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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.54 by root, Tue Aug 29 14:49:28 2006 UTC vs.
Revision 1.130 by root, Thu Jan 4 00:08:08 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_reload_1; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our %PROP_TYPE; 40our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 41
24our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 43our $TICK_WATCHER;
26our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78
79#############################################################################
80
81=head2 GLOBAL VARIABLES
82
83=over 4
84
85=item $cf::UPTIME
86
87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
93
94=item $cf::LIBDIR
95
96The perl library directory, where extensions and cf-specific modules can
97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
102
103=item $cf::TICK
104
105The interval between server ticks, in seconds.
106
107=item %cf::CFG
108
109Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to.
111
112=back
113
114=cut
27 115
28BEGIN { 116BEGIN {
29 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
31 $msg .= "\n" 121 $msg .= "\n"
32 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
33 123
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
36 }; 125 };
37} 126}
38 127
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 134
75# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 136# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
78 no strict 'refs'; 144 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 146}
81 147
82$Event::DIED = sub { 148$Event::DIED = sub {
84}; 150};
85 151
86my %ext_pkg; 152my %ext_pkg;
87my @exts; 153my @exts;
88my @hook; 154my @hook;
89my %command;
90my %extcmd;
91 155
92############################################################################# 156=head2 UTILITY FUNCTIONS
93# utility functions 157
158=over 4
159
160=cut
94 161
95use JSON::Syck (); # TODO# replace by JSON::PC once working 162use JSON::Syck (); # TODO# replace by JSON::PC once working
163
164=item $ref = cf::from_json $json
165
166Converts a JSON string into the corresponding perl data structure.
167
168=cut
96 169
97sub from_json($) { 170sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 172 JSON::Syck::Load $_[0]
100} 173}
101 174
175=item $json = cf::to_json $ref
176
177Converts a perl data structure into its JSON representation.
178
179=cut
180
102sub to_json($) { 181sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
105} 184}
106 185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string
209
210Wait until the given lock is available. See cf::lock_acquire.
211
212=item my $lock = cf::lock_acquire $string
213
214Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically
217returned.
218
219Lock names should begin with a unique identifier (for example, find_map
220uses map_find and load_map uses map_load).
221
222=cut
223
224our %LOCK;
225
226sub lock_wait($) {
227 my ($key) = @_;
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234}
235
236sub lock_acquire($) {
237 my ($key) = @_;
238
239 # wait, to be sure we are not locked
240 lock_wait $key;
241
242 $LOCK{$key} = [];
243
244 cf::guard {
245 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} };
247 }
248}
249
250=item cf::async { BLOCK }
251
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
253error instead of exiting the server in case of a problem.
254
255=cut
256
257sub async(&) {
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265
266=item cf::sync_job { BLOCK }
267
268The design of crossfire+ requires that the main coro ($Coro::main) is
269always able to handle events or runnable, as crossfire+ is only partly
270reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
271
272If it must be done, put the blocking parts into C<sync_job>. This will run
273the given BLOCK in another coroutine while waiting for the result. The
274server will be frozen during this time, so the block should either finish
275fast or be very important.
276
277=cut
278
279sub sync_job(&) {
280 my ($job) = @_;
281
282 if ($Coro::current == $Coro::main) {
283 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/
285
286 # TODO: use suspend/resume instead
287 # (but this is cancel-safe)
288 local $FREEZE = 1;
289
290 my $busy = 1;
291 my @res;
292
293 (Coro::async {
294 @res = eval { $job->() };
295 warn $@ if $@;
296 undef $busy;
297 })->prio (Coro::PRIO_MAX);
298
299 while ($busy) {
300 Coro::cede_notself;
301 Event::one_event unless Coro::nready;
302 }
303
304 wantarray ? @res : $res[0]
305 } else {
306 # we are in another coroutine, how wonderful, everything just works
307
308 $job->()
309 }
310}
311
312=item $coro = cf::coro { BLOCK }
313
314Creates and returns a new coro. This coro is automcatially being canceled
315when the extension calling this is being unloaded.
316
317=cut
318
319sub coro(&) {
320 my $cb = shift;
321
322 my $coro = &cf::async ($cb);
323
324 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0};
326 });
327 $EXT_CORO{$coro+0} = $coro;
328
329 $coro
330}
331
332sub write_runtime {
333 my $runtime = cf::localdir . "/runtime";
334
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return;
337
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341
342 aio_fsync $fh
343 and return;
344
345 close $fh
346 or return;
347
348 aio_rename "$runtime~", $runtime
349 and return;
350
351 1
352}
353
354=back
355
356=cut
357
107############################################################################# 358#############################################################################
108# "new" plug-in system
109 359
110=item $object->attach ($attachment, key => $value...) 360package cf::path;
111 361
112=item $object->detach ($attachment) 362sub new {
363 my ($class, $path, $base) = @_;
113 364
114Attach/detach a pre-registered attachment to an object. 365 $path = $path->as_string if ref $path;
115 366
116=item $player->attach ($attachment, key => $value...) 367 my $self = bless { }, $class;
117 368
118=item $player->detach ($attachment) 369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
119 376
120Attach/detach a pre-registered attachment to a player. 377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
121 385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477
478#############################################################################
479
480=head2 ATTACHABLE OBJECTS
481
482Many objects in crossfire are so-called attachable objects. That means you can
483attach callbacks/event handlers (a collection of which is called an "attachment")
484to it. All such attachable objects support the following methods.
485
486In the following description, CLASS can be any of C<global>, C<object>
487C<player>, C<client> or C<map> (i.e. the attachable objects in
488crossfire+).
489
490=over 4
491
122=item $map->attach ($attachment, key => $value...) 492=item $attachable->attach ($attachment, key => $value...)
123 493
124=item $map->detach ($attachment) 494=item $attachable->detach ($attachment)
125 495
126Attach/detach a pre-registered attachment to a map. 496Attach/detach a pre-registered attachment to a specific object and give it
497the specified key/value pairs as arguments.
127 498
128=item cf::attach_global ... 499Example, attach a minesweeper attachment to the given object, making it a
50010x10 minesweeper game:
129 501
130Attach handlers for global events. 502 $obj->attach (minesweeper => width => 10, height => 10);
131 503
132This and all following C<attach_*>-functions expect any number of the 504=item $bool = $attachable->attached ($name)
133following handler/hook descriptions: 505
506Checks wether the named attachment is currently attached to the object.
507
508=item cf::CLASS->attach ...
509
510=item cf::CLASS->detach ...
511
512Define an anonymous attachment and attach it to all objects of the given
513CLASS. See the next function for an explanation of its arguments.
514
515You can attach to global events by using the C<cf::global> class.
516
517Example, log all player logins:
518
519 cf::player->attach (
520 on_login => sub {
521 my ($pl) = @_;
522 ...
523 },
524 );
525
526Example, attach to the jeweler skill:
527
528 cf::object->attach (
529 type => cf::SKILL,
530 subtype => cf::SK_JEWELER,
531 on_use_skill => sub {
532 my ($sk, $ob, $part, $dir, $msg) = @_;
533 ...
534 },
535 );
536
537=item cf::CLASS::attachment $name, ...
538
539Register an attachment by C<$name> through which attachable objects of the
540given CLASS can refer to this attachment.
541
542Some classes such as crossfire maps and objects can specify attachments
543that are attached at load/instantiate time, thus the need for a name.
544
545These calls expect any number of the following handler/hook descriptions:
134 546
135=over 4 547=over 4
136 548
137=item prio => $number 549=item prio => $number
138 550
140by another C<prio> setting). Lower priority handlers get executed 552by another C<prio> setting). Lower priority handlers get executed
141earlier. The default priority is C<0>, and many built-in handlers are 553earlier. The default priority is C<0>, and many built-in handlers are
142registered at priority C<-1000>, so lower priorities should not be used 554registered at priority C<-1000>, so lower priorities should not be used
143unless you know what you are doing. 555unless you know what you are doing.
144 556
557=item type => $type
558
559(Only for C<< cf::object->attach >> calls), limits the attachment to the
560given type of objects only (the additional parameter C<subtype> can be
561used to further limit to the given subtype).
562
145=item on_I<event> => \&cb 563=item on_I<event> => \&cb
146 564
147Call the given code reference whenever the named event happens (event is 565Call the given code reference whenever the named event happens (event is
148something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 566something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
149handlers are recognised generally depends on the type of object these 567handlers are recognised generally depends on the type of object these
158package and register them. Only handlers for eevents supported by the 576package and register them. Only handlers for eevents supported by the
159object/class are recognised. 577object/class are recognised.
160 578
161=back 579=back
162 580
163=item cf::attach_to_type $object_type, $subtype, ... 581Example, define an attachment called "sockpuppet" that calls the given
582event handler when a monster attacks:
164 583
165Attach handlers for a specific object type (e.g. TRANSPORT) and 584 cf::object::attachment sockpuppet =>
166subtype. If C<$subtype> is zero or undef, matches all objects of the given 585 on_skill_attack => sub {
167type. 586 my ($self, $victim) = @_;
587 ...
588 }
589 }
168 590
169=item cf::attach_to_objects ... 591=item $attachable->valid
170 592
171Attach handlers to all objects. Do not use this except for debugging or 593Just because you have a perl object does not mean that the corresponding
172very rare events, as handlers are (obviously) called for I<all> objects in 594C-level object still exists. If you try to access an object that has no
173the game. 595valid C counterpart anymore you get an exception at runtime. This method
174 596can be used to test for existence of the C object part without causing an
175=item cf::attach_to_players ... 597exception.
176
177Attach handlers to all players.
178
179=item cf::attach_to_maps ...
180
181Attach handlers to all maps.
182
183=item cf:register_attachment $name, ...
184
185Register an attachment by name through which objects can refer to this
186attachment.
187
188=item cf:register_map_attachment $name, ...
189
190Register an attachment by name through which maps can refer to this
191attachment.
192 598
193=cut 599=cut
194 600
195# the following variables are defined in .xs and must not be re-created 601# the following variables are defined in .xs and must not be re-created
196our @CB_GLOBAL = (); # registry for all global events 602our @CB_GLOBAL = (); # registry for all global events
603our @CB_ATTACHABLE = (); # registry for all attachables
197our @CB_OBJECT = (); # all objects (should not be used except in emergency) 604our @CB_OBJECT = (); # all objects (should not be used except in emergency)
198our @CB_PLAYER = (); 605our @CB_PLAYER = ();
606our @CB_CLIENT = ();
199our @CB_TYPE = (); # registry for type (cf-object class) based events 607our @CB_TYPE = (); # registry for type (cf-object class) based events
200our @CB_MAP = (); 608our @CB_MAP = ();
201 609
202my %attachment; 610my %attachment;
203 611
204sub _attach_cb($\%$$$) { 612sub _attach_cb($$$$) {
205 my ($registry, $undo, $event, $prio, $cb) = @_; 613 my ($registry, $event, $prio, $cb) = @_;
206 614
207 use sort 'stable'; 615 use sort 'stable';
208 616
209 $cb = [$prio, $cb]; 617 $cb = [$prio, $cb];
210 618
211 @{$registry->[$event]} = sort 619 @{$registry->[$event]} = sort
212 { $a->[0] cmp $b->[0] } 620 { $a->[0] cmp $b->[0] }
213 @{$registry->[$event] || []}, $cb; 621 @{$registry->[$event] || []}, $cb;
214
215 push @{$undo->{cb}}, [$event, $cb];
216} 622}
623
624# hack
625my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
217 626
218# attach handles attaching event callbacks 627# attach handles attaching event callbacks
219# the only thing the caller has to do is pass the correct 628# the only thing the caller has to do is pass the correct
220# registry (== where the callback attaches to). 629# registry (== where the callback attaches to).
221sub _attach(\@$@) { 630sub _attach {
222 my ($registry, $klass, @arg) = @_; 631 my ($registry, $klass, @arg) = @_;
223 632
633 my $object_type;
224 my $prio = 0; 634 my $prio = 0;
225
226 my %undo = (
227 registry => $registry,
228 cb => [],
229 );
230
231 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 635 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
636
637 #TODO: get rid of this hack
638 if ($attachable_klass{$klass}) {
639 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
640 }
232 641
233 while (@arg) { 642 while (@arg) {
234 my $type = shift @arg; 643 my $type = shift @arg;
235 644
236 if ($type eq "prio") { 645 if ($type eq "prio") {
237 $prio = shift @arg; 646 $prio = shift @arg;
238 647
648 } elsif ($type eq "type") {
649 $object_type = shift @arg;
650 $registry = $CB_TYPE[$object_type] ||= [];
651
652 } elsif ($type eq "subtype") {
653 defined $object_type or Carp::croak "subtype specified without type";
654 my $object_subtype = shift @arg;
655 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
656
239 } elsif ($type eq "package") { 657 } elsif ($type eq "package") {
240 my $pkg = shift @arg; 658 my $pkg = shift @arg;
241 659
242 while (my ($name, $id) = each %cb_id) { 660 while (my ($name, $id) = each %cb_id) {
243 if (my $cb = $pkg->can ($name)) { 661 if (my $cb = $pkg->can ($name)) {
244 _attach_cb $registry, %undo, $id, $prio, $cb; 662 _attach_cb $registry, $id, $prio, $cb;
245 } 663 }
246 } 664 }
247 665
248 } elsif (exists $cb_id{$type}) { 666 } elsif (exists $cb_id{$type}) {
249 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 667 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
250 668
251 } elsif (ref $type) { 669 } elsif (ref $type) {
252 warn "attaching objects not supported, ignoring.\n"; 670 warn "attaching objects not supported, ignoring.\n";
253 671
254 } else { 672 } else {
255 shift @arg; 673 shift @arg;
256 warn "attach argument '$type' not supported, ignoring.\n"; 674 warn "attach argument '$type' not supported, ignoring.\n";
257 } 675 }
258 } 676 }
259
260 \%undo
261} 677}
262 678
263sub _attach_attachment { 679sub _object_attach {
264 my ($obj, $name, %arg) = @_; 680 my ($obj, $name, %arg) = @_;
265 681
266 my $res; 682 return if exists $obj->{_attachment}{$name};
267 683
268 if (my $attach = $attachment{$name}) { 684 if (my $attach = $attachment{$name}) {
269 my $registry = $obj->registry; 685 my $registry = $obj->registry;
270 686
271 for (@$attach) { 687 for (@$attach) {
272 my ($klass, @attach) = @$_; 688 my ($klass, @attach) = @$_;
273 $res = _attach @$registry, $klass, @attach; 689 _attach $registry, $klass, @attach;
274 } 690 }
275 691
276 $obj->{$name} = \%arg; 692 $obj->{$name} = \%arg;
277 } else { 693 } else {
278 warn "object uses attachment '$name' that is not available, postponing.\n"; 694 warn "object uses attachment '$name' that is not available, postponing.\n";
279 } 695 }
280 696
281 $obj->{_attachment}{$name} = undef; 697 $obj->{_attachment}{$name} = undef;
282
283 $res->{attachment} = $name;
284 $res
285} 698}
286 699
287*cf::object::attach = 700sub cf::attachable::attach {
288*cf::player::attach = 701 if (ref $_[0]) {
289*cf::map::attach = sub { 702 _object_attach @_;
290 my ($obj, $name, %arg) = @_; 703 } else {
291 704 _attach shift->_attach_registry, @_;
292 _attach_attachment $obj, $name, %arg; 705 }
293} 706};
294 707
295# all those should be optimised 708# all those should be optimised
296*cf::object::detach = 709sub cf::attachable::detach {
297*cf::player::detach =
298*cf::map::detach = sub {
299 my ($obj, $name) = @_; 710 my ($obj, $name) = @_;
300 711
712 if (ref $obj) {
301 delete $obj->{_attachment}{$name}; 713 delete $obj->{_attachment}{$name};
302 reattach $obj; 714 reattach ($obj);
715 } else {
716 Carp::croak "cannot, currently, detach class attachments";
717 }
303}; 718};
304 719
305sub attach_global { 720sub cf::attachable::attached {
306 _attach @CB_GLOBAL, KLASS_GLOBAL, @_ 721 my ($obj, $name) = @_;
307}
308 722
309sub attach_to_type { 723 exists $obj->{_attachment}{$name}
310 my $type = shift;
311 my $subtype = shift;
312
313 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
314} 724}
315 725
316sub attach_to_objects { 726for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
317 _attach @CB_OBJECT, KLASS_OBJECT, @_ 727 eval "#line " . __LINE__ . " 'cf.pm'
318} 728 sub cf::\L$klass\E::_attach_registry {
729 (\\\@CB_$klass, KLASS_$klass)
730 }
319 731
320sub attach_to_players { 732 sub cf::\L$klass\E::attachment {
321 _attach @CB_PLAYER, KLASS_PLAYER, @_
322}
323
324sub attach_to_maps {
325 _attach @CB_MAP, KLASS_MAP, @_
326}
327
328sub register_attachment {
329 my $name = shift; 733 my \$name = shift;
330 734
331 $attachment{$name} = [[KLASS_OBJECT, @_]];
332}
333
334sub register_map_attachment {
335 my $name = shift;
336
337 $attachment{$name} = [[KLASS_MAP, @_]]; 735 \$attachment{\$name} = [[KLASS_$klass, \@_]];
736 }
737 ";
738 die if $@;
338} 739}
339 740
340our $override; 741our $override;
341our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 742our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
342 743
356 for (@$callbacks) { 757 for (@$callbacks) {
357 eval { &{$_->[1]} }; 758 eval { &{$_->[1]} };
358 759
359 if ($@) { 760 if ($@) {
360 warn "$@"; 761 warn "$@";
361 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 762 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
362 override; 763 override;
363 } 764 }
364 765
365 return 1 if $override; 766 return 1 if $override;
366 } 767 }
367 768
368 0 769 0
369} 770}
771
772=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
773
774=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
775
776Generate an object-specific event with the given arguments.
777
778This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
779removed in future versions), and there is no public API to access override
780results (if you must, access C<@cf::invoke_results> directly).
781
782=back
783
784=cut
370 785
371############################################################################# 786#############################################################################
372# object support 787# object support
373 788
374sub instantiate {
375 my ($obj, $data) = @_;
376
377 $data = from_json $data;
378
379 for (@$data) {
380 my ($name, $args) = @$_;
381
382 $obj->attach ($name, %{$args || {} });
383 }
384}
385
386# basically do the same as instantiate, without calling instantiate
387sub reattach { 789sub reattach {
790 # basically do the same as instantiate, without calling instantiate
388 my ($obj) = @_; 791 my ($obj) = @_;
792
389 my $registry = $obj->registry; 793 my $registry = $obj->registry;
390 794
391 @$registry = (); 795 @$registry = ();
392 796
393 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 797 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
394 798
395 for my $name (keys %{ $obj->{_attachment} || {} }) { 799 for my $name (keys %{ $obj->{_attachment} || {} }) {
396 if (my $attach = $attachment{$name}) { 800 if (my $attach = $attachment{$name}) {
397 for (@$attach) { 801 for (@$attach) {
398 my ($klass, @attach) = @$_; 802 my ($klass, @attach) = @$_;
399 _attach @$registry, $klass, @attach; 803 _attach $registry, $klass, @attach;
400 } 804 }
401 } else { 805 } else {
402 warn "object uses attachment '$name' that is not available, postponing.\n"; 806 warn "object uses attachment '$name' that is not available, postponing.\n";
403 } 807 }
404 } 808 }
405} 809}
406 810
407sub object_freezer_save { 811cf::attachable->attach (
408 my ($filename, $objs) = @_;
409
410 if (@$objs) {
411 open my $fh, ">:raw", "$filename.pst~";
412 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
413 close $fh;
414 chmod SAVE_MODE, "$filename.pst~";
415 rename "$filename.pst~", "$filename.pst";
416 } else {
417 unlink "$filename.pst";
418 }
419
420 chmod SAVE_MODE, "$filename~";
421 rename "$filename~", $filename;
422}
423
424sub object_thawer_load {
425 my ($filename) = @_;
426
427 open my $fh, "<:raw:perlio", "$filename.pst"
428 or return;
429
430 eval { local $/; (Storable::thaw <$fh>)->{objs} }
431}
432
433attach_to_objects
434 prio => -1000000, 812 prio => -1000000,
813 on_instantiate => sub {
814 my ($obj, $data) = @_;
815
816 $data = from_json $data;
817
818 for (@$data) {
819 my ($name, $args) = @$_;
820
821 $obj->attach ($name, %{$args || {} });
822 }
823 },
824 on_reattach => \&reattach,
435 on_clone => sub { 825 on_clone => sub {
436 my ($src, $dst) = @_; 826 my ($src, $dst) = @_;
437 827
438 @{$dst->registry} = @{$src->registry}; 828 @{$dst->registry} = @{$src->registry};
439 829
440 %$dst = %$src; 830 %$dst = %$src;
441 831
442 %{$dst->{_attachment}} = %{$src->{_attachment}} 832 %{$dst->{_attachment}} = %{$src->{_attachment}}
443 if exists $src->{_attachment}; 833 if exists $src->{_attachment};
444 }, 834 },
445; 835);
836
837sub object_freezer_save {
838 my ($filename, $rdata, $objs) = @_;
839
840 sync_job {
841 if (length $$rdata) {
842 warn sprintf "saving %s (%d,%d)\n",
843 $filename, length $$rdata, scalar @$objs;
844
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
848 aio_fsync $fh;
849 close $fh;
850
851 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh;
854 my $data = Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0;
856 aio_fsync $fh;
857 close $fh;
858 aio_rename "$filename.pst~", "$filename.pst";
859 }
860 } else {
861 aio_unlink "$filename.pst";
862 }
863
864 aio_rename "$filename~", $filename;
865 } else {
866 warn "FATAL: $filename~: $!\n";
867 }
868 } else {
869 aio_unlink $filename;
870 aio_unlink "$filename.pst";
871 }
872 }
873}
874
875sub object_freezer_as_string {
876 my ($rdata, $objs) = @_;
877
878 use Data::Dumper;
879
880 $$rdata . Dumper $objs
881}
882
883sub object_thawer_load {
884 my ($filename) = @_;
885
886 my ($data, $av);
887
888 (aio_load $filename, $data) >= 0
889 or return;
890
891 unless (aio_stat "$filename.pst") {
892 (aio_load "$filename.pst", $av) >= 0
893 or return;
894 $av = eval { (Storable::thaw $av)->{objs} };
895 }
896
897 warn sprintf "loading %s (%d)\n",
898 $filename, length $data, scalar @{$av || []};#d#
899 return ($data, $av);
900}
446 901
447############################################################################# 902#############################################################################
448# old plug-in events 903# command handling &c
449 904
450sub inject_event { 905=item cf::register_command $name => \&callback($ob,$args);
451 my $extension = shift;
452 my $event_code = shift;
453 906
454 my $cb = $hook[$event_code]{$extension} 907Register a callback for execution when the client sends the user command
455 or return; 908$name.
456 909
457 &$cb 910=cut
458}
459
460sub inject_global_event {
461 my $event = shift;
462
463 my $cb = $hook[$event]
464 or return;
465
466 List::Util::max map &$_, values %$cb
467}
468
469sub inject_command {
470 my ($name, $obj, $params) = @_;
471
472 for my $cmd (@{ $command{$name} }) {
473 $cmd->[1]->($obj, $params);
474 }
475
476 -1
477}
478 911
479sub register_command { 912sub register_command {
480 my ($name, $time, $cb) = @_; 913 my ($name, $cb) = @_;
481 914
482 my $caller = caller; 915 my $caller = caller;
483 #warn "registering command '$name/$time' to '$caller'"; 916 #warn "registering command '$name/$time' to '$caller'";
484 917
485 push @{ $command{$name} }, [$time, $cb, $caller]; 918 push @{ $COMMAND{$name} }, [$caller, $cb];
486 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
487} 919}
920
921=item cf::register_extcmd $name => \&callback($pl,$packet);
922
923Register a callbackf ro execution when the client sends an extcmd packet.
924
925If the callback returns something, it is sent back as if reply was being
926called.
927
928=cut
488 929
489sub register_extcmd { 930sub register_extcmd {
490 my ($name, $cb) = @_; 931 my ($name, $cb) = @_;
491 932
492 my $caller = caller; 933 my $caller = caller;
493 #warn "registering extcmd '$name' to '$caller'"; 934 #warn "registering extcmd '$name' to '$caller'";
494 935
495 $extcmd{$name} = [$cb, $caller]; 936 $EXTCMD{$name} = [$cb, $caller];
496} 937}
938
939cf::player->attach (
940 on_command => sub {
941 my ($pl, $name, $params) = @_;
942
943 my $cb = $COMMAND{$name}
944 or return;
945
946 for my $cmd (@$cb) {
947 $cmd->[1]->($pl->ob, $params);
948 }
949
950 cf::override;
951 },
952 on_extcmd => sub {
953 my ($pl, $buf) = @_;
954
955 my $msg = eval { from_json $buf };
956
957 if (ref $msg) {
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) {
960 $pl->ext_reply ($msg->{msgid}, %reply);
961 }
962 }
963 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 }
966
967 cf::override;
968 },
969);
497 970
498sub register { 971sub register {
499 my ($base, $pkg) = @_; 972 my ($base, $pkg) = @_;
500 973
501 #TODO 974 #TODO
520 . "#line 1 \"$path\"\n{\n" 993 . "#line 1 \"$path\"\n{\n"
521 . (do { local $/; <$fh> }) 994 . (do { local $/; <$fh> })
522 . "\n};\n1"; 995 . "\n};\n1";
523 996
524 eval $source 997 eval $source
525 or die "$path: $@"; 998 or die $@ ? "$path: $@\n"
999 : "extension disabled.\n";
526 1000
527 push @exts, $pkg; 1001 push @exts, $pkg;
528 $ext_pkg{$base} = $pkg; 1002 $ext_pkg{$base} = $pkg;
529 1003
530# no strict 'refs'; 1004# no strict 'refs';
543# for my $idx (0 .. $#PLUGIN_EVENT) { 1017# for my $idx (0 .. $#PLUGIN_EVENT) {
544# delete $hook[$idx]{$pkg}; 1018# delete $hook[$idx]{$pkg};
545# } 1019# }
546 1020
547 # remove commands 1021 # remove commands
548 for my $name (keys %command) { 1022 for my $name (keys %COMMAND) {
549 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
550 1024
551 if (@cb) { 1025 if (@cb) {
552 $command{$name} = \@cb; 1026 $COMMAND{$name} = \@cb;
553 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
554 } else { 1027 } else {
555 delete $command{$name};
556 delete $COMMAND{"$name\000"}; 1028 delete $COMMAND{$name};
557 } 1029 }
558 } 1030 }
559 1031
560 # remove extcmds 1032 # remove extcmds
561 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
562 delete $extcmd{$name}; 1034 delete $EXTCMD{$name};
563 } 1035 }
564 1036
565 if (my $cb = $pkg->can ("unload")) { 1037 if (my $cb = $pkg->can ("unload")) {
566 eval { 1038 eval {
567 $cb->($pkg); 1039 $cb->($pkg);
571 1043
572 Symbol::delete_package $pkg; 1044 Symbol::delete_package $pkg;
573} 1045}
574 1046
575sub load_extensions { 1047sub load_extensions {
576 my $LIBDIR = maps_directory "perl";
577
578 for my $ext (<$LIBDIR/*.ext>) { 1048 for my $ext (<$LIBDIR/*.ext>) {
579 next unless -r $ext; 1049 next unless -r $ext;
580 eval { 1050 eval {
581 load_extension $ext; 1051 load_extension $ext;
582 1 1052 1
583 } or warn "$ext not loaded: $@"; 1053 } or warn "$ext not loaded: $@";
584 } 1054 }
585} 1055}
586 1056
587sub _perl_reload(&) {
588 my ($msg) = @_;
589
590 $msg->("reloading...");
591
592 eval {
593 # 1. cancel all watchers
594 $_->cancel for Event::all_watchers;
595
596 # 2. unload all extensions
597 for (@exts) {
598 $msg->("unloading <$_>");
599 unload_extension $_;
600 }
601
602 # 3. unload all modules loaded from $LIBDIR
603 while (my ($k, $v) = each %INC) {
604 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
605
606 $msg->("removing <$k>");
607 delete $INC{$k};
608
609 $k =~ s/\.pm$//;
610 $k =~ s/\//::/g;
611
612 if (my $cb = $k->can ("unload_module")) {
613 $cb->();
614 }
615
616 Symbol::delete_package $k;
617 }
618
619 # 4. get rid of safe::, as good as possible
620 Symbol::delete_package "safe::$_"
621 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
622
623 # 5. remove register_script_function callbacks
624 # TODO
625
626 # 6. unload cf.pm "a bit"
627 delete $INC{"cf.pm"};
628
629 # don't, removes xs symbols, too,
630 # and global variables created in xs
631 #Symbol::delete_package __PACKAGE__;
632
633 # 7. reload cf.pm
634 $msg->("reloading cf.pm");
635 require cf;
636 };
637 $msg->($@) if $@;
638
639 $msg->("reloaded");
640};
641
642sub perl_reload() {
643 _perl_reload {
644 warn $_[0];
645 print "$_[0]\n";
646 };
647}
648
649register_command "perl-reload", 0, sub {
650 my ($who, $arg) = @_;
651
652 if ($who->flag (FLAG_WIZ)) {
653 _perl_reload {
654 warn $_[0];
655 $who->message ($_[0]);
656 };
657 }
658};
659
660#############################################################################
661# extcmd framework, basically convert ext <msg>
662# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
663
664attach_to_players
665 on_extcmd => sub {
666 my ($pl, $buf) = @_;
667
668 my $msg = eval { from_json $buf };
669
670 if (ref $msg) {
671 if (my $cb = $extcmd{$msg->{msgtype}}) {
672 if (my %reply = $cb->[0]->($pl, $msg)) {
673 $pl->ext_reply ($msg->{msgid}, %reply);
674 }
675 }
676 } else {
677 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
678 }
679
680 cf::override;
681 },
682;
683
684############################################################################# 1057#############################################################################
685# load/save/clean perl data associated with a map 1058# load/save/clean perl data associated with a map
686 1059
687*cf::mapsupport::on_clean = sub { 1060*cf::mapsupport::on_clean = sub {
688 my ($map) = @_; 1061 my ($map) = @_;
691 defined $path or return; 1064 defined $path or return;
692 1065
693 unlink "$path.pst"; 1066 unlink "$path.pst";
694}; 1067};
695 1068
696# old style persistent data, TODO: remove #d#
697*cf::mapsupport::on_swapin =
698*cf::mapsupport::on_load = sub {
699 my ($map) = @_;
700
701 my $path = $map->tmpname;
702 $path = $map->path unless defined $path;
703
704 open my $fh, "<:raw", "$path.cfperl"
705 or return; # no perl data
706
707 my $data = Storable::thaw do { local $/; <$fh> };
708
709 $data->{version} <= 1
710 or return; # too new
711
712 $map->_set_obs ($data->{obs});
713 $map->invoke (EVENT_MAP_UPGRADE);
714};
715
716attach_to_maps prio => -10000, package => cf::mapsupport::; 1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
717 1070
718############################################################################# 1071#############################################################################
719# load/save perl data associated with player->ob objects 1072# load/save perl data associated with player->ob objects
720 1073
721sub all_objects(@) { 1074sub all_objects(@) {
722 @_, map all_objects ($_->inv), @_ 1075 @_, map all_objects ($_->inv), @_
723} 1076}
724 1077
725attach_to_players 1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
726 on_load => sub { 1080 on_load => sub {
727 my ($pl, $path) = @_; 1081 my ($pl, $path) = @_;
728 1082
729 for my $o (all_objects $pl->ob) { 1083 for my $o (all_objects $pl->ob) {
730 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
732 1086
733 %$o = %{ Storable::thaw pack "H*", $value }; 1087 %$o = %{ Storable::thaw pack "H*", $value };
734 } 1088 }
735 } 1089 }
736 }, 1090 },
737; 1091);
738 1092
739############################################################################# 1093#############################################################################
740# core extensions - in perl 1094
1095=head2 CORE EXTENSIONS
1096
1097Functions and methods that extend core crossfire objects.
1098
1099=head3 cf::player
1100
1101=over 4
741 1102
742=item cf::player::exists $login 1103=item cf::player::exists $login
743 1104
744Returns true when the given account exists. 1105Returns true when the given account exists.
745 1106
748sub cf::player::exists($) { 1109sub cf::player::exists($) {
749 cf::player::find $_[0] 1110 cf::player::find $_[0]
750 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
751} 1112}
752 1113
1114=item $player->ext_reply ($msgid, $msgtype, %msg)
1115
1116Sends an ext reply to the player.
1117
1118=cut
1119
1120sub cf::player::ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_;
1122
1123 $msg{msgid} = $id;
1124
1125 $self->send ("ext " . to_json \%msg);
1126}
1127
1128=back
1129
1130
1131=head3 cf::map
1132
1133=over 4
1134
1135=cut
1136
1137package cf::map;
1138
1139use Fcntl;
1140use Coro::AIO;
1141
1142our $MAX_RESET = 7200;
1143our $DEFAULT_RESET = 3600;
1144
1145sub generate_random_map {
1146 my ($path, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region})
1162}
1163
1164# and all this just because we cannot iterate over
1165# all maps in C++...
1166sub change_all_map_light {
1167 my ($change) = @_;
1168
1169 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP;
1171}
1172
1173sub try_load_header($) {
1174 my ($path) = @_;
1175
1176 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0
1178 or return;
1179
1180 my $map = cf::map::new
1181 or return;
1182
1183 $map->load_header ($path)
1184 or return;
1185
1186 $map->{load_path} = $path;
1187
1188 $map
1189}
1190
1191sub find_map;
1192sub find_map {
1193 my ($path, $origin) = @_;
1194
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199
1200 cf::lock_wait "map_find:$key";
1201
1202 $cf::MAP{$key} || do {
1203 my $guard = cf::lock_acquire "map_find:$key";
1204
1205 # do it the slow way
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return;
1220
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233
1234 if ($map->should_reset) {
1235 $map->reset;
1236 undef $guard;
1237 $map = find_map $path
1238 or return;
1239 }
1240
1241 $cf::MAP{$key} = $map
1242 }
1243}
1244
1245sub load {
1246 my ($self) = @_;
1247
1248 my $path = $self->{path};
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1250
1251 return if $self->in_memory != cf::MAP_SWAPPED;
1252
1253 $self->in_memory (cf::MAP_LOADING);
1254
1255 $self->alloc;
1256 $self->load_objects ($self->{load_path}, 1)
1257 or return;
1258
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original};
1261
1262 if (my $uniq = $path->uniq_path) {
1263 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) {
1265 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0);
1267 }
1268 }
1269
1270 # now do the right thing for maps
1271 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty;
1283 $self->activate;
1284 }
1285
1286 $self->in_memory (cf::MAP_IN_MEMORY);
1287}
1288
1289sub load_map_sync {
1290 my ($path, $origin) = @_;
1291
1292 #warn "load_map_sync<$path, $origin>\n";#d#
1293
1294 cf::sync_job {
1295 my $map = cf::map::find_map $path, $origin
1296 or return;
1297 $map->load;
1298 $map
1299 }
1300}
1301
1302sub save {
1303 my ($self) = @_;
1304
1305 $self->{last_save} = $cf::RUNTIME;
1306
1307 return unless $self->dirty;
1308
1309 my $save = $self->{path}->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1311
1312 $self->{load_path} = $save;
1313
1314 return if $self->{deny_save};
1315
1316 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES);
1319 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 }
1322}
1323
1324sub swap_out {
1325 my ($self) = @_;
1326
1327 # save first because save cedes
1328 $self->save;
1329
1330 return if $self->players;
1331 return if $self->in_memory != cf::MAP_IN_MEMORY;
1332 return if $self->{deny_save};
1333
1334 $self->clear;
1335 $self->in_memory (cf::MAP_SWAPPED);
1336}
1337
1338sub reset_at {
1339 my ($self) = @_;
1340
1341 # TODO: safety, remove and allow resettable per-player maps
1342 return 1e99 if $self->{path}{user_rel};
1343 return 1e99 if $self->{deny_reset};
1344
1345 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1346 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1347
1348 $time + $to
1349}
1350
1351sub should_reset {
1352 my ($self) = @_;
1353
1354 $self->reset_at <= $cf::RUNTIME
1355}
1356
1357sub unlink_save {
1358 my ($self) = @_;
1359
1360 utf8::encode (my $save = $self->{path}->save_path);
1361 aioreq_pri 3; IO::AIO::aio_unlink $save;
1362 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1363}
1364
1365sub rename {
1366 my ($self, $new_path) = @_;
1367
1368 $self->unlink_save;
1369
1370 delete $cf::MAP{$self->path};
1371 $self->{path} = new cf::path $new_path;
1372 $self->path ($self->{path}->as_string);
1373 $cf::MAP{$self->path} = $self;
1374
1375 $self->save;
1376}
1377
1378sub reset {
1379 my ($self) = @_;
1380
1381 return if $self->players;
1382 return if $self->{path}{user_rel};#d#
1383
1384 warn "resetting map ", $self->path;#d#
1385
1386 delete $cf::MAP{$self->path};
1387
1388 $_->clear_links_to ($self) for values %cf::MAP;
1389
1390 $self->unlink_save;
1391 $self->destroy;
1392}
1393
1394my $nuke_counter = "aaaa";
1395
1396sub nuke {
1397 my ($self) = @_;
1398
1399 $self->{deny_save} = 1;
1400 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++));
1402 $self->reset; # polite request, might not happen
1403}
1404
1405sub customise_for {
1406 my ($map, $ob) = @_;
1407
1408 if ($map->per_player) {
1409 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1410 }
1411
1412 $map
1413}
1414
1415sub emergency_save {
1416 local $cf::FREEZE = 1;
1417
1418 warn "enter emergency map save\n";
1419
1420 cf::sync_job {
1421 warn "begin emergency map save\n";
1422 $_->save for values %cf::MAP;
1423 };
1424
1425 warn "end emergency map save\n";
1426}
1427
1428package cf;
1429
1430=back
1431
1432
1433=head3 cf::object::player
1434
1435=over 4
1436
753=item $player->reply ($npc, $msg[, $flags]) 1437=item $player_object->reply ($npc, $msg[, $flags])
754 1438
755Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1439Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
756can be C<undef>. Does the right thing when the player is currently in a 1440can be C<undef>. Does the right thing when the player is currently in a
757dialogue with the given NPC character. 1441dialogue with the given NPC character.
758 1442
759=cut 1443=cut
760 1444
761# rough implementation of a future "reply" method that works 1445# rough implementation of a future "reply" method that works
762# with dialog boxes. 1446# with dialog boxes.
1447#TODO: the first argument must go, split into a $npc->reply_to ( method
763sub cf::object::player::reply($$$;$) { 1448sub cf::object::player::reply($$$;$) {
764 my ($self, $npc, $msg, $flags) = @_; 1449 my ($self, $npc, $msg, $flags) = @_;
765 1450
766 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1451 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
767 1452
771 $msg = $npc->name . " says: $msg" if $npc; 1456 $msg = $npc->name . " says: $msg" if $npc;
772 $self->message ($msg, $flags); 1457 $self->message ($msg, $flags);
773 } 1458 }
774} 1459}
775 1460
776=item $player->ext_reply ($msgid, $msgtype, %msg) 1461=item $player_object->may ("access")
777 1462
778Sends an ext reply to the player. 1463Returns wether the given player is authorized to access resource "access"
1464(e.g. "command_wizcast").
779 1465
780=cut 1466=cut
781 1467
782sub cf::player::ext_reply($$$%) { 1468sub cf::object::player::may {
1469 my ($self, $access) = @_;
1470
1471 $self->flag (cf::FLAG_WIZ) ||
1472 (ref $cf::CFG{"may_$access"}
1473 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1474 : $cf::CFG{"may_$access"})
1475}
1476
1477=item $player_object->enter_link
1478
1479Freezes the player and moves him/her to a special map (C<{link}>).
1480
1481The player should be reaosnably safe there for short amounts of time. You
1482I<MUST> call C<leave_link> as soon as possible, though.
1483
1484=item $player_object->leave_link ($map, $x, $y)
1485
1486Moves the player out of the specila link map onto the given map. If the
1487map is not valid (or omitted), the player will be moved back to the
1488location he/she was before the call to C<enter_link>, or, if that fails,
1489to the emergency map position.
1490
1491Might block.
1492
1493=cut
1494
1495sub cf::object::player::enter_link {
1496 my ($self) = @_;
1497
1498 $self->deactivate_recursive;
1499
1500 return if $self->map == $LINK_MAP;
1501
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map;
1504
1505 $self->enter_map ($LINK_MAP, 20, 20);
1506}
1507
1508sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_;
1510
1511 my $link_pos = delete $self->{_link_pos};
1512
1513 unless ($map) {
1514 # restore original map position
1515 ($map, $x, $y) = @{ $link_pos || [] };
1516 $map = cf::map::find_map $map;
1517
1518 unless ($map) {
1519 ($map, $x, $y) = @$EMERGENCY_POSITION;
1520 $map = cf::map::find_map $map
1521 or die "FATAL: cannot load emergency map\n";
1522 }
1523 }
1524
1525 ($x, $y) = (-1, -1)
1526 unless (defined $x) && (defined $y);
1527
1528 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0;
1531
1532 $map->load;
1533
1534 $self->activate_recursive;
1535 $self->enter_map ($map, $x, $y);
1536}
1537
1538cf::player->attach (
1539 on_logout => sub {
1540 my ($pl) = @_;
1541
1542 # abort map switching before logout
1543 if ($pl->ob->{_link_pos}) {
1544 cf::sync_job {
1545 $pl->ob->leave_link
1546 };
1547 }
1548 },
1549 on_login => sub {
1550 my ($pl) = @_;
1551
1552 # try to abort aborted map switching on player login :)
1553 # should happen only on crashes
1554 if ($pl->ob->{_link_pos}) {
1555 $pl->ob->enter_link;
1556 cf::async {
1557 # we need this sleep as the login has a concurrent enter_exit running
1558 # and this sleep increases chances of the player not ending up in scorn
1559 Coro::Timer::sleep 1;
1560 $pl->ob->leave_link;
1561 };
1562 }
1563 },
1564);
1565
1566=item $player_object->goto_map ($path, $x, $y)
1567
1568=cut
1569
1570sub cf::object::player::goto_map {
1571 my ($self, $path, $x, $y) = @_;
1572
1573 $self->enter_link;
1574
1575 (cf::async {
1576 $path = new cf::path $path;
1577
1578 my $map = cf::map::find_map $path->as_string;
1579 $map = $map->customise_for ($self) if $map;
1580
1581# warn "entering ", $map->path, " at ($x, $y)\n"
1582# if $map;
1583
1584 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1585
1586 $self->leave_link ($map, $x, $y);
1587 })->prio (1);
1588}
1589
1590=item $player_object->enter_exit ($exit_object)
1591
1592=cut
1593
1594sub parse_random_map_params {
1595 my ($spec) = @_;
1596
1597 my $rmp = { # defaults
1598 xsize => 10,
1599 ysize => 10,
1600 };
1601
1602 for (split /\n/, $spec) {
1603 my ($k, $v) = split /\s+/, $_, 2;
1604
1605 $rmp->{lc $k} = $v if (length $k) && (length $v);
1606 }
1607
1608 $rmp
1609}
1610
1611sub prepare_random_map {
1612 my ($exit) = @_;
1613
1614 # all this does is basically replace the /! path by
1615 # a new random map path (?random/...) with a seed
1616 # that depends on the exit object
1617
1618 my $rmp = parse_random_map_params $exit->msg;
1619
1620 if ($exit->map) {
1621 $rmp->{region} = $exit->map->region_name;
1622 $rmp->{origin_map} = $exit->map->path;
1623 $rmp->{origin_x} = $exit->x;
1624 $rmp->{origin_y} = $exit->y;
1625 }
1626
1627 $rmp->{random_seed} ||= $exit->random_seed;
1628
1629 my $data = cf::to_json $rmp;
1630 my $md5 = Digest::MD5::md5_hex $data;
1631
1632 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1633 aio_write $fh, 0, (length $data), $data, 0;
1634
1635 $exit->slaying ("?random/$md5");
1636 $exit->msg (undef);
1637 }
1638}
1639
1640sub cf::object::player::enter_exit {
783 my ($self, $id, %msg) = @_; 1641 my ($self, $exit) = @_;
784 1642
785 $msg{msgid} = $id; 1643 return unless $self->type == cf::PLAYER;
786 1644
787 $self->send ("ext " . to_json \%msg); 1645 $self->enter_link;
788}
789 1646
790############################################################################# 1647 (cf::async {
791# map scripting support 1648 unless (eval {
1649 prepare_random_map $exit
1650 if $exit->slaying eq "/!";
1651
1652 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1653 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1654
1655 1;
1656 }) {
1657 $self->message ("Something went wrong deep within the crossfire server. "
1658 . "I'll try to bring you back to the map you were before. "
1659 . "Please report this to the dungeon master",
1660 cf::NDI_UNIQUE | cf::NDI_RED);
1661
1662 warn "ERROR in enter_exit: $@";
1663 $self->leave_link;
1664 }
1665 })->prio (1);
1666}
1667
1668=head3 cf::client
1669
1670=over 4
1671
1672=item $client->send_drawinfo ($text, $flags)
1673
1674Sends a drawinfo packet to the client. Circumvents output buffering so
1675should not be used under normal circumstances.
1676
1677=cut
1678
1679sub cf::client::send_drawinfo {
1680 my ($self, $text, $flags) = @_;
1681
1682 utf8::encode $text;
1683 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1684}
1685
1686
1687=item $success = $client->query ($flags, "text", \&cb)
1688
1689Queues a query to the client, calling the given callback with
1690the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1691C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1692
1693Queries can fail, so check the return code. Or don't, as queries will become
1694reliable at some point in the future.
1695
1696=cut
1697
1698sub cf::client::query {
1699 my ($self, $flags, $text, $cb) = @_;
1700
1701 return unless $self->state == ST_PLAYING
1702 || $self->state == ST_SETUP
1703 || $self->state == ST_CUSTOM;
1704
1705 $self->state (ST_CUSTOM);
1706
1707 utf8::encode $text;
1708 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1709
1710 $self->send_packet ($self->{query_queue}[0][0])
1711 if @{ $self->{query_queue} } == 1;
1712}
1713
1714cf::client->attach (
1715 on_reply => sub {
1716 my ($ns, $msg) = @_;
1717
1718 # this weird shuffling is so that direct followup queries
1719 # get handled first
1720 my $queue = delete $ns->{query_queue}
1721 or return; # be conservative, not sure how that can happen, but we saw a crash here
1722
1723 (shift @$queue)->[1]->($msg);
1724
1725 push @{ $ns->{query_queue} }, @$queue;
1726
1727 if (@{ $ns->{query_queue} } == @$queue) {
1728 if (@$queue) {
1729 $ns->send_packet ($ns->{query_queue}[0][0]);
1730 } else {
1731 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1732 }
1733 }
1734 },
1735);
1736
1737=item $client->coro (\&cb)
1738
1739Create a new coroutine, running the specified callback. The coroutine will
1740be automatically cancelled when the client gets destroyed (e.g. on logout,
1741or loss of connection).
1742
1743=cut
1744
1745sub cf::client::coro {
1746 my ($self, $cb) = @_;
1747
1748 my $coro = &cf::async ($cb);
1749
1750 $coro->on_destroy (sub {
1751 delete $self->{_coro}{$coro+0};
1752 });
1753
1754 $self->{_coro}{$coro+0} = $coro;
1755
1756 $coro
1757}
1758
1759cf::client->attach (
1760 on_destroy => sub {
1761 my ($ns) = @_;
1762
1763 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1764 },
1765);
1766
1767=back
1768
1769
1770=head2 SAFE SCRIPTING
1771
1772Functions that provide a safe environment to compile and execute
1773snippets of perl code without them endangering the safety of the server
1774itself. Looping constructs, I/O operators and other built-in functionality
1775is not available in the safe scripting environment, and the number of
1776functions and methods that can be called is greatly reduced.
1777
1778=cut
792 1779
793our $safe = new Safe "safe"; 1780our $safe = new Safe "safe";
794our $safe_hole = new Safe::Hole; 1781our $safe_hole = new Safe::Hole;
795 1782
796$SIG{FPE} = 'IGNORE'; 1783$SIG{FPE} = 'IGNORE';
797 1784
798$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1785$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
799 1786
800# here we export the classes and methods available to script code 1787# here we export the classes and methods available to script code
801 1788
1789=pod
1790
1791The following fucntions and emthods are available within a safe environment:
1792
1793 cf::object contr pay_amount pay_player map
1794 cf::object::player player
1795 cf::player peaceful
1796 cf::map trigger
1797
1798=cut
1799
802for ( 1800for (
803 ["cf::object" => qw(contr pay_amount pay_player)], 1801 ["cf::object" => qw(contr pay_amount pay_player map)],
804 ["cf::object::player" => qw(player)], 1802 ["cf::object::player" => qw(player)],
805 ["cf::player" => qw(peaceful)], 1803 ["cf::player" => qw(peaceful)],
1804 ["cf::map" => qw(trigger)],
806) { 1805) {
807 no strict 'refs'; 1806 no strict 'refs';
808 my ($pkg, @funs) = @$_; 1807 my ($pkg, @funs) = @$_;
809 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1808 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
810 for @funs; 1809 for @funs;
811} 1810}
1811
1812=over 4
1813
1814=item @retval = safe_eval $code, [var => value, ...]
1815
1816Compiled and executes the given perl code snippet. additional var/value
1817pairs result in temporary local (my) scalar variables of the given name
1818that are available in the code snippet. Example:
1819
1820 my $five = safe_eval '$first + $second', first => 1, second => 4;
1821
1822=cut
812 1823
813sub safe_eval($;@) { 1824sub safe_eval($;@) {
814 my ($code, %vars) = @_; 1825 my ($code, %vars) = @_;
815 1826
816 my $qcode = $code; 1827 my $qcode = $code;
839 } 1850 }
840 1851
841 wantarray ? @res : $res[0] 1852 wantarray ? @res : $res[0]
842} 1853}
843 1854
1855=item cf::register_script_function $function => $cb
1856
1857Register a function that can be called from within map/npc scripts. The
1858function should be reasonably secure and should be put into a package name
1859like the extension.
1860
1861Example: register a function that gets called whenever a map script calls
1862C<rent::overview>, as used by the C<rent> extension.
1863
1864 cf::register_script_function "rent::overview" => sub {
1865 ...
1866 };
1867
1868=cut
1869
844sub register_script_function { 1870sub register_script_function {
845 my ($fun, $cb) = @_; 1871 my ($fun, $cb) = @_;
846 1872
847 no strict 'refs'; 1873 no strict 'refs';
848 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1874 *{"safe::$fun"} = $safe_hole->wrap ($cb);
849} 1875}
850 1876
1877=back
1878
1879=cut
1880
1881#############################################################################
1882
1883=head2 EXTENSION DATABASE SUPPORT
1884
1885Crossfire maintains a very simple database for extension use. It can
1886currently store anything that can be serialised using Storable, which
1887excludes objects.
1888
1889The parameter C<$family> should best start with the name of the extension
1890using it, it should be unique.
1891
1892=over 4
1893
1894=item $hashref = cf::db_get $family
1895
1896Return a hashref for use by the extension C<$family>, which can be
1897modified. After modifications, you have to call C<cf::db_dirty> or
1898C<cf::db_sync>.
1899
1900=item $value = cf::db_get $family => $key
1901
1902Returns a single value from the database
1903
1904=item cf::db_put $family => $hashref
1905
1906Stores the given family hashref into the database. Updates are delayed, if
1907you want the data to be synced to disk immediately, use C<cf::db_sync>.
1908
1909=item cf::db_put $family => $key => $value
1910
1911Stores the given C<$value> in the family hash. Updates are delayed, if you
1912want the data to be synced to disk immediately, use C<cf::db_sync>.
1913
1914=item cf::db_dirty
1915
1916Marks the database as dirty, to be updated at a later time.
1917
1918=item cf::db_sync
1919
1920Immediately write the database to disk I<if it is dirty>.
1921
1922=cut
1923
1924our $DB;
1925
1926{
1927 my $path = cf::localdir . "/database.pst";
1928
1929 sub db_load() {
1930 $DB = stat $path ? Storable::retrieve $path : { };
1931 }
1932
1933 my $pid;
1934
1935 sub db_save() {
1936 waitpid $pid, 0 if $pid;
1937 if (0 == ($pid = fork)) {
1938 $DB->{_meta}{version} = 1;
1939 Storable::nstore $DB, "$path~";
1940 rename "$path~", $path;
1941 cf::_exit 0 if defined $pid;
1942 }
1943 }
1944
1945 my $dirty;
1946
1947 sub db_sync() {
1948 db_save if $dirty;
1949 undef $dirty;
1950 }
1951
1952 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1953 db_sync;
1954 });
1955
1956 sub db_dirty() {
1957 $dirty = 1;
1958 $idle->start;
1959 }
1960
1961 sub db_get($;$) {
1962 @_ >= 2
1963 ? $DB->{$_[0]}{$_[1]}
1964 : ($DB->{$_[0]} ||= { })
1965 }
1966
1967 sub db_put($$;$) {
1968 if (@_ >= 3) {
1969 $DB->{$_[0]}{$_[1]} = $_[2];
1970 } else {
1971 $DB->{$_[0]} = $_[1];
1972 }
1973 db_dirty;
1974 }
1975
1976 cf::global->attach (
1977 prio => 10000,
1978 on_cleanup => sub {
1979 db_sync;
1980 },
1981 );
1982}
1983
851############################################################################# 1984#############################################################################
852# the server's main() 1985# the server's main()
853 1986
1987sub cfg_load {
1988 open my $fh, "<:utf8", cf::confdir . "/config"
1989 or return;
1990
1991 local $/;
1992 *CFG = YAML::Syck::Load <$fh>;
1993}
1994
854sub main { 1995sub main {
1996 # we must not ever block the main coroutine
1997 local $Coro::idle = sub {
1998 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1999 (Coro::unblock_sub {
2000 Event::one_event;
2001 })->();
2002 };
2003
2004 cfg_load;
2005 db_load;
2006 load_extensions;
855 Event::loop; 2007 Event::loop;
856} 2008}
857 2009
858############################################################################# 2010#############################################################################
859# initialisation 2011# initialisation
860 2012
2013sub reload() {
2014 # can/must only be called in main
2015 if ($Coro::current != $Coro::main) {
2016 warn "can only reload from main coroutine\n";
2017 return;
2018 }
2019
2020 warn "reloading...";
2021
2022 local $FREEZE = 1;
2023 cf::emergency_save;
2024
2025 eval {
2026 # if anything goes wrong in here, we should simply crash as we already saved
2027
2028 # cancel all watchers
2029 for (Event::all_watchers) {
2030 $_->cancel if $_->data & WF_AUTOCANCEL;
2031 }
2032
2033 # cancel all extension coros
2034 $_->cancel for values %EXT_CORO;
2035 %EXT_CORO = ();
2036
2037 # unload all extensions
2038 for (@exts) {
2039 warn "unloading <$_>";
2040 unload_extension $_;
2041 }
2042
2043 # unload all modules loaded from $LIBDIR
2044 while (my ($k, $v) = each %INC) {
2045 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2046
2047 warn "removing <$k>";
2048 delete $INC{$k};
2049
2050 $k =~ s/\.pm$//;
2051 $k =~ s/\//::/g;
2052
2053 if (my $cb = $k->can ("unload_module")) {
2054 $cb->();
2055 }
2056
2057 Symbol::delete_package $k;
2058 }
2059
2060 # sync database to disk
2061 cf::db_sync;
2062 IO::AIO::flush;
2063
2064 # get rid of safe::, as good as possible
2065 Symbol::delete_package "safe::$_"
2066 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2067
2068 # remove register_script_function callbacks
2069 # TODO
2070
2071 # unload cf.pm "a bit"
2072 delete $INC{"cf.pm"};
2073
2074 # don't, removes xs symbols, too,
2075 # and global variables created in xs
2076 #Symbol::delete_package __PACKAGE__;
2077
2078 # reload cf.pm
2079 warn "reloading cf.pm";
2080 require cf;
2081 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2082
2083 # load config and database again
2084 cf::cfg_load;
2085 cf::db_load;
2086
2087 # load extensions
2088 warn "load extensions";
2089 cf::load_extensions;
2090
2091 # reattach attachments to objects
2092 warn "reattach";
2093 _global_reattach;
2094 };
2095
2096 if ($@) {
2097 warn $@;
2098 warn "error while reloading, exiting.";
2099 exit 1;
2100 }
2101
2102 warn "reloaded successfully";
2103};
2104
2105#############################################################################
2106
2107unless ($LINK_MAP) {
2108 $LINK_MAP = cf::map::new;
2109
2110 $LINK_MAP->width (41);
2111 $LINK_MAP->height (41);
2112 $LINK_MAP->alloc;
2113 $LINK_MAP->path ("{link}");
2114 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2115 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2116
2117 # dirty hack because... archetypes are not yet loaded
2118 Event->timer (
2119 after => 2,
2120 cb => sub {
2121 $_[0]->w->cancel;
2122
2123 # provide some exits "home"
2124 my $exit = cf::object::new "exit";
2125
2126 $exit->slaying ($EMERGENCY_POSITION->[0]);
2127 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2128 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2129
2130 $LINK_MAP->insert ($exit->clone, 19, 19);
2131 $LINK_MAP->insert ($exit->clone, 19, 20);
2132 $LINK_MAP->insert ($exit->clone, 19, 21);
2133 $LINK_MAP->insert ($exit->clone, 20, 19);
2134 $LINK_MAP->insert ($exit->clone, 20, 21);
2135 $LINK_MAP->insert ($exit->clone, 21, 19);
2136 $LINK_MAP->insert ($exit->clone, 21, 20);
2137 $LINK_MAP->insert ($exit->clone, 21, 21);
2138
2139 $exit->destroy;
2140 });
2141
2142 $LINK_MAP->{deny_save} = 1;
2143 $LINK_MAP->{deny_reset} = 1;
2144
2145 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2146}
2147
861register "<global>", __PACKAGE__; 2148register "<global>", __PACKAGE__;
862 2149
2150register_command "reload" => sub {
2151 my ($who, $arg) = @_;
2152
2153 if ($who->flag (FLAG_WIZ)) {
2154 $who->message ("start of reload.");
2155 reload;
2156 $who->message ("end of reload.");
2157 }
2158};
2159
863unshift @INC, $LIBDIR; 2160unshift @INC, $LIBDIR;
864 2161
865load_extensions;
866
867$TICK_WATCHER = Event->timer ( 2162$TICK_WATCHER = Event->timer (
2163 reentrant => 0,
868 prio => 1, 2164 prio => 0,
869 at => $NEXT_TICK || 1, 2165 at => $NEXT_TICK || $TICK,
2166 data => WF_AUTOCANCEL,
870 cb => sub { 2167 cb => sub {
2168 unless ($FREEZE) {
871 cf::server_tick; # one server iteration 2169 cf::server_tick; # one server iteration
2170 $RUNTIME += $TICK;
2171 }
872 2172
873 my $NOW = Event::time;
874 $NEXT_TICK += $TICK; 2173 $NEXT_TICK += $TICK;
875 2174
876 # if we are delayed by four ticks, skip them all 2175 # if we are delayed by four ticks or more, skip them all
877 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2176 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
878 2177
879 $TICK_WATCHER->at ($NEXT_TICK); 2178 $TICK_WATCHER->at ($NEXT_TICK);
880 $TICK_WATCHER->start; 2179 $TICK_WATCHER->start;
881 }, 2180 },
882); 2181);
883 2182
884_reload_2; 2183IO::AIO::max_poll_time $TICK * 0.2;
2184
2185Event->io (
2186 fd => IO::AIO::poll_fileno,
2187 poll => 'r',
2188 prio => 5,
2189 data => WF_AUTOCANCEL,
2190 cb => \&IO::AIO::poll_cb,
2191);
2192
2193Event->timer (
2194 data => WF_AUTOCANCEL,
2195 after => 0,
2196 interval => 10,
2197 cb => sub {
2198 (Coro::unblock_sub {
2199 write_runtime
2200 or warn "ERROR: unable to write runtime file: $!";
2201 })->();
2202 },
2203);
2204
2205END { cf::emergency_save }
885 2206
8861 22071
887 2208

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