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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.100 by root, Mon Dec 25 11:25:49 2006 UTC vs.
Revision 1.131 by root, Thu Jan 4 00:53:54 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO;
18 19
20use Digest::MD5;
21use Fcntl;
19use IO::AIO 2.3; 22use IO::AIO 2.31 ();
20use YAML::Syck (); 23use YAML::Syck ();
21use Time::HiRes; 24use Time::HiRes;
22 25
23use Event; $Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
24 27
25# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
26$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
27 30
28$Coro::main->prio (Coro::PRIO_MIN); 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
29 32
30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
31 34
32our %COMMAND = (); 35our %COMMAND = ();
33our %COMMAND_TIME = (); 36our %COMMAND_TIME = ();
37our $LIBDIR = datadir . "/ext"; 40our $LIBDIR = datadir . "/ext";
38 41
39our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
40our $TICK_WATCHER; 43our $TICK_WATCHER;
41our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
42 46
43our %CFG; 47our %CFG;
44 48
45our $UPTIME; $UPTIME ||= time; 49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION;
46 77
47############################################################################# 78#############################################################################
48 79
49=head2 GLOBAL VARIABLES 80=head2 GLOBAL VARIABLES
50 81
51=over 4 82=over 4
52 83
53=item $cf::UPTIME 84=item $cf::UPTIME
54 85
55The timestamp of the server start (so not actually an uptime). 86The timestamp of the server start (so not actually an uptime).
87
88=item $cf::RUNTIME
89
90The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick.
56 92
57=item $cf::LIBDIR 93=item $cf::LIBDIR
58 94
59The perl library directory, where extensions and cf-specific modules can 95The perl library directory, where extensions and cf-specific modules can
60be found. It will be added to C<@INC> automatically. 96be found. It will be added to C<@INC> automatically.
97
98=item $cf::NOW
99
100The time of the last (current) server tick.
61 101
62=item $cf::TICK 102=item $cf::TICK
63 103
64The interval between server ticks, in seconds. 104The interval between server ticks, in seconds.
65 105
73=cut 113=cut
74 114
75BEGIN { 115BEGIN {
76 *CORE::GLOBAL::warn = sub { 116 *CORE::GLOBAL::warn = sub {
77 my $msg = join "", @_; 117 my $msg = join "", @_;
118 utf8::encode $msg;
119
78 $msg .= "\n" 120 $msg .= "\n"
79 unless $msg =~ /\n$/; 121 unless $msg =~ /\n$/;
80 122
81 print STDERR "cfperl: $msg";
82 LOG llevError, "cfperl: $msg"; 123 LOG llevError, "cfperl: $msg";
83 }; 124 };
84} 125}
85 126
86@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139sub to_json($) { 180sub to_json($) {
140 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
141 JSON::Syck::Dump $_[0] 182 JSON::Syck::Dump $_[0]
142} 183}
143 184
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string
208
209Wait until the given lock is available. See cf::lock_acquire.
210
211=item my $lock = cf::lock_acquire $string
212
213Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically
216returned.
217
218Lock names should begin with a unique identifier (for example, find_map
219uses map_find and load_map uses map_load).
220
221=cut
222
223our %LOCK;
224
225sub lock_wait($) {
226 my ($key) = @_;
227
228 # wait for lock, if any
229 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule;
232 }
233}
234
235sub lock_acquire($) {
236 my ($key) = @_;
237
238 # wait, to be sure we are not locked
239 lock_wait $key;
240
241 $LOCK{$key} = [];
242
243 cf::guard {
244 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} };
246 }
247}
248
249=item cf::async { BLOCK }
250
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
252error instead of exiting the server in case of a problem.
253
254=cut
255
256sub async(&) {
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264
265=item cf::sync_job { BLOCK }
266
267The design of crossfire+ requires that the main coro ($Coro::main) is
268always able to handle events or runnable, as crossfire+ is only partly
269reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
270
271If it must be done, put the blocking parts into C<sync_job>. This will run
272the given BLOCK in another coroutine while waiting for the result. The
273server will be frozen during this time, so the block should either finish
274fast or be very important.
275
276=cut
277
278sub sync_job(&) {
279 my ($job) = @_;
280
281 if ($Coro::current == $Coro::main) {
282 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/
284
285 # TODO: use suspend/resume instead
286 # (but this is cancel-safe)
287 local $FREEZE = 1;
288
289 my $busy = 1;
290 my @res;
291
292 (Coro::async {
293 @res = eval { $job->() };
294 warn $@ if $@;
295 undef $busy;
296 })->prio (Coro::PRIO_MAX);
297
298 while ($busy) {
299 Coro::cede_notself;
300 Event::one_event unless Coro::nready;
301 }
302
303 wantarray ? @res : $res[0]
304 } else {
305 # we are in another coroutine, how wonderful, everything just works
306
307 $job->()
308 }
309}
310
311=item $coro = cf::coro { BLOCK }
312
313Creates and returns a new coro. This coro is automcatially being canceled
314when the extension calling this is being unloaded.
315
316=cut
317
318sub coro(&) {
319 my $cb = shift;
320
321 my $coro = &cf::async ($cb);
322
323 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0};
325 });
326 $EXT_CORO{$coro+0} = $coro;
327
328 $coro
329}
330
331sub write_runtime {
332 my $runtime = cf::localdir . "/runtime";
333
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
335 or return;
336
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return;
340
341 aio_fsync $fh
342 and return;
343
344 close $fh
345 or return;
346
347 aio_rename "$runtime~", $runtime
348 and return;
349
350 1
351}
352
144=back 353=back
145 354
146=cut 355=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
147 476
148############################################################################# 477#############################################################################
149 478
150=head2 ATTACHABLE OBJECTS 479=head2 ATTACHABLE OBJECTS
151 480
454=cut 783=cut
455 784
456############################################################################# 785#############################################################################
457# object support 786# object support
458 787
788sub reattach {
789 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_;
791
792 my $registry = $obj->registry;
793
794 @$registry = ();
795
796 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
797
798 for my $name (keys %{ $obj->{_attachment} || {} }) {
799 if (my $attach = $attachment{$name}) {
800 for (@$attach) {
801 my ($klass, @attach) = @$_;
802 _attach $registry, $klass, @attach;
803 }
804 } else {
805 warn "object uses attachment '$name' that is not available, postponing.\n";
806 }
807 }
808}
809
459cf::attachable->attach ( 810cf::attachable->attach (
460 prio => -1000000, 811 prio => -1000000,
461 on_instantiate => sub { 812 on_instantiate => sub {
462 my ($obj, $data) = @_; 813 my ($obj, $data) = @_;
463 814
467 my ($name, $args) = @$_; 818 my ($name, $args) = @$_;
468 819
469 $obj->attach ($name, %{$args || {} }); 820 $obj->attach ($name, %{$args || {} });
470 } 821 }
471 }, 822 },
472 on_reattach => sub { 823 on_reattach => \&reattach,
473 # basically do the same as instantiate, without calling instantiate
474 my ($obj) = @_;
475 my $registry = $obj->registry;
476
477 @$registry = ();
478
479 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
480
481 for my $name (keys %{ $obj->{_attachment} || {} }) {
482 if (my $attach = $attachment{$name}) {
483 for (@$attach) {
484 my ($klass, @attach) = @$_;
485 _attach $registry, $klass, @attach;
486 }
487 } else {
488 warn "object uses attachment '$name' that is not available, postponing.\n";
489 }
490 }
491 },
492 on_clone => sub { 824 on_clone => sub {
493 my ($src, $dst) = @_; 825 my ($src, $dst) = @_;
494 826
495 @{$dst->registry} = @{$src->registry}; 827 @{$dst->registry} = @{$src->registry};
496 828
502); 834);
503 835
504sub object_freezer_save { 836sub object_freezer_save {
505 my ($filename, $rdata, $objs) = @_; 837 my ($filename, $rdata, $objs) = @_;
506 838
839 sync_job {
507 if (length $$rdata) { 840 if (length $$rdata) {
508 warn sprintf "saving %s (%d,%d)\n", 841 warn sprintf "saving %s (%d,%d)\n",
509 $filename, length $$rdata, scalar @$objs; 842 $filename, length $$rdata, scalar @$objs;
510 843
511 if (open my $fh, ">:raw", "$filename~") { 844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
512 chmod SAVE_MODE, $fh;
513 syswrite $fh, $$rdata;
514 close $fh;
515
516 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
517 chmod SAVE_MODE, $fh; 845 chmod SAVE_MODE, $fh;
518 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs }; 846 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh;
519 close $fh; 848 close $fh;
849
850 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh;
853 my $data = Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh;
856 close $fh;
520 rename "$filename.pst~", "$filename.pst"; 857 aio_rename "$filename.pst~", "$filename.pst";
858 }
859 } else {
860 aio_unlink "$filename.pst";
861 }
862
863 aio_rename "$filename~", $filename;
521 } else { 864 } else {
522 unlink "$filename.pst"; 865 warn "FATAL: $filename~: $!\n";
523 } 866 }
524
525 rename "$filename~", $filename;
526 } else { 867 } else {
527 warn "FATAL: $filename~: $!\n";
528 }
529 } else {
530 unlink $filename; 868 aio_unlink $filename;
531 unlink "$filename.pst"; 869 aio_unlink "$filename.pst";
870 }
532 } 871 }
533} 872}
534 873
535sub object_freezer_as_string { 874sub object_freezer_as_string {
536 my ($rdata, $objs) = @_; 875 my ($rdata, $objs) = @_;
541} 880}
542 881
543sub object_thawer_load { 882sub object_thawer_load {
544 my ($filename) = @_; 883 my ($filename) = @_;
545 884
546 local $/; 885 my ($data, $av);
547 886
548 my $av; 887 (aio_load $filename, $data) >= 0
888 or return;
549 889
550 #TODO: use sysread etc. 890 unless (aio_stat "$filename.pst") {
551 if (open my $data, "<:raw:perlio", $filename) { 891 (aio_load "$filename.pst", $av) >= 0
552 $data = <$data>; 892 or return;
553 if (open my $pst, "<:raw:perlio", "$filename.pst") {
554 $av = eval { (Storable::thaw <$pst>)->{objs} }; 893 $av = eval { (Storable::thaw $av)->{objs} };
555 } 894 }
895
896 warn sprintf "loading %s (%d)\n",
897 $filename, length $data, scalar @{$av || []};#d#
556 return ($data, $av); 898 return ($data, $av);
557 }
558
559 ()
560} 899}
561 900
562############################################################################# 901#############################################################################
563# command handling &c 902# command handling &c
564 903
785 $self->send ("ext " . to_json \%msg); 1124 $self->send ("ext " . to_json \%msg);
786} 1125}
787 1126
788=back 1127=back
789 1128
1129
1130=head3 cf::map
1131
1132=over 4
1133
1134=cut
1135
1136package cf::map;
1137
1138use Fcntl;
1139use Coro::AIO;
1140
1141our $MAX_RESET = 7200;
1142our $DEFAULT_RESET = 3600;
1143
1144sub generate_random_map {
1145 my ($path, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region})
1161}
1162
1163# and all this just because we cannot iterate over
1164# all maps in C++...
1165sub change_all_map_light {
1166 my ($change) = @_;
1167
1168 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP;
1170}
1171
1172sub try_load_header($) {
1173 my ($path) = @_;
1174
1175 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0
1177 or return;
1178
1179 my $map = cf::map::new
1180 or return;
1181
1182 $map->load_header ($path)
1183 or return;
1184
1185 $map->{load_path} = $path;
1186
1187 $map
1188}
1189
1190sub find_map;
1191sub find_map {
1192 my ($path, $origin) = @_;
1193
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198
1199 cf::lock_wait "map_find:$key";
1200
1201 $cf::MAP{$key} || do {
1202 my $guard = cf::lock_acquire "map_find:$key";
1203
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 # safety
1209 $map->{instantiate_time} = $cf::RUNTIME
1210 if $map->{instantiate_time} > $cf::RUNTIME;
1211 } else {
1212 if (my $rmp = $path->random_map_params) {
1213 $map = generate_random_map $key, $rmp;
1214 } else {
1215 $map = try_load_header $path->load_path;
1216 }
1217
1218 $map or return;
1219
1220 $map->{load_original} = 1;
1221 $map->{instantiate_time} = $cf::RUNTIME;
1222 $map->instantiate;
1223
1224 # per-player maps become, after loading, normal maps
1225 $map->per_player (0) if $path->{user_rel};
1226 }
1227
1228 $map->path ($key);
1229 $map->{path} = $path;
1230 $map->{last_save} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232
1233 if ($map->should_reset) {
1234 $map->reset;
1235 undef $guard;
1236 $map = find_map $path
1237 or return;
1238 }
1239
1240 $cf::MAP{$key} = $map
1241 }
1242}
1243
1244sub load {
1245 my ($self) = @_;
1246
1247 my $path = $self->{path};
1248 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1249
1250 return if $self->in_memory != cf::MAP_SWAPPED;
1251
1252 $self->in_memory (cf::MAP_LOADING);
1253
1254 $self->alloc;
1255 $self->load_objects ($self->{load_path}, 1)
1256 or return;
1257
1258 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1259 if delete $self->{load_original};
1260
1261 if (my $uniq = $path->uniq_path) {
1262 utf8::encode $uniq;
1263 if (aio_open $uniq, O_RDONLY, 0) {
1264 $self->clear_unique_items;
1265 $self->load_objects ($uniq, 0);
1266 }
1267 }
1268
1269 # now do the right thing for maps
1270 $self->link_multipart_objects;
1271
1272 if ($self->{path}->is_style_map) {
1273 $self->{deny_save} = 1;
1274 $self->{deny_reset} = 1;
1275 } else {
1276 $self->fix_auto_apply;
1277 $self->decay_objects;
1278 $self->update_buttons;
1279 $self->set_darkness_map;
1280 $self->difficulty ($self->estimate_difficulty)
1281 unless $self->difficulty;
1282 $self->activate;
1283 }
1284
1285 $self->in_memory (cf::MAP_IN_MEMORY);
1286}
1287
1288sub load_map_sync {
1289 my ($path, $origin) = @_;
1290
1291 #warn "load_map_sync<$path, $origin>\n";#d#
1292
1293 cf::sync_job {
1294 my $map = cf::map::find_map $path, $origin
1295 or return;
1296 $map->load;
1297 $map
1298 }
1299}
1300
1301sub save {
1302 my ($self) = @_;
1303
1304 $self->{last_save} = $cf::RUNTIME;
1305
1306 return unless $self->dirty;
1307
1308 my $save = $self->{path}->save_path; utf8::encode $save;
1309 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1310
1311 $self->{load_path} = $save;
1312
1313 return if $self->{deny_save};
1314
1315 if ($uniq) {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1317 $self->save_objects ($uniq, cf::IO_UNIQUES);
1318 } else {
1319 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1320 }
1321}
1322
1323sub swap_out {
1324 my ($self) = @_;
1325
1326 # save first because save cedes
1327 $self->save;
1328
1329 return if $self->players;
1330 return if $self->in_memory != cf::MAP_IN_MEMORY;
1331 return if $self->{deny_save};
1332
1333 $self->clear;
1334 $self->in_memory (cf::MAP_SWAPPED);
1335}
1336
1337sub reset_at {
1338 my ($self) = @_;
1339
1340 # TODO: safety, remove and allow resettable per-player maps
1341 return 1e99 if $self->{path}{user_rel};
1342 return 1e99 if $self->{deny_reset};
1343
1344 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1345 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1346
1347 $time + $to
1348}
1349
1350sub should_reset {
1351 my ($self) = @_;
1352
1353 $self->reset_at <= $cf::RUNTIME
1354}
1355
1356sub unlink_save {
1357 my ($self) = @_;
1358
1359 utf8::encode (my $save = $self->{path}->save_path);
1360 aioreq_pri 3; IO::AIO::aio_unlink $save;
1361 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1362}
1363
1364sub rename {
1365 my ($self, $new_path) = @_;
1366
1367 $self->unlink_save;
1368
1369 delete $cf::MAP{$self->path};
1370 $self->{path} = new cf::path $new_path;
1371 $self->path ($self->{path}->as_string);
1372 $cf::MAP{$self->path} = $self;
1373
1374 $self->save;
1375}
1376
1377sub reset {
1378 my ($self) = @_;
1379
1380 return if $self->players;
1381 return if $self->{path}{user_rel};#d#
1382
1383 warn "resetting map ", $self->path;#d#
1384
1385 delete $cf::MAP{$self->path};
1386
1387 $_->clear_links_to ($self) for values %cf::MAP;
1388
1389 $self->unlink_save;
1390 $self->destroy;
1391}
1392
1393my $nuke_counter = "aaaa";
1394
1395sub nuke {
1396 my ($self) = @_;
1397
1398 $self->{deny_save} = 1;
1399 $self->reset_timeout (1);
1400 $self->rename ("{nuke}/" . ($nuke_counter++));
1401 $self->reset; # polite request, might not happen
1402}
1403
1404sub customise_for {
1405 my ($map, $ob) = @_;
1406
1407 if ($map->per_player) {
1408 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1409 }
1410
1411 $map
1412}
1413
1414sub emergency_save {
1415 local $cf::FREEZE = 1;
1416
1417 warn "enter emergency map save\n";
1418
1419 cf::sync_job {
1420 warn "begin emergency map save\n";
1421 $_->save for values %cf::MAP;
1422 };
1423
1424 warn "end emergency map save\n";
1425}
1426
1427package cf;
1428
1429=back
1430
1431
790=head3 cf::object::player 1432=head3 cf::object::player
791 1433
792=over 4 1434=over 4
793 1435
794=item $player_object->reply ($npc, $msg[, $flags]) 1436=item $player_object->reply ($npc, $msg[, $flags])
829 (ref $cf::CFG{"may_$access"} 1471 (ref $cf::CFG{"may_$access"}
830 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1472 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
831 : $cf::CFG{"may_$access"}) 1473 : $cf::CFG{"may_$access"})
832} 1474}
833 1475
1476=item $player_object->enter_link
1477
1478Freezes the player and moves him/her to a special map (C<{link}>).
1479
1480The player should be reaosnably safe there for short amounts of time. You
1481I<MUST> call C<leave_link> as soon as possible, though.
1482
1483=item $player_object->leave_link ($map, $x, $y)
1484
1485Moves the player out of the specila link map onto the given map. If the
1486map is not valid (or omitted), the player will be moved back to the
1487location he/she was before the call to C<enter_link>, or, if that fails,
1488to the emergency map position.
1489
1490Might block.
1491
1492=cut
1493
1494sub cf::object::player::enter_link {
1495 my ($self) = @_;
1496
1497 $self->deactivate_recursive;
1498
1499 return if $self->map == $LINK_MAP;
1500
1501 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1502 if $self->map;
1503
1504 $self->enter_map ($LINK_MAP, 20, 20);
1505}
1506
1507sub cf::object::player::leave_link {
1508 my ($self, $map, $x, $y) = @_;
1509
1510 my $link_pos = delete $self->{_link_pos};
1511
1512 unless ($map) {
1513 # restore original map position
1514 ($map, $x, $y) = @{ $link_pos || [] };
1515 $map = cf::map::find_map $map;
1516
1517 unless ($map) {
1518 ($map, $x, $y) = @$EMERGENCY_POSITION;
1519 $map = cf::map::find_map $map
1520 or die "FATAL: cannot load emergency map\n";
1521 }
1522 }
1523
1524 ($x, $y) = (-1, -1)
1525 unless (defined $x) && (defined $y);
1526
1527 # use -1 or undef as default coordinates, not 0, 0
1528 ($x, $y) = ($map->enter_x, $map->enter_y)
1529 if $x <=0 && $y <= 0;
1530
1531 $map->load;
1532
1533 $self->activate_recursive;
1534 $self->enter_map ($map, $x, $y);
1535}
1536
1537cf::player->attach (
1538 on_logout => sub {
1539 my ($pl) = @_;
1540
1541 # abort map switching before logout
1542 if ($pl->ob->{_link_pos}) {
1543 cf::sync_job {
1544 $pl->ob->leave_link
1545 };
1546 }
1547 },
1548 on_login => sub {
1549 my ($pl) = @_;
1550
1551 # try to abort aborted map switching on player login :)
1552 # should happen only on crashes
1553 if ($pl->ob->{_link_pos}) {
1554 $pl->ob->enter_link;
1555 cf::async {
1556 # we need this sleep as the login has a concurrent enter_exit running
1557 # and this sleep increases chances of the player not ending up in scorn
1558 Coro::Timer::sleep 1;
1559 $pl->ob->leave_link;
1560 };
1561 }
1562 },
1563);
1564
1565=item $player_object->goto_map ($path, $x, $y)
1566
1567=cut
1568
1569sub cf::object::player::goto_map {
1570 my ($self, $path, $x, $y) = @_;
1571
1572 $self->enter_link;
1573
1574 (cf::async {
1575 $path = new cf::path $path;
1576
1577 my $map = cf::map::find_map $path->as_string;
1578 $map = $map->customise_for ($self) if $map;
1579
1580# warn "entering ", $map->path, " at ($x, $y)\n"
1581# if $map;
1582
1583 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1584
1585 $self->leave_link ($map, $x, $y);
1586 })->prio (1);
1587}
1588
1589=item $player_object->enter_exit ($exit_object)
1590
1591=cut
1592
1593sub parse_random_map_params {
1594 my ($spec) = @_;
1595
1596 my $rmp = { # defaults
1597 xsize => 10,
1598 ysize => 10,
1599 };
1600
1601 for (split /\n/, $spec) {
1602 my ($k, $v) = split /\s+/, $_, 2;
1603
1604 $rmp->{lc $k} = $v if (length $k) && (length $v);
1605 }
1606
1607 $rmp
1608}
1609
1610sub prepare_random_map {
1611 my ($exit) = @_;
1612
1613 # all this does is basically replace the /! path by
1614 # a new random map path (?random/...) with a seed
1615 # that depends on the exit object
1616
1617 my $rmp = parse_random_map_params $exit->msg;
1618
1619 if ($exit->map) {
1620 $rmp->{region} = $exit->map->region_name;
1621 $rmp->{origin_map} = $exit->map->path;
1622 $rmp->{origin_x} = $exit->x;
1623 $rmp->{origin_y} = $exit->y;
1624 }
1625
1626 $rmp->{random_seed} ||= $exit->random_seed;
1627
1628 my $data = cf::to_json $rmp;
1629 my $md5 = Digest::MD5::md5_hex $data;
1630
1631 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1632 aio_write $fh, 0, (length $data), $data, 0;
1633
1634 $exit->slaying ("?random/$md5");
1635 $exit->msg (undef);
1636 }
1637}
1638
1639sub cf::object::player::enter_exit {
1640 my ($self, $exit) = @_;
1641
1642 return unless $self->type == cf::PLAYER;
1643
1644 $self->enter_link;
1645
1646 (cf::async {
1647 unless (eval {
1648 prepare_random_map $exit
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1653
1654 1;
1655 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master",
1659 cf::NDI_UNIQUE | cf::NDI_RED);
1660
1661 warn "ERROR in enter_exit: $@";
1662 $self->leave_link;
1663 }
1664 })->prio (1);
1665}
1666
834=head3 cf::client 1667=head3 cf::client
835 1668
836=over 4 1669=over 4
837 1670
838=item $client->send_drawinfo ($text, $flags) 1671=item $client->send_drawinfo ($text, $flags)
881 on_reply => sub { 1714 on_reply => sub {
882 my ($ns, $msg) = @_; 1715 my ($ns, $msg) = @_;
883 1716
884 # this weird shuffling is so that direct followup queries 1717 # this weird shuffling is so that direct followup queries
885 # get handled first 1718 # get handled first
886 my $queue = delete $ns->{query_queue}; 1719 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here
887 1721
888 (shift @$queue)->[1]->($msg); 1722 (shift @$queue)->[1]->($msg);
889 1723
890 push @{ $ns->{query_queue} }, @$queue; 1724 push @{ $ns->{query_queue} }, @$queue;
891 1725
908=cut 1742=cut
909 1743
910sub cf::client::coro { 1744sub cf::client::coro {
911 my ($self, $cb) = @_; 1745 my ($self, $cb) = @_;
912 1746
913 my $coro; $coro = async { 1747 my $coro = &cf::async ($cb);
914 eval { 1748
915 $cb->(); 1749 $coro->on_destroy (sub {
916 };
917 warn $@ if $@;
918 delete $self->{_coro}{$coro+0}; 1750 delete $self->{_coro}{$coro+0};
919 }; 1751 });
920 1752
921 $self->{_coro}{$coro+0} = $coro; 1753 $self->{_coro}{$coro+0} = $coro;
1754
1755 $coro
922} 1756}
923 1757
924cf::client->attach ( 1758cf::client->attach (
925 on_destroy => sub { 1759 on_destroy => sub {
926 my ($ns) = @_; 1760 my ($ns) = @_;
1090 1924
1091{ 1925{
1092 my $path = cf::localdir . "/database.pst"; 1926 my $path = cf::localdir . "/database.pst";
1093 1927
1094 sub db_load() { 1928 sub db_load() {
1095 warn "loading database $path\n";#d# remove later
1096 $DB = stat $path ? Storable::retrieve $path : { }; 1929 $DB = stat $path ? Storable::retrieve $path : { };
1097 } 1930 }
1098 1931
1099 my $pid; 1932 my $pid;
1100 1933
1101 sub db_save() { 1934 sub db_save() {
1102 warn "saving database $path\n";#d# remove later
1103 waitpid $pid, 0 if $pid; 1935 waitpid $pid, 0 if $pid;
1104 if (0 == ($pid = fork)) { 1936 if (0 == ($pid = fork)) {
1105 $DB->{_meta}{version} = 1; 1937 $DB->{_meta}{version} = 1;
1106 Storable::nstore $DB, "$path~"; 1938 Storable::nstore $DB, "$path~";
1107 rename "$path~", $path; 1939 rename "$path~", $path;
1155 open my $fh, "<:utf8", cf::confdir . "/config" 1987 open my $fh, "<:utf8", cf::confdir . "/config"
1156 or return; 1988 or return;
1157 1989
1158 local $/; 1990 local $/;
1159 *CFG = YAML::Syck::Load <$fh>; 1991 *CFG = YAML::Syck::Load <$fh>;
1992
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994
1995 if (exists $CFG{mlockall}) {
1996 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall
1998 and die "WARNING: m(un)lockall failed: $!\n";
1999 };
2000 warn $@ if $@;
2001 }
1160} 2002}
1161 2003
1162sub main { 2004sub main {
2005 # we must not ever block the main coroutine
2006 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub {
2009 Event::one_event;
2010 })->();
2011 };
2012
1163 cfg_load; 2013 cfg_load;
1164 db_load; 2014 db_load;
1165 load_extensions; 2015 load_extensions;
1166 Event::loop; 2016 Event::loop;
1167} 2017}
1168 2018
1169############################################################################# 2019#############################################################################
1170# initialisation 2020# initialisation
1171 2021
1172sub _perl_reload(&) { 2022sub reload() {
1173 my ($msg) = @_; 2023 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n";
2026 return;
2027 }
1174 2028
1175 $msg->("reloading..."); 2029 warn "reloading...";
2030
2031 local $FREEZE = 1;
2032 cf::emergency_save;
1176 2033
1177 eval { 2034 eval {
2035 # if anything goes wrong in here, we should simply crash as we already saved
2036
1178 # cancel all watchers 2037 # cancel all watchers
1179 for (Event::all_watchers) { 2038 for (Event::all_watchers) {
1180 $_->cancel if $_->data & WF_AUTOCANCEL; 2039 $_->cancel if $_->data & WF_AUTOCANCEL;
1181 } 2040 }
1182 2041
2042 # cancel all extension coros
2043 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = ();
2045
1183 # unload all extensions 2046 # unload all extensions
1184 for (@exts) { 2047 for (@exts) {
1185 $msg->("unloading <$_>"); 2048 warn "unloading <$_>";
1186 unload_extension $_; 2049 unload_extension $_;
1187 } 2050 }
1188 2051
1189 # unload all modules loaded from $LIBDIR 2052 # unload all modules loaded from $LIBDIR
1190 while (my ($k, $v) = each %INC) { 2053 while (my ($k, $v) = each %INC) {
1191 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1192 2055
1193 $msg->("removing <$k>"); 2056 warn "removing <$k>";
1194 delete $INC{$k}; 2057 delete $INC{$k};
1195 2058
1196 $k =~ s/\.pm$//; 2059 $k =~ s/\.pm$//;
1197 $k =~ s/\//::/g; 2060 $k =~ s/\//::/g;
1198 2061
1203 Symbol::delete_package $k; 2066 Symbol::delete_package $k;
1204 } 2067 }
1205 2068
1206 # sync database to disk 2069 # sync database to disk
1207 cf::db_sync; 2070 cf::db_sync;
2071 IO::AIO::flush;
1208 2072
1209 # get rid of safe::, as good as possible 2073 # get rid of safe::, as good as possible
1210 Symbol::delete_package "safe::$_" 2074 Symbol::delete_package "safe::$_"
1211 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1212 2076
1213 # remove register_script_function callbacks 2077 # remove register_script_function callbacks
1214 # TODO 2078 # TODO
1215 2079
1216 # unload cf.pm "a bit" 2080 # unload cf.pm "a bit"
1219 # don't, removes xs symbols, too, 2083 # don't, removes xs symbols, too,
1220 # and global variables created in xs 2084 # and global variables created in xs
1221 #Symbol::delete_package __PACKAGE__; 2085 #Symbol::delete_package __PACKAGE__;
1222 2086
1223 # reload cf.pm 2087 # reload cf.pm
1224 $msg->("reloading cf.pm"); 2088 warn "reloading cf.pm";
1225 require cf; 2089 require cf;
1226 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1227
1228 2091
1229 # load config and database again 2092 # load config and database again
1230 cf::cfg_load; 2093 cf::cfg_load;
1231 cf::db_load; 2094 cf::db_load;
1232 2095
1233 # load extensions 2096 # load extensions
1234 $msg->("load extensions"); 2097 warn "load extensions";
1235 cf::load_extensions; 2098 cf::load_extensions;
1236 2099
1237 # reattach attachments to objects 2100 # reattach attachments to objects
1238 $msg->("reattach"); 2101 warn "reattach";
1239 _global_reattach; 2102 _global_reattach;
1240 }; 2103 };
1241 $msg->($@) if $@;
1242 2104
1243 $msg->("reloaded"); 2105 if ($@) {
2106 warn $@;
2107 warn "error while reloading, exiting.";
2108 exit 1;
2109 }
2110
2111 warn "reloaded successfully";
1244}; 2112};
1245 2113
1246sub perl_reload() { 2114#############################################################################
1247 _perl_reload { 2115
1248 warn $_[0]; 2116unless ($LINK_MAP) {
1249 print "$_[0]\n"; 2117 $LINK_MAP = cf::map::new;
1250 }; 2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1251} 2155}
1252 2156
1253register "<global>", __PACKAGE__; 2157register "<global>", __PACKAGE__;
1254 2158
1255register_command "perl-reload" => sub { 2159register_command "reload" => sub {
1256 my ($who, $arg) = @_; 2160 my ($who, $arg) = @_;
1257 2161
1258 if ($who->flag (FLAG_WIZ)) { 2162 if ($who->flag (FLAG_WIZ)) {
1259 _perl_reload { 2163 $who->message ("start of reload.");
1260 warn $_[0]; 2164 reload;
1261 $who->message ($_[0]); 2165 $who->message ("end of reload.");
1262 };
1263 } 2166 }
1264}; 2167};
1265 2168
1266unshift @INC, $LIBDIR; 2169unshift @INC, $LIBDIR;
1267 2170
1268$TICK_WATCHER = Event->timer ( 2171$TICK_WATCHER = Event->timer (
2172 reentrant => 0,
1269 prio => 0, 2173 prio => 0,
1270 at => $NEXT_TICK || 1, 2174 at => $NEXT_TICK || $TICK,
1271 data => WF_AUTOCANCEL, 2175 data => WF_AUTOCANCEL,
1272 cb => sub { 2176 cb => sub {
2177 unless ($FREEZE) {
1273 cf::server_tick; # one server iteration 2178 cf::server_tick; # one server iteration
2179 $RUNTIME += $TICK;
2180 }
1274 2181
1275 my $NOW = Event::time;
1276 $NEXT_TICK += $TICK; 2182 $NEXT_TICK += $TICK;
1277 2183
1278 # if we are delayed by four ticks or more, skip them all 2184 # if we are delayed by four ticks or more, skip them all
1279 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2185 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1280 2186
1281 $TICK_WATCHER->at ($NEXT_TICK); 2187 $TICK_WATCHER->at ($NEXT_TICK);
1282 $TICK_WATCHER->start; 2188 $TICK_WATCHER->start;
1283 }, 2189 },
1284); 2190);
1285 2191
1286IO::AIO::max_poll_time $TICK * 0.2; 2192IO::AIO::max_poll_time $TICK * 0.2;
1287 2193
2194Event->io (
1288Event->io (fd => IO::AIO::poll_fileno, 2195 fd => IO::AIO::poll_fileno,
1289 poll => 'r', 2196 poll => 'r',
1290 prio => 5, 2197 prio => 5,
1291 data => WF_AUTOCANCEL, 2198 data => WF_AUTOCANCEL,
1292 cb => \&IO::AIO::poll_cb); 2199 cb => \&IO::AIO::poll_cb,
2200);
2201
2202Event->timer (
2203 data => WF_AUTOCANCEL,
2204 after => 0,
2205 interval => 10,
2206 cb => sub {
2207 (Coro::unblock_sub {
2208 write_runtime
2209 or warn "ERROR: unable to write runtime file: $!";
2210 })->();
2211 },
2212);
2213
2214END { cf::emergency_save }
1293 2215
12941 22161
1295 2217

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