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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.83 by root, Mon Dec 11 01:30:41 2006 UTC vs.
Revision 1.130 by root, Thu Jan 4 00:08:08 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
10use IO::AIO (); 22use IO::AIO 2.31 ();
11use YAML::Syck (); 23use YAML::Syck ();
12use Time::HiRes; 24use Time::HiRes;
13use Event; 25
14$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
15 27
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
18 30
19use strict; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
20 32
21_init_vars; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 34
23our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
24our @EVENT; 39our @EVENT;
25our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
26 41
27our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
28our $TICK_WATCHER; 43our $TICK_WATCHER;
29our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
30 46
31our %CFG; 47our %CFG;
32 48
33our $uptime;#d# 49our $UPTIME; $UPTIME ||= time;
34our $UPTIME; 50our $RUNTIME;
35$UPTIME ||= $uptime;#d# 51
36$UPTIME ||= time; 52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
37 78
38############################################################################# 79#############################################################################
39 80
40=head2 GLOBAL VARIABLES 81=head2 GLOBAL VARIABLES
41 82
42=over 4 83=over 4
43 84
44=item $cf::UPTIME 85=item $cf::UPTIME
45 86
46The timestamp of the server start (so not actually an uptime). 87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
47 93
48=item $cf::LIBDIR 94=item $cf::LIBDIR
49 95
50The perl library directory, where extensions and cf-specific modules can 96The perl library directory, where extensions and cf-specific modules can
51be found. It will be added to C<@INC> automatically. 97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
52 102
53=item $cf::TICK 103=item $cf::TICK
54 104
55The interval between server ticks, in seconds. 105The interval between server ticks, in seconds.
56 106
64=cut 114=cut
65 115
66BEGIN { 116BEGIN {
67 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
68 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
69 $msg .= "\n" 121 $msg .= "\n"
70 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
71 123
72 print STDERR "cfperl: $msg";
73 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
74 }; 125 };
75} 126}
76 127
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
77@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
78 134
79# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 136# within the Safe compartment.
81for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
82 no strict 'refs'; 144 no strict 'refs';
83 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
84} 146}
85 147
86$Event::DIED = sub { 148$Event::DIED = sub {
88}; 150};
89 151
90my %ext_pkg; 152my %ext_pkg;
91my @exts; 153my @exts;
92my @hook; 154my @hook;
93my %command;
94my %extcmd;
95 155
96=head2 UTILITY FUNCTIONS 156=head2 UTILITY FUNCTIONS
97 157
98=over 4 158=over 4
99 159
121sub to_json($) { 181sub to_json($) {
122 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
123 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
124} 184}
125 185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string
209
210Wait until the given lock is available. See cf::lock_acquire.
211
212=item my $lock = cf::lock_acquire $string
213
214Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically
217returned.
218
219Lock names should begin with a unique identifier (for example, find_map
220uses map_find and load_map uses map_load).
221
222=cut
223
224our %LOCK;
225
226sub lock_wait($) {
227 my ($key) = @_;
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234}
235
236sub lock_acquire($) {
237 my ($key) = @_;
238
239 # wait, to be sure we are not locked
240 lock_wait $key;
241
242 $LOCK{$key} = [];
243
244 cf::guard {
245 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} };
247 }
248}
249
250=item cf::async { BLOCK }
251
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
253error instead of exiting the server in case of a problem.
254
255=cut
256
257sub async(&) {
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265
266=item cf::sync_job { BLOCK }
267
268The design of crossfire+ requires that the main coro ($Coro::main) is
269always able to handle events or runnable, as crossfire+ is only partly
270reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
271
272If it must be done, put the blocking parts into C<sync_job>. This will run
273the given BLOCK in another coroutine while waiting for the result. The
274server will be frozen during this time, so the block should either finish
275fast or be very important.
276
277=cut
278
279sub sync_job(&) {
280 my ($job) = @_;
281
282 if ($Coro::current == $Coro::main) {
283 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/
285
286 # TODO: use suspend/resume instead
287 # (but this is cancel-safe)
288 local $FREEZE = 1;
289
290 my $busy = 1;
291 my @res;
292
293 (Coro::async {
294 @res = eval { $job->() };
295 warn $@ if $@;
296 undef $busy;
297 })->prio (Coro::PRIO_MAX);
298
299 while ($busy) {
300 Coro::cede_notself;
301 Event::one_event unless Coro::nready;
302 }
303
304 wantarray ? @res : $res[0]
305 } else {
306 # we are in another coroutine, how wonderful, everything just works
307
308 $job->()
309 }
310}
311
312=item $coro = cf::coro { BLOCK }
313
314Creates and returns a new coro. This coro is automcatially being canceled
315when the extension calling this is being unloaded.
316
317=cut
318
319sub coro(&) {
320 my $cb = shift;
321
322 my $coro = &cf::async ($cb);
323
324 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0};
326 });
327 $EXT_CORO{$coro+0} = $coro;
328
329 $coro
330}
331
332sub write_runtime {
333 my $runtime = cf::localdir . "/runtime";
334
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return;
337
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341
342 aio_fsync $fh
343 and return;
344
345 close $fh
346 or return;
347
348 aio_rename "$runtime~", $runtime
349 and return;
350
351 1
352}
353
126=back 354=back
127 355
128=cut 356=cut
129 357
130############################################################################# 358#############################################################################
131 359
132=head2 EVENTS AND OBJECT ATTACHMENTS 360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477
478#############################################################################
479
480=head2 ATTACHABLE OBJECTS
481
482Many objects in crossfire are so-called attachable objects. That means you can
483attach callbacks/event handlers (a collection of which is called an "attachment")
484to it. All such attachable objects support the following methods.
485
486In the following description, CLASS can be any of C<global>, C<object>
487C<player>, C<client> or C<map> (i.e. the attachable objects in
488crossfire+).
133 489
134=over 4 490=over 4
135 491
136=item $object->attach ($attachment, key => $value...)
137
138=item $object->detach ($attachment)
139
140Attach/detach a pre-registered attachment to an object.
141
142=item $player->attach ($attachment, key => $value...)
143
144=item $player->detach ($attachment)
145
146Attach/detach a pre-registered attachment to a player.
147
148=item $map->attach ($attachment, key => $value...) 492=item $attachable->attach ($attachment, key => $value...)
149 493
150=item $map->detach ($attachment) 494=item $attachable->detach ($attachment)
151 495
152Attach/detach a pre-registered attachment to a map. 496Attach/detach a pre-registered attachment to a specific object and give it
497the specified key/value pairs as arguments.
153 498
154=item $bool = $object->attached ($name) 499Example, attach a minesweeper attachment to the given object, making it a
50010x10 minesweeper game:
155 501
156=item $bool = $player->attached ($name) 502 $obj->attach (minesweeper => width => 10, height => 10);
157 503
158=item $bool = $map->attached ($name) 504=item $bool = $attachable->attached ($name)
159 505
160Checks wether the named attachment is currently attached to the object. 506Checks wether the named attachment is currently attached to the object.
161 507
162=item cf::attach_global ... 508=item cf::CLASS->attach ...
163 509
164Attach handlers for global events. 510=item cf::CLASS->detach ...
165 511
166This and all following C<attach_*>-functions expect any number of the 512Define an anonymous attachment and attach it to all objects of the given
167following handler/hook descriptions: 513CLASS. See the next function for an explanation of its arguments.
514
515You can attach to global events by using the C<cf::global> class.
516
517Example, log all player logins:
518
519 cf::player->attach (
520 on_login => sub {
521 my ($pl) = @_;
522 ...
523 },
524 );
525
526Example, attach to the jeweler skill:
527
528 cf::object->attach (
529 type => cf::SKILL,
530 subtype => cf::SK_JEWELER,
531 on_use_skill => sub {
532 my ($sk, $ob, $part, $dir, $msg) = @_;
533 ...
534 },
535 );
536
537=item cf::CLASS::attachment $name, ...
538
539Register an attachment by C<$name> through which attachable objects of the
540given CLASS can refer to this attachment.
541
542Some classes such as crossfire maps and objects can specify attachments
543that are attached at load/instantiate time, thus the need for a name.
544
545These calls expect any number of the following handler/hook descriptions:
168 546
169=over 4 547=over 4
170 548
171=item prio => $number 549=item prio => $number
172 550
174by another C<prio> setting). Lower priority handlers get executed 552by another C<prio> setting). Lower priority handlers get executed
175earlier. The default priority is C<0>, and many built-in handlers are 553earlier. The default priority is C<0>, and many built-in handlers are
176registered at priority C<-1000>, so lower priorities should not be used 554registered at priority C<-1000>, so lower priorities should not be used
177unless you know what you are doing. 555unless you know what you are doing.
178 556
557=item type => $type
558
559(Only for C<< cf::object->attach >> calls), limits the attachment to the
560given type of objects only (the additional parameter C<subtype> can be
561used to further limit to the given subtype).
562
179=item on_I<event> => \&cb 563=item on_I<event> => \&cb
180 564
181Call the given code reference whenever the named event happens (event is 565Call the given code reference whenever the named event happens (event is
182something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 566something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
183handlers are recognised generally depends on the type of object these 567handlers are recognised generally depends on the type of object these
192package and register them. Only handlers for eevents supported by the 576package and register them. Only handlers for eevents supported by the
193object/class are recognised. 577object/class are recognised.
194 578
195=back 579=back
196 580
197=item cf::attach_to_type $object_type, $subtype, ... 581Example, define an attachment called "sockpuppet" that calls the given
582event handler when a monster attacks:
198 583
199Attach handlers for a specific object type (e.g. TRANSPORT) and 584 cf::object::attachment sockpuppet =>
200subtype. If C<$subtype> is zero or undef, matches all objects of the given 585 on_skill_attack => sub {
201type. 586 my ($self, $victim) = @_;
202 587 ...
203=item cf::attach_to_objects ...
204
205Attach handlers to all objects. Do not use this except for debugging or
206very rare events, as handlers are (obviously) called for I<all> objects in
207the game.
208
209=item cf::attach_to_players ...
210
211Attach handlers to all players.
212
213=item cf::attach_to_maps ...
214
215Attach handlers to all maps.
216
217=item cf:register_attachment $name, ...
218
219Register an attachment by name through which objects can refer to this
220attachment.
221
222=item cf:register_player_attachment $name, ...
223
224Register an attachment by name through which players can refer to this
225attachment.
226
227=item cf:register_map_attachment $name, ...
228
229Register an attachment by name through which maps can refer to this
230attachment.
231
232=cut
233
234# the following variables are defined in .xs and must not be re-created
235our @CB_GLOBAL = (); # registry for all global events
236our @CB_OBJECT = (); # all objects (should not be used except in emergency)
237our @CB_PLAYER = ();
238our @CB_TYPE = (); # registry for type (cf-object class) based events
239our @CB_MAP = ();
240
241my %attachment;
242
243sub _attach_cb($\%$$$) {
244 my ($registry, $undo, $event, $prio, $cb) = @_;
245
246 use sort 'stable';
247
248 $cb = [$prio, $cb];
249
250 @{$registry->[$event]} = sort
251 { $a->[0] cmp $b->[0] }
252 @{$registry->[$event] || []}, $cb;
253
254 push @{$undo->{cb}}, [$event, $cb];
255}
256
257# attach handles attaching event callbacks
258# the only thing the caller has to do is pass the correct
259# registry (== where the callback attaches to).
260sub _attach(\@$@) {
261 my ($registry, $klass, @arg) = @_;
262
263 my $prio = 0;
264
265 my %undo = (
266 registry => $registry,
267 cb => [],
268 );
269
270 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
271
272 while (@arg) {
273 my $type = shift @arg;
274
275 if ($type eq "prio") {
276 $prio = shift @arg;
277
278 } elsif ($type eq "package") {
279 my $pkg = shift @arg;
280
281 while (my ($name, $id) = each %cb_id) {
282 if (my $cb = $pkg->can ($name)) {
283 _attach_cb $registry, %undo, $id, $prio, $cb;
284 }
285 } 588 }
286
287 } elsif (exists $cb_id{$type}) {
288 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
289
290 } elsif (ref $type) {
291 warn "attaching objects not supported, ignoring.\n";
292
293 } else {
294 shift @arg;
295 warn "attach argument '$type' not supported, ignoring.\n";
296 }
297 }
298
299 \%undo
300}
301
302sub _attach_attachment {
303 my ($obj, $name, %arg) = @_;
304
305 return if exists $obj->{_attachment}{$name};
306
307 my $res;
308
309 if (my $attach = $attachment{$name}) {
310 my $registry = $obj->registry;
311
312 for (@$attach) {
313 my ($klass, @attach) = @$_;
314 $res = _attach @$registry, $klass, @attach;
315 }
316
317 $obj->{$name} = \%arg;
318 } else {
319 warn "object uses attachment '$name' that is not available, postponing.\n";
320 }
321
322 $obj->{_attachment}{$name} = undef;
323
324 $res->{attachment} = $name;
325 $res
326}
327
328*cf::object::attach =
329*cf::player::attach =
330*cf::map::attach = sub {
331 my ($obj, $name, %arg) = @_;
332
333 _attach_attachment $obj, $name, %arg;
334};
335
336# all those should be optimised
337*cf::object::detach =
338*cf::player::detach =
339*cf::map::detach = sub {
340 my ($obj, $name) = @_;
341
342 delete $obj->{_attachment}{$name};
343 reattach ($obj);
344};
345
346*cf::object::attached =
347*cf::player::attached =
348*cf::map::attached = sub {
349 my ($obj, $name) = @_;
350
351 exists $obj->{_attachment}{$name}
352};
353
354sub attach_global {
355 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
356}
357
358sub attach_to_type {
359 my $type = shift;
360 my $subtype = shift;
361
362 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
363}
364
365sub attach_to_objects {
366 _attach @CB_OBJECT, KLASS_OBJECT, @_
367}
368
369sub attach_to_players {
370 _attach @CB_PLAYER, KLASS_PLAYER, @_
371}
372
373sub attach_to_maps {
374 _attach @CB_MAP, KLASS_MAP, @_
375}
376
377sub register_attachment {
378 my $name = shift;
379
380 $attachment{$name} = [[KLASS_OBJECT, @_]];
381}
382
383sub register_player_attachment {
384 my $name = shift;
385
386 $attachment{$name} = [[KLASS_PLAYER, @_]];
387}
388
389sub register_map_attachment {
390 my $name = shift;
391
392 $attachment{$name} = [[KLASS_MAP, @_]];
393}
394
395our $override;
396our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
397
398sub override {
399 $override = 1;
400 @invoke_results = ();
401}
402
403sub do_invoke {
404 my $event = shift;
405 my $callbacks = shift;
406
407 @invoke_results = ();
408
409 local $override;
410
411 for (@$callbacks) {
412 eval { &{$_->[1]} };
413
414 if ($@) {
415 warn "$@";
416 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
417 override;
418 }
419
420 return 1 if $override;
421 }
422
423 0 589 }
424}
425 590
426=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 591=item $attachable->valid
427
428=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
429
430=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
431
432=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
433
434Generate a global/object/player/map-specific event with the given arguments.
435
436This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
437removed in future versions), and there is no public API to access override
438results (if you must, access C<@cf::invoke_results> directly).
439
440=back
441
442=cut
443
444#############################################################################
445
446=head2 METHODS VALID FOR ALL CORE OBJECTS
447
448=over 4
449
450=item $object->valid, $player->valid, $map->valid
451 592
452Just because you have a perl object does not mean that the corresponding 593Just because you have a perl object does not mean that the corresponding
453C-level object still exists. If you try to access an object that has no 594C-level object still exists. If you try to access an object that has no
454valid C counterpart anymore you get an exception at runtime. This method 595valid C counterpart anymore you get an exception at runtime. This method
455can be used to test for existence of the C object part without causing an 596can be used to test for existence of the C object part without causing an
456exception. 597exception.
457 598
599=cut
600
601# the following variables are defined in .xs and must not be re-created
602our @CB_GLOBAL = (); # registry for all global events
603our @CB_ATTACHABLE = (); # registry for all attachables
604our @CB_OBJECT = (); # all objects (should not be used except in emergency)
605our @CB_PLAYER = ();
606our @CB_CLIENT = ();
607our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = ();
609
610my %attachment;
611
612sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_;
614
615 use sort 'stable';
616
617 $cb = [$prio, $cb];
618
619 @{$registry->[$event]} = sort
620 { $a->[0] cmp $b->[0] }
621 @{$registry->[$event] || []}, $cb;
622}
623
624# hack
625my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
626
627# attach handles attaching event callbacks
628# the only thing the caller has to do is pass the correct
629# registry (== where the callback attaches to).
630sub _attach {
631 my ($registry, $klass, @arg) = @_;
632
633 my $object_type;
634 my $prio = 0;
635 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
636
637 #TODO: get rid of this hack
638 if ($attachable_klass{$klass}) {
639 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
640 }
641
642 while (@arg) {
643 my $type = shift @arg;
644
645 if ($type eq "prio") {
646 $prio = shift @arg;
647
648 } elsif ($type eq "type") {
649 $object_type = shift @arg;
650 $registry = $CB_TYPE[$object_type] ||= [];
651
652 } elsif ($type eq "subtype") {
653 defined $object_type or Carp::croak "subtype specified without type";
654 my $object_subtype = shift @arg;
655 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
656
657 } elsif ($type eq "package") {
658 my $pkg = shift @arg;
659
660 while (my ($name, $id) = each %cb_id) {
661 if (my $cb = $pkg->can ($name)) {
662 _attach_cb $registry, $id, $prio, $cb;
663 }
664 }
665
666 } elsif (exists $cb_id{$type}) {
667 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
668
669 } elsif (ref $type) {
670 warn "attaching objects not supported, ignoring.\n";
671
672 } else {
673 shift @arg;
674 warn "attach argument '$type' not supported, ignoring.\n";
675 }
676 }
677}
678
679sub _object_attach {
680 my ($obj, $name, %arg) = @_;
681
682 return if exists $obj->{_attachment}{$name};
683
684 if (my $attach = $attachment{$name}) {
685 my $registry = $obj->registry;
686
687 for (@$attach) {
688 my ($klass, @attach) = @$_;
689 _attach $registry, $klass, @attach;
690 }
691
692 $obj->{$name} = \%arg;
693 } else {
694 warn "object uses attachment '$name' that is not available, postponing.\n";
695 }
696
697 $obj->{_attachment}{$name} = undef;
698}
699
700sub cf::attachable::attach {
701 if (ref $_[0]) {
702 _object_attach @_;
703 } else {
704 _attach shift->_attach_registry, @_;
705 }
706};
707
708# all those should be optimised
709sub cf::attachable::detach {
710 my ($obj, $name) = @_;
711
712 if (ref $obj) {
713 delete $obj->{_attachment}{$name};
714 reattach ($obj);
715 } else {
716 Carp::croak "cannot, currently, detach class attachments";
717 }
718};
719
720sub cf::attachable::attached {
721 my ($obj, $name) = @_;
722
723 exists $obj->{_attachment}{$name}
724}
725
726for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
727 eval "#line " . __LINE__ . " 'cf.pm'
728 sub cf::\L$klass\E::_attach_registry {
729 (\\\@CB_$klass, KLASS_$klass)
730 }
731
732 sub cf::\L$klass\E::attachment {
733 my \$name = shift;
734
735 \$attachment{\$name} = [[KLASS_$klass, \@_]];
736 }
737 ";
738 die if $@;
739}
740
741our $override;
742our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
743
744sub override {
745 $override = 1;
746 @invoke_results = ();
747}
748
749sub do_invoke {
750 my $event = shift;
751 my $callbacks = shift;
752
753 @invoke_results = ();
754
755 local $override;
756
757 for (@$callbacks) {
758 eval { &{$_->[1]} };
759
760 if ($@) {
761 warn "$@";
762 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
763 override;
764 }
765
766 return 1 if $override;
767 }
768
769 0
770}
771
772=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
773
774=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
775
776Generate an object-specific event with the given arguments.
777
778This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
779removed in future versions), and there is no public API to access override
780results (if you must, access C<@cf::invoke_results> directly).
781
458=back 782=back
459 783
460=cut 784=cut
461
462*cf::object::valid =
463*cf::player::valid =
464*cf::map::valid = \&cf::_valid;
465 785
466############################################################################# 786#############################################################################
467# object support 787# object support
468 788
469sub instantiate {
470 my ($obj, $data) = @_;
471
472 $data = from_json $data;
473
474 for (@$data) {
475 my ($name, $args) = @$_;
476
477 $obj->attach ($name, %{$args || {} });
478 }
479}
480
481# basically do the same as instantiate, without calling instantiate
482sub reattach { 789sub reattach {
790 # basically do the same as instantiate, without calling instantiate
483 my ($obj) = @_; 791 my ($obj) = @_;
792
484 my $registry = $obj->registry; 793 my $registry = $obj->registry;
485 794
486 @$registry = (); 795 @$registry = ();
487 796
488 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 797 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
489 798
490 for my $name (keys %{ $obj->{_attachment} || {} }) { 799 for my $name (keys %{ $obj->{_attachment} || {} }) {
491 if (my $attach = $attachment{$name}) { 800 if (my $attach = $attachment{$name}) {
492 for (@$attach) { 801 for (@$attach) {
493 my ($klass, @attach) = @$_; 802 my ($klass, @attach) = @$_;
494 _attach @$registry, $klass, @attach; 803 _attach $registry, $klass, @attach;
495 } 804 }
496 } else { 805 } else {
497 warn "object uses attachment '$name' that is not available, postponing.\n"; 806 warn "object uses attachment '$name' that is not available, postponing.\n";
498 } 807 }
499 } 808 }
500} 809}
501 810
502sub object_freezer_save { 811cf::attachable->attach (
503 my ($filename, $rdata, $objs) = @_;
504
505 if (length $$rdata) {
506 warn sprintf "saving %s (%d,%d)\n",
507 $filename, length $$rdata, scalar @$objs;
508
509 if (open my $fh, ">:raw", "$filename~") {
510 chmod SAVE_MODE, $fh;
511 syswrite $fh, $$rdata;
512 close $fh;
513
514 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
517 close $fh;
518 rename "$filename.pst~", "$filename.pst";
519 } else {
520 unlink "$filename.pst";
521 }
522
523 rename "$filename~", $filename;
524 } else {
525 warn "FATAL: $filename~: $!\n";
526 }
527 } else {
528 unlink $filename;
529 unlink "$filename.pst";
530 }
531}
532
533sub object_freezer_as_string {
534 my ($rdata, $objs) = @_;
535
536 use Data::Dumper;
537
538 $$rdata . Dumper $objs
539}
540
541sub object_thawer_load {
542 my ($filename) = @_;
543
544 local $/;
545
546 my $av;
547
548 #TODO: use sysread etc.
549 if (open my $data, "<:raw:perlio", $filename) {
550 $data = <$data>;
551 if (open my $pst, "<:raw:perlio", "$filename.pst") {
552 $av = eval { (Storable::thaw <$pst>)->{objs} };
553 }
554 return ($data, $av);
555 }
556
557 ()
558}
559
560attach_to_objects
561 prio => -1000000, 812 prio => -1000000,
813 on_instantiate => sub {
814 my ($obj, $data) = @_;
815
816 $data = from_json $data;
817
818 for (@$data) {
819 my ($name, $args) = @$_;
820
821 $obj->attach ($name, %{$args || {} });
822 }
823 },
824 on_reattach => \&reattach,
562 on_clone => sub { 825 on_clone => sub {
563 my ($src, $dst) = @_; 826 my ($src, $dst) = @_;
564 827
565 @{$dst->registry} = @{$src->registry}; 828 @{$dst->registry} = @{$src->registry};
566 829
567 %$dst = %$src; 830 %$dst = %$src;
568 831
569 %{$dst->{_attachment}} = %{$src->{_attachment}} 832 %{$dst->{_attachment}} = %{$src->{_attachment}}
570 if exists $src->{_attachment}; 833 if exists $src->{_attachment};
571 }, 834 },
572; 835);
836
837sub object_freezer_save {
838 my ($filename, $rdata, $objs) = @_;
839
840 sync_job {
841 if (length $$rdata) {
842 warn sprintf "saving %s (%d,%d)\n",
843 $filename, length $$rdata, scalar @$objs;
844
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
848 aio_fsync $fh;
849 close $fh;
850
851 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh;
854 my $data = Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0;
856 aio_fsync $fh;
857 close $fh;
858 aio_rename "$filename.pst~", "$filename.pst";
859 }
860 } else {
861 aio_unlink "$filename.pst";
862 }
863
864 aio_rename "$filename~", $filename;
865 } else {
866 warn "FATAL: $filename~: $!\n";
867 }
868 } else {
869 aio_unlink $filename;
870 aio_unlink "$filename.pst";
871 }
872 }
873}
874
875sub object_freezer_as_string {
876 my ($rdata, $objs) = @_;
877
878 use Data::Dumper;
879
880 $$rdata . Dumper $objs
881}
882
883sub object_thawer_load {
884 my ($filename) = @_;
885
886 my ($data, $av);
887
888 (aio_load $filename, $data) >= 0
889 or return;
890
891 unless (aio_stat "$filename.pst") {
892 (aio_load "$filename.pst", $av) >= 0
893 or return;
894 $av = eval { (Storable::thaw $av)->{objs} };
895 }
896
897 warn sprintf "loading %s (%d)\n",
898 $filename, length $data, scalar @{$av || []};#d#
899 return ($data, $av);
900}
573 901
574############################################################################# 902#############################################################################
575# old plug-in events 903# command handling &c
576 904
577sub inject_event { 905=item cf::register_command $name => \&callback($ob,$args);
578 my $extension = shift;
579 my $event_code = shift;
580 906
581 my $cb = $hook[$event_code]{$extension} 907Register a callback for execution when the client sends the user command
582 or return; 908$name.
583 909
584 &$cb 910=cut
585}
586
587sub inject_global_event {
588 my $event = shift;
589
590 my $cb = $hook[$event]
591 or return;
592
593 List::Util::max map &$_, values %$cb
594}
595
596sub inject_command {
597 my ($name, $obj, $params) = @_;
598
599 for my $cmd (@{ $command{$name} }) {
600 $cmd->[1]->($obj, $params);
601 }
602
603 -1
604}
605 911
606sub register_command { 912sub register_command {
607 my ($name, $time, $cb) = @_; 913 my ($name, $cb) = @_;
608 914
609 my $caller = caller; 915 my $caller = caller;
610 #warn "registering command '$name/$time' to '$caller'"; 916 #warn "registering command '$name/$time' to '$caller'";
611 917
612 push @{ $command{$name} }, [$time, $cb, $caller]; 918 push @{ $COMMAND{$name} }, [$caller, $cb];
613 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
614} 919}
920
921=item cf::register_extcmd $name => \&callback($pl,$packet);
922
923Register a callbackf ro execution when the client sends an extcmd packet.
924
925If the callback returns something, it is sent back as if reply was being
926called.
927
928=cut
615 929
616sub register_extcmd { 930sub register_extcmd {
617 my ($name, $cb) = @_; 931 my ($name, $cb) = @_;
618 932
619 my $caller = caller; 933 my $caller = caller;
620 #warn "registering extcmd '$name' to '$caller'"; 934 #warn "registering extcmd '$name' to '$caller'";
621 935
622 $extcmd{$name} = [$cb, $caller]; 936 $EXTCMD{$name} = [$cb, $caller];
623} 937}
938
939cf::player->attach (
940 on_command => sub {
941 my ($pl, $name, $params) = @_;
942
943 my $cb = $COMMAND{$name}
944 or return;
945
946 for my $cmd (@$cb) {
947 $cmd->[1]->($pl->ob, $params);
948 }
949
950 cf::override;
951 },
952 on_extcmd => sub {
953 my ($pl, $buf) = @_;
954
955 my $msg = eval { from_json $buf };
956
957 if (ref $msg) {
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) {
960 $pl->ext_reply ($msg->{msgid}, %reply);
961 }
962 }
963 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 }
966
967 cf::override;
968 },
969);
624 970
625sub register { 971sub register {
626 my ($base, $pkg) = @_; 972 my ($base, $pkg) = @_;
627 973
628 #TODO 974 #TODO
671# for my $idx (0 .. $#PLUGIN_EVENT) { 1017# for my $idx (0 .. $#PLUGIN_EVENT) {
672# delete $hook[$idx]{$pkg}; 1018# delete $hook[$idx]{$pkg};
673# } 1019# }
674 1020
675 # remove commands 1021 # remove commands
676 for my $name (keys %command) { 1022 for my $name (keys %COMMAND) {
677 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
678 1024
679 if (@cb) { 1025 if (@cb) {
680 $command{$name} = \@cb; 1026 $COMMAND{$name} = \@cb;
681 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
682 } else { 1027 } else {
683 delete $command{$name};
684 delete $COMMAND{"$name\000"}; 1028 delete $COMMAND{$name};
685 } 1029 }
686 } 1030 }
687 1031
688 # remove extcmds 1032 # remove extcmds
689 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
690 delete $extcmd{$name}; 1034 delete $EXTCMD{$name};
691 } 1035 }
692 1036
693 if (my $cb = $pkg->can ("unload")) { 1037 if (my $cb = $pkg->can ("unload")) {
694 eval { 1038 eval {
695 $cb->($pkg); 1039 $cb->($pkg);
699 1043
700 Symbol::delete_package $pkg; 1044 Symbol::delete_package $pkg;
701} 1045}
702 1046
703sub load_extensions { 1047sub load_extensions {
704 my $LIBDIR = maps_directory "perl";
705
706 for my $ext (<$LIBDIR/*.ext>) { 1048 for my $ext (<$LIBDIR/*.ext>) {
707 next unless -r $ext; 1049 next unless -r $ext;
708 eval { 1050 eval {
709 load_extension $ext; 1051 load_extension $ext;
710 1 1052 1
711 } or warn "$ext not loaded: $@"; 1053 } or warn "$ext not loaded: $@";
712 } 1054 }
713} 1055}
714 1056
715############################################################################# 1057#############################################################################
716# extcmd framework, basically convert ext <msg>
717# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
718
719attach_to_players
720 on_extcmd => sub {
721 my ($pl, $buf) = @_;
722
723 my $msg = eval { from_json $buf };
724
725 if (ref $msg) {
726 if (my $cb = $extcmd{$msg->{msgtype}}) {
727 if (my %reply = $cb->[0]->($pl, $msg)) {
728 $pl->ext_reply ($msg->{msgid}, %reply);
729 }
730 }
731 } else {
732 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
733 }
734
735 cf::override;
736 },
737;
738
739#############################################################################
740# load/save/clean perl data associated with a map 1058# load/save/clean perl data associated with a map
741 1059
742*cf::mapsupport::on_clean = sub { 1060*cf::mapsupport::on_clean = sub {
743 my ($map) = @_; 1061 my ($map) = @_;
744 1062
746 defined $path or return; 1064 defined $path or return;
747 1065
748 unlink "$path.pst"; 1066 unlink "$path.pst";
749}; 1067};
750 1068
751attach_to_maps prio => -10000, package => cf::mapsupport::; 1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
752 1070
753############################################################################# 1071#############################################################################
754# load/save perl data associated with player->ob objects 1072# load/save perl data associated with player->ob objects
755 1073
756sub all_objects(@) { 1074sub all_objects(@) {
757 @_, map all_objects ($_->inv), @_ 1075 @_, map all_objects ($_->inv), @_
758} 1076}
759 1077
760# TODO: compatibility cruft, remove when no longer needed 1078# TODO: compatibility cruft, remove when no longer needed
761attach_to_players 1079cf::player->attach (
762 on_load => sub { 1080 on_load => sub {
763 my ($pl, $path) = @_; 1081 my ($pl, $path) = @_;
764 1082
765 for my $o (all_objects $pl->ob) { 1083 for my $o (all_objects $pl->ob) {
766 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
768 1086
769 %$o = %{ Storable::thaw pack "H*", $value }; 1087 %$o = %{ Storable::thaw pack "H*", $value };
770 } 1088 }
771 } 1089 }
772 }, 1090 },
773; 1091);
774 1092
775############################################################################# 1093#############################################################################
776 1094
777=head2 CORE EXTENSIONS 1095=head2 CORE EXTENSIONS
778 1096
779Functions and methods that extend core crossfire objects. 1097Functions and methods that extend core crossfire objects.
1098
1099=head3 cf::player
780 1100
781=over 4 1101=over 4
782 1102
783=item cf::player::exists $login 1103=item cf::player::exists $login
784 1104
789sub cf::player::exists($) { 1109sub cf::player::exists($) {
790 cf::player::find $_[0] 1110 cf::player::find $_[0]
791 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
792} 1112}
793 1113
1114=item $player->ext_reply ($msgid, $msgtype, %msg)
1115
1116Sends an ext reply to the player.
1117
1118=cut
1119
1120sub cf::player::ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_;
1122
1123 $msg{msgid} = $id;
1124
1125 $self->send ("ext " . to_json \%msg);
1126}
1127
1128=back
1129
1130
1131=head3 cf::map
1132
1133=over 4
1134
1135=cut
1136
1137package cf::map;
1138
1139use Fcntl;
1140use Coro::AIO;
1141
1142our $MAX_RESET = 7200;
1143our $DEFAULT_RESET = 3600;
1144
1145sub generate_random_map {
1146 my ($path, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region})
1162}
1163
1164# and all this just because we cannot iterate over
1165# all maps in C++...
1166sub change_all_map_light {
1167 my ($change) = @_;
1168
1169 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP;
1171}
1172
1173sub try_load_header($) {
1174 my ($path) = @_;
1175
1176 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0
1178 or return;
1179
1180 my $map = cf::map::new
1181 or return;
1182
1183 $map->load_header ($path)
1184 or return;
1185
1186 $map->{load_path} = $path;
1187
1188 $map
1189}
1190
1191sub find_map;
1192sub find_map {
1193 my ($path, $origin) = @_;
1194
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199
1200 cf::lock_wait "map_find:$key";
1201
1202 $cf::MAP{$key} || do {
1203 my $guard = cf::lock_acquire "map_find:$key";
1204
1205 # do it the slow way
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return;
1220
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233
1234 if ($map->should_reset) {
1235 $map->reset;
1236 undef $guard;
1237 $map = find_map $path
1238 or return;
1239 }
1240
1241 $cf::MAP{$key} = $map
1242 }
1243}
1244
1245sub load {
1246 my ($self) = @_;
1247
1248 my $path = $self->{path};
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1250
1251 return if $self->in_memory != cf::MAP_SWAPPED;
1252
1253 $self->in_memory (cf::MAP_LOADING);
1254
1255 $self->alloc;
1256 $self->load_objects ($self->{load_path}, 1)
1257 or return;
1258
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original};
1261
1262 if (my $uniq = $path->uniq_path) {
1263 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) {
1265 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0);
1267 }
1268 }
1269
1270 # now do the right thing for maps
1271 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty;
1283 $self->activate;
1284 }
1285
1286 $self->in_memory (cf::MAP_IN_MEMORY);
1287}
1288
1289sub load_map_sync {
1290 my ($path, $origin) = @_;
1291
1292 #warn "load_map_sync<$path, $origin>\n";#d#
1293
1294 cf::sync_job {
1295 my $map = cf::map::find_map $path, $origin
1296 or return;
1297 $map->load;
1298 $map
1299 }
1300}
1301
1302sub save {
1303 my ($self) = @_;
1304
1305 $self->{last_save} = $cf::RUNTIME;
1306
1307 return unless $self->dirty;
1308
1309 my $save = $self->{path}->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1311
1312 $self->{load_path} = $save;
1313
1314 return if $self->{deny_save};
1315
1316 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES);
1319 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 }
1322}
1323
1324sub swap_out {
1325 my ($self) = @_;
1326
1327 # save first because save cedes
1328 $self->save;
1329
1330 return if $self->players;
1331 return if $self->in_memory != cf::MAP_IN_MEMORY;
1332 return if $self->{deny_save};
1333
1334 $self->clear;
1335 $self->in_memory (cf::MAP_SWAPPED);
1336}
1337
1338sub reset_at {
1339 my ($self) = @_;
1340
1341 # TODO: safety, remove and allow resettable per-player maps
1342 return 1e99 if $self->{path}{user_rel};
1343 return 1e99 if $self->{deny_reset};
1344
1345 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1346 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1347
1348 $time + $to
1349}
1350
1351sub should_reset {
1352 my ($self) = @_;
1353
1354 $self->reset_at <= $cf::RUNTIME
1355}
1356
1357sub unlink_save {
1358 my ($self) = @_;
1359
1360 utf8::encode (my $save = $self->{path}->save_path);
1361 aioreq_pri 3; IO::AIO::aio_unlink $save;
1362 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1363}
1364
1365sub rename {
1366 my ($self, $new_path) = @_;
1367
1368 $self->unlink_save;
1369
1370 delete $cf::MAP{$self->path};
1371 $self->{path} = new cf::path $new_path;
1372 $self->path ($self->{path}->as_string);
1373 $cf::MAP{$self->path} = $self;
1374
1375 $self->save;
1376}
1377
1378sub reset {
1379 my ($self) = @_;
1380
1381 return if $self->players;
1382 return if $self->{path}{user_rel};#d#
1383
1384 warn "resetting map ", $self->path;#d#
1385
1386 delete $cf::MAP{$self->path};
1387
1388 $_->clear_links_to ($self) for values %cf::MAP;
1389
1390 $self->unlink_save;
1391 $self->destroy;
1392}
1393
1394my $nuke_counter = "aaaa";
1395
1396sub nuke {
1397 my ($self) = @_;
1398
1399 $self->{deny_save} = 1;
1400 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++));
1402 $self->reset; # polite request, might not happen
1403}
1404
1405sub customise_for {
1406 my ($map, $ob) = @_;
1407
1408 if ($map->per_player) {
1409 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1410 }
1411
1412 $map
1413}
1414
1415sub emergency_save {
1416 local $cf::FREEZE = 1;
1417
1418 warn "enter emergency map save\n";
1419
1420 cf::sync_job {
1421 warn "begin emergency map save\n";
1422 $_->save for values %cf::MAP;
1423 };
1424
1425 warn "end emergency map save\n";
1426}
1427
1428package cf;
1429
1430=back
1431
1432
1433=head3 cf::object::player
1434
1435=over 4
1436
794=item $player_object->reply ($npc, $msg[, $flags]) 1437=item $player_object->reply ($npc, $msg[, $flags])
795 1438
796Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1439Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
797can be C<undef>. Does the right thing when the player is currently in a 1440can be C<undef>. Does the right thing when the player is currently in a
798dialogue with the given NPC character. 1441dialogue with the given NPC character.
799 1442
800=cut 1443=cut
801 1444
802# rough implementation of a future "reply" method that works 1445# rough implementation of a future "reply" method that works
803# with dialog boxes. 1446# with dialog boxes.
1447#TODO: the first argument must go, split into a $npc->reply_to ( method
804sub cf::object::player::reply($$$;$) { 1448sub cf::object::player::reply($$$;$) {
805 my ($self, $npc, $msg, $flags) = @_; 1449 my ($self, $npc, $msg, $flags) = @_;
806 1450
807 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1451 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
808 1452
812 $msg = $npc->name . " says: $msg" if $npc; 1456 $msg = $npc->name . " says: $msg" if $npc;
813 $self->message ($msg, $flags); 1457 $self->message ($msg, $flags);
814 } 1458 }
815} 1459}
816 1460
817=item $player->ext_reply ($msgid, $msgtype, %msg)
818
819Sends an ext reply to the player.
820
821=cut
822
823sub cf::player::ext_reply($$$%) {
824 my ($self, $id, %msg) = @_;
825
826 $msg{msgid} = $id;
827
828 $self->send ("ext " . to_json \%msg);
829}
830
831=item $player_object->may ("access") 1461=item $player_object->may ("access")
832 1462
833Returns wether the given player is authorized to access resource "access" 1463Returns wether the given player is authorized to access resource "access"
834(e.g. "command_wizcast"). 1464(e.g. "command_wizcast").
835 1465
842 (ref $cf::CFG{"may_$access"} 1472 (ref $cf::CFG{"may_$access"}
843 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1473 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
844 : $cf::CFG{"may_$access"}) 1474 : $cf::CFG{"may_$access"})
845} 1475}
846 1476
847=cut 1477=item $player_object->enter_link
848 1478
849############################################################################# 1479Freezes the player and moves him/her to a special map (C<{link}>).
1480
1481The player should be reaosnably safe there for short amounts of time. You
1482I<MUST> call C<leave_link> as soon as possible, though.
1483
1484=item $player_object->leave_link ($map, $x, $y)
1485
1486Moves the player out of the specila link map onto the given map. If the
1487map is not valid (or omitted), the player will be moved back to the
1488location he/she was before the call to C<enter_link>, or, if that fails,
1489to the emergency map position.
1490
1491Might block.
1492
1493=cut
1494
1495sub cf::object::player::enter_link {
1496 my ($self) = @_;
1497
1498 $self->deactivate_recursive;
1499
1500 return if $self->map == $LINK_MAP;
1501
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map;
1504
1505 $self->enter_map ($LINK_MAP, 20, 20);
1506}
1507
1508sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_;
1510
1511 my $link_pos = delete $self->{_link_pos};
1512
1513 unless ($map) {
1514 # restore original map position
1515 ($map, $x, $y) = @{ $link_pos || [] };
1516 $map = cf::map::find_map $map;
1517
1518 unless ($map) {
1519 ($map, $x, $y) = @$EMERGENCY_POSITION;
1520 $map = cf::map::find_map $map
1521 or die "FATAL: cannot load emergency map\n";
1522 }
1523 }
1524
1525 ($x, $y) = (-1, -1)
1526 unless (defined $x) && (defined $y);
1527
1528 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0;
1531
1532 $map->load;
1533
1534 $self->activate_recursive;
1535 $self->enter_map ($map, $x, $y);
1536}
1537
1538cf::player->attach (
1539 on_logout => sub {
1540 my ($pl) = @_;
1541
1542 # abort map switching before logout
1543 if ($pl->ob->{_link_pos}) {
1544 cf::sync_job {
1545 $pl->ob->leave_link
1546 };
1547 }
1548 },
1549 on_login => sub {
1550 my ($pl) = @_;
1551
1552 # try to abort aborted map switching on player login :)
1553 # should happen only on crashes
1554 if ($pl->ob->{_link_pos}) {
1555 $pl->ob->enter_link;
1556 cf::async {
1557 # we need this sleep as the login has a concurrent enter_exit running
1558 # and this sleep increases chances of the player not ending up in scorn
1559 Coro::Timer::sleep 1;
1560 $pl->ob->leave_link;
1561 };
1562 }
1563 },
1564);
1565
1566=item $player_object->goto_map ($path, $x, $y)
1567
1568=cut
1569
1570sub cf::object::player::goto_map {
1571 my ($self, $path, $x, $y) = @_;
1572
1573 $self->enter_link;
1574
1575 (cf::async {
1576 $path = new cf::path $path;
1577
1578 my $map = cf::map::find_map $path->as_string;
1579 $map = $map->customise_for ($self) if $map;
1580
1581# warn "entering ", $map->path, " at ($x, $y)\n"
1582# if $map;
1583
1584 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1585
1586 $self->leave_link ($map, $x, $y);
1587 })->prio (1);
1588}
1589
1590=item $player_object->enter_exit ($exit_object)
1591
1592=cut
1593
1594sub parse_random_map_params {
1595 my ($spec) = @_;
1596
1597 my $rmp = { # defaults
1598 xsize => 10,
1599 ysize => 10,
1600 };
1601
1602 for (split /\n/, $spec) {
1603 my ($k, $v) = split /\s+/, $_, 2;
1604
1605 $rmp->{lc $k} = $v if (length $k) && (length $v);
1606 }
1607
1608 $rmp
1609}
1610
1611sub prepare_random_map {
1612 my ($exit) = @_;
1613
1614 # all this does is basically replace the /! path by
1615 # a new random map path (?random/...) with a seed
1616 # that depends on the exit object
1617
1618 my $rmp = parse_random_map_params $exit->msg;
1619
1620 if ($exit->map) {
1621 $rmp->{region} = $exit->map->region_name;
1622 $rmp->{origin_map} = $exit->map->path;
1623 $rmp->{origin_x} = $exit->x;
1624 $rmp->{origin_y} = $exit->y;
1625 }
1626
1627 $rmp->{random_seed} ||= $exit->random_seed;
1628
1629 my $data = cf::to_json $rmp;
1630 my $md5 = Digest::MD5::md5_hex $data;
1631
1632 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1633 aio_write $fh, 0, (length $data), $data, 0;
1634
1635 $exit->slaying ("?random/$md5");
1636 $exit->msg (undef);
1637 }
1638}
1639
1640sub cf::object::player::enter_exit {
1641 my ($self, $exit) = @_;
1642
1643 return unless $self->type == cf::PLAYER;
1644
1645 $self->enter_link;
1646
1647 (cf::async {
1648 unless (eval {
1649 prepare_random_map $exit
1650 if $exit->slaying eq "/!";
1651
1652 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1653 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1654
1655 1;
1656 }) {
1657 $self->message ("Something went wrong deep within the crossfire server. "
1658 . "I'll try to bring you back to the map you were before. "
1659 . "Please report this to the dungeon master",
1660 cf::NDI_UNIQUE | cf::NDI_RED);
1661
1662 warn "ERROR in enter_exit: $@";
1663 $self->leave_link;
1664 }
1665 })->prio (1);
1666}
1667
1668=head3 cf::client
1669
1670=over 4
1671
1672=item $client->send_drawinfo ($text, $flags)
1673
1674Sends a drawinfo packet to the client. Circumvents output buffering so
1675should not be used under normal circumstances.
1676
1677=cut
1678
1679sub cf::client::send_drawinfo {
1680 my ($self, $text, $flags) = @_;
1681
1682 utf8::encode $text;
1683 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1684}
1685
1686
1687=item $success = $client->query ($flags, "text", \&cb)
1688
1689Queues a query to the client, calling the given callback with
1690the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1691C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1692
1693Queries can fail, so check the return code. Or don't, as queries will become
1694reliable at some point in the future.
1695
1696=cut
1697
1698sub cf::client::query {
1699 my ($self, $flags, $text, $cb) = @_;
1700
1701 return unless $self->state == ST_PLAYING
1702 || $self->state == ST_SETUP
1703 || $self->state == ST_CUSTOM;
1704
1705 $self->state (ST_CUSTOM);
1706
1707 utf8::encode $text;
1708 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1709
1710 $self->send_packet ($self->{query_queue}[0][0])
1711 if @{ $self->{query_queue} } == 1;
1712}
1713
1714cf::client->attach (
1715 on_reply => sub {
1716 my ($ns, $msg) = @_;
1717
1718 # this weird shuffling is so that direct followup queries
1719 # get handled first
1720 my $queue = delete $ns->{query_queue}
1721 or return; # be conservative, not sure how that can happen, but we saw a crash here
1722
1723 (shift @$queue)->[1]->($msg);
1724
1725 push @{ $ns->{query_queue} }, @$queue;
1726
1727 if (@{ $ns->{query_queue} } == @$queue) {
1728 if (@$queue) {
1729 $ns->send_packet ($ns->{query_queue}[0][0]);
1730 } else {
1731 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1732 }
1733 }
1734 },
1735);
1736
1737=item $client->coro (\&cb)
1738
1739Create a new coroutine, running the specified callback. The coroutine will
1740be automatically cancelled when the client gets destroyed (e.g. on logout,
1741or loss of connection).
1742
1743=cut
1744
1745sub cf::client::coro {
1746 my ($self, $cb) = @_;
1747
1748 my $coro = &cf::async ($cb);
1749
1750 $coro->on_destroy (sub {
1751 delete $self->{_coro}{$coro+0};
1752 });
1753
1754 $self->{_coro}{$coro+0} = $coro;
1755
1756 $coro
1757}
1758
1759cf::client->attach (
1760 on_destroy => sub {
1761 my ($ns) = @_;
1762
1763 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1764 },
1765);
1766
1767=back
1768
850 1769
851=head2 SAFE SCRIPTING 1770=head2 SAFE SCRIPTING
852 1771
853Functions that provide a safe environment to compile and execute 1772Functions that provide a safe environment to compile and execute
854snippets of perl code without them endangering the safety of the server 1773snippets of perl code without them endangering the safety of the server
869 1788
870=pod 1789=pod
871 1790
872The following fucntions and emthods are available within a safe environment: 1791The following fucntions and emthods are available within a safe environment:
873 1792
874 cf::object contr pay_amount pay_player 1793 cf::object contr pay_amount pay_player map
875 cf::object::player player 1794 cf::object::player player
876 cf::player peaceful 1795 cf::player peaceful
1796 cf::map trigger
877 1797
878=cut 1798=cut
879 1799
880for ( 1800for (
881 ["cf::object" => qw(contr pay_amount pay_player)], 1801 ["cf::object" => qw(contr pay_amount pay_player map)],
882 ["cf::object::player" => qw(player)], 1802 ["cf::object::player" => qw(player)],
883 ["cf::player" => qw(peaceful)], 1803 ["cf::player" => qw(peaceful)],
1804 ["cf::map" => qw(trigger)],
884) { 1805) {
885 no strict 'refs'; 1806 no strict 'refs';
886 my ($pkg, @funs) = @$_; 1807 my ($pkg, @funs) = @$_;
887 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1808 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
888 for @funs; 1809 for @funs;
1004 1925
1005{ 1926{
1006 my $path = cf::localdir . "/database.pst"; 1927 my $path = cf::localdir . "/database.pst";
1007 1928
1008 sub db_load() { 1929 sub db_load() {
1009 warn "loading database $path\n";#d# remove later
1010 $DB = stat $path ? Storable::retrieve $path : { }; 1930 $DB = stat $path ? Storable::retrieve $path : { };
1011 } 1931 }
1012 1932
1013 my $pid; 1933 my $pid;
1014 1934
1015 sub db_save() { 1935 sub db_save() {
1016 warn "saving database $path\n";#d# remove later
1017 waitpid $pid, 0 if $pid; 1936 waitpid $pid, 0 if $pid;
1018 if (0 == ($pid = fork)) { 1937 if (0 == ($pid = fork)) {
1019 $DB->{_meta}{version} = 1; 1938 $DB->{_meta}{version} = 1;
1020 Storable::nstore $DB, "$path~"; 1939 Storable::nstore $DB, "$path~";
1021 rename "$path~", $path; 1940 rename "$path~", $path;
1028 sub db_sync() { 1947 sub db_sync() {
1029 db_save if $dirty; 1948 db_save if $dirty;
1030 undef $dirty; 1949 undef $dirty;
1031 } 1950 }
1032 1951
1033 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1952 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1034 db_sync; 1953 db_sync;
1035 }); 1954 });
1036 1955
1037 sub db_dirty() { 1956 sub db_dirty() {
1038 $dirty = 1; 1957 $dirty = 1;
1052 $DB->{$_[0]} = $_[1]; 1971 $DB->{$_[0]} = $_[1];
1053 } 1972 }
1054 db_dirty; 1973 db_dirty;
1055 } 1974 }
1056 1975
1057 attach_global 1976 cf::global->attach (
1058 prio => 10000, 1977 prio => 10000,
1059 on_cleanup => sub { 1978 on_cleanup => sub {
1060 db_sync; 1979 db_sync;
1061 }, 1980 },
1062 ; 1981 );
1063} 1982}
1064 1983
1065############################################################################# 1984#############################################################################
1066# the server's main() 1985# the server's main()
1067 1986
1072 local $/; 1991 local $/;
1073 *CFG = YAML::Syck::Load <$fh>; 1992 *CFG = YAML::Syck::Load <$fh>;
1074} 1993}
1075 1994
1076sub main { 1995sub main {
1996 # we must not ever block the main coroutine
1997 local $Coro::idle = sub {
1998 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1999 (Coro::unblock_sub {
2000 Event::one_event;
2001 })->();
2002 };
2003
1077 cfg_load; 2004 cfg_load;
1078 db_load; 2005 db_load;
1079 load_extensions; 2006 load_extensions;
1080 Event::loop; 2007 Event::loop;
1081} 2008}
1082 2009
1083############################################################################# 2010#############################################################################
1084# initialisation 2011# initialisation
1085 2012
1086sub _perl_reload(&) { 2013sub reload() {
1087 my ($msg) = @_; 2014 # can/must only be called in main
2015 if ($Coro::current != $Coro::main) {
2016 warn "can only reload from main coroutine\n";
2017 return;
2018 }
1088 2019
1089 $msg->("reloading..."); 2020 warn "reloading...";
2021
2022 local $FREEZE = 1;
2023 cf::emergency_save;
1090 2024
1091 eval { 2025 eval {
2026 # if anything goes wrong in here, we should simply crash as we already saved
2027
1092 # cancel all watchers 2028 # cancel all watchers
1093 $_->cancel for Event::all_watchers; 2029 for (Event::all_watchers) {
2030 $_->cancel if $_->data & WF_AUTOCANCEL;
2031 }
2032
2033 # cancel all extension coros
2034 $_->cancel for values %EXT_CORO;
2035 %EXT_CORO = ();
1094 2036
1095 # unload all extensions 2037 # unload all extensions
1096 for (@exts) { 2038 for (@exts) {
1097 $msg->("unloading <$_>"); 2039 warn "unloading <$_>";
1098 unload_extension $_; 2040 unload_extension $_;
1099 } 2041 }
1100 2042
1101 # unload all modules loaded from $LIBDIR 2043 # unload all modules loaded from $LIBDIR
1102 while (my ($k, $v) = each %INC) { 2044 while (my ($k, $v) = each %INC) {
1103 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2045 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1104 2046
1105 $msg->("removing <$k>"); 2047 warn "removing <$k>";
1106 delete $INC{$k}; 2048 delete $INC{$k};
1107 2049
1108 $k =~ s/\.pm$//; 2050 $k =~ s/\.pm$//;
1109 $k =~ s/\//::/g; 2051 $k =~ s/\//::/g;
1110 2052
1115 Symbol::delete_package $k; 2057 Symbol::delete_package $k;
1116 } 2058 }
1117 2059
1118 # sync database to disk 2060 # sync database to disk
1119 cf::db_sync; 2061 cf::db_sync;
2062 IO::AIO::flush;
1120 2063
1121 # get rid of safe::, as good as possible 2064 # get rid of safe::, as good as possible
1122 Symbol::delete_package "safe::$_" 2065 Symbol::delete_package "safe::$_"
1123 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2066 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1124 2067
1125 # remove register_script_function callbacks 2068 # remove register_script_function callbacks
1126 # TODO 2069 # TODO
1127 2070
1128 # unload cf.pm "a bit" 2071 # unload cf.pm "a bit"
1131 # don't, removes xs symbols, too, 2074 # don't, removes xs symbols, too,
1132 # and global variables created in xs 2075 # and global variables created in xs
1133 #Symbol::delete_package __PACKAGE__; 2076 #Symbol::delete_package __PACKAGE__;
1134 2077
1135 # reload cf.pm 2078 # reload cf.pm
1136 $msg->("reloading cf.pm"); 2079 warn "reloading cf.pm";
1137 require cf; 2080 require cf;
2081 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1138 2082
1139 # load config and database again 2083 # load config and database again
1140 cf::cfg_load; 2084 cf::cfg_load;
1141 cf::db_load; 2085 cf::db_load;
1142 2086
1143 # load extensions 2087 # load extensions
1144 $msg->("load extensions"); 2088 warn "load extensions";
1145 cf::load_extensions; 2089 cf::load_extensions;
1146 2090
1147 # reattach attachments to objects 2091 # reattach attachments to objects
1148 $msg->("reattach"); 2092 warn "reattach";
1149 _global_reattach; 2093 _global_reattach;
1150 }; 2094 };
1151 $msg->($@) if $@;
1152 2095
1153 $msg->("reloaded"); 2096 if ($@) {
2097 warn $@;
2098 warn "error while reloading, exiting.";
2099 exit 1;
2100 }
2101
2102 warn "reloaded successfully";
1154}; 2103};
1155 2104
1156sub perl_reload() { 2105#############################################################################
1157 _perl_reload {
1158 warn $_[0];
1159 print "$_[0]\n";
1160 };
1161}
1162 2106
2107unless ($LINK_MAP) {
2108 $LINK_MAP = cf::map::new;
2109
2110 $LINK_MAP->width (41);
2111 $LINK_MAP->height (41);
2112 $LINK_MAP->alloc;
2113 $LINK_MAP->path ("{link}");
2114 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2115 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2116
2117 # dirty hack because... archetypes are not yet loaded
2118 Event->timer (
2119 after => 2,
2120 cb => sub {
2121 $_[0]->w->cancel;
2122
2123 # provide some exits "home"
2124 my $exit = cf::object::new "exit";
2125
2126 $exit->slaying ($EMERGENCY_POSITION->[0]);
2127 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2128 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2129
2130 $LINK_MAP->insert ($exit->clone, 19, 19);
2131 $LINK_MAP->insert ($exit->clone, 19, 20);
2132 $LINK_MAP->insert ($exit->clone, 19, 21);
2133 $LINK_MAP->insert ($exit->clone, 20, 19);
2134 $LINK_MAP->insert ($exit->clone, 20, 21);
2135 $LINK_MAP->insert ($exit->clone, 21, 19);
2136 $LINK_MAP->insert ($exit->clone, 21, 20);
2137 $LINK_MAP->insert ($exit->clone, 21, 21);
2138
2139 $exit->destroy;
2140 });
2141
2142 $LINK_MAP->{deny_save} = 1;
2143 $LINK_MAP->{deny_reset} = 1;
2144
2145 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2146}
2147
2148register "<global>", __PACKAGE__;
2149
1163register_command "perl-reload", 0, sub { 2150register_command "reload" => sub {
1164 my ($who, $arg) = @_; 2151 my ($who, $arg) = @_;
1165 2152
1166 if ($who->flag (FLAG_WIZ)) { 2153 if ($who->flag (FLAG_WIZ)) {
1167 _perl_reload { 2154 $who->message ("start of reload.");
1168 warn $_[0]; 2155 reload;
1169 $who->message ($_[0]); 2156 $who->message ("end of reload.");
1170 };
1171 } 2157 }
1172}; 2158};
1173 2159
1174register "<global>", __PACKAGE__;
1175
1176unshift @INC, $LIBDIR; 2160unshift @INC, $LIBDIR;
1177 2161
1178$TICK_WATCHER = Event->timer ( 2162$TICK_WATCHER = Event->timer (
2163 reentrant => 0,
1179 prio => 1, 2164 prio => 0,
1180 async => 1,
1181 at => $NEXT_TICK || 1, 2165 at => $NEXT_TICK || $TICK,
2166 data => WF_AUTOCANCEL,
1182 cb => sub { 2167 cb => sub {
2168 unless ($FREEZE) {
1183 cf::server_tick; # one server iteration 2169 cf::server_tick; # one server iteration
2170 $RUNTIME += $TICK;
2171 }
1184 2172
1185 my $NOW = Event::time;
1186 $NEXT_TICK += $TICK; 2173 $NEXT_TICK += $TICK;
1187 2174
1188 # if we are delayed by four ticks or more, skip them all 2175 # if we are delayed by four ticks or more, skip them all
1189 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2176 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1190 2177
1191 $TICK_WATCHER->at ($NEXT_TICK); 2178 $TICK_WATCHER->at ($NEXT_TICK);
1192 $TICK_WATCHER->start; 2179 $TICK_WATCHER->start;
1193 }, 2180 },
1194); 2181);
1195 2182
1196IO::AIO::max_poll_time $TICK * 0.2; 2183IO::AIO::max_poll_time $TICK * 0.2;
1197 2184
2185Event->io (
1198Event->io (fd => IO::AIO::poll_fileno, 2186 fd => IO::AIO::poll_fileno,
1199 poll => 'r', 2187 poll => 'r',
1200 prio => 5, 2188 prio => 5,
2189 data => WF_AUTOCANCEL,
1201 cb => \&IO::AIO::poll_cb); 2190 cb => \&IO::AIO::poll_cb,
2191);
2192
2193Event->timer (
2194 data => WF_AUTOCANCEL,
2195 after => 0,
2196 interval => 10,
2197 cb => sub {
2198 (Coro::unblock_sub {
2199 write_runtime
2200 or warn "ERROR: unable to write runtime file: $!";
2201 })->();
2202 },
2203);
2204
2205END { cf::emergency_save }
1202 2206
12031 22071
1204 2208

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