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Revision 1.130 by root, Thu Jan 4 00:08:08 2007 UTC vs.
Revision 1.561 by root, Fri Apr 22 06:10:33 2011 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
20use Digest::MD5; 53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
21use Fcntl; 56use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
24use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
25 62
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 69
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 78
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 123our $NEXT_TICK;
45our $NOW; 124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
46 132
47our %CFG; 133our %CFG;
48 134
49our $UPTIME; $UPTIME ||= time; 135our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 136our $RUNTIME;
137our $NOW;
51 138
52our %MAP; # all maps 139our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 140our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 141our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 142
56our %EXT_CORO; 143# used to convert map paths into valid unix filenames by replacing / by ∕
144our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
145
146our $LOAD; # a number between 0 (idle) and 1 (too many objects)
147our $LOADAVG; # same thing, but with alpha-smoothing
148our $JITTER; # average jitter
149our $TICK_START; # for load detecting purposes
150
151our @POST_INIT;
152
153our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
154our $REALLY_UNLOOP; # never set to true, please :)
57 155
58binmode STDOUT; 156binmode STDOUT;
59binmode STDERR; 157binmode STDERR;
60 158
61# read virtual server time, if available 159# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 160unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 161 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 162 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 163 $RUNTIME = <$fh> + 0.;
66} 164}
67 165
68mkdir cf::localdir; 166eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 167
74# a special map that is always available 168mkdir $_
75our $LINK_MAP; 169 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76 170
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 171our $EMERGENCY_POSITION;
172
173sub cf::map::normalise;
174
175sub in_main() {
176 $Coro::current == $Coro::main
177}
178
179#############################################################################
180
181%REFLECT = ();
182for (@REFLECT) {
183 my $reflect = JSON::XS::decode_json $_;
184 $REFLECT{$reflect->{class}} = $reflect;
185}
186
187# this is decidedly evil
188$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
78 189
79############################################################################# 190#############################################################################
80 191
81=head2 GLOBAL VARIABLES 192=head2 GLOBAL VARIABLES
82 193
89=item $cf::RUNTIME 200=item $cf::RUNTIME
90 201
91The time this server has run, starts at 0 and is increased by $cf::TICK on 202The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 203every server tick.
93 204
94=item $cf::LIBDIR 205=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
206$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
207$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 208
96The perl library directory, where extensions and cf-specific modules can 209Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 210directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
211unique-items directory, player file directory, random maps directory and
212database environment.
98 213
99=item $cf::NOW 214=item $cf::NOW
100 215
101The time of the last (current) server tick. 216The time of the last (current) server tick.
102 217
103=item $cf::TICK 218=item $cf::TICK
104 219
105The interval between server ticks, in seconds. 220The interval between server ticks, in seconds.
106 221
222=item $cf::LOADAVG
223
224The current CPU load on the server (alpha-smoothed), as a value between 0
225(none) and 1 (overloaded), indicating how much time is spent on processing
226objects per tick. Healthy values are < 0.5.
227
228=item $cf::LOAD
229
230The raw value load value from the last tick.
231
107=item %cf::CFG 232=item %cf::CFG
108 233
109Configuration for the server, loaded from C</etc/crossfire/config>, or 234Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 235from wherever your confdir points to.
111 236
237=item cf::wait_for_tick, cf::wait_for_tick_begin
238
239These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
240returns directly I<after> the tick processing (and consequently, can only wake one thread
241per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
242
243=cut
244
245sub wait_for_tick();
246sub wait_for_tick_begin();
247
248=item @cf::INVOKE_RESULTS
249
250This array contains the results of the last C<invoke ()> call. When
251C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
252that call.
253
254=item %cf::REFLECT
255
256Contains, for each (C++) class name, a hash reference with information
257about object members (methods, scalars, arrays and flags) and other
258metadata, which is useful for introspection.
259
112=back 260=back
113 261
114=cut 262=cut
115 263
116BEGIN { 264sub error(@) { LOG llevError, join "", @_ }
117 *CORE::GLOBAL::warn = sub { 265sub warn (@) { LOG llevWarn , join "", @_ }
266sub info (@) { LOG llevInfo , join "", @_ }
267sub debug(@) { LOG llevDebug, join "", @_ }
268sub trace(@) { LOG llevTrace, join "", @_ }
269
270$Coro::State::WARNHOOK = sub {
118 my $msg = join "", @_; 271 my $msg = join "", @_;
119 utf8::encode $msg;
120 272
121 $msg .= "\n" 273 $msg .= "\n"
122 unless $msg =~ /\n$/; 274 unless $msg =~ /\n$/;
123 275
124 LOG llevError, "cfperl: $msg"; 276 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
125 }; 277
126} 278 LOG llevWarn, $msg;
279};
280
281$Coro::State::DIEHOOK = sub {
282 return unless $^S eq 0; # "eq", not "=="
283
284 error Carp::longmess $_[0];
285
286 if (in_main) {#d#
287 error "DIEHOOK called in main context, Coro bug?\n";#d#
288 return;#d#
289 }#d#
290
291 # kill coroutine otherwise
292 Coro::terminate
293};
127 294
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 295@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 296@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 297@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 298@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 299@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
300@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 301@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 302
135# we bless all objects into (empty) derived classes to force a method lookup 303# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 304# within the Safe compartment.
137for my $pkg (qw( 305for my $pkg (qw(
138 cf::global cf::attachable 306 cf::global cf::attachable
139 cf::object cf::object::player 307 cf::object cf::object::player
140 cf::client cf::player 308 cf::client cf::player
141 cf::arch cf::living 309 cf::arch cf::living
310 cf::map cf::mapspace
142 cf::map cf::party cf::region 311 cf::party cf::region
143)) { 312)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 313 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 314}
147 315
148$Event::DIED = sub { 316$EV::DIED = sub {
149 warn "error in event callback: @_"; 317 Carp::cluck "error in event callback: @_";
150}; 318};
151 319
152my %ext_pkg; 320#############################################################################
153my @exts; 321
154my @hook; 322sub fork_call(&@);
323sub get_slot($;$$);
324
325#############################################################################
155 326
156=head2 UTILITY FUNCTIONS 327=head2 UTILITY FUNCTIONS
157 328
158=over 4 329=over 4
159 330
160=cut 331=item dumpval $ref
161 332
162use JSON::Syck (); # TODO# replace by JSON::PC once working 333=cut
163 334
335sub dumpval {
336 eval {
337 local $SIG{__DIE__};
338 my $d;
339 if (1) {
340 $d = new Data::Dumper([$_[0]], ["*var"]);
341 $d->Terse(1);
342 $d->Indent(2);
343 $d->Quotekeys(0);
344 $d->Useqq(1);
345 #$d->Bless(...);
346 $d->Seen($_[1]) if @_ > 1;
347 $d = $d->Dump();
348 }
349 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
350 $d
351 } || "[unable to dump $_[0]: '$@']";
352}
353
354=item $scalar = load_file $path
355
356Loads the given file from path and returns its contents. Croaks on error
357and can block.
358
359=cut
360
361sub load_file($) {
362 0 <= aio_load $_[0], my $data
363 or Carp::croak "$_[0]: $!";
364
365 $data
366}
367
164=item $ref = cf::from_json $json 368=item $ref = cf::decode_json $json
165 369
166Converts a JSON string into the corresponding perl data structure. 370Converts a JSON string into the corresponding perl data structure.
167 371
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 372=item $json = cf::encode_json $ref
176 373
177Converts a perl data structure into its JSON representation. 374Converts a perl data structure into its JSON representation.
178 375
179=cut 376=cut
180 377
181sub to_json($) { 378our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 379
186=item my $guard = cf::guard { BLOCK } 380sub encode_json($) { $json_coder->encode ($_[0]) }
381sub decode_json($) { $json_coder->decode ($_[0]) }
187 382
188Run the given callback when the guard object gets destroyed (useful for 383=item $ref = cf::decode_storable $scalar
189coroutine cancellations).
190 384
191You can call C<< ->cancel >> on the guard object to stop the block from 385Same as Coro::Storable::thaw, so blocks.
192being executed.
193 386
194=cut 387=cut
195 388
196sub guard(&) { 389BEGIN { *decode_storable = \&Coro::Storable::thaw }
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199 390
200sub cf::guard::cancel { 391=item $ref = cf::decode_yaml $scalar
201 ${$_[0]} = sub { };
202}
203 392
204sub cf::guard::DESTROY { 393Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
205 ${$_[0]}->(); 394
395=cut
396
397sub decode_yaml($) {
398 fork_call { YAML::XS::Load $_[0] } @_
399}
400
401=item $scalar = cf::unlzf $scalar
402
403Same as Compress::LZF::compress, but takes server ticks into account, so
404blocks.
405
406=cut
407
408sub unlzf($) {
409 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
410 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
411 Compress::LZF::decompress $_[0]
412}
413
414=item cf::post_init { BLOCK }
415
416Execute the given codeblock, I<after> all extensions have been (re-)loaded,
417but I<before> the server starts ticking again.
418
419The codeblock will have a single boolean argument to indicate whether this
420is a reload or not.
421
422=cut
423
424sub post_init(&) {
425 push @POST_INIT, shift;
426}
427
428sub _post_init {
429 trace "running post_init jobs";
430
431 # run them in parallel...
432
433 my @join;
434
435 while () {
436 push @join, map &Coro::async ($_, 0), @POST_INIT;
437 @POST_INIT = ();
438
439 @join or last;
440
441 (pop @join)->join;
442 }
206} 443}
207 444
208=item cf::lock_wait $string 445=item cf::lock_wait $string
209 446
210Wait until the given lock is available. See cf::lock_acquire. 447Wait until the given lock is available. See cf::lock_acquire.
211 448
212=item my $lock = cf::lock_acquire $string 449=item my $lock = cf::lock_acquire $string
213 450
214Wait until the given lock is available and then acquires it and returns 451Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 452a L<Guard> object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 453for example when the coroutine gets canceled), the lock is automatically
217returned. 454returned.
218 455
456Locks are *not* recursive, locking from the same coro twice results in a
457deadlocked coro.
458
219Lock names should begin with a unique identifier (for example, find_map 459Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 460uses map_find and cf::map::load uses map_load).
221 461
222=cut 462=item $locked = cf::lock_active $string
223 463
224our %LOCK; 464Return true if the lock is currently active, i.e. somebody has locked it.
465
466=cut
467
468our $LOCKS = new Coro::SemaphoreSet;
225 469
226sub lock_wait($) { 470sub lock_wait($) {
227 my ($key) = @_; 471 $LOCKS->wait ($_[0]);
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234} 472}
235 473
236sub lock_acquire($) { 474sub lock_acquire($) {
237 my ($key) = @_; 475 $LOCKS->guard ($_[0])
476}
238 477
239 # wait, to be sure we are not locked 478sub lock_active($) {
240 lock_wait $key; 479 $LOCKS->count ($_[0]) < 1
480}
241 481
242 $LOCK{$key} = []; 482sub freeze_mainloop {
483 tick_inhibit_inc;
243 484
244 cf::guard { 485 &Guard::guard (\&tick_inhibit_dec);
245 # wake up all waiters, to be on the safe side 486}
246 $_->ready for @{ delete $LOCK{$key} }; 487
488=item cf::periodic $interval, $cb
489
490Like EV::periodic, but randomly selects a starting point so that the actions
491get spread over time.
492
493=cut
494
495sub periodic($$) {
496 my ($interval, $cb) = @_;
497
498 my $start = rand List::Util::min 180, $interval;
499
500 EV::periodic $start, $interval, 0, $cb
501}
502
503=item cf::get_slot $time[, $priority[, $name]]
504
505Allocate $time seconds of blocking CPU time at priority C<$priority>
506(default: 0): This call blocks and returns only when you have at least
507C<$time> seconds of cpu time till the next tick. The slot is only valid
508till the next cede.
509
510Background jobs should use a priority les than zero, interactive jobs
511should use 100 or more.
512
513The optional C<$name> can be used to identify the job to run. It might be
514used for statistical purposes and should identify the same time-class.
515
516Useful for short background jobs.
517
518=cut
519
520our @SLOT_QUEUE;
521our $SLOT_QUEUE;
522our $SLOT_DECAY = 0.9;
523
524$SLOT_QUEUE->cancel if $SLOT_QUEUE;
525$SLOT_QUEUE = Coro::async {
526 $Coro::current->desc ("timeslot manager");
527
528 my $signal = new Coro::Signal;
529 my $busy;
530
531 while () {
532 next_job:
533
534 my $avail = cf::till_tick;
535
536 for (0 .. $#SLOT_QUEUE) {
537 if ($SLOT_QUEUE[$_][0] <= $avail) {
538 $busy = 0;
539 my $job = splice @SLOT_QUEUE, $_, 1, ();
540 $job->[2]->send;
541 Coro::cede;
542 goto next_job;
543 } else {
544 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
545 }
546 }
547
548 if (@SLOT_QUEUE) {
549 # we do not use wait_for_tick() as it returns immediately when tick is inactive
550 push @cf::WAIT_FOR_TICK, $signal;
551 $signal->wait;
552 } else {
553 $busy = 0;
554 Coro::schedule;
555 }
247 } 556 }
557};
558
559sub get_slot($;$$) {
560 return if tick_inhibit || $Coro::current == $Coro::main;
561
562 my ($time, $pri, $name) = @_;
563
564 $time = clamp $time, 0.01, $TICK * .6;
565
566 my $sig = new Coro::Signal;
567
568 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
569 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
570 $SLOT_QUEUE->ready;
571 $sig->wait;
248} 572}
249 573
250=item cf::async { BLOCK } 574=item cf::async { BLOCK }
251 575
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 576Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 577C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
578thing you are allowed to do is call C<prio> on it.
254 579
255=cut 580=cut
256 581
257sub async(&) { 582BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 583
266=item cf::sync_job { BLOCK } 584=item cf::sync_job { BLOCK }
267 585
268The design of crossfire+ requires that the main coro ($Coro::main) is 586The design of Deliantra requires that the main coroutine ($Coro::main)
269always able to handle events or runnable, as crossfire+ is only partly 587is always able to handle events or runnable, as Deliantra is only
270reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 588partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
589acceptable.
271 590
272If it must be done, put the blocking parts into C<sync_job>. This will run 591If it must be done, put the blocking parts into C<sync_job>. This will run
273the given BLOCK in another coroutine while waiting for the result. The 592the given BLOCK in another coroutine while waiting for the result. The
274server will be frozen during this time, so the block should either finish 593server will be frozen during this time, so the block should either finish
275fast or be very important. 594fast or be very important.
277=cut 596=cut
278 597
279sub sync_job(&) { 598sub sync_job(&) {
280 my ($job) = @_; 599 my ($job) = @_;
281 600
282 if ($Coro::current == $Coro::main) { 601 if (in_main) {
602 my $time = AE::time;
603
283 # this is the main coro, too bad, we have to block 604 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 605 # till the operation succeeds, freezing the server :/
285 606
286 # TODO: use suspend/resume instead 607 #LOG llevError, Carp::longmess "sync job";#d#
287 # (but this is cancel-safe) 608
288 local $FREEZE = 1; 609 my $freeze_guard = freeze_mainloop;
289 610
290 my $busy = 1; 611 my $busy = 1;
291 my @res; 612 my @res;
292 613
293 (Coro::async { 614 (async {
615 $Coro::current->desc ("sync job coro");
294 @res = eval { $job->() }; 616 @res = eval { $job->() };
295 warn $@ if $@; 617 error $@ if $@;
296 undef $busy; 618 undef $busy;
297 })->prio (Coro::PRIO_MAX); 619 })->prio (Coro::PRIO_MAX);
298 620
299 while ($busy) { 621 while ($busy) {
622 if (Coro::nready) {
300 Coro::cede_notself; 623 Coro::cede_notself;
301 Event::one_event unless Coro::nready; 624 } else {
625 EV::loop EV::LOOP_ONESHOT;
302 } 626 }
627 }
628
629 my $time = AE::time - $time;
630
631 $TICK_START += $time; # do not account sync jobs to server load
303 632
304 wantarray ? @res : $res[0] 633 wantarray ? @res : $res[0]
305 } else { 634 } else {
306 # we are in another coroutine, how wonderful, everything just works 635 # we are in another coroutine, how wonderful, everything just works
307 636
308 $job->() 637 $job->()
309 } 638 }
310} 639}
311 640
312=item $coro = cf::coro { BLOCK } 641=item $coro = cf::async_ext { BLOCK }
313 642
314Creates and returns a new coro. This coro is automcatially being canceled 643Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 644extension calling this is being unloaded.
316 645
317=cut 646=cut
318 647
319sub coro(&) { 648sub async_ext(&) {
320 my $cb = shift; 649 my $cb = shift;
321 650
322 my $coro = &cf::async ($cb); 651 my $coro = &Coro::async ($cb);
323 652
324 $coro->on_destroy (sub { 653 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 654 delete $EXT_CORO{$coro+0};
326 }); 655 });
327 $EXT_CORO{$coro+0} = $coro; 656 $EXT_CORO{$coro+0} = $coro;
328 657
329 $coro 658 $coro
330} 659}
331 660
332sub write_runtime { 661=item fork_call { }, @args
333 my $runtime = cf::localdir . "/runtime";
334 662
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 663Executes the given code block with the given arguments in a seperate
336 or return; 664process, returning the results. Everything must be serialisable with
665Coro::Storable. May, of course, block. Note that the executed sub may
666never block itself or use any form of event handling.
337 667
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 668=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 669
342 aio_fsync $fh 670sub post_fork {
343 and return; 671 reset_signals;
672}
344 673
345 close $fh 674sub fork_call(&@) {
346 or return; 675 my ($cb, @args) = @_;
347 676
348 aio_rename "$runtime~", $runtime 677 # we seemingly have to make a local copy of the whole thing,
349 and return; 678 # otherwise perl prematurely frees the stuff :/
679 # TODO: investigate and fix (likely this will be rather laborious)
350 680
681 my @res = Coro::Util::fork_eval {
682 cf::post_fork;
683 &$cb
684 } @args;
685
686 wantarray ? @res : $res[-1]
687}
688
689sub objinfo {
351 1 690 (
691 "counter value" => cf::object::object_count,
692 "objects created" => cf::object::create_count,
693 "objects destroyed" => cf::object::destroy_count,
694 "freelist size" => cf::object::free_count,
695 "allocated objects" => cf::object::objects_size,
696 "active objects" => cf::object::actives_size,
697 )
698}
699
700=item $coin = coin_from_name $name
701
702=cut
703
704our %coin_alias = (
705 "silver" => "silvercoin",
706 "silvercoin" => "silvercoin",
707 "silvercoins" => "silvercoin",
708 "gold" => "goldcoin",
709 "goldcoin" => "goldcoin",
710 "goldcoins" => "goldcoin",
711 "platinum" => "platinacoin",
712 "platinumcoin" => "platinacoin",
713 "platinumcoins" => "platinacoin",
714 "platina" => "platinacoin",
715 "platinacoin" => "platinacoin",
716 "platinacoins" => "platinacoin",
717 "royalty" => "royalty",
718 "royalties" => "royalty",
719);
720
721sub coin_from_name($) {
722 $coin_alias{$_[0]}
723 ? cf::arch::find $coin_alias{$_[0]}
724 : undef
725}
726
727=item $value = cf::db_get $family => $key
728
729Returns a single value from the environment database.
730
731=item cf::db_put $family => $key => $value
732
733Stores the given C<$value> in the family. It can currently store binary
734data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
735
736=item $db = cf::db_table "name"
737
738Create and/or open a new database table. The string must not be "db" and must be unique
739within each server.
740
741=cut
742
743sub db_table($) {
744 cf::error "db_get called from main context"
745 if $Coro::current == $Coro::main;
746
747 my ($name) = @_;
748 my $db = BDB::db_create $DB_ENV;
749
750 eval {
751 $db->set_flags (BDB::CHKSUM);
752
753 utf8::encode $name;
754 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
755 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
756 cf::cleanup "db_open(db): $!" if $!;
757 };
758 cf::cleanup "db_open(db): $@" if $@;
759
760 $db
761}
762
763our $DB;
764
765sub db_init {
766 $DB ||= db_table "db";
767}
768
769sub db_get($$) {
770 my $key = "$_[0]/$_[1]";
771
772 cf::error "db_get called from main context"
773 if $Coro::current == $Coro::main;
774
775 BDB::db_get $DB, undef, $key, my $data;
776
777 $! ? ()
778 : $data
779}
780
781sub db_put($$$) {
782 BDB::dbreq_pri 4;
783 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
784}
785
786=item cf::cache $id => [$paths...], $processversion => $process
787
788Generic caching function that returns the value of the resource $id,
789caching and regenerating as required.
790
791This function can block.
792
793=cut
794
795sub cache {
796 my ($id, $src, $processversion, $process) = @_;
797
798 my $meta =
799 join "\x00",
800 $processversion,
801 map {
802 aio_stat $_
803 and Carp::croak "$_: $!";
804
805 ($_, (stat _)[7,9])
806 } @$src;
807
808 my $dbmeta = db_get cache => "$id/meta";
809 if ($dbmeta ne $meta) {
810 # changed, we may need to process
811
812 my @data;
813 my $md5;
814
815 for (0 .. $#$src) {
816 $data[$_] = load_file $src->[$_];
817 }
818
819 # if processing is expensive, check
820 # checksum first
821 if (1) {
822 $md5 =
823 join "\x00",
824 $processversion,
825 map {
826 cf::cede_to_tick;
827 ($src->[$_], Digest::MD5::md5_hex $data[$_])
828 } 0.. $#$src;
829
830
831 my $dbmd5 = db_get cache => "$id/md5";
832 if ($dbmd5 eq $md5) {
833 db_put cache => "$id/meta", $meta;
834
835 return db_get cache => "$id/data";
836 }
837 }
838
839 my $t1 = Time::HiRes::time;
840 my $data = $process->(\@data);
841 my $t2 = Time::HiRes::time;
842
843 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
844
845 db_put cache => "$id/data", $data;
846 db_put cache => "$id/md5" , $md5;
847 db_put cache => "$id/meta", $meta;
848
849 return $data;
850 }
851
852 db_get cache => "$id/data"
853}
854
855=item cf::datalog type => key => value, ...
856
857Log a datalog packet of the given type with the given key-value pairs.
858
859=cut
860
861sub datalog($@) {
862 my ($type, %kv) = @_;
863 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 864}
353 865
354=back 866=back
355 867
356=cut 868=cut
357 869
358############################################################################# 870#############################################################################
359 871
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477
478#############################################################################
479
480=head2 ATTACHABLE OBJECTS 872=head2 ATTACHABLE OBJECTS
481 873
482Many objects in crossfire are so-called attachable objects. That means you can 874Many objects in deliantra are so-called attachable objects. That means you can
483attach callbacks/event handlers (a collection of which is called an "attachment") 875attach callbacks/event handlers (a collection of which is called an "attachment")
484to it. All such attachable objects support the following methods. 876to it. All such attachable objects support the following methods.
485 877
486In the following description, CLASS can be any of C<global>, C<object> 878In the following description, CLASS can be any of C<global>, C<object>
487C<player>, C<client> or C<map> (i.e. the attachable objects in 879C<player>, C<client> or C<map> (i.e. the attachable objects in
488crossfire+). 880Deliantra).
489 881
490=over 4 882=over 4
491 883
492=item $attachable->attach ($attachment, key => $value...) 884=item $attachable->attach ($attachment, key => $value...)
493 885
537=item cf::CLASS::attachment $name, ... 929=item cf::CLASS::attachment $name, ...
538 930
539Register an attachment by C<$name> through which attachable objects of the 931Register an attachment by C<$name> through which attachable objects of the
540given CLASS can refer to this attachment. 932given CLASS can refer to this attachment.
541 933
542Some classes such as crossfire maps and objects can specify attachments 934Some classes such as deliantra maps and objects can specify attachments
543that are attached at load/instantiate time, thus the need for a name. 935that are attached at load/instantiate time, thus the need for a name.
544 936
545These calls expect any number of the following handler/hook descriptions: 937These calls expect any number of the following handler/hook descriptions:
546 938
547=over 4 939=over 4
607our @CB_TYPE = (); # registry for type (cf-object class) based events 999our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 1000our @CB_MAP = ();
609 1001
610my %attachment; 1002my %attachment;
611 1003
1004sub cf::attachable::thawer_merge {
1005 # simply override everything except _meta
1006 local $_[0]{_meta};
1007 %{$_[0]} = %{$_[1]};
1008}
1009
612sub _attach_cb($$$$) { 1010sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 1011 my ($registry, $event, $prio, $cb) = @_;
614 1012
615 use sort 'stable'; 1013 use sort 'stable';
616 1014
650 $registry = $CB_TYPE[$object_type] ||= []; 1048 $registry = $CB_TYPE[$object_type] ||= [];
651 1049
652 } elsif ($type eq "subtype") { 1050 } elsif ($type eq "subtype") {
653 defined $object_type or Carp::croak "subtype specified without type"; 1051 defined $object_type or Carp::croak "subtype specified without type";
654 my $object_subtype = shift @arg; 1052 my $object_subtype = shift @arg;
655 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1053 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
656 1054
657 } elsif ($type eq "package") { 1055 } elsif ($type eq "package") {
658 my $pkg = shift @arg; 1056 my $pkg = shift @arg;
659 1057
660 while (my ($name, $id) = each %cb_id) { 1058 while (my ($name, $id) = each %cb_id) {
665 1063
666 } elsif (exists $cb_id{$type}) { 1064 } elsif (exists $cb_id{$type}) {
667 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1065 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
668 1066
669 } elsif (ref $type) { 1067 } elsif (ref $type) {
670 warn "attaching objects not supported, ignoring.\n"; 1068 error "attaching objects not supported, ignoring.\n";
671 1069
672 } else { 1070 } else {
673 shift @arg; 1071 shift @arg;
674 warn "attach argument '$type' not supported, ignoring.\n"; 1072 error "attach argument '$type' not supported, ignoring.\n";
675 } 1073 }
676 } 1074 }
677} 1075}
678 1076
679sub _object_attach { 1077sub _object_attach {
689 _attach $registry, $klass, @attach; 1087 _attach $registry, $klass, @attach;
690 } 1088 }
691 1089
692 $obj->{$name} = \%arg; 1090 $obj->{$name} = \%arg;
693 } else { 1091 } else {
694 warn "object uses attachment '$name' that is not available, postponing.\n"; 1092 info "object uses attachment '$name' which is not available, postponing.\n";
695 } 1093 }
696 1094
697 $obj->{_attachment}{$name} = undef; 1095 $obj->{_attachment}{$name} = undef;
698} 1096}
699 1097
701 if (ref $_[0]) { 1099 if (ref $_[0]) {
702 _object_attach @_; 1100 _object_attach @_;
703 } else { 1101 } else {
704 _attach shift->_attach_registry, @_; 1102 _attach shift->_attach_registry, @_;
705 } 1103 }
1104 _recalc_want;
706}; 1105};
707 1106
708# all those should be optimised 1107# all those should be optimised
709sub cf::attachable::detach { 1108sub cf::attachable::detach {
710 my ($obj, $name) = @_; 1109 my ($obj, $name) = @_;
713 delete $obj->{_attachment}{$name}; 1112 delete $obj->{_attachment}{$name};
714 reattach ($obj); 1113 reattach ($obj);
715 } else { 1114 } else {
716 Carp::croak "cannot, currently, detach class attachments"; 1115 Carp::croak "cannot, currently, detach class attachments";
717 } 1116 }
1117 _recalc_want;
718}; 1118};
719 1119
720sub cf::attachable::attached { 1120sub cf::attachable::attached {
721 my ($obj, $name) = @_; 1121 my ($obj, $name) = @_;
722 1122
737 "; 1137 ";
738 die if $@; 1138 die if $@;
739} 1139}
740 1140
741our $override; 1141our $override;
742our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1142our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
743 1143
744sub override { 1144sub override {
745 $override = 1; 1145 $override = 1;
746 @invoke_results = (); 1146 @INVOKE_RESULTS = (@_);
747} 1147}
748 1148
749sub do_invoke { 1149sub do_invoke {
750 my $event = shift; 1150 my $event = shift;
751 my $callbacks = shift; 1151 my $callbacks = shift;
752 1152
753 @invoke_results = (); 1153 @INVOKE_RESULTS = ();
754 1154
755 local $override; 1155 local $override;
756 1156
757 for (@$callbacks) { 1157 for (@$callbacks) {
758 eval { &{$_->[1]} }; 1158 eval { &{$_->[1]} };
759 1159
760 if ($@) { 1160 if ($@) {
761 warn "$@";
762 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1161 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
763 override; 1162 override;
764 } 1163 }
765 1164
766 return 1 if $override; 1165 return 1 if $override;
767 } 1166 }
768 1167
769 0 1168 0
770} 1169}
771 1170
772=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1171=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
773 1172
774=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1173=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
775 1174
776Generate an object-specific event with the given arguments. 1175Generate an object-specific event with the given arguments.
777 1176
778This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1177This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
779removed in future versions), and there is no public API to access override 1178removed in future versions), and there is no public API to access override
780results (if you must, access C<@cf::invoke_results> directly). 1179results (if you must, access C<@cf::INVOKE_RESULTS> directly).
781 1180
782=back 1181=back
783 1182
784=cut 1183=cut
785 1184
786############################################################################# 1185#############################################################################
787# object support 1186# object support
1187
1188sub _object_equal($$);
1189sub _object_equal($$) {
1190 my ($a, $b) = @_;
1191
1192 return 0 unless (ref $a) eq (ref $b);
1193
1194 if ("HASH" eq ref $a) {
1195 my @ka = keys %$a;
1196 my @kb = keys %$b;
1197
1198 return 0 if @ka != @kb;
1199
1200 for (0 .. $#ka) {
1201 return 0 unless $ka[$_] eq $kb[$_];
1202 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1203 }
1204
1205 } elsif ("ARRAY" eq ref $a) {
1206
1207 return 0 if @$a != @$b;
1208
1209 for (0 .. $#$a) {
1210 return 0 unless _object_equal $a->[$_], $b->[$_];
1211 }
1212
1213 } elsif ($a ne $b) {
1214 return 0;
1215 }
1216
1217 1
1218}
1219
1220our $SLOW_MERGES;#d#
1221sub _can_merge {
1222 my ($ob1, $ob2) = @_;
1223
1224 ++$SLOW_MERGES;#d#
1225
1226 # we do the slow way here
1227 return _object_equal $ob1, $ob2
1228}
788 1229
789sub reattach { 1230sub reattach {
790 # basically do the same as instantiate, without calling instantiate 1231 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 1232 my ($obj) = @_;
1233
1234 # no longer needed after getting rid of delete_package?
1235 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 1236
793 my $registry = $obj->registry; 1237 my $registry = $obj->registry;
794 1238
795 @$registry = (); 1239 @$registry = ();
796 1240
801 for (@$attach) { 1245 for (@$attach) {
802 my ($klass, @attach) = @$_; 1246 my ($klass, @attach) = @$_;
803 _attach $registry, $klass, @attach; 1247 _attach $registry, $klass, @attach;
804 } 1248 }
805 } else { 1249 } else {
806 warn "object uses attachment '$name' that is not available, postponing.\n"; 1250 info "object uses attachment '$name' that is not available, postponing.\n";
807 } 1251 }
808 } 1252 }
809} 1253}
810 1254
811cf::attachable->attach ( 1255cf::attachable->attach (
812 prio => -1000000, 1256 prio => -1000000,
813 on_instantiate => sub { 1257 on_instantiate => sub {
814 my ($obj, $data) = @_; 1258 my ($obj, $data) = @_;
815 1259
816 $data = from_json $data; 1260 $data = decode_json $data;
817 1261
818 for (@$data) { 1262 for (@$data) {
819 my ($name, $args) = @$_; 1263 my ($name, $args) = @$_;
820 1264
821 $obj->attach ($name, %{$args || {} }); 1265 $obj->attach ($name, %{$args || {} });
837sub object_freezer_save { 1281sub object_freezer_save {
838 my ($filename, $rdata, $objs) = @_; 1282 my ($filename, $rdata, $objs) = @_;
839 1283
840 sync_job { 1284 sync_job {
841 if (length $$rdata) { 1285 if (length $$rdata) {
1286 utf8::decode (my $decname = $filename);
842 warn sprintf "saving %s (%d,%d)\n", 1287 trace sprintf "saving %s (%d,%d)\n",
843 $filename, length $$rdata, scalar @$objs; 1288 $decname, length $$rdata, scalar @$objs
1289 if $VERBOSE_IO;
844 1290
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1291 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh; 1292 aio_chmod $fh, SAVE_MODE;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1293 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1294 if ($cf::USE_FSYNC) {
1295 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
848 aio_fsync $fh; 1296 aio_fsync $fh;
1297 }
849 close $fh; 1298 aio_close $fh;
850 1299
851 if (@$objs) { 1300 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1301 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh; 1302 aio_chmod $fh, SAVE_MODE;
854 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1303 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0; 1304 aio_write $fh, 0, (length $data), $data, 0;
1305 if ($cf::USE_FSYNC) {
1306 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
856 aio_fsync $fh; 1307 aio_fsync $fh;
1308 }
857 close $fh; 1309 aio_close $fh;
858 aio_rename "$filename.pst~", "$filename.pst"; 1310 aio_rename "$filename.pst~", "$filename.pst";
859 } 1311 }
860 } else { 1312 } else {
861 aio_unlink "$filename.pst"; 1313 aio_unlink "$filename.pst";
862 } 1314 }
863 1315
864 aio_rename "$filename~", $filename; 1316 aio_rename "$filename~", $filename;
1317
1318 $filename =~ s%/[^/]+$%%;
1319 aio_pathsync $filename if $cf::USE_FSYNC;
865 } else { 1320 } else {
866 warn "FATAL: $filename~: $!\n"; 1321 error "unable to save objects: $filename~: $!\n";
867 } 1322 }
868 } else { 1323 } else {
869 aio_unlink $filename; 1324 aio_unlink $filename;
870 aio_unlink "$filename.pst"; 1325 aio_unlink "$filename.pst";
871 } 1326 }
872 } 1327 };
873} 1328}
874 1329
875sub object_freezer_as_string { 1330sub object_freezer_as_string {
876 my ($rdata, $objs) = @_; 1331 my ($rdata, $objs) = @_;
877 1332
889 or return; 1344 or return;
890 1345
891 unless (aio_stat "$filename.pst") { 1346 unless (aio_stat "$filename.pst") {
892 (aio_load "$filename.pst", $av) >= 0 1347 (aio_load "$filename.pst", $av) >= 0
893 or return; 1348 or return;
1349
894 $av = eval { (Storable::thaw $av)->{objs} }; 1350 my $st = eval { Coro::Storable::thaw $av };
1351 $av = $st->{objs};
895 } 1352 }
896 1353
1354 utf8::decode (my $decname = $filename);
897 warn sprintf "loading %s (%d)\n", 1355 trace sprintf "loading %s (%d,%d)\n",
898 $filename, length $data, scalar @{$av || []};#d# 1356 $decname, length $data, scalar @{$av || []}
1357 if $VERBOSE_IO;
1358
899 return ($data, $av); 1359 ($data, $av)
900} 1360}
1361
1362=head2 COMMAND CALLBACKS
1363
1364=over 4
1365
1366=cut
901 1367
902############################################################################# 1368#############################################################################
903# command handling &c 1369# command handling &c
904 1370
905=item cf::register_command $name => \&callback($ob,$args); 1371=item cf::register_command $name => \&callback($ob,$args);
918 push @{ $COMMAND{$name} }, [$caller, $cb]; 1384 push @{ $COMMAND{$name} }, [$caller, $cb];
919} 1385}
920 1386
921=item cf::register_extcmd $name => \&callback($pl,$packet); 1387=item cf::register_extcmd $name => \&callback($pl,$packet);
922 1388
923Register a callbackf ro execution when the client sends an extcmd packet. 1389Register a callback for execution when the client sends an (synchronous)
1390extcmd packet. Ext commands will be processed in the order they are
1391received by the server, like other user commands. The first argument is
1392the logged-in player. Ext commands can only be processed after a player
1393has logged in successfully.
924 1394
925If the callback returns something, it is sent back as if reply was being 1395If the callback returns something, it is sent back as if reply was being
926called. 1396called.
927 1397
1398=item cf::register_exticmd $name => \&callback($ns,$packet);
1399
1400Register a callback for execution when the client sends an (asynchronous)
1401exticmd packet. Exti commands are processed by the server as soon as they
1402are received, i.e. out of order w.r.t. other commands. The first argument
1403is a client socket. Exti commands can be received anytime, even before
1404log-in.
1405
1406If the callback returns something, it is sent back as if reply was being
1407called.
1408
928=cut 1409=cut
929 1410
930sub register_extcmd { 1411sub register_extcmd {
931 my ($name, $cb) = @_; 1412 my ($name, $cb) = @_;
932 1413
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 1414 $EXTCMD{$name} = $cb;
937} 1415}
1416
1417sub register_exticmd {
1418 my ($name, $cb) = @_;
1419
1420 $EXTICMD{$name} = $cb;
1421}
1422
1423use File::Glob ();
938 1424
939cf::player->attach ( 1425cf::player->attach (
940 on_command => sub { 1426 on_unknown_command => sub {
941 my ($pl, $name, $params) = @_; 1427 my ($pl, $name, $params) = @_;
942 1428
943 my $cb = $COMMAND{$name} 1429 my $cb = $COMMAND{$name}
944 or return; 1430 or return;
945 1431
950 cf::override; 1436 cf::override;
951 }, 1437 },
952 on_extcmd => sub { 1438 on_extcmd => sub {
953 my ($pl, $buf) = @_; 1439 my ($pl, $buf) = @_;
954 1440
955 my $msg = eval { from_json $buf }; 1441 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
956 1442
957 if (ref $msg) { 1443 if (ref $msg) {
1444 my ($type, $reply, @payload) =
1445 "ARRAY" eq ref $msg
1446 ? @$msg
1447 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1448
1449 my @reply;
1450
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1451 if (my $cb = $EXTCMD{$type}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 1452 @reply = $cb->($pl, @payload);
960 $pl->ext_reply ($msg->{msgid}, %reply);
961 }
962 } 1453 }
1454
1455 $pl->ext_reply ($reply, @reply)
1456 if $reply;
1457
963 } else { 1458 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1459 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 } 1460 }
966 1461
967 cf::override; 1462 cf::override;
968 }, 1463 },
969); 1464);
970 1465
971sub register { 1466# "readahead" all extensions
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 1467sub cache_extensions {
978 my ($path) = @_; 1468 my $grp = IO::AIO::aio_group;
979 1469
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1470 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
981 my $base = $1; 1471 for (grep /\.ext$/, @{$_[0]}) {
982 my $pkg = $1; 1472 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
983 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg";
985
986 warn "loading '$path' into '$pkg'\n";
987
988 open my $fh, "<:utf8", $path
989 or die "$path: $!";
990
991 my $source =
992 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> })
995 . "\n};\n1";
996
997 eval $source
998 or die $@ ? "$path: $@\n"
999 : "extension disabled.\n";
1000
1001 push @exts, $pkg;
1002 $ext_pkg{$base} = $pkg;
1003
1004# no strict 'refs';
1005# @{"$pkg\::ISA"} = ext::;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# }
1020
1021 # remove commands
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 } 1473 }
1030 } 1474 };
1031 1475
1032 # remove extcmds 1476 $grp
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045} 1477}
1046 1478
1047sub load_extensions { 1479sub load_extensions {
1480 info "loading extensions...";
1481
1482 cf::sync_job {
1483 my %todo;
1484
1048 for my $ext (<$LIBDIR/*.ext>) { 1485 for my $path (<$LIBDIR/*.ext>) {
1049 next unless -r $ext; 1486 next unless -r $path;
1050 eval { 1487
1051 load_extension $ext; 1488 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1489 my $base = $1;
1490 my $pkg = $1;
1491 $pkg =~ s/[^[:word:]]/_/g;
1492 $pkg = "ext::$pkg";
1493
1494 open my $fh, "<:utf8", $path
1495 or die "$path: $!";
1496
1497 my $source = do { local $/; <$fh> };
1498
1499 my %ext = (
1500 path => $path,
1501 base => $base,
1502 pkg => $pkg,
1503 );
1504
1505 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1506 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1507
1508 $ext{source} =
1509 "package $pkg; use common::sense;\n"
1510 . "#line 1 \"$path\"\n{\n"
1511 . $source
1512 . "\n};\n1";
1513
1514 $todo{$base} = \%ext;
1515 }
1516
1517 my $pass = 0;
1518 my %done;
1519 while (%todo) {
1520 my $progress;
1521
1522 ++$pass;
1523
1524 ext:
1525 while (my ($k, $v) = each %todo) {
1526 for (split /,\s*/, $v->{meta}{depends}) {
1527 next ext
1528 unless exists $done{$_};
1529 }
1530
1531 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1532
1533 my $active = eval $v->{source};
1534
1535 if (length $@) {
1536 error "$v->{path}: $@\n";
1537
1538 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1539 if exists $v->{meta}{mandatory};
1540
1541 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1542 delete $todo{$k};
1543 } else {
1544 $done{$k} = delete $todo{$k};
1545 push @EXTS, $v->{pkg};
1546 $progress = 1;
1547
1548 info "$v->{base}: extension inactive.\n"
1549 unless $active;
1550 }
1052 1 1551 }
1053 } or warn "$ext not loaded: $@"; 1552
1553 unless ($progress) {
1554 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1555
1556 while (my ($k, $v) = each %todo) {
1557 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1558 if exists $v->{meta}{mandatory};
1559 }
1560
1561 last;
1562 }
1563 }
1054 } 1564 };
1055} 1565}
1056 1566
1057############################################################################# 1567#############################################################################
1058# load/save/clean perl data associated with a map
1059 1568
1060*cf::mapsupport::on_clean = sub { 1569=back
1570
1571=head2 CORE EXTENSIONS
1572
1573Functions and methods that extend core deliantra objects.
1574
1575=cut
1576
1577package cf::player;
1578
1579use Coro::AIO;
1580
1581=head3 cf::player
1582
1583=over 4
1584
1585=item cf::player::num_playing
1586
1587Returns the official number of playing players, as per the Crossfire metaserver rules.
1588
1589=cut
1590
1591sub num_playing {
1592 scalar grep
1593 $_->ob->map
1594 && !$_->hidden
1595 && !$_->ob->flag (cf::FLAG_WIZ),
1596 cf::player::list
1597}
1598
1599=item cf::player::find $login
1600
1601Returns the given player object, loading it if necessary (might block).
1602
1603=cut
1604
1605sub playerdir($) {
1606 "$PLAYERDIR/"
1607 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1608}
1609
1610sub path($) {
1611 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1612
1613 (playerdir $login) . "/playerdata"
1614}
1615
1616sub find_active($) {
1617 $cf::PLAYER{$_[0]}
1618 and $cf::PLAYER{$_[0]}->active
1619 and $cf::PLAYER{$_[0]}
1620}
1621
1622sub exists($) {
1061 my ($map) = @_; 1623 my ($login) = @_;
1062 1624
1063 my $path = $map->tmpname; 1625 $cf::PLAYER{$login}
1064 defined $path or return; 1626 or !aio_stat path $login
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076} 1627}
1077 1628
1078# TODO: compatibility cruft, remove when no longer needed 1629sub find($) {
1630 return $cf::PLAYER{$_[0]} || do {
1631 my $login = $_[0];
1632
1633 my $guard = cf::lock_acquire "user_find:$login";
1634
1635 $cf::PLAYER{$_[0]} || do {
1636 # rename old playerfiles to new ones
1637 #TODO: remove when no longer required
1638 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1639 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1640 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1641 aio_unlink +(playerdir $login) . "/$login.pl";
1642
1643 my $f = new_from_file cf::object::thawer path $login
1644 or return;
1645
1646 my $pl = cf::player::load_pl $f
1647 or return;
1648
1649 local $cf::PLAYER_LOADING{$login} = $pl;
1650 $f->resolve_delayed_derefs;
1651 $cf::PLAYER{$login} = $pl
1652 }
1653 }
1654}
1655
1079cf::player->attach ( 1656cf::player->attach (
1080 on_load => sub { 1657 on_load => sub {
1081 my ($pl, $path) = @_; 1658 my ($pl, $path) = @_;
1082 1659
1083 for my $o (all_objects $pl->ob) { 1660 # restore slots saved in save, below
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1661 my $slots = delete $pl->{_slots};
1085 $o->set_ob_key_value ("_perl_data");
1086 1662
1087 %$o = %{ Storable::thaw pack "H*", $value }; 1663 $pl->ob->current_weapon ($slots->[0]);
1088 } 1664 $pl->combat_ob ($slots->[1]);
1089 } 1665 $pl->ranged_ob ($slots->[2]);
1090 }, 1666 },
1091); 1667);
1092 1668
1093############################################################################# 1669sub save($) {
1670 my ($pl) = @_;
1094 1671
1095=head2 CORE EXTENSIONS 1672 return if $pl->{deny_save};
1096 1673
1097Functions and methods that extend core crossfire objects. 1674 my $path = path $pl;
1675 my $guard = cf::lock_acquire "user_save:$path";
1098 1676
1099=head3 cf::player 1677 return if $pl->{deny_save};
1678
1679 aio_mkdir playerdir $pl, 0770;
1680 $pl->{last_save} = $cf::RUNTIME;
1681
1682 cf::get_slot 0.01;
1683
1684 # save slots, to be restored later
1685 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1686
1687 $pl->save_pl ($path);
1688 cf::cede_to_tick;
1689}
1690
1691sub new($) {
1692 my ($login) = @_;
1693
1694 my $self = create;
1695
1696 $self->ob->name ($login);
1697 $self->{deny_save} = 1;
1698
1699 $cf::PLAYER{$login} = $self;
1700
1701 $self
1702}
1703
1704=item $player->send_msg ($channel, $msg, $color, [extra...])
1705
1706=cut
1707
1708sub send_msg {
1709 my $ns = shift->ns
1710 or return;
1711 $ns->send_msg (@_);
1712}
1713
1714=item $pl->quit_character
1715
1716Nukes the player without looking back. If logged in, the connection will
1717be destroyed. May block for a long time.
1718
1719=cut
1720
1721sub quit_character {
1722 my ($pl) = @_;
1723
1724 my $name = $pl->ob->name;
1725
1726 $pl->{deny_save} = 1;
1727 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1728
1729 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1730 $pl->deactivate;
1731
1732 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1733 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1734 ext::highscore::check ($pl->ob);
1735
1736 $pl->ns->destroy if $pl->ns;
1737
1738 my $path = playerdir $pl;
1739 my $temp = "$path~$cf::RUNTIME~deleting~";
1740 aio_rename $path, $temp;
1741 delete $cf::PLAYER{$pl->ob->name};
1742 $pl->destroy;
1743
1744 my $prefix = qr<^~\Q$name\E/>;
1745
1746 # nuke player maps
1747 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1748
1749 IO::AIO::aio_rmtree $temp;
1750}
1751
1752=item $pl->kick
1753
1754Kicks a player out of the game. This destroys the connection.
1755
1756=cut
1757
1758sub kick {
1759 my ($pl, $kicker) = @_;
1760
1761 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1762 $pl->killer ("kicked");
1763 $pl->ns->destroy;
1764}
1765
1766=item cf::player::list_logins
1767
1768Returns am arrayref of all valid playernames in the system, can take a
1769while and may block, so not sync_job-capable, ever.
1770
1771=cut
1772
1773sub list_logins {
1774 my $dirs = aio_readdir $PLAYERDIR
1775 or return [];
1776
1777 my @logins;
1778
1779 for my $login (@$dirs) {
1780 my $path = path $login;
1781
1782 # a .pst is a dead give-away for a valid player
1783 # if no pst file found, open and chekc for blocked users
1784 if (aio_stat "$path.pst") {
1785 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1786 aio_read $fh, 0, 512, my $buf, 0 or next;
1787 $buf !~ /^password -------------$/m or next; # official not-valid tag
1788 }
1789
1790 utf8::decode $login;
1791 push @logins, $login;
1792 }
1793
1794 \@logins
1795}
1796
1797=item $player->maps
1798
1799=item cf::player::maps $login
1800
1801Returns an arrayref of map paths that are private for this
1802player. May block.
1803
1804=cut
1805
1806sub maps($) {
1807 my ($pl) = @_;
1808
1809 $pl = ref $pl ? $pl->ob->name : $pl;
1810
1811 my $files = aio_readdir playerdir $pl
1812 or return;
1813
1814 my @paths;
1815
1816 for (@$files) {
1817 utf8::decode $_;
1818 next if /\.(?:pl|pst)$/;
1819 next unless /^$PATH_SEP/o;
1820
1821 push @paths, cf::map::normalise "~$pl/$_";
1822 }
1823
1824 \@paths
1825}
1826
1827=item $protocol_xml = $player->expand_cfpod ($cfpod)
1828
1829Expand deliantra pod fragments into protocol xml.
1830
1831=item $player->ext_reply ($msgid, @msg)
1832
1833Sends an ext reply to the player.
1834
1835=cut
1836
1837sub ext_reply($$@) {
1838 my ($self, $id, @msg) = @_;
1839
1840 $self->ns->ext_reply ($id, @msg)
1841}
1842
1843=item $player->ext_msg ($type, @msg)
1844
1845Sends an ext event to the client.
1846
1847=cut
1848
1849sub ext_msg($$@) {
1850 my ($self, $type, @msg) = @_;
1851
1852 $self->ns->ext_msg ($type, @msg);
1853}
1854
1855=head3 cf::region
1100 1856
1101=over 4 1857=over 4
1102 1858
1103=item cf::player::exists $login
1104
1105Returns true when the given account exists.
1106
1107=cut 1859=cut
1108 1860
1109sub cf::player::exists($) { 1861package cf::region;
1110 cf::player::find $_[0]
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1112}
1113 1862
1114=item $player->ext_reply ($msgid, $msgtype, %msg) 1863=item cf::region::find_by_path $path
1115 1864
1116Sends an ext reply to the player. 1865Tries to decuce the likely region for a map knowing only its path.
1117 1866
1118=cut 1867=cut
1119 1868
1120sub cf::player::ext_reply($$$%) { 1869sub find_by_path($) {
1121 my ($self, $id, %msg) = @_; 1870 my ($path) = @_;
1122 1871
1123 $msg{msgid} = $id; 1872 $path =~ s/^~[^\/]*//; # skip ~login
1124 1873
1125 $self->send ("ext " . to_json \%msg); 1874 my ($match, $specificity);
1875
1876 for my $region (list) {
1877 if ($region->{match} && $path =~ $region->{match}) {
1878 ($match, $specificity) = ($region, $region->specificity)
1879 if $region->specificity > $specificity;
1880 }
1881 }
1882
1883 $match
1126} 1884}
1127 1885
1128=back 1886=back
1129
1130 1887
1131=head3 cf::map 1888=head3 cf::map
1132 1889
1133=over 4 1890=over 4
1134 1891
1137package cf::map; 1894package cf::map;
1138 1895
1139use Fcntl; 1896use Fcntl;
1140use Coro::AIO; 1897use Coro::AIO;
1141 1898
1899use overload
1900 '""' => \&as_string,
1901 fallback => 1;
1902
1142our $MAX_RESET = 7200; 1903our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1904our $DEFAULT_RESET = 3000;
1144 1905
1145sub generate_random_map { 1906sub generate_random_map {
1907 my ($self, $rmp) = @_;
1908
1909 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1910
1911 $self->_create_random_map ($rmp);
1912}
1913
1914=item cf::map->register ($regex, $prio)
1915
1916Register a handler for the map path matching the given regex at the
1917givne priority (higher is better, built-in handlers have priority 0, the
1918default).
1919
1920=cut
1921
1922sub register {
1923 my (undef, $regex, $prio) = @_;
1924 my $pkg = caller;
1925
1926 push @{"$pkg\::ISA"}, __PACKAGE__;
1927
1928 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1929}
1930
1931# also paths starting with '/'
1932$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1933
1934sub thawer_merge {
1935 my ($self, $merge) = @_;
1936
1937 # we have to keep some variables in memory intact
1938 local $self->{path};
1939 local $self->{load_path};
1940
1941 $self->SUPER::thawer_merge ($merge);
1942}
1943
1944sub normalise {
1146 my ($path, $rmp) = @_; 1945 my ($path, $base) = @_;
1147 1946
1148 # mit "rum" bekleckern, nicht 1947 $path = "$path"; # make sure it's a string
1149 cf::map::_create_random_map 1948
1949 $path =~ s/\.map$//;
1950
1951 # map plan:
1952 #
1953 # /! non-realised random map exit (special hack!)
1954 # {... are special paths that are not being touched
1955 # ?xxx/... are special absolute paths
1956 # ?random/... random maps
1957 # /... normal maps
1958 # ~user/... per-player map of a specific user
1959
1960 $path =~ s/$PATH_SEP/\//go;
1961
1962 # treat it as relative path if it starts with
1963 # something that looks reasonable
1964 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1965 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1966
1967 $base =~ s{[^/]+/?$}{};
1968 $path = "$base/$path";
1969 }
1970
1971 for ($path) {
1972 redo if s{/\.?/}{/};
1973 redo if s{/[^/]+/\.\./}{/};
1974 }
1975
1150 $path, 1976 $path
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region})
1162} 1977}
1163 1978
1164# and all this just because we cannot iterate over 1979sub new_from_path {
1165# all maps in C++... 1980 my (undef, $path, $base) = @_;
1166sub change_all_map_light { 1981
1982 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1983
1984 $path = normalise $path, $base;
1985
1986 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1987 if ($path =~ $EXT_MAP{$pkg}[1]) {
1988 my $self = bless cf::map::new, $pkg;
1989 $self->{path} = $path; $self->path ($path);
1990 $self->init; # pass $1 etc.
1991 return $self;
1992 }
1993 }
1994
1995 Carp::cluck "unable to resolve path '$path' (base '$base')";
1996 ()
1997}
1998
1999# may re-bless or do other evil things
2000sub init {
1167 my ($change) = @_; 2001 my ($self) = @_;
1168 2002
1169 $_->change_map_light ($change) 2003 $self
1170 for grep $_->outdoor, values %cf::MAP;
1171} 2004}
1172 2005
2006sub as_string {
2007 my ($self) = @_;
2008
2009 "$self->{path}"
2010}
2011
2012# the displayed name, this is a one way mapping
2013sub visible_name {
2014 &as_string
2015}
2016
2017# the original (read-only) location
2018sub load_path {
2019 my ($self) = @_;
2020
2021 "$MAPDIR/$self->{path}.map"
2022}
2023
2024# the temporary/swap location
2025sub save_path {
2026 my ($self) = @_;
2027
2028 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2029 "$TMPDIR/$path.map"
2030}
2031
2032# the unique path, undef == no special unique path
2033sub uniq_path {
2034 my ($self) = @_;
2035
2036 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2037 "$UNIQUEDIR/$path"
2038}
2039
2040sub decay_objects {
2041 my ($self) = @_;
2042
2043 return if $self->{deny_reset};
2044
2045 $self->do_decay_objects;
2046}
2047
2048sub unlink_save {
2049 my ($self) = @_;
2050
2051 utf8::encode (my $save = $self->save_path);
2052 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2053 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2054}
2055
1173sub try_load_header($) { 2056sub load_header_from($) {
1174 my ($path) = @_; 2057 my ($self, $path) = @_;
1175 2058
1176 utf8::encode $path; 2059 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 2060 my $f = new_from_file cf::object::thawer $path
1178 or return; 2061 or return;
1179 2062
1180 my $map = cf::map::new 2063 $self->_load_header ($f)
1181 or return; 2064 or return;
1182 2065
1183 $map->load_header ($path) 2066 local $MAP_LOADING{$self->{path}} = $self;
2067 $f->resolve_delayed_derefs;
2068
2069 $self->{load_path} = $path;
2070
2071 1
2072}
2073
2074sub load_header_orig {
2075 my ($self) = @_;
2076
2077 $self->load_header_from ($self->load_path)
2078}
2079
2080sub load_header_temp {
2081 my ($self) = @_;
2082
2083 $self->load_header_from ($self->save_path)
2084}
2085
2086sub prepare_temp {
2087 my ($self) = @_;
2088
2089 $self->last_access ((delete $self->{last_access})
2090 || $cf::RUNTIME); #d#
2091 # safety
2092 $self->{instantiate_time} = $cf::RUNTIME
2093 if $self->{instantiate_time} > $cf::RUNTIME;
2094}
2095
2096sub prepare_orig {
2097 my ($self) = @_;
2098
2099 $self->{load_original} = 1;
2100 $self->{instantiate_time} = $cf::RUNTIME;
2101 $self->last_access ($cf::RUNTIME);
2102 $self->instantiate;
2103}
2104
2105sub load_header {
2106 my ($self) = @_;
2107
2108 if ($self->load_header_temp) {
2109 $self->prepare_temp;
2110 } else {
2111 $self->load_header_orig
1184 or return; 2112 or return;
2113 $self->prepare_orig;
2114 }
1185 2115
1186 $map->{load_path} = $path; 2116 $self->{deny_reset} = 1
2117 if $self->no_reset;
1187 2118
1188 $map 2119 $self->default_region (cf::region::find_by_path $self->{path})
1189} 2120 unless $self->default_region;
1190 2121
2122 1
2123}
2124
1191sub find_map; 2125sub find;
1192sub find_map { 2126sub find {
1193 my ($path, $origin) = @_; 2127 my ($path, $origin) = @_;
1194 2128
1195 #warn "find_map<$path,$origin>\n";#d# 2129 cf::cede_to_tick;
1196 2130
1197 $path = new cf::path $path, $origin && $origin->path; 2131 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 2132
1200 cf::lock_wait "map_find:$key"; 2133 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1201
1202 $cf::MAP{$key} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 2134 my $guard2 = cf::lock_acquire "map_find:$path";
1204 2135
1205 # do it the slow way 2136 $cf::MAP{$path} || do {
1206 my $map = try_load_header $path->save_path; 2137 my $map = new_from_path cf::map $path
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 2138 or return;
1220 2139
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 2140 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233 2141
1234 if ($map->should_reset) { 2142 $map->load_header
2143 or return;
2144
2145 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2146 # doing this can freeze the server in a sync job, obviously
2147 #$cf::WAIT_FOR_TICK->wait;
2148 undef $guard2;
2149 undef $guard1;
1235 $map->reset; 2150 $map->reset;
1236 undef $guard; 2151 return find $path;
1237 $map = find_map $path
1238 or return;
1239 } 2152 }
1240 2153
1241 $cf::MAP{$key} = $map 2154 $cf::MAP{$path} = $map
1242 } 2155 }
1243} 2156}
2157
2158sub pre_load { }
2159#sub post_load { } # XS
1244 2160
1245sub load { 2161sub load {
1246 my ($self) = @_; 2162 my ($self) = @_;
1247 2163
2164 local $self->{deny_reset} = 1; # loading can take a long time
2165
1248 my $path = $self->{path}; 2166 my $path = $self->{path};
2167
2168 {
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2169 my $guard = cf::lock_acquire "map_data:$path";
1250 2170
2171 return unless $self->valid;
1251 return if $self->in_memory != cf::MAP_SWAPPED; 2172 return unless $self->in_memory == cf::MAP_SWAPPED;
1252 2173
1253 $self->in_memory (cf::MAP_LOADING); 2174 $self->in_memory (cf::MAP_LOADING);
1254 2175
1255 $self->alloc; 2176 $self->alloc;
1256 $self->load_objects ($self->{load_path}, 1) 2177
2178 $self->pre_load;
2179 cf::cede_to_tick;
2180
2181 my $f = new_from_file cf::object::thawer $self->{load_path};
2182 $f->skip_block;
2183 $self->_load_objects ($f)
1257 or return; 2184 or return;
1258 2185
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2186 $self->post_load_original
1260 if delete $self->{load_original}; 2187 if delete $self->{load_original};
1261 2188
1262 if (my $uniq = $path->uniq_path) { 2189 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 2190 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 2191 unless (aio_stat $uniq) {
2192 if (my $f = new_from_file cf::object::thawer $uniq) {
1265 $self->clear_unique_items; 2193 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 2194 $self->_load_objects ($f);
2195 $f->resolve_delayed_derefs;
2196 }
1267 } 2197 }
1268 } 2198 }
1269 2199
2200 $f->resolve_delayed_derefs;
2201
2202 cf::cede_to_tick;
1270 # now do the right thing for maps 2203 # now do the right thing for maps
1271 $self->link_multipart_objects; 2204 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 2205 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 2206 unless $self->difficulty;
2207 cf::cede_to_tick;
2208
2209 unless ($self->{deny_activate}) {
2210 $self->decay_objects;
2211 $self->fix_auto_apply;
2212 $self->update_buttons;
2213 cf::cede_to_tick;
1283 $self->activate; 2214 $self->activate;
1284 } 2215 }
1285 2216
2217 $self->{last_save} = $cf::RUNTIME;
2218 $self->last_access ($cf::RUNTIME);
2219
1286 $self->in_memory (cf::MAP_IN_MEMORY); 2220 $self->in_memory (cf::MAP_ACTIVE);
1287} 2221 }
1288 2222
1289sub load_map_sync { 2223 $self->post_load;
2224
2225 1
2226}
2227
2228# customize the map for a given player, i.e.
2229# return the _real_ map. used by e.g. per-player
2230# maps to change the path to ~playername/mappath
2231sub customise_for {
2232 my ($self, $ob) = @_;
2233
2234 return find "~" . $ob->name . "/" . $self->{path}
2235 if $self->per_player;
2236
2237# return find "?party/" . $ob->name . "/" . $self->{path}
2238# if $self->per_party;
2239
2240 $self
2241}
2242
2243# find and load all maps in the 3x3 area around a map
2244sub load_neighbours {
2245 my ($map) = @_;
2246
2247 my @neigh; # diagonal neighbours
2248
2249 for (0 .. 3) {
2250 my $neigh = $map->tile_path ($_)
2251 or next;
2252 $neigh = find $neigh, $map
2253 or next;
2254 $neigh->load;
2255
2256 # now find the diagonal neighbours
2257 push @neigh,
2258 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2259 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2260 }
2261
2262 for (grep defined $_->[0], @neigh) {
2263 my ($path, $origin) = @$_;
2264 my $neigh = find $path, $origin
2265 or next;
2266 $neigh->load;
2267 }
2268}
2269
2270sub find_sync {
1290 my ($path, $origin) = @_; 2271 my ($path, $origin) = @_;
1291 2272
1292 #warn "load_map_sync<$path, $origin>\n";#d# 2273 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2274 if $Coro::current == $Coro::main;
1293 2275
1294 cf::sync_job { 2276 find $path, $origin
1295 my $map = cf::map::find_map $path, $origin 2277}
1296 or return; 2278
2279sub do_load_sync {
2280 my ($map) = @_;
2281
2282 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2283 if $Coro::current == $Coro::main;
2284
1297 $map->load; 2285 $map->load;
1298 $map 2286}
2287
2288our %MAP_PREFETCH;
2289our $MAP_PREFETCHER = undef;
2290
2291sub find_async {
2292 my ($path, $origin, $load) = @_;
2293
2294 $path = normalise $path, $origin && $origin->{path};
2295
2296 if (my $map = $cf::MAP{$path}) {
2297 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2298 }
2299
2300 $MAP_PREFETCH{$path} |= $load;
2301
2302 $MAP_PREFETCHER ||= cf::async {
2303 $Coro::current->{desc} = "map prefetcher";
2304
2305 while (%MAP_PREFETCH) {
2306 while (my ($k, $v) = each %MAP_PREFETCH) {
2307 if (my $map = find $k) {
2308 $map->load if $v;
2309 }
2310
2311 delete $MAP_PREFETCH{$k};
2312 }
2313 }
2314 undef $MAP_PREFETCHER;
2315 };
2316 $MAP_PREFETCHER->prio (6);
2317
2318 ()
2319}
2320
2321# common code, used by both ->save and ->swapout
2322sub _save {
2323 my ($self) = @_;
2324
2325 $self->{last_save} = $cf::RUNTIME;
2326
2327 return unless $self->dirty;
2328
2329 my $save = $self->save_path; utf8::encode $save;
2330 my $uniq = $self->uniq_path; utf8::encode $uniq;
2331
2332 $self->{load_path} = $save;
2333
2334 return if $self->{deny_save};
2335
2336 local $self->{last_access} = $self->last_access;#d#
2337
2338 cf::async {
2339 $Coro::current->{desc} = "map player save";
2340 $_->contr->save for $self->players;
2341 };
2342
2343 cf::get_slot 0.02;
2344
2345 if ($uniq) {
2346 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2347 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2348 } else {
2349 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1299 } 2350 }
1300} 2351}
1301 2352
1302sub save { 2353sub save {
1303 my ($self) = @_; 2354 my ($self) = @_;
1304 2355
1305 $self->{last_save} = $cf::RUNTIME; 2356 my $lock = cf::lock_acquire "map_data:$self->{path}";
1306 2357
1307 return unless $self->dirty; 2358 $self->_save;
1308
1309 my $save = $self->{path}->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1311
1312 $self->{load_path} = $save;
1313
1314 return if $self->{deny_save};
1315
1316 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES);
1319 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 }
1322} 2359}
1323 2360
1324sub swap_out { 2361sub swap_out {
1325 my ($self) = @_; 2362 my ($self) = @_;
1326 2363
1327 # save first because save cedes 2364 my $lock = cf::lock_acquire "map_data:$self->{path}";
1328 $self->save;
1329 2365
2366 return if $self->in_memory != cf::MAP_ACTIVE;
2367 return if $self->{deny_save};
1330 return if $self->players; 2368 return if $self->players;
1331 return if $self->in_memory != cf::MAP_IN_MEMORY;
1332 return if $self->{deny_save};
1333 2369
2370 # first deactivate the map and "unlink" it from the core
2371 $self->deactivate;
2372 $_->clear_links_to ($self) for values %cf::MAP;
2373 $self->in_memory (cf::MAP_SWAPPED);
2374
2375 # then atomically save
2376 $self->_save;
2377
2378 # then free the map
1334 $self->clear; 2379 $self->clear;
1335 $self->in_memory (cf::MAP_SWAPPED);
1336} 2380}
1337 2381
1338sub reset_at { 2382sub reset_at {
1339 my ($self) = @_; 2383 my ($self) = @_;
1340 2384
1341 # TODO: safety, remove and allow resettable per-player maps 2385 # TODO: safety, remove and allow resettable per-player maps
1342 return 1e99 if $self->{path}{user_rel};
1343 return 1e99 if $self->{deny_reset}; 2386 return 1e99 if $self->{deny_reset};
1344 2387
1345 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2388 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1346 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2389 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1347 2390
1352 my ($self) = @_; 2395 my ($self) = @_;
1353 2396
1354 $self->reset_at <= $cf::RUNTIME 2397 $self->reset_at <= $cf::RUNTIME
1355} 2398}
1356 2399
1357sub unlink_save {
1358 my ($self) = @_;
1359
1360 utf8::encode (my $save = $self->{path}->save_path);
1361 aioreq_pri 3; IO::AIO::aio_unlink $save;
1362 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1363}
1364
1365sub rename {
1366 my ($self, $new_path) = @_;
1367
1368 $self->unlink_save;
1369
1370 delete $cf::MAP{$self->path};
1371 $self->{path} = new cf::path $new_path;
1372 $self->path ($self->{path}->as_string);
1373 $cf::MAP{$self->path} = $self;
1374
1375 $self->save;
1376}
1377
1378sub reset { 2400sub reset {
1379 my ($self) = @_; 2401 my ($self) = @_;
1380 2402
2403 my $lock = cf::lock_acquire "map_data:$self->{path}";
2404
1381 return if $self->players; 2405 return if $self->players;
1382 return if $self->{path}{user_rel};#d#
1383 2406
1384 warn "resetting map ", $self->path;#d# 2407 cf::trace "resetting map ", $self->path, "\n";
2408
2409 $self->in_memory (cf::MAP_SWAPPED);
2410
2411 # need to save uniques path
2412 unless ($self->{deny_save}) {
2413 my $uniq = $self->uniq_path; utf8::encode $uniq;
2414
2415 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2416 if $uniq;
2417 }
1385 2418
1386 delete $cf::MAP{$self->path}; 2419 delete $cf::MAP{$self->path};
1387 2420
2421 $self->deactivate;
1388 $_->clear_links_to ($self) for values %cf::MAP; 2422 $_->clear_links_to ($self) for values %cf::MAP;
2423 $self->clear;
1389 2424
1390 $self->unlink_save; 2425 $self->unlink_save;
1391 $self->destroy; 2426 $self->destroy;
1392} 2427}
1393 2428
1394my $nuke_counter = "aaaa"; 2429my $nuke_counter = "aaaa";
1395 2430
1396sub nuke { 2431sub nuke {
1397 my ($self) = @_; 2432 my ($self) = @_;
1398 2433
2434 {
2435 my $lock = cf::lock_acquire "map_data:$self->{path}";
2436
2437 delete $cf::MAP{$self->path};
2438
2439 $self->unlink_save;
2440
2441 bless $self, "cf::map::wrap";
2442 delete $self->{deny_reset};
1399 $self->{deny_save} = 1; 2443 $self->{deny_save} = 1;
1400 $self->reset_timeout (1); 2444 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++)); 2445 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2446
2447 $cf::MAP{$self->path} = $self;
2448 }
2449
1402 $self->reset; # polite request, might not happen 2450 $self->reset; # polite request, might not happen
1403} 2451}
1404 2452
1405sub customise_for { 2453=item $maps = cf::map::tmp_maps
1406 my ($map, $ob) = @_;
1407 2454
1408 if ($map->per_player) { 2455Returns an arrayref with all map paths of currently instantiated and saved
1409 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2456maps. May block.
2457
2458=cut
2459
2460sub tmp_maps() {
1410 } 2461 [
1411 2462 map {
1412 $map 2463 utf8::decode $_;
2464 /\.map$/
2465 ? normalise $_
2466 : ()
2467 } @{ aio_readdir $TMPDIR or [] }
2468 ]
1413} 2469}
1414 2470
1415sub emergency_save { 2471=item $maps = cf::map::random_maps
1416 local $cf::FREEZE = 1;
1417 2472
1418 warn "enter emergency map save\n"; 2473Returns an arrayref with all map paths of currently instantiated and saved
2474random maps. May block.
1419 2475
1420 cf::sync_job { 2476=cut
1421 warn "begin emergency map save\n"; 2477
1422 $_->save for values %cf::MAP; 2478sub random_maps() {
2479 [
2480 map {
2481 utf8::decode $_;
2482 /\.map$/
2483 ? normalise "?random/$_"
2484 : ()
2485 } @{ aio_readdir $RANDOMDIR or [] }
2486 ]
2487}
2488
2489=item cf::map::unique_maps
2490
2491Returns an arrayref of paths of all shared maps that have
2492instantiated unique items. May block.
2493
2494=cut
2495
2496sub unique_maps() {
2497 [
2498 map {
2499 utf8::decode $_;
2500 s/\.map$//; # TODO future compatibility hack
2501 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2502 ? ()
2503 : normalise $_
2504 } @{ aio_readdir $UNIQUEDIR or [] }
2505 ]
2506}
2507
2508=item cf::map::static_maps
2509
2510Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2511file in the shared directory excluding F</styles> and F</editor>). May
2512block.
2513
2514=cut
2515
2516sub static_maps() {
2517 my @dirs = "";
2518 my @maps;
2519
2520 while (@dirs) {
2521 my $dir = shift @dirs;
2522
2523 next if $dir eq "/styles" || $dir eq "/editor";
2524
2525 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2526 or return;
2527
2528 for (@$files) {
2529 s/\.map$// or next;
2530 utf8::decode $_;
2531 push @maps, "$dir/$_";
2532 }
2533
2534 push @dirs, map "$dir/$_", @$dirs;
1423 }; 2535 }
1424 2536
1425 warn "end emergency map save\n"; 2537 \@maps
2538}
2539
2540=back
2541
2542=head3 cf::object
2543
2544=cut
2545
2546package cf::object;
2547
2548=over 4
2549
2550=item $ob->inv_recursive
2551
2552Returns the inventory of the object I<and> their inventories, recursively,
2553but I<not> the object itself.
2554
2555=cut
2556
2557sub inv_recursive_;
2558sub inv_recursive_ {
2559 map { $_, inv_recursive_ $_->inv } @_
2560}
2561
2562sub inv_recursive {
2563 inv_recursive_ inv $_[0]
2564}
2565
2566=item $ref = $ob->ref
2567
2568Creates and returns a persistent reference to an object that can be stored as a string.
2569
2570=item $ob = cf::object::deref ($refstring)
2571
2572returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2573even if the object actually exists. May block.
2574
2575=cut
2576
2577sub deref {
2578 my ($ref) = @_;
2579
2580 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2581 my ($uuid, $name) = ($1, $2);
2582 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2583 or return;
2584 $pl->ob->uuid eq $uuid
2585 or return;
2586
2587 $pl->ob
2588 } else {
2589 warn "$ref: cannot resolve object reference\n";
2590 undef
2591 }
1426} 2592}
1427 2593
1428package cf; 2594package cf;
1429 2595
1430=back 2596=back
1431
1432 2597
1433=head3 cf::object::player 2598=head3 cf::object::player
1434 2599
1435=over 4 2600=over 4
1436 2601
1439Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2604Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1440can be C<undef>. Does the right thing when the player is currently in a 2605can be C<undef>. Does the right thing when the player is currently in a
1441dialogue with the given NPC character. 2606dialogue with the given NPC character.
1442 2607
1443=cut 2608=cut
2609
2610our $SAY_CHANNEL = {
2611 id => "say",
2612 title => "Map",
2613 reply => "say ",
2614 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2615};
2616
2617our $CHAT_CHANNEL = {
2618 id => "chat",
2619 title => "Chat",
2620 reply => "chat ",
2621 tooltip => "Player chat and shouts, global to the server.",
2622};
1444 2623
1445# rough implementation of a future "reply" method that works 2624# rough implementation of a future "reply" method that works
1446# with dialog boxes. 2625# with dialog boxes.
1447#TODO: the first argument must go, split into a $npc->reply_to ( method 2626#TODO: the first argument must go, split into a $npc->reply_to ( method
1448sub cf::object::player::reply($$$;$) { 2627sub cf::object::player::reply($$$;$) {
1450 2629
1451 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2630 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1452 2631
1453 if ($self->{record_replies}) { 2632 if ($self->{record_replies}) {
1454 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2633 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2634
1455 } else { 2635 } else {
2636 my $pl = $self->contr;
2637
2638 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2639 my $dialog = $pl->{npc_dialog};
2640 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2641
2642 } else {
1456 $msg = $npc->name . " says: $msg" if $npc; 2643 $msg = $npc->name . " says: $msg" if $npc;
1457 $self->message ($msg, $flags); 2644 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2645 }
1458 } 2646 }
2647}
2648
2649=item $object->send_msg ($channel, $msg, $color, [extra...])
2650
2651=cut
2652
2653sub cf::object::send_msg {
2654 my $pl = shift->contr
2655 or return;
2656 $pl->send_msg (@_);
1459} 2657}
1460 2658
1461=item $player_object->may ("access") 2659=item $player_object->may ("access")
1462 2660
1463Returns wether the given player is authorized to access resource "access" 2661Returns wether the given player is authorized to access resource "access"
1476 2674
1477=item $player_object->enter_link 2675=item $player_object->enter_link
1478 2676
1479Freezes the player and moves him/her to a special map (C<{link}>). 2677Freezes the player and moves him/her to a special map (C<{link}>).
1480 2678
1481The player should be reaosnably safe there for short amounts of time. You 2679The player should be reasonably safe there for short amounts of time (e.g.
1482I<MUST> call C<leave_link> as soon as possible, though. 2680for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2681though, as the player cannot control the character while it is on the link
2682map.
2683
2684Will never block.
1483 2685
1484=item $player_object->leave_link ($map, $x, $y) 2686=item $player_object->leave_link ($map, $x, $y)
1485 2687
1486Moves the player out of the specila link map onto the given map. If the 2688Moves the player out of the special C<{link}> map onto the specified
1487map is not valid (or omitted), the player will be moved back to the 2689map. If the map is not valid (or omitted), the player will be moved back
1488location he/she was before the call to C<enter_link>, or, if that fails, 2690to the location he/she was before the call to C<enter_link>, or, if that
1489to the emergency map position. 2691fails, to the emergency map position.
1490 2692
1491Might block. 2693Might block.
1492 2694
1493=cut 2695=cut
2696
2697sub link_map {
2698 unless ($LINK_MAP) {
2699 $LINK_MAP = cf::map::find "{link}"
2700 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2701 $LINK_MAP->load;
2702 }
2703
2704 $LINK_MAP
2705}
1494 2706
1495sub cf::object::player::enter_link { 2707sub cf::object::player::enter_link {
1496 my ($self) = @_; 2708 my ($self) = @_;
1497 2709
1498 $self->deactivate_recursive; 2710 $self->deactivate_recursive;
1499 2711
1500 return if $self->map == $LINK_MAP; 2712 ++$self->{_link_recursion};
2713
2714 return if UNIVERSAL::isa $self->map, "ext::map_link";
1501 2715
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2716 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map; 2717 if $self->map && $self->map->{path} ne "{link}";
1504 2718
1505 $self->enter_map ($LINK_MAP, 20, 20); 2719 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1506} 2720}
1507 2721
1508sub cf::object::player::leave_link { 2722sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_; 2723 my ($self, $map, $x, $y) = @_;
2724
2725 return unless $self->contr->active;
1510 2726
1511 my $link_pos = delete $self->{_link_pos}; 2727 my $link_pos = delete $self->{_link_pos};
1512 2728
1513 unless ($map) { 2729 unless ($map) {
1514 # restore original map position 2730 # restore original map position
1515 ($map, $x, $y) = @{ $link_pos || [] }; 2731 ($map, $x, $y) = @{ $link_pos || [] };
1516 $map = cf::map::find_map $map; 2732 $map = cf::map::find $map;
1517 2733
1518 unless ($map) { 2734 unless ($map) {
1519 ($map, $x, $y) = @$EMERGENCY_POSITION; 2735 ($map, $x, $y) = @$EMERGENCY_POSITION;
1520 $map = cf::map::find_map $map 2736 $map = cf::map::find $map
1521 or die "FATAL: cannot load emergency map\n"; 2737 or die "FATAL: cannot load emergency map\n";
1522 } 2738 }
1523 } 2739 }
1524 2740
1525 ($x, $y) = (-1, -1) 2741 ($x, $y) = (-1, -1)
1526 unless (defined $x) && (defined $y); 2742 unless (defined $x) && (defined $y);
1527 2743
1528 # use -1 or undef as default coordinates, not 0, 0 2744 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y) 2745 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0; 2746 if $x <= 0 && $y <= 0;
1531 2747
1532 $map->load; 2748 $map->load;
2749 $map->load_neighbours;
1533 2750
2751 return unless $self->contr->active;
2752
2753 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2754 if ($self->enter_map ($map, $x, $y)) {
2755 # entering was successful
2756 delete $self->{_link_recursion};
2757 # only activate afterwards, to support waiting in hooks
1534 $self->activate_recursive; 2758 $self->activate_recursive;
1535 $self->enter_map ($map, $x, $y);
1536}
1537
1538cf::player->attach (
1539 on_logout => sub {
1540 my ($pl) = @_;
1541
1542 # abort map switching before logout
1543 if ($pl->ob->{_link_pos}) {
1544 cf::sync_job {
1545 $pl->ob->leave_link
1546 };
1547 }
1548 }, 2759 }
1549 on_login => sub {
1550 my ($pl) = @_;
1551 2760
1552 # try to abort aborted map switching on player login :) 2761}
1553 # should happen only on crashes
1554 if ($pl->ob->{_link_pos}) {
1555 $pl->ob->enter_link;
1556 cf::async {
1557 # we need this sleep as the login has a concurrent enter_exit running
1558 # and this sleep increases chances of the player not ending up in scorn
1559 Coro::Timer::sleep 1;
1560 $pl->ob->leave_link;
1561 };
1562 }
1563 },
1564);
1565 2762
1566=item $player_object->goto_map ($path, $x, $y) 2763=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1567 2764
1568=cut 2765Moves the player to the given map-path and coordinates by first freezing
2766her, loading and preparing them map, calling the provided $check callback
2767that has to return the map if sucecssful, and then unfreezes the player on
2768the new (success) or old (failed) map position. In either case, $done will
2769be called at the end of this process.
1569 2770
2771Note that $check will be called with a potentially non-loaded map, so if
2772it needs a loaded map it has to call C<< ->load >>.
2773
2774=cut
2775
2776our $GOTOGEN;
2777
1570sub cf::object::player::goto_map { 2778sub cf::object::player::goto {
1571 my ($self, $path, $x, $y) = @_; 2779 my ($self, $path, $x, $y, $check, $done) = @_;
2780
2781 if ($self->{_link_recursion} >= $MAX_LINKS) {
2782 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2783 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2784 ($path, $x, $y) = @$EMERGENCY_POSITION;
2785 }
2786
2787 # do generation counting so two concurrent goto's will be executed in-order
2788 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1572 2789
1573 $self->enter_link; 2790 $self->enter_link;
1574 2791
1575 (cf::async { 2792 (async {
1576 $path = new cf::path $path; 2793 $Coro::current->{desc} = "player::goto $path $x $y";
1577 2794
1578 my $map = cf::map::find_map $path->as_string; 2795 # *tag paths override both path and x|y
2796 if ($path =~ /^\*(.*)$/) {
2797 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2798 my $ob = $obs[rand @obs];
2799
2800 # see if we actually can go there
2801 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2802 $ob = $obs[rand @obs];
2803 } else {
2804 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2805 }
2806 # else put us there anyways for now #d#
2807
2808 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2809 } else {
2810 ($path, $x, $y) = (undef, undef, undef);
2811 }
2812 }
2813
2814 my $map = eval {
2815 my $map = defined $path ? cf::map::find $path : undef;
2816
2817 if ($map) {
1579 $map = $map->customise_for ($self) if $map; 2818 $map = $map->customise_for ($self);
1580 2819 $map = $check->($map, $x, $y, $self) if $check && $map;
1581# warn "entering ", $map->path, " at ($x, $y)\n" 2820 } else {
1582# if $map;
1583
1584 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2821 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2822 }
1585 2823
2824 $map
2825 };
2826
2827 if ($@) {
2828 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2829 LOG llevError | logBacktrace, Carp::longmess $@;
2830 }
2831
2832 if ($gen == $self->{_goto_generation}) {
2833 delete $self->{_goto_generation};
1586 $self->leave_link ($map, $x, $y); 2834 $self->leave_link ($map, $x, $y);
2835 }
2836
2837 $done->($self) if $done;
1587 })->prio (1); 2838 })->prio (1);
1588} 2839}
1589 2840
1590=item $player_object->enter_exit ($exit_object) 2841=item $player_object->enter_exit ($exit_object)
1591 2842
1593 2844
1594sub parse_random_map_params { 2845sub parse_random_map_params {
1595 my ($spec) = @_; 2846 my ($spec) = @_;
1596 2847
1597 my $rmp = { # defaults 2848 my $rmp = { # defaults
1598 xsize => 10, 2849 xsize => (cf::rndm 15, 40),
1599 ysize => 10, 2850 ysize => (cf::rndm 15, 40),
2851 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2852 #layout => string,
1600 }; 2853 };
1601 2854
1602 for (split /\n/, $spec) { 2855 for (split /\n/, $spec) {
1603 my ($k, $v) = split /\s+/, $_, 2; 2856 my ($k, $v) = split /\s+/, $_, 2;
1604 2857
1616 # that depends on the exit object 2869 # that depends on the exit object
1617 2870
1618 my $rmp = parse_random_map_params $exit->msg; 2871 my $rmp = parse_random_map_params $exit->msg;
1619 2872
1620 if ($exit->map) { 2873 if ($exit->map) {
1621 $rmp->{region} = $exit->map->region_name; 2874 $rmp->{region} = $exit->region->name;
1622 $rmp->{origin_map} = $exit->map->path; 2875 $rmp->{origin_map} = $exit->map->path;
1623 $rmp->{origin_x} = $exit->x; 2876 $rmp->{origin_x} = $exit->x;
1624 $rmp->{origin_y} = $exit->y; 2877 $rmp->{origin_y} = $exit->y;
2878
2879 $exit->map->touch;
1625 } 2880 }
1626 2881
1627 $rmp->{random_seed} ||= $exit->random_seed; 2882 $rmp->{random_seed} ||= $exit->random_seed;
1628 2883
1629 my $data = cf::to_json $rmp; 2884 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1630 my $md5 = Digest::MD5::md5_hex $data; 2885 my $md5 = Digest::MD5::md5_hex $data;
2886 my $meta = "$RANDOMDIR/$md5.meta";
1631 2887
1632 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2888 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1633 aio_write $fh, 0, (length $data), $data, 0; 2889 aio_write $fh, 0, (length $data), $data, 0;
2890 undef $fh;
2891 aio_rename "$meta~", $meta;
1634 2892
2893 my $slaying = "?random/$md5";
2894
2895 if ($exit->valid) {
1635 $exit->slaying ("?random/$md5"); 2896 $exit->slaying ("?random/$md5");
1636 $exit->msg (undef); 2897 $exit->msg (undef);
2898 }
1637 } 2899 }
1638} 2900}
1639 2901
1640sub cf::object::player::enter_exit { 2902sub cf::object::player::enter_exit {
1641 my ($self, $exit) = @_; 2903 my ($self, $exit) = @_;
1642 2904
1643 return unless $self->type == cf::PLAYER; 2905 return unless $self->type == cf::PLAYER;
1644 2906
1645 $self->enter_link; 2907 $self->enter_link;
1646 2908
1647 (cf::async { 2909 (async {
2910 $Coro::current->{desc} = "enter_exit";
2911
1648 unless (eval { 2912 unless (eval {
2913 $self->deactivate_recursive; # just to be sure
2914
2915 # random map handling
2916 {
2917 my $guard = cf::lock_acquire "exit_prepare:$exit";
2918
1649 prepare_random_map $exit 2919 prepare_random_map $exit
1650 if $exit->slaying eq "/!"; 2920 if $exit->slaying eq "/!";
2921 }
1651 2922
1652 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2923 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1653 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2924 my $x = $exit->stats->hp;
2925 my $y = $exit->stats->sp;
1654 2926
2927 $self->goto ($map, $x, $y);
2928
2929 # if exit is damned, update players death & WoR home-position
2930 $self->contr->savebed ($map, $x, $y)
2931 if $exit->flag (cf::FLAG_DAMNED);
2932
1655 1; 2933 1
1656 }) { 2934 }) {
1657 $self->message ("Something went wrong deep within the crossfire server. " 2935 $self->message ("Something went wrong deep within the deliantra server. "
1658 . "I'll try to bring you back to the map you were before. " 2936 . "I'll try to bring you back to the map you were before. "
1659 . "Please report this to the dungeon master", 2937 . "Please report this to the dungeon master!",
1660 cf::NDI_UNIQUE | cf::NDI_RED); 2938 cf::NDI_UNIQUE | cf::NDI_RED);
1661 2939
1662 warn "ERROR in enter_exit: $@"; 2940 error "ERROR in enter_exit: $@";
1663 $self->leave_link; 2941 $self->leave_link;
1664 } 2942 }
1665 })->prio (1); 2943 })->prio (1);
1666} 2944}
1667 2945
1678 2956
1679sub cf::client::send_drawinfo { 2957sub cf::client::send_drawinfo {
1680 my ($self, $text, $flags) = @_; 2958 my ($self, $text, $flags) = @_;
1681 2959
1682 utf8::encode $text; 2960 utf8::encode $text;
1683 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2961 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1684} 2962}
1685 2963
2964=item $client->send_big_packet ($pkt)
2965
2966Like C<send_packet>, but tries to compress large packets, and fragments
2967them as required.
2968
2969=cut
2970
2971our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2972
2973sub cf::client::send_big_packet {
2974 my ($self, $pkt) = @_;
2975
2976 # try lzf for large packets
2977 $pkt = "lzf " . Compress::LZF::compress $pkt
2978 if 1024 <= length $pkt and $self->{can_lzf};
2979
2980 # split very large packets
2981 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2982 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2983 $pkt = "frag";
2984 }
2985
2986 $self->send_packet ($pkt);
2987}
2988
2989=item $client->send_msg ($channel, $msg, $color, [extra...])
2990
2991Send a drawinfo or msg packet to the client, formatting the msg for the
2992client if neccessary. C<$type> should be a string identifying the type of
2993the message, with C<log> being the default. If C<$color> is negative, suppress
2994the message unless the client supports the msg packet.
2995
2996=cut
2997
2998# non-persistent channels (usually the info channel)
2999our %CHANNEL = (
3000 "c/motd" => {
3001 id => "infobox",
3002 title => "MOTD",
3003 reply => undef,
3004 tooltip => "The message of the day",
3005 },
3006 "c/identify" => {
3007 id => "infobox",
3008 title => "Identify",
3009 reply => undef,
3010 tooltip => "Items recently identified",
3011 },
3012 "c/examine" => {
3013 id => "infobox",
3014 title => "Examine",
3015 reply => undef,
3016 tooltip => "Signs and other items you examined",
3017 },
3018 "c/shopinfo" => {
3019 id => "infobox",
3020 title => "Shop Info",
3021 reply => undef,
3022 tooltip => "What your bargaining skill tells you about the shop",
3023 },
3024 "c/book" => {
3025 id => "infobox",
3026 title => "Book",
3027 reply => undef,
3028 tooltip => "The contents of a note or book",
3029 },
3030 "c/lookat" => {
3031 id => "infobox",
3032 title => "Look",
3033 reply => undef,
3034 tooltip => "What you saw there",
3035 },
3036 "c/who" => {
3037 id => "infobox",
3038 title => "Players",
3039 reply => undef,
3040 tooltip => "Shows players who are currently online",
3041 },
3042 "c/body" => {
3043 id => "infobox",
3044 title => "Body Parts",
3045 reply => undef,
3046 tooltip => "Shows which body parts you posess and are available",
3047 },
3048 "c/statistics" => {
3049 id => "infobox",
3050 title => "Statistics",
3051 reply => undef,
3052 tooltip => "Shows your primary statistics",
3053 },
3054 "c/skills" => {
3055 id => "infobox",
3056 title => "Skills",
3057 reply => undef,
3058 tooltip => "Shows your experience per skill and item power",
3059 },
3060 "c/shopitems" => {
3061 id => "infobox",
3062 title => "Shop Items",
3063 reply => undef,
3064 tooltip => "Shows the items currently for sale in this shop",
3065 },
3066 "c/resistances" => {
3067 id => "infobox",
3068 title => "Resistances",
3069 reply => undef,
3070 tooltip => "Shows your resistances",
3071 },
3072 "c/pets" => {
3073 id => "infobox",
3074 title => "Pets",
3075 reply => undef,
3076 tooltip => "Shows information abotu your pets/a specific pet",
3077 },
3078 "c/perceiveself" => {
3079 id => "infobox",
3080 title => "Perceive Self",
3081 reply => undef,
3082 tooltip => "You gained detailed knowledge about yourself",
3083 },
3084 "c/uptime" => {
3085 id => "infobox",
3086 title => "Uptime",
3087 reply => undef,
3088 tooltip => "How long the server has been running since last restart",
3089 },
3090 "c/mapinfo" => {
3091 id => "infobox",
3092 title => "Map Info",
3093 reply => undef,
3094 tooltip => "Information related to the maps",
3095 },
3096 "c/party" => {
3097 id => "party",
3098 title => "Party",
3099 reply => "gsay ",
3100 tooltip => "Messages and chat related to your party",
3101 },
3102 "c/death" => {
3103 id => "death",
3104 title => "Death",
3105 reply => undef,
3106 tooltip => "Reason for and more info about your most recent death",
3107 },
3108 "c/say" => $SAY_CHANNEL,
3109 "c/chat" => $CHAT_CHANNEL,
3110);
3111
3112sub cf::client::send_msg {
3113 my ($self, $channel, $msg, $color, @extra) = @_;
3114
3115 $msg = $self->pl->expand_cfpod ($msg)
3116 unless $color & cf::NDI_VERBATIM;
3117
3118 $color &= cf::NDI_CLIENT_MASK; # just in case...
3119
3120 # check predefined channels, for the benefit of C
3121 if ($CHANNEL{$channel}) {
3122 $channel = $CHANNEL{$channel};
3123
3124 $self->ext_msg (channel_info => $channel);
3125 $channel = $channel->{id};
3126
3127 } elsif (ref $channel) {
3128 # send meta info to client, if not yet sent
3129 unless (exists $self->{channel}{$channel->{id}}) {
3130 $self->{channel}{$channel->{id}} = $channel;
3131 $self->ext_msg (channel_info => $channel);
3132 }
3133
3134 $channel = $channel->{id};
3135 }
3136
3137 return unless @extra || length $msg;
3138
3139 # default colour, mask it out
3140 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3141 if $color & cf::NDI_DEF;
3142
3143 my $pkt = "msg "
3144 . $self->{json_coder}->encode (
3145 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3146 );
3147
3148 $self->send_big_packet ($pkt);
3149}
3150
3151=item $client->ext_msg ($type, @msg)
3152
3153Sends an ext event to the client.
3154
3155=cut
3156
3157sub cf::client::ext_msg($$@) {
3158 my ($self, $type, @msg) = @_;
3159
3160 if ($self->extcmd == 2) {
3161 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3162 } elsif ($self->extcmd == 1) { # TODO: remove
3163 push @msg, msgtype => "event_$type";
3164 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3165 }
3166}
3167
3168=item $client->ext_reply ($msgid, @msg)
3169
3170Sends an ext reply to the client.
3171
3172=cut
3173
3174sub cf::client::ext_reply($$@) {
3175 my ($self, $id, @msg) = @_;
3176
3177 if ($self->extcmd == 2) {
3178 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3179 } elsif ($self->extcmd == 1) {
3180 #TODO: version 1, remove
3181 unshift @msg, msgtype => "reply", msgid => $id;
3182 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3183 }
3184}
1686 3185
1687=item $success = $client->query ($flags, "text", \&cb) 3186=item $success = $client->query ($flags, "text", \&cb)
1688 3187
1689Queues a query to the client, calling the given callback with 3188Queues a query to the client, calling the given callback with
1690the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3189the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1691C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3190C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1692 3191
1693Queries can fail, so check the return code. Or don't, as queries will become 3192Queries can fail, so check the return code. Or don't, as queries will
1694reliable at some point in the future. 3193become reliable at some point in the future.
1695 3194
1696=cut 3195=cut
1697 3196
1698sub cf::client::query { 3197sub cf::client::query {
1699 my ($self, $flags, $text, $cb) = @_; 3198 my ($self, $flags, $text, $cb) = @_;
1707 utf8::encode $text; 3206 utf8::encode $text;
1708 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3207 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1709 3208
1710 $self->send_packet ($self->{query_queue}[0][0]) 3209 $self->send_packet ($self->{query_queue}[0][0])
1711 if @{ $self->{query_queue} } == 1; 3210 if @{ $self->{query_queue} } == 1;
3211
3212 1
1712} 3213}
1713 3214
1714cf::client->attach ( 3215cf::client->attach (
3216 on_connect => sub {
3217 my ($ns) = @_;
3218
3219 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3220 },
1715 on_reply => sub { 3221 on_reply => sub {
1716 my ($ns, $msg) = @_; 3222 my ($ns, $msg) = @_;
1717 3223
1718 # this weird shuffling is so that direct followup queries 3224 # this weird shuffling is so that direct followup queries
1719 # get handled first 3225 # get handled first
1720 my $queue = delete $ns->{query_queue} 3226 my $queue = delete $ns->{query_queue}
1721 or return; # be conservative, not sure how that can happen, but we saw a crash here 3227 or return; # be conservative, not sure how that can happen, but we saw a crash here
1722 3228
1723 (shift @$queue)->[1]->($msg); 3229 (shift @$queue)->[1]->($msg);
3230 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1724 3231
1725 push @{ $ns->{query_queue} }, @$queue; 3232 push @{ $ns->{query_queue} }, @$queue;
1726 3233
1727 if (@{ $ns->{query_queue} } == @$queue) { 3234 if (@{ $ns->{query_queue} } == @$queue) {
1728 if (@$queue) { 3235 if (@$queue) {
1730 } else { 3237 } else {
1731 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3238 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1732 } 3239 }
1733 } 3240 }
1734 }, 3241 },
3242 on_exticmd => sub {
3243 my ($ns, $buf) = @_;
3244
3245 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3246
3247 if (ref $msg) {
3248 my ($type, $reply, @payload) =
3249 "ARRAY" eq ref $msg
3250 ? @$msg
3251 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3252
3253 my @reply;
3254
3255 if (my $cb = $EXTICMD{$type}) {
3256 @reply = $cb->($ns, @payload);
3257 }
3258
3259 $ns->ext_reply ($reply, @reply)
3260 if $reply;
3261
3262 } else {
3263 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3264 }
3265
3266 cf::override;
3267 },
1735); 3268);
1736 3269
1737=item $client->coro (\&cb) 3270=item $client->async (\&cb)
1738 3271
1739Create a new coroutine, running the specified callback. The coroutine will 3272Create a new coroutine, running the specified callback. The coroutine will
1740be automatically cancelled when the client gets destroyed (e.g. on logout, 3273be automatically cancelled when the client gets destroyed (e.g. on logout,
1741or loss of connection). 3274or loss of connection).
1742 3275
1743=cut 3276=cut
1744 3277
1745sub cf::client::coro { 3278sub cf::client::async {
1746 my ($self, $cb) = @_; 3279 my ($self, $cb) = @_;
1747 3280
1748 my $coro = &cf::async ($cb); 3281 my $coro = &Coro::async ($cb);
1749 3282
1750 $coro->on_destroy (sub { 3283 $coro->on_destroy (sub {
1751 delete $self->{_coro}{$coro+0}; 3284 delete $self->{_coro}{$coro+0};
1752 }); 3285 });
1753 3286
1755 3288
1756 $coro 3289 $coro
1757} 3290}
1758 3291
1759cf::client->attach ( 3292cf::client->attach (
1760 on_destroy => sub { 3293 on_client_destroy => sub {
1761 my ($ns) = @_; 3294 my ($ns) = @_;
1762 3295
1763 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3296 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1764 }, 3297 },
1765); 3298);
1780our $safe = new Safe "safe"; 3313our $safe = new Safe "safe";
1781our $safe_hole = new Safe::Hole; 3314our $safe_hole = new Safe::Hole;
1782 3315
1783$SIG{FPE} = 'IGNORE'; 3316$SIG{FPE} = 'IGNORE';
1784 3317
1785$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3318$safe->permit_only (Opcode::opset qw(
3319 :base_core :base_mem :base_orig :base_math :base_loop
3320 grepstart grepwhile mapstart mapwhile
3321 sort time
3322));
1786 3323
1787# here we export the classes and methods available to script code 3324# here we export the classes and methods available to script code
1788 3325
1789=pod 3326=pod
1790 3327
1791The following fucntions and emthods are available within a safe environment: 3328The following functions and methods are available within a safe environment:
1792 3329
1793 cf::object contr pay_amount pay_player map 3330 cf::object
3331 contr pay_amount pay_player map x y force_find force_add destroy
3332 insert remove name archname title slaying race decrease split
3333 value
3334
1794 cf::object::player player 3335 cf::object::player
1795 cf::player peaceful 3336 player
1796 cf::map trigger 3337
3338 cf::player
3339 peaceful
3340
3341 cf::map
3342 trigger
1797 3343
1798=cut 3344=cut
1799 3345
1800for ( 3346for (
1801 ["cf::object" => qw(contr pay_amount pay_player map)], 3347 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3348 insert remove inv nrof name archname title slaying race
3349 decrease split destroy change_exp value msg lore send_msg)],
1802 ["cf::object::player" => qw(player)], 3350 ["cf::object::player" => qw(player)],
1803 ["cf::player" => qw(peaceful)], 3351 ["cf::player" => qw(peaceful send_msg)],
1804 ["cf::map" => qw(trigger)], 3352 ["cf::map" => qw(trigger)],
1805) { 3353) {
1806 no strict 'refs';
1807 my ($pkg, @funs) = @$_; 3354 my ($pkg, @funs) = @$_;
1808 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3355 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1809 for @funs; 3356 for @funs;
1810} 3357}
1811 3358
1826 3373
1827 my $qcode = $code; 3374 my $qcode = $code;
1828 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3375 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1829 $qcode =~ s/\n/\\n/g; 3376 $qcode =~ s/\n/\\n/g;
1830 3377
3378 %vars = (_dummy => 0) unless %vars;
3379
3380 my @res;
1831 local $_; 3381 local $_;
1832 local @safe::cf::_safe_eval_args = values %vars;
1833 3382
1834 my $eval = 3383 my $eval =
1835 "do {\n" 3384 "do {\n"
1836 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3385 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1837 . "#line 0 \"{$qcode}\"\n" 3386 . "#line 0 \"{$qcode}\"\n"
1838 . $code 3387 . $code
1839 . "\n}" 3388 . "\n}"
1840 ; 3389 ;
1841 3390
3391 if ($CFG{safe_eval}) {
1842 sub_generation_inc; 3392 sub_generation_inc;
3393 local @safe::cf::_safe_eval_args = values %vars;
1843 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3394 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1844 sub_generation_inc; 3395 sub_generation_inc;
3396 } else {
3397 local @cf::_safe_eval_args = values %vars;
3398 @res = wantarray ? eval eval : scalar eval $eval;
3399 }
1845 3400
1846 if ($@) { 3401 if ($@) {
1847 warn "$@"; 3402 warn "$@",
1848 warn "while executing safe code '$code'\n"; 3403 "while executing safe code '$code'\n",
1849 warn "with arguments " . (join " ", %vars) . "\n"; 3404 "with arguments " . (join " ", %vars) . "\n";
1850 } 3405 }
1851 3406
1852 wantarray ? @res : $res[0] 3407 wantarray ? @res : $res[0]
1853} 3408}
1854 3409
1868=cut 3423=cut
1869 3424
1870sub register_script_function { 3425sub register_script_function {
1871 my ($fun, $cb) = @_; 3426 my ($fun, $cb) = @_;
1872 3427
1873 no strict 'refs'; 3428 $fun = "safe::$fun" if $CFG{safe_eval};
1874 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3429 *$fun = $safe_hole->wrap ($cb);
1875} 3430}
1876 3431
1877=back 3432=back
1878 3433
1879=cut 3434=cut
1880 3435
1881############################################################################# 3436#############################################################################
3437# the server's init and main functions
1882 3438
1883=head2 EXTENSION DATABASE SUPPORT 3439sub load_facedata($) {
3440 my ($path) = @_;
1884 3441
1885Crossfire maintains a very simple database for extension use. It can 3442 # HACK to clear player env face cache, we need some signal framework
1886currently store anything that can be serialised using Storable, which 3443 # for this (global event?)
1887excludes objects. 3444 %ext::player_env::MUSIC_FACE_CACHE = ();
1888 3445
1889The parameter C<$family> should best start with the name of the extension 3446 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1890using it, it should be unique.
1891 3447
1892=over 4 3448 trace "loading facedata from $path\n";
1893 3449
1894=item $hashref = cf::db_get $family 3450 my $facedata = decode_storable load_file $path;
1895 3451
1896Return a hashref for use by the extension C<$family>, which can be 3452 $facedata->{version} == 2
1897modified. After modifications, you have to call C<cf::db_dirty> or 3453 or cf::cleanup "$path: version mismatch, cannot proceed.";
1898C<cf::db_sync>.
1899 3454
1900=item $value = cf::db_get $family => $key 3455 # patch in the exptable
1901 3456 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
1902Returns a single value from the database 3457 $facedata->{resource}{"res/exp_table"} = {
1903 3458 type => FT_RSRC,
1904=item cf::db_put $family => $hashref 3459 data => $exp_table,
1905 3460 hash => (Digest::MD5::md5 $exp_table),
1906Stores the given family hashref into the database. Updates are delayed, if
1907you want the data to be synced to disk immediately, use C<cf::db_sync>.
1908
1909=item cf::db_put $family => $key => $value
1910
1911Stores the given C<$value> in the family hash. Updates are delayed, if you
1912want the data to be synced to disk immediately, use C<cf::db_sync>.
1913
1914=item cf::db_dirty
1915
1916Marks the database as dirty, to be updated at a later time.
1917
1918=item cf::db_sync
1919
1920Immediately write the database to disk I<if it is dirty>.
1921
1922=cut
1923
1924our $DB;
1925
1926{
1927 my $path = cf::localdir . "/database.pst";
1928
1929 sub db_load() {
1930 $DB = stat $path ? Storable::retrieve $path : { };
1931 }
1932
1933 my $pid;
1934
1935 sub db_save() {
1936 waitpid $pid, 0 if $pid;
1937 if (0 == ($pid = fork)) {
1938 $DB->{_meta}{version} = 1;
1939 Storable::nstore $DB, "$path~";
1940 rename "$path~", $path;
1941 cf::_exit 0 if defined $pid;
1942 }
1943 }
1944
1945 my $dirty;
1946
1947 sub db_sync() {
1948 db_save if $dirty;
1949 undef $dirty;
1950 }
1951
1952 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1953 db_sync;
1954 }); 3461 };
3462 cf::cede_to_tick;
1955 3463
1956 sub db_dirty() {
1957 $dirty = 1;
1958 $idle->start;
1959 } 3464 {
3465 my $faces = $facedata->{faceinfo};
1960 3466
1961 sub db_get($;$) { 3467 while (my ($face, $info) = each %$faces) {
1962 @_ >= 2 3468 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1963 ? $DB->{$_[0]}{$_[1]}
1964 : ($DB->{$_[0]} ||= { })
1965 }
1966 3469
1967 sub db_put($$;$) { 3470 cf::face::set_visibility $idx, $info->{visibility};
1968 if (@_ >= 3) { 3471 cf::face::set_magicmap $idx, $info->{magicmap};
1969 $DB->{$_[0]}{$_[1]} = $_[2]; 3472 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
1970 } else { 3473 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
1971 $DB->{$_[0]} = $_[1]; 3474 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
1972 }
1973 db_dirty;
1974 }
1975 3475
1976 cf::global->attach ( 3476 cf::cede_to_tick;
1977 prio => 10000,
1978 on_cleanup => sub {
1979 db_sync;
1980 }, 3477 }
1981 );
1982}
1983 3478
1984############################################################################# 3479 while (my ($face, $info) = each %$faces) {
1985# the server's main() 3480 next unless $info->{smooth};
1986 3481
1987sub cfg_load { 3482 my $idx = cf::face::find $face
1988 open my $fh, "<:utf8", cf::confdir . "/config" 3483 or next;
1989 or return;
1990 3484
1991 local $/; 3485 if (my $smooth = cf::face::find $info->{smooth}) {
1992 *CFG = YAML::Syck::Load <$fh>; 3486 cf::face::set_smooth $idx, $smooth;
3487 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3488 } else {
3489 error "smooth face '$info->{smooth}' not found for face '$face'";
3490 }
3491
3492 cf::cede_to_tick;
3493 }
3494 }
3495
3496 {
3497 my $anims = $facedata->{animinfo};
3498
3499 while (my ($anim, $info) = each %$anims) {
3500 cf::anim::set $anim, $info->{frames}, $info->{facings};
3501 cf::cede_to_tick;
3502 }
3503
3504 cf::anim::invalidate_all; # d'oh
3505 }
3506
3507 {
3508 my $res = $facedata->{resource};
3509
3510 while (my ($name, $info) = each %$res) {
3511 if (defined $info->{type}) {
3512 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3513
3514 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3515 cf::face::set_type $idx, $info->{type};
3516 } else {
3517 $RESOURCE{$name} = $info; # unused
3518 }
3519
3520 cf::cede_to_tick;
3521 }
3522 }
3523
3524 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3525
3526 1
3527}
3528
3529register_exticmd fx_want => sub {
3530 my ($ns, $want) = @_;
3531
3532 while (my ($k, $v) = each %$want) {
3533 $ns->fx_want ($k, $v);
3534 }
3535};
3536
3537sub load_resource_file($) {
3538 my $guard = lock_acquire "load_resource_file";
3539
3540 my $status = load_resource_file_ $_[0];
3541 get_slot 0.1, 100;
3542 cf::arch::commit_load;
3543
3544 $status
3545}
3546
3547sub reload_regions {
3548 # HACK to clear player env face cache, we need some signal framework
3549 # for this (global event?)
3550 %ext::player_env::MUSIC_FACE_CACHE = ();
3551
3552 load_resource_file "$MAPDIR/regions"
3553 or die "unable to load regions file\n";
3554
3555 for (cf::region::list) {
3556 $_->{match} = qr/$_->{match}/
3557 if exists $_->{match};
3558 }
3559}
3560
3561sub reload_facedata {
3562 load_facedata "$DATADIR/facedata"
3563 or die "unable to load facedata\n";
3564}
3565
3566sub reload_archetypes {
3567 load_resource_file "$DATADIR/archetypes"
3568 or die "unable to load archetypes\n";
3569}
3570
3571sub reload_treasures {
3572 load_resource_file "$DATADIR/treasures"
3573 or die "unable to load treasurelists\n";
3574}
3575
3576sub reload_sound {
3577 trace "loading sound config from $DATADIR/sound\n";
3578
3579 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3580
3581 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3582 my $sound = $soundconf->{compat}[$_]
3583 or next;
3584
3585 my $face = cf::face::find "sound/$sound->[1]";
3586 cf::sound::set $sound->[0] => $face;
3587 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3588 }
3589
3590 while (my ($k, $v) = each %{$soundconf->{event}}) {
3591 my $face = cf::face::find "sound/$v";
3592 cf::sound::set $k => $face;
3593 }
3594}
3595
3596sub reload_resources {
3597 trace "reloading resource files...\n";
3598
3599 reload_exp_table;
3600 reload_materials;
3601 reload_facedata;
3602 reload_sound;
3603 reload_archetypes;
3604 reload_regions;
3605 reload_treasures;
3606
3607 trace "finished reloading resource files\n";
3608}
3609
3610sub reload_config {
3611 trace "reloading config file...\n";
3612
3613 my $config = load_file "$CONFDIR/config";
3614 utf8::decode $config;
3615 *CFG = decode_yaml $config;
3616
3617 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3618
3619 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3620 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3621
3622 if (exists $CFG{mlockall}) {
3623 eval {
3624 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3625 and die "WARNING: m(un)lockall failed: $!\n";
3626 };
3627 warn $@ if $@;
3628 }
3629}
3630
3631sub pidfile() {
3632 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3633 or die "$PIDFILE: $!";
3634 flock $fh, &Fcntl::LOCK_EX
3635 or die "$PIDFILE: flock: $!";
3636 $fh
3637}
3638
3639# make sure only one server instance is running at any one time
3640sub atomic {
3641 my $fh = pidfile;
3642
3643 my $pid = <$fh>;
3644 kill 9, $pid if $pid > 0;
3645
3646 seek $fh, 0, 0;
3647 print $fh $$;
3648}
3649
3650sub main_loop {
3651 trace "EV::loop starting\n";
3652 if (1) {
3653 EV::loop;
3654 }
3655 trace "EV::loop returned\n";
3656 goto &main_loop unless $REALLY_UNLOOP;
1993} 3657}
1994 3658
1995sub main { 3659sub main {
3660 cf::init_globals; # initialise logging
3661
3662 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3663 LOG llevInfo, "Copyright (C) 2005-2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3664 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3665 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3666
3667 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3668
1996 # we must not ever block the main coroutine 3669 # we must not ever block the main coroutine
1997 local $Coro::idle = sub { 3670 local $Coro::idle = sub {
1998 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3671 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1999 (Coro::unblock_sub { 3672 (async {
2000 Event::one_event; 3673 $Coro::current->{desc} = "IDLE BUG HANDLER";
2001 })->(); 3674 EV::loop EV::LOOP_ONESHOT;
3675 })->prio (Coro::PRIO_MAX);
2002 }; 3676 };
2003 3677
2004 cfg_load; 3678 evthread_start IO::AIO::poll_fileno;
2005 db_load; 3679
3680 cf::sync_job {
3681 cf::incloader::init ();
3682
3683 cf::init_anim;
3684 cf::init_attackmess;
3685 cf::init_dynamic;
3686
3687 cf::load_settings;
3688
3689 reload_resources;
3690 reload_config;
3691 db_init;
3692
3693 cf::init_uuid;
3694 cf::init_signals;
3695 cf::init_skills;
3696
3697 cf::init_beforeplay;
3698
3699 atomic;
3700
2006 load_extensions; 3701 load_extensions;
2007 Event::loop; 3702
3703 utime time, time, $RUNTIMEFILE;
3704
3705 # no (long-running) fork's whatsoever before this point(!)
3706 use POSIX ();
3707 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3708
3709 cf::_post_init 0;
3710 };
3711
3712 cf::object::thawer::errors_are_fatal 0;
3713 info "parse errors in files are no longer fatal from this point on.\n";
3714
3715 my $free_main; $free_main = EV::idle sub {
3716 undef $free_main;
3717 undef &main; # free gobs of memory :)
3718 };
3719
3720 goto &main_loop;
2008} 3721}
2009 3722
2010############################################################################# 3723#############################################################################
2011# initialisation 3724# initialisation and cleanup
2012 3725
3726# install some emergency cleanup handlers
3727BEGIN {
3728 our %SIGWATCHER = ();
3729 for my $signal (qw(INT HUP TERM)) {
3730 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3731 cf::cleanup "SIG$signal";
3732 };
3733 }
3734}
3735
3736sub write_runtime_sync {
3737 my $t0 = AE::time;
3738
3739 # first touch the runtime file to show we are still running:
3740 # the fsync below can take a very very long time.
3741
3742 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3743
3744 my $guard = cf::lock_acquire "write_runtime";
3745
3746 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3747 or return;
3748
3749 my $value = $cf::RUNTIME + 90 + 10;
3750 # 10 is the runtime save interval, for a monotonic clock
3751 # 60 allows for the watchdog to kill the server.
3752
3753 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3754 and return;
3755
3756 # always fsync - this file is important
3757 aio_fsync $fh
3758 and return;
3759
3760 # touch it again to show we are up-to-date
3761 aio_utime $fh, undef, undef;
3762
3763 close $fh
3764 or return;
3765
3766 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3767 and return;
3768
3769 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3770
3771 1
3772}
3773
3774our $uuid_lock;
3775our $uuid_skip;
3776
3777sub write_uuid_sync($) {
3778 $uuid_skip ||= $_[0];
3779
3780 return if $uuid_lock;
3781 local $uuid_lock = 1;
3782
3783 my $uuid = "$LOCALDIR/uuid";
3784
3785 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3786 or return;
3787
3788 my $value = uuid_seq uuid_cur;
3789
3790 unless ($value) {
3791 info "cowardly refusing to write zero uuid value!\n";
3792 return;
3793 }
3794
3795 my $value = uuid_str $value + $uuid_skip;
3796 $uuid_skip = 0;
3797
3798 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3799 and return;
3800
3801 # always fsync - this file is important
3802 aio_fsync $fh
3803 and return;
3804
3805 close $fh
3806 or return;
3807
3808 aio_rename "$uuid~", $uuid
3809 and return;
3810
3811 trace "uuid file written ($value).\n";
3812
3813 1
3814
3815}
3816
3817sub write_uuid($$) {
3818 my ($skip, $sync) = @_;
3819
3820 $sync ? write_uuid_sync $skip
3821 : async { write_uuid_sync $skip };
3822}
3823
3824sub emergency_save() {
3825 my $freeze_guard = cf::freeze_mainloop;
3826
3827 info "emergency_perl_save: enter\n";
3828
3829 # this is a trade-off: we want to be very quick here, so
3830 # save all maps without fsync, and later call a global sync
3831 # (which in turn might be very very slow)
3832 local $USE_FSYNC = 0;
3833
3834 cf::sync_job {
3835 cf::write_runtime_sync; # external watchdog should not bark
3836
3837 # use a peculiar iteration method to avoid tripping on perl
3838 # refcount bugs in for. also avoids problems with players
3839 # and maps saved/destroyed asynchronously.
3840 info "emergency_perl_save: begin player save\n";
3841 for my $login (keys %cf::PLAYER) {
3842 my $pl = $cf::PLAYER{$login} or next;
3843 $pl->valid or next;
3844 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3845 $pl->save;
3846 }
3847 info "emergency_perl_save: end player save\n";
3848
3849 cf::write_runtime_sync; # external watchdog should not bark
3850
3851 info "emergency_perl_save: begin map save\n";
3852 for my $path (keys %cf::MAP) {
3853 my $map = $cf::MAP{$path} or next;
3854 $map->valid or next;
3855 $map->save;
3856 }
3857 info "emergency_perl_save: end map save\n";
3858
3859 cf::write_runtime_sync; # external watchdog should not bark
3860
3861 info "emergency_perl_save: begin database checkpoint\n";
3862 BDB::db_env_txn_checkpoint $DB_ENV;
3863 info "emergency_perl_save: end database checkpoint\n";
3864
3865 info "emergency_perl_save: begin write uuid\n";
3866 write_uuid_sync 1;
3867 info "emergency_perl_save: end write uuid\n";
3868
3869 cf::write_runtime_sync; # external watchdog should not bark
3870
3871 trace "emergency_perl_save: syncing database to disk";
3872 BDB::db_env_txn_checkpoint $DB_ENV;
3873
3874 info "emergency_perl_save: starting sync\n";
3875 IO::AIO::aio_sync sub {
3876 info "emergency_perl_save: finished sync\n";
3877 };
3878
3879 cf::write_runtime_sync; # external watchdog should not bark
3880
3881 trace "emergency_perl_save: flushing outstanding aio requests";
3882 while (IO::AIO::nreqs || BDB::nreqs) {
3883 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3884 }
3885
3886 cf::write_runtime_sync; # external watchdog should not bark
3887 };
3888
3889 info "emergency_perl_save: leave\n";
3890}
3891
3892sub post_cleanup {
3893 my ($make_core) = @_;
3894
3895 IO::AIO::flush;
3896
3897 error Carp::longmess "post_cleanup backtrace"
3898 if $make_core;
3899
3900 my $fh = pidfile;
3901 unlink $PIDFILE if <$fh> == $$;
3902}
3903
3904# a safer delete_package, copied from Symbol
3905sub clear_package($) {
3906 my $pkg = shift;
3907
3908 # expand to full symbol table name if needed
3909 unless ($pkg =~ /^main::.*::$/) {
3910 $pkg = "main$pkg" if $pkg =~ /^::/;
3911 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3912 $pkg .= '::' unless $pkg =~ /::$/;
3913 }
3914
3915 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3916 my $stem_symtab = *{$stem}{HASH};
3917
3918 defined $stem_symtab and exists $stem_symtab->{$leaf}
3919 or return;
3920
3921 # clear all symbols
3922 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3923 for my $name (keys %$leaf_symtab) {
3924 _gv_clear *{"$pkg$name"};
3925# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3926 }
3927}
3928
2013sub reload() { 3929sub do_reload_perl() {
2014 # can/must only be called in main 3930 # can/must only be called in main
2015 if ($Coro::current != $Coro::main) { 3931 unless (in_main) {
2016 warn "can only reload from main coroutine\n"; 3932 error "can only reload from main coroutine";
2017 return; 3933 return;
2018 } 3934 }
2019 3935
2020 warn "reloading..."; 3936 return if $RELOAD++;
2021 3937
2022 local $FREEZE = 1; 3938 my $t1 = AE::time;
3939
3940 while ($RELOAD) {
3941 cf::get_slot 0.1, -1, "reload_perl";
3942 info "perl_reload: reloading...";
3943
3944 trace "perl_reload: entering sync_job";
3945
3946 cf::sync_job {
2023 cf::emergency_save; 3947 #cf::emergency_save;
2024 3948
2025 eval { 3949 trace "perl_reload: cancelling all extension coros";
2026 # if anything goes wrong in here, we should simply crash as we already saved
2027
2028 # cancel all watchers
2029 for (Event::all_watchers) {
2030 $_->cancel if $_->data & WF_AUTOCANCEL;
2031 }
2032
2033 # cancel all extension coros
2034 $_->cancel for values %EXT_CORO; 3950 $_->cancel for values %EXT_CORO;
2035 %EXT_CORO = (); 3951 %EXT_CORO = ();
2036 3952
2037 # unload all extensions 3953 trace "perl_reload: removing commands";
2038 for (@exts) { 3954 %COMMAND = ();
2039 warn "unloading <$_>";
2040 unload_extension $_;
2041 }
2042 3955
2043 # unload all modules loaded from $LIBDIR 3956 trace "perl_reload: removing ext/exti commands";
2044 while (my ($k, $v) = each %INC) { 3957 %EXTCMD = ();
2045 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3958 %EXTICMD = ();
2046 3959
2047 warn "removing <$k>"; 3960 trace "perl_reload: unloading/nuking all extensions";
2048 delete $INC{$k}; 3961 for my $pkg (@EXTS) {
3962 trace "... unloading $pkg";
2049 3963
2050 $k =~ s/\.pm$//;
2051 $k =~ s/\//::/g;
2052
2053 if (my $cb = $k->can ("unload_module")) { 3964 if (my $cb = $pkg->can ("unload")) {
3965 eval {
2054 $cb->(); 3966 $cb->($pkg);
3967 1
3968 } or error "$pkg unloaded, but with errors: $@";
3969 }
3970
3971 trace "... clearing $pkg";
3972 clear_package $pkg;
2055 } 3973 }
2056 3974
2057 Symbol::delete_package $k; 3975 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
3976 while (my ($k, $v) = each %INC) {
3977 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3978
3979 trace "... unloading $k";
3980 delete $INC{$k};
3981
3982 $k =~ s/\.pm$//;
3983 $k =~ s/\//::/g;
3984
3985 if (my $cb = $k->can ("unload_module")) {
3986 $cb->();
3987 }
3988
3989 clear_package $k;
2058 } 3990 }
2059 3991
2060 # sync database to disk
2061 cf::db_sync;
2062 IO::AIO::flush;
2063
2064 # get rid of safe::, as good as possible 3992 trace "perl_reload: getting rid of safe::, as good as possible";
2065 Symbol::delete_package "safe::$_" 3993 clear_package "safe::$_"
2066 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3994 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2067 3995
2068 # remove register_script_function callbacks 3996 trace "perl_reload: unloading cf.pm \"a bit\"";
2069 # TODO
2070
2071 # unload cf.pm "a bit"
2072 delete $INC{"cf.pm"}; 3997 delete $INC{"cf.pm"};
3998 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2073 3999
2074 # don't, removes xs symbols, too, 4000 # don't, removes xs symbols, too,
2075 # and global variables created in xs 4001 # and global variables created in xs
2076 #Symbol::delete_package __PACKAGE__; 4002 #clear_package __PACKAGE__;
2077 4003
2078 # reload cf.pm 4004 info "perl_reload: unload completed, starting to reload now";
2079 warn "reloading cf.pm"; 4005
4006 trace "perl_reload: reloading cf.pm";
2080 require cf; 4007 require cf;
2081 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4008 cf::_connect_to_perl_1;
2082 4009
2083 # load config and database again 4010 trace "perl_reload: loading config and database again";
2084 cf::cfg_load; 4011 cf::reload_config;
2085 cf::db_load;
2086 4012
2087 # load extensions 4013 trace "perl_reload: loading extensions";
2088 warn "load extensions";
2089 cf::load_extensions; 4014 cf::load_extensions;
2090 4015
2091 # reattach attachments to objects 4016 if ($REATTACH_ON_RELOAD) {
2092 warn "reattach"; 4017 trace "perl_reload: reattaching attachments to objects/players";
2093 _global_reattach; 4018 _global_reattach; # objects, sockets
4019 trace "perl_reload: reattaching attachments to maps";
4020 reattach $_ for values %MAP;
4021 trace "perl_reload: reattaching attachments to players";
4022 reattach $_ for values %PLAYER;
4023 }
4024
4025 cf::_post_init 1;
4026
4027 trace "perl_reload: leaving sync_job";
4028
4029 1
4030 } or do {
4031 error $@;
4032 cf::cleanup "perl_reload: error, exiting.";
4033 };
4034
4035 --$RELOAD;
4036 }
4037
4038 $t1 = AE::time - $t1;
4039 info "perl_reload: completed in ${t1}s\n";
4040};
4041
4042our $RELOAD_WATCHER; # used only during reload
4043
4044sub reload_perl() {
4045 # doing reload synchronously and two reloads happen back-to-back,
4046 # coro crashes during coro_state_free->destroy here.
4047
4048 $RELOAD_WATCHER ||= cf::async {
4049 Coro::AIO::aio_wait cache_extensions;
4050
4051 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4052 do_reload_perl;
4053 undef $RELOAD_WATCHER;
4054 };
2094 }; 4055 };
2095
2096 if ($@) {
2097 warn $@;
2098 warn "error while reloading, exiting.";
2099 exit 1;
2100 }
2101
2102 warn "reloaded successfully";
2103};
2104
2105#############################################################################
2106
2107unless ($LINK_MAP) {
2108 $LINK_MAP = cf::map::new;
2109
2110 $LINK_MAP->width (41);
2111 $LINK_MAP->height (41);
2112 $LINK_MAP->alloc;
2113 $LINK_MAP->path ("{link}");
2114 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2115 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2116
2117 # dirty hack because... archetypes are not yet loaded
2118 Event->timer (
2119 after => 2,
2120 cb => sub {
2121 $_[0]->w->cancel;
2122
2123 # provide some exits "home"
2124 my $exit = cf::object::new "exit";
2125
2126 $exit->slaying ($EMERGENCY_POSITION->[0]);
2127 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2128 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2129
2130 $LINK_MAP->insert ($exit->clone, 19, 19);
2131 $LINK_MAP->insert ($exit->clone, 19, 20);
2132 $LINK_MAP->insert ($exit->clone, 19, 21);
2133 $LINK_MAP->insert ($exit->clone, 20, 19);
2134 $LINK_MAP->insert ($exit->clone, 20, 21);
2135 $LINK_MAP->insert ($exit->clone, 21, 19);
2136 $LINK_MAP->insert ($exit->clone, 21, 20);
2137 $LINK_MAP->insert ($exit->clone, 21, 21);
2138
2139 $exit->destroy;
2140 });
2141
2142 $LINK_MAP->{deny_save} = 1;
2143 $LINK_MAP->{deny_reset} = 1;
2144
2145 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2146} 4056}
2147
2148register "<global>", __PACKAGE__;
2149 4057
2150register_command "reload" => sub { 4058register_command "reload" => sub {
2151 my ($who, $arg) = @_; 4059 my ($who, $arg) = @_;
2152 4060
2153 if ($who->flag (FLAG_WIZ)) { 4061 if ($who->flag (FLAG_WIZ)) {
2154 $who->message ("start of reload.");
2155 reload;
2156 $who->message ("end of reload."); 4062 $who->message ("reloading server.");
4063 async {
4064 $Coro::current->{desc} = "perl_reload";
4065 reload_perl;
4066 };
2157 } 4067 }
2158}; 4068};
2159 4069
2160unshift @INC, $LIBDIR; 4070#############################################################################
2161 4071
2162$TICK_WATCHER = Event->timer ( 4072my $bug_warning = 0;
2163 reentrant => 0, 4073
2164 prio => 0, 4074our @WAIT_FOR_TICK;
2165 at => $NEXT_TICK || $TICK, 4075our @WAIT_FOR_TICK_BEGIN;
2166 data => WF_AUTOCANCEL, 4076
2167 cb => sub { 4077sub wait_for_tick() {
2168 unless ($FREEZE) { 4078 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4079
4080 my $signal = new Coro::Signal;
4081 push @WAIT_FOR_TICK, $signal;
4082 $signal->wait;
4083}
4084
4085sub wait_for_tick_begin() {
4086 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4087
4088 my $signal = new Coro::Signal;
4089 push @WAIT_FOR_TICK_BEGIN, $signal;
4090 $signal->wait;
4091}
4092
4093sub tick {
4094 if ($Coro::current != $Coro::main) {
4095 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4096 unless ++$bug_warning > 10;
4097 return;
4098 }
4099
2169 cf::server_tick; # one server iteration 4100 cf::server_tick; # one server iteration
2170 $RUNTIME += $TICK;
2171 }
2172 4101
2173 $NEXT_TICK += $TICK; 4102 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2174 4103
2175 # if we are delayed by four ticks or more, skip them all 4104 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2176 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4105 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2177 4106 Coro::async_pool {
2178 $TICK_WATCHER->at ($NEXT_TICK); 4107 $Coro::current->{desc} = "runtime saver";
2179 $TICK_WATCHER->start;
2180 },
2181);
2182
2183IO::AIO::max_poll_time $TICK * 0.2;
2184
2185Event->io (
2186 fd => IO::AIO::poll_fileno,
2187 poll => 'r',
2188 prio => 5,
2189 data => WF_AUTOCANCEL,
2190 cb => \&IO::AIO::poll_cb,
2191);
2192
2193Event->timer (
2194 data => WF_AUTOCANCEL,
2195 after => 0,
2196 interval => 10,
2197 cb => sub {
2198 (Coro::unblock_sub {
2199 write_runtime 4108 write_runtime_sync
2200 or warn "ERROR: unable to write runtime file: $!"; 4109 or error "ERROR: unable to write runtime file: $!";
2201 })->(); 4110 };
2202 }, 4111 }
2203); 4112
4113 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4114 $sig->send;
4115 }
4116 while (my $sig = shift @WAIT_FOR_TICK) {
4117 $sig->send;
4118 }
4119
4120 $LOAD = ($NOW - $TICK_START) / $TICK;
4121 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4122
4123 if (0) {
4124 if ($NEXT_TICK) {
4125 my $jitter = $TICK_START - $NEXT_TICK;
4126 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4127 debug "jitter $JITTER\n";#d#
4128 }
4129 }
4130}
4131
4132{
4133 # configure BDB
4134
4135 BDB::min_parallel 16;
4136 BDB::max_poll_reqs $TICK * 0.1;
4137 $AnyEvent::BDB::WATCHER->priority (1);
4138
4139 unless ($DB_ENV) {
4140 $DB_ENV = BDB::db_env_create;
4141 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4142 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4143 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4144 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4145 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4146
4147 cf::sync_job {
4148 eval {
4149 BDB::db_env_open
4150 $DB_ENV,
4151 $BDBDIR,
4152 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4153 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4154 0666;
4155
4156 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4157 };
4158
4159 cf::cleanup "db_env_open(db): $@" if $@;
4160 };
4161 }
4162
4163 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4164 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4165 };
4166 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4167 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4168 };
4169 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4170 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4171 };
4172}
4173
4174{
4175 # configure IO::AIO
4176
4177 IO::AIO::min_parallel 8;
4178 IO::AIO::max_poll_time $TICK * 0.1;
4179 undef $AnyEvent::AIO::WATCHER;
4180}
4181
4182our $_log_backtrace;
4183our $_log_backtrace_last;
4184
4185sub _log_backtrace {
4186 my ($msg, @addr) = @_;
4187
4188 $msg =~ s/\n$//;
4189
4190 if ($_log_backtrace_last eq $msg) {
4191 LOG llevInfo, "[ABT] $msg\n";
4192 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4193 # limit the # of concurrent backtraces
4194 } elsif ($_log_backtrace < 2) {
4195 $_log_backtrace_last = $msg;
4196 ++$_log_backtrace;
4197 my $perl_bt = Carp::longmess $msg;
4198 async {
4199 $Coro::current->{desc} = "abt $msg";
4200
4201 my @bt = fork_call {
4202 @addr = map { sprintf "%x", $_ } @addr;
4203 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4204 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4205 or die "addr2line: $!";
4206
4207 my @funcs;
4208 my @res = <$fh>;
4209 chomp for @res;
4210 while (@res) {
4211 my ($func, $line) = splice @res, 0, 2, ();
4212 push @funcs, "[$func] $line";
4213 }
4214
4215 @funcs
4216 };
4217
4218 LOG llevInfo, "[ABT] $perl_bt\n";
4219 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4220 LOG llevInfo, "[ABT] $_\n" for @bt;
4221 --$_log_backtrace;
4222 };
4223 } else {
4224 LOG llevInfo, "[ABT] $msg\n";
4225 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4226 }
4227}
4228
4229# load additional modules
4230require "cf/$_.pm" for @EXTRA_MODULES;
4231cf::_connect_to_perl_2;
2204 4232
2205END { cf::emergency_save } 4233END { cf::emergency_save }
2206 4234
22071 42351
2208 4236

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