed to do is call C<prio> on it.
254 501
255=cut 502=cut
256 503
257sub async(&) { 504BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 505
266=item cf::sync_job { BLOCK } 506=item cf::sync_job { BLOCK }
267 507
268The design of crossfire+ requires that the main coro ($Coro::main) is 508The design of Deliantra requires that the main coroutine ($Coro::main)
269always able to handle events or runnable, as crossfire+ is only partly 509is always able to handle events or runnable, as Deliantra is only
270reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 510partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
511acceptable.
271 512
272If it must be done, put the blocking parts into C<sync_job>. This will run 513If it must be done, put the blocking parts into C<sync_job>. This will run
273the given BLOCK in another coroutine while waiting for the result. The 514the given BLOCK in another coroutine while waiting for the result. The
274server will be frozen during this time, so the block should either finish 515server will be frozen during this time, so the block should either finish
275fast or be very important. 516fast or be very important.
278 519
279sub sync_job(&) { 520sub sync_job(&) {
280 my ($job) = @_; 521 my ($job) = @_;
281 522
282 if ($Coro::current == $Coro::main) { 523 if ($Coro::current == $Coro::main) {
524 my $time = AE::time;
525
283 # this is the main coro, too bad, we have to block 526 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 527 # till the operation succeeds, freezing the server :/
285 528
286 # TODO: use suspend/resume instead 529 LOG llevError, Carp::longmess "sync job";#d#
287 # (but this is cancel-safe) 530
288 local $FREEZE = 1; 531 my $freeze_guard = freeze_mainloop;
289 532
290 my $busy = 1; 533 my $busy = 1;
291 my @res; 534 my @res;
292 535
293 (Coro::async { 536 (async {
537 $Coro::current->desc ("sync job coro");
294 @res = eval { $job->() }; 538 @res = eval { $job->() };
295 warn $@ if $@; 539 error $@ if $@;
296 undef $busy; 540 undef $busy;
297 })->prio (Coro::PRIO_MAX); 541 })->prio (Coro::PRIO_MAX);
298 542
299 while ($busy) { 543 while ($busy) {
544 if (Coro::nready) {
300 Coro::cede_notself; 545 Coro::cede_notself;
301 Event::one_event unless Coro::nready; 546 } else {
547 EV::loop EV::LOOP_ONESHOT;
302 } 548 }
549 }
550
551 my $time = AE::time - $time;
552
553 $TICK_START += $time; # do not account sync jobs to server load
303 554
304 wantarray ? @res : $res[0] 555 wantarray ? @res : $res[0]
305 } else { 556 } else {
306 # we are in another coroutine, how wonderful, everything just works 557 # we are in another coroutine, how wonderful, everything just works
307 558
308 $job->() 559 $job->()
309 } 560 }
310} 561}
311 562
312=item $coro = cf::coro { BLOCK } 563=item $coro = cf::async_ext { BLOCK }
313 564
314Creates and returns a new coro. This coro is automcatially being canceled 565Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 566extension calling this is being unloaded.
316 567
317=cut 568=cut
318 569
319sub coro(&) { 570sub async_ext(&) {
320 my $cb = shift; 571 my $cb = shift;
321 572
322 my $coro = &cf::async ($cb); 573 my $coro = &Coro::async ($cb);
323 574
324 $coro->on_destroy (sub { 575 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 576 delete $EXT_CORO{$coro+0};
326 }); 577 });
327 $EXT_CORO{$coro+0} = $coro; 578 $EXT_CORO{$coro+0} = $coro;
328 579
329 $coro 580 $coro
330} 581}
331 582
332sub write_runtime { 583=item fork_call { }, $args
333 my $runtime = cf::localdir . "/runtime";
334 584
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 585Executes the given code block with the given arguments in a seperate
336 or return; 586process, returning the results. Everything must be serialisable with
587Coro::Storable. May, of course, block. Note that the executed sub may
588never block itself or use any form of event handling.
337 589
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 590=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 591
342 aio_fsync $fh 592sub fork_call(&@) {
343 and return; 593 my ($cb, @args) = @_;
344 594
345 close $fh 595 # we seemingly have to make a local copy of the whole thing,
346 or return; 596 # otherwise perl prematurely frees the stuff :/
597 # TODO: investigate and fix (likely this will be rather laborious)
347 598
348 aio_rename "$runtime~", $runtime 599 my @res = Coro::Util::fork_eval {
349 and return; 600 reset_signals;
601 &$cb
602 }, @args;
350 603
604 wantarray ? @res : $res[-1]
605}
606
607sub objinfo {
351 1 608 (
609 "counter value" => cf::object::object_count,
610 "objects created" => cf::object::create_count,
611 "objects destroyed" => cf::object::destroy_count,
612 "freelist size" => cf::object::free_count,
613 "allocated objects" => cf::object::objects_size,
614 "active objects" => cf::object::actives_size,
615 )
616}
617
618=item $coin = coin_from_name $name
619
620=cut
621
622our %coin_alias = (
623 "silver" => "silvercoin",
624 "silvercoin" => "silvercoin",
625 "silvercoins" => "silvercoin",
626 "gold" => "goldcoin",
627 "goldcoin" => "goldcoin",
628 "goldcoins" => "goldcoin",
629 "platinum" => "platinacoin",
630 "platinumcoin" => "platinacoin",
631 "platinumcoins" => "platinacoin",
632 "platina" => "platinacoin",
633 "platinacoin" => "platinacoin",
634 "platinacoins" => "platinacoin",
635 "royalty" => "royalty",
636 "royalties" => "royalty",
637);
638
639sub coin_from_name($) {
640 $coin_alias{$_[0]}
641 ? cf::arch::find $coin_alias{$_[0]}
642 : undef
643}
644
645=item $value = cf::db_get $family => $key
646
647Returns a single value from the environment database.
648
649=item cf::db_put $family => $key => $value
650
651Stores the given C<$value> in the family. It can currently store binary
652data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
653
654=item $db = cf::db_table "name"
655
656Create and/or open a new database table. The string must not be "db" and must be unique
657within each server.
658
659=cut
660
661sub db_table($) {
662 my ($name) = @_;
663 my $db = BDB::db_create $DB_ENV;
664
665 eval {
666 $db->set_flags (BDB::CHKSUM);
667
668 utf8::encode $name;
669 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
670 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
671 cf::cleanup "db_open(db): $!" if $!;
672 };
673 cf::cleanup "db_open(db): $@" if $@;
674
675 $db
676}
677
678our $DB;
679
680sub db_init {
681 cf::sync_job {
682 $DB ||= db_table "db";
683 };
684}
685
686sub db_get($$) {
687 my $key = "$_[0]/$_[1]";
688
689 cf::sync_job {
690 BDB::db_get $DB, undef, $key, my $data;
691
692 $! ? ()
693 : $data
694 }
695}
696
697sub db_put($$$) {
698 BDB::dbreq_pri 4;
699 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
700}
701
702=item cf::cache $id => [$paths...], $processversion => $process
703
704Generic caching function that returns the value of the resource $id,
705caching and regenerating as required.
706
707This function can block.
708
709=cut
710
711sub cache {
712 my ($id, $src, $processversion, $process) = @_;
713
714 my $meta =
715 join "\x00",
716 $processversion,
717 map {
718 aio_stat $_
719 and Carp::croak "$_: $!";
720
721 ($_, (stat _)[7,9])
722 } @$src;
723
724 my $dbmeta = db_get cache => "$id/meta";
725 if ($dbmeta ne $meta) {
726 # changed, we may need to process
727
728 my @data;
729 my $md5;
730
731 for (0 .. $#$src) {
732 0 <= aio_load $src->[$_], $data[$_]
733 or Carp::croak "$src->[$_]: $!";
734 }
735
736 # if processing is expensive, check
737 # checksum first
738 if (1) {
739 $md5 =
740 join "\x00",
741 $processversion,
742 map {
743 cf::cede_to_tick;
744 ($src->[$_], Digest::MD5::md5_hex $data[$_])
745 } 0.. $#$src;
746
747
748 my $dbmd5 = db_get cache => "$id/md5";
749 if ($dbmd5 eq $md5) {
750 db_put cache => "$id/meta", $meta;
751
752 return db_get cache => "$id/data";
753 }
754 }
755
756 my $t1 = Time::HiRes::time;
757 my $data = $process->(\@data);
758 my $t2 = Time::HiRes::time;
759
760 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
761
762 db_put cache => "$id/data", $data;
763 db_put cache => "$id/md5" , $md5;
764 db_put cache => "$id/meta", $meta;
765
766 return $data;
767 }
768
769 db_get cache => "$id/data"
770}
771
772=item cf::datalog type => key => value, ...
773
774Log a datalog packet of the given type with the given key-value pairs.
775
776=cut
777
778sub datalog($@) {
779 my ($type, %kv) = @_;
780 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 781}
353 782
354=back 783=back
355 784
356=cut 785=cut
357 786
358############################################################################# 787#############################################################################
359 788
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477
478#############################################################################
479
480=head2 ATTACHABLE OBJECTS 789=head2 ATTACHABLE OBJECTS
481 790
482Many objects in crossfire are so-called attachable objects. That means you can 791Many objects in deliantra are so-called attachable objects. That means you can
483attach callbacks/event handlers (a collection of which is called an "attachment") 792attach callbacks/event handlers (a collection of which is called an "attachment")
484to it. All such attachable objects support the following methods. 793to it. All such attachable objects support the following methods.
485 794
486In the following description, CLASS can be any of C<global>, C<object> 795In the following description, CLASS can be any of C<global>, C<object>
487C<player>, C<client> or C<map> (i.e. the attachable objects in 796C<player>, C<client> or C<map> (i.e. the attachable objects in
488crossfire+). 797Deliantra).
489 798
490=over 4 799=over 4
491 800
492=item $attachable->attach ($attachment, key => $value...) 801=item $attachable->attach ($attachment, key => $value...)
493 802
537=item cf::CLASS::attachment $name, ... 846=item cf::CLASS::attachment $name, ...
538 847
539Register an attachment by C<$name> through which attachable objects of the 848Register an attachment by C<$name> through which attachable objects of the
540given CLASS can refer to this attachment. 849given CLASS can refer to this attachment.
541 850
542Some classes such as crossfire maps and objects can specify attachments 851Some classes such as deliantra maps and objects can specify attachments
543that are attached at load/instantiate time, thus the need for a name. 852that are attached at load/instantiate time, thus the need for a name.
544 853
545These calls expect any number of the following handler/hook descriptions: 854These calls expect any number of the following handler/hook descriptions:
546 855
547=over 4 856=over 4
607our @CB_TYPE = (); # registry for type (cf-object class) based events 916our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 917our @CB_MAP = ();
609 918
610my %attachment; 919my %attachment;
611 920
921sub cf::attachable::thawer_merge {
922 # simply override everything except _meta
923 local $_[0]{_meta};
924 %{$_[0]} = %{$_[1]};
925}
926
612sub _attach_cb($$$$) { 927sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 928 my ($registry, $event, $prio, $cb) = @_;
614 929
615 use sort 'stable'; 930 use sort 'stable';
616 931
650 $registry = $CB_TYPE[$object_type] ||= []; 965 $registry = $CB_TYPE[$object_type] ||= [];
651 966
652 } elsif ($type eq "subtype") { 967 } elsif ($type eq "subtype") {
653 defined $object_type or Carp::croak "subtype specified without type"; 968 defined $object_type or Carp::croak "subtype specified without type";
654 my $object_subtype = shift @arg; 969 my $object_subtype = shift @arg;
655 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 970 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
656 971
657 } elsif ($type eq "package") { 972 } elsif ($type eq "package") {
658 my $pkg = shift @arg; 973 my $pkg = shift @arg;
659 974
660 while (my ($name, $id) = each %cb_id) { 975 while (my ($name, $id) = each %cb_id) {
665 980
666 } elsif (exists $cb_id{$type}) { 981 } elsif (exists $cb_id{$type}) {
667 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 982 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
668 983
669 } elsif (ref $type) { 984 } elsif (ref $type) {
670 warn "attaching objects not supported, ignoring.\n"; 985 error "attaching objects not supported, ignoring.\n";
671 986
672 } else { 987 } else {
673 shift @arg; 988 shift @arg;
674 warn "attach argument '$type' not supported, ignoring.\n"; 989 error "attach argument '$type' not supported, ignoring.\n";
675 } 990 }
676 } 991 }
677} 992}
678 993
679sub _object_attach { 994sub _object_attach {
689 _attach $registry, $klass, @attach; 1004 _attach $registry, $klass, @attach;
690 } 1005 }
691 1006
692 $obj->{$name} = \%arg; 1007 $obj->{$name} = \%arg;
693 } else { 1008 } else {
694 warn "object uses attachment '$name' that is not available, postponing.\n"; 1009 info "object uses attachment '$name' which is not available, postponing.\n";
695 } 1010 }
696 1011
697 $obj->{_attachment}{$name} = undef; 1012 $obj->{_attachment}{$name} = undef;
698} 1013}
699 1014
701 if (ref $_[0]) { 1016 if (ref $_[0]) {
702 _object_attach @_; 1017 _object_attach @_;
703 } else { 1018 } else {
704 _attach shift->_attach_registry, @_; 1019 _attach shift->_attach_registry, @_;
705 } 1020 }
1021 _recalc_want;
706}; 1022};
707 1023
708# all those should be optimised 1024# all those should be optimised
709sub cf::attachable::detach { 1025sub cf::attachable::detach {
710 my ($obj, $name) = @_; 1026 my ($obj, $name) = @_;
713 delete $obj->{_attachment}{$name}; 1029 delete $obj->{_attachment}{$name};
714 reattach ($obj); 1030 reattach ($obj);
715 } else { 1031 } else {
716 Carp::croak "cannot, currently, detach class attachments"; 1032 Carp::croak "cannot, currently, detach class attachments";
717 } 1033 }
1034 _recalc_want;
718}; 1035};
719 1036
720sub cf::attachable::attached { 1037sub cf::attachable::attached {
721 my ($obj, $name) = @_; 1038 my ($obj, $name) = @_;
722 1039
737 "; 1054 ";
738 die if $@; 1055 die if $@;
739} 1056}
740 1057
741our $override; 1058our $override;
742our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1059our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
743 1060
744sub override { 1061sub override {
745 $override = 1; 1062 $override = 1;
746 @invoke_results = (); 1063 @INVOKE_RESULTS = (@_);
747} 1064}
748 1065
749sub do_invoke { 1066sub do_invoke {
750 my $event = shift; 1067 my $event = shift;
751 my $callbacks = shift; 1068 my $callbacks = shift;
752 1069
753 @invoke_results = (); 1070 @INVOKE_RESULTS = ();
754 1071
755 local $override; 1072 local $override;
756 1073
757 for (@$callbacks) { 1074 for (@$callbacks) {
758 eval { &{$_->[1]} }; 1075 eval { &{$_->[1]} };
759 1076
760 if ($@) { 1077 if ($@) {
761 warn "$@";
762 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1078 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
763 override; 1079 override;
764 } 1080 }
765 1081
766 return 1 if $override; 1082 return 1 if $override;
767 } 1083 }
768 1084
769 0 1085 0
770} 1086}
771 1087
772=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1088=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
773 1089
774=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1090=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
775 1091
776Generate an object-specific event with the given arguments. 1092Generate an object-specific event with the given arguments.
777 1093
778This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1094This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
779removed in future versions), and there is no public API to access override 1095removed in future versions), and there is no public API to access override
780results (if you must, access C<@cf::invoke_results> directly). 1096results (if you must, access C<@cf::INVOKE_RESULTS> directly).
781 1097
782=back 1098=back
783 1099
784=cut 1100=cut
785 1101
786############################################################################# 1102#############################################################################
787# object support 1103# object support
1104
1105sub _object_equal($$);
1106sub _object_equal($$) {
1107 my ($a, $b) = @_;
1108
1109 return 0 unless (ref $a) eq (ref $b);
1110
1111 if ("HASH" eq ref $a) {
1112 my @ka = keys %$a;
1113 my @kb = keys %$b;
1114
1115 return 0 if @ka != @kb;
1116
1117 for (0 .. $#ka) {
1118 return 0 unless $ka[$_] eq $kb[$_];
1119 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1120 }
1121
1122 } elsif ("ARRAY" eq ref $a) {
1123
1124 return 0 if @$a != @$b;
1125
1126 for (0 .. $#$a) {
1127 return 0 unless _object_equal $a->[$_], $b->[$_];
1128 }
1129
1130 } elsif ($a ne $b) {
1131 return 0;
1132 }
1133
1134 1
1135}
1136
1137our $SLOW_MERGES;#d#
1138sub _can_merge {
1139 my ($ob1, $ob2) = @_;
1140
1141 ++$SLOW_MERGES;#d#
1142
1143 # we do the slow way here
1144 return _object_equal $ob1, $ob2
1145}
788 1146
789sub reattach { 1147sub reattach {
790 # basically do the same as instantiate, without calling instantiate 1148 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 1149 my ($obj) = @_;
1150
1151 # no longer needed after getting rid of delete_package?
1152 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 1153
793 my $registry = $obj->registry; 1154 my $registry = $obj->registry;
794 1155
795 @$registry = (); 1156 @$registry = ();
796 1157
801 for (@$attach) { 1162 for (@$attach) {
802 my ($klass, @attach) = @$_; 1163 my ($klass, @attach) = @$_;
803 _attach $registry, $klass, @attach; 1164 _attach $registry, $klass, @attach;
804 } 1165 }
805 } else { 1166 } else {
806 warn "object uses attachment '$name' that is not available, postponing.\n"; 1167 info "object uses attachment '$name' that is not available, postponing.\n";
807 } 1168 }
808 } 1169 }
809} 1170}
810 1171
811cf::attachable->attach ( 1172cf::attachable->attach (
812 prio => -1000000, 1173 prio => -1000000,
813 on_instantiate => sub { 1174 on_instantiate => sub {
814 my ($obj, $data) = @_; 1175 my ($obj, $data) = @_;
815 1176
816 $data = from_json $data; 1177 $data = decode_json $data;
817 1178
818 for (@$data) { 1179 for (@$data) {
819 my ($name, $args) = @$_; 1180 my ($name, $args) = @$_;
820 1181
821 $obj->attach ($name, %{$args || {} }); 1182 $obj->attach ($name, %{$args || {} });
837sub object_freezer_save { 1198sub object_freezer_save {
838 my ($filename, $rdata, $objs) = @_; 1199 my ($filename, $rdata, $objs) = @_;
839 1200
840 sync_job { 1201 sync_job {
841 if (length $$rdata) { 1202 if (length $$rdata) {
1203 utf8::decode (my $decname = $filename);
842 warn sprintf "saving %s (%d,%d)\n", 1204 trace sprintf "saving %s (%d,%d)\n",
843 $filename, length $$rdata, scalar @$objs; 1205 $decname, length $$rdata, scalar @$objs
1206 if $VERBOSE_IO;
844 1207
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1208 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh; 1209 aio_chmod $fh, SAVE_MODE;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1210 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1211 if ($cf::USE_FSYNC) {
1212 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
848 aio_fsync $fh; 1213 aio_fsync $fh;
1214 }
849 close $fh; 1215 aio_close $fh;
850 1216
851 if (@$objs) { 1217 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1218 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh; 1219 aio_chmod $fh, SAVE_MODE;
854 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1220 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0; 1221 aio_write $fh, 0, (length $data), $data, 0;
1222 if ($cf::USE_FSYNC) {
1223 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
856 aio_fsync $fh; 1224 aio_fsync $fh;
1225 }
857 close $fh; 1226 aio_close $fh;
858 aio_rename "$filename.pst~", "$filename.pst"; 1227 aio_rename "$filename.pst~", "$filename.pst";
859 } 1228 }
860 } else { 1229 } else {
861 aio_unlink "$filename.pst"; 1230 aio_unlink "$filename.pst";
862 } 1231 }
863 1232
864 aio_rename "$filename~", $filename; 1233 aio_rename "$filename~", $filename;
1234
1235 $filename =~ s%/[^/]+$%%;
1236 aio_pathsync $filename if $cf::USE_FSYNC;
865 } else { 1237 } else {
866 warn "FATAL: $filename~: $!\n"; 1238 error "unable to save objects: $filename~: $!\n";
867 } 1239 }
868 } else { 1240 } else {
869 aio_unlink $filename; 1241 aio_unlink $filename;
870 aio_unlink "$filename.pst"; 1242 aio_unlink "$filename.pst";
871 } 1243 }
872 } 1244 };
873} 1245}
874 1246
875sub object_freezer_as_string { 1247sub object_freezer_as_string {
876 my ($rdata, $objs) = @_; 1248 my ($rdata, $objs) = @_;
877 1249
889 or return; 1261 or return;
890 1262
891 unless (aio_stat "$filename.pst") { 1263 unless (aio_stat "$filename.pst") {
892 (aio_load "$filename.pst", $av) >= 0 1264 (aio_load "$filename.pst", $av) >= 0
893 or return; 1265 or return;
1266
894 $av = eval { (Storable::thaw $av)->{objs} }; 1267 my $st = eval { Coro::Storable::thaw $av };
1268 $av = $st->{objs};
895 } 1269 }
896 1270
1271 utf8::decode (my $decname = $filename);
897 warn sprintf "loading %s (%d)\n", 1272 trace sprintf "loading %s (%d,%d)\n",
898 $filename, length $data, scalar @{$av || []};#d# 1273 $decname, length $data, scalar @{$av || []}
1274 if $VERBOSE_IO;
1275
899 return ($data, $av); 1276 ($data, $av)
900} 1277}
1278
1279=head2 COMMAND CALLBACKS
1280
1281=over 4
1282
1283=cut
901 1284
902############################################################################# 1285#############################################################################
903# command handling &c 1286# command handling &c
904 1287
905=item cf::register_command $name => \&callback($ob,$args); 1288=item cf::register_command $name => \&callback($ob,$args);
918 push @{ $COMMAND{$name} }, [$caller, $cb]; 1301 push @{ $COMMAND{$name} }, [$caller, $cb];
919} 1302}
920 1303
921=item cf::register_extcmd $name => \&callback($pl,$packet); 1304=item cf::register_extcmd $name => \&callback($pl,$packet);
922 1305
923Register a callbackf ro execution when the client sends an extcmd packet. 1306Register a callback for execution when the client sends an (synchronous)
1307extcmd packet. Ext commands will be processed in the order they are
1308received by the server, like other user commands. The first argument is
1309the logged-in player. Ext commands can only be processed after a player
1310has logged in successfully.
924 1311
925If the callback returns something, it is sent back as if reply was being 1312If the callback returns something, it is sent back as if reply was being
926called. 1313called.
927 1314
1315=item cf::register_exticmd $name => \&callback($ns,$packet);
1316
1317Register a callback for execution when the client sends an (asynchronous)
1318exticmd packet. Exti commands are processed by the server as soon as they
1319are received, i.e. out of order w.r.t. other commands. The first argument
1320is a client socket. Exti commands can be received anytime, even before
1321log-in.
1322
1323If the callback returns something, it is sent back as if reply was being
1324called.
1325
928=cut 1326=cut
929 1327
930sub register_extcmd { 1328sub register_extcmd {
931 my ($name, $cb) = @_; 1329 my ($name, $cb) = @_;
932 1330
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 1331 $EXTCMD{$name} = $cb;
937} 1332}
1333
1334sub register_exticmd {
1335 my ($name, $cb) = @_;
1336
1337 $EXTICMD{$name} = $cb;
1338}
1339
1340use File::Glob ();
938 1341
939cf::player->attach ( 1342cf::player->attach (
940 on_command => sub { 1343 on_unknown_command => sub {
941 my ($pl, $name, $params) = @_; 1344 my ($pl, $name, $params) = @_;
942 1345
943 my $cb = $COMMAND{$name} 1346 my $cb = $COMMAND{$name}
944 or return; 1347 or return;
945 1348
950 cf::override; 1353 cf::override;
951 }, 1354 },
952 on_extcmd => sub { 1355 on_extcmd => sub {
953 my ($pl, $buf) = @_; 1356 my ($pl, $buf) = @_;
954 1357
955 my $msg = eval { from_json $buf }; 1358 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
956 1359
957 if (ref $msg) { 1360 if (ref $msg) {
1361 my ($type, $reply, @payload) =
1362 "ARRAY" eq ref $msg
1363 ? @$msg
1364 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1365
1366 my @reply;
1367
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1368 if (my $cb = $EXTCMD{$type}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 1369 @reply = $cb->($pl, @payload);
960 $pl->ext_reply ($msg->{msgid}, %reply);
961 }
962 } 1370 }
1371
1372 $pl->ext_reply ($reply, @reply)
1373 if $reply;
1374
963 } else { 1375 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1376 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 } 1377 }
966 1378
967 cf::override; 1379 cf::override;
968 }, 1380 },
969); 1381);
970 1382
971sub register { 1383# "readahead" all extensions
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 1384sub cache_extensions {
978 my ($path) = @_; 1385 my $grp = IO::AIO::aio_group;
979 1386
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1387 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
981 my $base = $1; 1388 for (grep /\.ext$/, @{$_[0]}) {
982 my $pkg = $1; 1389 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
983 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg";
985
986 warn "loading '$path' into '$pkg'\n";
987
988 open my $fh, "<:utf8", $path
989 or die "$path: $!";
990
991 my $source =
992 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> })
995 . "\n};\n1";
996
997 eval $source
998 or die $@ ? "$path: $@\n"
999 : "extension disabled.\n";
1000
1001 push @exts, $pkg;
1002 $ext_pkg{$base} = $pkg;
1003
1004# no strict 'refs';
1005# @{"$pkg\::ISA"} = ext::;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# }
1020
1021 # remove commands
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 } 1390 }
1030 } 1391 };
1031 1392
1032 # remove extcmds 1393 $grp
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045} 1394}
1046 1395
1047sub load_extensions { 1396sub load_extensions {
1397 info "loading extensions...";
1398
1399 cf::sync_job {
1400 my %todo;
1401
1048 for my $ext (<$LIBDIR/*.ext>) { 1402 for my $path (<$LIBDIR/*.ext>) {
1049 next unless -r $ext; 1403 next unless -r $path;
1050 eval { 1404
1051 load_extension $ext; 1405 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1406 my $base = $1;
1407 my $pkg = $1;
1408 $pkg =~ s/[^[:word:]]/_/g;
1409 $pkg = "ext::$pkg";
1410
1411 open my $fh, "<:utf8", $path
1412 or die "$path: $!";
1413
1414 my $source = do { local $/; <$fh> };
1415
1416 my %ext = (
1417 path => $path,
1418 base => $base,
1419 pkg => $pkg,
1420 );
1421
1422 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1423 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1424
1425 $ext{source} =
1426 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1427 . "#line 1 \"$path\"\n{\n"
1428 . $source
1429 . "\n};\n1";
1430
1431 $todo{$base} = \%ext;
1432 }
1433
1434 my $pass = 0;
1435 my %done;
1436 while (%todo) {
1437 my $progress;
1438
1439 ++$pass;
1440
1441 ext:
1442 while (my ($k, $v) = each %todo) {
1443 for (split /,\s*/, $v->{meta}{depends}) {
1444 next ext
1445 unless exists $done{$_};
1446 }
1447
1448 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1449
1450 my $active = eval $v->{source};
1451
1452 if (length $@) {
1453 error "$v->{path}: $@\n";
1454
1455 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1456 if exists $v->{meta}{mandatory};
1457
1458 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1459 delete $todo{$k};
1460 } else {
1461 $done{$k} = delete $todo{$k};
1462 push @EXTS, $v->{pkg};
1463 $progress = 1;
1464
1465 info "$v->{base}: extension inactive.\n"
1466 unless $active;
1467 }
1052 1 1468 }
1053 } or warn "$ext not loaded: $@"; 1469
1470 unless ($progress) {
1471 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1472
1473 while (my ($k, $v) = each %todo) {
1474 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1475 if exists $v->{meta}{mandatory};
1476 }
1477 }
1478 }
1054 } 1479 };
1055} 1480}
1056 1481
1057############################################################################# 1482#############################################################################
1058# load/save/clean perl data associated with a map
1059 1483
1060*cf::mapsupport::on_clean = sub { 1484=back
1485
1486=head2 CORE EXTENSIONS
1487
1488Functions and methods that extend core deliantra objects.
1489
1490=cut
1491
1492package cf::player;
1493
1494use Coro::AIO;
1495
1496=head3 cf::player
1497
1498=over 4
1499
1500=item cf::player::num_playing
1501
1502Returns the official number of playing players, as per the Crossfire metaserver rules.
1503
1504=cut
1505
1506sub num_playing {
1507 scalar grep
1508 $_->ob->map
1509 && !$_->hidden
1510 && !$_->ob->flag (cf::FLAG_WIZ),
1511 cf::player::list
1512}
1513
1514=item cf::player::find $login
1515
1516Returns the given player object, loading it if necessary (might block).
1517
1518=cut
1519
1520sub playerdir($) {
1521 "$PLAYERDIR/"
1522 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1523}
1524
1525sub path($) {
1526 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1527
1528 (playerdir $login) . "/playerdata"
1529}
1530
1531sub find_active($) {
1532 $cf::PLAYER{$_[0]}
1533 and $cf::PLAYER{$_[0]}->active
1534 and $cf::PLAYER{$_[0]}
1535}
1536
1537sub exists($) {
1061 my ($map) = @_; 1538 my ($login) = @_;
1062 1539
1063 my $path = $map->tmpname; 1540 $cf::PLAYER{$login}
1064 defined $path or return; 1541 or !aio_stat path $login
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076} 1542}
1077 1543
1078# TODO: compatibility cruft, remove when no longer needed 1544sub find($) {
1545 return $cf::PLAYER{$_[0]} || do {
1546 my $login = $_[0];
1547
1548 my $guard = cf::lock_acquire "user_find:$login";
1549
1550 $cf::PLAYER{$_[0]} || do {
1551 # rename old playerfiles to new ones
1552 #TODO: remove when no longer required
1553 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1554 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1555 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1556 aio_unlink +(playerdir $login) . "/$login.pl";
1557
1558 my $f = new_from_file cf::object::thawer path $login
1559 or return;
1560
1561 my $pl = cf::player::load_pl $f
1562 or return;
1563
1564 local $cf::PLAYER_LOADING{$login} = $pl;
1565 $f->resolve_delayed_derefs;
1566 $cf::PLAYER{$login} = $pl
1567 }
1568 }
1569}
1570
1079cf::player->attach ( 1571cf::player->attach (
1080 on_load => sub { 1572 on_load => sub {
1081 my ($pl, $path) = @_; 1573 my ($pl, $path) = @_;
1082 1574
1083 for my $o (all_objects $pl->ob) { 1575 # restore slots saved in save, below
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1576 my $slots = delete $pl->{_slots};
1085 $o->set_ob_key_value ("_perl_data");
1086 1577
1087 %$o = %{ Storable::thaw pack "H*", $value }; 1578 $pl->ob->current_weapon ($slots->[0]);
1088 } 1579 $pl->combat_ob ($slots->[1]);
1089 } 1580 $pl->ranged_ob ($slots->[2]);
1090 }, 1581 },
1091); 1582);
1092 1583
1093############################################################################# 1584sub save($) {
1585 my ($pl) = @_;
1094 1586
1095=head2 CORE EXTENSIONS 1587 return if $pl->{deny_save};
1096 1588
1097Functions and methods that extend core crossfire objects. 1589 my $path = path $pl;
1590 my $guard = cf::lock_acquire "user_save:$path";
1098 1591
1099=head3 cf::player 1592 return if $pl->{deny_save};
1593
1594 aio_mkdir playerdir $pl, 0770;
1595 $pl->{last_save} = $cf::RUNTIME;
1596
1597 cf::get_slot 0.01;
1598
1599 # save slots, to be restored later
1600 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1601
1602 $pl->save_pl ($path);
1603 cf::cede_to_tick;
1604}
1605
1606sub new($) {
1607 my ($login) = @_;
1608
1609 my $self = create;
1610
1611 $self->ob->name ($login);
1612 $self->{deny_save} = 1;
1613
1614 $cf::PLAYER{$login} = $self;
1615
1616 $self
1617}
1618
1619=item $player->send_msg ($channel, $msg, $color, [extra...])
1620
1621=cut
1622
1623sub send_msg {
1624 my $ns = shift->ns
1625 or return;
1626 $ns->send_msg (@_);
1627}
1628
1629=item $pl->quit_character
1630
1631Nukes the player without looking back. If logged in, the connection will
1632be destroyed. May block for a long time.
1633
1634=cut
1635
1636sub quit_character {
1637 my ($pl) = @_;
1638
1639 my $name = $pl->ob->name;
1640
1641 $pl->{deny_save} = 1;
1642 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1643
1644 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1645 $pl->deactivate;
1646 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1647 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1648 $pl->ns->destroy if $pl->ns;
1649
1650 my $path = playerdir $pl;
1651 my $temp = "$path~$cf::RUNTIME~deleting~";
1652 aio_rename $path, $temp;
1653 delete $cf::PLAYER{$pl->ob->name};
1654 $pl->destroy;
1655
1656 my $prefix = qr<^~\Q$name\E/>;
1657
1658 # nuke player maps
1659 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1660
1661 IO::AIO::aio_rmtree $temp;
1662}
1663
1664=item $pl->kick
1665
1666Kicks a player out of the game. This destroys the connection.
1667
1668=cut
1669
1670sub kick {
1671 my ($pl, $kicker) = @_;
1672
1673 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1674 $pl->killer ("kicked");
1675 $pl->ns->destroy;
1676}
1677
1678=item cf::player::list_logins
1679
1680Returns am arrayref of all valid playernames in the system, can take a
1681while and may block, so not sync_job-capable, ever.
1682
1683=cut
1684
1685sub list_logins {
1686 my $dirs = aio_readdir $PLAYERDIR
1687 or return [];
1688
1689 my @logins;
1690
1691 for my $login (@$dirs) {
1692 my $path = path $login;
1693
1694 # a .pst is a dead give-away for a valid player
1695 # if no pst file found, open and chekc for blocked users
1696 if (aio_stat "$path.pst") {
1697 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1698 aio_read $fh, 0, 512, my $buf, 0 or next;
1699 $buf !~ /^password -------------$/m or next; # official not-valid tag
1700 }
1701
1702 utf8::decode $login;
1703 push @logins, $login;
1704 }
1705
1706 \@logins
1707}
1708
1709=item $player->maps
1710
1711=item cf::player::maps $login
1712
1713Returns an arrayref of map paths that are private for this
1714player. May block.
1715
1716=cut
1717
1718sub maps($) {
1719 my ($pl) = @_;
1720
1721 $pl = ref $pl ? $pl->ob->name : $pl;
1722
1723 my $files = aio_readdir playerdir $pl
1724 or return;
1725
1726 my @paths;
1727
1728 for (@$files) {
1729 utf8::decode $_;
1730 next if /\.(?:pl|pst)$/;
1731 next unless /^$PATH_SEP/o;
1732
1733 push @paths, cf::map::normalise "~$pl/$_";
1734 }
1735
1736 \@paths
1737}
1738
1739=item $protocol_xml = $player->expand_cfpod ($cfpod)
1740
1741Expand deliantra pod fragments into protocol xml.
1742
1743=item $player->ext_reply ($msgid, @msg)
1744
1745Sends an ext reply to the player.
1746
1747=cut
1748
1749sub ext_reply($$@) {
1750 my ($self, $id, @msg) = @_;
1751
1752 $self->ns->ext_reply ($id, @msg)
1753}
1754
1755=item $player->ext_msg ($type, @msg)
1756
1757Sends an ext event to the client.
1758
1759=cut
1760
1761sub ext_msg($$@) {
1762 my ($self, $type, @msg) = @_;
1763
1764 $self->ns->ext_msg ($type, @msg);
1765}
1766
1767=head3 cf::region
1100 1768
1101=over 4 1769=over 4
1102 1770
1103=item cf::player::exists $login
1104
1105Returns true when the given account exists.
1106
1107=cut 1771=cut
1108 1772
1109sub cf::player::exists($) { 1773package cf::region;
1110 cf::player::find $_[0]
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1112}
1113 1774
1114=item $player->ext_reply ($msgid, $msgtype, %msg) 1775=item cf::region::find_by_path $path
1115 1776
1116Sends an ext reply to the player. 1777Tries to decuce the likely region for a map knowing only its path.
1117 1778
1118=cut 1779=cut
1119 1780
1120sub cf::player::ext_reply($$$%) { 1781sub find_by_path($) {
1121 my ($self, $id, %msg) = @_; 1782 my ($path) = @_;
1122 1783
1123 $msg{msgid} = $id; 1784 $path =~ s/^~[^\/]*//; # skip ~login
1124 1785
1125 $self->send ("ext " . to_json \%msg); 1786 my ($match, $specificity);
1787
1788 for my $region (list) {
1789 if ($region->{match} && $path =~ $region->{match}) {
1790 ($match, $specificity) = ($region, $region->specificity)
1791 if $region->specificity > $specificity;
1792 }
1793 }
1794
1795 $match
1126} 1796}
1127 1797
1128=back 1798=back
1129
1130 1799
1131=head3 cf::map 1800=head3 cf::map
1132 1801
1133=over 4 1802=over 4
1134 1803
1137package cf::map; 1806package cf::map;
1138 1807
1139use Fcntl; 1808use Fcntl;
1140use Coro::AIO; 1809use Coro::AIO;
1141 1810
1811use overload
1812 '""' => \&as_string,
1813 fallback => 1;
1814
1142our $MAX_RESET = 7200; 1815our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1816our $DEFAULT_RESET = 3000;
1144 1817
1145sub generate_random_map { 1818sub generate_random_map {
1146 my ($path, $rmp) = @_; 1819 my ($self, $rmp) = @_;
1820
1821 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1147 1822
1148 # mit "rum" bekleckern, nicht 1823 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1824 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1825 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1826 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1827 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1828 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1829 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1830 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1831 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1832 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1833 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1834 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1835 (cf::region::find $rmp->{region}), $rmp->{custom}
1836 )
1162} 1837}
1163 1838
1164# and all this just because we cannot iterate over 1839=item cf::map->register ($regex, $prio)
1165# all maps in C++...
1166sub change_all_map_light {
1167 my ($change) = @_;
1168 1840
1169 $_->change_map_light ($change) 1841Register a handler for the map path matching the given regex at the
1170 for grep $_->outdoor, values %cf::MAP; 1842givne priority (higher is better, built-in handlers have priority 0, the
1171} 1843default).
1172 1844
1173sub try_load_header($) { 1845=cut
1846
1847sub register {
1848 my (undef, $regex, $prio) = @_;
1849 my $pkg = caller;
1850
1851 no strict;
1852 push @{"$pkg\::ISA"}, __PACKAGE__;
1853
1854 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1855}
1856
1857# also paths starting with '/'
1858$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1859
1860sub thawer_merge {
1861 my ($self, $merge) = @_;
1862
1863 # we have to keep some variables in memory intact
1864 local $self->{path};
1865 local $self->{load_path};
1866
1867 $self->SUPER::thawer_merge ($merge);
1868}
1869
1870sub normalise {
1174 my ($path) = @_; 1871 my ($path, $base) = @_;
1872
1873 $path = "$path"; # make sure its a string
1874
1875 $path =~ s/\.map$//;
1876
1877 # map plan:
1878 #
1879 # /! non-realised random map exit (special hack!)
1880 # {... are special paths that are not being touched
1881 # ?xxx/... are special absolute paths
1882 # ?random/... random maps
1883 # /... normal maps
1884 # ~user/... per-player map of a specific user
1885
1886 $path =~ s/$PATH_SEP/\//go;
1887
1888 # treat it as relative path if it starts with
1889 # something that looks reasonable
1890 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1891 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1892
1893 $base =~ s{[^/]+/?$}{};
1894 $path = "$base/$path";
1895 }
1896
1897 for ($path) {
1898 redo if s{//}{/};
1899 redo if s{/\.?/}{/};
1900 redo if s{/[^/]+/\.\./}{/};
1901 }
1902
1903 $path
1904}
1905
1906sub new_from_path {
1907 my (undef, $path, $base) = @_;
1908
1909 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1910
1911 $path = normalise $path, $base;
1912
1913 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1914 if ($path =~ $EXT_MAP{$pkg}[1]) {
1915 my $self = bless cf::map::new, $pkg;
1916 $self->{path} = $path; $self->path ($path);
1917 $self->init; # pass $1 etc.
1918 return $self;
1919 }
1920 }
1921
1922 Carp::cluck "unable to resolve path '$path' (base '$base').";
1923 ()
1924}
1925
1926sub init {
1927 my ($self) = @_;
1928
1929 $self
1930}
1931
1932sub as_string {
1933 my ($self) = @_;
1934
1935 "$self->{path}"
1936}
1937
1938# the displayed name, this is a one way mapping
1939sub visible_name {
1940 &as_string
1941}
1942
1943# the original (read-only) location
1944sub load_path {
1945 my ($self) = @_;
1946
1947 "$MAPDIR/$self->{path}.map"
1948}
1949
1950# the temporary/swap location
1951sub save_path {
1952 my ($self) = @_;
1953
1954 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1955 "$TMPDIR/$path.map"
1956}
1957
1958# the unique path, undef == no special unique path
1959sub uniq_path {
1960 my ($self) = @_;
1961
1962 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1963 "$UNIQUEDIR/$path"
1964}
1965
1966sub decay_objects {
1967 my ($self) = @_;
1968
1969 return if $self->{deny_reset};
1970
1971 $self->do_decay_objects;
1972}
1973
1974sub unlink_save {
1975 my ($self) = @_;
1976
1977 utf8::encode (my $save = $self->save_path);
1978 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1979 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1980}
1981
1982sub load_header_from($) {
1983 my ($self, $path) = @_;
1175 1984
1176 utf8::encode $path; 1985 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1986 my $f = new_from_file cf::object::thawer $path
1178 or return; 1987 or return;
1179 1988
1180 my $map = cf::map::new 1989 $self->_load_header ($f)
1181 or return; 1990 or return;
1182 1991
1183 $map->load_header ($path) 1992 local $MAP_LOADING{$self->{path}} = $self;
1993 $f->resolve_delayed_derefs;
1994
1995 $self->{load_path} = $path;
1996
1997 1
1998}
1999
2000sub load_header_orig {
2001 my ($self) = @_;
2002
2003 $self->load_header_from ($self->load_path)
2004}
2005
2006sub load_header_temp {
2007 my ($self) = @_;
2008
2009 $self->load_header_from ($self->save_path)
2010}
2011
2012sub prepare_temp {
2013 my ($self) = @_;
2014
2015 $self->last_access ((delete $self->{last_access})
2016 || $cf::RUNTIME); #d#
2017 # safety
2018 $self->{instantiate_time} = $cf::RUNTIME
2019 if $self->{instantiate_time} > $cf::RUNTIME;
2020}
2021
2022sub prepare_orig {
2023 my ($self) = @_;
2024
2025 $self->{load_original} = 1;
2026 $self->{instantiate_time} = $cf::RUNTIME;
2027 $self->last_access ($cf::RUNTIME);
2028 $self->instantiate;
2029}
2030
2031sub load_header {
2032 my ($self) = @_;
2033
2034 if ($self->load_header_temp) {
2035 $self->prepare_temp;
2036 } else {
2037 $self->load_header_orig
1184 or return; 2038 or return;
2039 $self->prepare_orig;
2040 }
1185 2041
1186 $map->{load_path} = $path; 2042 $self->{deny_reset} = 1
2043 if $self->no_reset;
1187 2044
1188 $map 2045 $self->default_region (cf::region::find_by_path $self->{path})
1189} 2046 unless $self->default_region;
1190 2047
2048 1
2049}
2050
1191sub find_map; 2051sub find;
1192sub find_map { 2052sub find {
1193 my ($path, $origin) = @_; 2053 my ($path, $origin) = @_;
1194 2054
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 2055 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 2056
1200 cf::lock_wait "map_find:$key"; 2057 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1201
1202 $cf::MAP{$key} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 2058 my $guard2 = cf::lock_acquire "map_find:$path";
1204 2059
1205 # do it the slow way 2060 $cf::MAP{$path} || do {
1206 my $map = try_load_header $path->save_path; 2061 my $map = new_from_path cf::map $path
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 2062 or return;
1220 2063
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 2064 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233 2065
1234 if ($map->should_reset) { 2066 $map->load_header
2067 or return;
2068
2069 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2070 # doing this can freeze the server in a sync job, obviously
2071 #$cf::WAIT_FOR_TICK->wait;
2072 undef $guard2;
2073 undef $guard1;
1235 $map->reset; 2074 $map->reset;
1236 undef $guard; 2075 return find $path;
1237 $map = find_map $path
1238 or return;
1239 } 2076 }
1240 2077
1241 $cf::MAP{$key} = $map 2078 $cf::MAP{$path} = $map
1242 } 2079 }
1243} 2080}
2081
2082sub pre_load { }
2083#sub post_load { } # XS
1244 2084
1245sub load { 2085sub load {
1246 my ($self) = @_; 2086 my ($self) = @_;
1247 2087
2088 local $self->{deny_reset} = 1; # loading can take a long time
2089
1248 my $path = $self->{path}; 2090 my $path = $self->{path};
2091
2092 {
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2093 my $guard = cf::lock_acquire "map_data:$path";
1250 2094
2095 return unless $self->valid;
1251 return if $self->in_memory != cf::MAP_SWAPPED; 2096 return unless $self->in_memory == cf::MAP_SWAPPED;
1252 2097
1253 $self->in_memory (cf::MAP_LOADING); 2098 $self->in_memory (cf::MAP_LOADING);
1254 2099
1255 $self->alloc; 2100 $self->alloc;
1256 $self->load_objects ($self->{load_path}, 1) 2101
2102 $self->pre_load;
2103 cf::cede_to_tick;
2104
2105 my $f = new_from_file cf::object::thawer $self->{load_path};
2106 $f->skip_block;
2107 $self->_load_objects ($f)
1257 or return; 2108 or return;
1258 2109
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2110 $self->post_load_original
1260 if delete $self->{load_original}; 2111 if delete $self->{load_original};
1261 2112
1262 if (my $uniq = $path->uniq_path) { 2113 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 2114 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 2115 unless (aio_stat $uniq) {
2116 if (my $f = new_from_file cf::object::thawer $uniq) {
1265 $self->clear_unique_items; 2117 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 2118 $self->_load_objects ($f);
2119 $f->resolve_delayed_derefs;
2120 }
1267 } 2121 }
1268 } 2122 }
1269 2123
2124 $f->resolve_delayed_derefs;
2125
2126 cf::cede_to_tick;
1270 # now do the right thing for maps 2127 # now do the right thing for maps
1271 $self->link_multipart_objects; 2128 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 2129 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 2130 unless $self->difficulty;
2131 cf::cede_to_tick;
2132
2133 unless ($self->{deny_activate}) {
2134 $self->decay_objects;
2135 $self->fix_auto_apply;
2136 $self->update_buttons;
2137 cf::cede_to_tick;
1283 $self->activate; 2138 $self->activate;
1284 } 2139 }
1285 2140
2141 $self->{last_save} = $cf::RUNTIME;
2142 $self->last_access ($cf::RUNTIME);
2143
1286 $self->in_memory (cf::MAP_IN_MEMORY); 2144 $self->in_memory (cf::MAP_ACTIVE);
1287} 2145 }
1288 2146
1289sub load_map_sync { 2147 $self->post_load;
2148}
2149
2150# customize the map for a given player, i.e.
2151# return the _real_ map. used by e.g. per-player
2152# maps to change the path to ~playername/mappath
2153sub customise_for {
2154 my ($self, $ob) = @_;
2155
2156 return find "~" . $ob->name . "/" . $self->{path}
2157 if $self->per_player;
2158
2159# return find "?party/" . $ob->name . "/" . $self->{path}
2160# if $self->per_party;
2161
2162 $self
2163}
2164
2165# find and load all maps in the 3x3 area around a map
2166sub load_neighbours {
2167 my ($map) = @_;
2168
2169 my @neigh; # diagonal neighbours
2170
2171 for (0 .. 3) {
2172 my $neigh = $map->tile_path ($_)
2173 or next;
2174 $neigh = find $neigh, $map
2175 or next;
2176 $neigh->load;
2177
2178 # now find the diagonal neighbours
2179 push @neigh,
2180 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2181 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2182 }
2183
2184 for (grep defined $_->[0], @neigh) {
2185 my ($path, $origin) = @$_;
2186 my $neigh = find $path, $origin
2187 or next;
2188 $neigh->load;
2189 }
2190}
2191
2192sub find_sync {
1290 my ($path, $origin) = @_; 2193 my ($path, $origin) = @_;
1291 2194
1292 #warn "load_map_sync<$path, $origin>\n";#d# 2195 cf::sync_job { find $path, $origin }
2196}
1293 2197
2198sub do_load_sync {
2199 my ($map) = @_;
2200
2201 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2202 if $Coro::current == $Coro::main;
2203
2204 cf::sync_job { $map->load };
2205}
2206
2207our %MAP_PREFETCH;
2208our $MAP_PREFETCHER = undef;
2209
2210sub find_async {
2211 my ($path, $origin, $load) = @_;
2212
2213 $path = normalise $path, $origin && $origin->{path};
2214
2215 if (my $map = $cf::MAP{$path}) {
2216 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2217 }
2218
2219 $MAP_PREFETCH{$path} |= $load;
2220
2221 $MAP_PREFETCHER ||= cf::async {
2222 $Coro::current->{desc} = "map prefetcher";
2223
2224 while (%MAP_PREFETCH) {
2225 while (my ($k, $v) = each %MAP_PREFETCH) {
2226 if (my $map = find $k) {
2227 $map->load if $v;
2228 }
2229
2230 delete $MAP_PREFETCH{$k};
2231 }
2232 }
2233 undef $MAP_PREFETCHER;
2234 };
2235 $MAP_PREFETCHER->prio (6);
2236
2237 ()
2238}
2239
2240# common code, used by both ->save and ->swapout
2241sub _save {
2242 my ($self) = @_;
2243
2244 $self->{last_save} = $cf::RUNTIME;
2245
2246 return unless $self->dirty;
2247
2248 my $save = $self->save_path; utf8::encode $save;
2249 my $uniq = $self->uniq_path; utf8::encode $uniq;
2250
2251 $self->{load_path} = $save;
2252
2253 return if $self->{deny_save};
2254
2255 local $self->{last_access} = $self->last_access;#d#
2256
1294 cf::sync_job { 2257 cf::async {
1295 my $map = cf::map::find_map $path, $origin 2258 $Coro::current->{desc} = "map player save";
1296 or return; 2259 $_->contr->save for $self->players;
1297 $map->load; 2260 };
1298 $map 2261
2262 cf::get_slot 0.02;
2263
2264 if ($uniq) {
2265 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2266 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2267 } else {
2268 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1299 } 2269 }
1300} 2270}
1301 2271
1302sub save { 2272sub save {
1303 my ($self) = @_; 2273 my ($self) = @_;
1304 2274
1305 $self->{last_save} = $cf::RUNTIME; 2275 my $lock = cf::lock_acquire "map_data:$self->{path}";
1306 2276
1307 return unless $self->dirty; 2277 $self->_save;
1308
1309 my $save = $self->{path}->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1311
1312 $self->{load_path} = $save;
1313
1314 return if $self->{deny_save};
1315
1316 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES);
1319 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 }
1322} 2278}
1323 2279
1324sub swap_out { 2280sub swap_out {
1325 my ($self) = @_; 2281 my ($self) = @_;
1326 2282
1327 # save first because save cedes 2283 my $lock = cf::lock_acquire "map_data:$self->{path}";
1328 $self->save;
1329 2284
2285 return if $self->in_memory != cf::MAP_ACTIVE;
2286 return if $self->{deny_save};
1330 return if $self->players; 2287 return if $self->players;
1331 return if $self->in_memory != cf::MAP_IN_MEMORY;
1332 return if $self->{deny_save};
1333 2288
2289 # first deactivate the map and "unlink" it from the core
2290 $self->deactivate;
2291 $_->clear_links_to ($self) for values %cf::MAP;
2292 $self->in_memory (cf::MAP_SWAPPED);
2293
2294 # then atomically save
2295 $self->_save;
2296
2297 # then free the map
1334 $self->clear; 2298 $self->clear;
1335 $self->in_memory (cf::MAP_SWAPPED);
1336} 2299}
1337 2300
1338sub reset_at { 2301sub reset_at {
1339 my ($self) = @_; 2302 my ($self) = @_;
1340 2303
1341 # TODO: safety, remove and allow resettable per-player maps 2304 # TODO: safety, remove and allow resettable per-player maps
1342 return 1e99 if $self->{path}{user_rel};
1343 return 1e99 if $self->{deny_reset}; 2305 return 1e99 if $self->{deny_reset};
1344 2306
1345 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2307 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1346 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2308 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1347 2309
1352 my ($self) = @_; 2314 my ($self) = @_;
1353 2315
1354 $self->reset_at <= $cf::RUNTIME 2316 $self->reset_at <= $cf::RUNTIME
1355} 2317}
1356 2318
1357sub unlink_save {
1358 my ($self) = @_;
1359
1360 utf8::encode (my $save = $self->{path}->save_path);
1361 aioreq_pri 3; IO::AIO::aio_unlink $save;
1362 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1363}
1364
1365sub rename {
1366 my ($self, $new_path) = @_;
1367
1368 $self->unlink_save;
1369
1370 delete $cf::MAP{$self->path};
1371 $self->{path} = new cf::path $new_path;
1372 $self->path ($self->{path}->as_string);
1373 $cf::MAP{$self->path} = $self;
1374
1375 $self->save;
1376}
1377
1378sub reset { 2319sub reset {
1379 my ($self) = @_; 2320 my ($self) = @_;
1380 2321
2322 my $lock = cf::lock_acquire "map_data:$self->{path}";
2323
1381 return if $self->players; 2324 return if $self->players;
1382 return if $self->{path}{user_rel};#d#
1383 2325
1384 warn "resetting map ", $self->path;#d# 2326 cf::trace "resetting map ", $self->path, "\n";
2327
2328 $self->in_memory (cf::MAP_SWAPPED);
2329
2330 # need to save uniques path
2331 unless ($self->{deny_save}) {
2332 my $uniq = $self->uniq_path; utf8::encode $uniq;
2333
2334 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2335 if $uniq;
2336 }
1385 2337
1386 delete $cf::MAP{$self->path}; 2338 delete $cf::MAP{$self->path};
1387 2339
2340 $self->deactivate;
1388 $_->clear_links_to ($self) for values %cf::MAP; 2341 $_->clear_links_to ($self) for values %cf::MAP;
2342 $self->clear;
1389 2343
1390 $self->unlink_save; 2344 $self->unlink_save;
1391 $self->destroy; 2345 $self->destroy;
1392} 2346}
1393 2347
1394my $nuke_counter = "aaaa"; 2348my $nuke_counter = "aaaa";
1395 2349
1396sub nuke { 2350sub nuke {
1397 my ($self) = @_; 2351 my ($self) = @_;
1398 2352
2353 {
2354 my $lock = cf::lock_acquire "map_data:$self->{path}";
2355
2356 delete $cf::MAP{$self->path};
2357
2358 $self->unlink_save;
2359
2360 bless $self, "cf::map::wrap";
2361 delete $self->{deny_reset};
1399 $self->{deny_save} = 1; 2362 $self->{deny_save} = 1;
1400 $self->reset_timeout (1); 2363 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++)); 2364 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2365
2366 $cf::MAP{$self->path} = $self;
2367 }
2368
1402 $self->reset; # polite request, might not happen 2369 $self->reset; # polite request, might not happen
1403} 2370}
1404 2371
1405sub customise_for { 2372=item $maps = cf::map::tmp_maps
1406 my ($map, $ob) = @_;
1407 2373
1408 if ($map->per_player) { 2374Returns an arrayref with all map paths of currently instantiated and saved
1409 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2375maps. May block.
2376
2377=cut
2378
2379sub tmp_maps() {
1410 } 2380 [
1411 2381 map {
1412 $map 2382 utf8::decode $_;
2383 /\.map$/
2384 ? normalise $_
2385 : ()
2386 } @{ aio_readdir $TMPDIR or [] }
2387 ]
1413} 2388}
1414 2389
1415sub emergency_save { 2390=item $maps = cf::map::random_maps
1416 local $cf::FREEZE = 1;
1417 2391
1418 warn "enter emergency map save\n"; 2392Returns an arrayref with all map paths of currently instantiated and saved
2393random maps. May block.
1419 2394
1420 cf::sync_job { 2395=cut
1421 warn "begin emergency map save\n"; 2396
1422 $_->save for values %cf::MAP; 2397sub random_maps() {
2398 [
2399 map {
2400 utf8::decode $_;
2401 /\.map$/
2402 ? normalise "?random/$_"
2403 : ()
2404 } @{ aio_readdir $RANDOMDIR or [] }
2405 ]
2406}
2407
2408=item cf::map::unique_maps
2409
2410Returns an arrayref of paths of all shared maps that have
2411instantiated unique items. May block.
2412
2413=cut
2414
2415sub unique_maps() {
2416 [
2417 map {
2418 utf8::decode $_;
2419 s/\.map$//; # TODO future compatibility hack
2420 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2421 ? ()
2422 : normalise $_
2423 } @{ aio_readdir $UNIQUEDIR or [] }
2424 ]
2425}
2426
2427=item cf::map::static_maps
2428
2429Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2430file in the shared directory excluding F</styles> and F</editor>). May
2431block.
2432
2433=cut
2434
2435sub static_maps() {
2436 my @dirs = "";
2437 my @maps;
2438
2439 while (@dirs) {
2440 my $dir = shift @dirs;
2441
2442 next if $dir eq "/styles" || $dir eq "/editor";
2443
2444 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2445 or return;
2446
2447 for (@$files) {
2448 s/\.map$// or next;
2449 utf8::decode $_;
2450 push @maps, "$dir/$_";
2451 }
2452
2453 push @dirs, map "$dir/$_", @$dirs;
1423 }; 2454 }
1424 2455
1425 warn "end emergency map save\n"; 2456 \@maps
2457}
2458
2459=back
2460
2461=head3 cf::object
2462
2463=cut
2464
2465package cf::object;
2466
2467=over 4
2468
2469=item $ob->inv_recursive
2470
2471Returns the inventory of the object I<and> their inventories, recursively,
2472but I<not> the object itself.
2473
2474=cut
2475
2476sub inv_recursive_;
2477sub inv_recursive_ {
2478 map { $_, inv_recursive_ $_->inv } @_
2479}
2480
2481sub inv_recursive {
2482 inv_recursive_ inv $_[0]
2483}
2484
2485=item $ref = $ob->ref
2486
2487Creates and returns a persistent reference to an object that can be stored as a string.
2488
2489=item $ob = cf::object::deref ($refstring)
2490
2491returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2492even if the object actually exists. May block.
2493
2494=cut
2495
2496sub deref {
2497 my ($ref) = @_;
2498
2499 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2500 my ($uuid, $name) = ($1, $2);
2501 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2502 or return;
2503 $pl->ob->uuid eq $uuid
2504 or return;
2505
2506 $pl->ob
2507 } else {
2508 warn "$ref: cannot resolve object reference\n";
2509 undef
2510 }
1426} 2511}
1427 2512
1428package cf; 2513package cf;
1429 2514
1430=back 2515=back
1431
1432 2516
1433=head3 cf::object::player 2517=head3 cf::object::player
1434 2518
1435=over 4 2519=over 4
1436 2520
1439Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2523Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1440can be C<undef>. Does the right thing when the player is currently in a 2524can be C<undef>. Does the right thing when the player is currently in a
1441dialogue with the given NPC character. 2525dialogue with the given NPC character.
1442 2526
1443=cut 2527=cut
2528
2529our $SAY_CHANNEL = {
2530 id => "say",
2531 title => "Map",
2532 reply => "say ",
2533 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2534};
2535
2536our $CHAT_CHANNEL = {
2537 id => "chat",
2538 title => "Chat",
2539 reply => "chat ",
2540 tooltip => "Player chat and shouts, global to the server.",
2541};
1444 2542
1445# rough implementation of a future "reply" method that works 2543# rough implementation of a future "reply" method that works
1446# with dialog boxes. 2544# with dialog boxes.
1447#TODO: the first argument must go, split into a $npc->reply_to ( method 2545#TODO: the first argument must go, split into a $npc->reply_to ( method
1448sub cf::object::player::reply($$$;$) { 2546sub cf::object::player::reply($$$;$) {
1450 2548
1451 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2549 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1452 2550
1453 if ($self->{record_replies}) { 2551 if ($self->{record_replies}) {
1454 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2552 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2553
1455 } else { 2554 } else {
2555 my $pl = $self->contr;
2556
2557 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2558 my $dialog = $pl->{npc_dialog};
2559 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2560
2561 } else {
1456 $msg = $npc->name . " says: $msg" if $npc; 2562 $msg = $npc->name . " says: $msg" if $npc;
1457 $self->message ($msg, $flags); 2563 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2564 }
1458 } 2565 }
2566}
2567
2568=item $object->send_msg ($channel, $msg, $color, [extra...])
2569
2570=cut
2571
2572sub cf::object::send_msg {
2573 my $pl = shift->contr
2574 or return;
2575 $pl->send_msg (@_);
1459} 2576}
1460 2577
1461=item $player_object->may ("access") 2578=item $player_object->may ("access")
1462 2579
1463Returns wether the given player is authorized to access resource "access" 2580Returns wether the given player is authorized to access resource "access"
1476 2593
1477=item $player_object->enter_link 2594=item $player_object->enter_link
1478 2595
1479Freezes the player and moves him/her to a special map (C<{link}>). 2596Freezes the player and moves him/her to a special map (C<{link}>).
1480 2597
1481The player should be reaosnably safe there for short amounts of time. You 2598The player should be reasonably safe there for short amounts of time (e.g.
1482I<MUST> call C<leave_link> as soon as possible, though. 2599for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2600though, as the player cannot control the character while it is on the link
2601map.
2602
2603Will never block.
1483 2604
1484=item $player_object->leave_link ($map, $x, $y) 2605=item $player_object->leave_link ($map, $x, $y)
1485 2606
1486Moves the player out of the specila link map onto the given map. If the 2607Moves the player out of the special C<{link}> map onto the specified
1487map is not valid (or omitted), the player will be moved back to the 2608map. If the map is not valid (or omitted), the player will be moved back
1488location he/she was before the call to C<enter_link>, or, if that fails, 2609to the location he/she was before the call to C<enter_link>, or, if that
1489to the emergency map position. 2610fails, to the emergency map position.
1490 2611
1491Might block. 2612Might block.
1492 2613
1493=cut 2614=cut
2615
2616sub link_map {
2617 unless ($LINK_MAP) {
2618 $LINK_MAP = cf::map::find "{link}"
2619 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2620 $LINK_MAP->load;
2621 }
2622
2623 $LINK_MAP
2624}
1494 2625
1495sub cf::object::player::enter_link { 2626sub cf::object::player::enter_link {
1496 my ($self) = @_; 2627 my ($self) = @_;
1497 2628
1498 $self->deactivate_recursive; 2629 $self->deactivate_recursive;
1499 2630
1500 return if $self->map == $LINK_MAP; 2631 ++$self->{_link_recursion};
2632
2633 return if UNIVERSAL::isa $self->map, "ext::map_link";
1501 2634
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2635 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map; 2636 if $self->map && $self->map->{path} ne "{link}";
1504 2637
1505 $self->enter_map ($LINK_MAP, 20, 20); 2638 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1506} 2639}
1507 2640
1508sub cf::object::player::leave_link { 2641sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_; 2642 my ($self, $map, $x, $y) = @_;
2643
2644 return unless $self->contr->active;
1510 2645
1511 my $link_pos = delete $self->{_link_pos}; 2646 my $link_pos = delete $self->{_link_pos};
1512 2647
1513 unless ($map) { 2648 unless ($map) {
1514 # restore original map position 2649 # restore original map position
1515 ($map, $x, $y) = @{ $link_pos || [] }; 2650 ($map, $x, $y) = @{ $link_pos || [] };
1516 $map = cf::map::find_map $map; 2651 $map = cf::map::find $map;
1517 2652
1518 unless ($map) { 2653 unless ($map) {
1519 ($map, $x, $y) = @$EMERGENCY_POSITION; 2654 ($map, $x, $y) = @$EMERGENCY_POSITION;
1520 $map = cf::map::find_map $map 2655 $map = cf::map::find $map
1521 or die "FATAL: cannot load emergency map\n"; 2656 or die "FATAL: cannot load emergency map\n";
1522 } 2657 }
1523 } 2658 }
1524 2659
1525 ($x, $y) = (-1, -1) 2660 ($x, $y) = (-1, -1)
1526 unless (defined $x) && (defined $y); 2661 unless (defined $x) && (defined $y);
1527 2662
1528 # use -1 or undef as default coordinates, not 0, 0 2663 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y) 2664 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0; 2665 if $x <= 0 && $y <= 0;
1531 2666
1532 $map->load; 2667 $map->load;
2668 $map->load_neighbours;
1533 2669
2670 return unless $self->contr->active;
2671
2672 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2673 if ($self->enter_map ($map, $x, $y)) {
2674 # entering was successful
2675 delete $self->{_link_recursion};
2676 # only activate afterwards, to support waiting in hooks
1534 $self->activate_recursive; 2677 $self->activate_recursive;
1535 $self->enter_map ($map, $x, $y);
1536}
1537
1538cf::player->attach (
1539 on_logout => sub {
1540 my ($pl) = @_;
1541
1542 # abort map switching before logout
1543 if ($pl->ob->{_link_pos}) {
1544 cf::sync_job {
1545 $pl->ob->leave_link
1546 };
1547 }
1548 }, 2678 }
1549 on_login => sub {
1550 my ($pl) = @_;
1551 2679
1552 # try to abort aborted map switching on player login :) 2680}
1553 # should happen only on crashes
1554 if ($pl->ob->{_link_pos}) {
1555 $pl->ob->enter_link;
1556 cf::async {
1557 # we need this sleep as the login has a concurrent enter_exit running
1558 # and this sleep increases chances of the player not ending up in scorn
1559 Coro::Timer::sleep 1;
1560 $pl->ob->leave_link;
1561 };
1562 }
1563 },
1564);
1565 2681
1566=item $player_object->goto_map ($path, $x, $y) 2682=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1567 2683
1568=cut 2684Moves the player to the given map-path and coordinates by first freezing
2685her, loading and preparing them map, calling the provided $check callback
2686that has to return the map if sucecssful, and then unfreezes the player on
2687the new (success) or old (failed) map position. In either case, $done will
2688be called at the end of this process.
1569 2689
2690Note that $check will be called with a potentially non-loaded map, so if
2691it needs a loaded map it has to call C<< ->load >>.
2692
2693=cut
2694
2695our $GOTOGEN;
2696
1570sub cf::object::player::goto_map { 2697sub cf::object::player::goto {
1571 my ($self, $path, $x, $y) = @_; 2698 my ($self, $path, $x, $y, $check, $done) = @_;
2699
2700 if ($self->{_link_recursion} >= $MAX_LINKS) {
2701 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2702 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2703 ($path, $x, $y) = @$EMERGENCY_POSITION;
2704 }
2705
2706 # do generation counting so two concurrent goto's will be executed in-order
2707 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1572 2708
1573 $self->enter_link; 2709 $self->enter_link;
1574 2710
1575 (cf::async { 2711 (async {
1576 $path = new cf::path $path; 2712 $Coro::current->{desc} = "player::goto $path $x $y";
1577 2713
1578 my $map = cf::map::find_map $path->as_string; 2714 # *tag paths override both path and x|y
2715 if ($path =~ /^\*(.*)$/) {
2716 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2717 my $ob = $obs[rand @obs];
2718
2719 # see if we actually can go there
2720 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2721 $ob = $obs[rand @obs];
2722 } else {
2723 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2724 }
2725 # else put us there anyways for now #d#
2726
2727 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2728 } else {
2729 ($path, $x, $y) = (undef, undef, undef);
2730 }
2731 }
2732
2733 my $map = eval {
2734 my $map = defined $path ? cf::map::find $path : undef;
2735
2736 if ($map) {
1579 $map = $map->customise_for ($self) if $map; 2737 $map = $map->customise_for ($self);
1580 2738 $map = $check->($map, $x, $y, $self) if $check && $map;
1581# warn "entering ", $map->path, " at ($x, $y)\n" 2739 } else {
1582# if $map;
1583
1584 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2740 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2741 }
1585 2742
2743 $map
2744 };
2745
2746 if ($@) {
2747 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2748 LOG llevError | logBacktrace, Carp::longmess $@;
2749 }
2750
2751 if ($gen == $self->{_goto_generation}) {
2752 delete $self->{_goto_generation};
1586 $self->leave_link ($map, $x, $y); 2753 $self->leave_link ($map, $x, $y);
2754 }
2755
2756 $done->($self) if $done;
1587 })->prio (1); 2757 })->prio (1);
1588} 2758}
1589 2759
1590=item $player_object->enter_exit ($exit_object) 2760=item $player_object->enter_exit ($exit_object)
1591 2761
1593 2763
1594sub parse_random_map_params { 2764sub parse_random_map_params {
1595 my ($spec) = @_; 2765 my ($spec) = @_;
1596 2766
1597 my $rmp = { # defaults 2767 my $rmp = { # defaults
1598 xsize => 10, 2768 xsize => (cf::rndm 15, 40),
1599 ysize => 10, 2769 ysize => (cf::rndm 15, 40),
2770 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2771 #layout => string,
1600 }; 2772 };
1601 2773
1602 for (split /\n/, $spec) { 2774 for (split /\n/, $spec) {
1603 my ($k, $v) = split /\s+/, $_, 2; 2775 my ($k, $v) = split /\s+/, $_, 2;
1604 2776
1616 # that depends on the exit object 2788 # that depends on the exit object
1617 2789
1618 my $rmp = parse_random_map_params $exit->msg; 2790 my $rmp = parse_random_map_params $exit->msg;
1619 2791
1620 if ($exit->map) { 2792 if ($exit->map) {
1621 $rmp->{region} = $exit->map->region_name; 2793 $rmp->{region} = $exit->region->name;
1622 $rmp->{origin_map} = $exit->map->path; 2794 $rmp->{origin_map} = $exit->map->path;
1623 $rmp->{origin_x} = $exit->x; 2795 $rmp->{origin_x} = $exit->x;
1624 $rmp->{origin_y} = $exit->y; 2796 $rmp->{origin_y} = $exit->y;
2797
2798 $exit->map->touch;
1625 } 2799 }
1626 2800
1627 $rmp->{random_seed} ||= $exit->random_seed; 2801 $rmp->{random_seed} ||= $exit->random_seed;
1628 2802
1629 my $data = cf::to_json $rmp; 2803 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1630 my $md5 = Digest::MD5::md5_hex $data; 2804 my $md5 = Digest::MD5::md5_hex $data;
2805 my $meta = "$RANDOMDIR/$md5.meta";
1631 2806
1632 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2807 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1633 aio_write $fh, 0, (length $data), $data, 0; 2808 aio_write $fh, 0, (length $data), $data, 0;
2809 undef $fh;
2810 aio_rename "$meta~", $meta;
1634 2811
2812 my $slaying = "?random/$md5";
2813
2814 if ($exit->valid) {
1635 $exit->slaying ("?random/$md5"); 2815 $exit->slaying ("?random/$md5");
1636 $exit->msg (undef); 2816 $exit->msg (undef);
2817 }
1637 } 2818 }
1638} 2819}
1639 2820
1640sub cf::object::player::enter_exit { 2821sub cf::object::player::enter_exit {
1641 my ($self, $exit) = @_; 2822 my ($self, $exit) = @_;
1642 2823
1643 return unless $self->type == cf::PLAYER; 2824 return unless $self->type == cf::PLAYER;
1644 2825
1645 $self->enter_link; 2826 $self->enter_link;
1646 2827
1647 (cf::async { 2828 (async {
2829 $Coro::current->{desc} = "enter_exit";
2830
1648 unless (eval { 2831 unless (eval {
2832 $self->deactivate_recursive; # just to be sure
2833
2834 # random map handling
2835 {
2836 my $guard = cf::lock_acquire "exit_prepare:$exit";
2837
1649 prepare_random_map $exit 2838 prepare_random_map $exit
1650 if $exit->slaying eq "/!"; 2839 if $exit->slaying eq "/!";
2840 }
1651 2841
1652 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2842 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1653 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2843 my $x = $exit->stats->hp;
2844 my $y = $exit->stats->sp;
1654 2845
2846 $self->goto ($map, $x, $y);
2847
2848 # if exit is damned, update players death & WoR home-position
2849 $self->contr->savebed ($map, $x, $y)
2850 if $exit->flag (cf::FLAG_DAMNED);
2851
1655 1; 2852 1
1656 }) { 2853 }) {
1657 $self->message ("Something went wrong deep within the crossfire server. " 2854 $self->message ("Something went wrong deep within the deliantra server. "
1658 . "I'll try to bring you back to the map you were before. " 2855 . "I'll try to bring you back to the map you were before. "
1659 . "Please report this to the dungeon master", 2856 . "Please report this to the dungeon master!",
1660 cf::NDI_UNIQUE | cf::NDI_RED); 2857 cf::NDI_UNIQUE | cf::NDI_RED);
1661 2858
1662 warn "ERROR in enter_exit: $@"; 2859 error "ERROR in enter_exit: $@";
1663 $self->leave_link; 2860 $self->leave_link;
1664 } 2861 }
1665 })->prio (1); 2862 })->prio (1);
1666} 2863}
1667 2864
1678 2875
1679sub cf::client::send_drawinfo { 2876sub cf::client::send_drawinfo {
1680 my ($self, $text, $flags) = @_; 2877 my ($self, $text, $flags) = @_;
1681 2878
1682 utf8::encode $text; 2879 utf8::encode $text;
1683 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2880 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1684} 2881}
1685 2882
2883=item $client->send_big_packet ($pkt)
2884
2885Like C<send_packet>, but tries to compress large packets, and fragments
2886them as required.
2887
2888=cut
2889
2890our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2891
2892sub cf::client::send_big_packet {
2893 my ($self, $pkt) = @_;
2894
2895 # try lzf for large packets
2896 $pkt = "lzf " . Compress::LZF::compress $pkt
2897 if 1024 <= length $pkt and $self->{can_lzf};
2898
2899 # split very large packets
2900 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2901 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2902 $pkt = "frag";
2903 }
2904
2905 $self->send_packet ($pkt);
2906}
2907
2908=item $client->send_msg ($channel, $msg, $color, [extra...])
2909
2910Send a drawinfo or msg packet to the client, formatting the msg for the
2911client if neccessary. C<$type> should be a string identifying the type of
2912the message, with C<log> being the default. If C<$color> is negative, suppress
2913the message unless the client supports the msg packet.
2914
2915=cut
2916
2917# non-persistent channels (usually the info channel)
2918our %CHANNEL = (
2919 "c/motd" => {
2920 id => "infobox",
2921 title => "MOTD",
2922 reply => undef,
2923 tooltip => "The message of the day",
2924 },
2925 "c/identify" => {
2926 id => "infobox",
2927 title => "Identify",
2928 reply => undef,
2929 tooltip => "Items recently identified",
2930 },
2931 "c/examine" => {
2932 id => "infobox",
2933 title => "Examine",
2934 reply => undef,
2935 tooltip => "Signs and other items you examined",
2936 },
2937 "c/shopinfo" => {
2938 id => "infobox",
2939 title => "Shop Info",
2940 reply => undef,
2941 tooltip => "What your bargaining skill tells you about the shop",
2942 },
2943 "c/book" => {
2944 id => "infobox",
2945 title => "Book",
2946 reply => undef,
2947 tooltip => "The contents of a note or book",
2948 },
2949 "c/lookat" => {
2950 id => "infobox",
2951 title => "Look",
2952 reply => undef,
2953 tooltip => "What you saw there",
2954 },
2955 "c/who" => {
2956 id => "infobox",
2957 title => "Players",
2958 reply => undef,
2959 tooltip => "Shows players who are currently online",
2960 },
2961 "c/body" => {
2962 id => "infobox",
2963 title => "Body Parts",
2964 reply => undef,
2965 tooltip => "Shows which body parts you posess and are available",
2966 },
2967 "c/statistics" => {
2968 id => "infobox",
2969 title => "Statistics",
2970 reply => undef,
2971 tooltip => "Shows your primary statistics",
2972 },
2973 "c/skills" => {
2974 id => "infobox",
2975 title => "Skills",
2976 reply => undef,
2977 tooltip => "Shows your experience per skill and item power",
2978 },
2979 "c/shopitems" => {
2980 id => "infobox",
2981 title => "Shop Items",
2982 reply => undef,
2983 tooltip => "Shows the items currently for sale in this shop",
2984 },
2985 "c/resistances" => {
2986 id => "infobox",
2987 title => "Resistances",
2988 reply => undef,
2989 tooltip => "Shows your resistances",
2990 },
2991 "c/pets" => {
2992 id => "infobox",
2993 title => "Pets",
2994 reply => undef,
2995 tooltip => "Shows information abotu your pets/a specific pet",
2996 },
2997 "c/perceiveself" => {
2998 id => "infobox",
2999 title => "Perceive Self",
3000 reply => undef,
3001 tooltip => "You gained detailed knowledge about yourself",
3002 },
3003 "c/uptime" => {
3004 id => "infobox",
3005 title => "Uptime",
3006 reply => undef,
3007 tooltip => "How long the server has been running since last restart",
3008 },
3009 "c/mapinfo" => {
3010 id => "infobox",
3011 title => "Map Info",
3012 reply => undef,
3013 tooltip => "Information related to the maps",
3014 },
3015 "c/party" => {
3016 id => "party",
3017 title => "Party",
3018 reply => "gsay ",
3019 tooltip => "Messages and chat related to your party",
3020 },
3021 "c/death" => {
3022 id => "death",
3023 title => "Death",
3024 reply => undef,
3025 tooltip => "Reason for and more info about your most recent death",
3026 },
3027 "c/say" => $SAY_CHANNEL,
3028 "c/chat" => $CHAT_CHANNEL,
3029);
3030
3031sub cf::client::send_msg {
3032 my ($self, $channel, $msg, $color, @extra) = @_;
3033
3034 $msg = $self->pl->expand_cfpod ($msg)
3035 unless $color & cf::NDI_VERBATIM;
3036
3037 $color &= cf::NDI_CLIENT_MASK; # just in case...
3038
3039 # check predefined channels, for the benefit of C
3040 if ($CHANNEL{$channel}) {
3041 $channel = $CHANNEL{$channel};
3042
3043 $self->ext_msg (channel_info => $channel);
3044 $channel = $channel->{id};
3045
3046 } elsif (ref $channel) {
3047 # send meta info to client, if not yet sent
3048 unless (exists $self->{channel}{$channel->{id}}) {
3049 $self->{channel}{$channel->{id}} = $channel;
3050 $self->ext_msg (channel_info => $channel);
3051 }
3052
3053 $channel = $channel->{id};
3054 }
3055
3056 return unless @extra || length $msg;
3057
3058 # default colour, mask it out
3059 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3060 if $color & cf::NDI_DEF;
3061
3062 my $pkt = "msg "
3063 . $self->{json_coder}->encode (
3064 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3065 );
3066
3067 $self->send_big_packet ($pkt);
3068}
3069
3070=item $client->ext_msg ($type, @msg)
3071
3072Sends an ext event to the client.
3073
3074=cut
3075
3076sub cf::client::ext_msg($$@) {
3077 my ($self, $type, @msg) = @_;
3078
3079 if ($self->extcmd == 2) {
3080 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3081 } elsif ($self->extcmd == 1) { # TODO: remove
3082 push @msg, msgtype => "event_$type";
3083 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3084 }
3085}
3086
3087=item $client->ext_reply ($msgid, @msg)
3088
3089Sends an ext reply to the client.
3090
3091=cut
3092
3093sub cf::client::ext_reply($$@) {
3094 my ($self, $id, @msg) = @_;
3095
3096 if ($self->extcmd == 2) {
3097 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3098 } elsif ($self->extcmd == 1) {
3099 #TODO: version 1, remove
3100 unshift @msg, msgtype => "reply", msgid => $id;
3101 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3102 }
3103}
1686 3104
1687=item $success = $client->query ($flags, "text", \&cb) 3105=item $success = $client->query ($flags, "text", \&cb)
1688 3106
1689Queues a query to the client, calling the given callback with 3107Queues a query to the client, calling the given callback with
1690the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3108the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1691C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3109C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1692 3110
1693Queries can fail, so check the return code. Or don't, as queries will become 3111Queries can fail, so check the return code. Or don't, as queries will
1694reliable at some point in the future. 3112become reliable at some point in the future.
1695 3113
1696=cut 3114=cut
1697 3115
1698sub cf::client::query { 3116sub cf::client::query {
1699 my ($self, $flags, $text, $cb) = @_; 3117 my ($self, $flags, $text, $cb) = @_;
1707 utf8::encode $text; 3125 utf8::encode $text;
1708 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3126 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1709 3127
1710 $self->send_packet ($self->{query_queue}[0][0]) 3128 $self->send_packet ($self->{query_queue}[0][0])
1711 if @{ $self->{query_queue} } == 1; 3129 if @{ $self->{query_queue} } == 1;
3130
3131 1
1712} 3132}
1713 3133
1714cf::client->attach ( 3134cf::client->attach (
3135 on_connect => sub {
3136 my ($ns) = @_;
3137
3138 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3139 },
1715 on_reply => sub { 3140 on_reply => sub {
1716 my ($ns, $msg) = @_; 3141 my ($ns, $msg) = @_;
1717 3142
1718 # this weird shuffling is so that direct followup queries 3143 # this weird shuffling is so that direct followup queries
1719 # get handled first 3144 # get handled first
1720 my $queue = delete $ns->{query_queue} 3145 my $queue = delete $ns->{query_queue}
1721 or return; # be conservative, not sure how that can happen, but we saw a crash here 3146 or return; # be conservative, not sure how that can happen, but we saw a crash here
1722 3147
1723 (shift @$queue)->[1]->($msg); 3148 (shift @$queue)->[1]->($msg);
3149 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1724 3150
1725 push @{ $ns->{query_queue} }, @$queue; 3151 push @{ $ns->{query_queue} }, @$queue;
1726 3152
1727 if (@{ $ns->{query_queue} } == @$queue) { 3153 if (@{ $ns->{query_queue} } == @$queue) {
1728 if (@$queue) { 3154 if (@$queue) {
1730 } else { 3156 } else {
1731 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3157 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1732 } 3158 }
1733 } 3159 }
1734 }, 3160 },
3161 on_exticmd => sub {
3162 my ($ns, $buf) = @_;
3163
3164 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3165
3166 if (ref $msg) {
3167 my ($type, $reply, @payload) =
3168 "ARRAY" eq ref $msg
3169 ? @$msg
3170 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3171
3172 my @reply;
3173
3174 if (my $cb = $EXTICMD{$type}) {
3175 @reply = $cb->($ns, @payload);
3176 }
3177
3178 $ns->ext_reply ($reply, @reply)
3179 if $reply;
3180
3181 } else {
3182 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3183 }
3184
3185 cf::override;
3186 },
1735); 3187);
1736 3188
1737=item $client->coro (\&cb) 3189=item $client->async (\&cb)
1738 3190
1739Create a new coroutine, running the specified callback. The coroutine will 3191Create a new coroutine, running the specified callback. The coroutine will
1740be automatically cancelled when the client gets destroyed (e.g. on logout, 3192be automatically cancelled when the client gets destroyed (e.g. on logout,
1741or loss of connection). 3193or loss of connection).
1742 3194
1743=cut 3195=cut
1744 3196
1745sub cf::client::coro { 3197sub cf::client::async {
1746 my ($self, $cb) = @_; 3198 my ($self, $cb) = @_;
1747 3199
1748 my $coro = &cf::async ($cb); 3200 my $coro = &Coro::async ($cb);
1749 3201
1750 $coro->on_destroy (sub { 3202 $coro->on_destroy (sub {
1751 delete $self->{_coro}{$coro+0}; 3203 delete $self->{_coro}{$coro+0};
1752 }); 3204 });
1753 3205
1755 3207
1756 $coro 3208 $coro
1757} 3209}
1758 3210
1759cf::client->attach ( 3211cf::client->attach (
1760 on_destroy => sub { 3212 on_client_destroy => sub {
1761 my ($ns) = @_; 3213 my ($ns) = @_;
1762 3214
1763 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3215 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1764 }, 3216 },
1765); 3217);
1780our $safe = new Safe "safe"; 3232our $safe = new Safe "safe";
1781our $safe_hole = new Safe::Hole; 3233our $safe_hole = new Safe::Hole;
1782 3234
1783$SIG{FPE} = 'IGNORE'; 3235$SIG{FPE} = 'IGNORE';
1784 3236
1785$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3237$safe->permit_only (Opcode::opset qw(
3238 :base_core :base_mem :base_orig :base_math :base_loop
3239 grepstart grepwhile mapstart mapwhile
3240 sort time
3241));
1786 3242
1787# here we export the classes and methods available to script code 3243# here we export the classes and methods available to script code
1788 3244
1789=pod 3245=pod
1790 3246
1791The following fucntions and emthods are available within a safe environment: 3247The following functions and methods are available within a safe environment:
1792 3248
1793 cf::object contr pay_amount pay_player map 3249 cf::object
3250 contr pay_amount pay_player map x y force_find force_add destroy
3251 insert remove name archname title slaying race decrease split
3252 value
3253
1794 cf::object::player player 3254 cf::object::player
1795 cf::player peaceful 3255 player
1796 cf::map trigger 3256
3257 cf::player
3258 peaceful
3259
3260 cf::map
3261 trigger
1797 3262
1798=cut 3263=cut
1799 3264
1800for ( 3265for (
1801 ["cf::object" => qw(contr pay_amount pay_player map)], 3266 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3267 insert remove inv nrof name archname title slaying race
3268 decrease split destroy change_exp value msg lore send_msg)],
1802 ["cf::object::player" => qw(player)], 3269 ["cf::object::player" => qw(player)],
1803 ["cf::player" => qw(peaceful)], 3270 ["cf::player" => qw(peaceful send_msg)],
1804 ["cf::map" => qw(trigger)], 3271 ["cf::map" => qw(trigger)],
1805) { 3272) {
1806 no strict 'refs'; 3273 no strict 'refs';
1807 my ($pkg, @funs) = @$_; 3274 my ($pkg, @funs) = @$_;
1808 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3275 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1826 3293
1827 my $qcode = $code; 3294 my $qcode = $code;
1828 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3295 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1829 $qcode =~ s/\n/\\n/g; 3296 $qcode =~ s/\n/\\n/g;
1830 3297
3298 %vars = (_dummy => 0) unless %vars;
3299
3300 my @res;
1831 local $_; 3301 local $_;
1832 local @safe::cf::_safe_eval_args = values %vars;
1833 3302
1834 my $eval = 3303 my $eval =
1835 "do {\n" 3304 "do {\n"
1836 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3305 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1837 . "#line 0 \"{$qcode}\"\n" 3306 . "#line 0 \"{$qcode}\"\n"
1838 . $code 3307 . $code
1839 . "\n}" 3308 . "\n}"
1840 ; 3309 ;
1841 3310
3311 if ($CFG{safe_eval}) {
1842 sub_generation_inc; 3312 sub_generation_inc;
3313 local @safe::cf::_safe_eval_args = values %vars;
1843 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3314 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1844 sub_generation_inc; 3315 sub_generation_inc;
3316 } else {
3317 local @cf::_safe_eval_args = values %vars;
3318 @res = wantarray ? eval eval : scalar eval $eval;
3319 }
1845 3320
1846 if ($@) { 3321 if ($@) {
1847 warn "$@"; 3322 warn "$@",
1848 warn "while executing safe code '$code'\n"; 3323 "while executing safe code '$code'\n",
1849 warn "with arguments " . (join " ", %vars) . "\n"; 3324 "with arguments " . (join " ", %vars) . "\n";
1850 } 3325 }
1851 3326
1852 wantarray ? @res : $res[0] 3327 wantarray ? @res : $res[0]
1853} 3328}
1854 3329
1868=cut 3343=cut
1869 3344
1870sub register_script_function { 3345sub register_script_function {
1871 my ($fun, $cb) = @_; 3346 my ($fun, $cb) = @_;
1872 3347
1873 no strict 'refs'; 3348 $fun = "safe::$fun" if $CFG{safe_eval};
1874 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3349 *$fun = $safe_hole->wrap ($cb);
1875} 3350}
1876 3351
1877=back 3352=back
1878 3353
1879=cut 3354=cut
1880 3355
1881############################################################################# 3356#############################################################################
3357# the server's init and main functions
1882 3358
1883=head2 EXTENSION DATABASE SUPPORT 3359sub load_facedata($) {
3360 my ($path) = @_;
1884 3361
1885Crossfire maintains a very simple database for extension use. It can 3362 # HACK to clear player env face cache, we need some signal framework
1886currently store anything that can be serialised using Storable, which 3363 # for this (global event?)
1887excludes objects. 3364 %ext::player_env::MUSIC_FACE_CACHE = ();
1888 3365
1889The parameter C<$family> should best start with the name of the extension 3366 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1890using it, it should be unique.
1891 3367
1892=over 4 3368 trace "loading facedata from $path\n";
1893 3369
1894=item $hashref = cf::db_get $family 3370 my $facedata;
3371 0 < aio_load $path, $facedata
3372 or die "$path: $!";
1895 3373
1896Return a hashref for use by the extension C<$family>, which can be 3374 $facedata = Coro::Storable::thaw $facedata;
1897modified. After modifications, you have to call C<cf::db_dirty> or
1898C<cf::db_sync>.
1899 3375
1900=item $value = cf::db_get $family => $key 3376 $facedata->{version} == 2
3377 or cf::cleanup "$path: version mismatch, cannot proceed.";
1901 3378
1902Returns a single value from the database 3379 # patch in the exptable
1903 3380 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
1904=item cf::db_put $family => $hashref 3381 $facedata->{resource}{"res/exp_table"} = {
1905 3382 type => FT_RSRC,
1906Stores the given family hashref into the database. Updates are delayed, if 3383 data => $exp_table,
1907you want the data to be synced to disk immediately, use C<cf::db_sync>. 3384 hash => (Digest::MD5::md5 $exp_table),
1908
1909=item cf::db_put $family => $key => $value
1910
1911Stores the given C<$value> in the family hash. Updates are delayed, if you
1912want the data to be synced to disk immediately, use C<cf::db_sync>.
1913
1914=item cf::db_dirty
1915
1916Marks the database as dirty, to be updated at a later time.
1917
1918=item cf::db_sync
1919
1920Immediately write the database to disk I<if it is dirty>.
1921
1922=cut
1923
1924our $DB;
1925
1926{
1927 my $path = cf::localdir . "/database.pst";
1928
1929 sub db_load() {
1930 $DB = stat $path ? Storable::retrieve $path : { };
1931 }
1932
1933 my $pid;
1934
1935 sub db_save() {
1936 waitpid $pid, 0 if $pid;
1937 if (0 == ($pid = fork)) {
1938 $DB->{_meta}{version} = 1;
1939 Storable::nstore $DB, "$path~";
1940 rename "$path~", $path;
1941 cf::_exit 0 if defined $pid;
1942 }
1943 }
1944
1945 my $dirty;
1946
1947 sub db_sync() {
1948 db_save if $dirty;
1949 undef $dirty;
1950 }
1951
1952 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1953 db_sync;
1954 }); 3385 };
3386 cf::cede_to_tick;
1955 3387
1956 sub db_dirty() {
1957 $dirty = 1;
1958 $idle->start;
1959 } 3388 {
3389 my $faces = $facedata->{faceinfo};
1960 3390
1961 sub db_get($;$) { 3391 while (my ($face, $info) = each %$faces) {
1962 @_ >= 2 3392 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1963 ? $DB->{$_[0]}{$_[1]}
1964 : ($DB->{$_[0]} ||= { })
1965 }
1966 3393
1967 sub db_put($$;$) { 3394 cf::face::set_visibility $idx, $info->{visibility};
1968 if (@_ >= 3) { 3395 cf::face::set_magicmap $idx, $info->{magicmap};
1969 $DB->{$_[0]}{$_[1]} = $_[2]; 3396 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
1970 } else { 3397 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
1971 $DB->{$_[0]} = $_[1];
1972 }
1973 db_dirty;
1974 }
1975 3398
1976 cf::global->attach ( 3399 cf::cede_to_tick;
1977 prio => 10000,
1978 on_cleanup => sub {
1979 db_sync;
1980 }, 3400 }
1981 );
1982}
1983 3401
1984############################################################################# 3402 while (my ($face, $info) = each %$faces) {
1985# the server's main() 3403 next unless $info->{smooth};
1986 3404
1987sub cfg_load { 3405 my $idx = cf::face::find $face
3406 or next;
3407
3408 if (my $smooth = cf::face::find $info->{smooth}) {
3409 cf::face::set_smooth $idx, $smooth;
3410 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3411 } else {
3412 error "smooth face '$info->{smooth}' not found for face '$face'";
3413 }
3414
3415 cf::cede_to_tick;
3416 }
3417 }
3418
3419 {
3420 my $anims = $facedata->{animinfo};
3421
3422 while (my ($anim, $info) = each %$anims) {
3423 cf::anim::set $anim, $info->{frames}, $info->{facings};
3424 cf::cede_to_tick;
3425 }
3426
3427 cf::anim::invalidate_all; # d'oh
3428 }
3429
3430 {
3431 my $res = $facedata->{resource};
3432
3433 while (my ($name, $info) = each %$res) {
3434 if (defined $info->{type}) {
3435 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3436
3437 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3438 cf::face::set_type $idx, $info->{type};
3439 } else {
3440 $RESOURCE{$name} = $info; # unused
3441 }
3442
3443 cf::cede_to_tick;
3444 }
3445 }
3446
3447 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3448
3449 1
3450}
3451
3452register_exticmd fx_want => sub {
3453 my ($ns, $want) = @_;
3454
3455 while (my ($k, $v) = each %$want) {
3456 $ns->fx_want ($k, $v);
3457 }
3458};
3459
3460sub load_resource_file($) {
3461 my $guard = lock_acquire "load_resource_file";
3462
3463 my $status = load_resource_file_ $_[0];
3464 get_slot 0.1, 100;
3465 cf::arch::commit_load;
3466
3467 $status
3468}
3469
3470sub reload_regions {
3471 # HACK to clear player env face cache, we need some signal framework
3472 # for this (global event?)
3473 %ext::player_env::MUSIC_FACE_CACHE = ();
3474
3475 load_resource_file "$MAPDIR/regions"
3476 or die "unable to load regions file\n";
3477
3478 for (cf::region::list) {
3479 $_->{match} = qr/$_->{match}/
3480 if exists $_->{match};
3481 }
3482}
3483
3484sub reload_facedata {
3485 load_facedata "$DATADIR/facedata"
3486 or die "unable to load facedata\n";
3487}
3488
3489sub reload_archetypes {
3490 load_resource_file "$DATADIR/archetypes"
3491 or die "unable to load archetypes\n";
3492}
3493
3494sub reload_treasures {
3495 load_resource_file "$DATADIR/treasures"
3496 or die "unable to load treasurelists\n";
3497}
3498
3499sub reload_sound {
3500 trace "loading sound config from $DATADIR/sound\n";
3501
3502 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3503 or die "$DATADIR/sound $!";
3504
3505 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3506
3507 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3508 my $sound = $soundconf->{compat}[$_]
3509 or next;
3510
3511 my $face = cf::face::find "sound/$sound->[1]";
3512 cf::sound::set $sound->[0] => $face;
3513 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3514 }
3515
3516 while (my ($k, $v) = each %{$soundconf->{event}}) {
3517 my $face = cf::face::find "sound/$v";
3518 cf::sound::set $k => $face;
3519 }
3520}
3521
3522sub reload_resources {
3523 trace "reloading resource files...\n";
3524
3525 reload_facedata;
3526 reload_sound;
3527 reload_archetypes;
3528 reload_regions;
3529 reload_treasures;
3530
3531 trace "finished reloading resource files\n";
3532}
3533
3534sub reload_config {
3535 trace "reloading config file...\n";
3536
1988 open my $fh, "<:utf8", cf::confdir . "/config" 3537 open my $fh, "<:utf8", "$CONFDIR/config"
1989 or return; 3538 or return;
1990 3539
1991 local $/; 3540 local $/;
1992 *CFG = YAML::Syck::Load <$fh>; 3541 *CFG = YAML::XS::Load scalar <$fh>;
3542
3543 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3544
3545 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3546 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3547
3548 if (exists $CFG{mlockall}) {
3549 eval {
3550 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3551 and die "WARNING: m(un)lockall failed: $!\n";
3552 };
3553 warn $@ if $@;
3554 }
3555
3556 trace "finished reloading resource files\n";
3557}
3558
3559sub pidfile() {
3560 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3561 or die "$PIDFILE: $!";
3562 flock $fh, &Fcntl::LOCK_EX
3563 or die "$PIDFILE: flock: $!";
3564 $fh
3565}
3566
3567# make sure only one server instance is running at any one time
3568sub atomic {
3569 my $fh = pidfile;
3570
3571 my $pid = <$fh>;
3572 kill 9, $pid if $pid > 0;
3573
3574 seek $fh, 0, 0;
3575 print $fh $$;
3576}
3577
3578sub main_loop {
3579 trace "EV::loop starting\n";
3580 if (1) {
3581 EV::loop;
3582 }
3583 trace "EV::loop returned\n";
3584 goto &main_loop unless $REALLY_UNLOOP;
1993} 3585}
1994 3586
1995sub main { 3587sub main {
3588 cf::init_globals; # initialise logging
3589
3590 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3591 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3592 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3593 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3594
3595 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3596
1996 # we must not ever block the main coroutine 3597 # we must not ever block the main coroutine
1997 local $Coro::idle = sub { 3598 local $Coro::idle = sub {
1998 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3599 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1999 (Coro::unblock_sub { 3600 (async {
2000 Event::one_event; 3601 $Coro::current->{desc} = "IDLE BUG HANDLER";
2001 })->(); 3602 EV::loop EV::LOOP_ONESHOT;
3603 })->prio (Coro::PRIO_MAX);
2002 }; 3604 };
2003 3605
2004 cfg_load; 3606 evthread_start IO::AIO::poll_fileno;
2005 db_load; 3607
3608 cf::sync_job {
3609 cf::init_experience;
3610 cf::init_anim;
3611 cf::init_attackmess;
3612 cf::init_dynamic;
3613
3614 cf::load_settings;
3615 cf::load_materials;
3616
3617 reload_resources;
3618 reload_config;
3619 db_init;
3620
3621 cf::init_uuid;
3622 cf::init_signals;
3623 cf::init_skills;
3624
3625 cf::init_beforeplay;
3626
3627 atomic;
3628
2006 load_extensions; 3629 load_extensions;
2007 Event::loop; 3630
3631 utime time, time, $RUNTIMEFILE;
3632
3633 # no (long-running) fork's whatsoever before this point(!)
3634 use POSIX ();
3635 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3636
3637 (pop @POST_INIT)->(0) while @POST_INIT;
3638 };
3639
3640 cf::object::thawer::errors_are_fatal 0;
3641 info "parse errors in files are no longer fatal from this point on.\n";
3642
3643 main_loop;
2008} 3644}
2009 3645
2010############################################################################# 3646#############################################################################
2011# initialisation 3647# initialisation and cleanup
2012 3648
3649# install some emergency cleanup handlers
3650BEGIN {
3651 our %SIGWATCHER = ();
3652 for my $signal (qw(INT HUP TERM)) {
3653 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3654 cf::cleanup "SIG$signal";
3655 };
3656 }
3657}
3658
3659sub write_runtime_sync {
3660 my $t0 = AE::time;
3661
3662 # first touch the runtime file to show we are still running:
3663 # the fsync below can take a very very long time.
3664
3665 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3666
3667 my $guard = cf::lock_acquire "write_runtime";
3668
3669 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3670 or return;
3671
3672 my $value = $cf::RUNTIME + 90 + 10;
3673 # 10 is the runtime save interval, for a monotonic clock
3674 # 60 allows for the watchdog to kill the server.
3675
3676 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3677 and return;
3678
3679 # always fsync - this file is important
3680 aio_fsync $fh
3681 and return;
3682
3683 # touch it again to show we are up-to-date
3684 aio_utime $fh, undef, undef;
3685
3686 close $fh
3687 or return;
3688
3689 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3690 and return;
3691
3692 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3693
3694 1
3695}
3696
3697our $uuid_lock;
3698our $uuid_skip;
3699
3700sub write_uuid_sync($) {
3701 $uuid_skip ||= $_[0];
3702
3703 return if $uuid_lock;
3704 local $uuid_lock = 1;
3705
3706 my $uuid = "$LOCALDIR/uuid";
3707
3708 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3709 or return;
3710
3711 my $value = uuid_seq uuid_cur;
3712
3713 unless ($value) {
3714 info "cowardly refusing to write zero uuid value!\n";
3715 return;
3716 }
3717
3718 my $value = uuid_str $value + $uuid_skip;
3719 $uuid_skip = 0;
3720
3721 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3722 and return;
3723
3724 # always fsync - this file is important
3725 aio_fsync $fh
3726 and return;
3727
3728 close $fh
3729 or return;
3730
3731 aio_rename "$uuid~", $uuid
3732 and return;
3733
3734 trace "uuid file written ($value).\n";
3735
3736 1
3737
3738}
3739
3740sub write_uuid($$) {
3741 my ($skip, $sync) = @_;
3742
3743 $sync ? write_uuid_sync $skip
3744 : async { write_uuid_sync $skip };
3745}
3746
3747sub emergency_save() {
3748 my $freeze_guard = cf::freeze_mainloop;
3749
3750 info "emergency_perl_save: enter\n";
3751
3752 cf::sync_job {
3753 # this is a trade-off: we want to be very quick here, so
3754 # save all maps without fsync, and later call a global sync
3755 # (which in turn might be very very slow)
3756 local $USE_FSYNC = 0;
3757
3758 # use a peculiar iteration method to avoid tripping on perl
3759 # refcount bugs in for. also avoids problems with players
3760 # and maps saved/destroyed asynchronously.
3761 info "emergency_perl_save: begin player save\n";
3762 for my $login (keys %cf::PLAYER) {
3763 my $pl = $cf::PLAYER{$login} or next;
3764 $pl->valid or next;
3765 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3766 $pl->save;
3767 }
3768 info "emergency_perl_save: end player save\n";
3769
3770 info "emergency_perl_save: begin map save\n";
3771 for my $path (keys %cf::MAP) {
3772 my $map = $cf::MAP{$path} or next;
3773 $map->valid or next;
3774 $map->save;
3775 }
3776 info "emergency_perl_save: end map save\n";
3777
3778 info "emergency_perl_save: begin database checkpoint\n";
3779 BDB::db_env_txn_checkpoint $DB_ENV;
3780 info "emergency_perl_save: end database checkpoint\n";
3781
3782 info "emergency_perl_save: begin write uuid\n";
3783 write_uuid_sync 1;
3784 info "emergency_perl_save: end write uuid\n";
3785 };
3786
3787 info "emergency_perl_save: starting sync()\n";
3788 IO::AIO::aio_sync sub {
3789 info "emergency_perl_save: finished sync()\n";
3790 };
3791
3792 info "emergency_perl_save: leave\n";
3793}
3794
3795sub post_cleanup {
3796 my ($make_core) = @_;
3797
3798 error Carp::longmess "post_cleanup backtrace"
3799 if $make_core;
3800
3801 my $fh = pidfile;
3802 unlink $PIDFILE if <$fh> == $$;
3803}
3804
3805# a safer delete_package, copied from Symbol
3806sub clear_package($) {
3807 my $pkg = shift;
3808
3809 # expand to full symbol table name if needed
3810 unless ($pkg =~ /^main::.*::$/) {
3811 $pkg = "main$pkg" if $pkg =~ /^::/;
3812 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3813 $pkg .= '::' unless $pkg =~ /::$/;
3814 }
3815
3816 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3817 my $stem_symtab = *{$stem}{HASH};
3818
3819 defined $stem_symtab and exists $stem_symtab->{$leaf}
3820 or return;
3821
3822 # clear all symbols
3823 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3824 for my $name (keys %$leaf_symtab) {
3825 _gv_clear *{"$pkg$name"};
3826# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3827 }
3828}
3829
2013sub reload() { 3830sub do_reload_perl() {
2014 # can/must only be called in main 3831 # can/must only be called in main
2015 if ($Coro::current != $Coro::main) { 3832 if (in_main) {
2016 warn "can only reload from main coroutine\n"; 3833 error "can only reload from main coroutine";
2017 return; 3834 return;
2018 } 3835 }
2019 3836
3837 return if $RELOAD++;
3838
3839 my $t1 = AE::time;
3840
3841 while ($RELOAD) {
2020 warn "reloading..."; 3842 info "reloading...";
2021 3843
2022 local $FREEZE = 1; 3844 trace "entering sync_job";
3845
3846 cf::sync_job {
3847 cf::write_runtime_sync; # external watchdog should not bark
2023 cf::emergency_save; 3848 cf::emergency_save;
3849 cf::write_runtime_sync; # external watchdog should not bark
2024 3850
2025 eval { 3851 trace "syncing database to disk";
3852 BDB::db_env_txn_checkpoint $DB_ENV;
3853
2026 # if anything goes wrong in here, we should simply crash as we already saved 3854 # if anything goes wrong in here, we should simply crash as we already saved
2027 3855
2028 # cancel all watchers 3856 trace "flushing outstanding aio requests";
2029 for (Event::all_watchers) { 3857 while (IO::AIO::nreqs || BDB::nreqs) {
2030 $_->cancel if $_->data & WF_AUTOCANCEL; 3858 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2031 }
2032
2033 # cancel all extension coros
2034 $_->cancel for values %EXT_CORO;
2035 %EXT_CORO = ();
2036
2037 # unload all extensions
2038 for (@exts) {
2039 warn "unloading <$_>";
2040 unload_extension $_;
2041 }
2042
2043 # unload all modules loaded from $LIBDIR
2044 while (my ($k, $v) = each %INC) {
2045 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2046
2047 warn "removing <$k>";
2048 delete $INC{$k};
2049
2050 $k =~ s/\.pm$//;
2051 $k =~ s/\//::/g;
2052
2053 if (my $cb = $k->can ("unload_module")) {
2054 $cb->();
2055 } 3859 }
2056 3860
2057 Symbol::delete_package $k; 3861 trace "cancelling all extension coros";
3862 $_->cancel for values %EXT_CORO;
3863 %EXT_CORO = ();
3864
3865 trace "removing commands";
3866 %COMMAND = ();
3867
3868 trace "removing ext/exti commands";
3869 %EXTCMD = ();
3870 %EXTICMD = ();
3871
3872 trace "unloading/nuking all extensions";
3873 for my $pkg (@EXTS) {
3874 trace "... unloading $pkg";
3875
3876 if (my $cb = $pkg->can ("unload")) {
3877 eval {
3878 $cb->($pkg);
3879 1
3880 } or error "$pkg unloaded, but with errors: $@";
3881 }
3882
3883 trace "... clearing $pkg";
3884 clear_package $pkg;
2058 } 3885 }
2059 3886
2060 # sync database to disk 3887 trace "unloading all perl modules loaded from $LIBDIR";
2061 cf::db_sync; 3888 while (my ($k, $v) = each %INC) {
2062 IO::AIO::flush; 3889 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2063 3890
3891 trace "... unloading $k";
3892 delete $INC{$k};
3893
3894 $k =~ s/\.pm$//;
3895 $k =~ s/\//::/g;
3896
3897 if (my $cb = $k->can ("unload_module")) {
3898 $cb->();
3899 }
3900
3901 clear_package $k;
3902 }
3903
2064 # get rid of safe::, as good as possible 3904 trace "getting rid of safe::, as good as possible";
2065 Symbol::delete_package "safe::$_" 3905 clear_package "safe::$_"
2066 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3906 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2067 3907
2068 # remove register_script_function callbacks 3908 trace "unloading cf.pm \"a bit\"";
2069 # TODO
2070
2071 # unload cf.pm "a bit"
2072 delete $INC{"cf.pm"}; 3909 delete $INC{"cf.pm"};
3910 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2073 3911
2074 # don't, removes xs symbols, too, 3912 # don't, removes xs symbols, too,
2075 # and global variables created in xs 3913 # and global variables created in xs
2076 #Symbol::delete_package __PACKAGE__; 3914 #clear_package __PACKAGE__;
2077 3915
2078 # reload cf.pm 3916 info "unload completed, starting to reload now";
3917
2079 warn "reloading cf.pm"; 3918 trace "reloading cf.pm";
2080 require cf; 3919 require cf;
2081 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3920 cf::_connect_to_perl_1;
2082 3921
2083 # load config and database again 3922 trace "loading config and database again";
2084 cf::cfg_load; 3923 cf::reload_config;
2085 cf::db_load;
2086 3924
2087 # load extensions
2088 warn "load extensions"; 3925 trace "loading extensions";
2089 cf::load_extensions; 3926 cf::load_extensions;
2090 3927
2091 # reattach attachments to objects 3928 if ($REATTACH_ON_RELOAD) {
2092 warn "reattach"; 3929 trace "reattaching attachments to objects/players";
2093 _global_reattach; 3930 _global_reattach; # objects, sockets
3931 trace "reattaching attachments to maps";
3932 reattach $_ for values %MAP;
3933 trace "reattaching attachments to players";
3934 reattach $_ for values %PLAYER;
3935 }
3936
3937 trace "running post_init jobs";
3938 (pop @POST_INIT)->(1) while @POST_INIT;
3939
3940 trace "leaving sync_job";
3941
3942 1
3943 } or do {
3944 error $@;
3945 cf::cleanup "error while reloading, exiting.";
3946 };
3947
3948 info "reloaded";
3949 --$RELOAD;
3950 }
3951
3952 $t1 = AE::time - $t1;
3953 info "reload completed in ${t1}s\n";
3954};
3955
3956our $RELOAD_WATCHER; # used only during reload
3957
3958sub reload_perl() {
3959 # doing reload synchronously and two reloads happen back-to-back,
3960 # coro crashes during coro_state_free->destroy here.
3961
3962 $RELOAD_WATCHER ||= cf::async {
3963 Coro::AIO::aio_wait cache_extensions;
3964
3965 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3966 do_reload_perl;
3967 undef $RELOAD_WATCHER;
3968 };
2094 }; 3969 };
2095
2096 if ($@) {
2097 warn $@;
2098 warn "error while reloading, exiting.";
2099 exit 1;
2100 }
2101
2102 warn "reloaded successfully";
2103};
2104
2105#############################################################################
2106
2107unless ($LINK_MAP) {
2108 $LINK_MAP = cf::map::new;
2109
2110 $LINK_MAP->width (41);
2111 $LINK_MAP->height (41);
2112 $LINK_MAP->alloc;
2113 $LINK_MAP->path ("{link}");
2114 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2115 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2116
2117 # dirty hack because... archetypes are not yet loaded
2118 Event->timer (
2119 after => 2,
2120 cb => sub {
2121 $_[0]->w->cancel;
2122
2123 # provide some exits "home"
2124 my $exit = cf::object::new "exit";
2125
2126 $exit->slaying ($EMERGENCY_POSITION->[0]);
2127 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2128 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2129
2130 $LINK_MAP->insert ($exit->clone, 19, 19);
2131 $LINK_MAP->insert ($exit->clone, 19, 20);
2132 $LINK_MAP->insert ($exit->clone, 19, 21);
2133 $LINK_MAP->insert ($exit->clone, 20, 19);
2134 $LINK_MAP->insert ($exit->clone, 20, 21);
2135 $LINK_MAP->insert ($exit->clone, 21, 19);
2136 $LINK_MAP->insert ($exit->clone, 21, 20);
2137 $LINK_MAP->insert ($exit->clone, 21, 21);
2138
2139 $exit->destroy;
2140 });
2141
2142 $LINK_MAP->{deny_save} = 1;
2143 $LINK_MAP->{deny_reset} = 1;
2144
2145 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2146} 3970}
2147
2148register "<global>", __PACKAGE__;
2149 3971
2150register_command "reload" => sub { 3972register_command "reload" => sub {
2151 my ($who, $arg) = @_; 3973 my ($who, $arg) = @_;
2152 3974
2153 if ($who->flag (FLAG_WIZ)) { 3975 if ($who->flag (FLAG_WIZ)) {
2154 $who->message ("start of reload.");
2155 reload;
2156 $who->message ("end of reload."); 3976 $who->message ("reloading server.");
3977 async {
3978 $Coro::current->{desc} = "perl_reload";
3979 reload_perl;
3980 };
2157 } 3981 }
2158}; 3982};
2159 3983
2160unshift @INC, $LIBDIR; 3984unshift @INC, $LIBDIR;
2161 3985
2162$TICK_WATCHER = Event->timer ( 3986my $bug_warning = 0;
2163 reentrant => 0, 3987
2164 prio => 0, 3988our @WAIT_FOR_TICK;
2165 at => $NEXT_TICK || $TICK, 3989our @WAIT_FOR_TICK_BEGIN;
2166 data => WF_AUTOCANCEL, 3990
2167 cb => sub { 3991sub wait_for_tick {
2168 unless ($FREEZE) { 3992 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3993
3994 my $signal = new Coro::Signal;
3995 push @WAIT_FOR_TICK, $signal;
3996 $signal->wait;
3997}
3998
3999sub wait_for_tick_begin {
4000 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4001
4002 my $signal = new Coro::Signal;
4003 push @WAIT_FOR_TICK_BEGIN, $signal;
4004 $signal->wait;
4005}
4006
4007sub tick {
4008 if ($Coro::current != $Coro::main) {
4009 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4010 unless ++$bug_warning > 10;
4011 return;
4012 }
4013
2169 cf::server_tick; # one server iteration 4014 cf::server_tick; # one server iteration
2170 $RUNTIME += $TICK;
2171 }
2172 4015
2173 $NEXT_TICK += $TICK; 4016 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2174 4017
2175 # if we are delayed by four ticks or more, skip them all 4018 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2176 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4019 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2177 4020 Coro::async_pool {
2178 $TICK_WATCHER->at ($NEXT_TICK); 4021 $Coro::current->{desc} = "runtime saver";
2179 $TICK_WATCHER->start;
2180 },
2181);
2182
2183IO::AIO::max_poll_time $TICK * 0.2;
2184
2185Event->io (
2186 fd => IO::AIO::poll_fileno,
2187 poll => 'r',
2188 prio => 5,
2189 data => WF_AUTOCANCEL,
2190 cb => \&IO::AIO::poll_cb,
2191);
2192
2193Event->timer (
2194 data => WF_AUTOCANCEL,
2195 after => 0,
2196 interval => 10,
2197 cb => sub {
2198 (Coro::unblock_sub {
2199 write_runtime 4022 write_runtime_sync
2200 or warn "ERROR: unable to write runtime file: $!"; 4023 or error "ERROR: unable to write runtime file: $!";
2201 })->(); 4024 };
2202 }, 4025 }
2203); 4026
4027 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4028 $sig->send;
4029 }
4030 while (my $sig = shift @WAIT_FOR_TICK) {
4031 $sig->send;
4032 }
4033
4034 $LOAD = ($NOW - $TICK_START) / $TICK;
4035 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4036
4037 if (0) {
4038 if ($NEXT_TICK) {
4039 my $jitter = $TICK_START - $NEXT_TICK;
4040 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4041 debug "jitter $JITTER\n";#d#
4042 }
4043 }
4044}
4045
4046{
4047 # configure BDB
4048
4049 BDB::min_parallel 16;
4050 BDB::max_poll_reqs $TICK * 0.1;
4051 $AnyEvent::BDB::WATCHER->priority (1);
4052
4053 unless ($DB_ENV) {
4054 $DB_ENV = BDB::db_env_create;
4055 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4056 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4057 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4058 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4059 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4060
4061 cf::sync_job {
4062 eval {
4063 BDB::db_env_open
4064 $DB_ENV,
4065 $BDBDIR,
4066 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4067 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4068 0666;
4069
4070 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4071 };
4072
4073 cf::cleanup "db_env_open(db): $@" if $@;
4074 };
4075 }
4076
4077 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4078 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4079 };
4080 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4081 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4082 };
4083 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4084 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4085 };
4086}
4087
4088{
4089 # configure IO::AIO
4090
4091 IO::AIO::min_parallel 8;
4092 IO::AIO::max_poll_time $TICK * 0.1;
4093 undef $AnyEvent::AIO::WATCHER;
4094}
4095
4096my $_log_backtrace;
4097
4098sub _log_backtrace {
4099 my ($msg, @addr) = @_;
4100
4101 $msg =~ s/\n//;
4102
4103 # limit the # of concurrent backtraces
4104 if ($_log_backtrace < 2) {
4105 ++$_log_backtrace;
4106 my $perl_bt = Carp::longmess $msg;
4107 async {
4108 $Coro::current->{desc} = "abt $msg";
4109
4110 my @bt = fork_call {
4111 @addr = map { sprintf "%x", $_ } @addr;
4112 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4113 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4114 or die "addr2line: $!";
4115
4116 my @funcs;
4117 my @res = <$fh>;
4118 chomp for @res;
4119 while (@res) {
4120 my ($func, $line) = splice @res, 0, 2, ();
4121 push @funcs, "[$func] $line";
4122 }
4123
4124 @funcs
4125 };
4126
4127 LOG llevInfo, "[ABT] $perl_bt\n";
4128 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4129 LOG llevInfo, "[ABT] $_\n" for @bt;
4130 --$_log_backtrace;
4131 };
4132 } else {
4133 LOG llevInfo, "[ABT] $msg\n";
4134 LOG llevInfo, "[ABT] [suppressed]\n";
4135 }
4136}
4137
4138# load additional modules
4139require "cf/$_.pm" for @EXTRA_MODULES;
4140cf::_connect_to_perl_2;
2204 4141
2205END { cf::emergency_save } 4142END { cf::emergency_save }
2206 4143
22071 41441
2208 4145

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