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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.131 by root, Thu Jan 4 00:53:54 2007 UTC vs.
Revision 1.214 by root, Wed Feb 14 00:40:05 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 78
58binmode STDOUT; 79binmode STDOUT;
59binmode STDERR; 80binmode STDERR;
60 81
61# read virtual server time, if available 82# read virtual server time, if available
68mkdir cf::localdir; 89mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
73 95
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
77 99
78############################################################################# 100#############################################################################
79 101
80=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
81 103
105 127
106=item %cf::CFG 128=item %cf::CFG
107 129
108Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
110 139
111=back 140=back
112 141
113=cut 142=cut
114 143
118 utf8::encode $msg; 147 utf8::encode $msg;
119 148
120 $msg .= "\n" 149 $msg .= "\n"
121 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
122 151
123 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
124 }; 153 };
125} 154}
126 155
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 175
147$Event::DIED = sub { 176$Event::DIED = sub {
148 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
149}; 178};
150 179
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
156 181
157=over 4 182=over 4
158 183
184=item dumpval $ref
185
159=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
160 206
161use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
162 208
163=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
164 210
180sub to_json($) { 226sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
183} 229}
184 230
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string 231=item cf::lock_wait $string
208 232
209Wait until the given lock is available. See cf::lock_acquire. 233Wait until the given lock is available. See cf::lock_acquire.
210 234
211=item my $lock = cf::lock_acquire $string 235=item my $lock = cf::lock_acquire $string
212 236
213Wait until the given lock is available and then acquires it and returns 237Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 239for example when the coroutine gets canceled), the lock is automatically
216returned. 240returned.
217 241
218Lock names should begin with a unique identifier (for example, find_map 242Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 243uses map_find and cf::map::load uses map_load).
220 244
221=cut 245=cut
222 246
223our %LOCK; 247our %LOCK;
224 248
238 # wait, to be sure we are not locked 262 # wait, to be sure we are not locked
239 lock_wait $key; 263 lock_wait $key;
240 264
241 $LOCK{$key} = []; 265 $LOCK{$key} = [];
242 266
243 cf::guard { 267 Coro::guard {
244 # wake up all waiters, to be on the safe side 268 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 269 $_->ready for @{ delete $LOCK{$key} };
246 } 270 }
247} 271}
248 272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
279 $TICK_WATCHER->stop;
280 $guard
281}
282
249=item cf::async { BLOCK } 283=item cf::async { BLOCK }
250 284
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 285Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
253 288
254=cut 289=cut
255 290
256sub async(&) { 291BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 292
265=item cf::sync_job { BLOCK } 293=item cf::sync_job { BLOCK }
266 294
267The design of crossfire+ requires that the main coro ($Coro::main) is 295The design of crossfire+ requires that the main coro ($Coro::main) is
268always able to handle events or runnable, as crossfire+ is only partly 296always able to handle events or runnable, as crossfire+ is only partly
282 # this is the main coro, too bad, we have to block 310 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 311 # till the operation succeeds, freezing the server :/
284 312
285 # TODO: use suspend/resume instead 313 # TODO: use suspend/resume instead
286 # (but this is cancel-safe) 314 # (but this is cancel-safe)
287 local $FREEZE = 1; 315 my $freeze_guard = freeze_mainloop;
288 316
289 my $busy = 1; 317 my $busy = 1;
290 my @res; 318 my @res;
291 319
292 (Coro::async { 320 (async {
293 @res = eval { $job->() }; 321 @res = eval { $job->() };
294 warn $@ if $@; 322 warn $@ if $@;
295 undef $busy; 323 undef $busy;
296 })->prio (Coro::PRIO_MAX); 324 })->prio (Coro::PRIO_MAX);
297 325
298 while ($busy) { 326 while ($busy) {
299 Coro::cede_notself; 327 Coro::cede or Event::one_event;
300 Event::one_event unless Coro::nready;
301 } 328 }
302 329
303 wantarray ? @res : $res[0] 330 wantarray ? @res : $res[0]
304 } else { 331 } else {
305 # we are in another coroutine, how wonderful, everything just works 332 # we are in another coroutine, how wonderful, everything just works
306 333
307 $job->() 334 $job->()
308 } 335 }
309} 336}
310 337
311=item $coro = cf::coro { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
312 339
313Creates and returns a new coro. This coro is automcatially being canceled 340Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 341extension calling this is being unloaded.
315 342
316=cut 343=cut
317 344
318sub coro(&) { 345sub async_ext(&) {
319 my $cb = shift; 346 my $cb = shift;
320 347
321 my $coro = &cf::async ($cb); 348 my $coro = &Coro::async ($cb);
322 349
323 $coro->on_destroy (sub { 350 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 351 delete $EXT_CORO{$coro+0};
325 }); 352 });
326 $EXT_CORO{$coro+0} = $coro; 353 $EXT_CORO{$coro+0} = $coro;
332 my $runtime = cf::localdir . "/runtime"; 359 my $runtime = cf::localdir . "/runtime";
333 360
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
335 or return; 362 or return;
336 363
364 my $value = $cf::RUNTIME + 90 + 10;
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 365 # 10 is the runtime save interval, for a monotonic clock
366 # 60 allows for the watchdog to kill the server.
367
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0 368 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return; 369 and return;
340 370
371 # always fsync - this file is important
341 aio_fsync $fh 372 aio_fsync $fh
342 and return; 373 and return;
343 374
344 close $fh 375 close $fh
345 or return; 376 or return;
351} 382}
352 383
353=back 384=back
354 385
355=cut 386=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476 387
477############################################################################# 388#############################################################################
478 389
479=head2 ATTACHABLE OBJECTS 390=head2 ATTACHABLE OBJECTS
480 391
606our @CB_TYPE = (); # registry for type (cf-object class) based events 517our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 518our @CB_MAP = ();
608 519
609my %attachment; 520my %attachment;
610 521
522sub cf::attachable::thawer_merge {
523 # simply override everything except _meta
524 local $_[0]{_meta};
525 %{$_[0]} = %{$_[1]};
526}
527
611sub _attach_cb($$$$) { 528sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 529 my ($registry, $event, $prio, $cb) = @_;
613 530
614 use sort 'stable'; 531 use sort 'stable';
615 532
786# object support 703# object support
787 704
788sub reattach { 705sub reattach {
789 # basically do the same as instantiate, without calling instantiate 706 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 707 my ($obj) = @_;
708
709 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 710
792 my $registry = $obj->registry; 711 my $registry = $obj->registry;
793 712
794 @$registry = (); 713 @$registry = ();
795 714
842 $filename, length $$rdata, scalar @$objs; 761 $filename, length $$rdata, scalar @$objs;
843 762
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 763 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh; 764 chmod SAVE_MODE, $fh;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 765 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh; 766 aio_fsync $fh if $cf::USE_FSYNC;
848 close $fh; 767 close $fh;
849 768
850 if (@$objs) { 769 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
853 my $data = Storable::nfreeze { version => 1, objs => $objs }; 772 my $data = Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0; 773 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh; 774 aio_fsync $fh if $cf::USE_FSYNC;
856 close $fh; 775 close $fh;
857 aio_rename "$filename.pst~", "$filename.pst"; 776 aio_rename "$filename.pst~", "$filename.pst";
858 } 777 }
859 } else { 778 } else {
860 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
866 } 785 }
867 } else { 786 } else {
868 aio_unlink $filename; 787 aio_unlink $filename;
869 aio_unlink "$filename.pst"; 788 aio_unlink "$filename.pst";
870 } 789 }
790
791 #d##TODO# nuke non .map-files if exist
792 if ($filename =~ s/\.map$//) {
793 aio_unlink $filename;
794 aio_unlink "$filename.pst";
795 }
871 } 796 }
872} 797}
873 798
874sub object_freezer_as_string { 799sub object_freezer_as_string {
875 my ($rdata, $objs) = @_; 800 my ($rdata, $objs) = @_;
881 806
882sub object_thawer_load { 807sub object_thawer_load {
883 my ($filename) = @_; 808 my ($filename) = @_;
884 809
885 my ($data, $av); 810 my ($data, $av);
811
812 #d#TODO remove .map if file does not exist
813 aio_stat $filename and $filename =~ s/\.map$//;
886 814
887 (aio_load $filename, $data) >= 0 815 (aio_load $filename, $data) >= 0
888 or return; 816 or return;
889 817
890 unless (aio_stat "$filename.pst") { 818 unless (aio_stat "$filename.pst") {
927=cut 855=cut
928 856
929sub register_extcmd { 857sub register_extcmd {
930 my ($name, $cb) = @_; 858 my ($name, $cb) = @_;
931 859
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 860 $EXTCMD{$name} = $cb;
936} 861}
937 862
938cf::player->attach ( 863cf::player->attach (
939 on_command => sub { 864 on_command => sub {
940 my ($pl, $name, $params) = @_; 865 my ($pl, $name, $params) = @_;
953 878
954 my $msg = eval { from_json $buf }; 879 my $msg = eval { from_json $buf };
955 880
956 if (ref $msg) { 881 if (ref $msg) {
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 882 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 883 if (my %reply = $cb->($pl, $msg)) {
959 $pl->ext_reply ($msg->{msgid}, %reply); 884 $pl->ext_reply ($msg->{msgid}, %reply);
960 } 885 }
961 } 886 }
962 } else { 887 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 888 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 890
966 cf::override; 891 cf::override;
967 }, 892 },
968); 893);
969 894
970sub register {
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 895sub load_extension {
977 my ($path) = @_; 896 my ($path) = @_;
978 897
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 898 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
980 my $base = $1; 899 my $base = $1;
981 my $pkg = $1; 900 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g; 901 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg"; 902 $pkg = "ext::$pkg";
984 903
985 warn "loading '$path' into '$pkg'\n"; 904 warn "... loading '$path' into '$pkg'\n";
986 905
987 open my $fh, "<:utf8", $path 906 open my $fh, "<:utf8", $path
988 or die "$path: $!"; 907 or die "$path: $!";
989 908
990 my $source = 909 my $source =
991 "package $pkg; use strict; use utf8;\n" 910 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n" 911 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> }) 912 . (do { local $/; <$fh> })
994 . "\n};\n1"; 913 . "\n};\n1";
995 914
996 eval $source 915 unless (eval $source) {
997 or die $@ ? "$path: $@\n" 916 my $msg = $@ ? "$path: $@\n"
998 : "extension disabled.\n"; 917 : "extension disabled.\n";
999 918 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1000 push @exts, $pkg; 919 warn $@;
1001 $ext_pkg{$base} = $pkg; 920 warn "mandatory extension failed to load, exiting.\n";
1002 921 exit 1;
1003# no strict 'refs'; 922 }
1004# @{"$pkg\::ISA"} = ext::; 923 die $@;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 924 }
1019 925
1020 # remove commands 926 push @EXTS, $pkg;
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044} 927}
1045 928
1046sub load_extensions { 929sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) { 930 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext; 931 next unless -r $ext;
1052 } or warn "$ext not loaded: $@"; 935 } or warn "$ext not loaded: $@";
1053 } 936 }
1054} 937}
1055 938
1056############################################################################# 939#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093 940
1094=head2 CORE EXTENSIONS 941=head2 CORE EXTENSIONS
1095 942
1096Functions and methods that extend core crossfire objects. 943Functions and methods that extend core crossfire objects.
1097 944
945=cut
946
947package cf::player;
948
949use Coro::AIO;
950
1098=head3 cf::player 951=head3 cf::player
1099 952
1100=over 4 953=over 4
1101 954
1102=item cf::player::exists $login 955=item cf::player::find $login
1103 956
1104Returns true when the given account exists. 957Returns the given player object, loading it if necessary (might block).
1105 958
1106=cut 959=cut
1107 960
1108sub cf::player::exists($) { 961sub playerdir($) {
1109 cf::player::find $_[0] 962 cf::localdir
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 963 . "/"
964 . cf::playerdir
965 . "/"
966 . (ref $_[0] ? $_[0]->ob->name : $_[0])
967}
968
969sub path($) {
970 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
971
972 (playerdir $login) . "/$login.pl"
973}
974
975sub find_active($) {
976 $cf::PLAYER{$_[0]}
977 and $cf::PLAYER{$_[0]}->active
978 and $cf::PLAYER{$_[0]}
979}
980
981sub exists($) {
982 my ($login) = @_;
983
984 $cf::PLAYER{$login}
985 or cf::sync_job { !aio_stat path $login }
986}
987
988sub find($) {
989 return $cf::PLAYER{$_[0]} || do {
990 my $login = $_[0];
991
992 my $guard = cf::lock_acquire "user_find:$login";
993
994 $cf::PLAYER{$_[0]} || do {
995 my $pl = load_pl path $login
996 or return;
997 $cf::PLAYER{$login} = $pl
998 }
999 }
1000}
1001
1002sub save($) {
1003 my ($pl) = @_;
1004
1005 return if $pl->{deny_save};
1006
1007 my $path = path $pl;
1008 my $guard = cf::lock_acquire "user_save:$path";
1009
1010 return if $pl->{deny_save};
1011
1012 aio_mkdir playerdir $pl, 0770;
1013 $pl->{last_save} = $cf::RUNTIME;
1014
1015 $pl->save_pl ($path);
1016 Coro::cede;
1017}
1018
1019sub new($) {
1020 my ($login) = @_;
1021
1022 my $self = create;
1023
1024 $self->ob->name ($login);
1025 $self->{deny_save} = 1;
1026
1027 $cf::PLAYER{$login} = $self;
1028
1029 $self
1030}
1031
1032=item $pl->quit_character
1033
1034Nukes the player without looking back. If logged in, the connection will
1035be destroyed. May block for a long time.
1036
1037=cut
1038
1039sub quit_character {
1040 my ($pl) = @_;
1041
1042 $pl->{deny_save} = 1;
1043 $pl->password ("*"); # this should lock out the player until we nuked the dir
1044
1045 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1046 $pl->deactivate;
1047 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1048 $pl->ns->destroy if $pl->ns;
1049
1050 my $path = playerdir $pl;
1051 my $temp = "$path~$cf::RUNTIME~deleting~";
1052 aio_rename $path, $temp;
1053 delete $cf::PLAYER{$pl->ob->name};
1054 $pl->destroy;
1055 IO::AIO::aio_rmtree $temp;
1056}
1057
1058=item cf::player::list_logins
1059
1060Returns am arrayref of all valid playernames in the system, can take a
1061while and may block, so not sync_job-capable, ever.
1062
1063=cut
1064
1065sub list_logins {
1066 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1067 or return [];
1068
1069 my @logins;
1070
1071 for my $login (@$dirs) {
1072 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1073 aio_read $fh, 0, 512, my $buf, 0 or next;
1074 $buf !~ /^password -------------$/m or next; # official not-valid tag
1075
1076 utf8::decode $login;
1077 push @logins, $login;
1078 }
1079
1080 \@logins
1081}
1082
1083=item $player->maps
1084
1085Returns an arrayref of map paths that are private for this
1086player. May block.
1087
1088=cut
1089
1090sub maps($) {
1091 my ($pl) = @_;
1092
1093 $pl = ref $pl ? $pl->ob->name : $pl;
1094
1095 my $files = aio_readdir playerdir $pl
1096 or return;
1097
1098 my @paths;
1099
1100 for (@$files) {
1101 utf8::decode $_;
1102 next if /\.(?:pl|pst)$/;
1103 next unless /^$PATH_SEP/o;
1104
1105 push @paths, cf::map::normalise "~$pl/$_";
1106 }
1107
1108 \@paths
1111} 1109}
1112 1110
1113=item $player->ext_reply ($msgid, $msgtype, %msg) 1111=item $player->ext_reply ($msgid, $msgtype, %msg)
1114 1112
1115Sends an ext reply to the player. 1113Sends an ext reply to the player.
1116 1114
1117=cut 1115=cut
1118 1116
1119sub cf::player::ext_reply($$$%) { 1117sub ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_; 1118 my ($self, $id, %msg) = @_;
1121 1119
1122 $msg{msgid} = $id; 1120 $msg{msgid} = $id;
1123 1121
1124 $self->send ("ext " . to_json \%msg); 1122 $self->send ("ext " . cf::to_json \%msg);
1125} 1123}
1124
1125package cf;
1126 1126
1127=back 1127=back
1128 1128
1129 1129
1130=head3 cf::map 1130=head3 cf::map
1136package cf::map; 1136package cf::map;
1137 1137
1138use Fcntl; 1138use Fcntl;
1139use Coro::AIO; 1139use Coro::AIO;
1140 1140
1141use overload
1142 '""' => \&as_string,
1143 fallback => 1;
1144
1141our $MAX_RESET = 7200; 1145our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1146our $DEFAULT_RESET = 3000;
1143 1147
1144sub generate_random_map { 1148sub generate_random_map {
1145 my ($path, $rmp) = @_; 1149 my ($self, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht 1150 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1151 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1152 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1153 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1154 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1155 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1156 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1157 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1158 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1159 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1160 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1161 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1162 (cf::region::find $rmp->{region}), $rmp->{custom}
1163 )
1164}
1165
1166=item cf::map->register ($regex, $prio)
1167
1168Register a handler for the map path matching the given regex at the
1169givne priority (higher is better, built-in handlers have priority 0, the
1170default).
1171
1172=cut
1173
1174sub register {
1175 my (undef, $regex, $prio) = @_;
1176 my $pkg = caller;
1177
1178 no strict;
1179 push @{"$pkg\::ISA"}, __PACKAGE__;
1180
1181 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1182}
1183
1184# also paths starting with '/'
1185$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1186
1187sub thawer_merge {
1188 my ($self, $merge) = @_;
1189
1190 # we have to keep some variables in memory intact
1191 local $self->{path};
1192 local $self->{load_path};
1193 local $self->{deny_save};
1194 local $self->{deny_reset};
1195
1196 $self->SUPER::thawer_merge ($merge);
1197}
1198
1199sub normalise {
1200 my ($path, $base) = @_;
1201
1202 $path = "$path"; # make sure its a string
1203
1204 $path =~ s/\.map$//;
1205
1206 # map plan:
1207 #
1208 # /! non-realised random map exit (special hack!)
1209 # {... are special paths that are not being touched
1210 # ?xxx/... are special absolute paths
1211 # ?random/... random maps
1212 # /... normal maps
1213 # ~user/... per-player map of a specific user
1214
1215 $path =~ s/$PATH_SEP/\//go;
1216
1217 # treat it as relative path if it starts with
1218 # something that looks reasonable
1219 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1220 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1221
1222 $base =~ s{[^/]+/?$}{};
1223 $path = "$base/$path";
1224 }
1225
1226 for ($path) {
1227 redo if s{//}{/};
1228 redo if s{/\.?/}{/};
1229 redo if s{/[^/]+/\.\./}{/};
1230 }
1231
1232 $path
1233}
1234
1235sub new_from_path {
1236 my (undef, $path, $base) = @_;
1237
1238 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1239
1240 $path = normalise $path, $base;
1241
1242 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1243 if ($path =~ $EXT_MAP{$pkg}[1]) {
1244 my $self = bless cf::map::new, $pkg;
1245 $self->{path} = $path; $self->path ($path);
1246 $self->init; # pass $1 etc.
1247 return $self;
1248 }
1249 }
1250
1251 Carp::carp "unable to resolve path '$path' (base '$base').";
1252 ()
1253}
1254
1255sub init {
1256 my ($self) = @_;
1257
1258 $self
1259}
1260
1261sub as_string {
1262 my ($self) = @_;
1263
1264 "$self->{path}"
1265}
1266
1267# the displayed name, this is a one way mapping
1268sub visible_name {
1269 &as_string
1270}
1271
1272# the original (read-only) location
1273sub load_path {
1274 my ($self) = @_;
1275
1276 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1277}
1278
1279# the temporary/swap location
1280sub save_path {
1281 my ($self) = @_;
1282
1283 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1284 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1285}
1286
1287# the unique path, undef == no special unique path
1288sub uniq_path {
1289 my ($self) = @_;
1290
1291 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1292 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1161} 1293}
1162 1294
1163# and all this just because we cannot iterate over 1295# and all this just because we cannot iterate over
1164# all maps in C++... 1296# all maps in C++...
1165sub change_all_map_light { 1297sub change_all_map_light {
1167 1299
1168 $_->change_map_light ($change) 1300 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP; 1301 for grep $_->outdoor, values %cf::MAP;
1170} 1302}
1171 1303
1304sub unlink_save {
1305 my ($self) = @_;
1306
1307 utf8::encode (my $save = $self->save_path);
1308 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1309 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1310
1311 #d#TODO remove .map and also nuke
1312 $save =~ s/\.map// or return;#d#
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1314 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1315}
1316
1172sub try_load_header($) { 1317sub load_header_from($) {
1173 my ($path) = @_; 1318 my ($self, $path) = @_;
1174 1319
1175 utf8::encode $path; 1320 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1321 #aio_open $path, O_RDONLY, 0
1322 # or return;
1323
1324 $self->_load_header ($path)
1177 or return; 1325 or return;
1178 1326
1179 my $map = cf::map::new 1327 $self->{load_path} = $path;
1328
1329 1
1330}
1331
1332sub load_header_orig {
1333 my ($self) = @_;
1334
1335 $self->load_header_from ($self->load_path)
1336}
1337
1338sub load_header_temp {
1339 my ($self) = @_;
1340
1341 $self->load_header_from ($self->save_path)
1342}
1343
1344sub prepare_temp {
1345 my ($self) = @_;
1346
1347 $self->last_access ((delete $self->{last_access})
1348 || $cf::RUNTIME); #d#
1349 # safety
1350 $self->{instantiate_time} = $cf::RUNTIME
1351 if $self->{instantiate_time} > $cf::RUNTIME;
1352}
1353
1354sub prepare_orig {
1355 my ($self) = @_;
1356
1357 $self->{load_original} = 1;
1358 $self->{instantiate_time} = $cf::RUNTIME;
1359 $self->last_access ($cf::RUNTIME);
1360 $self->instantiate;
1361}
1362
1363sub load_header {
1364 my ($self) = @_;
1365
1366 if ($self->load_header_temp) {
1367 $self->prepare_temp;
1368 } else {
1369 $self->load_header_orig
1180 or return; 1370 or return;
1371 $self->prepare_orig;
1372 }
1181 1373
1182 $map->load_header ($path) 1374 1
1183 or return;
1184
1185 $map->{load_path} = $path;
1186
1187 $map
1188} 1375}
1189 1376
1190sub find_map; 1377sub find;
1191sub find_map { 1378sub find {
1192 my ($path, $origin) = @_; 1379 my ($path, $origin) = @_;
1193 1380
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 1381 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 1382
1199 cf::lock_wait "map_find:$key"; 1383 cf::lock_wait "map_find:$path";
1200 1384
1201 $cf::MAP{$key} || do { 1385 $cf::MAP{$path} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 1386 my $guard = cf::lock_acquire "map_find:$path";
1203 1387 my $map = new_from_path cf::map $path
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 # safety
1209 $map->{instantiate_time} = $cf::RUNTIME
1210 if $map->{instantiate_time} > $cf::RUNTIME;
1211 } else {
1212 if (my $rmp = $path->random_map_params) {
1213 $map = generate_random_map $key, $rmp;
1214 } else {
1215 $map = try_load_header $path->load_path;
1216 }
1217
1218 $map or return; 1388 or return;
1219 1389
1220 $map->{load_original} = 1;
1221 $map->{instantiate_time} = $cf::RUNTIME;
1222 $map->instantiate;
1223
1224 # per-player maps become, after loading, normal maps
1225 $map->per_player (0) if $path->{user_rel};
1226 }
1227
1228 $map->path ($key);
1229 $map->{path} = $path;
1230 $map->{last_save} = $cf::RUNTIME; 1390 $map->{last_save} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 1391
1233 if ($map->should_reset) { 1392 $map->load_header
1393 or return;
1394
1395 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1396 # doing this can freeze the server in a sync job, obviously
1397 #$cf::WAIT_FOR_TICK->wait;
1234 $map->reset; 1398 $map->reset;
1235 undef $guard; 1399 undef $guard;
1236 $map = find_map $path 1400 return find $path;
1237 or return;
1238 } 1401 }
1239 1402
1240 $cf::MAP{$key} = $map 1403 $cf::MAP{$path} = $map
1241 } 1404 }
1242} 1405}
1406
1407sub pre_load { }
1408sub post_load { }
1243 1409
1244sub load { 1410sub load {
1245 my ($self) = @_; 1411 my ($self) = @_;
1246 1412
1413 local $self->{deny_reset} = 1; # loading can take a long time
1414
1247 my $path = $self->{path}; 1415 my $path = $self->{path};
1248 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1416 my $guard = cf::lock_acquire "map_load:$path";
1249 1417
1250 return if $self->in_memory != cf::MAP_SWAPPED; 1418 return if $self->in_memory != cf::MAP_SWAPPED;
1251 1419
1252 $self->in_memory (cf::MAP_LOADING); 1420 $self->in_memory (cf::MAP_LOADING);
1253 1421
1254 $self->alloc; 1422 $self->alloc;
1423
1424 $self->pre_load;
1425
1255 $self->load_objects ($self->{load_path}, 1) 1426 $self->_load_objects ($self->{load_path}, 1)
1256 or return; 1427 or return;
1257 1428
1258 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1429 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1259 if delete $self->{load_original}; 1430 if delete $self->{load_original};
1260 1431
1261 if (my $uniq = $path->uniq_path) { 1432 if (my $uniq = $self->uniq_path) {
1262 utf8::encode $uniq; 1433 utf8::encode $uniq;
1263 if (aio_open $uniq, O_RDONLY, 0) { 1434 if (aio_open $uniq, O_RDONLY, 0) {
1264 $self->clear_unique_items; 1435 $self->clear_unique_items;
1265 $self->load_objects ($uniq, 0); 1436 $self->_load_objects ($uniq, 0);
1266 } 1437 }
1267 } 1438 }
1439
1440 Coro::cede;
1268 1441
1269 # now do the right thing for maps 1442 # now do the right thing for maps
1270 $self->link_multipart_objects; 1443 $self->link_multipart_objects;
1271 1444
1272 if ($self->{path}->is_style_map) { 1445 unless ($self->{deny_activate}) {
1273 $self->{deny_save} = 1; 1446 $self->decay_objects;
1274 $self->{deny_reset} = 1;
1275 } else {
1276 $self->fix_auto_apply; 1447 $self->fix_auto_apply;
1277 $self->decay_objects;
1278 $self->update_buttons; 1448 $self->update_buttons;
1449 Coro::cede;
1279 $self->set_darkness_map; 1450 $self->set_darkness_map;
1280 $self->difficulty ($self->estimate_difficulty) 1451 $self->difficulty ($self->estimate_difficulty)
1281 unless $self->difficulty; 1452 unless $self->difficulty;
1453 Coro::cede;
1282 $self->activate; 1454 $self->activate;
1283 } 1455 }
1284 1456
1457 $self->post_load;
1458
1285 $self->in_memory (cf::MAP_IN_MEMORY); 1459 $self->in_memory (cf::MAP_IN_MEMORY);
1286} 1460}
1287 1461
1288sub load_map_sync { 1462sub customise_for {
1463 my ($self, $ob) = @_;
1464
1465 return find "~" . $ob->name . "/" . $self->{path}
1466 if $self->per_player;
1467
1468 $self
1469}
1470
1471# find and load all maps in the 3x3 area around a map
1472sub load_diag {
1473 my ($map) = @_;
1474
1475 my @diag; # diagonal neighbours
1476
1477 for (0 .. 3) {
1478 my $neigh = $map->tile_path ($_)
1479 or next;
1480 $neigh = find $neigh, $map
1481 or next;
1482 $neigh->load;
1483
1484 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1485 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1486 }
1487
1488 for (@diag) {
1489 my $neigh = find @$_
1490 or next;
1491 $neigh->load;
1492 }
1493}
1494
1495sub find_sync {
1289 my ($path, $origin) = @_; 1496 my ($path, $origin) = @_;
1290 1497
1291 #warn "load_map_sync<$path, $origin>\n";#d# 1498 cf::sync_job { find $path, $origin }
1499}
1292 1500
1293 cf::sync_job { 1501sub do_load_sync {
1294 my $map = cf::map::find_map $path, $origin 1502 my ($map) = @_;
1295 or return; 1503
1504 cf::sync_job { $map->load };
1505}
1506
1507our %MAP_PREFETCH;
1508our $MAP_PREFETCHER = undef;
1509
1510sub find_async {
1511 my ($path, $origin) = @_;
1512
1513 $path = normalise $path, $origin && $origin->{path};
1514
1515 if (my $map = $cf::MAP{$path}) {
1516 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1517 }
1518
1519 undef $MAP_PREFETCH{$path};
1520 $MAP_PREFETCHER ||= cf::async {
1521 while (%MAP_PREFETCH) {
1522 for my $path (keys %MAP_PREFETCH) {
1523 my $map = find $path
1524 or next;
1296 $map->load; 1525 $map->load;
1297 $map 1526
1527 delete $MAP_PREFETCH{$path};
1528 }
1529 }
1530 undef $MAP_PREFETCHER;
1298 } 1531 };
1532 $MAP_PREFETCHER->prio (6);
1533
1534 ()
1299} 1535}
1300 1536
1301sub save { 1537sub save {
1302 my ($self) = @_; 1538 my ($self) = @_;
1303 1539
1540 my $lock = cf::lock_acquire "map_data:" . $self->path;
1541
1304 $self->{last_save} = $cf::RUNTIME; 1542 $self->{last_save} = $cf::RUNTIME;
1305 1543
1306 return unless $self->dirty; 1544 return unless $self->dirty;
1307 1545
1308 my $save = $self->{path}->save_path; utf8::encode $save; 1546 my $save = $self->save_path; utf8::encode $save;
1309 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1547 my $uniq = $self->uniq_path; utf8::encode $uniq;
1310 1548
1311 $self->{load_path} = $save; 1549 $self->{load_path} = $save;
1312 1550
1313 return if $self->{deny_save}; 1551 return if $self->{deny_save};
1314 1552
1553 local $self->{last_access} = $self->last_access;#d#
1554
1555 cf::async {
1556 $_->contr->save for $self->players;
1557 };
1558
1315 if ($uniq) { 1559 if ($uniq) {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1560 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1317 $self->save_objects ($uniq, cf::IO_UNIQUES); 1561 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1318 } else { 1562 } else {
1319 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1563 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1320 } 1564 }
1321} 1565}
1322 1566
1323sub swap_out { 1567sub swap_out {
1324 my ($self) = @_; 1568 my ($self) = @_;
1325 1569
1326 # save first because save cedes 1570 # save first because save cedes
1327 $self->save; 1571 $self->save;
1572
1573 my $lock = cf::lock_acquire "map_data:" . $self->path;
1328 1574
1329 return if $self->players; 1575 return if $self->players;
1330 return if $self->in_memory != cf::MAP_IN_MEMORY; 1576 return if $self->in_memory != cf::MAP_IN_MEMORY;
1331 return if $self->{deny_save}; 1577 return if $self->{deny_save};
1332 1578
1336 1582
1337sub reset_at { 1583sub reset_at {
1338 my ($self) = @_; 1584 my ($self) = @_;
1339 1585
1340 # TODO: safety, remove and allow resettable per-player maps 1586 # TODO: safety, remove and allow resettable per-player maps
1341 return 1e99 if $self->{path}{user_rel}; 1587 return 1e99 if $self->isa ("ext::map_per_player");#d#
1342 return 1e99 if $self->{deny_reset}; 1588 return 1e99 if $self->{deny_reset};
1343 1589
1344 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1590 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1345 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1591 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1346 1592
1351 my ($self) = @_; 1597 my ($self) = @_;
1352 1598
1353 $self->reset_at <= $cf::RUNTIME 1599 $self->reset_at <= $cf::RUNTIME
1354} 1600}
1355 1601
1356sub unlink_save {
1357 my ($self) = @_;
1358
1359 utf8::encode (my $save = $self->{path}->save_path);
1360 aioreq_pri 3; IO::AIO::aio_unlink $save;
1361 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1362}
1363
1364sub rename {
1365 my ($self, $new_path) = @_;
1366
1367 $self->unlink_save;
1368
1369 delete $cf::MAP{$self->path};
1370 $self->{path} = new cf::path $new_path;
1371 $self->path ($self->{path}->as_string);
1372 $cf::MAP{$self->path} = $self;
1373
1374 $self->save;
1375}
1376
1377sub reset { 1602sub reset {
1378 my ($self) = @_; 1603 my ($self) = @_;
1379 1604
1605 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606
1380 return if $self->players; 1607 return if $self->players;
1381 return if $self->{path}{user_rel};#d# 1608 return if $self->isa ("ext::map_per_player");#d#
1382 1609
1383 warn "resetting map ", $self->path;#d# 1610 warn "resetting map ", $self->path;#d#
1384 1611
1612 $self->in_memory (cf::MAP_SWAPPED);
1613
1614 # need to save uniques path
1615 unless ($self->{deny_save}) {
1616 my $uniq = $self->uniq_path; utf8::encode $uniq;
1617
1618 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1619 if $uniq;
1620 }
1621
1385 delete $cf::MAP{$self->path}; 1622 delete $cf::MAP{$self->path};
1623
1624 $self->clear;
1386 1625
1387 $_->clear_links_to ($self) for values %cf::MAP; 1626 $_->clear_links_to ($self) for values %cf::MAP;
1388 1627
1389 $self->unlink_save; 1628 $self->unlink_save;
1390 $self->destroy; 1629 $self->destroy;
1393my $nuke_counter = "aaaa"; 1632my $nuke_counter = "aaaa";
1394 1633
1395sub nuke { 1634sub nuke {
1396 my ($self) = @_; 1635 my ($self) = @_;
1397 1636
1637 delete $cf::MAP{$self->path};
1638
1639 $self->unlink_save;
1640
1641 bless $self, "cf::map";
1642 delete $self->{deny_reset};
1398 $self->{deny_save} = 1; 1643 $self->{deny_save} = 1;
1399 $self->reset_timeout (1); 1644 $self->reset_timeout (1);
1400 $self->rename ("{nuke}/" . ($nuke_counter++)); 1645 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1646
1647 $cf::MAP{$self->path} = $self;
1648
1401 $self->reset; # polite request, might not happen 1649 $self->reset; # polite request, might not happen
1402} 1650}
1403 1651
1404sub customise_for { 1652=item cf::map::unique_maps
1405 my ($map, $ob) = @_;
1406 1653
1407 if ($map->per_player) { 1654Returns an arrayref of paths of all shared maps that have
1408 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1655instantiated unique items. May block.
1409 }
1410 1656
1411 $map 1657=cut
1412}
1413 1658
1414sub emergency_save { 1659sub unique_maps() {
1415 local $cf::FREEZE = 1; 1660 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1661 or return;
1416 1662
1417 warn "enter emergency map save\n"; 1663 my @paths;
1418 1664
1419 cf::sync_job { 1665 for (@$files) {
1420 warn "begin emergency map save\n"; 1666 utf8::decode $_;
1421 $_->save for values %cf::MAP; 1667 next if /\.pst$/;
1668 next unless /^$PATH_SEP/o;
1669
1670 push @paths, cf::map::normalise $_;
1422 }; 1671 }
1423 1672
1424 warn "end emergency map save\n"; 1673 \@paths
1425} 1674}
1426 1675
1427package cf; 1676package cf;
1428 1677
1429=back 1678=back
1430 1679
1680=head3 cf::object
1681
1682=cut
1683
1684package cf::object;
1685
1686=over 4
1687
1688=item $ob->inv_recursive
1689
1690Returns the inventory of the object _and_ their inventories, recursively.
1691
1692=cut
1693
1694sub inv_recursive_;
1695sub inv_recursive_ {
1696 map { $_, inv_recursive_ $_->inv } @_
1697}
1698
1699sub inv_recursive {
1700 inv_recursive_ inv $_[0]
1701}
1702
1703package cf;
1704
1705=back
1431 1706
1432=head3 cf::object::player 1707=head3 cf::object::player
1433 1708
1434=over 4 1709=over 4
1435 1710
1475 1750
1476=item $player_object->enter_link 1751=item $player_object->enter_link
1477 1752
1478Freezes the player and moves him/her to a special map (C<{link}>). 1753Freezes the player and moves him/her to a special map (C<{link}>).
1479 1754
1480The player should be reaosnably safe there for short amounts of time. You 1755The player should be reasonably safe there for short amounts of time. You
1481I<MUST> call C<leave_link> as soon as possible, though. 1756I<MUST> call C<leave_link> as soon as possible, though.
1482 1757
1758Will never block.
1759
1483=item $player_object->leave_link ($map, $x, $y) 1760=item $player_object->leave_link ($map, $x, $y)
1484 1761
1485Moves the player out of the specila link map onto the given map. If the 1762Moves the player out of the special C<{link}> map onto the specified
1486map is not valid (or omitted), the player will be moved back to the 1763map. If the map is not valid (or omitted), the player will be moved back
1487location he/she was before the call to C<enter_link>, or, if that fails, 1764to the location he/she was before the call to C<enter_link>, or, if that
1488to the emergency map position. 1765fails, to the emergency map position.
1489 1766
1490Might block. 1767Might block.
1491 1768
1492=cut 1769=cut
1770
1771sub link_map {
1772 unless ($LINK_MAP) {
1773 $LINK_MAP = cf::map::find "{link}"
1774 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1775 $LINK_MAP->load;
1776 }
1777
1778 $LINK_MAP
1779}
1493 1780
1494sub cf::object::player::enter_link { 1781sub cf::object::player::enter_link {
1495 my ($self) = @_; 1782 my ($self) = @_;
1496 1783
1497 $self->deactivate_recursive; 1784 $self->deactivate_recursive;
1498 1785
1499 return if $self->map == $LINK_MAP; 1786 return if UNIVERSAL::isa $self->map, "ext::map_link";
1500 1787
1501 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1788 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1502 if $self->map; 1789 if $self->map;
1503 1790
1504 $self->enter_map ($LINK_MAP, 20, 20); 1791 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1505} 1792}
1506 1793
1507sub cf::object::player::leave_link { 1794sub cf::object::player::leave_link {
1508 my ($self, $map, $x, $y) = @_; 1795 my ($self, $map, $x, $y) = @_;
1509 1796
1510 my $link_pos = delete $self->{_link_pos}; 1797 my $link_pos = delete $self->{_link_pos};
1511 1798
1512 unless ($map) { 1799 unless ($map) {
1513 # restore original map position 1800 # restore original map position
1514 ($map, $x, $y) = @{ $link_pos || [] }; 1801 ($map, $x, $y) = @{ $link_pos || [] };
1515 $map = cf::map::find_map $map; 1802 $map = cf::map::find $map;
1516 1803
1517 unless ($map) { 1804 unless ($map) {
1518 ($map, $x, $y) = @$EMERGENCY_POSITION; 1805 ($map, $x, $y) = @$EMERGENCY_POSITION;
1519 $map = cf::map::find_map $map 1806 $map = cf::map::find $map
1520 or die "FATAL: cannot load emergency map\n"; 1807 or die "FATAL: cannot load emergency map\n";
1521 } 1808 }
1522 } 1809 }
1523 1810
1524 ($x, $y) = (-1, -1) 1811 ($x, $y) = (-1, -1)
1527 # use -1 or undef as default coordinates, not 0, 0 1814 # use -1 or undef as default coordinates, not 0, 0
1528 ($x, $y) = ($map->enter_x, $map->enter_y) 1815 ($x, $y) = ($map->enter_x, $map->enter_y)
1529 if $x <=0 && $y <= 0; 1816 if $x <=0 && $y <= 0;
1530 1817
1531 $map->load; 1818 $map->load;
1819 $map->load_diag;
1532 1820
1821 return unless $self->contr->active;
1533 $self->activate_recursive; 1822 $self->activate_recursive;
1534 $self->enter_map ($map, $x, $y); 1823 $self->enter_map ($map, $x, $y);
1535} 1824}
1536 1825
1537cf::player->attach ( 1826cf::player->attach (
1550 1839
1551 # try to abort aborted map switching on player login :) 1840 # try to abort aborted map switching on player login :)
1552 # should happen only on crashes 1841 # should happen only on crashes
1553 if ($pl->ob->{_link_pos}) { 1842 if ($pl->ob->{_link_pos}) {
1554 $pl->ob->enter_link; 1843 $pl->ob->enter_link;
1555 cf::async { 1844 (async {
1556 # we need this sleep as the login has a concurrent enter_exit running 1845 # we need this sleep as the login has a concurrent enter_exit running
1557 # and this sleep increases chances of the player not ending up in scorn 1846 # and this sleep increases chances of the player not ending up in scorn
1847 $pl->ob->reply (undef,
1848 "There was an internal problem at your last logout, "
1849 . "the server will try to bring you to your intended destination in a second.",
1850 cf::NDI_RED);
1558 Coro::Timer::sleep 1; 1851 Coro::Timer::sleep 1;
1559 $pl->ob->leave_link; 1852 $pl->ob->leave_link;
1560 }; 1853 })->prio (2);
1561 } 1854 }
1562 }, 1855 },
1563); 1856);
1564 1857
1565=item $player_object->goto_map ($path, $x, $y) 1858=item $player_object->goto ($path, $x, $y)
1566 1859
1567=cut 1860=cut
1568 1861
1569sub cf::object::player::goto_map { 1862sub cf::object::player::goto {
1570 my ($self, $path, $x, $y) = @_; 1863 my ($self, $path, $x, $y) = @_;
1571 1864
1572 $self->enter_link; 1865 $self->enter_link;
1573 1866
1574 (cf::async { 1867 (async {
1575 $path = new cf::path $path; 1868 my $map = eval {
1576
1577 my $map = cf::map::find_map $path->as_string; 1869 my $map = cf::map::find $path;
1578 $map = $map->customise_for ($self) if $map; 1870 $map = $map->customise_for ($self) if $map;
1579 1871 $map
1580# warn "entering ", $map->path, " at ($x, $y)\n" 1872 } or
1581# if $map;
1582
1583 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1873 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1584 1874
1585 $self->leave_link ($map, $x, $y); 1875 $self->leave_link ($map, $x, $y);
1586 })->prio (1); 1876 })->prio (1);
1587} 1877}
1588 1878
1592 1882
1593sub parse_random_map_params { 1883sub parse_random_map_params {
1594 my ($spec) = @_; 1884 my ($spec) = @_;
1595 1885
1596 my $rmp = { # defaults 1886 my $rmp = { # defaults
1597 xsize => 10, 1887 xsize => (cf::rndm 15, 40),
1598 ysize => 10, 1888 ysize => (cf::rndm 15, 40),
1889 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1890 #layout => string,
1599 }; 1891 };
1600 1892
1601 for (split /\n/, $spec) { 1893 for (split /\n/, $spec) {
1602 my ($k, $v) = split /\s+/, $_, 2; 1894 my ($k, $v) = split /\s+/, $_, 2;
1603 1895
1607 $rmp 1899 $rmp
1608} 1900}
1609 1901
1610sub prepare_random_map { 1902sub prepare_random_map {
1611 my ($exit) = @_; 1903 my ($exit) = @_;
1904
1905 my $guard = cf::lock_acquire "exit_prepare:$exit";
1612 1906
1613 # all this does is basically replace the /! path by 1907 # all this does is basically replace the /! path by
1614 # a new random map path (?random/...) with a seed 1908 # a new random map path (?random/...) with a seed
1615 # that depends on the exit object 1909 # that depends on the exit object
1616 1910
1617 my $rmp = parse_random_map_params $exit->msg; 1911 my $rmp = parse_random_map_params $exit->msg;
1618 1912
1619 if ($exit->map) { 1913 if ($exit->map) {
1620 $rmp->{region} = $exit->map->region_name; 1914 $rmp->{region} = $exit->region->name;
1621 $rmp->{origin_map} = $exit->map->path; 1915 $rmp->{origin_map} = $exit->map->path;
1622 $rmp->{origin_x} = $exit->x; 1916 $rmp->{origin_x} = $exit->x;
1623 $rmp->{origin_y} = $exit->y; 1917 $rmp->{origin_y} = $exit->y;
1624 } 1918 }
1625 1919
1626 $rmp->{random_seed} ||= $exit->random_seed; 1920 $rmp->{random_seed} ||= $exit->random_seed;
1627 1921
1628 my $data = cf::to_json $rmp; 1922 my $data = cf::to_json $rmp;
1629 my $md5 = Digest::MD5::md5_hex $data; 1923 my $md5 = Digest::MD5::md5_hex $data;
1924 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1630 1925
1631 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1926 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1632 aio_write $fh, 0, (length $data), $data, 0; 1927 aio_write $fh, 0, (length $data), $data, 0;
1928 undef $fh;
1929 aio_rename "$meta~", $meta;
1633 1930
1634 $exit->slaying ("?random/$md5"); 1931 $exit->slaying ("?random/$md5");
1635 $exit->msg (undef); 1932 $exit->msg (undef);
1636 } 1933 }
1637} 1934}
1639sub cf::object::player::enter_exit { 1936sub cf::object::player::enter_exit {
1640 my ($self, $exit) = @_; 1937 my ($self, $exit) = @_;
1641 1938
1642 return unless $self->type == cf::PLAYER; 1939 return unless $self->type == cf::PLAYER;
1643 1940
1941 if ($exit->slaying eq "/!") {
1942 #TODO: this should de-fi-ni-te-ly not be a sync-job
1943 cf::sync_job { prepare_random_map $exit };
1944 }
1945
1946 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1947 my $hp = $exit->stats->hp;
1948 my $sp = $exit->stats->sp;
1949
1644 $self->enter_link; 1950 $self->enter_link;
1645 1951
1646 (cf::async { 1952 (async {
1953 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 1954 unless (eval {
1648 prepare_random_map $exit 1955 $self->goto ($slaying, $hp, $sp);
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1653 1956
1654 1; 1957 1;
1655 }) { 1958 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 1959 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 1960 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 1961 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 1962 cf::NDI_UNIQUE | cf::NDI_RED);
1660 1963
1661 warn "ERROR in enter_exit: $@"; 1964 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 1965 $self->leave_link;
1663 } 1966 }
1718 # get handled first 2021 # get handled first
1719 my $queue = delete $ns->{query_queue} 2022 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2023 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2024
1722 (shift @$queue)->[1]->($msg); 2025 (shift @$queue)->[1]->($msg);
2026 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2027
1724 push @{ $ns->{query_queue} }, @$queue; 2028 push @{ $ns->{query_queue} }, @$queue;
1725 2029
1726 if (@{ $ns->{query_queue} } == @$queue) { 2030 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 2031 if (@$queue) {
1731 } 2035 }
1732 } 2036 }
1733 }, 2037 },
1734); 2038);
1735 2039
1736=item $client->coro (\&cb) 2040=item $client->async (\&cb)
1737 2041
1738Create a new coroutine, running the specified callback. The coroutine will 2042Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 2043be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 2044or loss of connection).
1741 2045
1742=cut 2046=cut
1743 2047
1744sub cf::client::coro { 2048sub cf::client::async {
1745 my ($self, $cb) = @_; 2049 my ($self, $cb) = @_;
1746 2050
1747 my $coro = &cf::async ($cb); 2051 my $coro = &Coro::async ($cb);
1748 2052
1749 $coro->on_destroy (sub { 2053 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 2054 delete $self->{_coro}{$coro+0};
1751 }); 2055 });
1752 2056
1888The parameter C<$family> should best start with the name of the extension 2192The parameter C<$family> should best start with the name of the extension
1889using it, it should be unique. 2193using it, it should be unique.
1890 2194
1891=over 4 2195=over 4
1892 2196
1893=item $hashref = cf::db_get $family
1894
1895Return a hashref for use by the extension C<$family>, which can be
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898
1899=item $value = cf::db_get $family => $key 2197=item $value = cf::db_get $family => $key
1900 2198
1901Returns a single value from the database 2199Returns a single value from the database.
1902
1903=item cf::db_put $family => $hashref
1904
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907 2200
1908=item cf::db_put $family => $key => $value 2201=item cf::db_put $family => $key => $value
1909 2202
1910Stores the given C<$value> in the family hash. Updates are delayed, if you 2203Stores the given C<$value> in the family.
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920 2204
1921=cut 2205=cut
1922 2206
1923our $DB; 2207our $DB;
1924 2208
1925{ 2209sub db_init {
2210 unless ($DB) {
2211 $DB = BDB::db_create $DB_ENV;
2212
2213 cf::sync_job {
2214 eval {
2215 $DB->set_flags (BDB::CHKSUM);
2216
2217 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2218 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2219 cf::cleanup "db_open(db): $!" if $!;
2220 };
2221 cf::cleanup "db_open(db): $@" if $@;
2222 };
2223
1926 my $path = cf::localdir . "/database.pst"; 2224 my $path = cf::localdir . "/database.pst";
2225 if (stat $path) {
2226 cf::sync_job {
2227 my $pst = Storable::retrieve $path;
1927 2228
1928 sub db_load() { 2229 cf::db_put (board => data => $pst->{board});
1929 $DB = stat $path ? Storable::retrieve $path : { }; 2230 cf::db_put (guildrules => data => $pst->{guildrules});
1930 } 2231 cf::db_put (rent => balance => $pst->{rent}{balance});
2232 BDB::db_env_txn_checkpoint $DB_ENV;
1931 2233
1932 my $pid; 2234 unlink $path;
1933
1934 sub db_save() {
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 } 2235 };
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 });
1954
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 }
1959
1960 sub db_get($;$) {
1961 @_ >= 2
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965
1966 sub db_put($$;$) {
1967 if (@_ >= 3) {
1968 $DB->{$_[0]}{$_[1]} = $_[2];
1969 } else {
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974
1975 cf::global->attach (
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 }, 2236 }
1980 ); 2237 }
2238}
2239
2240sub db_get($$) {
2241 my $key = "$_[0]/$_[1]";
2242
2243 cf::sync_job {
2244 BDB::db_get $DB, undef, $key, my $data;
2245
2246 $! ? ()
2247 : Compress::LZF::sthaw $data
2248 }
2249}
2250
2251sub db_put($$$) {
2252 BDB::dbreq_pri 4;
2253 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1981} 2254}
1982 2255
1983############################################################################# 2256#############################################################################
1984# the server's main() 2257# the server's init and main functions
2258
2259sub load_resources {
2260 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2261 or die "unable to load regions file\n";#d#
2262}
1985 2263
1986sub cfg_load { 2264sub cfg_load {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 2265 open my $fh, "<:utf8", cf::confdir . "/config"
1988 or return; 2266 or return;
1989 2267
1990 local $/; 2268 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 2269 *CFG = YAML::Syck::Load <$fh>;
1992 2270
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2271 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994 2272
2273 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2274 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2275
1995 if (exists $CFG{mlockall}) { 2276 if (exists $CFG{mlockall}) {
1996 eval { 2277 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 2278 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 2279 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 2280 };
2000 warn $@ if $@; 2281 warn $@ if $@;
2001 } 2282 }
2283}
2284
2285sub init {
2286 load_resources;
2002} 2287}
2003 2288
2004sub main { 2289sub main {
2005 # we must not ever block the main coroutine 2290 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 2291 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2292 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 2293 (async {
2009 Event::one_event; 2294 Event::one_event;
2010 })->(); 2295 })->prio (Coro::PRIO_MAX);
2011 }; 2296 };
2012 2297
2013 cfg_load; 2298 cfg_load;
2014 db_load; 2299 db_init;
2015 load_extensions; 2300 load_extensions;
2301
2302 $TICK_WATCHER->start;
2016 Event::loop; 2303 Event::loop;
2017} 2304}
2018 2305
2019############################################################################# 2306#############################################################################
2020# initialisation 2307# initialisation and cleanup
2308
2309# install some emergency cleanup handlers
2310BEGIN {
2311 for my $signal (qw(INT HUP TERM)) {
2312 Event->signal (
2313 reentrant => 0,
2314 data => WF_AUTOCANCEL,
2315 signal => $signal,
2316 prio => 0,
2317 cb => sub {
2318 cf::cleanup "SIG$signal";
2319 },
2320 );
2321 }
2322}
2323
2324sub emergency_save() {
2325 my $freeze_guard = cf::freeze_mainloop;
2326
2327 warn "enter emergency perl save\n";
2328
2329 cf::sync_job {
2330 # use a peculiar iteration method to avoid tripping on perl
2331 # refcount bugs in for. also avoids problems with players
2332 # and maps saved/destroyed asynchronously.
2333 warn "begin emergency player save\n";
2334 for my $login (keys %cf::PLAYER) {
2335 my $pl = $cf::PLAYER{$login} or next;
2336 $pl->valid or next;
2337 $pl->save;
2338 }
2339 warn "end emergency player save\n";
2340
2341 warn "begin emergency map save\n";
2342 for my $path (keys %cf::MAP) {
2343 my $map = $cf::MAP{$path} or next;
2344 $map->valid or next;
2345 $map->save;
2346 }
2347 warn "end emergency map save\n";
2348
2349 warn "begin emergency database checkpoint\n";
2350 BDB::db_env_txn_checkpoint $DB_ENV;
2351 warn "end emergency database checkpoint\n";
2352 };
2353
2354 warn "leave emergency perl save\n";
2355}
2356
2357sub post_cleanup {
2358 my ($make_core) = @_;
2359
2360 warn Carp::longmess "post_cleanup backtrace"
2361 if $make_core;
2362}
2021 2363
2022sub reload() { 2364sub reload() {
2023 # can/must only be called in main 2365 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 2366 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 2367 warn "can only reload from main coroutine";
2026 return; 2368 return;
2027 } 2369 }
2028 2370
2029 warn "reloading..."; 2371 warn "reloading...";
2030 2372
2031 local $FREEZE = 1; 2373 warn "entering sync_job";
2374
2375 cf::sync_job {
2376 cf::write_runtime; # external watchdog should not bark
2032 cf::emergency_save; 2377 cf::emergency_save;
2378 cf::write_runtime; # external watchdog should not bark
2033 2379
2034 eval { 2380 warn "syncing database to disk";
2381 BDB::db_env_txn_checkpoint $DB_ENV;
2382
2035 # if anything goes wrong in here, we should simply crash as we already saved 2383 # if anything goes wrong in here, we should simply crash as we already saved
2036 2384
2037 # cancel all watchers 2385 warn "cancelling all WF_AUTOCANCEL watchers";
2038 for (Event::all_watchers) { 2386 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 2387 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 } 2388 }
2041 2389
2390 warn "flushing outstanding aio requests";
2391 for (;;) {
2392 BDB::flush;
2393 IO::AIO::flush;
2394 Coro::cede;
2395 last unless IO::AIO::nreqs || BDB::nreqs;
2396 warn "iterate...";
2397 }
2398
2042 # cancel all extension coros 2399 warn "cancelling all extension coros";
2043 $_->cancel for values %EXT_CORO; 2400 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 2401 %EXT_CORO = ();
2045 2402
2046 # unload all extensions 2403 warn "removing commands";
2047 for (@exts) { 2404 %COMMAND = ();
2405
2406 warn "removing ext commands";
2407 %EXTCMD = ();
2408
2409 warn "unloading/nuking all extensions";
2410 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 2411 warn "... unloading $pkg";
2049 unload_extension $_; 2412
2413 if (my $cb = $pkg->can ("unload")) {
2414 eval {
2415 $cb->($pkg);
2416 1
2417 } or warn "$pkg unloaded, but with errors: $@";
2050 } 2418 }
2051 2419
2420 warn "... nuking $pkg";
2421 Symbol::delete_package $pkg;
2422 }
2423
2052 # unload all modules loaded from $LIBDIR 2424 warn "unloading all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 2425 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2426 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 2427
2056 warn "removing <$k>"; 2428 warn "... unloading $k";
2057 delete $INC{$k}; 2429 delete $INC{$k};
2058 2430
2059 $k =~ s/\.pm$//; 2431 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g; 2432 $k =~ s/\//::/g;
2061 2433
2064 } 2436 }
2065 2437
2066 Symbol::delete_package $k; 2438 Symbol::delete_package $k;
2067 } 2439 }
2068 2440
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 2441 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 2442 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2443 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 2444
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 2445 warn "unloading cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 2446 delete $INC{"cf.pm"};
2082 2447
2083 # don't, removes xs symbols, too, 2448 # don't, removes xs symbols, too,
2084 # and global variables created in xs 2449 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 2450 #Symbol::delete_package __PACKAGE__;
2086 2451
2087 # reload cf.pm 2452 warn "unload completed, starting to reload now";
2453
2088 warn "reloading cf.pm"; 2454 warn "reloading cf.pm";
2089 require cf; 2455 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2456 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 2457
2092 # load config and database again 2458 warn "loading config and database again";
2093 cf::cfg_load; 2459 cf::cfg_load;
2094 cf::db_load;
2095 2460
2096 # load extensions
2097 warn "load extensions"; 2461 warn "loading extensions";
2098 cf::load_extensions; 2462 cf::load_extensions;
2099 2463
2100 # reattach attachments to objects 2464 warn "reattaching attachments to objects/players";
2101 warn "reattach";
2102 _global_reattach; 2465 _global_reattach;
2103 }; 2466 warn "reattaching attachments to maps";
2467 reattach $_ for values %MAP;
2104 2468
2105 if ($@) { 2469 warn "loading reloadable resources";
2470 load_resources;
2471
2472 warn "leaving sync_job";
2473
2474 1
2475 } or do {
2106 warn $@; 2476 warn $@;
2107 warn "error while reloading, exiting."; 2477 warn "error while reloading, exiting.";
2108 exit 1; 2478 exit 1;
2109 } 2479 };
2110 2480
2111 warn "reloaded successfully"; 2481 warn "reloaded";
2112}; 2482};
2113 2483
2114############################################################################# 2484our $RELOAD_WATCHER; # used only during reload
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155}
2156
2157register "<global>", __PACKAGE__;
2158 2485
2159register_command "reload" => sub { 2486register_command "reload" => sub {
2160 my ($who, $arg) = @_; 2487 my ($who, $arg) = @_;
2161 2488
2162 if ($who->flag (FLAG_WIZ)) { 2489 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload."); 2490 $who->message ("reloading server.");
2491
2492 # doing reload synchronously and two reloads happen back-to-back,
2493 # coro crashes during coro_state_free->destroy here.
2494
2495 $RELOAD_WATCHER ||= Event->timer (
2496 reentrant => 0,
2497 after => 0,
2498 data => WF_AUTOCANCEL,
2499 cb => sub {
2164 reload; 2500 reload;
2165 $who->message ("end of reload."); 2501 undef $RELOAD_WATCHER;
2502 },
2503 );
2166 } 2504 }
2167}; 2505};
2168 2506
2169unshift @INC, $LIBDIR; 2507unshift @INC, $LIBDIR;
2508
2509my $bug_warning = 0;
2170 2510
2171$TICK_WATCHER = Event->timer ( 2511$TICK_WATCHER = Event->timer (
2172 reentrant => 0, 2512 reentrant => 0,
2513 parked => 1,
2173 prio => 0, 2514 prio => 0,
2174 at => $NEXT_TICK || $TICK, 2515 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL, 2516 data => WF_AUTOCANCEL,
2176 cb => sub { 2517 cb => sub {
2177 unless ($FREEZE) { 2518 if ($Coro::current != $Coro::main) {
2519 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2520 unless ++$bug_warning > 10;
2521 return;
2522 }
2523
2524 $NOW = Event::time;
2525
2178 cf::server_tick; # one server iteration 2526 cf::server_tick; # one server iteration
2179 $RUNTIME += $TICK; 2527 $RUNTIME += $TICK;
2180 }
2181
2182 $NEXT_TICK += $TICK; 2528 $NEXT_TICK += $TICK;
2529
2530 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2531 $NEXT_RUNTIME_WRITE = $NOW + 10;
2532 Coro::async_pool {
2533 write_runtime
2534 or warn "ERROR: unable to write runtime file: $!";
2535 };
2536 }
2537
2538
2539 $WAIT_FOR_TICK->broadcast;
2540 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2541
2542# my $AFTER = Event::time;
2543# warn $AFTER - $NOW;#d#
2183 2544
2184 # if we are delayed by four ticks or more, skip them all 2545 # if we are delayed by four ticks or more, skip them all
2185 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2546 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2186 2547
2187 $TICK_WATCHER->at ($NEXT_TICK); 2548 $TICK_WATCHER->at ($NEXT_TICK);
2188 $TICK_WATCHER->start; 2549 $TICK_WATCHER->start;
2189 }, 2550 },
2190); 2551);
2191 2552
2553{
2192IO::AIO::max_poll_time $TICK * 0.2; 2554 BDB::max_poll_time $TICK * 0.1;
2193 2555 $BDB_POLL_WATCHER = Event->io (
2194Event->io ( 2556 reentrant => 0,
2195 fd => IO::AIO::poll_fileno, 2557 fd => BDB::poll_fileno,
2196 poll => 'r', 2558 poll => 'r',
2197 prio => 5, 2559 prio => 0,
2198 data => WF_AUTOCANCEL,
2199 cb => \&IO::AIO::poll_cb,
2200);
2201
2202Event->timer (
2203 data => WF_AUTOCANCEL, 2560 data => WF_AUTOCANCEL,
2204 after => 0, 2561 cb => \&BDB::poll_cb,
2205 interval => 10, 2562 );
2206 cb => sub { 2563 BDB::min_parallel 8;
2207 (Coro::unblock_sub { 2564
2208 write_runtime 2565 BDB::set_sync_prepare {
2209 or warn "ERROR: unable to write runtime file: $!"; 2566 my $status;
2567 my $current = $Coro::current;
2568 (
2569 sub {
2570 $status = $!;
2571 $current->ready; undef $current;
2572 },
2573 sub {
2574 Coro::schedule while defined $current;
2575 $! = $status;
2576 },
2577 )
2578 };
2579
2580 unless ($DB_ENV) {
2581 $DB_ENV = BDB::db_env_create;
2582
2583 cf::sync_job {
2584 eval {
2585 BDB::db_env_open
2586 $DB_ENV,
2587 $BDB_ENV_DIR,
2588 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2589 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2590 0666;
2591
2592 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2593
2594 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2595 $DB_ENV->set_lk_detect;
2596 };
2597
2598 cf::cleanup "db_env_open(db): $@" if $@;
2210 })->(); 2599 };
2211 }, 2600 }
2212); 2601}
2602
2603{
2604 IO::AIO::min_parallel 8;
2605
2606 undef $Coro::AIO::WATCHER;
2607 IO::AIO::max_poll_time $TICK * 0.1;
2608 $AIO_POLL_WATCHER = Event->io (
2609 reentrant => 0,
2610 data => WF_AUTOCANCEL,
2611 fd => IO::AIO::poll_fileno,
2612 poll => 'r',
2613 prio => 6,
2614 cb => \&IO::AIO::poll_cb,
2615 );
2616}
2213 2617
2214END { cf::emergency_save } 2618END { cf::emergency_save }
2215 2619
22161 26201
2217 2621

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